@woosh/meep-engine 3.58.0 → 3.59.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/particles/effect/ParticleEffectDocument.d.ts +162 -43
- package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -1
- package/editor/particles/effect/ParticleEffectDocument.js +450 -43
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +12 -3
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.js +78 -23
- package/editor/particles/effect/make_starter_particle_effect.js +17 -17
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +3 -3
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleEmitterInspectorView.js +224 -67
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleGraphEditorView.js +44 -11
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +2 -1
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleNodeParametersView.js +46 -16
- package/editor/view/particles/effect/ParticlePreviewView.js +2 -2
- package/editor/view/particles/effect/particle-editor.css +77 -68
- package/package.json +1 -1
- package/src/engine/Engine.d.ts.map +1 -1
- package/src/engine/Engine.js +2 -2
- package/src/engine/ecs/EntityManager.d.ts +29 -5
- package/src/engine/ecs/EntityManager.d.ts.map +1 -1
- package/src/engine/ecs/EntityManager.js +37 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +4 -0
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +74 -17
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.js +156 -25
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +13 -3
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +59 -13
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +3 -3
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +9 -9
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.d.ts +15 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.d.ts.map +1 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.js +78 -0
- package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts +2 -0
- package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts.map +1 -1
- package/src/engine/graphics/ecs/trail3d/Trail3D.js +2 -0
- package/src/engine/graphics/ecs/trail3d/seed_trail_stroke.js +1 -1
- package/src/engine/graphics/ecs/trail3d/seed_trail_tube.js +1 -1
- package/src/engine/graphics/trail/tube/TubeX.d.ts +5 -3
- package/src/engine/graphics/trail/tube/TubeX.d.ts.map +1 -1
- package/src/engine/graphics/trail/tube/TubeX.js +5 -3
- package/src/engine/graphics/trail/tube/tube_attributes_spec.d.ts +3 -2
- package/src/engine/graphics/trail/tube/tube_attributes_spec.d.ts.map +1 -1
- package/src/engine/graphics/trail/tube/tube_attributes_spec.js +9 -8
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +65 -4
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +1351 -904
- package/src/engine/graphics3/trail/trail_tube_write_geometry.d.ts +1 -1
- package/src/engine/graphics3/trail/trail_tube_write_geometry.js +13 -13
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/generation/foliage/FOLIAGE_DESIGN.md +26 -5
- package/src/generation/foliage/LOD_REWORK_BRIEF_2026_10_27.md +35 -0
- package/src/generation/foliage/SELF_ORGANIZING_FRAMEWORK_BRIEF_2026_10_26.md +2 -1
- package/src/generation/foliage/TWO_FRONT_ENDS_BRIEF_2026_10_28.md +552 -0
- package/src/generation/foliage/analysis/tree_crown_opacity.d.ts.map +1 -1
- package/src/generation/foliage/analysis/tree_crown_opacity.js +2 -1
- package/src/generation/foliage/analysis/tree_render_cost.d.ts +5 -3
- package/src/generation/foliage/analysis/tree_render_cost.d.ts.map +1 -1
- package/src/generation/foliage/analysis/tree_render_cost.js +8 -7
- package/src/generation/foliage/asset/TreeAsset.d.ts +17 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts.map +1 -1
- package/src/generation/foliage/asset/TreeAsset.js +20 -0
- package/src/generation/foliage/asset/TreeSpeciesCache.d.ts +69 -0
- package/src/generation/foliage/asset/TreeSpeciesCache.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeSpeciesCache.js +147 -0
- package/src/generation/foliage/asset/generate_tree.d.ts +10 -0
- package/src/generation/foliage/asset/generate_tree.d.ts.map +1 -1
- package/src/generation/foliage/asset/generate_tree.js +57 -29
- package/src/generation/foliage/asset/place_tree.d.ts +2 -1
- package/src/generation/foliage/asset/place_tree.d.ts.map +1 -1
- package/src/generation/foliage/asset/place_tree.js +2 -1
- package/src/generation/foliage/asset/tree_lod_plan.d.ts +4 -2
- package/src/generation/foliage/asset/tree_lod_plan.d.ts.map +1 -1
- package/src/generation/foliage/asset/tree_lod_plan.js +12 -14
- package/src/generation/foliage/asset/tree_shoot_instances.d.ts +119 -0
- package/src/generation/foliage/asset/tree_shoot_instances.d.ts.map +1 -0
- package/src/generation/foliage/asset/tree_shoot_instances.js +410 -0
- package/src/generation/foliage/asset/tree_shoot_prototypes.d.ts +155 -0
- package/src/generation/foliage/asset/tree_shoot_prototypes.d.ts.map +1 -0
- package/src/generation/foliage/asset/tree_shoot_prototypes.js +251 -0
- package/src/generation/foliage/config/TreeGrowth.d.ts +10 -0
- package/src/generation/foliage/config/TreeGrowth.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeGrowth.js +18 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts +6 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts.map +1 -1
- package/src/generation/foliage/config/TreeLODConfig.js +7 -0
- package/src/generation/foliage/index.d.ts +3 -0
- package/src/generation/foliage/index.js +3 -0
- package/src/generation/foliage/material/foliage_tile.d.ts +6 -6
- package/src/generation/foliage/material/foliage_tile.js +3 -3
- package/src/generation/foliage/material/tree_cluster_atlas.d.ts +44 -0
- package/src/generation/foliage/material/tree_cluster_atlas.d.ts.map +1 -0
- package/src/generation/foliage/material/tree_cluster_atlas.js +37 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.js +2 -2
- package/src/generation/foliage/mesh/foliage_scale_spread.d.ts +14 -0
- package/src/generation/foliage/mesh/foliage_scale_spread.d.ts.map +1 -0
- package/src/generation/foliage/mesh/foliage_scale_spread.js +15 -0
- package/src/generation/foliage/mesh/tree_cluster_representatives.d.ts +8 -7
- package/src/generation/foliage/mesh/tree_cluster_representatives.d.ts.map +1 -1
- package/src/generation/foliage/mesh/tree_cluster_representatives.js +85 -40
- package/src/generation/foliage/mesh/tree_clusters.d.ts +26 -5
- package/src/generation/foliage/mesh/tree_clusters.d.ts.map +1 -1
- package/src/generation/foliage/mesh/tree_clusters.js +52 -39
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts.map +1 -1
- package/src/generation/foliage/mesh/tree_mesh_build_bark.js +32 -54
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts +6 -1
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts.map +1 -1
- package/src/generation/foliage/presets/make_tree_species_preset.js +157 -3
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts +19 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/TreeSkeleton.js +41 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.d.ts +5 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.js +8 -1
- package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.d.ts +70 -0
- package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.js +171 -0
- package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.d.ts +17 -0
- package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.js +79 -0
- package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.d.ts +12 -0
- package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.js +56 -0
- package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.d.ts +11 -0
- package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.js +38 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts +4 -11
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/tree_skeleton_grow.js +8 -2034
- package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.d.ts +22 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.js +2050 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.d.ts +10 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.js +27 -56
- package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts +4 -0
- package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/DepthStencilState.js +170 -144
- package/src/shade/descriptor/pipeline/render/MultisampleState.d.ts +4 -0
- package/src/shade/descriptor/pipeline/render/MultisampleState.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/MultisampleState.js +78 -65
- package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.js +176 -172
- package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts +4 -0
- package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/StencilFaceState.js +107 -88
- package/src/shade/playground/particle_ecs/README.md +9 -8
