@xeokit/xeokit-sdk 2.5.2-beta-10 → 2.5.2-beta-13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/dist/xeokit-sdk.cjs.js +146 -132
  2. package/dist/xeokit-sdk.es.js +146 -132
  3. package/dist/xeokit-sdk.es5.js +84 -84
  4. package/dist/xeokit-sdk.min.cjs.js +1 -1
  5. package/dist/xeokit-sdk.min.es.js +1 -1
  6. package/dist/xeokit-sdk.min.es5.js +1 -1
  7. package/package.json +1 -1
  8. package/src/src/extras/ContextMenu/ContextMenu.js +907 -0
  9. package/src/src/extras/ContextMenu/index.js +1 -0
  10. package/src/src/extras/MarqueePicker/MarqueePicker.js +352 -0
  11. package/src/src/extras/MarqueePicker/MarqueePickerMouseControl.js +174 -0
  12. package/src/src/extras/MarqueePicker/index.js +2 -0
  13. package/src/src/extras/PointerLens/PointerLens.js +312 -0
  14. package/src/src/extras/PointerLens/index.js +1 -0
  15. package/src/src/extras/collision/ObjectsKdTree3.js +149 -0
  16. package/src/src/extras/collision/index.js +1 -0
  17. package/src/src/extras/index.js +4 -0
  18. package/src/src/index.js +3 -0
  19. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +731 -0
  20. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +84 -0
  21. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsMouseControl.js +435 -0
  22. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +406 -0
  23. package/src/src/plugins/AngleMeasurementsPlugin/index.js +3 -0
  24. package/src/src/plugins/AnnotationsPlugin/Annotation.js +368 -0
  25. package/src/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +583 -0
  26. package/src/src/plugins/AnnotationsPlugin/index.js +1 -0
  27. package/src/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
  28. package/src/src/plugins/AxisGizmoPlugin/index.js +1 -0
  29. package/src/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +977 -0
  30. package/src/src/plugins/BCFViewpointsPlugin/index.js +1 -0
  31. package/src/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +29 -0
  32. package/src/src/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.js +751 -0
  33. package/src/src/plugins/CityJSONLoaderPlugin/index.js +1 -0
  34. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +963 -0
  35. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +84 -0
  36. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsMouseControl.js +399 -0
  37. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +505 -0
  38. package/src/src/plugins/DistanceMeasurementsPlugin/index.js +3 -0
  39. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesControl.js +639 -0
  40. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesPlugin.js +436 -0
  41. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Overview.js +247 -0
  42. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Plane.js +167 -0
  43. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/index.js +1 -0
  44. package/src/src/plugins/FastNavPlugin/FastNavPlugin.js +429 -0
  45. package/src/src/plugins/FastNavPlugin/index.js +1 -0
  46. package/src/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +140 -0
  47. package/src/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +421 -0
  48. package/src/src/plugins/GLTFLoaderPlugin/GLTFSceneModelLoader.js +669 -0
  49. package/src/src/plugins/GLTFLoaderPlugin/index.js +2 -0
  50. package/src/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +58 -0
  51. package/src/src/plugins/LASLoaderPlugin/LASLoaderPlugin.js +563 -0
  52. package/src/src/plugins/LASLoaderPlugin/index.js +1 -0
  53. package/src/src/plugins/LASLoaderPlugin/loadLASHeader.js +183 -0
  54. package/src/src/plugins/NavCubePlugin/CubeTextureCanvas.js +290 -0
  55. package/src/src/plugins/NavCubePlugin/NavCubePlugin.js +753 -0
  56. package/src/src/plugins/NavCubePlugin/index.js +1 -0
  57. package/src/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
  58. package/src/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
  59. package/src/src/plugins/OBJLoaderPlugin/index.js +1 -0
  60. package/src/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
  61. package/src/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +274 -0
  62. package/src/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
  63. package/src/src/plugins/STLLoaderPlugin/index.js +2 -0
  64. package/src/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
  65. package/src/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
  66. package/src/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
  67. package/src/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +404 -0
  68. package/src/src/plugins/SectionPlanesPlugin/index.js +1 -0
  69. package/src/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
  70. package/src/src/plugins/SkyboxesPlugin/index.js +1 -0
  71. package/src/src/plugins/StoreyViewsPlugin/Storey.js +84 -0
  72. package/src/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
  73. package/src/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +773 -0
  74. package/src/src/plugins/StoreyViewsPlugin/index.js +1 -0
  75. package/src/src/plugins/TreeViewPlugin/RenderService.js +169 -0
  76. package/src/src/plugins/TreeViewPlugin/TreeViewNode.js +101 -0
  77. package/src/src/plugins/TreeViewPlugin/TreeViewPlugin.js +1370 -0
  78. package/src/src/plugins/TreeViewPlugin/index.js +1 -0
  79. package/src/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
  80. package/src/src/plugins/ViewCullPlugin/index.js +1 -0
  81. package/src/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +58 -0
  82. package/src/src/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.js +942 -0
  83. package/src/src/plugins/WebIFCLoaderPlugin/index.js +1 -0
  84. package/src/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +95 -0
  85. package/src/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +1194 -0
  86. package/src/src/plugins/XKTLoaderPlugin/index.js +2 -0
  87. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +169 -0
  88. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +660 -0
  89. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV11.js +663 -0
  90. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +230 -0
  91. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +223 -0
  92. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +283 -0
  93. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +246 -0
  94. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
  95. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +439 -0
  96. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +563 -0
  97. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +518 -0
  98. package/src/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +2 -0
  99. package/src/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
  100. package/src/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
  101. package/src/src/plugins/XML3DLoaderPlugin/index.js +1 -0
  102. package/src/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
  103. package/src/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +2060 -0
  104. package/src/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +2155 -0
  105. package/src/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
  106. package/src/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
  107. package/src/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
  108. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
  109. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
  110. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
  111. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
  112. package/src/src/plugins/index.js +21 -0
  113. package/src/src/plugins/lib/culling/ObjectCullStates.js +208 -0
  114. package/src/src/plugins/lib/earcut.js +677 -0
  115. package/src/src/plugins/lib/html/Dot.js +179 -0
  116. package/src/src/plugins/lib/html/Label.js +174 -0
  117. package/src/src/plugins/lib/html/Wire.js +220 -0
  118. package/src/src/viewer/Configs.js +127 -0
  119. package/src/src/viewer/Plugin.js +233 -0
  120. package/src/src/viewer/Viewer.js +542 -0
  121. package/src/src/viewer/index.js +5 -0
  122. package/src/src/viewer/localization/LocaleService.js +475 -0
  123. package/src/src/viewer/metadata/IFCObjectDefaultColors.js +163 -0
  124. package/src/src/viewer/metadata/IFCObjectDefaults.js +17 -0
  125. package/src/src/viewer/metadata/MetaModel.js +414 -0
  126. package/src/src/viewer/metadata/MetaObject.js +223 -0
  127. package/src/src/viewer/metadata/MetaScene.js +336 -0
  128. package/src/src/viewer/metadata/Property.js +55 -0
  129. package/src/src/viewer/metadata/PropertySet.js +77 -0
  130. package/src/src/viewer/scene/Bitmap/Bitmap.js +473 -0
  131. package/src/src/viewer/scene/Bitmap/index.js +1 -0
  132. package/src/src/viewer/scene/CameraControl/CameraControl.js +1750 -0
  133. package/src/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
  134. package/src/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
  135. package/src/src/viewer/scene/CameraControl/lib/controllers/PickController.js +265 -0
  136. package/src/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +384 -0
  137. package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
  138. package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +183 -0
  139. package/src/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
  140. package/src/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +345 -0
  141. package/src/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +376 -0
  142. package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +288 -0
  143. package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +235 -0
  144. package/src/src/viewer/scene/Component.js +915 -0
  145. package/src/src/viewer/scene/Entity.js +502 -0
  146. package/src/src/viewer/scene/ImagePlane/ImagePlane.js +570 -0
  147. package/src/src/viewer/scene/ImagePlane/index.js +1 -0
  148. package/src/src/viewer/scene/LineSet/LineSet.js +163 -0
  149. package/src/src/viewer/scene/LineSet/index.js +1 -0
  150. package/src/src/viewer/scene/camera/Camera.js +912 -0
  151. package/src/src/viewer/scene/camera/CameraFlightAnimation.js +669 -0
  152. package/src/src/viewer/scene/camera/CameraPath.js +194 -0
