@woosh/meep-engine 3.58.0 → 3.59.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (609) hide show
  1. package/editor/particles/effect/ParticleEffectDocument.d.ts +162 -43
  2. package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -1
  3. package/editor/particles/effect/ParticleEffectDocument.js +450 -43
  4. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +12 -3
  5. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
  6. package/editor/particles/effect/ParticleReferenceSimulation.js +78 -23
  7. package/editor/particles/effect/make_starter_particle_effect.js +17 -17
  8. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +3 -3
  9. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -1
  10. package/editor/view/particles/effect/ParticleEmitterInspectorView.js +224 -67
  11. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
  12. package/editor/view/particles/effect/ParticleGraphEditorView.js +44 -11
  13. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +2 -1
  14. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -1
  15. package/editor/view/particles/effect/ParticleNodeParametersView.js +46 -16
  16. package/editor/view/particles/effect/ParticlePreviewView.js +2 -2
  17. package/editor/view/particles/effect/particle-editor.css +77 -68
  18. package/package.json +1 -1
  19. package/src/engine/Engine.d.ts.map +1 -1
  20. package/src/engine/Engine.js +2 -2
  21. package/src/engine/ecs/EntityManager.d.ts +29 -5
  22. package/src/engine/ecs/EntityManager.d.ts.map +1 -1
  23. package/src/engine/ecs/EntityManager.js +37 -1
  24. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  25. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +4 -0
  26. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +74 -17
  27. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
  28. package/src/engine/graphics/ecs/particles/ParticleEffect.js +156 -25
  29. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +13 -3
  30. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
  31. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +59 -13
  32. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +3 -3
  33. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +9 -9
  34. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.d.ts +15 -0
  35. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.d.ts.map +1 -0
  36. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.js +78 -0
  37. package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts +2 -0
  38. package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts.map +1 -1
  39. package/src/engine/graphics/ecs/trail3d/Trail3D.js +2 -0
  40. package/src/engine/graphics/ecs/trail3d/seed_trail_stroke.js +1 -1
  41. package/src/engine/graphics/ecs/trail3d/seed_trail_tube.js +1 -1
  42. package/src/engine/graphics/trail/tube/TubeX.d.ts +5 -3
  43. package/src/engine/graphics/trail/tube/TubeX.d.ts.map +1 -1
  44. package/src/engine/graphics/trail/tube/TubeX.js +5 -3
  45. package/src/engine/graphics/trail/tube/tube_attributes_spec.d.ts +3 -2
  46. package/src/engine/graphics/trail/tube/tube_attributes_spec.d.ts.map +1 -1
  47. package/src/engine/graphics/trail/tube/tube_attributes_spec.js +9 -8
  48. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +65 -4
  49. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
  50. package/src/engine/graphics3/GPUParticleEmitterSystem.js +1351 -904
  51. package/src/engine/graphics3/trail/trail_tube_write_geometry.d.ts +1 -1
  52. package/src/engine/graphics3/trail/trail_tube_write_geometry.js +13 -13
  53. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  54. package/src/generation/foliage/FOLIAGE_DESIGN.md +26 -5
  55. package/src/generation/foliage/LOD_REWORK_BRIEF_2026_10_27.md +35 -0
  56. package/src/generation/foliage/SELF_ORGANIZING_FRAMEWORK_BRIEF_2026_10_26.md +2 -1
  57. package/src/generation/foliage/TWO_FRONT_ENDS_BRIEF_2026_10_28.md +552 -0
  58. package/src/generation/foliage/analysis/tree_crown_opacity.d.ts.map +1 -1
  59. package/src/generation/foliage/analysis/tree_crown_opacity.js +2 -1
  60. package/src/generation/foliage/analysis/tree_render_cost.d.ts +5 -3
  61. package/src/generation/foliage/analysis/tree_render_cost.d.ts.map +1 -1
  62. package/src/generation/foliage/analysis/tree_render_cost.js +8 -7
  63. package/src/generation/foliage/asset/TreeAsset.d.ts +17 -0
  64. package/src/generation/foliage/asset/TreeAsset.d.ts.map +1 -1
  65. package/src/generation/foliage/asset/TreeAsset.js +20 -0
  66. package/src/generation/foliage/asset/TreeSpeciesCache.d.ts +69 -0
  67. package/src/generation/foliage/asset/TreeSpeciesCache.d.ts.map +1 -0
  68. package/src/generation/foliage/asset/TreeSpeciesCache.js +147 -0
  69. package/src/generation/foliage/asset/generate_tree.d.ts +10 -0
  70. package/src/generation/foliage/asset/generate_tree.d.ts.map +1 -1
  71. package/src/generation/foliage/asset/generate_tree.js +57 -29
  72. package/src/generation/foliage/asset/place_tree.d.ts +2 -1
  73. package/src/generation/foliage/asset/place_tree.d.ts.map +1 -1
  74. package/src/generation/foliage/asset/place_tree.js +2 -1
  75. package/src/generation/foliage/asset/tree_lod_plan.d.ts +4 -2
  76. package/src/generation/foliage/asset/tree_lod_plan.d.ts.map +1 -1
  77. package/src/generation/foliage/asset/tree_lod_plan.js +12 -14
  78. package/src/generation/foliage/asset/tree_shoot_instances.d.ts +119 -0
  79. package/src/generation/foliage/asset/tree_shoot_instances.d.ts.map +1 -0
  80. package/src/generation/foliage/asset/tree_shoot_instances.js +410 -0
  81. package/src/generation/foliage/asset/tree_shoot_prototypes.d.ts +155 -0
  82. package/src/generation/foliage/asset/tree_shoot_prototypes.d.ts.map +1 -0
  83. package/src/generation/foliage/asset/tree_shoot_prototypes.js +251 -0
  84. package/src/generation/foliage/config/TreeGrowth.d.ts +10 -0
  85. package/src/generation/foliage/config/TreeGrowth.d.ts.map +1 -0
  86. package/src/generation/foliage/config/TreeGrowth.js +18 -0
  87. package/src/generation/foliage/config/TreeLODConfig.d.ts +6 -0
  88. package/src/generation/foliage/config/TreeLODConfig.d.ts.map +1 -1
  89. package/src/generation/foliage/config/TreeLODConfig.js +7 -0
  90. package/src/generation/foliage/index.d.ts +3 -0
  91. package/src/generation/foliage/index.js +3 -0
  92. package/src/generation/foliage/material/foliage_tile.d.ts +6 -6
  93. package/src/generation/foliage/material/foliage_tile.js +3 -3
  94. package/src/generation/foliage/material/tree_cluster_atlas.d.ts +44 -0
  95. package/src/generation/foliage/material/tree_cluster_atlas.d.ts.map +1 -0
  96. package/src/generation/foliage/material/tree_cluster_atlas.js +37 -0
  97. package/src/generation/foliage/mesh/foliage_collect_attachments.js +2 -2
  98. package/src/generation/foliage/mesh/foliage_scale_spread.d.ts +14 -0
  99. package/src/generation/foliage/mesh/foliage_scale_spread.d.ts.map +1 -0
  100. package/src/generation/foliage/mesh/foliage_scale_spread.js +15 -0
  101. package/src/generation/foliage/mesh/tree_cluster_representatives.d.ts +8 -7
  102. package/src/generation/foliage/mesh/tree_cluster_representatives.d.ts.map +1 -1
  103. package/src/generation/foliage/mesh/tree_cluster_representatives.js +85 -40
  104. package/src/generation/foliage/mesh/tree_clusters.d.ts +26 -5
  105. package/src/generation/foliage/mesh/tree_clusters.d.ts.map +1 -1
  106. package/src/generation/foliage/mesh/tree_clusters.js +52 -39
  107. package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts.map +1 -1
  108. package/src/generation/foliage/mesh/tree_mesh_build_bark.js +32 -54
  109. package/src/generation/foliage/presets/make_tree_species_preset.d.ts +6 -1
  110. package/src/generation/foliage/presets/make_tree_species_preset.d.ts.map +1 -1
  111. package/src/generation/foliage/presets/make_tree_species_preset.js +157 -3
  112. package/src/generation/foliage/skeleton/TreeSkeleton.d.ts +19 -0
  113. package/src/generation/foliage/skeleton/TreeSkeleton.d.ts.map +1 -1
  114. package/src/generation/foliage/skeleton/TreeSkeleton.js +41 -0
  115. package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.d.ts +5 -0
  116. package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.d.ts.map +1 -1
  117. package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.js +8 -1
  118. package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.d.ts +70 -0
  119. package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.d.ts.map +1 -0
  120. package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.js +171 -0
  121. package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.d.ts +17 -0
  122. package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.d.ts.map +1 -0
  123. package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.js +79 -0
  124. package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.d.ts +12 -0
  125. package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.d.ts.map +1 -0
  126. package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.js +56 -0
  127. package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.d.ts +11 -0
  128. package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.d.ts.map +1 -0
  129. package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.js +38 -0
  130. package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts +4 -11
  131. package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts.map +1 -1
  132. package/src/generation/foliage/skeleton/tree_skeleton_grow.js +8 -2034
  133. package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.d.ts +22 -0
  134. package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.d.ts.map +1 -0
  135. package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.js +2050 -0
  136. package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.d.ts +10 -0
  137. package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.d.ts.map +1 -1
  138. package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.js +27 -56
  139. package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts +4 -0
  140. package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts.map +1 -1
  141. package/src/shade/descriptor/pipeline/render/DepthStencilState.js +170 -144
  142. package/src/shade/descriptor/pipeline/render/MultisampleState.d.ts +4 -0
  143. package/src/shade/descriptor/pipeline/render/MultisampleState.d.ts.map +1 -1
  144. package/src/shade/descriptor/pipeline/render/MultisampleState.js +78 -65
  145. package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.d.ts.map +1 -1
