@xeokit/xeokit-sdk 2.5.2-beta-10 → 2.5.2-beta-13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/dist/xeokit-sdk.cjs.js +146 -132
  2. package/dist/xeokit-sdk.es.js +146 -132
  3. package/dist/xeokit-sdk.es5.js +84 -84
  4. package/dist/xeokit-sdk.min.cjs.js +1 -1
  5. package/dist/xeokit-sdk.min.es.js +1 -1
  6. package/dist/xeokit-sdk.min.es5.js +1 -1
  7. package/package.json +1 -1
  8. package/src/src/extras/ContextMenu/ContextMenu.js +907 -0
  9. package/src/src/extras/ContextMenu/index.js +1 -0
  10. package/src/src/extras/MarqueePicker/MarqueePicker.js +352 -0
  11. package/src/src/extras/MarqueePicker/MarqueePickerMouseControl.js +174 -0
  12. package/src/src/extras/MarqueePicker/index.js +2 -0
  13. package/src/src/extras/PointerLens/PointerLens.js +312 -0
  14. package/src/src/extras/PointerLens/index.js +1 -0
  15. package/src/src/extras/collision/ObjectsKdTree3.js +149 -0
  16. package/src/src/extras/collision/index.js +1 -0
  17. package/src/src/extras/index.js +4 -0
  18. package/src/src/index.js +3 -0
  19. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +731 -0
  20. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +84 -0
  21. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsMouseControl.js +435 -0
  22. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +406 -0
  23. package/src/src/plugins/AngleMeasurementsPlugin/index.js +3 -0
  24. package/src/src/plugins/AnnotationsPlugin/Annotation.js +368 -0
  25. package/src/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +583 -0
  26. package/src/src/plugins/AnnotationsPlugin/index.js +1 -0
  27. package/src/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
  28. package/src/src/plugins/AxisGizmoPlugin/index.js +1 -0
  29. package/src/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +977 -0
  30. package/src/src/plugins/BCFViewpointsPlugin/index.js +1 -0
  31. package/src/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +29 -0
  32. package/src/src/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.js +751 -0
  33. package/src/src/plugins/CityJSONLoaderPlugin/index.js +1 -0
  34. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +963 -0
  35. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +84 -0
  36. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsMouseControl.js +399 -0
  37. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +505 -0
  38. package/src/src/plugins/DistanceMeasurementsPlugin/index.js +3 -0
  39. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesControl.js +639 -0
  40. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesPlugin.js +436 -0
  41. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Overview.js +247 -0
  42. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Plane.js +167 -0
  43. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/index.js +1 -0
  44. package/src/src/plugins/FastNavPlugin/FastNavPlugin.js +429 -0
  45. package/src/src/plugins/FastNavPlugin/index.js +1 -0
  46. package/src/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +140 -0
  47. package/src/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +421 -0
  48. package/src/src/plugins/GLTFLoaderPlugin/GLTFSceneModelLoader.js +669 -0
  49. package/src/src/plugins/GLTFLoaderPlugin/index.js +2 -0
  50. package/src/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +58 -0
  51. package/src/src/plugins/LASLoaderPlugin/LASLoaderPlugin.js +563 -0
  52. package/src/src/plugins/LASLoaderPlugin/index.js +1 -0
  53. package/src/src/plugins/LASLoaderPlugin/loadLASHeader.js +183 -0
  54. package/src/src/plugins/NavCubePlugin/CubeTextureCanvas.js +290 -0
  55. package/src/src/plugins/NavCubePlugin/NavCubePlugin.js +753 -0
  56. package/src/src/plugins/NavCubePlugin/index.js +1 -0
  57. package/src/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
  58. package/src/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
  59. package/src/src/plugins/OBJLoaderPlugin/index.js +1 -0
  60. package/src/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
  61. package/src/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +274 -0
  62. package/src/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
  63. package/src/src/plugins/STLLoaderPlugin/index.js +2 -0
  64. package/src/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
  65. package/src/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
  66. package/src/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
  67. package/src/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +404 -0
  68. package/src/src/plugins/SectionPlanesPlugin/index.js +1 -0
  69. package/src/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
  70. package/src/src/plugins/SkyboxesPlugin/index.js +1 -0
  71. package/src/src/plugins/StoreyViewsPlugin/Storey.js +84 -0
  72. package/src/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
  73. package/src/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +773 -0
  74. package/src/src/plugins/StoreyViewsPlugin/index.js +1 -0
  75. package/src/src/plugins/TreeViewPlugin/RenderService.js +169 -0
  76. package/src/src/plugins/TreeViewPlugin/TreeViewNode.js +101 -0
  77. package/src/src/plugins/TreeViewPlugin/TreeViewPlugin.js +1370 -0
  78. package/src/src/plugins/TreeViewPlugin/index.js +1 -0
  79. package/src/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
  80. package/src/src/plugins/ViewCullPlugin/index.js +1 -0
  81. package/src/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +58 -0
  82. package/src/src/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.js +942 -0
  83. package/src/src/plugins/WebIFCLoaderPlugin/index.js +1 -0
  84. package/src/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +95 -0
  85. package/src/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +1194 -0
  86. package/src/src/plugins/XKTLoaderPlugin/index.js +2 -0
  87. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +169 -0
  88. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +660 -0
  89. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV11.js +663 -0
  90. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +230 -0
  91. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +223 -0
  92. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +283 -0
  93. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +246 -0
  94. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
  95. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +439 -0
  96. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +563 -0
  97. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +518 -0
  98. package/src/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +2 -0
  99. package/src/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
  100. package/src/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
  101. package/src/src/plugins/XML3DLoaderPlugin/index.js +1 -0
  102. package/src/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
  103. package/src/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +2060 -0
  104. package/src/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +2155 -0
  105. package/src/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
  106. package/src/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
  107. package/src/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
  108. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
  109. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
  110. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
  111. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
  112. package/src/src/plugins/index.js +21 -0
  113. package/src/src/plugins/lib/culling/ObjectCullStates.js +208 -0
  114. package/src/src/plugins/lib/earcut.js +677 -0
  115. package/src/src/plugins/lib/html/Dot.js +179 -0
  116. package/src/src/plugins/lib/html/Label.js +174 -0
  117. package/src/src/plugins/lib/html/Wire.js +220 -0
  118. package/src/src/viewer/Configs.js +127 -0
  119. package/src/src/viewer/Plugin.js +233 -0
  120. package/src/src/viewer/Viewer.js +542 -0
  121. package/src/src/viewer/index.js +5 -0
  122. package/src/src/viewer/localization/LocaleService.js +475 -0
  123. package/src/src/viewer/metadata/IFCObjectDefaultColors.js +163 -0
  124. package/src/src/viewer/metadata/IFCObjectDefaults.js +17 -0
  125. package/src/src/viewer/metadata/MetaModel.js +414 -0
  126. package/src/src/viewer/metadata/MetaObject.js +223 -0
  127. package/src/src/viewer/metadata/MetaScene.js +336 -0
  128. package/src/src/viewer/metadata/Property.js +55 -0
  129. package/src/src/viewer/metadata/PropertySet.js +77 -0
  130. package/src/src/viewer/scene/Bitmap/Bitmap.js +473 -0
  131. package/src/src/viewer/scene/Bitmap/index.js +1 -0
  132. package/src/src/viewer/scene/CameraControl/CameraControl.js +1750 -0
  133. package/src/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
  134. package/src/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
  135. package/src/src/viewer/scene/CameraControl/lib/controllers/PickController.js +265 -0
  136. package/src/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +384 -0
  137. package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
  138. package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +183 -0
  139. package/src/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
  140. package/src/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +345 -0
  141. package/src/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +376 -0
  142. package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +288 -0
  143. package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +235 -0
  144. package/src/src/viewer/scene/Component.js +915 -0
  145. package/src/src/viewer/scene/Entity.js +502 -0
  146. package/src/src/viewer/scene/ImagePlane/ImagePlane.js +570 -0
  147. package/src/src/viewer/scene/ImagePlane/index.js +1 -0
  148. package/src/src/viewer/scene/LineSet/LineSet.js +163 -0
  149. package/src/src/viewer/scene/LineSet/index.js +1 -0
  150. package/src/src/viewer/scene/camera/Camera.js +912 -0
  151. package/src/src/viewer/scene/camera/CameraFlightAnimation.js +669 -0
  152. package/src/src/viewer/scene/camera/CameraPath.js +194 -0
  153. package/src/src/viewer/scene/camera/CameraPathAnimation.js +326 -0
  154. package/src/src/viewer/scene/camera/CustomProjection.js +149 -0
  155. package/src/src/viewer/scene/camera/Frustum.js +316 -0
  156. package/src/src/viewer/scene/camera/Ortho.js +286 -0
