@xeokit/xeokit-sdk 2.5.2-beta-10 → 2.5.2-beta-13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/xeokit-sdk.cjs.js +146 -132
- package/dist/xeokit-sdk.es.js +146 -132
- package/dist/xeokit-sdk.es5.js +84 -84
- package/dist/xeokit-sdk.min.cjs.js +1 -1
- package/dist/xeokit-sdk.min.es.js +1 -1
- package/dist/xeokit-sdk.min.es5.js +1 -1
- package/package.json +1 -1
- package/src/src/extras/ContextMenu/ContextMenu.js +907 -0
- package/src/src/extras/ContextMenu/index.js +1 -0
- package/src/src/extras/MarqueePicker/MarqueePicker.js +352 -0
- package/src/src/extras/MarqueePicker/MarqueePickerMouseControl.js +174 -0
- package/src/src/extras/MarqueePicker/index.js +2 -0
- package/src/src/extras/PointerLens/PointerLens.js +312 -0
- package/src/src/extras/PointerLens/index.js +1 -0
- package/src/src/extras/collision/ObjectsKdTree3.js +149 -0
- package/src/src/extras/collision/index.js +1 -0
- package/src/src/extras/index.js +4 -0
- package/src/src/index.js +3 -0
- package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +731 -0
- package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +84 -0
- package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsMouseControl.js +435 -0
- package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +406 -0
- package/src/src/plugins/AngleMeasurementsPlugin/index.js +3 -0
- package/src/src/plugins/AnnotationsPlugin/Annotation.js +368 -0
- package/src/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +583 -0
- package/src/src/plugins/AnnotationsPlugin/index.js +1 -0
- package/src/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
- package/src/src/plugins/AxisGizmoPlugin/index.js +1 -0
- package/src/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +977 -0
- package/src/src/plugins/BCFViewpointsPlugin/index.js +1 -0
- package/src/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +29 -0
- package/src/src/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.js +751 -0
- package/src/src/plugins/CityJSONLoaderPlugin/index.js +1 -0
- package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +963 -0
- package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +84 -0
- package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsMouseControl.js +399 -0
- package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +505 -0
- package/src/src/plugins/DistanceMeasurementsPlugin/index.js +3 -0
- package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesControl.js +639 -0
- package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesPlugin.js +436 -0
- package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Overview.js +247 -0
- package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Plane.js +167 -0
- package/src/src/plugins/FaceAlignedSectionPlanesPlugin/index.js +1 -0
- package/src/src/plugins/FastNavPlugin/FastNavPlugin.js +429 -0
- package/src/src/plugins/FastNavPlugin/index.js +1 -0
- package/src/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +140 -0
- package/src/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +421 -0
- package/src/src/plugins/GLTFLoaderPlugin/GLTFSceneModelLoader.js +669 -0
- package/src/src/plugins/GLTFLoaderPlugin/index.js +2 -0
- package/src/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +58 -0
- package/src/src/plugins/LASLoaderPlugin/LASLoaderPlugin.js +563 -0
- package/src/src/plugins/LASLoaderPlugin/index.js +1 -0
- package/src/src/plugins/LASLoaderPlugin/loadLASHeader.js +183 -0
- package/src/src/plugins/NavCubePlugin/CubeTextureCanvas.js +290 -0
- package/src/src/plugins/NavCubePlugin/NavCubePlugin.js +753 -0
- package/src/src/plugins/NavCubePlugin/index.js +1 -0
- package/src/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
- package/src/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
- package/src/src/plugins/OBJLoaderPlugin/index.js +1 -0
- package/src/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
- package/src/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +274 -0
- package/src/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
- package/src/src/plugins/STLLoaderPlugin/index.js +2 -0
- package/src/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
- package/src/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
- package/src/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
- package/src/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +404 -0
- package/src/src/plugins/SectionPlanesPlugin/index.js +1 -0
- package/src/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
- package/src/src/plugins/SkyboxesPlugin/index.js +1 -0
- package/src/src/plugins/StoreyViewsPlugin/Storey.js +84 -0
- package/src/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
- package/src/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +773 -0
- package/src/src/plugins/StoreyViewsPlugin/index.js +1 -0
- package/src/src/plugins/TreeViewPlugin/RenderService.js +169 -0
- package/src/src/plugins/TreeViewPlugin/TreeViewNode.js +101 -0
- package/src/src/plugins/TreeViewPlugin/TreeViewPlugin.js +1370 -0
- package/src/src/plugins/TreeViewPlugin/index.js +1 -0
- package/src/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
- package/src/src/plugins/ViewCullPlugin/index.js +1 -0
- package/src/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +58 -0
- package/src/src/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.js +942 -0
- package/src/src/plugins/WebIFCLoaderPlugin/index.js +1 -0
- package/src/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +95 -0
- package/src/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +1194 -0
- package/src/src/plugins/XKTLoaderPlugin/index.js +2 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +169 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +660 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV11.js +663 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +230 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +223 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +283 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +246 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +439 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +563 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +518 -0
- package/src/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +2 -0
- package/src/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
- package/src/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
- package/src/src/plugins/XML3DLoaderPlugin/index.js +1 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +2060 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +2155 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
- package/src/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
- package/src/src/plugins/index.js +21 -0
- package/src/src/plugins/lib/culling/ObjectCullStates.js +208 -0
- package/src/src/plugins/lib/earcut.js +677 -0
- package/src/src/plugins/lib/html/Dot.js +179 -0
- package/src/src/plugins/lib/html/Label.js +174 -0
- package/src/src/plugins/lib/html/Wire.js +220 -0
- package/src/src/viewer/Configs.js +127 -0
- package/src/src/viewer/Plugin.js +233 -0
- package/src/src/viewer/Viewer.js +542 -0
- package/src/src/viewer/index.js +5 -0
- package/src/src/viewer/localization/LocaleService.js +475 -0
- package/src/src/viewer/metadata/IFCObjectDefaultColors.js +163 -0
- package/src/src/viewer/metadata/IFCObjectDefaults.js +17 -0
- package/src/src/viewer/metadata/MetaModel.js +414 -0
- package/src/src/viewer/metadata/MetaObject.js +223 -0
- package/src/src/viewer/metadata/MetaScene.js +336 -0
