@xeokit/xeokit-sdk 2.5.2-beta-10 → 2.5.2-beta-13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/xeokit-sdk.cjs.js +146 -132
- package/dist/xeokit-sdk.es.js +146 -132
- package/dist/xeokit-sdk.es5.js +84 -84
- package/dist/xeokit-sdk.min.cjs.js +1 -1
- package/dist/xeokit-sdk.min.es.js +1 -1
- package/dist/xeokit-sdk.min.es5.js +1 -1
- package/package.json +1 -1
- package/src/src/extras/ContextMenu/ContextMenu.js +907 -0
- package/src/src/extras/ContextMenu/index.js +1 -0
- package/src/src/extras/MarqueePicker/MarqueePicker.js +352 -0
- package/src/src/extras/MarqueePicker/MarqueePickerMouseControl.js +174 -0
- package/src/src/extras/MarqueePicker/index.js +2 -0
- package/src/src/extras/PointerLens/PointerLens.js +312 -0
- package/src/src/extras/PointerLens/index.js +1 -0
- package/src/src/extras/collision/ObjectsKdTree3.js +149 -0
- package/src/src/extras/collision/index.js +1 -0
- package/src/src/extras/index.js +4 -0
- package/src/src/index.js +3 -0
- package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +731 -0
- package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +84 -0
- package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsMouseControl.js +435 -0
- package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +406 -0
- package/src/src/plugins/AngleMeasurementsPlugin/index.js +3 -0
- package/src/src/plugins/AnnotationsPlugin/Annotation.js +368 -0
- package/src/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +583 -0
- package/src/src/plugins/AnnotationsPlugin/index.js +1 -0
- package/src/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
- package/src/src/plugins/AxisGizmoPlugin/index.js +1 -0
- package/src/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +977 -0
- package/src/src/plugins/BCFViewpointsPlugin/index.js +1 -0
- package/src/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +29 -0
- package/src/src/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.js +751 -0
- package/src/src/plugins/CityJSONLoaderPlugin/index.js +1 -0
- package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +963 -0
- package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +84 -0
- package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsMouseControl.js +399 -0
- package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +505 -0
- package/src/src/plugins/DistanceMeasurementsPlugin/index.js +3 -0
- package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesControl.js +639 -0
- package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesPlugin.js +436 -0
- package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Overview.js +247 -0
- package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Plane.js +167 -0
- package/src/src/plugins/FaceAlignedSectionPlanesPlugin/index.js +1 -0
- package/src/src/plugins/FastNavPlugin/FastNavPlugin.js +429 -0
- package/src/src/plugins/FastNavPlugin/index.js +1 -0
- package/src/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +140 -0
- package/src/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +421 -0
- package/src/src/plugins/GLTFLoaderPlugin/GLTFSceneModelLoader.js +669 -0
- package/src/src/plugins/GLTFLoaderPlugin/index.js +2 -0
- package/src/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +58 -0
- package/src/src/plugins/LASLoaderPlugin/LASLoaderPlugin.js +563 -0
- package/src/src/plugins/LASLoaderPlugin/index.js +1 -0
- package/src/src/plugins/LASLoaderPlugin/loadLASHeader.js +183 -0
- package/src/src/plugins/NavCubePlugin/CubeTextureCanvas.js +290 -0
- package/src/src/plugins/NavCubePlugin/NavCubePlugin.js +753 -0
- package/src/src/plugins/NavCubePlugin/index.js +1 -0
- package/src/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
- package/src/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
- package/src/src/plugins/OBJLoaderPlugin/index.js +1 -0
- package/src/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
- package/src/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +274 -0
- package/src/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
- package/src/src/plugins/STLLoaderPlugin/index.js +2 -0
- package/src/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
- package/src/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
- package/src/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
- package/src/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +404 -0
- package/src/src/plugins/SectionPlanesPlugin/index.js +1 -0
- package/src/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
- package/src/src/plugins/SkyboxesPlugin/index.js +1 -0
- package/src/src/plugins/StoreyViewsPlugin/Storey.js +84 -0
- package/src/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
- package/src/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +773 -0
- package/src/src/plugins/StoreyViewsPlugin/index.js +1 -0
- package/src/src/plugins/TreeViewPlugin/RenderService.js +169 -0
- package/src/src/plugins/TreeViewPlugin/TreeViewNode.js +101 -0
- package/src/src/plugins/TreeViewPlugin/TreeViewPlugin.js +1370 -0
- package/src/src/plugins/TreeViewPlugin/index.js +1 -0
- package/src/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
- package/src/src/plugins/ViewCullPlugin/index.js +1 -0
- package/src/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +58 -0
- package/src/src/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.js +942 -0
- package/src/src/plugins/WebIFCLoaderPlugin/index.js +1 -0
- package/src/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +95 -0
- package/src/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +1194 -0
- package/src/src/plugins/XKTLoaderPlugin/index.js +2 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +169 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +660 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV11.js +663 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +230 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +223 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +283 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +246 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +439 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +563 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +518 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +2 -0
- package/src/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
- package/src/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
- package/src/src/plugins/XML3DLoaderPlugin/index.js +1 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +2060 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +2155 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
- package/src/src/plugins/index.js +21 -0
- package/src/src/plugins/lib/culling/ObjectCullStates.js +208 -0
- package/src/src/plugins/lib/earcut.js +677 -0
- package/src/src/plugins/lib/html/Dot.js +179 -0
- package/src/src/plugins/lib/html/Label.js +174 -0
- package/src/src/plugins/lib/html/Wire.js +220 -0
- package/src/src/viewer/Configs.js +127 -0
- package/src/src/viewer/Plugin.js +233 -0
- package/src/src/viewer/Viewer.js +542 -0
- package/src/src/viewer/index.js +5 -0
- package/src/src/viewer/localization/LocaleService.js +475 -0
- package/src/src/viewer/metadata/IFCObjectDefaultColors.js +163 -0
- package/src/src/viewer/metadata/IFCObjectDefaults.js +17 -0
- package/src/src/viewer/metadata/MetaModel.js +414 -0
- package/src/src/viewer/metadata/MetaObject.js +223 -0
- package/src/src/viewer/metadata/MetaScene.js +336 -0
- package/src/src/viewer/metadata/Property.js +55 -0
- package/src/src/viewer/metadata/PropertySet.js +77 -0
- package/src/src/viewer/scene/Bitmap/Bitmap.js +473 -0
- package/src/src/viewer/scene/Bitmap/index.js +1 -0
- package/src/src/viewer/scene/CameraControl/CameraControl.js +1750 -0
- package/src/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
- package/src/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
- package/src/src/viewer/scene/CameraControl/lib/controllers/PickController.js +265 -0
- package/src/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +384 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +183 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +345 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +376 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +288 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +235 -0
- package/src/src/viewer/scene/Component.js +915 -0
- package/src/src/viewer/scene/Entity.js +502 -0
- package/src/src/viewer/scene/ImagePlane/ImagePlane.js +570 -0
- package/src/src/viewer/scene/ImagePlane/index.js +1 -0
- package/src/src/viewer/scene/LineSet/LineSet.js +163 -0
- package/src/src/viewer/scene/LineSet/index.js +1 -0
- package/src/src/viewer/scene/camera/Camera.js +912 -0
- package/src/src/viewer/scene/camera/CameraFlightAnimation.js +669 -0
- package/src/src/viewer/scene/camera/CameraPath.js +194 -0
- package/src/src/viewer/scene/camera/CameraPathAnimation.js +326 -0
- package/src/src/viewer/scene/camera/CustomProjection.js +149 -0
- package/src/src/viewer/scene/camera/Frustum.js +316 -0
- package/src/src/viewer/scene/camera/Ortho.js +286 -0
- package/src/src/viewer/scene/camera/Perspective.js +304 -0
- package/src/src/viewer/scene/camera/index.js +2 -0
- package/src/src/viewer/scene/canvas/Canvas.js +490 -0
- package/src/src/viewer/scene/canvas/Spinner.js +323 -0
- package/src/src/viewer/scene/constants/constants.js +371 -0
- package/src/src/viewer/scene/core.js +268 -0
- package/src/src/viewer/scene/geometry/Geometry.js +33 -0
- package/src/src/viewer/scene/geometry/ReadableGeometry.js +682 -0
- package/src/src/viewer/scene/geometry/VBOGeometry.js +319 -0
- package/src/src/viewer/scene/geometry/builders/buildBoxGeometry.js +238 -0
- package/src/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +106 -0
- package/src/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +271 -0
- package/src/src/viewer/scene/geometry/builders/buildGridGeometry.js +102 -0
- package/src/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +168 -0
- package/src/src/viewer/scene/geometry/builders/buildSphereGeometry.js +161 -0
- package/src/src/viewer/scene/geometry/builders/buildTorusGeometry.js +172 -0
- package/src/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +1721 -0
- package/src/src/viewer/scene/geometry/builders/index.js +8 -0
- package/src/src/viewer/scene/geometry/index.js +4 -0
- package/src/src/viewer/scene/geometry/loaders/index.js +2 -0
- package/src/src/viewer/scene/geometry/loaders/load3DSGeometry.js +103 -0
- package/src/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +130 -0
- package/src/src/viewer/scene/index.js +21 -0
- package/src/src/viewer/scene/input/Input.js +1333 -0
- package/src/src/viewer/scene/libs/k3d.js +1032 -0
- package/src/src/viewer/scene/lights/AmbientLight.js +175 -0
- package/src/src/viewer/scene/lights/CubeTexture.js +156 -0
- package/src/src/viewer/scene/lights/DirLight.js +314 -0
- package/src/src/viewer/scene/lights/Light.js +29 -0
- package/src/src/viewer/scene/lights/LightMap.js +77 -0
- package/src/src/viewer/scene/lights/PointLight.js +395 -0
- package/src/src/viewer/scene/lights/ReflectionMap.js +79 -0
- package/src/src/viewer/scene/lights/Shadow.js +138 -0
- package/src/src/viewer/scene/lights/index.js +5 -0
- package/src/src/viewer/scene/marker/Marker.js +383 -0
- package/src/src/viewer/scene/marker/SpriteMarker.js +356 -0
- package/src/src/viewer/scene/marker/index.js +2 -0
- package/src/src/viewer/scene/materials/EdgeMaterial.js +359 -0
- package/src/src/viewer/scene/materials/EmphasisMaterial.js +613 -0
- package/src/src/viewer/scene/materials/Fresnel.js +222 -0
- package/src/src/viewer/scene/materials/LambertMaterial.js +378 -0
- package/src/src/viewer/scene/materials/LinesMaterial.js +169 -0
- package/src/src/viewer/scene/materials/Material.js +39 -0
- package/src/src/viewer/scene/materials/MetallicMaterial.js +820 -0
- package/src/src/viewer/scene/materials/PhongMaterial.js +860 -0
- package/src/src/viewer/scene/materials/PointsMaterial.js +409 -0
- package/src/src/viewer/scene/materials/SpecularMaterial.js +807 -0
- package/src/src/viewer/scene/materials/Texture.js +513 -0
- package/src/src/viewer/scene/materials/index.js +8 -0
- package/src/src/viewer/scene/math/Frustum.js +118 -0
- package/src/src/viewer/scene/math/buildEdgeIndices.js +162 -0
- package/src/src/viewer/scene/math/geometryCompressionUtils.js +365 -0
- package/src/src/viewer/scene/math/index.js +3 -0
- package/src/src/viewer/scene/math/math.js +5386 -0
- package/src/src/viewer/scene/math/rtcCoords.js +139 -0
- package/src/src/viewer/scene/mementos/CameraMemento.js +200 -0
- package/src/src/viewer/scene/mementos/ModelMemento.js +263 -0
- package/src/src/viewer/scene/mementos/ObjectsMemento.js +259 -0
- package/src/src/viewer/scene/mementos/index.js +3 -0
- package/src/src/viewer/scene/mesh/Mesh.js +2202 -0
- package/src/src/viewer/scene/mesh/draw/DrawRenderer.js +996 -0
- package/src/src/viewer/scene/mesh/draw/DrawShaderSource.js +1570 -0
- package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +259 -0
- package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +159 -0
- package/src/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +286 -0
- package/src/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +262 -0
- package/src/src/viewer/scene/mesh/index.js +1 -0
- package/src/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +217 -0
- package/src/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +157 -0
- package/src/src/viewer/scene/mesh/pick/PickMeshRenderer.js +223 -0
- package/src/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +151 -0
- package/src/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +200 -0
- package/src/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +124 -0
- package/src/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
- package/src/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +98 -0
- package/src/src/viewer/scene/metriqs/Metriqs.js +259 -0
- package/src/src/viewer/scene/model/ENTITY_FLAGS.js +21 -0
- package/src/src/viewer/scene/model/PerformanceModel.js +26 -0
- package/src/src/viewer/scene/model/RENDER_PASSES.js +34 -0
- package/src/src/viewer/scene/model/SceneModel.js +4018 -0
- package/src/src/viewer/scene/model/SceneModelEntity.js +715 -0
- package/src/src/viewer/scene/model/SceneModelMesh.js +341 -0
- package/src/src/viewer/scene/model/SceneModelTexture.js +38 -0
- package/src/src/viewer/scene/model/SceneModelTextureSet.js +59 -0
- package/src/src/viewer/scene/model/SceneModelTransform.js +404 -0
- package/src/src/viewer/scene/model/VBOSceneModel.js +26 -0
- package/src/src/viewer/scene/model/calculateUniquePositions.js +126 -0
- package/src/src/viewer/scene/model/compression.js +227 -0
- package/src/src/viewer/scene/model/dtx/BindableDataTexture.js +31 -0
- package/src/src/viewer/scene/model/dtx/lines/DTXLinesBuffer.js +27 -0
- package/src/src/viewer/scene/model/dtx/lines/DTXLinesLayer.js +891 -0
- package/src/src/viewer/scene/model/dtx/lines/DTXLinesState.js +46 -0
