@xeokit/xeokit-sdk 2.5.2-beta-10 → 2.5.2-beta-13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/xeokit-sdk.cjs.js +146 -132
- package/dist/xeokit-sdk.es.js +146 -132
- package/dist/xeokit-sdk.es5.js +84 -84
- package/dist/xeokit-sdk.min.cjs.js +1 -1
- package/dist/xeokit-sdk.min.es.js +1 -1
- package/dist/xeokit-sdk.min.es5.js +1 -1
- package/package.json +1 -1
- package/src/src/extras/ContextMenu/ContextMenu.js +907 -0
- package/src/src/extras/ContextMenu/index.js +1 -0
- package/src/src/extras/MarqueePicker/MarqueePicker.js +352 -0
- package/src/src/extras/MarqueePicker/MarqueePickerMouseControl.js +174 -0
- package/src/src/extras/MarqueePicker/index.js +2 -0
- package/src/src/extras/PointerLens/PointerLens.js +312 -0
- package/src/src/extras/PointerLens/index.js +1 -0
- package/src/src/extras/collision/ObjectsKdTree3.js +149 -0
- package/src/src/extras/collision/index.js +1 -0
- package/src/src/extras/index.js +4 -0
- package/src/src/index.js +3 -0
- package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +731 -0
- package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +84 -0
- package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsMouseControl.js +435 -0
- package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +406 -0
- package/src/src/plugins/AngleMeasurementsPlugin/index.js +3 -0
- package/src/src/plugins/AnnotationsPlugin/Annotation.js +368 -0
- package/src/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +583 -0
- package/src/src/plugins/AnnotationsPlugin/index.js +1 -0
- package/src/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
- package/src/src/plugins/AxisGizmoPlugin/index.js +1 -0
- package/src/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +977 -0
- package/src/src/plugins/BCFViewpointsPlugin/index.js +1 -0
- package/src/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +29 -0
- package/src/src/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.js +751 -0
- package/src/src/plugins/CityJSONLoaderPlugin/index.js +1 -0
- package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +963 -0
- package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +84 -0
- package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsMouseControl.js +399 -0
- package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +505 -0
- package/src/src/plugins/DistanceMeasurementsPlugin/index.js +3 -0
- package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesControl.js +639 -0
- package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesPlugin.js +436 -0
- package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Overview.js +247 -0
- package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Plane.js +167 -0
- package/src/src/plugins/FaceAlignedSectionPlanesPlugin/index.js +1 -0
- package/src/src/plugins/FastNavPlugin/FastNavPlugin.js +429 -0
- package/src/src/plugins/FastNavPlugin/index.js +1 -0
- package/src/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +140 -0
- package/src/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +421 -0
- package/src/src/plugins/GLTFLoaderPlugin/GLTFSceneModelLoader.js +669 -0
- package/src/src/plugins/GLTFLoaderPlugin/index.js +2 -0
- package/src/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +58 -0
- package/src/src/plugins/LASLoaderPlugin/LASLoaderPlugin.js +563 -0
- package/src/src/plugins/LASLoaderPlugin/index.js +1 -0
- package/src/src/plugins/LASLoaderPlugin/loadLASHeader.js +183 -0
- package/src/src/plugins/NavCubePlugin/CubeTextureCanvas.js +290 -0
- package/src/src/plugins/NavCubePlugin/NavCubePlugin.js +753 -0
- package/src/src/plugins/NavCubePlugin/index.js +1 -0
- package/src/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
- package/src/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
- package/src/src/plugins/OBJLoaderPlugin/index.js +1 -0
- package/src/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
- package/src/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +274 -0
- package/src/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
- package/src/src/plugins/STLLoaderPlugin/index.js +2 -0
- package/src/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
- package/src/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
- package/src/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
- package/src/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +404 -0
- package/src/src/plugins/SectionPlanesPlugin/index.js +1 -0
- package/src/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
- package/src/src/plugins/SkyboxesPlugin/index.js +1 -0
- package/src/src/plugins/StoreyViewsPlugin/Storey.js +84 -0
- package/src/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
- package/src/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +773 -0
- package/src/src/plugins/StoreyViewsPlugin/index.js +1 -0
- package/src/src/plugins/TreeViewPlugin/RenderService.js +169 -0
- package/src/src/plugins/TreeViewPlugin/TreeViewNode.js +101 -0
- package/src/src/plugins/TreeViewPlugin/TreeViewPlugin.js +1370 -0
- package/src/src/plugins/TreeViewPlugin/index.js +1 -0
- package/src/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
- package/src/src/plugins/ViewCullPlugin/index.js +1 -0
- package/src/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +58 -0
- package/src/src/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.js +942 -0
- package/src/src/plugins/WebIFCLoaderPlugin/index.js +1 -0
- package/src/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +95 -0
- package/src/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +1194 -0
- package/src/src/plugins/XKTLoaderPlugin/index.js +2 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +169 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +660 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV11.js +663 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +230 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +223 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +283 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +246 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +439 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +563 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +518 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +2 -0
- package/src/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
- package/src/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
- package/src/src/plugins/XML3DLoaderPlugin/index.js +1 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +2060 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +2155 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
- package/src/src/plugins/index.js +21 -0
- package/src/src/plugins/lib/culling/ObjectCullStates.js +208 -0
- package/src/src/plugins/lib/earcut.js +677 -0
- package/src/src/plugins/lib/html/Dot.js +179 -0
- package/src/src/plugins/lib/html/Label.js +174 -0
- package/src/src/plugins/lib/html/Wire.js +220 -0
- package/src/src/viewer/Configs.js +127 -0
- package/src/src/viewer/Plugin.js +233 -0
- package/src/src/viewer/Viewer.js +542 -0
- package/src/src/viewer/index.js +5 -0
- package/src/src/viewer/localization/LocaleService.js +475 -0
- package/src/src/viewer/metadata/IFCObjectDefaultColors.js +163 -0
- package/src/src/viewer/metadata/IFCObjectDefaults.js +17 -0
- package/src/src/viewer/metadata/MetaModel.js +414 -0
- package/src/src/viewer/metadata/MetaObject.js +223 -0
- package/src/src/viewer/metadata/MetaScene.js +336 -0
- package/src/src/viewer/metadata/Property.js +55 -0
- package/src/src/viewer/metadata/PropertySet.js +77 -0
- package/src/src/viewer/scene/Bitmap/Bitmap.js +473 -0
- package/src/src/viewer/scene/Bitmap/index.js +1 -0
- package/src/src/viewer/scene/CameraControl/CameraControl.js +1750 -0
- package/src/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
- package/src/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
- package/src/src/viewer/scene/CameraControl/lib/controllers/PickController.js +265 -0
- package/src/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +384 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +183 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +345 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +376 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +288 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +235 -0
- package/src/src/viewer/scene/Component.js +915 -0
- package/src/src/viewer/scene/Entity.js +502 -0
- package/src/src/viewer/scene/ImagePlane/ImagePlane.js +570 -0
- package/src/src/viewer/scene/ImagePlane/index.js +1 -0
- package/src/src/viewer/scene/LineSet/LineSet.js +163 -0
- package/src/src/viewer/scene/LineSet/index.js +1 -0
- package/src/src/viewer/scene/camera/Camera.js +912 -0
- package/src/src/viewer/scene/camera/CameraFlightAnimation.js +669 -0
- package/src/src/viewer/scene/camera/CameraPath.js +194 -0
- package/src/src/viewer/scene/camera/CameraPathAnimation.js +326 -0
- package/src/src/viewer/scene/camera/CustomProjection.js +149 -0
- package/src/src/viewer/scene/camera/Frustum.js +316 -0
- package/src/src/viewer/scene/camera/Ortho.js +286 -0
- package/src/src/viewer/scene/camera/Perspective.js +304 -0
- package/src/src/viewer/scene/camera/index.js +2 -0
- package/src/src/viewer/scene/canvas/Canvas.js +490 -0
- package/src/src/viewer/scene/canvas/Spinner.js +323 -0
- package/src/src/viewer/scene/constants/constants.js +371 -0
- package/src/src/viewer/scene/core.js +268 -0
- package/src/src/viewer/scene/geometry/Geometry.js +33 -0
- package/src/src/viewer/scene/geometry/ReadableGeometry.js +682 -0
- package/src/src/viewer/scene/geometry/VBOGeometry.js +319 -0
- package/src/src/viewer/scene/geometry/builders/buildBoxGeometry.js +238 -0
- package/src/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +106 -0
- package/src/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +271 -0
- package/src/src/viewer/scene/geometry/builders/buildGridGeometry.js +102 -0
- package/src/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +168 -0
- package/src/src/viewer/scene/geometry/builders/buildSphereGeometry.js +161 -0
- package/src/src/viewer/scene/geometry/builders/buildTorusGeometry.js +172 -0
- package/src/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +1721 -0
- package/src/src/viewer/scene/geometry/builders/index.js +8 -0
- package/src/src/viewer/scene/geometry/index.js +4 -0
- package/src/src/viewer/scene/geometry/loaders/index.js +2 -0
- package/src/src/viewer/scene/geometry/loaders/load3DSGeometry.js +103 -0
- package/src/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +130 -0
- package/src/src/viewer/scene/index.js +21 -0
- package/src/src/viewer/scene/input/Input.js +1333 -0
- package/src/src/viewer/scene/libs/k3d.js +1032 -0
- package/src/src/viewer/scene/lights/AmbientLight.js +175 -0
- package/src/src/viewer/scene/lights/CubeTexture.js +156 -0
- package/src/src/viewer/scene/lights/DirLight.js +314 -0
- package/src/src/viewer/scene/lights/Light.js +29 -0
- package/src/src/viewer/scene/lights/LightMap.js +77 -0
- package/src/src/viewer/scene/lights/PointLight.js +395 -0
- package/src/src/viewer/scene/lights/ReflectionMap.js +79 -0
- package/src/src/viewer/scene/lights/Shadow.js +138 -0
- package/src/src/viewer/scene/lights/index.js +5 -0
- package/src/src/viewer/scene/marker/Marker.js +383 -0
- package/src/src/viewer/scene/marker/SpriteMarker.js +356 -0
- package/src/src/viewer/scene/marker/index.js +2 -0
- package/src/src/viewer/scene/materials/EdgeMaterial.js +359 -0
- package/src/src/viewer/scene/materials/EmphasisMaterial.js +613 -0
- package/src/src/viewer/scene/materials/Fresnel.js +222 -0
- package/src/src/viewer/scene/materials/LambertMaterial.js +378 -0
- package/src/src/viewer/scene/materials/LinesMaterial.js +169 -0
- package/src/src/viewer/scene/materials/Material.js +39 -0
- package/src/src/viewer/scene/materials/MetallicMaterial.js +820 -0
- package/src/src/viewer/scene/materials/PhongMaterial.js +860 -0
- package/src/src/viewer/scene/materials/PointsMaterial.js +409 -0
- package/src/src/viewer/scene/materials/SpecularMaterial.js +807 -0
- package/src/src/viewer/scene/materials/Texture.js +513 -0
- package/src/src/viewer/scene/materials/index.js +8 -0
- package/src/src/viewer/scene/math/Frustum.js +118 -0
- package/src/src/viewer/scene/math/buildEdgeIndices.js +162 -0
- package/src/src/viewer/scene/math/geometryCompressionUtils.js +365 -0
- package/src/src/viewer/scene/math/index.js +3 -0
- package/src/src/viewer/scene/math/math.js +5386 -0
- package/src/src/viewer/scene/math/rtcCoords.js +139 -0
- package/src/src/viewer/scene/mementos/CameraMemento.js +200 -0
- package/src/src/viewer/scene/mementos/ModelMemento.js +263 -0
- package/src/src/viewer/scene/mementos/ObjectsMemento.js +259 -0
- package/src/src/viewer/scene/mementos/index.js +3 -0
- package/src/src/viewer/scene/mesh/Mesh.js +2202 -0
- package/src/src/viewer/scene/mesh/draw/DrawRenderer.js +996 -0
- package/src/src/viewer/scene/mesh/draw/DrawShaderSource.js +1570 -0
- package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +259 -0
- package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +159 -0
- package/src/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +286 -0
- package/src/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +262 -0
- package/src/src/viewer/scene/mesh/index.js +1 -0
- package/src/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +217 -0
- package/src/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +157 -0
- package/src/src/viewer/scene/mesh/pick/PickMeshRenderer.js +223 -0
- package/src/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +151 -0
- package/src/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +200 -0
- package/src/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +124 -0
- package/src/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
- package/src/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +98 -0
- package/src/src/viewer/scene/metriqs/Metriqs.js +259 -0
- package/src/src/viewer/scene/model/ENTITY_FLAGS.js +21 -0
- package/src/src/viewer/scene/model/PerformanceModel.js +26 -0
- package/src/src/viewer/scene/model/RENDER_PASSES.js +34 -0
- package/src/src/viewer/scene/model/SceneModel.js +4018 -0
- package/src/src/viewer/scene/model/SceneModelEntity.js +715 -0
- package/src/src/viewer/scene/model/SceneModelMesh.js +341 -0
- package/src/src/viewer/scene/model/SceneModelTexture.js +38 -0
- package/src/src/viewer/scene/model/SceneModelTextureSet.js +59 -0
- package/src/src/viewer/scene/model/SceneModelTransform.js +404 -0
- package/src/src/viewer/scene/model/VBOSceneModel.js +26 -0
- package/src/src/viewer/scene/model/calculateUniquePositions.js +126 -0
- package/src/src/viewer/scene/model/compression.js +227 -0
- package/src/src/viewer/scene/model/dtx/BindableDataTexture.js +31 -0
- package/src/src/viewer/scene/model/dtx/lines/DTXLinesBuffer.js +27 -0
- package/src/src/viewer/scene/model/dtx/lines/DTXLinesLayer.js +891 -0
- package/src/src/viewer/scene/model/dtx/lines/DTXLinesState.js +46 -0
- package/src/src/viewer/scene/model/dtx/lines/DTXLinesTextureFactory.js +411 -0
- package/src/src/viewer/scene/model/dtx/lines/dataTextureRamStats.js +49 -0
- package/src/src/viewer/scene/model/dtx/lines/rebucketPositions.js +208 -0
- package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +389 -0
- package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesRenderers.js +65 -0
- package/src/src/viewer/scene/model/dtx/triangles/DTXTrianglesLayer.js +1322 -0
- package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesBuffer.js +46 -0
- package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesState.js +250 -0
- package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesTextureFactory.js +518 -0
- package/src/src/viewer/scene/model/dtx/triangles/lib/dataTextureRamStats.js +54 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +619 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +464 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +414 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +422 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +345 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +436 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +462 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +436 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +455 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +440 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesRenderers.js +307 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +465 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +466 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +427 -0
- package/src/src/viewer/scene/model/index.js +5 -0
- package/src/src/viewer/scene/model/rebucketPositions.js +354 -0
- package/src/src/viewer/scene/model/vbo/ScratchMemory.js +63 -0
- package/src/src/viewer/scene/model/vbo/VBORenderer.js +646 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/VBOBatchingLinesLayer.js +699 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/lib/VBOBatchingLinesBuffer.js +19 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLineSnapInitRenderer.js +316 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesColorRenderer.js +114 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesRenderers.js +99 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSilhouetteRenderer.js +124 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapInitRenderer.js +311 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapRenderer.js +309 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOSceneModelLineBatchingRenderer.js +24 -0