- package/src/src/viewer/metadata/Property.js +55 -0
- package/src/src/viewer/metadata/PropertySet.js +77 -0
- package/src/src/viewer/scene/Bitmap/Bitmap.js +473 -0
- package/src/src/viewer/scene/Bitmap/index.js +1 -0
- package/src/src/viewer/scene/CameraControl/CameraControl.js +1750 -0
- package/src/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
- package/src/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
- package/src/src/viewer/scene/CameraControl/lib/controllers/PickController.js +265 -0
- package/src/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +384 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +183 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +345 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +376 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +288 -0
- package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +235 -0
- package/src/src/viewer/scene/Component.js +915 -0
- package/src/src/viewer/scene/Entity.js +502 -0
- package/src/src/viewer/scene/ImagePlane/ImagePlane.js +570 -0
- package/src/src/viewer/scene/ImagePlane/index.js +1 -0
- package/src/src/viewer/scene/LineSet/LineSet.js +163 -0
- package/src/src/viewer/scene/LineSet/index.js +1 -0
- package/src/src/viewer/scene/camera/Camera.js +912 -0
- package/src/src/viewer/scene/camera/CameraFlightAnimation.js +669 -0
- package/src/src/viewer/scene/camera/CameraPath.js +194 -0
- package/src/src/viewer/scene/camera/CameraPathAnimation.js +326 -0
- package/src/src/viewer/scene/camera/CustomProjection.js +149 -0
- package/src/src/viewer/scene/camera/Frustum.js +316 -0
- package/src/src/viewer/scene/camera/Ortho.js +286 -0
- package/src/src/viewer/scene/camera/Perspective.js +304 -0
- package/src/src/viewer/scene/camera/index.js +2 -0
- package/src/src/viewer/scene/canvas/Canvas.js +490 -0
- package/src/src/viewer/scene/canvas/Spinner.js +323 -0
- package/src/src/viewer/scene/constants/constants.js +371 -0
- package/src/src/viewer/scene/core.js +268 -0
- package/src/src/viewer/scene/geometry/Geometry.js +33 -0
- package/src/src/viewer/scene/geometry/ReadableGeometry.js +682 -0
- package/src/src/viewer/scene/geometry/VBOGeometry.js +319 -0
- package/src/src/viewer/scene/geometry/builders/buildBoxGeometry.js +238 -0
- package/src/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +106 -0
- package/src/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +271 -0
- package/src/src/viewer/scene/geometry/builders/buildGridGeometry.js +102 -0
- package/src/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +168 -0
- package/src/src/viewer/scene/geometry/builders/buildSphereGeometry.js +161 -0
- package/src/src/viewer/scene/geometry/builders/buildTorusGeometry.js +172 -0
- package/src/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +1721 -0
- package/src/src/viewer/scene/geometry/builders/index.js +8 -0
- package/src/src/viewer/scene/geometry/index.js +4 -0
- package/src/src/viewer/scene/geometry/loaders/index.js +2 -0
- package/src/src/viewer/scene/geometry/loaders/load3DSGeometry.js +103 -0
- package/src/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +130 -0
- package/src/src/viewer/scene/index.js +21 -0
- package/src/src/viewer/scene/input/Input.js +1333 -0
- package/src/src/viewer/scene/libs/k3d.js +1032 -0
- package/src/src/viewer/scene/lights/AmbientLight.js +175 -0
- package/src/src/viewer/scene/lights/CubeTexture.js +156 -0
- package/src/src/viewer/scene/lights/DirLight.js +314 -0
- package/src/src/viewer/scene/lights/Light.js +29 -0
- package/src/src/viewer/scene/lights/LightMap.js +77 -0
- package/src/src/viewer/scene/lights/PointLight.js +395 -0
- package/src/src/viewer/scene/lights/ReflectionMap.js +79 -0
- package/src/src/viewer/scene/lights/Shadow.js +138 -0
- package/src/src/viewer/scene/lights/index.js +5 -0
- package/src/src/viewer/scene/marker/Marker.js +383 -0
- package/src/src/viewer/scene/marker/SpriteMarker.js +356 -0
- package/src/src/viewer/scene/marker/index.js +2 -0
- package/src/src/viewer/scene/materials/EdgeMaterial.js +359 -0
- package/src/src/viewer/scene/materials/EmphasisMaterial.js +613 -0
- package/src/src/viewer/scene/materials/Fresnel.js +222 -0
- package/src/src/viewer/scene/materials/LambertMaterial.js +378 -0
- package/src/src/viewer/scene/materials/LinesMaterial.js +169 -0
- package/src/src/viewer/scene/materials/Material.js +39 -0
- package/src/src/viewer/scene/materials/MetallicMaterial.js +820 -0
- package/src/src/viewer/scene/materials/PhongMaterial.js +860 -0
- package/src/src/viewer/scene/materials/PointsMaterial.js +409 -0
- package/src/src/viewer/scene/materials/SpecularMaterial.js +807 -0
- package/src/src/viewer/scene/materials/Texture.js +513 -0
- package/src/src/viewer/scene/materials/index.js +8 -0
- package/src/src/viewer/scene/math/Frustum.js +118 -0
- package/src/src/viewer/scene/math/buildEdgeIndices.js +162 -0
- package/src/src/viewer/scene/math/geometryCompressionUtils.js +365 -0
- package/src/src/viewer/scene/math/index.js +3 -0
- package/src/src/viewer/scene/math/math.js +5386 -0
- package/src/src/viewer/scene/math/rtcCoords.js +139 -0
- package/src/src/viewer/scene/mementos/CameraMemento.js +200 -0
- package/src/src/viewer/scene/mementos/ModelMemento.js +263 -0
- package/src/src/viewer/scene/mementos/ObjectsMemento.js +259 -0
- package/src/src/viewer/scene/mementos/index.js +3 -0
- package/src/src/viewer/scene/mesh/Mesh.js +2202 -0
- package/src/src/viewer/scene/mesh/draw/DrawRenderer.js +996 -0
- package/src/src/viewer/scene/mesh/draw/DrawShaderSource.js +1570 -0
- package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +259 -0
- package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +159 -0
- package/src/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +286 -0
- package/src/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +262 -0
- package/src/src/viewer/scene/mesh/index.js +1 -0
- package/src/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +217 -0
- package/src/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +157 -0
- package/src/src/viewer/scene/mesh/pick/PickMeshRenderer.js +223 -0
- package/src/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +151 -0
- package/src/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +200 -0
- package/src/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +124 -0
- package/src/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
- package/src/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +98 -0
- package/src/src/viewer/scene/metriqs/Metriqs.js +259 -0
- package/src/src/viewer/scene/model/ENTITY_FLAGS.js +21 -0
- package/src/src/viewer/scene/model/PerformanceModel.js +26 -0
- package/src/src/viewer/scene/model/RENDER_PASSES.js +34 -0
- package/src/src/viewer/scene/model/SceneModel.js +4018 -0
- package/src/src/viewer/scene/model/SceneModelEntity.js +715 -0
- package/src/src/viewer/scene/model/SceneModelMesh.js +341 -0
- package/src/src/viewer/scene/model/SceneModelTexture.js +38 -0
- package/src/src/viewer/scene/model/SceneModelTextureSet.js +59 -0
- package/src/src/viewer/scene/model/SceneModelTransform.js +404 -0
- package/src/src/viewer/scene/model/VBOSceneModel.js +26 -0
- package/src/src/viewer/scene/model/calculateUniquePositions.js +126 -0
- package/src/src/viewer/scene/model/compression.js +227 -0
- package/src/src/viewer/scene/model/dtx/BindableDataTexture.js +31 -0
- package/src/src/viewer/scene/model/dtx/lines/DTXLinesBuffer.js +27 -0
- package/src/src/viewer/scene/model/dtx/lines/DTXLinesLayer.js +891 -0