  157. package/src/src/viewer/scene/camera/Perspective.js +304 -0
  158. package/src/src/viewer/scene/camera/index.js +2 -0
  159. package/src/src/viewer/scene/canvas/Canvas.js +490 -0
  160. package/src/src/viewer/scene/canvas/Spinner.js +323 -0
  161. package/src/src/viewer/scene/constants/constants.js +371 -0
  162. package/src/src/viewer/scene/core.js +268 -0
  163. package/src/src/viewer/scene/geometry/Geometry.js +33 -0
  164. package/src/src/viewer/scene/geometry/ReadableGeometry.js +682 -0
  165. package/src/src/viewer/scene/geometry/VBOGeometry.js +319 -0
  166. package/src/src/viewer/scene/geometry/builders/buildBoxGeometry.js +238 -0
  167. package/src/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +106 -0
  168. package/src/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +271 -0
  169. package/src/src/viewer/scene/geometry/builders/buildGridGeometry.js +102 -0
  170. package/src/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +168 -0
  171. package/src/src/viewer/scene/geometry/builders/buildSphereGeometry.js +161 -0
  172. package/src/src/viewer/scene/geometry/builders/buildTorusGeometry.js +172 -0
  173. package/src/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +1721 -0
  174. package/src/src/viewer/scene/geometry/builders/index.js +8 -0
  175. package/src/src/viewer/scene/geometry/index.js +4 -0
  176. package/src/src/viewer/scene/geometry/loaders/index.js +2 -0
  177. package/src/src/viewer/scene/geometry/loaders/load3DSGeometry.js +103 -0
  178. package/src/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +130 -0
  179. package/src/src/viewer/scene/index.js +21 -0
  180. package/src/src/viewer/scene/input/Input.js +1333 -0
  181. package/src/src/viewer/scene/libs/k3d.js +1032 -0
  182. package/src/src/viewer/scene/lights/AmbientLight.js +175 -0
  183. package/src/src/viewer/scene/lights/CubeTexture.js +156 -0
  184. package/src/src/viewer/scene/lights/DirLight.js +314 -0
  185. package/src/src/viewer/scene/lights/Light.js +29 -0
  186. package/src/src/viewer/scene/lights/LightMap.js +77 -0
  187. package/src/src/viewer/scene/lights/PointLight.js +395 -0
  188. package/src/src/viewer/scene/lights/ReflectionMap.js +79 -0
  189. package/src/src/viewer/scene/lights/Shadow.js +138 -0
  190. package/src/src/viewer/scene/lights/index.js +5 -0
  191. package/src/src/viewer/scene/marker/Marker.js +383 -0
  192. package/src/src/viewer/scene/marker/SpriteMarker.js +356 -0
  193. package/src/src/viewer/scene/marker/index.js +2 -0
  194. package/src/src/viewer/scene/materials/EdgeMaterial.js +359 -0
  195. package/src/src/viewer/scene/materials/EmphasisMaterial.js +613 -0
  196. package/src/src/viewer/scene/materials/Fresnel.js +222 -0
  197. package/src/src/viewer/scene/materials/LambertMaterial.js +378 -0
  198. package/src/src/viewer/scene/materials/LinesMaterial.js +169 -0
  199. package/src/src/viewer/scene/materials/Material.js +39 -0
  200. package/src/src/viewer/scene/materials/MetallicMaterial.js +820 -0
  201. package/src/src/viewer/scene/materials/PhongMaterial.js +860 -0
  202. package/src/src/viewer/scene/materials/PointsMaterial.js +409 -0
  203. package/src/src/viewer/scene/materials/SpecularMaterial.js +807 -0
  204. package/src/src/viewer/scene/materials/Texture.js +513 -0
  205. package/src/src/viewer/scene/materials/index.js +8 -0
  206. package/src/src/viewer/scene/math/Frustum.js +118 -0
  207. package/src/src/viewer/scene/math/buildEdgeIndices.js +162 -0
  208. package/src/src/viewer/scene/math/geometryCompressionUtils.js +365 -0
  209. package/src/src/viewer/scene/math/index.js +3 -0
  210. package/src/src/viewer/scene/math/math.js +5386 -0
  211. package/src/src/viewer/scene/math/rtcCoords.js +139 -0
  212. package/src/src/viewer/scene/mementos/CameraMemento.js +200 -0
  213. package/src/src/viewer/scene/mementos/ModelMemento.js +263 -0
  214. package/src/src/viewer/scene/mementos/ObjectsMemento.js +259 -0
  215. package/src/src/viewer/scene/mementos/index.js +3 -0
  216. package/src/src/viewer/scene/mesh/Mesh.js +2202 -0
  217. package/src/src/viewer/scene/mesh/draw/DrawRenderer.js +996 -0
  218. package/src/src/viewer/scene/mesh/draw/DrawShaderSource.js +1570 -0
  219. package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +259 -0
  220. package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +159 -0
  221. package/src/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +286 -0
  222. package/src/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +262 -0
  223. package/src/src/viewer/scene/mesh/index.js +1 -0
  224. package/src/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +217 -0
  225. package/src/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +157 -0
  226. package/src/src/viewer/scene/mesh/pick/PickMeshRenderer.js +223 -0
  227. package/src/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +151 -0
  228. package/src/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +200 -0
  229. package/src/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +124 -0
  230. package/src/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
  231. package/src/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +98 -0
  232. package/src/src/viewer/scene/metriqs/Metriqs.js +259 -0
  233. package/src/src/viewer/scene/model/ENTITY_FLAGS.js +21 -0
  234. package/src/src/viewer/scene/model/PerformanceModel.js +26 -0
  235. package/src/src/viewer/scene/model/RENDER_PASSES.js +34 -0
  236. package/src/src/viewer/scene/model/SceneModel.js +4018 -0
  237. package/src/src/viewer/scene/model/SceneModelEntity.js +715 -0
  238. package/src/src/viewer/scene/model/SceneModelMesh.js +341 -0
  239. package/src/src/viewer/scene/model/SceneModelTexture.js +38 -0
  240. package/src/src/viewer/scene/model/SceneModelTextureSet.js +59 -0
  241. package/src/src/viewer/scene/model/SceneModelTransform.js +404 -0
  242. package/src/src/viewer/scene/model/VBOSceneModel.js +26 -0
  243. package/src/src/viewer/scene/model/calculateUniquePositions.js +126 -0
  244. package/src/src/viewer/scene/model/compression.js +227 -0
  245. package/src/src/viewer/scene/model/dtx/BindableDataTexture.js +31 -0
  246. package/src/src/viewer/scene/model/dtx/lines/DTXLinesBuffer.js +27 -0
  247. package/src/src/viewer/scene/model/dtx/lines/DTXLinesLayer.js +891 -0
  248. package/src/src/viewer/scene/model/dtx/lines/DTXLinesState.js +46 -0
  249. package/src/src/viewer/scene/model/dtx/lines/DTXLinesTextureFactory.js +411 -0
  250. package/src/src/viewer/scene/model/dtx/lines/dataTextureRamStats.js +49 -0
  251. package/src/src/viewer/scene/model/dtx/lines/rebucketPositions.js +208 -0
  252. package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +389 -0
  253. package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesRenderers.js +65 -0
  254. package/src/src/viewer/scene/model/dtx/triangles/DTXTrianglesLayer.js +1322 -0
  255. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesBuffer.js +46 -0
  256. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesState.js +250 -0
  257. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesTextureFactory.js +518 -0
  258. package/src/src/viewer/scene/model/dtx/triangles/lib/dataTextureRamStats.js +54 -0
  259. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +619 -0
  260. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +464 -0
  261. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +414 -0
  262. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +422 -0
  263. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +345 -0
  264. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +436 -0
  265. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +462 -0
  266. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +436 -0
  267. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +455 -0
  268. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +440 -0
  269. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesRenderers.js +307 -0
  270. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +465 -0
  271. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +466 -0
  272. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +427 -0
  273. package/src/src/viewer/scene/model/index.js +5 -0
  274. package/src/src/viewer/scene/model/rebucketPositions.js +354 -0
  275. package/src/src/viewer/scene/model/vbo/ScratchMemory.js +63 -0
  276. package/src/src/viewer/scene/model/vbo/VBORenderer.js +646 -0
  277. package/src/src/viewer/scene/model/vbo/batching/lines/VBOBatchingLinesLayer.js +699 -0
  278. package/src/src/viewer/scene/model/vbo/batching/lines/lib/VBOBatchingLinesBuffer.js +19 -0
  279. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLineSnapInitRenderer.js +316 -0
  280. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesColorRenderer.js +114 -0
  281. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesRenderers.js +99 -0
  282. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSilhouetteRenderer.js +124 -0
  283. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapInitRenderer.js +311 -0
  284. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapRenderer.js +309 -0
  285. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOSceneModelLineBatchingRenderer.js +24 -0
  286. package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsBuffer.js +20 -0
  287. package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsLayer.js +718 -0
  288. package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsRenderer.js +24 -0
  289. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsColorRenderer.js +168 -0
  290. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsOcclusionRenderer.js +136 -0
  291. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickDepthRenderer.js +156 -0
  292. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickMeshRenderer.js +148 -0
  293. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsRenderers.js +144 -0
  294. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsShadowRenderer.js +107 -0
  295. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSilhouetteRenderer.js +146 -0
  296. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapInitRenderer.js +309 -0
  297. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapRenderer.js +303 -0
  298. package/src/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesBuffer.js +24 -0
  299. package/src/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +1257 -0
