@zephyr3d/scene 0.7.1 → 0.8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (441) hide show
  1. package/dist/animation/animation.js +0 -18
  2. package/dist/animation/animation.js.map +1 -1
  3. package/dist/animation/animationset.js +200 -3
  4. package/dist/animation/animationset.js.map +1 -1
  5. package/dist/animation/ik/ccd_solver.js +371 -0
  6. package/dist/animation/ik/ccd_solver.js.map +1 -0
  7. package/dist/animation/ik/fabrik_solver.js +398 -0
  8. package/dist/animation/ik/fabrik_solver.js.map +1 -0
  9. package/dist/animation/ik/ik_angle_constraint.js +181 -0
  10. package/dist/animation/ik/ik_angle_constraint.js.map +1 -0
  11. package/dist/animation/ik/ik_chain.js +163 -0
  12. package/dist/animation/ik/ik_chain.js.map +1 -0
  13. package/dist/animation/ik/ik_constraint.js +25 -0
  14. package/dist/animation/ik/ik_constraint.js.map +1 -0
  15. package/dist/animation/ik/ik_pole_constraint.js +128 -0
  16. package/dist/animation/ik/ik_pole_constraint.js.map +1 -0
  17. package/dist/animation/ik/ik_solver.js +48 -0
  18. package/dist/animation/ik/ik_solver.js.map +1 -0
  19. package/dist/animation/ik/ik_track.js +96 -0
  20. package/dist/animation/ik/ik_track.js.map +1 -0
  21. package/dist/animation/ik/ik_utils.js +191 -0
  22. package/dist/animation/ik/ik_utils.js.map +1 -0
  23. package/dist/animation/ik/two_bone_ik_solver.js +331 -0
  24. package/dist/animation/ik/two_bone_ik_solver.js.map +1 -0
  25. package/dist/animation/ik_modifier.js +61 -0
  26. package/dist/animation/ik_modifier.js.map +1 -0
  27. package/dist/animation/ik_postprocessor.js +71 -0
  28. package/dist/animation/ik_postprocessor.js.map +1 -0
  29. package/dist/animation/manual_transform_processor.js +156 -0
  30. package/dist/animation/manual_transform_processor.js.map +1 -0
  31. package/dist/animation/skeleton.js +55 -51
  32. package/dist/animation/skeleton.js.map +1 -1
  33. package/dist/animation/skeleton_modifier.js +38 -0
  34. package/dist/animation/skeleton_modifier.js.map +1 -0
  35. package/dist/animation/skeleton_postprocessor.js +50 -0
  36. package/dist/animation/skeleton_postprocessor.js.map +1 -0
  37. package/dist/animation/spring/multi_chain_spring_system.js +503 -0
  38. package/dist/animation/spring/multi_chain_spring_system.js.map +1 -0
  39. package/dist/animation/spring/spring_bone.js +240 -0
  40. package/dist/animation/spring/spring_bone.js.map +1 -0
  41. package/dist/animation/spring/spring_bone_collider.js +198 -0
  42. package/dist/animation/spring/spring_bone_collider.js.map +1 -0
  43. package/dist/animation/spring/spring_bone_constraint.js +170 -0
  44. package/dist/animation/spring/spring_bone_constraint.js.map +1 -0
  45. package/dist/animation/spring/spring_bone_system.js +328 -0
  46. package/dist/animation/spring/spring_bone_system.js.map +1 -0
  47. package/dist/animation/spring/spring_chain.js +103 -0
  48. package/dist/animation/spring/spring_chain.js.map +1 -0
  49. package/dist/animation/spring/spring_collider.js +247 -0
  50. package/dist/animation/spring/spring_collider.js.map +1 -0
  51. package/dist/animation/spring/spring_constraint.js +21 -0
  52. package/dist/animation/spring/spring_constraint.js.map +1 -0
  53. package/dist/animation/spring/spring_particle.js +20 -0
  54. package/dist/animation/spring/spring_particle.js.map +1 -0
  55. package/dist/animation/spring/spring_system.js +526 -0
  56. package/dist/animation/spring/spring_system.js.map +1 -0
  57. package/dist/animation/spring_modifier.js +45 -0
  58. package/dist/animation/spring_modifier.js.map +1 -0
  59. package/dist/animation/spring_postprocessor.js +54 -0
  60. package/dist/animation/spring_postprocessor.js.map +1 -0
  61. package/dist/app/screen.js +1 -1
  62. package/dist/app/screen.js.map +1 -1
  63. package/dist/asset/model.js +10 -6
  64. package/dist/asset/model.js.map +1 -1
  65. package/dist/camera/perspectivecamera.js +3 -3
  66. package/dist/camera/perspectivecamera.js.map +1 -1
  67. package/dist/index.d.ts +1400 -4
  68. package/dist/index.js +16 -0
  69. package/dist/index.js.map +1 -1
  70. package/dist/material/mixins/lightmodel/blinnphong.js +66 -4
  71. package/dist/material/mixins/lightmodel/blinnphong.js.map +1 -1
  72. package/dist/material/mixins/pbr/common.js +20 -17
  73. package/dist/material/mixins/pbr/common.js.map +1 -1
  74. package/dist/material/shader/helper.js +5 -3
  75. package/dist/material/shader/helper.js.map +1 -1
  76. package/dist/render/gpu_picking.js +100 -0
  77. package/dist/render/gpu_picking.js.map +1 -0
  78. package/dist/render/rendergraph/device_pool_allocator.js +41 -0
  79. package/dist/render/rendergraph/device_pool_allocator.js.map +1 -0
  80. package/dist/render/rendergraph/executor.js +146 -0
  81. package/dist/render/rendergraph/executor.js.map +1 -0
  82. package/dist/render/rendergraph/forward_plus_builder.js +414 -0
  83. package/dist/render/rendergraph/forward_plus_builder.js.map +1 -0
  84. package/dist/render/rendergraph/rendergraph.js +306 -0
  85. package/dist/render/rendergraph/rendergraph.js.map +1 -0
  86. package/dist/render/rendergraph/types.js +57 -0
  87. package/dist/render/rendergraph/types.js.map +1 -0
  88. package/dist/render/sky_motion_vector.js +85 -0
  89. package/dist/render/sky_motion_vector.js.map +1 -0
  90. package/dist/scene/mesh.js +15 -23
  91. package/dist/scene/mesh.js.map +1 -1
  92. package/dist/utility/serialization/scene/animation.js +24 -23
  93. package/dist/utility/serialization/scene/animation.js.map +1 -1
  94. package/dist/utility/serialization/scene/material.js +62 -0
  95. package/dist/utility/serialization/scene/material.js.map +1 -1
  96. package/dist/utility/serialization/scene/node.js +1 -1
  97. package/package.json +3 -3
  98. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +0 -38
  99. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +0 -1
  100. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +0 -10
  101. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +0 -1
  102. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +0 -127
  103. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +0 -1
  104. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +0 -263
  105. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +0 -1
  106. package/dist/src/animation/animation.js +0 -127
  107. package/dist/src/animation/animation.js.map +0 -1
  108. package/dist/src/animation/animationset.js +0 -255
  109. package/dist/src/animation/animationset.js.map +0 -1
  110. package/dist/src/animation/animationtrack.js +0 -34
  111. package/dist/src/animation/animationtrack.js.map +0 -1
  112. package/dist/src/animation/eulerrotationtrack.js +0 -52
  113. package/dist/src/animation/eulerrotationtrack.js.map +0 -1
  114. package/dist/src/animation/morphtarget.js +0 -93
  115. package/dist/src/animation/morphtarget.js.map +0 -1
  116. package/dist/src/animation/morphtrack.js +0 -70
  117. package/dist/src/animation/morphtrack.js.map +0 -1
  118. package/dist/src/animation/proptrack.js +0 -161
  119. package/dist/src/animation/proptrack.js.map +0 -1
  120. package/dist/src/animation/rotationtrack.js +0 -51
  121. package/dist/src/animation/rotationtrack.js.map +0 -1
  122. package/dist/src/animation/scaletrack.js +0 -50
  123. package/dist/src/animation/scaletrack.js.map +0 -1
  124. package/dist/src/animation/skeleton.js +0 -204
  125. package/dist/src/animation/skeleton.js.map +0 -1
  126. package/dist/src/animation/translationtrack.js +0 -50
  127. package/dist/src/animation/translationtrack.js.map +0 -1
  128. package/dist/src/app/app.js +0 -129
  129. package/dist/src/app/app.js.map +0 -1
  130. package/dist/src/app/inputmgr.js +0 -267
  131. package/dist/src/app/inputmgr.js.map +0 -1
  132. package/dist/src/asset/assetmanager.js +0 -404
  133. package/dist/src/asset/assetmanager.js.map +0 -1
  134. package/dist/src/asset/builtin.js +0 -337
  135. package/dist/src/asset/builtin.js.map +0 -1
  136. package/dist/src/asset/loaders/dds/dds.js +0 -470
  137. package/dist/src/asset/loaders/dds/dds.js.map +0 -1
  138. package/dist/src/asset/loaders/dds/dds_loader.js +0 -28
  139. package/dist/src/asset/loaders/dds/dds_loader.js.map +0 -1
  140. package/dist/src/asset/loaders/gltf/gltf_loader.js +0 -1265
  141. package/dist/src/asset/loaders/gltf/gltf_loader.js.map +0 -1
  142. package/dist/src/asset/loaders/gltf/helpers.js +0 -327
  143. package/dist/src/asset/loaders/gltf/helpers.js.map +0 -1
  144. package/dist/src/asset/loaders/hdr/hdr.js +0 -180
  145. package/dist/src/asset/loaders/hdr/hdr.js.map +0 -1
  146. package/dist/src/asset/loaders/image/tga_Loader.js +0 -116
  147. package/dist/src/asset/loaders/image/tga_Loader.js.map +0 -1
  148. package/dist/src/asset/loaders/image/webimage_loader.js +0 -63
  149. package/dist/src/asset/loaders/image/webimage_loader.js.map +0 -1
  150. package/dist/src/asset/loaders/loader.js +0 -45
  151. package/dist/src/asset/loaders/loader.js.map +0 -1
  152. package/dist/src/asset/model.js +0 -414
  153. package/dist/src/asset/model.js.map +0 -1
  154. package/dist/src/blitter/bilateralblur.js +0 -221
  155. package/dist/src/blitter/bilateralblur.js.map +0 -1
  156. package/dist/src/blitter/blitter.js +0 -390
  157. package/dist/src/blitter/blitter.js.map +0 -1
  158. package/dist/src/blitter/box.js +0 -118
  159. package/dist/src/blitter/box.js.map +0 -1
  160. package/dist/src/blitter/copy.js +0 -22
  161. package/dist/src/blitter/copy.js.map +0 -1
  162. package/dist/src/blitter/gaussianblur.js +0 -228
  163. package/dist/src/blitter/gaussianblur.js.map +0 -1
  164. package/dist/src/camera/base.js +0 -92
  165. package/dist/src/camera/base.js.map +0 -1
  166. package/dist/src/camera/camera.js +0 -1005
  167. package/dist/src/camera/camera.js.map +0 -1
  168. package/dist/src/camera/fps.js +0 -238
  169. package/dist/src/camera/fps.js.map +0 -1
  170. package/dist/src/camera/orbit.js +0 -245
  171. package/dist/src/camera/orbit.js.map +0 -1
  172. package/dist/src/camera/orthocamera.js +0 -167
  173. package/dist/src/camera/orthocamera.js.map +0 -1
  174. package/dist/src/camera/perspectivecamera.js +0 -141
  175. package/dist/src/camera/perspectivecamera.js.map +0 -1
  176. package/dist/src/index.js +0 -120
  177. package/dist/src/index.js.map +0 -1
  178. package/dist/src/material/blinn.js +0 -81
  179. package/dist/src/material/blinn.js.map +0 -1
  180. package/dist/src/material/grassmaterial.js +0 -113
  181. package/dist/src/material/grassmaterial.js.map +0 -1
  182. package/dist/src/material/lambert.js +0 -92
  183. package/dist/src/material/lambert.js.map +0 -1
  184. package/dist/src/material/material.js +0 -301