  146. package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.js +176 -172
  147. package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts +4 -0
  148. package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts.map +1 -1
  149. package/src/shade/descriptor/pipeline/render/StencilFaceState.js +107 -88
  150. package/src/shade/playground/particle_ecs/README.md +9 -8
  151. package/src/shade/playground/particle_ecs/bonfire_editor.js +3 -3
  152. package/src/shade/playground/particle_ecs/bonfire_effects.d.ts +6 -6
  153. package/src/shade/playground/particle_ecs/bonfire_effects.js +6 -6
  154. package/src/shade/playground/particle_editor/README.md +14 -11
  155. package/src/shade/playground/particle_system/particle_prototype.js +18 -18
  156. package/src/shade/playground/particle_system/particle_scene.js +13 -13
  157. package/src/shade/playground/probe_clipmap/README.md +42 -0
  158. package/src/shade/playground/probe_clipmap/index.html +178 -0
  159. package/src/shade/playground/probe_clipmap/main.d.ts +8 -0
  160. package/src/shade/playground/probe_clipmap/main.d.ts.map +1 -0
  161. package/src/shade/playground/probe_clipmap/main.js +360 -0
  162. package/src/shade/renderer/Renderer.d.ts +3 -1
  163. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  164. package/src/shade/renderer/Renderer.js +94 -38
  165. package/src/shade/renderer/extension/ViewTextures.d.ts +2 -1
  166. package/src/shade/renderer/extension/ViewTextures.d.ts.map +1 -1
  167. package/src/shade/renderer/extension/ViewTextures.js +2 -1
  168. package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +3 -3
  169. package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +1 -1
  170. package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +6 -6
  171. package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts +1 -1
  172. package/src/shade/renderer/fluid/query/GPUFluidQueries.d.ts +1 -1
  173. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts +34 -12
  174. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts.map +1 -1
  175. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.js +56 -15
  176. package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts +2 -2
  177. package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts.map +1 -1
  178. package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.js +13 -26
  179. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts +25 -2
  180. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts.map +1 -1
  181. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.js +54 -32
  182. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.d.ts +14 -0
  183. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.d.ts.map +1 -0
  184. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.js +37 -0
  185. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_arena.d.ts.map +1 -1
  186. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_arena.js +16 -0
  187. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.d.ts.map +1 -1
  188. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.js +2 -6
  189. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.d.ts +131 -0
  190. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.d.ts.map +1 -0
  191. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.js +467 -0
  192. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.d.ts +24 -0
  193. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.d.ts.map +1 -0
  194. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.js +111 -0
  195. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.d.ts +42 -0
  196. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.d.ts.map +1 -0
  197. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.js +404 -0
  198. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.d.ts +16 -0
  199. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.d.ts.map +1 -0
  200. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.js +23 -0
  201. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.d.ts +17 -0
  202. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.d.ts.map +1 -0
  203. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.js +65 -0
  204. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.d.ts.map +1 -1
  205. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.js +14 -70
  206. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.d.ts.map +1 -1
  207. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.js +13 -773
  208. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.d.ts +55 -0
  209. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.d.ts.map +1 -0
  210. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.js +248 -0
  211. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -1
  212. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +15 -174
  213. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_meta_pick2.d.ts.map +1 -1
  214. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_meta_pick2.js +8 -24
  215. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_forward_indirect.d.ts.map +1 -1
  216. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_forward_indirect.js +1 -25
  217. package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_get_visibility_mask.d.ts.map +1 -1
  218. package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_get_visibility_mask.js +5 -23
  219. package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts +25 -4
  220. package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts.map +1 -1
  221. package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.js +126 -8
  222. package/src/shade/renderer/global_illumination/probe_clipmap/PROBE_CLIPMAP_PROPOSAL_2026_10_27.md +832 -4
  223. package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.d.ts +7 -0
  224. package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.d.ts.map +1 -1
  225. package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.js +8 -0
  226. package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.d.ts +16 -0
  227. package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.d.ts.map +1 -1
  228. package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.js +9 -0
  229. package/src/shade/renderer/global_illumination/probe_clipmap/brick/{mesh/chunk_mesh_brick_object.d.ts → chunk_brick_object.d.ts} +8 -8
  230. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_object.d.ts.map +1 -0
  231. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_object.js +42 -0
  232. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_provider.d.ts +45 -0
  233. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_provider.d.ts.map +1 -0
  234. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_provider.js +93 -0
  235. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.d.ts +0 -7
  236. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.d.ts.map +1 -1
  237. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.js +0 -8
  238. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.d.ts +2 -4
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  449. package/src/shade/renderer/particles/runtime/EmitterRegistry.js +336 -29
  450. package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts +43 -3
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  453. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +56 -26
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  456. package/src/shade/renderer/particles/runtime/ParticleGlobalFields.d.ts +85 -0
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  459. package/src/shade/renderer/particles/runtime/ProgramHeap.d.ts +143 -18
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  510. package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.d.ts +4 -3
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  517. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -1
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  520. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
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  533. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.d.ts +2 -8
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  544. package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.js +37 -0
  545. package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_mask_weights_by_visibility.d.ts.map +1 -1
  546. package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_mask_weights_by_visibility.js +26 -60
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  559. package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.d.ts +21 -0
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  566. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +36 -36
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  573. package/src/shade/renderer/volumetrics/irradiance_clipmap/shader_irradiance_clipmap_build.d.ts.map +1 -1
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  575. package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +4 -4
  576. package/src/shade/renderer/water/GPUWaterRenderer.d.ts +2 -1
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  578. package/src/shade/renderer/water/GPUWaterRenderer.js +5 -1
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  582. package/src/shade/renderer/water/query/GPUWaterQueries.d.ts +1 -1
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  585. package/src/shade/renderer/water/shader_water.js +9 -3
  586. package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.d.ts +0 -3
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  588. package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.d.ts +0 -2
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  591. package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.d.ts.map +0 -1
  592. package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.d.ts +0 -3
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  597. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_object.js +0 -42
  598. package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.d.ts +0 -31
  599. package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.d.ts.map +0 -1
  600. package/src/shade/renderer/shadow/vsm/VSMMoverTracker.d.ts +0 -42
  601. package/src/shade/renderer/shadow/vsm/VSMMoverTracker.d.ts.map +0 -1
  602. package/src/shade/renderer/shadow/vsm/VSM_MOVER_LAYOUT.d.ts +0 -54
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  606. package/src/shade/renderer/shadow/vsm/shader/shader_vsm_movers.d.ts +0 -30
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@@ -12,8 +12,9 @@ import View from "../../../../src/view/View.js";
12
12
 