- package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsBuffer.js +20 -0
- package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsLayer.js +718 -0
- package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsRenderer.js +24 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsColorRenderer.js +168 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsOcclusionRenderer.js +136 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickDepthRenderer.js +156 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickMeshRenderer.js +148 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsRenderers.js +144 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsShadowRenderer.js +107 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSilhouetteRenderer.js +146 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapInitRenderer.js +309 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapRenderer.js +303 -0
- package/src/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesBuffer.js +24 -0
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- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesEdgesColorRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js} +6 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesEdgesRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js} +6 -4
- package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +12 -0
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesRenderers.js → src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js} +45 -45
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js} +4 -3
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesColorRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesColorTextureRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesDepthRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesFlatColorRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesNormalsRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesOcclusionRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPBRRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickDepthRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickMeshRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickNormalsFlatRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickNormalsRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesShadowRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesSilhouetteRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js} +3 -3
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesSnapInitRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js} +1 -1
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesSnapRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js} +1 -1
- package/src/src/viewer/scene/model/vbo/float16.js +760 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/VBOInstancingLinesLayer.js +704 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesColorRenderer.js +148 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderer.js +26 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderers.js +139 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSilhouetteRenderer.js +127 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapInitRenderer.js +331 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapRenderer.js +316 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/VBOInstancingPointsLayer.js +728 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsColorRenderer.js +174 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsDepthRenderer.js +156 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsOcclusionRenderer.js +149 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickDepthRenderer.js +170 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickMeshRenderer.js +152 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderer.js +26 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderers.js +174 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsShadowRenderer.js +119 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSilhouetteRenderer.js +154 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapInitRenderer.js +330 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapRenderer.js +311 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingTrianglesRenderer.js +150 -0
- package/src/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +1190 -0
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesEdgesColorRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js} +8 -4
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesEdgesRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js} +8 -5
- package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +12 -0
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesRenderers.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js} +45 -45
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesColorRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js} +3 -3
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesColorTextureRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesDepthRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesFlatColorRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesFlatNormalsRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOSceneModelTriangleInstancingRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js} +1 -1
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesNormalsRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesOcclusionRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPBRRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickDepthRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickMeshRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickNormalsFlatRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickNormalsRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesShadowRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesSilhouetteRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesSnapInitRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js} +1 -1
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesSnapRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js} +1 -1
- package/src/src/viewer/scene/nodes/Node.js +1383 -0
- package/src/src/viewer/scene/nodes/index.js +1 -0
- package/src/src/viewer/scene/paths/CubicBezierCurve.js +194 -0
- package/src/src/viewer/scene/paths/Curve.js +183 -0
- package/src/src/viewer/scene/paths/Path.js +239 -0
- package/src/src/viewer/scene/paths/QuadraticBezierCurve.js +161 -0
- package/src/src/viewer/scene/paths/SplineCurve.js +133 -0
- package/src/src/viewer/scene/paths/index.js +5 -0
- package/src/src/viewer/scene/postfx/SAO.js +543 -0
- package/src/src/viewer/scene/scene/Scene.js +2802 -0
- package/src/src/viewer/scene/sectionPlane/SectionPlane.js +198 -0
- package/src/src/viewer/scene/sectionPlane/SectionPlaneCache.js +101 -0
- package/src/src/viewer/scene/sectionPlane/index.js +1 -0
- package/src/src/viewer/scene/skybox/Skybox.js +123 -0
- package/src/src/viewer/scene/skybox/index.js +1 -0
- package/src/src/viewer/scene/stats.js +44 -0
- package/src/src/viewer/scene/utils/Cache.js +29 -0
- package/src/src/viewer/scene/utils/FileLoader.js +161 -0
- package/src/src/viewer/scene/utils/Loader.js +55 -0
- package/src/src/viewer/scene/utils/LoadingManager.js +86 -0
- package/src/src/viewer/scene/utils/Map.js +45 -0
- package/src/src/viewer/scene/utils/Queue.js +56 -0
- package/src/src/viewer/scene/utils/WorkerPool.js +73 -0
- package/src/src/viewer/scene/utils/index.js +6 -0
- package/src/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/KTX2TextureTranscoder.js +650 -0
- package/src/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/index.js +1 -0
- package/src/src/viewer/scene/utils/textureTranscoders/TextureTranscoder.js +31 -0
- package/src/src/viewer/scene/utils/textureTranscoders/index.js +2 -0
- package/src/src/viewer/scene/utils.js +453 -0
- package/src/src/viewer/scene/viewport/Viewport.js +212 -0
- package/src/src/viewer/scene/webgl/ArrayBuf.js +121 -0
- package/src/src/viewer/scene/webgl/Attribute.js +23 -0
- package/src/src/viewer/scene/webgl/Drawable.js +270 -0
- package/src/src/viewer/scene/webgl/FrameContext.js +313 -0
- package/src/src/viewer/scene/webgl/PickResult.js +364 -0
- package/src/src/viewer/scene/webgl/Pickable.js +69 -0
- package/src/src/viewer/scene/webgl/Program.js +181 -0
- package/src/src/viewer/scene/webgl/RenderBuffer.js +378 -0
- package/src/src/viewer/scene/webgl/RenderBufferManager.js +34 -0
- package/src/src/viewer/scene/webgl/RenderFlags.js +203 -0
- package/src/src/viewer/scene/webgl/RenderState.js +40 -0
- package/src/src/viewer/scene/webgl/Renderer.js +1781 -0
- package/src/src/viewer/scene/webgl/Sampler.js +18 -0
- package/src/src/viewer/scene/webgl/Shader.js +49 -0
- package/src/src/viewer/scene/webgl/Texture2D.js +442 -0
- package/src/src/viewer/scene/webgl/convertConstant.js +244 -0
- package/src/src/viewer/scene/webgl/getExtension.js +32 -0
- package/src/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +214 -0
- package/src/src/viewer/scene/webgl/occlusion/OcclusionTester.js +426 -0
- package/src/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +324 -0
- package/src/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +376 -0
- package/src/src/viewer/scene/webgl/webglEnums.js +61 -0
- package/src/src/viewer/scene/webglInfo.js +47 -0
- package/src/viewer/scene/model/SceneModel.js +1 -1
- package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +1 -1
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js +131 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js +135 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +12 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js +375 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js +34 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js +238 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js +270 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js +126 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js +235 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js +139 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js +125 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js +561 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js +144 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js +130 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +121 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js +131 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js +107 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js +136 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js +311 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js +308 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +1 -1
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js +136 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js +137 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +12 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js +376 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js +253 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js +278 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js +126 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js +244 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js +130 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js +29 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js +138 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js +128 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js +561 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js +149 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js +136 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +130 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js +145 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js +113 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js +139 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js +342 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js +325 -0
- package/src/viewer/scene/webgl/Renderer.js +20 -19
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/VBOSceneModelTriangleBatchingEdgesRenderer.js +0 -12
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/VBOSceneModelTriangleInstancingEdgesRenderer.js +0 -12
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const renderBufferManager = new RenderBufferManager(scene);
|
|
47
|
+
|
|
48
|
+
let snapshotBound = false;
|
|
49
|
+
|
|
50
|
+
const bindOutputFrameBuffer = null;
|
|
51
|
+
const unbindOutputFrameBuffer = null;
|
|
52
|
+
|
|
53
|
+
const saoOcclusionRenderer = new SAOOcclusionRenderer(scene);
|
|
54
|
+
const saoDepthLimitedBlurRenderer = new SAODepthLimitedBlurRenderer(scene);
|
|
55
|
+
|
|
56
|
+
this.scene = scene;
|
|
57
|
+
|
|
58
|
+
this._occlusionTester = null; // Lazy-created in #addMarker()
|
|
59
|
+
|
|
60
|
+
this.capabilities = {
|
|
61
|
+
astcSupported: !!getExtension(gl, 'WEBGL_compressed_texture_astc'),
|
|
62
|
+
etc1Supported: true, // WebGL2
|
|
63
|
+
etc2Supported: !!getExtension(gl, 'WEBGL_compressed_texture_etc'),
|
|
64
|
+
dxtSupported: !!getExtension(gl, 'WEBGL_compressed_texture_s3tc'),
|
|
65
|
+
bptcSupported: !!getExtension(gl, 'EXT_texture_compression_bptc'),
|
|
66
|
+
pvrtcSupported: !!(getExtension(gl, 'WEBGL_compressed_texture_pvrtc') || getExtension(gl, 'WEBKIT_WEBGL_compressed_texture_pvrtc'))
|
|
67
|
+
};
|
|
68
|
+
|
|
69
|
+
this.setTransparentEnabled = function (enabled) {
|
|
70
|
+
transparentEnabled = enabled;
|
|
71
|
+
imageDirty = true;
|
|
72
|
+
};
|
|
73
|
+
|
|
74
|
+
this.setEdgesEnabled = function (enabled) {
|
|
75
|
+
edgesEnabled = enabled;
|
|
76
|
+
imageDirty = true;
|
|
77
|
+
};
|
|
78
|
+
|
|
79
|
+
this.setSAOEnabled = function (enabled) {
|
|
80
|
+
saoEnabled = enabled;
|
|
81
|
+
imageDirty = true;
|
|
82
|
+
};
|
|
83
|
+
|
|
84
|
+
this.setPBREnabled = function (enabled) {
|
|
85
|
+
pbrEnabled = enabled;
|
|
86
|
+
imageDirty = true;
|
|
87
|
+
};
|
|
88
|
+
|
|
89
|
+
this.setColorTextureEnabled = function (enabled) {
|
|
90
|
+
colorTextureEnabled = enabled;
|
|
91
|
+
imageDirty = true;
|
|
92
|
+
};
|
|
93
|
+
|
|
94
|
+
this.needStateSort = function () {
|
|
95
|
+
stateSortDirty = true;
|
|
96
|
+
};
|
|
97
|
+
|
|
98
|
+
this.shadowsDirty = function () {
|
|
99
|
+
shadowsDirty = true;
|
|
100
|
+
};
|
|
101
|
+
|
|
102
|
+
this.imageDirty = function () {
|
|
103
|
+
imageDirty = true;
|
|
104
|
+
};
|
|
105
|
+
|
|
106
|
+
this.webglContextLost = function () {
|
|
107
|
+
};
|
|
108
|
+
|
|
109
|
+
this.webglContextRestored = function (gl) {
|
|
110
|
+
|
|
111
|
+
// renderBufferManager.webglContextRestored(gl);
|
|
112
|
+
|
|
113
|
+
saoOcclusionRenderer.init();
|
|
114
|
+
saoDepthLimitedBlurRenderer.init();
|
|
115
|
+
|
|
116
|
+
imageDirty = true;
|
|
117
|
+
};
|
|
118
|
+
|
|
119
|
+
/**
|
|
120
|
+
* Inserts a drawable into this renderer.
|
|
121
|
+
* @private
|
|
122
|
+
*/
|
|
123
|
+
this.addDrawable = function (id, drawable) {
|
|
124
|
+
const type = drawable.type;
|
|
125
|
+
if (!type) {
|
|
126
|
+
console.error("Renderer#addDrawable() : drawable with ID " + id + " has no 'type' - ignoring");
|
|
127
|
+
return;
|
|
128
|
+
}
|
|
129
|
+
let drawableInfo = drawableTypeInfo[type];
|
|
130
|
+
if (!drawableInfo) {
|
|
131
|
+
drawableInfo = {
|
|
132
|
+
type: drawable.type,
|
|
133
|
+
count: 0,
|
|
134
|
+
isStateSortable: drawable.isStateSortable,
|
|
135
|
+
stateSortCompare: drawable.stateSortCompare,
|
|
136
|
+
drawableMap: {},
|
|
137
|
+
drawableListPreCull: [],
|
|
138
|
+
drawableList: []
|
|
139
|
+
};
|
|
140
|
+
drawableTypeInfo[type] = drawableInfo;
|
|
141
|
+
}
|
|
142
|
+
drawableInfo.count++;
|
|
143
|
+
drawableInfo.drawableMap[id] = drawable;
|
|
144
|
+
drawables[id] = drawable;
|
|
145
|
+
drawableListDirty = true;
|
|
146
|
+
};
|
|
147
|
+
|
|
148
|
+
/**
|
|
149
|
+
* Removes a drawable from this renderer.
|
|
150
|
+
* @private
|
|
151
|
+
*/
|
|
152
|
+
this.removeDrawable = function (id) {
|
|
153
|
+
const drawable = drawables[id];
|
|
154
|
+
if (!drawable) {
|
|
155
|
+
console.error("Renderer#removeDrawable() : drawable not found with ID " + id + " - ignoring");
|
|
156
|
+
return;
|
|
157
|
+
}
|
|
158
|
+
const type = drawable.type;
|
|
159
|
+
const drawableInfo = drawableTypeInfo[type];
|
|
160
|
+
if (--drawableInfo.count <= 0) {
|
|
161
|
+
delete drawableTypeInfo[type];
|
|
162
|
+
} else {
|
|
163
|
+
delete drawableInfo.drawableMap[id];
|
|
164
|
+
}
|
|
165
|
+
delete drawables[id];
|
|
166
|
+
drawableListDirty = true;
|
|
167
|
+
};
|
|
168
|
+
|
|
169
|
+
/**
|
|
170
|
+
* Gets a unique pick ID for the given Pickable. A Pickable can be a {@link Mesh} or a {@link PerformanceMesh}.
|
|
171
|
+
* @returns {Number} New pick ID.
|
|
172
|
+
*/
|
|
173
|
+
this.getPickID = function (entity) {
|
|
174
|
+
return pickIDs.addItem(entity);
|
|
175
|
+
};
|
|
176
|
+
|
|
177
|
+
/**
|
|
178
|
+
* Released a pick ID for reuse.
|
|
179
|
+
* @param {Number} pickID Pick ID to release.
|
|
180
|
+
*/
|
|
181
|
+
this.putPickID = function (pickID) {
|
|
182
|
+
pickIDs.removeItem(pickID);
|
|
183
|
+
};
|
|
184
|
+
|
|
185
|
+
/**
|
|
186
|
+
* Clears the canvas.
