cluaupp 1.0.0 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (962) hide show
  1. package/CHANGELOG.md +46 -0
  2. package/README.md +28 -16
  3. package/editors/vscode/extension.js +8 -31
  4. package/editors/vscode/package.json +2 -2
  5. package/examples/README.md +5 -6
  6. package/examples/game/.vscode/extensions.json +2 -1
  7. package/examples/game/default.project.json +16 -11
  8. package/examples/game/include/clpp/datatypes.clh +611 -0
  9. package/examples/game/include/clpp/generated/enums.clh +4920 -0
  10. package/examples/game/include/clpp/generated/instances.clh +87111 -0
  11. package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
  12. package/examples/game/include/clpp/libs/axiom.clh +154 -0
  13. package/examples/game/include/clpp/libs/bloom.clh +58 -0
  14. package/examples/game/include/clpp/libs/coil.clh +37 -0
  15. package/examples/game/include/clpp/libs/crest.clh +22 -0
  16. package/examples/game/include/clpp/libs/echo.clh +52 -0
  17. package/examples/game/include/clpp/libs/ember.clh +17 -0
  18. package/examples/game/include/clpp/libs/flare.clh +65 -0
  19. package/examples/game/include/clpp/libs/gleam.clh +111 -0
  20. package/examples/game/include/clpp/libs/guide.clh +42 -0
  21. package/examples/game/include/clpp/libs/helm.clh +31 -0
  22. package/examples/game/include/clpp/libs/hive.clh +20 -0
  23. package/examples/game/include/clpp/libs/keep.clh +158 -0
  24. package/examples/game/include/clpp/libs/lens.clh +24 -0
  25. package/examples/game/include/clpp/libs/mint.clh +28 -0
  26. package/examples/game/include/clpp/libs/net.clh +31 -0
  27. package/examples/game/include/clpp/libs/occlude.clh +15 -0
  28. package/examples/game/include/clpp/libs/pin.clh +28 -0
  29. package/examples/game/include/clpp/libs/promise.clh +24 -0
  30. package/examples/game/include/clpp/libs/roster.clh +117 -0
  31. package/examples/game/include/clpp/libs/shift.clh +22 -0
  32. package/examples/game/include/clpp/libs/spark.clh +28 -0
  33. package/examples/game/include/clpp/libs/stage.clh +23 -0
  34. package/examples/game/include/clpp/libs/sweep.clh +23 -0
  35. package/examples/game/include/clpp/libs/trace.clh +18 -0
  36. package/examples/game/include/clpp/libs/ward.clh +18 -0
  37. package/examples/game/include/clpp/libs.clh +31 -0
  38. package/examples/game/include/clpp/roblox.clh +42 -0
  39. package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  40. package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  41. package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  42. package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  43. package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  44. package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  45. package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  46. package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  47. package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  48. package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  49. package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
  50. package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  51. package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  52. package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
  53. package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
  54. package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  55. package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
  56. package/{templates/game/src/client/init.client.clpp → examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  57. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  58. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  59. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  60. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  61. package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  62. package/examples/game/wally.toml +3 -3
  63. package/generated/cli.js +8 -2
  64. package/generated/clpp/contract.js +4 -3
  65. package/generated/clpp/index.js +3 -1
  66. package/generated/clpp/paths.js +2 -3
  67. package/generated/clpp/postprocess.js +64 -6
  68. package/generated/clpp/runner.js +167 -16
  69. package/generated/compile.js +30 -10
  70. package/generated/flare/emit.js +222 -0
  71. package/generated/flare/index.js +58 -0
  72. package/generated/flare/parse.js +130 -0
  73. package/generated/flare/types.js +2 -0
  74. package/generated/intellisense.js +4 -16
  75. package/generated/libs.js +146 -75
  76. package/generated/lsp.js +6 -30
  77. package/generated/native/index.js +482 -0
  78. package/generated/transpile.js +4 -0
  79. package/generated/utils/project.js +192 -46
  80. package/generated/utils/rojo-mapper.js +12 -6
  81. package/include/clpp/datatypes.clh +40 -14
  82. package/include/clpp/generated/instances.clh +79876 -5254
  83. package/include/clpp/libs/arrayindexer.clh +12 -0
  84. package/include/clpp/libs/axiom.clh +154 -0
  85. package/include/clpp/libs/bloom.clh +58 -0
  86. package/include/clpp/libs/coil.clh +37 -0
  87. package/include/clpp/libs/crest.clh +22 -0
  88. package/include/clpp/libs/echo.clh +52 -0
  89. package/include/clpp/libs/ember.clh +17 -0
  90. package/include/clpp/libs/flare.clh +65 -0
