@xeokit/xeokit-sdk 2.5.2-beta-10 → 2.5.2-beta-13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/dist/xeokit-sdk.cjs.js +146 -132
  2. package/dist/xeokit-sdk.es.js +146 -132
  3. package/dist/xeokit-sdk.es5.js +84 -84
  4. package/dist/xeokit-sdk.min.cjs.js +1 -1
  5. package/dist/xeokit-sdk.min.es.js +1 -1
  6. package/dist/xeokit-sdk.min.es5.js +1 -1
  7. package/package.json +1 -1
  8. package/src/src/extras/ContextMenu/ContextMenu.js +907 -0
  9. package/src/src/extras/ContextMenu/index.js +1 -0
  10. package/src/src/extras/MarqueePicker/MarqueePicker.js +352 -0
  11. package/src/src/extras/MarqueePicker/MarqueePickerMouseControl.js +174 -0
  12. package/src/src/extras/MarqueePicker/index.js +2 -0
  13. package/src/src/extras/PointerLens/PointerLens.js +312 -0
  14. package/src/src/extras/PointerLens/index.js +1 -0
  15. package/src/src/extras/collision/ObjectsKdTree3.js +149 -0
  16. package/src/src/extras/collision/index.js +1 -0
  17. package/src/src/extras/index.js +4 -0
  18. package/src/src/index.js +3 -0
  19. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +731 -0
  20. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +84 -0
  21. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsMouseControl.js +435 -0
  22. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +406 -0
  23. package/src/src/plugins/AngleMeasurementsPlugin/index.js +3 -0
  24. package/src/src/plugins/AnnotationsPlugin/Annotation.js +368 -0
  25. package/src/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +583 -0
  26. package/src/src/plugins/AnnotationsPlugin/index.js +1 -0
  27. package/src/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
  28. package/src/src/plugins/AxisGizmoPlugin/index.js +1 -0
  29. package/src/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +977 -0
  30. package/src/src/plugins/BCFViewpointsPlugin/index.js +1 -0
  31. package/src/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +29 -0
  32. package/src/src/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.js +751 -0
  33. package/src/src/plugins/CityJSONLoaderPlugin/index.js +1 -0
  34. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +963 -0
  35. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +84 -0
  36. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsMouseControl.js +399 -0
  37. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +505 -0
  38. package/src/src/plugins/DistanceMeasurementsPlugin/index.js +3 -0
  39. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesControl.js +639 -0
  40. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesPlugin.js +436 -0
  41. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Overview.js +247 -0
  42. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Plane.js +167 -0
  43. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/index.js +1 -0
  44. package/src/src/plugins/FastNavPlugin/FastNavPlugin.js +429 -0
  45. package/src/src/plugins/FastNavPlugin/index.js +1 -0
  46. package/src/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +140 -0
  47. package/src/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +421 -0
  48. package/src/src/plugins/GLTFLoaderPlugin/GLTFSceneModelLoader.js +669 -0
  49. package/src/src/plugins/GLTFLoaderPlugin/index.js +2 -0
  50. package/src/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +58 -0
  51. package/src/src/plugins/LASLoaderPlugin/LASLoaderPlugin.js +563 -0
  52. package/src/src/plugins/LASLoaderPlugin/index.js +1 -0
  53. package/src/src/plugins/LASLoaderPlugin/loadLASHeader.js +183 -0
  54. package/src/src/plugins/NavCubePlugin/CubeTextureCanvas.js +290 -0
  55. package/src/src/plugins/NavCubePlugin/NavCubePlugin.js +753 -0
  56. package/src/src/plugins/NavCubePlugin/index.js +1 -0
  57. package/src/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
  58. package/src/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
  59. package/src/src/plugins/OBJLoaderPlugin/index.js +1 -0
  60. package/src/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
  61. package/src/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +274 -0
  62. package/src/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
  63. package/src/src/plugins/STLLoaderPlugin/index.js +2 -0
  64. package/src/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
  65. package/src/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
  66. package/src/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
  67. package/src/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +404 -0
  68. package/src/src/plugins/SectionPlanesPlugin/index.js +1 -0
  69. package/src/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
  70. package/src/src/plugins/SkyboxesPlugin/index.js +1 -0
  71. package/src/src/plugins/StoreyViewsPlugin/Storey.js +84 -0
  72. package/src/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
  73. package/src/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +773 -0
  74. package/src/src/plugins/StoreyViewsPlugin/index.js +1 -0
  75. package/src/src/plugins/TreeViewPlugin/RenderService.js +169 -0
  76. package/src/src/plugins/TreeViewPlugin/TreeViewNode.js +101 -0
  77. package/src/src/plugins/TreeViewPlugin/TreeViewPlugin.js +1370 -0
  78. package/src/src/plugins/TreeViewPlugin/index.js +1 -0
  79. package/src/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
  80. package/src/src/plugins/ViewCullPlugin/index.js +1 -0
  81. package/src/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +58 -0
  82. package/src/src/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.js +942 -0
  83. package/src/src/plugins/WebIFCLoaderPlugin/index.js +1 -0
  84. package/src/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +95 -0
  85. package/src/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +1194 -0
  86. package/src/src/plugins/XKTLoaderPlugin/index.js +2 -0
  87. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +169 -0
  88. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +660 -0
  89. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV11.js +663 -0
  90. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +230 -0
  91. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +223 -0
  92. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +283 -0
  93. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +246 -0
  94. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
  95. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +439 -0
  96. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +563 -0
  97. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +518 -0
  98. package/src/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +2 -0
  99. package/src/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
  100. package/src/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
  101. package/src/src/plugins/XML3DLoaderPlugin/index.js +1 -0
  102. package/src/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
  103. package/src/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +2060 -0
  104. package/src/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +2155 -0
  105. package/src/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
  106. package/src/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
  107. package/src/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
  108. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
  109. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
  110. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
  111. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
  112. package/src/src/plugins/index.js +21 -0
  113. package/src/src/plugins/lib/culling/ObjectCullStates.js +208 -0
  114. package/src/src/plugins/lib/earcut.js +677 -0
  115. package/src/src/plugins/lib/html/Dot.js +179 -0
  116. package/src/src/plugins/lib/html/Label.js +174 -0
  117. package/src/src/plugins/lib/html/Wire.js +220 -0
  118. package/src/src/viewer/Configs.js +127 -0
  119. package/src/src/viewer/Plugin.js +233 -0