|
|
187
|
+
* @private
|
|
188
|
+
*/
|
|
189
|
+
this.clear = function (params) {
|
|
190
|
+
params = params || {};
|
|
191
|
+
gl.viewport(0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight);
|
|
192
|
+
if (canvasTransparent) {
|
|
193
|
+
gl.clearColor(1, 1, 1, 1);
|
|
194
|
+
} else {
|
|
195
|
+
const backgroundColor = scene.canvas.backgroundColorFromAmbientLight ? this.lights.getAmbientColorAndIntensity() : scene.canvas.backgroundColor;
|
|
196
|
+
gl.clearColor(backgroundColor[0], backgroundColor[1], backgroundColor[2], 1.0);
|
|
197
|
+
}
|
|
198
|
+
if (bindOutputFrameBuffer) {
|
|
199
|
+
bindOutputFrameBuffer(params.pass);
|
|
200
|
+
}
|
|
201
|
+
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
|
202
|
+
if (unbindOutputFrameBuffer) {
|
|
203
|
+
unbindOutputFrameBuffer(params.pass);
|
|
204
|
+
}
|
|
205
|
+
};
|
|
206
|
+
|
|
207
|
+
/**
|
|
208
|
+
* Returns true if the next call to render() will draw something
|
|
209
|
+
* @returns {Boolean}
|
|
210
|
+
*/
|
|
211
|
+
this.needsRender = function () {
|
|
212
|
+
const needsRender = (imageDirty || drawableListDirty || stateSortDirty);
|
|
213
|
+
return needsRender;
|
|
214
|
+
}
|
|
215
|
+
|
|
216
|
+
/**
|
|
217
|
+
* Renders inserted drawables.
|
|
218
|
+
* @private
|
|
219
|
+
*/
|
|
220
|
+
this.render = function (params) {
|
|
221
|
+
params = params || {};
|
|
222
|
+
if (params.force) {
|
|
223
|
+
imageDirty = true;
|
|
224
|
+
}
|
|
225
|
+
updateDrawlist();
|
|
226
|
+
if (imageDirty) {
|
|
227
|
+
draw(params);
|
|
228
|
+
stats.frame.frameCount++;
|
|
229
|
+
imageDirty = false;
|
|
230
|
+
}
|
|
231
|
+
};
|
|
232
|
+
|
|
233
|
+
function updateDrawlist() { // Prepares state-sorted array of drawables from maps of inserted drawables
|
|
234
|
+
if (drawableListDirty) {
|
|
235
|
+
buildDrawableList();
|
|
236
|
+
drawableListDirty = false;
|
|
237
|
+
stateSortDirty = true;
|
|
238
|
+
}
|
|
239
|
+
if (stateSortDirty) {
|
|
240
|
+
sortDrawableList();
|
|
241
|
+
stateSortDirty = false;
|
|
242
|
+
imageDirty = true;
|
|
243
|
+
}
|
|
244
|
+
if (imageDirty) { // Image is usually dirty because the camera moved
|
|
245
|
+
cullDrawableList();
|
|
246
|
+
}
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
function buildDrawableList() {
|
|
250
|
+
for (let type in drawableTypeInfo) {
|
|
251
|
+
if (drawableTypeInfo.hasOwnProperty(type)) {
|
|
252
|
+
const drawableInfo = drawableTypeInfo[type];
|
|
253
|
+
const drawableMap = drawableInfo.drawableMap;
|
|
254
|
+
const drawableListPreCull = drawableInfo.drawableListPreCull;
|
|
255
|
+
let lenDrawableList = 0;
|
|
256
|
+
for (let id in drawableMap) {
|
|
257
|
+
if (drawableMap.hasOwnProperty(id)) {
|
|
258
|
+
drawableListPreCull[lenDrawableList++] = drawableMap[id];
|
|
259
|
+
}
|
|
260
|
+
}
|
|
261
|
+
drawableListPreCull.length = lenDrawableList;
|
|
262
|
+
}
|
|
263
|
+
}
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
function sortDrawableList() {
|
|
267
|
+
for (let type in drawableTypeInfo) {
|
|
268
|
+
if (drawableTypeInfo.hasOwnProperty(type)) {
|
|
269
|
+
const drawableInfo = drawableTypeInfo[type];
|
|
270
|
+
if (drawableInfo.isStateSortable) {
|
|
271
|
+
drawableInfo.drawableListPreCull.sort(drawableInfo.stateSortCompare);
|
|
272
|
+
}
|
|
273
|
+
}
|
|
274
|
+
}
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
function cullDrawableList() {
|
|
278
|
+
for (let type in drawableTypeInfo) {
|
|
279
|
+
if (drawableTypeInfo.hasOwnProperty(type)) {
|
|
280
|
+
const drawableInfo = drawableTypeInfo[type];
|
|
281
|
+
const drawableListPreCull = drawableInfo.drawableListPreCull;
|
|
282
|
+
const drawableList = drawableInfo.drawableList;
|
|
283
|
+
let lenDrawableList = 0;
|
|
284
|
+
for (let i = 0, len = drawableListPreCull.length; i < len; i++) {
|
|
285
|
+
const drawable = drawableListPreCull[i];
|
|
286
|
+
drawable.rebuildRenderFlags();
|
|
287
|
+
if (!drawable.renderFlags.culled) {
|
|
288
|
+
drawableList[lenDrawableList++] = drawable;
|
|
289
|
+
}
|
|
290
|
+
}
|
|
291
|
+
drawableList.length = lenDrawableList;
|
|
292
|
+
}
|
|
293
|
+
}
|
|
294
|
+
}
|
|
295
|
+
|
|
296
|
+
function draw(params) {
|
|
297
|
+
|
|
298
|
+
const sao = scene.sao;
|
|
299
|
+
|
|
300
|
+
if (saoEnabled && sao.possible) {
|
|
301
|
+
drawSAOBuffers(params);
|
|
302
|
+
}
|
|
303
|
+
|
|
304
|
+
drawShadowMaps();
|
|
305
|
+
|
|
306
|
+
drawColor(params);
|
|
307
|
+
}
|
|
308
|
+
|
|
309
|
+
function drawSAOBuffers(params) {
|
|
310
|
+
|
|
311
|
+
const sao = scene.sao;
|
|
312
|
+
|
|
313
|
+
// Render depth buffer
|
|
314
|
+
|
|
315
|
+
const saoDepthRenderBuffer = renderBufferManager.getRenderBuffer("saoDepth", {
|
|
316
|
+
depthTexture: true
|
|
317
|
+
});
|
|
318
|
+
|
|
319
|
+
saoDepthRenderBuffer.bind();
|
|
320
|
+
saoDepthRenderBuffer.clear();
|
|
321
|
+
drawDepth(params);
|
|
322
|
+
saoDepthRenderBuffer.unbind();
|
|
323
|
+
|
|
324
|
+
// Render occlusion buffer
|
|
325
|
+
|
|
326
|
+
const occlusionRenderBuffer1 = renderBufferManager.getRenderBuffer("saoOcclusion");
|
|
327
|
+
|
|
328
|
+
occlusionRenderBuffer1.bind();
|
|
329
|
+
occlusionRenderBuffer1.clear();
|
|
330
|
+
saoOcclusionRenderer.render(saoDepthRenderBuffer);
|
|
331
|
+
occlusionRenderBuffer1.unbind();
|
|
332
|
+
|
|
333
|
+
if (sao.blur) {
|
|
334
|
+
|
|
335
|
+
// Horizontally blur occlusion buffer 1 into occlusion buffer 2
|
|
336
|
+
|
|
337
|
+
const occlusionRenderBuffer2 = renderBufferManager.getRenderBuffer("saoOcclusion2");
|
|
338
|
+
|
|
339
|
+
occlusionRenderBuffer2.bind();
|
|
340
|
+
occlusionRenderBuffer2.clear();
|
|
341
|
+
saoDepthLimitedBlurRenderer.render(saoDepthRenderBuffer, occlusionRenderBuffer1, 0);
|
|
342
|
+
occlusionRenderBuffer2.unbind();
|
|
343
|
+
|
|
344
|
+
// Vertically blur occlusion buffer 2 back into occlusion buffer 1
|
|
345
|
+
|
|
346
|
+
occlusionRenderBuffer1.bind();
|
|
347
|
+
occlusionRenderBuffer1.clear();
|
|
348
|
+
saoDepthLimitedBlurRenderer.render(saoDepthRenderBuffer, occlusionRenderBuffer2, 1);
|
|
349
|
+
occlusionRenderBuffer1.unbind();
|
|
350
|
+
}
|
|
351
|
+
}
|
|
352
|
+
|
|
353
|
+
function drawDepth(params) {
|
|
354
|
+
|
|
355
|
+
frameCtx.reset();
|
|
356
|
+
frameCtx.pass = params.pass;
|
|
357
|
+
|
|
358
|
+
gl.viewport(0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight);
|
|
359
|
+
|
|
360
|
+
gl.clearColor(0, 0, 0, 0);
|
|
361
|
+
gl.enable(gl.DEPTH_TEST);
|
|
362
|
+
gl.frontFace(gl.CCW);
|
|
363
|
+
gl.enable(gl.CULL_FACE);
|
|
364
|
+
gl.depthMask(true);
|
|
365
|
+
|
|
366
|
+
if (params.clear !== false) {
|
|
367
|
+
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
|
368
|
+
}
|
|
369
|
+
|
|
370
|
+
for (let type in drawableTypeInfo) {
|
|
371
|
+
if (drawableTypeInfo.hasOwnProperty(type)) {
|
|
372
|
+
|
|
373
|
+
const drawableInfo = drawableTypeInfo[type];
|
|
374
|
+
const drawableList = drawableInfo.drawableList;
|
|
375
|
+
|
|
376
|
+
for (let i = 0, len = drawableList.length; i < len; i++) {
|
|
377
|
+
|
|
378
|
+
const drawable = drawableList[i];
|
|
379
|
+
|
|
380
|
+
if (drawable.culled === true || drawable.visible === false || !drawable.drawDepth || !drawable.saoEnabled) {
|
|
381
|
+
continue;
|
|
382
|
+
}
|
|
383
|
+
|
|
384
|
+
if (drawable.renderFlags.colorOpaque) {
|
|
385
|
+
drawable.drawDepth(frameCtx);
|
|
386
|
+
}
|
|
387
|
+
}
|
|
388
|
+
}
|
|
389
|
+
}
|
|
390
|
+
|
|
391
|
+
// const numVertexAttribs = WEBGL_INFO.MAX_VERTEX_ATTRIBS; // Fixes https://github.com/xeokit/xeokit-sdk/issues/174
|
|
392
|
+
// for (let ii = 0; ii < numVertexAttribs; ii++) {
|
|
393
|
+
// gl.disableVertexAttribArray(ii);
|
|
394
|
+
// }
|
|
395
|
+
|
|
396
|
+
}
|
|
397
|
+
|
|
398
|
+
function drawShadowMaps() {
|
|
399
|
+
|
|
400
|
+
let lights = scene._lightsState.lights;
|
|
401
|
+
|
|
402
|
+
for (let i = 0, len = lights.length; i < len; i++) {
|
|
403
|
+
const light = lights[i];
|
|
404
|
+
if (!light.castsShadow) {
|
|
405
|
+
continue;
|
|
406
|
+
}
|
|
407
|
+
drawShadowMap(light);
|
|
408
|
+
}
|
|
409
|
+
|
|
410
|
+
// const numVertexAttribs = WEBGL_INFO.MAX_VERTEX_ATTRIBS; // Fixes https://github.com/xeokit/xeokit-sdk/issues/174
|
|
411
|
+
// for (let ii = 0; ii < numVertexAttribs; ii++) {
|
|
412
|
+
// gl.disableVertexAttribArray(ii);
|
|
413
|
+
// }
|
|
414
|
+
//
|
|
415
|
+
shadowsDirty = false;
|
|
416
|
+
}
|
|
417
|
+
|
|
418
|
+
function drawShadowMap(light) {
|
|
419
|
+
|
|
420
|
+
const castsShadow = light.castsShadow;
|
|
421
|
+
|
|
422
|
+
if (!castsShadow) {
|
|
423
|
+
return;
|
|
424
|
+
}
|
|
425
|
+
|
|
426
|
+
const shadowRenderBuf = light.getShadowRenderBuf();
|
|
427
|
+
|
|
428
|
+
if (!shadowRenderBuf) {
|
|
429
|
+
return;
|
|
430
|
+
}
|
|
431
|
+
|
|
432
|
+
shadowRenderBuf.bind();
|
|
433
|
+
|
|
434
|
+
frameCtx.reset();
|
|
435
|
+
|
|
436
|
+
frameCtx.backfaces = true;
|
|
437
|
+
frameCtx.frontface = true;
|
|
438
|
+
frameCtx.shadowViewMatrix = light.getShadowViewMatrix();
|
|
439
|
+
frameCtx.shadowProjMatrix = light.getShadowProjMatrix();
|
|
440
|
+
|
|
441
|
+
gl.viewport(0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight);
|
|
442
|
+
|
|
443
|
+
gl.clearColor(0, 0, 0, 1);
|
|
444
|
+
gl.enable(gl.DEPTH_TEST);
|
|
445
|
+
gl.disable(gl.BLEND);
|
|
446
|
+
|
|
447
|
+
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
|
448
|
+
|
|
449
|
+
for (let type in drawableTypeInfo) {
|
|
450
|
+
|
|
451
|
+
if (drawableTypeInfo.hasOwnProperty(type)) {
|
|
452
|
+
|
|
453
|
+
const drawableInfo = drawableTypeInfo[type];
|
|
454
|
+
const drawableList = drawableInfo.drawableList;
|
|
455
|
+
|
|
456
|
+
for (let i = 0, len = drawableList.length; i < len; i++) {
|
|
457
|
+
|
|
458
|
+
const drawable = drawableList[i];
|
|
459
|
+
|
|
460
|
+
if (drawable.visible === false || !drawable.castsShadow || !drawable.drawShadow) {
|
|
461
|
+
continue;
|
|
462
|
+
}
|
|
463
|
+
|
|
464
|
+
if (drawable.renderFlags.colorOpaque) { // Transparent objects don't cast shadows (yet)
|
|
465
|
+
drawable.drawShadow(frameCtx);
|
|
466
|
+
}
|
|
467
|
+
}
|
|
468
|
+
}
|
|
469
|
+
}
|
|
470
|
+
|
|
471
|
+
shadowRenderBuf.unbind();
|
|
472
|
+
}
|
|
473
|
+
|
|
474
|
+
function drawColor(params) {
|
|
475
|
+
|
|
476
