@xeokit/xeokit-sdk 2.5.2-beta-10 → 2.5.2-beta-13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/dist/xeokit-sdk.cjs.js +146 -132
  2. package/dist/xeokit-sdk.es.js +146 -132
  3. package/dist/xeokit-sdk.es5.js +84 -84
  4. package/dist/xeokit-sdk.min.cjs.js +1 -1
  5. package/dist/xeokit-sdk.min.es.js +1 -1
  6. package/dist/xeokit-sdk.min.es5.js +1 -1
  7. package/package.json +1 -1
  8. package/src/src/extras/ContextMenu/ContextMenu.js +907 -0
  9. package/src/src/extras/ContextMenu/index.js +1 -0
  10. package/src/src/extras/MarqueePicker/MarqueePicker.js +352 -0
  11. package/src/src/extras/MarqueePicker/MarqueePickerMouseControl.js +174 -0
  12. package/src/src/extras/MarqueePicker/index.js +2 -0
  13. package/src/src/extras/PointerLens/PointerLens.js +312 -0
  14. package/src/src/extras/PointerLens/index.js +1 -0
  15. package/src/src/extras/collision/ObjectsKdTree3.js +149 -0
  16. package/src/src/extras/collision/index.js +1 -0
  17. package/src/src/extras/index.js +4 -0
  18. package/src/src/index.js +3 -0
  19. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +731 -0
  20. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +84 -0
  21. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsMouseControl.js +435 -0
  22. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +406 -0
  23. package/src/src/plugins/AngleMeasurementsPlugin/index.js +3 -0
  24. package/src/src/plugins/AnnotationsPlugin/Annotation.js +368 -0
  25. package/src/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +583 -0
  26. package/src/src/plugins/AnnotationsPlugin/index.js +1 -0
  27. package/src/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
  28. package/src/src/plugins/AxisGizmoPlugin/index.js +1 -0
  29. package/src/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +977 -0
  30. package/src/src/plugins/BCFViewpointsPlugin/index.js +1 -0
  31. package/src/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +29 -0
  32. package/src/src/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.js +751 -0
  33. package/src/src/plugins/CityJSONLoaderPlugin/index.js +1 -0
  34. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +963 -0
  35. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +84 -0
  36. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsMouseControl.js +399 -0
  37. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +505 -0
  38. package/src/src/plugins/DistanceMeasurementsPlugin/index.js +3 -0
  39. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesControl.js +639 -0
  40. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesPlugin.js +436 -0
  41. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Overview.js +247 -0
  42. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Plane.js +167 -0
  43. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/index.js +1 -0
  44. package/src/src/plugins/FastNavPlugin/FastNavPlugin.js +429 -0
  45. package/src/src/plugins/FastNavPlugin/index.js +1 -0
  46. package/src/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +140 -0
  47. package/src/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +421 -0
  48. package/src/src/plugins/GLTFLoaderPlugin/GLTFSceneModelLoader.js +669 -0
  49. package/src/src/plugins/GLTFLoaderPlugin/index.js +2 -0
  50. package/src/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +58 -0
  51. package/src/src/plugins/LASLoaderPlugin/LASLoaderPlugin.js +563 -0
  52. package/src/src/plugins/LASLoaderPlugin/index.js +1 -0
  53. package/src/src/plugins/LASLoaderPlugin/loadLASHeader.js +183 -0
  54. package/src/src/plugins/NavCubePlugin/CubeTextureCanvas.js +290 -0
  55. package/src/src/plugins/NavCubePlugin/NavCubePlugin.js +753 -0
  56. package/src/src/plugins/NavCubePlugin/index.js +1 -0
  57. package/src/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
  58. package/src/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
  59. package/src/src/plugins/OBJLoaderPlugin/index.js +1 -0
  60. package/src/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
  61. package/src/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +274 -0
  62. package/src/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
  63. package/src/src/plugins/STLLoaderPlugin/index.js +2 -0
  64. package/src/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
  65. package/src/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
  66. package/src/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
  67. package/src/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +404 -0
  68. package/src/src/plugins/SectionPlanesPlugin/index.js +1 -0
  69. package/src/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
  70. package/src/src/plugins/SkyboxesPlugin/index.js +1 -0
  71. package/src/src/plugins/StoreyViewsPlugin/Storey.js +84 -0
  72. package/src/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
  73. package/src/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +773 -0
  74. package/src/src/plugins/StoreyViewsPlugin/index.js +1 -0
  75. package/src/src/plugins/TreeViewPlugin/RenderService.js +169 -0
  76. package/src/src/plugins/TreeViewPlugin/TreeViewNode.js +101 -0
  77. package/src/src/plugins/TreeViewPlugin/TreeViewPlugin.js +1370 -0
  78. package/src/src/plugins/TreeViewPlugin/index.js +1 -0
  79. package/src/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
  80. package/src/src/plugins/ViewCullPlugin/index.js +1 -0
  81. package/src/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +58 -0
  82. package/src/src/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.js +942 -0
  83. package/src/src/plugins/WebIFCLoaderPlugin/index.js +1 -0
  84. package/src/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +95 -0
  85. package/src/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +1194 -0
  86. package/src/src/plugins/XKTLoaderPlugin/index.js +2 -0
  87. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +169 -0
  88. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +660 -0
  89. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV11.js +663 -0
  90. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +230 -0
  91. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +223 -0
  92. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +283 -0
  93. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +246 -0
  94. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
  95. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +439 -0
  96. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +563 -0
  97. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +518 -0
  98. package/src/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +2 -0
  99. package/src/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
  100. package/src/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
  101. package/src/src/plugins/XML3DLoaderPlugin/index.js +1 -0
  102. package/src/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
  103. package/src/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +2060 -0
  104. package/src/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +2155 -0
  105. package/src/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
  106. package/src/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
  107. package/src/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
  108. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
  109. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
  110. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
  111. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
  112. package/src/src/plugins/index.js +21 -0
  113. package/src/src/plugins/lib/culling/ObjectCullStates.js +208 -0
  114. package/src/src/plugins/lib/earcut.js +677 -0
  115. package/src/src/plugins/lib/html/Dot.js +179 -0
  116. package/src/src/plugins/lib/html/Label.js +174 -0
  117. package/src/src/plugins/lib/html/Wire.js +220 -0
  118. package/src/src/viewer/Configs.js +127 -0
  119. package/src/src/viewer/Plugin.js +233 -0
  120. package/src/src/viewer/Viewer.js +542 -0
  121. package/src/src/viewer/index.js +5 -0
  122. package/src/src/viewer/localization/LocaleService.js +475 -0
  123. package/src/src/viewer/metadata/IFCObjectDefaultColors.js +163 -0
  124. package/src/src/viewer/metadata/IFCObjectDefaults.js +17 -0
  125. package/src/src/viewer/metadata/MetaModel.js +414 -0
  126. package/src/src/viewer/metadata/MetaObject.js +223 -0
  127. package/src/src/viewer/metadata/MetaScene.js +336 -0
  128. package/src/src/viewer/metadata/Property.js +55 -0
  129. package/src/src/viewer/metadata/PropertySet.js +77 -0
  130. package/src/src/viewer/scene/Bitmap/Bitmap.js +473 -0
  131. package/src/src/viewer/scene/Bitmap/index.js +1 -0
  132. package/src/src/viewer/scene/CameraControl/CameraControl.js +1750 -0
  133. package/src/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
  134. package/src/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
  135. package/src/src/viewer/scene/CameraControl/lib/controllers/PickController.js +265 -0
  136. package/src/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +384 -0
  137. package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
  138. package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +183 -0
  139. package/src/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
  140. package/src/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +345 -0
  141. package/src/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +376 -0
  142. package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +288 -0
  143. package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +235 -0
  144. package/src/src/viewer/scene/Component.js +915 -0
  145. package/src/src/viewer/scene/Entity.js +502 -0
  146. package/src/src/viewer/scene/ImagePlane/ImagePlane.js +570 -0
  147. package/src/src/viewer/scene/ImagePlane/index.js +1 -0
  148. package/src/src/viewer/scene/LineSet/LineSet.js +163 -0
  149. package/src/src/viewer/scene/LineSet/index.js +1 -0
  150. package/src/src/viewer/scene/camera/Camera.js +912 -0