  120. package/src/src/viewer/Viewer.js +542 -0
  121. package/src/src/viewer/index.js +5 -0
  122. package/src/src/viewer/localization/LocaleService.js +475 -0
  123. package/src/src/viewer/metadata/IFCObjectDefaultColors.js +163 -0
  124. package/src/src/viewer/metadata/IFCObjectDefaults.js +17 -0
  125. package/src/src/viewer/metadata/MetaModel.js +414 -0
  126. package/src/src/viewer/metadata/MetaObject.js +223 -0
  127. package/src/src/viewer/metadata/MetaScene.js +336 -0
  128. package/src/src/viewer/metadata/Property.js +55 -0
  129. package/src/src/viewer/metadata/PropertySet.js +77 -0
  130. package/src/src/viewer/scene/Bitmap/Bitmap.js +473 -0
  131. package/src/src/viewer/scene/Bitmap/index.js +1 -0
  132. package/src/src/viewer/scene/CameraControl/CameraControl.js +1750 -0
  133. package/src/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
  134. package/src/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
  135. package/src/src/viewer/scene/CameraControl/lib/controllers/PickController.js +265 -0
  136. package/src/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +384 -0
  137. package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
  138. package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +183 -0
  139. package/src/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
  140. package/src/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +345 -0
  141. package/src/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +376 -0
  142. package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +288 -0
  143. package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +235 -0
  144. package/src/src/viewer/scene/Component.js +915 -0
  145. package/src/src/viewer/scene/Entity.js +502 -0
  146. package/src/src/viewer/scene/ImagePlane/ImagePlane.js +570 -0
  147. package/src/src/viewer/scene/ImagePlane/index.js +1 -0
  148. package/src/src/viewer/scene/LineSet/LineSet.js +163 -0
  149. package/src/src/viewer/scene/LineSet/index.js +1 -0
  150. package/src/src/viewer/scene/camera/Camera.js +912 -0
  151. package/src/src/viewer/scene/camera/CameraFlightAnimation.js +669 -0
  152. package/src/src/viewer/scene/camera/CameraPath.js +194 -0
  153. package/src/src/viewer/scene/camera/CameraPathAnimation.js +326 -0
  154. package/src/src/viewer/scene/camera/CustomProjection.js +149 -0
  155. package/src/src/viewer/scene/camera/Frustum.js +316 -0
  156. package/src/src/viewer/scene/camera/Ortho.js +286 -0
  157. package/src/src/viewer/scene/camera/Perspective.js +304 -0
  158. package/src/src/viewer/scene/camera/index.js +2 -0
  159. package/src/src/viewer/scene/canvas/Canvas.js +490 -0
  160. package/src/src/viewer/scene/canvas/Spinner.js +323 -0
  161. package/src/src/viewer/scene/constants/constants.js +371 -0
  162. package/src/src/viewer/scene/core.js +268 -0
  163. package/src/src/viewer/scene/geometry/Geometry.js +33 -0
  164. package/src/src/viewer/scene/geometry/ReadableGeometry.js +682 -0
  165. package/src/src/viewer/scene/geometry/VBOGeometry.js +319 -0
  166. package/src/src/viewer/scene/geometry/builders/buildBoxGeometry.js +238 -0
  167. package/src/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +106 -0
  168. package/src/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +271 -0
  169. package/src/src/viewer/scene/geometry/builders/buildGridGeometry.js +102 -0
  170. package/src/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +168 -0
  171. package/src/src/viewer/scene/geometry/builders/buildSphereGeometry.js +161 -0
  172. package/src/src/viewer/scene/geometry/builders/buildTorusGeometry.js +172 -0
  173. package/src/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +1721 -0
  174. package/src/src/viewer/scene/geometry/builders/index.js +8 -0
  175. package/src/src/viewer/scene/geometry/index.js +4 -0
  176. package/src/src/viewer/scene/geometry/loaders/index.js +2 -0
  177. package/src/src/viewer/scene/geometry/loaders/load3DSGeometry.js +103 -0
  178. package/src/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +130 -0
  179. package/src/src/viewer/scene/index.js +21 -0
  180. package/src/src/viewer/scene/input/Input.js +1333 -0
  181. package/src/src/viewer/scene/libs/k3d.js +1032 -0
  182. package/src/src/viewer/scene/lights/AmbientLight.js +175 -0
  183. package/src/src/viewer/scene/lights/CubeTexture.js +156 -0
  184. package/src/src/viewer/scene/lights/DirLight.js +314 -0
  185. package/src/src/viewer/scene/lights/Light.js +29 -0
  186. package/src/src/viewer/scene/lights/LightMap.js +77 -0
  187. package/src/src/viewer/scene/lights/PointLight.js +395 -0
  188. package/src/src/viewer/scene/lights/ReflectionMap.js +79 -0
  189. package/src/src/viewer/scene/lights/Shadow.js +138 -0
  190. package/src/src/viewer/scene/lights/index.js +5 -0
  191. package/src/src/viewer/scene/marker/Marker.js +383 -0
  192. package/src/src/viewer/scene/marker/SpriteMarker.js +356 -0
  193. package/src/src/viewer/scene/marker/index.js +2 -0
  194. package/src/src/viewer/scene/materials/EdgeMaterial.js +359 -0
  195. package/src/src/viewer/scene/materials/EmphasisMaterial.js +613 -0
  196. package/src/src/viewer/scene/materials/Fresnel.js +222 -0
  197. package/src/src/viewer/scene/materials/LambertMaterial.js +378 -0
  198. package/src/src/viewer/scene/materials/LinesMaterial.js +169 -0
  199. package/src/src/viewer/scene/materials/Material.js +39 -0
  200. package/src/src/viewer/scene/materials/MetallicMaterial.js +820 -0
  201. package/src/src/viewer/scene/materials/PhongMaterial.js +860 -0
  202. package/src/src/viewer/scene/materials/PointsMaterial.js +409 -0
  203. package/src/src/viewer/scene/materials/SpecularMaterial.js +807 -0
  204. package/src/src/viewer/scene/materials/Texture.js +513 -0
  205. package/src/src/viewer/scene/materials/index.js +8 -0
  206. package/src/src/viewer/scene/math/Frustum.js +118 -0
  207. package/src/src/viewer/scene/math/buildEdgeIndices.js +162 -0
  208. package/src/src/viewer/scene/math/geometryCompressionUtils.js +365 -0
  209. package/src/src/viewer/scene/math/index.js +3 -0
  210. package/src/src/viewer/scene/math/math.js +5386 -0
  211. package/src/src/viewer/scene/math/rtcCoords.js +139 -0
  212. package/src/src/viewer/scene/mementos/CameraMemento.js +200 -0
  213. package/src/src/viewer/scene/mementos/ModelMemento.js +263 -0
  214. package/src/src/viewer/scene/mementos/ObjectsMemento.js +259 -0
  215. package/src/src/viewer/scene/mementos/index.js +3 -0
  216. package/src/src/viewer/scene/mesh/Mesh.js +2202 -0
  217. package/src/src/viewer/scene/mesh/draw/DrawRenderer.js +996 -0
  218. package/src/src/viewer/scene/mesh/draw/DrawShaderSource.js +1570 -0
  219. package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +259 -0
  220. package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +159 -0
  221. package/src/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +286 -0
  222. package/src/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +262 -0
  223. package/src/src/viewer/scene/mesh/index.js +1 -0
  224. package/src/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +217 -0
  225. package/src/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +157 -0
  226. package/src/src/viewer/scene/mesh/pick/PickMeshRenderer.js +223 -0
  227. package/src/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +151 -0
  228. package/src/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +200 -0
  229. package/src/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +124 -0
  230. package/src/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
  231. package/src/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +98 -0
  232. package/src/src/viewer/scene/metriqs/Metriqs.js +259 -0
  233. package/src/src/viewer/scene/model/ENTITY_FLAGS.js +21 -0
  234. package/src/src/viewer/scene/model/PerformanceModel.js +26 -0
  235. package/src/src/viewer/scene/model/RENDER_PASSES.js +34 -0
  236. package/src/src/viewer/scene/model/SceneModel.js +4018 -0
