cluaupp 1.0.0 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (962) hide show
  1. package/CHANGELOG.md +46 -0
  2. package/README.md +28 -16
  3. package/editors/vscode/extension.js +8 -31
  4. package/editors/vscode/package.json +2 -2
  5. package/examples/README.md +5 -6
  6. package/examples/game/.vscode/extensions.json +2 -1
  7. package/examples/game/default.project.json +16 -11
  8. package/examples/game/include/clpp/datatypes.clh +611 -0
  9. package/examples/game/include/clpp/generated/enums.clh +4920 -0
  10. package/examples/game/include/clpp/generated/instances.clh +87111 -0
  11. package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
  12. package/examples/game/include/clpp/libs/axiom.clh +154 -0
  13. package/examples/game/include/clpp/libs/bloom.clh +58 -0
  14. package/examples/game/include/clpp/libs/coil.clh +37 -0
  15. package/examples/game/include/clpp/libs/crest.clh +22 -0
  16. package/examples/game/include/clpp/libs/echo.clh +52 -0
  17. package/examples/game/include/clpp/libs/ember.clh +17 -0
  18. package/examples/game/include/clpp/libs/flare.clh +65 -0
  19. package/examples/game/include/clpp/libs/gleam.clh +111 -0
  20. package/examples/game/include/clpp/libs/guide.clh +42 -0
  21. package/examples/game/include/clpp/libs/helm.clh +31 -0
  22. package/examples/game/include/clpp/libs/hive.clh +20 -0
  23. package/examples/game/include/clpp/libs/keep.clh +158 -0
  24. package/examples/game/include/clpp/libs/lens.clh +24 -0
  25. package/examples/game/include/clpp/libs/mint.clh +28 -0
  26. package/examples/game/include/clpp/libs/net.clh +31 -0
  27. package/examples/game/include/clpp/libs/occlude.clh +15 -0
  28. package/examples/game/include/clpp/libs/pin.clh +28 -0
  29. package/examples/game/include/clpp/libs/promise.clh +24 -0
  30. package/examples/game/include/clpp/libs/roster.clh +117 -0
  31. package/examples/game/include/clpp/libs/shift.clh +22 -0
  32. package/examples/game/include/clpp/libs/spark.clh +28 -0
  33. package/examples/game/include/clpp/libs/stage.clh +23 -0
  34. package/examples/game/include/clpp/libs/sweep.clh +23 -0
  35. package/examples/game/include/clpp/libs/trace.clh +18 -0
  36. package/examples/game/include/clpp/libs/ward.clh +18 -0
  37. package/examples/game/include/clpp/libs.clh +31 -0
  38. package/examples/game/include/clpp/roblox.clh +42 -0
  39. package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  40. package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  41. package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  42. package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  43. package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  44. package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  45. package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  46. package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  47. package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  48. package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  49. package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
  50. package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  51. package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  52. package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
  53. package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
  54. package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  55. package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
  56. package/{templates/game/src/client/init.client.clpp → examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  57. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  58. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  59. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  60. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  61. package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  62. package/examples/game/wally.toml +3 -3