  91. package/include/clpp/libs/gleam.clh +111 -0
  92. package/include/clpp/libs/guide.clh +42 -0
  93. package/include/clpp/libs/helm.clh +31 -0
  94. package/include/clpp/libs/hive.clh +20 -0
  95. package/include/clpp/libs/keep.clh +158 -0
  96. package/include/clpp/libs/lens.clh +24 -0
  97. package/include/clpp/libs/mint.clh +28 -0
  98. package/include/clpp/libs/net.clh +31 -40
  99. package/include/clpp/libs/occlude.clh +15 -0
  100. package/include/clpp/libs/pin.clh +28 -0
  101. package/include/clpp/libs/promise.clh +24 -27
  102. package/include/clpp/libs/roster.clh +117 -0
  103. package/include/clpp/libs/shift.clh +22 -0
  104. package/include/clpp/libs/spark.clh +28 -0
  105. package/include/clpp/libs/stage.clh +23 -0
  106. package/include/clpp/libs/sweep.clh +23 -0
  107. package/include/clpp/libs/trace.clh +18 -0
  108. package/include/clpp/libs/ward.clh +18 -0
  109. package/include/clpp/libs.clh +24 -17
  110. package/include/clpp/roblox.clh +21 -10
  111. package/package.json +9 -18
  112. package/runtime/ArrayIndexer/init.luau +127 -62
  113. package/runtime/Axiom/init.luau +605 -0
  114. package/runtime/Bloom/init.luau +433 -0
  115. package/runtime/Coil/init.luau +209 -0
  116. package/runtime/Crest/init.luau +425 -0
  117. package/runtime/Echo/init.luau +417 -0
  118. package/runtime/Ember/init.luau +365 -0
  119. package/runtime/Flare/init.luau +716 -0
  120. package/runtime/Gleam/init.luau +718 -0
  121. package/runtime/Guide/init.luau +215 -0
  122. package/runtime/Helm/init.luau +377 -0
  123. package/runtime/Hive/init.luau +219 -0
  124. package/runtime/Keep/Client.luau +114 -0
  125. package/runtime/{DataService → Keep}/Data.luau +883 -886
  126. package/runtime/Keep/Engine.luau +211 -0
  127. package/runtime/Keep/Replicator.luau +298 -0
  128. package/runtime/Keep/Server.luau +251 -0
  129. package/runtime/Keep/Store.luau +652 -0
  130. package/runtime/Keep/Trade.luau +455 -0
  131. package/runtime/{DataService → Keep}/init.luau +15 -14
  132. package/runtime/Lens/init.luau +609 -0
  133. package/runtime/Mint/init.luau +279 -0
  134. package/runtime/Net/init.luau +33 -2
  135. package/runtime/Net/src/codec.luau +98 -27
  136. package/runtime/Occlude/init.luau +64 -1
  137. package/runtime/Pin/init.luau +306 -0
  138. package/runtime/Roster/init.luau +678 -0
  139. package/runtime/SOURCES.md +28 -19
  140. package/runtime/Shift/init.luau +238 -0
  141. package/runtime/Spark/init.luau +484 -0
  142. package/runtime/Stage/init.luau +178 -0
  143. package/runtime/Sweep/init.luau +257 -0
  144. package/runtime/Trace/init.luau +210 -0
  145. package/runtime/Ward/init.luau +178 -0
  146. package/src/cli.ts +9 -3
  147. package/src/clpp/contract.ts +14 -2
  148. package/src/clpp/index.ts +3 -3
  149. package/src/clpp/paths.ts +2 -3
  150. package/src/clpp/postprocess.ts +69 -7
  151. package/src/clpp/runner.ts +188 -18
  152. package/src/compile.ts +42 -12
  153. package/src/flare/emit.ts +231 -0
  154. package/src/flare/index.ts +50 -0
  155. package/src/flare/parse.ts +147 -0
  156. package/src/flare/types.ts +61 -0
  157. package/src/intellisense.ts +5 -16
  158. package/src/libs.ts +147 -75
  159. package/src/lsp.ts +6 -31
  160. package/src/native/index.ts +509 -0
  161. package/src/transpile.ts +10 -1
  162. package/src/types.ts +1 -0
  163. package/src/utils/project.ts +210 -52
  164. package/src/utils/rojo-mapper.ts +12 -6
  165. package/templates/game/.vscode/extensions.json +2 -1
  166. package/templates/game/default.project.json +16 -11
  167. package/templates/game/include/clpp/datatypes.clh +611 -0
  168. package/templates/game/include/clpp/generated/enums.clh +4920 -0
  169. package/templates/game/include/clpp/generated/instances.clh +87111 -0
  170. package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
  171. package/templates/game/include/clpp/libs/axiom.clh +154 -0
  172. package/templates/game/include/clpp/libs/bloom.clh +58 -0
  173. package/templates/game/include/clpp/libs/coil.clh +37 -0
  174. package/templates/game/include/clpp/libs/crest.clh +22 -0
  175. package/templates/game/include/clpp/libs/echo.clh +52 -0
  176. package/templates/game/include/clpp/libs/ember.clh +17 -0
  177. package/templates/game/include/clpp/libs/flare.clh +65 -0
  178. package/templates/game/include/clpp/libs/gleam.clh +111 -0
  179. package/templates/game/include/clpp/libs/guide.clh +42 -0
  180. package/templates/game/include/clpp/libs/helm.clh +31 -0
  181. package/templates/game/include/clpp/libs/hive.clh +20 -0
  182. package/templates/game/include/clpp/libs/keep.clh +158 -0
  183. package/templates/game/include/clpp/libs/lens.clh +24 -0
  184. package/templates/game/include/clpp/libs/mint.clh +28 -0
  185. package/templates/game/include/clpp/libs/net.clh +31 -0
  186. package/templates/game/include/clpp/libs/occlude.clh +15 -0
  187. package/templates/game/include/clpp/libs/pin.clh +28 -0
  188. package/templates/game/include/clpp/libs/promise.clh +24 -0
  189. package/templates/game/include/clpp/libs/roster.clh +117 -0
  190. package/templates/game/include/clpp/libs/shift.clh +22 -0
  191. package/templates/game/include/clpp/libs/spark.clh +28 -0
  192. package/templates/game/include/clpp/libs/stage.clh +23 -0
