@zephyr3d/scene 0.7.1 → 0.8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (441) hide show
  1. package/dist/animation/animation.js +0 -18
  2. package/dist/animation/animation.js.map +1 -1
  3. package/dist/animation/animationset.js +200 -3
  4. package/dist/animation/animationset.js.map +1 -1
  5. package/dist/animation/ik/ccd_solver.js +371 -0
  6. package/dist/animation/ik/ccd_solver.js.map +1 -0
  7. package/dist/animation/ik/fabrik_solver.js +398 -0
  8. package/dist/animation/ik/fabrik_solver.js.map +1 -0
  9. package/dist/animation/ik/ik_angle_constraint.js +181 -0
  10. package/dist/animation/ik/ik_angle_constraint.js.map +1 -0
  11. package/dist/animation/ik/ik_chain.js +163 -0
  12. package/dist/animation/ik/ik_chain.js.map +1 -0
  13. package/dist/animation/ik/ik_constraint.js +25 -0
  14. package/dist/animation/ik/ik_constraint.js.map +1 -0
  15. package/dist/animation/ik/ik_pole_constraint.js +128 -0
  16. package/dist/animation/ik/ik_pole_constraint.js.map +1 -0
  17. package/dist/animation/ik/ik_solver.js +48 -0
  18. package/dist/animation/ik/ik_solver.js.map +1 -0
  19. package/dist/animation/ik/ik_track.js +96 -0
  20. package/dist/animation/ik/ik_track.js.map +1 -0
  21. package/dist/animation/ik/ik_utils.js +191 -0
  22. package/dist/animation/ik/ik_utils.js.map +1 -0
  23. package/dist/animation/ik/two_bone_ik_solver.js +331 -0
  24. package/dist/animation/ik/two_bone_ik_solver.js.map +1 -0
  25. package/dist/animation/ik_modifier.js +61 -0
  26. package/dist/animation/ik_modifier.js.map +1 -0
  27. package/dist/animation/ik_postprocessor.js +71 -0
  28. package/dist/animation/ik_postprocessor.js.map +1 -0
  29. package/dist/animation/manual_transform_processor.js +156 -0
  30. package/dist/animation/manual_transform_processor.js.map +1 -0
  31. package/dist/animation/skeleton.js +55 -51
  32. package/dist/animation/skeleton.js.map +1 -1
  33. package/dist/animation/skeleton_modifier.js +38 -0
  34. package/dist/animation/skeleton_modifier.js.map +1 -0
  35. package/dist/animation/skeleton_postprocessor.js +50 -0
  36. package/dist/animation/skeleton_postprocessor.js.map +1 -0
  37. package/dist/animation/spring/multi_chain_spring_system.js +503 -0
  38. package/dist/animation/spring/multi_chain_spring_system.js.map +1 -0
  39. package/dist/animation/spring/spring_bone.js +240 -0
  40. package/dist/animation/spring/spring_bone.js.map +1 -0
  41. package/dist/animation/spring/spring_bone_collider.js +198 -0
  42. package/dist/animation/spring/spring_bone_collider.js.map +1 -0
  43. package/dist/animation/spring/spring_bone_constraint.js +170 -0
  44. package/dist/animation/spring/spring_bone_constraint.js.map +1 -0
  45. package/dist/animation/spring/spring_bone_system.js +328 -0
  46. package/dist/animation/spring/spring_bone_system.js.map +1 -0
  47. package/dist/animation/spring/spring_chain.js +103 -0
  48. package/dist/animation/spring/spring_chain.js.map +1 -0
  49. package/dist/animation/spring/spring_collider.js +247 -0
  50. package/dist/animation/spring/spring_collider.js.map +1 -0
  51. package/dist/animation/spring/spring_constraint.js +21 -0
  52. package/dist/animation/spring/spring_constraint.js.map +1 -0
  53. package/dist/animation/spring/spring_particle.js +20 -0
  54. package/dist/animation/spring/spring_particle.js.map +1 -0
  55. package/dist/animation/spring/spring_system.js +526 -0
  56. package/dist/animation/spring/spring_system.js.map +1 -0
  57. package/dist/animation/spring_modifier.js +45 -0
  58. package/dist/animation/spring_modifier.js.map +1 -0
  59. package/dist/animation/spring_postprocessor.js +54 -0
  60. package/dist/animation/spring_postprocessor.js.map +1 -0
  61. package/dist/app/screen.js +1 -1
  62. package/dist/app/screen.js.map +1 -1
  63. package/dist/asset/model.js +10 -6
  64. package/dist/asset/model.js.map +1 -1
  65. package/dist/camera/perspectivecamera.js +3 -3
  66. package/dist/camera/perspectivecamera.js.map +1 -1
  67. package/dist/index.d.ts +1400 -4
  68. package/dist/index.js +16 -0
  69. package/dist/index.js.map +1 -1
  70. package/dist/material/mixins/lightmodel/blinnphong.js +66 -4
  71. package/dist/material/mixins/lightmodel/blinnphong.js.map +1 -1
  72. package/dist/material/mixins/pbr/common.js +20 -17
  73. package/dist/material/mixins/pbr/common.js.map +1 -1
  74. package/dist/material/shader/helper.js +5 -3
  75. package/dist/material/shader/helper.js.map +1 -1
  76. package/dist/render/gpu_picking.js +100 -0
  77. package/dist/render/gpu_picking.js.map +1 -0
  78. package/dist/render/rendergraph/device_pool_allocator.js +41 -0
  79. package/dist/render/rendergraph/device_pool_allocator.js.map +1 -0
  80. package/dist/render/rendergraph/executor.js +146 -0
  81. package/dist/render/rendergraph/executor.js.map +1 -0
  82. package/dist/render/rendergraph/forward_plus_builder.js +414 -0
  83. package/dist/render/rendergraph/forward_plus_builder.js.map +1 -0
  84. package/dist/render/rendergraph/rendergraph.js +306 -0
  85. package/dist/render/rendergraph/rendergraph.js.map +1 -0
  86. package/dist/render/rendergraph/types.js +57 -0
  87. package/dist/render/rendergraph/types.js.map +1 -0
  88. package/dist/render/sky_motion_vector.js +85 -0
  89. package/dist/render/sky_motion_vector.js.map +1 -0
  90. package/dist/scene/mesh.js +15 -23
  91. package/dist/scene/mesh.js.map +1 -1
  92. package/dist/utility/serialization/scene/animation.js +24 -23
  93. package/dist/utility/serialization/scene/animation.js.map +1 -1
  94. package/dist/utility/serialization/scene/material.js +62 -0
  95. package/dist/utility/serialization/scene/material.js.map +1 -1
  96. package/dist/utility/serialization/scene/node.js +1 -1
  97. package/package.json +3 -3
  98. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +0 -38
  99. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +0 -1
  100. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +0 -10
  101. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +0 -1
  102. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +0 -127
  103. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +0 -1
  104. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +0 -263
  105. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +0 -1
  106. package/dist/src/animation/animation.js +0 -127
  107. package/dist/src/animation/animation.js.map +0 -1
  108. package/dist/src/animation/animationset.js +0 -255
  109. package/dist/src/animation/animationset.js.map +0 -1
  110. package/dist/src/animation/animationtrack.js +0 -34
  111. package/dist/src/animation/animationtrack.js.map +0 -1
  112. package/dist/src/animation/eulerrotationtrack.js +0 -52
  113. package/dist/src/animation/eulerrotationtrack.js.map +0 -1
  114. package/dist/src/animation/morphtarget.js +0 -93
  115. package/dist/src/animation/morphtarget.js.map +0 -1
  116. package/dist/src/animation/morphtrack.js +0 -70
  117. package/dist/src/animation/morphtrack.js.map +0 -1
  118. package/dist/src/animation/proptrack.js +0 -161
  119. package/dist/src/animation/proptrack.js.map +0 -1
  120. package/dist/src/animation/rotationtrack.js +0 -51
  121. package/dist/src/animation/rotationtrack.js.map +0 -1
  122. package/dist/src/animation/scaletrack.js +0 -50
  123. package/dist/src/animation/scaletrack.js.map +0 -1
  124. package/dist/src/animation/skeleton.js +0 -204
  125. package/dist/src/animation/skeleton.js.map +0 -1
  126. package/dist/src/animation/translationtrack.js +0 -50
  127. package/dist/src/animation/translationtrack.js.map +0 -1
  128. package/dist/src/app/app.js +0 -129
  129. package/dist/src/app/app.js.map +0 -1
  130. package/dist/src/app/inputmgr.js +0 -267
  131. package/dist/src/app/inputmgr.js.map +0 -1
  132. package/dist/src/asset/assetmanager.js +0 -404
  133. package/dist/src/asset/assetmanager.js.map +0 -1
  134. package/dist/src/asset/builtin.js +0 -337
