cluaupp 1.0.0 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (962) hide show
  1. package/CHANGELOG.md +46 -0
  2. package/README.md +28 -16
  3. package/editors/vscode/extension.js +8 -31
  4. package/editors/vscode/package.json +2 -2
  5. package/examples/README.md +5 -6
  6. package/examples/game/.vscode/extensions.json +2 -1
  7. package/examples/game/default.project.json +16 -11
  8. package/examples/game/include/clpp/datatypes.clh +611 -0
  9. package/examples/game/include/clpp/generated/enums.clh +4920 -0
  10. package/examples/game/include/clpp/generated/instances.clh +87111 -0
  11. package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
  12. package/examples/game/include/clpp/libs/axiom.clh +154 -0
  13. package/examples/game/include/clpp/libs/bloom.clh +58 -0
  14. package/examples/game/include/clpp/libs/coil.clh +37 -0
  15. package/examples/game/include/clpp/libs/crest.clh +22 -0
  16. package/examples/game/include/clpp/libs/echo.clh +52 -0
  17. package/examples/game/include/clpp/libs/ember.clh +17 -0
  18. package/examples/game/include/clpp/libs/flare.clh +65 -0
  19. package/examples/game/include/clpp/libs/gleam.clh +111 -0
  20. package/examples/game/include/clpp/libs/guide.clh +42 -0
  21. package/examples/game/include/clpp/libs/helm.clh +31 -0
  22. package/examples/game/include/clpp/libs/hive.clh +20 -0
  23. package/examples/game/include/clpp/libs/keep.clh +158 -0
  24. package/examples/game/include/clpp/libs/lens.clh +24 -0
  25. package/examples/game/include/clpp/libs/mint.clh +28 -0
  26. package/examples/game/include/clpp/libs/net.clh +31 -0
  27. package/examples/game/include/clpp/libs/occlude.clh +15 -0
  28. package/examples/game/include/clpp/libs/pin.clh +28 -0
  29. package/examples/game/include/clpp/libs/promise.clh +24 -0
  30. package/examples/game/include/clpp/libs/roster.clh +117 -0
  31. package/examples/game/include/clpp/libs/shift.clh +22 -0
  32. package/examples/game/include/clpp/libs/spark.clh +28 -0
  33. package/examples/game/include/clpp/libs/stage.clh +23 -0
  34. package/examples/game/include/clpp/libs/sweep.clh +23 -0
  35. package/examples/game/include/clpp/libs/trace.clh +18 -0
  36. package/examples/game/include/clpp/libs/ward.clh +18 -0
  37. package/examples/game/include/clpp/libs.clh +31 -0
  38. package/examples/game/include/clpp/roblox.clh +42 -0
  39. package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  40. package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  41. package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  42. package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  43. package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  44. package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  45. package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  46. package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  47. package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  48. package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  49. package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
  50. package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  51. package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  52. package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
  53. package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
  54. package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  55. package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
  56. package/{templates/game/src/client/init.client.clpp → examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  57. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  58. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  59. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  60. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  61. package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  62. package/examples/game/wally.toml +3 -3