- package/src/src/viewer/scene/model/dtx/lines/DTXLinesTextureFactory.js +411 -0
- package/src/src/viewer/scene/model/dtx/lines/dataTextureRamStats.js +49 -0
- package/src/src/viewer/scene/model/dtx/lines/rebucketPositions.js +208 -0
- package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +389 -0
- package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesRenderers.js +65 -0
- package/src/src/viewer/scene/model/dtx/triangles/DTXTrianglesLayer.js +1322 -0
- package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesBuffer.js +46 -0
- package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesState.js +250 -0
- package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesTextureFactory.js +518 -0
- package/src/src/viewer/scene/model/dtx/triangles/lib/dataTextureRamStats.js +54 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +619 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +464 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +414 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +422 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +345 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +436 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +462 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +436 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +455 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +440 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesRenderers.js +307 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +465 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +466 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +427 -0
- package/src/src/viewer/scene/model/index.js +5 -0
- package/src/src/viewer/scene/model/rebucketPositions.js +354 -0
- package/src/src/viewer/scene/model/vbo/ScratchMemory.js +63 -0
- package/src/src/viewer/scene/model/vbo/VBORenderer.js +646 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/VBOBatchingLinesLayer.js +699 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/lib/VBOBatchingLinesBuffer.js +19 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLineSnapInitRenderer.js +316 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesColorRenderer.js +114 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesRenderers.js +99 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSilhouetteRenderer.js +124 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapInitRenderer.js +311 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapRenderer.js +309 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOSceneModelLineBatchingRenderer.js +24 -0
- package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsBuffer.js +20 -0
- package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsLayer.js +718 -0
- package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsRenderer.js +24 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsColorRenderer.js +168 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsOcclusionRenderer.js +136 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickDepthRenderer.js +156 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickMeshRenderer.js +148 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsRenderers.js +144 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsShadowRenderer.js +107 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSilhouetteRenderer.js +146 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapInitRenderer.js +309 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapRenderer.js +303 -0
- package/src/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesBuffer.js +24 -0
- package/src/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +1257 -0
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesEdgesColorRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js} +6 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesEdgesRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js} +6 -4
- package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +12 -0
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesRenderers.js → src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js} +45 -45
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js} +4 -3
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesColorRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesColorTextureRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesDepthRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesFlatColorRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesNormalsRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesOcclusionRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPBRRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickDepthRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickMeshRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickNormalsFlatRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickNormalsRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesShadowRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesSilhouetteRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js} +3 -3
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesSnapInitRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js} +1 -1
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesSnapRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js} +1 -1
- package/src/src/viewer/scene/model/vbo/float16.js +760 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/VBOInstancingLinesLayer.js +704 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesColorRenderer.js +148 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderer.js +26 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderers.js +139 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSilhouetteRenderer.js +127 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapInitRenderer.js +331 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapRenderer.js +316 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/VBOInstancingPointsLayer.js +728 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsColorRenderer.js +174 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsDepthRenderer.js +156 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsOcclusionRenderer.js +149 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickDepthRenderer.js +170 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickMeshRenderer.js +152 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderer.js +26 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderers.js +174 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsShadowRenderer.js +119 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSilhouetteRenderer.js +154 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapInitRenderer.js +330 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapRenderer.js +311 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingTrianglesRenderer.js +150 -0
- package/src/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +1190 -0
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesEdgesColorRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js} +8 -4
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesEdgesRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js} +8 -5
- package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +12 -0
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesRenderers.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js} +45 -45
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesColorRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js} +3 -3
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesColorTextureRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesDepthRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesFlatColorRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesFlatNormalsRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOSceneModelTriangleInstancingRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js} +1 -1
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesNormalsRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesOcclusionRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPBRRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickDepthRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickMeshRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickNormalsFlatRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickNormalsRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesShadowRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesSilhouetteRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesSnapInitRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js} +1 -1
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesSnapRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js} +1 -1
- package/src/src/viewer/scene/nodes/Node.js +1383 -0
- package/src/src/viewer/scene/nodes/index.js +1 -0
- package/src/src/viewer/scene/paths/CubicBezierCurve.js +194 -0
- package/src/src/viewer/scene/paths/Curve.js +183 -0
- package/src/src/viewer/scene/paths/Path.js +239 -0
- package/src/src/viewer/scene/paths/QuadraticBezierCurve.js +161 -0
- package/src/src/viewer/scene/paths/SplineCurve.js +133 -0
- package/src/src/viewer/scene/paths/index.js +5 -0
- package/src/src/viewer/scene/postfx/SAO.js +543 -0
- package/src/src/viewer/scene/scene/Scene.js +2802 -0
- package/src/src/viewer/scene/sectionPlane/SectionPlane.js +198 -0
- package/src/src/viewer/scene/sectionPlane/SectionPlaneCache.js +101 -0
- package/src/src/viewer/scene/sectionPlane/index.js +1 -0
- package/src/src/viewer/scene/skybox/Skybox.js +123 -0
- package/src/src/viewer/scene/skybox/index.js +1 -0
- package/src/src/viewer/scene/stats.js +44 -0
- package/src/src/viewer/scene/utils/Cache.js +29 -0
- package/src/src/viewer/scene/utils/FileLoader.js +161 -0
- package/src/src/viewer/scene/utils/Loader.js +55 -0
- package/src/src/viewer/scene/utils/LoadingManager.js +86 -0
- package/src/src/viewer/scene/utils/Map.js +45 -0
- package/src/src/viewer/scene/utils/Queue.js +56 -0
- package/src/src/viewer/scene/utils/WorkerPool.js +73 -0
- package/src/src/viewer/scene/utils/index.js +6 -0
- package/src/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/KTX2TextureTranscoder.js +650 -0
- package/src/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/index.js +1 -0
- package/src/src/viewer/scene/utils/textureTranscoders/TextureTranscoder.js +31 -0
- package/src/src/viewer/scene/utils/textureTranscoders/index.js +2 -0
- package/src/src/viewer/scene/utils.js +453 -0
- package/src/src/viewer/scene/viewport/Viewport.js +212 -0
- package/src/src/viewer/scene/webgl/ArrayBuf.js +121 -0
- package/src/src/viewer/scene/webgl/Attribute.js +23 -0
- package/src/src/viewer/scene/webgl/Drawable.js +270 -0
- package/src/src/viewer/scene/webgl/FrameContext.js +313 -0
- package/src/src/viewer/scene/webgl/PickResult.js +364 -0
- package/src/src/viewer/scene/webgl/Pickable.js +69 -0
- package/src/src/viewer/scene/webgl/Program.js +181 -0
- package/src/src/viewer/scene/webgl/RenderBuffer.js +378 -0
- package/src/src/viewer/scene/webgl/RenderBufferManager.js +34 -0
- package/src/src/viewer/scene/webgl/RenderFlags.js +203 -0
- package/src/src/viewer/scene/webgl/RenderState.js +40 -0
- package/src/src/viewer/scene/webgl/Renderer.js +1781 -0
- package/src/src/viewer/scene/webgl/Sampler.js +18 -0
- package/src/src/viewer/scene/webgl/Shader.js +49 -0
- package/src/src/viewer/scene/webgl/Texture2D.js +442 -0
- package/src/src/viewer/scene/webgl/convertConstant.js +244 -0
- package/src/src/viewer/scene/webgl/getExtension.js +32 -0
- package/src/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +214 -0
- package/src/src/viewer/scene/webgl/occlusion/OcclusionTester.js +426 -0
- package/src/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +324 -0
- package/src/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +376 -0
- package/src/src/viewer/scene/webgl/webglEnums.js +61 -0
- package/src/src/viewer/scene/webglInfo.js +47 -0
- package/src/viewer/scene/model/SceneModel.js +1 -1
- package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +1 -1
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js +131 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js +135 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +12 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js +375 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js +34 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js +238 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js +270 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js +126 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js +235 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js +139 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js +125 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js +561 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js +144 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js +130 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +121 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js +131 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js +107 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js +136 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js +311 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js +308 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +1 -1
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js +136 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js +137 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +12 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js +376 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js +253 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js +278 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js +126 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js +244 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js +130 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js +29 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js +138 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js +128 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js +561 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js +149 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js +136 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +130 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js +145 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js +113 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js +139 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js +342 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js +325 -0
- package/src/viewer/scene/webgl/Renderer.js +20 -19
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/VBOSceneModelTriangleBatchingEdgesRenderer.js +0 -12
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/VBOSceneModelTriangleInstancingEdgesRenderer.js +0 -12
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+
/**
|
|
48
|
+
* State sorting key.