  237. package/src/src/viewer/scene/model/SceneModelEntity.js +715 -0
  238. package/src/src/viewer/scene/model/SceneModelMesh.js +341 -0
  239. package/src/src/viewer/scene/model/SceneModelTexture.js +38 -0
  240. package/src/src/viewer/scene/model/SceneModelTextureSet.js +59 -0
  241. package/src/src/viewer/scene/model/SceneModelTransform.js +404 -0
  242. package/src/src/viewer/scene/model/VBOSceneModel.js +26 -0
  243. package/src/src/viewer/scene/model/calculateUniquePositions.js +126 -0
  244. package/src/src/viewer/scene/model/compression.js +227 -0
  245. package/src/src/viewer/scene/model/dtx/BindableDataTexture.js +31 -0
  246. package/src/src/viewer/scene/model/dtx/lines/DTXLinesBuffer.js +27 -0
  247. package/src/src/viewer/scene/model/dtx/lines/DTXLinesLayer.js +891 -0
  248. package/src/src/viewer/scene/model/dtx/lines/DTXLinesState.js +46 -0
  249. package/src/src/viewer/scene/model/dtx/lines/DTXLinesTextureFactory.js +411 -0
  250. package/src/src/viewer/scene/model/dtx/lines/dataTextureRamStats.js +49 -0
  251. package/src/src/viewer/scene/model/dtx/lines/rebucketPositions.js +208 -0
  252. package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +389 -0
  253. package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesRenderers.js +65 -0
  254. package/src/src/viewer/scene/model/dtx/triangles/DTXTrianglesLayer.js +1322 -0
  255. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesBuffer.js +46 -0
  256. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesState.js +250 -0
  257. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesTextureFactory.js +518 -0
  258. package/src/src/viewer/scene/model/dtx/triangles/lib/dataTextureRamStats.js +54 -0
  259. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +619 -0
  260. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +464 -0
  261. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +414 -0
  262. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +422 -0
  263. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +345 -0
  264. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +436 -0
  265. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +462 -0
  266. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +436 -0
  267. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +455 -0
  268. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +440 -0
  269. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesRenderers.js +307 -0
  270. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +465 -0
  271. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +466 -0
  272. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +427 -0
  273. package/src/src/viewer/scene/model/index.js +5 -0
  274. package/src/src/viewer/scene/model/rebucketPositions.js +354 -0
  275. package/src/src/viewer/scene/model/vbo/ScratchMemory.js +63 -0
  276. package/src/src/viewer/scene/model/vbo/VBORenderer.js +646 -0
  277. package/src/src/viewer/scene/model/vbo/batching/lines/VBOBatchingLinesLayer.js +699 -0
  278. package/src/src/viewer/scene/model/vbo/batching/lines/lib/VBOBatchingLinesBuffer.js +19 -0
  279. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLineSnapInitRenderer.js +316 -0
  280. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesColorRenderer.js +114 -0
  281. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesRenderers.js +99 -0
  282. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSilhouetteRenderer.js +124 -0
  283. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapInitRenderer.js +311 -0
  284. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapRenderer.js +309 -0
  285. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOSceneModelLineBatchingRenderer.js +24 -0
  286. package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsBuffer.js +20 -0
  287. package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsLayer.js +718 -0
  288. package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsRenderer.js +24 -0
  289. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsColorRenderer.js +168 -0
  290. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsOcclusionRenderer.js +136 -0
  291. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickDepthRenderer.js +156 -0
  292. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickMeshRenderer.js +148 -0
  293. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsRenderers.js +144 -0
  294. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsShadowRenderer.js +107 -0
  295. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSilhouetteRenderer.js +146 -0
  296. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapInitRenderer.js +309 -0
  297. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapRenderer.js +303 -0
  298. package/src/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesBuffer.js +24 -0
  299. package/src/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +1257 -0
  300. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesEdgesColorRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js} +6 -2
  301. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesEdgesRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js} +6 -4
  302. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +12 -0
  303. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesRenderers.js → src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js} +45 -45
  304. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js} +4 -3
  305. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesColorRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js} +2 -2
  306. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesColorTextureRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js} +2 -2
  307. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesDepthRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js} +2 -2
  308. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesFlatColorRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js} +2 -2
  309. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesNormalsRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js} +2 -2
  310. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesOcclusionRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js} +2 -2
  311. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPBRRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js} +2 -2
  312. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickDepthRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js} +2 -2
  313. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickMeshRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js} +2 -2
  314. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickNormalsFlatRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js} +2 -2
  315. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickNormalsRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js} +2 -2
  316. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesShadowRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js} +2 -2
  317. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesSilhouetteRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js} +3 -3
  318. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesSnapInitRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js} +1 -1
  319. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesSnapRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js} +1 -1
  320. package/src/src/viewer/scene/model/vbo/float16.js +760 -0
  321. package/src/src/viewer/scene/model/vbo/instancing/lines/VBOInstancingLinesLayer.js +704 -0
  322. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesColorRenderer.js +148 -0
  323. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderer.js +26 -0
  324. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderers.js +139 -0
  325. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSilhouetteRenderer.js +127 -0