13
13
  /**
14
14
  * Everything about an effect that is not its simulation: how fast it emits, how its particles are
15
- * blended and oriented, which per-particle attribute drives which render channel, and the attribute
16
- * schema those channels can name.
15
+ * blended and oriented, which particle field drives which render channel, the particle field
16
+ * schema those channels can name, and the emitter and global fields the effect declares, with
17
+ * their starting and preview values.
17
18
  *
18
19
  * There is nothing here for bounds. An emitter has none to declare — the box the culling and
19
20
  * occupancy passes use is measured from the live particles on the GPU — so the one bounds-related
@@ -23,17 +24,17 @@ import View from "../../../../src/view/View.js";
23
24
  * nothing visible until something says that `position` is what the renderer should place the quad
24
25
  * at — so it is a third panel over the same document rather than a section of either.
25
26
  *
26
- * ## Why the attribute schema is here
27
+ * ## Why the particle field schema is here
27
28
  *
28
- * The layout is the contract between the simulation and the renderer: the VM addresses attributes by
29
- * the word offsets it assigns, and the emitter record stores those same offsets for the render
30
- * channels. Editing it is editing that contract, which is why adding one is guarded by
31
- * {@link ParticleEffectDocument#addAttribute} rather than done by hand, and why removing one unbinds
32
- * the channels that named it.
29
+ * The layout is the contract between the simulation and the renderer: the VM addresses particle
30
+ * fields by the word offsets it assigns, and the emitter record stores those same offsets for the
31
+ * render channels. Editing it is editing that contract, which is why adding one is guarded by
32
+ * {@link ParticleEffectDocument#addParticleField} rather than done by hand, and why removing one
33
+ * unbinds the channels that named it.
33
34
  */
34
35
 