|
|
49
|
+
* @type {string}
|
|
50
|
+
*/
|
|
51
|
+
this.sortId = "TrianglesInstancingLayer" + (cfg.solid ? "-solid" : "-surface") + (cfg.normals ? "-normals" : "-autoNormals");
|
|
52
|
+
|
|
53
|
+
/**
|
|
54
|
+
* Index of this InstancingLayer in VBOSceneModel#_layerList
|
|
55
|
+
* @type {Number}
|
|
56
|
+
*/
|
|
57
|
+
this.layerIndex = cfg.layerIndex;
|
|
58
|
+
|
|
59
|
+
this._renderers = getRenderers(cfg.model.scene);
|
|
60
|
+
|
|
61
|
+
this._aabb = math.collapseAABB3();
|
|
62
|
+
|
|
63
|
+
this._state = new RenderState({
|
|
64
|
+
numInstances: 0,
|
|
65
|
+
obb: math.OBB3(),
|
|
66
|
+
origin: math.vec3(),
|
|
67
|
+
geometry: cfg.geometry,
|
|
68
|
+
textureSet: cfg.textureSet,
|
|
69
|
+
pbrSupported: false, // Set in #finalize if we have enough to support quality rendering
|
|
70
|
+
positionsDecodeMatrix: cfg.geometry.positionsDecodeMatrix, // So we can null the geometry for GC
|
|
71
|
+
colorsBuf: null,
|
|
72
|
+
metallicRoughnessBuf: null,
|
|
73
|
+
flagsBuf: null,
|
|
74
|
+
offsetsBuf: null,
|
|
75
|
+
modelMatrixBuf: null,
|
|
76
|
+
modelMatrixCol0Buf: null,
|
|
77
|
+
modelMatrixCol1Buf: null,
|
|
78
|
+
modelMatrixCol2Buf: null,
|
|
79
|
+
modelNormalMatrixCol0Buf: null,
|
|
80
|
+
modelNormalMatrixCol1Buf: null,
|
|
81
|
+
modelNormalMatrixCol2Buf: null,
|
|
82
|
+
pickColorsBuf: null
|
|
83
|
+
});
|
|
84
|
+
|
|
85
|
+
// These counts are used to avoid unnecessary render passes
|
|
86
|
+
this._numPortions = 0;
|
|
87
|
+
this._numVisibleLayerPortions = 0;
|
|
88
|
+
this._numTransparentLayerPortions = 0;
|
|
89
|
+
this._numXRayedLayerPortions = 0;
|
|
90
|
+
this._numHighlightedLayerPortions = 0;
|
|
91
|
+
this._numSelectedLayerPortions = 0;
|
|
92
|
+
this._numClippableLayerPortions = 0;
|
|
93
|
+
this._numEdgesLayerPortions = 0;
|
|
94
|
+
this._numPickableLayerPortions = 0;
|
|
95
|
+
this._numCulledLayerPortions = 0;
|
|
96
|
+
|
|
97
|
+
/** @private */
|
|
98
|
+
this.numIndices = cfg.geometry.numIndices;
|
|
99
|
+
|
|
100
|
+
// Vertex arrays
|
|
101
|
+
this._colors = [];
|
|
102
|
+
this._metallicRoughness = [];
|
|
103
|
+
this._pickColors = [];
|
|
104
|
+
this._offsets = [];
|
|
105
|
+
|
|
106
|
+
// Modeling matrix per instance, array for each column
|
|
107
|
+
|
|
108
|
+
this._modelMatrix = [];
|
|
109
|
+
|
|
110
|
+
this._modelMatrixCol0 = [];
|
|
111
|
+
this._modelMatrixCol1 = [];
|
|
112
|
+
this._modelMatrixCol2 = [];
|
|
113
|
+
|
|
114
|
+
// Modeling normal matrix per instance, array for each column
|
|
115
|
+
this._modelNormalMatrixCol0 = [];
|
|
116
|
+
this._modelNormalMatrixCol1 = [];
|
|
117
|
+
this._modelNormalMatrixCol2 = [];
|
|
118
|
+
|
|
119
|
+
this._portions = [];
|
|
120
|
+
this._meshes = [];
|
|
121
|
+
|
|
122
|
+
this._aabb = math.collapseAABB3();
|
|
123
|
+
this.aabbDirty = true;
|
|
124
|
+
|
|
125
|
+
if (cfg.origin) {
|
|
126
|
+
this._state.origin.set(cfg.origin);
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
this._finalized = false;
|
|
130
|
+
|
|
131
|
+
/**
|
|
132
|
+
* When true, this layer contains solid triangle meshes, otherwise this layer contains surface triangle meshes
|
|
133
|
+
* @type {boolean}
|
|
134
|
+
*/
|
|
135
|
+
this.solid = !!cfg.solid;
|
|
136
|
+
|
|
137
|
+
/**
|
|
138
|
+
* The number of indices in this layer.
|
|
139
|
+
* @type {number|*}
|
|
140
|
+
*/
|
|
141
|
+
this.numIndices = cfg.geometry.numIndices;
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
get aabb() {
|
|
145
|
+
if (this.aabbDirty) {
|
|
146
|
+
math.collapseAABB3(this._aabb);
|
|
147
|
+
for (let i = 0, len = this._meshes.length; i < len; i++) {
|
|
148
|
+
math.expandAABB3(this._aabb, this._meshes[i].aabb);
|
|
149
|
+
}
|
|
150
|
+
this.aabbDirty = false;
|
|
151
|
+
}
|
|
152
|
+
return this._aabb;
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
/**
|
|
156
|
+
* Creates a new portion within this InstancingLayer, returns the new portion ID.
|
|
157
|
+
*
|
|
158
|
+
* The portion will instance this InstancingLayer's geometry.
|
|
159
|
+
*
|
|
160
|
+
* Gives the portion the specified color and matrix.
|
|
161
|
+
*
|
|
162
|
+
* @param mesh The SceneModelMesh that owns the portion
|
|
163
|
+
* @param cfg Portion params
|
|
164
|
+
* @param cfg.color Color [0..255,0..255,0..255]
|
|
165
|
+
* @param cfg.metallic Metalness factor [0..255]
|
|
166
|
+
* @param cfg.roughness Roughness factor [0..255]
|
|
167
|
+
* @param cfg.opacity Opacity [0..255].
|
|
168
|
+
* @param cfg.meshMatrix Flat float 4x4 matrix.
|
|
169
|
+
* @param [cfg.worldMatrix] Flat float 4x4 matrix.
|
|
170
|
+
* @param cfg.pickColor Quantized pick color
|
|
171
|
+
* @returns {number} Portion ID.
|
|
172
|
+
*/
|
|
173
|
+
createPortion(mesh, cfg) {
|
|
174
|
+
|
|
175
|
+
const color = cfg.color;
|
|
176
|
+
const metallic = cfg.metallic;
|
|
177
|
+
const roughness = cfg.roughness;
|
|
178
|
+
const opacity = cfg.opacity !== null && cfg.opacity !== undefined ? cfg.opacity : 255;
|
|
179
|
+
const meshMatrix = cfg.meshMatrix;
|
|
180
|
+
const pickColor = cfg.pickColor;
|
|
181
|
+
|
|
182
|
+
if (this._finalized) {
|
|
183
|
+
throw "Already finalized";
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
const r = color[0]; // Color is pre-quantized by SceneModel
|
|
187
|
+
const g = color[1];
|
|
188
|
+
const b = color[2];
|
|
189
|
+
|
|
190
|
+
this._colors.push(r);
|
|
191
|
+
this._colors.push(g);
|
|
192
|
+
this._colors.push(b);
|
|
193
|
+
this._colors.push(opacity);
|
|
194
|
+
|
|
195
|
+
this._metallicRoughness.push((metallic !== null && metallic !== undefined) ? metallic : 0);
|
|
196
|
+
this._metallicRoughness.push((roughness !== null && roughness !== undefined) ? roughness : 255);
|
|
197
|
+
|
|
198
|
+
if (this.model.scene.entityOffsetsEnabled) {
|
|
199
|
+
this._offsets.push(0);
|
|
200
|
+
this._offsets.push(0);
|
|
201
|
+
this._offsets.push(0);
|
|
202
|
+
}
|
|
203
|
+
|
|
204
|
+
this._modelMatrixCol0.push(meshMatrix[0]);
|
|
205
|
+
this._modelMatrixCol0.push(meshMatrix[4]);
|
|
206
|
+
this._modelMatrixCol0.push(meshMatrix[8]);
|
|
207
|
+
this._modelMatrixCol0.push(meshMatrix[12]);
|
|
208
|
+
|
|
209
|
+
this._modelMatrixCol1.push(meshMatrix[1]);
|
|
210
|
+
this._modelMatrixCol1.push(meshMatrix[5]);
|
|
211
|
+
this._modelMatrixCol1.push(meshMatrix[9]);
|
|
212
|
+
this._modelMatrixCol1.push(meshMatrix[13]);
|
|
213
|
+
|
|
214
|
+
this._modelMatrixCol2.push(meshMatrix[2]);
|
|
215
|
+
this._modelMatrixCol2.push(meshMatrix[6]);
|
|
216
|
+
this._modelMatrixCol2.push(meshMatrix[10]);
|
|
217
|
+
this._modelMatrixCol2.push(meshMatrix[14]);
|
|
218
|
+
|
|
219
|
+
if (this._state.geometry.normals) {
|
|
220
|
+
|
|
221
|
+
// Note: order of inverse and transpose doesn't matter
|
|
222
|
+
|
|
223
|
+
let transposedMat = math.transposeMat4(meshMatrix, math.mat4()); // TODO: Use cached matrix
|
|
224
|
+
let normalMatrix = math.inverseMat4(transposedMat);
|
|
225
|
+
|
|
226
|
+
this._modelNormalMatrixCol0.push(normalMatrix[0]);
|
|
227
|
+
this._modelNormalMatrixCol0.push(normalMatrix[4]);
|
|
228
|
+
this._modelNormalMatrixCol0.push(normalMatrix[8]);
|
|
229
|
+
this._modelNormalMatrixCol0.push(normalMatrix[12]);
|
|
230
|
+
|
|
231
|
+
this._modelNormalMatrixCol1.push(normalMatrix[1]);
|
|
232
|
+
this._modelNormalMatrixCol1.push(normalMatrix[5]);
|
|
233
|
+
this._modelNormalMatrixCol1.push(normalMatrix[9]);
|
|
234
|
+
this._modelNormalMatrixCol1.push(normalMatrix[13]);
|
|
235
|
+
|
|
236
|
+
this._modelNormalMatrixCol2.push(normalMatrix[2]);
|
|
237
|
+
this._modelNormalMatrixCol2.push(normalMatrix[6]);
|
|
238
|
+
this._modelNormalMatrixCol2.push(normalMatrix[10]);
|
|
239
|
+
this._modelNormalMatrixCol2.push(normalMatrix[14]);
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