  153. package/src/src/viewer/scene/camera/CameraPathAnimation.js +326 -0
  154. package/src/src/viewer/scene/camera/CustomProjection.js +149 -0
  155. package/src/src/viewer/scene/camera/Frustum.js +316 -0
  156. package/src/src/viewer/scene/camera/Ortho.js +286 -0
  157. package/src/src/viewer/scene/camera/Perspective.js +304 -0
  158. package/src/src/viewer/scene/camera/index.js +2 -0
  159. package/src/src/viewer/scene/canvas/Canvas.js +490 -0
  160. package/src/src/viewer/scene/canvas/Spinner.js +323 -0
  161. package/src/src/viewer/scene/constants/constants.js +371 -0
  162. package/src/src/viewer/scene/core.js +268 -0
  163. package/src/src/viewer/scene/geometry/Geometry.js +33 -0
  164. package/src/src/viewer/scene/geometry/ReadableGeometry.js +682 -0
  165. package/src/src/viewer/scene/geometry/VBOGeometry.js +319 -0
  166. package/src/src/viewer/scene/geometry/builders/buildBoxGeometry.js +238 -0
  167. package/src/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +106 -0
  168. package/src/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +271 -0
  169. package/src/src/viewer/scene/geometry/builders/buildGridGeometry.js +102 -0
  170. package/src/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +168 -0
  171. package/src/src/viewer/scene/geometry/builders/buildSphereGeometry.js +161 -0
  172. package/src/src/viewer/scene/geometry/builders/buildTorusGeometry.js +172 -0
  173. package/src/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +1721 -0
  174. package/src/src/viewer/scene/geometry/builders/index.js +8 -0
  175. package/src/src/viewer/scene/geometry/index.js +4 -0
  176. package/src/src/viewer/scene/geometry/loaders/index.js +2 -0
  177. package/src/src/viewer/scene/geometry/loaders/load3DSGeometry.js +103 -0
  178. package/src/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +130 -0
  179. package/src/src/viewer/scene/index.js +21 -0
  180. package/src/src/viewer/scene/input/Input.js +1333 -0
  181. package/src/src/viewer/scene/libs/k3d.js +1032 -0
  182. package/src/src/viewer/scene/lights/AmbientLight.js +175 -0
  183. package/src/src/viewer/scene/lights/CubeTexture.js +156 -0
  184. package/src/src/viewer/scene/lights/DirLight.js +314 -0
  185. package/src/src/viewer/scene/lights/Light.js +29 -0
  186. package/src/src/viewer/scene/lights/LightMap.js +77 -0
  187. package/src/src/viewer/scene/lights/PointLight.js +395 -0
  188. package/src/src/viewer/scene/lights/ReflectionMap.js +79 -0
  189. package/src/src/viewer/scene/lights/Shadow.js +138 -0
  190. package/src/src/viewer/scene/lights/index.js +5 -0
  191. package/src/src/viewer/scene/marker/Marker.js +383 -0
  192. package/src/src/viewer/scene/marker/SpriteMarker.js +356 -0
  193. package/src/src/viewer/scene/marker/index.js +2 -0
  194. package/src/src/viewer/scene/materials/EdgeMaterial.js +359 -0
  195. package/src/src/viewer/scene/materials/EmphasisMaterial.js +613 -0
  196. package/src/src/viewer/scene/materials/Fresnel.js +222 -0
  197. package/src/src/viewer/scene/materials/LambertMaterial.js +378 -0
  198. package/src/src/viewer/scene/materials/LinesMaterial.js +169 -0
  199. package/src/src/viewer/scene/materials/Material.js +39 -0
  200. package/src/src/viewer/scene/materials/MetallicMaterial.js +820 -0
  201. package/src/src/viewer/scene/materials/PhongMaterial.js +860 -0
  202. package/src/src/viewer/scene/materials/PointsMaterial.js +409 -0
  203. package/src/src/viewer/scene/materials/SpecularMaterial.js +807 -0
  204. package/src/src/viewer/scene/materials/Texture.js +513 -0
  205. package/src/src/viewer/scene/materials/index.js +8 -0
  206. package/src/src/viewer/scene/math/Frustum.js +118 -0
  207. package/src/src/viewer/scene/math/buildEdgeIndices.js +162 -0
  208. package/src/src/viewer/scene/math/geometryCompressionUtils.js +365 -0
  209. package/src/src/viewer/scene/math/index.js +3 -0
  210. package/src/src/viewer/scene/math/math.js +5386 -0
  211. package/src/src/viewer/scene/math/rtcCoords.js +139 -0
  212. package/src/src/viewer/scene/mementos/CameraMemento.js +200 -0
  213. package/src/src/viewer/scene/mementos/ModelMemento.js +263 -0
  214. package/src/src/viewer/scene/mementos/ObjectsMemento.js +259 -0
  215. package/src/src/viewer/scene/mementos/index.js +3 -0
  216. package/src/src/viewer/scene/mesh/Mesh.js +2202 -0
  217. package/src/src/viewer/scene/mesh/draw/DrawRenderer.js +996 -0
  218. package/src/src/viewer/scene/mesh/draw/DrawShaderSource.js +1570 -0
  219. package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +259 -0
  220. package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +159 -0
  221. package/src/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +286 -0
  222. package/src/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +262 -0
  223. package/src/src/viewer/scene/mesh/index.js +1 -0
  224. package/src/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +217 -0
  225. package/src/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +157 -0
  226. package/src/src/viewer/scene/mesh/pick/PickMeshRenderer.js +223 -0
  227. package/src/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +151 -0
  228. package/src/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +200 -0
  229. package/src/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +124 -0
  230. package/src/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
  231. package/src/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +98 -0
  232. package/src/src/viewer/scene/metriqs/Metriqs.js +259 -0
  233. package/src/src/viewer/scene/model/ENTITY_FLAGS.js +21 -0
  234. package/src/src/viewer/scene/model/PerformanceModel.js +26 -0
  235. package/src/src/viewer/scene/model/RENDER_PASSES.js +34 -0
  236. package/src/src/viewer/scene/model/SceneModel.js +4018 -0
  237. package/src/src/viewer/scene/model/SceneModelEntity.js +715 -0
  238. package/src/src/viewer/scene/model/SceneModelMesh.js +341 -0
  239. package/src/src/viewer/scene/model/SceneModelTexture.js +38 -0
  240. package/src/src/viewer/scene/model/SceneModelTextureSet.js +59 -0
  241. package/src/src/viewer/scene/model/SceneModelTransform.js +404 -0
  242. package/src/src/viewer/scene/model/VBOSceneModel.js +26 -0
  243. package/src/src/viewer/scene/model/calculateUniquePositions.js +126 -0
  244. package/src/src/viewer/scene/model/compression.js +227 -0
  245. package/src/src/viewer/scene/model/dtx/BindableDataTexture.js +31 -0
  246. package/src/src/viewer/scene/model/dtx/lines/DTXLinesBuffer.js +27 -0
  247. package/src/src/viewer/scene/model/dtx/lines/DTXLinesLayer.js +891 -0
  248. package/src/src/viewer/scene/model/dtx/lines/DTXLinesState.js +46 -0
  249. package/src/src/viewer/scene/model/dtx/lines/DTXLinesTextureFactory.js +411 -0
  250. package/src/src/viewer/scene/model/dtx/lines/dataTextureRamStats.js +49 -0
  251. package/src/src/viewer/scene/model/dtx/lines/rebucketPositions.js +208 -0
  252. package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +389 -0
  253. package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesRenderers.js +65 -0
  254. package/src/src/viewer/scene/model/dtx/triangles/DTXTrianglesLayer.js +1322 -0
  255. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesBuffer.js +46 -0
  256. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesState.js +250 -0
  257. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesTextureFactory.js +518 -0
  258. package/src/src/viewer/scene/model/dtx/triangles/lib/dataTextureRamStats.js +54 -0
  259. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +619 -0
  260. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +464 -0
  261. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +414 -0
  262. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +422 -0
  263. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +345 -0
  264. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +436 -0
  265. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +462 -0
  266. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +436 -0
  267. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +455 -0
  268. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +440 -0
  269. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesRenderers.js +307 -0
  270. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +465 -0
  271. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +466 -0
  272. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +427 -0
  273. package/src/src/viewer/scene/model/index.js +5 -0
  274. package/src/src/viewer/scene/model/rebucketPositions.js +354 -0
  275. package/src/src/viewer/scene/model/vbo/ScratchMemory.js +63 -0
  276. package/src/src/viewer/scene/model/vbo/VBORenderer.js +646 -0
  277. package/src/src/viewer/scene/model/vbo/batching/lines/VBOBatchingLinesLayer.js +699 -0
  278. package/src/src/viewer/scene/model/vbo/batching/lines/lib/VBOBatchingLinesBuffer.js +19 -0
  279. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLineSnapInitRenderer.js +316 -0
  280. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesColorRenderer.js +114 -0
  281. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesRenderers.js +99 -0
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@@ -17993,7 +17993,7 @@ const Renderer$1 = function (scene, options) {
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  selectedFillOpaqueBin[selectedFillOpaqueBinLen++] = drawable;
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  }
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- if (edgesEnabled) {
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+ if (drawable.edges && edgesEnabled) {
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  if (renderFlags.edgesOpaque) {
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  }
@@ -18001,29 +18001,30 @@ const Renderer$1 = function (scene, options) {
18001
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  if (renderFlags.edgesTransparent) {
18002
18002
  normalEdgesTransparentBin[normalEdgesTransparentBinLen++] = drawable;
18003
18003
  }
18004
- }
18005
- if (renderFlags.selectedEdgesTransparent) {
18006
- selectedEdgesTransparentBin[selectedEdgesTransparentBinLen++] = drawable;
18007
- }
18008
18004
 