- package/src/shade/playground/particle_ecs/bonfire_editor.js +3 -3
- package/src/shade/playground/particle_ecs/bonfire_effects.d.ts +6 -6
- package/src/shade/playground/particle_ecs/bonfire_effects.js +6 -6
- package/src/shade/playground/particle_editor/README.md +14 -11
- package/src/shade/playground/particle_system/particle_prototype.js +18 -18
- package/src/shade/playground/particle_system/particle_scene.js +13 -13
- package/src/shade/playground/probe_clipmap/README.md +42 -0
- package/src/shade/playground/probe_clipmap/index.html +178 -0
- package/src/shade/playground/probe_clipmap/main.d.ts +8 -0
- package/src/shade/playground/probe_clipmap/main.d.ts.map +1 -0
- package/src/shade/playground/probe_clipmap/main.js +360 -0
- package/src/shade/renderer/Renderer.d.ts +3 -1
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +94 -38
- package/src/shade/renderer/extension/ViewTextures.d.ts +2 -1
- package/src/shade/renderer/extension/ViewTextures.d.ts.map +1 -1
- package/src/shade/renderer/extension/ViewTextures.js +2 -1
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +3 -3
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +1 -1
- package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +6 -6
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts +1 -1
- package/src/shade/renderer/fluid/query/GPUFluidQueries.d.ts +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts +34 -12
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.js +56 -15
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts +2 -2
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.js +13 -26
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts +25 -2
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.js +54 -32
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.d.ts +14 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.js +37 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_arena.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_arena.js +16 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.js +2 -6
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.d.ts +131 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.js +467 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.d.ts +24 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.js +111 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.d.ts +42 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.js +404 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.d.ts +16 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.js +23 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.d.ts +17 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.js +65 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.js +14 -70
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.js +13 -773
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.d.ts +55 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.js +248 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +15 -174
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_meta_pick2.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_meta_pick2.js +8 -24
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_forward_indirect.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_forward_indirect.js +1 -25
- package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_get_visibility_mask.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_get_visibility_mask.js +5 -23
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts +25 -4
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.js +126 -8
- package/src/shade/renderer/global_illumination/probe_clipmap/PROBE_CLIPMAP_PROPOSAL_2026_10_27.md +832 -4
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.d.ts +7 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.js +8 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.d.ts +16 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.js +9 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/{mesh/chunk_mesh_brick_object.d.ts → chunk_brick_object.d.ts} +8 -8
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_object.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_object.js +42 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_provider.d.ts +45 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_provider.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_provider.js +93 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.d.ts +0 -7
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.js +0 -8
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.d.ts +2 -4
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.js +5 -8
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.js +13 -22
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGEO_BRICK.d.ts +99 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGEO_BRICK.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGEO_BRICK.js +139 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGeoBrickProvider.d.ts +65 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGeoBrickProvider.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGeoBrickProvider.js +393 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_box.d.ts +17 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_box.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_box.js +36 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_pair.d.ts +29 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_pair.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_pair.js +108 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_texel.d.ts +31 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_texel.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_texel.js +113 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_triangle.d.ts +36 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_triangle.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_triangle.js +85 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_distance.d.ts +23 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_distance.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_distance.js +273 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_gather.d.ts +13 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_gather.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_gather.js +151 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_traverse.d.ts +13 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_traverse.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_traverse.js +133 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_wait.d.ts +22 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_wait.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_wait.js +135 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.d.ts +20 -6
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.js +152 -10
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.d.ts +7 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.js +8 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.d.ts +14 -2
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.js +50 -5
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_cage.d.ts +19 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_cage.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_cage.js +40 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_pick.d.ts +72 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_pick.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_pick.js +343 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.d.ts +29 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.js +188 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_want.d.ts +26 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_want.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_want.js +132 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_accumulate.d.ts +4 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_accumulate.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_accumulate.js +26 -3
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_admit.d.ts +3 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_admit.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_admit.js +8 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_diffuse.d.ts +12 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_diffuse.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_diffuse.js +101 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.d.ts +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.js +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_indirect_lighting.d.ts +15 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_indirect_lighting.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_indirect_lighting.js +175 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.d.ts +26 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.js +210 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.d.ts +3 -3