  193. package/templates/game/include/clpp/libs/sweep.clh +23 -0
  194. package/templates/game/include/clpp/libs/trace.clh +18 -0
  195. package/templates/game/include/clpp/libs/ward.clh +18 -0
  196. package/templates/game/include/clpp/libs.clh +31 -0
  197. package/templates/game/include/clpp/roblox.clh +42 -0
  198. package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  199. package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  200. package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  201. package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  202. package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  203. package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  204. package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  205. package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  206. package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  207. package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  208. package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
  209. package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  210. package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  211. package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
  212. package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
  213. package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  214. package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
  215. package/{examples/game/src/client/init.client.clpp → templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  216. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  217. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  218. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  219. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  220. package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  221. package/templates/game/wally.toml +4 -3
  222. package/docs/README.md +0 -27
  223. package/docs/architecture.md +0 -29
  224. package/docs/cli.md +0 -39
  225. package/docs/comparison.md +0 -19
  226. package/docs/config.md +0 -30
  227. package/docs/cpp-advanced.md +0 -78
  228. package/docs/cpp-const.md +0 -52
  229. package/docs/cpp-organization.md +0 -63
  230. package/docs/cpp-safety.md +0 -62
  231. package/docs/cpp-types.md +0 -68
  232. package/docs/examples/_category_.json +0 -5
  233. package/docs/examples/combat.md +0 -31
  234. package/docs/examples/data-boot.md +0 -98
  235. package/docs/examples/hud.md +0 -28
  236. package/docs/examples/index.md +0 -38
  237. package/docs/examples/leaderstats.md +0 -69
  238. package/docs/examples/shop.md +0 -122
  239. package/docs/examples/sword.md +0 -108
  240. package/docs/getting-started.md +0 -62
  241. package/docs/intellisense.md +0 -12
  242. package/docs/intro.md +0 -38
  243. package/docs/libraries/_category_.json +0 -5
  244. package/docs/libraries/dataservice.md +0 -107
  245. package/docs/libraries/index.md +0 -23
  246. package/docs/libraries/janitor.md +0 -65
  247. package/docs/libraries/more.md +0 -81
  248. package/docs/libraries/net.md +0 -35
  249. package/docs/libraries/promise.md +0 -27
  250. package/docs/libraries/ui.md +0 -76
  251. package/docs/migration.md +0 -38
  252. package/docs/oop/_category_.json +0 -5
  253. package/docs/oop/file-tags.md +0 -24
  254. package/docs/oop/index.md +0 -29
  255. package/docs/oop/modules.md +0 -88
  256. package/docs/oop/services.md +0 -76
  257. package/docs/print-cout.md +0 -91
  258. package/docs/roblox-api.md +0 -29
  259. package/docs/syntax.md +0 -80
  260. package/examples/game/src/client/hud.client.clpp +0 -54
  261. package/examples/game/src/server/combat.server.clpp +0 -85
  262. package/examples/game/src/server/leaderstats.server.clpp +0 -28
  263. package/examples/game/src/shared/PlayerData.clh +0 -20
  264. package/examples/game/src/shared/config.clp +0 -6
  265. package/examples/game/src/shared/features.clp +0 -88
  266. package/include/clpp/libs/chrono.clh +0 -26
  267. package/include/clpp/libs/cmdr.clh +0 -16
  268. package/include/clpp/libs/dataservice.clh +0 -138
  269. package/include/clpp/libs/display.clh +0 -12
  270. package/include/clpp/libs/ezvisual.clh +0 -16
  271. package/include/clpp/libs/formatnumber.clh +0 -14
  272. package/include/clpp/libs/fusion.clh +0 -41
  273. package/include/clpp/libs/iris.clh +0 -40
  274. package/include/clpp/libs/janitor.clh +0 -38
  275. package/include/clpp/libs/math.clh +0 -14
  276. package/include/clpp/libs/module3d.clh +0 -23
  277. package/include/clpp/libs/spring.clh +0 -17
  278. package/include/clpp/libs/statemachine.clh +0 -18
  279. package/include/clpp/libs/stickybillboard.clh +0 -13
  280. package/include/clpp/libs/topbarplus.clh +0 -28
  281. package/include/clpp/libs/twinkle.clh +0 -15
  282. package/include/clpp/libs/vfx.clh +0 -13
  283. package/runtime/Chrono/Client/ClientClock.luau +0 -202
  284. package/runtime/Chrono/Client/InterpolationBuffer.luau +0 -74
  285. package/runtime/Chrono/Client/ModelResolver.luau +0 -53
  286. package/runtime/Chrono/Client/Player.luau +0 -113
  287. package/runtime/Chrono/Client/Receiver.luau +0 -395
  288. package/runtime/Chrono/Client/Replicate.luau +0 -333
  289. package/runtime/Chrono/Client/Sender.luau +0 -205