18009
- if (renderFlags.selectedEdgesOpaque) {
18010
- selectedEdgesOpaqueBin[selectedEdgesOpaqueBinLen++] = drawable;
18011
- }
18005
+ if (renderFlags.selectedEdgesTransparent) {
18006
+ selectedEdgesTransparentBin[selectedEdgesTransparentBinLen++] = drawable;
18007
+ }
18012
18008
 
18013
- if (renderFlags.xrayedEdgesTransparent) {
18014
- xrayEdgesTransparentBin[xrayEdgesTransparentBinLen++] = drawable;
18015
- }
18009
+ if (renderFlags.selectedEdgesOpaque) {
18010
+ selectedEdgesOpaqueBin[selectedEdgesOpaqueBinLen++] = drawable;
18011
+ }
18016
18012
 
18017
- if (renderFlags.xrayedEdgesOpaque) {
18018
- xrayEdgesOpaqueBin[xrayEdgesOpaqueBinLen++] = drawable;
18019
- }
18013
+ if (renderFlags.xrayedEdgesTransparent) {
18014
+ xrayEdgesTransparentBin[xrayEdgesTransparentBinLen++] = drawable;
18015
+ }
18020
18016
 
18021
- if (renderFlags.highlightedEdgesTransparent) {
18022
- highlightedEdgesTransparentBin[highlightedEdgesTransparentBinLen++] = drawable;
18023
- }
18017
+ if (renderFlags.xrayedEdgesOpaque) {
18018
+ xrayEdgesOpaqueBin[xrayEdgesOpaqueBinLen++] = drawable;
18019
+ }
18024
18020
 
18025
- if (renderFlags.highlightedEdgesOpaque) {
18026
- highlightedEdgesOpaqueBin[highlightedEdgesOpaqueBinLen++] = drawable;
18021
+ if (renderFlags.highlightedEdgesTransparent) {
18022
+ highlightedEdgesTransparentBin[highlightedEdgesTransparentBinLen++] = drawable;
18023
+ }
18024
+
18025
+ if (renderFlags.highlightedEdgesOpaque) {
18026
+ highlightedEdgesOpaqueBin[highlightedEdgesOpaqueBinLen++] = drawable;
18027
+ }
18027
18028
  }
18028
18029
  }
18029
18030
  }
@@ -49101,9 +49102,10 @@ class VBORenderer {
49101
49102
  /**
49102
49103
  * @private
49103
49104
  */
49104
- class VBOBatchingTrianglesRenderer extends VBORenderer {
49105
- constructor(scene, withSAO, {instancing = false, edges = false} = {}) {
49106
- super(scene, withSAO, {instancing, edges});
49105
+ class TrianglesBatchingRenderer extends VBORenderer {
49106
+
49107
+ constructor(scene, withSAO, {edges = false} = {}) {
49108
+ super(scene, withSAO, {instancing: false, edges});
49107
49109
  }
49108
49110
 
49109
49111
  _draw(drawCfg) {
@@ -49133,7 +49135,7 @@ class VBOBatchingTrianglesRenderer extends VBORenderer {
49133
49135
  /**
49134
49136
  * @private
49135
49137
  */
49136
- class VBOBatchingTrianglesColorRenderer extends VBOBatchingTrianglesRenderer {
49138
+ class TrianglesColorRenderer$1 extends TrianglesBatchingRenderer {
49137
49139
  _getHash() {
49138
49140
  const scene = this._scene;
49139
49141
  return [scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -49370,7 +49372,7 @@ class VBOBatchingTrianglesColorRenderer extends VBOBatchingTrianglesRenderer {
49370
49372
  /**
49371
49373
  * @private
49372
49374
  */
49373
- class VBOBatchingTrianglesFlatColorRenderer extends VBOBatchingTrianglesRenderer {
49375
+ class TrianglesFlatColorRenderer$1 extends TrianglesBatchingRenderer {
49374
49376
  _getHash() {
49375
49377
  const scene = this._scene;
49376
49378
  return [scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -49604,7 +49606,7 @@ class VBOBatchingTrianglesFlatColorRenderer extends VBOBatchingTrianglesRenderer
49604
49606
  /**
49605
49607
  * @private
49606
49608
  */
49607
- class VBOBatchingTrianglesSilhouetteRenderer extends VBOBatchingTrianglesRenderer {
49609
+ class TrianglesSilhouetteRenderer$1 extends TrianglesBatchingRenderer {
49608
49610
 
49609
49611
  drawLayer(frameCtx, batchingLayer, renderPass) {
49610
49612
  super.drawLayer(frameCtx, batchingLayer, renderPass, { colorUniform: true });
@@ -49668,7 +49670,7 @@ class VBOBatchingTrianglesSilhouetteRenderer extends VBOBatchingTrianglesRendere
49668
49670
  src.push("vWorldPosition = worldPosition;");
49669
49671
  src.push("vFlags = flags;");
49670
49672
  }
49671
- src.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));");
49673
+ src.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, color.a ));");
49672
49674
  src.push("vec4 clipPos = projMatrix * viewPosition;");
49673
49675
  if (scene.logarithmicDepthBufferEnabled) {
49674
49676
  src.push("vFragDepth = 1.0 + clipPos.w;");
@@ -49738,7 +49740,18 @@ class VBOBatchingTrianglesSilhouetteRenderer extends VBOBatchingTrianglesRendere
49738
49740
  /**
49739
49741
  * @private
49740
49742
  */
49741
- class VBOBatchingTrianglesEdgesRenderer extends VBOBatchingTrianglesRenderer {
49743
+
49744
+
49745
+ class EdgesRenderer$1 extends TrianglesBatchingRenderer {
49746
+ constructor(scene) {
49747
+ super(scene, false, {instancing: false, edges: true});
49748
+ }
49749
+ }
49750
+
49751
+ /**
49752
+ * @private
49753
+ */
49754
+ class EdgesEmphasisRenderer$1 extends EdgesRenderer$1 {
49742
49755
 
49743
49756
  drawLayer(frameCtx, batchingLayer, renderPass) {
49744
49757
  super.drawLayer(frameCtx, batchingLayer, renderPass, { colorUniform: true });
@@ -49751,7 +49764,7 @@ class VBOBatchingTrianglesEdgesRenderer extends VBOBatchingTrianglesRenderer {
49751
49764
  const src = [];
49752
49765
 
49753
49766
  src.push("#version 300 es");
49754
- src.push("// VBOBatchingTrianglesEdgesRenderer vertex shader");
49767
+ src.push("// EdgesEmphasisRenderer vertex shader");
49755
49768
 
49756
49769
  src.push("uniform int renderPass;");
49757
49770
  src.push("uniform vec4 color;");
@@ -49779,6 +49792,7 @@ class VBOBatchingTrianglesEdgesRenderer extends VBOBatchingTrianglesRenderer {
49779
49792
  }
49780
49793
 
49781
49794
  src.push("out vec4 vColor;");
49795
+
49782
49796
  src.push("void main(void) {");
49783
49797
 
49784
49798
  // edgeFlag = NOT_RENDERED | EDGES_COLOR_OPAQUE | EDGES_COLOR_TRANSPARENT | EDGES_HIGHLIGHTED | EDGES_XRAYED | EDGES_SELECTED
@@ -49819,7 +49833,7 @@ class VBOBatchingTrianglesEdgesRenderer extends VBOBatchingTrianglesRenderer {
49819
49833
  const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
49820
49834
  const src = [];
49821
49835
  src.push("#version 300 es");
49822
- src.push("// VBOBatchingTrianglesEdgesRenderer fragment shader");
49836
+ src.push("// EdgesEmphasisRenderer fragment shader");
49823
49837
 
49824
49838
  src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
49825
49839
  src.push("precision highp float;");
@@ -49869,18 +49883,11 @@ class VBOBatchingTrianglesEdgesRenderer extends VBOBatchingTrianglesRenderer {
49869
49883
  /**
49870
49884
  * @private
49871
49885
  */
49886
+ class EdgesColorRenderer$1 extends EdgesRenderer$1 {
49872
49887
 