  63. package/generated/cli.js +8 -2
  64. package/generated/clpp/contract.js +4 -3
  65. package/generated/clpp/index.js +3 -1
  66. package/generated/clpp/paths.js +2 -3
  67. package/generated/clpp/postprocess.js +64 -6
  68. package/generated/clpp/runner.js +167 -16
  69. package/generated/compile.js +30 -10
  70. package/generated/flare/emit.js +222 -0
  71. package/generated/flare/index.js +58 -0
  72. package/generated/flare/parse.js +130 -0
  73. package/generated/flare/types.js +2 -0
  74. package/generated/intellisense.js +4 -16
  75. package/generated/libs.js +146 -75
  76. package/generated/lsp.js +6 -30
  77. package/generated/native/index.js +482 -0
  78. package/generated/transpile.js +4 -0
  79. package/generated/utils/project.js +192 -46
  80. package/generated/utils/rojo-mapper.js +12 -6
  81. package/include/clpp/datatypes.clh +40 -14
  82. package/include/clpp/generated/instances.clh +79876 -5254
  83. package/include/clpp/libs/arrayindexer.clh +12 -0
  84. package/include/clpp/libs/axiom.clh +154 -0
  85. package/include/clpp/libs/bloom.clh +58 -0
  86. package/include/clpp/libs/coil.clh +37 -0
  87. package/include/clpp/libs/crest.clh +22 -0
  88. package/include/clpp/libs/echo.clh +52 -0
  89. package/include/clpp/libs/ember.clh +17 -0
  90. package/include/clpp/libs/flare.clh +65 -0
  91. package/include/clpp/libs/gleam.clh +111 -0
  92. package/include/clpp/libs/guide.clh +42 -0
  93. package/include/clpp/libs/helm.clh +31 -0
  94. package/include/clpp/libs/hive.clh +20 -0
  95. package/include/clpp/libs/keep.clh +158 -0
  96. package/include/clpp/libs/lens.clh +24 -0
  97. package/include/clpp/libs/mint.clh +28 -0
  98. package/include/clpp/libs/net.clh +31 -40
  99. package/include/clpp/libs/occlude.clh +15 -0
  100. package/include/clpp/libs/pin.clh +28 -0
  101. package/include/clpp/libs/promise.clh +24 -27
  102. package/include/clpp/libs/roster.clh +117 -0
  103. package/include/clpp/libs/shift.clh +22 -0
  104. package/include/clpp/libs/spark.clh +28 -0
  105. package/include/clpp/libs/stage.clh +23 -0
  106. package/include/clpp/libs/sweep.clh +23 -0
  107. package/include/clpp/libs/trace.clh +18 -0
  108. package/include/clpp/libs/ward.clh +18 -0
  109. package/include/clpp/libs.clh +24 -17
  110. package/include/clpp/roblox.clh +21 -10
  111. package/package.json +9 -18
  112. package/runtime/ArrayIndexer/init.luau +127 -62
  113. package/runtime/Axiom/init.luau +605 -0
  114. package/runtime/Bloom/init.luau +433 -0
  115. package/runtime/Coil/init.luau +209 -0
  116. package/runtime/Crest/init.luau +425 -0
  117. package/runtime/Echo/init.luau +417 -0
  118. package/runtime/Ember/init.luau +365 -0
  119. package/runtime/Flare/init.luau +716 -0
  120. package/runtime/Gleam/init.luau +718 -0
  121. package/runtime/Guide/init.luau +215 -0
  122. package/runtime/Helm/init.luau +377 -0
  123. package/runtime/Hive/init.luau +219 -0
  124. package/runtime/Keep/Client.luau +114 -0
  125. package/runtime/{DataService → Keep}/Data.luau +883 -886
  126. package/runtime/Keep/Engine.luau +211 -0
  127. package/runtime/Keep/Replicator.luau +298 -0
  128. package/runtime/Keep/Server.luau +251 -0
  129. package/runtime/Keep/Store.luau +652 -0
  130. package/runtime/Keep/Trade.luau +455 -0
  131. package/runtime/{DataService → Keep}/init.luau +15 -14
  132. package/runtime/Lens/init.luau +609 -0
  133. package/runtime/Mint/init.luau +279 -0
  134. package/runtime/Net/init.luau +33 -2
  135. package/runtime/Net/src/codec.luau +98 -27
  136. package/runtime/Occlude/init.luau +64 -1
  137. package/runtime/Pin/init.luau +306 -0
  138. package/runtime/Roster/init.luau +678 -0