35
36
  /**
36
- * Emitter fields that are a plain number, and the range a control should hold them to.
37
+ * Emitter settings that are a plain number, and the range a control should hold them to.
37
38
  * @type {Array<{key: string, label: string, min: number, step: number, help: string}>}
38
39
  */
39
40
  const NUMERIC_FIELDS = [
@@ -80,7 +81,7 @@ export class ParticleEmitterInspectorView extends View {
80
81
  /**
81
82
  * @type {EmptyView}
82
83
  */
83
- #attributes;
84
+ #particle_fields;
84
85
 
85
86
  /**
86
87
  * @type {EmptyView}
@@ -88,11 +89,11 @@ export class ParticleEmitterInspectorView extends View {
88
89
  #channels;
89
90
 
90
91
  /**
91
- * The rows listing the attributes. Separate from the section around it so the "add" row below
92
- * survives a rebuild with whatever is typed into it.
92
+ * The rows listing the particle fields. Separate from the section around it so the "add" row
93
+ * below survives a rebuild with whatever is typed into it.
93
94
  * @type {EmptyView}
94
95
  */
95
- #attribute_rows;
96
+ #particle_field_rows;
96
97
 
97
98
  /**
98
99
  * The row each render channel picker sits in, by channel name. Held so a mis-sized binding can
@@ -109,16 +110,41 @@ export class ParticleEmitterInspectorView extends View {
109
110
  #channel_selects = new Map();
110
111
 
111
112
  /**
112
- * The attribute schema the option lists were last built from.
113
+ * The particle field schema the option lists were last built from.
113
114
  *
114
- * Only the attributes decide the *shape* of the channel pickers and the attribute list, and a
115
- * change to the effect is far more often something else - a spawn rate, a node parameter. So
116
- * they are rebuilt when this changes and left alone otherwise, which is also what keeps a
117
- * half-typed attribute name from being swept away by an unrelated edit.
115
+ * Only the particle fields decide the *shape* of the channel pickers and the particle field
116
+ * list, and a change to the effect is far more often something else - a spawn rate, a node
117
+ * parameter. So they are rebuilt when this changes and left alone otherwise, which is also what
118
+ * keeps a half-typed particle field name from being swept away by an unrelated edit.
118
119
  *
119
120
  * @type {string}
120
121
  */
121
- #attributes_signature = "";
122
+ #particle_fields_signature = "";
123
+
124
+ /**
125
+ * The rows listing the emitter fields, with the value each emitter of the effect starts from.
126
+ * @type {EmptyView}
127
+ */
128
+ #emitter_field_rows;
129
+
130
+ /**
131
+ * The emitter field declarations, values included, the rows were last built from. A value is
132
+ * committed on `change`, so a rebuild after one never lands under an author's typing.
133
+ * @type {string}
134
+ */
135
+ #emitter_fields_signature = "";
136
+
137
+ /**
138
+ * The rows listing the global fields the effect imports, with the value the preview gives each.
139
+ * @type {EmptyView}
140
+ */
141
+ #global_field_rows;
142
+
143
+ /**
144
+ * The global field imports, values included, the rows were last built from.
145
+ * @type {string}
146
+ */
147
+ #global_fields_signature = "";
122
148
 
123
149
  /**
124
150
  * @param {object} options
@@ -146,14 +172,46 @@ export class ParticleEmitterInspectorView extends View {
146
172
 
147
173
  this.#buildChannelRows();
148
174
 
149
- this.#attributes = new EmptyView({ classList: ['section', 'attributes'] });
150
- this.#attributes.addChild(new LabelView("attributes", { classList: ['heading'] }));
151
- this.addChild(this.#attributes);
175
+ this.#particle_fields = new EmptyView({ classList: ['section', 'particle-fields'] });
176
+ this.#particle_fields.addChild(new LabelView("particle fields", { classList: ['heading'] }));
177
+ this.addChild(this.#particle_fields);
178
+
179
+ this.#particle_field_rows = new EmptyView({ classList: ['particle-field-rows'] });
152
180
 
153
- this.#attribute_rows = new EmptyView({ classList: ['attribute-rows'] });
181
+ this.#particle_fields.addChild(this.#particle_field_rows);
182
+ this.#particle_fields.addChild(this.#buildFieldAdder(
183
+ 'add-particle-field',
184
+ 'new particle field',
185
+ (name, components) => this.effect.addParticleField(name, components)
186
+ ));
154
187
 
155
- this.#attributes.addChild(this.#attribute_rows);
156
- this.#attributes.addChild(this.#buildAttributeAdder());
188
+ const emitter_fields = new EmptyView({ classList: ['section', 'emitter-fields'] });
189
+
190
+ emitter_fields.addChild(new LabelView("emitter fields", { classList: ['heading'] }));
191
+ this.addChild(emitter_fields);
192
+
193
+ this.#emitter_field_rows = new EmptyView({ classList: ['particle-field-rows'] });
194
+
195
+ emitter_fields.addChild(this.#emitter_field_rows);
196
+ emitter_fields.addChild(this.#buildFieldAdder(
197
+ 'add-emitter-field',
198
+ 'new emitter field',
199
+ (name, components) => this.effect.addEmitterField(name, components)
200
+ ));
201
+
202
+ const global_fields = new EmptyView({ classList: ['section', 'global-fields'] });
203
+
204
+ global_fields.addChild(new LabelView("global fields", { classList: ['heading'] }));
205
+ this.addChild(global_fields);
206
+
207
+ this.#global_field_rows = new EmptyView({ classList: ['particle-field-rows'] });
208
+
209
+ global_fields.addChild(this.#global_field_rows);
210
+ global_fields.addChild(this.#buildFieldAdder(
211
+ 'add-global-field',
212
+ 'imported global field',
213
+ (name, components) => this.effect.addGlobalField(name, components)
214
+ ));
157
215
 
158
216
  this.bindSignal(effect.on.changed, this.refresh, this);
159
217
  this.on.linked.add(this.refresh, this);
@@ -164,27 +222,120 @@ export class ParticleEmitterInspectorView extends View {
164
222
  /**
165
223
  * Re-read everything from the document.
166
224
  *
167
- * Values are pushed into every control; the option lists and the attribute rows are rebuilt only
168
- * when the attributes themselves changed, because that is the only thing their shape follows and
169
- * rebuilding them on every edit would sweep away whatever an author was in the middle of.
225
+ * Values are pushed into every control; the option lists and the field rows are rebuilt only
226
+ * when the declarations they show changed, because that is the only thing their shape follows
227
+ * and rebuilding them on every edit would sweep away whatever an author was in the middle of.
170
228
  */
171
229
  refresh() {
172
230
  for (const reader of this.#readers) {
173
231
  reader();
174
232
  }
175
233
 