  151. package/src/src/viewer/scene/camera/CameraFlightAnimation.js +669 -0
  152. package/src/src/viewer/scene/camera/CameraPath.js +194 -0
  153. package/src/src/viewer/scene/camera/CameraPathAnimation.js +326 -0
  154. package/src/src/viewer/scene/camera/CustomProjection.js +149 -0
  155. package/src/src/viewer/scene/camera/Frustum.js +316 -0
  156. package/src/src/viewer/scene/camera/Ortho.js +286 -0
  157. package/src/src/viewer/scene/camera/Perspective.js +304 -0
  158. package/src/src/viewer/scene/camera/index.js +2 -0
  159. package/src/src/viewer/scene/canvas/Canvas.js +490 -0
  160. package/src/src/viewer/scene/canvas/Spinner.js +323 -0
  161. package/src/src/viewer/scene/constants/constants.js +371 -0
  162. package/src/src/viewer/scene/core.js +268 -0
  163. package/src/src/viewer/scene/geometry/Geometry.js +33 -0
  164. package/src/src/viewer/scene/geometry/ReadableGeometry.js +682 -0
  165. package/src/src/viewer/scene/geometry/VBOGeometry.js +319 -0
  166. package/src/src/viewer/scene/geometry/builders/buildBoxGeometry.js +238 -0
  167. package/src/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +106 -0
  168. package/src/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +271 -0
  169. package/src/src/viewer/scene/geometry/builders/buildGridGeometry.js +102 -0
  170. package/src/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +168 -0
  171. package/src/src/viewer/scene/geometry/builders/buildSphereGeometry.js +161 -0
  172. package/src/src/viewer/scene/geometry/builders/buildTorusGeometry.js +172 -0
  173. package/src/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +1721 -0
  174. package/src/src/viewer/scene/geometry/builders/index.js +8 -0
  175. package/src/src/viewer/scene/geometry/index.js +4 -0
  176. package/src/src/viewer/scene/geometry/loaders/index.js +2 -0
  177. package/src/src/viewer/scene/geometry/loaders/load3DSGeometry.js +103 -0
  178. package/src/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +130 -0
  179. package/src/src/viewer/scene/index.js +21 -0
  180. package/src/src/viewer/scene/input/Input.js +1333 -0
  181. package/src/src/viewer/scene/libs/k3d.js +1032 -0
  182. package/src/src/viewer/scene/lights/AmbientLight.js +175 -0
  183. package/src/src/viewer/scene/lights/CubeTexture.js +156 -0
  184. package/src/src/viewer/scene/lights/DirLight.js +314 -0
  185. package/src/src/viewer/scene/lights/Light.js +29 -0
  186. package/src/src/viewer/scene/lights/LightMap.js +77 -0
  187. package/src/src/viewer/scene/lights/PointLight.js +395 -0
  188. package/src/src/viewer/scene/lights/ReflectionMap.js +79 -0
  189. package/src/src/viewer/scene/lights/Shadow.js +138 -0
  190. package/src/src/viewer/scene/lights/index.js +5 -0
  191. package/src/src/viewer/scene/marker/Marker.js +383 -0
  192. package/src/src/viewer/scene/marker/SpriteMarker.js +356 -0
  193. package/src/src/viewer/scene/marker/index.js +2 -0
  194. package/src/src/viewer/scene/materials/EdgeMaterial.js +359 -0
  195. package/src/src/viewer/scene/materials/EmphasisMaterial.js +613 -0
  196. package/src/src/viewer/scene/materials/Fresnel.js +222 -0
  197. package/src/src/viewer/scene/materials/LambertMaterial.js +378 -0
  198. package/src/src/viewer/scene/materials/LinesMaterial.js +169 -0
  199. package/src/src/viewer/scene/materials/Material.js +39 -0
  200. package/src/src/viewer/scene/materials/MetallicMaterial.js +820 -0
  201. package/src/src/viewer/scene/materials/PhongMaterial.js +860 -0
  202. package/src/src/viewer/scene/materials/PointsMaterial.js +409 -0
  203. package/src/src/viewer/scene/materials/SpecularMaterial.js +807 -0
  204. package/src/src/viewer/scene/materials/Texture.js +513 -0
  205. package/src/src/viewer/scene/materials/index.js +8 -0
  206. package/src/src/viewer/scene/math/Frustum.js +118 -0
  207. package/src/src/viewer/scene/math/buildEdgeIndices.js +162 -0
  208. package/src/src/viewer/scene/math/geometryCompressionUtils.js +365 -0
  209. package/src/src/viewer/scene/math/index.js +3 -0
  210. package/src/src/viewer/scene/math/math.js +5386 -0
  211. package/src/src/viewer/scene/math/rtcCoords.js +139 -0
  212. package/src/src/viewer/scene/mementos/CameraMemento.js +200 -0
  213. package/src/src/viewer/scene/mementos/ModelMemento.js +263 -0
  214. package/src/src/viewer/scene/mementos/ObjectsMemento.js +259 -0
  215. package/src/src/viewer/scene/mementos/index.js +3 -0
  216. package/src/src/viewer/scene/mesh/Mesh.js +2202 -0
  217. package/src/src/viewer/scene/mesh/draw/DrawRenderer.js +996 -0
  218. package/src/src/viewer/scene/mesh/draw/DrawShaderSource.js +1570 -0
  219. package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +259 -0
  220. package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +159 -0
  221. package/src/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +286 -0
  222. package/src/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +262 -0
  223. package/src/src/viewer/scene/mesh/index.js +1 -0
  224. package/src/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +217 -0
  225. package/src/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +157 -0
  226. package/src/src/viewer/scene/mesh/pick/PickMeshRenderer.js +223 -0
  227. package/src/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +151 -0
  228. package/src/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +200 -0
  229. package/src/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +124 -0
  230. package/src/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
  231. package/src/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +98 -0
  232. package/src/src/viewer/scene/metriqs/Metriqs.js +259 -0
  233. package/src/src/viewer/scene/model/ENTITY_FLAGS.js +21 -0
  234. package/src/src/viewer/scene/model/PerformanceModel.js +26 -0
  235. package/src/src/viewer/scene/model/RENDER_PASSES.js +34 -0
  236. package/src/src/viewer/scene/model/SceneModel.js +4018 -0
  237. package/src/src/viewer/scene/model/SceneModelEntity.js +715 -0
  238. package/src/src/viewer/scene/model/SceneModelMesh.js +341 -0
  239. package/src/src/viewer/scene/model/SceneModelTexture.js +38 -0
  240. package/src/src/viewer/scene/model/SceneModelTextureSet.js +59 -0
  241. package/src/src/viewer/scene/model/SceneModelTransform.js +404 -0
  242. package/src/src/viewer/scene/model/VBOSceneModel.js +26 -0
  243. package/src/src/viewer/scene/model/calculateUniquePositions.js +126 -0
  244. package/src/src/viewer/scene/model/compression.js +227 -0
  245. package/src/src/viewer/scene/model/dtx/BindableDataTexture.js +31 -0
  246. package/src/src/viewer/scene/model/dtx/lines/DTXLinesBuffer.js +27 -0
  247. package/src/src/viewer/scene/model/dtx/lines/DTXLinesLayer.js +891 -0
  248. package/src/src/viewer/scene/model/dtx/lines/DTXLinesState.js +46 -0
  249. package/src/src/viewer/scene/model/dtx/lines/DTXLinesTextureFactory.js +411 -0
  250. package/src/src/viewer/scene/model/dtx/lines/dataTextureRamStats.js +49 -0
  251. package/src/src/viewer/scene/model/dtx/lines/rebucketPositions.js +208 -0
  252. package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +389 -0
  253. package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesRenderers.js +65 -0
  254. package/src/src/viewer/scene/model/dtx/triangles/DTXTrianglesLayer.js +1322 -0
  255. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesBuffer.js +46 -0
  256. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesState.js +250 -0
  257. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesTextureFactory.js +518 -0
  258. package/src/src/viewer/scene/model/dtx/triangles/lib/dataTextureRamStats.js +54 -0
  259. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +619 -0
  260. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +464 -0
  261. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +414 -0
  262. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +422 -0
  263. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +345 -0
  264. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +436 -0
  265. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +462 -0
  266. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +436 -0
  267. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +455 -0
  268. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +440 -0
  269. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesRenderers.js +307 -0
  270. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +465 -0
  271. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +466 -0
  272. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +427 -0
  273. package/src/src/viewer/scene/model/index.js +5 -0
  274. package/src/src/viewer/scene/model/rebucketPositions.js +354 -0
  275. package/src/src/viewer/scene/model/vbo/ScratchMemory.js +63 -0
  276. package/src/src/viewer/scene/model/vbo/VBORenderer.js +646 -0
  277. package/src/src/viewer/scene/model/vbo/batching/lines/VBOBatchingLinesLayer.js +699 -0
  278. package/src/src/viewer/scene/model/vbo/batching/lines/lib/VBOBatchingLinesBuffer.js +19 -0
  279. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLineSnapInitRenderer.js +316 -0
  280. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesColorRenderer.js +114 -0
  281. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesRenderers.js +99 -0
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@@ -17997,7 +17997,7 @@ const Renderer$1 = function (scene, options) {
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- if (edgesEnabled) {
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+ if (drawable.edges && edgesEnabled) {
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@@ -18005,29 +18005,30 @@ const Renderer$1 = function (scene, options) {
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  if (renderFlags.edgesTransparent) {
18006
18006
  normalEdgesTransparentBin[normalEdgesTransparentBinLen++] = drawable;
18007
18007
  }
18008
- }
18009
- if (renderFlags.selectedEdgesTransparent) {
18010
- selectedEdgesTransparentBin[selectedEdgesTransparentBinLen++] = drawable;
18011
- }
18012
18008
 