|
+
const normalDrawSAOBin = [];
|
|
477
|
+
const normalEdgesOpaqueBin = [];
|
|
478
|
+
const normalFillTransparentBin = [];
|
|
479
|
+
const normalEdgesTransparentBin = [];
|
|
480
|
+
|
|
481
|
+
const xrayedFillOpaqueBin = [];
|
|
482
|
+
const xrayEdgesOpaqueBin = [];
|
|
483
|
+
const xrayedFillTransparentBin = [];
|
|
484
|
+
const xrayEdgesTransparentBin = [];
|
|
485
|
+
|
|
486
|
+
const highlightedFillOpaqueBin = [];
|
|
487
|
+
const highlightedEdgesOpaqueBin = [];
|
|
488
|
+
const highlightedFillTransparentBin = [];
|
|
489
|
+
const highlightedEdgesTransparentBin = [];
|
|
490
|
+
|
|
491
|
+
const selectedFillOpaqueBin = [];
|
|
492
|
+
const selectedEdgesOpaqueBin = [];
|
|
493
|
+
const selectedFillTransparentBin = [];
|
|
494
|
+
const selectedEdgesTransparentBin = [];
|
|
495
|
+
|
|
496
|
+
|
|
497
|
+
const ambientColorAndIntensity = scene._lightsState.getAmbientColorAndIntensity();
|
|
498
|
+
|
|
499
|
+
frameCtx.reset();
|
|
500
|
+
frameCtx.pass = params.pass;
|
|
501
|
+
frameCtx.withSAO = false;
|
|
502
|
+
frameCtx.pbrEnabled = pbrEnabled && !!scene.pbrEnabled;
|
|
503
|
+
frameCtx.colorTextureEnabled = colorTextureEnabled && !!scene.colorTextureEnabled;
|
|
504
|
+
|
|
505
|
+
gl.viewport(0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight);
|
|
506
|
+
|
|
507
|
+
if (canvasTransparent) {
|
|
508
|
+
gl.clearColor(0, 0, 0, 0);
|
|
509
|
+
} else {
|
|
510
|
+
const backgroundColor = scene.canvas.backgroundColorFromAmbientLight ? ambientColorAndIntensity : scene.canvas.backgroundColor;
|
|
511
|
+
gl.clearColor(backgroundColor[0], backgroundColor[1], backgroundColor[2], 1.0);
|
|
512
|
+
}
|
|
513
|
+
|
|
514
|
+
gl.enable(gl.DEPTH_TEST);
|
|
515
|
+
gl.frontFace(gl.CCW);
|
|
516
|
+
gl.enable(gl.CULL_FACE);
|
|
517
|
+
gl.depthMask(true);
|
|
518
|
+
gl.lineWidth(1);
|
|
519
|
+
|
|
520
|
+
frameCtx.lineWidth = 1;
|
|
521
|
+
|
|
522
|
+
const saoPossible = scene.sao.possible;
|
|
523
|
+
|
|
524
|
+
if (saoEnabled && saoPossible) {
|
|
525
|
+
const occlusionRenderBuffer1 = renderBufferManager.getRenderBuffer("saoOcclusion");
|
|
526
|
+
frameCtx.occlusionTexture = occlusionRenderBuffer1 ? occlusionRenderBuffer1.getTexture() : null;
|
|
527
|
+
} else {
|
|
528
|
+
frameCtx.occlusionTexture = null;
|
|
529
|
+
|
|
530
|
+
}
|
|
531
|
+
|
|
532
|
+
let i;
|
|
533
|
+
let len;
|
|
534
|
+
let drawable;
|
|
535
|
+
|
|
536
|
+
const startTime = Date.now();
|
|
537
|
+
|
|
538
|
+
if (bindOutputFrameBuffer) {
|
|
539
|
+
bindOutputFrameBuffer(params.pass);
|
|
540
|
+
}
|
|
541
|
+
|
|
542
|
+
if (params.clear !== false) {
|
|
543
|
+
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
|
544
|
+
}
|
|
545
|
+
|
|
546
|
+
let normalDrawSAOBinLen = 0;
|
|
547
|
+
let normalEdgesOpaqueBinLen = 0;
|
|
548
|
+
let normalFillTransparentBinLen = 0;
|
|
549
|
+
let normalEdgesTransparentBinLen = 0;
|
|
550
|
+
|
|
551
|
+
let xrayedFillOpaqueBinLen = 0;
|
|
552
|
+
let xrayEdgesOpaqueBinLen = 0;
|
|
553
|
+
let xrayedFillTransparentBinLen = 0;
|
|
554
|
+
let xrayEdgesTransparentBinLen = 0;
|
|
555
|
+
|
|
556
|
+
let highlightedFillOpaqueBinLen = 0;
|
|
557
|
+
let highlightedEdgesOpaqueBinLen = 0;
|
|
558
|
+
let highlightedFillTransparentBinLen = 0;
|
|
559
|
+
let highlightedEdgesTransparentBinLen = 0;
|
|
560
|
+
|
|
561
|
+
let selectedFillOpaqueBinLen = 0;
|
|
562
|
+
let selectedEdgesOpaqueBinLen = 0;
|
|
563
|
+
let selectedFillTransparentBinLen = 0;
|
|
564
|
+
let selectedEdgesTransparentBinLen = 0;
|
|
565
|
+
|
|
566
|
+
//------------------------------------------------------------------------------------------------------
|
|
567
|
+
// Render normal opaque solids, defer others to bins to render after
|
|
568
|
+
//------------------------------------------------------------------------------------------------------
|
|
569
|
+
|
|
570
|
+
for (let type in drawableTypeInfo) {
|
|
571
|
+
if (drawableTypeInfo.hasOwnProperty(type)) {
|
|
572
|
+
|
|
573
|
+
const drawableInfo = drawableTypeInfo[type];
|
|
574
|
+
const drawableList = drawableInfo.drawableList;
|
|
575
|
+
|
|
576
|
+
for (i = 0, len = drawableList.length; i < len; i++) {
|
|
577
|
+
|
|
578
|
+
drawable = drawableList[i];
|
|
579
|
+
|
|
580
|
+
if (drawable.culled === true || drawable.visible === false) {
|
|
581
|
+
continue;
|
|
582
|
+
}
|
|
583
|
+
|
|
584
|
+
const renderFlags = drawable.renderFlags;
|
|
585
|
+
|
|
586
|
+
if (renderFlags.colorOpaque) {
|
|
587
|
+
if (saoEnabled && saoPossible && drawable.saoEnabled) {
|
|
588
|
+
normalDrawSAOBin[normalDrawSAOBinLen++] = drawable;
|
|
589
|
+
} else {
|
|
590
|
+
drawable.drawColorOpaque(frameCtx);
|
|
591
|
+
}
|
|
592
|
+
}
|
|
593
|
+
|
|
594
|
+
if (transparentEnabled) {
|
|
595
|
+
if (renderFlags.colorTransparent) {
|
|
596
|
+
normalFillTransparentBin[normalFillTransparentBinLen++] = drawable;
|
|
597
|
+
}
|
|
598
|
+
}
|
|
599
|
+
|
|
600
|
+
if (renderFlags.xrayedSilhouetteTransparent) {
|
|
601
|
+
xrayedFillTransparentBin[xrayedFillTransparentBinLen++] = drawable;
|
|
602
|
+
}
|
|
603
|
+
|
|
604
|
+
if (renderFlags.xrayedSilhouetteOpaque) {
|
|
605
|
+
xrayedFillOpaqueBin[xrayedFillOpaqueBinLen++] = drawable;
|
|
606
|
+
}
|
|
607
|
+
|
|
608
|
+
if (renderFlags.highlightedSilhouetteTransparent) {
|
|
609
|
+
highlightedFillTransparentBin[highlightedFillTransparentBinLen++] = drawable;
|
|
610
|
+
}
|
|
611
|
+
|
|
612
|
+
if (renderFlags.highlightedSilhouetteOpaque) {
|
|
613
|
+
highlightedFillOpaqueBin[highlightedFillOpaqueBinLen++] = drawable;
|
|
614
|
+
}
|
|
615
|
+
|
|
616
|
+
if (renderFlags.selectedSilhouetteTransparent) {
|
|
617
|
+
selectedFillTransparentBin[selectedFillTransparentBinLen++] = drawable;
|
|
618
|
+
}
|
|
619
|
+
|
|
620
|
+
if (renderFlags.selectedSilhouetteOpaque) {
|
|
621
|
+
selectedFillOpaqueBin[selectedFillOpaqueBinLen++] = drawable;
|
|
622
|
+
}
|
|
623
|
+
|
|
624
|
+
if (drawable.edges && edgesEnabled) {
|
|
625
|
+
if (renderFlags.edgesOpaque) {
|
|
626
|
+
normalEdgesOpaqueBin[normalEdgesOpaqueBinLen++] = drawable;
|
|
627
|
+
}
|
|
628
|
+
|
|
629
|
+
if (renderFlags.edgesTransparent) {
|
|
630
|
+
normalEdgesTransparentBin[normalEdgesTransparentBinLen++] = drawable;
|
|
631
|
+
}
|
|
632
|
+
|
|
633
|
+
if (renderFlags.selectedEdgesTransparent) {
|
|
634
|
+
selectedEdgesTransparentBin[selectedEdgesTransparentBinLen++] = drawable;
|
|
635
|
+
}
|
|
636
|
+
|
|
637
|
+
if (renderFlags.selectedEdgesOpaque) {
|
|
638
|
+
selectedEdgesOpaqueBin[selectedEdgesOpaqueBinLen++] = drawable;
|
|
639
|
+
}
|
|
640
|
+
|
|
641
|
+
if (renderFlags.xrayedEdgesTransparent) {
|
|
642
|
+
xrayEdgesTransparentBin[xrayEdgesTransparentBinLen++] = drawable;
|
|
643
|
+
}
|
|
644
|
+
|
|
645
|
+
if (renderFlags.xrayedEdgesOpaque) {
|
|
646
|
+
xrayEdgesOpaqueBin[xrayEdgesOpaqueBinLen++] = drawable;
|
|
647
|
+
}
|
|
648
|
+
|
|
649
|
+
if (renderFlags.highlightedEdgesTransparent) {
|
|
650
|
+
highlightedEdgesTransparentBin[highlightedEdgesTransparentBinLen++] = drawable;
|
|
651
|
+
}
|
|
652
|
+
|
|
653
|
+
if (renderFlags.highlightedEdgesOpaque) {
|
|
654
|
+
highlightedEdgesOpaqueBin[highlightedEdgesOpaqueBinLen++] = drawable;
|
|
655
|
+
}
|
|
656
|
+
}
|
|
657
|
+
}
|
|
658
|
+
}
|
|
659
|
+
}
|
|
660
|
+
|
|
661
|
+
//------------------------------------------------------------------------------------------------------
|
|
662
|
+
// Render deferred bins
|
|
663
|
+
//------------------------------------------------------------------------------------------------------
|
|
664
|
+
|
|
665
|
+
// Opaque color with SAO
|
|
666
|
+
|
|
667
|
+
if (normalDrawSAOBinLen > 0) {
|
|
668
|
+
frameCtx.withSAO = true;
|
|
669
|
+
for (i = 0; i < normalDrawSAOBinLen; i++) {
|
|
670
|
+
normalDrawSAOBin[i].drawColorOpaque(frameCtx);
|
|
671
|
+
}
|
|
672
|
+
}
|
|
673
|
+
|
|
674
|
+
// Opaque edges
|
|
675
|
+
|
|
676
|
+
if (normalEdgesOpaqueBinLen > 0) {
|
|
677
|
+
for (i = 0; i < normalEdgesOpaqueBinLen; i++) {
|
|
678
|
+
normalEdgesOpaqueBin[i].drawEdgesColorOpaque(frameCtx);
|
|
679
|
+
}
|
|
680
|
+
}
|
|
681
|
+
|
|
682
|
+
// Opaque X-ray fill
|
|
683
|
+
|
|
684
|
+
if (xrayedFillOpaqueBinLen > 0) {
|
|
685
|
+
for (i = 0; i < xrayedFillOpaqueBinLen; i++) {
|
|
686
|
+
xrayedFillOpaqueBin[i].drawSilhouetteXRayed(frameCtx);
|
|
687
|
+
}
|
|
688
|
+
}
|
|
689
|
+
|
|
690
|
+
// Opaque X-ray edges
|
|
691
|
+
|
|
692
|
+
if (xrayEdgesOpaqueBinLen > 0) {
|
|
693
|
+
for (i = 0; i < xrayEdgesOpaqueBinLen; i++) {
|
|
694
|
+
xrayEdgesOpaqueBin[i].drawEdgesXRayed(frameCtx);
|
|
695
|
+
}
|
|
696
|
+
}
|
|
697
|
+
|
|
698
|
+
// Transparent
|
|
699
|
+
|
|
700
|
+
if (xrayedFillTransparentBinLen > 0 || xrayEdgesTransparentBinLen > 0 || normalFillTransparentBinLen > 0 || normalEdgesTransparentBinLen > 0) {
|
|
701
|
+
gl.enable(gl.CULL_FACE);
|
|
702
|
+
gl.enable(gl.BLEND);
|
|
703
|
+
if (canvasTransparent) {
|
|
704
|
+
gl.blendEquation(gl.FUNC_ADD);
|
|
705
|
+
gl.blendFuncSeparate(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
|
|
706
|
+
} else {
|
|
707
|
+
gl.blendEquation(gl.FUNC_ADD);
|
|
708
|
+
gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
|
|
709
|
+
}
|
|
710
|
+
frameCtx.backfaces = false;
|
|
711
|
+
if (!alphaDepthMask) {
|
|
712
|
+
gl.depthMask(false);
|
|
713
|
+
}
|
|
714
|
+
|
|
715
|
+
// Transparent color edges
|
|
716
|
+
|
|
717
|
+
if (normalFillTransparentBinLen > 0 || normalEdgesTransparentBinLen > 0) {
|
|
718
|
+
gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
|
|
719
|
+
}
|
|
720
|
+
if (normalEdgesTransparentBinLen > 0) {
|
|
721
|
+
for (i = 0; i < normalEdgesTransparentBinLen; i++) {
|
|
722
|
+
drawable = normalEdgesTransparentBin[i];
|
|
723
|
+
drawable.drawEdgesColorTransparent(frameCtx);
|
|
724
|
+
}
|
|
725
|
+
}
|
|
726
|
+
|
|
727
|
+
// Transparent color fill
|
|
728
|
+
|
|
729
|
+
if (normalFillTransparentBinLen > 0) {
|
|
730
|
+
for (i = 0; i < normalFillTransparentBinLen; i++) {
|
|
731
|
+
drawable = normalFillTransparentBin[i];
|
|
732
|
+
drawable.drawColorTransparent(frameCtx);
|
|
733
|
+
}
|
|
734
|
+
}
|
|
735
|
+
|
|
736
|
+
// Transparent X-ray edges
|
|
737
|
+
|
|
738
|
+
if (xrayEdgesTransparentBinLen > 0) {
|
|
739
|
+