  300. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesEdgesColorRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js} +6 -2
  301. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesEdgesRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js} +6 -4
  302. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +12 -0
  303. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesRenderers.js → src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js} +45 -45
  304. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js} +4 -3
  305. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesColorRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js} +2 -2
  306. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesColorTextureRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js} +2 -2
  307. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesDepthRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js} +2 -2
  308. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesFlatColorRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js} +2 -2
  309. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesNormalsRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js} +2 -2
  310. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesOcclusionRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js} +2 -2
  311. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPBRRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js} +2 -2
  312. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickDepthRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js} +2 -2
  313. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickMeshRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js} +2 -2
  314. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickNormalsFlatRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js} +2 -2
  315. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickNormalsRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js} +2 -2
  316. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesShadowRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js} +2 -2
  317. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesSilhouetteRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js} +3 -3
  318. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesSnapInitRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js} +1 -1
  319. package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesSnapRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js} +1 -1
  320. package/src/src/viewer/scene/model/vbo/float16.js +760 -0
  321. package/src/src/viewer/scene/model/vbo/instancing/lines/VBOInstancingLinesLayer.js +704 -0
  322. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesColorRenderer.js +148 -0
  323. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderer.js +26 -0
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  326. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapInitRenderer.js +331 -0
  327. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapRenderer.js +316 -0
  328. package/src/src/viewer/scene/model/vbo/instancing/points/VBOInstancingPointsLayer.js +728 -0
  329. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsColorRenderer.js +174 -0
  330. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsDepthRenderer.js +156 -0
  331. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsOcclusionRenderer.js +149 -0
  332. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickDepthRenderer.js +170 -0
  333. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickMeshRenderer.js +152 -0
  334. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderer.js +26 -0
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  337. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSilhouetteRenderer.js +154 -0
  338. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapInitRenderer.js +330 -0
  339. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapRenderer.js +311 -0
  340. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingTrianglesRenderer.js +150 -0
  341. package/src/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +1190 -0
  342. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesEdgesColorRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js} +8 -4
  343. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesEdgesRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js} +8 -5
  344. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +12 -0
  345. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesRenderers.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js} +45 -45
  346. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesColorRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js} +3 -3
  347. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesColorTextureRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js} +2 -2
  348. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesDepthRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js} +2 -2
  349. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesFlatColorRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js} +2 -2
  350. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesFlatNormalsRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js} +2 -2
  351. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOSceneModelTriangleInstancingRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js} +1 -1
  352. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesNormalsRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js} +2 -2
  353. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesOcclusionRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js} +2 -2
  354. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPBRRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js} +2 -2
  355. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickDepthRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js} +2 -2
  356. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickMeshRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js} +2 -2
  357. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickNormalsFlatRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js} +2 -2
  358. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickNormalsRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js} +2 -2
  359. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesShadowRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js} +2 -2
  360. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesSilhouetteRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js} +2 -2
  361. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesSnapInitRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js} +1 -1
  362. package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesSnapRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js} +1 -1
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  417. package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +1 -1
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  452. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js +149 -0
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  458. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js +342 -0
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  460. package/src/viewer/scene/webgl/Renderer.js +20 -19
  461. package/src/viewer/scene/model/vbo/batching/triangles/renderers/VBOSceneModelTriangleBatchingEdgesRenderer.js +0 -12
  462. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/VBOSceneModelTriangleInstancingEdgesRenderer.js +0 -12
@@ -0,0 +1,977 @@
1
+ import {Plugin} from "../../viewer/Plugin.js";
2
+ import {SectionPlane} from "../../viewer/scene/sectionPlane/SectionPlane.js";
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+ import {Bitmap} from "../../viewer/scene/Bitmap/index.js";
4
+ import {LineSet} from "../../viewer/scene/LineSet/index.js";
5
+
6
+ import {math} from "../../viewer/scene/math/math.js";
7
+
8
+ const tempVec3 = math.vec3();
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+ const tempVec3a = math.vec3();
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+ const tempVec3b = math.vec3();
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+ const tempVec3c = math.vec3();
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+
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+ /**
14
+ * {@link Viewer} plugin that saves and loads BCF viewpoints as JSON objects.
15
+ *
16
+ * [<img src="http://xeokit.github.io/xeokit-sdk/assets/images/BCFViewpointsPlugin.png">](/examples/#BCF_SaveViewpoint)
17
+ *
18
+ * * [[Example 1: Saving viewer state to a BCF viewpoint](https://xeokit.github.io/xeokit-sdk/examples/#BCF_SaveViewpoint)]
19
+ * * [[Example 2: Loading viewer state from a BCF viewpoint](https://xeokit.github.io/xeokit-sdk/examples/#BCF_LoadViewpoint)]
20
+ *
21
+ * ## Overview
22
+ *
23
+ * BCF is an open standard that enables workflow communications between BIM software tools. An XML schema, called
24
+ * Building Collaboration Format (BCF), encodes messages that inform one BIM tool of issues found by another.
25
+ *
26
+ * A BCF viewpoint captures a viewpoint of a model that highlights an issue. The viewpoint can then be loaded by another
27
+ * viewer to examine the issue.
28
+ *
29
+ * Using this plugin, a xeokit {@link Viewer} can exchange BCF-encoded viewpoints with other BIM software,
30
+ * allowing us to use the Viewer to report and view issues in BIM models.
31
+ *
32
+ * This plugin's viewpoints conform to the <a href="https://github.com/buildingSMART/BCF-API">BCF Version 2.1</a> specification.
33
+ *
34
+ * ## Supported BCF Elements
35
+ *
36
+ * BCFViewpointsPlugin saves and loads the following state in BCF viewpoints:
37
+ *
38
+ * * {@link Camera} position, orientation and projection
39
+ * * {@link Entity} visibilities and selection states
40
+ * * {@link SectionPlane}s to slice the model
41
+ * * {@link LineSet}s to show 3D lines
42
+ * * {@link Bitmap}s to show images
43
+ *
44
+ * ## Saving a BCF Viewpoint
45
+ *
46
+ * In the example below we'll create a {@link Viewer}, load an ````.XKT```` model into it using an {@link XKTLoaderPlugin},
47
+ * slice the model in half using a {@link SectionPlanesPlugin}, create a grid ground plane using a {@link LineSet} and a 2D
48
+ * plan view using a {@link Bitmap}, then use a {@link BCFViewpointsPlugin#getViewpoint}
49
+ * to save a viewpoint to JSON, which we'll log to the JavaScript developer console.