  63. package/generated/cli.js +8 -2
  64. package/generated/clpp/contract.js +4 -3
  65. package/generated/clpp/index.js +3 -1
  66. package/generated/clpp/paths.js +2 -3
  67. package/generated/clpp/postprocess.js +64 -6
  68. package/generated/clpp/runner.js +167 -16
  69. package/generated/compile.js +30 -10
  70. package/generated/flare/emit.js +222 -0
  71. package/generated/flare/index.js +58 -0
  72. package/generated/flare/parse.js +130 -0
  73. package/generated/flare/types.js +2 -0
  74. package/generated/intellisense.js +4 -16
  75. package/generated/libs.js +146 -75
  76. package/generated/lsp.js +6 -30
  77. package/generated/native/index.js +482 -0
  78. package/generated/transpile.js +4 -0
  79. package/generated/utils/project.js +192 -46
  80. package/generated/utils/rojo-mapper.js +12 -6
  81. package/include/clpp/datatypes.clh +40 -14
  82. package/include/clpp/generated/instances.clh +79876 -5254
  83. package/include/clpp/libs/arrayindexer.clh +12 -0
  84. package/include/clpp/libs/axiom.clh +154 -0
  85. package/include/clpp/libs/bloom.clh +58 -0
  86. package/include/clpp/libs/coil.clh +37 -0
  87. package/include/clpp/libs/crest.clh +22 -0
  88. package/include/clpp/libs/echo.clh +52 -0
  89. package/include/clpp/libs/ember.clh +17 -0
  90. package/include/clpp/libs/flare.clh +65 -0
  91. package/include/clpp/libs/gleam.clh +111 -0
  92. package/include/clpp/libs/guide.clh +42 -0
  93. package/include/clpp/libs/helm.clh +31 -0
  94. package/include/clpp/libs/hive.clh +20 -0
  95. package/include/clpp/libs/keep.clh +158 -0
  96. package/include/clpp/libs/lens.clh +24 -0
  97. package/include/clpp/libs/mint.clh +28 -0
  98. package/include/clpp/libs/net.clh +31 -40
  99. package/include/clpp/libs/occlude.clh +15 -0
  100. package/include/clpp/libs/pin.clh +28 -0
  101. package/include/clpp/libs/promise.clh +24 -27
  102. package/include/clpp/libs/roster.clh +117 -0
  103. package/include/clpp/libs/shift.clh +22 -0
  104. package/include/clpp/libs/spark.clh +28 -0
  105. package/include/clpp/libs/stage.clh +23 -0
  106. package/include/clpp/libs/sweep.clh +23 -0
  107. package/include/clpp/libs/trace.clh +18 -0
  108. package/include/clpp/libs/ward.clh +18 -0
  109. package/include/clpp/libs.clh +24 -17
  110. package/include/clpp/roblox.clh +21 -10
  111. package/package.json +9 -18
  112. package/runtime/ArrayIndexer/init.luau +127 -62
  113. package/runtime/Axiom/init.luau +605 -0
  114. package/runtime/Bloom/init.luau +433 -0
  115. package/runtime/Coil/init.luau +209 -0
  116. package/runtime/Crest/init.luau +425 -0
  117. package/runtime/Echo/init.luau +417 -0
  118. package/runtime/Ember/init.luau +365 -0
  119. package/runtime/Flare/init.luau +716 -0
  120. package/runtime/Gleam/init.luau +718 -0
  121. package/runtime/Guide/init.luau +215 -0
  122. package/runtime/Helm/init.luau +377 -0
  123. package/runtime/Hive/init.luau +219 -0
  124. package/runtime/Keep/Client.luau +114 -0
  125. package/runtime/{DataService → Keep}/Data.luau +883 -886
  126. package/runtime/Keep/Engine.luau +211 -0
  127. package/runtime/Keep/Replicator.luau +298 -0
  128. package/runtime/Keep/Server.luau +251 -0
  129. package/runtime/Keep/Store.luau +652 -0
  130. package/runtime/Keep/Trade.luau +455 -0
  131. package/runtime/{DataService → Keep}/init.luau +15 -14
  132. package/runtime/Lens/init.luau +609 -0
  133. package/runtime/Mint/init.luau +279 -0
  134. package/runtime/Net/init.luau +33 -2
  135. package/runtime/Net/src/codec.luau +98 -27
  136. package/runtime/Occlude/init.luau +64 -1
  137. package/runtime/Pin/init.luau +306 -0
  138. package/runtime/Roster/init.luau +678 -0
  139. package/runtime/SOURCES.md +28 -19
  140. package/runtime/Shift/init.luau +238 -0
  141. package/runtime/Spark/init.luau +484 -0
