@woosh/meep-engine 3.30.0 → 3.32.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1627) hide show
  1. package/build/bundle-worker-image-decoder.js +1 -1
  2. package/build/bundle-worker-terrain.js +1 -1
  3. package/package.json +3 -1
  4. package/src/core/binary/BinaryBuffer.d.ts.map +1 -1
  5. package/src/core/binary/BinaryBuffer.js +42 -14
  6. package/src/core/binary/BitImage2.d.ts.map +1 -1
  7. package/src/core/binary/BitImage2.js +2 -6
  8. package/src/core/binary/BitSet.js +5 -5
  9. package/src/core/binary/compression/chunks_to_stream.d.ts +24 -0
  10. package/src/core/binary/compression/chunks_to_stream.d.ts.map +1 -0
  11. package/src/core/binary/compression/chunks_to_stream.js +35 -0
  12. package/src/core/binary/compression/compress_bytes.d.ts +3 -4
  13. package/src/core/binary/compression/compress_bytes.d.ts.map +1 -1
  14. package/src/core/binary/compression/compress_bytes.js +6 -17
  15. package/src/core/binary/compression/decompress_bytes.d.ts +1 -2
  16. package/src/core/binary/compression/decompress_bytes.d.ts.map +1 -1
  17. package/src/core/binary/compression/decompress_bytes.js +4 -15
  18. package/src/core/binary/compression/decompress_bytes_into.d.ts.map +1 -1
  19. package/src/core/binary/compression/decompress_bytes_into.js +2 -13
  20. package/src/core/binary/ctz32.d.ts +12 -4
  21. package/src/core/binary/ctz32.d.ts.map +1 -1
  22. package/src/core/binary/ctz32.js +23 -41
  23. package/src/core/binary/lsb_32.d.ts +10 -2
  24. package/src/core/binary/lsb_32.d.ts.map +1 -1
  25. package/src/core/binary/lsb_32.js +17 -12
  26. package/src/core/binary/lz4/lz4_compress_block_hc.js +2 -2
  27. package/src/core/binary/type/DataTypeIndices.d.ts +39 -0
  28. package/src/core/binary/type/DataTypeIndices.d.ts.map +1 -1
  29. package/src/core/binary/type/DataTypeIndices.js +38 -1
  30. package/src/core/binary/type/Type.d.ts.map +1 -1
  31. package/src/core/binary/type/Type.js +6 -1
  32. package/src/core/bvh2/bvh3/ebvh_optimize_treelet.js +3 -3
  33. package/src/core/bvh8/bvh8_geometry_validate.d.ts.map +1 -1
  34. package/src/core/bvh8/bvh8_geometry_validate.js +2 -88
  35. package/src/core/bvh8/bvh8_geometry_validate_bounds.d.ts +25 -0
  36. package/src/core/bvh8/bvh8_geometry_validate_bounds.d.ts.map +1 -0
  37. package/src/core/bvh8/bvh8_geometry_validate_bounds.js +105 -0
  38. package/src/core/bvh8/bvh8_geometry_validate_indirect.d.ts.map +1 -1
  39. package/src/core/bvh8/bvh8_geometry_validate_indirect.js +2 -91
  40. package/src/core/clipboard/obtainClipBoard.d.ts +4 -0
  41. package/src/core/clipboard/obtainClipBoard.d.ts.map +1 -1
  42. package/src/core/clipboard/obtainClipBoard.js +29 -8
  43. package/src/core/clipboard/safeClipboardReadText.d.ts.map +1 -1
  44. package/src/core/clipboard/safeClipboardReadText.js +73 -38
  45. package/src/core/clipboard/safeClipboardWriteText.d.ts.map +1 -1
  46. package/src/core/clipboard/safeClipboardWriteText.js +11 -9
  47. package/src/core/collection/array/iterator/ArrayIteratorRandom.d.ts.map +1 -1
  48. package/src/core/collection/array/iterator/ArrayIteratorRandom.js +6 -0
  49. package/src/core/collection/heap/IndexedFloatMinHeap.d.ts +6 -0
  50. package/src/core/collection/heap/IndexedFloatMinHeap.d.ts.map +1 -1
  51. package/src/core/collection/heap/IndexedFloatMinHeap.js +14 -0
  52. package/src/core/collection/list/FilteredListProjection.d.ts.map +1 -1
  53. package/src/core/collection/list/FilteredListProjection.js +7 -54
  54. package/src/core/collection/list/List.d.ts +4 -0
  55. package/src/core/collection/list/List.d.ts.map +1 -1
  56. package/src/core/collection/list/List.js +10 -52
  57. package/src/core/collection/list/SortedListProjection.d.ts +7 -0
  58. package/src/core/collection/list/SortedListProjection.d.ts.map +1 -1
  59. package/src/core/collection/list/SortedListProjection.js +12 -0
  60. package/src/core/collection/list/list_apply_ordered_diff.d.ts +37 -0