  185. package/dist/src/material/material.js.map +0 -1
  186. package/dist/src/material/meshmaterial.js +0 -704
  187. package/dist/src/material/meshmaterial.js.map +0 -1
  188. package/dist/src/material/mixins/albedocolor.js +0 -76
  189. package/dist/src/material/mixins/albedocolor.js.map +0 -1
  190. package/dist/src/material/mixins/foliage.js +0 -47
  191. package/dist/src/material/mixins/foliage.js.map +0 -1
  192. package/dist/src/material/mixins/lightmodel/blinnphong.js +0 -112
  193. package/dist/src/material/mixins/lightmodel/blinnphong.js.map +0 -1
  194. package/dist/src/material/mixins/lightmodel/lambert.js +0 -58
  195. package/dist/src/material/mixins/lightmodel/lambert.js.map +0 -1
  196. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +0 -178
  197. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +0 -1
  198. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +0 -139
  199. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +0 -1
  200. package/dist/src/material/mixins/lit.js +0 -476
  201. package/dist/src/material/mixins/lit.js.map +0 -1
  202. package/dist/src/material/mixins/pbr/common.js +0 -918
  203. package/dist/src/material/mixins/pbr/common.js.map +0 -1
  204. package/dist/src/material/mixins/texture.js +0 -172
  205. package/dist/src/material/mixins/texture.js.map +0 -1
  206. package/dist/src/material/mixins/vertexcolor.js +0 -56
  207. package/dist/src/material/mixins/vertexcolor.js.map +0 -1
  208. package/dist/src/material/particle.js +0 -178
  209. package/dist/src/material/particle.js.map +0 -1
  210. package/dist/src/material/pbrmr.js +0 -97
  211. package/dist/src/material/pbrmr.js.map +0 -1
  212. package/dist/src/material/pbrsg.js +0 -97
  213. package/dist/src/material/pbrsg.js.map +0 -1
  214. package/dist/src/material/shader/helper.js +0 -1209
  215. package/dist/src/material/shader/helper.js.map +0 -1
  216. package/dist/src/material/terrain-cm.js +0 -606
  217. package/dist/src/material/terrain-cm.js.map +0 -1
  218. package/dist/src/material/terrainmaterial.js +0 -375
  219. package/dist/src/material/terrainmaterial.js.map +0 -1
  220. package/dist/src/material/unlit.js +0 -41
  221. package/dist/src/material/unlit.js.map +0 -1
  222. package/dist/src/material/water.js +0 -417
  223. package/dist/src/material/water.js.map +0 -1
  224. package/dist/src/posteffect/bloom.js +0 -361
  225. package/dist/src/posteffect/bloom.js.map +0 -1
  226. package/dist/src/posteffect/compositor.js +0 -226
  227. package/dist/src/posteffect/compositor.js.map +0 -1
  228. package/dist/src/posteffect/fxaa.js +0 -273
  229. package/dist/src/posteffect/fxaa.js.map +0 -1
  230. package/dist/src/posteffect/grayscale.js +0 -69
  231. package/dist/src/posteffect/grayscale.js.map +0 -1
  232. package/dist/src/posteffect/motionblur.js +0 -96
  233. package/dist/src/posteffect/motionblur.js.map +0 -1
  234. package/dist/src/posteffect/posteffect.js +0 -126
  235. package/dist/src/posteffect/posteffect.js.map +0 -1
  236. package/dist/src/posteffect/sao.js +0 -324
  237. package/dist/src/posteffect/sao.js.map +0 -1
  238. package/dist/src/posteffect/ssr.js +0 -489
  239. package/dist/src/posteffect/ssr.js.map +0 -1
  240. package/dist/src/posteffect/taa.js +0 -172
  241. package/dist/src/posteffect/taa.js.map +0 -1
  242. package/dist/src/posteffect/tonemap.js +0 -94
  243. package/dist/src/posteffect/tonemap.js.map +0 -1
  244. package/dist/src/render/abuffer_oit.js +0 -361
  245. package/dist/src/render/abuffer_oit.js.map +0 -1
  246. package/dist/src/render/clipmap.js +0 -851
  247. package/dist/src/render/clipmap.js.map +0 -1
  248. package/dist/src/render/cluster_light.js +0 -333
  249. package/dist/src/render/cluster_light.js.map +0 -1
  250. package/dist/src/render/cull_visitor.js +0 -187
  251. package/dist/src/render/cull_visitor.js.map +0 -1
  252. package/dist/src/render/depthpass.js +0 -68
  253. package/dist/src/render/depthpass.js.map +0 -1
  254. package/dist/src/render/drawable_mixin.js +0 -227
  255. package/dist/src/render/drawable_mixin.js.map +0 -1
  256. package/dist/src/render/envlight.js +0 -463
  257. package/dist/src/render/envlight.js.map +0 -1
  258. package/dist/src/render/fbm_wavegenerator.js +0 -251
  259. package/dist/src/render/fbm_wavegenerator.js.map +0 -1
  260. package/dist/src/render/fft_wavegenerator.js +0 -1006
  261. package/dist/src/render/fft_wavegenerator.js.map +0 -1
  262. package/dist/src/render/fullscreenquad.js +0 -38
  263. package/dist/src/render/fullscreenquad.js.map +0 -1
  264. package/dist/src/render/gerstner_wavegenerator.js +0 -314
  265. package/dist/src/render/gerstner_wavegenerator.js.map +0 -1
  266. package/dist/src/render/globalbindgroup_allocator.js +0 -60
  267. package/dist/src/render/globalbindgroup_allocator.js.map +0 -1
  268. package/dist/src/render/hzb.js +0 -273
  269. package/dist/src/render/hzb.js.map +0 -1
  270. package/dist/src/render/lightpass.js +0 -172
  271. package/dist/src/render/lightpass.js.map +0 -1
  272. package/dist/src/render/objectcolorpass.js +0 -51
  273. package/dist/src/render/objectcolorpass.js.map +0 -1
  274. package/dist/src/render/primitive.js +0 -364
  275. package/dist/src/render/primitive.js.map +0 -1
  276. package/dist/src/render/render_queue.js +0 -467
  277. package/dist/src/render/render_queue.js.map +0 -1
  278. package/dist/src/render/renderbundle_wrapper.js +0 -152
  279. package/dist/src/render/renderbundle_wrapper.js.map +0 -1
  280. package/dist/src/render/renderer.js +0 -455
  281. package/dist/src/render/renderer.js.map +0 -1
  282. package/dist/src/render/renderpass.js +0 -200
  283. package/dist/src/render/renderpass.js.map +0 -1
  284. package/dist/src/render/shadowmap_pass.js +0 -56
  285. package/dist/src/render/shadowmap_pass.js.map +0 -1
  286. package/dist/src/render/sky.js +0 -1103
  287. package/dist/src/render/sky.js.map +0 -1
  288. package/dist/src/render/weightedblended_oit.js +0 -168
  289. package/dist/src/render/weightedblended_oit.js.map +0 -1
  290. package/dist/src/scene/batchgroup.js +0 -162
  291. package/dist/src/scene/batchgroup.js.map +0 -1
  292. package/dist/src/scene/environment.js +0 -209
  293. package/dist/src/scene/environment.js.map +0 -1
  294. package/dist/src/scene/graph_node.js +0 -72
  295. package/dist/src/scene/graph_node.js.map +0 -1
  296. package/dist/src/scene/light.js +0 -416
  297. package/dist/src/scene/light.js.map +0 -1
  298. package/dist/src/scene/mesh.js +0 -341
  299. package/dist/src/scene/mesh.js.map +0 -1
  300. package/dist/src/scene/octree.js +0 -649
  301. package/dist/src/scene/octree.js.map +0 -1
  302. package/dist/src/scene/particlesys.js +0 -738
  303. package/dist/src/scene/particlesys.js.map +0 -1
  304. package/dist/src/scene/raycast_visitor.js +0 -103
  305. package/dist/src/scene/raycast_visitor.js.map +0 -1
  306. package/dist/src/scene/scene.js +0 -284
  307. package/dist/src/scene/scene.js.map +0 -1
  308. package/dist/src/scene/scene_node.js +0 -732
  309. package/dist/src/scene/scene_node.js.map +0 -1
  310. package/dist/src/scene/terrain/grass.js +0 -278
  311. package/dist/src/scene/terrain/grass.js.map +0 -1
  312. package/dist/src/scene/terrain/heightfield.js +0 -475
  313. package/dist/src/scene/terrain/heightfield.js.map +0 -1
  314. package/dist/src/scene/terrain/patch.js +0 -530
  315. package/dist/src/scene/terrain/patch.js.map +0 -1
  316. package/dist/src/scene/terrain/quadtree.js +0 -461
  317. package/dist/src/scene/terrain/quadtree.js.map +0 -1
  318. package/dist/src/scene/terrain/terrain.js +0 -246
  319. package/dist/src/scene/terrain/terrain.js.map +0 -1
  320. package/dist/src/scene/terrain-cm/grass.js +0 -594
  321. package/dist/src/scene/terrain-cm/grass.js.map +0 -1
  322. package/dist/src/scene/terrain-cm/grassmaterial.js +0 -159
  323. package/dist/src/scene/terrain-cm/grassmaterial.js.map +0 -1
  324. package/dist/src/scene/terrain-cm/terrain-cm.js +0 -538
  325. package/dist/src/scene/terrain-cm/terrain-cm.js.map +0 -1
  326. package/dist/src/scene/water.js +0 -374
  327. package/dist/src/scene/water.js.map +0 -1
  328. package/dist/src/shaders/atmosphere.js +0 -957
  329. package/dist/src/shaders/atmosphere.js.map +0 -1
  330. package/dist/src/shaders/fog.js +0 -112
  331. package/dist/src/shaders/fog.js.map +0 -1
  332. package/dist/src/shaders/misc.js +0 -266
  333. package/dist/src/shaders/misc.js.map +0 -1
  334. package/dist/src/shaders/noise.js +0 -222
  335. package/dist/src/shaders/noise.js.map +0 -1
  336. package/dist/src/shaders/pbr.js +0 -51
  337. package/dist/src/shaders/pbr.js.map +0 -1
  338. package/dist/src/shaders/shadow.js +0 -636
  339. package/dist/src/shaders/shadow.js.map +0 -1
  340. package/dist/src/shaders/ssr.js +0 -490
  341. package/dist/src/shaders/ssr.js.map +0 -1
  342. package/dist/src/shaders/temporal.js +0 -215
  343. package/dist/src/shaders/temporal.js.map +0 -1
  344. package/dist/src/shaders/water.js +0 -756
  345. package/dist/src/shaders/water.js.map +0 -1
  346. package/dist/src/shadow/esm.js +0 -237
  347. package/dist/src/shadow/esm.js.map +0 -1
  348. package/dist/src/shadow/pcf_opt.js +0 -181
  349. package/dist/src/shadow/pcf_opt.js.map +0 -1
  350. package/dist/src/shadow/pcf_pd.js +0 -189
  351. package/dist/src/shadow/pcf_pd.js.map +0 -1
  352. package/dist/src/shadow/shader.js +0 -37
  353. package/dist/src/shadow/shader.js.map +0 -1
  354. package/dist/src/shadow/shadow_impl.js +0 -15
  355. package/dist/src/shadow/shadow_impl.js.map +0 -1
  356. package/dist/src/shadow/shadowmapper.js +0 -790
  357. package/dist/src/shadow/shadowmapper.js.map +0 -1
  358. package/dist/src/shadow/ssm.js +0 -159
  359. package/dist/src/shadow/ssm.js.map +0 -1
  360. package/dist/src/shadow/vsm.js +0 -297
  361. package/dist/src/shadow/vsm.js.map +0 -1
  362. package/dist/src/shapes/box.js +0 -386
  363. package/dist/src/shapes/box.js.map +0 -1
  364. package/dist/src/shapes/cylinder.js +0 -125
  365. package/dist/src/shapes/cylinder.js.map +0 -1
  366. package/dist/src/shapes/plane.js +0 -88
  367. package/dist/src/shapes/plane.js.map +0 -1
  368. package/dist/src/shapes/shape.js +0 -87
  369. package/dist/src/shapes/shape.js.map +0 -1
  370. package/dist/src/shapes/sphere.js +0 -114
  371. package/dist/src/shapes/sphere.js.map +0 -1
  372. package/dist/src/shapes/tetrahedron.js +0 -188
  373. package/dist/src/shapes/tetrahedron.js.map +0 -1
  374. package/dist/src/shapes/torus.js +0 -111
  375. package/dist/src/shapes/torus.js.map +0 -1
  376. package/dist/src/utility/aabbtree.js +0 -400
  377. package/dist/src/utility/aabbtree.js.map +0 -1
  378. package/dist/src/utility/bounding_volume.js +0 -29