// Per-vertex pick colors
|
|
243
|
+
|
|
244
|
+
this._pickColors.push(pickColor[0]);
|
|
245
|
+
this._pickColors.push(pickColor[1]);
|
|
246
|
+
this._pickColors.push(pickColor[2]);
|
|
247
|
+
this._pickColors.push(pickColor[3]);
|
|
248
|
+
|
|
249
|
+
this._state.numInstances++;
|
|
250
|
+
|
|
251
|
+
const portionId = this._portions.length;
|
|
252
|
+
|
|
253
|
+
const portion = {};
|
|
254
|
+
|
|
255
|
+
if (this.model.scene.pickSurfacePrecisionEnabled) {
|
|
256
|
+
portion.matrix = meshMatrix.slice();
|
|
257
|
+
portion.inverseMatrix = null; // Lazy-computed in precisionRayPickSurface
|
|
258
|
+
portion.normalMatrix = null; // Lazy-computed in precisionRayPickSurface
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
this._portions.push(portion);
|
|
262
|
+
|
|
263
|
+
this._numPortions++;
|
|
264
|
+
this.model.numPortions++;
|
|
265
|
+
this._meshes.push(mesh);
|
|
266
|
+
return portionId;
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
finalize() {
|
|
270
|
+
|
|
271
|
+
if (this._finalized) {
|
|
272
|
+
return;
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
const state = this._state;
|
|
276
|
+
const geometry = state.geometry;
|
|
277
|
+
const textureSet = state.textureSet;
|
|
278
|
+
const gl = this.model.scene.canvas.gl;
|
|
279
|
+
const colorsLength = this._colors.length;
|
|
280
|
+
const flagsLength = colorsLength / 4;
|
|
281
|
+
|
|
282
|
+
if (colorsLength > 0) {
|
|
283
|
+
let notNormalized = false;
|
|
284
|
+
state.colorsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, new Uint8Array(this._colors), this._colors.length, 4, gl.DYNAMIC_DRAW, notNormalized);
|
|
285
|
+
this._colors = []; // Release memory
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
if (this._metallicRoughness.length > 0) {
|
|
289
|
+
const metallicRoughness = new Uint8Array(this._metallicRoughness);
|
|
290
|
+
let normalized = false;
|
|
291
|
+
state.metallicRoughnessBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, metallicRoughness, this._metallicRoughness.length, 2, gl.STATIC_DRAW, normalized);
|
|
292
|
+
}
|
|
293
|
+
|
|
294
|
+
if (flagsLength > 0) {
|
|
295
|
+
// Because we only build flags arrays here,
|
|
296
|
+
// get their length from the colors array
|
|
297
|
+
let notNormalized = false;
|
|
298
|
+
state.flagsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, new Float32Array(flagsLength), flagsLength, 1, gl.DYNAMIC_DRAW, notNormalized);
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
if (this.model.scene.entityOffsetsEnabled) {
|
|
302
|
+
if (this._offsets.length > 0) {
|
|
303
|
+
const notNormalized = false;
|
|
304
|
+
state.offsetsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, new Float32Array(this._offsets), this._offsets.length, 3, gl.DYNAMIC_DRAW, notNormalized);
|
|
305
|
+
this._offsets = []; // Release memory
|
|
306
|
+
}
|
|
307
|
+
}
|
|
308
|
+
|
|
309
|
+
if (geometry.positionsCompressed && geometry.positionsCompressed.length > 0) {
|
|
310
|
+
const normalized = false;
|
|
311
|
+
state.positionsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, geometry.positionsCompressed, geometry.positionsCompressed.length, 3, gl.STATIC_DRAW, normalized);
|
|
312
|
+
state.positionsDecodeMatrix = math.mat4(geometry.positionsDecodeMatrix);
|
|
313
|
+
}
|
|
314
|
+
// if (geometry.normalsCompressed && geometry.normalsCompressed.length > 0) {
|
|
315
|
+
// const normalized = true; // For oct-encoded UInt8
|
|
316
|
+
// state.normalsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, geometry.normalsCompressed, geometry.normalsCompressed.length, 3, gl.STATIC_DRAW, normalized);
|
|
317
|
+
// }
|
|
318
|
+
if (geometry.colorsCompressed && geometry.colorsCompressed.length > 0) {
|
|
319
|
+
const colorsCompressed = new Uint8Array(geometry.colorsCompressed);
|
|
320
|
+
const notNormalized = false;
|
|
321
|
+
state.colorsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, colorsCompressed, colorsCompressed.length, 4, gl.STATIC_DRAW, notNormalized);
|
|
322
|
+
}
|
|
323
|
+
if (geometry.uvCompressed && geometry.uvCompressed.length > 0) {
|
|
324
|
+
const uvCompressed = geometry.uvCompressed;
|
|
325
|
+
state.uvDecodeMatrix = geometry.uvDecodeMatrix;
|
|
326
|
+
state.uvBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, uvCompressed, uvCompressed.length, 2, gl.STATIC_DRAW, false);
|
|
327
|
+
}
|
|
328
|
+
if (geometry.indices && geometry.indices.length > 0) {
|
|
329
|
+
state.indicesBuf = new ArrayBuf(gl, gl.ELEMENT_ARRAY_BUFFER, new Uint32Array(geometry.indices), geometry.indices.length, 1, gl.STATIC_DRAW);
|
|
330
|
+
state.numIndices = geometry.indices.length;
|
|
331
|
+
}
|
|
332
|
+
if (geometry.primitive === "triangles" || geometry.primitive === "solid" || geometry.primitive === "surface") {
|
|
333
|
+
state.edgeIndicesBuf = new ArrayBuf(gl, gl.ELEMENT_ARRAY_BUFFER, new Uint32Array(geometry.edgeIndices), geometry.edgeIndices.length, 1, gl.STATIC_DRAW);
|
|
334
|
+
}
|
|
335
|
+
|
|
336
|
+
if (this._modelMatrixCol0.length > 0) {
|
|
337
|
+
|
|
338
|
+
const normalized = false;
|
|
339
|
+
|
|
340
|
+
state.modelMatrixCol0Buf = new ArrayBuf(gl, gl.ARRAY_BUFFER, new Float32Array(this._modelMatrixCol0), this._modelMatrixCol0.length, 4, gl.STATIC_DRAW, normalized);
|
|
341
|
+
state.modelMatrixCol1Buf = new ArrayBuf(gl, gl.ARRAY_BUFFER, new Float32Array(this._modelMatrixCol1), this._modelMatrixCol1.length, 4, gl.STATIC_DRAW, normalized);
|
|
342
|
+
state.modelMatrixCol2Buf = new ArrayBuf(gl, gl.ARRAY_BUFFER, new Float32Array(this._modelMatrixCol2), this._modelMatrixCol2.length, 4, gl.STATIC_DRAW, normalized);
|
|
343
|
+
this._modelMatrixCol0 = [];
|
|
344
|
+
this._modelMatrixCol1 = [];
|
|
345
|
+
this._modelMatrixCol2 = [];
|
|
346
|
+
|
|
347
|
+
if (state.normalsBuf) {
|
|
348
|
+
state.modelNormalMatrixCol0Buf = new ArrayBuf(gl, gl.ARRAY_BUFFER, new Float32Array(this._modelNormalMatrixCol0), this._modelNormalMatrixCol0.length, 4, gl.STATIC_DRAW, normalized);
|
|
349
|
+
state.modelNormalMatrixCol1Buf = new ArrayBuf(gl, gl.ARRAY_BUFFER, new Float32Array(this._modelNormalMatrixCol1), this._modelNormalMatrixCol1.length, 4, gl.STATIC_DRAW, normalized);
|
|
350
|
+
state.modelNormalMatrixCol2Buf = new ArrayBuf(gl, gl.ARRAY_BUFFER, new Float32Array(this._modelNormalMatrixCol2), this._modelNormalMatrixCol2.length, 4, gl.STATIC_DRAW, normalized);
|
|
351
|
+
this._modelNormalMatrixCol0 = [];
|
|
352
|
+
this._modelNormalMatrixCol1 = [];
|
|
353
|
+
this._modelNormalMatrixCol2 = [];
|
|
354
|
+
}
|
|
355
|
+
}
|
|
356
|
+
|
|
357
|
+
if (this._pickColors.length > 0) {
|
|
358
|
+
const normalized = false;
|
|
359
|
+
state.pickColorsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, new Uint8Array(this._pickColors), this._pickColors.length, 4, gl.STATIC_DRAW, normalized);
|
|
360
|
+
this._pickColors = []; // Release memory
|
|
361
|
+
}
|
|
362
|
+
|
|
363
|
+
state.pbrSupported
|
|
364
|
+
= !!state.metallicRoughnessBuf
|
|
365
|
+
&& !!state.uvBuf
|
|
366
|
+
&& !!state.normalsBuf
|
|
367
|
+
&& !!textureSet
|
|
368
|
+
&& !!textureSet.colorTexture
|
|
369
|
+
&& !!textureSet.metallicRoughnessTexture;
|
|
370
|
+
|
|
371
|
+
state.colorTextureSupported
|
|
372
|
+
= !!state.uvBuf
|
|
373
|
+
&& !!textureSet
|
|
374
|
+
&& !!textureSet.colorTexture;
|
|
375
|
+
|
|
376
|
+
this._state.geometry = null;
|
|
377
|
+
|
|
378
|
+
this._finalized = true;
|
|
379
|
+
}
|
|
380
|
+
|
|
381
|
+
// The following setters are called by VBOSceneModelMesh, in turn called by VBOSceneModelNode, only after the layer is finalized.
|
|
382
|
+
// It's important that these are called after finalize() in order to maintain integrity of counts like _numVisibleLayerPortions etc.