176
- const signature = this.effect.attributes
177
- .map(attribute => `${attribute.name}:${attribute.components}`)
234
+ const signature = this.effect.particle_fields
235
+ .map(particle_field => `${particle_field.name}:${particle_field.components}`)
178
236
  .join(",");
179
237
 
180
- if (signature !== this.#attributes_signature) {
181
- this.#attributes_signature = signature;
238
+ if (signature !== this.#particle_fields_signature) {
239
+ this.#particle_fields_signature = signature;
182
240
 
183
241
  this.#writeChannelOptions();
184
- this.#buildAttributes();
242
+ this.#buildParticleFields();
185
243
  }
186
244
 
187
245
  this.#writeChannelValues();
246
+
247
+ const emitter_signature = JSON.stringify(this.effect.emitter_fields);
248
+
249
+ if (emitter_signature !== this.#emitter_fields_signature) {
250
+ this.#emitter_fields_signature = emitter_signature;
251
+
252
+ this.#buildDeclaredFields(this.#emitter_field_rows, 'emitter-field', this.effect.emitter_fields, {
253
+ layout: () => this.effect.buildEmitterLayout(),
254
+ set_value: (name, value) => this.effect.setEmitterFieldValue(name, value),
255
+ remove: name => this.effect.removeEmitterField(name),
256
+ });
257
+ }
258
+
259
+ const global_signature = JSON.stringify(this.effect.global_fields);
260
+
261
+ if (global_signature !== this.#global_fields_signature) {
262
+ this.#global_fields_signature = global_signature;
263
+
264
+ this.#buildDeclaredFields(this.#global_field_rows, 'global-field', this.effect.global_fields, {
265
+ layout: () => this.effect.buildGlobalLayout(),
266
+ set_value: (name, value) => this.effect.setGlobalFieldValue(name, value),
267
+ remove: name => this.effect.removeGlobalField(name),
268
+ });
269
+ }
270
+ }
271
+
272
+ /**
273
+ * Declared fields with a value each — emitter fields with the value an emitter starts from,
274
+ * global fields with the value the preview gives them — one number per component, and the word
275
+ * each occupies in its layout.
276
+ *
277
+ * @param {EmptyView} rows
278
+ * @param {string} row_class
279
+ * @param {Array<{name: string, components: number, value: number[]}>} declarations
280
+ * @param {{layout: function():(import("../../../../src/shade/renderer/particles/layout/ParticleLayout.js").ParticleLayout|null), set_value: function(string, number[]):void, remove: function(string):void}} edits
281
+ */
282
+ #buildDeclaredFields(rows, row_class, declarations, edits) {
283
+ rows.removeAllChildren();
284
+
285
+ let layout = null;
286
+
287
+ try {
288
+ layout = edits.layout();
289
+ } catch (e) {
290
+ rows.addChild(new LabelView(e.message, { classList: ['problem', 'error'] }));
291
+ }
292
+
293
+ for (const declaration of declarations) {
294
+ const entry = new EmptyView({ classList: ['particle-field', row_class] });
295
+
296
+ const offset = layout === null || !layout.has(declaration.name)
297
+ ? "?"
298
+ : String(layout.offsetOf(declaration.name));
299
+
300
+ entry.addChild(new LabelView(declaration.name, { classList: ['name'] }));
301
+ entry.addChild(new LabelView(`w${offset} · ${declaration.components}c`, { classList: ['where'] }));
302
+
303
+ for (let i = 0; i < declaration.components; i++) {
304
+ const input = document.createElement('input');
305
+
306
+ input.setAttribute('type', 'number');
307
+ input.setAttribute('step', 'any');
308
+ input.classList.add('lane');
309
+ input.value = String(declaration.value[i] ?? 0);
310
+
311
+ input.addEventListener('change', () => {
312
+ const parsed = Number.parseFloat(input.value);
313
+
314
+ if (!Number.isFinite(parsed)) {
315
+ input.value = String(declaration.value[i] ?? 0);
316
+ return;
317
+ }
318
+
319
+ const value = Array.from({ length: declaration.components }, (_, lane) => declaration.value[lane] ?? 0);
320
+
321
+ value[i] = parsed;
322
+
323
+ edits.set_value(declaration.name, value);
324
+ });
325
+
326
+ entry.addChild(new EmptyView({ el: input }));
327
+ }
328
+
329
+ const remove = new EmptyView({ classList: ['remove'] });
330
+
331
+ remove.addChild(new LabelView("✕"));
332
+ remove.el.setAttribute('title', `Remove '${declaration.name}'`);
333
+ remove.el.addEventListener('click', () => edits.remove(declaration.name));
334
+
335
+ entry.addChild(remove);
336
+
337
+ rows.addChild(entry);
338
+ }
188
339
  }
189
340
 
190
341
  /**
@@ -271,7 +422,7 @@ export class ParticleEmitterInspectorView extends View {
271
422
  }
272
423
 
273
424
  /**
274
- * Re-read the options every picker offers from the effect's attributes.
425
+ * Re-read the options every picker offers from the effect's particle fields.
275
426
  */
276
427
  #writeChannelOptions() {
277
428
  for (const select of this.#channel_selects.values()) {
@@ -282,11 +433,11 @@ export class ParticleEmitterInspectorView extends View {
282
433
 
283
434
  const options = [none];
284
435
 
285
- for (const attribute of this.effect.attributes) {
436
+ for (const particle_field of this.effect.particle_fields) {
286
437
  const option = document.createElement('option');
287
438
 
288
- option.value = attribute.name;
289
- option.textContent = `${attribute.name} (${attribute.components})`;
439
+ option.value = particle_field.name;
440
+ option.textContent = `${particle_field.name} (${particle_field.components})`;
290
441
 
291
442
  options.push(option);
292
443
  }
@@ -296,43 +447,43 @@ export class ParticleEmitterInspectorView extends View {
296
447
  }
297
448
 