  290. package/runtime/Chrono/LICENSE +0 -21
  291. package/runtime/Chrono/Server/EntityGrid.luau +0 -299
  292. package/runtime/Chrono/Server/Player.luau +0 -141
  293. package/runtime/Chrono/Server/Receiver.luau +0 -287
  294. package/runtime/Chrono/Server/Replicate.luau +0 -415
  295. package/runtime/Chrono/Server/Sender.luau +0 -306
  296. package/runtime/Chrono/Server/ServerClock.luau +0 -50
  297. package/runtime/Chrono/Shared/ApplyMounts.luau +0 -137
  298. package/runtime/Chrono/Shared/Bin.luau +0 -31
  299. package/runtime/Chrono/Shared/ClockUnwrap.luau +0 -70
  300. package/runtime/Chrono/Shared/Config.luau +0 -264
  301. package/runtime/Chrono/Shared/Entity.luau +0 -1016
  302. package/runtime/Chrono/Shared/Events.luau +0 -39
  303. package/runtime/Chrono/Shared/Holder.luau +0 -210
  304. package/runtime/Chrono/Shared/InterpolationMath.luau +0 -51
  305. package/runtime/Chrono/Shared/ModelHelper.luau +0 -122
  306. package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
  307. package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  308. package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
  309. package/runtime/Chrono/Shared/Remotes/Death.model.json +0 -3
  310. package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
  311. package/runtime/Chrono/Shared/Remotes/Replicate.model.json +0 -3
  312. package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
  313. package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
  314. package/runtime/Chrono/Shared/ReplicationRules.luau +0 -122
  315. package/runtime/Chrono/Shared/Signal.luau +0 -219
  316. package/runtime/Chrono/Shared/Snapshots.luau +0 -218
  317. package/runtime/Chrono/Shared/Stats.luau +0 -204
  318. package/runtime/Chrono/Shared/Ticker.luau +0 -112
  319. package/runtime/Chrono/Shared/Types.luau +0 -247
  320. package/runtime/Chrono/Shared/Warn.luau +0 -33
  321. package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  322. package/runtime/Chrono/_impl/Client/ClientClock.luau +0 -202
  323. package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
  324. package/runtime/Chrono/_impl/Client/ModelResolver.luau +0 -53
  325. package/runtime/Chrono/_impl/Client/Player.luau +0 -113
  326. package/runtime/Chrono/_impl/Client/Receiver.luau +0 -395
  327. package/runtime/Chrono/_impl/Client/Replicate.luau +0 -333
  328. package/runtime/Chrono/_impl/Client/Sender.luau +0 -205
  329. package/runtime/Chrono/_impl/LICENSE +0 -21
  330. package/runtime/Chrono/_impl/Server/EntityGrid.luau +0 -299
  331. package/runtime/Chrono/_impl/Server/Player.luau +0 -141
  332. package/runtime/Chrono/_impl/Server/Receiver.luau +0 -287
  333. package/runtime/Chrono/_impl/Server/Replicate.luau +0 -415
  334. package/runtime/Chrono/_impl/Server/Sender.luau +0 -306
  335. package/runtime/Chrono/_impl/Server/ServerClock.luau +0 -50
  336. package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
  337. package/runtime/Chrono/_impl/Shared/Bin.luau +0 -31
  338. package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
  339. package/runtime/Chrono/_impl/Shared/Config.luau +0 -264
  340. package/runtime/Chrono/_impl/Shared/Entity.luau +0 -1016
  341. package/runtime/Chrono/_impl/Shared/Events.luau +0 -39
  342. package/runtime/Chrono/_impl/Shared/Holder.luau +0 -210
  343. package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
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@@ -1,53 +0,0 @@
1
- const CollectionService = game:GetService("CollectionService")
2
-
3
- const Warn = require(script.Parent.Parent.Shared.Warn)
4
- const Config = require(script.Parent.Parent.Shared.Config)
5
- const Types = require(script.Parent.Parent.Shared.Types)
6
- const Entity = require(script.Parent.Parent.Shared.Entity)
7
- const ModelHelper = require(script.Parent.Parent.Shared.ModelHelper)
8
- const TAG = ModelHelper.TAG
9
- const CHRONO_META_NAME = ModelHelper.CHRONO_META_NAME
10
-
11
- const RegisteredModels = {}
12
-
13
- const function OnInstanceAdded(instance: Instance)
14
- const metaStringValue: string? = instance:GetAttribute(CHRONO_META_NAME) :: any
15
- if metaStringValue then
16
- RegisteredModels[metaStringValue] = instance.Parent :: any
17
- Warn.low(
18
- `Model with meta {metaStringValue} was added to the game. Entities using this model will now be able to resolve it.`
19
- )
20
- end
21
- end
22
-
23
- CollectionService:GetInstanceAddedSignal(TAG):Connect(OnInstanceAdded)
24
- CollectionService:GetInstanceRemovedSignal(TAG):Connect(function(instance)
25
- const attribute: string? = instance:GetAttribute(CHRONO_META_NAME) :: any
26
- if attribute then
27
- RegisteredModels[attribute] = nil
28
- Warn.low(
29
- `Model with meta {attribute} was removed from the game. Entities using this model will no longer be able to resolve it.`
30
- )
31
- end
32
- end)
33
- for _, instance in CollectionService:GetTagged(TAG) do
34
- OnInstanceAdded(instance)
35
- end
36
-
37
- return function(entity: Types.Entity)
38
- const model = entity.model
39
-
40
- if model and model.Parent then
41
- return
42
- end
43
-
44
- const metaData = entity._modelMetaData
45
- if not metaData then
46
- return
47
- end
48
- const registered = RegisteredModels[metaData] :: Model | BasePart?