18013
- if (renderFlags.selectedEdgesOpaque) {
18014
- selectedEdgesOpaqueBin[selectedEdgesOpaqueBinLen++] = drawable;
18015
- }
18009
+ if (renderFlags.selectedEdgesTransparent) {
18010
+ selectedEdgesTransparentBin[selectedEdgesTransparentBinLen++] = drawable;
18011
+ }
18016
18012
 
18017
- if (renderFlags.xrayedEdgesTransparent) {
18018
- xrayEdgesTransparentBin[xrayEdgesTransparentBinLen++] = drawable;
18019
- }
18013
+ if (renderFlags.selectedEdgesOpaque) {
18014
+ selectedEdgesOpaqueBin[selectedEdgesOpaqueBinLen++] = drawable;
18015
+ }
18020
18016
 
18021
- if (renderFlags.xrayedEdgesOpaque) {
18022
- xrayEdgesOpaqueBin[xrayEdgesOpaqueBinLen++] = drawable;
18023
- }
18017
+ if (renderFlags.xrayedEdgesTransparent) {
18018
+ xrayEdgesTransparentBin[xrayEdgesTransparentBinLen++] = drawable;
18019
+ }
18024
18020
 
18025
- if (renderFlags.highlightedEdgesTransparent) {
18026
- highlightedEdgesTransparentBin[highlightedEdgesTransparentBinLen++] = drawable;
18027
- }
18021
+ if (renderFlags.xrayedEdgesOpaque) {
18022
+ xrayEdgesOpaqueBin[xrayEdgesOpaqueBinLen++] = drawable;
18023
+ }
18028
18024
 
18029
- if (renderFlags.highlightedEdgesOpaque) {
18030
- highlightedEdgesOpaqueBin[highlightedEdgesOpaqueBinLen++] = drawable;
18025
+ if (renderFlags.highlightedEdgesTransparent) {
18026
+ highlightedEdgesTransparentBin[highlightedEdgesTransparentBinLen++] = drawable;
18027
+ }
18028
+
18029
+ if (renderFlags.highlightedEdgesOpaque) {
18030
+ highlightedEdgesOpaqueBin[highlightedEdgesOpaqueBinLen++] = drawable;
18031
+ }
18031
18032
  }
18032
18033
  }
18033
18034
  }
@@ -49105,9 +49106,10 @@ class VBORenderer {
49105
49106
  /**
49106
49107
  * @private
49107
49108
  */
49108
- class VBOBatchingTrianglesRenderer extends VBORenderer {
49109
- constructor(scene, withSAO, {instancing = false, edges = false} = {}) {
49110
- super(scene, withSAO, {instancing, edges});
49109
+ class TrianglesBatchingRenderer extends VBORenderer {
49110
+
49111
+ constructor(scene, withSAO, {edges = false} = {}) {
49112
+ super(scene, withSAO, {instancing: false, edges});
49111
49113
  }
49112
49114
 
49113
49115
  _draw(drawCfg) {
@@ -49137,7 +49139,7 @@ class VBOBatchingTrianglesRenderer extends VBORenderer {
49137
49139
  /**
49138
49140
  * @private
49139
49141
  */
49140
- class VBOBatchingTrianglesColorRenderer extends VBOBatchingTrianglesRenderer {
49142
+ class TrianglesColorRenderer$1 extends TrianglesBatchingRenderer {
49141
49143
  _getHash() {
49142
49144
  const scene = this._scene;
49143
49145
  return [scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -49374,7 +49376,7 @@ class VBOBatchingTrianglesColorRenderer extends VBOBatchingTrianglesRenderer {
49374
49376
  /**
49375
49377
  * @private
49376
49378
  */
49377
- class VBOBatchingTrianglesFlatColorRenderer extends VBOBatchingTrianglesRenderer {
49379
+ class TrianglesFlatColorRenderer$1 extends TrianglesBatchingRenderer {
49378
49380
  _getHash() {
49379
49381
  const scene = this._scene;
49380
49382
  return [scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -49608,7 +49610,7 @@ class VBOBatchingTrianglesFlatColorRenderer extends VBOBatchingTrianglesRenderer
49608
49610
  /**
49609
49611
  * @private
49610
49612
  */
49611
- class VBOBatchingTrianglesSilhouetteRenderer extends VBOBatchingTrianglesRenderer {
49613
+ class TrianglesSilhouetteRenderer$1 extends TrianglesBatchingRenderer {
49612
49614
 
49613
49615
  drawLayer(frameCtx, batchingLayer, renderPass) {
49614
49616
  super.drawLayer(frameCtx, batchingLayer, renderPass, { colorUniform: true });
@@ -49672,7 +49674,7 @@ class VBOBatchingTrianglesSilhouetteRenderer extends VBOBatchingTrianglesRendere
49672
49674
  src.push("vWorldPosition = worldPosition;");
49673
49675
  src.push("vFlags = flags;");
49674
49676
  }
49675
- src.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));");
49677
+ src.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, color.a ));");
49676
49678
  src.push("vec4 clipPos = projMatrix * viewPosition;");
49677
49679
  if (scene.logarithmicDepthBufferEnabled) {
49678
49680
  src.push("vFragDepth = 1.0 + clipPos.w;");
@@ -49742,7 +49744,18 @@ class VBOBatchingTrianglesSilhouetteRenderer extends VBOBatchingTrianglesRendere
49742
49744
  /**
49743
49745
  * @private
49744
49746
  */
49745
- class VBOBatchingTrianglesEdgesRenderer extends VBOBatchingTrianglesRenderer {
49747
+
49748
+
49749
+ class EdgesRenderer$1 extends TrianglesBatchingRenderer {
49750
+ constructor(scene) {
49751
+ super(scene, false, {instancing: false, edges: true});
49752
+ }
49753
+ }
49754
+
49755
+ /**
49756
+ * @private
49757
+ */
49758
+ class EdgesEmphasisRenderer$1 extends EdgesRenderer$1 {
49746
49759
 
49747
49760
  drawLayer(frameCtx, batchingLayer, renderPass) {
49748
49761
  super.drawLayer(frameCtx, batchingLayer, renderPass, { colorUniform: true });
@@ -49755,7 +49768,7 @@ class VBOBatchingTrianglesEdgesRenderer extends VBOBatchingTrianglesRenderer {
49755
49768
  const src = [];
49756
49769
 
49757
49770
  src.push("#version 300 es");
49758
- src.push("// VBOBatchingTrianglesEdgesRenderer vertex shader");
49771
+ src.push("// EdgesEmphasisRenderer vertex shader");
49759
49772
 
49760
49773
  src.push("uniform int renderPass;");
49761
49774
  src.push("uniform vec4 color;");
@@ -49783,6 +49796,7 @@ class VBOBatchingTrianglesEdgesRenderer extends VBOBatchingTrianglesRenderer {
49783
49796
  }
49784
49797
 
49785
49798
  src.push("out vec4 vColor;");
49799
+
49786
49800
  src.push("void main(void) {");
49787
49801
 
49788
49802
  // edgeFlag = NOT_RENDERED | EDGES_COLOR_OPAQUE | EDGES_COLOR_TRANSPARENT | EDGES_HIGHLIGHTED | EDGES_XRAYED | EDGES_SELECTED
@@ -49823,7 +49837,7 @@ class VBOBatchingTrianglesEdgesRenderer extends VBOBatchingTrianglesRenderer {
49823
49837
  const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
49824
49838
  const src = [];
49825
49839
  src.push("#version 300 es");
49826
- src.push("// VBOBatchingTrianglesEdgesRenderer fragment shader");
49840
+ src.push("// EdgesEmphasisRenderer fragment shader");
49827
49841
 
49828
49842
  src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
49829
49843
  src.push("precision highp float;");
@@ -49873,18 +49887,11 @@ class VBOBatchingTrianglesEdgesRenderer extends VBOBatchingTrianglesRenderer {
49873
49887
  /**
49874
49888
  * @private
49875
49889
  */
49890
+ class EdgesColorRenderer$1 extends EdgesRenderer$1 {
49876
49891
 