  142. package/runtime/Stage/init.luau +178 -0
  143. package/runtime/Sweep/init.luau +257 -0
  144. package/runtime/Trace/init.luau +210 -0
  145. package/runtime/Ward/init.luau +178 -0
  146. package/src/cli.ts +9 -3
  147. package/src/clpp/contract.ts +14 -2
  148. package/src/clpp/index.ts +3 -3
  149. package/src/clpp/paths.ts +2 -3
  150. package/src/clpp/postprocess.ts +69 -7
  151. package/src/clpp/runner.ts +188 -18
  152. package/src/compile.ts +42 -12
  153. package/src/flare/emit.ts +231 -0
  154. package/src/flare/index.ts +50 -0
  155. package/src/flare/parse.ts +147 -0
  156. package/src/flare/types.ts +61 -0
  157. package/src/intellisense.ts +5 -16
  158. package/src/libs.ts +147 -75
  159. package/src/lsp.ts +6 -31
  160. package/src/native/index.ts +509 -0
  161. package/src/transpile.ts +10 -1
  162. package/src/types.ts +1 -0
  163. package/src/utils/project.ts +210 -52
  164. package/src/utils/rojo-mapper.ts +12 -6
  165. package/templates/game/.vscode/extensions.json +2 -1
  166. package/templates/game/default.project.json +16 -11
  167. package/templates/game/include/clpp/datatypes.clh +611 -0
  168. package/templates/game/include/clpp/generated/enums.clh +4920 -0
  169. package/templates/game/include/clpp/generated/instances.clh +87111 -0
  170. package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
  171. package/templates/game/include/clpp/libs/axiom.clh +154 -0
  172. package/templates/game/include/clpp/libs/bloom.clh +58 -0
  173. package/templates/game/include/clpp/libs/coil.clh +37 -0
  174. package/templates/game/include/clpp/libs/crest.clh +22 -0
  175. package/templates/game/include/clpp/libs/echo.clh +52 -0
  176. package/templates/game/include/clpp/libs/ember.clh +17 -0
  177. package/templates/game/include/clpp/libs/flare.clh +65 -0
  178. package/templates/game/include/clpp/libs/gleam.clh +111 -0
  179. package/templates/game/include/clpp/libs/guide.clh +42 -0
  180. package/templates/game/include/clpp/libs/helm.clh +31 -0
  181. package/templates/game/include/clpp/libs/hive.clh +20 -0
  182. package/templates/game/include/clpp/libs/keep.clh +158 -0
  183. package/templates/game/include/clpp/libs/lens.clh +24 -0
  184. package/templates/game/include/clpp/libs/mint.clh +28 -0
  185. package/templates/game/include/clpp/libs/net.clh +31 -0
  186. package/templates/game/include/clpp/libs/occlude.clh +15 -0
  187. package/templates/game/include/clpp/libs/pin.clh +28 -0
  188. package/templates/game/include/clpp/libs/promise.clh +24 -0
  189. package/templates/game/include/clpp/libs/roster.clh +117 -0
  190. package/templates/game/include/clpp/libs/shift.clh +22 -0
  191. package/templates/game/include/clpp/libs/spark.clh +28 -0
  192. package/templates/game/include/clpp/libs/stage.clh +23 -0
  193. package/templates/game/include/clpp/libs/sweep.clh +23 -0
  194. package/templates/game/include/clpp/libs/trace.clh +18 -0
  195. package/templates/game/include/clpp/libs/ward.clh +18 -0
  196. package/templates/game/include/clpp/libs.clh +31 -0
  197. package/templates/game/include/clpp/roblox.clh +42 -0
  198. package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  199. package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  200. package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  201. package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  202. package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  203. package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  204. package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  205. package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  206. package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  207. package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  208. package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