  61. package/src/core/collection/list/list_apply_ordered_diff.d.ts.map +1 -0
  62. package/src/core/collection/list/list_apply_ordered_diff.js +87 -0
  63. package/src/core/collection/map/BiMap.d.ts.map +1 -1
  64. package/src/core/collection/map/BiMap.js +19 -6
  65. package/src/core/collection/map/HashMap.d.ts.map +1 -1
  66. package/src/core/collection/map/HashMap.js +38 -11
  67. package/src/core/collection/queue/Deque.d.ts +2 -2
  68. package/src/core/collection/queue/Deque.d.ts.map +1 -1
  69. package/src/core/collection/queue/Deque.js +12 -1
  70. package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
  71. package/src/core/collection/table/RowFirstTable.js +15 -2
  72. package/src/core/collection/table/serializeRowFirstTable.d.ts.map +1 -1
  73. package/src/core/collection/table/serializeRowFirstTable.js +2 -3
  74. package/src/core/color/operations/color_lerp.d.ts.map +1 -1
  75. package/src/core/color/operations/color_lerp.js +77 -55
  76. package/src/core/color/sRGB/linear_to_sRGB.d.ts.map +1 -1
  77. package/src/core/color/sRGB/linear_to_sRGB.js +3 -1
  78. package/src/core/debug/matchers/AllOf.d.ts +2 -1
  79. package/src/core/debug/matchers/AllOf.d.ts.map +1 -1
  80. package/src/core/debug/matchers/AllOf.js +1 -1
  81. package/src/core/debug/matchers/AnyOf.d.ts +2 -1
  82. package/src/core/debug/matchers/AnyOf.d.ts.map +1 -1
  83. package/src/core/debug/matchers/AnyOf.js +1 -1
  84. package/src/core/debug/matchers/CombinableMatcher.d.ts +2 -1
  85. package/src/core/debug/matchers/CombinableMatcher.d.ts.map +1 -1
  86. package/src/core/debug/matchers/CombinableMatcher.js +1 -1
  87. package/src/core/debug/matchers/DescribeAs.d.ts +2 -1
  88. package/src/core/debug/matchers/DescribeAs.d.ts.map +1 -1
  89. package/src/core/debug/matchers/DescribeAs.js +2 -1
  90. package/src/core/debug/matchers/IsAnything.d.ts +2 -1
  91. package/src/core/debug/matchers/IsAnything.d.ts.map +1 -1
  92. package/src/core/debug/matchers/IsAnything.js +2 -1
  93. package/src/core/debug/matchers/IsEqual.d.ts +2 -1
  94. package/src/core/debug/matchers/IsEqual.d.ts.map +1 -1
  95. package/src/core/debug/matchers/IsEqual.js +2 -1
  96. package/src/core/debug/matchers/IsFinite.d.ts +2 -1
  97. package/src/core/debug/matchers/IsFinite.d.ts.map +1 -1
  98. package/src/core/debug/matchers/IsFinite.js +2 -1
  99. package/src/core/debug/matchers/IsIn.d.ts +2 -1
  100. package/src/core/debug/matchers/IsIn.d.ts.map +1 -1
  101. package/src/core/debug/matchers/IsIn.js +2 -1
  102. package/src/core/debug/matchers/IsInteger.d.ts +2 -1
  103. package/src/core/debug/matchers/IsInteger.d.ts.map +1 -1
  104. package/src/core/debug/matchers/IsInteger.js +2 -1
  105. package/src/core/debug/matchers/IsIterableContaining.d.ts +2 -1
  106. package/src/core/debug/matchers/IsIterableContaining.d.ts.map +1 -1
  107. package/src/core/debug/matchers/IsIterableContaining.js +1 -1
  108. package/src/core/debug/matchers/IsNot.d.ts +2 -1
  109. package/src/core/debug/matchers/IsNot.d.ts.map +1 -1
  110. package/src/core/debug/matchers/IsNot.js +2 -1
  111. package/src/core/debug/matchers/IsNull.d.ts +2 -1
  112. package/src/core/debug/matchers/IsNull.d.ts.map +1 -1
  113. package/src/core/debug/matchers/IsNull.js +2 -1
  114. package/src/core/debug/matchers/IsUndefined.d.ts +2 -1
  115. package/src/core/debug/matchers/IsUndefined.d.ts.map +1 -1
  116. package/src/core/debug/matchers/IsUndefined.js +2 -1
  117. package/src/core/events/signal/Signal.d.ts +15 -0
  118. package/src/core/events/signal/Signal.d.ts.map +1 -1
  119. package/src/core/events/signal/Signal.js +857 -820
  120. package/src/core/fsm/simple/SimpleStateMachineDescription.d.ts.map +1 -1
  121. package/src/core/fsm/simple/SimpleStateMachineDescription.js +4 -3
  122. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_bruteforce.d.ts.map +1 -1
  123. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_bruteforce.js +6 -1