49873
-
49874
- class VBOSceneModelTriangleBatchingEdgesRenderer extends VBOBatchingTrianglesRenderer {
49875
- constructor(scene, withSAO) {
49876
- super(scene, withSAO, {instancing: false, edges: true});
49888
+ drawLayer(frameCtx, batchingLayer, renderPass) {
49889
+ super.drawLayer(frameCtx, batchingLayer, renderPass, { colorUniform: false });
49877
49890
  }
49878
- }
49879
-
49880
- /**
49881
- * @private
49882
- */
49883
- class VBOBatchingTrianglesEdgesColorRenderer extends VBOSceneModelTriangleBatchingEdgesRenderer {
49884
49891
 
49885
49892
  _buildVertexShader() {
49886
49893
  const scene = this._scene;
@@ -50006,7 +50013,7 @@ class VBOBatchingTrianglesEdgesColorRenderer extends VBOSceneModelTriangleBatchi
50006
50013
  /**
50007
50014
  * @private
50008
50015
  */
50009
- class VBOBatchingTrianglesPickMeshRenderer extends VBOBatchingTrianglesRenderer {
50016
+ class TrianglesPickMeshRenderer$1 extends TrianglesBatchingRenderer {
50010
50017
 
50011
50018
  _buildVertexShader() {
50012
50019
  const scene = this._scene;
@@ -50135,7 +50142,7 @@ class VBOBatchingTrianglesPickMeshRenderer extends VBOBatchingTrianglesRenderer
50135
50142
  /**
50136
50143
  * @private
50137
50144
  */
50138
- class VBOBatchingTrianglesPickDepthRenderer extends VBOBatchingTrianglesRenderer {
50145
+ class TrianglesPickDepthRenderer$1 extends TrianglesBatchingRenderer {
50139
50146
 
50140
50147
  _buildVertexShader() {
50141
50148
 
@@ -50278,7 +50285,7 @@ class VBOBatchingTrianglesPickDepthRenderer extends VBOBatchingTrianglesRenderer
50278
50285
  /**
50279
50286
  * @private
50280
50287
  */
50281
- class VBOBatchingTrianglesPickNormalsRenderer extends VBOBatchingTrianglesRenderer {
50288
+ class TrianglesPickNormalsRenderer$1 extends TrianglesBatchingRenderer {
50282
50289
 
50283
50290
  _buildVertexShader() {
50284
50291
  const scene = this._scene;
@@ -50406,7 +50413,7 @@ class VBOBatchingTrianglesPickNormalsRenderer extends VBOBatchingTrianglesRender
50406
50413
  /**
50407
50414
  * @private
50408
50415
  */
50409
- class VBOBatchingTrianglesOcclusionRenderer extends VBOBatchingTrianglesRenderer {
50416
+ class TrianglesOcclusionRenderer$1 extends TrianglesBatchingRenderer {
50410
50417
 
50411
50418
  _buildVertexShader() {
50412
50419
  const scene = this._scene;
@@ -50503,7 +50510,7 @@ class VBOBatchingTrianglesOcclusionRenderer extends VBOBatchingTrianglesRenderer
50503
50510
  /**
50504
50511
  * @private
50505
50512
  */
50506
- class VBOBatchingTrianglesDepthRenderer extends VBOBatchingTrianglesRenderer {
50513
+ class TrianglesDepthRenderer$1 extends TrianglesBatchingRenderer {
50507
50514
 
50508
50515
  _buildVertexShader() {
50509
50516
  const scene = this._scene;
@@ -50629,7 +50636,7 @@ class VBOBatchingTrianglesDepthRenderer extends VBOBatchingTrianglesRenderer {
50629
50636
  */
50630
50637
 
50631
50638
 
50632
- class VBOBatchingTrianglesNormalsRenderer extends VBOBatchingTrianglesRenderer {
50639
+ class TrianglesNormalsRenderer$1 extends TrianglesBatchingRenderer {
50633
50640
 
50634
50641
  _buildVertexShader() {
50635
50642
  const scene = this._scene;
@@ -50766,7 +50773,7 @@ class VBOBatchingTrianglesNormalsRenderer extends VBOBatchingTrianglesRenderer {
50766
50773
  *
50767
50774
  * @private
50768
50775
  */
50769
- class VBOBatchingTrianglesShadowRenderer extends VBOBatchingTrianglesRenderer {
50776
+ class TrianglesShadowRenderer$1 extends TrianglesBatchingRenderer {
50770
50777
 
50771
50778
  _buildVertexShader() {
50772
50779
  const scene = this._scene;
@@ -50873,7 +50880,7 @@ class VBOBatchingTrianglesShadowRenderer extends VBOBatchingTrianglesRenderer {
50873
50880
  /**
50874
50881
  * @private
50875
50882
  */
50876
- class VBOBatchingTrianglesPBRRenderer extends VBOBatchingTrianglesRenderer {
50883
+ class TrianglesPBRRenderer$1 extends TrianglesBatchingRenderer {
50877
50884
  _getHash() {
50878
50885
  const scene = this._scene;
50879
50886
  return [scene.gammaOutput, scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -51429,7 +51436,7 @@ class VBOBatchingTrianglesPBRRenderer extends VBOBatchingTrianglesRenderer {
51429
51436
  /**
51430
51437
  * @private
51431
51438
  */
51432
- class VBOBatchingTrianglesPickNormalsFlatRenderer extends VBOBatchingTrianglesRenderer {
51439
+ class TrianglesPickNormalsFlatRenderer$1 extends TrianglesBatchingRenderer {
51433
51440
 
51434
51441
  _buildVertexShader() {
51435
51442
  const scene = this._scene;
@@ -51547,7 +51554,7 @@ class VBOBatchingTrianglesPickNormalsFlatRenderer extends VBOBatchingTrianglesRe
51547
51554
  /**
51548
51555
  * @private
51549
51556
  */
51550
- class VBOBatchingTrianglesColorTextureRenderer extends VBOBatchingTrianglesRenderer {
51557
+ class TrianglesColorTextureRenderer$1 extends TrianglesBatchingRenderer {
51551
51558
  _getHash() {
51552
51559
  const scene = this._scene;
51553
51560
  return [scene.gammaOutput, scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -51821,7 +51828,7 @@ const tempMat4a$q = math.mat4();
51821
51828
  /**
51822
51829
  * @private
51823
51830
  */
51824
- class VBOBatchingTrianglesSnapInitRenderer extends VBORenderer {
51831
+ class TrianglesSnapInitRenderer$1 extends VBORenderer {
51825
51832
 
51826
51833
  drawLayer(frameCtx, batchingLayer, renderPass) {
51827
51834
 
@@ -52127,7 +52134,7 @@ const tempMat4a$p = math.mat4();
52127
52134
  /**
52128
52135
  * @private
52129
52136
  */
52130
- class VBOBatchingTrianglesSnapRenderer extends VBORenderer{
52137
+ class TrianglesSnapRenderer$1 extends VBORenderer{
52131
52138
  _getHash() {
52132
52139
  return this._scene._sectionPlanesState.getHash() + (this._scene.pointsMaterial.hash);
52133
52140
  }
@@ -52424,7 +52431,7 @@ class VBOBatchingTrianglesSnapRenderer extends VBORenderer{
52424
52431
  /**
52425
52432
  * @private
52426
52433
  */
52427
- class VBOBatchingTrianglesRenderers {
52434
+ class Renderers$1 {
52428
52435
 
52429
52436
  constructor(scene) {
52430
52437
  this._scene = scene;
@@ -52524,165 +52531,165 @@ class VBOBatchingTrianglesRenderers {
52524
52531
  // when user first begins interacting with the viewer.
52525
52532
 
52526
52533
  if (!this._silhouetteRenderer) { // Used for highlighting and selection
52527
- this._silhouetteRenderer = new VBOBatchingTrianglesSilhouetteRenderer(this._scene);
52534
+ this._silhouetteRenderer = new TrianglesSilhouetteRenderer$1(this._scene);
52528
52535
  }
52529
52536
  if (!this._pickMeshRenderer) {
52530
- this._pickMeshRenderer = new VBOBatchingTrianglesPickMeshRenderer(this._scene);
52537
+ this._pickMeshRenderer = new TrianglesPickMeshRenderer$1(this._scene);
52531
52538
  }
52532
52539
  if (!this._pickDepthRenderer) {
52533
- this._pickDepthRenderer = new VBOBatchingTrianglesPickDepthRenderer(this._scene);
52540
+ this._pickDepthRenderer = new TrianglesPickDepthRenderer$1(this._scene);
52534
52541
  }
52535
52542
  if (!this._snapInitRenderer) {
52536
- this._snapInitRenderer = new VBOBatchingTrianglesSnapInitRenderer(this._scene, false);
52543
+ this._snapInitRenderer = new TrianglesSnapInitRenderer$1(this._scene, false);
52537
52544
  }
52538
52545
  if (!this._snapRenderer) {
52539
- this._snapRenderer = new VBOBatchingTrianglesSnapRenderer(this._scene);
52546
+ this._snapRenderer = new TrianglesSnapRenderer$1(this._scene);
52540
52547
  }
52541
52548
  }
52542
52549
 