|
|
383
|
+
|
|
384
|
+
initFlags(portionId, flags, meshTransparent) {
|
|
385
|
+
if (flags & ENTITY_FLAGS.VISIBLE) {
|
|
386
|
+
this._numVisibleLayerPortions++;
|
|
387
|
+
this.model.numVisibleLayerPortions++;
|
|
388
|
+
}
|
|
389
|
+
if (flags & ENTITY_FLAGS.HIGHLIGHTED) {
|
|
390
|
+
this._numHighlightedLayerPortions++;
|
|
391
|
+
this.model.numHighlightedLayerPortions++;
|
|
392
|
+
}
|
|
393
|
+
if (flags & ENTITY_FLAGS.XRAYED) {
|
|
394
|
+
this._numXRayedLayerPortions++;
|
|
395
|
+
this.model.numXRayedLayerPortions++;
|
|
396
|
+
}
|
|
397
|
+
if (flags & ENTITY_FLAGS.SELECTED) {
|
|
398
|
+
this._numSelectedLayerPortions++;
|
|
399
|
+
this.model.numSelectedLayerPortions++;
|
|
400
|
+
}
|
|
401
|
+
if (flags & ENTITY_FLAGS.CLIPPABLE) {
|
|
402
|
+
this._numClippableLayerPortions++;
|
|
403
|
+
this.model.numClippableLayerPortions++;
|
|
404
|
+
}
|
|
405
|
+
if (flags & ENTITY_FLAGS.EDGES) {
|
|
406
|
+
this._numEdgesLayerPortions++;
|
|
407
|
+
this.model.numEdgesLayerPortions++;
|
|
408
|
+
}
|
|
409
|
+
if (flags & ENTITY_FLAGS.PICKABLE) {
|
|
410
|
+
this._numPickableLayerPortions++;
|
|
411
|
+
this.model.numPickableLayerPortions++;
|
|
412
|
+
}
|
|
413
|
+
if (flags & ENTITY_FLAGS.CULLED) {
|
|
414
|
+
this._numCulledLayerPortions++;
|
|
415
|
+
this.model.numCulledLayerPortions++;
|
|
416
|
+
}
|
|
417
|
+
if (meshTransparent) {
|
|
418
|
+
this._numTransparentLayerPortions++;
|
|
419
|
+
this.model.numTransparentLayerPortions++;
|
|
420
|
+
}
|
|
421
|
+
this._setFlags(portionId, flags, meshTransparent);
|
|
422
|
+
}
|
|
423
|
+
|
|
424
|
+
setVisible(portionId, flags, meshTransparent) {
|
|
425
|
+
if (!this._finalized) {
|
|
426
|
+
throw "Not finalized";
|
|
427
|
+
}
|
|
428
|
+
if (flags & ENTITY_FLAGS.VISIBLE) {
|
|
429
|
+
this._numVisibleLayerPortions++;
|
|
430
|
+
this.model.numVisibleLayerPortions++;
|
|
431
|
+
} else {
|
|
432
|
+
this._numVisibleLayerPortions--;
|
|
433
|
+
this.model.numVisibleLayerPortions--;
|
|
434
|
+
}
|
|
435
|
+
this._setFlags(portionId, flags, meshTransparent);
|
|
436
|
+
}
|
|
437
|
+
|
|
438
|
+
setHighlighted(portionId, flags, meshTransparent) {
|
|
439
|
+
if (!this._finalized) {
|
|
440
|
+
throw "Not finalized";
|
|
441
|
+
}
|
|
442
|
+
if (flags & ENTITY_FLAGS.HIGHLIGHTED) {
|
|
443
|
+
this._numHighlightedLayerPortions++;
|
|
444
|
+
this.model.numHighlightedLayerPortions++;
|
|
445
|
+
} else {
|
|
446
|
+
this._numHighlightedLayerPortions--;
|
|
447
|
+
this.model.numHighlightedLayerPortions--;
|
|
448
|
+
}
|
|
449
|
+
this._setFlags(portionId, flags, meshTransparent);
|
|
450
|
+
}
|
|
451
|
+
|
|
452
|
+
setXRayed(portionId, flags, meshTransparent) {
|
|
453
|
+
if (!this._finalized) {
|
|
454
|
+
throw "Not finalized";
|
|
455
|
+
}
|
|
456
|
+
if (flags & ENTITY_FLAGS.XRAYED) {
|
|
457
|
+
this._numXRayedLayerPortions++;
|
|
458
|
+
this.model.numXRayedLayerPortions++;
|
|
459
|
+
} else {
|
|
460
|
+
this._numXRayedLayerPortions--;
|
|
461
|
+
this.model.numXRayedLayerPortions--;
|
|
462
|
+
}
|
|
463
|
+
this._setFlags(portionId, flags, meshTransparent);
|
|
464
|
+
}
|
|
465
|
+
|
|
466
|
+
setSelected(portionId, flags, meshTransparent) {
|
|
467
|
+
if (!this._finalized) {
|
|
468
|
+
throw "Not finalized";
|
|
469
|
+
}
|
|
470
|
+
if (flags & ENTITY_FLAGS.SELECTED) {
|
|
471
|
+
this._numSelectedLayerPortions++;
|
|
472
|
+
this.model.numSelectedLayerPortions++;
|
|
473
|
+
} else {
|
|
474
|
+
this._numSelectedLayerPortions--;
|
|
475
|
+
this.model.numSelectedLayerPortions--;
|
|
476
|
+
}
|
|
477
|
+
this._setFlags(portionId, flags, meshTransparent);
|
|
478
|
+
}
|
|
479
|
+
|
|
480
|
+
setEdges(portionId, flags, meshTransparent) {
|
|
481
|
+
if (!this._finalized) {
|
|
482
|
+
throw "Not finalized";
|
|
483
|
+
}
|
|
484
|
+
if (flags & ENTITY_FLAGS.EDGES) {
|
|
485
|
+
this._numEdgesLayerPortions++;
|
|
486
|
+
this.model.numEdgesLayerPortions++;
|
|
487
|
+
} else {
|
|
488
|
+
this._numEdgesLayerPortions--;
|
|
489
|
+
this.model.numEdgesLayerPortions--;
|
|
490
|
+
}
|
|
491
|
+
this._setFlags(portionId, flags, meshTransparent);
|
|
492
|
+
}
|
|
493
|
+
|
|
494
|
+
setClippable(portionId, flags) {
|
|
495
|
+
if (!this._finalized) {
|
|
496
|
+
throw "Not finalized";
|
|
497
|
+
}
|
|
498
|
+
if (flags & ENTITY_FLAGS.CLIPPABLE) {
|
|
499
|
+
this._numClippableLayerPortions++;
|
|
500
|
+
this.model.numClippableLayerPortions++;
|
|
501
|
+
} else {
|
|
502
|
+
this._numClippableLayerPortions--;
|
|
503
|
+
this.model.numClippableLayerPortions--;
|
|
504
|
+
}
|
|
505
|
+
this._setFlags(portionId, flags);
|
|
506
|
+
}
|
|
507
|
+
|
|
508
|
+
setCollidable(portionId, flags) {
|
|
509
|
+
if (!this._finalized) {
|
|
510
|
+
throw "Not finalized";
|
|
511
|
+
}
|
|
512
|
+
}
|
|
513
|
+
|
|
514
|
+
setPickable(portionId, flags, meshTransparent) {
|
|
515
|
+
if (!this._finalized) {
|
|
516
|
+
throw "Not finalized";
|
|
517
|
+
}
|
|
518
|
+
if (flags & ENTITY_FLAGS.PICKABLE) {
|
|
519
|
+
this._numPickableLayerPortions++;
|
|
520
|
+
this.model.numPickableLayerPortions++;
|
|
521
|
+
} else {
|
|
522
|
+
this._numPickableLayerPortions--;
|
|
523
|
+
this.model.numPickableLayerPortions--;
|
|
524
|
+
}
|
|
525
|
+
this._setFlags(portionId, flags, meshTransparent);
|
|
526
|
+
}
|
|
527
|
+
|
|
528
|
+
setCulled(portionId, flags, meshTransparent) {
|
|
529
|
+
if (!this._finalized) {
|
|
530
|
+
throw "Not finalized";
|
|
531
|
+
}
|
|
532
|
+
if (flags & ENTITY_FLAGS.CULLED) {
|
|
533
|
+
this._numCulledLayerPortions++;
|
|
534
|
+
this.model.numCulledLayerPortions++;
|
|
535
|
+
} else {
|
|
536
|
+
this._numCulledLayerPortions--;
|
|
537
|
+
this.model.numCulledLayerPortions--;
|
|
538
|
+
}
|
|
539
|
+
this._setFlags(portionId, flags, meshTransparent);
|
|
540
|
+
}
|
|
541
|
+
|
|
542
|
+
setColor(portionId, color) { // RGBA color is normalized as ints
|
|
543
|
+
if (!this._finalized) {
|
|
544
|
+
throw "Not finalized";
|
|
545
|
+
}
|
|
546
|
+
tempUint8Vec4[0] = color[0];
|
|
547
|
+
tempUint8Vec4[1] = color[1];
|
|
548
|
+
tempUint8Vec4[2] = color[2];
|
|
549
|
+
tempUint8Vec4[3] = color[3];
|
|
550
|
+
if (this._state.colorsBuf) {
|
|
551
|
+
this._state.colorsBuf.setData(tempUint8Vec4, portionId * 4);
|
|
552
|
+
}
|
|
553
|
+
}
|
|
554
|
+
|
|
555
|
+
setTransparent(portionId, flags, transparent) {
|
|
556
|
+
if (transparent) {
|
|
557
|
+
this._numTransparentLayerPortions++;
|
|
558
|
+
this.model.numTransparentLayerPortions++;
|
|
559
|
+
} else {
|
|
560
|
+
this._numTransparentLayerPortions--;
|
|
561
|
+
this.model.numTransparentLayerPortions--;
|
|
562
|
+
}
|
|
563
|
+
this._setFlags(portionId, flags, transparent);
|
|
564
|
+
}
|
|
565
|
+
|
|
566
|
+
// setMatrix(portionId, matrix) {
|
|
567
|
+
//
|
|
568
|
+
// if (!this._finalized) {
|
|
569
|
+
// throw "Not finalized";
|
|
570
|
+
// }
|
|
571
|
+
//
|
|
572
|
+
// var offset = portionId * 4;
|
|
573
|
+
//
|
|
574
|
+
// tempFloat32Vec4[0] = matrix[0];
|
|
575
|
+
// tempFloat32Vec4[1] = matrix[4];
|
|
576
|
+
// tempFloat32Vec4[2] = matrix[8];
|
|
577
|
+
// tempFloat32Vec4[3] = matrix[12];
|
|
578
|
+
//
|
|
579
|
+
// this._state.modelMatrixCol0Buf.setData(tempFloat32Vec4, offset);
|
|
580
|
+
//
|
|
581
|
+
// tempFloat32Vec4[0] = matrix[1];
|
|
582
|
+
// tempFloat32Vec4[1] = matrix[5];
|
|
583
|
+
// tempFloat32Vec4[2] = matrix[9];
|
|
584
|
+
// tempFloat32Vec4[3] = matrix[13];
|
|
585
|
+
//
|
|
586
|
+
// this._state.modelMatrixCol1Buf.setData(tempFloat32Vec4, offset);
|
|
587
|
+
//
|
|
588
|
+
// tempFloat32Vec4[0] = matrix[2];
|
|
589
|
+
// tempFloat32Vec4[1] = matrix[6];
|
|
590
|
+
// tempFloat32Vec4[2] = matrix[10];
|
|
591
|
+
// tempFloat32Vec4[3] = matrix[14];
|
|
592
|
+
//
|
|
593
|
+
// this._state.modelMatrixCol2Buf.setData(tempFloat32Vec4, offset);
|
|
594
|
+
// }
|
|
595
|
+
|
|
596
|
+
/**
|
|
597
|
+
* flags are 4bits values encoded on a 32bit base. color flag on the first 4 bits, silhouette flag on the next 4 bits and so on for edge, pick and clippable.