  124. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts +1 -1
  125. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts.map +1 -1
  126. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.js +6 -7
  127. package/src/core/geom/2d/hash-grid/SpatialHashGrid.d.ts.map +1 -1
  128. package/src/core/geom/2d/hash-grid/SpatialHashGrid.js +23 -6
  129. package/src/core/geom/2d/line/ray2_ray2_compute_intersection_array_2d.d.ts.map +1 -1
  130. package/src/core/geom/2d/line/ray2_ray2_compute_intersection_array_2d.js +13 -1
  131. package/src/core/geom/3d/aabb/aabb3_raycast_hit_point.d.ts.map +1 -1
  132. package/src/core/geom/3d/aabb/aabb3_raycast_hit_point.js +53 -32
  133. package/src/core/geom/3d/atlas/segment/atlas_chart_growth_cost.d.ts +40 -0
  134. package/src/core/geom/3d/atlas/segment/atlas_chart_growth_cost.d.ts.map +1 -0
  135. package/src/core/geom/3d/atlas/segment/atlas_chart_growth_cost.js +54 -0
  136. package/src/core/geom/3d/atlas/segment/atlas_segment_charts.d.ts +21 -3
  137. package/src/core/geom/3d/atlas/segment/atlas_segment_charts.d.ts.map +1 -1
  138. package/src/core/geom/3d/atlas/segment/atlas_segment_charts.js +24 -15
  139. package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.d.ts +6 -3
  140. package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.d.ts.map +1 -1
  141. package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.js +9 -15
  142. package/src/core/geom/3d/cone/cone_compute_plane_side.d.ts.map +1 -1
  143. package/src/core/geom/3d/cone/cone_compute_plane_side.js +31 -19
  144. package/src/core/geom/3d/equirectangular/equirectangular_direction_to_uv.d.ts +11 -1
  145. package/src/core/geom/3d/equirectangular/equirectangular_direction_to_uv.d.ts.map +1 -1
  146. package/src/core/geom/3d/equirectangular/equirectangular_direction_to_uv.js +11 -1
  147. package/src/core/geom/3d/equirectangular/equirectangular_uv_to_direction.d.ts +11 -1
  148. package/src/core/geom/3d/equirectangular/equirectangular_uv_to_direction.d.ts.map +1 -1
  149. package/src/core/geom/3d/equirectangular/equirectangular_uv_to_direction.js +11 -1
  150. package/src/core/geom/3d/frustum/frustum3_compute_closest_point.d.ts.map +1 -1
  151. package/src/core/geom/3d/frustum/frustum3_compute_closest_point.js +55 -0
  152. package/src/core/geom/3d/frustum/frustum_from_projection_matrix_array.d.ts +14 -0
  153. package/src/core/geom/3d/frustum/frustum_from_projection_matrix_array.d.ts.map +1 -1
  154. package/src/core/geom/3d/frustum/frustum_from_projection_matrix_array.js +17 -1
  155. package/src/core/geom/3d/gjk/gjk.d.ts +15 -0
  156. package/src/core/geom/3d/gjk/gjk.d.ts.map +1 -1
  157. package/src/core/geom/3d/gjk/gjk.js +15 -0
  158. package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts.map +1 -1
  159. package/src/core/geom/3d/gjk/gjk_epa_penetration.js +18 -0
  160. package/src/core/geom/3d/hash-grid/PointHashGrid3.d.ts +32 -3
  161. package/src/core/geom/3d/hash-grid/PointHashGrid3.d.ts.map +1 -1
  162. package/src/core/geom/3d/hash-grid/PointHashGrid3.js +36 -3
  163. package/src/core/geom/3d/morton/v3_morton_encode_lut.d.ts.map +1 -1
  164. package/src/core/geom/3d/morton/v3_morton_encode_lut.js +11 -4
  165. package/src/core/geom/3d/morton/v3_morton_encode_normalized.d.ts +16 -4
  166. package/src/core/geom/3d/morton/v3_morton_encode_normalized.d.ts.map +1 -1
  167. package/src/core/geom/3d/morton/v3_morton_encode_normalized.js +21 -8
  168. package/src/core/geom/3d/normal/spherical/encode_unit_to_spheremap.d.ts.map +1 -1
  169. package/src/core/geom/3d/normal/spherical/encode_unit_to_spheremap.js +17 -3
  170. package/src/core/geom/3d/octahedra/octahedral_direction_to_uv.d.ts +10 -0
  171. package/src/core/geom/3d/octahedra/octahedral_direction_to_uv.d.ts.map +1 -1
  172. package/src/core/geom/3d/octahedra/octahedral_direction_to_uv.js +46 -49
  173. package/src/core/geom/3d/octahedra/octahedral_uv_to_direction.d.ts +13 -1