  135. package/dist/src/asset/builtin.js.map +0 -1
  136. package/dist/src/asset/loaders/dds/dds.js +0 -470
  137. package/dist/src/asset/loaders/dds/dds.js.map +0 -1
  138. package/dist/src/asset/loaders/dds/dds_loader.js +0 -28
  139. package/dist/src/asset/loaders/dds/dds_loader.js.map +0 -1
  140. package/dist/src/asset/loaders/gltf/gltf_loader.js +0 -1265
  141. package/dist/src/asset/loaders/gltf/gltf_loader.js.map +0 -1
  142. package/dist/src/asset/loaders/gltf/helpers.js +0 -327
  143. package/dist/src/asset/loaders/gltf/helpers.js.map +0 -1
  144. package/dist/src/asset/loaders/hdr/hdr.js +0 -180
  145. package/dist/src/asset/loaders/hdr/hdr.js.map +0 -1
  146. package/dist/src/asset/loaders/image/tga_Loader.js +0 -116
  147. package/dist/src/asset/loaders/image/tga_Loader.js.map +0 -1
  148. package/dist/src/asset/loaders/image/webimage_loader.js +0 -63
  149. package/dist/src/asset/loaders/image/webimage_loader.js.map +0 -1
  150. package/dist/src/asset/loaders/loader.js +0 -45
  151. package/dist/src/asset/loaders/loader.js.map +0 -1
  152. package/dist/src/asset/model.js +0 -414
  153. package/dist/src/asset/model.js.map +0 -1
  154. package/dist/src/blitter/bilateralblur.js +0 -221
  155. package/dist/src/blitter/bilateralblur.js.map +0 -1
  156. package/dist/src/blitter/blitter.js +0 -390
  157. package/dist/src/blitter/blitter.js.map +0 -1
  158. package/dist/src/blitter/box.js +0 -118
  159. package/dist/src/blitter/box.js.map +0 -1
  160. package/dist/src/blitter/copy.js +0 -22
  161. package/dist/src/blitter/copy.js.map +0 -1
  162. package/dist/src/blitter/gaussianblur.js +0 -228
  163. package/dist/src/blitter/gaussianblur.js.map +0 -1
  164. package/dist/src/camera/base.js +0 -92
  165. package/dist/src/camera/base.js.map +0 -1
  166. package/dist/src/camera/camera.js +0 -1005
  167. package/dist/src/camera/camera.js.map +0 -1
  168. package/dist/src/camera/fps.js +0 -238
  169. package/dist/src/camera/fps.js.map +0 -1
  170. package/dist/src/camera/orbit.js +0 -245
  171. package/dist/src/camera/orbit.js.map +0 -1
  172. package/dist/src/camera/orthocamera.js +0 -167
  173. package/dist/src/camera/orthocamera.js.map +0 -1
  174. package/dist/src/camera/perspectivecamera.js +0 -141
  175. package/dist/src/camera/perspectivecamera.js.map +0 -1
  176. package/dist/src/index.js +0 -120
  177. package/dist/src/index.js.map +0 -1
  178. package/dist/src/material/blinn.js +0 -81
  179. package/dist/src/material/blinn.js.map +0 -1
  180. package/dist/src/material/grassmaterial.js +0 -113
  181. package/dist/src/material/grassmaterial.js.map +0 -1
  182. package/dist/src/material/lambert.js +0 -92
  183. package/dist/src/material/lambert.js.map +0 -1
  184. package/dist/src/material/material.js +0 -301
  185. package/dist/src/material/material.js.map +0 -1
  186. package/dist/src/material/meshmaterial.js +0 -704
  187. package/dist/src/material/meshmaterial.js.map +0 -1
  188. package/dist/src/material/mixins/albedocolor.js +0 -76
  189. package/dist/src/material/mixins/albedocolor.js.map +0 -1
  190. package/dist/src/material/mixins/foliage.js +0 -47
  191. package/dist/src/material/mixins/foliage.js.map +0 -1
  192. package/dist/src/material/mixins/lightmodel/blinnphong.js +0 -112
  193. package/dist/src/material/mixins/lightmodel/blinnphong.js.map +0 -1
  194. package/dist/src/material/mixins/lightmodel/lambert.js +0 -58
  195. package/dist/src/material/mixins/lightmodel/lambert.js.map +0 -1
  196. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +0 -178
  197. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +0 -1
  198. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +0 -139
  199. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +0 -1
  200. package/dist/src/material/mixins/lit.js +0 -476
  201. package/dist/src/material/mixins/lit.js.map +0 -1
  202. package/dist/src/material/mixins/pbr/common.js +0 -918
  203. package/dist/src/material/mixins/pbr/common.js.map +0 -1
  204. package/dist/src/material/mixins/texture.js +0 -172
  205. package/dist/src/material/mixins/texture.js.map +0 -1
  206. package/dist/src/material/mixins/vertexcolor.js +0 -56
  207. package/dist/src/material/mixins/vertexcolor.js.map +0 -1
  208. package/dist/src/material/particle.js +0 -178
  209. package/dist/src/material/particle.js.map +0 -1
  210. package/dist/src/material/pbrmr.js +0 -97
  211. package/dist/src/material/pbrmr.js.map +0 -1
  212. package/dist/src/material/pbrsg.js +0 -97
  213. package/dist/src/material/pbrsg.js.map +0 -1
  214. package/dist/src/material/shader/helper.js +0 -1209
  215. package/dist/src/material/shader/helper.js.map +0 -1
  216. package/dist/src/material/terrain-cm.js +0 -606
  217. package/dist/src/material/terrain-cm.js.map +0 -1
  218. package/dist/src/material/terrainmaterial.js +0 -375
  219. package/dist/src/material/terrainmaterial.js.map +0 -1
  220. package/dist/src/material/unlit.js +0 -41
  221. package/dist/src/material/unlit.js.map +0 -1
  222. package/dist/src/material/water.js +0 -417
  223. package/dist/src/material/water.js.map +0 -1
  224. package/dist/src/posteffect/bloom.js +0 -361
  225. package/dist/src/posteffect/bloom.js.map +0 -1
  226. package/dist/src/posteffect/compositor.js +0 -226
  227. package/dist/src/posteffect/compositor.js.map +0 -1
  228. package/dist/src/posteffect/fxaa.js +0 -273
  229. package/dist/src/posteffect/fxaa.js.map +0 -1
  230. package/dist/src/posteffect/grayscale.js +0 -69
  231. package/dist/src/posteffect/grayscale.js.map +0 -1
  232. package/dist/src/posteffect/motionblur.js +0 -96
  233. package/dist/src/posteffect/motionblur.js.map +0 -1
  234. package/dist/src/posteffect/posteffect.js +0 -126
  235. package/dist/src/posteffect/posteffect.js.map +0 -1
  236. package/dist/src/posteffect/sao.js +0 -324
  237. package/dist/src/posteffect/sao.js.map +0 -1
  238. package/dist/src/posteffect/ssr.js +0 -489
  239. package/dist/src/posteffect/ssr.js.map +0 -1
  240. package/dist/src/posteffect/taa.js +0 -172
  241. package/dist/src/posteffect/taa.js.map +0 -1
  242. package/dist/src/posteffect/tonemap.js +0 -94
  243. package/dist/src/posteffect/tonemap.js.map +0 -1
  244. package/dist/src/render/abuffer_oit.js +0 -361
  245. package/dist/src/render/abuffer_oit.js.map +0 -1
  246. package/dist/src/render/clipmap.js +0 -851
  247. package/dist/src/render/clipmap.js.map +0 -1
  248. package/dist/src/render/cluster_light.js +0 -333
  249. package/dist/src/render/cluster_light.js.map +0 -1
  250. package/dist/src/render/cull_visitor.js +0 -187
  251. package/dist/src/render/cull_visitor.js.map +0 -1
  252. package/dist/src/render/depthpass.js +0 -68
  253. package/dist/src/render/depthpass.js.map +0 -1
  254. package/dist/src/render/drawable_mixin.js +0 -227
  255. package/dist/src/render/drawable_mixin.js.map +0 -1
  256. package/dist/src/render/envlight.js +0 -463
  257. package/dist/src/render/envlight.js.map +0 -1
  258. package/dist/src/render/fbm_wavegenerator.js +0 -251
  259. package/dist/src/render/fbm_wavegenerator.js.map +0 -1
  260. package/dist/src/render/fft_wavegenerator.js +0 -1006
  261. package/dist/src/render/fft_wavegenerator.js.map +0 -1
  262. package/dist/src/render/fullscreenquad.js +0 -38
  263. package/dist/src/render/fullscreenquad.js.map +0 -1
  264. package/dist/src/render/gerstner_wavegenerator.js +0 -314
  265. package/dist/src/render/gerstner_wavegenerator.js.map +0 -1
  266. package/dist/src/render/globalbindgroup_allocator.js +0 -60
  267. package/dist/src/render/globalbindgroup_allocator.js.map +0 -1
  268. package/dist/src/render/hzb.js +0 -273
  269. package/dist/src/render/hzb.js.map +0 -1
  270. package/dist/src/render/lightpass.js +0 -172
  271. package/dist/src/render/lightpass.js.map +0 -1
  272. package/dist/src/render/objectcolorpass.js +0 -51
  273. package/dist/src/render/objectcolorpass.js.map +0 -1