298
449
  /**
299
- * Point every picker at what the emitter binds now. A binding naming an attribute that is gone
300
- * reads as unbound, which is what the record would carry.
450
+ * Point every picker at what the emitter binds now. A binding naming a particle field that is
451
+ * gone reads as unbound, which is what the record would carry.
301
452
  */
302
453
  #writeChannelValues() {
303
454
  for (const [channel, select] of this.#channel_selects) {
304
455
  const bound = this.effect.emitter.render[channel];
305
- const attribute = this.effect.attributes.find(candidate => candidate.name === bound);
456
+ const particle_field = this.effect.particle_fields.find(candidate => candidate.name === bound);
306
457
 
307
- select.value = attribute === undefined ? "" : bound;
458
+ select.value = particle_field === undefined ? "" : bound;
308
459
 
309
- this.#markChannelWidth(channel, attribute);
460
+ this.#markChannelWidth(channel, particle_field);
310
461
  }
311
462
  }
312
463
 
313
464
  /**
314
- * Mark a channel whose attribute is narrower than the render pass reads.
465
+ * Mark a channel whose particle field is narrower than the render pass reads.
315
466
  *
316
467
  * The read is a fixed width — see {@link EMITTER_RENDER_CHANNEL_COMPONENTS} — so a narrow
317
- * attribute is not a smaller read, it is a read into whatever the layout packed next. Nothing
318
- * downstream objects to it, which is exactly why it is worth saying here.
468
+ * particle field is not a smaller read, it is a read into whatever the layout packed next.
469
+ * Nothing downstream objects to it, which is exactly why it is worth saying here.
319
470
  *
320
471
  * @param {string} channel
321
- * @param {{name: string, components: number}|undefined} attribute
472
+ * @param {{name: string, components: number}|undefined} particle_field
322
473
  */
323
- #markChannelWidth(channel, attribute) {
474
+ #markChannelWidth(channel, particle_field) {
324
475
  const channel_row = this.#channel_rows.get(channel);
325
476
  const wanted = EMITTER_RENDER_CHANNEL_COMPONENTS[channel];
326
477
 
327
- const mismatched = attribute !== undefined && attribute.components < wanted;
478
+ const mismatched = particle_field !== undefined && particle_field.components < wanted;
328
479
 
329
480
  channel_row.setClass('mismatched', mismatched);
330
481
 
331
482
  if (mismatched) {
332
483
  channel_row.el.setAttribute(
333
484
  'title',
334
- `The render pass reads ${wanted} words for '${channel}', and '${attribute.name}' is `
335
- + `${attribute.components}. The rest comes from whatever the layout packed after it.`
485
+ `The render pass reads ${wanted} words for '${channel}', and '${particle_field.name}' is `
486
+ + `${particle_field.components}. The rest comes from whatever the layout packed after it.`
336
487
  );
337
488
  } else {
338
489
  channel_row.el.removeAttribute('title');
@@ -340,51 +491,57 @@ export class ParticleEmitterInspectorView extends View {
340
491
  }
341
492
 
342
493
  /**
343
- * The per-particle attribute schema, with the word each occupies — which is what the VM
494
+ * The particle field schema, with the word each occupies — which is what the VM
344
495
  * addresses and what the emitter record stores for a render channel.
345
496
  */
346
- #buildAttributes() {
347
- this.#attribute_rows.removeAllChildren();
497
+ #buildParticleFields() {
498
+ this.#particle_field_rows.removeAllChildren();
348
499
 
349
500
  let layout = null;
350
501
 
351
502
  try {
352
503
  layout = this.effect.buildLayout();
353
504
  } catch (e) {
354
- this.#attribute_rows.addChild(new LabelView(e.message, { classList: ['problem', 'error'] }));
505
+ this.#particle_field_rows.addChild(new LabelView(e.message, { classList: ['problem', 'error'] }));
355
506
  }
356
507
 
357
- for (const attribute of this.effect.attributes) {
358
- const entry = new EmptyView({ classList: ['attribute'] });
508
+ for (const particle_field of this.effect.particle_fields) {
509
+ const entry = new EmptyView({ classList: ['particle-field'] });
359
510
 
360
- const offset = layout === null || !layout.has(attribute.name)
511
+ const offset = layout === null || !layout.has(particle_field.name)
361
512
  ? "?"
362
- : String(layout.offsetOf(attribute.name));
513
+ : String(layout.offsetOf(particle_field.name));
363
514
 
364
- entry.addChild(new LabelView(attribute.name, { classList: ['name'] }));
365
- entry.addChild(new LabelView(`w${offset} · ${attribute.components}c`, { classList: ['where'] }));
515
+ entry.addChild(new LabelView(particle_field.name, { classList: ['name'] }));
516
+ entry.addChild(new LabelView(`w${offset} · ${particle_field.components}c`, { classList: ['where'] }));
366
517
 
367
518
  const remove = new EmptyView({ classList: ['remove'] });
368
519
 
369
520
  remove.addChild(new LabelView("✕"));
370
- remove.el.setAttribute('title', `Remove '${attribute.name}'`);
371
- remove.el.addEventListener('click', () => this.effect.removeAttribute(attribute.name));
521
+ remove.el.setAttribute('title', `Remove '${particle_field.name}'`);
522
+ remove.el.addEventListener('click', () => this.effect.removeParticleField(particle_field.name));
372
523
 
373
524
  entry.addChild(remove);
374
525
 
375
- this.#attribute_rows.addChild(entry);
526
+ this.#particle_field_rows.addChild(entry);
376
527
  }
377
528
  }
378
529
 
379
530
  /**
531
+ * A row that declares a field: a name, a component count, and an "add" that hands both to
532
+ * `declare` and shows what it throws.
533
+ *
534
+ * @param {string} class_name
535
+ * @param {string} placeholder
536
+ * @param {function(string, number):void} declare
380
537
  * @returns {View}
381
538
  */
382
- #buildAttributeAdder() {
383
- const adder = new EmptyView({ classList: ['add-attribute'] });
539
+ #buildFieldAdder(class_name, placeholder, declare) {
540
+ const adder = new EmptyView({ classList: [class_name] });
384
541
 
385
542
  const name = text_input("");
386
543
 
387
- name.setAttribute('placeholder', 'new attribute');
544
+ name.setAttribute('placeholder', placeholder);
388
545
 
389
546
  const components = document.createElement('select');
390
547
 
@@ -415,7 +572,7 @@ export class ParticleEmitterInspectorView extends View {
415
572
  }
416
573
 