49
- if registered and registered ~= model then
50
- Entity.SetModel(entity, registered)
51
- Warn.low(`Model with meta {metaData} was resolved for entity {entity.id}.`)
52
- end
53
- end
@@ -1,113 +0,0 @@
1
- const Warn = require(script.Parent.Parent.Shared.Warn)
2
- const Events = require(script.Parent.Parent.Shared.Events)
3
- const Entity = require(script.Parent.Parent.Shared.Entity)
4
- const Holder = require(script.Parent.Parent.Shared.Holder)
5
- const Types = require(script.Parent.Parent.Shared.Types)
6
- const Config = require(script.Parent.Parent.Shared.Config)
7
-
8
- const LocalPlayer = game:GetService("Players").LocalPlayer
9
-
10
- Events.PlayerCharacterRegistered:Connect(function(player: Player, entity: Types.Entity)
11
- if Config._GetConfig("PLAYER_REPLICATION") ~= "AUTOMATIC" then
12
- return
13
- end
14
-
15
- if Entity.GetModelReplicationType(entity) ~= "CUSTOM" then
16
- return
17
- end
18
- if not entity.model then
19
- return Warn.high(`No model found for {player}`)
20
- end
21
-
22
- if entity.model then
23
- if not entity.model:IsA("Model") then
24
- return Warn.high(`Model for {player} is not a Model instance.`)
25
- end
26
- player.Character = entity.model
27
- end
28
-
29
- const function newModel(entity, model: Model | BasePart?)
30
- if not model then
31
- return
32
- end
33
- if not model:IsA("Model") then
34
- Warn.high(`Model for {player} is not a Model instance.`)
35
- return
36
- end
37
- LocalPlayer.Character = entity.model
38
- const cf = workspace.CurrentCamera.CFrame
39
- workspace.CurrentCamera.CameraSubject = entity.model:FindFirstChildWhichIsA("Humanoid")
40
- or entity.model.PrimaryPart
41
- workspace.CurrentCamera.CFrame = cf
42
- for i, v in model:QueryDescendants("LocalScript") do
43
- if v:IsA("LocalScript") and v.Disabled == false then
44
- v.Disabled = true
45
- v.Disabled = false
46
- end
47
- end
48
- end
49
-
50
- if LocalPlayer == player then
51
- Entity.GetEvent(entity, "ModelChanged"):Connect(newModel)
52
- newModel(entity, entity.model :: any)
53
- end
54
- end)
55
- const DeathRemote = script.Parent.Parent.Shared.Remotes.Death
56
- Config._WaitForLock(function()
57
- if Config._GetConfig("PLAYER_REPLICATION") ~= "AUTOMATIC" then
58
- return
59
- end
60
- Events.PlayerOwnedAdded:Connect(function(player: Player, entity: Types.Entity)
61
- local prevConnection: RBXScriptConnection?
62
- const function newModel(_, model: Model | BasePart?)