  209. package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  210. package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  211. package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
  212. package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
  213. package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  214. package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
  215. package/{examples/game/src/client/init.client.clpp → templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  216. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  217. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  218. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  219. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  220. package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  221. package/templates/game/wally.toml +4 -3
  222. package/docs/README.md +0 -27
  223. package/docs/architecture.md +0 -29
  224. package/docs/cli.md +0 -39
  225. package/docs/comparison.md +0 -19
  226. package/docs/config.md +0 -30
  227. package/docs/cpp-advanced.md +0 -78
  228. package/docs/cpp-const.md +0 -52
  229. package/docs/cpp-organization.md +0 -63
  230. package/docs/cpp-safety.md +0 -62
  231. package/docs/cpp-types.md +0 -68
  232. package/docs/examples/_category_.json +0 -5
  233. package/docs/examples/combat.md +0 -31
  234. package/docs/examples/data-boot.md +0 -98
  235. package/docs/examples/hud.md +0 -28
  236. package/docs/examples/index.md +0 -38
  237. package/docs/examples/leaderstats.md +0 -69
  238. package/docs/examples/shop.md +0 -122
  239. package/docs/examples/sword.md +0 -108
  240. package/docs/getting-started.md +0 -62
  241. package/docs/intellisense.md +0 -12
  242. package/docs/intro.md +0 -38
  243. package/docs/libraries/_category_.json +0 -5
  244. package/docs/libraries/dataservice.md +0 -107
  245. package/docs/libraries/index.md +0 -23
  246. package/docs/libraries/janitor.md +0 -65
  247. package/docs/libraries/more.md +0 -81
  248. package/docs/libraries/net.md +0 -35
  249. package/docs/libraries/promise.md +0 -27
  250. package/docs/libraries/ui.md +0 -76
  251. package/docs/migration.md +0 -38
  252. package/docs/oop/_category_.json +0 -5
  253. package/docs/oop/file-tags.md +0 -24
  254. package/docs/oop/index.md +0 -29
  255. package/docs/oop/modules.md +0 -88
  256. package/docs/oop/services.md +0 -76
  257. package/docs/print-cout.md +0 -91
  258. package/docs/roblox-api.md +0 -29
  259. package/docs/syntax.md +0 -80
  260. package/examples/game/src/client/hud.client.clpp +0 -54
  261. package/examples/game/src/server/combat.server.clpp +0 -85
  262. package/examples/game/src/server/leaderstats.server.clpp +0 -28
  263. package/examples/game/src/shared/PlayerData.clh +0 -20
  264. package/examples/game/src/shared/config.clp +0 -6
  265. package/examples/game/src/shared/features.clp +0 -88
  266. package/include/clpp/libs/chrono.clh +0 -26
  267. package/include/clpp/libs/cmdr.clh +0 -16
  268. package/include/clpp/libs/dataservice.clh +0 -138
  269. package/include/clpp/libs/display.clh +0 -12
  270. package/include/clpp/libs/ezvisual.clh +0 -16
  271. package/include/clpp/libs/formatnumber.clh +0 -14
  272. package/include/clpp/libs/fusion.clh +0 -41
  273. package/include/clpp/libs/iris.clh +0 -40
  274. package/include/clpp/libs/janitor.clh +0 -38
  275. package/include/clpp/libs/math.clh +0 -14
  276. package/include/clpp/libs/module3d.clh +0 -23
  277. package/include/clpp/libs/spring.clh +0 -17
  278. package/include/clpp/libs/statemachine.clh +0 -18
  279. package/include/clpp/libs/stickybillboard.clh +0 -13
  280. package/include/clpp/libs/topbarplus.clh +0 -28
  281. package/include/clpp/libs/twinkle.clh +0 -15
  282. package/include/clpp/libs/vfx.clh +0 -13
  283. package/runtime/Chrono/Client/ClientClock.luau +0 -202
  284. package/runtime/Chrono/Client/InterpolationBuffer.luau +0 -74