  326. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapInitRenderer.js +331 -0
  327. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapRenderer.js +316 -0
  328. package/src/src/viewer/scene/model/vbo/instancing/points/VBOInstancingPointsLayer.js +728 -0
  329. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsColorRenderer.js +174 -0
  330. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsDepthRenderer.js +156 -0
  331. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsOcclusionRenderer.js +149 -0
  332. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickDepthRenderer.js +170 -0
  333. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickMeshRenderer.js +152 -0
  334. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderer.js +26 -0
  335. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderers.js +174 -0
  336. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsShadowRenderer.js +119 -0
  337. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSilhouetteRenderer.js +154 -0
  338. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapInitRenderer.js +330 -0
  339. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapRenderer.js +311 -0
  340. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingTrianglesRenderer.js +150 -0
  341. package/src/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +1190 -0
  342. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesEdgesColorRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js} +8 -4
  343. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesEdgesRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js} +8 -5
  344. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +12 -0
  345. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesRenderers.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js} +45 -45
  346. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesColorRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js} +3 -3
  347. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesColorTextureRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js} +2 -2
  348. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesDepthRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js} +2 -2
  349. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesFlatColorRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js} +2 -2
  350. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesFlatNormalsRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js} +2 -2
  351. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOSceneModelTriangleInstancingRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js} +1 -1
  352. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesNormalsRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js} +2 -2
  353. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesOcclusionRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js} +2 -2
  354. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPBRRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js} +2 -2
  355. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickDepthRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js} +2 -2
  356. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickMeshRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js} +2 -2
  357. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickNormalsFlatRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js} +2 -2
  358. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickNormalsRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js} +2 -2
  359. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesShadowRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js} +2 -2
  360. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesSilhouetteRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js} +2 -2
  361. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesSnapInitRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js} +1 -1
  362. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesSnapRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js} +1 -1
  363. package/src/src/viewer/scene/nodes/Node.js +1383 -0
  364. package/src/src/viewer/scene/nodes/index.js +1 -0
  365. package/src/src/viewer/scene/paths/CubicBezierCurve.js +194 -0
  366. package/src/src/viewer/scene/paths/Curve.js +183 -0
  367. package/src/src/viewer/scene/paths/Path.js +239 -0
  368. package/src/src/viewer/scene/paths/QuadraticBezierCurve.js +161 -0
  369. package/src/src/viewer/scene/paths/SplineCurve.js +133 -0
  370. package/src/src/viewer/scene/paths/index.js +5 -0
  371. package/src/src/viewer/scene/postfx/SAO.js +543 -0
  372. package/src/src/viewer/scene/scene/Scene.js +2802 -0
  373. package/src/src/viewer/scene/sectionPlane/SectionPlane.js +198 -0
  374. package/src/src/viewer/scene/sectionPlane/SectionPlaneCache.js +101 -0
  375. package/src/src/viewer/scene/sectionPlane/index.js +1 -0
  376. package/src/src/viewer/scene/skybox/Skybox.js +123 -0
  377. package/src/src/viewer/scene/skybox/index.js +1 -0
  378. package/src/src/viewer/scene/stats.js +44 -0
  379. package/src/src/viewer/scene/utils/Cache.js +29 -0
  380. package/src/src/viewer/scene/utils/FileLoader.js +161 -0
  381. package/src/src/viewer/scene/utils/Loader.js +55 -0
  382. package/src/src/viewer/scene/utils/LoadingManager.js +86 -0
  383. package/src/src/viewer/scene/utils/Map.js +45 -0
  384. package/src/src/viewer/scene/utils/Queue.js +56 -0
  385. package/src/src/viewer/scene/utils/WorkerPool.js +73 -0
  386. package/src/src/viewer/scene/utils/index.js +6 -0
  387. package/src/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/KTX2TextureTranscoder.js +650 -0
  388. package/src/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/index.js +1 -0
  389. package/src/src/viewer/scene/utils/textureTranscoders/TextureTranscoder.js +31 -0
  390. package/src/src/viewer/scene/utils/textureTranscoders/index.js +2 -0
  391. package/src/src/viewer/scene/utils.js +453 -0
  392. package/src/src/viewer/scene/viewport/Viewport.js +212 -0
  393. package/src/src/viewer/scene/webgl/ArrayBuf.js +121 -0
  394. package/src/src/viewer/scene/webgl/Attribute.js +23 -0
  395. package/src/src/viewer/scene/webgl/Drawable.js +270 -0
  396. package/src/src/viewer/scene/webgl/FrameContext.js +313 -0
  397. package/src/src/viewer/scene/webgl/PickResult.js +364 -0
  398. package/src/src/viewer/scene/webgl/Pickable.js +69 -0
  399. package/src/src/viewer/scene/webgl/Program.js +181 -0
  400. package/src/src/viewer/scene/webgl/RenderBuffer.js +378 -0
  401. package/src/src/viewer/scene/webgl/RenderBufferManager.js +34 -0
  402. package/src/src/viewer/scene/webgl/RenderFlags.js +203 -0
  403. package/src/src/viewer/scene/webgl/RenderState.js +40 -0
  404. package/src/src/viewer/scene/webgl/Renderer.js +1781 -0
  405. package/src/src/viewer/scene/webgl/Sampler.js +18 -0
  406. package/src/src/viewer/scene/webgl/Shader.js +49 -0
  407. package/src/src/viewer/scene/webgl/Texture2D.js +442 -0
  408. package/src/src/viewer/scene/webgl/convertConstant.js +244 -0
  409. package/src/src/viewer/scene/webgl/getExtension.js +32 -0
  410. package/src/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +214 -0
  411. package/src/src/viewer/scene/webgl/occlusion/OcclusionTester.js +426 -0
  412. package/src/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +324 -0
  413. package/src/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +376 -0
  414. package/src/src/viewer/scene/webgl/webglEnums.js +61 -0
  415. package/src/src/viewer/scene/webglInfo.js +47 -0
  416. package/src/viewer/scene/model/SceneModel.js +1 -1
  417. package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +1 -1
  418. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js +131 -0
  419. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js +135 -0
  420. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +12 -0
  421. package/src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js +375 -0