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.js +3 -3
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.d.ts +2 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.js +5 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.js +3 -10
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.d.ts +5 -9
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.js +9 -110
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_hits.d.ts +27 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_hits.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_hits.js +110 -0
- package/src/shade/renderer/light/world_cluster/chunk_world_light_cluster_lookup.d.ts +13 -0
- package/src/shade/renderer/light/world_cluster/chunk_world_light_cluster_lookup.d.ts.map +1 -1
- package/src/shade/renderer/light/world_cluster/chunk_world_light_cluster_lookup.js +40 -0
- package/src/shade/renderer/light/world_cluster/graph_build_world_light_clusters.d.ts +11 -6
- package/src/shade/renderer/light/world_cluster/graph_build_world_light_clusters.d.ts.map +1 -1
- package/src/shade/renderer/light/world_cluster/graph_build_world_light_clusters.js +15 -8
- package/src/shade/renderer/light/world_cluster/shader_world_cluster_assign_lights.d.ts +9 -2
- package/src/shade/renderer/light/world_cluster/shader_world_cluster_assign_lights.d.ts.map +1 -1
- package/src/shade/renderer/light/world_cluster/shader_world_cluster_assign_lights.js +25 -11
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/particles/DESIGN.md +151 -42
- package/src/shade/renderer/particles/EMITTER_GLOBAL_STATE_PLAN_2026_10_29.md +283 -0
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts +10 -2
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
- package/src/shade/renderer/particles/GPUParticleSystem.js +46 -8
- package/src/shade/renderer/particles/ParticleConstants.d.ts +23 -6
- package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
- package/src/shade/renderer/particles/ParticleConstants.js +25 -6
- package/src/shade/renderer/particles/bounds/chunk_particle_bounds.js +5 -5
- package/src/shade/renderer/particles/bounds/shader_particle_bounds.js +187 -187
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts +20 -9
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +36 -10
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +8 -7
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +25 -16
- package/src/shade/renderer/particles/data/PARTICLE_FIELD_BINDING.d.ts +51 -0
- package/src/shade/renderer/particles/data/PARTICLE_FIELD_BINDING.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/PARTICLE_FIELD_BINDING.js +56 -0
- package/src/shade/renderer/particles/data/particle_emitter_record.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/particle_emitter_record.js +2 -0
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +1 -1
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts +22 -11
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.js +14 -11
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +4 -4
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +59 -24
- package/src/shade/renderer/particles/graph/ParticleValueType.d.ts +3 -3
- package/src/shade/renderer/particles/graph/ParticleValueType.js +287 -287
- package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts +13 -6
- package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/compile_particle_graph.js +46 -27
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts +8 -2
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.js +240 -234
- package/src/shade/renderer/particles/graph/make_particle_group.d.ts +1 -1
- package/src/shade/renderer/particles/graph/make_particle_group.js +1 -1
- package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts +3 -2
- package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_graph_authoring.js +3 -2
- package/src/shade/renderer/particles/graph/particle_graph_distributions.js +170 -170
- package/src/shade/renderer/particles/graph/particle_graph_json.d.ts +25 -16
- package/src/shade/renderer/particles/graph/particle_graph_json.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_graph_json.js +16 -2
- package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +29 -15
- package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_node_parameters.js +54 -22
- package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_node_presentation.js +18 -8
- package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +9 -2
- package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/validate_particle_graph.js +70 -32
- package/src/shade/renderer/particles/graph_particles.d.ts +9 -4
- package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph_particles.js +27 -4
- package/src/shade/renderer/particles/isa/InstructionStream.d.ts +7 -6
- package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/InstructionStream.js +17 -16
- package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts +17 -0
- package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleAssembler.js +35 -0
- package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +26 -6
- package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleProgram.js +61 -9
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +55 -4
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleVMISA.js +79 -10
- package/src/shade/renderer/particles/isa/particle_assembly.d.ts +20 -6
- package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/particle_assembly.js +136 -25
- package/src/shade/renderer/particles/isa/particle_link_global_fields.d.ts +20 -0
- package/src/shade/renderer/particles/isa/particle_link_global_fields.d.ts.map +1 -0
- package/src/shade/renderer/particles/isa/particle_link_global_fields.js +46 -0
- package/src/shade/renderer/particles/isa/validate_particle_program.js +8 -8
- package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +62 -28
- package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -1
- package/src/shade/renderer/particles/layout/ParticleLayout.js +102 -62
- package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.js +2 -0
- package/src/shade/renderer/particles/optimizer/dag/particle_vector_groups.js +1 -1
- package/src/shade/renderer/particles/optimizer/dag/particle_vector_lift.js +4 -3
- package/src/shade/renderer/particles/optimizer/dag/particle_vector_lower.js +2 -2
- package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.d.ts +3 -3
- package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.js +11 -11
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts +4 -4
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.js +5 -4
- package/src/shade/renderer/particles/optimizer/particle_integer_bounds.d.ts +1 -1
- package/src/shade/renderer/particles/optimizer/particle_integer_bounds.js +1 -1
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts +4 -4
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.js +13 -11
- package/src/shade/renderer/particles/optimizer/particle_program_fuzz.js +7 -7
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts +3 -2
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +5 -4
- package/src/shade/renderer/particles/optimizer/pass_allocate_registers.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.js +51 -51
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +5 -5
- package/src/shade/renderer/particles/optimizer/pass_inline_constants.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_schedule.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_schedule.js +2 -2
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +5 -4
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +93 -22
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/EmitterRegistry.js +336 -29
- package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts +43 -3
- package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.js +43 -3
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +56 -26
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ParticleEmitter.js +89 -33
- package/src/shade/renderer/particles/runtime/ParticleGlobalFields.d.ts +85 -0
- package/src/shade/renderer/particles/runtime/ParticleGlobalFields.d.ts.map +1 -0
- package/src/shade/renderer/particles/runtime/ParticleGlobalFields.js +221 -0
- package/src/shade/renderer/particles/runtime/ProgramHeap.d.ts +143 -18
- package/src/shade/renderer/particles/runtime/ProgramHeap.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ProgramHeap.js +378 -28
- package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts +19 -7
- package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/create_particle_effect.js +22 -9