  285. package/runtime/Chrono/Client/ModelResolver.luau +0 -53
  286. package/runtime/Chrono/Client/Player.luau +0 -113
  287. package/runtime/Chrono/Client/Receiver.luau +0 -395
  288. package/runtime/Chrono/Client/Replicate.luau +0 -333
  289. package/runtime/Chrono/Client/Sender.luau +0 -205
  290. package/runtime/Chrono/LICENSE +0 -21
  291. package/runtime/Chrono/Server/EntityGrid.luau +0 -299
  292. package/runtime/Chrono/Server/Player.luau +0 -141
  293. package/runtime/Chrono/Server/Receiver.luau +0 -287
  294. package/runtime/Chrono/Server/Replicate.luau +0 -415
  295. package/runtime/Chrono/Server/Sender.luau +0 -306
  296. package/runtime/Chrono/Server/ServerClock.luau +0 -50
  297. package/runtime/Chrono/Shared/ApplyMounts.luau +0 -137
  298. package/runtime/Chrono/Shared/Bin.luau +0 -31
  299. package/runtime/Chrono/Shared/ClockUnwrap.luau +0 -70
  300. package/runtime/Chrono/Shared/Config.luau +0 -264
  301. package/runtime/Chrono/Shared/Entity.luau +0 -1016
  302. package/runtime/Chrono/Shared/Events.luau +0 -39
  303. package/runtime/Chrono/Shared/Holder.luau +0 -210
  304. package/runtime/Chrono/Shared/InterpolationMath.luau +0 -51
  305. package/runtime/Chrono/Shared/ModelHelper.luau +0 -122
  306. package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
  307. package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  308. package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
  309. package/runtime/Chrono/Shared/Remotes/Death.model.json +0 -3
  310. package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
  311. package/runtime/Chrono/Shared/Remotes/Replicate.model.json +0 -3
  312. package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
  313. package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
  314. package/runtime/Chrono/Shared/ReplicationRules.luau +0 -122
  315. package/runtime/Chrono/Shared/Signal.luau +0 -219
  316. package/runtime/Chrono/Shared/Snapshots.luau +0 -218
  317. package/runtime/Chrono/Shared/Stats.luau +0 -204
  318. package/runtime/Chrono/Shared/Ticker.luau +0 -112
  319. package/runtime/Chrono/Shared/Types.luau +0 -247
  320. package/runtime/Chrono/Shared/Warn.luau +0 -33
  321. package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  322. package/runtime/Chrono/_impl/Client/ClientClock.luau +0 -202
  323. package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
  324. package/runtime/Chrono/_impl/Client/ModelResolver.luau +0 -53
  325. package/runtime/Chrono/_impl/Client/Player.luau +0 -113
  326. package/runtime/Chrono/_impl/Client/Receiver.luau +0 -395
  327. package/runtime/Chrono/_impl/Client/Replicate.luau +0 -333
  328. package/runtime/Chrono/_impl/Client/Sender.luau +0 -205
  329. package/runtime/Chrono/_impl/LICENSE +0 -21
  330. package/runtime/Chrono/_impl/Server/EntityGrid.luau +0 -299
  331. package/runtime/Chrono/_impl/Server/Player.luau +0 -141
  332. package/runtime/Chrono/_impl/Server/Receiver.luau +0 -287
  333. package/runtime/Chrono/_impl/Server/Replicate.luau +0 -415
  334. package/runtime/Chrono/_impl/Server/Sender.luau +0 -306
  335. package/runtime/Chrono/_impl/Server/ServerClock.luau +0 -50
  336. package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
  337. package/runtime/Chrono/_impl/Shared/Bin.luau +0 -31
  338. package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
  339. package/runtime/Chrono/_impl/Shared/Config.luau +0 -264
  340. package/runtime/Chrono/_impl/Shared/Entity.luau +0 -1016
  341. package/runtime/Chrono/_impl/Shared/Events.luau +0 -39
  342. package/runtime/Chrono/_impl/Shared/Holder.luau +0 -210
  343. package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
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@@ -1,353 +0,0 @@
1
- -- The functions here are dedicated solely to managing theme state
2
- -- and updating the appearance of instances to match that state.