52543
52550
  get colorRenderer() {
52544
52551
  if (!this._colorRenderer) {
52545
- this._colorRenderer = new VBOBatchingTrianglesColorRenderer(this._scene, false);
52552
+ this._colorRenderer = new TrianglesColorRenderer$1(this._scene, false);
52546
52553
  }
52547
52554
  return this._colorRenderer;
52548
52555
  }
52549
52556
 
52550
52557
  get colorRendererWithSAO() {
52551
52558
  if (!this._colorRendererWithSAO) {
52552
- this._colorRendererWithSAO = new VBOBatchingTrianglesColorRenderer(this._scene, true);
52559
+ this._colorRendererWithSAO = new TrianglesColorRenderer$1(this._scene, true);
52553
52560
  }
52554
52561
  return this._colorRendererWithSAO;
52555
52562
  }
52556
52563
 
52557
52564
  get flatColorRenderer() {
52558
52565
  if (!this._flatColorRenderer) {
52559
- this._flatColorRenderer = new VBOBatchingTrianglesFlatColorRenderer(this._scene, false);
52566
+ this._flatColorRenderer = new TrianglesFlatColorRenderer$1(this._scene, false);
52560
52567
  }
52561
52568
  return this._flatColorRenderer;
52562
52569
  }
52563
52570
 
52564
52571
  get flatColorRendererWithSAO() {
52565
52572
  if (!this._flatColorRendererWithSAO) {
52566
- this._flatColorRendererWithSAO = new VBOBatchingTrianglesFlatColorRenderer(this._scene, true);
52573
+ this._flatColorRendererWithSAO = new TrianglesFlatColorRenderer$1(this._scene, true);
52567
52574
  }
52568
52575
  return this._flatColorRendererWithSAO;
52569
52576
  }
52570
52577
 
52571
52578
  get colorTextureRenderer() {
52572
52579
  if (!this._colorTextureRenderer) {
52573
- this._colorTextureRenderer = new VBOBatchingTrianglesColorTextureRenderer(this._scene, false);
52580
+ this._colorTextureRenderer = new TrianglesColorTextureRenderer$1(this._scene, false);
52574
52581
  }
52575
52582
  return this._colorTextureRenderer;
52576
52583
  }
52577
52584
 
52578
52585
  get colorTextureRendererWithSAO() {
52579
52586
  if (!this._colorTextureRendererWithSAO) {
52580
- this._colorTextureRendererWithSAO = new VBOBatchingTrianglesColorTextureRenderer(this._scene, true);
52587
+ this._colorTextureRendererWithSAO = new TrianglesColorTextureRenderer$1(this._scene, true);
52581
52588
  }
52582
52589
  return this._colorTextureRendererWithSAO;
52583
52590
  }
52584
52591
 
52585
52592
  get pbrRenderer() {
52586
52593
  if (!this._pbrRenderer) {
52587
- this._pbrRenderer = new VBOBatchingTrianglesPBRRenderer(this._scene, false);
52594
+ this._pbrRenderer = new TrianglesPBRRenderer$1(this._scene, false);
52588
52595
  }
52589
52596
  return this._pbrRenderer;
52590
52597
  }
52591
52598
 
52592
52599
  get pbrRendererWithSAO() {
52593
52600
  if (!this._pbrRendererWithSAO) {
52594
- this._pbrRendererWithSAO = new VBOBatchingTrianglesPBRRenderer(this._scene, true);
52601
+ this._pbrRendererWithSAO = new TrianglesPBRRenderer$1(this._scene, true);
52595
52602
  }
52596
52603
  return this._pbrRendererWithSAO;
52597
52604
  }
52598
52605
 
52599
52606
  get silhouetteRenderer() {
52600
52607
  if (!this._silhouetteRenderer) {
52601
- this._silhouetteRenderer = new VBOBatchingTrianglesSilhouetteRenderer(this._scene);
52608
+ this._silhouetteRenderer = new TrianglesSilhouetteRenderer$1(this._scene);
52602
52609
  }
52603
52610
  return this._silhouetteRenderer;
52604
52611
  }
52605
52612
 
52606
52613
  get depthRenderer() {
52607
52614
  if (!this._depthRenderer) {
52608
- this._depthRenderer = new VBOBatchingTrianglesDepthRenderer(this._scene);
52615
+ this._depthRenderer = new TrianglesDepthRenderer$1(this._scene);
52609
52616
  }
52610
52617
  return this._depthRenderer;
52611
52618
  }
52612
52619
 
52613
52620
  get normalsRenderer() {
52614
52621
  if (!this._normalsRenderer) {
52615
- this._normalsRenderer = new VBOBatchingTrianglesNormalsRenderer(this._scene);
52622
+ this._normalsRenderer = new TrianglesNormalsRenderer$1(this._scene);
52616
52623
  }
52617
52624
  return this._normalsRenderer;
52618
52625
  }
52619
52626
 
52620
52627
  get edgesRenderer() {
52621
52628
  if (!this._edgesRenderer) {
52622
- this._edgesRenderer = new VBOBatchingTrianglesEdgesRenderer(this._scene);
52629
+ this._edgesRenderer = new EdgesEmphasisRenderer$1(this._scene);
52623
52630
  }
52624
52631
  return this._edgesRenderer;
52625
52632
  }
52626
52633
 
52627
52634
  get edgesColorRenderer() {
52628
52635
  if (!this._edgesColorRenderer) {
52629
- this._edgesColorRenderer = new VBOBatchingTrianglesEdgesColorRenderer(this._scene);
52636
+ this._edgesColorRenderer = new EdgesColorRenderer$1(this._scene);
52630
52637
  }
52631
52638
  return this._edgesColorRenderer;
52632
52639
  }
52633
52640
 
52634
52641
  get pickMeshRenderer() {
52635
52642
  if (!this._pickMeshRenderer) {
52636
- this._pickMeshRenderer = new VBOBatchingTrianglesPickMeshRenderer(this._scene);
52643
+ this._pickMeshRenderer = new TrianglesPickMeshRenderer$1(this._scene);
52637
52644
  }
52638
52645
  return this._pickMeshRenderer;
52639
52646
  }
52640
52647
 
52641
52648
  get pickNormalsRenderer() {
52642
52649
  if (!this._pickNormalsRenderer) {
52643
- this._pickNormalsRenderer = new VBOBatchingTrianglesPickNormalsRenderer(this._scene);
52650
+ this._pickNormalsRenderer = new TrianglesPickNormalsRenderer$1(this._scene);
52644
52651
  }
52645
52652
  return this._pickNormalsRenderer;
52646
52653
  }
52647
52654
 
52648
52655
  get pickNormalsFlatRenderer() {
52649
52656
  if (!this._pickNormalsFlatRenderer) {
52650
- this._pickNormalsFlatRenderer = new VBOBatchingTrianglesPickNormalsFlatRenderer(this._scene);
52657
+ this._pickNormalsFlatRenderer = new TrianglesPickNormalsFlatRenderer$1(this._scene);
52651
52658
  }
52652
52659
  return this._pickNormalsFlatRenderer;
52653
52660
  }
52654
52661
 
52655
52662
  get pickDepthRenderer() {
52656
52663
  if (!this._pickDepthRenderer) {
52657
- this._pickDepthRenderer = new VBOBatchingTrianglesPickDepthRenderer(this._scene);
52664
+ this._pickDepthRenderer = new TrianglesPickDepthRenderer$1(this._scene);
52658
52665
  }
52659
52666
  return this._pickDepthRenderer;
52660
52667
  }
52661
52668
 
52662
52669
  get occlusionRenderer() {
52663
52670
  if (!this._occlusionRenderer) {
52664
- this._occlusionRenderer = new VBOBatchingTrianglesOcclusionRenderer(this._scene);
52671
+ this._occlusionRenderer = new TrianglesOcclusionRenderer$1(this._scene);
52665
52672
  }
52666
52673
  return this._occlusionRenderer;
52667
52674
  }
52668
52675
 
52669
52676
  get shadowRenderer() {
52670
52677
  if (!this._shadowRenderer) {
52671
- this._shadowRenderer = new VBOBatchingTrianglesShadowRenderer(this._scene);
52678
+ this._shadowRenderer = new TrianglesShadowRenderer$1(this._scene);
52672
52679
  }
52673
52680
  return this._shadowRenderer;
52674
52681
  }
52675
52682
 
52676
52683
  get snapRenderer() {
52677
52684
  if (!this._snapRenderer) {
52678
- this._snapRenderer = new VBOBatchingTrianglesSnapRenderer(this._scene);
52685
+ this._snapRenderer = new TrianglesSnapRenderer$1(this._scene);
52679
52686
  }
52680
52687
  return this._snapRenderer;
52681
52688
  }
52682
52689
 