50
+ *
51
+ * * [[Run this example](https://xeokit.github.io/xeokit-sdk/examples/#BCF_SaveViewpoint)]
52
+ *
53
+ * ````javascript
54
+ * import {Viewer, XKTLoaderPlugin, SectionPlanesPlugin,
55
+ * LineSet, Bitmap, buildGridGeometry, BCFViewpointsPlugin} from "xeokit-sdk.es.js";
56
+ *
57
+ * // Create a Viewer
58
+ * const viewer = new Viewer({
59
+ * canvasId: "myCanvas",
60
+ * transparent: true
61
+ * });
62
+ *
63
+ * // Set camera position and orientation
64
+ * viewer.scene.camera.eye = [-48.93, 54.54, 50.41];
65
+ * viewer.scene.camera.look = [0.55, -0.61, -0.55];
66
+ * viewer.scene.camera.up = [0, -1, 0];
67
+ * viewer.scene.camera.perspective.fov = 60;
68
+ *
69
+ * // Add a XKTLoaderPlugin
70
+ * const xktLoader = new XKTLoaderPlugin(viewer);
71
+ *
72
+ * // Add a SectionPlanesPlugin
73
+ * const sectionPlanes = new SectionPlanesPlugin(viewer);
74
+ *
75
+ * // Add a BCFViewpointsPlugin
76
+ * const bcfViewpoints = new BCFViewpointsPlugin(viewer);
77
+ *
78
+ * // Load an .XKT model
79
+ * const modelNode = xktLoader.load({
80
+ * id: "myModel",
81
+ * src: "./models/xkt/Schependomlaan.xkt",
82
+ * edges: true // Emphasise edges
83
+ * });
84
+ *
85
+ * // Slice it in half
86
+ * sectionPlanes.createSectionPlane({
87
+ * id: "myClip",
88
+ * pos: [0, 0, 0],
89
+ * dir: [0.5, 0.0, 0.5]
90
+ * });
91
+ *
92
+ * // Create a bitmap
93
+ * const bitmap = new Bitmap(viewer.scene, {
94
+ * src: "../assets/images/schependomlaanPlanView.png",
95
+ * visible: true,
96
+ * height: 24.0,
97
+ * pos: [-15, 0, -10],
98
+ * normal: [0, -1, 0],
99
+ * up: [0, 0, 1],
100
+ * collidable: false,
101
+ * opacity: 1.0,
102
+ * clippable: false,
103
+ * pickable: true
104
+ * });
105
+ *
106
+ * // Create a grid ground plane
107
+ * const geometryArrays = buildGridGeometry({
108
+ * size: 60,
109
+ * divisions: 10
110
+ * });
111
+ *
112
+ * new LineSet(viewer.scene, {
113
+ * positions: geometryArrays.positions,
114
+ * indices: geometryArrays.indices,
115
+ * position: [10,0,10],
116
+ * clippable: false
117
+ * });
118
+ *
119
+ * // When model is loaded, select some objects and capture a BCF viewpoint to the console
120
+ * modelNode.on("loaded", () => {
121
+ *
122
+ * const scene = viewer.scene;
123
+ *
124
+ * scene.setObjectsSelected([
125
+ * "3b2U496P5Ebhz5FROhTwFH",
126
+ * "2MGtJUm9nD$Re1_MDIv0g2",
127
+ * "3IbuwYOm5EV9Q6cXmwVWqd",
128
+ * "3lhisrBxL8xgLCRdxNG$2v",
129
+ * "1uDn0xT8LBkP15zQc9MVDW"
130
+ * ], true);
131
+ *
132
+ * const viewpoint = bcfViewpoints.getViewpoint();
133
+ * const viewpointStr = JSON.stringify(viewpoint, null, 4);
134
+ *
135
+ * console.log(viewpointStr);
136
+ * });
137
+ * ````
138
+ *
139
+ * The saved BCF viewpoint would look something like below. Note that some elements are truncated for brevity.
140
+ *
141
+ * ````json
142
+ * {
143
+ * "perspective_camera": {
144
+ * "camera_view_point": { "x": -48.93, "y": 54.54, "z": 50.41 },
145
+ * "camera_direction": { "x": 0.55, "y": -0.61, "z": -0.55},
146
+ * "camera_up_vector": { "x": 0.37, "y": -0.41, "z": 0.83 },
147
+ * "field_of_view": 60.0
148
+ * },
149
+ * "lines": [{
150
+ * "start_point": { "x": 1.0, "y": 1.0, "z": 1.0 },
151
+ * "end_point": { "x": 0.0, "y": 0.0, "z": 0.0 },
152
+ * //...(truncated)
153
+ * }],
154
+ * "bitmaps": [{
155
+ * "bitmap_type": "png",
156
+ * "bitmap_data": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAB9AAAAdp...", //...(truncated)
157
+ * "location": { "x": -15, "y": 10, "z": 0 },
158
+ * "normal": { "x": 0, "y": 0, "z": -1 },
159
+ * "up": { "x": 0, "y": -1, "z": 0 },
160
+ * "height": 24
161
+ * }],
162
+ * "clipping_planes": [{
163
+ * "location": { "x": 0.0, "y": 0.0, "z": 0.0 },
164
+ * "direction": { "x": 0.5, "y": 0.0, "z": 0.5 }
165
+ * }],
166
+ * "snapshot": {
167
+ * "snapshot_type": "png",
168
+ * "snapshot_data": "data:image/png;base64,......"
169
+ * },
170
+ * "components": {
171
+ * "visibility": {
172
+ * "default_visibility": false,
173
+ * "exceptions": [{
174
+ * "ifc_guid": "4$cshxZO9AJBebsni$z9Yk",
175
+ * "originating_system": "xeokit.io",
176
+ * "authoring_tool_id": "xeokit/v3.2"
177
+ * },
178
+ * //...
179
+ * ]
180
+ * },
181
+ * "selection": [{
182
+ * "ifc_guid": "4$cshxZO9AJBebsni$z9Yk",
183
+ * },
184
+ * //...
185
+ * ]
186
+ * }
187
+ * }
188
+ * ````
189
+ *
190
+ * ## Saving View Setup Hints
191
+ *
192
+ * BCFViewpointsPlugin can optionally save hints in the viewpoint, which indicate how to set up the view when
193
+ * loading it again.
194
+ *
195
+ * Here's the {@link BCFViewpointsPlugin#getViewpoint} call again, this time saving some hints:
196
+ *
197
+ * ````javascript
198
+ * const viewpoint = bcfViewpoints.getViewpoint({ // Options
199
+ * spacesVisible: true, // Force IfcSpace types visible in the viewpoint (default is false)
200
+ * spaceBoundariesVisible: false, // Show IfcSpace boundaries in the viewpoint (default is false)
201
+ * openingsVisible: true // Force IfcOpening types visible in the viewpoint (default is false)
202
+ * });
203
+ * ````
204
+ *
205
+ * ## Loading a BCF Viewpoint
206
+ *
207
+ * Assuming that we have our BCF viewpoint in a JSON object, let's now restore it with {@link BCFViewpointsPlugin#setViewpoint}:
208
+ *
209
+ * ````javascript
210
+ * bcfViewpoints.setViewpoint(viewpoint);
211
+ * ````
212
+ *
213
+ * ## Handling BCF Incompatibility with xeokit's Camera
214
+ *
215
+ * xeokit's {@link Camera#look} is the current 3D *point-of-interest* (POI).
216
+ *
217
+ * A BCF viewpoint, however, has a direction vector instead of a POI, and so {@link BCFViewpointsPlugin#getViewpoint} saves
218
+ * xeokit's POI as a normalized vector from {@link Camera#eye} to {@link Camera#look}, which unfortunately loses
219
+ * that positional information. Loading the viewpoint with {@link BCFViewpointsPlugin#setViewpoint} will restore {@link Camera#look} to
220
+ * the viewpoint's camera position, offset by the normalized vector.
221
+ *
222
+ * As shown below, providing a ````rayCast```` option to ````setViewpoint```` will set {@link Camera#look} to the closest
223
+ * surface intersection on the direction vector. Internally, ````setViewpoint```` supports this option by firing a ray
224
+ * along the vector, and if that hits an {@link Entity}, sets {@link Camera#look} to ray's intersection point with the
225
+ * Entity's surface.