  274. package/dist/src/render/primitive.js +0 -364
  275. package/dist/src/render/primitive.js.map +0 -1
  276. package/dist/src/render/render_queue.js +0 -467
  277. package/dist/src/render/render_queue.js.map +0 -1
  278. package/dist/src/render/renderbundle_wrapper.js +0 -152
  279. package/dist/src/render/renderbundle_wrapper.js.map +0 -1
  280. package/dist/src/render/renderer.js +0 -455
  281. package/dist/src/render/renderer.js.map +0 -1
  282. package/dist/src/render/renderpass.js +0 -200
  283. package/dist/src/render/renderpass.js.map +0 -1
  284. package/dist/src/render/shadowmap_pass.js +0 -56
  285. package/dist/src/render/shadowmap_pass.js.map +0 -1
  286. package/dist/src/render/sky.js +0 -1103
  287. package/dist/src/render/sky.js.map +0 -1
  288. package/dist/src/render/weightedblended_oit.js +0 -168
  289. package/dist/src/render/weightedblended_oit.js.map +0 -1
  290. package/dist/src/scene/batchgroup.js +0 -162
  291. package/dist/src/scene/batchgroup.js.map +0 -1
  292. package/dist/src/scene/environment.js +0 -209
  293. package/dist/src/scene/environment.js.map +0 -1
  294. package/dist/src/scene/graph_node.js +0 -72
  295. package/dist/src/scene/graph_node.js.map +0 -1
  296. package/dist/src/scene/light.js +0 -416
  297. package/dist/src/scene/light.js.map +0 -1
  298. package/dist/src/scene/mesh.js +0 -341
  299. package/dist/src/scene/mesh.js.map +0 -1
  300. package/dist/src/scene/octree.js +0 -649
  301. package/dist/src/scene/octree.js.map +0 -1
  302. package/dist/src/scene/particlesys.js +0 -738
  303. package/dist/src/scene/particlesys.js.map +0 -1
  304. package/dist/src/scene/raycast_visitor.js +0 -103
  305. package/dist/src/scene/raycast_visitor.js.map +0 -1
  306. package/dist/src/scene/scene.js +0 -284
  307. package/dist/src/scene/scene.js.map +0 -1
  308. package/dist/src/scene/scene_node.js +0 -732
  309. package/dist/src/scene/scene_node.js.map +0 -1
  310. package/dist/src/scene/terrain/grass.js +0 -278
  311. package/dist/src/scene/terrain/grass.js.map +0 -1
  312. package/dist/src/scene/terrain/heightfield.js +0 -475
  313. package/dist/src/scene/terrain/heightfield.js.map +0 -1
  314. package/dist/src/scene/terrain/patch.js +0 -530
  315. package/dist/src/scene/terrain/patch.js.map +0 -1
  316. package/dist/src/scene/terrain/quadtree.js +0 -461
  317. package/dist/src/scene/terrain/quadtree.js.map +0 -1
  318. package/dist/src/scene/terrain/terrain.js +0 -246
  319. package/dist/src/scene/terrain/terrain.js.map +0 -1
  320. package/dist/src/scene/terrain-cm/grass.js +0 -594
  321. package/dist/src/scene/terrain-cm/grass.js.map +0 -1
  322. package/dist/src/scene/terrain-cm/grassmaterial.js +0 -159
  323. package/dist/src/scene/terrain-cm/grassmaterial.js.map +0 -1
  324. package/dist/src/scene/terrain-cm/terrain-cm.js +0 -538
  325. package/dist/src/scene/terrain-cm/terrain-cm.js.map +0 -1
  326. package/dist/src/scene/water.js +0 -374
  327. package/dist/src/scene/water.js.map +0 -1
  328. package/dist/src/shaders/atmosphere.js +0 -957
  329. package/dist/src/shaders/atmosphere.js.map +0 -1
  330. package/dist/src/shaders/fog.js +0 -112
  331. package/dist/src/shaders/fog.js.map +0 -1
  332. package/dist/src/shaders/misc.js +0 -266
  333. package/dist/src/shaders/misc.js.map +0 -1
  334. package/dist/src/shaders/noise.js +0 -222
  335. package/dist/src/shaders/noise.js.map +0 -1
  336. package/dist/src/shaders/pbr.js +0 -51
  337. package/dist/src/shaders/pbr.js.map +0 -1
  338. package/dist/src/shaders/shadow.js +0 -636
  339. package/dist/src/shaders/shadow.js.map +0 -1
  340. package/dist/src/shaders/ssr.js +0 -490
  341. package/dist/src/shaders/ssr.js.map +0 -1
  342. package/dist/src/shaders/temporal.js +0 -215
  343. package/dist/src/shaders/temporal.js.map +0 -1
  344. package/dist/src/shaders/water.js +0 -756
  345. package/dist/src/shaders/water.js.map +0 -1
  346. package/dist/src/shadow/esm.js +0 -237
  347. package/dist/src/shadow/esm.js.map +0 -1
  348. package/dist/src/shadow/pcf_opt.js +0 -181
  349. package/dist/src/shadow/pcf_opt.js.map +0 -1
  350. package/dist/src/shadow/pcf_pd.js +0 -189
  351. package/dist/src/shadow/pcf_pd.js.map +0 -1
  352. package/dist/src/shadow/shader.js +0 -37
  353. package/dist/src/shadow/shader.js.map +0 -1
  354. package/dist/src/shadow/shadow_impl.js +0 -15
  355. package/dist/src/shadow/shadow_impl.js.map +0 -1
  356. package/dist/src/shadow/shadowmapper.js +0 -790
  357. package/dist/src/shadow/shadowmapper.js.map +0 -1
  358. package/dist/src/shadow/ssm.js +0 -159
  359. package/dist/src/shadow/ssm.js.map +0 -1
  360. package/dist/src/shadow/vsm.js +0 -297
  361. package/dist/src/shadow/vsm.js.map +0 -1
  362. package/dist/src/shapes/box.js +0 -386
  363. package/dist/src/shapes/box.js.map +0 -1
  364. package/dist/src/shapes/cylinder.js +0 -125
  365. package/dist/src/shapes/cylinder.js.map +0 -1
  366. package/dist/src/shapes/plane.js +0 -88
  367. package/dist/src/shapes/plane.js.map +0 -1
  368. package/dist/src/shapes/shape.js +0 -87
  369. package/dist/src/shapes/shape.js.map +0 -1
  370. package/dist/src/shapes/sphere.js +0 -114
  371. package/dist/src/shapes/sphere.js.map +0 -1
  372. package/dist/src/shapes/tetrahedron.js +0 -188
  373. package/dist/src/shapes/tetrahedron.js.map +0 -1
  374. package/dist/src/shapes/torus.js +0 -111
  375. package/dist/src/shapes/torus.js.map +0 -1
  376. package/dist/src/utility/aabbtree.js +0 -400
  377. package/dist/src/utility/aabbtree.js.map +0 -1
  378. package/dist/src/utility/bounding_volume.js +0 -29
  379. package/dist/src/utility/bounding_volume.js.map +0 -1
  380. package/dist/src/utility/debug.js +0 -28
  381. package/dist/src/utility/debug.js.map +0 -1
  382. package/dist/src/utility/draco/decoder.js +0 -116
  383. package/dist/src/utility/draco/decoder.js.map +0 -1
  384. package/dist/src/utility/misc.js +0 -105
  385. package/dist/src/utility/misc.js.map +0 -1
  386. package/dist/src/utility/panorama.js +0 -163
  387. package/dist/src/utility/panorama.js.map +0 -1
  388. package/dist/src/utility/pmrem.js +0 -354
  389. package/dist/src/utility/pmrem.js.map +0 -1
  390. package/dist/src/utility/rendermipmap.js +0 -115
  391. package/dist/src/utility/rendermipmap.js.map +0 -1
  392. package/dist/src/utility/serialization/json.js +0 -402
  393. package/dist/src/utility/serialization/json.js.map +0 -1
  394. package/dist/src/utility/serialization/manager.js +0 -623
  395. package/dist/src/utility/serialization/manager.js.map +0 -1
  396. package/dist/src/utility/serialization/scene/animation.js +0 -248
  397. package/dist/src/utility/serialization/scene/animation.js.map +0 -1
  398. package/dist/src/utility/serialization/scene/batch.js +0 -59
  399. package/dist/src/utility/serialization/scene/batch.js.map +0 -1
  400. package/dist/src/utility/serialization/scene/camera.js +0 -790
  401. package/dist/src/utility/serialization/scene/camera.js.map +0 -1
  402. package/dist/src/utility/serialization/scene/common.js +0 -222
  403. package/dist/src/utility/serialization/scene/common.js.map +0 -1
  404. package/dist/src/utility/serialization/scene/light.js +0 -575
  405. package/dist/src/utility/serialization/scene/light.js.map +0 -1
  406. package/dist/src/utility/serialization/scene/material.js +0 -1111
  407. package/dist/src/utility/serialization/scene/material.js.map +0 -1
  408. package/dist/src/utility/serialization/scene/mesh.js +0 -148
  409. package/dist/src/utility/serialization/scene/mesh.js.map +0 -1
  410. package/dist/src/utility/serialization/scene/misc.js +0 -39
  411. package/dist/src/utility/serialization/scene/misc.js.map +0 -1
  412. package/dist/src/utility/serialization/scene/node.js +0 -451
  413. package/dist/src/utility/serialization/scene/node.js.map +0 -1
  414. package/dist/src/utility/serialization/scene/particle.js +0 -425