417
574
  try {
418
- this.effect.addAttribute(candidate, Number.parseInt(components.value, 10));
575
+ declare(candidate, Number.parseInt(components.value, 10));
419
576
 
420
577
  name.value = "";
421
578
  } catch (e) {
@@ -1 +1 @@
1
- {"version":3,"file":"ParticleGraphEditorView.d.ts","sourceRoot":"","sources":["../../../../../editor/view/particles/effect/ParticleGraphEditorView.js"],"names":[],"mappings":"AA4LA;IA6FI;;;;;OAKG;IACH;QAJyG,MAAM,EAApG,OAAO,qDAAqD,EAAE,sBAAsB;QAC1D,eAAe;OAsDnD;IAhDG,mBAAuC;IAIvC;;OAEG;IACH,QAFU,OAAO,qDAAqD,EAAE,sBAAsB,CAE1E;IAEpB;;OAEG;IACH,2CAAsC;IA4X1C;;;;;;;;;;;;;;;OAeG;IACH,kBAHa,QAAQ,eAAa,IAAI,CAAC,CAwEtC;IAED;;;;;;;;OAQG;IACH,oBAFa,QAAQ,cAAc,CAAC,CAgCnC;IA+ID;;;;;;;;;;;;;OAaG;IACH,iBAHW,OAAO,qEAAqE,EAAE,iBAAiB,GAC7F,IAAI,CAsDhB;IAED;;;OAGG;IACH,cAFa,IAAI,CAIhB;IAED;;;;;OAKG;IACH,sBAHW,MAAM,GACJ,IAAI,CAWhB;IAED;;;;OAIG;IACH,cAFa,OAAO,qEAAqE,EAAE,iBAAiB,EAAE,CAI7G;IAED;;;;;;;;;;OAUG;IACH,gBAuCC;IAwBD;;;;;;;OAOG;IACH,wDAHW,MAAM,GACJ,qBAAqB,CAiBjC;IAiED;;;;OAIG;IACH,gBAFa,mBAAmB,CAQ/B;IAED;;OAEG;IACH,eAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,aAFW,MAAM,QAmBhB;IAoGD;;;;;;;;;OASG;IACH,mBAJW,OAAO,qEAAqE,EAAE,iBAAiB,SAC/F,MAAM,GACJ,IAAI,CAqBhB;IAED;;;;;;;;;;;OAWG;IACH,wBAoCC;IAoDD;;;;;OAKG;IACH,qBAHW,MAAM,WACN,MAAM,QA2BhB;IAED;;;;;OAKG;IACH,cAFa,OAAO,6CAA6C,EAAE,uBAAuB,GAAC,IAAI,CAI9F;IAED,eAuBC;;CAgCJ;iBAxgDgB,8BAA8B;gCAvCf,sDAAsD;oCA0ClD,yCAAyC"}
1
+ {"version":3,"file":"ParticleGraphEditorView.d.ts","sourceRoot":"","sources":["../../../../../editor/view/particles/effect/ParticleGraphEditorView.js"],"names":[],"mappings":"AA4LA;IA6FI;;;;;OAKG;IACH;QAJyG,MAAM,EAApG,OAAO,qDAAqD,EAAE,sBAAsB;QAC1D,eAAe;OAsDnD;IAhDG,mBAAuC;IAIvC;;OAEG;IACH,QAFU,OAAO,qDAAqD,EAAE,sBAAsB,CAE1E;IAEpB;;OAEG;IACH,2CAAsC;IAgY1C;;;;;;;;;;;;;;;OAeG;IACH,kBAHa,QAAQ,eAAa,IAAI,CAAC,CAwEtC;IAED;;;;;;;;OAQG;IACH,oBAFa,QAAQ,cAAc,CAAC,CAgCnC;IAwKD;;;;;;;;;;;;;OAaG;IACH,iBAHW,OAAO,qEAAqE,EAAE,iBAAiB,GAC7F,IAAI,CAsDhB;IAED;;;OAGG;IACH,cAFa,IAAI,CAIhB;IAED;;;;;OAKG;IACH,sBAHW,MAAM,GACJ,IAAI,CAWhB;IAED;;;;OAIG;IACH,cAFa,OAAO,qEAAqE,EAAE,iBAAiB,EAAE,CAI7G;IAED;;;;;;;;;;OAUG;IACH,gBAuCC;IAwBD;;;;;;;OAOG;IACH,wDAHW,MAAM,GACJ,qBAAqB,CAiBjC;IAqED;;;;OAIG;IACH,gBAFa,mBAAmB,CAQ/B;IAED;;OAEG;IACH,eAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,aAFW,MAAM,QAmBhB;IAoGD;;;;;;;;;OASG;IACH,mBAJW,OAAO,qEAAqE,EAAE,iBAAiB,SAC/F,MAAM,GACJ,IAAI,CAqBhB;IAED;;;;;;;;;;;OAWG;IACH,wBAoCC;IAoDD;;;;;OAKG;IACH,qBAHW,MAAM,WACN,MAAM,QA2BhB;IAED;;;;;OAKG;IACH,cAFa,OAAO,6CAA6C,EAAE,uBAAuB,GAAC,IAAI,CAI9F;IAED,eAuBC;;CAgCJ;iBAziDgB,8BAA8B;gCAvCf,sDAAsD;oCA0ClD,yCAAyC"}
@@ -57,8 +57,8 @@ import { ParticleNodeParametersView } from "./ParticleNodeParametersView.js";
57
57
  *
58
58
  * Built *with* the node-graph editor rather than in it. Everything particle-specific arrives
59
59
  * through the seams the base offers — the node library the canvas's add-node menu offers, a
60
- * parameter-view factory that draws vector, enum, attribute and swizzle controls, the one rule the
61
- * clipboard needs (a group's boundary blocks are not something there can be a second of), and a
60
+ * parameter-view factory that draws vector, enum, field and swizzle controls, the one rule
61
+ * the clipboard needs (a group's boundary blocks are not something there can be a second of), and a
62
62
  * problems list fed by the document's own compile. The base is left knowing nothing about particles.
63
63
  *
64
64
  * ## Adding a node
@@ -135,8 +135,8 @@ const PARTICLE_TYPE_COLORS = new Map([
135
135
  * @type {Array<{name: string, types: string[]}>}
136
136
  */
137
137
  const PALETTE_CATEGORIES = [
138
- { name: "sources", types: ["const", "color", "builtin", "attribute", "random"] },
139
- { name: "output", types: ["setAttribute", "kill"] },
138
+ { name: "sources", types: ["const", "color", "builtin", "particleField", "random"] },
139
+ { name: "output", types: ["setParticleField", "kill"] },
140
140
  // The three that are authored data rather than wiring, and are edited as a picture: a gradient
141
141
  // strip and a curve plot. Their own heading, because "a colour ramp" is a thing an
142
142
  // author goes looking for by name and would not think to look for under `sources`.
@@ -558,7 +558,11 @@ export class ParticleGraphEditorView extends View {
558
558
  return {};
559
559
  }
560
560
 