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +8 -8
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts +3 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.js +4 -0
- package/src/shade/renderer/particles/shaders/shader_particle_field_bind.d.ts +30 -0
- package/src/shade/renderer/particles/shaders/shader_particle_field_bind.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_field_bind.js +121 -0
- package/src/shade/renderer/particles/vm/PARTICLE_VM_CONTEXT_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/PARTICLE_VM_CONTEXT_STRUCT.js +3 -1
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +12 -4
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/ParticleVMReference.js +48 -11
- package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/chunk_particle_vm.js +36 -14
- package/src/shade/renderer/postprocess/PostProcess.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/PostProcess.js +2 -1
- package/src/shade/renderer/postprocess/gtao/GTAO.d.ts +31 -19
- package/src/shade/renderer/postprocess/gtao/GTAO.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/GTAO.js +44 -30
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.js +16 -2
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.js +4 -3
- package/src/shade/renderer/postprocess/ssr/SSR.d.ts +7 -1
- package/src/shade/renderer/postprocess/ssr/SSR.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/SSR.js +16 -0
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.d.ts +20 -2
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.js +53 -3
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.d.ts +10 -2
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.js +31 -3
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.js +17 -11
- package/src/shade/renderer/postprocess/taa/TAA.d.ts +4 -2
- package/src/shade/renderer/postprocess/taa/TAA.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/TAA.js +6 -1
- package/src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.js +10 -5
- package/src/shade/renderer/postprocess/taa/shader_taa.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/shader_taa.js +15 -12
- package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.js +26 -17
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.d.ts +4 -3
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.js +6 -4
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect_probe_clipmap.d.ts +12 -0
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect_probe_clipmap.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect_probe_clipmap.js +57 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +4 -2
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +4 -2
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +8 -2
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +28 -15
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw.d.ts +2 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw.js +19 -3
- package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.js +4 -2
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts +3 -1
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +27 -14
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts +2 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +19 -3
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.d.ts +2 -8
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.js +25 -52
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_positions.d.ts +15 -0
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_positions.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_positions.js +52 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_POSITIONS_STRUCT.d.ts +7 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_POSITIONS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_POSITIONS_STRUCT.js +12 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.d.ts +22 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.js +37 -0
- package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_mask_weights_by_visibility.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_mask_weights_by_visibility.js +26 -60
- package/src/shade/renderer/shader/chunk/light/probe/chunk_probe_visibility_weight.d.ts +23 -0
- package/src/shade/renderer/shader/chunk/light/probe/chunk_probe_visibility_weight.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/light/probe/chunk_probe_visibility_weight.js +54 -0
- package/src/shade/renderer/shader/chunk/math/chunk_f16_round_stochastic.d.ts +25 -0
- package/src/shade/renderer/shader/chunk/math/chunk_f16_round_stochastic.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/math/chunk_f16_round_stochastic.js +43 -0
- package/src/shade/renderer/shader/chunk/random/chunk_jitter_from_vectors.d.ts +14 -0
- package/src/shade/renderer/shader/chunk/random/chunk_jitter_from_vectors.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/chunk_jitter_from_vectors.js +37 -0
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_pick2_wrs_mat2x4.d.ts +27 -0
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_pick2_wrs_mat2x4.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_pick2_wrs_mat2x4.js +61 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.d.ts +21 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.js +41 -0
- package/src/shade/renderer/texture/util/texture_fill_rectangle.d.ts.map +1 -1
- package/src/shade/renderer/texture/util/texture_fill_rectangle.js +282 -267
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts +8 -4
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +36 -36
- package/src/shade/renderer/volumetrics/irradiance_clipmap/GPUIrradianceClipmap.d.ts +6 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/GPUIrradianceClipmap.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/GPUIrradianceClipmap.js +498 -484
- package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.d.ts +15 -2
- package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.js +57 -3
- package/src/shade/renderer/volumetrics/irradiance_clipmap/shader_irradiance_clipmap_build.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/shader_irradiance_clipmap_build.js +197 -191
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +4 -4
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts +2 -1
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
- package/src/shade/renderer/water/GPUWaterRenderer.js +5 -1
- package/src/shade/renderer/water/chunk_water_gi.d.ts +13 -3
- package/src/shade/renderer/water/chunk_water_gi.d.ts.map +1 -1
- package/src/shade/renderer/water/chunk_water_gi.js +47 -5
- package/src/shade/renderer/water/query/GPUWaterQueries.d.ts +1 -1
- package/src/shade/renderer/water/shader_water.d.ts +3 -2
- package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water.js +9 -3
- package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.d.ts +0 -3
- package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.d.ts +0 -2
- package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.d.ts +0 -8
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.d.ts +0 -3
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/shader_build_sdf.d.ts +0 -3
- package/src/shade/renderer/geometry/sdf/shader_build_sdf.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_object.d.ts.map +0 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_object.js +0 -42
- package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.d.ts +0 -31
- package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/VSMMoverTracker.d.ts +0 -42
- package/src/shade/renderer/shadow/vsm/VSMMoverTracker.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/VSM_MOVER_LAYOUT.d.ts +0 -54
- package/src/shade/renderer/shadow/vsm/VSM_MOVER_LAYOUT.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/shader/chunk_vsm_append_mover.d.ts +0 -14
- package/src/shade/renderer/shadow/vsm/shader/chunk_vsm_append_mover.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_movers.d.ts +0 -30
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_movers.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_skinned_movers.d.ts +0 -23
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_skinned_movers.d.ts.map +0 -1
|
@@ -18,4 +18,14 @@
|
|
|
18
18
|
* @param {import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig} species
|
|
19
19
|
*/
|
|
20
20
|
export function tree_skeleton_grow_shoots(skeleton: import("./TreeSkeleton.js").TreeSkeleton, species: import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig): void;
|
|
21
|
+
/**
|
|
22
|
+
* Grows the shoot systems of the carriers `on` names alone, as `tree_skeleton_grow_shoots` grows every carrier's: as
|
|
23
|
+
* old as each is in the framework, in the light their own leaves leave them. A species' prototypes grow this way, each
|
|
24
|
+
* on one carrier (`tree_shoot_prototypes`).