- package/src/src/viewer/scene/model/dtx/lines/DTXLinesState.js +46 -0
- package/src/src/viewer/scene/model/dtx/lines/DTXLinesTextureFactory.js +411 -0
- package/src/src/viewer/scene/model/dtx/lines/dataTextureRamStats.js +49 -0
- package/src/src/viewer/scene/model/dtx/lines/rebucketPositions.js +208 -0
- package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +389 -0
- package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesRenderers.js +65 -0
- package/src/src/viewer/scene/model/dtx/triangles/DTXTrianglesLayer.js +1322 -0
- package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesBuffer.js +46 -0
- package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesState.js +250 -0
- package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesTextureFactory.js +518 -0
- package/src/src/viewer/scene/model/dtx/triangles/lib/dataTextureRamStats.js +54 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +619 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +464 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +414 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +422 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +345 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +436 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +462 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +436 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +455 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +440 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesRenderers.js +307 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +465 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +466 -0
- package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +427 -0
- package/src/src/viewer/scene/model/index.js +5 -0
- package/src/src/viewer/scene/model/rebucketPositions.js +354 -0
- package/src/src/viewer/scene/model/vbo/ScratchMemory.js +63 -0
- package/src/src/viewer/scene/model/vbo/VBORenderer.js +646 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/VBOBatchingLinesLayer.js +699 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/lib/VBOBatchingLinesBuffer.js +19 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLineSnapInitRenderer.js +316 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesColorRenderer.js +114 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesRenderers.js +99 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSilhouetteRenderer.js +124 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapInitRenderer.js +311 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapRenderer.js +309 -0
- package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOSceneModelLineBatchingRenderer.js +24 -0
- package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsBuffer.js +20 -0
- package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsLayer.js +718 -0
- package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsRenderer.js +24 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsColorRenderer.js +168 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsOcclusionRenderer.js +136 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickDepthRenderer.js +156 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickMeshRenderer.js +148 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsRenderers.js +144 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsShadowRenderer.js +107 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSilhouetteRenderer.js +146 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapInitRenderer.js +309 -0
- package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapRenderer.js +303 -0
- package/src/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesBuffer.js +24 -0
- package/src/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +1257 -0
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesEdgesColorRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js} +6 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesEdgesRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js} +6 -4
- package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +12 -0
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesRenderers.js → src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js} +45 -45
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js} +4 -3
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesColorRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesColorTextureRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesDepthRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesFlatColorRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesNormalsRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesOcclusionRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPBRRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickDepthRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickMeshRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickNormalsFlatRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesPickNormalsRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesShadowRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesSilhouetteRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js} +3 -3
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesSnapInitRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js} +1 -1
- package/src/{viewer/scene/model/vbo/batching/triangles/renderers/VBOBatchingTrianglesSnapRenderer.js → src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js} +1 -1
- package/src/src/viewer/scene/model/vbo/float16.js +760 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/VBOInstancingLinesLayer.js +704 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesColorRenderer.js +148 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderer.js +26 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderers.js +139 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSilhouetteRenderer.js +127 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapInitRenderer.js +331 -0
- package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapRenderer.js +316 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/VBOInstancingPointsLayer.js +728 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsColorRenderer.js +174 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsDepthRenderer.js +156 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsOcclusionRenderer.js +149 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickDepthRenderer.js +170 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickMeshRenderer.js +152 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderer.js +26 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderers.js +174 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsShadowRenderer.js +119 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSilhouetteRenderer.js +154 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapInitRenderer.js +330 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapRenderer.js +311 -0
- package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingTrianglesRenderer.js +150 -0
- package/src/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +1190 -0
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesEdgesColorRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js} +8 -4
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesEdgesRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js} +8 -5
- package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +12 -0