  415. package/dist/src/utility/serialization/scene/particle.js.map +0 -1
  416. package/dist/src/utility/serialization/scene/primitive.js +0 -692
  417. package/dist/src/utility/serialization/scene/primitive.js.map +0 -1
  418. package/dist/src/utility/serialization/scene/scene.js +0 -704
  419. package/dist/src/utility/serialization/scene/scene.js.map +0 -1
  420. package/dist/src/utility/serialization/scene/terrain.js +0 -488
  421. package/dist/src/utility/serialization/scene/terrain.js.map +0 -1
  422. package/dist/src/utility/serialization/scene/water.js +0 -465
  423. package/dist/src/utility/serialization/scene/water.js.map +0 -1
  424. package/dist/src/utility/shprojector.js +0 -297
  425. package/dist/src/utility/shprojector.js.map +0 -1
  426. package/dist/src/utility/textures/ggxlut.js +0 -213
  427. package/dist/src/utility/textures/ggxlut.js.map +0 -1
  428. package/dist/src/utility/textures/gradientnoise.js +0 -62
  429. package/dist/src/utility/textures/gradientnoise.js.map +0 -1
  430. package/dist/src/utility/textures/randomnoise.js +0 -41
  431. package/dist/src/utility/textures/randomnoise.js.map +0 -1
  432. package/dist/src/values.js +0 -162
  433. package/dist/src/values.js.map +0 -1
  434. package/dist/utility/blueprint/material/common.js +0 -7
  435. package/dist/utility/blueprint/material/common.js.map +0 -1
  436. package/dist/utility/serialization/blueprint/constants.js +0 -255
  437. package/dist/utility/serialization/blueprint/constants.js.map +0 -1
  438. package/dist/utility/serialization/blueprint/material/constants.js +0 -203
  439. package/dist/utility/serialization/blueprint/material/constants.js.map +0 -1
  440. package/dist/utility/serialization/blueprint/material/texture.js +0 -165
  441. package/dist/utility/serialization/blueprint/material/texture.js.map +0 -1
@@ -1,301 +0,0 @@
1
- import { ProgramBuilder } from '@zephyr3d/device';
2
- import { QUEUE_OPAQUE } from '../values.js';
3
- import { RenderBundleWrapper } from '../render/renderbundle_wrapper.js';
4
- import { Disposable, DWeakRef } from '@zephyr3d/base';
5
-
6
- /**
7
- * Base class for any kind of materials
8
- *
9
- * @public
10
- */ class Material extends Disposable {
11
- /** @internal */ static _registry = new Map();
12
- /** @internal */ static _nextId = 0;
13
- /** @internal */ static _programCache = {};
14
- /** @internal */ _states;
15
- /** @internal */ _numPasses;
16
- /** @internal */ _hash;
17
- /** @internal */ _optionTag;
18
- /** @internal */ _id;
19
- /** @internal */ _persistentId;
20
- /** @internal */ _currentHash;
21
- /** @internal */ _changeTag;
22
- /**
23
- * Creates an instance of material
24
- */ constructor(){
25
- super();
26
- this._id = ++Material._nextId;
27
- this._persistentId = crypto.randomUUID();
28
- this._states = {};
29
- this._numPasses = 1;
30
- this._hash = [
31
- null
32
- ];
33
- this._optionTag = 0;
34
- this._changeTag = 0;
35
- this._currentHash = [];
36
- Material._registry.set(this._persistentId, new DWeakRef(this));
37
- }
38
- clone() {
39
- const other = new Material();
40
- other.copyFrom(this);
41
- return other;
42
- }
43
- copyFrom(other) {
44
- if (this._states) {
45
- for(const k in this._states){
46
- this._states[k]?.bindGroup?.dispose();
47
- }
48
- this._states = {};
49
- }
50
- this._numPasses = other._numPasses;
51
- }
52
- /** Material change tag */ get changeTag() {
53
- return this._changeTag;
54
- }
55
- /** @internal */ static findMaterialById(id) {
56
- const m = this._registry.get(id);
57
- if (m && !m.get()) {
58
- this._registry.delete(id);
59
- return null;
60
- }
61
- return m ? m.get() : null;
62
- }
63
- /**
64
- * Persistent ID used in serialization
65
- */ get persistentId() {
66
- return this._persistentId;
67
- }
68
- set persistentId(val) {
69
- if (val !== this._persistentId) {
70
- const m = Material._registry.get(this._persistentId);
71
- if (!m || m.get() !== this) {
72
- throw new Error('Registry material mismatch');
73
- }
74
- Material._registry.delete(this._persistentId);
75
- this._persistentId = val;
76
- Material._registry.set(this._persistentId, m);
77
- }
78
- }
79
- /** Unique identifier of the material */ get instanceId() {
80
- return this._id;
81
- }
82
- get numPasses() {
83
- return this._numPasses;
84
- }
85
- set numPasses(val) {
86
- while(this._hash.length < val){
87
- this._hash.push(null);
88
- }
89
- this._numPasses = val;
90
- }
91
- /** @internal */ getHash(pass) {
92
- if (this._hash[pass] === null) {
93
- this._hash[pass] = this.createHash(pass);
94
- }
95
- return this._hash[pass];
96
- }
97
- getQueueType() {
98
- return QUEUE_OPAQUE;
99
- }
100
- /** Returns true if given pass is transparent */ isTransparentPass(_pass) {
101
- return false;
102
- }
103
- /** Returns true if shading of the material will be affected by lights */ supportLighting() {
104
- return true;
105
- }
106
- /** Returns true if this material supports geometry instancing */ supportInstancing() {
107
- return true;
108
- }
109
- /** Returns true if this material supports geometry instancing */ isBatchable() {
110
- return false;
111
- }
112
- /** Return true if this material requires the scene color texture */ needSceneColor() {
113
- return false;
114
- }
115
- /** Return true if this material requires the linear scene depth texture */ needSceneDepth() {
116
- return false;
117
- }
118
- /** Create material instance */ createInstance() {
119
- return null;
120
- }
121
- /** @internal */ get coreMaterial() {
122
- return this;
123
- }
124
- /**
125
- * Apply material
126
- * @param ctx - Draw context
127
- * @returns true if no error, otherwise false
128
- */ apply(ctx) {
129
- for(let pass = 0; pass < this._numPasses; pass++){
130
- const hash = this.calcGlobalHash(ctx, pass);
131
- let state = this._states[hash];
132
- if (!state) {
133
- const programHash = `${this.constructor.name}:${hash}`;
134
- let program = Material._programCache[programHash];
135
- if (!program) {
136
- program = this.createProgram(ctx, pass) ?? null;
137
- Material._programCache[programHash] = program;
138
- }
139
- const bindGroup = program.bindGroupLayouts.length > 2 ? ctx.device.createBindGroup(program.bindGroupLayouts[2]) : null;
140
- state = {
141
- program,
142
- bindGroup,
143
- bindGroupTag: bindGroup?.getGPUId() ?? '',
144
- renderStateSet: ctx.device.createRenderStateSet(),
145
- materialTag: -1
146
- };
147
- this._states[hash] = state;
148
- }
149
- if (!state.program) {
150
- return false;
151
- }
152
- this.applyUniforms(state.bindGroup, ctx, state.materialTag !== this._optionTag, pass);
153
- state.materialTag = this._optionTag;
154
- this.updateRenderStates(pass, state.renderStateSet, ctx);
155
- this._currentHash[pass] = hash;
156
- if (state.bindGroup) {
157
- const id = state.bindGroup.getGPUId();
158
- if (id !== state.bindGroupTag) {
159
- state.bindGroupTag = id;
160
- this._changeTag++;
161
- RenderBundleWrapper.materialChanged(this.coreMaterial);
162
- }
163
- }
164
- }
165
- }
166
- /** @internal */ bind(device, pass) {
167
- const hash = this._currentHash[pass];
168
- const state = this._states[hash];
169
- if (!state) {
170
- console.error('Material.bind() failed: state not found');
171
- return false;
172
- }
173
- if (!state.program) {
174
- return false;
175
- }
176
- device.setProgram(state.program);
177
- device.setBindGroup(2, state.bindGroup);
178
- device.setRenderStates(state.renderStateSet);
179
- }
180
- /** @internal */ calcGlobalHash(ctx, pass) {
181
- return `${this.getHash(pass)}:${ctx.materialFlags}:${ctx.renderPassHash}`;
182
- }
183
- /**
184
- * Draws a primitive using this material
185
- * @internal
186
- *
187
- * @param primitive - The prmitive to be drawn
188
- * @param ctx - The context of current drawing task
189
- * @param numInstances - How many instances should be drawn. if zero, the instance count will be automatically detected.