49877
-
49878
- class VBOSceneModelTriangleBatchingEdgesRenderer extends VBOBatchingTrianglesRenderer {
49879
- constructor(scene, withSAO) {
49880
- super(scene, withSAO, {instancing: false, edges: true});
49892
+ drawLayer(frameCtx, batchingLayer, renderPass) {
49893
+ super.drawLayer(frameCtx, batchingLayer, renderPass, { colorUniform: false });
49881
49894
  }
49882
- }
49883
-
49884
- /**
49885
- * @private
49886
- */
49887
- class VBOBatchingTrianglesEdgesColorRenderer extends VBOSceneModelTriangleBatchingEdgesRenderer {
49888
49895
 
49889
49896
  _buildVertexShader() {
49890
49897
  const scene = this._scene;
@@ -50010,7 +50017,7 @@ class VBOBatchingTrianglesEdgesColorRenderer extends VBOSceneModelTriangleBatchi
50010
50017
  /**
50011
50018
  * @private
50012
50019
  */
50013
- class VBOBatchingTrianglesPickMeshRenderer extends VBOBatchingTrianglesRenderer {
50020
+ class TrianglesPickMeshRenderer$1 extends TrianglesBatchingRenderer {
50014
50021
 
50015
50022
  _buildVertexShader() {
50016
50023
  const scene = this._scene;
@@ -50139,7 +50146,7 @@ class VBOBatchingTrianglesPickMeshRenderer extends VBOBatchingTrianglesRenderer
50139
50146
  /**
50140
50147
  * @private
50141
50148
  */
50142
- class VBOBatchingTrianglesPickDepthRenderer extends VBOBatchingTrianglesRenderer {
50149
+ class TrianglesPickDepthRenderer$1 extends TrianglesBatchingRenderer {
50143
50150
 
50144
50151
  _buildVertexShader() {
50145
50152
 
@@ -50282,7 +50289,7 @@ class VBOBatchingTrianglesPickDepthRenderer extends VBOBatchingTrianglesRenderer
50282
50289
  /**
50283
50290
  * @private
50284
50291
  */
50285
- class VBOBatchingTrianglesPickNormalsRenderer extends VBOBatchingTrianglesRenderer {
50292
+ class TrianglesPickNormalsRenderer$1 extends TrianglesBatchingRenderer {
50286
50293
 
50287
50294
  _buildVertexShader() {
50288
50295
  const scene = this._scene;
@@ -50410,7 +50417,7 @@ class VBOBatchingTrianglesPickNormalsRenderer extends VBOBatchingTrianglesRender
50410
50417
  /**
50411
50418
  * @private
50412
50419
  */
50413
- class VBOBatchingTrianglesOcclusionRenderer extends VBOBatchingTrianglesRenderer {
50420
+ class TrianglesOcclusionRenderer$1 extends TrianglesBatchingRenderer {
50414
50421
 
50415
50422
  _buildVertexShader() {
50416
50423
  const scene = this._scene;
@@ -50507,7 +50514,7 @@ class VBOBatchingTrianglesOcclusionRenderer extends VBOBatchingTrianglesRenderer
50507
50514
  /**
50508
50515
  * @private
50509
50516
  */
50510
- class VBOBatchingTrianglesDepthRenderer extends VBOBatchingTrianglesRenderer {
50517
+ class TrianglesDepthRenderer$1 extends TrianglesBatchingRenderer {
50511
50518
 
50512
50519
  _buildVertexShader() {
50513
50520
  const scene = this._scene;
@@ -50633,7 +50640,7 @@ class VBOBatchingTrianglesDepthRenderer extends VBOBatchingTrianglesRenderer {
50633
50640
  */
50634
50641
 
50635
50642
 
50636
- class VBOBatchingTrianglesNormalsRenderer extends VBOBatchingTrianglesRenderer {
50643
+ class TrianglesNormalsRenderer$1 extends TrianglesBatchingRenderer {
50637
50644
 
50638
50645
  _buildVertexShader() {
50639
50646
  const scene = this._scene;
@@ -50770,7 +50777,7 @@ class VBOBatchingTrianglesNormalsRenderer extends VBOBatchingTrianglesRenderer {
50770
50777
  *
50771
50778
  * @private
50772
50779
  */
50773
- class VBOBatchingTrianglesShadowRenderer extends VBOBatchingTrianglesRenderer {
50780
+ class TrianglesShadowRenderer$1 extends TrianglesBatchingRenderer {
50774
50781
 
50775
50782
  _buildVertexShader() {
50776
50783
  const scene = this._scene;
@@ -50877,7 +50884,7 @@ class VBOBatchingTrianglesShadowRenderer extends VBOBatchingTrianglesRenderer {
50877
50884
  /**
50878
50885
  * @private
50879
50886
  */
50880
- class VBOBatchingTrianglesPBRRenderer extends VBOBatchingTrianglesRenderer {
50887
+ class TrianglesPBRRenderer$1 extends TrianglesBatchingRenderer {
50881
50888
  _getHash() {
50882
50889
  const scene = this._scene;
50883
50890
  return [scene.gammaOutput, scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -51433,7 +51440,7 @@ class VBOBatchingTrianglesPBRRenderer extends VBOBatchingTrianglesRenderer {
51433
51440
  /**
51434
51441
  * @private
51435
51442
  */
51436
- class VBOBatchingTrianglesPickNormalsFlatRenderer extends VBOBatchingTrianglesRenderer {
51443
+ class TrianglesPickNormalsFlatRenderer$1 extends TrianglesBatchingRenderer {
51437
51444
 
51438
51445
  _buildVertexShader() {
51439
51446
  const scene = this._scene;
@@ -51551,7 +51558,7 @@ class VBOBatchingTrianglesPickNormalsFlatRenderer extends VBOBatchingTrianglesRe
51551
51558
  /**
51552
51559
  * @private
51553
51560
  */
51554
- class VBOBatchingTrianglesColorTextureRenderer extends VBOBatchingTrianglesRenderer {
51561
+ class TrianglesColorTextureRenderer$1 extends TrianglesBatchingRenderer {
51555
51562
  _getHash() {
51556
51563
  const scene = this._scene;
51557
51564
  return [scene.gammaOutput, scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -51825,7 +51832,7 @@ const tempMat4a$q = math.mat4();
51825
51832
  /**
51826
51833
  * @private
51827
51834
  */
51828
- class VBOBatchingTrianglesSnapInitRenderer extends VBORenderer {
51835
+ class TrianglesSnapInitRenderer$1 extends VBORenderer {
51829
51836
 
51830
51837
  drawLayer(frameCtx, batchingLayer, renderPass) {
51831
51838
 
@@ -52131,7 +52138,7 @@ const tempMat4a$p = math.mat4();
52131
52138
  /**
52132
52139
  * @private
52133
52140
  */
52134
- class VBOBatchingTrianglesSnapRenderer extends VBORenderer{
52141
+ class TrianglesSnapRenderer$1 extends VBORenderer{
52135
52142
  _getHash() {
52136
52143
  return this._scene._sectionPlanesState.getHash() + (this._scene.pointsMaterial.hash);
52137
52144
  }
@@ -52428,7 +52435,7 @@ class VBOBatchingTrianglesSnapRenderer extends VBORenderer{
52428
52435
  /**
52429
52436
  * @private
52430
52437
  */
52431
- class VBOBatchingTrianglesRenderers {
52438
+ class Renderers$1 {
52432
52439
 
52433
52440
  constructor(scene) {
52434
52441
  this._scene = scene;
@@ -52528,165 +52535,165 @@ class VBOBatchingTrianglesRenderers {
52528
52535
  // when user first begins interacting with the viewer.
52529
52536
 
52530
52537
  if (!this._silhouetteRenderer) { // Used for highlighting and selection
52531
- this._silhouetteRenderer = new VBOBatchingTrianglesSilhouetteRenderer(this._scene);
52538
+ this._silhouetteRenderer = new TrianglesSilhouetteRenderer$1(this._scene);
52532
52539
  }
52533
52540
  if (!this._pickMeshRenderer) {
52534
- this._pickMeshRenderer = new VBOBatchingTrianglesPickMeshRenderer(this._scene);
52541
+ this._pickMeshRenderer = new TrianglesPickMeshRenderer$1(this._scene);
52535
52542
  }
52536
52543
  if (!this._pickDepthRenderer) {
52537
- this._pickDepthRenderer = new VBOBatchingTrianglesPickDepthRenderer(this._scene);
52544
+ this._pickDepthRenderer = new TrianglesPickDepthRenderer$1(this._scene);
52538
52545
  }
52539
52546
  if (!this._snapInitRenderer) {
52540
- this._snapInitRenderer = new VBOBatchingTrianglesSnapInitRenderer(this._scene, false);
52547
+ this._snapInitRenderer = new TrianglesSnapInitRenderer$1(this._scene, false);
52541
52548
  }
52542
52549
  if (!this._snapRenderer) {
52543
- this._snapRenderer = new VBOBatchingTrianglesSnapRenderer(this._scene);
52550
+ this._snapRenderer = new TrianglesSnapRenderer$1(this._scene);
52544
52551
  }
52545
52552
  }
52546
52553
 