for (i = 0; i < xrayEdgesTransparentBinLen; i++) {
|
|
740
|
+
xrayEdgesTransparentBin[i].drawEdgesXRayed(frameCtx);
|
|
741
|
+
}
|
|
742
|
+
}
|
|
743
|
+
|
|
744
|
+
// Transparent X-ray fill
|
|
745
|
+
|
|
746
|
+
if (xrayedFillTransparentBinLen > 0) {
|
|
747
|
+
for (i = 0; i < xrayedFillTransparentBinLen; i++) {
|
|
748
|
+
xrayedFillTransparentBin[i].drawSilhouetteXRayed(frameCtx);
|
|
749
|
+
}
|
|
750
|
+
}
|
|
751
|
+
|
|
752
|
+
gl.disable(gl.BLEND);
|
|
753
|
+
if (!alphaDepthMask) {
|
|
754
|
+
gl.depthMask(true);
|
|
755
|
+
}
|
|
756
|
+
}
|
|
757
|
+
|
|
758
|
+
// Opaque highlight
|
|
759
|
+
|
|
760
|
+
if (highlightedFillOpaqueBinLen > 0 || highlightedEdgesOpaqueBinLen > 0) {
|
|
761
|
+
frameCtx.lastProgramId = null;
|
|
762
|
+
if (scene.highlightMaterial.glowThrough) {
|
|
763
|
+
gl.clear(gl.DEPTH_BUFFER_BIT);
|
|
764
|
+
}
|
|
765
|
+
|
|
766
|
+
// Opaque highlighted edges
|
|
767
|
+
|
|
768
|
+
if (highlightedEdgesOpaqueBinLen > 0) {
|
|
769
|
+
for (i = 0; i < highlightedEdgesOpaqueBinLen; i++) {
|
|
770
|
+
highlightedEdgesOpaqueBin[i].drawEdgesHighlighted(frameCtx);
|
|
771
|
+
}
|
|
772
|
+
}
|
|
773
|
+
|
|
774
|
+
// Opaque highlighted fill
|
|
775
|
+
|
|
776
|
+
if (highlightedFillOpaqueBinLen > 0) {
|
|
777
|
+
for (i = 0; i < highlightedFillOpaqueBinLen; i++) {
|
|
778
|
+
highlightedFillOpaqueBin[i].drawSilhouetteHighlighted(frameCtx);
|
|
779
|
+
}
|
|
780
|
+
}
|
|
781
|
+
}
|
|
782
|
+
|
|
783
|
+
// Highlighted transparent
|
|
784
|
+
|
|
785
|
+
if (highlightedFillTransparentBinLen > 0 || highlightedEdgesTransparentBinLen > 0 || highlightedFillOpaqueBinLen > 0) {
|
|
786
|
+
frameCtx.lastProgramId = null;
|
|
787
|
+
if (scene.selectedMaterial.glowThrough) {
|
|
788
|
+
gl.clear(gl.DEPTH_BUFFER_BIT);
|
|
789
|
+
}
|
|
790
|
+
gl.enable(gl.BLEND);
|
|
791
|
+
if (canvasTransparent) {
|
|
792
|
+
gl.blendEquation(gl.FUNC_ADD);
|
|
793
|
+
gl.blendFuncSeparate(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
|
|
794
|
+
} else {
|
|
795
|
+
gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
|
|
796
|
+
}
|
|
797
|
+
gl.enable(gl.CULL_FACE);
|
|
798
|
+
|
|
799
|
+
// Highlighted transparent edges
|
|
800
|
+
|
|
801
|
+
if (highlightedEdgesTransparentBinLen > 0) {
|
|
802
|
+
for (i = 0; i < highlightedEdgesTransparentBinLen; i++) {
|
|
803
|
+
highlightedEdgesTransparentBin[i].drawEdgesHighlighted(frameCtx);
|
|
804
|
+
}
|
|
805
|
+
}
|
|
806
|
+
|
|
807
|
+
// Highlighted transparent fill
|
|
808
|
+
|
|
809
|
+
if (highlightedFillTransparentBinLen > 0) {
|
|
810
|
+
for (i = 0; i < highlightedFillTransparentBinLen; i++) {
|
|
811
|
+
highlightedFillTransparentBin[i].drawSilhouetteHighlighted(frameCtx);
|
|
812
|
+
}
|
|
813
|
+
}
|
|
814
|
+
gl.disable(gl.BLEND);
|
|
815
|
+
}
|
|
816
|
+
|
|
817
|
+
// Selected opaque
|
|
818
|
+
|
|
819
|
+
if (selectedFillOpaqueBinLen > 0 || selectedEdgesOpaqueBinLen > 0) {
|
|
820
|
+
frameCtx.lastProgramId = null;
|
|
821
|
+
if (scene.selectedMaterial.glowThrough) {
|
|
822
|
+
gl.clear(gl.DEPTH_BUFFER_BIT);
|
|
823
|
+
}
|
|
824
|
+
|
|
825
|
+
// Selected opaque fill
|
|
826
|
+
|
|
827
|
+
if (selectedEdgesOpaqueBinLen > 0) {
|
|
828
|
+
for (i = 0; i < selectedEdgesOpaqueBinLen; i++) {
|
|
829
|
+
selectedEdgesOpaqueBin[i].drawEdgesSelected(frameCtx);
|
|
830
|
+
}
|
|
831
|
+
}
|
|
832
|
+
|
|
833
|
+
// Selected opaque edges
|
|
834
|
+
|
|
835
|
+
if (selectedFillOpaqueBinLen > 0) {
|
|
836
|
+
for (i = 0; i < selectedFillOpaqueBinLen; i++) {
|
|
837
|
+
selectedFillOpaqueBin[i].drawSilhouetteSelected(frameCtx);
|
|
838
|
+
}
|
|
839
|
+
}
|
|
840
|
+
}
|
|
841
|
+
|
|
842
|
+
// Selected transparent
|
|
843
|
+
|
|
844
|
+
if (selectedFillTransparentBinLen > 0 || selectedEdgesTransparentBinLen > 0) {
|
|
845
|
+
frameCtx.lastProgramId = null;
|
|
846
|
+
if (scene.selectedMaterial.glowThrough) {
|
|
847
|
+
gl.clear(gl.DEPTH_BUFFER_BIT);
|
|
848
|
+
}
|
|
849
|
+
gl.enable(gl.CULL_FACE);
|
|
850
|
+
gl.enable(gl.BLEND);
|
|
851
|
+
if (canvasTransparent) {
|
|
852
|
+
gl.blendEquation(gl.FUNC_ADD);
|
|
853
|
+
gl.blendFuncSeparate(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
|
|
854
|
+
} else {
|
|
855
|
+
gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
|
|
856
|
+
}
|
|
857
|
+
|
|
858
|
+
// Selected transparent edges
|
|
859
|
+
|
|
860
|
+
if (selectedEdgesTransparentBinLen > 0) {
|
|
861
|
+
for (i = 0; i < selectedEdgesTransparentBinLen; i++) {
|
|
862
|
+
selectedEdgesTransparentBin[i].drawEdgesSelected(frameCtx);
|
|
863
|
+
}
|
|
864
|
+
}
|
|
865
|
+
|
|
866
|
+
// Selected transparent fill
|
|
867
|
+
|
|
868
|
+
if (selectedFillTransparentBinLen > 0) {
|
|
869
|
+
for (i = 0; i < selectedFillTransparentBinLen; i++) {
|
|
870
|
+
selectedFillTransparentBin[i].drawSilhouetteSelected(frameCtx);
|
|
871
|
+
}
|
|
872
|
+
}
|
|
873
|
+
gl.disable(gl.BLEND);
|
|
874
|
+
}
|
|
875
|
+
|
|
876
|
+
const endTime = Date.now();
|
|
877
|
+
const frameStats = stats.frame;
|
|
878
|
+
|
|
879
|
+
frameStats.renderTime = (endTime - startTime) / 1000.0;
|
|
880
|
+
frameStats.drawElements = frameCtx.drawElements;
|
|
881
|
+
frameStats.drawArrays = frameCtx.drawArrays;
|
|
882
|
+
frameStats.useProgram = frameCtx.useProgram;
|
|
883
|
+
frameStats.bindTexture = frameCtx.bindTexture;
|
|
884
|
+
frameStats.bindArray = frameCtx.bindArray;
|
|
885
|
+
|
|
886
|
+
const numTextureUnits = WEBGL_INFO.MAX_TEXTURE_IMAGE_UNITS;
|
|
887
|
+
for (let ii = 0; ii < numTextureUnits; ii++) {
|
|
888
|
+
gl.activeTexture(gl.TEXTURE0 + ii);
|
|
889
|
+
}
|
|
890
|
+
gl.bindTexture(gl.TEXTURE_CUBE_MAP, null);
|
|
891
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
892
|
+
|
|
893
|
+
const numVertexAttribs = WEBGL_INFO.MAX_VERTEX_ATTRIBS; // Fixes https://github.com/xeokit/xeokit-sdk/issues/174
|
|
894
|
+
for (let ii = 0; ii < numVertexAttribs; ii++) {
|
|
895
|
+
gl.disableVertexAttribArray(ii);
|
|
896
|
+
}
|
|
897
|
+
|
|
898
|
+
if (unbindOutputFrameBuffer) {
|
|
899
|
+
unbindOutputFrameBuffer(params.pass);
|
|
900
|
+
}
|
|
901
|
+
}
|
|
902
|
+
|
|
903
|
+
/**
|
|
904
|
+
* Picks an Entity.
|
|
905
|
+
* @private
|
|
906
|
+
*/
|
|
907
|
+
this.pick = (function () {
|
|
908
|
+
|
|
909
|
+
const tempVec3a = math.vec3();
|
|
910
|
+
const tempMat4a = math.mat4();
|
|
911
|
+
const tempMat4b = math.mat4();
|
|
912
|
+
|
|
913
|
+
const randomVec3 = math.vec3();
|
|
914
|
+
const up = math.vec3([0, 1, 0]);
|
|
915
|
+
const _pickResult = new PickResult();
|
|
916
|
+
|
|
917
|
+
const nearAndFar = math.vec2();
|
|
918
|
+
|
|
919
|
+
const canvasPos = math.vec3();
|
|
920
|
+
|
|
921
|
+
const worldRayOrigin = math.vec3();
|
|
922
|
+
const worldRayDir = math.vec3();
|
|
923
|
+
const worldSurfacePos = math.vec3();
|
|
924
|
+
const worldSurfaceNormal = math.vec3();
|
|
925
|
+
|
|
926
|
+
return function (params, pickResult = _pickResult) {
|
|
927
|
+
|
|
928
|
+
pickResult.reset();
|
|
929
|
+
|
|
930
|
+
updateDrawlist();
|
|
931
|
+
|
|
932
|
+
let look;
|
|
933
|
+
let pickViewMatrix = null;
|
|
934
|
+
let pickProjMatrix = null;
|
|
935
|
+
|
|
936
|
+
pickResult.pickSurface = params.pickSurface;
|
|
937
|
+
|
|
938
|
+
if (params.canvasPos) {
|
|
939
|
+
|
|
940
|
+
canvasPos[0] = params.canvasPos[0];
|
|
941
|
+
canvasPos[1] = params.canvasPos[1];
|
|
942
|
+
|
|
943
|
+
pickViewMatrix = scene.camera.viewMatrix;
|
|
944
|
+
pickProjMatrix = scene.camera.projMatrix;
|
|
945
|
+
|
|
946
|
+
pickResult.canvasPos = params.canvasPos;
|
|
947
|
+
|
|
948
|
+
} else {
|
|
949
|
+
|
|
950
|
+
// Picking with arbitrary World-space ray
|
|
951
|
+
// Align camera along ray and fire ray through center of canvas
|
|
952
|
+
|
|
953
|
+
if (params.matrix) {
|
|
954
|
+
|
|
955
|
+
pickViewMatrix = params.matrix;
|
|
956
|
+
pickProjMatrix = scene.camera.projMatrix;
|
|
957
|
+
|
|
958
|
+
} else {
|
|
959
|
+
|
|
960
|
+
worldRayOrigin.set(params.origin || [0, 0, 0]);
|
|
961
|
+
worldRayDir.set(params.direction || [0, 0, 1]);
|
|
962
|
+
|
|
963
|
+
look = math.addVec3(worldRayOrigin, worldRayDir, tempVec3a);
|
|
964
|
+
|
|
965
|
+
randomVec3[0] = Math.random();
|
|
966
|
+
randomVec3[1] = Math.random();
|
|
967
|
+
randomVec3[2] = Math.random();
|
|
968
|
+
|
|
969
|
+
math.normalizeVec3(randomVec3);
|
|
970
|
+
math.cross3Vec3(worldRayDir, randomVec3, up);
|
|
971
|
+
|
|
972
|
+
pickViewMatrix = math.lookAtMat4v(worldRayOrigin, look, up, tempMat4b);
|
|
973
|
+
// pickProjMatrix = scene.camera.projMatrix;
|
|
974
|
+
pickProjMatrix = scene.camera.ortho.matrix;
|
|
975
|
+
|
|
976
|
+
pickResult.origin = worldRayOrigin;
|
|
977
|
+
pickResult.direction = worldRayDir;
|
|
978
|
+
}
|
|
979
|
+
|
|
980
|
+
canvasPos[0] = canvas.clientWidth * 0.5;
|
|
981
|
+
canvasPos[1] = canvas.clientHeight * 0.5;
|
|
982
|
+
}
|
|
983
|
+
|
|
984
|
+
for (let type in drawableTypeInfo) {
|
|
985
|
+
if (drawableTypeInfo.hasOwnProperty(type)) {
|
|
986
|
+
const drawableList = drawableTypeInfo[type].drawableList;
|
|
987
|
+
for (let i = 0, len = drawableList.length; i < len; i++) {
|
|
988
|
+
const drawable = drawableList[i];
|
|
989
|
+
if (drawable.setPickMatrices) { // Eg. SceneModel, which needs pre-loading into texture
|
|
990
|
+
drawable.setPickMatrices(pickViewMatrix, pickProjMatrix);
|
|
991
|
+
}
|
|
992
|
+
}
|
|
993
|
+
}
|
|
994
|
+
}
|
|
995
|
+
|
|
996
|
+
const pickBuffer = renderBufferManager.getRenderBuffer("pick", {size: [1, 1]});
|
|
997
|
+
|
|
998
|
+
pickBuffer.bind();
|
|
999
|
+
|
|
1000
|
+
const pickable = gpuPickPickable(pickBuffer, canvasPos, pickViewMatrix, pickProjMatrix, params, pickResult);
|
|
1001
|
+
|
|
1002
|
+
if (!pickable) {
|
|
1003
|
+
pickBuffer.unbind();
|
|
1004
|
+
return null;
|
|
1005
|
+
}
|
|
1006
|
+
|
|
1007
|
+
const pickedEntity = (pickable.delegatePickedEntity) ? pickable.delegatePickedEntity() : pickable;
|
|
1008
|
+
|
|
1009
|
+
if (!pickedEntity) {
|
|
1010
|
+
pickBuffer.unbind();
|
|
1011
|
+
return null;
|
|
1012
|
+
}
|
|
1013
|
+
|
|
1014
|
+
if (params.pickSurface) {
|
|
1015
|
+
|
|
1016
|
+
// GPU-based ray-picking
|
|
1017
|
+
|
|
1018
|
+
if (pickable.canPickTriangle && pickable.canPickTriangle()) {
|
|
1019
|
+
|
|
1020
|
+