  139. package/runtime/SOURCES.md +28 -19
  140. package/runtime/Shift/init.luau +238 -0
  141. package/runtime/Spark/init.luau +484 -0
  142. package/runtime/Stage/init.luau +178 -0
  143. package/runtime/Sweep/init.luau +257 -0
  144. package/runtime/Trace/init.luau +210 -0
  145. package/runtime/Ward/init.luau +178 -0
  146. package/src/cli.ts +9 -3
  147. package/src/clpp/contract.ts +14 -2
  148. package/src/clpp/index.ts +3 -3
  149. package/src/clpp/paths.ts +2 -3
  150. package/src/clpp/postprocess.ts +69 -7
  151. package/src/clpp/runner.ts +188 -18
  152. package/src/compile.ts +42 -12
  153. package/src/flare/emit.ts +231 -0
  154. package/src/flare/index.ts +50 -0
  155. package/src/flare/parse.ts +147 -0
  156. package/src/flare/types.ts +61 -0
  157. package/src/intellisense.ts +5 -16
  158. package/src/libs.ts +147 -75
  159. package/src/lsp.ts +6 -31
  160. package/src/native/index.ts +509 -0
  161. package/src/transpile.ts +10 -1
  162. package/src/types.ts +1 -0
  163. package/src/utils/project.ts +210 -52
  164. package/src/utils/rojo-mapper.ts +12 -6
  165. package/templates/game/.vscode/extensions.json +2 -1
  166. package/templates/game/default.project.json +16 -11
  167. package/templates/game/include/clpp/datatypes.clh +611 -0
  168. package/templates/game/include/clpp/generated/enums.clh +4920 -0
  169. package/templates/game/include/clpp/generated/instances.clh +87111 -0
  170. package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
  171. package/templates/game/include/clpp/libs/axiom.clh +154 -0
  172. package/templates/game/include/clpp/libs/bloom.clh +58 -0
  173. package/templates/game/include/clpp/libs/coil.clh +37 -0
  174. package/templates/game/include/clpp/libs/crest.clh +22 -0
  175. package/templates/game/include/clpp/libs/echo.clh +52 -0
  176. package/templates/game/include/clpp/libs/ember.clh +17 -0
  177. package/templates/game/include/clpp/libs/flare.clh +65 -0
  178. package/templates/game/include/clpp/libs/gleam.clh +111 -0
  179. package/templates/game/include/clpp/libs/guide.clh +42 -0
  180. package/templates/game/include/clpp/libs/helm.clh +31 -0
  181. package/templates/game/include/clpp/libs/hive.clh +20 -0
  182. package/templates/game/include/clpp/libs/keep.clh +158 -0
  183. package/templates/game/include/clpp/libs/lens.clh +24 -0
  184. package/templates/game/include/clpp/libs/mint.clh +28 -0
  185. package/templates/game/include/clpp/libs/net.clh +31 -0
  186. package/templates/game/include/clpp/libs/occlude.clh +15 -0
  187. package/templates/game/include/clpp/libs/pin.clh +28 -0
  188. package/templates/game/include/clpp/libs/promise.clh +24 -0
  189. package/templates/game/include/clpp/libs/roster.clh +117 -0
  190. package/templates/game/include/clpp/libs/shift.clh +22 -0
  191. package/templates/game/include/clpp/libs/spark.clh +28 -0
  192. package/templates/game/include/clpp/libs/stage.clh +23 -0
  193. package/templates/game/include/clpp/libs/sweep.clh +23 -0
  194. package/templates/game/include/clpp/libs/trace.clh +18 -0
  195. package/templates/game/include/clpp/libs/ward.clh +18 -0
  196. package/templates/game/include/clpp/libs.clh +31 -0
  197. package/templates/game/include/clpp/roblox.clh +42 -0
  198. package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  199. package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  200. package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  201. package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  202. package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  203. package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  204. package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  205. package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  206. package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  207. package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  208. package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