  174. package/src/core/geom/3d/octahedra/octahedral_uv_to_direction.d.ts.map +1 -1
  175. package/src/core/geom/3d/octahedra/octahedral_uv_to_direction.js +36 -39
  176. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.d.ts +4 -1
  177. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.d.ts.map +1 -1
  178. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.js +22 -4
  179. package/src/core/geom/3d/quaternion/quat3_canonicalize_sign_run.d.ts +38 -0
  180. package/src/core/geom/3d/quaternion/quat3_canonicalize_sign_run.d.ts.map +1 -0
  181. package/src/core/geom/3d/quaternion/quat3_canonicalize_sign_run.js +76 -0
  182. package/src/core/geom/3d/quaternion/quat3_encode_to_uint32.d.ts +11 -0
  183. package/src/core/geom/3d/quaternion/quat3_encode_to_uint32.d.ts.map +1 -1
  184. package/src/core/geom/3d/quaternion/quat3_encode_to_uint32.js +14 -34
  185. package/src/core/geom/3d/shape/PosedShape3D.d.ts +9 -0
  186. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
  187. package/src/core/geom/3d/shape/PosedShape3D.js +43 -0
  188. package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
  189. package/src/core/geom/3d/shape/UnionShape3D.js +20 -3
  190. package/src/core/geom/3d/shape/json/type_adapters.d.ts +11 -2
  191. package/src/core/geom/3d/shape/json/type_adapters.d.ts.map +1 -1
  192. package/src/core/geom/3d/shape/json/type_adapters.js +36 -12
  193. package/src/core/geom/3d/sphere/harmonics/sh3_sample_irradiance_by_direction.d.ts +13 -0
  194. package/src/core/geom/3d/sphere/harmonics/sh3_sample_irradiance_by_direction.d.ts.map +1 -1
  195. package/src/core/geom/3d/sphere/harmonics/sh3_sample_irradiance_by_direction.js +17 -4
  196. package/src/core/geom/3d/tetrahedra/tetrahedral_flip_layouts.d.ts +88 -0
  197. package/src/core/geom/3d/tetrahedra/tetrahedral_flip_layouts.d.ts.map +1 -0
  198. package/src/core/geom/3d/tetrahedra/tetrahedral_flip_layouts.js +108 -0
  199. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.d.ts.map +1 -1
  200. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.js +13 -31
  201. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.d.ts.map +1 -1
  202. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.js +14 -22
  203. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.d.ts.map +1 -1
  204. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.js +96 -26
  205. package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts.map +1 -1
  206. package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.js +17 -6
  207. package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts +27 -0
  208. package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts.map +1 -1
  209. package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.js +101 -0
  210. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts +3 -0
  211. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts.map +1 -1
  212. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +5 -57
  213. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
  214. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +2 -34
  215. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.d.ts.map +1 -1
  216. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.js +2 -43
  217. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts +54 -33
  218. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
  219. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +229 -68
  220. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.d.ts.map +1 -1
  221. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.js +4 -15
  222. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_split_pinched_vertices.d.ts.map +1 -1
  223. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_split_pinched_vertices.js +13 -1
  224. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.d.ts.map +1 -1
  225. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.js +3 -1