|
|
25
|
+
*
|
|
26
|
+
* @param {import("./TreeSkeleton.js").TreeSkeleton} skeleton
|
|
27
|
+
* @param {import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig} species
|
|
28
|
+
* @param {ArrayLike<number>} on per framework branch, non-zero for a carrier to grow on
|
|
29
|
+
*/
|
|
30
|
+
export function tree_skeleton_grow_shoots_on(skeleton: import("./TreeSkeleton.js").TreeSkeleton, species: import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig, on: ArrayLike<number>): void;
|
|
21
31
|
//# sourceMappingURL=tree_skeleton_grow_shoots.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"tree_skeleton_grow_shoots.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/skeleton/tree_skeleton_grow_shoots.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"tree_skeleton_grow_shoots.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/skeleton/tree_skeleton_grow_shoots.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;;;;;GAkBG;AACH,oDAHW,OAAO,mBAAmB,EAAE,YAAY,WACxC,OAAO,gCAAgC,EAAE,iBAAiB,QAKpE;AAED;;;;;;;;GAQG;AACH,uDAJW,OAAO,mBAAmB,EAAE,YAAY,WACxC,OAAO,gCAAgC,EAAE,iBAAiB,MAC1D,UAAU,MAAM,CAAC,QAoG3B"}
|
|
@@ -4,6 +4,7 @@ import { shoot_sample_unit_length } from "./shoot_demography.js";
|
|
|
4
4
|
import { shoot_framework_buried, shoot_locate_on_chain, shoot_perpendicular3 } from "./shoot_geometry.js";
|
|
5
5
|
import { shoot_systems_simulate } from "./shoot_systems_simulate.js";
|
|
6
6
|
import { spine_frame_double_reflection } from "./spine_frame_double_reflection.js";
|
|
7
|
+
import { tree_skeleton_extend_branch } from "./tree_skeleton_extend_branch.js";
|
|
7
8
|
|
|
8
9
|
const SCRATCH_P = new Float32Array(3);
|
|
9
10
|
const SCRATCH_R = new Float32Array(3);
|
|
@@ -29,6 +30,20 @@ const SCRATCH_RMF = new Float64Array(6);
|
|
|
29
30
|
* @param {import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig} species
|
|
30
31
|
*/
|
|
31
32
|
export function tree_skeleton_grow_shoots(skeleton, species) {
|
|
33
|
+
const every = new Uint8Array(skeleton.branch_count).fill(1);
|
|
34
|
+
tree_skeleton_grow_shoots_on(skeleton, species, every);
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
/**
|
|
38
|
+
* Grows the shoot systems of the carriers `on` names alone, as `tree_skeleton_grow_shoots` grows every carrier's: as
|
|
39
|
+
* old as each is in the framework, in the light their own leaves leave them. A species' prototypes grow this way, each
|
|
40
|
+
* on one carrier (`tree_shoot_prototypes`).
|
|
41
|
+
*
|
|
42
|
+
* @param {import("./TreeSkeleton.js").TreeSkeleton} skeleton
|
|
43
|
+
* @param {import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig} species
|
|
44
|
+
* @param {ArrayLike<number>} on per framework branch, non-zero for a carrier to grow on
|
|
45
|
+
*/
|
|
46
|
+
export function tree_skeleton_grow_shoots_on(skeleton, species, on) {
|
|
32
47
|
const rules = species.shoot_rules;
|
|
33
48
|
if (rules.length === 0) {
|
|
34
49
|
return;
|
|
@@ -54,7 +69,7 @@ export function tree_skeleton_grow_shoots(skeleton, species) {
|
|
|
54
69
|
'a shoot rule that grows short shoots must satisfy source < short_target < branches.length');
|
|
55
70
|
}
|
|
56
71
|
for (let carrier = 0; carrier < framework_count; carrier++) {
|
|
57
|
-
if (skeleton.branch_generator[carrier] !== rule.source || skeleton.branch_dead[carrier]) continue;
|
|
72
|
+
if (!on[carrier] || skeleton.branch_generator[carrier] !== rule.source || skeleton.branch_dead[carrier]) continue;
|
|
58
73
|
const length = skeleton.branch_length[carrier];
|
|
59
74
|
if (!(length > 0)) continue;
|
|
60
75
|
skeleton.collect_branch_chain(carrier, nodes, edges);
|
|
@@ -157,74 +172,30 @@ function framework_ages(skeleton, leader_growth) {
|
|
|
157
172
|
|
|
158
173
|
|
|
159
174
|
/**
|
|
160
|
-
* Writes carrier `c`'s extension onto the end of it: a node at each of its unit
|
|
161
|
-
*
|
|
162
|
-
*
|
|
175
|
+
* Writes carrier `c`'s extension onto the end of it (`tree_skeleton_extend_branch`): a node at each of its unit
|
|
176
|
+
* boundaries with its radii, a segment a unit; its record of units gains the extension's. The extension's segments are
|
|
177
|
+
* left in `axis.edges`.
|
|
163
178
|
*
|
|
164
179
|
* @param {import("./TreeSkeleton.js").TreeSkeleton} skeleton
|
|
165
180
|
* @param {import("./shoot_systems_simulate.js").ShootCarrier} c
|
|
166
181
|
* @param {import("./shoot_systems_simulate.js").ShootAxis & {edges?: number[]}} axis
|
|
167
182
|
*/
|
|
168
183
|
function extend_carrier(skeleton, c, axis) {
|
|
169
|
-
const
|
|
184
|
+
const edges = [];
|
|
170
185
|
const old_length = c.length;
|
|
171
|
-
|
|
172
|
-
for (let k = 0; k < axis.units.length; k++) added += axis.units[k];
|
|
173
|
-
const length = old_length + added;
|
|
174
|
-
const scale = old_length / length;
|
|
175
|
-
|
|
176
|
-
for (let i = 0; i < c.nodes.length; i++) {
|
|
177
|
-
skeleton.node_write_t_norm(c.nodes[i], skeleton.node_t_norm(c.nodes[i]) * scale);
|
|
178
|
-
}
|
|
179
|
-
for (let child = 0; child < skeleton.branch_count; child++) {
|
|
180
|
-
if (skeleton.branch_parent[child] === b) skeleton.branch_parent_attach_t[child] *= scale;
|
|
181
|
-
}
|
|
182
|
-
for (let i = 0; i < skeleton.scar_count; i++) {
|
|
183
|
-
if (skeleton.scar_branch[i] === b) skeleton.scar_data[i * 5] *= scale;
|
|
184
|
-
}
|
|
185
|
-
|
|
186
|
-
const level = skeleton.branch_level[b];
|
|
187
|
-
const parent_branch = skeleton.branch_parent[b];
|
|
188
|
-
const phase = skeleton.branch_phase_hash[b];
|
|
189
|
-
let prev_v = skeleton.branch_tip_vertex[b];
|
|
190
|
-
const arc_base = skeleton.node_arc_s(prev_v);
|
|
191
|
-
skeleton.node_read_frame_r(SCRATCH_R, 0, prev_v);
|
|
192
|
-
let rx = SCRATCH_R[0], ry = SCRATCH_R[1], rz = SCRATCH_R[2];
|
|
193
|
-
skeleton.node_read_tangent(SCRATCH_P, 0, prev_v);
|
|
194
|
-
let tx = SCRATCH_P[0], ty = SCRATCH_P[1], tz = SCRATCH_P[2];
|
|
195
|
-
const pts = axis.points;
|
|
196
|
-
let px = pts[0], py = pts[1], pz = pts[2];
|
|
186
|
+
const length = tree_skeleton_extend_branch(skeleton, c.carrier, axis.points, axis.radii, axis.units, edges);
|
|
197
187
|
const starts = Array.from(c.starts);
|
|
198
188
|
const units = c.units.slice();
|
|
199
|
-
const edges = [];
|
|
200
189
|
let arc = old_length;
|
|
201
190
|
for (let k = 0; k < axis.units.length; k++) {
|
|
202
|
-
const len = axis.units[k];
|
|
203
|
-
const nx = pts[(k + 1) * 3], ny = pts[(k + 1) * 3 + 1], nz = pts[(k + 1) * 3 + 2];
|
|
204
|
-
const d = Math.max(1e-9, Math.hypot(nx - px, ny - py, nz - pz));
|
|
205
|
-
const ntx = (nx - px) / d, nty = (ny - py) / d, ntz = (nz - pz) / d;
|
|
206
|
-
spine_frame_double_reflection(SCRATCH_RMF, 0, px, py, pz, tx, ty, tz, rx, ry, rz, nx, ny, nz, ntx, nty, ntz);
|
|
207
|
-
rx = SCRATCH_RMF[0];
|
|
208
|
-
ry = SCRATCH_RMF[1];
|
|
209
|
-
rz = SCRATCH_RMF[2];
|
|
210
|
-
tx = ntx;
|
|
211
|
-
ty = nty;
|
|
212
|
-
tz = ntz;
|
|
213
191
|
starts.push(arc);
|
|
214
|
-
units.push(
|
|
215
|
-
|
|
216
|
-
|
|
217
|
-
|
|
218
|
-
|
|
219
|
-
c.