52683
52690
  get snapInitRenderer() {
52684
52691
  if (!this._snapInitRenderer) {
52685
- this._snapInitRenderer = new VBOBatchingTrianglesSnapInitRenderer(this._scene);
52692
+ this._snapInitRenderer = new TrianglesSnapInitRenderer$1(this._scene);
52686
52693
  }
52687
52694
  return this._snapInitRenderer;
52688
52695
  }
@@ -52763,7 +52770,7 @@ function getRenderers$7(scene) {
52763
52770
  const sceneId = scene.id;
52764
52771
  let batchingRenderers = cachdRenderers$1[sceneId];
52765
52772
  if (!batchingRenderers) {
52766
- batchingRenderers = new VBOBatchingTrianglesRenderers(scene);
52773
+ batchingRenderers = new Renderers$1(scene);
52767
52774
  cachdRenderers$1[sceneId] = batchingRenderers;
52768
52775
  batchingRenderers._compile();
52769
52776
  batchingRenderers.eagerCreateRenders();
@@ -54325,7 +54332,7 @@ class VBOBatchingTrianglesLayer {
54325
54332
  /**
54326
54333
  * @private
54327
54334
  */
54328
- class VBOSceneModelTriangleInstancingRenderer extends VBORenderer {
54335
+ class TrianglesInstancingRenderer extends VBORenderer {
54329
54336
  constructor(scene, withSAO, {edges = false} = {}) {
54330
54337
  super(scene, withSAO, {instancing: true, edges});
54331
54338
  }
@@ -54353,7 +54360,7 @@ class VBOSceneModelTriangleInstancingRenderer extends VBORenderer {
54353
54360
  /**
54354
54361
  * @private
54355
54362
  */
54356
- class VBOInstancingTrianglesColorRenderer extends VBOSceneModelTriangleInstancingRenderer {
54363
+ class TrianglesColorRenderer extends TrianglesInstancingRenderer {
54357
54364
  _getHash() {
54358
54365
  const scene = this._scene;
54359
54366
  return [scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -54605,7 +54612,7 @@ class VBOInstancingTrianglesColorRenderer extends VBOSceneModelTriangleInstancin
54605
54612
  */
54606
54613
 
54607
54614
 
54608
- class VBOInstancingTrianglesFlatColorRenderer extends VBOSceneModelTriangleInstancingRenderer {
54615
+ class TrianglesFlatColorRenderer extends TrianglesInstancingRenderer {
54609
54616
  _getHash() {
54610
54617
  const scene = this._scene;
54611
54618
  return [scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -54846,7 +54853,7 @@ class VBOInstancingTrianglesFlatColorRenderer extends VBOSceneModelTriangleInsta
54846
54853
  /**
54847
54854
  * @private
54848
54855
  */
54849
- class VBOInstancingTrianglesSilhouetteRenderer extends VBOSceneModelTriangleInstancingRenderer {
54856
+ class TrianglesSilhouetteRenderer extends TrianglesInstancingRenderer {
54850
54857
 
54851
54858
  drawLayer(frameCtx, instancingLayer, renderPass) {
54852
54859
  // TODO color uniform true ???
@@ -54986,7 +54993,7 @@ class VBOInstancingTrianglesSilhouetteRenderer extends VBOSceneModelTriangleInst
54986
54993
  */
54987
54994
 
54988
54995
 
54989
- class VBOSceneModelTriangleInstancingEdgesRenderer extends VBOSceneModelTriangleInstancingRenderer {
54996
+ class EdgesRenderer extends TrianglesInstancingRenderer {
54990
54997
  constructor(scene, withSAO) {
54991
54998
  super(scene, withSAO, {instancing: true, edges: true});
54992
54999
  }
@@ -54997,7 +55004,7 @@ class VBOSceneModelTriangleInstancingEdgesRenderer extends VBOSceneModelTriangle
54997
55004
  */
54998
55005
 
54999
55006
 
55000
- class VBOInstancingTrianglesEdgesRenderer extends VBOSceneModelTriangleInstancingEdgesRenderer {
55007
+ class EdgesEmphasisRenderer extends EdgesRenderer {
55001
55008
 
55002
55009
  drawLayer(frameCtx, instancingLayer, renderPass) {
55003
55010
  super.drawLayer(frameCtx, instancingLayer, renderPass, {colorUniform: true});
@@ -55009,10 +55016,11 @@ class VBOInstancingTrianglesEdgesRenderer extends VBOSceneModelTriangleInstancin
55009
55016
  const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
55010
55017
  const src = [];
55011
55018
  src.push("#version 300 es");
55012
- src.push("// VBOInstancingTrianglesEdgesRenderer vertex shader");
55019
+ src.push("// EdgesEmphasisRenderer vertex shader");
55013
55020
 
55014
55021
  src.push("uniform int renderPass;");
55015
55022
  src.push("uniform vec4 color;");
55023
+
55016
55024
  src.push("in vec3 position;");
55017
55025
  if (scene.entityOffsetsEnabled) {
55018
55026
  src.push("in vec3 offset;");
@@ -55050,7 +55058,9 @@ class VBOInstancingTrianglesEdgesRenderer extends VBOSceneModelTriangleInstancin
55050
55058
  src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"); // Cull vertex
55051
55059
 
55052
55060
  src.push("} else {");
55053
- src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");
55061
+
55062
+ src.push("vec4 worldPosition = worldMatrix * positionsDecodeMatrix * vec4(position, 1.0); ");
55063
+
55054
55064
  src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");
55055
55065
  if (scene.entityOffsetsEnabled) {
55056
55066
  src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
@@ -55078,7 +55088,7 @@ class VBOInstancingTrianglesEdgesRenderer extends VBOSceneModelTriangleInstancin
55078
55088
  const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
55079
55089
  const src = [];
55080
55090
  src.push("#version 300 es");
55081
- src.push("// VBOInstancingTrianglesEdgesRenderer fragment shader");
55091
+ src.push("// EdgesEmphasisRenderer fragment shader");
55082
55092
 
55083
55093
  src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
55084
55094
  src.push("precision highp float;");
@@ -55130,7 +55140,11 @@ class VBOInstancingTrianglesEdgesRenderer extends VBOSceneModelTriangleInstancin
55130
55140
  */
55131
55141
 
55132
55142
 
55133
- class VBOInstancingTrianglesEdgesColorRenderer extends VBOSceneModelTriangleInstancingEdgesRenderer {
55143
+ class EdgesColorRenderer extends EdgesRenderer {
55144
+
55145
+ drawLayer(frameCtx, batchingLayer, renderPass) {
55146
+ super.drawLayer(frameCtx, batchingLayer, renderPass, { colorUniform: false });
55147
+ }
55134
55148
 
55135
55149
  _buildVertexShader() {
55136
55150
  const scene = this._scene;
@@ -55138,7 +55152,7 @@ class VBOInstancingTrianglesEdgesColorRenderer extends VBOSceneModelTriangleInst
55138
55152
  const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
55139
55153
  const src = [];
55140
55154
  src.push("#version 300 es");
55141
- src.push("// VBOInstancingTrianglesEdgesColorRenderer vertex shader");
55155
+ src.push("// EdgesColorRenderer vertex shader");
55142
55156
 
55143
55157
  src.push("uniform int renderPass;");
55144
55158
  src.push("in vec3 position;");
@@ -55208,7 +55222,7 @@ class VBOInstancingTrianglesEdgesColorRenderer extends VBOSceneModelTriangleInst
55208
55222
  const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
55209
55223
  const src = [];
55210
55224
  src.push("#version 300 es");
55211
- src.push("// VBOInstancingTrianglesEdgesColorRenderer fragment shader");
55225
+ src.push("// EdgesColorRenderer fragment shader");
55212
55226
 
55213
55227
  src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
55214
55228
  src.push("precision highp float;");
@@ -55258,7 +55272,7 @@ class VBOInstancingTrianglesEdgesColorRenderer extends VBOSceneModelTriangleInst
55258
55272
  /**
55259
55273
  * @private
55260
55274
  */
55261
- class VBOInstancingTrianglesPickMeshRenderer extends VBOSceneModelTriangleInstancingRenderer {
55275
+ class TrianglesPickMeshRenderer extends TrianglesInstancingRenderer {
55262
55276
 
55263
55277
  _buildVertexShader() {
55264
55278
  const scene = this._scene;
@@ -55392,7 +55406,7 @@ class VBOInstancingTrianglesPickMeshRenderer extends VBOSceneModelTriangleInstan
55392
55406
  /**
55393
55407
  * @private
55394
55408
  */
55395
- class VBOInstancingTrianglesPickDepthRenderer extends VBOSceneModelTriangleInstancingRenderer {
55409
+ class TrianglesPickDepthRenderer extends TrianglesInstancingRenderer {
55396
55410
 