  379. package/dist/src/utility/bounding_volume.js.map +0 -1
  380. package/dist/src/utility/debug.js +0 -28
  381. package/dist/src/utility/debug.js.map +0 -1
  382. package/dist/src/utility/draco/decoder.js +0 -116
  383. package/dist/src/utility/draco/decoder.js.map +0 -1
  384. package/dist/src/utility/misc.js +0 -105
  385. package/dist/src/utility/misc.js.map +0 -1
  386. package/dist/src/utility/panorama.js +0 -163
  387. package/dist/src/utility/panorama.js.map +0 -1
  388. package/dist/src/utility/pmrem.js +0 -354
  389. package/dist/src/utility/pmrem.js.map +0 -1
  390. package/dist/src/utility/rendermipmap.js +0 -115
  391. package/dist/src/utility/rendermipmap.js.map +0 -1
  392. package/dist/src/utility/serialization/json.js +0 -402
  393. package/dist/src/utility/serialization/json.js.map +0 -1
  394. package/dist/src/utility/serialization/manager.js +0 -623
  395. package/dist/src/utility/serialization/manager.js.map +0 -1
  396. package/dist/src/utility/serialization/scene/animation.js +0 -248
  397. package/dist/src/utility/serialization/scene/animation.js.map +0 -1
  398. package/dist/src/utility/serialization/scene/batch.js +0 -59
  399. package/dist/src/utility/serialization/scene/batch.js.map +0 -1
  400. package/dist/src/utility/serialization/scene/camera.js +0 -790
  401. package/dist/src/utility/serialization/scene/camera.js.map +0 -1
  402. package/dist/src/utility/serialization/scene/common.js +0 -222
  403. package/dist/src/utility/serialization/scene/common.js.map +0 -1
  404. package/dist/src/utility/serialization/scene/light.js +0 -575
  405. package/dist/src/utility/serialization/scene/light.js.map +0 -1
  406. package/dist/src/utility/serialization/scene/material.js +0 -1111
  407. package/dist/src/utility/serialization/scene/material.js.map +0 -1
  408. package/dist/src/utility/serialization/scene/mesh.js +0 -148
  409. package/dist/src/utility/serialization/scene/mesh.js.map +0 -1
  410. package/dist/src/utility/serialization/scene/misc.js +0 -39
  411. package/dist/src/utility/serialization/scene/misc.js.map +0 -1
  412. package/dist/src/utility/serialization/scene/node.js +0 -451
  413. package/dist/src/utility/serialization/scene/node.js.map +0 -1
  414. package/dist/src/utility/serialization/scene/particle.js +0 -425
  415. package/dist/src/utility/serialization/scene/particle.js.map +0 -1
  416. package/dist/src/utility/serialization/scene/primitive.js +0 -692
  417. package/dist/src/utility/serialization/scene/primitive.js.map +0 -1
  418. package/dist/src/utility/serialization/scene/scene.js +0 -704
  419. package/dist/src/utility/serialization/scene/scene.js.map +0 -1
  420. package/dist/src/utility/serialization/scene/terrain.js +0 -488
  421. package/dist/src/utility/serialization/scene/terrain.js.map +0 -1
  422. package/dist/src/utility/serialization/scene/water.js +0 -465
  423. package/dist/src/utility/serialization/scene/water.js.map +0 -1
  424. package/dist/src/utility/shprojector.js +0 -297
  425. package/dist/src/utility/shprojector.js.map +0 -1
  426. package/dist/src/utility/textures/ggxlut.js +0 -213
  427. package/dist/src/utility/textures/ggxlut.js.map +0 -1
  428. package/dist/src/utility/textures/gradientnoise.js +0 -62
  429. package/dist/src/utility/textures/gradientnoise.js.map +0 -1
  430. package/dist/src/utility/textures/randomnoise.js +0 -41
  431. package/dist/src/utility/textures/randomnoise.js.map +0 -1
  432. package/dist/src/values.js +0 -162
  433. package/dist/src/values.js.map +0 -1
  434. package/dist/utility/blueprint/material/common.js +0 -7
  435. package/dist/utility/blueprint/material/common.js.map +0 -1
  436. package/dist/utility/serialization/blueprint/constants.js +0 -255
  437. package/dist/utility/serialization/blueprint/constants.js.map +0 -1
  438. package/dist/utility/serialization/blueprint/material/constants.js +0 -203
  439. package/dist/utility/serialization/blueprint/material/constants.js.map +0 -1
  440. package/dist/utility/serialization/blueprint/material/texture.js +0 -165
  441. package/dist/utility/serialization/blueprint/material/texture.js.map +0 -1
@@ -1,245 +0,0 @@
1
- import { Vector3, Quaternion } from '@zephyr3d/base';
2
- import { BaseCameraController } from './base.js';
3
-
4
- /**
5
- * Orbit camera controller
6
- * @public
7
- */ class OrbitCameraController extends BaseCameraController {
8
- /** @internal */ options;
9
- /** @internal */ lastMouseX;
10
- /** @internal */ lastMouseY;
11
- /** @internal */ rotateX;
12
- /** @internal */ rotateY;
13
- /** @internal */ eyePos;
14
- /** @internal */ upVector;
15
- /** @internal */ xVector;
16
- /** @internal */ direction;
17
- /** @internal */ quat;
18
- /** @internal */ currentOp;
19
- /** @internal */ panVelocityX;
20
- /** @internal */ panVelocityY;
21
- /**
22
- * Creates an instance of OrbitCameraController
23
- * @param options - The creation options
24
- */ constructor(options){
25
- super();
26
- this.options = Object.assign({
27
- center: Vector3.zero(),
28
- damping: 1,
29
- rotateSpeed: 1,
30
- panSpeed: 1,
31
- zoomSpeed: 1,
32
- controls: {
33
- rotate: {
34
- button: 0,
35
- shiftKey: false,
36
- ctrlKey: false,
37
- altKey: false,
38
- metaKey: false
39
- },
40
- pan: {
41
- button: 0,
42
- shiftKey: true,
43
- ctrlKey: false,
44
- altKey: false,
45
- metaKey: false
46
- },
47
- zoom: {
48
- button: 2,
49
- shiftKey: false,
50
- ctrlKey: true,
51
- altKey: false,
52
- metaKey: false
53
- },
54
- zoomWheel: true
55
- }
56
- }, options || {});
57
- this.eyePos = new Vector3();
58
- this.upVector = new Vector3();
59
- this.xVector = new Vector3();
60
- this.direction = new Vector3();
61
- this.quat = new Quaternion();
62
- this.reset();
63
- }
64
- /** Rotation center */ get center() {
65
- return this.options.center;
66
- }
67
- set center(val) {
68
- const center = this.options.center;
69
- const dx = val.x - center.x;
70
- const dy = val.y - center.y;
71
- const dz = val.z - center.z;
72
- center.x += dx;
73
- center.y += dy;
74
- center.z += dz;
75
- this.eyePos.x += dx;
76
- this.eyePos.y += dy;
77
- this.eyePos.z += dz;
78
- }
79
- /**
80
- * {@inheritDoc BaseCameraController.reset}
81
- * @override
82
- */ reset() {
83
- this.lastMouseX = 0;
84
- this.lastMouseY = 0;
85
- this.rotateX = 0;
86
- this.rotateY = 0;
87
- this.upVector = Vector3.axisPY();
88
- this.currentOp = 0;
89
- this.panVelocityX = 0;
90
- this.panVelocityY = 0;
91
- this._loadCameraParams();
92
- }
93
- /**
94
- * {@inheritDoc BaseCameraController._onMouseDown}
95
- * @override
96
- */ _onMouseDown(evt) {
97
- if (this.matchesControl(evt, this.options.controls.rotate)) {
98
- this.lastMouseX = evt.offsetX;
99
- this.lastMouseY = evt.offsetY;
100
- this.rotateX = 0;
101
- this.rotateY = 0;
102
- this.panVelocityX = 0;
103
- this.panVelocityY = 0;
104
- this.currentOp = 1;
105
- } else if (this.matchesControl(evt, this.options.controls.pan)) {
106
- this.lastMouseX = evt.offsetX;
107
- this.lastMouseY = evt.offsetY;
108
- this.rotateX = 0;
109
- this.rotateY = 0;
110
- this.panVelocityX = 0;
111
- this.panVelocityY = 0;
112
- this.currentOp = 2;
113
- return true;
114
- } else if (this.matchesControl(evt, this.options.controls.zoom)) {
115
- this.lastMouseX = evt.offsetX;
116
- this.lastMouseY = evt.offsetY;
117
- this.currentOp = 3;
118
- this.rotateX = 0;
119
- this.rotateY = 0;
120
- this.panVelocityX = 0;
121
- this.panVelocityY = 0;
122
- }
123
- return false;
124
- }
125
- /**
126
- * {@inheritDoc BaseCameraController._onMouseUp}
127
- * @override
128
- */ _onMouseUp(evt) {
129
- const control = this.currentOp === 1 ? this.options.controls.rotate : this.currentOp === 2 ? this.options.controls.pan : this.currentOp === 3 ? this.options.controls.zoom : null;
130
- if (control && evt.button === control.button) {
131
- this.currentOp = 0;
132
- return true;
133
- }
134
- return false;
135
- }
136
- /**
137
- * {@inheritDoc BaseCameraController._onMouseWheel}
138
- * @override
139
- */ _onMouseWheel(evt) {
140
- this.zoom(evt.deltaY);
141
- return true;
142
- }
143
- /**
144
- * {@inheritDoc BaseCameraController._onMouseMove}
145
- * @override
146
- */ _onMouseMove(evt) {
147
- if (this.currentOp !== 0) {
148
- const dx = evt.offsetX - this.lastMouseX;
149
- const dy = evt.offsetY - this.lastMouseY;
150
- this.lastMouseX = evt.offsetX;
151
- this.lastMouseY = evt.offsetY;
152
- if (this.currentOp === 1) {
153
- this.rotateX -= dy * this.options.rotateSpeed * 0.005;
154
- this.rotateY -= dx * this.options.rotateSpeed * 0.005;
155
- } else if (this.currentOp === 2) {
156
- this.panVelocityX = -dx * this.options.panSpeed;
157
- this.panVelocityY = dy * this.options.panSpeed;
158
- } else if (this.currentOp === 3) {
159
- this.zoom(dy);
160
- }
161
- return true;
162
- }
163
- return false;
164
- }
165
- zoom(dy) {
166
- const distance = Vector3.distance(this.eyePos, this.options.center);
167
- let t = dy > 0 ? this.options.zoomSpeed : dy < 0 ? -this.options.zoomSpeed : 0;
168
- t = Math.exp(t * 0.1);
169
- if (t > 1 || distance > 0.01) {
170
- this.eyePos.combineBy(this.options.center, t, 1 - t);
171
- }
172
- }
173
- matchesControl(evt, control) {
174
- return evt instanceof PointerEvent && evt.button === control.button && evt.shiftKey === control.shiftKey && evt.ctrlKey === control.ctrlKey && evt.altKey === control.altKey && evt.metaKey === control.metaKey;
175
- }
176
- /** @internal */ _loadCameraParams() {
177
- const camera = this._getCamera();
178
- if (camera) {
179
- this.lookAt(camera.position, this.options.center, this.upVector);
180
- }
181
- }
182
- lookAt(from, to, up) {
183
- this.eyePos.set(from);
184
- this.options.center.set(to);
185
- this.upVector.set(up);
186
- this._getCamera().lookAt(this.eyePos, this.options.center, this.upVector);
187
- Vector3.sub(this.eyePos, this.options.center, this.direction);
188
- this.direction.inplaceNormalize();
189
- const mat = this._getCamera().localMatrix;
190
- this.xVector.setXYZ(mat[0], mat[1], mat[2]);
191
- }
192
- /**
193
- * Set options
194
- * @param opt - options
195
- */ setOptions(opt) {
196
- Object.assign(this.options, opt ?? {});
197
- this.reset();
198
- }
199
- /**
200
- * {@inheritDoc BaseCameraController.update}
201
- * @override
202
- */ update() {
203
- if (this._getCamera()) {
204
- const center = this.options.center;
205
- if (Math.abs(this.panVelocityX) > 0.0001 || Math.abs(this.panVelocityY) > 0.0001) {
206
- const right = this.xVector;
207
- const up = this.upVector;
208
- center.combineBy(right, 1, this.panVelocityX);
209
- center.combineBy(up, 1, this.panVelocityY);
210
- this.eyePos.combineBy(right, 1, this.panVelocityX);
211
- this.eyePos.combineBy(up, 1, this.panVelocityY);