3
- -- You don't need to use any of these functions, the useful ones
4
- -- have been abstracted as icon methods
5
-
6
-
7
-
8
- -- LOCAL
9
- local Themes = {}
10
- local Utility = require(script.Parent.Parent.Utility)
11
- local baseTheme = require(script.Default)
12
-
13
-
14
-
15
- -- FUNCTIONS
16
- function Themes.getThemeValue(stateGroup, instanceName, property, iconState)
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- if stateGroup then
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- for _, detail in pairs(stateGroup) do
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- local checkingInstanceName, checkingPropertyName, checkingValue = unpack(detail)
20
- if instanceName == checkingInstanceName and property == checkingPropertyName then
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- return checkingValue
22
- end
23
- end
24
- end
25
- return nil
26
- end
27
-
28
- function Themes.getInstanceValue(instance, property)
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- local success, value = pcall(function()
30
- return instance[property]
31
- end)
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- if not success then
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- value = instance:GetAttribute(property)
34
- end
35
- return value
36
- end
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-
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- function Themes.getRealInstance(instance)
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- if not instance:GetAttribute("IsAClippedClone") then
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- return
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- end
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- local originalInstance = instance:FindFirstChild("OriginalInstance")
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- if not originalInstance then
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- return
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- end
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- return originalInstance.Value
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- end
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-
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- function Themes.getClippedClone(instance)
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- if not instance:GetAttribute("HasAClippedClone") then
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- return
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- end
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- local clippedClone = instance:FindFirstChild("ClippedClone")
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- if not clippedClone then
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- return
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- end
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- return clippedClone.Value
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- end
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-
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- function Themes.refresh(icon, instance, specificProperty)
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- -- Some instances such as notices need immediate refreshing upon creation as
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- -- they're added in after the initial refresh period
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- if specificProperty then
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- local stateGroup = icon:getStateGroup()
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- local value = Themes.getThemeValue(stateGroup, instance.Name, specificProperty) or Themes.getInstanceValue(instance, specificProperty)
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- Themes.apply(icon, instance, specificProperty, value, true)
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- return
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- end
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- -- If no property is specified we update all properties that exist within
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- -- the applied theme appearance
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- local stateGroup = icon:getStateGroup()
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- if not stateGroup then
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- return
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- end
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- local validInstances = {[instance.Name] = instance}
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- for _, child in pairs(instance:GetDescendants()) do
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- local collective = child:GetAttribute("Collective")
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- if collective then
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- validInstances[collective] = child
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- end
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- validInstances[child.Name] = child
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- end
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- for _, detail in pairs(stateGroup) do
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- local checkingInstanceName, checkingPropertyName, checkingValue = unpack(detail)
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- local instanceToUpdate = validInstances[checkingInstanceName]
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- if instanceToUpdate then
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- Themes.apply(icon, instanceToUpdate.Name, checkingPropertyName, checkingValue, true)
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- end
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- end
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- return
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- end
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-
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- function Themes.apply(icon, collectiveOrInstanceNameOrInstance, property, value, forceApply)
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- -- This is responsible for **applying** appearance changes to instances within the icon
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- -- however it IS NOT responsible for updating themes. Use :modifyTheme for that.
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- -- This also calls callbacks given by :setBehaviour before applying these property changes
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- -- to the given instances
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- if icon.isDestroyed then
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- return
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- end
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- local instances
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- local collectiveOrInstanceName = collectiveOrInstanceNameOrInstance
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- if typeof(collectiveOrInstanceNameOrInstance) == "Instance" then
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- instances = {collectiveOrInstanceNameOrInstance}
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- collectiveOrInstanceName = collectiveOrInstanceNameOrInstance.Name
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- else
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- instances = icon:getInstanceOrCollective(collectiveOrInstanceNameOrInstance)
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- end
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- local key = collectiveOrInstanceName.."-"..property
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- local customBehaviour = icon.customBehaviours[key]
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- for _, instance in pairs(instances) do
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- local clippedClone = Themes.getClippedClone(instance)
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- if clippedClone then
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- -- This means theme effects are applied to both the original
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- -- instance and its clone (instead of just the instance).