|
|
220
|
-
c.edges.push(edges[k]);
|
|
221
|
-
prev_v = curr_v;
|
|
222
|
-
px = nx;
|
|
223
|
-
py = ny;
|
|
224
|
-
pz = nz;
|
|
192
|
+
units.push(axis.units[k]);
|
|
193
|
+
arc += axis.units[k];
|
|
194
|
+
}
|
|
195
|
+
for (const e of edges) {
|
|
196
|
+
c.nodes.push(skeleton.segment_v1(e));
|
|
197
|
+
c.edges.push(e);
|
|
225
198
|
}
|
|
226
|
-
skeleton.branch_tip_vertex[b] = prev_v;
|
|
227
|
-
skeleton.branch_length[b] = length;
|
|
228
199
|
c.length = length;
|
|
229
200
|
c.units = units;
|
|
230
201
|
c.starts = Float64Array.from(starts);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"DepthStencilState.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/descriptor/pipeline/render/DepthStencilState.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"DepthStencilState.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/descriptor/pipeline/render/DepthStencilState.js"],"names":[],"mappings":"AAcA;;;GAGG;AACH,0CAFe,oBAAoB;IAsB/B,0CAMC;IAxBD,YAAM;IAEN,2BAAgD;IAChD;;OAEG;IACH,iCAAqC;IAErC,+BAAsC;IACtC,8BAAqC;IAErC,wBAA2C;IAC3C,yBAA6C;IAE7C,kBAAa;IACb,4BAAuB;IACvB,uBAAkB;IAUlB;;;OAGG;IACH,2CAgDC;IAED;;;;OAIG;IACH,cAHW,iBAAiB,GAChB,OAAO,CAclB;IAED;;OAEG;IACH,QAFa,MAAM,CAmBlB;IAED;;;OAGG;IACH,YAFW,iBAAiB,QAa3B;IAED;;;OAGG;IACH,SAFY,iBAAiB,CAQ5B;CACJ;iCArKgC,uBAAuB"}
|
|
@@ -1,144 +1,170 @@
|
|
|
1
|
-
import {
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
const
|
|
8
|
-
|
|
9
|
-
const
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
this.
|
|
58
|
-
}
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
this.
|
|
73
|
-
}
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
this.
|
|
79
|
-
}
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
this.
|
|
85
|
-
}
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
this.
|
|
91
|
-
}
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
&& this.
|
|
109
|
-
&& this.
|
|
110
|
-
&& this.
|
|
111
|
-
&& this.
|
|
112
|
-
&& this.
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
126
|
-
|
|
127
|
-
|
|
128
|
-
|
|
129
|
-
|
|
130
|
-
|
|
131
|
-
|
|
132
|
-
|
|
133
|
-
|
|
134
|
-
|
|
135
|
-
|
|
136
|
-
|
|
137
|
-
|
|
138
|
-
|
|
139
|
-
|
|
140
|
-
|
|
141
|
-
|
|
142
|
-
|
|
143
|
-
|
|
144
|
-
}
|
|
1
|
+
import { hash_mix2 } from "../../../../core/math/hash/hash_mix2.js";
|
|
2
|
+
import { hash_mix3 } from "../../../../core/math/hash/hash_mix3.js";
|
|
3
|
+
import { computeHashFloat } from "../../../../core/primitives/numbers/computeHashFloat.js";
|
|
4
|
+
import { computeStringHash } from "../../../../core/primitives/strings/computeStringHash.js";
|
|
5
|
+
import { StencilFaceState } from "./StencilFaceState.js";
|
|
6
|
+
|
|
7
|
+
const DEFAULT_DEPTH_WRITE_ENABLED = false;
|
|
8
|
+
|
|
9
|
+
const DEFAULT_DEPTH_COMPARE = "always";
|
|
10
|
+
|
|
11
|
+
const DEFAULT_STENCIL_READ_MASK = 0xFFFFFFFF;
|
|
12
|
+
|
|
13
|
+
const DEFAULT_STENCIL_WRITE_MASK = 0xFFFFFFFF;
|
|
14
|
+
|
|
15
|
+
/**
|
|
16
|
+
* @see https://gpuweb.github.io/gpuweb/#dictdef-gpudepthstencilstate
|
|
17
|
+
* @implements GPUDepthStencilState
|
|
18
|
+
*/
|
|
19
|
+
export class DepthStencilState {
|
|
20
|
+
|
|
21
|
+
format
|
|
22
|
+
|
|
23
|
+
depthWriteEnabled = DEFAULT_DEPTH_WRITE_ENABLED;
|
|
24
|
+
/**
|
|
25
|
+
* @type {GPUCompareFunction}
|
|
26
|
+
*/
|
|
27
|
+
depthCompare = DEFAULT_DEPTH_COMPARE;
|
|
28
|
+
|
|
29
|
+
stencilFront = new StencilFaceState();
|
|
30
|
+
stencilBack = new StencilFaceState();
|
|
31
|
+
|
|
32
|
+
stencilReadMask = DEFAULT_STENCIL_READ_MASK
|
|
33
|
+
stencilWriteMask = DEFAULT_STENCIL_WRITE_MASK
|
|
34
|
+
|
|
35
|
+
depthBias = 0
|
|
36
|
+
depthBiasSlopeScale = 0
|
|
37
|
+
depthBiasClamp = 0
|
|
38
|
+
|
|
39
|
+
static from(json) {
|
|
40
|
+
const r = new DepthStencilState();
|
|
41
|
+
|
|
42
|
+
r.fromJSON(json);
|
|
43
|
+
|
|
44
|
+
return r;
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
/**
|
|
48
|
+
*
|
|
49
|
+
* @param {GPUDepthStencilState} json
|
|
50
|
+
*/
|
|
51
|
+
fromJSON(json) {
|
|
52
|
+
this.format = json.format;
|
|
53
|
+
|
|
54
|
+
if (json.depthWriteEnabled !== undefined) {
|
|
55
|
+
this.depthWriteEnabled = json.depthWriteEnabled;
|
|
56
|
+
} else {
|
|
57
|
+
this.depthWriteEnabled = DEFAULT_DEPTH_WRITE_ENABLED;
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
if (json.depthCompare !== undefined) {
|
|
61
|
+
this.depthCompare = json.depthCompare;
|
|
62
|
+
} else {
|
|
63
|
+
this.depthCompare = DEFAULT_DEPTH_COMPARE;
