@zephyr3d/scene 0.7.1 → 0.8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (441) hide show
  1. package/dist/animation/animation.js +0 -18
  2. package/dist/animation/animation.js.map +1 -1
  3. package/dist/animation/animationset.js +200 -3
  4. package/dist/animation/animationset.js.map +1 -1
  5. package/dist/animation/ik/ccd_solver.js +371 -0
  6. package/dist/animation/ik/ccd_solver.js.map +1 -0
  7. package/dist/animation/ik/fabrik_solver.js +398 -0
  8. package/dist/animation/ik/fabrik_solver.js.map +1 -0
  9. package/dist/animation/ik/ik_angle_constraint.js +181 -0
  10. package/dist/animation/ik/ik_angle_constraint.js.map +1 -0
  11. package/dist/animation/ik/ik_chain.js +163 -0
  12. package/dist/animation/ik/ik_chain.js.map +1 -0
  13. package/dist/animation/ik/ik_constraint.js +25 -0
  14. package/dist/animation/ik/ik_constraint.js.map +1 -0
  15. package/dist/animation/ik/ik_pole_constraint.js +128 -0
  16. package/dist/animation/ik/ik_pole_constraint.js.map +1 -0
  17. package/dist/animation/ik/ik_solver.js +48 -0
  18. package/dist/animation/ik/ik_solver.js.map +1 -0
  19. package/dist/animation/ik/ik_track.js +96 -0
  20. package/dist/animation/ik/ik_track.js.map +1 -0
  21. package/dist/animation/ik/ik_utils.js +191 -0
  22. package/dist/animation/ik/ik_utils.js.map +1 -0
  23. package/dist/animation/ik/two_bone_ik_solver.js +331 -0
  24. package/dist/animation/ik/two_bone_ik_solver.js.map +1 -0
  25. package/dist/animation/ik_modifier.js +61 -0
  26. package/dist/animation/ik_modifier.js.map +1 -0
  27. package/dist/animation/ik_postprocessor.js +71 -0
  28. package/dist/animation/ik_postprocessor.js.map +1 -0
  29. package/dist/animation/manual_transform_processor.js +156 -0
  30. package/dist/animation/manual_transform_processor.js.map +1 -0
  31. package/dist/animation/skeleton.js +55 -51
  32. package/dist/animation/skeleton.js.map +1 -1
  33. package/dist/animation/skeleton_modifier.js +38 -0
  34. package/dist/animation/skeleton_modifier.js.map +1 -0
  35. package/dist/animation/skeleton_postprocessor.js +50 -0
  36. package/dist/animation/skeleton_postprocessor.js.map +1 -0
  37. package/dist/animation/spring/multi_chain_spring_system.js +503 -0
  38. package/dist/animation/spring/multi_chain_spring_system.js.map +1 -0
  39. package/dist/animation/spring/spring_bone.js +240 -0
  40. package/dist/animation/spring/spring_bone.js.map +1 -0
  41. package/dist/animation/spring/spring_bone_collider.js +198 -0
  42. package/dist/animation/spring/spring_bone_collider.js.map +1 -0
  43. package/dist/animation/spring/spring_bone_constraint.js +170 -0
  44. package/dist/animation/spring/spring_bone_constraint.js.map +1 -0
  45. package/dist/animation/spring/spring_bone_system.js +328 -0
  46. package/dist/animation/spring/spring_bone_system.js.map +1 -0
  47. package/dist/animation/spring/spring_chain.js +103 -0
  48. package/dist/animation/spring/spring_chain.js.map +1 -0
  49. package/dist/animation/spring/spring_collider.js +247 -0
  50. package/dist/animation/spring/spring_collider.js.map +1 -0
  51. package/dist/animation/spring/spring_constraint.js +21 -0
  52. package/dist/animation/spring/spring_constraint.js.map +1 -0
  53. package/dist/animation/spring/spring_particle.js +20 -0
  54. package/dist/animation/spring/spring_particle.js.map +1 -0
  55. package/dist/animation/spring/spring_system.js +526 -0
  56. package/dist/animation/spring/spring_system.js.map +1 -0
  57. package/dist/animation/spring_modifier.js +45 -0
  58. package/dist/animation/spring_modifier.js.map +1 -0
  59. package/dist/animation/spring_postprocessor.js +54 -0
  60. package/dist/animation/spring_postprocessor.js.map +1 -0
  61. package/dist/app/screen.js +1 -1
  62. package/dist/app/screen.js.map +1 -1
  63. package/dist/asset/model.js +10 -6
  64. package/dist/asset/model.js.map +1 -1
  65. package/dist/camera/perspectivecamera.js +3 -3
  66. package/dist/camera/perspectivecamera.js.map +1 -1
  67. package/dist/index.d.ts +1400 -4
  68. package/dist/index.js +16 -0
  69. package/dist/index.js.map +1 -1
  70. package/dist/material/mixins/lightmodel/blinnphong.js +66 -4
  71. package/dist/material/mixins/lightmodel/blinnphong.js.map +1 -1
  72. package/dist/material/mixins/pbr/common.js +20 -17
  73. package/dist/material/mixins/pbr/common.js.map +1 -1
  74. package/dist/material/shader/helper.js +5 -3
  75. package/dist/material/shader/helper.js.map +1 -1
  76. package/dist/render/gpu_picking.js +100 -0
  77. package/dist/render/gpu_picking.js.map +1 -0
  78. package/dist/render/rendergraph/device_pool_allocator.js +41 -0
  79. package/dist/render/rendergraph/device_pool_allocator.js.map +1 -0
  80. package/dist/render/rendergraph/executor.js +146 -0
  81. package/dist/render/rendergraph/executor.js.map +1 -0
  82. package/dist/render/rendergraph/forward_plus_builder.js +414 -0
  83. package/dist/render/rendergraph/forward_plus_builder.js.map +1 -0
  84. package/dist/render/rendergraph/rendergraph.js +306 -0
  85. package/dist/render/rendergraph/rendergraph.js.map +1 -0
  86. package/dist/render/rendergraph/types.js +57 -0
  87. package/dist/render/rendergraph/types.js.map +1 -0
  88. package/dist/render/sky_motion_vector.js +85 -0
  89. package/dist/render/sky_motion_vector.js.map +1 -0
  90. package/dist/scene/mesh.js +15 -23
  91. package/dist/scene/mesh.js.map +1 -1
  92. package/dist/utility/serialization/scene/animation.js +24 -23
  93. package/dist/utility/serialization/scene/animation.js.map +1 -1
  94. package/dist/utility/serialization/scene/material.js +62 -0
  95. package/dist/utility/serialization/scene/material.js.map +1 -1
  96. package/dist/utility/serialization/scene/node.js +1 -1
  97. package/package.json +3 -3
  98. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +0 -38
  99. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +0 -1
  100. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +0 -10
  101. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +0 -1
  102. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +0 -127
  103. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +0 -1
  104. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +0 -263
  105. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +0 -1
  106. package/dist/src/animation/animation.js +0 -127
  107. package/dist/src/animation/animation.js.map +0 -1
  108. package/dist/src/animation/animationset.js +0 -255
  109. package/dist/src/animation/animationset.js.map +0 -1
  110. package/dist/src/animation/animationtrack.js +0 -34
  111. package/dist/src/animation/animationtrack.js.map +0 -1
  112. package/dist/src/animation/eulerrotationtrack.js +0 -52
  113. package/dist/src/animation/eulerrotationtrack.js.map +0 -1
  114. package/dist/src/animation/morphtarget.js +0 -93
  115. package/dist/src/animation/morphtarget.js.map +0 -1
  116. package/dist/src/animation/morphtrack.js +0 -70
  117. package/dist/src/animation/morphtrack.js.map +0 -1
  118. package/dist/src/animation/proptrack.js +0 -161
  119. package/dist/src/animation/proptrack.js.map +0 -1
  120. package/dist/src/animation/rotationtrack.js +0 -51
  121. package/dist/src/animation/rotationtrack.js.map +0 -1
  122. package/dist/src/animation/scaletrack.js +0 -50
  123. package/dist/src/animation/scaletrack.js.map +0 -1
  124. package/dist/src/animation/skeleton.js +0 -204
  125. package/dist/src/animation/skeleton.js.map +0 -1
  126. package/dist/src/animation/translationtrack.js +0 -50
  127. package/dist/src/animation/translationtrack.js.map +0 -1
  128. package/dist/src/app/app.js +0 -129
  129. package/dist/src/app/app.js.map +0 -1
  130. package/dist/src/app/inputmgr.js +0 -267
  131. package/dist/src/app/inputmgr.js.map +0 -1
  132. package/dist/src/asset/assetmanager.js +0 -404
  133. package/dist/src/asset/assetmanager.js.map +0 -1
  134. package/dist/src/asset/builtin.js +0 -337
  135. package/dist/src/asset/builtin.js.map +0 -1
  136. package/dist/src/asset/loaders/dds/dds.js +0 -470
  137. package/dist/src/asset/loaders/dds/dds.js.map +0 -1
  138. package/dist/src/asset/loaders/dds/dds_loader.js +0 -28
  139. package/dist/src/asset/loaders/dds/dds_loader.js.map +0 -1
  140. package/dist/src/asset/loaders/gltf/gltf_loader.js +0 -1265
  141. package/dist/src/asset/loaders/gltf/gltf_loader.js.map +0 -1
  142. package/dist/src/asset/loaders/gltf/helpers.js +0 -327
  143. package/dist/src/asset/loaders/gltf/helpers.js.map +0 -1
  144. package/dist/src/asset/loaders/hdr/hdr.js +0 -180
  145. package/dist/src/asset/loaders/hdr/hdr.js.map +0 -1
  146. package/dist/src/asset/loaders/image/tga_Loader.js +0 -116
  147. package/dist/src/asset/loaders/image/tga_Loader.js.map +0 -1
  148. package/dist/src/asset/loaders/image/webimage_loader.js +0 -63
  149. package/dist/src/asset/loaders/image/webimage_loader.js.map +0 -1
  150. package/dist/src/asset/loaders/loader.js +0 -45
  151. package/dist/src/asset/loaders/loader.js.map +0 -1
  152. package/dist/src/asset/model.js +0 -414
  153. package/dist/src/asset/model.js.map +0 -1
  154. package/dist/src/blitter/bilateralblur.js +0 -221
  155. package/dist/src/blitter/bilateralblur.js.map +0 -1
  156. package/dist/src/blitter/blitter.js +0 -390
  157. package/dist/src/blitter/blitter.js.map +0 -1
  158. package/dist/src/blitter/box.js +0 -118
  159. package/dist/src/blitter/box.js.map +0 -1
  160. package/dist/src/blitter/copy.js +0 -22
  161. package/dist/src/blitter/copy.js.map +0 -1
  162. package/dist/src/blitter/gaussianblur.js +0 -228
  163. package/dist/src/blitter/gaussianblur.js.map +0 -1
  164. package/dist/src/camera/base.js +0 -92
  165. package/dist/src/camera/base.js.map +0 -1
  166. package/dist/src/camera/camera.js +0 -1005
  167. package/dist/src/camera/camera.js.map +0 -1
  168. package/dist/src/camera/fps.js +0 -238
  169. package/dist/src/camera/fps.js.map +0 -1
  170. package/dist/src/camera/orbit.js +0 -245
  171. package/dist/src/camera/orbit.js.map +0 -1
  172. package/dist/src/camera/orthocamera.js +0 -167
  173. package/dist/src/camera/orthocamera.js.map +0 -1
  174. package/dist/src/camera/perspectivecamera.js +0 -141
  175. package/dist/src/camera/perspectivecamera.js.map +0 -1
  176. package/dist/src/index.js +0 -120
  177. package/dist/src/index.js.map +0 -1
  178. package/dist/src/material/blinn.js +0 -81
  179. package/dist/src/material/blinn.js.map +0 -1
  180. package/dist/src/material/grassmaterial.js +0 -113
  181. package/dist/src/material/grassmaterial.js.map +0 -1
  182. package/dist/src/material/lambert.js +0 -92
  183. package/dist/src/material/lambert.js.map +0 -1
  184. package/dist/src/material/material.js +0 -301
  185. package/dist/src/material/material.js.map +0 -1
  186. package/dist/src/material/meshmaterial.js +0 -704
  187. package/dist/src/material/meshmaterial.js.map +0 -1
  188. package/dist/src/material/mixins/albedocolor.js +0 -76
  189. package/dist/src/material/mixins/albedocolor.js.map +0 -1
  190. package/dist/src/material/mixins/foliage.js +0 -47
  191. package/dist/src/material/mixins/foliage.js.map +0 -1
  192. package/dist/src/material/mixins/lightmodel/blinnphong.js +0 -112
  193. package/dist/src/material/mixins/lightmodel/blinnphong.js.map +0 -1
  194. package/dist/src/material/mixins/lightmodel/lambert.js +0 -58
  195. package/dist/src/material/mixins/lightmodel/lambert.js.map +0 -1
  196. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +0 -178
  197. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +0 -1
  198. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +0 -139
  199. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +0 -1
  200. package/dist/src/material/mixins/lit.js +0 -476
  201. package/dist/src/material/mixins/lit.js.map +0 -1
  202. package/dist/src/material/mixins/pbr/common.js +0 -918
  203. package/dist/src/material/mixins/pbr/common.js.map +0 -1
  204. package/dist/src/material/mixins/texture.js +0 -172
  205. package/dist/src/material/mixins/texture.js.map +0 -1
  206. package/dist/src/material/mixins/vertexcolor.js +0 -56
  207. package/dist/src/material/mixins/vertexcolor.js.map +0 -1
  208. package/dist/src/material/particle.js +0 -178
  209. package/dist/src/material/particle.js.map +0 -1
  210. package/dist/src/material/pbrmr.js +0 -97
  211. package/dist/src/material/pbrmr.js.map +0 -1
  212. package/dist/src/material/pbrsg.js +0 -97
  213. package/dist/src/material/pbrsg.js.map +0 -1
  214. package/dist/src/material/shader/helper.js +0 -1209
  215. package/dist/src/material/shader/helper.js.map +0 -1
  216. package/dist/src/material/terrain-cm.js +0 -606
  217. package/dist/src/material/terrain-cm.js.map +0 -1
  218. package/dist/src/material/terrainmaterial.js +0 -375
  219. package/dist/src/material/terrainmaterial.js.map +0 -1
  220. package/dist/src/material/unlit.js +0 -41
  221. package/dist/src/material/unlit.js.map +0 -1
  222. package/dist/src/material/water.js +0 -417
  223. package/dist/src/material/water.js.map +0 -1
  224. package/dist/src/posteffect/bloom.js +0 -361
  225. package/dist/src/posteffect/bloom.js.map +0 -1
  226. package/dist/src/posteffect/compositor.js +0 -226
  227. package/dist/src/posteffect/compositor.js.map +0 -1
  228. package/dist/src/posteffect/fxaa.js +0 -273
  229. package/dist/src/posteffect/fxaa.js.map +0 -1
  230. package/dist/src/posteffect/grayscale.js +0 -69
  231. package/dist/src/posteffect/grayscale.js.map +0 -1
  232. package/dist/src/posteffect/motionblur.js +0 -96
  233. package/dist/src/posteffect/motionblur.js.map +0 -1
  234. package/dist/src/posteffect/posteffect.js +0 -126
  235. package/dist/src/posteffect/posteffect.js.map +0 -1
  236. package/dist/src/posteffect/sao.js +0 -324