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- -- This is important for some properties such as position
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- -- and size which might be dictated by the clone
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- table.insert(instances, clippedClone)
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- end
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- end
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- for _, instance in pairs(instances) do
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- if property == "Position" and Themes.getClippedClone(instance) then
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- -- The clone manages the position of the real instance so ignore
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- continue
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- elseif property == "Size" and Themes.getRealInstance(instance) then
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- -- The real instance manages the size of the clone so ignore
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- continue
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- end
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- local currentValue = Themes.getInstanceValue(instance, property)
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- if not forceApply and value == currentValue then
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- continue
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- end
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- if customBehaviour then
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- local newValue = customBehaviour(value, instance, property)
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- if newValue ~= nil then
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- value = newValue
137
- end
138
- end
139
- local success = pcall(function()
140
- instance[property] = value
141
- end)
142
- if not success then
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- -- If property is not a real property, we set
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- -- the value as an attribute instead. This is useful
145
- -- for instance in :setWidth where we also want to
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- -- specify a desired width for every state which can
147
- -- then be easily read by the widget element
148
- instance:SetAttribute(property, value)
149
- end
150
- end
151
- end
152
-
153
- function Themes.getModifications(modifications)
154
- if typeof(modifications[1]) ~= "table" then
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- -- This enables users to do :modifyTheme({a,b,c,d})
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- -- in addition of :modifyTheme({{a,b,c,d}})
157
- modifications = {modifications}
158
- end
159
- return modifications
160
- end
161
-
162
- function Themes.merge(detail, modification, callback)
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- local instanceName, property, value, stateName = table.unpack(modification)
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- local checkingInstanceName, checkingPropertyName, _, checkingStateName = table.unpack(detail)
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- if instanceName == checkingInstanceName and property == checkingPropertyName and Themes.statesMatch(stateName, checkingStateName) then
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- detail[3] = value
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- if callback then
168
- callback(detail)
169
- end
170
- return true
171
- end
172
- return false
173
- end
174
-
175
- function Themes.modify(icon, modifications, modificationsUID)
176
- -- This is what the 'old set' used to do (although for clarity that behaviour has now been
177
- -- split into two methods, .modifyTheme and .apply).
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- -- modifyTheme is responsible for UPDATING the internal values within a theme for a particular
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- -- state, then checking to see if the appearance of the icon needs to be updated.
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- -- If no iconState is specified, the change is applied to both Deselected and Selected
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- -- A modification can also be 'undone' using :removeModification and passing in
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- -- the UID returned from this method
183
- task.spawn(function()
184
- modificationsUID = modificationsUID or Utility.generateUID()
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- modifications = Themes.getModifications(modifications)
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- for _, modification in pairs(modifications) do
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- local instanceName, property, value, iconState = table.unpack(modification)
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- if iconState == nil then
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- -- If no state specified, apply to all states
190
- Themes.modify(icon, {instanceName, property, value, "Selected"}, modificationsUID)
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- Themes.modify(icon, {instanceName, property, value, "Viewing"}, modificationsUID)
192
- end
193
- local chosenState = Utility.formatStateName(iconState or "Deselected")
194
- local stateGroup = icon:getStateGroup(chosenState)
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- local function nowSetIt()
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- if chosenState == icon.activeState then
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- Themes.apply(icon, instanceName, property, value)
198
- end
199
- end
200
- local function updateRecord()