gpuPickTriangle(pickBuffer, pickable, canvasPos, pickViewMatrix, pickProjMatrix, pickResult);
|
|
1021
|
+
|
|
1022
|
+
pickable.pickTriangleSurface(pickViewMatrix, pickProjMatrix, pickResult);
|
|
1023
|
+
|
|
1024
|
+
pickResult.pickSurfacePrecision = false;
|
|
1025
|
+
|
|
1026
|
+
} else {
|
|
1027
|
+
|
|
1028
|
+
if (pickable.canPickWorldPos && pickable.canPickWorldPos()) {
|
|
1029
|
+
|
|
1030
|
+
nearAndFar[0] = scene.camera.project.near;
|
|
1031
|
+
nearAndFar[1] = scene.camera.project.far;
|
|
1032
|
+
|
|
1033
|
+
gpuPickWorldPos(pickBuffer, pickable, canvasPos, pickViewMatrix, pickProjMatrix, nearAndFar, pickResult);
|
|
1034
|
+
|
|
1035
|
+
if (params.pickSurfaceNormal !== false) {
|
|
1036
|
+
gpuPickWorldNormal(pickBuffer, pickable, canvasPos, pickViewMatrix, pickProjMatrix, pickResult);
|
|
1037
|
+
}
|
|
1038
|
+
|
|
1039
|
+
pickResult.pickSurfacePrecision = false;
|
|
1040
|
+
}
|
|
1041
|
+
}
|
|
1042
|
+
}
|
|
1043
|
+
pickBuffer.unbind();
|
|
1044
|
+
pickResult.entity = pickedEntity;
|
|
1045
|
+
return pickResult;
|
|
1046
|
+
};
|
|
1047
|
+
})();
|
|
1048
|
+
|
|
1049
|
+
function gpuPickPickable(pickBuffer, canvasPos, pickViewMatrix, pickProjMatrix, params, pickResult) {
|
|
1050
|
+
|
|
1051
|
+
const resolutionScale = scene.canvas.resolutionScale;
|
|
1052
|
+
|
|
1053
|
+
frameCtx.reset();
|
|
1054
|
+
frameCtx.backfaces = true;
|
|
1055
|
+
frameCtx.frontface = true; // "ccw"
|
|
1056
|
+
frameCtx.pickOrigin = pickResult.origin;
|
|
1057
|
+
frameCtx.pickViewMatrix = pickViewMatrix;
|
|
1058
|
+
frameCtx.pickProjMatrix = pickProjMatrix;
|
|
1059
|
+
frameCtx.pickInvisible = !!params.pickInvisible;
|
|
1060
|
+
frameCtx.pickClipPos = [
|
|
1061
|
+
getClipPosX(canvasPos[0] * resolutionScale, gl.drawingBufferWidth),
|
|
1062
|
+
getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight),
|
|
1063
|
+
];
|
|
1064
|
+
|
|
1065
|
+
gl.viewport(0, 0, 1, 1);
|
|
1066
|
+
gl.depthMask(true);
|
|
1067
|
+
gl.enable(gl.DEPTH_TEST);
|
|
1068
|
+
gl.disable(gl.CULL_FACE);
|
|
1069
|
+
gl.disable(gl.BLEND);
|
|
1070
|
+
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
|
1071
|
+
|
|
1072
|
+
const includeEntityIds = params.includeEntityIds;
|
|
1073
|
+
const excludeEntityIds = params.excludeEntityIds;
|
|
1074
|
+
|
|
1075
|
+
for (let type in drawableTypeInfo) {
|
|
1076
|
+
if (drawableTypeInfo.hasOwnProperty(type)) {
|
|
1077
|
+
|
|
1078
|
+
const drawableInfo = drawableTypeInfo[type];
|
|
1079
|
+
const drawableList = drawableInfo.drawableList;
|
|
1080
|
+
|
|
1081
|
+
for (let i = 0, len = drawableList.length; i < len; i++) {
|
|
1082
|
+
|
|
1083
|
+
const drawable = drawableList[i];
|
|
1084
|
+
|
|
1085
|
+
if (!drawable.drawPickMesh || (params.pickInvisible !== true && drawable.visible === false) || drawable.pickable === false) {
|
|
1086
|
+
continue;
|
|
1087
|
+
}
|
|
1088
|
+
if (includeEntityIds && !includeEntityIds[drawable.id]) { // TODO: push this logic into drawable
|
|
1089
|
+
continue;
|
|
1090
|
+
}
|
|
1091
|
+
if (excludeEntityIds && excludeEntityIds[drawable.id]) {
|
|
1092
|
+
continue;
|
|
1093
|
+
}
|
|
1094
|
+
|
|
1095
|
+
drawable.drawPickMesh(frameCtx);
|
|
1096
|
+
}
|
|
1097
|
+
}
|
|
1098
|
+
}
|
|
1099
|
+
const pix = pickBuffer.read(0, 0);
|
|
1100
|
+
const pickID = pix[0] + (pix[1] << 8) + (pix[2] << 16) + (pix[3] << 24);
|
|
1101
|
+
|
|
1102
|
+
if (pickID < 0) {
|
|
1103
|
+
return;
|
|
1104
|
+
}
|
|
1105
|
+
|
|
1106
|
+
const pickable = pickIDs.items[pickID];
|
|
1107
|
+
|
|
1108
|
+
return pickable;
|
|
1109
|
+
}
|
|
1110
|
+
|
|
1111
|
+
function gpuPickTriangle(pickBuffer, pickable, canvasPos, pickViewMatrix, pickProjMatrix, pickResult) {
|
|
1112
|
+
|
|
1113
|
+
if (!pickable.drawPickTriangles) {
|
|
1114
|
+
return;
|
|
1115
|
+
}
|
|
1116
|
+
|
|
1117
|
+
const resolutionScale = scene.canvas.resolutionScale;
|
|
1118
|
+
|
|
1119
|
+
frameCtx.reset();
|
|
1120
|
+
frameCtx.backfaces = true;
|
|
1121
|
+
frameCtx.frontface = true; // "ccw"
|
|
1122
|
+
frameCtx.pickOrigin = pickResult.origin;
|
|
1123
|
+
frameCtx.pickViewMatrix = pickViewMatrix; // Can be null
|
|
1124
|
+
frameCtx.pickProjMatrix = pickProjMatrix; // Can be null
|
|
1125
|
+
// frameCtx.pickInvisible = !!params.pickInvisible;
|
|
1126
|
+
frameCtx.pickClipPos = [
|
|
1127
|
+
getClipPosX(canvasPos[0] * resolutionScale, gl.drawingBufferWidth),
|
|
1128
|
+
getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight),
|
|
1129
|
+
];
|
|
1130
|
+
|
|
1131
|
+
gl.viewport(0, 0, 1, 1);
|
|
1132
|
+
|
|
1133
|
+
gl.clearColor(0, 0, 0, 0);
|
|
1134
|
+
gl.enable(gl.DEPTH_TEST);
|
|
1135
|
+
gl.disable(gl.CULL_FACE);
|
|
1136
|
+
gl.disable(gl.BLEND);
|
|
1137
|
+
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
|
1138
|
+
|
|
1139
|
+
pickable.drawPickTriangles(frameCtx);
|
|
1140
|
+
|
|
1141
|
+
const pix = pickBuffer.read(0, 0);
|
|
1142
|
+
|
|
1143
|
+
let primIndex = pix[0] + (pix[1] * 256) + (pix[2] * 256 * 256) + (pix[3] * 256 * 256 * 256);
|
|
1144
|
+
|
|
1145
|
+
primIndex *= 3; // Convert from triangle number to first vertex in indices
|
|
1146
|
+
|
|
1147
|
+
pickResult.primIndex = primIndex;
|
|
1148
|
+
}
|
|
1149
|
+
|
|
1150
|
+
const gpuPickWorldPos = (function () {
|
|
1151
|
+
|
|
1152
|
+
const tempVec4a = math.vec4();
|
|
1153
|
+
const tempVec4b = math.vec4();
|
|
1154
|
+
const tempVec4c = math.vec4();
|
|
1155
|
+
const tempVec4d = math.vec4();
|
|
1156
|
+
const tempVec4e = math.vec4();
|
|
1157
|
+
const tempMat4a = math.mat4();
|
|
1158
|
+
const tempMat4b = math.mat4();
|
|
1159
|
+
const tempMat4c = math.mat4();
|
|
1160
|
+
|
|
1161
|
+
return function (pickBuffer, pickable, canvasPos, pickViewMatrix, pickProjMatrix, nearAndFar, pickResult) {
|
|
1162
|
+
|
|
1163
|
+
const resolutionScale = scene.canvas.resolutionScale;
|
|
1164
|
+
|
|
1165
|
+
frameCtx.reset();
|
|
1166
|
+
frameCtx.backfaces = true;
|
|
1167
|
+
frameCtx.frontface = true; // "ccw"
|
|
1168
|
+
frameCtx.pickOrigin = pickResult.origin;
|
|
1169
|
+
frameCtx.pickViewMatrix = pickViewMatrix;
|
|
1170
|
+
frameCtx.pickProjMatrix = pickProjMatrix;
|
|
1171
|
+
frameCtx.pickZNear = nearAndFar[0];
|
|
1172
|
+
frameCtx.pickZFar = nearAndFar[1];
|
|
1173
|
+
frameCtx.pickElementsCount = pickable.pickElementsCount;
|
|
1174
|
+
frameCtx.pickElementsOffset = pickable.pickElementsOffset;
|
|
1175
|
+
frameCtx.pickClipPos = [
|
|
1176
|
+
getClipPosX(canvasPos[0] * resolutionScale, gl.drawingBufferWidth),
|
|
1177
|
+
getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight),
|
|
1178
|
+
];
|
|
1179
|
+
|
|
1180
|
+
gl.viewport(0, 0, 1, 1);
|
|
1181
|
+
|
|
1182
|
+
gl.clearColor(0, 0, 0, 0);
|
|
1183
|
+
gl.depthMask(true);
|
|
1184
|
+
gl.enable(gl.DEPTH_TEST);
|
|
1185
|
+
gl.disable(gl.CULL_FACE);
|
|
1186
|
+
gl.disable(gl.BLEND);
|
|
1187
|
+
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
|
1188
|
+
|
|
1189
|
+
pickable.drawPickDepths(frameCtx); // Draw color-encoded fragment screen-space depths
|
|
1190
|
+
|
|
1191
|
+
const pix = pickBuffer.read(0, 0);
|
|
1192
|
+
|
|
1193
|
+
const screenZ = unpackDepth(pix); // Get screen-space Z at the given canvas coords
|
|
1194
|
+
|
|
1195
|
+
// Calculate clip space coordinates, which will be in range of x=[-1..1] and y=[-1..1], with y=(+1) at top
|
|
1196
|
+
const x = (canvasPos[0] - canvas.clientWidth / 2) / (canvas.clientWidth / 2);
|
|
1197
|
+
const y = -(canvasPos[1] - canvas.clientHeight / 2) / (canvas.clientHeight / 2);
|
|
1198
|
+
|
|
1199
|
+
const origin = pickable.origin;
|
|
1200
|
+
let pvMat;
|
|
1201
|
+
|
|
1202
|
+
if (origin) {
|
|
1203
|
+
const rtcPickViewMat = createRTCViewMat(pickViewMatrix, origin, tempMat4a);
|
|
1204
|
+
pvMat = math.mulMat4(pickProjMatrix, rtcPickViewMat, tempMat4b);
|
|
1205
|
+
|
|
1206
|
+
} else {
|
|
1207
|
+
pvMat = math.mulMat4(pickProjMatrix, pickViewMatrix, tempMat4b);
|
|
1208
|
+
}
|
|
1209
|
+
|
|
1210
|
+
const pvMatInverse = math.inverseMat4(pvMat, tempMat4c);
|
|
1211
|
+
|
|
1212
|
+
tempVec4a[0] = x;
|
|
1213
|
+
tempVec4a[1] = y;
|
|
1214
|
+
tempVec4a[2] = -1;
|
|
1215
|
+
tempVec4a[3] = 1;
|
|
1216
|
+
|
|
1217
|
+
let world1 = math.transformVec4(pvMatInverse, tempVec4a);
|
|
1218
|
+
world1 = math.mulVec4Scalar(world1, 1 / world1[3]);
|
|
1219
|
+
|
|
1220
|
+
tempVec4b[0] = x;
|
|
1221
|
+
tempVec4b[1] = y;
|
|
1222
|
+
tempVec4b[2] = 1;
|
|
1223
|
+
tempVec4b[3] = 1;
|
|
1224
|
+
|
|
1225
|
+
let world2 = math.transformVec4(pvMatInverse, tempVec4b);
|
|
1226
|
+
world2 = math.mulVec4Scalar(world2, 1 / world2[3]);
|
|
1227
|
+
|
|
1228
|
+
const dir = math.subVec3(world2, world1, tempVec4c);
|
|
1229
|
+
const worldPos = math.addVec3(world1, math.mulVec4Scalar(dir, screenZ, tempVec4d), tempVec4e);
|
|
1230
|
+
|
|
1231
|
+
if (origin) {
|
|
1232
|
+
math.addVec3(worldPos, origin);
|
|
1233
|
+
}
|
|
1234
|
+
|
|
1235
|
+
pickResult.worldPos = worldPos;
|
|
1236
|
+
}
|
|
1237
|
+
})();
|
|
1238
|
+
|
|
1239
|
+
function drawSnapInit(frameCtx) {
|
|
1240
|
+
frameCtx.snapPickLayerParams = [];
|
|
1241
|
+
frameCtx.snapPickLayerNumber = 0;
|
|
1242
|
+
for (let type in drawableTypeInfo) {
|
|
1243
|
+
const drawableInfo = drawableTypeInfo[type];
|
|
1244
|
+
const drawableList = drawableInfo.drawableList;
|
|
1245
|
+
for (let i = 0, len = drawableList.length; i < len; i++) {
|
|
1246
|
+
const drawable = drawableList[i];
|
|
1247
|
+
if (drawable.drawSnapInit) {
|
|
1248
|
+
if (!drawable.culled && drawable.visible && drawable.pickable) {
|
|
1249
|
+
drawable.drawSnapInit(frameCtx);
|
|
1250
|
+
}
|
|
1251
|
+
}
|
|
1252
|
+
}
|
|
1253
|
+
}
|
|
1254
|
+
return frameCtx.snapPickLayerParams;
|
|
1255
|
+
}
|
|
1256
|
+
|
|
1257
|
+
function drawSnap(frameCtx) {
|
|
1258
|
+
frameCtx.snapPickLayerParams = frameCtx.snapPickLayerParams || [];
|
|
1259
|
+
frameCtx.snapPickLayerNumber = frameCtx.snapPickLayerParams.length;
|
|
1260
|
+
for (let type in drawableTypeInfo) {
|
|
1261
|
+
const drawableInfo = drawableTypeInfo[type];
|
|
1262
|
+
const drawableList = drawableInfo.drawableList;
|
|
1263
|
+
for (let i = 0, len = drawableList.length; i < len; i++) {
|
|
1264
|
+
const drawable = drawableList[i];
|
|
1265
|
+
if (drawable.drawSnap) {
|
|
1266
|
+