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
this.stencilFront.fromJSON(json.stencilFront);
|
|
67
|
+
this.stencilBack.fromJSON(json.stencilBack);
|
|
68
|
+
|
|
69
|
+
if (json.stencilReadMask !== undefined) {
|
|
70
|
+
this.stencilReadMask = json.stencilReadMask;
|
|
71
|
+
} else {
|
|
72
|
+
this.stencilReadMask = DEFAULT_STENCIL_READ_MASK;
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
if (json.stencilWriteMask !== undefined) {
|
|
76
|
+
this.stencilWriteMask = json.stencilWriteMask;
|
|
77
|
+
} else {
|
|
78
|
+
this.stencilWriteMask = DEFAULT_STENCIL_WRITE_MASK;
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
if (json.depthBias !== undefined) {
|
|
82
|
+
this.depthBias = json.depthBias;
|
|
83
|
+
} else {
|
|
84
|
+
this.depthBias = 0;
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
if (json.depthBiasSlopeScale !== undefined) {
|
|
88
|
+
this.depthBiasSlopeScale = json.depthBiasSlopeScale;
|
|
89
|
+
} else {
|
|
90
|
+
this.depthBiasSlopeScale = 0;
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
if (json.depthBiasClamp !== undefined) {
|
|
94
|
+
this.depthBiasClamp = json.depthBiasClamp;
|
|
95
|
+
} else {
|
|
96
|
+
this.depthBiasClamp = 0;
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
/**
|
|
102
|
+
*
|
|
103
|
+
* @param {DepthStencilState} other
|
|
104
|
+
* @return {boolean}
|
|
105
|
+
*/
|
|
106
|
+
equals(other) {
|
|
107
|
+
return this.format === other.format
|
|
108
|
+
&& this.depthWriteEnabled === other.depthWriteEnabled
|
|
109
|
+
&& this.depthCompare === other.depthCompare
|
|
110
|
+
&& this.stencilFront.equals(other.stencilFront)
|
|
111
|
+
&& this.stencilBack.equals(other.stencilBack)
|
|
112
|
+
&& this.stencilReadMask === other.stencilReadMask
|
|
113
|
+
&& this.stencilWriteMask === other.stencilWriteMask
|
|
114
|
+
&& this.depthBias === other.depthBias
|
|
115
|
+
&& this.depthBiasSlopeScale === other.depthBiasSlopeScale
|
|
116
|
+
&& this.depthBiasClamp === other.depthBiasClamp
|
|
117
|
+
;
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
/**
|
|
121
|
+
* @returns {number}
|
|
122
|
+
*/
|
|
123
|
+
hash() {
|
|
124
|
+
return hash_mix3(
|
|
125
|
+
hash_mix3(
|
|
126
|
+
computeStringHash(this.format),
|
|
127
|
+
this.depthWriteEnabled ? 1 : 0,
|
|
128
|
+
computeStringHash(this.depthCompare)
|
|
129
|
+
),
|
|
130
|
+
hash_mix2(
|
|
131
|
+
hash_mix2(this.stencilFront.hash(), this.stencilBack.hash()),
|
|
132
|
+
hash_mix2(this.stencilReadMask, this.stencilWriteMask)
|
|
133
|
+
),
|
|
134
|
+
hash_mix3(
|
|
135
|
+
this.depthBias,
|
|
136
|
+
computeHashFloat(this.depthBiasSlopeScale),
|
|
137
|
+
computeHashFloat(this.depthBiasClamp)
|
|
138
|
+
)
|
|
139
|
+
);
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
/**
|
|
143
|
+
*
|
|
144
|
+
* @param {DepthStencilState} other
|
|
145
|
+
*/
|
|
146
|
+
copy(other) {
|
|
147
|
+
this.format = other.format;
|
|
148
|
+
this.depthWriteEnabled = other.depthWriteEnabled;
|
|
149
|
+
this.depthCompare = other.depthCompare;
|
|
150
|
+
this.stencilFront.copy(other.stencilFront);
|
|
151
|
+
this.stencilBack.copy(other.stencilBack);
|
|
152
|
+
this.stencilReadMask = other.stencilReadMask;
|
|
153
|
+
this.stencilWriteMask = other.stencilWriteMask;
|
|
154
|
+
this.depthBias = other.depthBias;
|
|
155
|
+
this.depthBiasSlopeScale = other.depthBiasSlopeScale;
|
|
156
|
+
this.depthBiasClamp = other.depthBiasClamp;
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
/**
|
|
160
|
+
*
|
|
161
|
+
* @return {DepthStencilState}
|
|
162
|
+
*/
|
|
163
|
+
clone() {
|
|
164
|
+
const r = new DepthStencilState();
|
|
165
|
+
|
|
166
|
+
r.copy(this);
|
|
167
|
+
|
|
168
|
+
return r;
|
|
169
|
+
}
|
|
170
|
+
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"MultisampleState.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/descriptor/pipeline/render/MultisampleState.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"MultisampleState.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/descriptor/pipeline/render/MultisampleState.js"],"names":[],"mappings":"AAEA;;GAEG;AACH;IACI;;;OAGG;IACH,OAFU,MAAM,CAEN;IACV;;;OAGG;IACH,MAFU,MAAM,CAEE;IAClB;;;OAGG;IACH,wBAFU,OAAO,CAEc;IAE/B;;;;aASC;IAED;;;;OAIG;IACH,cAHW,gBAAgB,GACf,OAAO,CAOlB;IAED;;OAEG;IACH,QAFa,MAAM,CAQlB;IAED;;;OAGG;IACH,YAFW,gBAAgB,QAM1B;IAED;;;OAGG;IACH,SAFY,gBAAgB,CAQ3B;CACJ"}
|
|
@@ -1,65 +1,78 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
this.