|
|
598
|
+
*/
|
|
599
|
+
_setFlags(portionId, flags, meshTransparent) {
|
|
600
|
+
|
|
601
|
+
if (!this._finalized) {
|
|
602
|
+
throw "Not finalized";
|
|
603
|
+
}
|
|
604
|
+
|
|
605
|
+
const visible = !!(flags & ENTITY_FLAGS.VISIBLE);
|
|
606
|
+
const xrayed = !!(flags & ENTITY_FLAGS.XRAYED);
|
|
607
|
+
const highlighted = !!(flags & ENTITY_FLAGS.HIGHLIGHTED);
|
|
608
|
+
const selected = !!(flags & ENTITY_FLAGS.SELECTED);
|
|
609
|
+
const edges = !!(flags & ENTITY_FLAGS.EDGES);
|
|
610
|
+
const pickable = !!(flags & ENTITY_FLAGS.PICKABLE);
|
|
611
|
+
const culled = !!(flags & ENTITY_FLAGS.CULLED);
|
|
612
|
+
|
|
613
|
+
let colorFlag;
|
|
614
|
+
if (!visible || culled || xrayed
|
|
615
|
+
|| (highlighted && !this.model.scene.highlightMaterial.glowThrough)
|
|
616
|
+
|| (selected && !this.model.scene.selectedMaterial.glowThrough)) {
|
|
617
|
+
colorFlag = RENDER_PASSES.NOT_RENDERED;
|
|
618
|
+
} else {
|
|
619
|
+
if (meshTransparent) {
|
|
620
|
+
colorFlag = RENDER_PASSES.COLOR_TRANSPARENT;
|
|
621
|
+
} else {
|
|
622
|
+
colorFlag = RENDER_PASSES.COLOR_OPAQUE;
|
|
623
|
+
}
|
|
624
|
+
}
|
|
625
|
+
|
|
626
|
+
let silhouetteFlag;
|
|
627
|
+
if (!visible || culled) {
|
|
628
|
+
silhouetteFlag = RENDER_PASSES.NOT_RENDERED;
|
|
629
|
+
} else if (selected) {
|
|
630
|
+
silhouetteFlag = RENDER_PASSES.SILHOUETTE_SELECTED;
|
|
631
|
+
} else if (highlighted) {
|
|
632
|
+
silhouetteFlag = RENDER_PASSES.SILHOUETTE_HIGHLIGHTED;
|
|
633
|
+
} else if (xrayed) {
|
|
634
|
+
silhouetteFlag = RENDER_PASSES.SILHOUETTE_XRAYED;
|
|
635
|
+
} else {
|
|
636
|
+
silhouetteFlag = RENDER_PASSES.NOT_RENDERED;
|
|
637
|
+
}
|
|
638
|
+
|
|
639
|
+
let edgeFlag = 0;
|
|
640
|
+
if (!visible || culled) {
|
|
641
|
+
edgeFlag = RENDER_PASSES.NOT_RENDERED;
|
|
642
|
+
} else if (selected) {
|
|
643
|
+
edgeFlag = RENDER_PASSES.EDGES_SELECTED;
|
|
644
|
+
} else if (highlighted) {
|
|
645
|
+
edgeFlag = RENDER_PASSES.EDGES_HIGHLIGHTED;
|
|
646
|
+
} else if (xrayed) {
|
|
647
|
+
edgeFlag = RENDER_PASSES.EDGES_XRAYED;
|
|
648
|
+
} else if (edges) {
|
|
649
|
+
if (meshTransparent) {
|
|
650
|
+
edgeFlag = RENDER_PASSES.EDGES_COLOR_TRANSPARENT;
|
|
651
|
+
} else {
|
|
652
|
+
edgeFlag = RENDER_PASSES.EDGES_COLOR_OPAQUE;
|
|
653
|
+
}
|
|
654
|
+
} else {
|
|
655
|
+
edgeFlag = RENDER_PASSES.NOT_RENDERED;
|
|
656
|
+
}
|
|
657
|
+
|
|
658
|
+
const pickFlag = (visible && !culled && pickable) ? RENDER_PASSES.PICK : RENDER_PASSES.NOT_RENDERED;
|
|
659
|
+
|
|
660
|
+
const clippableFlag = !!(flags & ENTITY_FLAGS.CLIPPABLE) ? 1 : 0;
|
|
661
|
+
|
|
662
|
+
let vertFlag = 0;
|
|
663
|
+
vertFlag |= colorFlag;
|
|
664
|
+
vertFlag |= silhouetteFlag << 4;
|
|
665
|
+
vertFlag |= edgeFlag << 8;
|
|
666
|
+
vertFlag |= pickFlag << 12;
|
|
667
|
+
vertFlag |= clippableFlag << 16;
|
|
668
|
+
|
|
669
|
+
tempFloat32[0] = vertFlag;
|
|
670
|
+
|
|
671
|
+
if (this._state.flagsBuf) {
|
|
672
|
+
this._state.flagsBuf.setData(tempFloat32, portionId);
|
|
673
|
+
}
|
|
674
|
+
}
|
|
675
|
+
|
|
676
|
+
setOffset(portionId, offset) {
|
|
677
|
+
if (!this._finalized) {
|
|
678
|
+
throw "Not finalized";
|
|
679
|
+
}
|
|
680
|
+
if (!this.model.scene.entityOffsetsEnabled) {
|
|
681
|
+
this.model.error("Entity#offset not enabled for this Viewer"); // See Viewer entityOffsetsEnabled
|
|
682
|
+
return;
|
|
683
|
+
}
|
|
684
|
+
tempVec3fa[0] = offset[0];
|
|
685
|
+
tempVec3fa[1] = offset[1];
|
|
686
|
+
tempVec3fa[2] = offset[2];
|
|
687
|
+
if (this._state.offsetsBuf) {
|
|
688
|
+
this._state.offsetsBuf.setData(tempVec3fa, portionId * 3);
|
|
689
|
+
}
|
|
690
|
+
}
|
|
691
|
+
|
|
692
|
+
getEachVertex(portionId, callback) {
|
|
693
|
+
if (!this.model.scene.pickSurfacePrecisionEnabled) {
|
|
694
|
+
return false;
|
|
695
|
+
}
|
|
696
|
+
const state = this._state;
|
|
697
|
+
const geometry = state.geometry;
|
|
698
|
+
const portion = this._portions[portionId];
|
|
699
|
+
if (!portion) {
|
|
700
|
+
this.model.error("portion not found: " + portionId);
|
|
701
|
+
return;
|
|
702
|
+
}
|
|
703
|
+
const positions = geometry.quantizedPositions;
|
|
704
|
+
const origin = state.origin;
|
|
705
|
+
const offset = portion.offset;
|
|
706
|
+
const offsetX = origin[0] + offset[0];
|
|
707
|
+
const offsetY = origin[1] + offset[1];
|
|
708
|
+
const offsetZ = origin[2] + offset[2];
|
|
709
|
+
const worldPos = tempVec4a;
|
|
710
|
+
const portionMatrix = portion.matrix;
|
|
711
|
+
const sceneModelPatrix = this.model.sceneModelMatrix;
|
|
712
|
+
const positionsDecodeMatrix = state.positionsDecodeMatrix;
|
|
713
|
+
for (let i = 0, len = positions.length; i < len; i += 3) {
|
|
714
|
+
worldPos[0] = positions[i];
|
|
715
|
+
worldPos[1] = positions[i + 1];
|
|
716
|
+
worldPos[2] = positions[i + 2];
|
|
717
|
+
math.decompressPosition(worldPos, positionsDecodeMatrix);
|
|
718
|
+
math.transformPoint3(portionMatrix, worldPos);
|
|
719
|
+
math.transformPoint3(sceneModelPatrix, worldPos);
|
|
720
|
+
worldPos[0] += offsetX;
|
|
721
|
+
worldPos[1] += offsetY;
|
|
722
|
+
worldPos[2] += offsetZ;
|
|
723
|
+
callback(worldPos);
|
|
724
|
+
}
|
|
725
|
+
}
|
|
726
|
+
|
|
727
|
+
setMatrix(portionId, matrix) {
|
|
728
|
+
if (!this._finalized) {
|
|
729
|
+
throw "Not finalized";
|
|
730
|
+
}
|
|
731
|
+
|
|
732
|
+
////////////////////////////////////////
|
|
733
|
+
// TODO: Update portion matrix
|
|
734
|
+
////////////////////////////////////////
|
|
735
|
+
|
|
736
|
+
var offset = portionId * 4;
|
|
737
|
+
|
|
738
|
+
tempFloat32Vec4[0] = matrix[0];
|
|
739
|
+
tempFloat32Vec4[1] = matrix[4];
|
|
740
|
+
tempFloat32Vec4[2] = matrix[8];
|
|
741
|
+
tempFloat32Vec4[3] = matrix[12];
|
|
742
|
+
|
|
743
|
+
this._state.modelMatrixCol0Buf.setData(tempFloat32Vec4, offset);
|
|
744
|
+
|
|
745
|
+
tempFloat32Vec4[0] = matrix[1];
|
|
746
|
+
tempFloat32Vec4[1] = matrix[5];
|
|
747
|
+
tempFloat32Vec4[2] = matrix[9];
|
|
748
|
+
tempFloat32Vec4[3] = matrix[13];
|
|
749
|
+
|
|
750
|
+
this._state.modelMatrixCol1Buf.setData(tempFloat32Vec4, offset);
|
|
751
|
+
|
|
752
|
+
tempFloat32Vec4[0] = matrix[2];
|
|
753
|
+
tempFloat32Vec4[1] = matrix[6];
|
|
754
|
+
tempFloat32Vec4[2] = matrix[10];
|
|
755
|
+
tempFloat32Vec4[3] = matrix[14];
|
|
756
|
+
|
|
757
|
+
this._state.modelMatrixCol2Buf.setData(tempFloat32Vec4, offset);
|
|
758
|
+
}
|
|
759
|
+
|
|
760
|
+
// ---------------------- COLOR RENDERING -----------------------------------
|
|
761
|
+
|
|
762
|
+
drawColorOpaque(renderFlags, frameCtx) {
|
|
763
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numTransparentLayerPortions === this._numPortions || this._numXRayedLayerPortions === this._numPortions) {
|
|
764
|
+
return;
|
|
765
|
+
}
|
|
766
|
+
this._updateBackfaceCull(renderFlags, frameCtx);
|
|
767
|
+
if (frameCtx.withSAO && this.model.saoEnabled) {
|
|
768
|
+
if (frameCtx.pbrEnabled && this.model.pbrEnabled && this._state.pbrSupported) {
|
|
769
|
+
if (this._renderers.pbrRendererWithSAO) {
|
|
770
|
+
this._renderers.pbrRendererWithSAO.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_OPAQUE);
|
|
771
|
+
}
|
|
772
|
+
} else if (frameCtx.colorTextureEnabled && this.model.colorTextureEnabled && this._state.colorTextureSupported) {
|
|
773
|
+
if (this._renderers.colorTextureRendererWithSAO) {
|
|
774
|
+
this._renderers.colorTextureRendererWithSAO.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_OPAQUE);
|
|
775
|
+
}
|
|
776
|
+
} else if (this._state.normalsBuf) {
|
|
777
|
+
if (this._renderers.colorRendererWithSAO) {
|
|
778
|
+
this._renderers.colorRendererWithSAO.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_OPAQUE);
|
|
779
|
+
}
|
|
780
|
+
} else {
|
|
781
|
+
if (this._renderers.flatColorRendererWithSAO) {
|
|
782
|
+
this._renderers.flatColorRendererWithSAO.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_OPAQUE);
|
|
783
|
+
}
|
|
784
|
+
}
|
|
785
|
+
} else if (frameCtx.pbrEnabled && this.model.pbrEnabled && this._state.pbrSupported) {
|
|
786
|
+
if (this._renderers.pbrRenderer) {
|
|
787
|
+
this._renderers.pbrRenderer.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_OPAQUE);
|
|
788
|
+
}
|
|
789
|
+
} else if (frameCtx.colorTextureEnabled && this.model.colorTextureEnabled && this._state.colorTextureSupported) {
|
|
790
|
+
if (this._renderers.colorTextureRenderer) {
|
|
791
|
+
this._renderers.colorTextureRenderer.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_OPAQUE);
|
|
792
|
+
}
|
|
793
|
+
} else if (this._state.normalsBuf) {
|
|
794
|
+