if (!drawable.culled && drawable.visible && drawable.pickable) {
|
|
1267
|
+
drawable.drawSnap(frameCtx);
|
|
1268
|
+
}
|
|
1269
|
+
}
|
|
1270
|
+
}
|
|
1271
|
+
}
|
|
1272
|
+
return frameCtx.snapPickLayerParams;
|
|
1273
|
+
}
|
|
1274
|
+
|
|
1275
|
+
function getClipPosX(pos, size) {
|
|
1276
|
+
return 2 * (pos / size) - 1;
|
|
1277
|
+
}
|
|
1278
|
+
|
|
1279
|
+
function getClipPosY(pos, size) {
|
|
1280
|
+
return 1 - 2 * (pos / size);
|
|
1281
|
+
}
|
|
1282
|
+
|
|
1283
|
+
/**
|
|
1284
|
+
* @param {[number, number]} canvasPos
|
|
1285
|
+
* @param {number} [snapRadiusInPixels=30]
|
|
1286
|
+
* @param {boolean} [snapToVertex=true]
|
|
1287
|
+
* @param {boolean} [snapToEdge=true]
|
|
1288
|
+
* @param pickResult
|
|
1289
|
+
* @returns {PickResult}
|
|
1290
|
+
*/
|
|
1291
|
+
this.snapPick = (function () {
|
|
1292
|
+
|
|
1293
|
+
const _pickResult = new PickResult();
|
|
1294
|
+
|
|
1295
|
+
return function (canvasPos, snapRadiusInPixels, snapToVertex, snapToEdge, pickResult = _pickResult) {
|
|
1296
|
+
|
|
1297
|
+
if (!snapToVertex && !snapToEdge) {
|
|
1298
|
+
return this.pick({canvasPos, pickSurface: true});
|
|
1299
|
+
}
|
|
1300
|
+
|
|
1301
|
+
const resolutionScale = scene.canvas.resolutionScale;
|
|
1302
|
+
|
|
1303
|
+
frameCtx.reset();
|
|
1304
|
+
frameCtx.backfaces = true;
|
|
1305
|
+
frameCtx.frontface = true; // "ccw"
|
|
1306
|
+
frameCtx.pickZNear = scene.camera.project.near;
|
|
1307
|
+
frameCtx.pickZFar = scene.camera.project.far;
|
|
1308
|
+
|
|
1309
|
+
snapRadiusInPixels = snapRadiusInPixels || 30;
|
|
1310
|
+
|
|
1311
|
+
const vertexPickBuffer = renderBufferManager.getRenderBuffer("uniquePickColors-aabs", {
|
|
1312
|
+
depthTexture: true,
|
|
1313
|
+
size: [
|
|
1314
|
+
2 * snapRadiusInPixels + 1,
|
|
1315
|
+
2 * snapRadiusInPixels + 1,
|
|
1316
|
+
]
|
|
1317
|
+
});
|
|
1318
|
+
|
|
1319
|
+
frameCtx.snapVectorA = [
|
|
1320
|
+
getClipPosX(canvasPos[0] * resolutionScale, gl.drawingBufferWidth),
|
|
1321
|
+
getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight),
|
|
1322
|
+
];
|
|
1323
|
+
|
|
1324
|
+
frameCtx.snapInvVectorAB = [
|
|
1325
|
+
gl.drawingBufferWidth / (2 * snapRadiusInPixels),
|
|
1326
|
+
gl.drawingBufferHeight / (2 * snapRadiusInPixels),
|
|
1327
|
+
];
|
|
1328
|
+
|
|
1329
|
+
// Bind and clear the snap render target
|
|
1330
|
+
|
|
1331
|
+
vertexPickBuffer.bind(gl.RGBA32I, gl.RGBA32I, gl.RGBA8UI);
|
|
1332
|
+
gl.viewport(0, 0, vertexPickBuffer.size[0], vertexPickBuffer.size[1]);
|
|
1333
|
+
gl.enable(gl.DEPTH_TEST);
|
|
1334
|
+
gl.frontFace(gl.CCW);
|
|
1335
|
+
gl.disable(gl.CULL_FACE);
|
|
1336
|
+
gl.depthMask(true);
|
|
1337
|
+
gl.disable(gl.BLEND);
|
|
1338
|
+
gl.depthFunc(gl.LEQUAL);
|
|
1339
|
+
gl.clear(gl.DEPTH_BUFFER_BIT);
|
|
1340
|
+
gl.clearBufferiv(gl.COLOR, 0, new Int32Array([0, 0, 0, 0]));
|
|
1341
|
+
gl.clearBufferiv(gl.COLOR, 1, new Int32Array([0, 0, 0, 0]));
|
|
1342
|
+
gl.clearBufferuiv(gl.COLOR, 2, new Uint32Array([0, 0, 0, 0]));
|
|
1343
|
+
|
|
1344
|
+
//////////////////////////////////
|
|
1345
|
+
// Set view and proj mats for VBO renderers
|
|
1346
|
+
///////////////////////////////////////
|
|
1347
|
+
|
|
1348
|
+
const pickViewMatrix = scene.camera.viewMatrix;
|
|
1349
|
+
const pickProjMatrix = scene.camera.projMatrix;
|
|
1350
|
+
|
|
1351
|
+
for (let type in drawableTypeInfo) {
|
|
1352
|
+
if (drawableTypeInfo.hasOwnProperty(type)) {
|
|
1353
|
+
const drawableList = drawableTypeInfo[type].drawableList;
|
|
1354
|
+
for (let i = 0, len = drawableList.length; i < len; i++) {
|
|
1355
|
+
const drawable = drawableList[i];
|
|
1356
|
+
if (drawable.setPickMatrices) { // Eg. SceneModel, which needs pre-loading into texture
|
|
1357
|
+
drawable.setPickMatrices(pickViewMatrix, pickProjMatrix);
|
|
1358
|
+
}
|
|
1359
|
+
}
|
|
1360
|
+
}
|
|
1361
|
+
}
|
|
1362
|
+
|
|
1363
|
+
// a) init z-buffer
|
|
1364
|
+
gl.drawBuffers([gl.COLOR_ATTACHMENT0, gl.COLOR_ATTACHMENT1, gl.COLOR_ATTACHMENT2]);
|
|
1365
|
+
const layerParamsSurface = drawSnapInit(frameCtx);
|
|
1366
|
+
|
|
1367
|
+
// b) snap-pick
|
|
1368
|
+
const layerParamsSnap = []
|
|
1369
|
+
frameCtx.snapPickLayerParams = layerParamsSnap;
|
|
1370
|
+
|
|
1371
|
+
gl.depthMask(false);
|
|
1372
|
+
gl.drawBuffers([gl.COLOR_ATTACHMENT0]);
|
|
1373
|
+
|
|
1374
|
+
if (snapToVertex && snapToEdge) {
|
|
1375
|
+
frameCtx.snapMode = "edge";
|
|
1376
|
+
drawSnap(frameCtx);
|
|
1377
|
+
|
|
1378
|
+
frameCtx.snapMode = "vertex";
|
|
1379
|
+
frameCtx.snapPickLayerNumber++;
|
|
1380
|
+
|
|
1381
|
+
drawSnap(frameCtx);
|
|
1382
|
+
} else {
|
|
1383
|
+
frameCtx.snapMode = snapToVertex ? "vertex" : "edge";
|
|
1384
|
+
|
|
1385
|
+
drawSnap(frameCtx);
|
|
1386
|
+
}
|
|
1387
|
+
|
|
1388
|
+
gl.depthMask(true);
|
|
1389
|
+
|
|
1390
|
+
// Read and decode the snapped coordinates
|
|
1391
|
+
|
|
1392
|
+
const snapPickResultArray = vertexPickBuffer.readArray(gl.RGBA_INTEGER, gl.INT, Int32Array, 4);
|
|
1393
|
+
const snapPickNormalResultArray = vertexPickBuffer.readArray(gl.RGBA_INTEGER, gl.INT, Int32Array, 4, 1);
|
|
1394
|
+
const snapPickIdResultArray = vertexPickBuffer.readArray(gl.RGBA_INTEGER, gl.UNSIGNED_INT, Uint32Array, 4, 2);
|
|
1395
|
+
|
|
1396
|
+
vertexPickBuffer.unbind();
|
|
1397
|
+
|
|
1398
|
+
// result 1) regular hi-precision world position
|
|
1399
|
+
|
|
1400
|
+
let worldPos = null;
|
|
1401
|
+
let worldNormal = null;
|
|
1402
|
+
let pickable = null;
|
|
1403
|
+
|
|
1404
|
+
const middleX = snapRadiusInPixels;
|
|
1405
|
+
const middleY = snapRadiusInPixels;
|
|
1406
|
+
const middleIndex = (middleX * 4) + (middleY * vertexPickBuffer.size[0] * 4);
|
|
1407
|
+
const pickResultMiddleXY = snapPickResultArray.slice(middleIndex, middleIndex + 4);
|
|
1408
|
+
const pickNormalResultMiddleXY = snapPickNormalResultArray.slice(middleIndex, middleIndex + 4);
|
|
1409
|
+
const pickPickableResultMiddleXY = snapPickIdResultArray.slice(middleIndex, middleIndex + 4);
|
|
1410
|
+
|
|
1411
|
+
if (pickResultMiddleXY[3] !== 0) {
|
|
1412
|
+
const pickedLayerParmasSurface = layerParamsSurface[Math.abs(pickResultMiddleXY[3]) % layerParamsSurface.length];
|
|
1413
|
+
const origin = pickedLayerParmasSurface.origin;
|
|
1414
|
+
const scale = pickedLayerParmasSurface.coordinateScale;
|
|
1415
|
+
worldPos = [
|
|
1416
|
+
pickResultMiddleXY[0] * scale[0] + origin[0],
|
|
1417
|
+
pickResultMiddleXY[1] * scale[1] + origin[1],
|
|
1418
|
+
pickResultMiddleXY[2] * scale[2] + origin[2],
|
|
1419
|
+
];
|
|
1420
|
+
worldNormal = math.normalizeVec3([
|
|
1421
|
+
pickNormalResultMiddleXY[0] / math.MAX_INT,
|
|
1422
|
+
pickNormalResultMiddleXY[1] / math.MAX_INT,
|
|
1423
|
+
pickNormalResultMiddleXY[2] / math.MAX_INT,
|
|
1424
|
+
]);
|
|
1425
|
+
|
|
1426
|
+
const pickID =
|
|
1427
|
+
pickPickableResultMiddleXY[0]
|
|
1428
|
+
+ (pickPickableResultMiddleXY[1] << 8)
|
|
1429
|
+
+ (pickPickableResultMiddleXY[2] << 16)
|
|
1430
|
+
+ (pickPickableResultMiddleXY[3] << 24);
|
|
1431
|
+
|
|
1432
|
+
pickable = pickIDs.items[pickID];
|
|
1433
|
+
}
|
|
1434
|
+
|
|
1435
|
+
// result 2) hi-precision snapped (to vertex/edge) world position
|
|
1436
|
+
|
|
1437
|
+
let snapPickResult = [];
|
|
1438
|
+
|
|
1439
|
+
for (let i = 0; i < snapPickResultArray.length; i += 4) {
|
|
1440
|
+
if (snapPickResultArray[i + 3] > 0) {
|
|
1441
|
+
const pixelNumber = Math.floor(i / 4);
|
|
1442
|
+
const w = vertexPickBuffer.size[0];
|
|
1443
|
+
const x = pixelNumber % w - Math.floor(w / 2);
|
|
1444
|
+
const y = Math.floor(pixelNumber / w) - Math.floor(w / 2);
|
|
1445
|
+
const dist = (Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2)));
|
|
1446
|
+
snapPickResult.push({
|
|
1447
|
+
x,
|
|
1448
|
+
y,
|
|
1449
|
+
dist,
|
|
1450
|
+
isVertex: snapToVertex && snapToEdge ? snapPickResultArray[i + 3] > layerParamsSnap.length / 2 : snapToVertex,
|
|
1451
|
+
result: [
|
|
1452
|
+
snapPickResultArray[i + 0],
|
|
1453
|
+
snapPickResultArray[i + 1],
|
|
1454
|
+
snapPickResultArray[i + 2],
|
|
1455
|
+
snapPickResultArray[i + 3],
|
|
1456
|
+
],
|
|
1457
|
+
normal: [
|
|
1458
|
+
snapPickNormalResultArray[i + 0],
|
|
1459
|
+
snapPickNormalResultArray[i + 1],
|
|
1460
|
+
snapPickNormalResultArray[i + 2],
|
|
1461
|
+
snapPickNormalResultArray[i + 3],
|
|
1462
|
+
],
|
|
1463
|
+
id: [
|
|
1464
|
+
snapPickIdResultArray[i + 0],
|
|
1465
|
+
snapPickIdResultArray[i + 1],
|
|
1466
|
+
snapPickIdResultArray[i + 2],
|
|
1467
|
+
snapPickIdResultArray[i + 3],
|
|
1468
|
+
]
|
|
1469
|
+
});
|
|
1470
|
+
}
|
|
1471
|
+
}
|
|
1472
|
+
|
|
1473
|
+
let snappedWorldPos = null;
|
|
1474
|
+
let snappedWorldNormal = null;
|
|
1475
|
+
let snappedPickable = null;
|
|
1476
|
+
let snapType = null;
|
|
1477
|
+
|
|
1478
|
+
if (snapPickResult.length > 0) {
|
|
1479
|
+
// vertex snap first, then edge snap
|
|
1480
|
+
snapPickResult.sort((a, b) => {
|
|
1481
|
+
if (a.isVertex !== b.isVertex) {
|
|
1482
|
+
return a.isVertex ? -1 : 1;
|
|
1483
|
+
} else {
|
|
1484
|
+
return a.dist - b.dist;
|
|
1485
|
+
}
|
|
1486
|
+
});
|
|
1487
|
+
|
|
1488
|
+
snapType = snapPickResult[0].isVertex ? "vertex" : "edge";
|
|
1489
|
+
const snapPick = snapPickResult[0].result;
|
|
1490
|
+
const snapPickNormal = snapPickResult[0].normal;
|
|
1491
|
+
const snapPickId = snapPickResult[0].id;
|
|
1492
|
+
|
|
1493
|
+
const pickedLayerParmas = layerParamsSnap[snapPick[3]];
|
|
1494
|
+
|
|
1495
|
+
const origin = pickedLayerParmas.origin;
|
|
1496
|
+
const scale = pickedLayerParmas.coordinateScale;
|
|
1497
|
+
|
|
1498
|
+
snappedWorldNormal = math.normalizeVec3([
|
|
1499
|
+
snapPickNormal[0] / math.MAX_INT,
|
|
1500
|
+
snapPickNormal[1] / math.MAX_INT,
|
|
1501
|
+
snapPickNormal[2] / math.MAX_INT,
|
|
1502
|
+
]);
|
|
1503
|
+
|
|
1504
|
+
snappedWorldPos = [
|
|
1505
|
+
snapPick[0] * scale[0] + origin[0],
|
|
1506
|
+
snapPick[1] * scale[1] + origin[1],
|
|
1507
|
+
snapPick[2] * scale[2] + origin[2],
|
|
1508
|
+
];
|
|
1509
|
+
|
|
1510
|
+
snappedPickable = pickIDs.items[
|
|
1511
|
+
snapPickId[0]
|
|
1512
|
+
+ (snapPickId[1] << 8)
|
|
1513
|
+
+ (snapPickId[2] << 16)
|
|
1514
|
+
+ (snapPickId[3] << 24)
|
|
1515
|
+
];
|
|
1516
|
+
}
|
|
1517
|
+
|
|
1518
|
+