  422. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js +34 -0
  423. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js +238 -0
  424. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js +270 -0
  425. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js +126 -0
  426. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js +235 -0
  427. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js +139 -0
  428. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js +125 -0
  429. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js +561 -0
  430. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js +144 -0
  431. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js +130 -0
  432. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +121 -0
  433. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js +131 -0
  434. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js +107 -0
  435. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js +136 -0
  436. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js +311 -0
  437. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js +308 -0
  438. package/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +1 -1
  439. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js +136 -0
  440. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js +137 -0
  441. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +12 -0
  442. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js +376 -0
  443. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js +253 -0
  444. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js +278 -0
  445. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js +126 -0
  446. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js +244 -0
  447. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js +130 -0
  448. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js +29 -0
  449. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js +138 -0
  450. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js +128 -0
  451. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js +561 -0
  452. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js +149 -0
  453. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js +136 -0
  454. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +130 -0
  455. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js +145 -0
  456. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js +113 -0
  457. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js +139 -0
  458. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js +342 -0
  459. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js +325 -0
  460. package/src/viewer/scene/webgl/Renderer.js +20 -19
  461. package/src/viewer/scene/model/vbo/batching/triangles/renderers/VBOSceneModelTriangleBatchingEdgesRenderer.js +0 -12
  462. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/VBOSceneModelTriangleInstancingEdgesRenderer.js +0 -12
@@ -0,0 +1,19 @@
1
+ /**
2
+ * @private
3
+ */
4
+ export class VBOBatchingLinesBuffer {
5
+
6
+ constructor(maxGeometryBatchSize = 5000000) {
7
+
8
+ if (maxGeometryBatchSize > 5000000) {
9
+ maxGeometryBatchSize = 5000000;
10
+ }
11
+
12
+ this.maxVerts = maxGeometryBatchSize;
13
+ this.maxIndices = maxGeometryBatchSize * 3; // Rough rule-of-thumb
14
+ this.positions = [];
15
+ this.colors = [];
16
+ this.offsets = [];
17
+ this.indices = [];
18
+ }
19
+ }
@@ -0,0 +1,316 @@
1
+
2
+ import {createRTCViewMat} from "../../../../../math/rtcCoords.js";
3
+ import {math} from "../../../../../math/math.js";
4
+ import {VBORenderer} from "../../../VBORenderer.js";
5
+
6
+ const tempVec3a = math.vec3();
7
+ const tempVec3b = math.vec3();
8
+ const tempVec3c = math.vec3();
9
+ const tempVec3d = math.vec3();
10
+ const tempMat4a = math.mat4();
11
+
12
+ const SNAPPING_LOG_DEPTH_BUF_ENABLED = true; // Improves occlusion accuracy at distance
13
+
14
+ /**
15
+ * @private
16
+ */
17
+ export class VBOBatchingLineSnapInitRenderer extends VBORenderer {
18
+
19
+ drawLayer(frameCtx, batchingLayer, renderPass) {
20
+
21
+ if (!this._program) {
22
+ this._allocate();
23
+ if (this.errors) {
24
+ return;
25
+ }
26
+ }
27
+
28
+ if (frameCtx.lastProgramId !== this._program.id) {
29
+ frameCtx.lastProgramId = this._program.id;
30
+ this._bindProgram();
31
+ }
32
+
33
+ const model = batchingLayer.model;
34
+ const scene = model.scene;
35
+ const camera = scene.camera;
36
+ const gl = scene.canvas.gl;
37
+ const state = batchingLayer._state;
38
+ const origin = batchingLayer._state.origin;
39
+ const {position, rotationMatrix, rotationMatrixConjugate} = model;
40
+ const aabb = batchingLayer.aabb; // Per-layer AABB for best RTC accuracy
41
+ const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix;
42
+
43
+ if (this._vaoCache.has(batchingLayer)) {
44
+ gl.bindVertexArray(this._vaoCache.get(batchingLayer));
45
+ } else {
46
+ this._vaoCache.set(batchingLayer, this._makeVAO(state))
47
+ }
48
+
49
+ const coordinateScaler = tempVec3a;
50
+ coordinateScaler[0] = math.safeInv(aabb[3] - aabb[0]) * math.MAX_INT;
51
+ coordinateScaler[1] = math.safeInv(aabb[4] - aabb[1]) * math.MAX_INT;
52
+ coordinateScaler[2] = math.safeInv(aabb[5] - aabb[2]) * math.MAX_INT;
53
+
54
+ frameCtx.snapPickCoordinateScale[0] = math.safeInv(coordinateScaler[0]);
55
+ frameCtx.snapPickCoordinateScale[1] = math.safeInv(coordinateScaler[1]);
56
+ frameCtx.snapPickCoordinateScale[2] = math.safeInv(coordinateScaler[2]);
57
+
58
+ let rtcViewMatrix;
59
+ let rtcCameraEye;
60
+
61
+ if (origin || position[0] !== 0 || position[1] !== 0 || position[2] !== 0) {
62
+ const rtcOrigin = tempVec3b;
63
+ if (origin) {
64
+ const rotatedOrigin = tempVec3c;
65
+ math.transformPoint3(rotationMatrix, origin, rotatedOrigin);
66
+ rtcOrigin[0] = rotatedOrigin[0];
67
+ rtcOrigin[1] = rotatedOrigin[1];
68
+ rtcOrigin[2] = rotatedOrigin[2];
69
+ } else {
70
+ rtcOrigin[0] = 0;
71
+ rtcOrigin[1] = 0;
72
+ rtcOrigin[2] = 0;
73
+ }
74
+ rtcOrigin[0] += position[0];
75
+ rtcOrigin[1] += position[1];
76
+ rtcOrigin[2] += position[2];
77
+ rtcViewMatrix = createRTCViewMat(viewMatrix, rtcOrigin, tempMat4a);
78
+ rtcCameraEye = tempVec3d;
79
+ rtcCameraEye[0] = camera.eye[0] - rtcOrigin[0];
80
+ rtcCameraEye[1] = camera.eye[1] - rtcOrigin[1];
81
+ rtcCameraEye[2] = camera.eye[2] - rtcOrigin[2];
82
+ frameCtx.snapPickOrigin[0] = rtcOrigin[0];
83
+ frameCtx.snapPickOrigin[1] = rtcOrigin[1];
84
+ frameCtx.snapPickOrigin[2] = rtcOrigin[2];
85
+ } else {
86
+ rtcViewMatrix = viewMatrix;
87
+ rtcCameraEye = camera.eye;
88
+ frameCtx.snapPickOrigin[0] = 0;
89
+ frameCtx.snapPickOrigin[1] = 0;
90
+ frameCtx.snapPickOrigin[2] = 0;
91
+ }
92
+
93
+ gl.uniform3fv(this._uCameraEyeRtc, rtcCameraEye);
94
+ gl.uniform2fv(this.uVectorA, frameCtx.snapVectorA);
95
+ gl.uniform2fv(this.uInverseVectorAB, frameCtx.snapInvVectorAB);
96
+ gl.uniform1i(this._uLayerNumber, frameCtx.snapPickLayerNumber);
97
+ gl.uniform3fv(this._uCoordinateScaler, coordinateScaler);
98
+ gl.uniform1i(this._uRenderPass, renderPass);
99
+ gl.uniform1i(this._uPickInvisible, frameCtx.pickInvisible);
100
+
101
+ let offset = 0;
102
+ const mat4Size = 4 * 4;
103
+
104
+ this._matricesUniformBlockBufferData.set(rotationMatrixConjugate, 0);
105
+ this._matricesUniformBlockBufferData.set(rtcViewMatrix, offset += mat4Size);
106
+ this._matricesUniformBlockBufferData.set(camera.projMatrix, offset += mat4Size);
107
+ this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix, offset += mat4Size);
108
+
109
+ gl.bindBuffer(gl.UNIFORM_BUFFER, this._matricesUniformBlockBuffer);
110
+ gl.bufferData(gl.UNIFORM_BUFFER, this._matricesUniformBlockBufferData, gl.DYNAMIC_DRAW);
111
+
112
+ gl.bindBufferBase(
113
+ gl.UNIFORM_BUFFER,
114
+ this._matricesUniformBlockBufferBindingPoint,
115
+ this._matricesUniformBlockBuffer);
116
+
117
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
118
+ const logDepthBufFC = 2.0 / (Math.log(frameCtx.pickZFar + 1.0) / Math.LN2); // TODO: Far from pick project matrix?