  237. package/dist/src/posteffect/sao.js.map +0 -1
  238. package/dist/src/posteffect/ssr.js +0 -489
  239. package/dist/src/posteffect/ssr.js.map +0 -1
  240. package/dist/src/posteffect/taa.js +0 -172
  241. package/dist/src/posteffect/taa.js.map +0 -1
  242. package/dist/src/posteffect/tonemap.js +0 -94
  243. package/dist/src/posteffect/tonemap.js.map +0 -1
  244. package/dist/src/render/abuffer_oit.js +0 -361
  245. package/dist/src/render/abuffer_oit.js.map +0 -1
  246. package/dist/src/render/clipmap.js +0 -851
  247. package/dist/src/render/clipmap.js.map +0 -1
  248. package/dist/src/render/cluster_light.js +0 -333
  249. package/dist/src/render/cluster_light.js.map +0 -1
  250. package/dist/src/render/cull_visitor.js +0 -187
  251. package/dist/src/render/cull_visitor.js.map +0 -1
  252. package/dist/src/render/depthpass.js +0 -68
  253. package/dist/src/render/depthpass.js.map +0 -1
  254. package/dist/src/render/drawable_mixin.js +0 -227
  255. package/dist/src/render/drawable_mixin.js.map +0 -1
  256. package/dist/src/render/envlight.js +0 -463
  257. package/dist/src/render/envlight.js.map +0 -1
  258. package/dist/src/render/fbm_wavegenerator.js +0 -251
  259. package/dist/src/render/fbm_wavegenerator.js.map +0 -1
  260. package/dist/src/render/fft_wavegenerator.js +0 -1006
  261. package/dist/src/render/fft_wavegenerator.js.map +0 -1
  262. package/dist/src/render/fullscreenquad.js +0 -38
  263. package/dist/src/render/fullscreenquad.js.map +0 -1
  264. package/dist/src/render/gerstner_wavegenerator.js +0 -314
  265. package/dist/src/render/gerstner_wavegenerator.js.map +0 -1
  266. package/dist/src/render/globalbindgroup_allocator.js +0 -60
  267. package/dist/src/render/globalbindgroup_allocator.js.map +0 -1
  268. package/dist/src/render/hzb.js +0 -273
  269. package/dist/src/render/hzb.js.map +0 -1
  270. package/dist/src/render/lightpass.js +0 -172
  271. package/dist/src/render/lightpass.js.map +0 -1
  272. package/dist/src/render/objectcolorpass.js +0 -51
  273. package/dist/src/render/objectcolorpass.js.map +0 -1
  274. package/dist/src/render/primitive.js +0 -364
  275. package/dist/src/render/primitive.js.map +0 -1
  276. package/dist/src/render/render_queue.js +0 -467
  277. package/dist/src/render/render_queue.js.map +0 -1
  278. package/dist/src/render/renderbundle_wrapper.js +0 -152
  279. package/dist/src/render/renderbundle_wrapper.js.map +0 -1
  280. package/dist/src/render/renderer.js +0 -455
  281. package/dist/src/render/renderer.js.map +0 -1
  282. package/dist/src/render/renderpass.js +0 -200
  283. package/dist/src/render/renderpass.js.map +0 -1
  284. package/dist/src/render/shadowmap_pass.js +0 -56
  285. package/dist/src/render/shadowmap_pass.js.map +0 -1
  286. package/dist/src/render/sky.js +0 -1103
  287. package/dist/src/render/sky.js.map +0 -1
  288. package/dist/src/render/weightedblended_oit.js +0 -168
  289. package/dist/src/render/weightedblended_oit.js.map +0 -1
  290. package/dist/src/scene/batchgroup.js +0 -162
  291. package/dist/src/scene/batchgroup.js.map +0 -1
  292. package/dist/src/scene/environment.js +0 -209
  293. package/dist/src/scene/environment.js.map +0 -1
  294. package/dist/src/scene/graph_node.js +0 -72
  295. package/dist/src/scene/graph_node.js.map +0 -1
  296. package/dist/src/scene/light.js +0 -416
  297. package/dist/src/scene/light.js.map +0 -1
  298. package/dist/src/scene/mesh.js +0 -341
  299. package/dist/src/scene/mesh.js.map +0 -1
  300. package/dist/src/scene/octree.js +0 -649
  301. package/dist/src/scene/octree.js.map +0 -1
  302. package/dist/src/scene/particlesys.js +0 -738
  303. package/dist/src/scene/particlesys.js.map +0 -1
  304. package/dist/src/scene/raycast_visitor.js +0 -103
  305. package/dist/src/scene/raycast_visitor.js.map +0 -1
  306. package/dist/src/scene/scene.js +0 -284
  307. package/dist/src/scene/scene.js.map +0 -1
  308. package/dist/src/scene/scene_node.js +0 -732
  309. package/dist/src/scene/scene_node.js.map +0 -1
  310. package/dist/src/scene/terrain/grass.js +0 -278
  311. package/dist/src/scene/terrain/grass.js.map +0 -1
  312. package/dist/src/scene/terrain/heightfield.js +0 -475
  313. package/dist/src/scene/terrain/heightfield.js.map +0 -1
  314. package/dist/src/scene/terrain/patch.js +0 -530
  315. package/dist/src/scene/terrain/patch.js.map +0 -1
  316. package/dist/src/scene/terrain/quadtree.js +0 -461
  317. package/dist/src/scene/terrain/quadtree.js.map +0 -1
  318. package/dist/src/scene/terrain/terrain.js +0 -246
  319. package/dist/src/scene/terrain/terrain.js.map +0 -1
  320. package/dist/src/scene/terrain-cm/grass.js +0 -594
  321. package/dist/src/scene/terrain-cm/grass.js.map +0 -1
  322. package/dist/src/scene/terrain-cm/grassmaterial.js +0 -159
  323. package/dist/src/scene/terrain-cm/grassmaterial.js.map +0 -1
  324. package/dist/src/scene/terrain-cm/terrain-cm.js +0 -538
  325. package/dist/src/scene/terrain-cm/terrain-cm.js.map +0 -1
  326. package/dist/src/scene/water.js +0 -374
  327. package/dist/src/scene/water.js.map +0 -1
  328. package/dist/src/shaders/atmosphere.js +0 -957
  329. package/dist/src/shaders/atmosphere.js.map +0 -1
  330. package/dist/src/shaders/fog.js +0 -112
  331. package/dist/src/shaders/fog.js.map +0 -1
  332. package/dist/src/shaders/misc.js +0 -266
  333. package/dist/src/shaders/misc.js.map +0 -1
  334. package/dist/src/shaders/noise.js +0 -222
  335. package/dist/src/shaders/noise.js.map +0 -1
  336. package/dist/src/shaders/pbr.js +0 -51
  337. package/dist/src/shaders/pbr.js.map +0 -1
  338. package/dist/src/shaders/shadow.js +0 -636
  339. package/dist/src/shaders/shadow.js.map +0 -1
  340. package/dist/src/shaders/ssr.js +0 -490
  341. package/dist/src/shaders/ssr.js.map +0 -1
  342. package/dist/src/shaders/temporal.js +0 -215
  343. package/dist/src/shaders/temporal.js.map +0 -1
  344. package/dist/src/shaders/water.js +0 -756
  345. package/dist/src/shaders/water.js.map +0 -1
  346. package/dist/src/shadow/esm.js +0 -237
  347. package/dist/src/shadow/esm.js.map +0 -1
  348. package/dist/src/shadow/pcf_opt.js +0 -181
  349. package/dist/src/shadow/pcf_opt.js.map +0 -1
  350. package/dist/src/shadow/pcf_pd.js +0 -189
  351. package/dist/src/shadow/pcf_pd.js.map +0 -1
  352. package/dist/src/shadow/shader.js +0 -37
  353. package/dist/src/shadow/shader.js.map +0 -1
  354. package/dist/src/shadow/shadow_impl.js +0 -15
  355. package/dist/src/shadow/shadow_impl.js.map +0 -1
  356. package/dist/src/shadow/shadowmapper.js +0 -790
  357. package/dist/src/shadow/shadowmapper.js.map +0 -1
  358. package/dist/src/shadow/ssm.js +0 -159
  359. package/dist/src/shadow/ssm.js.map +0 -1
  360. package/dist/src/shadow/vsm.js +0 -297
  361. package/dist/src/shadow/vsm.js.map +0 -1
  362. package/dist/src/shapes/box.js +0 -386
  363. package/dist/src/shapes/box.js.map +0 -1
  364. package/dist/src/shapes/cylinder.js +0 -125
  365. package/dist/src/shapes/cylinder.js.map +0 -1
  366. package/dist/src/shapes/plane.js +0 -88
  367. package/dist/src/shapes/plane.js.map +0 -1
  368. package/dist/src/shapes/shape.js +0 -87
  369. package/dist/src/shapes/shape.js.map +0 -1
  370. package/dist/src/shapes/sphere.js +0 -114
  371. package/dist/src/shapes/sphere.js.map +0 -1
  372. package/dist/src/shapes/tetrahedron.js +0 -188
  373. package/dist/src/shapes/tetrahedron.js.map +0 -1
  374. package/dist/src/shapes/torus.js +0 -111
  375. package/dist/src/shapes/torus.js.map +0 -1
  376. package/dist/src/utility/aabbtree.js +0 -400
  377. package/dist/src/utility/aabbtree.js.map +0 -1
  378. package/dist/src/utility/bounding_volume.js +0 -29
  379. package/dist/src/utility/bounding_volume.js.map +0 -1
  380. package/dist/src/utility/debug.js +0 -28
  381. package/dist/src/utility/debug.js.map +0 -1
  382. package/dist/src/utility/draco/decoder.js +0 -116
  383. package/dist/src/utility/draco/decoder.js.map +0 -1
  384. package/dist/src/utility/misc.js +0 -105
  385. package/dist/src/utility/misc.js.map +0 -1
  386. package/dist/src/utility/panorama.js +0 -163
  387. package/dist/src/utility/panorama.js.map +0 -1
  388. package/dist/src/utility/pmrem.js +0 -354
  389. package/dist/src/utility/pmrem.js.map +0 -1
  390. package/dist/src/utility/rendermipmap.js +0 -115
  391. package/dist/src/utility/rendermipmap.js.map +0 -1
  392. package/dist/src/utility/serialization/json.js +0 -402
  393. package/dist/src/utility/serialization/json.js.map +0 -1
  394. package/dist/src/utility/serialization/manager.js +0 -623
  395. package/dist/src/utility/serialization/manager.js.map +0 -1
  396. package/dist/src/utility/serialization/scene/animation.js +0 -248
  397. package/dist/src/utility/serialization/scene/animation.js.map +0 -1
  398. package/dist/src/utility/serialization/scene/batch.js +0 -59
  399. package/dist/src/utility/serialization/scene/batch.js.map +0 -1
  400. package/dist/src/utility/serialization/scene/camera.js +0 -790
  401. package/dist/src/utility/serialization/scene/camera.js.map +0 -1
  402. package/dist/src/utility/serialization/scene/common.js +0 -222
  403. package/dist/src/utility/serialization/scene/common.js.map +0 -1
  404. package/dist/src/utility/serialization/scene/light.js +0 -575
  405. package/dist/src/utility/serialization/scene/light.js.map +0 -1
  406. package/dist/src/utility/serialization/scene/material.js +0 -1111
  407. package/dist/src/utility/serialization/scene/material.js.map +0 -1
  408. package/dist/src/utility/serialization/scene/mesh.js +0 -148
  409. package/dist/src/utility/serialization/scene/mesh.js.map +0 -1
  410. package/dist/src/utility/serialization/scene/misc.js +0 -39
  411. package/dist/src/utility/serialization/scene/misc.js.map +0 -1
  412. package/dist/src/utility/serialization/scene/node.js +0 -451
  413. package/dist/src/utility/serialization/scene/node.js.map +0 -1
  414. package/dist/src/utility/serialization/scene/particle.js +0 -425
  415. package/dist/src/utility/serialization/scene/particle.js.map +0 -1
  416. package/dist/src/utility/serialization/scene/primitive.js +0 -692
  417. package/dist/src/utility/serialization/scene/primitive.js.map +0 -1
  418. package/dist/src/utility/serialization/scene/scene.js +0 -704
  419. package/dist/src/utility/serialization/scene/scene.js.map +0 -1
  420. package/dist/src/utility/serialization/scene/terrain.js +0 -488
  421. package/dist/src/utility/serialization/scene/terrain.js.map +0 -1
  422. package/dist/src/utility/serialization/scene/water.js +0 -465
  423. package/dist/src/utility/serialization/scene/water.js.map +0 -1
  424. package/dist/src/utility/shprojector.js +0 -297
  425. package/dist/src/utility/shprojector.js.map +0 -1
  426. package/dist/src/utility/textures/ggxlut.js +0 -213
  427. package/dist/src/utility/textures/ggxlut.js.map +0 -1
  428. package/dist/src/utility/textures/gradientnoise.js +0 -62
  429. package/dist/src/utility/textures/gradientnoise.js.map +0 -1
  430. package/dist/src/utility/textures/randomnoise.js +0 -41
  431. package/dist/src/utility/textures/randomnoise.js.map +0 -1
  432. package/dist/src/values.js +0 -162
  433. package/dist/src/values.js.map +0 -1
  434. package/dist/utility/blueprint/material/common.js +0 -7
  435. package/dist/utility/blueprint/material/common.js.map +0 -1
  436. package/dist/utility/serialization/blueprint/constants.js +0 -255
  437. package/dist/utility/serialization/blueprint/constants.js.map +0 -1
  438. package/dist/utility/serialization/blueprint/material/constants.js +0 -203
  439. package/dist/utility/serialization/blueprint/material/constants.js.map +0 -1
  440. package/dist/utility/serialization/blueprint/material/texture.js +0 -165
  441. package/dist/utility/serialization/blueprint/material/texture.js.map +0 -1
@@ -1 +0,0 @@
1