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesRenderers.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js} +45 -45
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesColorRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js} +3 -3
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesColorTextureRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesDepthRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesFlatColorRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesFlatNormalsRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOSceneModelTriangleInstancingRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js} +1 -1
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesNormalsRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesOcclusionRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPBRRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickDepthRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickMeshRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickNormalsFlatRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesPickNormalsRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesShadowRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesSilhouetteRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js} +2 -2
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesSnapInitRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js} +1 -1
- package/src/{viewer/scene/model/vbo/instancing/triangles/renderers/VBOInstancingTrianglesSnapRenderer.js → src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js} +1 -1
- package/src/src/viewer/scene/nodes/Node.js +1383 -0
- package/src/src/viewer/scene/nodes/index.js +1 -0
- package/src/src/viewer/scene/paths/CubicBezierCurve.js +194 -0
- package/src/src/viewer/scene/paths/Curve.js +183 -0
- package/src/src/viewer/scene/paths/Path.js +239 -0
- package/src/src/viewer/scene/paths/QuadraticBezierCurve.js +161 -0
- package/src/src/viewer/scene/paths/SplineCurve.js +133 -0
- package/src/src/viewer/scene/paths/index.js +5 -0
- package/src/src/viewer/scene/postfx/SAO.js +543 -0
- package/src/src/viewer/scene/scene/Scene.js +2802 -0
- package/src/src/viewer/scene/sectionPlane/SectionPlane.js +198 -0
- package/src/src/viewer/scene/sectionPlane/SectionPlaneCache.js +101 -0
- package/src/src/viewer/scene/sectionPlane/index.js +1 -0
- package/src/src/viewer/scene/skybox/Skybox.js +123 -0
- package/src/src/viewer/scene/skybox/index.js +1 -0
- package/src/src/viewer/scene/stats.js +44 -0
- package/src/src/viewer/scene/utils/Cache.js +29 -0
- package/src/src/viewer/scene/utils/FileLoader.js +161 -0
- package/src/src/viewer/scene/utils/Loader.js +55 -0
- package/src/src/viewer/scene/utils/LoadingManager.js +86 -0
- package/src/src/viewer/scene/utils/Map.js +45 -0
- package/src/src/viewer/scene/utils/Queue.js +56 -0
- package/src/src/viewer/scene/utils/WorkerPool.js +73 -0
- package/src/src/viewer/scene/utils/index.js +6 -0
- package/src/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/KTX2TextureTranscoder.js +650 -0
- package/src/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/index.js +1 -0
- package/src/src/viewer/scene/utils/textureTranscoders/TextureTranscoder.js +31 -0
- package/src/src/viewer/scene/utils/textureTranscoders/index.js +2 -0
- package/src/src/viewer/scene/utils.js +453 -0
- package/src/src/viewer/scene/viewport/Viewport.js +212 -0
- package/src/src/viewer/scene/webgl/ArrayBuf.js +121 -0
- package/src/src/viewer/scene/webgl/Attribute.js +23 -0
- package/src/src/viewer/scene/webgl/Drawable.js +270 -0
- package/src/src/viewer/scene/webgl/FrameContext.js +313 -0
- package/src/src/viewer/scene/webgl/PickResult.js +364 -0
- package/src/src/viewer/scene/webgl/Pickable.js +69 -0
- package/src/src/viewer/scene/webgl/Program.js +181 -0
- package/src/src/viewer/scene/webgl/RenderBuffer.js +378 -0
- package/src/src/viewer/scene/webgl/RenderBufferManager.js +34 -0
- package/src/src/viewer/scene/webgl/RenderFlags.js +203 -0
- package/src/src/viewer/scene/webgl/RenderState.js +40 -0
- package/src/src/viewer/scene/webgl/Renderer.js +1781 -0
- package/src/src/viewer/scene/webgl/Sampler.js +18 -0
- package/src/src/viewer/scene/webgl/Shader.js +49 -0
- package/src/src/viewer/scene/webgl/Texture2D.js +442 -0
- package/src/src/viewer/scene/webgl/convertConstant.js +244 -0
- package/src/src/viewer/scene/webgl/getExtension.js +32 -0
- package/src/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +214 -0
- package/src/src/viewer/scene/webgl/occlusion/OcclusionTester.js +426 -0
- package/src/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +324 -0
- package/src/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +376 -0
- package/src/src/viewer/scene/webgl/webglEnums.js +61 -0
- package/src/src/viewer/scene/webglInfo.js +47 -0
- package/src/viewer/scene/model/SceneModel.js +1 -1
- package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +1 -1
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js +131 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js +135 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +12 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js +375 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js +34 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js +238 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js +270 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js +126 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js +235 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js +139 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js +125 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js +561 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js +144 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js +130 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +121 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js +131 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js +107 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js +136 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js +311 -0
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js +308 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +1 -1
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js +136 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js +137 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +12 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js +376 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js +253 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js +278 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js +126 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js +244 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js +130 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js +29 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js +138 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js +128 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js +561 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js +149 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js +136 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +130 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js +145 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js +113 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js +139 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js +342 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js +325 -0
- package/src/viewer/scene/webgl/Renderer.js +20 -19
- package/src/viewer/scene/model/vbo/batching/triangles/renderers/VBOSceneModelTriangleBatchingEdgesRenderer.js +0 -12