212
- this.panVelocityX *= 1 - this.options.damping;
213
- this.panVelocityY *= 1 - this.options.damping;
214
- if (Math.abs(this.panVelocityX) < 0.0001) {
215
- this.panVelocityX = 0;
216
- }
217
- if (Math.abs(this.panVelocityY) < 0.0001) {
218
- this.panVelocityY = 0;
219
- }
220
- }
221
- if (Math.abs(this.rotateX) > 0.0001 || Math.abs(this.rotateY) > 0.0001) {
222
- Quaternion.fromAxisAngle(this.xVector, this.rotateX, this.quat);
223
- this.quat.transform(this.eyePos.subBy(center), this.eyePos);
224
- Quaternion.fromEulerAngle(0, this.rotateY, 0, 'ZYX', this.quat);
225
- this.quat.transform(this.eyePos, this.eyePos);
226
- this.quat.transform(this.xVector, this.xVector).inplaceNormalize();
227
- Vector3.normalize(this.eyePos, this.direction).inplaceNormalize();
228
- Vector3.cross(this.direction, this.xVector, this.upVector).inplaceNormalize();
229
- this.eyePos.addBy(center);
230
- this.rotateX *= 1 - this.options.damping;
231
- this.rotateY *= 1 - this.options.damping;
232
- if (Math.abs(this.rotateX) < 0.0001) {
233
- this.rotateX = 0;
234
- }
235
- if (Math.abs(this.rotateY) < 0.0001) {
236
- this.rotateY = 0;
237
- }
238
- }
239
- this._getCamera().lookAt(this.eyePos, center, this.upVector);
240
- }
241
- }
242
- }
243
-
244
- export { OrbitCameraController };
245
- //# sourceMappingURL=orbit.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"orbit.js","sources":["../../../src/camera/orbit.ts"],"sourcesContent":["import { Vector3, Quaternion } from '@zephyr3d/base';\r\nimport { BaseCameraController } from './base';\r\n\r\n/**\r\n * Creation options for OrbitCameraController\r\n * @public\r\n */\r\nexport interface OrbitCameraControllerOptions {\r\n /** target position */\r\n center: Vector3;\r\n /** damping value */\r\n damping?: number;\r\n /** Zooming speed */\r\n zoomSpeed?: number;\r\n /** Rotating speed */\r\n rotateSpeed?: number;\r\n /** Panning speed */\r\n panSpeed?: number;\r\n controls?: {\r\n rotate?: {\r\n button: number;\r\n shiftKey: boolean;\r\n ctrlKey: boolean;\r\n altKey: boolean;\r\n metaKey: boolean;\r\n };\r\n pan?: {\r\n button: number;\r\n shiftKey: boolean;\r\n ctrlKey: boolean;\r\n altKey: boolean;\r\n metaKey: boolean;\r\n };\r\n zoom?: {\r\n button: number;\r\n shiftKey: boolean;\r\n ctrlKey: boolean;\r\n altKey: boolean;\r\n metaKey: boolean;\r\n };\r\n zoomWheel?: boolean; // 是否启用滚轮缩放\r\n };\r\n}\r\n\r\nenum OperationType {\r\n NONE = 0,\r\n ROTATE = 1,\r\n PAN = 2,\r\n ZOOM = 3\r\n}\r\n\r\n/**\r\n * Orbit camera controller\r\n * @public\r\n */\r\nexport class OrbitCameraController extends BaseCameraController {\r\n /** @internal */\r\n private readonly options: OrbitCameraControllerOptions;\r\n /** @internal */\r\n private lastMouseX: number;\r\n /** @internal */\r\n private lastMouseY: number;\r\n /** @internal */\r\n private rotateX: number;\r\n /** @internal */\r\n private rotateY: number;\r\n /** @internal */\r\n private readonly eyePos: Vector3;\r\n /** @internal */\r\n private upVector: Vector3;\r\n /** @internal */\r\n private readonly xVector: Vector3;\r\n /** @internal */\r\n private readonly direction: Vector3;\r\n /** @internal */\r\n private readonly quat: Quaternion;\r\n /** @internal */\r\n private currentOp: OperationType;\r\n /** @internal */\r\n private panVelocityX: number;\r\n /** @internal */\r\n private panVelocityY: number;\r\n /**\r\n * Creates an instance of OrbitCameraController\r\n * @param options - The creation options\r\n */\r\n constructor(options?: Partial<OrbitCameraControllerOptions>) {\r\n super();\r\n this.options = Object.assign(\r\n {\r\n center: Vector3.zero(),\r\n damping: 1,\r\n rotateSpeed: 1,\r\n panSpeed: 1,\r\n zoomSpeed: 1,\r\n controls: {\r\n rotate: {\r\n button: 0,\r\n shiftKey: false,\r\n ctrlKey: false,\r\n altKey: false,\r\n metaKey: false\r\n },\r\n pan: {\r\n button: 0,\r\n shiftKey: true,\r\n ctrlKey: false,\r\n altKey: false,\r\n metaKey: false\r\n },\r\n zoom: {\r\n button: 2,\r\n shiftKey: false,\r\n ctrlKey: true,\r\n altKey: false,\r\n metaKey: false\r\n },\r\n zoomWheel: true\r\n }\r\n },\r\n options || {}\r\n );\r\n this.eyePos = new Vector3();\r\n this.upVector = new Vector3();\r\n this.xVector = new Vector3();\r\n this.direction = new Vector3();\r\n this.quat = new Quaternion();\r\n this.reset();\r\n }\r\n /** Rotation center */\r\n get center(): Vector3 {\r\n return this.options.center;\r\n }\r\n set center(val: Vector3) {\r\n const center = this.options.center;\r\n const dx = val.x - center.x;\r\n const dy = val.y - center.y;\r\n const dz = val.z - center.z;\r\n center.x += dx;\r\n center.y += dy;\r\n center.z += dz;\r\n this.eyePos.x += dx;\r\n this.eyePos.y += dy;\r\n this.eyePos.z += dz;\r\n }\r\n /**\r\n * {@inheritDoc BaseCameraController.reset}\r\n * @override\r\n */\r\n reset(): void {\r\n this.lastMouseX = 0;\r\n this.lastMouseY = 0;\r\n this.rotateX = 0;\r\n this.rotateY = 0;\r\n this.upVector = Vector3.axisPY();\r\n this.currentOp = OperationType.NONE;\r\n this.panVelocityX = 0;\r\n this.panVelocityY = 0;\r\n this._loadCameraParams();\r\n }\r\n /**\r\n * {@inheritDoc BaseCameraController._onMouseDown}\r\n * @override\r\n */\r\n protected _onMouseDown(evt: PointerEvent): boolean {\r\n if (this.matchesControl(evt, this.options.controls.rotate)) {\r\n this.lastMouseX = evt.offsetX;\r\n this.lastMouseY = evt.offsetY;\r\n this.rotateX = 0;\r\n this.rotateY = 0;\r\n this.panVelocityX = 0;\r\n this.panVelocityY = 0;\r\n this.currentOp = OperationType.ROTATE;\r\n } else if (this.matchesControl(evt, this.options.controls.pan)) {\r\n this.lastMouseX = evt.offsetX;\r\n this.lastMouseY = evt.offsetY;\r\n this.rotateX = 0;\r\n this.rotateY = 0;\r\n this.panVelocityX = 0;\r\n this.panVelocityY = 0;\r\n this.currentOp = OperationType.PAN;\r\n return true;\r\n } else if (this.matchesControl(evt, this.options.controls.zoom)) {\r\n this.lastMouseX = evt.offsetX;\r\n this.lastMouseY = evt.offsetY;\r\n this.currentOp = OperationType.ZOOM;\r\n this.rotateX = 0;\r\n this.rotateY = 0;\r\n this.panVelocityX = 0;\r\n this.panVelocityY = 0;\r\n }\r\n return false;\r\n }\r\n /**\r\n * {@inheritDoc BaseCameraController._onMouseUp}\r\n * @override\r\n */\r\n protected _onMouseUp(evt: PointerEvent): boolean {\r\n const control =\r\n this.currentOp === OperationType.ROTATE\r\n ? this.options.controls.rotate\r\n : this.currentOp === OperationType.PAN\r\n ? this.options.controls.pan\r\n : this.currentOp === OperationType.ZOOM\r\n ? this.options.controls.zoom\r\n : null;\r\n if (control && evt.button === control.button) {\r\n this.currentOp = OperationType.NONE;\r\n return true;\r\n }\r\n return false;\r\n }\r\n /**\r\n * {@inheritDoc BaseCameraController._onMouseWheel}\r\n * @override\r\n */\r\n protected _onMouseWheel(evt: WheelEvent): boolean {\r\n this.zoom(evt.deltaY);\r\n return true;\r\n }\r\n /**\r\n * {@inheritDoc BaseCameraController._onMouseMove}\r\n * @override\r\n */\r\n protected _onMouseMove(evt: PointerEvent): boolean {\r\n if (this.currentOp !== OperationType.NONE) {\r\n const dx = evt.offsetX - this.lastMouseX;\r\n const dy = evt.offsetY - this.lastMouseY;\r\n this.lastMouseX = evt.offsetX;\r\n this.lastMouseY = evt.offsetY;\r\n if (this.currentOp === OperationType.ROTATE) {\r\n this.rotateX -= dy * this.options.rotateSpeed * 0.005;\r\n this.rotateY -= dx * this.options.rotateSpeed * 0.005;\r\n } else if (this.currentOp === OperationType.PAN) {\r\n this.panVelocityX = -dx * this.options.panSpeed;\r\n this.panVelocityY = dy * this.options.panSpeed;\r\n } else if (this.currentOp === OperationType.ZOOM) {\r\n this.zoom(dy);\r\n }\r\n return true;\r\n }\r\n return false;\r\n }\r\n private zoom(dy: number) {\r\n const distance = Vector3.distance(this.eyePos, this.options.center);\r\n let t = dy > 0 ? this.options.zoomSpeed : dy < 0 ? -this.options.zoomSpeed : 0;\r\n t = Math.exp(t * 0.1);\r\n if (t > 1 || distance > 0.01) {\r\n this.eyePos.combineBy(this.options.center, t, 1 - t);\r\n }\r\n }\r\n private matchesControl(\r\n evt: PointerEvent | WheelEvent,\r\n control: {\r\n button: number;\r\n shiftKey: boolean;\r\n ctrlKey: boolean;\r\n altKey: boolean;\r\n metaKey: boolean;\r\n }\r\n ): boolean {\r\n return (\r\n evt instanceof PointerEvent &&\r\n evt.button === control.button &&\r\n evt.shiftKey === control.shiftKey &&\r\n evt.ctrlKey === control.ctrlKey &&\r\n evt.altKey === control.altKey &&\r\n evt.metaKey === control.metaKey\r\n );\r\n }\r\n /** @internal */\r\n private _loadCameraParams() {\r\n const camera = this._getCamera();\r\n if (camera) {\r\n this.lookAt(camera.position, this.options.center, this.upVector);\r\n }\r\n }\r\n lookAt(from: Vector3, to: Vector3, up: Vector3) {\r\n this.eyePos.set(from);\r\n this.options.center.set(to);\r\n this.upVector.set(up);\r\n this._getCamera().lookAt(this.eyePos, this.options.center, this.upVector);\r\n Vector3.sub(this.eyePos, this.options.center, this.direction);\r\n this.direction.inplaceNormalize();\r\n const mat = this._getCamera().localMatrix;\r\n this.xVector.setXYZ(mat[0], mat[1], mat[2]);\r\n }\r\n /**\r\n * Set options\r\n * @param opt - options\r\n */\r\n setOptions(opt?: OrbitCameraControllerOptions) {\r\n Object.assign(this.options, opt ?? {});\r\n this.reset();\r\n }\r\n /**\r\n * {@inheritDoc BaseCameraController.update}\r\n * @override\r\n */\r\n update() {\r\n if (this._getCamera()) {\r\n const center = this.options.center;\r\n\r\n if (Math.abs(this.panVelocityX) > 0.0001 || Math.abs(this.panVelocityY) > 0.0001) {\r\n const right = this.xVector;\r\n const up = this.upVector;\r\n\r\n center.combineBy(right, 1, this.panVelocityX);\r\n center.combineBy(up, 1, this.panVelocityY);\r\n this.eyePos.combineBy(right, 1, this.panVelocityX);\r\n this.eyePos.combineBy(up, 1, this.panVelocityY);\r\n\r\n this.panVelocityX *= 1 - this.options.damping;\r\n this.panVelocityY *= 1 - this.options.damping;\r\n\r\n if (Math.abs(this.panVelocityX) < 0.0001) {\r\n this.panVelocityX = 0;\r\n }\r\n if (Math.abs(this.panVelocityY) < 0.0001) {\r\n this.panVelocityY = 0;\r\n }\r\n }\r\n\r\n if (Math.abs(this.rotateX) > 0.0001 || Math.abs(this.rotateY) > 0.0001) {\r\n Quaternion.fromAxisAngle(this.xVector, this.rotateX, this.quat);\r\n this.quat.transform(this.eyePos.subBy(center), this.eyePos);\r\n Quaternion.fromEulerAngle(0, this.rotateY, 0, 'ZYX', this.quat);\r\n this.quat.transform(this.eyePos, this.eyePos);\r\n this.quat.transform(this.xVector, this.xVector).inplaceNormalize();\r\n Vector3.normalize(this.eyePos, this.direction).inplaceNormalize();\r\n Vector3.cross(this.direction, this.xVector, this.upVector).inplaceNormalize();\r\n this.eyePos.addBy(center);\r\n\r\n this.rotateX *= 1 - this.options.damping;\r\n this.rotateY *= 1 - this.options.damping;\r\n if (Math.abs(this.rotateX) < 0.0001) {\r\n this.rotateX = 0;\r\n }\r\n if (Math.abs(this.rotateY) < 0.0001) {\r\n this.rotateY = 0;\r\n }\r\n }\r\n\r\n this._getCamera().lookAt(this.eyePos, center, this.upVector);\r\n }\r\n }\r\n}\r\n"],"names":["OrbitCameraController","BaseCameraController","options","Object","assign","center","Vector3","zero","damping","rotateSpeed","panSpeed","zoomSpeed","controls","rotate","button","shiftKey","ctrlKey","altKey","metaKey","pan","zoom","zoomWheel","eyePos","upVector","xVector","direction","quat","Quaternion","reset","val","dx","x","dy","y","dz","z","lastMouseX","lastMouseY","rotateX","rotateY","axisPY","currentOp","panVelocityX","panVelocityY","_loadCameraParams","_onMouseDown","evt","matchesControl","offsetX","offsetY","_onMouseUp","control","_onMouseWheel","deltaY","_onMouseMove","distance","t","Math","exp","combineBy","PointerEvent","camera","_getCamera","lookAt","position","from","to","up","set","sub","inplaceNormalize","mat","localMatrix","setXYZ","setOptions","opt","update","abs","right","fromAxisAngle","transform","subBy","fromEulerAngle","normalize","cross","addBy"],"mappings":";;;AAmDA;;;IAIO,MAAMA,qBAA8BC,SAAAA,oBAAAA,CAAAA;qBAEzC,OAAuD;qBAEvD,UAA2B;qBAE3B,UAA2B;qBAE3B,OAAwB;qBAExB,OAAwB;qBAExB,MAAiC;qBAEjC,QAA0B;qBAE1B,OAAkC;qBAElC,SAAoC;qBAEpC,IAAkC;qBAElC,SAAiC;qBAEjC,YAA6B;qBAE7B,YAA6B;AAC7B;;;MAIA,WAAA,CAAYC,OAA+C,CAAE;QAC3D,KAAK,EAAA;AACL,QAAA,IAAI,CAACA,OAAO,GAAGC,MAAAA,CAAOC,MAAM,CAC1B;AACEC,YAAAA,MAAAA,EAAQC,QAAQC,IAAI,EAAA;YACpBC,OAAS,EAAA,CAAA;YACTC,WAAa,EAAA,CAAA;YACbC,QAAU,EAAA,CAAA;YACVC,SAAW,EAAA,CAAA;YACXC,QAAU,EAAA;gBACRC,MAAQ,EAAA;oBACNC,MAAQ,EAAA,CAAA;oBACRC,QAAU,EAAA,KAAA;oBACVC,OAAS,EAAA,KAAA;oBACTC,MAAQ,EAAA,KAAA;oBACRC,OAAS,EAAA;AACX,iBAAA;gBACAC,GAAK,EAAA;oBACHL,MAAQ,EAAA,CAAA;oBACRC,QAAU,EAAA,IAAA;oBACVC,OAAS,EAAA,KAAA;oBACTC,MAAQ,EAAA,KAAA;oBACRC,OAAS,EAAA;AACX,iBAAA;gBACAE,IAAM,EAAA;oBACJN,MAAQ,EAAA,CAAA;oBACRC,QAAU,EAAA,KAAA;oBACVC,OAAS,EAAA,IAAA;oBACTC,MAAQ,EAAA,KAAA;oBACRC,OAAS,EAAA;AACX,iBAAA;gBACAG,SAAW,EAAA;AACb;AACF,SAAA,EACAnB,WAAW,EAAC,CAAA;QAEd,IAAI,CAACoB,MAAM,GAAG,IAAIhB,OAAAA,EAAAA;QAClB,IAAI,CAACiB,QAAQ,GAAG,IAAIjB,OAAAA,EAAAA;QACpB,IAAI,CAACkB,OAAO,GAAG,IAAIlB,OAAAA,EAAAA;QACnB,IAAI,CAACmB,SAAS,GAAG,IAAInB,OAAAA,EAAAA;QACrB,IAAI,CAACoB,IAAI,GAAG,IAAIC,UAAAA,EAAAA;AAChB,QAAA,IAAI,CAACC,KAAK,EAAA;AACZ;2BAEA,IAAIvB,MAAkB,GAAA;AACpB,QAAA,OAAO,IAAI,CAACH,OAAO,CAACG,MAAM;AAC5B;IACA,IAAIA,MAAAA,CAAOwB,GAAY,EAAE;AACvB,QAAA,MAAMxB,MAAS,GAAA,IAAI,CAACH,OAAO,CAACG,MAAM;AAClC,QAAA,MAAMyB,EAAKD,GAAAA,GAAAA,CAAIE,CAAC,GAAG1B,OAAO0B,CAAC;AAC3B,QAAA,MAAMC,EAAKH,GAAAA,GAAAA,CAAII,CAAC,GAAG5B,OAAO4B,CAAC;AAC3B,QAAA,MAAMC,EAAKL,GAAAA,GAAAA,CAAIM,CAAC,GAAG9B,OAAO8B,CAAC;AAC3B9B,QAAAA,MAAAA,CAAO0B,CAAC,IAAID,EAAAA;AACZzB,QAAAA,MAAAA,CAAO4B,CAAC,IAAID,EAAAA;AACZ3B,QAAAA,MAAAA,CAAO8B,CAAC,IAAID,EAAAA;AACZ,QAAA,IAAI,CAACZ,MAAM,CAACS,CAAC,IAAID,EAAAA;AACjB,QAAA,IAAI,CAACR,MAAM,CAACW,CAAC,IAAID,EAAAA;AACjB,QAAA,IAAI,CAACV,MAAM,CAACa,CAAC,IAAID,EAAAA;AACnB;AACA;;;AAGC,MACDN,KAAc,GAAA;QACZ,IAAI,CAACQ,UAAU,GAAG,CAAA;QAClB,IAAI,CAACC,UAAU,GAAG,CAAA;QAClB,IAAI,CAACC,OAAO,GAAG,CAAA;QACf,IAAI,CAACC,OAAO,GAAG,CAAA;AACf,QAAA,IAAI,CAAChB,QAAQ,GAAGjB,OAAAA,CAAQkC,MAAM,EAAA;AAC9B,QAAA,IAAI,CAACC,SAAS,GAAA,CAAA;QACd,IAAI,CAACC,YAAY,GAAG,CAAA;QACpB,IAAI,CAACC,YAAY,GAAG,CAAA;AACpB,QAAA,IAAI,CAACC,iBAAiB,EAAA;AACxB;AACA;;;MAIUC,YAAaC,CAAAA,GAAiB,EAAW;AACjD,QAAA,IAAI,IAAI,CAACC,cAAc,CAACD,GAAK,EAAA,IAAI,CAAC5C,OAAO,CAACU,QAAQ,CAACC,MAAM,CAAG,EAAA;AAC1D,YAAA,IAAI,CAACuB,UAAU,GAAGU,GAAAA,CAAIE,OAAO;AAC7B,YAAA,IAAI,CAACX,UAAU,GAAGS,GAAAA,CAAIG,OAAO;YAC7B,IAAI,CAACX,OAAO,GAAG,CAAA;YACf,IAAI,CAACC,OAAO,GAAG,CAAA;YACf,IAAI,CAACG,YAAY,GAAG,CAAA;YACpB,IAAI,CAACC,YAAY,GAAG,CAAA;AACpB,YAAA,IAAI,CAACF,SAAS,GAAA,CAAA;AAChB,SAAA,MAAO,IAAI,IAAI,CAACM,cAAc,CAACD,GAAAA,EAAK,IAAI,CAAC5C,OAAO,CAACU,QAAQ,CAACO,GAAG,CAAG,EAAA;AAC9D,YAAA,IAAI,CAACiB,UAAU,GAAGU,GAAAA,CAAIE,OAAO;AAC7B,YAAA,IAAI,CAACX,UAAU,GAAGS,GAAAA,CAAIG,OAAO;YAC7B,IAAI,CAACX,OAAO,GAAG,CAAA;YACf,IAAI,CAACC,OAAO,GAAG,CAAA;YACf,IAAI,CAACG,YAAY,GAAG,CAAA;YACpB,IAAI,CAACC,YAAY,GAAG,CAAA;AACpB,YAAA,IAAI,CAACF,SAAS,GAAA,CAAA;YACd,OAAO,IAAA;AACT,SAAA,MAAO,IAAI,IAAI,CAACM,cAAc,CAACD,GAAAA,EAAK,IAAI,CAAC5C,OAAO,CAACU,QAAQ,CAACQ,IAAI,CAAG,EAAA;AAC/D,YAAA,IAAI,CAACgB,UAAU,GAAGU,GAAAA,CAAIE,OAAO;AAC7B,YAAA,IAAI,CAACX,UAAU,GAAGS,GAAAA,CAAIG,OAAO;AAC7B,YAAA,IAAI,CAACR,SAAS,GAAA,CAAA;YACd,IAAI,CAACH,OAAO,GAAG,CAAA;YACf,IAAI,CAACC,OAAO,GAAG,CAAA;YACf,IAAI,CAACG,YAAY,GAAG,CAAA;YACpB,IAAI,CAACC,YAAY,GAAG,CAAA;AACtB;QACA,OAAO,KAAA;AACT;AACA;;;MAIUO,UAAWJ,CAAAA,GAAiB,EAAW;AAC/C,QAAA,MAAMK,UACJ,IAAI,CAACV,SAAS,KAAA,CAAA,GACV,IAAI,CAACvC,OAAO,CAACU,QAAQ,CAACC,MAAM,GAC5B,IAAI,CAAC4B,SAAS,KACd,CAAA,GAAA,IAAI,CAACvC,OAAO,CAACU,QAAQ,CAACO,GAAG,GACzB,IAAI,CAACsB,SAAS,KACd,CAAA,GAAA,IAAI,CAACvC,OAAO,CAACU,QAAQ,CAACQ,IAAI,GAC1B,IAAA;AACN,QAAA,IAAI+B,WAAWL,GAAIhC,CAAAA,MAAM,KAAKqC,OAAAA,CAAQrC,MAAM,EAAE;AAC5C,YAAA,IAAI,CAAC2B,SAAS,GAAA,CAAA;YACd,OAAO,IAAA;AACT;QACA,OAAO,KAAA;AACT;AACA;;;MAIUW,aAAcN,CAAAA,GAAe,EAAW;AAChD,QAAA,IAAI,CAAC1B,IAAI,CAAC0B,GAAAA,CAAIO,MAAM,CAAA;QACpB,OAAO,IAAA;AACT;AACA;;;MAIUC,YAAaR,CAAAA,GAAiB,EAAW;QACjD,IAAI,IAAI,CAACL,SAAS,KAAyB,CAAA,EAAA;AACzC,YAAA,MAAMX,KAAKgB,GAAIE,CAAAA,OAAO,GAAG,IAAI,CAACZ,UAAU;AACxC,YAAA,MAAMJ,KAAKc,GAAIG,CAAAA,OAAO,GAAG,IAAI,CAACZ,UAAU;AACxC,YAAA,IAAI,CAACD,UAAU,GAAGU,GAAAA,CAAIE,OAAO;AAC7B,YAAA,IAAI,CAACX,UAAU,GAAGS,GAAAA,CAAIG,OAAO;YAC7B,IAAI,IAAI,CAACR,SAAS,KAA2B,CAAA,EAAA;gBAC3C,IAAI,CAACH,OAAO,IAAIN,EAAAA,GAAK,IAAI,CAAC9B,OAAO,CAACO,WAAW,GAAG,KAAA;gBAChD,IAAI,CAAC8B,OAAO,IAAIT,EAAAA,GAAK,IAAI,CAAC5B,OAAO,CAACO,WAAW,GAAG,KAAA;AAClD,aAAA,MAAO,IAAI,IAAI,CAACgC,SAAS,KAAwB,CAAA,EAAA;gBAC/C,IAAI,CAACC,YAAY,GAAG,CAACZ,KAAK,IAAI,CAAC5B,OAAO,CAACQ,QAAQ;gBAC/C,IAAI,CAACiC,YAAY,GAAGX,EAAAA,GAAK,IAAI,CAAC9B,OAAO,CAACQ,QAAQ;AAChD,aAAA,MAAO,IAAI,IAAI,CAAC+B,SAAS,KAAyB,CAAA,EAAA;gBAChD,IAAI,CAACrB,IAAI,CAACY,EAAAA,CAAAA;AACZ;YACA,OAAO,IAAA;AACT;QACA,OAAO,KAAA;AACT;AACQZ,IAAAA,IAAAA,CAAKY,EAAU,EAAE;AACvB,QAAA,MAAMuB,QAAWjD,GAAAA,OAAAA,CAAQiD,QAAQ,CAAC,IAAI,CAACjC,MAAM,EAAE,IAAI,CAACpB,OAAO,CAACG,MAAM,CAAA;AAClE,QAAA,IAAImD,IAAIxB,EAAK,GAAA,CAAA,GAAI,IAAI,CAAC9B,OAAO,CAACS,SAAS,GAAGqB,EAAAA,GAAK,IAAI,CAAC,IAAI,CAAC9B,OAAO,CAACS,SAAS,GAAG,CAAA;QAC7E6C,CAAIC,GAAAA,IAAAA,CAAKC,GAAG,CAACF,CAAI,GAAA,GAAA,CAAA;QACjB,IAAIA,CAAAA,GAAI,CAAKD,IAAAA,QAAAA,GAAW,IAAM,EAAA;AAC5B,YAAA,IAAI,CAACjC,MAAM,CAACqC,SAAS,CAAC,IAAI,CAACzD,OAAO,CAACG,MAAM,EAAEmD,CAAAA,EAAG,CAAIA,GAAAA,CAAAA,CAAAA;AACpD;AACF;IACQT,cACND,CAAAA,GAA8B,EAC9BK,OAMC,EACQ;AACT,QAAA,OACEL,GAAec,YAAAA,YAAAA,IACfd,GAAIhC,CAAAA,MAAM,KAAKqC,OAAAA,CAAQrC,MAAM,IAC7BgC,GAAI/B,CAAAA,QAAQ,KAAKoC,OAAAA,CAAQpC,QAAQ,IACjC+B,GAAAA,CAAI9B,OAAO,KAAKmC,OAAQnC,CAAAA,OAAO,IAC/B8B,GAAAA,CAAI7B,MAAM,KAAKkC,OAAQlC,CAAAA,MAAM,IAC7B6B,GAAAA,CAAI5B,OAAO,KAAKiC,QAAQjC,OAAO;AAEnC;qBAEA,iBAA4B,GAAA;QAC1B,MAAM2C,MAAAA,GAAS,IAAI,CAACC,UAAU,EAAA;AAC9B,QAAA,IAAID,MAAQ,EAAA;AACV,YAAA,IAAI,CAACE,MAAM,CAACF,MAAAA,CAAOG,QAAQ,EAAE,IAAI,CAAC9D,OAAO,CAACG,MAAM,EAAE,IAAI,CAACkB,QAAQ,CAAA;AACjE;AACF;AACAwC,IAAAA,MAAAA,CAAOE,IAAa,EAAEC,EAAW,EAAEC,EAAW,EAAE;AAC9C,QAAA,IAAI,CAAC7C,MAAM,CAAC8C,GAAG,CAACH,IAAAA,CAAAA;AAChB,QAAA,IAAI,CAAC/D,OAAO,CAACG,MAAM,CAAC+D,GAAG,CAACF,EAAAA,CAAAA;AACxB,QAAA,IAAI,CAAC3C,QAAQ,CAAC6C,GAAG,CAACD,EAAAA,CAAAA;AAClB,QAAA,IAAI,CAACL,UAAU,EAAA,CAAGC,MAAM,CAAC,IAAI,CAACzC,MAAM,EAAE,IAAI,CAACpB,OAAO,CAACG,MAAM,EAAE,IAAI,CAACkB,QAAQ,CAAA;AACxEjB,QAAAA,OAAAA,CAAQ+D,GAAG,CAAC,IAAI,CAAC/C,MAAM,EAAE,IAAI,CAACpB,OAAO,CAACG,MAAM,EAAE,IAAI,CAACoB,SAAS,CAAA;QAC5D,IAAI,CAACA,SAAS,CAAC6C,gBAAgB,EAAA;AAC/B,QAAA,MAAMC,GAAM,GAAA,IAAI,CAACT,UAAU,GAAGU,WAAW;AACzC,QAAA,IAAI,CAAChD,OAAO,CAACiD,MAAM,CAACF,GAAG,CAAC,CAAE,CAAA,EAAEA,GAAG,CAAC,CAAA,CAAE,EAAEA,GAAG,CAAC,CAAE,CAAA,CAAA;AAC5C;AACA;;;MAIAG,UAAAA,CAAWC,GAAkC,EAAE;AAC7CxE,QAAAA,MAAAA,CAAOC,MAAM,CAAC,IAAI,CAACF,OAAO,EAAEyE,OAAO,EAAC,CAAA;AACpC,QAAA,IAAI,CAAC/C,KAAK,EAAA;AACZ;AACA;;;AAGC,MACDgD,MAAS,GAAA;QACP,IAAI,IAAI,CAACd,UAAU,EAAI,EAAA;AACrB,YAAA,MAAMzD,MAAS,GAAA,IAAI,CAACH,OAAO,CAACG,MAAM;AAElC,YAAA,IAAIoD,IAAKoB,CAAAA,GAAG,CAAC,IAAI,CAACnC,YAAY,CAAA,GAAI,MAAUe,IAAAA,IAAAA,CAAKoB,GAAG,CAAC,IAAI,CAAClC,YAAY,IAAI,MAAQ,EAAA;gBAChF,MAAMmC,KAAAA,GAAQ,IAAI,CAACtD,OAAO;gBAC1B,MAAM2C,EAAAA,GAAK,IAAI,CAAC5C,QAAQ;AAExBlB,gBAAAA,MAAAA,CAAOsD,SAAS,CAACmB,KAAAA,EAAO,CAAG,EAAA,IAAI,CAACpC,YAAY,CAAA;AAC5CrC,gBAAAA,MAAAA,CAAOsD,SAAS,CAACQ,EAAAA,EAAI,CAAG,EAAA,IAAI,CAACxB,YAAY,CAAA;gBACzC,IAAI,CAACrB,MAAM,CAACqC,SAAS,CAACmB,KAAO,EAAA,CAAA,EAAG,IAAI,CAACpC,YAAY,CAAA;gBACjD,IAAI,CAACpB,MAAM,CAACqC,SAAS,CAACQ,EAAI,EAAA,CAAA,EAAG,IAAI,CAACxB,YAAY,CAAA;gBAE9C,IAAI,CAACD,YAAY,IAAI,CAAA,GAAI,IAAI,CAACxC,OAAO,CAACM,OAAO;gBAC7C,IAAI,CAACmC,YAAY,IAAI,CAAA,GAAI,IAAI,CAACzC,OAAO,CAACM,OAAO;AAE7C,gBAAA,IAAIiD,KAAKoB,GAAG,CAAC,IAAI,CAACnC,YAAY,IAAI,MAAQ,EAAA;oBACxC,IAAI,CAACA,YAAY,GAAG,CAAA;AACtB;AACA,gBAAA,IAAIe,KAAKoB,GAAG,CAAC,IAAI,CAAClC,YAAY,IAAI,MAAQ,EAAA;oBACxC,IAAI,CAACA,YAAY,GAAG,CAAA;AACtB;AACF;AAEA,YAAA,IAAIc,IAAKoB,CAAAA,GAAG,CAAC,IAAI,CAACvC,OAAO,CAAA,GAAI,MAAUmB,IAAAA,IAAAA,CAAKoB,GAAG,CAAC,IAAI,CAACtC,OAAO,IAAI,MAAQ,EAAA;AACtEZ,gBAAAA,UAAAA,CAAWoD,aAAa,CAAC,IAAI,CAACvD,OAAO,EAAE,IAAI,CAACc,OAAO,EAAE,IAAI,CAACZ,IAAI,CAAA;AAC9D,gBAAA,IAAI,CAACA,IAAI,CAACsD,SAAS,CAAC,IAAI,CAAC1D,MAAM,CAAC2D,KAAK,CAAC5E,MAAS,CAAA,EAAA,IAAI,CAACiB,MAAM,CAAA;gBAC1DK,UAAWuD,CAAAA,cAAc,CAAC,CAAA,EAAG,IAAI,CAAC3C,OAAO,EAAE,CAAG,EAAA,KAAA,EAAO,IAAI,CAACb,IAAI,CAAA;gBAC9D,IAAI,CAACA,IAAI,CAACsD,SAAS,CAAC,IAAI,CAAC1D,MAAM,EAAE,IAAI,CAACA,MAAM,CAAA;AAC5C,gBAAA,IAAI,CAACI,IAAI,CAACsD,SAAS,CAAC,IAAI,CAACxD,OAAO,EAAE,IAAI,CAACA,OAAO,EAAE8C,gBAAgB,EAAA;gBAChEhE,OAAQ6E,CAAAA,SAAS,CAAC,IAAI,CAAC7D,MAAM,EAAE,IAAI,CAACG,SAAS,CAAA,CAAE6C,gBAAgB,EAAA;AAC/DhE,gBAAAA,OAAAA,CAAQ8E,KAAK,CAAC,IAAI,CAAC3D,SAAS,EAAE,IAAI,CAACD,OAAO,EAAE,IAAI,CAACD,QAAQ,EAAE+C,gBAAgB,EAAA;AAC3E,gBAAA,IAAI,CAAChD,MAAM,CAAC+D,KAAK,CAAChF,MAAAA,CAAAA;gBAElB,IAAI,CAACiC,OAAO,IAAI,CAAA,GAAI,IAAI,CAACpC,OAAO,CAACM,OAAO;gBACxC,IAAI,CAAC+B,OAAO,IAAI,CAAA,GAAI,IAAI,CAACrC,OAAO,CAACM,OAAO;AACxC,gBAAA,IAAIiD,KAAKoB,GAAG,CAAC,IAAI,CAACvC,OAAO,IAAI,MAAQ,EAAA;oBACnC,IAAI,CAACA,OAAO,GAAG,CAAA;AACjB;AACA,gBAAA,IAAImB,KAAKoB,GAAG,CAAC,IAAI,CAACtC,OAAO,IAAI,MAAQ,EAAA;oBACnC,IAAI,CAACA,OAAO,GAAG,CAAA;AACjB;AACF;AAEA,YAAA,IAAI,CAACuB,UAAU,EAAGC,CAAAA,MAAM,CAAC,IAAI,CAACzC,MAAM,EAAEjB,MAAAA,EAAQ,IAAI,CAACkB,QAAQ,CAAA;AAC7D;AACF;AACF;;;;"}
@@ -1,167 +0,0 @@
1
- import { Camera } from './camera.js';
2
- import { Matrix4x4 } from '@zephyr3d/base';
3
-
4
- /**
5
- * Orthogonal camera class
6
- * @public
7
- */ class OrthoCamera extends Camera {
8
- /** @internal */ _left;
9
- _right;
10
- _top;
11
- _bottom;
12
- _near;
13
- _far;
14
- _window;
15
- /**
16
- * Creates an instance of PerspectiveCamera
17
- * @param scene - The scene that the camera belongs to.