- {"version":3,"file":"helpers.js","sources":["../../../../../src/asset/loaders/gltf/helpers.ts"],"sourcesContent":["import type { Accessor, AccessorSparse } from './gltf';\r\nimport type { TypedArray } from '@zephyr3d/base';\r\nimport type { GLTFContent } from './gltf_loader';\r\n\r\n/** @internal */\r\nexport const enum ComponentType {\r\n UNKNOWN = 0,\r\n BYTE = 5120, // GL.BYTE\r\n UBYTE = 5121, // GL.UNSIGNED_BYTE\r\n SHORT = 5122, // GL.SHORT\r\n USHORT = 5123, // GL.UNSIGNED_SHORT\r\n INT = 5124, // GL.INT\r\n UINT = 5125, // GL.UNSIGNED_INT\r\n FLOAT = 5126 // GL.FLOAT\r\n}\r\n\r\n/** @internal */\r\nexport type GLTFComponentType = 'SCALAR' | 'VEC2' | 'VEC3' | 'VEC4' | 'MAT2' | 'MAT3' | 'MAT4';\r\n\r\n/** @internal */\r\nexport class GLTFAccessor {\r\n bufferView: number;\r\n byteOffset: number;\r\n componentType: ComponentType;\r\n normalized: boolean;\r\n count: number;\r\n type: GLTFComponentType;\r\n max: number[];\r\n min: number[];\r\n sparse: AccessorSparse;\r\n name: string;\r\n private _typedView: TypedArray;\r\n private _filteredView: TypedArray;\r\n private _normalizedFilteredView: TypedArray;\r\n private _normalizedTypedView: TypedArray;\r\n constructor(accessorInfo: Accessor) {\r\n this.bufferView = accessorInfo.bufferView;\r\n this.byteOffset = accessorInfo.byteOffset ?? 0;\r\n this.componentType = accessorInfo.componentType;\r\n this.normalized = !!accessorInfo.normalized;\r\n this.count = accessorInfo.count;\r\n this.type = accessorInfo.type;\r\n this.max = accessorInfo.max;\r\n this.min = accessorInfo.min;\r\n this.sparse = accessorInfo.sparse;\r\n this.name = accessorInfo.name;\r\n this._typedView = null;\r\n this._filteredView = null;\r\n this._normalizedFilteredView = null;\r\n this._normalizedTypedView = null;\r\n }\r\n getTypedView(gltf: GLTFContent) {\r\n if (this._typedView) {\r\n return this._typedView;\r\n }\r\n\r\n if (this.bufferView !== undefined) {\r\n const bufferView = gltf.bufferViews[this.bufferView];\r\n const buffer = gltf._loadedBuffers[bufferView.buffer];\r\n const byteOffset = this.byteOffset + (bufferView.byteOffset ?? 0);\r\n\r\n const componentSize = this.getComponentSize(this.componentType);\r\n const componentCount = this.getComponentCount(this.type);\r\n\r\n let arrayLength = 0;\r\n if (bufferView.byteStride !== undefined && bufferView.byteStride !== 0) {\r\n if (componentSize !== 0) {\r\n arrayLength = (bufferView.byteStride / componentSize) * (this.count - 1) + componentCount;\r\n } else {\r\n console.warn(\"Invalid component type in accessor '\" + (this.name ? this.name : '') + \"'\");\r\n }\r\n } else {\r\n arrayLength = this.count * componentCount;\r\n }\r\n\r\n if (arrayLength * componentSize > buffer.byteLength - byteOffset) {\r\n arrayLength = (buffer.byteLength - byteOffset) / componentSize;\r\n console.warn(\"Count in accessor '\" + (this.name ? this.name : '') + \"' is too large.\");\r\n }\r\n\r\n switch (this.componentType) {\r\n case ComponentType.BYTE:\r\n this._typedView = new Int8Array(buffer, byteOffset, arrayLength);\r\n break;\r\n case ComponentType.UBYTE:\r\n this._typedView = new Uint8Array(buffer, byteOffset, arrayLength);\r\n break;\r\n case ComponentType.SHORT:\r\n this._typedView = new Int16Array(buffer, byteOffset, arrayLength);\r\n break;\r\n case ComponentType.USHORT:\r\n this._typedView = new Uint16Array(buffer, byteOffset, arrayLength);\r\n break;\r\n case ComponentType.INT:\r\n this._typedView = new Int32Array(buffer, byteOffset, arrayLength);\r\n break;\r\n case ComponentType.UINT:\r\n this._typedView = new Uint32Array(buffer, byteOffset, arrayLength);\r\n break;\r\n case ComponentType.FLOAT:\r\n this._typedView = new Float32Array(buffer, byteOffset, arrayLength);\r\n break;\r\n }\r\n } else if (this.sparse !== undefined) {\r\n this._typedView = this.createView();\r\n }\r\n\r\n if (!this._typedView) {\r\n console.warn('Failed to convert buffer view to typed view!: ' + this.bufferView);\r\n } else if (this.sparse !== undefined) {\r\n this.applySparse(gltf, this._typedView);\r\n }\r\n\r\n return this._typedView;\r\n }\r\n\r\n // getNormalizedTypedView provides an alternative view to the accessors data,\r\n // where quantized data is already normalized. This is useful if the data is not passed\r\n // to vertexAttribPointer but used immediately (like e.g. animations)\r\n getNormalizedTypedView(gltf: GLTFContent) {\r\n if (this._normalizedTypedView) {\r\n return this._normalizedTypedView;\r\n }\r\n\r\n const typedView = this.getTypedView(gltf);\r\n this._normalizedTypedView = this.normalized\r\n ? GLTFAccessor.dequantize(typedView, this.componentType)\r\n : typedView;\r\n return this._normalizedTypedView;\r\n }\r\n\r\n // getDeinterlacedView provides a view to the accessors data in form of\r\n // a TypedArray. In contrast to getTypedView, getDeinterlacedView deinterlaces\r\n // data, i.e. stripping padding and unrelated components from the array. It then\r\n // only contains the data of the accessor\r\n getDeinterlacedView(gltf: GLTFContent) {\r\n if (this._filteredView) {\r\n return this._filteredView;\r\n }\r\n\r\n const componentSize = this.getComponentSize(this.componentType);\r\n const componentCount = this.getComponentCount(this.type);\r\n const arrayLength = this.count * componentCount;\r\n\r\n let func = 'getFloat32';\r\n switch (this.componentType) {\r\n case ComponentType.BYTE:\r\n this._filteredView = new Int8Array(arrayLength);\r\n func = 'getInt8';\r\n break;\r\n case ComponentType.UBYTE:\r\n this._filteredView = new Uint8Array(arrayLength);\r\n func = 'getUint8';\r\n break;\r\n case ComponentType.SHORT:\r\n this._filteredView = new Int16Array(arrayLength);\r\n func = 'getInt16';\r\n break;\r\n case ComponentType.USHORT:\r\n this._filteredView = new Uint16Array(arrayLength);\r\n func = 'getUint16';\r\n break;\r\n case ComponentType.INT:\r\n this._filteredView = new Int32Array(arrayLength);\r\n func = 'getInt32';\r\n break;\r\n case ComponentType.UINT:\r\n this._filteredView = new Uint32Array(arrayLength);\r\n func = 'getUint32';\r\n break;\r\n case ComponentType.FLOAT:\r\n this._filteredView = new Float32Array(arrayLength);\r\n func = 'getFloat32';\r\n break;\r\n default:\r\n return;\r\n }\r\n\r\n if (this.bufferView !== undefined) {\r\n const bufferView = gltf.bufferViews[this.bufferView];\r\n const buffer = gltf._loadedBuffers[bufferView.buffer];\r\n const byteOffset = this.byteOffset + (bufferView.byteOffset ?? 0);\r\n const stride =\r\n bufferView.byteStride !== undefined && bufferView.byteStride !== 0\r\n ? bufferView.byteStride\r\n : componentCount * componentSize;\r\n const dataView = new DataView(buffer, byteOffset, this.count * stride);\r\n for (let i = 0; i < arrayLength; ++i) {\r\n const offset = Math.floor(i / componentCount) * stride + (i % componentCount) * componentSize;\r\n this._filteredView[i] = dataView[func](offset, true);\r\n }\r\n } else if (this.sparse !== undefined) {\r\n this._filteredView = this.createView();\r\n }\r\n\r\n if (this.sparse !== undefined) {\r\n this.applySparse(gltf, this._filteredView);\r\n }\r\n\r\n return this._filteredView;\r\n }\r\n\r\n createView() {\r\n const size = this.count * this.getComponentCount(this.type);\r\n if (this.componentType == ComponentType.BYTE) {\r\n return new Int8Array(size);\r\n }\r\n if (this.componentType == ComponentType.UBYTE) {\r\n return new Uint8Array(size);\r\n }\r\n if (this.componentType == ComponentType.SHORT) {\r\n return new Int16Array(size);\r\n }\r\n if (this.componentType == ComponentType.USHORT) {\r\n return new Uint16Array(size);\r\n }\r\n if (this.componentType == ComponentType.INT) {\r\n return new Int32Array(size);\r\n }\r\n if (this.componentType == ComponentType.UINT) {\r\n return new Uint32Array(size);\r\n }\r\n if (this.componentType == ComponentType.FLOAT) {\r\n return new Float32Array(size);\r\n }\r\n return undefined;\r\n }\r\n\r\n // getNormalizedDeinterlacedView provides an alternative view to the accessors data,\r\n // where quantized data is already normalized. This is useful if the data is not passed\r\n // to vertexAttribPointer but used immediately (like e.g. animations)\r\n getNormalizedDeinterlacedView(gltf: GLTFContent) {\r\n if (this._normalizedFilteredView) {\r\n return this._normalizedFilteredView;\r\n }\r\n\r\n const filteredView = this.getDeinterlacedView(gltf);\r\n this._normalizedFilteredView = this.normalized\r\n ? GLTFAccessor.dequantize(filteredView, this.componentType)\r\n : filteredView;\r\n return this._normalizedFilteredView;\r\n }\r\n\r\n applySparse(gltf: GLTFContent, view: TypedArray) {\r\n // Gather indices.\r\n\r\n const indicesBufferView = gltf.bufferViews[this.sparse.indices.bufferView];\r\n const indicesBuffer = gltf._loadedBuffers[indicesBufferView.buffer];\r\n const indicesByteOffset = this.sparse.indices.byteOffset + (indicesBufferView.byteOffset ?? 0);\r\n\r\n const indicesComponentSize = this.getComponentSize(this.sparse.indices.componentType);\r\n let indicesComponentCount = 1;\r\n\r\n if (indicesBufferView.byteStride !== undefined && indicesBufferView.byteStride !== 0) {\r\n indicesComponentCount = indicesBufferView.byteStride / indicesComponentSize;\r\n }\r\n\r\n const indicesArrayLength = this.sparse.count * indicesComponentCount;\r\n\r\n let indicesTypedView;\r\n switch (this.sparse.indices.componentType) {\r\n case ComponentType.UBYTE:\r\n indicesTypedView = new Uint8Array(indicesBuffer, indicesByteOffset, indicesArrayLength);\r\n break;\r\n case ComponentType.USHORT:\r\n indicesTypedView = new Uint16Array(indicesBuffer, indicesByteOffset, indicesArrayLength);\r\n break;\r\n case ComponentType.UINT:\r\n indicesTypedView = new Uint32Array(indicesBuffer, indicesByteOffset, indicesArrayLength);\r\n break;\r\n }\r\n\r\n // Gather values.\r\n\r\n const valuesBufferView = gltf.bufferViews[this.sparse.values.bufferView];\r\n const valuesBuffer = gltf._loadedBuffers[valuesBufferView.buffer];\r\n const valuesByteOffset = this.sparse.values.byteOffset + (valuesBufferView.byteOffset ?? 0);\r\n\r\n const valuesComponentSize = this.getComponentSize(this.componentType);\r\n let valuesComponentCount = this.getComponentCount(this.type);\r\n\r\n if (valuesBufferView.byteStride !== undefined && valuesBufferView.byteStride !== 0) {\r\n valuesComponentCount = valuesBufferView.byteStride / valuesComponentSize;\r\n }\r\n\r\n const valuesArrayLength = this.sparse.count * valuesComponentCount;\r\n\r\n let valuesTypedView: TypedArray;\r\n switch (this.componentType) {\r\n case ComponentType.BYTE:\r\n valuesTypedView = new Int8Array(valuesBuffer, valuesByteOffset, valuesArrayLength);\r\n break;\r\n case ComponentType.UBYTE:\r\n valuesTypedView = new Uint8Array(valuesBuffer, valuesByteOffset, valuesArrayLength);\r\n break;\r\n case ComponentType.SHORT:\r\n valuesTypedView = new Int16Array(valuesBuffer, valuesByteOffset, valuesArrayLength);\r\n break;\r\n case ComponentType.USHORT:\r\n valuesTypedView = new Uint16Array(valuesBuffer, valuesByteOffset, valuesArrayLength);\r\n break;\r\n case ComponentType.INT:\r\n valuesTypedView = new Int32Array(valuesBuffer, valuesByteOffset, valuesArrayLength);\r\n break;\r\n case ComponentType.UINT:\r\n valuesTypedView = new Uint32Array(valuesBuffer, valuesByteOffset, valuesArrayLength);\r\n break;\r\n case ComponentType.FLOAT:\r\n valuesTypedView = new Float32Array(valuesBuffer, valuesByteOffset, valuesArrayLength);\r\n break;\r\n }\r\n\r\n // Overwrite values.\r\n\r\n for (let i = 0; i < this.sparse.count; ++i) {\r\n for (let k = 0; k < valuesComponentCount; ++k) {\r\n view[indicesTypedView[i] * valuesComponentCount + k] = valuesTypedView[i * valuesComponentCount + k];\r\n }\r\n }\r\n }\r\n\r\n // dequantize can be used to perform the normalization from WebGL2 vertexAttribPointer explicitly\r\n static dequantize(typedArray: TypedArray, componentType: ComponentType) {\r\n switch (componentType) {\r\n case ComponentType.BYTE:\r\n return new Float32Array(typedArray).map((c) => Math.max(c / 127.0, -1.0));\r\n case ComponentType.UBYTE:\r\n return new Float32Array(typedArray).map((c) => c / 255.0);\r\n case ComponentType.SHORT:\r\n return new Float32Array(typedArray).map((c) => Math.max(c / 32767.0, -1.0));\r\n case ComponentType.USHORT:\r\n return new Float32Array(typedArray).map((c) => c / 65535.0);\r\n default:\r\n return typedArray;\r\n }\r\n }\r\n\r\n getComponentCount(type: GLTFComponentType) {\r\n switch (type) {\r\n case 'SCALAR':\r\n return 1;\r\n case 'VEC2':\r\n return 2;\r\n case 'VEC3':\r\n return 3;\r\n case 'VEC4':\r\n return 4;\r\n case 'MAT2':\r\n return 4;\r\n case 'MAT3':\r\n return 9;\r\n case 'MAT4':\r\n return 16;\r\n default:\r\n return 0;\r\n }\r\n }\r\n\r\n getComponentSize(componentType: ComponentType) {\r\n switch (componentType) {\r\n case ComponentType.BYTE:\r\n case ComponentType.UBYTE:\r\n return 1;\r\n case ComponentType.SHORT:\r\n case ComponentType.USHORT:\r\n return 2;\r\n case ComponentType.INT:\r\n case ComponentType.UINT:\r\n case ComponentType.FLOAT:\r\n return 4;\r\n default:\r\n return 0;\r\n }\r\n }\r\n}\r\n"],"names":["ComponentType","GLTFAccessor","bufferView","byteOffset","componentType","normalized","count","type","max","min","sparse","name","_typedView","_filteredView","_normalizedFilteredView","_normalizedTypedView","accessorInfo","getTypedView","gltf","undefined","bufferViews","buffer","_loadedBuffers","componentSize","getComponentSize","componentCount","getComponentCount","arrayLength","byteStride","console","warn","byteLength","Int8Array","Uint8Array","Int16Array","Uint16Array","Int32Array","Uint32Array","Float32Array","createView","applySparse","getNormalizedTypedView","typedView","dequantize","getDeinterlacedView","func","stride","dataView","DataView","i","offset","Math","floor","size","getNormalizedDeinterlacedView","filteredView","view","indicesBufferView","indices","indicesBuffer","indicesByteOffset","indicesComponentSize","indicesComponentCount","indicesArrayLength","indicesTypedView","valuesBufferView","values","valuesBuffer","valuesByteOffset","valuesComponentSize","valuesComponentCount","valuesArrayLength","valuesTypedView","k","typedArray","map","c"],"mappings":"AAIA,iBACO,IAAWA,aAAAA,iBAAAA,SAAAA,aAAAA,EAAAA;;;;;;;;;AAAAA,IAAAA,OAAAA,aAAAA;AASjB,CAAA,CAAA,EAAA;AAKD,iBACO,MAAMC,YAAAA,CAAAA;IACXC,UAAmB;IACnBC,UAAmB;IACnBC,aAA6B;IAC7BC,UAAoB;IACpBC,KAAc;IACdC,IAAwB;IACxBC,GAAc;IACdC,GAAc;IACdC,MAAuB;IACvBC,IAAa;IACLC,UAAuB;IACvBC,aAA0B;IAC1BC,uBAAoC;IACpCC,oBAAiC;AACzC,IAAA,WAAA,CAAYC,YAAsB,CAAE;AAClC,QAAA,IAAI,CAACd,UAAU,GAAGc,YAAAA,CAAad,UAAU;AACzC,QAAA,IAAI,CAACC,UAAU,GAAGa,YAAAA,CAAab,UAAU,IAAI,CAAA;AAC7C,QAAA,IAAI,CAACC,aAAa,GAAGY,YAAAA,CAAaZ,aAAa;AAC/C,QAAA,IAAI,CAACC,UAAU,GAAG,CAAC,CAACW,aAAaX,UAAU;AAC3C,QAAA,IAAI,CAACC,KAAK,GAAGU,YAAAA,CAAaV,KAAK;AAC/B,QAAA,IAAI,CAACC,IAAI,GAAGS,YAAAA,CAAaT,IAAI;AAC7B,QAAA,IAAI,CAACC,GAAG,GAAGQ,YAAAA,CAAaR,GAAG;AAC3B,QAAA,IAAI,CAACC,GAAG,GAAGO,YAAAA,CAAaP,GAAG;AAC3B,QAAA,IAAI,CAACC,MAAM,GAAGM,YAAAA,CAAaN,MAAM;AACjC,QAAA,IAAI,CAACC,IAAI,GAAGK,YAAAA,CAAaL,IAAI;QAC7B,IAAI,CAACC,UAAU,GAAG,IAAA;QAClB,IAAI,CAACC,aAAa,GAAG,IAAA;QACrB,IAAI,CAACC,uBAAuB,GAAG,IAAA;QAC/B,IAAI,CAACC,oBAAoB,GAAG,IAAA;AAC9B;AACAE,IAAAA,YAAAA,CAAaC,IAAiB,EAAE;QAC9B,IAAI,IAAI,CAACN,UAAU,EAAE;YACnB,OAAO,IAAI,CAACA,UAAU;AACxB;AAEA,QAAA,IAAI,IAAI,CAACV,UAAU,KAAKiB,SAAW,EAAA;AACjC,YAAA,MAAMjB,aAAagB,IAAKE,CAAAA,WAAW,CAAC,IAAI,CAAClB,UAAU,CAAC;AACpD,YAAA,MAAMmB,SAASH,IAAKI,CAAAA,cAAc,CAACpB,UAAAA,CAAWmB,MAAM,CAAC;YACrD,MAAMlB,UAAAA,GAAa,IAAI,CAACA,UAAU,IAAID,UAAAA,CAAWC,UAAU,IAAI,CAAA,CAAA;AAE/D,YAAA,MAAMoB,gBAAgB,IAAI,CAACC,gBAAgB,CAAC,IAAI,CAACpB,aAAa,CAAA;AAC9D,YAAA,MAAMqB,iBAAiB,IAAI,CAACC,iBAAiB,CAAC,IAAI,CAACnB,IAAI,CAAA;AAEvD,YAAA,IAAIoB,WAAc,GAAA,CAAA;AAClB,YAAA,IAAIzB,WAAW0B,UAAU,KAAKT,aAAajB,UAAW0B,CAAAA,UAAU,KAAK,CAAG,EAAA;AACtE,gBAAA,IAAIL,kBAAkB,CAAG,EAAA;oBACvBI,WAAc,GAACzB,UAAW0B,CAAAA,UAAU,GAAGL,aAAAA,IAAkB,IAAI,CAACjB,KAAK,GAAG,CAAA,CAAKmB,GAAAA,cAAAA;iBACtE,MAAA;AACLI,oBAAAA,OAAAA,CAAQC,IAAI,CAAC,sCAA0C,IAAA,IAAI,CAACnB,IAAI,GAAG,IAAI,CAACA,IAAI,GAAG,EAAC,CAAK,GAAA,GAAA,CAAA;AACvF;aACK,MAAA;gBACLgB,WAAc,GAAA,IAAI,CAACrB,KAAK,GAAGmB,cAAAA;AAC7B;AAEA,YAAA,IAAIE,WAAcJ,GAAAA,aAAAA,GAAgBF,MAAOU,CAAAA,UAAU,GAAG5B,UAAY,EAAA;AAChEwB,gBAAAA,WAAAA,GAAc,CAACN,MAAAA,CAAOU,UAAU,GAAG5B,UAAS,IAAKoB,aAAAA;AACjDM,gBAAAA,OAAAA,CAAQC,IAAI,CAAC,qBAAyB,IAAA,IAAI,CAACnB,IAAI,GAAG,IAAI,CAACA,IAAI,GAAG,EAAC,CAAK,GAAA,iBAAA,CAAA;AACtE;YAEA,OAAQ,IAAI,CAACP,aAAa;AACxB,gBAAA,KAAA,IAAA;AACE,oBAAA,IAAI,CAACQ,UAAU,GAAG,IAAIoB,SAAAA,CAAUX,QAAQlB,UAAYwB,EAAAA,WAAAA,CAAAA;AACpD,oBAAA;AACF,gBAAA,KAAA,IAAA;AACE,oBAAA,IAAI,CAACf,UAAU,GAAG,IAAIqB,UAAAA,CAAWZ,QAAQlB,UAAYwB,EAAAA,WAAAA,CAAAA;AACrD,oBAAA;AACF,gBAAA,KAAA,IAAA;AACE,oBAAA,IAAI,CAACf,UAAU,GAAG,IAAIsB,UAAAA,CAAWb,QAAQlB,UAAYwB,EAAAA,WAAAA,CAAAA;AACrD,oBAAA;AACF,gBAAA,KAAA,IAAA;AACE,oBAAA,IAAI,CAACf,UAAU,GAAG,IAAIuB,WAAAA,CAAYd,QAAQlB,UAAYwB,EAAAA,WAAAA,CAAAA;AACtD,oBAAA;AACF,gBAAA,KAAA,IAAA;AACE,oBAAA,IAAI,CAACf,UAAU,GAAG,IAAIwB,UAAAA,CAAWf,QAAQlB,UAAYwB,EAAAA,WAAAA,CAAAA;AACrD,oBAAA;AACF,gBAAA,KAAA,IAAA;AACE,oBAAA,IAAI,CAACf,UAAU,GAAG,IAAIyB,WAAAA,CAAYhB,QAAQlB,UAAYwB,EAAAA,WAAAA,CAAAA;AACtD,oBAAA;AACF,gBAAA,KAAA,IAAA;AACE,oBAAA,IAAI,CAACf,UAAU,GAAG,IAAI0B,YAAAA,CAAajB,QAAQlB,UAAYwB,EAAAA,WAAAA,CAAAA;AACvD,oBAAA;AACJ;AACF,SAAA,MAAO,IAAI,IAAI,CAACjB,MAAM,KAAKS,SAAW,EAAA;AACpC,YAAA,IAAI,CAACP,UAAU,GAAG,IAAI,CAAC2B,UAAU,EAAA;AACnC;AAEA,QAAA,IAAI,CAAC,IAAI,CAAC3B,UAAU,EAAE;AACpBiB,YAAAA,OAAAA,CAAQC,IAAI,CAAC,gDAAmD,GAAA,IAAI,CAAC5B,UAAU,CAAA;AACjF,SAAA,MAAO,IAAI,IAAI,CAACQ,MAAM,KAAKS,SAAW,EAAA;AACpC,YAAA,IAAI,CAACqB,WAAW,CAACtB,IAAM,EAAA,IAAI,CAACN,UAAU,CAAA;AACxC;QAEA,OAAO,IAAI,CAACA,UAAU;AACxB;;;;AAKA6B,IAAAA,sBAAAA,CAAuBvB,IAAiB,EAAE;QACxC,IAAI,IAAI,CAACH,oBAAoB,EAAE;YAC7B,OAAO,IAAI,CAACA,oBAAoB;AAClC;AAEA,QAAA,MAAM2B,SAAY,GAAA,IAAI,CAACzB,YAAY,CAACC,IAAAA,CAAAA;AACpC,QAAA,IAAI,CAACH,oBAAoB,GAAG,IAAI,CAACV,UAAU,GACvCJ,YAAa0C,CAAAA,UAAU,CAACD,SAAAA,EAAW,IAAI,CAACtC,aAAa,CACrDsC,GAAAA,SAAAA;QACJ,OAAO,IAAI,CAAC3B,oBAAoB;AAClC;;;;;AAMA6B,IAAAA,mBAAAA,CAAoB1B,IAAiB,EAAE;QACrC,IAAI,IAAI,CAACL,aAAa,EAAE;YACtB,OAAO,IAAI,CAACA,aAAa;AAC3B;AAEA,QAAA,MAAMU,gBAAgB,IAAI,CAACC,gBAAgB,CAAC,IAAI,CAACpB,aAAa,CAAA;AAC9D,QAAA,MAAMqB,iBAAiB,IAAI,CAACC,iBAAiB,CAAC,IAAI,CAACnB,IAAI,CAAA;AACvD,QAAA,MAAMoB,WAAc,GAAA,IAAI,CAACrB,KAAK,GAAGmB,cAAAA;AAEjC,QAAA,IAAIoB,IAAO,GAAA,YAAA;QACX,OAAQ,IAAI,CAACzC,aAAa;AACxB,YAAA,KAAA,IAAA;AACE,gBAAA,IAAI,CAACS,aAAa,GAAG,IAAImB,SAAUL,CAAAA,WAAAA,CAAAA;gBACnCkB,IAAO,GAAA,SAAA;AACP,gBAAA;AACF,YAAA,KAAA,IAAA;AACE,gBAAA,IAAI,CAAChC,aAAa,GAAG,IAAIoB,UAAWN,CAAAA,WAAAA,CAAAA;gBACpCkB,IAAO,GAAA,UAAA;AACP,gBAAA;AACF,YAAA,KAAA,IAAA;AACE,gBAAA,IAAI,CAAChC,aAAa,GAAG,IAAIqB,UAAWP,CAAAA,WAAAA,CAAAA;gBACpCkB,IAAO,GAAA,UAAA;AACP,gBAAA;AACF,YAAA,KAAA,IAAA;AACE,gBAAA,IAAI,CAAChC,aAAa,GAAG,IAAIsB,WAAYR,CAAAA,WAAAA,CAAAA;gBACrCkB,IAAO,GAAA,WAAA;AACP,gBAAA;AACF,YAAA,KAAA,IAAA;AACE,gBAAA,IAAI,CAAChC,aAAa,GAAG,IAAIuB,UAAWT,CAAAA,WAAAA,CAAAA;gBACpCkB,IAAO,GAAA,UAAA;AACP,gBAAA;AACF,YAAA,KAAA,IAAA;AACE,gBAAA,IAAI,CAAChC,aAAa,GAAG,IAAIwB,WAAYV,CAAAA,WAAAA,CAAAA;gBACrCkB,IAAO,GAAA,WAAA;AACP,gBAAA;AACF,YAAA,KAAA,IAAA;AACE,gBAAA,IAAI,CAAChC,aAAa,GAAG,IAAIyB,YAAaX,CAAAA,WAAAA,CAAAA;gBACtCkB,IAAO,GAAA,YAAA;AACP,gBAAA;AACF,YAAA;AACE,gBAAA;AACJ;AAEA,QAAA,IAAI,IAAI,CAAC3C,UAAU,KAAKiB,SAAW,EAAA;AACjC,YAAA,MAAMjB,aAAagB,IAAKE,CAAAA,WAAW,CAAC,IAAI,CAAClB,UAAU,CAAC;AACpD,YAAA,MAAMmB,SAASH,IAAKI,CAAAA,cAAc,CAACpB,UAAAA,CAAWmB,MAAM,CAAC;YACrD,MAAMlB,UAAAA,GAAa,IAAI,CAACA,UAAU,IAAID,UAAAA,CAAWC,UAAU,IAAI,CAAA,CAAA;AAC/D,YAAA,MAAM2C,MACJ5C,GAAAA,UAAAA,CAAW0B,UAAU,KAAKT,SAAajB,IAAAA,UAAAA,CAAW0B,UAAU,KAAK,CAC7D1B,GAAAA,UAAAA,CAAW0B,UAAU,GACrBH,cAAiBF,GAAAA,aAAAA;YACvB,MAAMwB,QAAAA,GAAW,IAAIC,QAAS3B,CAAAA,MAAAA,EAAQlB,YAAY,IAAI,CAACG,KAAK,GAAGwC,MAAAA,CAAAA;AAC/D,YAAA,IAAK,IAAIG,CAAI,GAAA,CAAA,EAAGA,CAAItB,GAAAA,WAAAA,EAAa,EAAEsB,CAAG,CAAA;gBACpC,MAAMC,MAAAA,GAASC,KAAKC,KAAK,CAACH,IAAIxB,cAAkBqB,CAAAA,GAAAA,MAAAA,GAAS,CAACG,GAAIxB,cAAkBF,GAAAA,aAAAA;gBAChF,IAAI,CAACV,aAAa,CAACoC,CAAAA,CAAE,GAAGF,QAAQ,CAACF,IAAK,CAAA,CAACK,MAAQ,EAAA,IAAA,CAAA;AACjD;AACF,SAAA,MAAO,IAAI,IAAI,CAACxC,MAAM,KAAKS,SAAW,EAAA;AACpC,YAAA,IAAI,CAACN,aAAa,GAAG,IAAI,CAAC0B,UAAU,EAAA;AACtC;AAEA,QAAA,IAAI,IAAI,CAAC7B,MAAM,KAAKS,SAAW,EAAA;AAC7B,YAAA,IAAI,CAACqB,WAAW,CAACtB,IAAM,EAAA,IAAI,CAACL,aAAa,CAAA;AAC3C;QAEA,OAAO,IAAI,CAACA,aAAa;AAC3B;IAEA0B,UAAa,GAAA;QACX,MAAMc,IAAAA,GAAO,IAAI,CAAC/C,KAAK,GAAG,IAAI,CAACoB,iBAAiB,CAAC,IAAI,CAACnB,IAAI,CAAA;QAC1D,IAAI,IAAI,CAACH,aAAa,IAAwB,IAAA,EAAA;AAC5C,YAAA,OAAO,IAAI4B,SAAUqB,CAAAA,IAAAA,CAAAA;AACvB;QACA,IAAI,IAAI,CAACjD,aAAa,IAAyB,IAAA,EAAA;AAC7C,YAAA,OAAO,IAAI6B,UAAWoB,CAAAA,IAAAA,CAAAA;AACxB;QACA,IAAI,IAAI,CAACjD,aAAa,IAAyB,IAAA,EAAA;AAC7C,YAAA,OAAO,IAAI8B,UAAWmB,CAAAA,IAAAA,CAAAA;AACxB;QACA,IAAI,IAAI,CAACjD,aAAa,IAA0B,IAAA,EAAA;AAC9C,YAAA,OAAO,IAAI+B,WAAYkB,CAAAA,IAAAA,CAAAA;AACzB;QACA,IAAI,IAAI,CAACjD,aAAa,IAAuB,IAAA,EAAA;AAC3C,YAAA,OAAO,IAAIgC,UAAWiB,CAAAA,IAAAA,CAAAA;AACxB;QACA,IAAI,IAAI,CAACjD,aAAa,IAAwB,IAAA,EAAA;AAC5C,YAAA,OAAO,IAAIiC,WAAYgB,CAAAA,IAAAA,CAAAA;AACzB;QACA,IAAI,IAAI,CAACjD,aAAa,IAAyB,IAAA,EAAA;AAC7C,YAAA,OAAO,IAAIkC,YAAae,CAAAA,IAAAA,CAAAA;AAC1B;QACA,OAAOlC,SAAAA;AACT;;;;AAKAmC,IAAAA,6BAAAA,CAA8BpC,IAAiB,EAAE;QAC/C,IAAI,IAAI,CAACJ,uBAAuB,EAAE;YAChC,OAAO,IAAI,CAACA,uBAAuB;AACrC;AAEA,QAAA,MAAMyC,YAAe,GAAA,IAAI,CAACX,mBAAmB,CAAC1B,IAAAA,CAAAA;AAC9C,QAAA,IAAI,CAACJ,uBAAuB,GAAG,IAAI,CAACT,UAAU,GAC1CJ,YAAa0C,CAAAA,UAAU,CAACY,YAAAA,EAAc,IAAI,CAACnD,aAAa,CACxDmD,GAAAA,YAAAA;QACJ,OAAO,IAAI,CAACzC,uBAAuB;AACrC;IAEA0B,WAAYtB,CAAAA,IAAiB,EAAEsC,IAAgB,EAAE;;QAG/C,MAAMC,iBAAAA,GAAoBvC,IAAKE,CAAAA,WAAW,CAAC,IAAI,CAACV,MAAM,CAACgD,OAAO,CAACxD,UAAU,CAAC;AAC1E,QAAA,MAAMyD,gBAAgBzC,IAAKI,CAAAA,cAAc,CAACmC,iBAAAA,CAAkBpC,MAAM,CAAC;AACnE,QAAA,MAAMuC,iBAAoB,GAAA,IAAI,CAAClD,MAAM,CAACgD,OAAO,CAACvD,UAAU,IAAIsD,iBAAkBtD,CAAAA,UAAU,IAAI,CAAA,CAAA;QAE5F,MAAM0D,oBAAAA,GAAuB,IAAI,CAACrC,gBAAgB,CAAC,IAAI,CAACd,MAAM,CAACgD,OAAO,CAACtD,aAAa,CAAA;AACpF,QAAA,IAAI0D,qBAAwB,GAAA,CAAA;AAE5B,QAAA,IAAIL,kBAAkB7B,UAAU,KAAKT,aAAasC,iBAAkB7B,CAAAA,UAAU,KAAK,CAAG,EAAA;YACpFkC,qBAAwBL,GAAAA,iBAAAA,CAAkB7B,UAAU,GAAGiC,oBAAAA;AACzD;AAEA,QAAA,MAAME,qBAAqB,IAAI,CAACrD,MAAM,CAACJ,KAAK,GAAGwD,qBAAAA;QAE/C,IAAIE,gBAAAA;AACJ,QAAA,OAAQ,IAAI,CAACtD,MAAM,CAACgD,OAAO,CAACtD,aAAa;AACvC,YAAA,KAAA,IAAA;gBACE4D,gBAAmB,GAAA,IAAI/B,UAAW0B,CAAAA,aAAAA,EAAeC,iBAAmBG,EAAAA,kBAAAA,CAAAA;AACpE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,gBAAmB,GAAA,IAAI7B,WAAYwB,CAAAA,aAAAA,EAAeC,iBAAmBG,EAAAA,kBAAAA,CAAAA;AACrE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,gBAAmB,GAAA,IAAI3B,WAAYsB,CAAAA,aAAAA,EAAeC,iBAAmBG,EAAAA,kBAAAA,CAAAA;AACrE,gBAAA;AACJ;;QAIA,MAAME,gBAAAA,GAAmB/C,IAAKE,CAAAA,WAAW,CAAC,IAAI,CAACV,MAAM,CAACwD,MAAM,CAAChE,UAAU,CAAC;AACxE,QAAA,MAAMiE,eAAejD,IAAKI,CAAAA,cAAc,CAAC2C,gBAAAA,CAAiB5C,MAAM,CAAC;AACjE,QAAA,MAAM+C,gBAAmB,GAAA,IAAI,CAAC1D,MAAM,CAACwD,MAAM,CAAC/D,UAAU,IAAI8D,gBAAiB9D,CAAAA,UAAU,IAAI,CAAA,CAAA;AAEzF,QAAA,MAAMkE,sBAAsB,IAAI,CAAC7C,gBAAgB,CAAC,IAAI,CAACpB,aAAa,CAAA;AACpE,QAAA,IAAIkE,uBAAuB,IAAI,CAAC5C,iBAAiB,CAAC,IAAI,CAACnB,IAAI,CAAA;AAE3D,QAAA,IAAI0D,iBAAiBrC,UAAU,KAAKT,aAAa8C,gBAAiBrC,CAAAA,UAAU,KAAK,CAAG,EAAA;YAClF0C,oBAAuBL,GAAAA,gBAAAA,CAAiBrC,UAAU,GAAGyC,mBAAAA;AACvD;AAEA,QAAA,MAAME,oBAAoB,IAAI,CAAC7D,MAAM,CAACJ,KAAK,GAAGgE,oBAAAA;QAE9C,IAAIE,eAAAA;QACJ,OAAQ,IAAI,CAACpE,aAAa;AACxB,YAAA,KAAA,IAAA;gBACEoE,eAAkB,GAAA,IAAIxC,SAAUmC,CAAAA,YAAAA,EAAcC,gBAAkBG,EAAAA,iBAAAA,CAAAA;AAChE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,eAAkB,GAAA,IAAIvC,UAAWkC,CAAAA,YAAAA,EAAcC,gBAAkBG,EAAAA,iBAAAA,CAAAA;AACjE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,eAAkB,GAAA,IAAItC,UAAWiC,CAAAA,YAAAA,EAAcC,gBAAkBG,EAAAA,iBAAAA,CAAAA;AACjE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,eAAkB,GAAA,IAAIrC,WAAYgC,CAAAA,YAAAA,EAAcC,gBAAkBG,EAAAA,iBAAAA,CAAAA;AAClE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,eAAkB,GAAA,IAAIpC,UAAW+B,CAAAA,YAAAA,EAAcC,gBAAkBG,EAAAA,iBAAAA,CAAAA;AACjE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,eAAkB,GAAA,IAAInC,WAAY8B,CAAAA,YAAAA,EAAcC,gBAAkBG,EAAAA,iBAAAA,CAAAA;AAClE,gBAAA;AACF,YAAA,KAAA,IAAA;gBACEC,eAAkB,GAAA,IAAIlC,YAAa6B,CAAAA,YAAAA,EAAcC,gBAAkBG,EAAAA,iBAAAA,CAAAA;AACnE,gBAAA;AACJ;;QAIA,IAAK,IAAItB,CAAI,GAAA,CAAA,EAAGA,CAAI,GAAA,IAAI,CAACvC,MAAM,CAACJ,KAAK,EAAE,EAAE2C,CAAG,CAAA;AAC1C,YAAA,IAAK,IAAIwB,CAAI,GAAA,CAAA,EAAGA,CAAIH,GAAAA,oBAAAA,EAAsB,EAAEG,CAAG,CAAA;AAC7CjB,gBAAAA,IAAI,CAACQ,gBAAgB,CAACf,CAAAA,CAAE,GAAGqB,oBAAAA,GAAuBG,CAAE,CAAA,GAAGD,eAAe,CAACvB,CAAIqB,GAAAA,oBAAAA,GAAuBG,CAAE,CAAA;AACtG;AACF;AACF;;AAGA,IAAA,OAAO9B,UAAW+B,CAAAA,UAAsB,EAAEtE,aAA4B,EAAE;QACtE,OAAQA,aAAAA;AACN,YAAA,KAAA,IAAA;AACE,gBAAA,OAAO,IAAIkC,YAAAA,CAAaoC,UAAYC,CAAAA,CAAAA,GAAG,CAAC,CAACC,CAAMzB,GAAAA,IAAAA,CAAK3C,GAAG,CAACoE,CAAI,GAAA,KAAA,EAAO,EAAC,CAAA,CAAA;AACtE,YAAA,KAAA,IAAA;AACE,gBAAA,OAAO,IAAItC,YAAaoC,CAAAA,UAAAA,CAAAA,CAAYC,GAAG,CAAC,CAACC,IAAMA,CAAI,GAAA,KAAA,CAAA;AACrD,YAAA,KAAA,IAAA;AACE,gBAAA,OAAO,IAAItC,YAAAA,CAAaoC,UAAYC,CAAAA,CAAAA,GAAG,CAAC,CAACC,CAAMzB,GAAAA,IAAAA,CAAK3C,GAAG,CAACoE,CAAI,GAAA,OAAA,EAAS,EAAC,CAAA,CAAA;AACxE,YAAA,KAAA,IAAA;AACE,gBAAA,OAAO,IAAItC,YAAaoC,CAAAA,UAAAA,CAAAA,CAAYC,GAAG,CAAC,CAACC,IAAMA,CAAI,GAAA,OAAA,CAAA;AACrD,YAAA;gBACE,OAAOF,UAAAA;AACX;AACF;AAEAhD,IAAAA,iBAAAA,CAAkBnB,IAAuB,EAAE;QACzC,OAAQA,IAAAA;YACN,KAAK,QAAA;gBACH,OAAO,CAAA;YACT,KAAK,MAAA;gBACH,OAAO,CAAA;YACT,KAAK,MAAA;gBACH,OAAO,CAAA;YACT,KAAK,MAAA;gBACH,OAAO,CAAA;YACT,KAAK,MAAA;gBACH,OAAO,CAAA;YACT,KAAK,MAAA;gBACH,OAAO,CAAA;YACT,KAAK,MAAA;gBACH,OAAO,EAAA;AACT,YAAA;gBACE,OAAO,CAAA;AACX;AACF;AAEAiB,IAAAA,gBAAAA,CAAiBpB,aAA4B,EAAE;QAC7C,OAAQA,aAAAA;AACN,YAAA,KAAA,IAAA;AACA,YAAA,KAAA,IAAA;gBACE,OAAO,CAAA;AACT,YAAA,KAAA,IAAA;AACA,YAAA,KAAA,IAAA;gBACE,OAAO,CAAA;AACT,YAAA,KAAA,IAAA;AACA,YAAA,KAAA,IAAA;AACA,YAAA,KAAA,IAAA;gBACE,OAAO,CAAA;AACT,YAAA;gBACE,OAAO,CAAA;AACX;AACF;AACF;;;;"}
@@ -1,180 +0,0 @@
1
- import { AbstractTextureLoader } from '../loader.js';
2
- import { floatToHalf, packFloat3 } from '@zephyr3d/base';
3
- import { Application } from '../../../app/app.js';
4
-
5
- const _f16one = floatToHalf(1);
6
- /**
7
- * The HDR texture loader
8
- * @internal
9
- */ class HDRLoader extends AbstractTextureLoader {
10
- supportMIMEType(mimeType) {
11
- return mimeType === 'image/hdr' || mimeType === 'image/x-hdr' || mimeType === 'image/vnd.radiance';
12
- }
13
- async load(mimeType, data, srgb, samplerOptions, texture) {
14
- let format;
15
- for (const fmt of [
16
- 'rg11b10uf',
17
- 'rgba16f',
18
- 'rgba32f',
19
- 'rgba8unorm'
20
- ]){
21
- const info = Application.instance.device.getDeviceCaps().textureCaps.getTextureFormatInfo(fmt);
22
- if (info && info.filterable && info.renderable) {
23
- format = fmt;
24
- break;
25
- }
26
- }
27
- const arrayBuffer = data instanceof ArrayBuffer ? data : data.buffer;
28
- const offset = data instanceof ArrayBuffer ? 0 : data.byteOffset;
29
- const textureData = await this.loadHDR(new Uint8Array(arrayBuffer, offset), format);
30
- const options = {
31
- texture: texture,
32
- samplerOptions
33
- };
34
- const tex = Application.instance.device.createTexture2D(format, textureData.width, textureData.height, options);
35
- tex.update(textureData.dataFloat, 0, 0, textureData.width, textureData.height);
36
- return tex;
37
- }
38
- _rgbeToFloat32(buffer) {
39
- const length = buffer.byteLength >> 2;
40
- const result = new Float32Array(length * 4);
41
- for(let i = 0; i < length; i++){
42
- const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));
43
- result[i * 4] = buffer[i * 4] * s;
44
- result[i * 4 + 1] = buffer[i * 4 + 1] * s;
45
- result[i * 4 + 2] = buffer[i * 4 + 2] * s;
46
- result[i * 4 + 3] = 1;
47
- }
48
- return result;
49
- }
50
- _rgbeToFloat16(buffer) {
51
- const length = buffer.byteLength >> 2;
52
- const result = new Uint16Array(length * 4);
53
- for(let i = 0; i < length; i++){
54
- const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));
55
- result[i * 4 + 0] = floatToHalf(Math.max(-65504, Math.min(buffer[i * 4] * s, 65504)));
56
- result[i * 4 + 1] = floatToHalf(Math.max(-65504, Math.min(buffer[i * 4 + 1] * s, 65504)));
57
- result[i * 4 + 2] = floatToHalf(Math.max(-65504, Math.min(buffer[i * 4 + 2] * s, 65504)));
58
- result[i * 4 + 3] = _f16one;
59
- }
60
- return result;
61
- }
62
- _rgbeToR11G11B10(buffer) {
63
- const length = buffer.byteLength >> 2;
64
- const result = new Uint32Array(length);
65
- for(let i = 0; i < length; i++){
66
- const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));
67
- const r = buffer[i * 4] * s;
68
- const g = buffer[i * 4 + 1] * s;
69
- const b = buffer[i * 4 + 2] * s;
70
- result[i] = packFloat3(r, g, b);
71
- }
72
- return result;
73
- }
74
- /*
75
- Decode: rgb = pow(6 * rgbm.rgb * rgbm.a, 2.2);
76
- */ _rgbeToRGBM(buffer) {
77
- const length = buffer.byteLength >> 2;
78
- const result = new Uint8Array(length * 4);
79
- for(let i = 0; i < length; i++){
80
- const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));
81
- const r = Math.pow(buffer[i * 4] * s, 1 / 2.2);
82
- const g = Math.pow(buffer[i * 4 + 1] * s, 1 / 2.2);
83
- const b = Math.pow(buffer[i * 4 + 2] * s, 1 / 2.2);
84
- const rgbMax = Math.max(r, g, b);
85
- const M = Math.ceil(255 * rgbMax / 6) / 255;
86
- const t = M * 6;
87
- result[i * 4] = Math.ceil(255 * r / t);
88
- result[i * 4 + 1] = Math.ceil(255 * g / t);
89
- result[i * 4 + 2] = Math.ceil(255 * b / t);
90
- result[i * 4 + 3] = Math.ceil(255 * Math.min(M, 1));
91
- }
92
- return result;
93
- }
94
- async loadHDR(buffer, dstFormat) {
95
- let header = '';
96
- let pos = 0;
97
- const d8 = buffer;
98
- let format = undefined;
99
- // read header.