63
- if prevConnection then
64
- prevConnection:Disconnect()
65
- prevConnection = nil
66
- end
67
-
68
- if not model or not entity.isContextOwner or not model:IsA("Model") then
69
- return
70
- end
71
- const humanoid = model:FindFirstChildWhichIsA("Humanoid")
72
-
73
- if humanoid then
74
- prevConnection = humanoid.Died:Connect(function()
75
- if not entity.isContextOwner then
76
- return
77
- end
78
- DeathRemote:FireServer(entity.id)
79
- end)
80
- end
81
- end
82
- Entity.GetEvent(entity, "ModelChanged"):Connect(newModel)
83
- newModel(entity, entity.model)
84
- Entity.GetEvent(entity, "Destroying"):Connect(function()
85
- if prevConnection then
86
- prevConnection:Disconnect()
87
- prevConnection = nil
88
- end
89
- end)
90
- end)
91
- end)
92
-
93
- DeathRemote.OnClientEvent:Connect(function(id)
94
- const entity = Holder.GetEntityFromId(id)
95
- if not entity then
96
- return
97
- end
98
- if entity.isContextOwner then
99
- return
100
- end
101
-
102
- const model = entity.model
103
- if model then
104
- task.wait()
105
- const humanoid = model:FindFirstChildWhichIsA("Humanoid")
106
- if humanoid and humanoid:GetState() ~= Enum.HumanoidStateType.Dead then
107
- humanoid.Health = 0
108
- humanoid.Health = 10
109
- humanoid.Health = 0
110
- end
111
- end
112
- end)
113
- return nil
@@ -1,395 +0,0 @@
1
- const RunService = game:GetService("RunService")
2
- const Players = game:GetService("Players")
3
- const Shared = script.Parent.Parent.Shared
4
-
5
- const Warn = require(Shared.Warn)
6
- const Entity = require(Shared.Entity)
7
- const Events = require(Shared.Events)
8
- const Holder = require(Shared.Holder)
9
- const ModelHelper = require(Shared.ModelHelper)
10
- const Types = require(Shared.Types)
11
- const ClockUnwrap = require(Shared.ClockUnwrap)
12
- const Stats = require(Shared.Stats).CLIENT
13
- const ClientClock = require(script.Parent.ClientClock)
14
-
15
- local BytesReceived = 0
16
- local NewPerSec = 0
17
- local RemovedPerSec = 0
18
- local ChangesPerSec = 0
19
-
20
- const SetTickMode = Entity._SetTickMode
21
-
22
- const UnreliableEvent = Shared.Remotes.Replicate
23
- const ReliableEvent = Shared.Remotes.ReplicateFull
24
- const HeartbeatRemote = Shared.Remotes.Heartbeat
25
- const ClientClockRelayRemote = Shared.Remotes.ClientClockRelay
26
-
27
- const ServerWrap = ClockUnwrap.new()
28
- const ClientOwnedWrap: ClockUnwrap.Store = {}
29
-
30
- const TickerHeaderBytes = 4 + 1
31
- const FULL_BYTES = 4 * 3 + 2 * 3
32
- const YAW_BYTES = 4 * 3 + 2
33
-
34
- const TAU = 2 * math.pi
35
-
36
- const function UnmapRotation(u16: number): number
37
- return (u16 / 65535) * TAU - math.pi
38
- end
39
-
40
- const function ReadTickerHeader(b: buffer, index: number): (number, boolean, boolean)
41
- const lastTicked = ClockUnwrap.unwrap(ServerWrap, buffer.readu32(b, index))
42
- const packed = buffer.readu8(b, index + 4)
43
-
44
- const isHalfTickRate = bit32.band(packed, 1) == 1
45
- const isFull = bit32.band(packed, 2) == 2
46
-
47
- return lastTicked, isFull, isHalfTickRate
48
- end
49
-
50
- const function DeserializeFull(b: buffer, index: number): CFrame
51
- const x = buffer.readf32(b, index)
52
- index += 4
53
- const y = buffer.readf32(b, index)
54
- index += 4
55
- const z = buffer.readf32(b, index)
56
- index += 4
57
-
58
- const rx = UnmapRotation(buffer.readu16(b, index))
59
- index += 2
60
- const ry = UnmapRotation(buffer.readu16(b, index))
61
- index += 2
62
- const rz = UnmapRotation(buffer.readu16(b, index))
63
- index += 2
64
-
65
- return CFrame.new(x, y, z) * CFrame.fromOrientation(rx, ry, rz)
66
- end
67
-
68
- const function DeserializeYaw(b: buffer, index: number): CFrame
69
- const x = buffer.readf32(b, index)
70
- index += 4
71
- const y = buffer.readf32(b, index)
72
- index += 4
73
- const z = buffer.readf32(b, index)
74
- index += 4
75
-
76
- const ry = UnmapRotation(buffer.readu16(b, index))
77
- index += 2
78
-
79
- return CFrame.new(x, y, z) * CFrame.fromOrientation(0, ry, 0)
80
- end
81
-
82
- const function HandleRemoved(id: number)
83
- const entity = Holder.GetEntityFromId(id)
84
- if entity then
85
- Entity.Destroy(entity)
86
- return
87
- end
88
- Warn.high("Tried to remove non existent entity with id", id)
89
- end
90
-
91
- const function SetMountId(entity: Types.Entity, mountParentId: number?)
92
- entity.mountParentId = mountParentId
93
- Events._Signals.EntityMountChanged:Fire(entity, mountParentId)
94
- end
95
-
96
- const function SetMountOffset(entity: Types.Entity, mountOffset: CFrame?)