190
- */ draw(primitive, ctx, numInstances = 0) {
191
- for(let pass = 0; pass < this._numPasses; pass++){
192
- this.bind(ctx.device, pass);
193
- this.drawPrimitive(pass, primitive, ctx, numInstances);
194
- }
195
- }
196
- /**
197
- * Sets all uniform values to the bind group of the material if needed
198
- * @param bindGroup - The bind group of the material
199
- * @param ctx - The context of current drawing task
200
- * @param needUpdate - true if the uniform values needs to update
201
- */ applyUniforms(bindGroup, ctx, needUpdate, pass) {
202
- if (needUpdate) {
203
- this._applyUniforms(bindGroup, ctx, pass);
204
- }
205
- }
206
- /** @internal */ optionChanged(changeHash) {
207
- this._optionTag++;
208
- if (changeHash) {
209
- for(let i = 0; i < this._numPasses; i++){
210
- this._hash[i] = null;
211
- }
212
- this._changeTag++;
213
- RenderBundleWrapper.materialChanged(this.coreMaterial);
214
- }
215
- }
216
- /**
217
- * Convert pass to hash
218
- * @param pass - pass number
219
- * @returns String hash
220
- */ passToHash(pass) {
221
- return String(pass);
222
- }
223
- /** @internal */ createHash(pass) {
224
- return `${this.constructor.name}|${pass}|${this._createHash()}`;
225
- }
226
- /**
227
- * Draw primitve
228
- *
229
- * @param primitive - Primitive to be drawn
230
- * @param ctx - Draw context
231
- */ drawPrimitive(pass, primitive, ctx, numInstances) {
232
- if (numInstances > 0) {
233
- primitive.drawInstanced(numInstances);
234
- } else if (ctx.instanceData) {
235
- primitive.drawInstanced(ctx.instanceData.numInstances);
236
- } else {
237
- primitive.draw();
238
- }
239
- }
240
- /**
241
- * Dispose material
242
- */ onDispose() {
243
- super.onDispose();
244
- const m = Material._registry.get(this.persistentId);
245
- if (m?.get() === this) {
246
- Material._registry.delete(this.persistentId);
247
- m.dispose();
248
- }
249
- if (this._states) {
250
- for(const k in this._states){
251
- this._states[k]?.bindGroup?.dispose();
252
- }
253
- this._states = {};
254
- }
255
- }
256
- /** @internal */ createProgram(ctx, pass) {
257
- const pb = new ProgramBuilder(ctx.device);
258
- return this._createProgram(pb, ctx, pass);
259
- }
260
- /**
261
- * Creates the shader program
262
- * @param pb - The program builder
263
- * @param ctx - The drawing context
264
- * @param func - The material func
265
- * @returns The created shader program
266
- */ _createProgram(_pb, _ctx, _pass) {
267
- return null;
268
- }
269
- /**
270
- * Applies uniform values
271
- * @param bindGroup - The bind group
272
- * @param ctx - The drawing context
273
- */ _applyUniforms(_bindGroup, _ctx, _pass) {}
274
- /**
275
- * Update render states according to draw context and current material pass
276
- * @param pass - Current material pass
277
- * @param renderStates - Render state set to be updated
278
- * @param ctx - Draw context
279
- */ updateRenderStates(_pass, _renderStates, _ctx) {}
280
- /**
281
- * Calculates the hash code of the shader program
282
- * @returns The hash code
283
- */ _createHash() {
284
- return '';
285
- }
286
- /**
287
- * True if this is a material instance
288
- * @internal
289
- **/ get $isInstance() {
290
- return false;
291
- }
292
- /**
293
- * Returns the instance uniforms if this is a material instance
294
- * @internal
295
- **/ get $instanceUniforms() {
296
- return null;
297
- }
298
- }
299
-
300
- export { Material };
301
- //# sourceMappingURL=material.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"material.js","sources":["../../../src/material/material.ts"],"sourcesContent":["import type { AbstractDevice, BindGroup, GPUProgram, RenderStateSet } from '@zephyr3d/device';\r\nimport { ProgramBuilder } from '@zephyr3d/device';\r\nimport type { Primitive } from '../render/primitive';\r\nimport type { DrawContext } from '../render/drawable';\r\nimport { QUEUE_OPAQUE } from '../values';\r\nimport { RenderBundleWrapper } from '../render/renderbundle_wrapper';\r\nimport { DWeakRef, Disposable } from '@zephyr3d/base';\r\nimport type { Clonable, IDisposable } from '@zephyr3d/base';\r\n\r\ntype MaterialState = {\r\n program: GPUProgram;\r\n bindGroup: BindGroup;\r\n bindGroupTag: string;\r\n renderStateSet: RenderStateSet;\r\n materialTag: number;\r\n};\r\n\r\n/**\r\n * Base class for any kind of materials\r\n *\r\n * @public\r\n */\r\nexport class Material extends Disposable implements Clonable<Material>, IDisposable {\r\n /** @internal */\r\n protected static _registry: Map<string, DWeakRef<Material>> = new Map();\r\n /** @internal */\r\n private static _nextId = 0;\r\n /** @internal */\r\n private static _programCache: { [hash: string]: GPUProgram } = {};\r\n /** @internal */\r\n private _states: { [hash: string]: MaterialState };\r\n /** @internal */\r\n protected _numPasses: number;\r\n /** @internal */\r\n protected _hash: string[];\r\n /** @internal */\r\n private _optionTag: number;\r\n /** @internal */\r\n private readonly _id: number;\r\n /** @internal */\r\n private _persistentId: string;\r\n /** @internal */\r\n private _currentHash: string[];\r\n /** @internal */\r\n private _changeTag: number;\r\n /**\r\n * Creates an instance of material\r\n */\r\n constructor() {\r\n super();\r\n this._id = ++Material._nextId;\r\n this._persistentId = crypto.randomUUID();\r\n this._states = {};\r\n this._numPasses = 1;\r\n this._hash = [null];\r\n this._optionTag = 0;\r\n this._changeTag = 0;\r\n this._currentHash = [];\r\n Material._registry.set(this._persistentId, new DWeakRef(this));\r\n }\r\n clone(): Material {\r\n const other = new Material();\r\n other.copyFrom(this);\r\n return other;\r\n }\r\n copyFrom(other: this) {\r\n if (this._states) {\r\n for (const k in this._states) {\r\n this._states[k]?.bindGroup?.dispose();\r\n }\r\n this._states = {};\r\n }\r\n this._numPasses = other._numPasses;\r\n }\r\n /** Material change tag */\r\n get changeTag() {\r\n return this._changeTag;\r\n }\r\n /** @internal */\r\n static findMaterialById(id: string) {\r\n const m = this._registry.get(id);\r\n if (m && !m.get()) {\r\n this._registry.delete(id);\r\n return null;\r\n }\r\n return m ? m.get() : null;\r\n }\r\n /**\r\n * Persistent ID used in serialization\r\n */\r\n get persistentId() {\r\n return this._persistentId;\r\n }\r\n set persistentId(val) {\r\n if (val !