  209. package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  210. package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  211. package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
  212. package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
  213. package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  214. package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
  215. package/{examples/game/src/client/init.client.clpp → templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp} +1 -1
  216. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  217. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  218. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  219. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  220. package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  221. package/templates/game/wally.toml +4 -3
  222. package/docs/README.md +0 -27
  223. package/docs/architecture.md +0 -29
  224. package/docs/cli.md +0 -39
  225. package/docs/comparison.md +0 -19
  226. package/docs/config.md +0 -30
  227. package/docs/cpp-advanced.md +0 -78
  228. package/docs/cpp-const.md +0 -52
  229. package/docs/cpp-organization.md +0 -63
  230. package/docs/cpp-safety.md +0 -62
  231. package/docs/cpp-types.md +0 -68
  232. package/docs/examples/_category_.json +0 -5
  233. package/docs/examples/combat.md +0 -31
  234. package/docs/examples/data-boot.md +0 -98
  235. package/docs/examples/hud.md +0 -28
  236. package/docs/examples/index.md +0 -38
  237. package/docs/examples/leaderstats.md +0 -69
  238. package/docs/examples/shop.md +0 -122
  239. package/docs/examples/sword.md +0 -108
  240. package/docs/getting-started.md +0 -62
  241. package/docs/intellisense.md +0 -12
  242. package/docs/intro.md +0 -38
  243. package/docs/libraries/_category_.json +0 -5
  244. package/docs/libraries/dataservice.md +0 -107
  245. package/docs/libraries/index.md +0 -23
  246. package/docs/libraries/janitor.md +0 -65
  247. package/docs/libraries/more.md +0 -81
  248. package/docs/libraries/net.md +0 -35
  249. package/docs/libraries/promise.md +0 -27
  250. package/docs/libraries/ui.md +0 -76
  251. package/docs/migration.md +0 -38
  252. package/docs/oop/_category_.json +0 -5
  253. package/docs/oop/file-tags.md +0 -24
  254. package/docs/oop/index.md +0 -29
  255. package/docs/oop/modules.md +0 -88
  256. package/docs/oop/services.md +0 -76
  257. package/docs/print-cout.md +0 -91
  258. package/docs/roblox-api.md +0 -29
  259. package/docs/syntax.md +0 -80
  260. package/examples/game/src/client/hud.client.clpp +0 -54
  261. package/examples/game/src/server/combat.server.clpp +0 -85
  262. package/examples/game/src/server/leaderstats.server.clpp +0 -28
  263. package/examples/game/src/shared/PlayerData.clh +0 -20
  264. package/examples/game/src/shared/config.clp +0 -6
  265. package/examples/game/src/shared/features.clp +0 -88
  266. package/include/clpp/libs/chrono.clh +0 -26
  267. package/include/clpp/libs/cmdr.clh +0 -16
  268. package/include/clpp/libs/dataservice.clh +0 -138
  269. package/include/clpp/libs/display.clh +0 -12
  270. package/include/clpp/libs/ezvisual.clh +0 -16
  271. package/include/clpp/libs/formatnumber.clh +0 -14
  272. package/include/clpp/libs/fusion.clh +0 -41
  273. package/include/clpp/libs/iris.clh +0 -40
  274. package/include/clpp/libs/janitor.clh +0 -38
  275. package/include/clpp/libs/math.clh +0 -14
  276. package/include/clpp/libs/module3d.clh +0 -23
  277. package/include/clpp/libs/spring.clh +0 -17
  278. package/include/clpp/libs/statemachine.clh +0 -18
  279. package/include/clpp/libs/stickybillboard.clh +0 -13