119
+ gl.uniform1f(this._uLogDepthBufFC, logDepthBufFC);
120
+ }
121
+
122
+ this.setSectionPlanesStateUniforms(batchingLayer);
123
+ //=============================================================
124
+ // TODO: Use drawElements count and offset to draw only one entity
125
+ //=============================================================
126
+
127
+ state.indicesBuf.bind();
128
+ gl.drawElements(gl.TRIANGLES, state.indicesBuf.numItems, state.indicesBuf.itemType, 0);
129
+ state.indicesBuf.unbind();
130
+ }
131
+
132
+ _allocate() {
133
+ super._allocate();
134
+
135
+ const program = this._program;
136
+
137
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
138
+ this._uLogDepthBufFC = program.getLocation("logDepthBufFC");
139
+ }
140
+ this._uCameraEyeRtc = program.getLocation("uCameraEyeRtc");
141
+ this.uVectorA = program.getLocation("snapVectorA");
142
+ this.uInverseVectorAB = program.getLocation("snapInvVectorAB");
143
+ this._uLayerNumber = program.getLocation("layerNumber");
144
+ this._uCoordinateScaler = program.getLocation("coordinateScaler");
145
+ }
146
+
147
+ _bindProgram() {
148
+ this._program.bind();
149
+ }
150
+
151
+ _buildVertexShader() {
152
+ const scene = this._scene;
153
+ const clipping = scene._sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
154
+ const src = [];
155
+ src.push ('#version 300 es');
156
+ src.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader");
157
+ src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
158
+ src.push("precision highp float;");
159
+ src.push("precision highp int;");
160
+ src.push("precision highp usampler2D;");
161
+ src.push("precision highp isampler2D;");
162
+ src.push("precision highp sampler2D;");
163
+ src.push("#else");
164
+ src.push("precision mediump float;");
165
+ src.push("precision mediump int;");
166
+ src.push("precision mediump usampler2D;");
167
+ src.push("precision mediump isampler2D;");
168
+ src.push("precision mediump sampler2D;");
169
+ src.push("#endif");
170
+ src.push("uniform int renderPass;");
171
+ src.push("in vec4 pickColor;");
172
+ src.push("in vec3 position;");
173
+
174
+ if (scene.entityOffsetsEnabled) {
175
+ src.push("in vec3 offset;");
176
+ }
177
+ src.push("in float flags;");
178
+ src.push("uniform bool pickInvisible;");
179
+
180
+ this._addMatricesUniformBlockLines(src);
181
+
182
+ src.push("uniform vec3 uCameraEyeRtc;");
183
+ src.push("uniform vec2 snapVectorA;");
184
+ src.push("uniform vec2 snapInvVectorAB;");
185
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
186
+ src.push("uniform float logDepthBufFC;");
187
+ src.push("out float vFragDepth;");
188
+ src.push("out float isPerspective;");
189
+ }
190
+ src.push("bool isPerspectiveMatrix(mat4 m) {");
191
+ src.push(" return (m[2][3] == - 1.0);");
192
+ src.push("}");
193
+ src.push("vec2 remapClipPos(vec2 clipPos) {");
194
+ src.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;");
195
+ src.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;");
196
+ src.push(" return vec2(x, y);")
197
+ src.push("}");
198
+ src.push("flat out vec4 vPickColor;");
199
+ src.push("out vec4 vWorldPosition;");
200
+ if (clipping) {
201
+ src.push("out float vFlags;");
202
+ }
203
+ src.push("out highp vec3 relativeToOriginPosition;");
204
+ src.push("void main(void) {");
205
+ // pickFlag = NOT_RENDERED | PICK
206
+ // renderPass = PICK
207
+ src.push(`int pickFlag = int(flags) >> 12 & 0xF;`);
208
+ src.push(`if (pickFlag != renderPass) {`);
209
+ src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"); // Cull vertex
210
+ src.push(" } else {");
211
+ src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");
212
+ if (scene.entityOffsetsEnabled) {
213
+ src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
214
+ }
215
+ src.push(" relativeToOriginPosition = worldPosition.xyz;");
216
+ src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
217
+ src.push(" vWorldPosition = worldPosition;");
218
+ if (clipping) {
219
+ src.push(" vFlags = flags;");
220
+ }
221
+ src.push("vPickColor = pickColor;");
222
+ src.push("vec4 clipPos = projMatrix * viewPosition;");
223
+ src.push("float tmp = clipPos.w;")
224
+ src.push("clipPos.xyzw /= tmp;")
225
+ src.push("clipPos.xy = remapClipPos(clipPos.xy);");
226
+ src.push("clipPos.xyzw *= tmp;")
227
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
228
+ src.push("vFragDepth = 1.0 + clipPos.w;");
229
+ src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");
230
+ }
231
+ src.push("gl_Position = clipPos;");
232
+ src.push(" }");
233
+ src.push("}");
234
+ return src;
235
+ }
236
+
237
+ _buildFragmentShader() {
238
+ const scene = this._scene;
239
+ const sectionPlanesState = scene._sectionPlanesState;
240
+ const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
241
+ const src = [];
242
+ src.push ('#version 300 es');
243
+ src.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader");
244
+ src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
245
+ src.push("precision highp float;");
246
+ src.push("precision highp int;");
247
+ src.push("#else");
248
+ src.push("precision mediump float;");
249
+ src.push("precision mediump int;");
250
+ src.push("#endif");
251
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
252
+ src.push("in float isPerspective;");
253
+ src.push("uniform float logDepthBufFC;");
254
+ src.push("in float vFragDepth;");
255
+ }
256
+ src.push("uniform int layerNumber;");
257
+ src.push("uniform vec3 coordinateScaler;");
258
+ src.push("in vec4 vWorldPosition;");
259
+ src.push("flat in vec4 vPickColor;");
260
+ if (clipping) {
261
+ src.push("in float vFlags;");
262
+ for (let i = 0; i < sectionPlanesState.getNumAllocatedSectionPlanes(); i++) {
263
+ src.push("uniform bool sectionPlaneActive" + i + ";");
264
+ src.push("uniform vec3 sectionPlanePos" + i + ";");
265
+ src.push("uniform vec3 sectionPlaneDir" + i + ";");
266
+ }
267
+ }
268
+ src.push("in highp vec3 relativeToOriginPosition;");
269
+ src.push("layout(location = 0) out highp ivec4 outCoords;");
270
+ src.push("layout(location = 1) out highp ivec4 outNormal;");
271
+ ///////////////////////////////////////////
272
+ // TODO: normal placeholder?
273
+ // Primitive type?