561
- return particle_node_default_parameters(description.name, { layout: this.#layoutOrNothing() });
561
+ return particle_node_default_parameters(description.name, {
562
+ layout: this.#layoutOrNothing(),
563
+ emitter_layout: this.#emitterLayoutOrNothing(),
564
+ global_layout: this.#globalLayoutOrNothing(),
565
+ });
562
566
  }
563
567
 
564
568
  /**
@@ -936,7 +940,7 @@ export class ParticleGraphEditorView extends View {
936
940
  }
937
941
 
938
942
  /**
939
- * The effect's attribute schema, or nothing when the declarations do not make one.
943
+ * The effect's particle field schema, or nothing when the declarations do not make one.
940
944
  *
941
945
  * @returns {import("../../../../src/shade/renderer/particles/layout/ParticleLayout.js").ParticleLayout|undefined}
942
946
  */
@@ -944,7 +948,32 @@ export class ParticleGraphEditorView extends View {
944
948
  try {
945
949
  return this.effect.buildLayout();
946
950
  } catch (e) {
947
- // a broken attribute schema types the attribute reads as unknown, and nothing else
951
+ // a broken particle field schema types the particle field reads as unknown, and
952
+ // nothing else
953
+ return undefined;
954
+ }
955
+ }
956
+
957
+ /**
958
+ * @returns {import("../../../../src/shade/renderer/particles/layout/ParticleLayout.js").ParticleLayout|undefined}
959
+ */
960
+ #emitterLayoutOrNothing() {
961
+ try {
962
+ return this.effect.buildEmitterLayout() ?? undefined;
963
+ } catch (e) {
964
+ // the same for a broken emitter field schema and the emitter field reads
965
+ return undefined;
966
+ }
967
+ }
968
+
969
+ /**
970
+ * @returns {import("../../../../src/shade/renderer/particles/layout/ParticleLayout.js").ParticleLayout|undefined}
971
+ */
972
+ #globalLayoutOrNothing() {
973
+ try {
974
+ return this.effect.buildGlobalLayout() ?? undefined;
975
+ } catch (e) {
976
+ // and for broken global field imports and the global field reads
948
977
  return undefined;
949
978
  }
950
979
  }
@@ -1165,9 +1194,9 @@ export class ParticleGraphEditorView extends View {
1165
1194
  let types = this.#group_types.get(group);
1166
1195
 
1167
1196
  if (types === undefined) {
1168
- // No layout: a group has no effect and so no attribute schema of its own. A group that
1169
- // reads an attribute types that read as unknown, which is honest — what it reads depends
1170
- // on the effect it is placed in.
1197
+ // No layout: a group has no effect and so no particle field schema of its own. A group
1198
+ // that reads a particle field types that read as unknown, which is honest — what it
1199
+ // reads depends on the effect it is placed in.
1171
1200
  types = infer_particle_graph_types(group.graph);
1172
1201
 
1173
1202
  this.#group_types.set(group, types);
@@ -1186,7 +1215,11 @@ export class ParticleGraphEditorView extends View {
1186
1215
  let types = this.#types.get(id);
1187
1216
 
1188
1217
  if (types === undefined) {
1189
- types = infer_particle_graph_types(this.effect[id], { layout: this.#layoutOrNothing() });
1218
+ types = infer_particle_graph_types(this.effect[id], {
1219
+ layout: this.#layoutOrNothing(),
1220
+ emitter_layout: this.#emitterLayoutOrNothing(),
1221
+ global_layout: this.#globalLayoutOrNothing(),
1222
+ });
1190
1223
 
1191
1224
  this.#types.set(id, types);
1192
1225
  }
@@ -2,7 +2,8 @@ export class ParticleNodeParametersView extends View {
2
2
  /**
3
3
  * @param {object} options
4
4
  * @param {import("../../../particles/effect/ParticleEffectDocument.js").ParticleEffectDocument} options.effect
5
- * the effect document being edited; read for the attribute list, and watched for changes to it
5
+ * the effect document being edited; read for its field declarations, and watched for
6
+ * changes to them
6
7
  * @param {NodeInstance} options.node
7
8
  * @param {function(string, *)} options.commit called with a parameter name and its new value
8
9
  */
@@ -1 +1 @@
1
- {"version":3,"file":"ParticleNodeParametersView.d.ts","sourceRoot":"","sources":["../../../../../editor/view/particles/effect/ParticleNodeParametersView.js"],"names":[],"mappings":"AAqCA;IAOI;;;;;;OAMG;IACH;QALyG,MAAM,EAApG,OAAO,qDAAqD,EAAE,sBAAsB;QAE9D,IAAI;QACG,MAAM,SAA1B,MAAM;OA6BzB;IAxBG,mBAAuC;IAIvC;;OAEG;IACH,mBAAgB;;CAmavB;iBA3dgB,8BAA8B"}
1
+ {"version":3,"file":"ParticleNodeParametersView.d.ts","sourceRoot":"","sources":["../../../../../editor/view/particles/effect/ParticleNodeParametersView.js"],"names":[],"mappings":"AAsCA;IAOI;;;;;;;OAOG;IACH;QANyG,MAAM,EAApG,OAAO,qDAAqD,EAAE,sBAAsB;QAG9D,IAAI;QACG,MAAM,SAA1B,MAAM;OA6BzB;IAxBG,mBAAuC;IAIvC;;OAEG;IACH,mBAAgB;;CA+bvB;iBAzfgB,8BAA8B"}