if (null === worldPos && null == snappedWorldPos) { // If neither regular pick or snap pick, return null
|
|
1519
|
+
return null;
|
|
1520
|
+
}
|
|
1521
|
+
|
|
1522
|
+
let snappedCanvasPos = null;
|
|
1523
|
+
|
|
1524
|
+
if (null !== snappedWorldPos) {
|
|
1525
|
+
snappedCanvasPos = scene.camera.projectWorldPos(snappedWorldPos);
|
|
1526
|
+
}
|
|
1527
|
+
|
|
1528
|
+
const snappedEntity = (snappedPickable && snappedPickable.delegatePickedEntity) ? snappedPickable.delegatePickedEntity() : snappedPickable;
|
|
1529
|
+
|
|
1530
|
+
pickResult.reset();
|
|
1531
|
+
pickResult.snappedToEdge = (snapType === "edge");
|
|
1532
|
+
pickResult.snappedToVertex = (snapType === "vertex");
|
|
1533
|
+
pickResult.worldPos = snappedWorldPos;
|
|
1534
|
+
pickResult.worldNormal = snappedWorldNormal;
|
|
1535
|
+
pickResult.entity = snappedEntity;
|
|
1536
|
+
pickResult.canvasPos = canvasPos;
|
|
1537
|
+
pickResult.snappedCanvasPos = snappedCanvasPos || canvasPos;
|
|
1538
|
+
|
|
1539
|
+
return pickResult;
|
|
1540
|
+
};
|
|
1541
|
+
})();
|
|
1542
|
+
|
|
1543
|
+
function unpackDepth(depthZ) {
|
|
1544
|
+
const vec = [depthZ[0] / 256.0, depthZ[1] / 256.0, depthZ[2] / 256.0, depthZ[3] / 256.0];
|
|
1545
|
+
const bitShift = [1.0 / (256.0 * 256.0 * 256.0), 1.0 / (256.0 * 256.0), 1.0 / 256.0, 1.0];
|
|
1546
|
+
return math.dotVec4(vec, bitShift);
|
|
1547
|
+
}
|
|
1548
|
+
|
|
1549
|
+
function gpuPickWorldNormal(pickBuffer, pickable, canvasPos, pickViewMatrix, pickProjMatrix, pickResult) {
|
|
1550
|
+
|
|
1551
|
+
const resolutionScale = scene.canvas.resolutionScale;
|
|
1552
|
+
|
|
1553
|
+
frameCtx.reset();
|
|
1554
|
+
frameCtx.backfaces = true;
|
|
1555
|
+
frameCtx.frontface = true; // "ccw"
|
|
1556
|
+
frameCtx.pickOrigin = pickResult.origin;
|
|
1557
|
+
frameCtx.pickViewMatrix = pickViewMatrix;
|
|
1558
|
+
frameCtx.pickProjMatrix = pickProjMatrix;
|
|
1559
|
+
frameCtx.pickClipPos = [
|
|
1560
|
+
getClipPosX(canvasPos[0] * resolutionScale, gl.drawingBufferWidth),
|
|
1561
|
+
getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight),
|
|
1562
|
+
];
|
|
1563
|
+
|
|
1564
|
+
const pickNormalBuffer = renderBufferManager.getRenderBuffer("pick-normal", {size: [3, 3]});
|
|
1565
|
+
|
|
1566
|
+
pickNormalBuffer.bind(gl.RGBA32I);
|
|
1567
|
+
|
|
1568
|
+
gl.viewport(0, 0, pickNormalBuffer.size[0], pickNormalBuffer.size[1]);
|
|
1569
|
+
|
|
1570
|
+
gl.enable(gl.DEPTH_TEST);
|
|
1571
|
+
gl.disable(gl.CULL_FACE);
|
|
1572
|
+
gl.disable(gl.BLEND);
|
|
1573
|
+
gl.clear(gl.DEPTH_BUFFER_BIT);
|
|
1574
|
+
gl.clearBufferiv(gl.COLOR, 0, new Int32Array([0, 0, 0, 0]));
|
|
1575
|
+
|
|
1576
|
+
pickable.drawPickNormals(frameCtx); // Draw color-encoded fragment World-space normals
|
|
1577
|
+
|
|
1578
|
+
const pix = pickNormalBuffer.read(1, 1, gl.RGBA_INTEGER, gl.INT, Int32Array, 4);
|
|
1579
|
+
|
|
1580
|
+
pickNormalBuffer.unbind();
|
|
1581
|
+
|
|
1582
|
+
const worldNormal = [
|
|
1583
|
+
pix[0] / math.MAX_INT,
|
|
1584
|
+
pix[1] / math.MAX_INT,
|
|
1585
|
+
pix[2] / math.MAX_INT,
|
|
1586
|
+
];
|
|
1587
|
+
|
|
1588
|
+
math.normalizeVec3(worldNormal);
|
|
1589
|
+
|
|
1590
|
+
pickResult.worldNormal = worldNormal;
|
|
1591
|
+
}
|
|
1592
|
+
|
|
1593
|
+
/**
|
|
1594
|
+
* Adds a {@link Marker} for occlusion testing.
|
|
1595
|
+
* @param marker
|
|
1596
|
+
*/
|
|
1597
|
+
this.addMarker = function (marker) {
|
|
1598
|
+
this._occlusionTester = this._occlusionTester || new OcclusionTester(scene, renderBufferManager);
|
|
1599
|
+
this._occlusionTester.addMarker(marker);
|
|
1600
|
+
scene.occlusionTestCountdown = 0;
|
|
1601
|
+
};
|
|
1602
|
+
|
|
1603
|
+
/**
|
|
1604
|
+
* Notifies that a {@link Marker#worldPos} has updated.
|
|
1605
|
+
* @param marker
|
|
1606
|
+
*/
|
|
1607
|
+
this.markerWorldPosUpdated = function (marker) {
|
|
1608
|
+
this._occlusionTester.markerWorldPosUpdated(marker);
|
|
1609
|
+
};
|
|
1610
|
+
|
|
1611
|
+
/**
|
|
1612
|
+
* Removes a {@link Marker} from occlusion testing.
|
|
1613
|
+
* @param marker
|
|
1614
|
+
*/
|
|
1615
|
+
this.removeMarker = function (marker) {
|
|
1616
|
+
this._occlusionTester.removeMarker(marker);
|
|
1617
|
+
};
|
|
1618
|
+
|
|
1619
|
+
/**
|
|
1620
|
+
* Performs an occlusion test for all added {@link Marker}s, updating
|
|
1621
|
+
* their {@link Marker#visible} properties accordingly.
|
|
1622
|
+
*/
|
|
1623
|
+
this.doOcclusionTest = function () {
|
|
1624
|
+
|
|
1625
|
+
if (this._occlusionTester && this._occlusionTester.needOcclusionTest) {
|
|
1626
|
+
|
|
1627
|
+
updateDrawlist();
|
|
1628
|
+
|
|
1629
|
+
this._occlusionTester.bindRenderBuf();
|
|
1630
|
+
|
|
1631
|
+
frameCtx.reset();
|
|
1632
|
+
frameCtx.backfaces = true;
|
|
1633
|
+
frameCtx.frontface = true; // "ccw"
|
|
1634
|
+
|
|
1635
|
+
gl.viewport(0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight);
|
|
1636
|
+
gl.clearColor(0, 0, 0, 0);
|
|
1637
|
+
gl.enable(gl.DEPTH_TEST);
|
|
1638
|
+
gl.disable(gl.CULL_FACE);
|
|
1639
|
+
gl.disable(gl.BLEND);
|
|
1640
|
+
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
|
1641
|
+
|
|
1642
|
+
for (let type in drawableTypeInfo) {
|
|
1643
|
+
if (drawableTypeInfo.hasOwnProperty(type)) {
|
|
1644
|
+
const drawableInfo = drawableTypeInfo[type];
|
|
1645
|
+
const drawableList = drawableInfo.drawableList;
|
|
1646
|
+
for (let i = 0, len = drawableList.length; i < len; i++) {
|
|
1647
|
+
const drawable = drawableList[i];
|
|
1648
|
+
if (!drawable.drawOcclusion || drawable.culled === true || drawable.visible === false || drawable.pickable === false) { // TODO: Option to exclude transparent?
|
|
1649
|
+
continue;
|
|
1650
|
+
}
|
|
1651
|
+
|
|
1652
|
+
drawable.drawOcclusion(frameCtx);
|
|
1653
|
+
}
|
|
1654
|
+
}
|
|
1655
|
+
}
|
|
1656
|
+
|
|
1657
|
+
this._occlusionTester.drawMarkers(frameCtx);
|
|
1658
|
+
this._occlusionTester.doOcclusionTest(); // Updates Marker "visible" properties
|
|
1659
|
+
this._occlusionTester.unbindRenderBuf();
|
|
1660
|
+
}
|
|
1661
|
+
};
|
|
1662
|
+
|
|
1663
|
+
/**
|
|
1664
|
+
* Read pixels from the renderer's current output. Performs a force-render first.
|
|
1665
|
+
* @param pixels
|
|
1666
|
+
* @param colors
|
|
1667
|
+
* @param len
|
|
1668
|
+
* @param opaqueOnly
|
|
1669
|
+
* @private
|
|
1670
|
+
*/
|
|
1671
|
+
this.readPixels = function (pixels, colors, len, opaqueOnly) {
|
|
1672
|
+
const snapshotBuffer = renderBufferManager.getRenderBuffer("snapshot");
|
|
1673
|
+
snapshotBuffer.bind();
|
|
1674
|
+
snapshotBuffer.clear();
|
|
1675
|
+
this.render({force: true, opaqueOnly: opaqueOnly});
|
|
1676
|
+
let color;
|
|
1677
|
+
let i;
|
|
1678
|
+
let j;
|
|
1679
|
+
let k;
|
|
1680
|
+
for (i = 0; i < len; i++) {
|
|
1681
|
+
j = i * 2;
|
|
1682
|
+
k = i * 4;
|
|
1683
|
+
color = snapshotBuffer.read(pixels[j], pixels[j + 1]);
|
|
1684
|
+
colors[k] = color[0];
|
|
1685
|
+
colors[k + 1] = color[1];
|
|
1686
|
+
colors[k + 2] = color[2];
|
|
1687
|
+
colors[k + 3] = color[3];
|
|
1688
|
+
}
|
|
1689
|
+
snapshotBuffer.unbind();
|
|
1690
|
+
imageDirty = true;
|
|
1691
|
+
};
|
|
1692
|
+
|
|
1693
|
+
/**
|
|
1694
|
+
* Enter snapshot mode.
|
|
1695
|
+
*
|
|
1696
|
+
* Switches rendering to a hidden snapshot canvas.
|
|
1697
|
+
*
|
|
1698
|
+
* Exit snapshot mode using endSnapshot().
|
|
1699
|
+
*/
|
|
1700
|
+
this.beginSnapshot = function (params = {}) {
|
|
1701
|
+
const snapshotBuffer = renderBufferManager.getRenderBuffer("snapshot");
|
|
1702
|
+
if (params.width && params.height) {
|
|
1703
|
+
snapshotBuffer.setSize([params.width, params.height]);
|
|
1704
|
+
}
|
|
1705
|
+
snapshotBuffer.bind();
|
|
1706
|
+
snapshotBuffer.clear();
|
|
1707
|
+
snapshotBound = true;
|
|
1708
|
+
};
|
|
1709
|
+
|
|
1710
|
+
/**
|
|
1711
|
+
* When in snapshot mode, renders a frame of the current Scene state to the snapshot canvas.
|
|
1712
|
+
*/
|
|
1713
|
+
this.renderSnapshot = function () {
|
|
1714
|
+
if (!snapshotBound) {
|
|
1715
|
+
return;
|
|
1716
|
+
}
|
|
1717
|
+
const snapshotBuffer = renderBufferManager.getRenderBuffer("snapshot");
|
|
1718
|
+
snapshotBuffer.clear();
|
|
1719
|
+
this.render({force: true, opaqueOnly: false});
|
|
1720
|
+
imageDirty = true;
|
|
1721
|
+
};
|
|
1722
|
+
|
|
1723
|
+
/**
|
|
1724
|
+
* When in snapshot mode, gets an image of the snapshot canvas.
|
|
1725
|
+
*
|
|
1726
|
+
* @private
|
|
1727
|
+
* @returns {String} The image data URI.
|
|
1728
|
+
*/
|
|
1729
|
+
this.readSnapshot = function (params) {
|
|
1730
|
+
const snapshotBuffer = renderBufferManager.getRenderBuffer("snapshot");
|
|
1731
|
+
return snapshotBuffer.readImage(params);
|
|
1732
|
+
};
|
|
1733
|
+
|
|
1734
|
+
/**
|
|
1735
|
+
* Returns an HTMLCanvas containing an image of the snapshot canvas.
|
|
1736
|
+
*
|
|
1737
|
+
* - The HTMLCanvas has a CanvasRenderingContext2D.
|
|
1738
|
+
* - Expects the caller to draw more things on the HTMLCanvas (annotations etc).
|
|
1739
|
+
*
|
|
1740
|
+
* @returns {HTMLCanvasElement}
|
|
1741
|
+
*/
|
|
1742
|
+
this.readSnapshotAsCanvas = function () {
|
|
1743
|
+
const snapshotBuffer = renderBufferManager.getRenderBuffer("snapshot");
|
|
1744
|
+
return snapshotBuffer.readImageAsCanvas();
|
|
1745
|
+
};
|
|
1746
|
+
|
|
1747
|
+
/**
|
|
1748
|
+
* Exists snapshot mode.
|
|
1749
|
+
*
|
|
1750
|
+
* Switches rendering back to the main canvas.
|
|
1751
|
+
*/
|
|
1752
|
+
this.endSnapshot = function () {
|
|
1753
|
+
if (!snapshotBound) {
|
|
1754
|
+
return;
|
|
1755
|
+
}
|
|
1756
|
+
const snapshotBuffer = renderBufferManager.getRenderBuffer("snapshot");
|
|
1757
|
+
snapshotBuffer.unbind();
|
|
1758
|
+
snapshotBound = false;
|
|
1759
|
+
};
|
|
1760
|
+
|
|
1761
|
+
/**
|
|
1762
|
+
* Destroys this renderer.
|
|
1763
|
+
* @private
|
|
1764
|
+
*/
|
|
1765
|
+
this.destroy = function () {
|
|
1766
|
+
|
|
1767
|
+
drawableTypeInfo = {};
|
|
1768
|
+
drawables = {};
|
|
1769
|
+
|
|
1770
|
+
renderBufferManager.destroy();
|
|
1771
|
+
|
|
1772
|
+
saoOcclusionRenderer.destroy();
|
|
1773
|
+
saoDepthLimitedBlurRenderer.destroy();
|
|
1774
|
+
|
|
1775
|
+
if (this._occlusionTester) {
|
|
1776
|
+
this._occlusionTester.destroy();
|
|
1777
|
+
}
|
|
1778
|
+
};
|
|
1779
|
+
};
|
|
1780
|
+
|
|
1781
|
+
export {Renderer};
|