274
+ ///////////////////////////////////////////
275
+ src.push("layout(location = 2) out lowp uvec4 outPickColor;");
276
+ src.push("void main(void) {");
277
+ if (clipping) {
278
+ src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
279
+ src.push(" if (clippable) {");
280
+ src.push(" float dist = 0.0;");
281
+ for (var i = 0; i < sectionPlanesState.getNumAllocatedSectionPlanes(); i++) {
282
+ src.push(" if (sectionPlaneActive" + i + ") {");
283
+ src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
284
+ src.push(" }");
285
+ }
286
+ src.push(" if (dist > 0.0) { discard; }");
287
+ src.push(" }");
288
+ }
289
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
290
+ src.push(" float dx = dFdx(vFragDepth);")
291
+ src.push(" float dy = dFdy(vFragDepth);")
292
+ src.push(" float diff = sqrt(dx*dx+dy*dy);");
293
+ src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;");
294
+ }
295
+ src.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);");
296
+
297
+ src.push("vec3 xTangent = dFdx( vWorldPosition.xyz );");
298
+ src.push("vec3 yTangent = dFdy( vWorldPosition.xyz );");
299
+ src.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");
300
+ src.push(`outNormal = ivec4(worldNormal * float(${math.MAX_INT}), 1.0);`);
301
+ src.push("outPickColor = uvec4(vPickColor);");
302
+ src.push("}");
303
+ return src;
304
+ }
305
+
306
+ webglContextRestored() {
307
+ this._program = null;
308
+ }
309
+
310
+ destroy() {
311
+ if (this._program) {
312
+ this._program.destroy();
313
+ }
314
+ this._program = null;
315
+ }
316
+ }
@@ -0,0 +1,114 @@
1
+ import {VBOSceneModelLineBatchingRenderer} from "./VBOSceneModelLineBatchingRenderer.js";
2
+
3
+ /**
4
+ * @private
5
+ */
6
+ export class VBOBatchingLinesColorRenderer extends VBOSceneModelLineBatchingRenderer {
7
+
8
+ drawLayer(frameCtx, layer, renderPass) {
9
+ super.drawLayer(frameCtx, layer, renderPass, { incrementDrawState: true });
10
+ }
11
+
12
+ _buildVertexShader() {
13
+ const scene = this._scene;
14
+ const sectionPlanesState = scene._sectionPlanesState;
15
+ const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
16
+ const src = [];
17
+ src.push('#version 300 es');
18
+ src.push("// Lines batching color vertex shader");
19
+ src.push("uniform int renderPass;");
20
+ src.push("in vec3 position;");
21
+ src.push("in vec4 color;");
22
+ src.push("in float flags;");
23
+ if (scene.entityOffsetsEnabled) {
24
+ src.push("in vec3 offset;");
25
+ }
26
+
27
+ this._addMatricesUniformBlockLines(src);
28
+
29
+ if (scene.logarithmicDepthBufferEnabled) {
30
+ src.push("uniform float logDepthBufFC;");
31
+ src.push("out float vFragDepth;");
32
+ }
33
+ if (clipping) {
34
+ src.push("out vec4 vWorldPosition;");
35
+ src.push("out float vFlags;");
36
+ }
37
+ src.push("out vec4 vColor;");
38
+ src.push("void main(void) {");
39
+ // colorFlag = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
40
+ // renderPass = COLOR_OPAQUE
41
+ src.push(`int colorFlag = int(flags) & 0xF;`);
42
+ src.push(`if (colorFlag != renderPass) {`);
43
+ src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"); // Cull vertex
44
+ src.push("} else {");
45
+ src.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");
46
+ if (scene.entityOffsetsEnabled) {
47
+ src.push("worldPosition.xyz = worldPosition.xyz + offset;");
48
+ }
49
+ src.push("vec4 viewPosition = viewMatrix * worldPosition; ");
50
+ src.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);");
51
+ if (clipping) {
52
+ src.push("vWorldPosition = worldPosition;");
53
+ src.push("vFlags = flags;");
54
+ }
55
+ src.push("vec4 clipPos = projMatrix * viewPosition;");
56
+ if (scene.logarithmicDepthBufferEnabled) {
57
+ src.push("vFragDepth = 1.0 + clipPos.w;");
58
+ }
59
+ src.push("gl_Position = clipPos;");
60
+ src.push("}");
61
+ src.push("}");
62
+ return src;
63
+ }
64
+
65
+ _buildFragmentShader() {
66
+ const scene = this._scene;
67
+ const sectionPlanesState = scene._sectionPlanesState;
68
+ const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
69
+ const src = [];
70
+ src.push('#version 300 es');
71
+ src.push("// Lines batching color fragment shader");
72
+ src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
73
+ src.push("precision highp float;");
74
+ src.push("precision highp int;");
75
+ src.push("#else");
76
+ src.push("precision mediump float;");
77
+ src.push("precision mediump int;");
78
+ src.push("#endif");
79
+ if (scene.logarithmicDepthBufferEnabled) {
80
+ src.push("uniform float logDepthBufFC;");
81
+ src.push("in float vFragDepth;");
82
+ }
83
+ if (clipping) {
84
+ src.push("in vec4 vWorldPosition;");
85
+ src.push("in float vFlags;");
86
+ for (let i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
87
+ src.push("uniform bool sectionPlaneActive" + i + ";");
88
+ src.push("uniform vec3 sectionPlanePos" + i + ";");
89
+ src.push("uniform vec3 sectionPlaneDir" + i + ";");
90
+ }
91
+ }
92
+ src.push("in vec4 vColor;");
93
+ src.push("out vec4 outColor;");
94
+ src.push("void main(void) {");
95
+ if (clipping) {
96
+ src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
97
+ src.push(" if (clippable) {");
98
+ src.push(" float dist = 0.0;");
99
+ for (let i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
100
+ src.push("if (sectionPlaneActive" + i + ") {");
101
+ src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
102
+ src.push("}");
103
+ }
104
+ src.push(" if (dist > 0.0) { discard; }");
105
+ src.push("}");
106
+ }
107
+ src.push(" outColor = vColor;");
108
+ if (scene.logarithmicDepthBufferEnabled) {
109
+ src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");
110
+ }
111
+ src.push("}");
112
+ return src;
113
+ }
114
+ }
@@ -0,0 +1,99 @@
1
+ import {VBOBatchingLinesColorRenderer} from "./VBOBatchingLinesColorRenderer.js";
2
+ import {VBOBatchingLinesSilhouetteRenderer} from "./VBOBatchingLinesSilhouetteRenderer.js";
3
+ import {VBOBatchingLinesSnapInitRenderer} from "./VBOBatchingLinesSnapInitRenderer.js";
4
+ import {VBOBatchingLinesSnapRenderer} from "./VBOBatchingLinesSnapRenderer.js";
5
+
6
+ /**
7
+ * @private
8
+ */
9
+ class VBOBatchingLinesRenderers {
10
+
11
+ constructor(scene) {
12
+ this._scene = scene;
13
+ }
14
+
15
+ _compile() {
16
+ if (this._colorRenderer && (!this._colorRenderer.getValid())) {
17
+ this._colorRenderer.destroy();
18
+ this._colorRenderer = null;
19
+ }
20
+ if (this._silhouetteRenderer && (!this._silhouetteRenderer.getValid())) {