55397
55411
  _buildVertexShader() {
55398
55412
  const scene = this._scene;
@@ -55540,7 +55554,7 @@ class VBOInstancingTrianglesPickDepthRenderer extends VBOSceneModelTriangleInsta
55540
55554
  /**
55541
55555
  * @private
55542
55556
  */
55543
- class VBOInstancingTrianglesPickNormalsRenderer extends VBOSceneModelTriangleInstancingRenderer {
55557
+ class TrianglesPickNormalsRenderer extends TrianglesInstancingRenderer {
55544
55558
 
55545
55559
  _buildVertexShader() {
55546
55560
  const scene = this._scene;
@@ -55683,7 +55697,7 @@ class VBOInstancingTrianglesPickNormalsRenderer extends VBOSceneModelTriangleIns
55683
55697
  /**
55684
55698
  * @private
55685
55699
  */
55686
- class VBOInstancingTrianglesOcclusionRenderer extends VBOSceneModelTriangleInstancingRenderer {
55700
+ class TrianglesOcclusionRenderer extends TrianglesInstancingRenderer {
55687
55701
 
55688
55702
  _buildVertexShader() {
55689
55703
  const scene = this._scene;
@@ -55785,7 +55799,7 @@ class VBOInstancingTrianglesOcclusionRenderer extends VBOSceneModelTriangleInsta
55785
55799
  */
55786
55800
 
55787
55801
 
55788
- class VBOInstancingTrianglesDepthRenderer extends VBOSceneModelTriangleInstancingRenderer {
55802
+ class TrianglesDepthRenderer extends TrianglesInstancingRenderer {
55789
55803
 
55790
55804
  _buildVertexShader() {
55791
55805
  const scene = this._scene;
@@ -55907,7 +55921,7 @@ class VBOInstancingTrianglesDepthRenderer extends VBOSceneModelTriangleInstancin
55907
55921
  /**
55908
55922
  * @private
55909
55923
  */
55910
- class VBOInstancingTrianglesNormalsRenderer extends VBOSceneModelTriangleInstancingRenderer {
55924
+ class TrianglesNormalsRenderer extends TrianglesInstancingRenderer {
55911
55925
 
55912
55926
  _buildVertexShader() {
55913
55927
  const scene = this._scene;
@@ -56046,7 +56060,7 @@ class VBOInstancingTrianglesNormalsRenderer extends VBOSceneModelTriangleInstanc
56046
56060
  *
56047
56061
  * @private
56048
56062
  */
56049
- class VBOInstancingTrianglesShadowRenderer extends VBOSceneModelTriangleInstancingRenderer {
56063
+ class TrianglesShadowRenderer extends TrianglesInstancingRenderer {
56050
56064
 
56051
56065
  _buildVertexShader() {
56052
56066
  const scene = this._scene;
@@ -56159,7 +56173,7 @@ TEXTURE_DECODE_FUNCS[sRGBEncoding] = "sRGBToLinear";
56159
56173
  /**
56160
56174
  * @private
56161
56175
  */
56162
- class VBOInstancingTrianglesPBRRenderer extends VBOSceneModelTriangleInstancingRenderer {
56176
+ class TrianglesPBRRenderer extends TrianglesInstancingRenderer {
56163
56177
  _getHash() {
56164
56178
  const scene = this._scene;
56165
56179
  return [scene.gammaOutput, scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -56714,7 +56728,7 @@ class VBOInstancingTrianglesPBRRenderer extends VBOSceneModelTriangleInstancingR
56714
56728
  /**
56715
56729
  * @private
56716
56730
  */
56717
- class VBOInstancingTrianglesPickNormalsFlatRenderer extends VBOSceneModelTriangleInstancingRenderer {
56731
+ class TrianglesPickNormalsFlatRenderer extends TrianglesInstancingRenderer {
56718
56732
 
56719
56733
  _buildVertexShader() {
56720
56734
  const scene = this._scene;
@@ -56844,7 +56858,7 @@ class VBOInstancingTrianglesPickNormalsFlatRenderer extends VBOSceneModelTriangl
56844
56858
  */
56845
56859
 
56846
56860
 
56847
- class VBOInstancingTrianglesColorTextureRenderer extends VBOSceneModelTriangleInstancingRenderer {
56861
+ class TrianglesColorTextureRenderer extends TrianglesInstancingRenderer {
56848
56862
  _getHash() {
56849
56863
  const scene = this._scene;
56850
56864
  return [scene.gammaOutput, scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -57125,7 +57139,7 @@ const tempMat4a$o = math.mat4();
57125
57139
  /**
57126
57140
  * @private
57127
57141
  */
57128
- class VBOInstancingTrianglesSnapInitRenderer extends VBORenderer {
57142
+ class TrianglesSnapInitRenderer extends VBORenderer {
57129
57143
 
57130
57144
  constructor(scene) {
57131
57145
  super(scene, false, { instancing: true });
@@ -57461,7 +57475,7 @@ const tempMat4a$n = math.mat4();
57461
57475
  /**
57462
57476
  * @private
57463
57477
  */
57464
- class VBOInstancingTrianglesSnapRenderer extends VBORenderer {
57478
+ class TrianglesSnapRenderer extends VBORenderer {
57465
57479
 
57466
57480
  constructor(scene) {
57467
57481
  super(scene, false, { instancing: true });
@@ -57775,7 +57789,7 @@ class VBOInstancingTrianglesSnapRenderer extends VBORenderer {
57775
57789
  /**
57776
57790
  * @private
57777
57791
  */
57778
- class VBOInstancingTrianglesRenderers {
57792
+ class Renderers {
57779
57793
 
57780
57794
  constructor(scene) {
57781
57795
  this._scene = scene;
@@ -57875,165 +57889,165 @@ class VBOInstancingTrianglesRenderers {
57875
57889
  // when user first begins interacting with the viewer.
57876
57890
 
57877
57891
  if (!this._silhouetteRenderer) { // Used for highlighting and selection
57878
- this._silhouetteRenderer = new VBOInstancingTrianglesSilhouetteRenderer(this._scene);
57892
+ this._silhouetteRenderer = new TrianglesSilhouetteRenderer(this._scene);
57879
57893
  }
57880
57894
  if (!this._pickMeshRenderer) {
57881
- this._pickMeshRenderer = new VBOInstancingTrianglesPickMeshRenderer(this._scene);
57895
+ this._pickMeshRenderer = new TrianglesPickMeshRenderer(this._scene);
57882
57896
  }
57883
57897
  if (!this._pickDepthRenderer) {
57884
- this._pickDepthRenderer = new VBOInstancingTrianglesPickDepthRenderer(this._scene);
57898
+ this._pickDepthRenderer = new TrianglesPickDepthRenderer(this._scene);
57885
57899
  }
57886
57900
  if (!this._snapInitRenderer) {
57887
- this._snapInitRenderer = new VBOInstancingTrianglesSnapInitRenderer(this._scene, false);
57901
+ this._snapInitRenderer = new TrianglesSnapInitRenderer(this._scene, false);
57888
57902
  }
57889
57903
  if (!this._snapRenderer) {
57890
- this._snapRenderer = new VBOInstancingTrianglesSnapRenderer(this._scene);
57904
+ this._snapRenderer = new TrianglesSnapRenderer(this._scene);
57891
57905
  }
57892
57906
  }
57893
57907
 
57894
57908
  get colorRenderer() {
57895
57909
  if (!this._colorRenderer) {
57896
- this._colorRenderer = new VBOInstancingTrianglesColorRenderer(this._scene, false);
57910
+ this._colorRenderer = new TrianglesColorRenderer(this._scene, false);
57897
57911
  }
57898
57912
  return this._colorRenderer;
57899
57913
  }
57900
57914
 
57901
57915
  get colorRendererWithSAO() {
57902
57916
  if (!this._colorRendererWithSAO) {
57903
- this._colorRendererWithSAO = new VBOInstancingTrianglesColorRenderer(this._scene, true);
57917
+ this._colorRendererWithSAO = new TrianglesColorRenderer(this._scene, true);
57904
57918
  }
57905
57919
  return this._colorRendererWithSAO;
57906
57920
  }
57907
57921
 
57908
57922
  get flatColorRenderer() {
57909
57923
  if (!this._flatColorRenderer) {
57910
- this._flatColorRenderer = new VBOInstancingTrianglesFlatColorRenderer(this._scene, false);
57924
+ this._flatColorRenderer = new TrianglesFlatColorRenderer(this._scene, false);
57911
57925
  }
57912
57926
  return this._flatColorRenderer;
57913
57927
  }
57914
57928
 