226
+ *
227
+ * ````javascript
228
+ * bcfViewpoints.setViewpoint(viewpoint, {
229
+ * rayCast: true // <<--------------- Attempt to set Camera#look to surface intersection point (default)
230
+ * });
231
+ * ````
232
+ *
233
+ * ## Dealing With Loaded Models that are not in the Viewpoint
234
+ *
235
+ * If, for example, we load model "duplex", hide some objects, then save a BCF viewpoint with
236
+ * ````BCFViewpointsPlugin#getViewpoint````, then load another model, "schependomlaan", then load the viewpoint again
237
+ * with ````BCFViewpointsPlugin#setViewpoint````, then sometimes all of the objects in model "schependomlaan" become
238
+ * visible, along with the visible objects in the viewpoint, which belong to model "duplex".
239
+ *
240
+ * The reason is that, when saving a BCF viewpoint, BCF logic works like the following pseudo code:
241
+ *
242
+ * ````
243
+ * If numVisibleObjects < numInvisibleObjects
244
+ * save IDs of visible objects in BCF
245
+ * exceptions = "visible objects"
246
+ * else
247
+ * save IDS of invisible objects in BCF
248
+ * exceptions = "invisible objects"
249
+ * ````
250
+ *
251
+ * When loading the viewpoint again:
252
+ *
253
+ * ````
254
+ * If exceptions = "visible objects"
255
+ * hide all objects
256
+ * show visible objects in BCF
257
+ * else
258
+ * show all objects
259
+ * hide invisible objects in BCF
260
+ * ````
261
+ *
262
+ * When the exception is "visible objects", loading the viewpoint shows all the objects in the first, which includes
263
+ * objects in "schependomlaan", which can be confusing, because those were not even loaded when we first
264
+ * saved the viewpoint..
265
+ *
266
+ * To solve this, we can supply a ````defaultInvisible```` option to {@link BCFViewpointsPlugin#getViewpoint}, which
267
+ * will force the plugin to save the IDs of all visible objects while making invisible objects the exception.
268
+ *
269
+ * That way, when we load the viewpoint again, after loading model "schependomlaan", the plugin will hide all objects
270
+ * in the scene first (which will include objects belonging to model "schependomlaan"), then make the objects in the
271
+ * viewpoint visible (which will only be those of object "duplex").
272
+ *
273
+ * ````javascript
274
+ * const viewpoint = bcfViewpoints.getViewpoint({ // Options
275
+ * //..
276
+ * defaultInvisible: true
277
+ * });
278
+ * ````
279
+ *
280
+ * [[Run an example](/examples/#BCF_LoadViewpoint_defaultInvisible)]
281
+ *
282
+ * ## Behaviour with XKTLoaderPlugin globalizeObjectIds
283
+ *
284
+ * Whenever we use {@link XKTLoaderPlugin} to load duplicate copies of the same model, after configuring
285
+ * {@link XKTLoaderPlugin#globalizeObjectIds} ````true```` to avoid ````Entity```` ID clashes, this has consequences
286
+ * for BCF viewpoints created by {@link BCFViewpointsPlugin#getViewpoint}.
287
+ *
288
+ * When no duplicate copies of a model are loaded like this, viewpoints created by {@link BCFViewpointsPlugin#getViewpoint} will
289
+ * continue to load as usual in other BIM viewers. Conversely, a viewpoint created for a single model in other BIM viewers
290
+ * will continue to load as usual with ````BCFViewpointsPlugin````.
291
+ *
292
+ * When duplicate copies of a model are loaded, however, viewpoints created by {@link BCFViewpointsPlugin#getViewpoint}
293
+ * will contain certain changes that will affect the viewpoint's portability, however. Such viewpoints will
294
+ * use ````authoring_tool_id```` fields to save the globalized ````Entity#id```` values, which enables the viewpoints to
295
+ * capture the states of the individual ````Entitys```` that represent the duplicate IFC elements. Take a look at the
296
+ * following two examples to learn more.
297
+ *
298
+ * * [Example: Saving a BCF viewpoint containing duplicate models](https://xeokit.github.io/xeokit-sdk/examples/#BCF_SaveViewpoint_MultipleModels)
299
+ * * [Example: Loading a BCF viewpoint containing duplicate models](https://xeokit.github.io/xeokit-sdk/examples/#BCF_LoadViewpoint_MultipleModels)
300
+ *
301
+ * **Caveat:** when loading a BCF viewpoint, we always assume that we have loaded in our target BIM viewer the same models that were
302
+ * loaded in the viewpoint's original authoring application when the viewpoint was created. In the case of multi-model
303
+ * viewpoints, the target BIM viewer, whether it be xeokit or another BIM viewer, will need to first have those exact
304
+ * models loaded, with their objects having globalized IDs, following the same prefixing scheme we're using in
305
+ * xeokit. Then, the viewpoint's ````authoring_tool_id```` fields will be able to resolve to their objects within the
306
+ * target viewer.
307
+ *
308
+ * @class BCFViewpointsPlugin
309
+ */
310
+ class BCFViewpointsPlugin extends Plugin {
311
+
312
+ /**
313
+ * @constructor
314
+ * @param {Viewer} viewer The Viewer.
315
+ * @param {Object} cfg Plugin configuration.
316
+ * @param {String} [cfg.id="BCFViewpoints"] Optional ID for this plugin, so that we can find it within {@link Viewer#plugins}.
317
+ * @param {String} [cfg.originatingSystem] Identifies the originating system for BCF records.
318
+ * @param {String} [cfg.authoringTool] Identifies the authoring tool for BCF records.
319
+ */
320
+ constructor(viewer, cfg = {}) {
321
+
322
+ super("BCFViewpoints", viewer, cfg);
323
+
324
+ /**
325
+ * Identifies the originating system to include in BCF viewpoints saved by this plugin.
326
+ * @property originatingSystem
327
+ * @type {string}
328
+ */
329
+ this.originatingSystem = cfg.originatingSystem || "xeokit.io";
330
+
331
+ /**
332
+ * Identifies the authoring tool to include in BCF viewpoints saved by this plugin.
333
+ * @property authoringTool
334
+ * @type {string}
335
+ */
336
+ this.authoringTool = cfg.authoringTool || "xeokit.io";
337
+ }
338
+
339
+ /**
340
+ * Saves viewer state to a BCF viewpoint.
341
+ *
342
+ * See ````BCFViewpointsPlugin```` class comments for more info.
343
+ *
344
+ * @param {*} [options] Options for getting the viewpoint.
345
+ * @param {Boolean} [options.spacesVisible=false] Indicates whether ````IfcSpace```` types should be forced visible in the viewpoint.
346
+ * @param {Boolean} [options.openingsVisible=false] Indicates whether ````IfcOpening```` types should be forced visible in the viewpoint.
347
+ * @param {Boolean} [options.spaceBoundariesVisible=false] Indicates whether the boundaries of ````IfcSpace```` types should be visible in the viewpoint.
348
+ * @param {Boolean} [options.spacesTranslucent=false] Indicates whether ````IfcSpace```` types should be forced translucent in the viewpoint.
349
+ * @param {Boolean} [options.spaceBoundariesTranslucent=false] Indicates whether the boundaries of ````IfcSpace```` types should be forced translucent in the viewpoint.
350
+ * @param {Boolean} [options.openingsTranslucent=true] Indicates whether ````IfcOpening```` types should be forced translucent in the viewpoint.
351
+ * @param {Boolean} [options.snapshot=true] Indicates whether the snapshot should be included in the viewpoint.
352
+ * @param {Boolean} [options.defaultInvisible=false] When ````true````, will save the default visibility of all objects
353
+ * as ````false````. This means that when we load the viewpoint again, and there are additional models loaded that
354
+ * were not saved in the viewpoint, those models will be hidden when we load the viewpoint, and that only the
355
+ * objects in the viewpoint will be visible.