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
*
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
}
|
|
1
|
+
import { hash_mix3 } from "../../../../core/math/hash/hash_mix3.js";
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* @see https://gpuweb.github.io/gpuweb/#dictdef-gpumultisamplestate
|
|
5
|
+
*/
|
|
6
|
+
export class MultisampleState {
|
|
7
|
+
/**
|
|
8
|
+
*
|
|
9
|
+
* @type {number}
|
|
10
|
+
*/
|
|
11
|
+
count = 1;
|
|
12
|
+
/**
|
|
13
|
+
*
|
|
14
|
+
* @type {number}
|
|
15
|
+
*/
|
|
16
|
+
mask = 0xFFFFFFFF;
|
|
17
|
+
/**
|
|
18
|
+
*
|
|
19
|
+
* @type {boolean}
|
|
20
|
+
*/
|
|
21
|
+
alphaToCoverageEnabled = false;
|
|
22
|
+
|
|
23
|
+
fromJSON({
|
|
24
|
+
count = 1,
|
|
25
|
+
mask = 0xFFFFFFFF,
|
|
26
|
+
alphaToCoverageEnabled = false
|
|
27
|
+
} = {}) {
|
|
28
|
+
|
|
29
|
+
this.count = count;
|
|
30
|
+
this.alphaToCoverageEnabled = alphaToCoverageEnabled;
|
|
31
|
+
this.mask = mask;
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
/**
|
|
35
|
+
*
|
|
36
|
+
* @param {MultisampleState} other
|
|
37
|
+
* @return {boolean}
|
|
38
|
+
*/
|
|
39
|
+
equals(other) {
|
|
40
|
+
return this.count === other.count
|
|
41
|
+
&& this.mask === other.mask
|
|
42
|
+
&& this.alphaToCoverageEnabled === other.alphaToCoverageEnabled
|
|
43
|
+
;
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
/**
|
|
47
|
+
* @returns {number}
|
|
48
|
+
*/
|
|
49
|
+
hash() {
|
|
50
|
+
return hash_mix3(
|
|
51
|
+
this.count,
|
|
52
|
+
this.mask,
|
|
53
|
+
this.alphaToCoverageEnabled ? 1 : 0
|
|
54
|
+
);
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
/**
|
|
58
|
+
*
|
|
59
|
+
* @param {MultisampleState} other
|
|
60
|
+
*/
|
|
61
|
+
copy(other) {
|
|
62
|
+
this.count = other.count;
|
|
63
|
+
this.mask = other.mask;
|
|
64
|
+
this.alphaToCoverageEnabled = other.alphaToCoverageEnabled;
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
/**
|
|
68
|
+
*
|
|
69
|
+
* @return {MultisampleState}
|
|
70
|
+
*/
|
|
71
|
+
clone() {
|
|
72
|
+
const r = new MultisampleState();
|
|
73
|
+
|
|
74
|
+
r.copy(this);
|
|
75
|
+
|
|
76
|
+
return r;
|
|
77
|
+
}
|
|
78
|
+
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"RenderPipelineDescriptor.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.js"],"names":[],"mappings":"AAcA;;;;;;GAMG;AACH;IA6BI;;;OAGG;IACH,iDAMC;IAtCD;;;OAGG;IACH,QAFU,WAAW,CAEM;IAE3B;;OAEG;IACH,WAFU,cAAc,CAES;IAEjC;;OAEG;IACH,cAFU,iBAAiB,GAAC,SAAS,CAExB;IAEb;;OAEG;IACH,aAFU,gBAAgB,CAEW;IAErC;;;OAGG;IACH,UAFU,aAAa,GAAC,SAAS,CAExB;IAeT;;;OAGG;IACH,kDA4BC;IAED;;;;OAIG;IACH,cAHW,wBAAwB,GACvB,OAAO,CA4BlB;
|
|
1
|
+
{"version":3,"file":"RenderPipelineDescriptor.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.js"],"names":[],"mappings":"AAcA;;;;;;GAMG;AACH;IA6BI;;;OAGG;IACH,iDAMC;IAtCD;;;OAGG;IACH,QAFU,WAAW,CAEM;IAE3B;;OAEG;IACH,WAFU,cAAc,CAES;IAEjC;;OAEG;IACH,cAFU,iBAAiB,GAAC,SAAS,CAExB;IAEb;;OAEG;IACH,aAFU,gBAAgB,CAEW;IAErC;;;OAGG;IACH,UAFU,aAAa,GAAC,SAAS,CAExB;IAeT;;;OAGG;IACH,kDA4BC;IAED;;;;OAIG;IACH,cAHW,wBAAwB,GACvB,OAAO,CA4BlB;IAqBD;;;OAGG;IACH,YAFW,wBAAwB,QAUlC;IAED;;;OAGG;IACH,SAFY,wBAAwB,CAQnC;IAGL,oCAA6D;CAF5D;uCAvKsC,8BAA8B;4BAKzC,kBAAkB;+BADf,qBAAqB;kCAHlB,wBAAwB;iCAEzB,uBAAuB;8BAD1B,oBAAoB"}
|