97
- entity.mountOffset = mountOffset or CFrame.identity
98
- end
99
-
100
- const ValueChanges = {
101
- networkOwner = Entity["设置网络主控玩家"],
102
- isHalfTicked = SetTickMode,
103
- _data = Entity.SetData,
104
- entityConfig = Entity.SetConfig,
105
- autoUpdatePos = Entity.SetAutoUpdatePos,
106
- mountParentId = SetMountId,
107
- mountOffset = SetMountOffset,
108
- broadPhase = Entity.SetBroadPhase,
109
- }
110
-
111
- const function HandleChanges(changes: { id: number, data: { { any } } })
112
- const entity = Holder.GetEntityFromId(changes.id)
113
- if not entity then
114
- return
115
- end
116
- local hasMetadata
117
- local modelData
118
- for _, pair in changes.data do
119
- const key = pair[1]
120
- const value = pair[2]
121
-
122
- const handler = ValueChanges[key]
123
- if handler then
124
- handler(entity, value)
125
- elseif key == "latestCFrame" then
126
- Entity.SetCFrame(entity, value)
127
- elseif key == "_modelMetaData" then
128
- hasMetadata = value
129
- elseif key == "model" then
130
- modelData = value
131
- elseif key == "_player" then
132
- if value then
133
- Holder.SetAsCharacter(value, entity)
134
- else
135
- Holder.RemovePlayerCharacter(entity)
136
- end
137
- elseif key == "paused" then
138
- if value then
139
- Entity.PauseReplication(entity)
140
- else
141
- Entity.ResumeReplication(entity)
142
- end
143
- elseif key == "_lockedCFReplication" then
144
- entity._lockedCFReplication = value
145
- if not value then
146
- const part = Entity._GetPart(entity)
147
- if part then
148
- Entity._UnlockPartPhysicsReplication(part)
149
- end
150
- else
151
- Entity.SyncOwnerShip(entity)
152
- end
153
- else
154
- Warn.high("Unhandled entity change key:", key)
155
- end
156
- end
157
-
158
- if modelData ~= nil then
159
- const model, modelType = ModelHelper.CreateModelFromData(modelData)
160
- Entity.SetModel(entity, model, modelType :: any)
161
- entity._modelMetaData = hasMetadata
162
- end
163
- end
164
-
165
- const function HandleNewEntity(data: Types.EntityReceivePacket)
166
- const model, modelType = ModelHelper.CreateModelFromData(data.model)
167
- const entity = Entity._new(data.config, model, modelType, data.cframe)
168
-
169
- entity.id = data.id
170
- entity._player = data._player
171
- entity._modelMetaData = data._modelMetaData
172
- entity.paused = data.paused or false
173
- entity.isHalfTicked = data.isHalfTicked
174
- entity._data = data._data
175
- entity.mountParentId = data.mountParentId
176
- entity.mountOffset = data.mountOffset or CFrame.identity
177
- entity.broadPhase = data.broadPhase or entity.broadPhase
178
- entity._lockedCFReplication = data._lockedCFReplication or false
179
-
180
- Entity.Push(entity, data.time, data.cframe)
181
-
182
- Entity["设置网络主控玩家"](entity, data.networkOwner)
183
- SetTickMode(entity, data.isHalfTicked)
184
- Holder.RegisterEntity(entity)
185
- end
186
-
187
- const function PushCFrameFor(
188
- id: number,
189
- clientOwned: boolean,
190
- cframe: CFrame,
191
- time: number,
192
- isHalfTick: boolean,
193
- teleport: boolean?
194
- ): boolean
195
- const entity = Holder.GetEntityFromId(id)
196
- if not entity then
197
- Warn.high("Received update for non existent entity with id", id)
198
- return false
199
- end
200
-
201
- const withinTeleportThreshold = entity._teleport and os.clock() - entity._teleport < 0.5
202
- if withinTeleportThreshold then
203
- if teleport then
204
- entity._teleport = nil
205
- else
206
- return false
207
- end
208
- end
209
-
210
- if clientOwned then
211
- const renderCache = entity._clientClock
212
- if renderCache then
213
- if isHalfTick then
214
- renderCache:SetTickRate(renderCache._baseTickRate * 2)
215
- else
216
- renderCache:SetTickRate(renderCache._baseTickRate)
217
- end
218
- renderCache:OnSnapShot(time)
219
- end
220
- else
221
- const renderCaches = entity.entityConfig.CLIENT_CLOCK
222
- if renderCaches then
223
- const renderCache = isHalfTick and renderCaches.HALF or renderCaches.NORMAL
224
- if renderCache then
225
- renderCache:OnSnapShot(time)
226
- end
227
- end
228
- end
229
-
230
- if entity.isHalfTicked ~= isHalfTick then
231
- SetTickMode(entity, isHalfTick)
232
- end
233
- entity.isHalfTicked = isHalfTick
234
-
235
- Entity.Push(entity, time, cframe)
236
- return true
237
- end
238
-
239
- const function HandleClientOwned(b: buffer)
240
- BytesReceived += buffer.len(b)
241
- const bLen = buffer.len(b)
242
- local index = 0
243
-
244
- while index < bLen do
245
- const rawTime = buffer.readu32(b, index)
246
- index += 4
247
- const length = buffer.readu8(b, index)
248
- index += 1
249
- for i = 1, length do
250
- const id = buffer.readu16(b, index)
251
- index += 2
252
- const packed = buffer.readu8(b, index)
253
- index += 1
254
- const isFull = bit32.band(packed, 1) == 1
255
- const isHalfTickRate = bit32.band(packed, 2) == 2
256
- const teleport = bit32.band(packed, 4) == 4
257
- local cf: CFrame
258
- if isFull then
259
- cf = DeserializeFull(b, index)
260
- index += FULL_BYTES
261
- else
262
- cf = DeserializeYaw(b, index)
263
- index += YAW_BYTES
264
- end
265
- const entity = Holder.GetEntityFromId(id)
266
- if not entity then
267
- Warn.medium("Received update for non existent entity with id", id)
268
- continue
269
- end
270
- -- Unwrap in the source player's frame (delta-based, offset-0). Shares state with
271
- -- this player's other entity packets + the clock relay.