18
- * @param fovY - A radian value indicates the field of view in Y axis
19
- * @param aspect - Aspect ratio of the perspective transform
20
- * @param nearPlane - The near clip plane
21
- * @param farPlane - The far clip plane
22
- */ constructor(scene, left = -1, right = 1, bottom = -1, top = 1, near = -1, far = 1){
23
- super(scene);
24
- this._left = left;
25
- this._right = right;
26
- this._bottom = bottom;
27
- this._top = top;
28
- this._near = near;
29
- this._far = far;
30
- this._window = null;
31
- this._invalidate(true);
32
- }
33
- clone(method, recursive) {
34
- const other = new OrthoCamera(this.scene);
35
- other.copyFrom(this, method, recursive);
36
- other.parent = this.parent;
37
- return other;
38
- }
39
- /** Sub-window of the frustum */ get window() {
40
- return this._window;
41
- }
42
- set window(val) {
43
- this._window = val?.slice() ?? null;
44
- this._invalidate(true);
45
- }
46
- copyFrom(other, method, recursive) {
47
- super.copyFrom(other, method, recursive);
48
- this.window = other.window?.slice() ?? null;
49
- this.near = other.near;
50
- this.far = other.far;
51
- this.left = other.left;
52
- this.right = other.right;
53
- this.top = other.top;
54
- this.bottom = other.bottom;
55
- }
56
- /** The near clip plane */ get near() {
57
- return this._near;
58
- }
59
- set near(val) {
60
- if (val !== this._near) {
61
- this._near = val;
62
- this._invalidate(true);
63
- }
64
- }
65
- /** The far clip plane */ get far() {
66
- return this._far;
67
- }
68
- set far(val) {
69
- if (val !== this._far) {
70
- this._far = val;
71
- this._invalidate(true);
72
- }
73
- }
74
- /** The left clip plane */ get left() {
75
- return this._left;
76
- }
77
- set left(val) {
78
- if (val !== this._left) {
79
- this._left = val;
80
- this._invalidate(true);
81
- }
82
- }
83
- /** The right clip plane */ get right() {
84
- return this._right;
85
- }
86
- set right(val) {
87
- if (val !== this._right) {
88
- this._right = val;
89
- this._invalidate(true);
90
- }
91
- }
92
- /** The top clip plane */ get top() {
93
- return this._top;
94
- }
95
- set top(val) {
96
- if (val !== this._top) {
97
- this._top = val;
98
- this._invalidate(true);
99
- }
100
- }
101
- /** The bottom clip plane */ get bottom() {
102
- return this._bottom;
103
- }
104
- set bottom(val) {
105
- if (val !== this._bottom) {
106
- this._bottom = val;
107
- this._invalidate(true);
108
- }
109
- }
110
- /**
111
- * Not valid for OrthoCamera
112
- *
113
- * @remarks
114
- * This method is only valid for {@link Camera} class or {@link PerspectiveCamera} class.
115
- */ setPerspective() {
116
- throw new Error(`setPerspective() not allowed on OrthoCamera`);
117
- }
118
- /**
119
- * {@inheritDoc Camera.setOrtho}
120
- */ setOrtho(left, right, bottom, top, near, far) {
121
- this._left = left;
122
- this._right = right;
123
- this._bottom = bottom;
124
- this._top = top;
125
- this._near = near;
126
- this._far = far;
127
- this._invalidate(true);
128
- return this;
129
- }
130
- /**
131
- * Setup a projection matrix for the camera
132
- * @param matrix - The projection matrix
133
- */ setProjectionMatrix(matrix) {
134
- if (matrix !== this._projMatrix) {
135
- if (matrix?.isOrtho()) {
136
- super.setProjectionMatrix(matrix);
137
- this._left = matrix.getLeftPlane();
138
- this._right = matrix.getRightPlane();
139
- this._near = matrix.getNearPlane();
140
- this._far = matrix.getFarPlane();
141
- this._top = matrix.getTopPlane();
142
- this._bottom = matrix.getBottomPlane();
143
- } else {
144
- throw new Error(`OrthoCamera.setProjectionMatrix(): param is not an orthogonal projection matrix`);
145
- }
146
- }
147
- }
148
- /** @internal */ _computeProj() {
149
- let left = this._left;
150
- let right = this._right;
151
- let bottom = this._bottom;
152
- let top = this._top;
153
- if (this._window) {
154
- const width = right - left;
155
- const height = top - bottom;
156
- left += width * this._window[0];
157
- bottom += height * this._window[1];
158
- right = left + width * this._window[2];
159
- top = bottom + height * this._window[3];
160
- }
161
- this._projMatrix.ortho(left, right, bottom, top, this._near, this._far);
162
- Matrix4x4.invert(this._projMatrix, this._invProjMatrix);
163
- }
164
- }
165
-
166
- export { OrthoCamera };
167
- //# sourceMappingURL=orthocamera.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"orthocamera.js","sources":["../../../src/camera/orthocamera.ts"],"sourcesContent":["import { Camera } from './camera';\r\nimport type { Scene } from '../scene/scene';\r\nimport { Matrix4x4 } from '@zephyr3d/base';\r\nimport type { NodeClonable, NodeCloneMethod } from '../scene';\r\n\r\n/**\r\n * Orthogonal camera class\r\n * @public\r\n */\r\nexport class OrthoCamera extends Camera implements NodeClonable<OrthoCamera> {\r\n /** @internal */\r\n private _left: number;\r\n private _right: number;\r\n private _top: number;\r\n private _bottom: number;\r\n private _near: number;\r\n private _far: number;\r\n private _window: number[];\r\n /**\r\n * Creates an instance of PerspectiveCamera\r\n * @param scene - The scene that the camera belongs to.\r\n * @param fovY - A radian value indicates the field of view in Y axis\r\n * @param aspect - Aspect ratio of the perspective transform\r\n * @param nearPlane - The near clip plane\r\n * @param farPlane - The far clip plane\r\n */\r\n constructor(scene: Scene, left = -1, right = 1, bottom = -1, top = 1, near = -1, far = 1) {\r\n super(scene);\r\n this._left = left;\r\n this._right = right;\r\n this._bottom = bottom;\r\n this._top = top;\r\n this._near = near;\r\n this._far = far;\r\n this._window = null;\r\n this._invalidate(true);\r\n }\r\n clone(method: NodeCloneMethod, recursive: boolean): OrthoCamera {\r\n const other = new OrthoCamera(this.scene);\r\n other.copyFrom(this, method, recursive);\r\n other.parent = this.parent;\r\n return other;\r\n }\r\n /** Sub-window of the frustum */\r\n get window(): number[] {\r\n return this._window;\r\n }\r\n set window(val: number[]) {\r\n this._window = val?.slice() ?? null;\r\n this._invalidate(true);\r\n }\r\n copyFrom(other: this, method: NodeCloneMethod, recursive: boolean): void {\r\n super.copyFrom(other, method, recursive);\r\n this.window = other.window?.slice() ?? null;\r\n this.near = other.near;\r\n this.far = other.far;\r\n this.left = other.left;\r\n this.right = other.right;\r\n this.top = other.top;\r\n this.bottom = other.bottom;\r\n }\r\n /** The near clip plane */\r\n get near(): number {\r\n return this._near;\r\n }\r\n set near(val: number) {\r\n if (val !== this._near) {\r\n this._near = val;\r\n this._invalidate(true);\r\n }\r\n }\r\n /** The far clip plane */\r\n get far(): number {\r\n return this._far;\r\n }\r\n set far(val: number) {\r\n if (val !== this._far) {\r\n this._far = val;\r\n this._invalidate(true);\r\n }\r\n }\r\n /** The left clip plane */\r\n get left(): number {\r\n return this._left;\r\n }\r\n set left(val: number) {\r\n if (val !== this._left) {\r\n this._left = val;\r\n this._invalidate(true);\r\n }\r\n }\r\n /** The right clip plane */\r\n get right(): number {\r\n return this._right;\r\n }\r\n set right(val: number) {\r\n if (val !== this._right) {\r\n this._right = val;\r\n this._invalidate(true);\r\n }\r\n }\r\n /** The top clip plane */\r\n get top(): number {\r\n return this._top;\r\n }\r\n set top(val: number) {\r\n if (val !== this._top) {\r\n this._top = val;\r\n this._invalidate(true);\r\n }\r\n }\r\n /** The bottom clip plane */\r\n get bottom(): number {\r\n return this._bottom;\r\n }\r\n set bottom(val: number) {\r\n if (val !== this._bottom) {\r\n this._bottom = val;\r\n this._invalidate(true);\r\n }\r\n }\r\n /**\r\n * Not valid for OrthoCamera\r\n *\r\n * @remarks\r\n * This method is only valid for {@link Camera} class or {@link PerspectiveCamera} class.\r\n */\r\n setPerspective(): this {\r\n throw new Error(`setPerspective() not allowed on OrthoCamera`);\r\n }\r\n /**\r\n * {@inheritDoc Camera.setOrtho}\r\n */\r\n setOrtho(left: number, right: number, bottom: number, top: number, near: number, far: number): this {\r\n this._left = left;\r\n this._right = right;\r\n this._bottom = bottom;\r\n this._top = top;\r\n this._near = near;\r\n this._far = far;\r\n this._invalidate(true);\r\n return this;\r\n }\r\n /**\r\n * Setup a projection matrix for the camera\r\n * @param matrix - The projection matrix\r\n */\r\n setProjectionMatrix(matrix: Matrix4x4): void {\r\n if (matrix !