57915
57929
  get flatColorRendererWithSAO() {
57916
57930
  if (!this._flatColorRendererWithSAO) {
57917
- this._flatColorRendererWithSAO = new VBOInstancingTrianglesFlatColorRenderer(this._scene, true);
57931
+ this._flatColorRendererWithSAO = new TrianglesFlatColorRenderer(this._scene, true);
57918
57932
  }
57919
57933
  return this._flatColorRendererWithSAO;
57920
57934
  }
57921
57935
 
57922
57936
  get pbrRenderer() {
57923
57937
  if (!this._pbrRenderer) {
57924
- this._pbrRenderer = new VBOInstancingTrianglesPBRRenderer(this._scene, false);
57938
+ this._pbrRenderer = new TrianglesPBRRenderer(this._scene, false);
57925
57939
  }
57926
57940
  return this._pbrRenderer;
57927
57941
  }
57928
57942
 
57929
57943
  get pbrRendererWithSAO() {
57930
57944
  if (!this._pbrRendererWithSAO) {
57931
- this._pbrRendererWithSAO = new VBOInstancingTrianglesPBRRenderer(this._scene, true);
57945
+ this._pbrRendererWithSAO = new TrianglesPBRRenderer(this._scene, true);
57932
57946
  }
57933
57947
  return this._pbrRendererWithSAO;
57934
57948
  }
57935
57949
 
57936
57950
  get colorTextureRenderer() {
57937
57951
  if (!this._colorTextureRenderer) {
57938
- this._colorTextureRenderer = new VBOInstancingTrianglesColorTextureRenderer(this._scene, false);
57952
+ this._colorTextureRenderer = new TrianglesColorTextureRenderer(this._scene, false);
57939
57953
  }
57940
57954
  return this._colorTextureRenderer;
57941
57955
  }
57942
57956
 
57943
57957
  get colorTextureRendererWithSAO() {
57944
57958
  if (!this._colorTextureRendererWithSAO) {
57945
- this._colorTextureRendererWithSAO = new VBOInstancingTrianglesColorTextureRenderer(this._scene, true);
57959
+ this._colorTextureRendererWithSAO = new TrianglesColorTextureRenderer(this._scene, true);
57946
57960
  }
57947
57961
  return this._colorTextureRendererWithSAO;
57948
57962
  }
57949
57963
 
57950
57964
  get silhouetteRenderer() {
57951
57965
  if (!this._silhouetteRenderer) {
57952
- this._silhouetteRenderer = new VBOInstancingTrianglesSilhouetteRenderer(this._scene);
57966
+ this._silhouetteRenderer = new TrianglesSilhouetteRenderer(this._scene);
57953
57967
  }
57954
57968
  return this._silhouetteRenderer;
57955
57969
  }
57956
57970
 
57957
57971
  get depthRenderer() {
57958
57972
  if (!this._depthRenderer) {
57959
- this._depthRenderer = new VBOInstancingTrianglesDepthRenderer(this._scene);
57973
+ this._depthRenderer = new TrianglesDepthRenderer(this._scene);
57960
57974
  }
57961
57975
  return this._depthRenderer;
57962
57976
  }
57963
57977
 
57964
57978
  get normalsRenderer() {
57965
57979
  if (!this._normalsRenderer) {
57966
- this._normalsRenderer = new VBOInstancingTrianglesNormalsRenderer(this._scene);
57980
+ this._normalsRenderer = new TrianglesNormalsRenderer(this._scene);
57967
57981
  }
57968
57982
  return this._normalsRenderer;
57969
57983
  }
57970
57984
 
57971
57985
  get edgesRenderer() {
57972
57986
  if (!this._edgesRenderer) {
57973
- this._edgesRenderer = new VBOInstancingTrianglesEdgesRenderer(this._scene);
57987
+ this._edgesRenderer = new EdgesEmphasisRenderer(this._scene);
57974
57988
  }
57975
57989
  return this._edgesRenderer;
57976
57990
  }
57977
57991
 
57978
57992
  get edgesColorRenderer() {
57979
57993
  if (!this._edgesColorRenderer) {
57980
- this._edgesColorRenderer = new VBOInstancingTrianglesEdgesColorRenderer(this._scene);
57994
+ this._edgesColorRenderer = new EdgesColorRenderer(this._scene);
57981
57995
  }
57982
57996
  return this._edgesColorRenderer;
57983
57997
  }
57984
57998
 
57985
57999
  get pickMeshRenderer() {
57986
58000
  if (!this._pickMeshRenderer) {
57987
- this._pickMeshRenderer = new VBOInstancingTrianglesPickMeshRenderer(this._scene);
58001
+ this._pickMeshRenderer = new TrianglesPickMeshRenderer(this._scene);
57988
58002
  }
57989
58003
  return this._pickMeshRenderer;
57990
58004
  }
57991
58005
 
57992
58006
  get pickNormalsRenderer() {
57993
58007
  if (!this._pickNormalsRenderer) {
57994
- this._pickNormalsRenderer = new VBOInstancingTrianglesPickNormalsRenderer(this._scene);
58008
+ this._pickNormalsRenderer = new TrianglesPickNormalsRenderer(this._scene);
57995
58009
  }
57996
58010
  return this._pickNormalsRenderer;
57997
58011
  }
57998
58012
 
57999
58013
  get pickNormalsFlatRenderer() {
58000
58014
  if (!this._pickNormalsFlatRenderer) {
58001
- this._pickNormalsFlatRenderer = new VBOInstancingTrianglesPickNormalsFlatRenderer(this._scene);
58015
+ this._pickNormalsFlatRenderer = new TrianglesPickNormalsFlatRenderer(this._scene);
58002
58016
  }
58003
58017
  return this._pickNormalsFlatRenderer;
58004
58018
  }
58005
58019
 
58006
58020
  get pickDepthRenderer() {
58007
58021
  if (!this._pickDepthRenderer) {
58008
- this._pickDepthRenderer = new VBOInstancingTrianglesPickDepthRenderer(this._scene);
58022
+ this._pickDepthRenderer = new TrianglesPickDepthRenderer(this._scene);
58009
58023
  }
58010
58024
  return this._pickDepthRenderer;
58011
58025
  }
58012
58026
 
58013
58027
  get occlusionRenderer() {
58014
58028
  if (!this._occlusionRenderer) {
58015
- this._occlusionRenderer = new VBOInstancingTrianglesOcclusionRenderer(this._scene);
58029
+ this._occlusionRenderer = new TrianglesOcclusionRenderer(this._scene);
58016
58030
  }
58017
58031
  return this._occlusionRenderer;
58018
58032
  }
58019
58033
 
58020
58034
  get shadowRenderer() {
58021
58035
  if (!this._shadowRenderer) {
58022
- this._shadowRenderer = new VBOInstancingTrianglesShadowRenderer(this._scene);
58036
+ this._shadowRenderer = new TrianglesShadowRenderer(this._scene);
58023
58037
  }
58024
58038
  return this._shadowRenderer;
58025
58039
  }
58026
58040
 
58027
58041
  get snapInitRenderer() {
58028
58042
  if (!this._snapInitRenderer) {
58029
- this._snapInitRenderer = new VBOInstancingTrianglesSnapInitRenderer(this._scene, false);
58043
+ this._snapInitRenderer = new TrianglesSnapInitRenderer(this._scene, false);
58030
58044
  }
58031
58045
  return this._snapInitRenderer;
58032
58046
  }
58033
58047
 
58034
58048
  get snapRenderer() {
58035
58049
  if (!this._snapRenderer) {
58036
- this._snapRenderer = new VBOInstancingTrianglesSnapRenderer(this._scene);
58050
+ this._snapRenderer = new TrianglesSnapRenderer(this._scene);
58037
58051
  }
58038
58052
  return this._snapRenderer;
58039
58053
  }
@@ -58114,7 +58128,7 @@ function getRenderers$6(scene) {
58114
58128
  const sceneId = scene.id;
58115
58129
  let instancingRenderers = cachedRenderers$5[sceneId];
58116
58130
  if (!instancingRenderers) {
58117
- instancingRenderers = new VBOInstancingTrianglesRenderers(scene);
58131
+ instancingRenderers = new Renderers(scene);
58118
58132
  cachedRenderers$5[sceneId] = instancingRenderers;
58119
58133
  instancingRenderers._compile();
58120
58134
  instancingRenderers.eagerCreateRenders();
@@ -82874,7 +82888,7 @@ class SceneModel extends Component {
82874
82888
  for (let i = 0, len = renderFlags.visibleLayers.length; i < len; i++) {
82875
82889
  const layerIndex = renderFlags.visibleLayers[i];
82876
82890
  this.layerList[layerIndex].drawColorOpaque(renderFlags, frameCtx);
82877
- }
82891
+ }
82878
82892
  }
82879
82893
 
82880
82894
  /** @private */