  280. package/include/clpp/libs/topbarplus.clh +0 -28
  281. package/include/clpp/libs/twinkle.clh +0 -15
  282. package/include/clpp/libs/vfx.clh +0 -13
  283. package/runtime/Chrono/Client/ClientClock.luau +0 -202
  284. package/runtime/Chrono/Client/InterpolationBuffer.luau +0 -74
  285. package/runtime/Chrono/Client/ModelResolver.luau +0 -53
  286. package/runtime/Chrono/Client/Player.luau +0 -113
  287. package/runtime/Chrono/Client/Receiver.luau +0 -395
  288. package/runtime/Chrono/Client/Replicate.luau +0 -333
  289. package/runtime/Chrono/Client/Sender.luau +0 -205
  290. package/runtime/Chrono/LICENSE +0 -21
  291. package/runtime/Chrono/Server/EntityGrid.luau +0 -299
  292. package/runtime/Chrono/Server/Player.luau +0 -141
  293. package/runtime/Chrono/Server/Receiver.luau +0 -287
  294. package/runtime/Chrono/Server/Replicate.luau +0 -415
  295. package/runtime/Chrono/Server/Sender.luau +0 -306
  296. package/runtime/Chrono/Server/ServerClock.luau +0 -50
  297. package/runtime/Chrono/Shared/ApplyMounts.luau +0 -137
  298. package/runtime/Chrono/Shared/Bin.luau +0 -31
  299. package/runtime/Chrono/Shared/ClockUnwrap.luau +0 -70
  300. package/runtime/Chrono/Shared/Config.luau +0 -264
  301. package/runtime/Chrono/Shared/Entity.luau +0 -1016
  302. package/runtime/Chrono/Shared/Events.luau +0 -39
  303. package/runtime/Chrono/Shared/Holder.luau +0 -210
  304. package/runtime/Chrono/Shared/InterpolationMath.luau +0 -51
  305. package/runtime/Chrono/Shared/ModelHelper.luau +0 -122
  306. package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
  307. package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  308. package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
  309. package/runtime/Chrono/Shared/Remotes/Death.model.json +0 -3
  310. package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
  311. package/runtime/Chrono/Shared/Remotes/Replicate.model.json +0 -3
  312. package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
  313. package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
  314. package/runtime/Chrono/Shared/ReplicationRules.luau +0 -122
  315. package/runtime/Chrono/Shared/Signal.luau +0 -219
  316. package/runtime/Chrono/Shared/Snapshots.luau +0 -218
  317. package/runtime/Chrono/Shared/Stats.luau +0 -204
  318. package/runtime/Chrono/Shared/Ticker.luau +0 -112
  319. package/runtime/Chrono/Shared/Types.luau +0 -247
  320. package/runtime/Chrono/Shared/Warn.luau +0 -33
  321. package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  322. package/runtime/Chrono/_impl/Client/ClientClock.luau +0 -202
  323. package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
  324. package/runtime/Chrono/_impl/Client/ModelResolver.luau +0 -53
  325. package/runtime/Chrono/_impl/Client/Player.luau +0 -113
  326. package/runtime/Chrono/_impl/Client/Receiver.luau +0 -395
  327. package/runtime/Chrono/_impl/Client/Replicate.luau +0 -333
  328. package/runtime/Chrono/_impl/Client/Sender.luau +0 -205
  329. package/runtime/Chrono/_impl/LICENSE +0 -21
  330. package/runtime/Chrono/_impl/Server/EntityGrid.luau +0 -299
  331. package/runtime/Chrono/_impl/Server/Player.luau +0 -141
  332. package/runtime/Chrono/_impl/Server/Receiver.luau +0 -287
  333. package/runtime/Chrono/_impl/Server/Replicate.luau +0 -415
  334. package/runtime/Chrono/_impl/Server/Sender.luau +0 -306
  335. package/runtime/Chrono/_impl/Server/ServerClock.luau +0 -50
  336. package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
  337. package/runtime/Chrono/_impl/Shared/Bin.luau +0 -31
  338. package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
  339. package/runtime/Chrono/_impl/Shared/Config.luau +0 -264
  340. package/runtime/Chrono/_impl/Shared/Entity.luau +0 -1016