356
+ * @param {Boolean} [options.reverseClippingPlanes=false] When ````true````, clipping planes are reversed (https://github.com/buildingSMART/BCF-XML/issues/193)
357
+ * @returns {*} BCF JSON viewpoint object
358
+ */
359
+ getViewpoint(options = {}) {
360
+ const scene = this.viewer.scene;
361
+ const camera = scene.camera;
362
+ const realWorldOffset = scene.realWorldOffset;
363
+ const reverseClippingPlanes = (options.reverseClippingPlanes === true);
364
+ let bcfViewpoint = {};
365
+
366
+ // Camera
367
+ let lookDirection = math.normalizeVec3(math.subVec3(camera.look, camera.eye, math.vec3()));
368
+ let eye = camera.eye;
369
+ let up = camera.up;
370
+
371
+ if (camera.yUp) {
372
+ // BCF is Z up
373
+ lookDirection = YToZ(lookDirection);
374
+ eye = YToZ(eye);
375
+ up = YToZ(up);
376
+ }
377
+
378
+ const camera_view_point = xyzArrayToObject(math.addVec3(eye, realWorldOffset));
379
+
380
+ if (camera.projection === "ortho") {
381
+ bcfViewpoint.orthogonal_camera = {
382
+ camera_view_point: camera_view_point,
383
+ camera_direction: xyzArrayToObject(lookDirection),
384
+ camera_up_vector: xyzArrayToObject(up),
385
+ view_to_world_scale: camera.ortho.scale,
386
+ };
387
+ } else {
388
+ bcfViewpoint.perspective_camera = {
389
+ camera_view_point: camera_view_point,
390
+ camera_direction: xyzArrayToObject(lookDirection),
391
+ camera_up_vector: xyzArrayToObject(up),
392
+ field_of_view: camera.perspective.fov,
393
+ };
394
+ }
395
+
396
+ // Section planes
397
+
398
+ const sectionPlanes = scene.sectionPlanes;
399
+ for (let id in sectionPlanes) {
400
+ if (sectionPlanes.hasOwnProperty(id)) {
401
+ let sectionPlane = sectionPlanes[id];
402
+ if (!sectionPlane.active) {
403
+ continue;
404
+ }
405
+ let location = sectionPlane.pos;
406
+
407
+ let direction;
408
+ if (reverseClippingPlanes) {
409
+ direction = math.negateVec3(sectionPlane.dir, math.vec3());
410
+ } else {
411
+ direction = sectionPlane.dir;
412
+ }
413
+
414
+ if (camera.yUp) {
415
+ // BCF is Z up
416
+ location = YToZ(location);
417
+ direction = YToZ(direction);
418
+ }
419
+ math.addVec3(location, realWorldOffset);
420
+
421
+ location = xyzArrayToObject(location);
422
+ direction = xyzArrayToObject(direction);
423
+ if (!bcfViewpoint.clipping_planes) {
424
+ bcfViewpoint.clipping_planes = [];
425
+ }
426
+ bcfViewpoint.clipping_planes.push({location, direction});
427
+ }
428
+ }
429
+
430
+ // Lines
431
+
432
+ const lineSets = scene.lineSets;
433
+ for (let id in lineSets) {
434
+ if (lineSets.hasOwnProperty(id)) {
435
+ const lineSet = lineSets[id];
436
+ if (!bcfViewpoint.lines) {
437
+ bcfViewpoint.lines = [];
438
+ }
439
+ const positions = lineSet.positions;
440
+ const indices = lineSet.indices;
441
+ for (let i = 0, len = indices.length / 2; i < len; i++) {
442
+ const a = indices[i * 2];
443
+ const b = indices[(i * 2) + 1];
444
+ bcfViewpoint.lines.push({
445
+ start_point: {
446
+ x: positions[a * 3 + 0],
447
+ y: positions[a * 3 + 1],
448
+ z: positions[a * 3 + 2]
449
+ },
450
+ end_point: {
451
+ x: positions[b * 3 + 0],
452
+ y: positions[b * 3 + 1],
453
+ z: positions[b * 3 + 2]
454
+ }
455
+ });
456
+ }
457
+
458
+ }
459
+ }
460
+
461
+ // Bitmaps
462
+
463
+ const bitmaps = scene.bitmaps;
464
+ for (let id in bitmaps) {
465
+ if (bitmaps.hasOwnProperty(id)) {
466
+ let bitmap = bitmaps[id];
467
+ let location = bitmap.pos;
468
+ let normal = bitmap.normal;
469
+ let up = bitmap.up;
470
+ if (camera.yUp) {
471
+ // BCF is Z up
472
+ location = YToZ(location);
473
+ normal = YToZ(normal);
474
+ up = YToZ(up);
475
+ }
476
+ math.addVec3(location, realWorldOffset);
477
+ if (!bcfViewpoint.bitmaps) {
478
+ bcfViewpoint.bitmaps = [];
479
+ }
480
+ bcfViewpoint.bitmaps.push({
481
+ bitmap_type: bitmap.type,
482
+ bitmap_data: bitmap.imageData,
483
+ location: xyzArrayToObject(location),
484
+ normal: xyzArrayToObject(normal),
485
+ up: xyzArrayToObject(up),
486
+ height: bitmap.height
487
+ });
488
+ }
489
+ }
490
+
491
+ // Entity states
492
+
493
+ bcfViewpoint.components = {
494
+ visibility: {
495
+ view_setup_hints: {
496
+ spaces_visible: !!options.spacesVisible,
497
+ space_boundaries_visible: !!options.spaceBoundariesVisible,
498
+ openings_visible: !!options.openingsVisible,
499
+ spaces_translucent: !!options.spaces_translucent,
500
+ space_boundaries_translucent: !!options.space_boundaries_translucent,
501
+ openings_translucent: !!options.openings_translucent
502
+ }
503
+ }
504
+ };
505
+
506
+ const opacityObjectIds = new Set(scene.opacityObjectIds);
507
+ const xrayedObjectIds = new Set(scene.xrayedObjectIds);
508
+ const colorizedObjectIds = new Set(scene.colorizedObjectIds);
509
+
510
+ const coloringMap = Object.values(scene.objects)
511
+ .filter(entity => opacityObjectIds.has(entity.id) || colorizedObjectIds.has(entity.id) || xrayedObjectIds.has(entity.id))
512
+ .reduce((coloringMap, entity) => {
513
+
514
+ let color = colorizeToRGB(entity.colorize);
515
+ let alpha;
516
+
517
+ if (entity.xrayed) {
518
+ if (scene.xrayMaterial.fillAlpha === 0.0 && scene.xrayMaterial.edgeAlpha !== 0.0) {
519
+ // BCF can't deal with edges. If xRay is implemented only with edges, set an arbitrary opacity
520
+ alpha = 0.1;
521
+ } else {
522
+ alpha = scene.xrayMaterial.fillAlpha;
523
+ }
524
+ alpha = Math.round(alpha * 255).toString(16).padStart(2, "0");
525
+ color = alpha + color;
526
+ } else if (opacityObjectIds.has(entity.id)) {
527
+ alpha = Math.round(entity.opacity * 255).toString(16).padStart(2, "0");
528
+ color = alpha + color;
529
+ }
530
+
531
+ if (!coloringMap[color]) {
532
+ coloringMap[color] = [];
533
+ }
534
+
535
+ const objectId = entity.id;
536
+ const originalSystemId = entity.originalSystemId;
537
+ const component = {
538
+ ifc_guid: originalSystemId,
539
+ originating_system: this.originatingSystem
540
+ };
541
+ if (originalSystemId !== objectId) {
542
+ component.authoring_tool_id = objectId;
543
+ }
544
+
545
+ coloringMap[color].push(component);
546
+
547
+ return coloringMap;
548
+
549
+ }, {});
550
+
551
+ const coloringArray = Object.entries(coloringMap).map(([color, components]) => {
552
+ return {color, components};
553
+ });
554
+
555
+ bcfViewpoint.components.coloring = coloringArray;
556
+
557
+ const objectIds = scene.objectIds;
558
+ const visibleObjects = scene.visibleObjects;
559
+ const visibleObjectIds = scene.visibleObjectIds;
560
+ const invisibleObjectIds = objectIds.filter(id => !visibleObjects[id]);
561
+ const selectedObjectIds = scene.selectedObjectIds;
562
+
563
+ if (options.defaultInvisible || visibleObjectIds.length < invisibleObjectIds.length) {
564
+ bcfViewpoint.components.visibility.exceptions = this._createBCFComponents(visibleObjectIds);
565
+ bcfViewpoint.components.visibility.default_visibility = false;
566
+ } else {
567
+ bcfViewpoint.components.visibility.exceptions = this._createBCFComponents(invisibleObjectIds);
568
+ bcfViewpoint.components.visibility.default_visibility = true;
569
+ }
570
+
571
+ bcfViewpoint.components.selection = this._createBCFComponents(selectedObjectIds);
572
+
573
+ bcfViewpoint.components.translucency = this._createBCFComponents(scene.xrayedObjectIds);
574
+
575
+ if (options.snapshot !== false) {
576
+ bcfViewpoint.snapshot = {
577
+ snapshot_type: "png",
578
+ snapshot_data: this.viewer.getSnapshot({format: "png"})
579
+ };
580
+ }
581
+
582
+ return bcfViewpoint;
583
+ }
584
+
585
+ _createBCFComponents(objectIds) {
586
+ const scene = this.viewer.scene;
587
+ const components = [];
588
+ for (let i = 0, len = objectIds.length; i < len; i++) {
589
+ const objectId = objectIds[i];
590
+ const entity = scene.objects[objectId];
591
+ if (entity) {
592
+ const component = {
593
+ ifc_guid: entity.originalSystemId,
594
+ originating_system: this.originatingSystem
595
+ };
596
+ if (entity.originalSystemId !== objectId) {
597
+ component.authoring_tool_id = objectId;
598
+ }
599
+ components.push(component);
600
+ }
601
+ }
602
+ return components;
603
+ }
604
+
605
+ /**
606
+ * Sets viewer state to the given BCF viewpoint.