- package/src/viewer/scene/model/vbo/instancing/triangles/renderers/VBOSceneModelTriangleInstancingEdgesRenderer.js +0 -12
|
@@ -0,0 +1,144 @@
|
|
|
1
|
+
import {TrianglesBatchingRenderer} from "./TrianglesBatchingRenderer.js";
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* @private
|
|
5
|
+
*/
|
|
6
|
+
export class TrianglesPickDepthRenderer extends TrianglesBatchingRenderer {
|
|
7
|
+
|
|
8
|
+
_buildVertexShader() {
|
|
9
|
+
|
|
10
|
+
const scene = this._scene;
|
|
11
|
+
const clipping = scene._sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
|
|
12
|
+
const src = [];
|
|
13
|
+
src.push("#version 300 es");
|
|
14
|
+
src.push("// Triangles batching pick depth vertex shader");
|
|
15
|
+
|
|
16
|
+
|
|
17
|
+
|
|
18
|
+
src.push("uniform int renderPass;");
|
|
19
|
+
|
|
20
|
+
src.push("in vec3 position;");
|
|
21
|
+
if (scene.entityOffsetsEnabled) {
|
|
22
|
+
src.push("in vec3 offset;");
|
|
23
|
+
}
|
|
24
|
+
src.push("in float flags;");
|
|
25
|
+
|
|
26
|
+
src.push("uniform bool pickInvisible;");
|
|
27
|
+
|
|
28
|
+
this._addMatricesUniformBlockLines(src);
|
|
29
|
+
|
|
30
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
31
|
+
src.push("uniform float logDepthBufFC;");
|
|
32
|
+
src.push("out float vFragDepth;");
|
|
33
|
+
src.push("bool isPerspectiveMatrix(mat4 m) {");
|
|
34
|
+
src.push(" return (m[2][3] == - 1.0);");
|
|
35
|
+
src.push("}");
|
|
36
|
+
src.push("out float isPerspective;");
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
if (clipping) {
|
|
40
|
+
src.push("out vec4 vWorldPosition;");
|
|
41
|
+
src.push("out float vFlags;");
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
this._addRemapClipPosLines(src);
|
|
45
|
+
|
|
46
|
+
src.push("out vec4 vViewPosition;");
|
|
47
|
+
src.push("void main(void) {");
|
|
48
|
+
|
|
49
|
+
// pickFlag = NOT_RENDERED | PICK
|
|
50
|
+
// renderPass = PICK
|
|
51
|
+
|
|
52
|
+
src.push(`int pickFlag = int(flags) >> 12 & 0xF;`);
|
|
53
|
+
src.push(`if (pickFlag != renderPass) {`);
|
|
54
|
+
src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"); // Cull vertex
|
|
55
|
+
src.push(" } else {");
|
|
56
|
+
src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");
|
|
57
|
+
if (scene.entityOffsetsEnabled) {
|
|
58
|
+
src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
|
|
59
|
+
}
|
|
60
|
+
src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
|
|
61
|
+
if (clipping) {
|
|
62
|
+
src.push(" vWorldPosition = worldPosition;");
|
|
63
|
+
src.push(" vFlags = flags;");
|
|
64
|
+
}
|
|
65
|
+
src.push("vViewPosition = viewPosition;");
|
|
66
|
+
src.push("vec4 clipPos = projMatrix * viewPosition;");
|
|
67
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
68
|
+
src.push("vFragDepth = 1.0 + clipPos.w;");
|
|
69
|
+
src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");
|
|
70
|
+
}
|
|
71
|
+
src.push("gl_Position = remapClipPos(clipPos);");
|
|
72
|
+
src.push(" }");
|
|
73
|
+
src.push("}");
|
|
74
|
+
return src;
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
_buildFragmentShader() {
|
|
78
|
+
|
|
79
|
+
const scene = this._scene;
|
|
80
|
+
const sectionPlanesState = scene._sectionPlanesState;
|
|
81
|
+
const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
|
|
82
|
+
const src = [];
|
|
83
|
+
src.push("#version 300 es");
|
|
84
|
+
src.push("// Triangles batching pick depth fragment shader");
|
|
85
|
+
|
|
86
|
+
|
|
87
|
+
|
|
88
|
+
src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
|
|
89
|
+
src.push("precision highp float;");
|
|
90
|
+
src.push("precision highp int;");
|
|
91
|
+
src.push("#else");
|
|
92
|
+
src.push("precision mediump float;");
|
|
93
|
+
src.push("precision mediump int;");
|
|
94
|
+
src.push("#endif");
|
|
95
|
+
|
|
96
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
97
|
+
src.push("in float isPerspective;");
|
|
98
|
+
src.push("uniform float logDepthBufFC;");
|
|
99
|
+
src.push("in float vFragDepth;");
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
src.push("uniform float pickZNear;");
|
|
103
|
+
src.push("uniform float pickZFar;");
|
|
104
|
+
|
|
105
|
+
if (clipping) {
|
|
106
|
+
src.push("in vec4 vWorldPosition;");
|
|
107
|
+
src.push("in float vFlags;");
|
|
108
|
+
for (var i = 0; i < sectionPlanesState.getNumAllocatedSectionPlanes(); i++) {
|
|
109
|
+
src.push("uniform bool sectionPlaneActive" + i + ";");
|
|
110
|
+
src.push("uniform vec3 sectionPlanePos" + i + ";");
|
|
111
|
+
src.push("uniform vec3 sectionPlaneDir" + i + ";");
|
|
112
|
+
}
|
|
113
|
+
}
|
|
114
|
+
src.push("in vec4 vViewPosition;");
|
|
115
|
+
src.push("vec4 packDepth(const in float depth) {");
|
|
116
|
+
src.push(" const vec4 bitShift = vec4(256.0*256.0*256.0, 256.0*256.0, 256.0, 1.0);");
|
|
117
|
+
src.push(" const vec4 bitMask = vec4(0.0, 1.0/256.0, 1.0/256.0, 1.0/256.0);");
|
|
118
|
+
src.push(" vec4 res = fract(depth * bitShift);");
|
|
119
|
+
src.push(" res -= res.xxyz * bitMask;");
|
|
120
|
+
src.push(" return res;");
|
|
121
|
+
src.push("}");
|
|
122
|
+
src.push("out vec4 outColor;");
|
|
123
|
+
src.push("void main(void) {");
|
|
124
|
+
if (clipping) {
|
|
125
|
+
src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
|
|
126
|
+
src.push(" if (clippable) {");
|
|
127
|
+
src.push(" float dist = 0.0;");
|
|
128
|
+
for (let i = 0; i < sectionPlanesState.getNumAllocatedSectionPlanes(); i++) {
|
|
129
|
+
src.push(" if (sectionPlaneActive" + i + ") {");
|
|
130
|
+
src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
|
|
131
|
+
src.push(" }");
|
|
132
|
+
}
|
|
133
|
+
src.push(" if (dist > 0.0) { discard; }");
|
|
134
|
+
src.push(" }");
|
|
135
|
+
}
|
|
136
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
137
|
+
src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
|
|
138
|
+
}
|
|
139
|
+
src.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));");
|
|
140
|
+
src.push(" outColor = packDepth(zNormalizedDepth); "); // Must be linear depth
|
|
141
|
+
src.push("}");
|
|
142
|
+
return src;
|
|
143
|
+
}
|
|
144
|
+
}
|
|
@@ -0,0 +1,130 @@
|
|
|
1
|
+
import {TrianglesBatchingRenderer} from "./TrianglesBatchingRenderer.js";
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* @private
|
|
5
|
+
*/
|
|
6
|
+
export class TrianglesPickMeshRenderer extends TrianglesBatchingRenderer {
|
|
7
|
+
|
|
8
|
+
_buildVertexShader() {
|
|
9
|
+
const scene = this._scene;
|
|
10
|
+
const clipping = scene._sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
|
|
11
|
+
const src = [];
|
|
12
|
+
src.push("#version 300 es");
|
|
13
|
+
src.push("// Batched geometry picking vertex shader");
|
|
14
|
+
|
|
15
|
+
|
|
16
|
+
src.push("uniform int renderPass;");
|
|
17
|
+
|
|
18
|
+
src.push("in vec3 position;");
|
|
19
|
+
if (scene.entityOffsetsEnabled) {
|
|
20
|
+
src.push("in vec3 offset;");
|
|
21
|
+
}
|
|
22
|
+
src.push("in float flags;");
|
|
23
|
+
|
|
24
|
+
src.push("in vec4 pickColor;");
|
|
25
|
+
|
|
26
|
+
src.push("uniform bool pickInvisible;");
|
|
27
|
+
|
|
28
|
+
this._addMatricesUniformBlockLines(src);
|
|
29
|
+
|
|
30
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
31
|
+
src.push("uniform float logDepthBufFC;");
|
|
32
|
+
src.push("out float vFragDepth;");
|
|
33
|
+
src.push("bool isPerspectiveMatrix(mat4 m) {");
|
|
34
|
+
src.push(" return (m[2][3] == - 1.0);");
|
|
35
|
+
src.push("}");
|
|
36
|
+
src.push("out float isPerspective;");
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
if (clipping) {
|
|
40
|