52547
52554
  get colorRenderer() {
52548
52555
  if (!this._colorRenderer) {
52549
- this._colorRenderer = new VBOBatchingTrianglesColorRenderer(this._scene, false);
52556
+ this._colorRenderer = new TrianglesColorRenderer$1(this._scene, false);
52550
52557
  }
52551
52558
  return this._colorRenderer;
52552
52559
  }
52553
52560
 
52554
52561
  get colorRendererWithSAO() {
52555
52562
  if (!this._colorRendererWithSAO) {
52556
- this._colorRendererWithSAO = new VBOBatchingTrianglesColorRenderer(this._scene, true);
52563
+ this._colorRendererWithSAO = new TrianglesColorRenderer$1(this._scene, true);
52557
52564
  }
52558
52565
  return this._colorRendererWithSAO;
52559
52566
  }
52560
52567
 
52561
52568
  get flatColorRenderer() {
52562
52569
  if (!this._flatColorRenderer) {
52563
- this._flatColorRenderer = new VBOBatchingTrianglesFlatColorRenderer(this._scene, false);
52570
+ this._flatColorRenderer = new TrianglesFlatColorRenderer$1(this._scene, false);
52564
52571
  }
52565
52572
  return this._flatColorRenderer;
52566
52573
  }
52567
52574
 
52568
52575
  get flatColorRendererWithSAO() {
52569
52576
  if (!this._flatColorRendererWithSAO) {
52570
- this._flatColorRendererWithSAO = new VBOBatchingTrianglesFlatColorRenderer(this._scene, true);
52577
+ this._flatColorRendererWithSAO = new TrianglesFlatColorRenderer$1(this._scene, true);
52571
52578
  }
52572
52579
  return this._flatColorRendererWithSAO;
52573
52580
  }
52574
52581
 
52575
52582
  get colorTextureRenderer() {
52576
52583
  if (!this._colorTextureRenderer) {
52577
- this._colorTextureRenderer = new VBOBatchingTrianglesColorTextureRenderer(this._scene, false);
52584
+ this._colorTextureRenderer = new TrianglesColorTextureRenderer$1(this._scene, false);
52578
52585
  }
52579
52586
  return this._colorTextureRenderer;
52580
52587
  }
52581
52588
 
52582
52589
  get colorTextureRendererWithSAO() {
52583
52590
  if (!this._colorTextureRendererWithSAO) {
52584
- this._colorTextureRendererWithSAO = new VBOBatchingTrianglesColorTextureRenderer(this._scene, true);
52591
+ this._colorTextureRendererWithSAO = new TrianglesColorTextureRenderer$1(this._scene, true);
52585
52592
  }
52586
52593
  return this._colorTextureRendererWithSAO;
52587
52594
  }
52588
52595
 
52589
52596
  get pbrRenderer() {
52590
52597
  if (!this._pbrRenderer) {
52591
- this._pbrRenderer = new VBOBatchingTrianglesPBRRenderer(this._scene, false);
52598
+ this._pbrRenderer = new TrianglesPBRRenderer$1(this._scene, false);
52592
52599
  }
52593
52600
  return this._pbrRenderer;
52594
52601
  }
52595
52602
 
52596
52603
  get pbrRendererWithSAO() {
52597
52604
  if (!this._pbrRendererWithSAO) {
52598
- this._pbrRendererWithSAO = new VBOBatchingTrianglesPBRRenderer(this._scene, true);
52605
+ this._pbrRendererWithSAO = new TrianglesPBRRenderer$1(this._scene, true);
52599
52606
  }
52600
52607
  return this._pbrRendererWithSAO;
52601
52608
  }
52602
52609
 
52603
52610
  get silhouetteRenderer() {
52604
52611
  if (!this._silhouetteRenderer) {
52605
- this._silhouetteRenderer = new VBOBatchingTrianglesSilhouetteRenderer(this._scene);
52612
+ this._silhouetteRenderer = new TrianglesSilhouetteRenderer$1(this._scene);
52606
52613
  }
52607
52614
  return this._silhouetteRenderer;
52608
52615
  }
52609
52616
 
52610
52617
  get depthRenderer() {
52611
52618
  if (!this._depthRenderer) {
52612
- this._depthRenderer = new VBOBatchingTrianglesDepthRenderer(this._scene);
52619
+ this._depthRenderer = new TrianglesDepthRenderer$1(this._scene);
52613
52620
  }
52614
52621
  return this._depthRenderer;
52615
52622
  }
52616
52623
 
52617
52624
  get normalsRenderer() {
52618
52625
  if (!this._normalsRenderer) {
52619
- this._normalsRenderer = new VBOBatchingTrianglesNormalsRenderer(this._scene);
52626
+ this._normalsRenderer = new TrianglesNormalsRenderer$1(this._scene);
52620
52627
  }
52621
52628
  return this._normalsRenderer;
52622
52629
  }
52623
52630
 
52624
52631
  get edgesRenderer() {
52625
52632
  if (!this._edgesRenderer) {
52626
- this._edgesRenderer = new VBOBatchingTrianglesEdgesRenderer(this._scene);
52633
+ this._edgesRenderer = new EdgesEmphasisRenderer$1(this._scene);
52627
52634
  }
52628
52635
  return this._edgesRenderer;
52629
52636
  }
52630
52637
 
52631
52638
  get edgesColorRenderer() {
52632
52639
  if (!this._edgesColorRenderer) {
52633
- this._edgesColorRenderer = new VBOBatchingTrianglesEdgesColorRenderer(this._scene);
52640
+ this._edgesColorRenderer = new EdgesColorRenderer$1(this._scene);
52634
52641
  }
52635
52642
  return this._edgesColorRenderer;
52636
52643
  }
52637
52644
 
52638
52645
  get pickMeshRenderer() {
52639
52646
  if (!this._pickMeshRenderer) {
52640
- this._pickMeshRenderer = new VBOBatchingTrianglesPickMeshRenderer(this._scene);
52647
+ this._pickMeshRenderer = new TrianglesPickMeshRenderer$1(this._scene);
52641
52648
  }
52642
52649
  return this._pickMeshRenderer;
52643
52650
  }
52644
52651
 
52645
52652
  get pickNormalsRenderer() {
52646
52653
  if (!this._pickNormalsRenderer) {
52647
- this._pickNormalsRenderer = new VBOBatchingTrianglesPickNormalsRenderer(this._scene);
52654
+ this._pickNormalsRenderer = new TrianglesPickNormalsRenderer$1(this._scene);
52648
52655
  }
52649
52656
  return this._pickNormalsRenderer;
52650
52657
  }
52651
52658
 
52652
52659
  get pickNormalsFlatRenderer() {
52653
52660
  if (!this._pickNormalsFlatRenderer) {
52654
- this._pickNormalsFlatRenderer = new VBOBatchingTrianglesPickNormalsFlatRenderer(this._scene);
52661
+ this._pickNormalsFlatRenderer = new TrianglesPickNormalsFlatRenderer$1(this._scene);
52655
52662
  }
52656
52663
  return this._pickNormalsFlatRenderer;
52657
52664
  }
52658
52665
 
52659
52666
  get pickDepthRenderer() {
52660
52667
  if (!this._pickDepthRenderer) {
52661
- this._pickDepthRenderer = new VBOBatchingTrianglesPickDepthRenderer(this._scene);
52668
+ this._pickDepthRenderer = new TrianglesPickDepthRenderer$1(this._scene);
52662
52669
  }
52663
52670
  return this._pickDepthRenderer;
52664
52671
  }
52665
52672
 
52666
52673
  get occlusionRenderer() {
52667
52674
  if (!this._occlusionRenderer) {
52668
- this._occlusionRenderer = new VBOBatchingTrianglesOcclusionRenderer(this._scene);
52675
+ this._occlusionRenderer = new TrianglesOcclusionRenderer$1(this._scene);
52669
52676
  }
52670
52677
  return this._occlusionRenderer;
52671
52678
  }
52672
52679
 
52673
52680
  get shadowRenderer() {
52674
52681
  if (!this._shadowRenderer) {
52675
- this._shadowRenderer = new VBOBatchingTrianglesShadowRenderer(this._scene);
52682
+ this._shadowRenderer = new TrianglesShadowRenderer$1(this._scene);
52676
52683
  }
52677
52684
  return this._shadowRenderer;
52678
52685
  }
52679
52686
 
52680
52687
  get snapRenderer() {
52681
52688
  if (!this._snapRenderer) {
52682
- this._snapRenderer = new VBOBatchingTrianglesSnapRenderer(this._scene);
52689
+ this._snapRenderer = new TrianglesSnapRenderer$1(this._scene);
52683
52690
  }
52684
52691
  return this._snapRenderer;
52685
52692
  }
52686
52693
 