if (this._renderers.colorRenderer) {
|
|
795
|
+
this._renderers.colorRenderer.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_OPAQUE);
|
|
796
|
+
}
|
|
797
|
+
} else {
|
|
798
|
+
if (this._renderers.flatColorRenderer) {
|
|
799
|
+
this._renderers.flatColorRenderer.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_OPAQUE);
|
|
800
|
+
}
|
|
801
|
+
}
|
|
802
|
+
}
|
|
803
|
+
|
|
804
|
+
_updateBackfaceCull(renderFlags, frameCtx) {
|
|
805
|
+
const backfaces = this.model.backfaces || (!this.solid) || renderFlags.sectioned;
|
|
806
|
+
if (frameCtx.backfaces !== backfaces) {
|
|
807
|
+
const gl = frameCtx.gl;
|
|
808
|
+
if (backfaces) {
|
|
809
|
+
gl.disable(gl.CULL_FACE);
|
|
810
|
+
} else {
|
|
811
|
+
gl.enable(gl.CULL_FACE);
|
|
812
|
+
}
|
|
813
|
+
frameCtx.backfaces = backfaces;
|
|
814
|
+
}
|
|
815
|
+
}
|
|
816
|
+
|
|
817
|
+
drawColorTransparent(renderFlags, frameCtx) {
|
|
818
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numTransparentLayerPortions === 0 || this._numXRayedLayerPortions === this._numPortions) {
|
|
819
|
+
return;
|
|
820
|
+
}
|
|
821
|
+
this._updateBackfaceCull(renderFlags, frameCtx);
|
|
822
|
+
if (frameCtx.pbrEnabled && this.model.pbrEnabled && this._state.pbrSupported) {
|
|
823
|
+
if (this._renderers.pbrRenderer) {
|
|
824
|
+
this._renderers.pbrRenderer.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_TRANSPARENT);
|
|
825
|
+
}
|
|
826
|
+
} else if (frameCtx.colorTextureEnabled && this.model.colorTextureEnabled && this._state.colorTextureSupported) {
|
|
827
|
+
if (this._renderers.colorTextureRenderer) {
|
|
828
|
+
this._renderers.colorTextureRenderer.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_TRANSPARENT);
|
|
829
|
+
}
|
|
830
|
+
} else if (this._state.normalsBuf) {
|
|
831
|
+
if (this._renderers.colorRenderer) {
|
|
832
|
+
this._renderers.colorRenderer.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_TRANSPARENT);
|
|
833
|
+
}
|
|
834
|
+
} else {
|
|
835
|
+
if (this._renderers.flatColorRenderer) {
|
|
836
|
+
this._renderers.flatColorRenderer.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_TRANSPARENT);
|
|
837
|
+
}
|
|
838
|
+
}
|
|
839
|
+
}
|
|
840
|
+
|
|
841
|
+
// ---------------------- RENDERING SAO POST EFFECT TARGETS --------------
|
|
842
|
+
|
|
843
|
+
drawDepth(renderFlags, frameCtx) {
|
|
844
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numTransparentLayerPortions === this._numPortions || this._numXRayedLayerPortions === this._numPortions) {
|
|
845
|
+
return;
|
|
846
|
+
}
|
|
847
|
+
this._updateBackfaceCull(renderFlags, frameCtx);
|
|
848
|
+
if (this._renderers.depthRenderer) {
|
|
849
|
+
this._renderers.depthRenderer.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_OPAQUE); // Assume whatever post-effect uses depth (eg SAO) does not apply to transparent objects
|
|
850
|
+
}
|
|
851
|
+
}
|
|
852
|
+
|
|
853
|
+
drawNormals(renderFlags, frameCtx) {
|
|
854
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numTransparentLayerPortions === this._numPortions || this._numXRayedLayerPortions === this._numPortions) {
|
|
855
|
+
return;
|
|
856
|
+
}
|
|
857
|
+
this._updateBackfaceCull(renderFlags, frameCtx);
|
|
858
|
+
if (this._renderers.normalsRenderer) {
|
|
859
|
+
this._renderers.normalsRenderer.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_OPAQUE); // Assume whatever post-effect uses normals (eg SAO) does not apply to transparent objects
|
|
860
|
+
}
|
|
861
|
+
}
|
|
862
|
+
|
|
863
|
+
// ---------------------- SILHOUETTE RENDERING -----------------------------------
|
|
864
|
+
|
|
865
|
+
drawSilhouetteXRayed(renderFlags, frameCtx) {
|
|
866
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numXRayedLayerPortions === 0) {
|
|
867
|
+
return;
|
|
868
|
+
}
|
|
869
|
+
this._updateBackfaceCull(renderFlags, frameCtx);
|
|
870
|
+
if (this._renderers.silhouetteRenderer) {
|
|
871
|
+
this._renderers.silhouetteRenderer.drawLayer(frameCtx, this, RENDER_PASSES.SILHOUETTE_XRAYED);
|
|
872
|
+
}
|
|
873
|
+
}
|
|
874
|
+
|
|
875
|
+
drawSilhouetteHighlighted(renderFlags, frameCtx) {
|
|
876
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numHighlightedLayerPortions === 0) {
|
|
877
|
+
return;
|
|
878
|
+
}
|
|
879
|
+
this._updateBackfaceCull(renderFlags, frameCtx);
|
|
880
|
+
if (this._renderers.silhouetteRenderer) {
|
|
881
|
+
this._renderers.silhouetteRenderer.drawLayer(frameCtx, this, RENDER_PASSES.SILHOUETTE_HIGHLIGHTED);
|
|
882
|
+
}
|
|
883
|
+
}
|
|
884
|
+
|
|
885
|
+
drawSilhouetteSelected(renderFlags, frameCtx) {
|
|
886
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numSelectedLayerPortions === 0) {
|
|
887
|
+
return;
|
|
888
|
+
}
|
|
889
|
+
this._updateBackfaceCull(renderFlags, frameCtx);
|
|
890
|
+
if (this._renderers.silhouetteRenderer) {
|
|
891
|
+
this._renderers.silhouetteRenderer.drawLayer(frameCtx, this, RENDER_PASSES.SILHOUETTE_SELECTED);
|
|
892
|
+
}
|
|
893
|
+
}
|
|
894
|
+
|
|
895
|
+
// ---------------------- EDGES RENDERING -----------------------------------
|
|
896
|
+
|
|
897
|
+
drawEdgesColorOpaque(renderFlags, frameCtx) {
|
|
898
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numEdgesLayerPortions === 0) {
|
|
899
|
+
return;
|
|
900
|
+
}
|
|
901
|
+
if (this._renderers.edgesColorRenderer) {
|
|
902
|
+
this._renderers.edgesColorRenderer.drawLayer(frameCtx, this, RENDER_PASSES.EDGES_COLOR_OPAQUE);
|
|
903
|
+
}
|
|
904
|
+
}
|
|
905
|
+
|
|
906
|
+
drawEdgesColorTransparent(renderFlags, frameCtx) {
|
|
907
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numEdgesLayerPortions === 0) {
|
|
908
|
+
return;
|
|
909
|
+
}
|
|
910
|
+
if (this._renderers.edgesColorRenderer) {
|
|
911
|
+
this._renderers.edgesColorRenderer.drawLayer(frameCtx, this, RENDER_PASSES.EDGES_COLOR_TRANSPARENT);
|
|
912
|
+
}
|
|
913
|
+
}
|
|
914
|
+
|
|
915
|
+
drawEdgesXRayed(renderFlags, frameCtx) {
|
|
916
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numXRayedLayerPortions === 0) {
|
|
917
|
+
return;
|
|
918
|
+
}
|
|
919
|
+
if (this._renderers.edgesRenderer) {
|
|
920
|
+
this._renderers.edgesRenderer.drawLayer(frameCtx, this, RENDER_PASSES.EDGES_XRAYED);
|
|
921
|
+
}
|
|
922
|
+
}
|
|
923
|
+
|
|
924
|
+
drawEdgesHighlighted(renderFlags, frameCtx) {
|
|
925
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numHighlightedLayerPortions === 0) {
|
|
926
|
+
return;
|
|
927
|
+
}
|
|
928
|
+
if (this._renderers.edgesRenderer) {
|
|
929
|
+
this._renderers.edgesRenderer.drawLayer(frameCtx, this, RENDER_PASSES.EDGES_HIGHLIGHTED);
|
|
930
|
+
}
|
|
931
|
+
}
|
|
932
|
+
|
|
933
|
+
drawEdgesSelected(renderFlags, frameCtx) {
|
|
934
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0 || this._numSelectedLayerPortions === 0) {
|
|
935
|
+
return;
|
|
936
|
+
}
|
|
937
|
+
if (this._renderers.edgesRenderer) {
|
|
938
|
+
this._renderers.edgesRenderer.drawLayer(frameCtx, this, RENDER_PASSES.EDGES_SELECTED);
|
|
939
|
+
}
|
|
940
|
+
}
|
|
941
|
+
|
|
942
|
+
// ---------------------- OCCLUSION CULL RENDERING -----------------------------------
|
|
943
|
+
|
|
944
|
+
drawOcclusion(renderFlags, frameCtx) {
|
|
945
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0) {
|
|
946
|
+
return;
|
|
947
|
+
}
|
|
948
|
+
this._updateBackfaceCull(renderFlags, frameCtx);
|
|
949
|
+
if (this._renderers.occlusionRenderer) {
|
|
950
|
+
// Only opaque, filled objects can be occluders
|
|
951
|
+
this._renderers.occlusionRenderer.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_OPAQUE);
|
|
952
|
+
}
|
|
953
|
+
}
|
|
954
|
+
|
|
955
|
+
// ---------------------- SHADOW BUFFER RENDERING -----------------------------------
|
|
956
|
+
|
|
957
|
+
drawShadow(renderFlags, frameCtx) {
|
|
958
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0) {
|
|
959
|
+
return;
|
|
960
|
+
}
|
|
961
|
+
this._updateBackfaceCull(renderFlags, frameCtx);
|
|
962
|
+
if (this._renderers.shadowRenderer) {
|
|
963
|
+
this._renderers.shadowRenderer.drawLayer(frameCtx, this, RENDER_PASSES.COLOR_OPAQUE);
|
|
964
|
+
}
|
|
965
|
+
}
|
|
966
|
+
|
|
967
|
+
//---- PICKING ----------------------------------------------------------------------------------------------------
|
|
968
|
+
|
|
969
|
+
drawPickMesh(renderFlags, frameCtx) {
|
|
970
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0) {
|
|
971
|
+
return;
|
|
972
|
+
}
|
|
973
|
+
this._updateBackfaceCull(renderFlags, frameCtx);
|
|
974
|
+
if (this._renderers.pickMeshRenderer) {
|
|
975
|
+