100
- while(!header.match(/\n\n[^\n]+\n/g)){
101
- header += String.fromCodePoint(d8[pos++]);
102
- }
103
- // check format.
104
- format = header.match(/FORMAT=(.*)$/m);
105
- if (format.length < 2) {
106
- return undefined;
107
- }
108
- format = format[1];
109
- if (format != '32-bit_rle_rgbe') {
110
- console.warn('unknown format : ' + format);
111
- return null;
112
- }
113
- // parse resolution
114
- let rez = header.split(/\n/).reverse();
115
- if (rez.length < 2) {
116
- return undefined;
117
- }
118
- rez = rez[1].split(' ');
119
- if (rez.length < 4) {
120
- return undefined;
121
- }
122
- const width = Number(rez[3]) * 1, height = Number(rez[1]) * 1;
123
- // Create image.
124
- const img = new Uint8Array(width * height * 4);
125
- let ipos = 0;
126
- // Read all scanlines
127
- for(let j = 0; j < height; j++){
128
- const scanline = [];
129
- let rgbe = d8.slice(pos, pos += 4);
130
- const isNewRLE = rgbe[0] == 2 && rgbe[1] == 2 && rgbe[2] == (width >> 8 & 0xff) && rgbe[3] == (width & 0xff);
131
- if (isNewRLE && width >= 8 && width < 32768) {
132
- for(let i = 0; i < 4; i++){
133
- let ptr = i * width;
134
- const ptr_end = (i + 1) * width;
135
- let buf = undefined;
136
- let count = undefined;
137
- while(ptr < ptr_end){
138
- buf = d8.slice(pos, pos += 2);
139
- if (buf[0] > 128) {
140
- count = buf[0] - 128;
141
- while(count-- > 0){
142
- scanline[ptr++] = buf[1];
143
- }
144
- } else {
145
- count = buf[0] - 1;
146
- scanline[ptr++] = buf[1];
147
- while(count-- > 0){
148
- scanline[ptr++] = d8[pos++];
149
- }
150
- }
151
- }
152
- }
153
- for(let i = 0; i < width; i++){
154
- img[ipos++] = scanline[i + 0 * width];
155
- img[ipos++] = scanline[i + 1 * width];
156
- img[ipos++] = scanline[i + 2 * width];
157
- img[ipos++] = scanline[i + 3 * width];
158
- }
159
- } else {
160
- pos -= 4;
161
- for(let i = 0; i < width; i++){
162
- rgbe = d8.slice(pos, pos += 4);
163
- img[ipos++] = rgbe[0];
164
- img[ipos++] = rgbe[1];
165
- img[ipos++] = rgbe[2];
166
- img[ipos++] = rgbe[3];
167
- }
168
- }
169
- }
170
- const imageFloatBuffer = dstFormat === 'rgba32f' ? this._rgbeToFloat32(img) : dstFormat === 'rgba16f' ? this._rgbeToFloat16(img) : dstFormat === 'rg11b10uf' ? this._rgbeToR11G11B10(img) : this._rgbeToRGBM(img);
171
- return {
172
- dataFloat: imageFloatBuffer,
173
- width: width,
174
- height: height
175
- };
176
- }
177
- }
178
-
179
- export { HDRLoader };
180
- //# sourceMappingURL=hdr.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"hdr.js","sources":["../../../../../src/asset/loaders/hdr/hdr.ts"],"sourcesContent":["import { AbstractTextureLoader } from '../loader';\nimport type { TypedArray } from '@zephyr3d/base';\nimport { floatToHalf, packFloat3 } from '@zephyr3d/base';\nimport { Application } from '../../../app';\nimport type { BaseTexture, SamplerOptions, TextureCreationOptions, TextureFormat } from '@zephyr3d/device';\n\nconst _f16one = floatToHalf(1);\n/**\n * The HDR texture loader\n * @internal\n */\nexport class HDRLoader extends AbstractTextureLoader {\n supportMIMEType(mimeType: string): boolean {\n return mimeType === 'image/hdr' || mimeType === 'image/x-hdr' || mimeType === 'image/vnd.radiance';\n }\n async load(\n mimeType: string,\n data: ArrayBuffer | TypedArray,\n srgb: boolean,\n samplerOptions?: SamplerOptions,\n texture?: BaseTexture\n ): Promise<BaseTexture> {\n let format: TextureFormat;\n for (const fmt of ['rg11b10uf', 'rgba16f', 'rgba32f', 'rgba8unorm'] as const) {\n const info = Application.instance.device.getDeviceCaps().textureCaps.getTextureFormatInfo(fmt);\n if (info && info.filterable && info.renderable) {\n format = fmt;\n break;\n }\n }\n const arrayBuffer = data instanceof ArrayBuffer ? data : data.buffer;\n const offset = data instanceof ArrayBuffer ? 0 : data.byteOffset;\n const textureData = await this.loadHDR(new Uint8Array(arrayBuffer, offset), format);\n const options: TextureCreationOptions = {\n texture: texture,\n samplerOptions\n };\n const tex = Application.instance.device.createTexture2D(\n format,\n textureData.width,\n textureData.height,\n options\n );\n tex.update(textureData.dataFloat, 0, 0, textureData.width, textureData.height);\n return tex;\n }\n private _rgbeToFloat32(buffer: Uint8Array<ArrayBuffer>): Float32Array<ArrayBuffer> {\n const length = buffer.byteLength >> 2;\n const result = new Float32Array(length * 4);\n\n for (let i = 0; i < length; i++) {\n const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));\n\n result[i * 4] = buffer[i * 4] * s;\n result[i * 4 + 1] = buffer[i * 4 + 1] * s;\n result[i * 4 + 2] = buffer[i * 4 + 2] * s;\n result[i * 4 + 3] = 1;\n }\n return result;\n }\n private _rgbeToFloat16(buffer: Uint8Array<ArrayBuffer>): Uint16Array<ArrayBuffer> {\n const length = buffer.byteLength >> 2;\n const result = new Uint16Array(length * 4);\n for (let i = 0; i < length; i++) {\n const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));\n result[i * 4 + 0] = floatToHalf(Math.max(-65504, Math.min(buffer[i * 4] * s, 65504)));\n result[i * 4 + 1] = floatToHalf(Math.max(-65504, Math.min(buffer[i * 4 + 1] * s, 65504)));\n result[i * 4 + 2] = floatToHalf(Math.max(-65504, Math.min(buffer[i * 4 + 2] * s, 65504)));\n result[i * 4 + 3] = _f16one;\n }\n return result;\n }\n private _rgbeToR11G11B10(buffer: Uint8Array<ArrayBuffer>): Uint32Array<ArrayBuffer> {\n const length = buffer.byteLength >> 2;\n const result = new Uint32Array(length);\n\n for (let i = 0; i < length; i++) {\n const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));\n const r = buffer[i * 4] * s;\n const g = buffer[i * 4 + 1] * s;\n const b = buffer[i * 4 + 2] * s;\n result[i] = packFloat3(r, g, b);\n }\n return result;\n }\n /*\n Decode: rgb = pow(6 * rgbm.rgb * rgbm.a, 2.2);\n */\n private _rgbeToRGBM(buffer: Uint8Array<ArrayBuffer>): Uint8Array<ArrayBuffer> {\n const length = buffer.byteLength >> 2;\n const result = new Uint8Array(length * 4);\n\n for (let i = 0; i < length; i++) {\n const s = Math.pow(2, buffer[i * 4 + 3] - (128 + 8));\n const r = Math.pow(buffer[i * 4] * s, 1 / 2.2);\n const g = Math.pow(buffer[i * 4 + 1] * s, 1 / 2.2);\n const b = Math.pow(buffer[i * 4 + 2] * s, 1 / 2.2);\n const rgbMax = Math.max(r, g, b);\n const M = Math.ceil((255 * rgbMax) / 6) / 255;\n const t = M * 6;\n result[i * 4] = Math.ceil((255 * r) / t);\n result[i * 4 + 1] = Math.ceil((255 * g) / t);\n result[i * 4 + 2] = Math.ceil((255 * b) / t);\n result[i * 4 + 3] = Math.ceil(255 * Math.min(M, 1));\n }\n return result;\n }\n private async loadHDR(buffer: Uint8Array<ArrayBuffer>, dstFormat: TextureFormat) {\n let header = '';\n let pos = 0;\n const d8 = buffer;\n let format = undefined;\n // read header.\n while (!header.match(/\\n\\n[^\\n]+\\n/g)) {\n header += String.fromCodePoint(d8[pos++]);\n }\n // check format.\n format = header.match(/FORMAT=(.*)$/m);\n if (format.length < 2) {\n return undefined;\n }\n format = format[1];\n if (format != '32-bit_rle_rgbe') {\n console.warn('unknown format : ' + format);\n return null;\n }\n // parse resolution\n let rez = header.split(/\\n/).reverse();\n if (rez.length < 2) {\n return undefined;\n }\n rez = rez[1].split(' ');\n if (rez.length < 4) {\n return undefined;\n }\n const width = Number(rez[3]) * 1,\n height = Number(rez[1]) * 1;\n // Create image.\n const img = new Uint8Array(width * height * 4);\n let ipos = 0;\n // Read all scanlines\n for (let j = 0; j < height; j++) {\n const scanline = [];\n\n let rgbe = d8.slice(pos, (pos += 4));\n const isNewRLE =\n rgbe[0] == 2 && rgbe[1] == 2 && rgbe[2] == ((width >> 8) & 0xff) && rgbe[3] == (width & 0xff);\n\n if (isNewRLE && width >= 8 && width < 32768) {\n for (let i = 0; i < 4; i++) {\n let ptr = i * width;\n const ptr_end = (i + 1) * width;\n let buf = undefined;\n let count = undefined;\n while (ptr < ptr_end) {\n buf = d8.slice(pos, (pos += 2));\n if (buf[0] > 128) {\n count = buf[0] - 128;\n while (count-- > 0) {\n scanline[ptr++] = buf[1];\n }\n } else {\n count = buf[0] - 1;\n scanline[ptr++] = buf[1];\n while (count-- > 0) {\n scanline[ptr++] = d8[pos++];\n }\n }\n }\n }\n\n for (let i = 0; i < width; i++) {\n img[ipos++] = scanline[i + 0 * width];\n img[ipos++] = scanline[i + 1 * width];\n img[ipos++] = scanline[i + 2 * width];\n img[ipos++] = scanline[i + 3 * width];\n }\n } else {\n pos -= 4;\n\n for (let i = 0; i < width; i++) {\n rgbe = d8.slice(pos, (pos += 4));\n\n img[ipos++] = rgbe[0];\n img[ipos++] = rgbe[1];\n img[ipos++] = rgbe[2];\n img[ipos++] = rgbe[3];\n }\n }\n }\n\n const imageFloatBuffer =\n dstFormat === 'rgba32f'\n ? this._rgbeToFloat32(img)\n : dstFormat === 'rgba16f'\n ? this._rgbeToFloat16(img)\n : dstFormat === 'rg11b10uf'\n ? this._rgbeToR11G11B10(img)\n : this._rgbeToRGBM(img);\n\n return {\n dataFloat: imageFloatBuffer,\n width: width,\n height: height\n };\n }\n}\n"],"names":["_f16one","floatToHalf","HDRLoader","AbstractTextureLoader","supportMIMEType","mimeType","load","data","srgb","samplerOptions","texture","format","fmt","info","Application","instance","device","getDeviceCaps","textureCaps","getTextureFormatInfo","filterable","renderable","arrayBuffer","ArrayBuffer","buffer","offset","byteOffset","textureData","loadHDR","Uint8Array","options","tex","createTexture2D","width","height","update","dataFloat","_rgbeToFloat32","length","byteLength","result","Float32Array","i","s","Math","pow","_rgbeToFloat16","Uint16Array","max","min","_rgbeToR11G11B10","Uint32Array","r","g","b","packFloat3","_rgbeToRGBM","rgbMax","M","ceil","t","dstFormat","header","pos","d8","undefined","match","String","fromCodePoint","console","warn","rez","split","reverse","Number","img","ipos","j","scanline","rgbe","slice","isNewRLE","ptr","ptr_end","buf","count","imageFloatBuffer"],"mappings":";;;;AAMA,MAAMA,UAAUC,WAAY,CAAA,CAAA,CAAA;AAC5B;;;IAIO,MAAMC,SAAkBC,SAAAA,qBAAAA,CAAAA;AAC7BC,IAAAA,eAAAA,CAAgBC,QAAgB,EAAW;AACzC,QAAA,OAAOA,QAAa,KAAA,WAAA,IAAeA,QAAa,KAAA,aAAA,IAAiBA,QAAa,KAAA,oBAAA;AAChF;IACA,MAAMC,IAAAA,CACJD,QAAgB,EAChBE,IAA8B,EAC9BC,IAAa,EACbC,cAA+B,EAC/BC,OAAqB,EACC;QACtB,IAAIC,MAAAA;AACJ,QAAA,KAAK,MAAMC,GAAO,IAAA;AAAC,YAAA,WAAA;AAAa,YAAA,SAAA;AAAW,YAAA,SAAA;AAAW,YAAA;SAAa,CAAW;YAC5E,MAAMC,IAAAA,GAAOC,WAAYC,CAAAA,QAAQ,CAACC,MAAM,CAACC,aAAa,EAAGC,CAAAA,WAAW,CAACC,oBAAoB,CAACP,GAAAA,CAAAA;AAC1F,YAAA,IAAIC,QAAQA,IAAKO,CAAAA,UAAU,IAAIP,IAAAA,CAAKQ,UAAU,EAAE;gBAC9CV,MAASC,GAAAA,GAAAA;AACT,gBAAA;AACF;AACF;AACA,QAAA,MAAMU,WAAcf,GAAAA,IAAAA,YAAgBgB,WAAchB,GAAAA,IAAAA,GAAOA,KAAKiB,MAAM;AACpE,QAAA,MAAMC,MAASlB,GAAAA,IAAAA,YAAgBgB,WAAc,GAAA,CAAA,GAAIhB,KAAKmB,UAAU;QAChE,MAAMC,WAAAA,GAAc,MAAM,IAAI,CAACC,OAAO,CAAC,IAAIC,UAAWP,CAAAA,WAAAA,EAAaG,MAASd,CAAAA,EAAAA,MAAAA,CAAAA;AAC5E,QAAA,MAAMmB,OAAkC,GAAA;YACtCpB,OAASA,EAAAA,OAAAA;AACTD,YAAAA;AACF,SAAA;AACA,QAAA,MAAMsB,GAAMjB,GAAAA,WAAAA,CAAYC,QAAQ,CAACC,MAAM,CAACgB,eAAe,CACrDrB,MAAAA,EACAgB,WAAYM,CAAAA,KAAK,EACjBN,WAAAA,CAAYO,MAAM,EAClBJ,OAAAA,CAAAA;QAEFC,GAAII,CAAAA,MAAM,CAACR,WAAAA,CAAYS,SAAS