607
+ *
608
+ * Note that xeokit's {@link Camera#look} is the **point-of-interest**, whereas the BCF ````camera_direction```` is a
609
+ * direction vector. Therefore, when loading a BCF viewpoint, we set {@link Camera#look} to the absolute position
610
+ * obtained by offsetting the BCF ````camera_view_point```` along ````camera_direction````.
611
+ *
612
+ * When loading a viewpoint, we also have the option to find {@link Camera#look} as the closest point of intersection
613
+ * (on the surface of any visible and pickable {@link Entity}) with a 3D ray fired from ````camera_view_point```` in
614
+ * the direction of ````camera_direction````.
615
+ *
616
+ * @param {*} bcfViewpoint BCF JSON viewpoint object,
617
+ * shows default visible entities and restores camera to initial default position.
618
+ * @param {*} [options] Options for setting the viewpoint.
619
+ * @param {Boolean} [options.rayCast=true] When ````true```` (default), will attempt to set {@link Camera#look} to the closest
620
+ * point of surface intersection with a ray fired from the BCF ````camera_view_point```` in the direction of ````camera_direction````.
621
+ * @param {Boolean} [options.immediate=true] When ````true```` (default), immediately set camera position.
622
+ * @param {Boolean} [options.duration] Flight duration in seconds. Overrides {@link CameraFlightAnimation#duration}. Only applies when ````immediate```` is ````false````.
623
+ * @param {Boolean} [options.reset=true] When ````true```` (default), set {@link Entity#xrayed} and {@link Entity#highlighted} ````false```` on all scene objects.
624
+ * @param {Boolean} [options.reverseClippingPlanes=false] When ````true````, clipping planes are reversed (https://github.com/buildingSMART/BCF-XML/issues/193)
625
+ * @param {Boolean} [options.updateCompositeObjects=false] When ````true````, then when visibility and selection updates refer to composite objects (eg. an IfcBuildingStorey),
626
+ * then this method will apply the updates to objects within those composites.
627
+ */
628
+ setViewpoint(bcfViewpoint, options = {}) {
629
+ if (!bcfViewpoint) {
630
+ return;
631
+ }
632
+
633
+ const viewer = this.viewer;
634
+ const scene = viewer.scene;
635
+ const camera = scene.camera;
636
+ const rayCast = (options.rayCast !== false);
637
+ const immediate = (options.immediate !== false);
638
+ const reset = (options.reset !== false);
639
+ const realWorldOffset = scene.realWorldOffset;
640
+ const reverseClippingPlanes = (options.reverseClippingPlanes === true);
641
+
642
+ scene.clearSectionPlanes();
643
+
644
+ if (bcfViewpoint.clipping_planes && bcfViewpoint.clipping_planes.length > 0) {
645
+ bcfViewpoint.clipping_planes.forEach(function (e) {
646
+ let pos = xyzObjectToArray(e.location, tempVec3);
647
+ let dir = xyzObjectToArray(e.direction, tempVec3);
648
+
649
+ if (reverseClippingPlanes) {
650
+ math.negateVec3(dir);
651
+ }
652
+ math.subVec3(pos, realWorldOffset);
653
+
654
+ if (camera.yUp) {
655
+ pos = ZToY(pos);
656
+ dir = ZToY(dir);
657
+ }
658
+ new SectionPlane(scene, {pos, dir});
659
+ });
660
+ }
661
+
662
+ scene.clearLines();
663
+
664
+ if (bcfViewpoint.lines && bcfViewpoint.lines.length > 0) {
665
+ const positions = [];
666
+ const indices = [];
667
+ let i = 0;
668
+ bcfViewpoint.lines.forEach((e) => {
669
+ if (!e.start_point) {
670
+ return;
671
+ }
672
+ if (!e.end_point) {
673
+ return;
674
+ }
675
+ positions.push(e.start_point.x);
676
+ positions.push(e.start_point.y);
677
+ positions.push(e.start_point.z);
678
+ positions.push(e.end_point.x);
679
+ positions.push(e.end_point.y);
680
+ positions.push(e.end_point.z);
681
+ indices.push(i++);
682
+ indices.push(i++);
683
+ });
684
+ new LineSet(scene, {
685
+ positions,
686
+ indices,
687
+ clippable: false,
688
+ collidable: true
689
+ });
690
+ }
691
+
692
+ scene.clearBitmaps();
693
+
694
+ if (bcfViewpoint.bitmaps && bcfViewpoint.bitmaps.length > 0) {
695
+ bcfViewpoint.bitmaps.forEach(function (e) {
696
+ const bitmap_type = e.bitmap_type || "jpg"; // "jpg" | "png"
697
+ const bitmap_data = e.bitmap_data; // base64
698
+ let location = xyzObjectToArray(e.location, tempVec3a);
699
+ let normal = xyzObjectToArray(e.normal, tempVec3b);
700
+ let up = xyzObjectToArray(e.up, tempVec3c);
701
+ let height = e.height || 1;
702
+ if (!bitmap_type) {
703
+ return;
704
+ }
705
+ if (!bitmap_data) {
706
+ return;
707
+ }
708
+ if (!location) {
709
+ return;
710
+ }
711
+ if (!normal) {
712
+ return;
713
+ }
714
+ if (!up) {
715
+ return;
716
+ }
717
+ if (camera.yUp) {
718
+ location = ZToY(location);
719
+ normal = ZToY(normal);
720
+ up = ZToY(up);
721
+ }
722
+ new Bitmap(scene, {
723
+ src: bitmap_data,
724
+ type: bitmap_type,
725
+ pos: location,
726
+ normal: normal,
727
+ up: up,
728
+ clippable: false,
729
+ collidable: true,
730
+ height
731
+ });
732
+ });
733
+ }
734
+
735
+ if (reset) {
736
+ scene.setObjectsXRayed(scene.xrayedObjectIds, false);
737
+ scene.setObjectsHighlighted(scene.highlightedObjectIds, false);
738
+ scene.setObjectsSelected(scene.selectedObjectIds, false);
739
+ }
740
+
741
+ if (bcfViewpoint.components) {
742
+
743
+ if (bcfViewpoint.components.visibility) {
744
+
745
+ if (!bcfViewpoint.components.visibility.default_visibility) {
746
+ scene.setObjectsVisible(scene.objectIds, false);
747
+ if (bcfViewpoint.components.visibility.exceptions) {
748
+ bcfViewpoint.components.visibility.exceptions.forEach((component) => this._withBCFComponent(options, component, entity => entity.visible = true));
749
+ }
750
+ } else {
751
+ scene.setObjectsVisible(scene.objectIds, true);
752
+ if (bcfViewpoint.components.visibility.exceptions) {
753
+ bcfViewpoint.components.visibility.exceptions.forEach((component) => this._withBCFComponent(options, component, entity => entity.visible = false));
754
+ }
755
+ }
756
+
757
+ const view_setup_hints = bcfViewpoint.components.visibility.view_setup_hints;
758
+ if (view_setup_hints) {
759
+ if (view_setup_hints.spaces_visible === false) {
760
+ scene.setObjectsVisible(viewer.metaScene.getObjectIDsByType("IfcSpace"), true);
761
+ }
762
+ if (view_setup_hints.spaces_translucent !== undefined) {
763
+ scene.setObjectsXRayed(viewer.metaScene.getObjectIDsByType("IfcSpace"), true);
764
+ }
765