21
+ this._silhouetteRenderer.destroy();
22
+ this._silhouetteRenderer = null;
23
+ }
24
+ if (this._snapInitRenderer && (!this._snapInitRenderer.getValid())) {
25
+ this._snapInitRenderer.destroy();
26
+ this._snapInitRenderer = null;
27
+ }
28
+ if (this._snapRenderer && (!this._snapRenderer.getValid())) {
29
+ this._snapRenderer.destroy();
30
+ this._snapRenderer = null;
31
+ }
32
+ }
33
+
34
+ get colorRenderer() {
35
+ if (!this._colorRenderer) {
36
+ this._colorRenderer = new VBOBatchingLinesColorRenderer(this._scene, false);
37
+ }
38
+ return this._colorRenderer;
39
+ }
40
+
41
+ get silhouetteRenderer() {
42
+ if (!this._silhouetteRenderer) {
43
+ this._silhouetteRenderer = new VBOBatchingLinesSilhouetteRenderer(this._scene);
44
+ }
45
+ return this._silhouetteRenderer;
46
+ }
47
+
48
+ get snapInitRenderer() {
49
+ if (!this._snapInitRenderer) {
50
+ this._snapInitRenderer = new VBOBatchingLinesSnapInitRenderer(this._scene, false);
51
+ }
52
+ return this._snapInitRenderer;
53
+ }
54
+
55
+ get snapRenderer() {
56
+ if (!this._snapRenderer) {
57
+ this._snapRenderer = new VBOBatchingLinesSnapRenderer(this._scene);
58
+ }
59
+ return this._snapRenderer;
60
+ }
61
+
62
+ _destroy() {
63
+ if (this._colorRenderer) {
64
+ this._colorRenderer.destroy();
65
+ }
66
+ if (this._silhouetteRenderer) {
67
+ this._silhouetteRenderer.destroy();
68
+ }
69
+ if (this._snapInitRenderer) {
70
+ this._snapInitRenderer.destroy();
71
+ }
72
+ if (this._snapRenderer) {
73
+ this._snapRenderer.destroy();
74
+ }
75
+ }
76
+ }
77
+
78
+ const cachedRenderers = {};
79
+
80
+ /**
81
+ * @private
82
+ */
83
+ export function getRenderers(scene) {
84
+ const sceneId = scene.id;
85
+ let batchingRenderers = cachedRenderers[sceneId];
86
+ if (!batchingRenderers) {
87
+ batchingRenderers = new VBOBatchingLinesRenderers(scene);
88
+ cachedRenderers[sceneId] = batchingRenderers;
89
+ batchingRenderers._compile();
90
+ scene.on("compile", () => {
91
+ batchingRenderers._compile();
92
+ });
93
+ scene.on("destroyed", () => {
94
+ delete cachedRenderers[sceneId];
95
+ batchingRenderers._destroy();
96
+ });
97
+ }
98
+ return batchingRenderers;
99
+ }
@@ -0,0 +1,124 @@
1
+ import {VBOSceneModelLineBatchingRenderer} from "./VBOSceneModelLineBatchingRenderer.js";
2
+
3
+ /**
4
+ * @private
5
+ */
6
+ export class VBOBatchingLinesSilhouetteRenderer extends VBOSceneModelLineBatchingRenderer {
7
+
8
+ drawLayer(frameCtx, batchingLayer, renderPass) {
9
+ super.drawLayer(frameCtx, batchingLayer, renderPass, { colorUniform: true });
10
+ }
11
+
12
+ _buildVertexShader() {
13
+
14
+ const scene = this._scene;
15
+ const sectionPlanesState = scene._sectionPlanesState;
16
+ const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
17
+
18
+ const src = [];
19
+ src.push('#version 300 es');
20
+ src.push("// Lines batching silhouette vertex shader");
21
+
22
+ src.push("uniform int renderPass;");
23
+
24
+ src.push("in vec3 position;");
25
+ if (scene.entityOffsetsEnabled) {
26
+ src.push("in vec3 offset;");
27
+ }
28
+ src.push("in float flags;");
29
+
30
+ this._addMatricesUniformBlockLines(src);
31
+
32
+ src.push("uniform vec4 color;");
33
+
34
+ if (scene.logarithmicDepthBufferEnabled) {
35
+ src.push("uniform float logDepthBufFC;");
36
+ src.push("out float vFragDepth;");
37
+ }
38
+
39
+ if (clipping) {
40
+ src.push("out vec4 vWorldPosition;");
41
+ src.push("out float vFlags;");
42
+ }
43
+
44
+ src.push("void main(void) {");
45
+
46
+ // silhouetteFlag = NOT_RENDERED | SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | | SILHOUETTE_XRAYED
47
+ // renderPass = SILHOUETTE_HIGHLIGHTED | SILHOUETTE_SELECTED | | SILHOUETTE_XRAYED
48
+
49
+ src.push(`int silhouetteFlag = int(flags) >> 4 & 0xF;`);
50
+ src.push(`if (silhouetteFlag != renderPass) {`);
51
+ src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"); // Cull vertex
52
+ src.push("} else {");
53
+
54
+ src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");
55
+ if (scene.entityOffsetsEnabled) {
56
+ src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
57
+ }
58
+ src.push("vec4 viewPosition = viewMatrix * worldPosition; ");
59
+ if (clipping) {
60
+ src.push("vWorldPosition = worldPosition;");
61
+ src.push("vFlags = flags;");
62
+ }
63
+ src.push("vec4 clipPos = projMatrix * viewPosition;");
64
+ if (scene.logarithmicDepthBufferEnabled) {
65
+ src.push("vFragDepth = 1.0 + clipPos.w;");
66
+ }
67
+ src.push("gl_Position = clipPos;");
68
+ src.push("}");
69
+ src.push("}");
70
+ return src;
71
+ }
72
+
73
+ _buildFragmentShader() {
74
+
75
+ const scene = this._scene;
76
+ const sectionPlanesState = scene._sectionPlanesState;
77
+ const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
78
+ const src = [];
79
+ src.push('#version 300 es');
80
+ src.push("// Lines batching silhouette fragment shader");
81
+
82
+ src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
83
+ src.push("precision highp float;");
84
+ src.push("precision highp int;");
85
+ src.push("#else");
86
+ src.push("precision mediump float;");
87
+ src.push("precision mediump int;");
88
+ src.push("#endif");
89
+ if (scene.logarithmicDepthBufferEnabled) {
90
+ src.push("uniform float logDepthBufFC;");
91
+ src.push("in float vFragDepth;");
92
+ }
93
+ if (clipping) {
94
+ src.push("in vec4 vWorldPosition;");
95
+ src.push("in float vFlags;");
96
+ for (let i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
97
+ src.push("uniform bool sectionPlaneActive" + i + ";");
98
+ src.push("uniform vec3 sectionPlanePos" + i + ";");
99
+ src.push("uniform vec3 sectionPlaneDir" + i + ";");
100
+ }
101
+ }
102
+ src.push("uniform vec4 color;");
103
+ src.push("out vec4 outColor;");
104
+ src.push("void main(void) {");
105
+ if (clipping) {
106
+ src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
107
+ src.push(" if (clippable) {");
108
+ src.push(" float dist = 0.0;");
109
+ for (let i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
110
+ src.push("if (sectionPlaneActive" + i + ") {");
111
+ src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
112
+ src.push("}");
113
+ }
114
+ src.push(" if (dist > 0.0) { discard; }");
115
+ src.push("}");
116
+ }
117
+ if (scene.logarithmicDepthBufferEnabled) {
118
+ src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");
119
+ }
120
+ src.push("outColor = color;");
121
+ src.push("}");
122
+ return src;
123
+ }
124
+ }