272
- const time = ClockUnwrap.unwrapFor(ClientOwnedWrap, entity.networkOwner or "__unknown", rawTime)
273
- PushCFrameFor(id, true, cf, time, isHalfTickRate, teleport)
274
- end
275
- end
276
- end
277
-
278
- const function HandleServerOwned(b: buffer)
279
- const bLen = buffer.len(b)
280
- BytesReceived += bLen
281
- local index = 0
282
- while index < bLen do
283
- const lastTicked, isFull, isHalfTickRate = ReadTickerHeader(b, index)
284
- index += TickerHeaderBytes
285
- const length = buffer.readu8(b, index)
286
- index += 1
287
- for i = 1, length do
288
- const id = buffer.readu16(b, index)
289
- index += 2
290
- local cframe
291
- if isFull then
292
- cframe = DeserializeFull(b, index)
293
- index += FULL_BYTES
294
- else
295
- cframe = DeserializeYaw(b, index)
296
- index += YAW_BYTES
297
- end
298
- PushCFrameFor(id, false, cframe, lastTicked, isHalfTickRate)
299
- end
300
- end
301
- end
302
-
303
- const function HandleUnreliable(id: string, data: buffer)
304
- if id == "X" then -- Server Owned
305
- HandleServerOwned(data)
306
- elseif id == "O" then -- Client Owned
307
- HandleClientOwned(data)
308
- else
309
- Warn.high("Unknown unreliable replicate id", id)
310
- end
311
- end
312
-
313
- const function HandleReliable(newEntities: {}, removedEntities: { number }, entityChanges: { any })
314
- --RunService.PreAnimation:Wait() -- was encountering an issues where instances were not replicated prob was streaming endabled?
315
- if removedEntities then
316
- for _, id in removedEntities do
317
- HandleRemoved(id)
318
- end
319
- RemovedPerSec += #removedEntities
320
- end
321
-
322
- if newEntities then
323
- for _, data: any in newEntities do
324
- HandleNewEntity(data)
325
- end
326
- NewPerSec += #newEntities
327
- end
328
-
329
- if entityChanges then
330
- for _, changeData in entityChanges do
331
- HandleChanges(changeData)
332
- end
333
- ChangesPerSec += #entityChanges
334
- end
335
- end
336
-
337
- UnreliableEvent.OnClientEvent:Connect(HandleUnreliable)
338
- ReliableEvent.OnClientEvent:Connect(HandleReliable)
339
-
340
- HeartbeatRemote.OnClientEvent:Connect(function(time: number)
341
- -- Reduce the full-precision server time into the same offset-0 frame as the buffered
342
- -- server-owned headers, otherwise the two feeds would disagree and freeze the clock.
343
- const unwrapped = ClockUnwrap.unwrap(ServerWrap, ClockUnwrap.quantize(time))
344
- for clock in ClientClock.serverOwnedClocks do
345
- -- Refresh, not OnSnapShot: keep the clock fresh without feeding the heartbeat
346
- -- cadence into the interpolation buffer's jitter estimate.
347
- clock:Refresh(unwrapped)
348
- end
349
- end)
350
-
351
- -- Client-clock relay: reseats each source to the server's authoritative wrap offset so every
352
- -- receiver agrees on the source's epoch regardless of join time. max() avoids regressing a wrap
353
- -- this client already witnessed between relays.
354
- ClientClockRelayRemote.OnClientEvent:Connect(function(list: { { player: Player, raw: number, offset: number } })
355
- if type(list) ~= "table" then
356
- return
357
- end
358
- for _, entry in list do
359
- const player = entry.player
360
- const raw = entry.raw
361
- const offset = entry.offset
362
- if player and type(raw) == "number" and type(offset) == "number" then
363
- local state = ClientOwnedWrap[player]
364
- if not state then
365
- state = ClockUnwrap.new()
366
- ClientOwnedWrap[player] = state
367
- end
368
- state.lastRaw = raw
369
- state.offset = math.max(state.offset, offset)
370
- end
371
- end
372
- end)
373
-
374
- Players.PlayerRemoving:Connect(function(player)
375
- ClientOwnedWrap[player] = nil
376
- end)
377
-
378
- local lastByteCheckTime = 0
379
- RunService.Heartbeat:Connect(function()
380
- if os.clock() - lastByteCheckTime > 1 then
381
- if not Stats._PAUSE then
382
- Stats.BYTES_RECEIVED_PER_SEC = BytesReceived
383
- Stats.NEW_ENTITIES_PER_SEC = NewPerSec
384
- Stats.ENTITY_CHANGES_PER_SEC = ChangesPerSec
385
- Stats.ENTITY_REMOVALS_PER_SEC = RemovedPerSec
386
- end
387
- NewPerSec = 0
388
- RemovedPerSec = 0
389
- ChangesPerSec = 0
390
- BytesReceived = 0
391
- lastByteCheckTime = os.clock()
392
- end
393
- end)
394
-
395
- return nil