52687
52694
  get snapInitRenderer() {
52688
52695
  if (!this._snapInitRenderer) {
52689
- this._snapInitRenderer = new VBOBatchingTrianglesSnapInitRenderer(this._scene);
52696
+ this._snapInitRenderer = new TrianglesSnapInitRenderer$1(this._scene);
52690
52697
  }
52691
52698
  return this._snapInitRenderer;
52692
52699
  }
@@ -52767,7 +52774,7 @@ function getRenderers$7(scene) {
52767
52774
  const sceneId = scene.id;
52768
52775
  let batchingRenderers = cachdRenderers$1[sceneId];
52769
52776
  if (!batchingRenderers) {
52770
- batchingRenderers = new VBOBatchingTrianglesRenderers(scene);
52777
+ batchingRenderers = new Renderers$1(scene);
52771
52778
  cachdRenderers$1[sceneId] = batchingRenderers;
52772
52779
  batchingRenderers._compile();
52773
52780
  batchingRenderers.eagerCreateRenders();
@@ -54329,7 +54336,7 @@ class VBOBatchingTrianglesLayer {
54329
54336
  /**
54330
54337
  * @private
54331
54338
  */
54332
- class VBOSceneModelTriangleInstancingRenderer extends VBORenderer {
54339
+ class TrianglesInstancingRenderer extends VBORenderer {
54333
54340
  constructor(scene, withSAO, {edges = false} = {}) {
54334
54341
  super(scene, withSAO, {instancing: true, edges});
54335
54342
  }
@@ -54357,7 +54364,7 @@ class VBOSceneModelTriangleInstancingRenderer extends VBORenderer {
54357
54364
  /**
54358
54365
  * @private
54359
54366
  */
54360
- class VBOInstancingTrianglesColorRenderer extends VBOSceneModelTriangleInstancingRenderer {
54367
+ class TrianglesColorRenderer extends TrianglesInstancingRenderer {
54361
54368
  _getHash() {
54362
54369
  const scene = this._scene;
54363
54370
  return [scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -54609,7 +54616,7 @@ class VBOInstancingTrianglesColorRenderer extends VBOSceneModelTriangleInstancin
54609
54616
  */
54610
54617
 
54611
54618
 
54612
- class VBOInstancingTrianglesFlatColorRenderer extends VBOSceneModelTriangleInstancingRenderer {
54619
+ class TrianglesFlatColorRenderer extends TrianglesInstancingRenderer {
54613
54620
  _getHash() {
54614
54621
  const scene = this._scene;
54615
54622
  return [scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -54850,7 +54857,7 @@ class VBOInstancingTrianglesFlatColorRenderer extends VBOSceneModelTriangleInsta
54850
54857
  /**
54851
54858
  * @private
54852
54859
  */
54853
- class VBOInstancingTrianglesSilhouetteRenderer extends VBOSceneModelTriangleInstancingRenderer {
54860
+ class TrianglesSilhouetteRenderer extends TrianglesInstancingRenderer {
54854
54861
 
54855
54862
  drawLayer(frameCtx, instancingLayer, renderPass) {
54856
54863
  // TODO color uniform true ???
@@ -54990,7 +54997,7 @@ class VBOInstancingTrianglesSilhouetteRenderer extends VBOSceneModelTriangleInst
54990
54997
  */
54991
54998
 
54992
54999
 
54993
- class VBOSceneModelTriangleInstancingEdgesRenderer extends VBOSceneModelTriangleInstancingRenderer {
55000
+ class EdgesRenderer extends TrianglesInstancingRenderer {
54994
55001
  constructor(scene, withSAO) {
54995
55002
  super(scene, withSAO, {instancing: true, edges: true});
54996
55003
  }
@@ -55001,7 +55008,7 @@ class VBOSceneModelTriangleInstancingEdgesRenderer extends VBOSceneModelTriangle
55001
55008
  */
55002
55009
 
55003
55010
 
55004
- class VBOInstancingTrianglesEdgesRenderer extends VBOSceneModelTriangleInstancingEdgesRenderer {
55011
+ class EdgesEmphasisRenderer extends EdgesRenderer {
55005
55012
 
55006
55013
  drawLayer(frameCtx, instancingLayer, renderPass) {
55007
55014
  super.drawLayer(frameCtx, instancingLayer, renderPass, {colorUniform: true});
@@ -55013,10 +55020,11 @@ class VBOInstancingTrianglesEdgesRenderer extends VBOSceneModelTriangleInstancin
55013
55020
  const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
55014
55021
  const src = [];
55015
55022
  src.push("#version 300 es");
55016
- src.push("// VBOInstancingTrianglesEdgesRenderer vertex shader");
55023
+ src.push("// EdgesEmphasisRenderer vertex shader");
55017
55024
 
55018
55025
  src.push("uniform int renderPass;");
55019
55026
  src.push("uniform vec4 color;");
55027
+
55020
55028
  src.push("in vec3 position;");
55021
55029
  if (scene.entityOffsetsEnabled) {
55022
55030
  src.push("in vec3 offset;");
@@ -55054,7 +55062,9 @@ class VBOInstancingTrianglesEdgesRenderer extends VBOSceneModelTriangleInstancin
55054
55062
  src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"); // Cull vertex
55055
55063
 
55056
55064
  src.push("} else {");
55057
- src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");
55065
+
55066
+ src.push("vec4 worldPosition = worldMatrix * positionsDecodeMatrix * vec4(position, 1.0); ");
55067
+
55058
55068
  src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");
55059
55069
  if (scene.entityOffsetsEnabled) {
55060
55070
  src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
@@ -55082,7 +55092,7 @@ class VBOInstancingTrianglesEdgesRenderer extends VBOSceneModelTriangleInstancin
55082
55092
  const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
55083
55093
  const src = [];
55084
55094
  src.push("#version 300 es");
55085
- src.push("// VBOInstancingTrianglesEdgesRenderer fragment shader");
55095
+ src.push("// EdgesEmphasisRenderer fragment shader");
55086
55096
 
55087
55097
  src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
55088
55098
  src.push("precision highp float;");
@@ -55134,7 +55144,11 @@ class VBOInstancingTrianglesEdgesRenderer extends VBOSceneModelTriangleInstancin
55134
55144
  */
55135
55145
 
55136
55146
 
55137
- class VBOInstancingTrianglesEdgesColorRenderer extends VBOSceneModelTriangleInstancingEdgesRenderer {
55147
+ class EdgesColorRenderer extends EdgesRenderer {
55148
+
55149
+ drawLayer(frameCtx, batchingLayer, renderPass) {
55150
+ super.drawLayer(frameCtx, batchingLayer, renderPass, { colorUniform: false });
55151
+ }
55138
55152
 
55139
55153
  _buildVertexShader() {
55140
55154
  const scene = this._scene;
@@ -55142,7 +55156,7 @@ class VBOInstancingTrianglesEdgesColorRenderer extends VBOSceneModelTriangleInst
55142
55156
  const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
55143
55157
  const src = [];
55144
55158
  src.push("#version 300 es");
55145
- src.push("// VBOInstancingTrianglesEdgesColorRenderer vertex shader");
55159
+ src.push("// EdgesColorRenderer vertex shader");
55146
55160
 
55147
55161
  src.push("uniform int renderPass;");
55148
55162
  src.push("in vec3 position;");
@@ -55212,7 +55226,7 @@ class VBOInstancingTrianglesEdgesColorRenderer extends VBOSceneModelTriangleInst
55212
55226
  const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
55213
55227
  const src = [];
55214
55228
  src.push("#version 300 es");
55215
- src.push("// VBOInstancingTrianglesEdgesColorRenderer fragment shader");
55229
+ src.push("// EdgesColorRenderer fragment shader");
55216
55230
 
55217
55231
  src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
55218
55232
  src.push("precision highp float;");
@@ -55262,7 +55276,7 @@ class VBOInstancingTrianglesEdgesColorRenderer extends VBOSceneModelTriangleInst
55262
55276
  /**
55263
55277
  * @private
55264
55278
  */
55265
- class VBOInstancingTrianglesPickMeshRenderer extends VBOSceneModelTriangleInstancingRenderer {
55279
+ class TrianglesPickMeshRenderer extends TrianglesInstancingRenderer {
55266
55280
 
55267
55281
  _buildVertexShader() {
55268
55282
  const scene = this._scene;
@@ -55396,7 +55410,7 @@ class VBOInstancingTrianglesPickMeshRenderer extends VBOSceneModelTriangleInstan
55396
55410
  /**
55397
55411
  * @private
55398
55412
  */
55399
- class VBOInstancingTrianglesPickDepthRenderer extends VBOSceneModelTriangleInstancingRenderer {
55413
+ class TrianglesPickDepthRenderer extends TrianglesInstancingRenderer {
55400
55414
 