+ if (view_setup_hints.space_boundaries_visible !== undefined) {
766
+
767
+ }
768
+ if (view_setup_hints.openings_visible === false) {
769
+ scene.setObjectsVisible(viewer.metaScene.getObjectIDsByType("IfcOpening"), true);
770
+ }
771
+ if (view_setup_hints.space_boundaries_translucent !== undefined) {
772
+
773
+ }
774
+ if (view_setup_hints.openings_translucent !== undefined) {
775
+ scene.setObjectsXRayed(viewer.metaScene.getObjectIDsByType("IfcOpening"), true);
776
+ }
777
+ }
778
+ }
779
+
780
+ if (bcfViewpoint.components.selection) {
781
+ scene.setObjectsSelected(scene.selectedObjectIds, false);
782
+ bcfViewpoint.components.selection.forEach(component => this._withBCFComponent(options, component, entity => entity.selected = true));
783
+
784
+ }
785
+
786
+ if (bcfViewpoint.components.translucency) {
787
+ scene.setObjectsXRayed(scene.xrayedObjectIds, false);
788
+ bcfViewpoint.components.translucency.forEach(component => this._withBCFComponent(options, component, entity => entity.xrayed = true));
789
+ }
790
+
791
+ if (bcfViewpoint.components.coloring) {
792
+ bcfViewpoint.components.coloring.forEach(coloring => {
793
+
794
+ let color = coloring.color;
795
+ let alpha = 0;
796
+ let alphaDefined = false;
797
+
798
+ if (color.length === 8) {
799
+ alpha = parseInt(color.substring(0, 2), 16) / 256;
800
+ if (alpha <= 1.0 && alpha >= 0.95) {
801
+ alpha = 1.0;
802
+ }
803
+ color = color.substring(2);
804
+ alphaDefined = true;
805
+ }
806
+
807
+ const colorize = [
808
+ parseInt(color.substring(0, 2), 16) / 256,
809
+ parseInt(color.substring(2, 4), 16) / 256,
810
+ parseInt(color.substring(4, 6), 16) / 256
811
+ ];
812
+
813
+ coloring.components.map(component =>
814
+ this._withBCFComponent(options, component, entity => {
815
+ entity.colorize = colorize;
816
+ if (alphaDefined) {
817
+ entity.opacity = alpha;
818
+ }
819
+ }));
820
+ });
821
+ }
822
+ }
823
+
824
+ if (bcfViewpoint.perspective_camera || bcfViewpoint.orthogonal_camera) {
825
+ let eye;
826
+ let look;
827
+ let up;
828
+ let projection;
829
+
830
+ if (bcfViewpoint.perspective_camera) {
831
+ eye = xyzObjectToArray(bcfViewpoint.perspective_camera.camera_view_point, tempVec3);
832
+ look = xyzObjectToArray(bcfViewpoint.perspective_camera.camera_direction, tempVec3);
833
+ up = xyzObjectToArray(bcfViewpoint.perspective_camera.camera_up_vector, tempVec3);
834
+
835
+ camera.perspective.fov = bcfViewpoint.perspective_camera.field_of_view;
836
+
837
+ projection = "perspective";
838
+ } else {
839
+ eye = xyzObjectToArray(bcfViewpoint.orthogonal_camera.camera_view_point, tempVec3);
840
+ look = xyzObjectToArray(bcfViewpoint.orthogonal_camera.camera_direction, tempVec3);
841
+ up = xyzObjectToArray(bcfViewpoint.orthogonal_camera.camera_up_vector, tempVec3);
842
+
843
+ camera.ortho.scale = bcfViewpoint.orthogonal_camera.view_to_world_scale;
844
+
845
+ projection = "ortho";
846
+ }
847
+
848
+ math.subVec3(eye, realWorldOffset);
849
+
850
+ if (camera.yUp) {
851
+ eye = ZToY(eye);
852
+ look = ZToY(look);
853
+ up = ZToY(up);
854
+ }
855
+
856
+ if (rayCast) {
857
+ const hit = scene.pick({
858
+ pickSurface: true, // <<------ This causes picking to find the intersection point on the entity
859
+ origin: eye,
860
+ direction: look
861
+ });
862
+ look = (hit ? hit.worldPos : math.addVec3(eye, look, tempVec3));
863
+ } else {
864
+ look = math.addVec3(eye, look, tempVec3);
865
+ }
866
+
867
+ if (immediate) {
868
+ camera.eye = eye;
869
+ camera.look = look;
870
+ camera.up = up;
871
+ camera.projection = projection;
872
+ } else {
873
+ viewer.cameraFlight.flyTo({eye, look, up, duration: options.duration, projection});
874
+ }
875
+ }
876
+ }
877
+
878
+ _withBCFComponent(options, component, callback) {
879
+
880
+ const viewer = this.viewer;
881
+ const scene = viewer.scene;
882
+
883
+ if (component.authoring_tool_id && component.originating_system === this.originatingSystem) {
884
+
885
+ const id = component.authoring_tool_id;
886
+ const entity = scene.objects[id];
887
+
888
+ if (entity) {
889
+ callback(entity);
890
+ return
891
+ }
892
+
893
+ if (options.updateCompositeObjects) {
894
+ const metaObject = viewer.metaScene.metaObjects[id];
895
+ if (metaObject) {
896
+ scene.withObjects(viewer.metaScene.getObjectIDsInSubtree(id), callback);
897
+ return;
898
+ }
899
+ }
900
+ }
901
+
902
+ if (component.ifc_guid) {
903
+
904
+ const originalSystemId = component.ifc_guid;
905
+ const entity = scene.objects[originalSystemId];
906
+
907
+ if (entity) {
908
+ callback(entity);
909
+ return;
910
+ }
911
+
912
+ if (options.updateCompositeObjects) {
913
+ const metaObject = viewer.metaScene.metaObjects[originalSystemId];
914
+ if (metaObject) {
915
+ scene.withObjects(viewer.metaScene.getObjectIDsInSubtree(originalSystemId), callback);
916
+ return;
917
+ }
918
+ }
919
+
920
+ Object.keys(scene.models).forEach((modelId) => {
921
+
922
+ const id = math.globalizeObjectId(modelId, originalSystemId);
923
+ const entity = scene.objects[id];
924
+
925
+ if (entity) {
926
+ callback(entity);
927
+ return;
928
+ }
929
+
930
+ if (options.updateCompositeObjects) {
931
+ const metaObject = viewer.metaScene.metaObjects[id];
932
+ if (metaObject) {
933
+ scene.withObjects(viewer.metaScene.getObjectIDsInSubtree(id), callback);
934
+
935
+ }
936
+ }
937
+ });
938
+ }
939
+ }
940
+
941
+ /**
942
+ * Destroys this BCFViewpointsPlugin.
943
+ */
944
+ destroy() {
945
+ super.destroy();
946
+ }
947
+ }
948
+
949
+ function xyzArrayToObject(arr) {
950
+ return {"x": arr[0], "y": arr[1], "z": arr[2]};
951
+ }
952
+
953
+ function xyzObjectToArray(xyz, arry) {
954
+ arry = new Float64Array(3);
955
+ arry[0] = xyz.x;
956
+ arry[1] = xyz.y;
957
+ arry[2] = xyz.z;
958
+ return arry;
959
+ }
960
+
961
+ function YToZ(vec) {
962
+ return new Float64Array([vec[0], -vec[2], vec[1]]);
963
+ }
964
+
965
+ function ZToY(vec) {
966
+ return new Float64Array([vec[0], vec[2], -vec[1]]);
967
+ }
968
+
969
+ function colorizeToRGB(color) {
970
+ let rgb = "";
971
+ rgb += Math.round(color[0] * 255).toString(16).padStart(2, "0");
972
+ rgb += Math.round(color[1] * 255).toString(16).padStart(2, "0");
973
+ rgb += Math.round(color[2] * 255).toString(16).padStart(2, "0");
974
+ return rgb;
975
+ }
976
+
977
+ export {BCFViewpointsPlugin};