+
src.push("out vec4 vWorldPosition;");
|
|
41
|
+
src.push("out float vFlags;");
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
this._addRemapClipPosLines(src);
|
|
45
|
+
|
|
46
|
+
src.push("out vec4 vPickColor;");
|
|
47
|
+
|
|
48
|
+
src.push("void main(void) {");
|
|
49
|
+
|
|
50
|
+
// pickFlag = NOT_RENDERED | PICK
|
|
51
|
+
// renderPass = PICK
|
|
52
|
+
|
|
53
|
+
src.push(`int pickFlag = int(flags) >> 12 & 0xF;`);
|
|
54
|
+
src.push(`if (pickFlag != renderPass) {`);
|
|
55
|
+
src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"); // Cull vertex
|
|
56
|
+
|
|
57
|
+
src.push(" } else {");
|
|
58
|
+
src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");
|
|
59
|
+
if (scene.entityOffsetsEnabled) {
|
|
60
|
+
src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
|
|
61
|
+
}
|
|
62
|
+
src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
|
|
63
|
+
src.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);");
|
|
64
|
+
if (clipping) {
|
|
65
|
+
src.push(" vWorldPosition = worldPosition;");
|
|
66
|
+
src.push(" vFlags = flags;");
|
|
67
|
+
}
|
|
68
|
+
src.push("vec4 clipPos = projMatrix * viewPosition;");
|
|
69
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
70
|
+
src.push("vFragDepth = 1.0 + clipPos.w;");
|
|
71
|
+
src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");
|
|
72
|
+
}
|
|
73
|
+
src.push("gl_Position = remapClipPos(clipPos);");
|
|
74
|
+
src.push(" }");
|
|
75
|
+
src.push("}");
|
|
76
|
+
return src;
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
_buildFragmentShader() {
|
|
80
|
+
const scene = this._scene;
|
|
81
|
+
const sectionPlanesState = scene._sectionPlanesState;
|
|
82
|
+
const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
|
|
83
|
+
const src = [];
|
|
84
|
+
src.push("#version 300 es");
|
|
85
|
+
src.push("// Batched geometry picking fragment shader");
|
|
86
|
+
|
|
87
|
+
src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
|
|
88
|
+
src.push("precision highp float;");
|
|
89
|
+
src.push("precision highp int;");
|
|
90
|
+
src.push("#else");
|
|
91
|
+
src.push("precision mediump float;");
|
|
92
|
+
src.push("precision mediump int;");
|
|
93
|
+
src.push("#endif");
|
|
94
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
95
|
+
src.push("in float isPerspective;");
|
|
96
|
+
src.push("uniform float logDepthBufFC;");
|
|
97
|
+
src.push("in float vFragDepth;");
|
|
98
|
+
}
|
|
99
|
+
if (clipping) {
|
|
100
|
+
src.push("in vec4 vWorldPosition;");
|
|
101
|
+
src.push("in float vFlags;");
|
|
102
|
+
for (var i = 0; i < sectionPlanesState.getNumAllocatedSectionPlanes(); i++) {
|
|
103
|
+
src.push("uniform bool sectionPlaneActive" + i + ";");
|
|
104
|
+
src.push("uniform vec3 sectionPlanePos" + i + ";");
|
|
105
|
+
src.push("uniform vec3 sectionPlaneDir" + i + ";");
|
|
106
|
+
}
|
|
107
|
+
}
|
|
108
|
+
src.push("in vec4 vPickColor;");
|
|
109
|
+
src.push("out vec4 outColor;");
|
|
110
|
+
src.push("void main(void) {");
|
|
111
|
+
if (clipping) {
|
|
112
|
+
src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
|
|
113
|
+
src.push(" if (clippable) {");
|
|
114
|
+
src.push(" float dist = 0.0;");
|
|
115
|
+
for (let i = 0; i < sectionPlanesState.getNumAllocatedSectionPlanes(); i++) {
|
|
116
|
+
src.push(" if (sectionPlaneActive" + i + ") {");
|
|
117
|
+
src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
|
|
118
|
+
src.push(" }");
|
|
119
|
+
}
|
|
120
|
+
src.push(" if (dist > 0.0) { discard; }");
|
|
121
|
+
src.push(" }");
|
|
122
|
+
}
|
|
123
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
124
|
+
src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
|
|
125
|
+
}
|
|
126
|
+
src.push(" outColor = vPickColor; ");
|
|
127
|
+
src.push("}");
|
|
128
|
+
return src;
|
|
129
|
+
}
|
|
130
|
+
}
|
package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js
ADDED
|
@@ -0,0 +1,121 @@
|
|
|
1
|
+
import { math } from "../../../../../math/math.js";
|
|
2
|
+
import {TrianglesBatchingRenderer} from "./TrianglesBatchingRenderer.js";
|
|
3
|
+
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* @private
|
|
7
|
+
*/
|
|
8
|
+
export class TrianglesPickNormalsFlatRenderer extends TrianglesBatchingRenderer {
|
|
9
|
+
|
|
10
|
+
_buildVertexShader() {
|
|
11
|
+
const scene = this._scene;
|
|
12
|
+
const clipping = scene._sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
|
|
13
|
+
const src = [];
|
|
14
|
+
src.push("#version 300 es");
|
|
15
|
+
src.push("// Triangles batching pick flat normals vertex shader");
|
|
16
|
+
|
|
17
|
+
src.push("uniform int renderPass;");
|
|
18
|
+
src.push("in vec3 position;");
|
|
19
|
+
if (scene.entityOffsetsEnabled) {
|
|
20
|
+
src.push("in vec3 offset;");
|
|
21
|
+
}
|
|
22
|
+
src.push("in float flags;");
|
|
23
|
+
src.push("uniform bool pickInvisible;");
|
|
24
|
+
|
|
25
|
+
this._addMatricesUniformBlockLines(src);
|
|
26
|
+
|
|
27
|
+
this._addRemapClipPosLines(src, 3);
|
|
28
|
+
|
|
29
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
30
|
+
src.push("uniform float logDepthBufFC;");
|
|
31
|
+
src.push("out float vFragDepth;");
|
|
32
|
+
src.push("bool isPerspectiveMatrix(mat4 m) {");
|
|
33
|
+
src.push(" return (m[2][3] == - 1.0);");
|
|
34
|
+
src.push("}");
|
|
35
|
+
src.push("out float isPerspective;");
|
|
36
|
+
}
|
|
37
|
+
src.push("out vec4 vWorldPosition;");
|
|
38
|
+
if (clipping) {
|
|
39
|
+
src.push("out float vFlags;");
|
|
40
|
+
}
|
|
41
|
+
src.push("void main(void) {");
|
|
42
|
+
// pickFlag = NOT_RENDERED | PICK
|
|
43
|
+
// renderPass = PICK
|
|
44
|
+
src.push(`int pickFlag = int(flags) >> 12 & 0xF;`);
|
|
45
|
+
src.push(`if (pickFlag != renderPass) {`);
|
|
46
|
+
src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"); // Cull vertex
|
|
47
|
+
src.push(" } else {");
|
|
48
|
+
src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");
|
|
49
|
+
if (scene.entityOffsetsEnabled) {
|
|
50
|
+
src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
|
|
51
|
+
}
|
|
52
|
+
src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
|
|
53
|
+
src.push(" vWorldPosition = worldPosition;");
|
|
54
|
+
if (clipping) {
|
|
55
|
+
src.push(" vFlags = flags;");
|
|
56
|
+
}
|
|
57
|
+
src.push("vec4 clipPos = projMatrix * viewPosition;");
|
|
58
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
59
|
+
src.push("vFragDepth = 1.0 + clipPos.w;");
|
|
60
|
+
src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");
|
|
61
|
+
}
|
|
62
|
+
src.push("gl_Position = remapClipPos(clipPos);");
|
|
63
|
+
src.push(" }");
|
|
64
|
+
src.push("}");
|
|
65
|
+
return src;
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
_buildFragmentShader() {
|
|
69
|
+
const scene = this._scene;
|
|
70
|
+
const sectionPlanesState = scene._sectionPlanesState;
|
|
71
|
+
const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
|
|
72
|
+
const src = [];
|
|
73
|
+
src.push("#version 300 es");
|
|
74
|
+
src.push("// Triangles batching pick flat normals fragment shader");
|
|
75
|
+
|
|
76
|
+
src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
|
|
77
|
+
src.push("precision highp float;");
|
|
78
|
+
src.push("precision highp int;");
|
|
79
|
+
src.push("#else");
|
|
80
|
+
src.push("precision mediump float;");
|
|
81
|
+
src.push("precision mediump int;");
|
|
82
|
+
src.push("#endif");
|
|
83
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
84
|
+
src.push("in float isPerspective;");
|
|
85
|
+
src.push("uniform float logDepthBufFC;");
|
|
86
|
+
src.push("in float vFragDepth;");
|
|
87
|