  341. package/runtime/Chrono/_impl/Shared/Events.luau +0 -39
  342. package/runtime/Chrono/_impl/Shared/Holder.luau +0 -210
  343. package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
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@@ -1,264 +0,0 @@
1
- const Types = require(script.Parent.Types)
2
-
3
- const IS_SERVER = game:GetService("RunService"):IsServer()
4
- const CHRONO_PRIMARY = "__CHRONO_PRIMARY"
5
-
6
- export type WarningLevels = "NONE" | "LOW" | "MEDIUM" | "HIGH"
7
-
8
- export type Configs =
9
- "MIN_BUFFER"
10
- | "MAX_BUFFER"
11
- | "MAX_SNAPSHOT_COUNT"
12
- | "CHECK_NEW_VERSION"
13
- | "DEFAULT_NORMAL_TICK_DISTANCE"
14
- | "DEFAULT_HALF_TICK_DISTANCE"
15
- | "DEFAULT_MODEL_REPLICATION_MODE"
16
- | "PLAYER_REPLICATION"
17
- | "REPLICATE_DEATHS"
18
- | "REPLICATE_CFRAME_SETTERS"
19
- | "__VERSION"
20
- | "MAX_TOTAL_BYTES_PER_FRAME_PER_PLAYER"
21
- | "WARNING_SEVERITY"
22
- | "GRID_UPDATE_INTERVAL"
23
- | "GRID_MAX_UPDATE_TIME"
24
-
25
- export type SetConfig =
26
- ("MIN_BUFFER", number) -> ()
27
- & ("MAX_BUFFER", number) -> ()
28
- & ("DEFAULT_NORMAL_TICK_DISTANCE", number) -> ()
29
- & ("DEFAULT_HALF_TICK_DISTANCE", number) -> ()
30
- & ("MAX_SNAPSHOT_COUNT", number) -> ()
31
- & ("CHECK_NEW_VERSION", boolean) -> ()
32
- & ("DEFAULT_MODEL_REPLICATION_MODE", Types.MODEL_REPLICATION_MODE) -> ()
33
- & ("PLAYER_REPLICATION", "AUTOMATIC" | "CUSTOM") -> ()
34
- & ("REPLICATE_DEATHS", "NONE" | "PLAYER_ENTITIES" | "PLAYER_CHARACTERS") -> ()
35
- & ("REPLICATE_CFRAME_SETTERS", "NONE" | "PLAYER_ENTITIES" | "PLAYER_CHARACTERS") -> ()
36
- & ("MAX_TOTAL_BYTES_PER_FRAME_PER_PLAYER", number) -> ()
37
- & ("WARNING_SEVERITY", WarningLevels) -> ()
38
- & ("GRID_UPDATE_INTERVAL", number) -> ()
39
- & ("GRID_MAX_UPDATE_TIME", number) -> ()
40
- local LOCKED = false
41
- const BASE_CONFIG = {
42
- __VERSION = "v2.1.6",
43
- CHECK_NEW_VERSION = true,
44
- MAX_TOTAL_BYTES_PER_FRAME_PER_PLAYER = 300, -- Base line value
45
- MIN_BUFFER = 0.09,
46
- MAX_BUFFER = 0.5,
47
-
48
- GRID_UPDATE_INTERVAL = 0.1,
49
- GRID_MAX_UPDATE_TIME = 0.0005,
50
-
51
- WARNING_SEVERITY = "MEDIUM", -- "NONE", "LOW", "MEDIUM", "HIGH"
52
- DEFAULT_NORMAL_TICK_DISTANCE = 50,
53
- DEFAULT_HALF_TICK_DISTANCE = 100, -- Anything beyond this distance will not be replicated
54
-
55
- REPLICATE_DEATHS = "PLAYER_CHARACTERS",
56
- --[[
57
- - This requires PLAYER_REPLICATION to be set to AUTOMATIC
58
- -NONE = No deaths are replicated
59
- -PLAYER_ENTITIES = Only deaths where player has entity ownership are replicated to players
60
- -PLAYER_CHARACTERS= Only replicate deaths for player characters
61
- ]]
62
- REPLICATE_CFRAME_SETTERS = "PLAYER_ENTITIES",
63
- --[[
64
- - This requires PLAYER_REPLICATION to be set to AUTOMATIC
65
- -NONE = No deaths are replicated
66
- -PLAYER_ENTITIES = Only deaths where player has entity ownership are replicated to players
67
- -PLAYER_CHARACTERS= Only replicate deaths for player characters
68
- ]]
69
-
70
- PLAYER_REPLICATION = "AUTOMATIC",
71
-
72
- --[[
73
- - Custom
74
- + More control over how replication is handled
75
- - More work to set up
76
- - Automatic Will automatically register player models as entities
77
- + Easy to use
78
- - Less control over replication
79
-
80
- ]]
81
- DEFAULT_MODEL_REPLICATION_MODE = "NATIVE",
82
- --[[
83
- -NATIVE = Use Roblox's built in model replication.
84
- + Easy to use
85
- - More bandwidth
86
- -NATIVE_WITH_LOCK = Use Roblox's built in model replication, but disable server CFrame replication.
87
- + Less bandwidth than NATIVE as roblox's cframe replication is disabled.
88
- - Server side roblox physics is disabled acting as if it was anchored.
89
- + Good for characters or client owned entities as physics will be client sided
90
- -CUSTOM = Client and Server have separate cloned models.