,EAAE,CAAG,EAAA,CAAA,EAAGT,WAAYM,CAAAA,KAAK,EAAEN,WAAAA,CAAYO,MAAM,CAAA;QAC7E,OAAOH,GAAAA;AACT;AACQM,IAAAA,cAAAA,CAAeb,MAA+B,EAA6B;QACjF,MAAMc,MAAAA,GAASd,MAAOe,CAAAA,UAAU,IAAI,CAAA;QACpC,MAAMC,MAAAA,GAAS,IAAIC,YAAAA,CAAaH,MAAS,GAAA,CAAA,CAAA;AAEzC,QAAA,IAAK,IAAII,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIJ,QAAQI,CAAK,EAAA,CAAA;AAC/B,YAAA,MAAMC,CAAIC,GAAAA,IAAAA,CAAKC,GAAG,CAAC,CAAGrB,EAAAA,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,IAAI,MAAM,CAAA,CAAA,CAAA;YAEjDF,MAAM,CAACE,IAAI,CAAE,CAAA,GAAGlB,MAAM,CAACkB,CAAAA,GAAI,EAAE,GAAGC,CAAAA;YAChCH,MAAM,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGlB,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAAA;YACxCH,MAAM,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGlB,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAAA;AACxCH,YAAAA,MAAM,CAACE,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,GAAG,CAAA;AACtB;QACA,OAAOF,MAAAA;AACT;AACQM,IAAAA,cAAAA,CAAetB,MAA+B,EAA4B;QAChF,MAAMc,MAAAA,GAASd,MAAOe,CAAAA,UAAU,IAAI,CAAA;QACpC,MAAMC,MAAAA,GAAS,IAAIO,WAAAA,CAAYT,MAAS,GAAA,CAAA,CAAA;AACxC,QAAA,IAAK,IAAII,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIJ,QAAQI,CAAK,EAAA,CAAA;AAC/B,YAAA,MAAMC,CAAIC,GAAAA,IAAAA,CAAKC,GAAG,CAAC,CAAGrB,EAAAA,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,IAAI,MAAM,CAAA,CAAA,CAAA;AACjDF,YAAAA,MAAM,CAACE,CAAI,GAAA,CAAA,GAAI,EAAE,GAAGzC,WAAAA,CAAY2C,KAAKI,GAAG,CAAC,MAAQJ,EAAAA,IAAAA,CAAKK,GAAG,CAACzB,MAAM,CAACkB,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAG,EAAA,KAAA,CAAA,CAAA,CAAA;YAC7EH,MAAM,CAACE,IAAI,CAAI,GAAA,CAAA,CAAE,GAAGzC,WAAY2C,CAAAA,IAAAA,CAAKI,GAAG,CAAC,QAAQJ,IAAKK,CAAAA,GAAG,CAACzB,MAAM,CAACkB,IAAI,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAG,EAAA,KAAA,CAAA,CAAA,CAAA;YACjFH,MAAM,CAACE,IAAI,CAAI,GAAA,CAAA,CAAE,GAAGzC,WAAY2C,CAAAA,IAAAA,CAAKI,GAAG,CAAC,QAAQJ,IAAKK,CAAAA,GAAG,CAACzB,MAAM,CAACkB,IAAI,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAG,EAAA,KAAA,CAAA,CAAA,CAAA;AACjFH,YAAAA,MAAM,CAACE,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,GAAG1C,OAAAA;AACtB;QACA,OAAOwC,MAAAA;AACT;AACQU,IAAAA,gBAAAA,CAAiB1B,MAA+B,EAA4B;QAClF,MAAMc,MAAAA,GAASd,MAAOe,CAAAA,UAAU,IAAI,CAAA;QACpC,MAAMC,MAAAA,GAAS,IAAIW,WAAYb,CAAAA,MAAAA,CAAAA;AAE/B,QAAA,IAAK,IAAII,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIJ,QAAQI,CAAK,EAAA,CAAA;AAC/B,YAAA,MAAMC,CAAIC,GAAAA,IAAAA,CAAKC,GAAG,CAAC,CAAGrB,EAAAA,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,IAAI,MAAM,CAAA,CAAA,CAAA;AACjD,YAAA,MAAMU,CAAI5B,GAAAA,MAAM,CAACkB,CAAAA,GAAI,EAAE,GAAGC,CAAAA;AAC1B,YAAA,MAAMU,IAAI7B,MAAM,CAACkB,CAAI,GAAA,CAAA,GAAI,EAAE,GAAGC,CAAAA;AAC9B,YAAA,MAAMW,IAAI9B,MAAM,CAACkB,CAAI,GAAA,CAAA,GAAI,EAAE,GAAGC,CAAAA;AAC9BH,YAAAA,MAAM,CAACE,CAAAA,CAAE,GAAGa,UAAAA,CAAWH,GAAGC,CAAGC,EAAAA,CAAAA,CAAAA;AAC/B;QACA,OAAOd,MAAAA;AACT;AACA;;MAGQgB,WAAYhC,CAAAA,MAA+B,EAA2B;QAC5E,MAAMc,MAAAA,GAASd,MAAOe,CAAAA,UAAU,IAAI,CAAA;QACpC,MAAMC,MAAAA,GAAS,IAAIX,UAAAA,CAAWS,MAAS,GAAA,CAAA,CAAA;AAEvC,QAAA,IAAK,IAAII,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIJ,QAAQI,CAAK,EAAA,CAAA;AAC/B,YAAA,MAAMC,CAAIC,GAAAA,IAAAA,CAAKC,GAAG,CAAC,CAAGrB,EAAAA,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,IAAI,MAAM,CAAA,CAAA,CAAA;YACjD,MAAMU,CAAAA,GAAIR,IAAKC,CAAAA,GAAG,CAACrB,MAAM,CAACkB,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAAA,EAAG,CAAI,GAAA,GAAA,CAAA;YAC1C,MAAMU,CAAAA,GAAIT,IAAKC,CAAAA,GAAG,CAACrB,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAAA,EAAG,CAAI,GAAA,GAAA,CAAA;YAC9C,MAAMW,CAAAA,GAAIV,IAAKC,CAAAA,GAAG,CAACrB,MAAM,CAACkB,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,GAAGC,CAAAA,EAAG,CAAI,GAAA,GAAA,CAAA;AAC9C,YAAA,MAAMc,MAASb,GAAAA,IAAAA,CAAKI,GAAG,CAACI,GAAGC,CAAGC,EAAAA,CAAAA,CAAAA;AAC9B,YAAA,MAAMI,IAAId,IAAKe,CAAAA,IAAI,CAAC,GAAC,GAAMF,SAAU,CAAK,CAAA,GAAA,GAAA;AAC1C,YAAA,MAAMG,IAAIF,CAAI,GAAA,CAAA;YACdlB,MAAM,CAACE,IAAI,CAAE,CAAA,GAAGE,KAAKe,IAAI,CAAC,GAAC,GAAMP,CAAKQ,GAAAA,CAAAA,CAAAA;YACtCpB,MAAM,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGE,KAAKe,IAAI,CAAC,GAAC,GAAMN,CAAKO,GAAAA,CAAAA,CAAAA;YAC1CpB,MAAM,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGE,KAAKe,IAAI,CAAC,GAAC,GAAML,CAAKM,GAAAA,CAAAA,CAAAA;AAC1CpB,YAAAA,MAAM,CAACE,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,GAAGE,IAAAA,CAAKe,IAAI,CAAC,GAAMf,GAAAA,IAAAA,CAAKK,GAAG,CAACS,CAAG,EAAA,CAAA,CAAA,CAAA;AAClD;QACA,OAAOlB,MAAAA;AACT;AACA,IAAA,MAAcZ,OAAQJ,CAAAA,MAA+B,EAAEqC,SAAwB,EAAE;AAC/E,QAAA,IAAIC,MAAS,GAAA,EAAA;AACb,QAAA,IAAIC,GAAM,GAAA,CAAA;AACV,QAAA,MAAMC,EAAKxC,GAAAA,MAAAA;AACX,QAAA,IAAIb,MAASsD,GAAAA,SAAAA;;AAEb,QAAA,MAAO,CAACH,MAAAA,CAAOI,KAAK,CAAC,eAAkB,CAAA,CAAA;AACrCJ,YAAAA,MAAAA,IAAUK,MAAOC,CAAAA,aAAa,CAACJ,EAAE,CAACD,GAAM,EAAA,CAAA,CAAA;AAC1C;;QAEApD,MAASmD,GAAAA,MAAAA,CAAOI,KAAK,CAAC,eAAA,CAAA;QACtB,IAAIvD,MAAAA,CAAO2B,MAAM,GAAG,CAAG,EAAA;YACrB,OAAO2B,SAAAA;AACT;QACAtD,MAASA,GAAAA,MAAM,CAAC,CAAE,CAAA;AAClB,QAAA,IAAIA,UAAU,iBAAmB,EAAA;YAC/B0D,OAAQC,CAAAA,IAAI,CAAC,mBAAsB3D,GAAAA,MAAAA,CAAAA;YACnC,OAAO,IAAA;AACT;;AAEA,QAAA,IAAI4D,GAAMT,GAAAA,MAAAA,CAAOU,KAAK,CAAC,MAAMC,OAAO,EAAA;QACpC,IAAIF,GAAAA,CAAIjC,MAAM,GAAG,CAAG,EAAA;YAClB,OAAO2B,SAAAA;AACT;AACAM,QAAAA,GAAAA,GAAMA,GAAG,CAAC,CAAE,CAAA,CAACC,KAAK,CAAC,GAAA,CAAA;QACnB,IAAID,GAAAA,CAAIjC,MAAM,GAAG,CAAG,EAAA;YAClB,OAAO2B,SAAAA;AACT;AACA,QAAA,MAAMhC,KAAQyC,GAAAA,MAAAA,CAAOH,GAAG,CAAC,CAAE,CAAA,CAAA,GAAI,CAC7BrC,EAAAA,MAAAA,GAASwC,MAAOH,CAAAA,GAAG,CAAC,CAAA,CAAE,CAAI,GAAA,CAAA;;AAE5B,QAAA,MAAMI,GAAM,GAAA,IAAI9C,UAAWI,CAAAA,KAAAA,GAAQC,MAAS,GAAA,CAAA,CAAA;AAC5C,QAAA,IAAI0C,IAAO,GAAA,CAAA;;AAEX,QAAA,IAAK,IAAIC,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAI3C,QAAQ2C,CAAK,EAAA,CAAA;AAC/B,YAAA,MAAMC,WAAW,EAAE;AAEnB,YAAA,IAAIC,IAAOf,GAAAA,EAAAA,CAAGgB,KAAK,CAACjB,KAAMA,GAAO,IAAA,CAAA,CAAA;YACjC,MAAMkB,QAAAA,GACJF,IAAI,CAAC,CAAE,CAAA,IAAI,CAAKA,IAAAA,IAAI,CAAC,CAAA,CAAE,IAAI,CAAA,IAAKA,IAAI,CAAC,CAAE,CAAA,KAAM9C,KAAS,IAAA,CAAA,GAAK,IAAG,CAAA,IAAM8C,IAAI,CAAC,CAAE,CAAA,KAAK9C,KAAAA,GAAQ,IAAG,CAAA;AAE7F,YAAA,IAAIgD,QAAYhD,IAAAA,KAAAA,IAAS,CAAKA,IAAAA,KAAAA,GAAQ,KAAO,EAAA;AAC3C,gBAAA,IAAK,IAAIS,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAI,GAAGA,CAAK,EAAA,CAAA;AAC1B,oBAAA,IAAIwC,MAAMxC,CAAIT,GAAAA,KAAAA;AACd,oBAAA,MAAMkD,OAAU,GAACzC,CAAAA,CAAAA,GAAI,CAAA,IAAKT,KAAAA;AAC1B,oBAAA,IAAImD,GAAMnB,GAAAA,SAAAA;AACV,oBAAA,IAAIoB,KAAQpB,GAAAA,SAAAA;AACZ,oBAAA,MAAOiB,MAAMC,OAAS,CAAA;AACpBC,wBAAAA,GAAAA,GAAMpB,EAAGgB,CAAAA,KAAK,CAACjB,GAAAA,EAAMA,GAAO,IAAA,CAAA,CAAA;AAC5B,wBAAA,IAAIqB,GAAG,CAAC,CAAE,CAAA,GAAG,GAAK,EAAA;4BAChBC,KAAQD,GAAAA,GAAG,CAAC,CAAA,CAAE,GAAG,GAAA;AACjB,4BAAA,MAAOC,UAAU,CAAG,CAAA;AAClBP,gCAAAA,QAAQ,CAACI,GAAAA,EAAAA,CAAM,GAAGE,GAAG,CAAC,CAAE,CAAA;AAC1B;yBACK,MAAA;4BACLC,KAAQD,GAAAA,GAAG,CAAC,CAAA,CAAE,GAAG,CAAA;AACjBN,4BAAAA,QAAQ,CAACI,GAAAA,EAAAA,CAAM,GAAGE,GAAG,CAAC,CAAE,CAAA;AACxB,4BAAA,MAAOC,UAAU,CAAG,CAAA;AAClBP,gCAAAA,QAAQ,CAACI,GAAAA,EAAAA,CAAM,GAAGlB,EAAE,CAACD,GAAM,EAAA,CAAA;AAC7B;AACF;AACF;AACF;AAEA,gBAAA,IAAK,IAAIrB,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIT,OAAOS,CAAK,EAAA,CAAA;AAC9BiC,oBAAAA,GAAG,CAACC,IAAO,EAAA,CAAA,GAAGE,QAAQ,CAACpC,CAAAA,GAAI,IAAIT,KAAM,CAAA;AACrC0C,oBAAAA,GAAG,CAACC,IAAO,EAAA,CAAA,GAAGE,QAAQ,CAACpC,CAAAA,GAAI,IAAIT,KAAM,CAAA;AACrC0C,oBAAAA,GAAG,CAACC,IAAO,EAAA,CAAA,GAAGE,QAAQ,CAACpC,CAAAA,GAAI,IAAIT,KAAM,CAAA;AACrC0C,oBAAAA,GAAG,CAACC,IAAO,EAAA,CAAA,GAAGE,QAAQ,CAACpC,CAAAA,GAAI,IAAIT,KAAM,CAAA;AACvC;aACK,MAAA;gBACL8B,GAAO,IAAA,CAAA;AAEP,gBAAA,IAAK,IAAIrB,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIT,OAAOS,CAAK,EAAA,CAAA;AAC9BqC,oBAAAA,IAAAA,GAAOf,EAAGgB,CAAAA,KAAK,CAACjB,GAAAA,EAAMA,GAAO,IAAA,CAAA,CAAA;AAE7BY,oBAAAA,GAAG,CAACC,IAAAA,EAAAA,CAAO,GAAGG,IAAI,CAAC,CAAE,CAAA;AACrBJ,oBAAAA,GAAG,CAACC,IAAAA,EAAAA,CAAO,GAAGG,IAAI,CAAC,CAAE,CAAA;AACrBJ,oBAAAA,GAAG,CAACC,IAAAA,EAAAA,CAAO,GAAGG,IAAI,CAAC,CAAE,CAAA;AACrBJ,oBAAAA,GAAG,CAACC,IAAAA,EAAAA,CAAO,GAAGG,IAAI,CAAC,CAAE,CAAA;AACvB;AACF;AACF;QAEA,MAAMO,gBAAAA,GACJzB,SAAc,KAAA,SAAA,GACV,IAAI,CAACxB,cAAc,CAACsC,GAAAA,CAAAA,GACpBd,SAAc,KAAA,SAAA,GACd,IAAI,CAACf,cAAc,CAAC6B,GAAAA,CAAAA,GACpBd,SAAc,KAAA,WAAA,GACd,IAAI,CAACX,gBAAgB,CAACyB,GACtB,CAAA,GAAA,IAAI,CAACnB,WAAW,CAACmB,GAAAA,CAAAA;QAEvB,OAAO;YACLvC,SAAWkD,EAAAA,gBAAAA;YACXrD,KAAOA,EAAAA,KAAAA;YACPC,MAAQA,EAAAA;AACV,SAAA;AACF;AACF;;;;"}
@@ -1,116 +0,0 @@
1
- import { AbstractTextureLoader } from '../loader.js';
2
- import { Application } from '../../../app/app.js';
3
-
4
- /**
5
- * TGA image loader
6
- * @internal
7
- */ class TGALoader extends AbstractTextureLoader {
8
- supportMIMEType(mimeType) {
9
- return mimeType === 'image/tga' || mimeType === 'image/x-tga';
10
- }
11
- parseTGA(content, sRGB, noMipmap, texture) {
12
- const arrayBuffer = content instanceof ArrayBuffer ? content : content.buffer;
13
- const offset = content instanceof ArrayBuffer ? 0 : content.byteOffset;
14
- const dataView = new DataView(arrayBuffer, offset);
15
- const p = [
16
- 0,
17
- 0,
18
- 0,
19
- 0
20
- ];
21
- do {
22
- let skip = 0;
23
- const idLength = dataView.getUint8(0);
24
- skip += idLength;
25
- const colorMapType = dataView.getUint8(1);
26
- if (colorMapType !== 0 && colorMapType !== 1) {
27
- break;
28
- }
29
- const dataTypeCode = dataView.getUint8(2);
30
- if (dataTypeCode !== 2 && dataTypeCode !== 10) {
31
- break;
32
- }
33
- const colorMapLength = dataView.getUint16(5, true);
34
- skip += colorMapLength * colorMapType;
35
- const width = dataView.getUint16(12, true);
36
- const height = dataView.getUint16(14, true);
37
- const bpp = dataView.getUint8(16);
38
- if (bpp !== 16 && bpp !== 24 && bpp !== 32) {
39
- break;
40
- }
41
- let dataOffset = 18 + skip;
42
- const bytesPerPixel = bpp / 8;
43
- const pixels = new Uint8Array(width * height * 4);
44
- let n = 0;
45
- while(n < width * height){
46
- if (dataTypeCode === 2) {
47
- for(let i = 0; i < bytesPerPixel; i++){
48
- p[i] = dataView.getUint8(dataOffset++);
49
- }
50
- this.mergeBytes(pixels, n * 4, p, bytesPerPixel);
51
- n++;
52
- } else {
53
- const t = dataView.getUint8(dataOffset++);
54
- for(let i = 0; i < bytesPerPixel; i++){
55
- p[i] = dataView.getUint8(dataOffset++);
56
- }
57
- const j = t & 0x7f;
58
- this.mergeBytes(pixels, n * 4, p, bytesPerPixel);
59
- n++;
60
- if (t & 0x80) {
61
- for(let i = 0; i < j; i++){
62
- this.mergeBytes(pixels, n * 4, p, bytesPerPixel);
63
- n++;
64
- }
65
- } else {
66
- for(let i = 0; i < j; i++){
67
- for(let k = 0; k < bytesPerPixel; k++){
68
- p[i] = dataView.getUint8(dataOffset++);
69
- }
70
- this.mergeBytes(pixels, n * 4, p, bytesPerPixel);
71
- n++;
72
- }
73
- }
74
- }
75
- }
76
- const opt = {
77
- texture
78
- };
79
- if (noMipmap) {
80
- opt.samplerOptions = {
81
- mipFilter: 'none'
82
- };
83
- }
84
- const tex = Application.instance.device.createTexture2D(sRGB ? 'rgba8unorm-srgb' : 'rgba8unorm', width, height, opt);
85
- tex.update(pixels, 0, 0, width, height);
86
- return tex;
87
- }while (false)
88
- throw new Error(`Unsupported TGA file format`);
89
- }
90
- mergeBytes(dest, offset, pixel, numBytes) {
91
- if (numBytes === 4) {