55401
55415
  _buildVertexShader() {
55402
55416
  const scene = this._scene;
@@ -55544,7 +55558,7 @@ class VBOInstancingTrianglesPickDepthRenderer extends VBOSceneModelTriangleInsta
55544
55558
  /**
55545
55559
  * @private
55546
55560
  */
55547
- class VBOInstancingTrianglesPickNormalsRenderer extends VBOSceneModelTriangleInstancingRenderer {
55561
+ class TrianglesPickNormalsRenderer extends TrianglesInstancingRenderer {
55548
55562
 
55549
55563
  _buildVertexShader() {
55550
55564
  const scene = this._scene;
@@ -55687,7 +55701,7 @@ class VBOInstancingTrianglesPickNormalsRenderer extends VBOSceneModelTriangleIns
55687
55701
  /**
55688
55702
  * @private
55689
55703
  */
55690
- class VBOInstancingTrianglesOcclusionRenderer extends VBOSceneModelTriangleInstancingRenderer {
55704
+ class TrianglesOcclusionRenderer extends TrianglesInstancingRenderer {
55691
55705
 
55692
55706
  _buildVertexShader() {
55693
55707
  const scene = this._scene;
@@ -55789,7 +55803,7 @@ class VBOInstancingTrianglesOcclusionRenderer extends VBOSceneModelTriangleInsta
55789
55803
  */
55790
55804
 
55791
55805
 
55792
- class VBOInstancingTrianglesDepthRenderer extends VBOSceneModelTriangleInstancingRenderer {
55806
+ class TrianglesDepthRenderer extends TrianglesInstancingRenderer {
55793
55807
 
55794
55808
  _buildVertexShader() {
55795
55809
  const scene = this._scene;
@@ -55911,7 +55925,7 @@ class VBOInstancingTrianglesDepthRenderer extends VBOSceneModelTriangleInstancin
55911
55925
  /**
55912
55926
  * @private
55913
55927
  */
55914
- class VBOInstancingTrianglesNormalsRenderer extends VBOSceneModelTriangleInstancingRenderer {
55928
+ class TrianglesNormalsRenderer extends TrianglesInstancingRenderer {
55915
55929
 
55916
55930
  _buildVertexShader() {
55917
55931
  const scene = this._scene;
@@ -56050,7 +56064,7 @@ class VBOInstancingTrianglesNormalsRenderer extends VBOSceneModelTriangleInstanc
56050
56064
  *
56051
56065
  * @private
56052
56066
  */
56053
- class VBOInstancingTrianglesShadowRenderer extends VBOSceneModelTriangleInstancingRenderer {
56067
+ class TrianglesShadowRenderer extends TrianglesInstancingRenderer {
56054
56068
 
56055
56069
  _buildVertexShader() {
56056
56070
  const scene = this._scene;
@@ -56163,7 +56177,7 @@ TEXTURE_DECODE_FUNCS[sRGBEncoding] = "sRGBToLinear";
56163
56177
  /**
56164
56178
  * @private
56165
56179
  */
56166
- class VBOInstancingTrianglesPBRRenderer extends VBOSceneModelTriangleInstancingRenderer {
56180
+ class TrianglesPBRRenderer extends TrianglesInstancingRenderer {
56167
56181
  _getHash() {
56168
56182
  const scene = this._scene;
56169
56183
  return [scene.gammaOutput, scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -56718,7 +56732,7 @@ class VBOInstancingTrianglesPBRRenderer extends VBOSceneModelTriangleInstancingR
56718
56732
  /**
56719
56733
  * @private
56720
56734
  */
56721
- class VBOInstancingTrianglesPickNormalsFlatRenderer extends VBOSceneModelTriangleInstancingRenderer {
56735
+ class TrianglesPickNormalsFlatRenderer extends TrianglesInstancingRenderer {
56722
56736
 
56723
56737
  _buildVertexShader() {
56724
56738
  const scene = this._scene;
@@ -56848,7 +56862,7 @@ class VBOInstancingTrianglesPickNormalsFlatRenderer extends VBOSceneModelTriangl
56848
56862
  */
56849
56863
 
56850
56864
 
56851
- class VBOInstancingTrianglesColorTextureRenderer extends VBOSceneModelTriangleInstancingRenderer {
56865
+ class TrianglesColorTextureRenderer extends TrianglesInstancingRenderer {
56852
56866
  _getHash() {
56853
56867
  const scene = this._scene;
56854
56868
  return [scene.gammaOutput, scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
@@ -57129,7 +57143,7 @@ const tempMat4a$o = math.mat4();
57129
57143
  /**
57130
57144
  * @private
57131
57145
  */
57132
- class VBOInstancingTrianglesSnapInitRenderer extends VBORenderer {
57146
+ class TrianglesSnapInitRenderer extends VBORenderer {
57133
57147
 
57134
57148
  constructor(scene) {
57135
57149
  super(scene, false, { instancing: true });
@@ -57465,7 +57479,7 @@ const tempMat4a$n = math.mat4();
57465
57479
  /**
57466
57480
  * @private
57467
57481
  */
57468
- class VBOInstancingTrianglesSnapRenderer extends VBORenderer {
57482
+ class TrianglesSnapRenderer extends VBORenderer {
57469
57483
 
57470
57484
  constructor(scene) {
57471
57485
  super(scene, false, { instancing: true });
@@ -57779,7 +57793,7 @@ class VBOInstancingTrianglesSnapRenderer extends VBORenderer {
57779
57793
  /**
57780
57794
  * @private
57781
57795
  */
57782
- class VBOInstancingTrianglesRenderers {
57796
+ class Renderers {
57783
57797
 
57784
57798
  constructor(scene) {
57785
57799
  this._scene = scene;
@@ -57879,165 +57893,165 @@ class VBOInstancingTrianglesRenderers {
57879
57893
  // when user first begins interacting with the viewer.
57880
57894
 
57881
57895
  if (!this._silhouetteRenderer) { // Used for highlighting and selection
57882
- this._silhouetteRenderer = new VBOInstancingTrianglesSilhouetteRenderer(this._scene);
57896
+ this._silhouetteRenderer = new TrianglesSilhouetteRenderer(this._scene);
57883
57897
  }
57884
57898
  if (!this._pickMeshRenderer) {
57885
- this._pickMeshRenderer = new VBOInstancingTrianglesPickMeshRenderer(this._scene);
57899
+ this._pickMeshRenderer = new TrianglesPickMeshRenderer(this._scene);
57886
57900
  }
57887
57901
  if (!this._pickDepthRenderer) {
57888
- this._pickDepthRenderer = new VBOInstancingTrianglesPickDepthRenderer(this._scene);
57902
+ this._pickDepthRenderer = new TrianglesPickDepthRenderer(this._scene);
57889
57903
  }
57890
57904
  if (!this._snapInitRenderer) {
57891
- this._snapInitRenderer = new VBOInstancingTrianglesSnapInitRenderer(this._scene, false);
57905
+ this._snapInitRenderer = new TrianglesSnapInitRenderer(this._scene, false);
57892
57906
  }
57893
57907
  if (!this._snapRenderer) {
57894
- this._snapRenderer = new VBOInstancingTrianglesSnapRenderer(this._scene);
57908
+ this._snapRenderer = new TrianglesSnapRenderer(this._scene);
57895
57909
  }
57896
57910
  }
57897
57911
 
57898
57912
  get colorRenderer() {
57899
57913
  if (!this._colorRenderer) {
57900
- this._colorRenderer = new VBOInstancingTrianglesColorRenderer(this._scene, false);
57914
+ this._colorRenderer = new TrianglesColorRenderer(this._scene, false);
57901
57915
  }
57902
57916
  return this._colorRenderer;
57903
57917
  }
57904
57918
 
57905
57919
  get colorRendererWithSAO() {
57906
57920
  if (!this._colorRendererWithSAO) {
57907
- this._colorRendererWithSAO = new VBOInstancingTrianglesColorRenderer(this._scene, true);
57921
+ this._colorRendererWithSAO = new TrianglesColorRenderer(this._scene, true);
57908
57922
  }
57909
57923
  return this._colorRendererWithSAO;
57910
57924
  }
57911
57925
 
57912
57926
  get flatColorRenderer() {
57913
57927
  if (!this._flatColorRenderer) {
57914
- this._flatColorRenderer = new VBOInstancingTrianglesFlatColorRenderer(this._scene, false);
57928
+ this._flatColorRenderer = new TrianglesFlatColorRenderer(this._scene, false);
57915
57929
  }
57916
57930
  return this._flatColorRenderer;
57917
57931
  }
57918
57932
 