== this._projMatrix) {\r\n if (matrix?.isOrtho()) {\r\n super.setProjectionMatrix(matrix);\r\n this._left = matrix.getLeftPlane();\r\n this._right = matrix.getRightPlane();\r\n this._near = matrix.getNearPlane();\r\n this._far = matrix.getFarPlane();\r\n this._top = matrix.getTopPlane();\r\n this._bottom = matrix.getBottomPlane();\r\n } else {\r\n throw new Error(`OrthoCamera.setProjectionMatrix(): param is not an orthogonal projection matrix`);\r\n }\r\n }\r\n }\r\n /** @internal */\r\n protected _computeProj(): void {\r\n let left = this._left;\r\n let right = this._right;\r\n let bottom = this._bottom;\r\n let top = this._top;\r\n if (this._window) {\r\n const width = right - left;\r\n const height = top - bottom;\r\n left += width * this._window[0];\r\n bottom += height * this._window[1];\r\n right = left + width * this._window[2];\r\n top = bottom + height * this._window[3];\r\n }\r\n this._projMatrix.ortho(left, right, bottom, top, this._near, this._far);\r\n Matrix4x4.invert(this._projMatrix, this._invProjMatrix);\r\n }\r\n}\r\n"],"names":["OrthoCamera","Camera","_right","_top","_bottom","_near","_far","_window","scene","left","right","bottom","top","near","far","_left","_invalidate","clone","method","recursive","other","copyFrom","parent","window","val","slice","setPerspective","Error","setOrtho","setProjectionMatrix","matrix","_projMatrix","isOrtho","getLeftPlane","getRightPlane","getNearPlane","getFarPlane","getTopPlane","getBottomPlane","width","height","ortho","Matrix4x4","invert","_invProjMatrix"],"mappings":";;;AAKA;;;IAIO,MAAMA,WAAoBC,SAAAA,MAAAA,CAAAA;qBAE/B,KAAsB;IACdC,MAAe;IACfC,IAAa;IACbC,OAAgB;IAChBC,KAAc;IACdC,IAAa;IACbC,OAAkB;AAC1B;;;;;;;MAQA,WAAA,CAAYC,KAAY,EAAEC,IAAAA,GAAO,EAAE,EAAEC,KAAQ,GAAA,CAAC,EAAEC,MAAAA,GAAS,EAAE,EAAEC,GAAM,GAAA,CAAC,EAAEC,IAAAA,GAAO,EAAE,EAAEC,GAAM,GAAA,CAAC,CAAE;AACxF,QAAA,KAAK,CAACN,KAAAA,CAAAA;QACN,IAAI,CAACO,KAAK,GAAGN,IAAAA;QACb,IAAI,CAACP,MAAM,GAAGQ,KAAAA;QACd,IAAI,CAACN,OAAO,GAAGO,MAAAA;QACf,IAAI,CAACR,IAAI,GAAGS,GAAAA;QACZ,IAAI,CAACP,KAAK,GAAGQ,IAAAA;QACb,IAAI,CAACP,IAAI,GAAGQ,GAAAA;QACZ,IAAI,CAACP,OAAO,GAAG,IAAA;QACf,IAAI,CAACS,WAAW,CAAC,IAAA,CAAA;AACnB;IACAC,KAAMC,CAAAA,MAAuB,EAAEC,SAAkB,EAAe;AAC9D,QAAA,MAAMC,KAAQ,GAAA,IAAIpB,WAAY,CAAA,IAAI,CAACQ,KAAK,CAAA;AACxCY,QAAAA,KAAAA,CAAMC,QAAQ,CAAC,IAAI,EAAEH,MAAQC,EAAAA,SAAAA,CAAAA;AAC7BC,QAAAA,KAAAA,CAAME,MAAM,GAAG,IAAI,CAACA,MAAM;QAC1B,OAAOF,KAAAA;AACT;qCAEA,IAAIG,MAAmB,GAAA;QACrB,OAAO,IAAI,CAAChB,OAAO;AACrB;IACA,IAAIgB,MAAAA,CAAOC,GAAa,EAAE;AACxB,QAAA,IAAI,CAACjB,OAAO,GAAGiB,GAAAA,EAAKC,KAAW,EAAA,IAAA,IAAA;QAC/B,IAAI,CAACT,WAAW,CAAC,IAAA,CAAA;AACnB;AACAK,IAAAA,QAAAA,CAASD,KAAW,EAAEF,MAAuB,EAAEC,SAAkB,EAAQ;QACvE,KAAK,CAACE,QAASD,CAAAA,KAAAA,EAAOF,MAAQC,EAAAA,SAAAA,CAAAA;AAC9B,QAAA,IAAI,CAACI,MAAM,GAAGH,KAAMG,CAAAA,MAAM,EAAEE,KAAW,EAAA,IAAA,IAAA;AACvC,QAAA,IAAI,CAACZ,IAAI,GAAGO,KAAAA,CAAMP,IAAI;AACtB,QAAA,IAAI,CAACC,GAAG,GAAGM,KAAAA,CAAMN,GAAG;AACpB,QAAA,IAAI,CAACL,IAAI,GAAGW,KAAAA,CAAMX,IAAI;AACtB,QAAA,IAAI,CAACC,KAAK,GAAGU,KAAAA,CAAMV,KAAK;AACxB,QAAA,IAAI,CAACE,GAAG,GAAGQ,KAAAA,CAAMR,GAAG;AACpB,QAAA,IAAI,CAACD,MAAM,GAAGS,KAAAA,CAAMT,MAAM;AAC5B;+BAEA,IAAIE,IAAe,GAAA;QACjB,OAAO,IAAI,CAACR,KAAK;AACnB;IACA,IAAIQ,IAAAA,CAAKW,GAAW,EAAE;AACpB,QAAA,IAAIA,GAAQ,KAAA,IAAI,CAACnB,KAAK,EAAE;YACtB,IAAI,CAACA,KAAK,GAAGmB,GAAAA;YACb,IAAI,CAACR,WAAW,CAAC,IAAA,CAAA;AACnB;AACF;8BAEA,IAAIF,GAAc,GAAA;QAChB,OAAO,IAAI,CAACR,IAAI;AAClB;IACA,IAAIQ,GAAAA,CAAIU,GAAW,EAAE;AACnB,QAAA,IAAIA,GAAQ,KAAA,IAAI,CAAClB,IAAI,EAAE;YACrB,IAAI,CAACA,IAAI,GAAGkB,GAAAA;YACZ,IAAI,CAACR,WAAW,CAAC,IAAA,CAAA;AACnB;AACF;+BAEA,IAAIP,IAAe,GAAA;QACjB,OAAO,IAAI,CAACM,KAAK;AACnB;IACA,IAAIN,IAAAA,CAAKe,GAAW,EAAE;AACpB,QAAA,IAAIA,GAAQ,KAAA,IAAI,CAACT,KAAK,EAAE;YACtB,IAAI,CAACA,KAAK,GAAGS,GAAAA;YACb,IAAI,CAACR,WAAW,CAAC,IAAA,CAAA;AACnB;AACF;gCAEA,IAAIN,KAAgB,GAAA;QAClB,OAAO,IAAI,CAACR,MAAM;AACpB;IACA,IAAIQ,KAAAA,CAAMc,GAAW,EAAE;AACrB,QAAA,IAAIA,GAAQ,KAAA,IAAI,CAACtB,MAAM,EAAE;YACvB,IAAI,CAACA,MAAM,GAAGsB,GAAAA;YACd,IAAI,CAACR,WAAW,CAAC,IAAA,CAAA;AACnB;AACF;8BAEA,IAAIJ,GAAc,GAAA;QAChB,OAAO,IAAI,CAACT,IAAI;AAClB;IACA,IAAIS,GAAAA,CAAIY,GAAW,EAAE;AACnB,QAAA,IAAIA,GAAQ,KAAA,IAAI,CAACrB,IAAI,EAAE;YACrB,IAAI,CAACA,IAAI,GAAGqB,GAAAA;YACZ,IAAI,CAACR,WAAW,CAAC,IAAA,CAAA;AACnB;AACF;iCAEA,IAAIL,MAAiB,GAAA;QACnB,OAAO,IAAI,CAACP,OAAO;AACrB;IACA,IAAIO,MAAAA,CAAOa,GAAW,EAAE;AACtB,QAAA,IAAIA,GAAQ,KAAA,IAAI,CAACpB,OAAO,EAAE;YACxB,IAAI,CAACA,OAAO,GAAGoB,GAAAA;YACf,IAAI,CAACR,WAAW,CAAC,IAAA,CAAA;AACnB;AACF;AACA;;;;;AAKC,MACDU,cAAuB,GAAA;AACrB,QAAA,MAAM,IAAIC,KAAAA,CAAM,CAAC,2CAA2C,CAAC,CAAA;AAC/D;AACA;;AAEC,MACDC,QAASnB,CAAAA,IAAY,EAAEC,KAAa,EAAEC,MAAc,EAAEC,GAAW,EAAEC,IAAY,EAAEC,GAAW,EAAQ;QAClG,IAAI,CAACC,KAAK,GAAGN,IAAAA;QACb,IAAI,CAACP,MAAM,GAAGQ,KAAAA;QACd,IAAI,CAACN,OAAO,GAAGO,MAAAA;QACf,IAAI,CAACR,IAAI,GAAGS,GAAAA;QACZ,IAAI,CAACP,KAAK,GAAGQ,IAAAA;QACb,IAAI,CAACP,IAAI,GAAGQ,GAAAA;QACZ,IAAI,CAACE,WAAW,CAAC,IAAA,CAAA;AACjB,QAAA,OAAO,IAAI;AACb;AACA;;;MAIAa,mBAAAA,CAAoBC,MAAiB,EAAQ;AAC3C,QAAA,IAAIA,MAAW,KAAA,IAAI,CAACC,WAAW,EAAE;AAC/B,YAAA,IAAID,QAAQE,OAAW,EAAA,EAAA;AACrB,gBAAA,KAAK,CAACH,mBAAoBC,CAAAA,MAAAA,CAAAA;AAC1B,gBAAA,IAAI,CAACf,KAAK,GAAGe,MAAAA,CAAOG,YAAY,EAAA;AAChC,gBAAA,IAAI,CAAC/B,MAAM,GAAG4B,MAAAA,CAAOI,aAAa,EAAA;AAClC,gBAAA,IAAI,CAAC7B,KAAK,GAAGyB,MAAAA,CAAOK,YAAY,EAAA;AAChC,gBAAA,IAAI,CAAC7B,IAAI,GAAGwB,MAAAA,CAAOM,WAAW,EAAA;AAC9B,gBAAA,IAAI,CAACjC,IAAI,GAAG2B,MAAAA,CAAOO,WAAW,EAAA;AAC9B,gBAAA,IAAI,CAACjC,OAAO,GAAG0B,MAAAA,CAAOQ,cAAc,EAAA;aAC/B,MAAA;AACL,gBAAA,MAAM,IAAIX,KAAAA,CAAM,CAAC,+EAA+E,CAAC,CAAA;AACnG;AACF;AACF;qBAEA,YAA+B,GAAA;QAC7B,IAAIlB,IAAAA,GAAO,IAAI,CAACM,KAAK;QACrB,IAAIL,KAAAA,GAAQ,IAAI,CAACR,MAAM;QACvB,IAAIS,MAAAA,GAAS,IAAI,CAACP,OAAO;QACzB,IAAIQ,GAAAA,GAAM,IAAI,CAACT,IAAI;QACnB,IAAI,IAAI,CAACI,OAAO,EAAE;AAChB,YAAA,MAAMgC,QAAQ7B,KAAQD,GAAAA,IAAAA;AACtB,YAAA,MAAM+B,SAAS5B,GAAMD,GAAAA,MAAAA;AACrBF,YAAAA,IAAAA,IAAQ8B,KAAQ,GAAA,IAAI,CAAChC,OAAO,CAAC,CAAE,CAAA;AAC/BI,YAAAA,MAAAA,IAAU6B,MAAS,GAAA,IAAI,CAACjC,OAAO,CAAC,CAAE,CAAA;AAClCG,YAAAA,KAAAA,GAAQD,OAAO8B,KAAQ,GAAA,IAAI,CAAChC,OAAO,CAAC,CAAE,CAAA;AACtCK,YAAAA,GAAAA,GAAMD,SAAS6B,MAAS,GAAA,IAAI,CAACjC,OAAO,CAAC,CAAE,CAAA;AACzC;AACA,QAAA,IAAI,CAACwB,WAAW,CAACU,KAAK,CAAChC,IAAMC,EAAAA,KAAAA,EAAOC,MAAQC,EAAAA,GAAAA,EAAK,IAAI,CAACP,KAAK,EAAE,IAAI,CAACC,IAAI,CAAA;QACtEoC,SAAUC,CAAAA,MAAM,CAAC,IAAI,CAACZ,WAAW,EAAE,IAAI,CAACa,cAAc,CAAA;AACxD;AACF;;;;"}
@@ -1,141 +0,0 @@
1
- import { Camera } from './camera.js';
2
- import { Matrix4x4 } from '@zephyr3d/base';
3
-
4
- /**
5
- * Perspective camera class
6
- * @public
7
- */ class PerspectiveCamera extends Camera {
8
- /** @internal */ _near;
9
- _far;
10
- _fovY;
11
- _aspect;
12
- _window;
13
- /**
14
- * Creates an instance of PerspectiveCamera
15
- * @param scene - The scene that the camera belongs to.
16
- * @param fovY - A radian value indicates the field of view in Y axis
17
- * @param aspect - Aspect ratio of the perspective transform
18
- * @param near - The near clip plane
19
- * @param far - The far clip plane
20
- */ constructor(scene, fovY = Math.PI / 3, aspect = 1, near = 1, far = 1000){
21
- super(scene);
22
- this._fovY = fovY;
23
- this._aspect = aspect;
24
- this._near = near;
25
- this._far = far;
26
- this._window = null;
27
- this._invalidate(true);
28
- }
29
- clone(method, recursive) {
30
- const other = new PerspectiveCamera(this.scene);
31
- other.copyFrom(this, method, recursive);
32
- other.parent = this.parent;
33
- return other;
34
- }
35
- copyFrom(other, method, recursive) {
36
- super.copyFrom(other, method, recursive);
37
- this.window = other.window?.slice() ?? null;
38
- this.near = other.near;
39
- this.far = other.far;
40
- this.fovY = other.fovY;
41
- this.aspect = other.aspect;
42
- }
43
- /** Sub-window of the frustum */ get window() {
44
- return this._window;
45
- }
46
- set window(val) {
47
- this._window = val?.slice() ?? null;
48
- this._invalidate(true);
49
- }
50
- /** The near clip plane */ get near() {
51
- return this._near;
52
- }
53
- set near(val) {
54
- if (val !== this._near) {
55
- this._near = val;
56
- this._invalidate(true);
57
- }
58
- }
59
- /** The far clip plane */ get far() {
60
- return this._far;
61
- }
62
- set far(val) {
63
- if (val !== this._far) {
64
- this._far = val;
65
- this._invalidate(true);
66
- }
67
- }
68
- /** Radian value indicates the field of view in Y axis */ get fovY() {
69
- return this._fovY;
70
- }
71
- set fovY(val) {
72
- if (val !== this._fovY) {
73
- this._fovY = val;
74
- this._invalidate(true);
75
- }
76
- }
77
- /** Aspect ratio of the perspective transform */ get aspect() {
78
- return this._aspect;
79
- }
80
- set aspect(val) {
81
- if (val !== this._aspect) {
82
- this._aspect = val;
83
- this._invalidate(true);
84
- }
85
- }
86
- /**
87
- * {@inheritDoc Camera.setPerspective}
88
- */ setPerspective(fovY, aspect, zNear, zFar) {
89
- this._aspect = aspect;
90
- this._fovY = fovY;
91
- this._near = zNear;
92
- this._far = zFar;
93
- this._invalidate(true);
94
- return this;
95
- }
96
- /**
97
- * Not valid for PerspectiveCamera
98
- *
99
- * @remarks
100
- * This method is only valid for {@link Camera} class or {@link OrthoCamera} class.