+
}
|
|
88
|
+
src.push("in vec4 vWorldPosition;");
|
|
89
|
+
if (clipping) {
|
|
90
|
+
src.push("in float vFlags;");
|
|
91
|
+
for (var i = 0; i < sectionPlanesState.getNumAllocatedSectionPlanes(); i++) {
|
|
92
|
+
src.push("uniform bool sectionPlaneActive" + i + ";");
|
|
93
|
+
src.push("uniform vec3 sectionPlanePos" + i + ";");
|
|
94
|
+
src.push("uniform vec3 sectionPlaneDir" + i + ";");
|
|
95
|
+
}
|
|
96
|
+
}
|
|
97
|
+
src.push("out highp ivec4 outNormal;");
|
|
98
|
+
src.push("void main(void) {");
|
|
99
|
+
if (clipping) {
|
|
100
|
+
src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
|
|
101
|
+
src.push(" if (clippable) {");
|
|
102
|
+
src.push(" float dist = 0.0;");
|
|
103
|
+
for (let i = 0; i < sectionPlanesState.getNumAllocatedSectionPlanes(); i++) {
|
|
104
|
+
src.push(" if (sectionPlaneActive" + i + ") {");
|
|
105
|
+
src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
|
|
106
|
+
src.push(" }");
|
|
107
|
+
}
|
|
108
|
+
src.push(" if (dist > 0.0) { discard; }");
|
|
109
|
+
src.push(" }");
|
|
110
|
+
}
|
|
111
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
112
|
+
src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
|
|
113
|
+
}
|
|
114
|
+
src.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );");
|
|
115
|
+
src.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );");
|
|
116
|
+
src.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");
|
|
117
|
+
src.push(` outNormal = ivec4(worldNormal * float(${math.MAX_INT}), 1.0);`);
|
|
118
|
+
src.push("}");
|
|
119
|
+
return src;
|
|
120
|
+
}
|
|
121
|
+
}
|
package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js
ADDED
|
@@ -0,0 +1,131 @@
|
|
|
1
|
+
import { math } from "../../../../../math/math.js";
|
|
2
|
+
import {TrianglesBatchingRenderer} from "./TrianglesBatchingRenderer.js";
|
|
3
|
+
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* @private
|
|
7
|
+
*/
|
|
8
|
+
export class TrianglesPickNormalsRenderer extends TrianglesBatchingRenderer {
|
|
9
|
+
|
|
10
|
+
_buildVertexShader() {
|
|
11
|
+
const scene = this._scene;
|
|
12
|
+
const clipping = scene._sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
|
|
13
|
+
const src = [];
|
|
14
|
+
src.push("#version 300 es");
|
|
15
|
+
src.push("// Triangles batching pick normals vertex shader");
|
|
16
|
+
|
|
17
|
+
src.push("uniform int renderPass;");
|
|
18
|
+
src.push("in vec3 position;");
|
|
19
|
+
if (scene.entityOffsetsEnabled) {
|
|
20
|
+
src.push("in vec3 offset;");
|
|
21
|
+
}
|
|
22
|
+
src.push("in vec3 normal;");
|
|
23
|
+
src.push("in float flags;");
|
|
24
|
+
src.push("uniform bool pickInvisible;");
|
|
25
|
+
|
|
26
|
+
this._addMatricesUniformBlockLines(src);
|
|
27
|
+
|
|
28
|
+
this._addRemapClipPosLines(src, 3);
|
|
29
|
+
|
|
30
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
31
|
+
src.push("uniform float logDepthBufFC;");
|
|
32
|
+
src.push("out float vFragDepth;");
|
|
33
|
+
src.push("bool isPerspectiveMatrix(mat4 m) {");
|
|
34
|
+
src.push(" return (m[2][3] == - 1.0);");
|
|
35
|
+
src.push("}");
|
|
36
|
+
src.push("out float isPerspective;");
|
|
37
|
+
}
|
|
38
|
+
src.push("vec3 octDecode(vec2 oct) {");
|
|
39
|
+
src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");
|
|
40
|
+
src.push(" if (v.z < 0.0) {");
|
|
41
|
+
src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");
|
|
42
|
+
src.push(" }");
|
|
43
|
+
src.push(" return normalize(v);");
|
|
44
|
+
src.push("}");
|
|
45
|
+
if (clipping) {
|
|
46
|
+
src.push("out vec4 vWorldPosition;");
|
|
47
|
+
src.push("out float vFlags;");
|
|
48
|
+
}
|
|
49
|
+
src.push("out vec3 vWorldNormal;");
|
|
50
|
+
src.push("out vec4 outColor;");
|
|
51
|
+
src.push("void main(void) {");
|
|
52
|
+
// pickFlag = NOT_RENDERED | PICK
|
|
53
|
+
// renderPass = PICK
|
|
54
|
+
src.push(`int pickFlag = int(flags) >> 12 & 0xF;`);
|
|
55
|
+
src.push(`if (pickFlag != renderPass) {`);
|
|
56
|
+
src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"); // Cull vertex
|
|
57
|
+
src.push(" } else {");
|
|
58
|
+
src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");
|
|
59
|
+
if (scene.entityOffsetsEnabled) {
|
|
60
|
+
src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
|
|
61
|
+
}
|
|
62
|
+
src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
|
|
63
|
+
src.push(" vec3 worldNormal = octDecode(normal.xy); ");
|
|
64
|
+
src.push(" vWorldNormal = worldNormal;");
|
|
65
|
+
if (clipping) {
|
|
66
|
+
src.push(" vWorldPosition = worldPosition;");
|
|
67
|
+
src.push(" vFlags = flags;");
|
|
68
|
+
}
|
|
69
|
+
src.push("vec4 clipPos = projMatrix * viewPosition;");
|
|
70
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
71
|
+
src.push("vFragDepth = 1.0 + clipPos.w;");
|
|
72
|
+
src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");
|
|
73
|
+
}
|
|
74
|
+
src.push("gl_Position = remapClipPos(clipPos);");
|
|
75
|
+
src.push(" }");
|
|
76
|
+
src.push("}");
|
|
77
|
+
return src;
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
_buildFragmentShader() {
|
|
81
|
+
const scene = this._scene;
|
|
82
|
+
const sectionPlanesState = scene._sectionPlanesState;
|
|
83
|
+
const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
|
|
84
|
+
const src = [];
|
|
85
|
+
src.push("#version 300 es");
|
|
86
|
+
src.push("// Triangles batching pick normals fragment shader");
|
|
87
|
+
|
|
88
|
+
src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
|
|
89
|
+
src.push("precision highp float;");
|
|
90
|
+
src.push("precision highp int;");
|
|
91
|
+
src.push("#else");
|
|
92
|
+
src.push("precision mediump float;");
|
|
93
|
+
src.push("precision mediump int;");
|
|
94
|
+
src.push("#endif");
|
|
95
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
96
|
+
src.push("in float isPerspective;");
|
|
97
|
+
src.push("uniform float logDepthBufFC;");
|
|
98
|
+
src.push("in float vFragDepth;");
|
|
99
|
+
}
|
|
100
|
+
if (clipping) {
|
|
101
|
+
src.push("in vec4 vWorldPosition;");
|
|
102
|
+
src.push("in float vFlags;");
|
|
103
|
+
for (var i = 0; i < sectionPlanesState.getNumAllocatedSectionPlanes(); i++) {
|
|
104
|
+
src.push("uniform bool sectionPlaneActive" + i + ";");
|
|
105
|
+
src.push("uniform vec3 sectionPlanePos" + i + ";");
|
|
106
|
+
src.push("uniform vec3 sectionPlaneDir" + i + ";");
|
|
107
|
+
}
|
|
108
|
+
}
|
|
109
|
+
src.push("in vec3 vWorldNormal;");
|
|
110
|
+
src.push("out highp ivec4 outNormal;");
|
|
111
|
+
src.push("void main(void) {");
|
|
112
|
+
if (clipping) {
|
|
113
|
+
src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
|
|
114
|
+
src.push(" if (clippable) {");
|
|
115
|
+
src.push(" float dist = 0.0;");
|
|
116
|
+
for (let i = 0; i < sectionPlanesState.getNumAllocatedSectionPlanes(); i++) {
|
|
117
|
+
src.push(" if (sectionPlaneActive" + i + ") {");
|
|
118
|
+
src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
|
|
119
|
+
src.push(" }");
|
|
120
|
+
}
|
|
121
|
+
src.push(" if (dist > 0.0) { discard; }");
|
|
122
|
+
src.push(" }");
|
|
123
|
+
}
|
|
124
|
+
if (scene.logarithmicDepthBufferEnabled) {
|
|
125
|
+
src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
|
|
126
|
+
}
|
|
127
|
+
src.push(` outNormal = ivec4(vWorldNormal * float(${math.MAX_INT}), 1.0);`);
|
|
128
|
+
src.push("}");
|
|
129
|
+
return src;
|
|
130
|
+
}
|
|
131
|
+
}
|
|
@@ -0,0 +1,107 @@
|
|
|
1
|
+
import {TrianglesBatchingRenderer} from "./TrianglesBatchingRenderer.js";
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Renders BatchingLayer fragment depths to a shadow map.