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- for stateName, detail in pairs(stateGroup) do
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- local didMerge = Themes.merge(detail, modification, function(detail)
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- detail[5] = modificationsUID
204
- nowSetIt()
205
- end)
206
- if didMerge then
207
- return
208
- end
209
- end
210
- local detail = {instanceName, property, value, chosenState, modificationsUID}
211
- table.insert(stateGroup, detail)
212
- nowSetIt()
213
- end
214
- updateRecord()
215
- end
216
- end)
217
- return modificationsUID
218
- end
219
-
220
- function Themes.remove(icon, modificationsUID)
221
- for iconState, stateGroup in pairs(icon.appearance) do
222
- for i = #stateGroup, 1, -1 do
223
- local detail = stateGroup[i]
224
- local checkingUID = detail[5]
225
- if checkingUID == modificationsUID then
226
- table.remove(stateGroup, i)
227
- end
228
- end
229
- end
230
- Themes.rebuild(icon)
231
- end
232
-
233
- function Themes.removeWith(icon, instanceName, property, state)
234
- for iconState, stateGroup in pairs(icon.appearance) do
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- if state == iconState or not state then
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- for i = #stateGroup, 1, -1 do
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- local detail = stateGroup[i]
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- local detailName = detail[1]
239
- local detailProperty = detail[2]
240
- if detailName == instanceName and detailProperty == property then
241
- table.remove(stateGroup, i)
242
- end
243
- end
244
- end
245
- end
246
- Themes.rebuild(icon)
247
- end
248
-
249
- function Themes.change(icon)
250
- -- This changes the theme to the appearance of whatever
251
- -- state is currently active
252
- local stateGroup = icon:getStateGroup()
253
- for _, detail in pairs(stateGroup) do
254
- local instanceName, property, value = unpack(detail)
255
- Themes.apply(icon, instanceName, property, value)
256
- end
257
- end
258
-
259
- function Themes.set(icon, theme)
260
- -- This is responsible for processing the final appearance of a given theme (such as
261
- -- ensuring Deselected merge into missing Selected, saving that internal state,
262
- -- then checking to see if the appearance of the icon needs to be updated
263
- local themesJanitor = icon.themesJanitor
264
- themesJanitor:clean()
265
- themesJanitor:add(icon.stateChanged:Connect(function()
266
- Themes.change(icon)
267
- end))
268
- if typeof(theme) == "Instance" and theme:IsA("ModuleScript") then
269
- theme = require(theme)
270
- end
271
- icon.appliedTheme = theme
272
- Themes.rebuild(icon)
273
- end
274
-
275
- function Themes.statesMatch(state1, state2)
276
- -- States match if they have the same name OR if nil (because unspecified represents all states)
277
- local state1lower = (state1 and string.lower(state1))
278
- local state2lower = (state2 and string.lower(state2))
279
- return state1lower == state2lower or not state1 or not state2
280
- end
281
-
282
- function Themes.rebuild(icon)
283
- -- A note for my future self: this code can be optimised further by
284
- -- converting appearance into a instanceName-property dictionary
285
- -- as apposed to an array of every potential change. When converting
286
- -- in the future, .modify and .apply would also have to be updated.
287
- local appliedTheme = icon.appliedTheme
288
- local statesArray = {"Deselected", "Selected", "Viewing"}
289
- local function generateTheme()
290
- for _, stateName in pairs(statesArray) do
291
- -- This applies themes in layers
292
- -- The last layers take higher priority as they overwrite
293
- -- any duplicate earlier applied effects
294
- local stateAppearance = {}
295
- local function updateDetails(theme, incomingStateName)
296
- -- This ensures there's always a base 'default' layer
297
- if not theme then
298
- return
299
- end
300
- for _, detail in pairs(theme) do
301
- local modificationsUID = detail[5]
302
- local detailStateName = detail[4]
303
- if Themes.statesMatch(incomingStateName, detailStateName) then
304
- local key = detail[1].."-"..detail[2]
305
- local newDetail = Utility.copyTable(detail)
306
- newDetail[5] = modificationsUID
307
- stateAppearance[key] = newDetail
308
- end
309
- end
310
- end
311
- -- First we apply the base theme (i.e. the Default module)
312
- if stateName == "Selected" then
313
- updateDetails(baseTheme, "Deselected")
314
- end
315
- updateDetails(baseTheme, "Empty")
316
- updateDetails(baseTheme, stateName)
317
- -- Next we apply any custom themes by the games developer
318
- if appliedTheme ~= baseTheme then
319
- if stateName == "Selected" then
320
- updateDetails(appliedTheme, "Deselected")
321
- end
322
- updateDetails(baseTheme, "Empty")
323
- updateDetails(appliedTheme, stateName)
324
- end
325
- -- Finally we apply any modifications that have already been made
326
- -- Modifiers are all the changes made using icon:modifyTheme(...)
327
- local alreadyAppliedTheme = {}
328
- local alreadyAppliedGroup = icon.appearance[stateName]
329
- if alreadyAppliedGroup then
330
- for _, modifier in pairs(alreadyAppliedGroup) do
331
- local modificationsUID = modifier[5]
332
- if modificationsUID ~= nil then
333
- local modification = {modifier[1], modifier[2], modifier[3], stateName, modificationsUID}
334
- table.insert(alreadyAppliedTheme, modification)
335
- end
336
- end
337
- end
338
- updateDetails(alreadyAppliedTheme, stateName)
339
- -- This now converts it into our final appearance
340
- local finalStateAppearance = {}
341
- for _, detail in pairs(stateAppearance) do
342
- table.insert(finalStateAppearance, detail)
343
- end
344
- icon.appearance[stateName] = finalStateAppearance
345
- end
346
- Themes.change(icon)
347
- end
348
- generateTheme()
349
- end
350
-
351
-
352
-
353
- return Themes