== this._persistentId) {\r\n const m = Material._registry.get(this._persistentId);\r\n if (!m || m.get() !== this) {\r\n throw new Error('Registry material mismatch');\r\n }\r\n Material._registry.delete(this._persistentId);\r\n this._persistentId = val;\r\n Material._registry.set(this._persistentId, m);\r\n }\r\n }\r\n /** Unique identifier of the material */\r\n get instanceId(): number {\r\n return this._id;\r\n }\r\n get numPasses(): number {\r\n return this._numPasses;\r\n }\r\n set numPasses(val: number) {\r\n while (this._hash.length < val) {\r\n this._hash.push(null);\r\n }\r\n this._numPasses = val;\r\n }\r\n /** @internal */\r\n protected getHash(pass: number): string {\r\n if (this._hash[pass] === null) {\r\n this._hash[pass] = this.createHash(pass);\r\n }\r\n return this._hash[pass];\r\n }\r\n getQueueType(): number {\r\n return QUEUE_OPAQUE;\r\n }\r\n /** Returns true if given pass is transparent */\r\n isTransparentPass(_pass: number): boolean {\r\n return false;\r\n }\r\n /** Returns true if shading of the material will be affected by lights */\r\n supportLighting(): boolean {\r\n return true;\r\n }\r\n /** Returns true if this material supports geometry instancing */\r\n supportInstancing(): boolean {\r\n return true;\r\n }\r\n /** Returns true if this material supports geometry instancing */\r\n isBatchable(): boolean {\r\n return false;\r\n }\r\n /** Return true if this material requires the scene color texture */\r\n needSceneColor(): boolean {\r\n return false;\r\n }\r\n /** Return true if this material requires the linear scene depth texture */\r\n needSceneDepth(): boolean {\r\n return false;\r\n }\r\n /** Create material instance */\r\n createInstance(): this {\r\n return null;\r\n }\r\n /** @internal */\r\n get coreMaterial(): this {\r\n return this;\r\n }\r\n /**\r\n * Apply material\r\n * @param ctx - Draw context\r\n * @returns true if no error, otherwise false\r\n */\r\n apply(ctx: DrawContext): boolean {\r\n for (let pass = 0; pass < this._numPasses; pass++) {\r\n const hash = this.calcGlobalHash(ctx, pass);\r\n let state = this._states[hash];\r\n if (!state) {\r\n const programHash = `${this.constructor.name}:${hash}`;\r\n let program = Material._programCache[programHash];\r\n if (!program) {\r\n program = this.createProgram(ctx, pass) ?? null;\r\n Material._programCache[programHash] = program;\r\n }\r\n const bindGroup =\r\n program.bindGroupLayouts.length > 2\r\n ? ctx.device.createBindGroup(program.bindGroupLayouts[2])\r\n : null;\r\n state = {\r\n program,\r\n bindGroup,\r\n bindGroupTag: bindGroup?.getGPUId() ?? '',\r\n renderStateSet: ctx.device.createRenderStateSet(),\r\n materialTag: -1\r\n };\r\n this._states[hash] = state;\r\n }\r\n if (!state.program) {\r\n return false;\r\n }\r\n this.applyUniforms(state.bindGroup, ctx, state.materialTag !== this._optionTag, pass);\r\n state.materialTag = this._optionTag;\r\n this.updateRenderStates(pass, state.renderStateSet, ctx);\r\n this._currentHash[pass] = hash;\r\n if (state.bindGroup) {\r\n const id = state.bindGroup.getGPUId();\r\n if (id !== state.bindGroupTag) {\r\n state.bindGroupTag = id;\r\n this._changeTag++;\r\n RenderBundleWrapper.materialChanged(this.coreMaterial);\r\n }\r\n }\r\n }\r\n }\r\n /** @internal */\r\n bind(device: AbstractDevice, pass: number): boolean {\r\n const hash = this._currentHash[pass];\r\n const state = this._states[hash];\r\n if (!state) {\r\n console.error('Material.bind() failed: state not found');\r\n return false;\r\n }\r\n if (!state.program) {\r\n return false;\r\n }\r\n device.setProgram(state.program);\r\n device.setBindGroup(2, state.bindGroup);\r\n device.setRenderStates(state.renderStateSet);\r\n }\r\n /** @internal */\r\n private calcGlobalHash(ctx: DrawContext, pass: number): string {\r\n return `${this.getHash(pass)}:${ctx.materialFlags}:${ctx.renderPassHash}`;\r\n }\r\n /**\r\n * Draws a primitive using this material\r\n * @internal\r\n *\r\n * @param primitive - The prmitive to be drawn\r\n * @param ctx - The context of current drawing task\r\n * @param numInstances - How many instances should be drawn. if zero, the instance count will be automatically detected.\r\n */\r\n draw(primitive: Primitive, ctx: DrawContext, numInstances = 0) {\r\n for (let pass = 0; pass < this._numPasses; pass++) {\r\n this.bind(ctx.device, pass);\r\n this.drawPrimitive(pass, primitive, ctx, numInstances);\r\n }\r\n }\r\n /**\r\n * Sets all uniform values to the bind group of the material if needed\r\n * @param bindGroup - The bind group of the material\r\n * @param ctx - The context of current drawing task\r\n * @param needUpdate - true if the uniform values needs to update\r\n */\r\n applyUniforms(bindGroup: BindGroup, ctx: DrawContext, needUpdate: boolean, pass: number): void {\r\n if (needUpdate) {\r\n this._applyUniforms(bindGroup, ctx, pass);\r\n }\r\n }\r\n /** @internal */\r\n optionChanged(changeHash: boolean) {\r\n this._optionTag++;\r\n if (changeHash) {\r\n for (let i = 0; i < this._numPasses; i++) {\r\n this._hash[i] = null;\r\n }\r\n this._changeTag++;\r\n RenderBundleWrapper.materialChanged(this.coreMaterial);\r\n }\r\n }\r\n /**\r\n * Convert pass to hash\r\n * @param pass - pass number\r\n * @returns String hash\r\n */\r\n passToHash(pass: number): string {\r\n return String(pass);\r\n }\r\n /** @internal */\r\n createHash(pass: number): string {\r\n return `${this.constructor.name}|${pass}|${this._createHash()}`;\r\n }\r\n /**\r\n * Draw primitve\r\n *\r\n * @param primitive - Primitive to be drawn\r\n * @param ctx - Draw context\r\n */\r\n drawPrimitive(pass: number, primitive: Primitive, ctx: DrawContext, numInstances: number): void {\r\n if (numInstances > 0) {\r\n primitive.drawInstanced(numInstances);\r\n } else if (ctx.instanceData) {\r\n primitive.drawInstanced(ctx.instanceData.numInstances);\r\n } else {\r\n primitive.draw();\r\n }\r\n }\r\n /**\r\n * Dispose material\r\n */\r\n protected onDispose() {\r\n super.onDispose();\r\n const m = Material._registry.get(this.persistentId);\r\n if (m?.get() === this) {\r\n Material._registry.delete(this.persistentId);\r\n m.dispose();\r\n }\r\n if (this._states) {\r\n for (const k in this._states) {\r\n this._states[k]?.bindGroup?.dispose();\r\n }\r\n this._states = {};\r\n }\r\n }\r\n /** @internal */\r\n protected createProgram(ctx: DrawContext, pass: number): GPUProgram {\r\n const pb = new ProgramBuilder(ctx.device);\r\n return this._createProgram(pb, ctx, pass);\r\n }\r\n /**\r\n * Creates the shader program\r\n * @param pb - The program builder\r\n * @param ctx - The drawing context\r\n * @param func - The material func\r\n * @returns The created shader program\r\n */\r\n protected _createProgram(_pb: ProgramBuilder, _ctx: DrawContext, _pass: number): GPUProgram {\r\n return null;\r\n }\r\n /**\r\n * Applies uniform values\r\n * @param bindGroup - The bind group\r\n * @param ctx - The drawing context\r\n */\r\n protected _applyUniforms(_bindGroup: BindGroup, _ctx: DrawContext, _pass: number) {}\r\n /**\r\n * Update render states according to draw context and current material pass\r\n * @param pass - Current material pass\r\n * @param renderStates - Render state set to be updated\r\n * @param ctx - Draw context\r\n */\r\n protected updateRenderStates(_pass: number, _renderStates: RenderStateSet, _ctx: DrawContext): void {}\r\n /**\r\n * Calculates the hash code of the shader program\r\n * @returns The hash code\r\n */\r\n protected _createHash(): string {\r\n return '';\r\n }\r\n /**\r\n * True if this is a material instance\r\n * @internal\r\n **/\r\n get $isInstance() {\r\n return false;\r\n }\r\n /**\r\n * Returns the instance uniforms if this is a material instance\r\n * @internal\r\n **/\r\n get $instanceUniforms(): Float32Array<ArrayBuffer> {\r\n return null;\r\n }\r\n}\r\n"],"names":["Material","Disposable","_registry","Map","_nextId","_programCache","_id","_persistentId","crypto","randomUUID","_states","_numPasses","_hash","_optionTag","_changeTag","_currentHash","set","DWeakRef","clone","other","copyFrom","k","bindGroup","dispose","changeTag","findMaterialById","id","m","get","delete","persistentId","val","Error","instanceId","numPasses","length","push","getHash","pass","createHash","getQueueType","QUEUE_OPAQUE","isTransparentPass","_pass","supportLighting","supportInstancing","isBatchable","needSceneColor","needSceneDepth","createInstance","coreMaterial","apply","ctx","hash","calcGlobalHash","state","programHash","name","program","createProgram","bindGroupLayouts","device","createBindGroup","bindGroupTag","getGPUId","renderStateSet","createRenderStateSet","materialTag","applyUniforms","updateRenderStates","RenderBundleWrapper","materialChanged","bind","console","error","setProgram","setBindGroup","setRenderStates","materialFlags","renderPassHash","draw","primitive","numInstances","drawPrimitive","needUpdate","_applyUniforms","optionChanged","changeHash","i","passToHash","String","_createHash","drawInstanced","instanceData","onDispose","pb","ProgramBuilder","_createProgram","_pb","_ctx","_bindGroup","_renderStates","$isInstance","$instanceUniforms"],"mappings":";;;;;AAiBA;;;;IAKO,MAAMA,QAAiBC,SAAAA,UAAAA,CAAAA;AAC5B,qBACA,OAAiBC,SAA6C,GAAA,IAAIC,GAAM,EAAA;qBAExE,OAAeC,OAAAA,GAAU,CAAE;AAC3B,qBACA,OAAeC,aAAgD,GAAA,EAAG;qBAElE,OAAmD;qBAEnD,UAA6B;qBAE7B,KAA0B;qBAE1B,UAA2B;qBAE3B,GAA6B;qBAE7B,aAA8B;qBAE9B,YAA+B;qBAE/B,UAA2B;AAC3B;;AAEC,MACD,WAAc,EAAA;QACZ,KAAK,EAAA;AACL,QAAA,IAAI,CAACC,GAAG,GAAG,EAAEN,SAASI,OAAO;AAC7B,QAAA,IAAI,CAACG,aAAa,GAAGC,MAAAA,CAAOC,UAAU,EAAA;QACtC,IAAI,CAACC,OAAO,GAAG,EAAC;QAChB,IAAI,CAACC,UAAU,GAAG,CAAA;QAClB,IAAI,CAACC,KAAK,GAAG;AAAC,YAAA;AAAK,SAAA;QACnB,IAAI,CAACC,UAAU,GAAG,CAAA;QAClB,IAAI,CAACC,UAAU,GAAG,CAAA;QAClB,IAAI,CAACC,YAAY,GAAG,EAAE;QACtBf,QAASE,CAAAA,SAAS,CAACc,GAAG,CAAC,IAAI,CAACT,aAAa,EAAE,IAAIU,QAAAA,CAAS,IAAI,CAAA,CAAA;AAC9D;IACAC,KAAkB,GAAA;AAChB,QAAA,MAAMC,QAAQ,IAAInB,QAAAA,EAAAA;QAClBmB,KAAMC,CAAAA,QAAQ,CAAC,IAAI,CAAA;QACnB,OAAOD,KAAAA;AACT;AACAC,IAAAA,QAAAA,CAASD,KAAW,EAAE;QACpB,IAAI,IAAI,CAACT,OAAO,EAAE;AAChB,YAAA,IAAK,MAAMW,CAAAA,IAAK,IAAI,CAACX,OAAO,CAAE;AAC5B,gBAAA,IAAI,CAACA,OAAO,CAACW,CAAAA,CAAE,EAAEC,SAAWC,EAAAA,OAAAA,EAAAA;AAC9B;YACA,IAAI,CAACb,OAAO,GAAG,EAAC;AAClB;AACA,QAAA,IAAI,CAACC,UAAU,GAAGQ,KAAAA,CAAMR,UAAU;AACpC;+BAEA,IAAIa,SAAY,GAAA;QACd,OAAO,IAAI,CAACV,UAAU;AACxB;AACA,qBACA,OAAOW,gBAAiBC,CAAAA,EAAU,EAAE;AAClC,QAAA,MAAMC,IAAI,IAAI,CAACzB,SAAS,CAAC0B,GAAG,CAACF,EAAAA,CAAAA;AAC7B,QAAA,IAAIC,CAAK,IAAA,CAACA,CAAEC,CAAAA,GAAG,EAAI,EAAA;AACjB,YAAA,IAAI,CAAC1B,SAAS,CAAC2B,MAAM,CAACH,EAAAA,CAAAA;YACtB,OAAO,IAAA;AACT;QACA,OAAOC,CAAAA,GAAIA,CAAEC,CAAAA,GAAG,EAAK,GAAA,IAAA;AACvB;AACA;;AAEC,MACD,IAAIE,YAAe,GAAA;QACjB,OAAO,IAAI,CAACvB,aAAa;AAC3B;IACA,IAAIuB,YAAAA,CAAaC,GAAG,EAAE;AACpB,QAAA,IAAIA,GAAQ,KAAA,IAAI,CAACxB,aAAa,EAAE;YAC9B,MAAMoB,CAAAA,GAAI3B,SAASE,SAAS,CAAC0B,GAAG,CAAC,IAAI,CAACrB,aAAa,CAAA;AACnD,YAAA,IAAI,CAACoB,CAAKA,IAAAA,CAAAA,CAAEC,GAAG,EAAA,KAAO,IAAI,EAAE;AAC1B,gBAAA,MAAM,IAAII,KAAM,CAAA,4BAAA,CAAA;AAClB;AACAhC,YAAAA,QAAAA,CAASE,SAAS,CAAC2B,MAAM,CAAC,IAAI,CAACtB,aAAa,CAAA;YAC5C,IAAI,CAACA,aAAa,GAAGwB,GAAAA;AACrB/B,YAAAA,QAAAA,CAASE,SAAS,CAACc,GAAG,CAAC,IAAI,CAACT,aAAa,EAAEoB,CAAAA,CAAAA;AAC7C;AACF;6CAEA,IAAIM,UAAqB,GAAA;QACvB,OAAO,IAAI,CAAC3B,GAAG;AACjB;AACA,IAAA,IAAI4B,SAAoB,GAAA;QACtB,OAAO,IAAI,CAACvB,UAAU;AACxB;IACA,IAAIuB,SAAAA,CAAUH,GAAW,EAAE;AACzB,QAAA,MAAO,IAAI,CAACnB,KAAK,CAACuB,MAAM,GAAGJ,GAAK,CAAA;AAC9B,YAAA,IAAI,CAACnB,KAAK,CAACwB,IAAI,CAAC,IAAA,CAAA;AAClB;QACA,IAAI,CAACzB,UAAU,GAAGoB,GAAAA;AACpB;AACA,qBACUM,OAAQC,CAAAA,IAAY,EAAU;AACtC,QAAA,IAAI,IAAI,CAAC1B,KAAK,CAAC0B,IAAAA,CAAK,KAAK,IAAM,EAAA;YAC7B,IAAI,CAAC1B,KAAK,CAAC0B,IAAAA,CAAK,GAAG,IAAI,CAACC,UAAU,CAACD,IAAAA,CAAAA;AACrC;AACA,QAAA,OAAO,IAAI,CAAC1B,KAAK,CAAC0B,IAAK,CAAA;AACzB;IACAE,YAAuB,GAAA;QACrB,OAAOC,YAAAA;AACT;qDAEAC,iBAAkBC,CAAAA,KAAa,EAAW;QACxC,OAAO,KAAA;AACT;AACA,+EACAC,eAA2B,GAAA;QACzB,OAAO,IAAA;AACT;AACA,uEACAC,iBAA6B,GAAA;QAC3B,OAAO,IAAA;AACT;AACA,uEACAC,WAAuB,GAAA;QACrB,OAAO,KAAA;AACT;AACA,yEACAC,cAA0B,GAAA;QACxB,OAAO,KAAA;AACT;AACA,gFACAC,cAA0B,GAAA;QACxB,OAAO,KAAA;AACT;AACA,oCACAC,cAAuB,GAAA;QACrB,OAAO,IAAA;AACT;qBAEA,IAAIC,YAAqB,GAAA;AACvB,QAAA,OAAO,IAAI;AACb;AACA;;;;MAKAC,KAAAA,CAAMC,GAAgB,EAAW;QAC/B,IAAK,IAAId,OAAO,CAAGA,EAAAA,IAAAA,GAAO,IAAI,CAAC3B,UAAU,EAAE2B,IAAQ,EAAA,CAAA;AACjD,YAAA,MAAMe,IAAO,GAAA,IAAI,CAACC,cAAc,CAACF,GAAKd,EAAAA,IAAAA,CAAAA;AACtC,YAAA,IAAIiB,KAAQ,GAAA,IAAI,CAAC7C,OAAO,CAAC2C,IAAK,CAAA;AAC9B,YAAA,IAAI,CAACE,KAAO,EAAA;gBACV,MAAMC,WAAAA,GAAc,CAAG,EAAA,IAAI,CAAC,WAAW,CAACC,IAAI,CAAC,CAAC,EAAEJ,IAAM,CAAA,CAAA;AACtD,gBAAA,IAAIK,OAAU1D,GAAAA,QAAAA,CAASK,aAAa,CAACmD,WAAY,CAAA;AACjD,gBAAA,IAAI,CAACE,OAAS,EAAA;AACZA,oBAAAA,OAAAA,GAAU,IAAI,CAACC,aAAa,CAACP,KAAKd,IAAS,CAAA,IAAA,IAAA;oBAC3CtC,QAASK,CAAAA,aAAa,CAACmD,WAAAA,CAAY,GAAGE,OAAAA;AACxC;AACA,gBAAA,MAAMpC,YACJoC,OAAQE,CAAAA,gBAAgB,CAACzB,MAAM,GAAG,CAC9BiB,GAAAA,GAAAA,CAAIS,MAAM,CAACC,eAAe,CAACJ,OAAAA,CAAQE,gBAAgB,CAAC,EAAE,CACtD,GAAA,IAAA;gBACNL,KAAQ,GAAA;AACNG,oBAAAA,OAAAA;AACApC,oBAAAA,SAAAA;AACAyC,oBAAAA,YAAAA,EAAczC,WAAW0C,QAAc,EAAA,IAAA,EAAA;oBACvCC,cAAgBb,EAAAA,GAAAA,CAAIS,MAAM,CAACK,oBAAoB,EAAA;AAC/CC,oBAAAA,WAAAA,EAAa;AACf,iBAAA;AACA,gBAAA,IAAI,CAACzD,OAAO,CAAC2C,IAAAA,CAAK,GAAGE,KAAAA;AACvB;YACA,IAAI,CAACA,KAAMG,CAAAA,OAAO,EAAE;gBAClB,OAAO,KAAA;AACT;AACA,YAAA,IAAI,CAACU,aAAa,CAACb,KAAAA,CAAMjC,SAAS,EAAE8B,GAAKG,EAAAA,KAAAA,CAAMY,WAAW,KAAK,IAAI,CAACtD,UAAU,EAAEyB,IAAAA,CAAAA;AAChFiB,YAAAA,KAAAA,CAAMY,WAAW,GAAG,IAAI,CAACtD,UAAU;AACnC,YAAA,IAAI,CAACwD,kBAAkB,CAAC/B,IAAMiB,EAAAA,KAAAA,CAAMU,cAAc,EAAEb,GAAAA,CAAAA;AACpD,YAAA,IAAI,CAACrC,YAAY,CAACuB,IAAAA,CAAK,GAAGe,IAAAA;YAC1B,IAAIE,KAAAA,CAAMjC,SAAS,EAAE;AACnB,gBAAA,MAAMI,EAAK6B,GAAAA,KAAAA,CAAMjC,SAAS,CAAC0C,QAAQ,EAAA;gBACnC,IAAItC,EAAAA,KAAO6B,KAAMQ,CAAAA,YAAY,EAAE;AAC7BR,oBAAAA,KAAAA,CAAMQ,YAAY,GAAGrC,EAAAA;AACrB,oBAAA,IAAI,CAACZ,UAAU,EAAA;AACfwD,oBAAAA,mBAAAA,CAAoBC,eAAe,CAAC,IAAI,CAACrB,YAAY,CAAA;AACvD;AACF;AACF;AACF;AACA,qBACAsB,IAAAA,CAAKX,MAAsB,EAAEvB,IAAY,EAAW;AAClD,QAAA,MAAMe,IAAO,GAAA,IAAI,CAACtC,YAAY,CAACuB,IAAK,CAAA;AACpC,QAAA,MAAMiB,KAAQ,GAAA,IAAI,CAAC7C,OAAO,CAAC2C,IAAK,CAAA;AAChC,QAAA,IAAI,CAACE,KAAO,EAAA;AACVkB,YAAAA,OAAAA,CAAQC,KAAK,CAAC,yCAAA,CAAA;YACd,OAAO,KAAA;AACT;QACA,IAAI,CAACnB,KAAMG,CAAAA,OAAO,EAAE;YAClB,OAAO,KAAA;AACT;QACAG,MAAOc,CAAAA,UAAU,CAACpB,KAAAA,CAAMG,OAAO,CAAA;AAC/BG,QAAAA,MAAAA,CAAOe,YAAY,CAAC,CAAGrB,EAAAA,KAAAA,CAAMjC,SAAS,CAAA;QACtCuC,MAAOgB,CAAAA,eAAe,CAACtB,KAAAA,CAAMU,cAAc,CAAA;AAC7C;AACA,qBACA,cAAQX,CAAeF,GAAgB,EAAEd,IAAY,EAAU;AAC7D,QAAA,OAAO,CAAG,EAAA,IAAI,CAACD,OAAO,CAACC,IAAM,CAAA,CAAA,CAAC,EAAEc,GAAAA,CAAI0B,aAAa,CAAC,CAAC,EAAE1B,GAAAA,CAAI2B,cAAc,CAAE,CAAA;AAC3E;AACA;;;;;;;AAOC,MACDC,KAAKC,SAAoB,EAAE7B,GAAgB,EAAE8B,YAAAA,GAAe,CAAC,EAAE;QAC7D,IAAK,IAAI5C,OAAO,CAAGA,EAAAA,IAAAA,GAAO,IAAI,CAAC3B,UAAU,EAAE2B,IAAQ,EAAA,CAAA;AACjD,YAAA,IAAI,CAACkC,IAAI,CAACpB,GAAAA,CAAIS,MAAM,EAAEvB,IAAAA,CAAAA;AACtB,YAAA,IAAI,CAAC6C,aAAa,CAAC7C,IAAAA,EAAM2C,WAAW7B,GAAK8B,EAAAA,YAAAA,CAAAA;AAC3C;AACF;AACA;;;;;MAMAd,aAAAA,CAAc9C,SAAoB,EAAE8B,GAAgB,EAAEgC,UAAmB,EAAE9C,IAAY,EAAQ;AAC7F,QAAA,IAAI8C,UAAY,EAAA;AACd,YAAA,IAAI,CAACC,cAAc,CAAC/D,SAAAA,EAAW8B,GAAKd,EAAAA,IAAAA,CAAAA;AACtC;AACF;qBAEAgD,aAAcC,CAAAA,UAAmB,EAAE;AACjC,QAAA,IAAI,CAAC1E,UAAU,EAAA;AACf,QAAA,IAAI0E,UAAY,EAAA;YACd,IAAK,IAAIC,IAAI,CAAGA,EAAAA,CAAAA,GAAI,IAAI,CAAC7E,UAAU,EAAE6E,CAAK,EAAA,CAAA;AACxC,gBAAA,IAAI,CAAC5E,KAAK,CAAC4E,CAAAA,CAAE,GAAG,IAAA;AAClB;AACA,YAAA,IAAI,CAAC1E,UAAU,EAAA;AACfwD,YAAAA,mBAAAA,CAAoBC,eAAe,CAAC,IAAI,CAACrB,YAAY,CAAA;AACvD;AACF;AACA;;;;MAKAuC,UAAAA,CAAWnD,IAAY,EAAU;AAC/B,QAAA,OAAOoD,MAAOpD,CAAAA,IAAAA,CAAAA;AAChB;qBAEAC,UAAWD,CAAAA,IAAY,EAAU;AAC/B,QAAA,OAAO,CAAG,EAAA,IAAI,CAAC,WAAW,CAACmB,IAAI,CAAC,CAAC,EAAEnB,KAAK,CAAC,EAAE,IAAI,CAACqD,WAAW,EAAI,CAAA,CAAA;AACjE;AACA;;;;;MAMAR,aAAAA,CAAc7C,IAAY,EAAE2C,SAAoB,EAAE7B,GAAgB,EAAE8B,YAAoB,EAAQ;AAC9F,QAAA,IAAIA,eAAe,CAAG,EAAA;AACpBD,YAAAA,SAAAA,CAAUW,aAAa,CAACV,YAAAA,CAAAA;SACnB,MAAA,IAAI9B,GAAIyC,CAAAA,YAAY,EAAE;AAC3BZ,YAAAA,SAAAA,CAAUW,aAAa,CAACxC,GAAIyC,CAAAA,YAAY,CAACX,YAAY,CAAA;SAChD,MAAA;AACLD,YAAAA,SAAAA,CAAUD,IAAI,EAAA;AAChB;AACF;AACA;;AAEC,MACD,SAAsB,GAAA;AACpB,QAAA,KAAK,CAACc,SAAAA,EAAAA;QACN,MAAMnE,CAAAA,GAAI3B,SAASE,SAAS,CAAC0B,GAAG,CAAC,IAAI,CAACE,YAAY,CAAA;QAClD,IAAIH,CAAAA,EAAGC,GAAU,EAAA,KAAA,IAAI,EAAE;AACrB5B,YAAAA,QAAAA,CAASE,SAAS,CAAC2B,MAAM,CAAC,IAAI,CAACC,YAAY,CAAA;AAC3CH,YAAAA,CAAAA,CAAEJ,OAAO,EAAA;AACX;QACA,IAAI,IAAI,CAACb,OAAO,EAAE;AAChB,YAAA,IAAK,MAAMW,CAAAA,IAAK,IAAI,CAACX,OAAO,CAAE;AAC5B,gBAAA,IAAI,CAACA,OAAO,CAACW,CAAAA,CAAE,EAAEC,SAAWC,EAAAA,OAAAA,EAAAA;AAC9B;YACA,IAAI,CAACb,OAAO,GAAG,EAAC;AAClB;AACF;AACA,qBACA,aAAUiD,CAAcP,GAAgB,EAAEd,IAAY,EAAc;AAClE,QAAA,MAAMyD,EAAK,GAAA,IAAIC,cAAe5C,CAAAA,GAAAA,CAAIS,MAAM,CAAA;AACxC,QAAA,OAAO,IAAI,CAACoC,cAAc,CAACF,IAAI3C,GAAKd,EAAAA,IAAAA,CAAAA;AACtC;AACA;;;;;;AAMC,MACD,cAAyB4D,CAAAA,GAAmB,EAAEC,IAAiB,EAAExD,KAAa,EAAc;QAC1F,OAAO,IAAA;AACT;AACA;;;;MAKU0C,eAAee,UAAqB,EAAED,IAAiB,EAAExD,KAAa,EAAE;AAClF;;;;;MAMU0B,mBAAmB1B,KAAa,EAAE0D,aAA6B,EAAEF,IAAiB,EAAQ;AACpG;;;AAGC,MACD,WAAgC,GAAA;QAC9B,OAAO,EAAA;AACT;AACA;;;AAGE,OACF,IAAIG,WAAc,GAAA;QAChB,OAAO,KAAA;AACT;AACA;;;AAGE,OACF,IAAIC,iBAA+C,GAAA;QACjD,OAAO,IAAA;AACT;AACF;;;;"}