|
|
5
|
+
*
|
|
6
|
+
* @private
|
|
7
|
+
*/
|
|
8
|
+
export class TrianglesShadowRenderer extends TrianglesBatchingRenderer {
|
|
9
|
+
|
|
10
|
+
_buildVertexShader() {
|
|
11
|
+
const scene = this._scene;
|
|
12
|
+
const clipping = scene._sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
|
|
13
|
+
const src = [];
|
|
14
|
+
src.push("#version 300 es");
|
|
15
|
+
src.push("// Batched geometry shadow vertex shader");
|
|
16
|
+
src.push("in vec3 position;");
|
|
17
|
+
if (scene.entityOffsetsEnabled) {
|
|
18
|
+
src.push("in vec3 offset;");
|
|
19
|
+
}
|
|
20
|
+
src.push("in vec4 color;");
|
|
21
|
+
src.push("in float flags;");
|
|
22
|
+
src.push("uniform mat4 shadowViewMatrix;");
|
|
23
|
+
src.push("uniform mat4 shadowProjMatrix;");
|
|
24
|
+
|
|
25
|
+
this._addMatricesUniformBlockLines(src);
|
|
26
|
+
|
|
27
|
+
if (clipping) {
|
|
28
|
+
src.push("out vec4 vWorldPosition;");
|
|
29
|
+
src.push("out float vFlags;");
|
|
30
|
+
}
|
|
31
|
+
src.push("out vec4 vViewPosition;");
|
|
32
|
+
src.push("out vec4 outColor;");
|
|
33
|
+
src.push("void main(void) {");
|
|
34
|
+
src.push(` int colorFlag = int(flags) & 0xF;`);
|
|
35
|
+
src.push(" bool visible = (colorFlag > 0);");
|
|
36
|
+
src.push(" bool transparent = ((float(color.a) / 255.0) < 1.0);");
|
|
37
|
+
src.push(" if (!visible || transparent) {");
|
|
38
|
+
src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");
|
|
39
|
+
src.push(" } else {");
|
|
40
|
+
src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");
|
|
41
|
+
if (scene.entityOffsetsEnabled) {
|
|
42
|
+
src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
|
|
43
|
+
}
|
|
44
|
+
src.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; ");
|
|
45
|
+
if (clipping) {
|
|
46
|
+
src.push(" vWorldPosition = worldPosition;");
|
|
47
|
+
src.push(" vFlags = flags;");
|
|
48
|
+
}
|
|
49
|
+
src.push(" vViewPosition = viewPosition;");
|
|
50
|
+
src.push(" gl_Position = shadowProjMatrix * viewPosition;");
|
|
51
|
+
src.push(" }");
|
|
52
|
+
src.push("}");
|
|
53
|
+
return src;
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
_buildFragmentShader() {
|
|
57
|
+
const scene = this._scene;
|
|
58
|
+
const sectionPlanesState = scene._sectionPlanesState;
|
|
59
|
+
const clipping = (sectionPlanesState.getNumAllocatedSectionPlanes() > 0);
|
|
60
|
+
const src = [];
|
|
61
|
+
src.push("#version 300 es");
|
|
62
|
+
src.push("// Batched geometry shadow fragment shader");
|
|
63
|
+
src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
|
|
64
|
+
src.push("precision highp float;");
|
|
65
|
+
src.push("precision highp int;");
|
|
66
|
+
src.push("#else");
|
|
67
|
+
src.push("precision mediump float;");
|
|
68
|
+
src.push("precision mediump int;");
|
|
69
|
+
src.push("#endif");
|
|
70
|
+
if (clipping) {
|
|
71
|
+
src.push("in vec4 vWorldPosition;");
|
|
72
|
+
src.push("in float vFlags;");
|
|
73
|
+
for (let i = 0; i < sectionPlanesState.getNumAllocatedSectionPlanes(); i++) {
|
|
74
|
+
src.push("uniform bool sectionPlaneActive" + i + ";");
|
|
75
|
+
src.push("uniform vec3 sectionPlanePos" + i + ";");
|
|
76
|
+
src.push("uniform vec3 sectionPlaneDir" + i + ";");
|
|
77
|
+
}
|
|
78
|
+
}
|
|
79
|
+
src.push("in vec4 vViewPosition;");
|
|
80
|
+
|
|
81
|
+
src.push("vec4 encodeFloat( const in float v ) {");
|
|
82
|
+
src.push(" const vec4 bitShift = vec4(256 * 256 * 256, 256 * 256, 256, 1.0);");
|
|
83
|
+
src.push(" const vec4 bitMask = vec4(0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0);");
|
|
84
|
+
src.push(" vec4 comp = fract(v * bitShift);");
|
|
85
|
+
src.push(" comp -= comp.xxyz * bitMask;");
|
|
86
|
+
src.push(" return comp;");
|
|
87
|
+
src.push("}");
|
|
88
|
+
src.push("out vec4 outColor;");
|
|
89
|
+
src.push("void main(void) {");
|
|
90
|
+
if (clipping) {
|
|
91
|
+
src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
|
|
92
|
+
src.push(" if (clippable) {");
|
|
93
|
+
src.push(" float dist = 0.0;");
|
|
94
|
+
for (var i = 0; i < sectionPlanesState.getNumAllocatedSectionPlanes(); i++) {
|
|
95
|
+
src.push(" if (sectionPlaneActive" + i + ") {");
|
|
96
|
+
src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
|
|
97
|
+
src.push(" }");
|
|
98
|
+
}
|
|
99
|
+
src.push(" if (dist > 0.0) { discard; }");
|
|
100
|
+
src.push(" }");
|
|
101
|
+
}
|
|
102
|
+
src.push(" outColor = encodeFloat( gl_FragCoord.z); ");
|
|
103
|
+
src.push("}");
|
|
104
|
+
return src;
|
|
105
|
+
}
|
|
106
|
+
}
|
|
107
|
+
|