57919
57933
  get flatColorRendererWithSAO() {
57920
57934
  if (!this._flatColorRendererWithSAO) {
57921
- this._flatColorRendererWithSAO = new VBOInstancingTrianglesFlatColorRenderer(this._scene, true);
57935
+ this._flatColorRendererWithSAO = new TrianglesFlatColorRenderer(this._scene, true);
57922
57936
  }
57923
57937
  return this._flatColorRendererWithSAO;
57924
57938
  }
57925
57939
 
57926
57940
  get pbrRenderer() {
57927
57941
  if (!this._pbrRenderer) {
57928
- this._pbrRenderer = new VBOInstancingTrianglesPBRRenderer(this._scene, false);
57942
+ this._pbrRenderer = new TrianglesPBRRenderer(this._scene, false);
57929
57943
  }
57930
57944
  return this._pbrRenderer;
57931
57945
  }
57932
57946
 
57933
57947
  get pbrRendererWithSAO() {
57934
57948
  if (!this._pbrRendererWithSAO) {
57935
- this._pbrRendererWithSAO = new VBOInstancingTrianglesPBRRenderer(this._scene, true);
57949
+ this._pbrRendererWithSAO = new TrianglesPBRRenderer(this._scene, true);
57936
57950
  }
57937
57951
  return this._pbrRendererWithSAO;
57938
57952
  }
57939
57953
 
57940
57954
  get colorTextureRenderer() {
57941
57955
  if (!this._colorTextureRenderer) {
57942
- this._colorTextureRenderer = new VBOInstancingTrianglesColorTextureRenderer(this._scene, false);
57956
+ this._colorTextureRenderer = new TrianglesColorTextureRenderer(this._scene, false);
57943
57957
  }
57944
57958
  return this._colorTextureRenderer;
57945
57959
  }
57946
57960
 
57947
57961
  get colorTextureRendererWithSAO() {
57948
57962
  if (!this._colorTextureRendererWithSAO) {
57949
- this._colorTextureRendererWithSAO = new VBOInstancingTrianglesColorTextureRenderer(this._scene, true);
57963
+ this._colorTextureRendererWithSAO = new TrianglesColorTextureRenderer(this._scene, true);
57950
57964
  }
57951
57965
  return this._colorTextureRendererWithSAO;
57952
57966
  }
57953
57967
 
57954
57968
  get silhouetteRenderer() {
57955
57969
  if (!this._silhouetteRenderer) {
57956
- this._silhouetteRenderer = new VBOInstancingTrianglesSilhouetteRenderer(this._scene);
57970
+ this._silhouetteRenderer = new TrianglesSilhouetteRenderer(this._scene);
57957
57971
  }
57958
57972
  return this._silhouetteRenderer;
57959
57973
  }
57960
57974
 
57961
57975
  get depthRenderer() {
57962
57976
  if (!this._depthRenderer) {
57963
- this._depthRenderer = new VBOInstancingTrianglesDepthRenderer(this._scene);
57977
+ this._depthRenderer = new TrianglesDepthRenderer(this._scene);
57964
57978
  }
57965
57979
  return this._depthRenderer;
57966
57980
  }
57967
57981
 
57968
57982
  get normalsRenderer() {
57969
57983
  if (!this._normalsRenderer) {
57970
- this._normalsRenderer = new VBOInstancingTrianglesNormalsRenderer(this._scene);
57984
+ this._normalsRenderer = new TrianglesNormalsRenderer(this._scene);
57971
57985
  }
57972
57986
  return this._normalsRenderer;
57973
57987
  }
57974
57988
 
57975
57989
  get edgesRenderer() {
57976
57990
  if (!this._edgesRenderer) {
57977
- this._edgesRenderer = new VBOInstancingTrianglesEdgesRenderer(this._scene);
57991
+ this._edgesRenderer = new EdgesEmphasisRenderer(this._scene);
57978
57992
  }
57979
57993
  return this._edgesRenderer;
57980
57994
  }
57981
57995
 
57982
57996
  get edgesColorRenderer() {
57983
57997
  if (!this._edgesColorRenderer) {
57984
- this._edgesColorRenderer = new VBOInstancingTrianglesEdgesColorRenderer(this._scene);
57998
+ this._edgesColorRenderer = new EdgesColorRenderer(this._scene);
57985
57999
  }
57986
58000
  return this._edgesColorRenderer;
57987
58001
  }
57988
58002
 
57989
58003
  get pickMeshRenderer() {
57990
58004
  if (!this._pickMeshRenderer) {
57991
- this._pickMeshRenderer = new VBOInstancingTrianglesPickMeshRenderer(this._scene);
58005
+ this._pickMeshRenderer = new TrianglesPickMeshRenderer(this._scene);
57992
58006
  }
57993
58007
  return this._pickMeshRenderer;
57994
58008
  }
57995
58009
 
57996
58010
  get pickNormalsRenderer() {
57997
58011
  if (!this._pickNormalsRenderer) {
57998
- this._pickNormalsRenderer = new VBOInstancingTrianglesPickNormalsRenderer(this._scene);
58012
+ this._pickNormalsRenderer = new TrianglesPickNormalsRenderer(this._scene);
57999
58013
  }
58000
58014
  return this._pickNormalsRenderer;
58001
58015
  }
58002
58016
 
58003
58017
  get pickNormalsFlatRenderer() {
58004
58018
  if (!this._pickNormalsFlatRenderer) {
58005
- this._pickNormalsFlatRenderer = new VBOInstancingTrianglesPickNormalsFlatRenderer(this._scene);
58019
+ this._pickNormalsFlatRenderer = new TrianglesPickNormalsFlatRenderer(this._scene);
58006
58020
  }
58007
58021
  return this._pickNormalsFlatRenderer;
58008
58022
  }
58009
58023
 
58010
58024
  get pickDepthRenderer() {
58011
58025
  if (!this._pickDepthRenderer) {
58012
- this._pickDepthRenderer = new VBOInstancingTrianglesPickDepthRenderer(this._scene);
58026
+ this._pickDepthRenderer = new TrianglesPickDepthRenderer(this._scene);
58013
58027
  }
58014
58028
  return this._pickDepthRenderer;
58015
58029
  }
58016
58030
 
58017
58031
  get occlusionRenderer() {
58018
58032
  if (!this._occlusionRenderer) {
58019
- this._occlusionRenderer = new VBOInstancingTrianglesOcclusionRenderer(this._scene);
58033
+ this._occlusionRenderer = new TrianglesOcclusionRenderer(this._scene);
58020
58034
  }
58021
58035
  return this._occlusionRenderer;
58022
58036
  }
58023
58037
 
58024
58038
  get shadowRenderer() {
58025
58039
  if (!this._shadowRenderer) {
58026
- this._shadowRenderer = new VBOInstancingTrianglesShadowRenderer(this._scene);
58040
+ this._shadowRenderer = new TrianglesShadowRenderer(this._scene);
58027
58041
  }
58028
58042
  return this._shadowRenderer;
58029
58043
  }
58030
58044
 
58031
58045
  get snapInitRenderer() {
58032
58046
  if (!this._snapInitRenderer) {
58033
- this._snapInitRenderer = new VBOInstancingTrianglesSnapInitRenderer(this._scene, false);
58047
+ this._snapInitRenderer = new TrianglesSnapInitRenderer(this._scene, false);
58034
58048
  }
58035
58049
  return this._snapInitRenderer;
58036
58050
  }
58037
58051
 
58038
58052
  get snapRenderer() {
58039
58053
  if (!this._snapRenderer) {
58040
- this._snapRenderer = new VBOInstancingTrianglesSnapRenderer(this._scene);
58054
+ this._snapRenderer = new TrianglesSnapRenderer(this._scene);
58041
58055
  }
58042
58056
  return this._snapRenderer;
58043
58057
  }
@@ -58118,7 +58132,7 @@ function getRenderers$6(scene) {
58118
58132
  const sceneId = scene.id;
58119
58133
  let instancingRenderers = cachedRenderers$5[sceneId];
58120
58134
  if (!instancingRenderers) {
58121
- instancingRenderers = new VBOInstancingTrianglesRenderers(scene);
58135
+ instancingRenderers = new Renderers(scene);
58122
58136
  cachedRenderers$5[sceneId] = instancingRenderers;
58123
58137
  instancingRenderers._compile();
58124
58138
  instancingRenderers.eagerCreateRenders();
@@ -82878,7 +82892,7 @@ class SceneModel extends Component {
82878
82892
  for (let i = 0, len = renderFlags.visibleLayers.length; i < len; i++) {
82879
82893
  const layerIndex = renderFlags.visibleLayers[i];
82880
82894
  this.layerList[layerIndex].drawColorOpaque(renderFlags, frameCtx);
82881
- }
82895
+ }
82882
82896
  }
82883
82897
 
82884
82898
  /** @private */