92
- dest[offset + 0] = pixel[2];
93
- dest[offset + 1] = pixel[1];
94
- dest[offset + 2] = pixel[0];
95
- dest[offset + 3] = pixel[3];
96
- } else if (numBytes === 3) {
97
- dest[offset + 0] = pixel[2];
98
- dest[offset + 1] = pixel[1];
99
- dest[offset + 2] = pixel[0];
100
- dest[offset + 3] = 255;
101
- } else if (numBytes === 2) {
102
- dest[offset + 0] = (pixel[1] & 0x7c) << 1;
103
- dest[offset + 1] = (pixel[1] & 0x03) << 6 | (pixel[0] & 0xe0) >> 2;
104
- dest[offset + 2] = (pixel[0] & 0x1f) << 3;
105
- dest[offset + 3] = pixel[1] & 0x80;
106
- }
107
- }
108
- async load(mimeType, data, srgb, samplerOptions, texture) {
109
- return new Promise((resolve)=>{
110
- resolve(this.parseTGA(data, srgb, samplerOptions?.mipFilter === 'none', texture));
111
- });
112
- }
113
- }
114
-
115
- export { TGALoader };
116
- //# sourceMappingURL=tga_Loader.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"tga_Loader.js","sources":["../../../../../src/asset/loaders/image/tga_Loader.ts"],"sourcesContent":["import { AbstractTextureLoader } from '../loader';\nimport { Application } from '../../../app/app';\nimport type { BaseTexture, SamplerOptions, TextureCreationOptions } from '@zephyr3d/device';\nimport type { TypedArray } from '@zephyr3d/base';\n\n/**\n * TGA image loader\n * @internal\n */\nexport class TGALoader extends AbstractTextureLoader {\n supportMIMEType(mimeType: string): boolean {\n return mimeType === 'image/tga' || mimeType === 'image/x-tga';\n }\n private parseTGA(\n content: ArrayBuffer | TypedArray,\n sRGB: boolean,\n noMipmap: boolean,\n texture: BaseTexture\n ) {\n const arrayBuffer = content instanceof ArrayBuffer ? content : content.buffer;\n const offset = content instanceof ArrayBuffer ? 0 : content.byteOffset;\n const dataView = new DataView(arrayBuffer, offset);\n const p: number[] = [0, 0, 0, 0];\n do {\n let skip = 0;\n const idLength = dataView.getUint8(0);\n skip += idLength;\n const colorMapType = dataView.getUint8(1);\n if (colorMapType !== 0 && colorMapType !== 1) {\n break;\n }\n const dataTypeCode = dataView.getUint8(2);\n if (dataTypeCode !== 2 && dataTypeCode !== 10) {\n break;\n }\n const colorMapLength = dataView.getUint16(5, true);\n skip += colorMapLength * colorMapType;\n const width = dataView.getUint16(12, true);\n const height = dataView.getUint16(14, true);\n const bpp = dataView.getUint8(16);\n if (bpp !== 16 && bpp !== 24 && bpp !== 32) {\n break;\n }\n let dataOffset = 18 + skip;\n const bytesPerPixel = bpp / 8;\n const pixels = new Uint8Array(width * height * 4);\n let n = 0;\n while (n < width * height) {\n if (dataTypeCode === 2) {\n for (let i = 0; i < bytesPerPixel; i++) {\n p[i] = dataView.getUint8(dataOffset++);\n }\n this.mergeBytes(pixels, n * 4, p, bytesPerPixel);\n n++;\n } else {\n const t = dataView.getUint8(dataOffset++);\n for (let i = 0; i < bytesPerPixel; i++) {\n p[i] = dataView.getUint8(dataOffset++);\n }\n const j = t & 0x7f;\n this.mergeBytes(pixels, n * 4, p, bytesPerPixel);\n n++;\n if (t & 0x80) {\n for (let i = 0; i < j; i++) {\n this.mergeBytes(pixels, n * 4, p, bytesPerPixel);\n n++;\n }\n } else {\n for (let i = 0; i < j; i++) {\n for (let k = 0; k < bytesPerPixel; k++) {\n p[i] = dataView.getUint8(dataOffset++);\n }\n this.mergeBytes(pixels, n * 4, p, bytesPerPixel);\n n++;\n }\n }\n }\n }\n const opt: TextureCreationOptions = { texture };\n if (noMipmap) {\n opt.samplerOptions = { mipFilter: 'none' };\n }\n const tex = Application.instance.device.createTexture2D(\n sRGB ? 'rgba8unorm-srgb' : 'rgba8unorm',\n width,\n height,\n opt\n );\n tex.update(pixels, 0, 0, width, height);\n return tex;\n } while (false);\n throw new Error(`Unsupported TGA file format`);\n }\n private mergeBytes(dest: Uint8Array<ArrayBuffer>, offset: number, pixel: number[], numBytes: number) {\n if (numBytes === 4) {\n dest[offset + 0] = pixel[2];\n dest[offset + 1] = pixel[1];\n dest[offset + 2] = pixel[0];\n dest[offset + 3] = pixel[3];\n } else if (numBytes === 3) {\n dest[offset + 0] = pixel[2];\n dest[offset + 1] = pixel[1];\n dest[offset + 2] = pixel[0];\n dest[offset + 3] = 255;\n } else if (numBytes === 2) {\n dest[offset + 0] = (pixel[1] & 0x7c) << 1;\n dest[offset + 1] = ((pixel[1] & 0x03) << 6) | ((pixel[0] & 0xe0) >> 2);\n dest[offset + 2] = (pixel[0] & 0x1f) << 3;\n dest[offset + 3] = pixel[1] & 0x80;\n }\n }\n async load(\n mimeType: string,\n data: ArrayBuffer | TypedArray,\n srgb: boolean,\n samplerOptions?: SamplerOptions,\n texture?: BaseTexture\n ): Promise<BaseTexture> {\n return new Promise<BaseTexture>((resolve) => {\n resolve(this.parseTGA(data, srgb, samplerOptions?.mipFilter === 'none', texture));\n });\n }\n}\n"],"names":["TGALoader","AbstractTextureLoader","supportMIMEType","mimeType","parseTGA","content","sRGB","noMipmap","texture","arrayBuffer","ArrayBuffer","buffer","offset","byteOffset","dataView","DataView","p","skip","idLength","getUint8","colorMapType","dataTypeCode","colorMapLength","getUint16","width","height","bpp","dataOffset","bytesPerPixel","pixels","Uint8Array","n","i","mergeBytes","t","j","k","opt","samplerOptions","mipFilter","tex","Application","instance","device","createTexture2D","update","Error","dest","pixel","numBytes","load","data","srgb","Promise","resolve"],"mappings":";;;AAKA;;;IAIO,MAAMA,SAAkBC,SAAAA,qBAAAA,CAAAA;AAC7BC,IAAAA,eAAAA,CAAgBC,QAAgB,EAAW;QACzC,OAAOA,QAAAA,KAAa,eAAeA,QAAa,KAAA,aAAA;AAClD;AACQC,IAAAA,QAAAA,CACNC,OAAiC,EACjCC,IAAa,EACbC,QAAiB,EACjBC,OAAoB,EACpB;AACA,QAAA,MAAMC,WAAcJ,GAAAA,OAAAA,YAAmBK,WAAcL,GAAAA,OAAAA,GAAUA,QAAQM,MAAM;AAC7E,QAAA,MAAMC,MAASP,GAAAA,OAAAA,YAAmBK,WAAc,GAAA,CAAA,GAAIL,QAAQQ,UAAU;QACtE,MAAMC,QAAAA,GAAW,IAAIC,QAAAA,CAASN,WAAaG,EAAAA,MAAAA,CAAAA;AAC3C,QAAA,MAAMI,CAAc,GAAA;AAAC,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA;AAAE,SAAA;QAChC,GAAG;AACD,YAAA,IAAIC,IAAO,GAAA,CAAA;YACX,MAAMC,QAAAA,GAAWJ,QAASK,CAAAA,QAAQ,CAAC,CAAA,CAAA;YACnCF,IAAQC,IAAAA,QAAAA;YACR,MAAME,YAAAA,GAAeN,QAASK,CAAAA,QAAQ,CAAC,CAAA,CAAA;YACvC,IAAIC,YAAAA,KAAiB,CAAKA,IAAAA,YAAAA,KAAiB,CAAG,EAAA;AAC5C,gBAAA;AACF;YACA,MAAMC,YAAAA,GAAeP,QAASK,CAAAA,QAAQ,CAAC,CAAA,CAAA;YACvC,IAAIE,YAAAA,KAAiB,CAAKA,IAAAA,YAAAA,KAAiB,EAAI,EAAA;AAC7C,gBAAA;AACF;AACA,YAAA,MAAMC,cAAiBR,GAAAA,QAAAA,CAASS,SAAS,CAAC,CAAG,EAAA,IAAA,CAAA;AAC7CN,YAAAA,IAAAA,IAAQK,cAAiBF,GAAAA,YAAAA;AACzB,YAAA,MAAMI,KAAQV,GAAAA,QAAAA,CAASS,SAAS,CAAC,EAAI,EAAA,IAAA,CAAA;AACrC,YAAA,MAAME,MAASX,GAAAA,QAAAA,CAASS,SAAS,CAAC,EAAI,EAAA,IAAA,CAAA;YACtC,MAAMG,GAAAA,GAAMZ,QAASK,CAAAA,QAAQ,CAAC,EAAA,CAAA;AAC9B,YAAA,IAAIO,GAAQ,KAAA,EAAA,IAAMA,GAAQ,KAAA,EAAA,IAAMA,QAAQ,EAAI,EAAA;AAC1C,gBAAA;AACF;AACA,YAAA,IAAIC,aAAa,EAAKV,GAAAA,IAAAA;AACtB,YAAA,MAAMW,gBAAgBF,GAAM,GAAA,CAAA;AAC5B,YAAA,MAAMG,MAAS,GAAA,IAAIC,UAAWN,CAAAA,KAAAA,GAAQC,MAAS,GAAA,CAAA,CAAA;AAC/C,YAAA,IAAIM,CAAI,GAAA,CAAA;YACR,MAAOA,CAAAA,GAAIP,QAAQC,MAAQ,CAAA;AACzB,gBAAA,IAAIJ,iBAAiB,CAAG,EAAA;AACtB,oBAAA,IAAK,IAAIW,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIJ,eAAeI,CAAK,EAAA,CAAA;AACtChB,wBAAAA,CAAC,CAACgB,CAAAA,CAAE,GAAGlB,QAAAA,CAASK,QAAQ,CAACQ,UAAAA,EAAAA,CAAAA;AAC3B;AACA,oBAAA,IAAI,CAACM,UAAU,CAACJ,MAAQE,EAAAA,CAAAA,GAAI,GAAGf,CAAGY,EAAAA,aAAAA,CAAAA;AAClCG,oBAAAA,CAAAA,EAAAA;iBACK,MAAA;oBACL,MAAMG,CAAAA,GAAIpB,QAASK,CAAAA,QAAQ,CAACQ,UAAAA,EAAAA,CAAAA;AAC5B,oBAAA,IAAK,IAAIK,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIJ,eAAeI,CAAK,EAAA,CAAA;AACtChB,wBAAAA,CAAC,CAACgB,CAAAA,CAAE,GAAGlB,QAAAA,CAASK,QAAQ,CAACQ,UAAAA,EAAAA,CAAAA;AAC3B;AACA,oBAAA,MAAMQ,IAAID,CAAI,GAAA,IAAA;AACd,oBAAA,IAAI,CAACD,UAAU,CAACJ,MAAQE,EAAAA,CAAAA,GAAI,GAAGf,CAAGY,EAAAA,aAAAA,CAAAA;AAClCG,oBAAAA,CAAAA,EAAAA;AACA,oBAAA,IAAIG,IAAI,IAAM,EAAA;AACZ,wBAAA,IAAK,IAAIF,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIG,GAAGH,CAAK,EAAA,CAAA;AAC1B,4BAAA,IAAI,CAACC,UAAU,CAACJ,MAAQE,EAAAA,CAAAA,GAAI,GAAGf,CAAGY,EAAAA,aAAAA,CAAAA;AAClCG,4BAAAA,CAAAA,EAAAA;AACF;qBACK,MAAA;AACL,wBAAA,IAAK,IAAIC,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIG,GAAGH,CAAK,EAAA,CAAA;AAC1B,4BAAA,IAAK,IAAII,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIR,eAAeQ,CAAK,EAAA,CAAA;AACtCpB,gCAAAA,CAAC,CAACgB,CAAAA,CAAE,GAAGlB,QAAAA,CAASK,QAAQ,CAACQ,UAAAA,EAAAA,CAAAA;AAC3B;AACA,4BAAA,IAAI,CAACM,UAAU,CAACJ,MAAQE,EAAAA,CAAAA,GAAI,GAAGf,CAAGY,EAAAA,aAAAA,CAAAA;AAClCG,4BAAAA,CAAAA,EAAAA;AACF;AACF;AACF;AACF;AACA,YAAA,MAAMM,GAA8B,GAAA;AAAE7B,gBAAAA;AAAQ,aAAA;AAC9C,YAAA,IAAID,QAAU,EAAA;AACZ8B,gBAAAA,GAAAA,CAAIC,cAAc,GAAG;oBAAEC,SAAW,EAAA;AAAO,iBAAA;AAC3C;AACA,YAAA,MAAMC,GAAMC,GAAAA,WAAAA,CAAYC,QAAQ,CAACC,MAAM,CAACC,eAAe,CACrDtC,IAAO,GAAA,iBAAA,GAAoB,YAC3BkB,EAAAA,KAAAA,EACAC,MACAY,EAAAA,GAAAA,CAAAA;AAEFG,YAAAA,GAAAA,CAAIK,MAAM,CAAChB,MAAQ,EAAA,CAAA,EAAG,GAAGL,KAAOC,EAAAA,MAAAA,CAAAA;YAChC,OAAOe,GAAAA;AACT,SAAA,OAAS,KAAO;AAChB,QAAA,MAAM,IAAIM,KAAAA,CAAM,CAAC,2BAA2B,CAAC,CAAA;AAC/C;AACQb,IAAAA,UAAAA,CAAWc,IAA6B,EAAEnC,MAAc,EAAEoC,KAAe,EAAEC,QAAgB,EAAE;AACnG,QAAA,IAAIA,aAAa,CAAG,EAAA;AAClBF,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,CAAE,CAAA;AAC3BD,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,CAAE,CAAA;AAC3BD,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,CAAE,CAAA;AAC3BD,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,CAAE,CAAA;SACtB,MAAA,IAAIC,aAAa,CAAG,EAAA;AACzBF,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,CAAE,CAAA;AAC3BD,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,CAAE,CAAA;AAC3BD,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,CAAE,CAAA;YAC3BD,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAG,GAAA;SACd,MAAA,IAAIqC,aAAa,CAAG,EAAA;YACzBF,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAIoC,CAAAA,KAAK,CAAC,CAAA,CAAE,GAAG,IAAG,KAAM,CAAA;YACxCD,IAAI,CAACnC,SAAS,CAAE,CAAA,GAAG,CAAEoC,KAAK,CAAC,CAAE,CAAA,GAAG,IAAG,KAAM,CAAA,GAAM,CAACA,KAAK,CAAC,CAAE,CAAA,GAAG,IAAG,KAAM,CAAA;YACpED,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAIoC,CAAAA,KAAK,CAAC,CAAA,CAAE,GAAG,IAAG,KAAM,CAAA;AACxCD,YAAAA,IAAI,CAACnC,MAAS,GAAA,CAAA,CAAE,GAAGoC,KAAK,CAAC,EAAE,GAAG,IAAA;AAChC;AACF;IACA,MAAME,IAAAA,CACJ/C,QAAgB,EAChBgD,IAA8B,EAC9BC,IAAa,EACbd,cAA+B,EAC/B9B,OAAqB,EACC;QACtB,OAAO,IAAI6C,QAAqB,CAACC,OAAAA,GAAAA;YAC/BA,OAAQ,CAAA,IAAI,CAAClD,QAAQ,CAAC+C,MAAMC,IAAMd,EAAAA,cAAAA,EAAgBC,cAAc,MAAQ/B,EAAAA,OAAAA,CAAAA,CAAAA;AAC1E,SAAA,CAAA;AACF;AACF;;;;"}
@@ -1,63 +0,0 @@
1
- import { AbstractTextureLoader } from '../loader.js';
2
- import { Application } from '../../../app/app.js';
3
-
4
- /**
5
- * Web image loader
6
- * @internal
7
- */ class WebImageLoader extends AbstractTextureLoader {
8
- supportMIMEType(mimeType) {
9
- return mimeType === 'image/jpg' || mimeType === 'image/jpeg' || mimeType === 'image/png';
10
- }
11
- async load(mimeType, data, srgb, samplerOptions, texture) {
12
- return new Promise((resolve, reject)=>{
13
- if (!mimeType) {
14
- reject('unknown image file type');
15
- }
16
- const src = URL.createObjectURL(new Blob([
17
- data
18
- ], {
19
- type: mimeType
20
- }));
21
- const img = document.createElement('img');
22
- img.src = src;
23
- img.onload = function() {