this._renderers.pickMeshRenderer.drawLayer(frameCtx, this, RENDER_PASSES.PICK);
|
|
976
|
+
}
|
|
977
|
+
}
|
|
978
|
+
|
|
979
|
+
drawPickDepths(renderFlags, frameCtx) {
|
|
980
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0) {
|
|
981
|
+
return;
|
|
982
|
+
}
|
|
983
|
+
this._updateBackfaceCull(renderFlags, frameCtx);
|
|
984
|
+
if (this._renderers.pickDepthRenderer) {
|
|
985
|
+
this._renderers.pickDepthRenderer.drawLayer(frameCtx, this, RENDER_PASSES.PICK);
|
|
986
|
+
}
|
|
987
|
+
}
|
|
988
|
+
|
|
989
|
+
drawPickNormals(renderFlags, frameCtx) {
|
|
990
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0) {
|
|
991
|
+
return;
|
|
992
|
+
}
|
|
993
|
+
this._updateBackfaceCull(renderFlags, frameCtx);
|
|
994
|
+
|
|
995
|
+
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
996
|
+
// TODO
|
|
997
|
+
// if (this._state.normalsBuf) {
|
|
998
|
+
// if (this._renderers.pickNormalsRenderer) {
|
|
999
|
+
// this._renderers.pickNormalsRenderer.drawLayer(frameCtx, this, RENDER_PASSES.PICK);
|
|
1000
|
+
// }
|
|
1001
|
+
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
1002
|
+
// } else {
|
|
1003
|
+
if (this._renderers.pickNormalsFlatRenderer) {
|
|
1004
|
+
this._renderers.pickNormalsFlatRenderer.drawLayer(frameCtx, this, RENDER_PASSES.PICK);
|
|
1005
|
+
}
|
|
1006
|
+
// }
|
|
1007
|
+
}
|
|
1008
|
+
|
|
1009
|
+
drawSnapInit(renderFlags, frameCtx) {
|
|
1010
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0) {
|
|
1011
|
+
return;
|
|
1012
|
+
}
|
|
1013
|
+
this._updateBackfaceCull(renderFlags, frameCtx);
|
|
1014
|
+
if (this._renderers.snapInitRenderer) {
|
|
1015
|
+
this._renderers.snapInitRenderer.drawLayer(frameCtx, this, RENDER_PASSES.PICK);
|
|
1016
|
+
}
|
|
1017
|
+
}
|
|
1018
|
+
|
|
1019
|
+
drawSnap(renderFlags, frameCtx) {
|
|
1020
|
+
if (this._numCulledLayerPortions === this._numPortions || this._numVisibleLayerPortions === 0) {
|
|
1021
|
+
return;
|
|
1022
|
+
}
|
|
1023
|
+
this._updateBackfaceCull(renderFlags, frameCtx);
|
|
1024
|
+
if (this._renderers.snapRenderer) {
|
|
1025
|
+
this._renderers.snapRenderer.drawLayer(frameCtx, this, RENDER_PASSES.PICK);
|
|
1026
|
+
}
|
|
1027
|
+
}
|
|
1028
|
+
|
|
1029
|
+
//-----------------------------------------------------------------------------------------
|
|
1030
|
+
|
|
1031
|
+
precisionRayPickSurface(portionId, worldRayOrigin, worldRayDir, worldSurfacePos, worldNormal) {
|
|
1032
|
+
|
|
1033
|
+
if (!this.model.scene.pickSurfacePrecisionEnabled) {
|
|
1034
|
+
return false;
|
|
1035
|
+
}
|
|
1036
|
+
|
|
1037
|
+
const geometry = this._state.geometry;
|
|
1038
|
+
const state = this._state;
|
|
1039
|
+
const portion = this._portions[portionId];
|
|
1040
|
+
|
|
1041
|
+
if (!portion) {
|
|
1042
|
+
this.model.error("portion not found: " + portionId);
|
|
1043
|
+
return false;
|
|
1044
|
+
}
|
|
1045
|
+
|
|
1046
|
+
if (!portion.inverseMatrix) {
|
|
1047
|
+
portion.inverseMatrix = math.inverseMat4(portion.matrix, math.mat4());
|
|
1048
|
+
}
|
|
1049
|
+
|
|
1050
|
+
if (worldNormal && !portion.normalMatrix) {
|
|
1051
|
+
portion.normalMatrix = math.transposeMat4(portion.inverseMatrix, math.mat4());
|
|
1052
|
+
}
|
|
1053
|
+
|
|
1054
|
+
const quantizedPositions = geometry.quantizedPositions;
|
|
1055
|
+
const indices = geometry.indices;
|
|
1056
|
+
const origin = state.origin;
|
|
1057
|
+
const offset = portion.offset;
|
|
1058
|
+
|
|
1059
|
+
const rtcRayOrigin = tempVec3a;
|
|
1060
|
+
const rtcRayDir = tempVec3b;
|
|
1061
|
+
|
|
1062
|
+
rtcRayOrigin.set(origin ? math.subVec3(worldRayOrigin, origin, tempVec3c) : worldRayOrigin); // World -> RTC
|
|
1063
|
+
rtcRayDir.set(worldRayDir);
|
|
1064
|
+
|
|
1065
|
+
if (offset) {
|
|
1066
|
+
math.subVec3(rtcRayOrigin, offset);
|
|
1067
|
+
}
|
|
1068
|
+
|
|
1069
|
+
math.transformRay(this.model.worldNormalMatrix, rtcRayOrigin, rtcRayDir, rtcRayOrigin, rtcRayDir);
|
|
1070
|
+
|
|
1071
|
+
math.transformRay(portion.inverseMatrix, rtcRayOrigin, rtcRayDir, rtcRayOrigin, rtcRayDir);
|
|
1072
|
+
|
|
1073
|
+
const a = tempVec3d;
|
|
1074
|
+
const b = tempVec3e;
|
|
1075
|
+
const c = tempVec3f;
|
|
1076
|
+
|
|
1077
|
+
let gotIntersect = false;
|
|
1078
|
+
let closestDist = 0;
|
|
1079
|
+
const closestIntersectPos = tempVec3g;
|
|
1080
|
+
|
|
1081
|
+
for (let i = 0, len = indices.length; i < len; i += 3) {
|
|
1082
|
+
|
|
1083
|
+
const ia = indices[i + 0] * 3;
|
|
1084
|
+
const ib = indices[i + 1] * 3;
|
|
1085
|
+
const ic = indices[i + 2] * 3;
|
|
1086
|
+
|
|
1087
|
+
a[0] = quantizedPositions[ia];
|
|
1088
|
+
a[1] = quantizedPositions[ia + 1];
|
|
1089
|
+
a[2] = quantizedPositions[ia + 2];
|
|
1090
|
+
|
|
1091
|
+
b[0] = quantizedPositions[ib];
|
|
1092
|
+
b[1] = quantizedPositions[ib + 1];
|
|
1093
|
+
b[2] = quantizedPositions[ib + 2];
|
|
1094
|
+
|
|
1095
|
+
c[0] = quantizedPositions[ic];
|
|
1096
|
+
c[1] = quantizedPositions[ic + 1];
|
|
1097
|
+
c[2] = quantizedPositions[ic + 2];
|
|
1098
|
+
|
|
1099
|
+
const {positionsDecodeMatrix} = state.geometry;
|
|
1100
|
+
|
|
1101
|
+
math.decompressPosition(a, positionsDecodeMatrix);
|
|
1102
|
+
math.decompressPosition(b, positionsDecodeMatrix);
|
|
1103
|
+
math.decompressPosition(c, positionsDecodeMatrix);
|
|
1104
|
+
|
|
1105
|
+
if (math.rayTriangleIntersect(rtcRayOrigin, rtcRayDir, a, b, c, closestIntersectPos)) {
|
|
1106
|
+
|
|
1107
|
+
math.transformPoint3(portion.matrix, closestIntersectPos, closestIntersectPos);
|
|
1108
|
+
|
|
1109
|
+
math.transformPoint3(this.model.worldMatrix, closestIntersectPos, closestIntersectPos);
|
|
1110
|
+
|
|
1111
|
+
if (offset) {
|
|
1112
|
+
math.addVec3(closestIntersectPos, offset);
|
|
1113
|
+
}
|
|
1114
|
+
|
|
1115
|
+
if (origin) {
|
|
1116
|
+
math.addVec3(closestIntersectPos, origin);
|
|
1117
|
+
}
|
|
1118
|
+
|
|
1119
|
+
const dist = Math.abs(math.lenVec3(math.subVec3(closestIntersectPos, worldRayOrigin, [])));
|
|
1120
|
+
|
|
1121
|
+
if (!gotIntersect || dist > closestDist) {
|
|
1122
|
+
closestDist = dist;
|
|
1123
|
+
worldSurfacePos.set(closestIntersectPos);
|
|
1124
|
+
if (worldNormal) { // Not that wasteful to eagerly compute - unlikely to hit >2 surfaces on most geometry
|
|
1125
|
+
math.triangleNormal(a, b, c, worldNormal);
|
|
1126
|
+
}
|
|
1127
|
+
gotIntersect = true;
|
|
1128
|
+
}
|
|
1129
|
+
}
|
|
1130
|
+
}
|
|
1131
|
+
|
|
1132
|
+
if (gotIntersect && worldNormal) {
|
|
1133
|
+
math.transformVec3(portion.normalMatrix, worldNormal, worldNormal);
|
|
1134
|
+
math.transformVec3(this.model.worldNormalMatrix, worldNormal, worldNormal);
|
|
1135
|
+
math.normalizeVec3(worldNormal);
|
|
1136
|
+
}
|
|
1137
|
+
|
|
1138
|
+
return gotIntersect;
|
|
1139
|
+
}
|
|
1140
|
+
|
|
1141
|
+
destroy() {
|
|
1142
|
+
const state = this._state;
|
|
1143
|
+
if (state.colorsBuf) {
|
|
1144
|
+
state.colorsBuf.destroy();
|
|
1145
|
+
state.colorsBuf = null;
|
|
1146
|
+
}
|
|
1147
|
+
if (state.metallicRoughnessBuf) {
|
|
1148
|
+
state.metallicRoughnessBuf.destroy();
|
|
1149
|
+
state.metallicRoughnessBuf = null;
|
|
1150
|
+
}
|
|
1151
|
+
if (state.flagsBuf) {
|
|
1152
|
+
state.flagsBuf.destroy();
|
|
1153
|
+
state.flagsBuf = null;
|
|
1154
|
+
}
|
|
1155
|
+
if (state.offsetsBuf) {
|
|
1156
|
+
state.offsetsBuf.destroy();
|
|
1157
|
+
state.offsetsBuf = null;
|
|
1158
|
+
}
|
|
1159
|
+
if (state.modelMatrixCol0Buf) {
|
|
1160
|
+
state.modelMatrixCol0Buf.destroy();
|
|
1161
|
+
state.modelMatrixCol0Buf = null;
|
|
1162
|
+
}
|
|
1163
|
+
if (state.modelMatrixCol1Buf) {
|
|
1164
|
+
state.modelMatrixCol1Buf.destroy();
|
|
1165
|
+
state.modelMatrixCol1Buf = null;
|
|
1166
|
+
}
|
|
1167
|
+
if (state.modelMatrixCol2Buf) {
|
|
1168
|
+
state.modelMatrixCol2Buf.destroy();
|
|
1169
|
+
state.modelMatrixCol2Buf = null;
|
|
1170
|
+
}
|
|
1171
|
+
if (state.modelNormalMatrixCol0Buf) {
|
|
1172
|
+
state.modelNormalMatrixCol0Buf.destroy();
|
|
1173
|
+
state.modelNormalMatrixCol0Buf = null;
|
|
1174
|
+
}
|
|
1175
|
+
if (state.modelNormalMatrixCol1Buf) {
|
|
1176
|
+
state.modelNormalMatrixCol1Buf.destroy();
|
|
1177
|
+
state.modelNormalMatrixCol1Buf = null;
|
|
1178
|
+
}
|
|
1179
|
+
if (state.modelNormalMatrixCol2Buf) {
|
|
1180
|
+
state.modelNormalMatrixCol2Buf.destroy();
|
|
1181
|
+
state.modelNormalMatrixCol2Buf = null;
|
|
1182
|
+
}
|
|
1183
|
+
if (state.pickColorsBuf) {
|
|
1184
|
+
state.pickColorsBuf.destroy();
|
|
1185
|
+
state.pickColorsBuf = null;
|
|
1186
|
+
}
|
|
1187
|
+
state.destroy();
|
|
1188
|
+
this._state = null;
|
|
1189
|
+
}
|
|
1190
|
+
}
|