91
- + Less bandwidth
92
- - Have to write custom code to replicate stuff like animations
93
- ]]
94
- MAX_SNAPSHOT_COUNT = 30,
95
- }
96
- const ENTITY_TYPES: { [string]: Types.EntityConfig } = {
97
- DEFAULT = {
98
- NAME = "DEFAULT",
99
- TICK_RATE = 1 / 20,
100
- BUFFER = 0.1, --if buffer is 0 or nil for server side entities then it will use an dynamic buffer
101
- },
102
- WITH_ROT = {
103
- NAME = "WITH_ROT",
104
- TICK_RATE = 1 / 20,
105
- BUFFER = 0.1,
106
- FULL_ROTATION = true,
107
- },
108
- PLAYER = {
109
- NAME = "PLAYER",
110
- MODEL_REPLICATION_MODE = "NATIVE",
111
- BUFFER = 0, -- handled dynamically for players
112
- HALF_TICK_DISTANCE = math.huge, -- Keep players replicated at all distances to mimic roblox's default behavior
113
- TICK_RATE = 1 / 20,
114
- ASSEMBLY_ROOT_PART_CHECK = true,
115
- },
116
- }
117
- const ENTITY_MODELS = {}
118
- const MODEL_BROAD_PHASES = {}
119
-
120
- --[=[
121
- Registers an entity type configuration.
122
- Can only be called before the config is locked.
123
-
124
- @param name The name of the entity type.
125
- @param config The configuration for the entity type.
126
- ]=]
127
- const function RegisterEntityType(name: string, config: Types.EntityConfigInput)
128
- assert(not LOCKED, "Config is locked and cannot be modified after startup.")
129
- ENTITY_TYPES[name] = config :: any
130
- end
131
-
132
- --[=[
133
- Registers an entity model. This can be registered after the config is locked.
134
- Server and client may have different models registered under the same name.
135
-
136
- @param name The name of the entity model.
137
- @param model The model or part to use for the entity.
138
- @param broadPhase Optional broad phase vector or size for frustum culling on the client. If vector is zero then only do 1 check in the center instead of a box check.
139
- ]=]
140
- const function RegisterEntityModel(name: string, model: Model | BasePart | false, broadPhase: vector | Vector3?)
141
- if model ~= false and model:IsA("Model") and not model.PrimaryPart then
142
- error(name .. " must have a PrimaryPart to be registered as an entity model.")
143
- end
144
- ENTITY_MODELS[name] = model
145
- MODEL_BROAD_PHASES[name] = broadPhase
146
- end
147
-
148
- const SetConfig = function(name, value)
149
- assert(not LOCKED, "Config is locked and cannot be modified after startup.")
150
- BASE_CONFIG[name] = value
151
- end :: SetConfig
152
-
153
- const function GetEntityType(name: string?): Types.EntityConfig
154
- return name and ENTITY_TYPES[name] or ENTITY_TYPES["DEFAULT"]
155
- end
156
-
157
- const function GetEntityModel(name: string): Model | BasePart | false?
158
- if ENTITY_MODELS[name] == nil then
159
- warn(`Entity model {name} not found in Config.`)
160
- return nil
161
- end
162
- return ENTITY_MODELS[name]
163
- end
164
-
165
- const function GetBroadPhase(name: string): vector?