101
- */ setOrtho(_left, _right, _bottom, _top, _near, _far) {
102
- throw new Error(`setOrtho() not allowed on PerspectiveCamera`);
103
- }
104
- /**
105
- * Setup a projection matrix for the camera
106
- * @param matrix - The projection matrix
107
- */ setProjectionMatrix(matrix) {
108
- if (matrix !== this._projMatrix) {
109
- if (matrix?.isPerspective()) {
110
- super.setProjectionMatrix(matrix);
111
- this._aspect = matrix.getAspect();
112
- this._fovY = matrix.getFov();
113
- this._near = matrix.getNearPlane();
114
- this._far = matrix.getFarPlane();
115
- } else {
116
- throw new Error(`PerspectiveCamera.setProjectionMatrix(): param is not a perspective projection matrix`);
117
- }
118
- }
119
- }
120
- /** @internal */ _computeProj() {
121
- const h = this._near * Math.tan(this._fovY * 0.5);
122
- const w = h * this._aspect;
123
- let left = -w;
124
- let right = w;
125
- let top = h;
126
- let bottom = -h;
127
- if (this._window) {
128
- const width = right - left;
129
- const height = top - bottom;
130
- left += width * this._window[0];
131
- bottom += height * this._window[1];
132
- right = left + width * this._window[2];
133
- top = bottom + height * this._window[3];
134
- }
135
- this._projMatrix.frustum(left, right, bottom, top, this._near, this._far);
136
- Matrix4x4.invert(this._projMatrix, this._invProjMatrix);
137
- }
138
- }
139
-
140
- export { PerspectiveCamera };
141
- //# sourceMappingURL=perspectivecamera.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"perspectivecamera.js","sources":["../../../src/camera/perspectivecamera.ts"],"sourcesContent":["import { Camera } from './camera';\r\nimport type { Scene } from '../scene/scene';\r\nimport { Matrix4x4 } from '@zephyr3d/base';\r\nimport type { NodeClonable, NodeCloneMethod } from '../scene';\r\n\r\n/**\r\n * Perspective camera class\r\n * @public\r\n */\r\nexport class PerspectiveCamera extends Camera implements NodeClonable<PerspectiveCamera> {\r\n /** @internal */\r\n private _near: number;\r\n private _far: number;\r\n private _fovY: number;\r\n private _aspect: number;\r\n private _window: number[];\r\n /**\r\n * Creates an instance of PerspectiveCamera\r\n * @param scene - The scene that the camera belongs to.\r\n * @param fovY - A radian value indicates the field of view in Y axis\r\n * @param aspect - Aspect ratio of the perspective transform\r\n * @param near - The near clip plane\r\n * @param far - The far clip plane\r\n */\r\n constructor(scene: Scene, fovY = Math.PI / 3, aspect = 1, near = 1, far = 1000) {\r\n super(scene);\r\n this._fovY = fovY;\r\n this._aspect = aspect;\r\n this._near = near;\r\n this._far = far;\r\n this._window = null;\r\n this._invalidate(true);\r\n }\r\n clone(method: NodeCloneMethod, recursive: boolean): PerspectiveCamera {\r\n const other = new PerspectiveCamera(this.scene);\r\n other.copyFrom(this, method, recursive);\r\n other.parent = this.parent;\r\n return other;\r\n }\r\n copyFrom(other: this, method: NodeCloneMethod, recursive: boolean): void {\r\n super.copyFrom(other, method, recursive);\r\n this.window = other.window?.slice() ?? null;\r\n this.near = other.near;\r\n this.far = other.far;\r\n this.fovY = other.fovY;\r\n this.aspect = other.aspect;\r\n }\r\n /** Sub-window of the frustum */\r\n get window(): number[] {\r\n return this._window;\r\n }\r\n set window(val: number[]) {\r\n this._window = val?.slice() ?? null;\r\n this._invalidate(true);\r\n }\r\n /** The near clip plane */\r\n get near(): number {\r\n return this._near;\r\n }\r\n set near(val: number) {\r\n if (val !== this._near) {\r\n this._near = val;\r\n this._invalidate(true);\r\n }\r\n }\r\n /** The far clip plane */\r\n get far(): number {\r\n return this._far;\r\n }\r\n set far(val: number) {\r\n if (val !== this._far) {\r\n this._far = val;\r\n this._invalidate(true);\r\n }\r\n }\r\n /** Radian value indicates the field of view in Y axis */\r\n get fovY(): number {\r\n return this._fovY;\r\n }\r\n set fovY(val: number) {\r\n if (val !== this._fovY) {\r\n this._fovY = val;\r\n this._invalidate(true);\r\n }\r\n }\r\n /** Aspect ratio of the perspective transform */\r\n get aspect(): number {\r\n return this._aspect;\r\n }\r\n set aspect(val: number) {\r\n if (val !== this._aspect) {\r\n this._aspect = val;\r\n this._invalidate(true);\r\n }\r\n }\r\n /**\r\n * {@inheritDoc Camera.setPerspective}\r\n */\r\n setPerspective(fovY: number, aspect: number, zNear: number, zFar: number): this {\r\n this._aspect = aspect;\r\n this._fovY = fovY;\r\n this._near = zNear;\r\n this._far = zFar;\r\n this._invalidate(true);\r\n return this;\r\n }\r\n /**\r\n * Not valid for PerspectiveCamera\r\n *\r\n * @remarks\r\n * This method is only valid for {@link Camera} class or {@link OrthoCamera} class.\r\n */\r\n setOrtho(_left: number, _right: number, _bottom: number, _top: number, _near: number, _far: number): this {\r\n throw new Error(`setOrtho() not allowed on PerspectiveCamera`);\r\n }\r\n /**\r\n * Setup a projection matrix for the camera\r\n * @param matrix - The projection matrix\r\n */\r\n setProjectionMatrix(matrix: Matrix4x4): void {\r\n if (matrix !== this._projMatrix) {\r\n if (matrix?.isPerspective()) {\r\n super.setProjectionMatrix(matrix);\r\n this._aspect = matrix.getAspect();\r\n this._fovY = matrix.getFov();\r\n this._near = matrix.getNearPlane();\r\n this._far = matrix.getFarPlane();\r\n } else {\r\n throw new Error(\r\n `PerspectiveCamera.setProjectionMatrix(): param is not a perspective projection matrix`\r\n );\r\n }\r\n }\r\n }\r\n /** @internal */\r\n protected _computeProj(): void {\r\n const h = this._near * Math.tan(this._fovY * 0.5);\r\n const w = h * this._aspect;\r\n let left = -w;\r\n let right = w;\r\n let top = h;\r\n let bottom = -h;\r\n if (this._window) {\r\n const width = right - left;\r\n const height = top - bottom;\r\n left += width * this._window[0];\r\n bottom += height * this._window[1];\r\n right = left + width * this._window[2];\r\n top = bottom + height * this._window[3];\r\n }\r\n this._projMatrix.frustum(left, right, bottom, top, this._near, this._far);\r\n Matrix4x4.invert(this._projMatrix, this._invProjMatrix);\r\n }\r\n}\r\n"],"names":["PerspectiveCamera","Camera","_far","_fovY","_aspect","_window","scene","fovY","Math","PI","aspect","near","far","_near","_invalidate","clone","method","recursive","other","copyFrom","parent","window","slice","val","setPerspective","zNear","zFar","setOrtho","_left","_right","_bottom","_top","Error","setProjectionMatrix","matrix","_projMatrix","isPerspective","getAspect","getFov","getNearPlane","getFarPlane","h","tan","w","left","right","top","bottom","width","height","frustum","Matrix4x4","invert","_invProjMatrix"],"mappings":";;;AAKA;;;IAIO,MAAMA,iBAA0BC,SAAAA,MAAAA,CAAAA;qBAErC,KAAsB;IACdC,IAAa;IACbC,KAAc;IACdC,OAAgB;IAChBC,OAAkB;AAC1B;;;;;;;AAOC,MACD,YAAYC,KAAY,EAAEC,IAAOC,GAAAA,IAAAA,CAAKC,EAAE,GAAG,CAAC,EAAEC,MAAAA,GAAS,CAAC,EAAEC,IAAAA,GAAO,CAAC,EAAEC,GAAAA,GAAM,IAAI,CAAE;AAC9E,QAAA,KAAK,CAACN,KAAAA,CAAAA;QACN,IAAI,CAACH,KAAK,GAAGI,IAAAA;QACb,IAAI,CAACH,OAAO,GAAGM,MAAAA;QACf,IAAI,CAACG,KAAK,GAAGF,IAAAA;QACb,IAAI,CAACT,IAAI,GAAGU,GAAAA;QACZ,IAAI,CAACP,OAAO,GAAG,IAAA;QACf,IAAI,CAACS,WAAW,CAAC,IAAA,CAAA;AACnB;IACAC,KAAMC,CAAAA,MAAuB,EAAEC,SAAkB,EAAqB;AACpE,QAAA,MAAMC,KAAQ,GAAA,IAAIlB,iBAAkB,CAAA,IAAI,CAACM,KAAK,CAAA;AAC9CY,QAAAA,KAAAA,CAAMC,QAAQ,CAAC,IAAI,EAAEH,MAAQC,EAAAA,SAAAA,CAAAA;AAC7BC,QAAAA,KAAAA,CAAME,MAAM,GAAG,IAAI,CAACA,MAAM;QAC1B,OAAOF,KAAAA;AACT;AACAC,IAAAA,QAAAA,CAASD,KAAW,EAAEF,MAAuB,EAAEC,SAAkB,EAAQ;QACvE,KAAK,CAACE,QAASD,CAAAA,KAAAA,EAAOF,MAAQC,EAAAA,SAAAA,CAAAA;AAC9B,QAAA,IAAI,CAACI,MAAM,GAAGH,KAAMG,CAAAA,MAAM,EAAEC,KAAW,EAAA,IAAA,IAAA;AACvC,QAAA,IAAI,CAACX,IAAI,GAAGO,KAAAA,CAAMP,IAAI;AACtB,QAAA,IAAI,CAACC,GAAG,GAAGM,KAAAA,CAAMN,GAAG;AACpB,QAAA,IAAI,CAACL,IAAI,GAAGW,KAAAA,CAAMX,IAAI;AACtB,QAAA,IAAI,CAACG,MAAM,GAAGQ,KAAAA,CAAMR,MAAM;AAC5B;qCAEA,IAAIW,MAAmB,GAAA;QACrB,OAAO,IAAI,CAAChB,OAAO;AACrB;IACA,IAAIgB,MAAAA,CAAOE,GAAa,EAAE;AACxB,QAAA,IAAI,CAAClB,OAAO,GAAGkB,GAAAA,EAAKD,KAAW,EAAA,IAAA,IAAA;QAC/B,IAAI,CAACR,WAAW,CAAC,IAAA,CAAA;AACnB;+BAEA,IAAIH,IAAe,GAAA;QACjB,OAAO,IAAI,CAACE,KAAK;AACnB;IACA,IAAIF,IAAAA,CAAKY,GAAW,EAAE;AACpB,QAAA,IAAIA,GAAQ,KAAA,IAAI,CAACV,KAAK,EAAE;YACtB,IAAI,CAACA,KAAK,GAAGU,GAAAA;YACb,IAAI,CAACT,WAAW,CAAC,IAAA,CAAA;AACnB;AACF;8BAEA,IAAIF,GAAc,GAAA;QAChB,OAAO,IAAI,CAACV,IAAI;AAClB;IACA,IAAIU,GAAAA,CAAIW,GAAW,EAAE;AACnB,QAAA,IAAIA,GAAQ,KAAA,IAAI,CAACrB,IAAI,EAAE;YACrB,IAAI,CAACA,IAAI,GAAGqB,GAAAA;YACZ,IAAI,CAACT,WAAW,CAAC,IAAA,CAAA;AACnB;AACF;8DAEA,IAAIP,IAAe,GAAA;QACjB,OAAO,IAAI,CAACJ,KAAK;AACnB;IACA,IAAII,IAAAA,CAAKgB,GAAW,EAAE;AACpB,QAAA,IAAIA,GAAQ,KAAA,IAAI,CAACpB,KAAK,EAAE;YACtB,IAAI,CAACA,KAAK,GAAGoB,GAAAA;YACb,IAAI,CAACT,WAAW,CAAC,IAAA,CAAA;AACnB;AACF;qDAEA,IAAIJ,MAAiB,GAAA;QACnB,OAAO,IAAI,CAACN,OAAO;AACrB;IACA,IAAIM,MAAAA,CAAOa,GAAW,EAAE;AACtB,QAAA,IAAIA,GAAQ,KAAA,IAAI,CAACnB,OAAO,EAAE;YACxB,IAAI,CAACA,OAAO,GAAGmB,GAAAA;YACf,IAAI,CAACT,WAAW,CAAC,IAAA,CAAA;AACnB;AACF;AACA;;MAGAU,cAAAA,CAAejB,IAAY,EAAEG,MAAc,EAAEe,KAAa,EAAEC,IAAY,EAAQ;QAC9E,IAAI,CAACtB,OAAO,GAAGM,MAAAA;QACf,IAAI,CAACP,KAAK,GAAGI,IAAAA;QACb,IAAI,CAACM,KAAK,GAAGY,KAAAA;QACb,IAAI,CAACvB,IAAI,GAAGwB,IAAAA;QACZ,IAAI,CAACZ,WAAW,CAAC,IAAA,CAAA;AACjB,QAAA,OAAO,IAAI;AACb;AACA;;;;;AAKC,MACDa,QAASC,CAAAA,KAAa,EAAEC,MAAc,EAAEC,OAAe,EAAEC,IAAY,EAAElB,KAAa,EAAEX,IAAY,EAAQ;AACxG,QAAA,MAAM,IAAI8B,KAAAA,CAAM,CAAC,2CAA2C,CAAC,CAAA;AAC/D;AACA;;;MAIAC,mBAAAA,CAAoBC,MAAiB,EAAQ;AAC3C,QAAA,IAAIA,MAAW,KAAA,IAAI,CAACC,WAAW,EAAE;AAC/B,YAAA,IAAID,QAAQE,aAAiB,EAAA,EAAA;AAC3B,gBAAA,KAAK,CAACH,mBAAoBC,CAAAA,MAAAA,CAAAA;AAC1B,gBAAA,IAAI,CAAC9B,OAAO,GAAG8B,MAAAA,CAAOG,SAAS,EAAA;AAC/B,gBAAA,IAAI,CAAClC,KAAK,GAAG+B,MAAAA,CAAOI,MAAM,EAAA;AAC1B,gBAAA,IAAI,CAACzB,KAAK,GAAGqB,MAAAA,CAAOK,YAAY,EAAA;AAChC,gBAAA,IAAI,CAACrC,IAAI,GAAGgC,MAAAA,CAAOM,WAAW,EAAA;aACzB,MAAA;AACL,gBAAA,MAAM,IAAIR,KAAAA,CACR,CAAC,qFAAqF,CAAC,CAAA;AAE3F;AACF;AACF;qBAEA,YAA+B,GAAA;QAC7B,MAAMS,CAAAA,GAAI,IAAI,CAAC5B,KAAK,GAAGL,IAAKkC,CAAAA,GAAG,CAAC,IAAI,CAACvC,KAAK,GAAG,GAAA,CAAA;AAC7C,QAAA,MAAMwC,CAAIF,GAAAA,CAAAA,GAAI,IAAI,CAACrC,OAAO;AAC1B,QAAA,IAAIwC,OAAO,CAACD,CAAAA;AACZ,QAAA,IAAIE,KAAQF,GAAAA,CAAAA;AACZ,QAAA,IAAIG,GAAML,GAAAA,CAAAA;AACV,QAAA,IAAIM,SAAS,CAACN,CAAAA;QACd,IAAI,IAAI,CAACpC,OAAO,EAAE;AAChB,YAAA,MAAM2C,QAAQH,KAAQD,GAAAA,IAAAA;AACtB,YAAA,MAAMK,SAASH,GAAMC,GAAAA,MAAAA;AACrBH,YAAAA,IAAAA,IAAQI,KAAQ,GAAA,IAAI,CAAC3C,OAAO,CAAC,CAAE,CAAA;AAC/B0C,YAAAA,MAAAA,IAAUE,MAAS,GAAA,IAAI,CAAC5C,OAAO,CAAC,CAAE,CAAA;AAClCwC,YAAAA,KAAAA,GAAQD,OAAOI,KAAQ,GAAA,IAAI,CAAC3C,OAAO,CAAC,CAAE,CAAA;AACtCyC,YAAAA,GAAAA,GAAMC,SAASE,MAAS,GAAA,IAAI,CAAC5C,OAAO,CAAC,CAAE,CAAA;AACzC;AACA,QAAA,IAAI,CAAC8B,WAAW,CAACe,OAAO,CAACN,IAAMC,EAAAA,KAAAA,EAAOE,MAAQD,EAAAA,GAAAA,EAAK,IAAI,CAACjC,KAAK,EAAE,IAAI,CAACX,IAAI,CAAA;QACxEiD,SAAUC,CAAAA,MAAM,CAAC,IAAI,CAACjB,WAAW,EAAE,IAAI,CAACkB,cAAc,CAAA;AACxD;AACF;;;;"}