24
- createImageBitmap(img, {
25
- premultiplyAlpha: 'none'
26
- }).then((bm)=>{
27
- const options = {
28
- texture: texture,
29
- samplerOptions
30
- };
31
- const tex = Application.instance.device.createTexture2DFromImage(bm, srgb, options);
32
- if (tex) {
33
- resolve(tex);
34
- } else {
35
- reject('create texture from image element failed');
36
- }
37
- }).catch(()=>{
38
- const cvs = document.createElement('canvas');
39
- cvs.width = img.width;
40
- cvs.height = img.height;
41
- const ctx = cvs.getContext('2d');
42
- ctx.drawImage(img, 0, 0);
43
- const options = {
44
- texture: texture,
45
- samplerOptions
46
- };
47
- const tex = Application.instance.device.createTexture2DFromImage(cvs, srgb, options);
48
- if (tex) {
49
- resolve(tex);
50
- } else {
51
- reject('create texture from image element failed');
52
- }
53
- });
54
- };
55
- img.onerror = (err)=>{
56
- reject(err);
57
- };
58
- });
59
- }
60
- }
61
-
62
- export { WebImageLoader };
63
- //# sourceMappingURL=webimage_loader.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"webimage_loader.js","sources":["../../../../../src/asset/loaders/image/webimage_loader.ts"],"sourcesContent":["import { AbstractTextureLoader } from '../loader';\r\nimport { Application } from '../../../app';\r\nimport type { BaseTexture, SamplerOptions, TextureCreationOptions } from '@zephyr3d/device';\r\nimport type { TypedArray } from '@zephyr3d/base';\r\n\r\n/**\r\n * Web image loader\r\n * @internal\r\n */\r\nexport class WebImageLoader extends AbstractTextureLoader {\r\n supportMIMEType(mimeType: string): boolean {\r\n return mimeType === 'image/jpg' || mimeType === 'image/jpeg' || mimeType === 'image/png';\r\n }\r\n async load(\r\n mimeType: string,\r\n data: ArrayBuffer | TypedArray,\r\n srgb: boolean,\r\n samplerOptions?: SamplerOptions,\r\n texture?: BaseTexture\r\n ): Promise<BaseTexture> {\r\n return new Promise<BaseTexture>((resolve, reject) => {\r\n if (!mimeType) {\r\n reject('unknown image file type');\r\n }\r\n const src = URL.createObjectURL(new Blob([data], { type: mimeType }));\r\n const img = document.createElement('img');\r\n img.src = src;\r\n img.onload = function () {\r\n createImageBitmap(img, {\r\n premultiplyAlpha: 'none'\r\n })\r\n .then((bm) => {\r\n const options: TextureCreationOptions = {\r\n texture: texture,\r\n samplerOptions\r\n };\r\n const tex = Application.instance.device.createTexture2DFromImage(bm, srgb, options);\r\n if (tex) {\r\n resolve(tex);\r\n } else {\r\n reject('create texture from image element failed');\r\n }\r\n })\r\n .catch(() => {\r\n const cvs = document.createElement('canvas');\r\n cvs.width = img.width;\r\n cvs.height = img.height;\r\n const ctx = cvs.getContext('2d');\r\n ctx.drawImage(img, 0, 0);\r\n const options: TextureCreationOptions = {\r\n texture: texture,\r\n samplerOptions\r\n };\r\n const tex = Application.instance.device.createTexture2DFromImage(cvs, srgb, options);\r\n if (tex) {\r\n resolve(tex);\r\n } else {\r\n reject('create texture from image element failed');\r\n }\r\n });\r\n };\r\n img.onerror = (err) => {\r\n reject(err);\r\n };\r\n });\r\n }\r\n}\r\n"],"names":["WebImageLoader","AbstractTextureLoader","supportMIMEType","mimeType","load","data","srgb","samplerOptions","texture","Promise","resolve","reject","src","URL","createObjectURL","Blob","type","img","document","createElement","onload","createImageBitmap","premultiplyAlpha","then","bm","options","tex","Application","instance","device","createTexture2DFromImage","catch","cvs","width","height","ctx","getContext","drawImage","onerror","err"],"mappings":";;;AAKA;;;IAIO,MAAMA,cAAuBC,SAAAA,qBAAAA,CAAAA;AAClCC,IAAAA,eAAAA,CAAgBC,QAAgB,EAAW;AACzC,QAAA,OAAOA,QAAa,KAAA,WAAA,IAAeA,QAAa,KAAA,YAAA,IAAgBA,QAAa,KAAA,WAAA;AAC/E;IACA,MAAMC,IAAAA,CACJD,QAAgB,EAChBE,IAA8B,EAC9BC,IAAa,EACbC,cAA+B,EAC/BC,OAAqB,EACC;QACtB,OAAO,IAAIC,OAAqB,CAAA,CAACC,OAASC,EAAAA,MAAAA,GAAAA;AACxC,YAAA,IAAI,CAACR,QAAU,EAAA;gBACbQ,MAAO,CAAA,yBAAA,CAAA;AACT;AACA,YAAA,MAAMC,GAAMC,GAAAA,GAAAA,CAAIC,eAAe,CAAC,IAAIC,IAAK,CAAA;AAACV,gBAAAA;aAAK,EAAE;gBAAEW,IAAMb,EAAAA;AAAS,aAAA,CAAA,CAAA;YAClE,MAAMc,GAAAA,GAAMC,QAASC,CAAAA,aAAa,CAAC,KAAA,CAAA;AACnCF,YAAAA,GAAAA,CAAIL,GAAG,GAAGA,GAAAA;AACVK,YAAAA,GAAAA,CAAIG,MAAM,GAAG,WAAA;AACXC,gBAAAA,iBAAAA,CAAkBJ,GAAK,EAAA;oBACrBK,gBAAkB,EAAA;iBAEjBC,CAAAA,CAAAA,IAAI,CAAC,CAACC,EAAAA,GAAAA;AACL,oBAAA,MAAMC,OAAkC,GAAA;wBACtCjB,OAASA,EAAAA,OAAAA;AACTD,wBAAAA;AACF,qBAAA;oBACA,MAAMmB,GAAAA,GAAMC,YAAYC,QAAQ,CAACC,MAAM,CAACC,wBAAwB,CAACN,EAAAA,EAAIlB,IAAMmB,EAAAA,OAAAA,CAAAA;AAC3E,oBAAA,IAAIC,GAAK,EAAA;wBACPhB,OAAQgB,CAAAA,GAAAA,CAAAA;qBACH,MAAA;wBACLf,MAAO,CAAA,0CAAA,CAAA;AACT;AACF,iBAAA,CAAA,CACCoB,KAAK,CAAC,IAAA;oBACL,MAAMC,GAAAA,GAAMd,QAASC,CAAAA,aAAa,CAAC,QAAA,CAAA;oBACnCa,GAAIC,CAAAA,KAAK,GAAGhB,GAAAA,CAAIgB,KAAK;oBACrBD,GAAIE,CAAAA,MAAM,GAAGjB,GAAAA,CAAIiB,MAAM;oBACvB,MAAMC,GAAAA,GAAMH,GAAII,CAAAA,UAAU,CAAC,IAAA,CAAA;oBAC3BD,GAAIE,CAAAA,SAAS,CAACpB,GAAAA,EAAK,CAAG,EAAA,CAAA,CAAA;AACtB,oBAAA,MAAMQ,OAAkC,GAAA;wBACtCjB,OAASA,EAAAA,OAAAA;AACTD,wBAAAA;AACF,qBAAA;oBACA,MAAMmB,GAAAA,GAAMC,YAAYC,QAAQ,CAACC,MAAM,CAACC,wBAAwB,CAACE,GAAAA,EAAK1B,IAAMmB,EAAAA,OAAAA,CAAAA;AAC5E,oBAAA,IAAIC,GAAK,EAAA;wBACPhB,OAAQgB,CAAAA,GAAAA,CAAAA;qBACH,MAAA;wBACLf,MAAO,CAAA,0CAAA,CAAA;AACT;AACF,iBAAA,CAAA;AACJ,aAAA;YACAM,GAAIqB,CAAAA,OAAO,GAAG,CAACC,GAAAA,GAAAA;gBACb5B,MAAO4B,CAAAA,GAAAA,CAAAA;AACT,aAAA;AACF,SAAA,CAAA;AACF;AACF;;;;"}
@@ -1,45 +0,0 @@
1
- /**
2
- * Base interface for any kind loaders
3
- * @public
4
- */ class LoaderBase {
5
- /** @internal */ _urlResolver;
6
- /**
7
- * Creates an instance of LoaderBase
8
- */ constructor(){
9
- this._urlResolver = null;
10
- }
11
- /**
12
- * URL resolver for the loader
13
- */ get urlResolver() {
14
- return this._urlResolver;
15
- }
16
- set urlResolver(resolver) {
17
- this._urlResolver = resolver;
18
- }
19
- /**
20
- * Sends a GET request
21
- * @param url - The URL to get
22
- * @param headers - The headers for the request
23
- * @param crossOrigin - crossOrigin property for the request
24
- * @returns Response of the request
25
- */ async request(url, headers = {}, crossOrigin = 'anonymous') {
26
- url = this._urlResolver ? this._urlResolver(url) : null;
27
- return url ? fetch(url, {
28
- credentials: crossOrigin === 'anonymous' ? 'same-origin' : 'include',
29
- headers: headers
30
- }) : null;
31
- }
32
- }
33
- /**
34
- * Base class for any kind of texture loaders
35
- * @public
36
- */ class AbstractTextureLoader extends LoaderBase {
37
- }
38
- /**
39
- * Base class for any kind of model loaders
40
- * @public
41
- */ class AbstractModelLoader extends LoaderBase {
42
- }
43
-
44
- export { AbstractModelLoader, AbstractTextureLoader, LoaderBase };
45
- //# sourceMappingURL=loader.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"loader.js","sources":["../../../../src/asset/loaders/loader.ts"],"sourcesContent":["import type { BaseTexture, SamplerOptions } from '@zephyr3d/device';\r\nimport type { AssetManager } from '../assetmanager';\r\nimport type { SharedModel } from '../model';\r\nimport type { DecoderModule } from 'draco3d';\r\nimport type { TypedArray } from '@zephyr3d/base';\r\n\r\n/**\r\n * Base interface for any kind loaders\r\n * @public\r\n */\r\nexport class LoaderBase {\r\n /** @internal */\r\n protected _urlResolver: (url: string) => string;\r\n /**\r\n * Creates an instance of LoaderBase\r\n */\r\n constructor() {\r\n this._urlResolver = null;\r\n }\r\n /**\r\n * URL resolver for the loader\r\n */\r\n get urlResolver(): (url: string) => string {\r\n return this._urlResolver;\r\n }\r\n set urlResolver(resolver: (url: string) => string) {\r\n this._urlResolver = resolver;\r\n }\r\n /**\r\n * Sends a GET request\r\n * @param url - The URL to get\r\n * @param headers - The headers for the request\r\n * @param crossOrigin - crossOrigin property for the request\r\n * @returns Response of the request\r\n */\r\n async request(\r\n url: string,\r\n headers: Record<string, string> = {},\r\n crossOrigin = 'anonymous'\r\n ): Promise<Response> {\r\n url = this._urlResolver ? this._urlResolver(url) : null;\r\n return url\r\n ? fetch(url, {\r\n credentials: crossOrigin === 'anonymous' ? 'same-origin' : 'include',\r\n headers: headers\r\n })\r\n : null;\r\n }\r\n}\r\n/**\r\n * Base class for any kind of texture loaders\r\n * @public\r\n */\r\nexport abstract class AbstractTextureLoader extends LoaderBase {\r\n /**\r\n * Tests whether the loader supports loading a texture with given MIME type.\r\n * @param mimeType - The MIME type to test\r\n * @returns true if it supports\r\n */\r\n abstract supportMIMEType(mimeType: string): boolean;\r\n /**\r\n * Loads a texture\r\n * @param assetManager - The instance of AssetManager\r\n * @param url - The request URL\r\n * @param mimeType - MIME type for the texture image data\r\n * @param data - The texture image data\r\n * @param srgb - true if the texture is of sRGB format\r\n * @param samplerOptions - Sampler options of the texture\r\n * @param texture - if not null, this is a texture restore operation\r\n * @returns The loaded texture\r\n */\r\n abstract load(\r\n mimeType: string,\r\n data: ArrayBuffer | TypedArray,\r\n srgb: boolean,\r\n samplerOptions?: SamplerOptions,\r\n texture?: BaseTexture\r\n ): Promise<BaseTexture>;\r\n}\r\n\r\n/**\r\n * Base class for any kind of model loaders\r\n * @public\r\n */\r\nexport abstract class AbstractModelLoader extends LoaderBase {\r\n /**\r\n * Tests whether the loader supports loading a model with given MIME type.\r\n * @param mimeType - The MIME type to test\r\n * @returns true if it supports\r\n */\r\n abstract supportMIMEType(mimeType: string): boolean;\r\n /**\r\n * Loads a model\r\n * @param assetManager - The instance of AssetManager\r\n * @param url - The request URL\r\n * @param mimeType - MIME type for the model data\r\n * @param data - The model data\r\n * @returns The loaded model\r\n */\r\n abstract load(\r\n assetManager: AssetManager,\r\n url: string,\r\n mimeType: string,\r\n data: Blob,\r\n dracoDecoderModule?: DecoderModule\r\n ): Promise<SharedModel>;\r\n}\r\n"],"names":["LoaderBase","_urlResolver","urlResolver","resolver","request","url","headers","crossOrigin","fetch","credentials","AbstractTextureLoader","AbstractModelLoader"],"mappings":"AAMA;;;AAGC,IACM,MAAMA,UAAAA,CAAAA;qBAEX,YAAgD;AAChD;;AAEC,MACD,WAAc,EAAA;QACZ,IAAI,CAACC,YAAY,GAAG,IAAA;AACtB;AACA;;AAEC,MACD,IAAIC,WAAuC,GAAA;QACzC,OAAO,IAAI,CAACD,YAAY;AAC1B;IACA,IAAIC,WAAAA,CAAYC,QAAiC,EAAE;QACjD,IAAI,CAACF,YAAY,GAAGE,QAAAA;AACtB;AACA;;;;;;MAOA,MAAMC,OACJC,CAAAA,GAAW,EACXC,OAAAA,GAAkC,EAAE,EACpCC,WAAc,GAAA,WAAW,EACN;QACnBF,GAAM,GAAA,IAAI,CAACJ,YAAY,GAAG,IAAI,CAACA,YAAY,CAACI,GAAO,CAAA,GAAA,IAAA;QACnD,OAAOA,GAAAA,GACHG,MAAMH,GAAK,EAAA;YACTI,WAAaF,EAAAA,WAAAA,KAAgB,cAAc,aAAgB,GAAA,SAAA;YAC3DD,OAASA,EAAAA;SAEX,CAAA,GAAA,IAAA;AACN;AACF;AACA;;;IAIO,MAAeI,qBAA8BV,SAAAA,UAAAA,CAAAA;AAyBpD;AAEA;;;IAIO,MAAeW,mBAA4BX,SAAAA,UAAAA,CAAAA;AAsBlD;;;;"}