166
- return MODEL_BROAD_PHASES[name] :: any
167
- end
168
-
169
- const function GetConfig(name: Configs)
170
- return BASE_CONFIG[name]
171
- end
172
-
173
- const waiting = {}
174
- const function WaitForLock(fx: () -> ())
175
- if LOCKED then
176
- fx()
177
- else
178
- table.insert(waiting, fx)
179
- end
180
- end
181
-
182
- const function SetWarningSeverity(level: WarningLevels)
183
- if level ~= "NONE" and level ~= "LOW" and level ~= "MEDIUM" and level ~= "HIGH" then
184
- error("Invalid warning level: " .. tostring(level))
185
- end
186
- BASE_CONFIG.WARNING_SEVERITY = level
187
- end
188
-
189
- const function Lock()
190
- (require)(script.Parent.Warn).low("Config is now locked")
191
-
192
- LOCKED = true
193
- const DEFAULT_NORMAL_TICK_DISTANCE = BASE_CONFIG.DEFAULT_NORMAL_TICK_DISTANCE
194
- const DEFAULT_HALF_TICK_DISTANCE = BASE_CONFIG.DEFAULT_HALF_TICK_DISTANCE
195
- for i, v in ENTITY_TYPES do
196
- const cloned = table.clone(v)
197
- cloned.NAME = i
198
- cloned.AUTO_UPDATE_POSITION = cloned.AUTO_UPDATE_POSITION ~= false
199
- cloned.FULL_ROTATION = cloned.FULL_ROTATION or false
200
- cloned.NORMAL_TICK_DISTANCE = cloned.NORMAL_TICK_DISTANCE or DEFAULT_NORMAL_TICK_DISTANCE
201
- cloned.HALF_TICK_DISTANCE = cloned.HALF_TICK_DISTANCE or DEFAULT_HALF_TICK_DISTANCE
202
- cloned.MODEL_REPLICATION_MODE = cloned.MODEL_REPLICATION_MODE
203
- or BASE_CONFIG.DEFAULT_MODEL_REPLICATION_MODE :: any
204
- if IS_SERVER then
205
- cloned.TICKER = (require)(script.Parent.Ticker).new(cloned)
206
- else
207
- cloned.CLIENT_CLOCK = {} :: any
208
- cloned.UpdateBuffer = function(self, buffer: number)
209
- if not self.CLIENT_CLOCK or not next(self.CLIENT_CLOCK :: any) then
210
- error("Config not initialized yet, cannot update buffer for entity type: " .. self.NAME)
211
- end
212
- self.BUFFER = buffer
213
- if self.CLIENT_CLOCK.NORMAL then
214
- self.CLIENT_CLOCK.NORMAL:UpdateBuffer(buffer)
215
- end
216
- if self.CLIENT_CLOCK.HALF then
217
- self.CLIENT_CLOCK.HALF:UpdateBuffer(buffer)
218
- end
219
-
220
- -- Owned entities of this type use their own per-entity clock, so update those too.
221
- -- Skip any entity that set an explicit per-entity override (_clockBuffer), which wins over the config.
222
- const Holder = (require)(script.Parent.Holder)
223
- const Entity = (require)(script.Parent.Entity)
224
- for _, entity in Holder.idMap do
225
- if entity.entityConfig == self then
226
- Entity._UpdateClockBuffer(entity)
227
- end
228
- end
229
- end
230
- end
231
-
232
- ENTITY_TYPES[i] = cloned
233
- end
234
- for _, fx in waiting do
235
- fx()
236
- end
237
- end
238
-
239
- return {
240
- SetConfig = SetConfig,
241
- RegisterEntityType = RegisterEntityType,
242
- RegisterEntityModel = RegisterEntityModel,
243
- FLAGS = {
244
- ["SERVER_VELOCITY_FIX"] = true, -- Fixes velocity calculation on the server when two packets are received next to each other
245
- ["VELOCITY_CALC_FIX"] = true, -- Fixes velocity calculation when dt is less then tickrate
246
- ["SNAPSHOT_INTERPOLATION_FIX"] = true, -- Fixes interpolation of snapshots when replication is stopped briefly and resumed rapidly which can cause slight jitter due to velocity.
247
- ["SET_CFRAME_FIX"] = true, -- Adds a teleport flag to packets
248
- ["FIX_TELEPORT_JITTER"] = true, -- Resolves jitter issue when clearing snapshots then settings cframe/teleporting can cause a bouncing effect. Uses a locking mechanism when getting the snapshot buffer to prevent old snapshots from being retrieved.
249
- },
250
-
251
- _EntityConfigs = ENTITY_TYPES,
252
- _GetEntityType = GetEntityType, --// For internal use only
253
- GetEntityType = GetEntityType,
254
- _GetEntityModel = GetEntityModel,
255
- _GetConfig = GetConfig,
256
- _Lock = Lock,
257
- _WaitForLock = WaitForLock,
258
- _GetBroadPhase = GetBroadPhase,
259
- _Base_Config = BASE_CONFIG, --//Modifying this after locking may not change behaviors of some config options.
260
- SetModelPrimaryForChrono = function(model: Model, primaryName: string)
261
- model:SetAttribute(CHRONO_PRIMARY, primaryName)
262
- end,
263
- SetWarningSeverity = SetWarningSeverity,
264
- }