  226. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.d.ts.map +1 -1
  227. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +22 -3
  228. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_count_faces.d.ts +17 -2
  229. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_count_faces.d.ts.map +1 -1
  230. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_count_faces.js +28 -4
  231. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.d.ts.map +1 -1
  232. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.js +8 -1
  233. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces_weighted.d.ts.map +1 -1
  234. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces_weighted.js +10 -2
  235. package/src/core/geom/3d/topology/struct/binary/query/bt_face_island_flood_fill.d.ts.map +1 -1
  236. package/src/core/geom/3d/topology/struct/binary/query/bt_face_island_flood_fill.js +2 -0
  237. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.d.ts.map +1 -1
  238. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.js +25 -5
  239. package/src/core/geom/3d/triangle/tri3_compute_normal.d.ts +5 -1
  240. package/src/core/geom/3d/triangle/tri3_compute_normal.d.ts.map +1 -1
  241. package/src/core/geom/3d/triangle/tri3_compute_normal.js +8 -1
  242. package/src/core/geom/3d/triangle/tri3_ray_intersection.d.ts.map +1 -1
  243. package/src/core/geom/3d/triangle/tri3_ray_intersection.js +15 -3
  244. package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric.d.ts +2 -1
  245. package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric.d.ts.map +1 -1
  246. package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric.js +2 -1
  247. package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric_edge.d.ts +1 -1
  248. package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric_edge.d.ts.map +1 -1
  249. package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric_edge.js +8 -1
  250. package/src/core/geom/vec/vector_normalize.d.ts.map +1 -1
  251. package/src/core/geom/vec/vector_normalize.js +5 -1
  252. package/src/core/geom/vec3/v3_slerp.d.ts.map +1 -1
  253. package/src/core/geom/vec3/v3_slerp.js +69 -4
  254. package/src/core/geom/vec4/v4_max_axis.d.ts +28 -0
  255. package/src/core/geom/vec4/v4_max_axis.d.ts.map +1 -0
  256. package/src/core/geom/vec4/v4_max_axis.js +41 -0
  257. package/src/core/graph/coloring/colorizeGraph.js +10 -7
  258. package/src/core/graph/layout/graph_peel_topological_layer.d.ts.map +1 -1
  259. package/src/core/graph/layout/graph_peel_topological_layer.js +16 -2
  260. package/src/core/json/JsonUtils.d.ts.map +1 -1
  261. package/src/core/json/JsonUtils.js +6 -2
  262. package/src/core/json/abstractJSONSerializer.d.ts.map +1 -1
  263. package/src/core/json/abstractJSONSerializer.js +5 -1
  264. package/src/core/lang/reactive/ReactiveOperatorType.d.ts +20 -0
  265. package/src/core/lang/reactive/ReactiveOperatorType.d.ts.map +1 -1
  266. package/src/core/lang/reactive/ReactiveOperatorType.js +34 -12
  267. package/src/core/localization/LanguageMetadata.d.ts +2 -1
  268. package/src/core/localization/LanguageMetadata.d.ts.map +1 -1
  269. package/src/core/localization/LanguageMetadata.js +6 -0
  270. package/src/core/localization/Localization.d.ts.map +1 -1
  271. package/src/core/localization/Localization.js +23 -10
  272. package/src/core/localization/LocalizationEngine.d.ts.map +1 -1
  273. package/src/core/localization/LocalizationEngine.js +4 -0
  274. package/src/core/math/fract.d.ts.map +1 -1
  275. package/src/core/math/fract.js +4 -3
  276. package/src/core/math/hash/squirrel3.d.ts +10 -2
  277. package/src/core/math/hash/squirrel3.d.ts.map +1 -1
  278. package/src/core/math/hash/squirrel3.js +16 -8
  279. package/src/core/math/linalg/m2/m2_polar_decomp_noS.d.ts +7 -0
  280. package/src/core/math/linalg/m2/m2_polar_decomp_noS.d.ts.map +1 -1
  281. package/src/core/math/linalg/m2/m2_polar_decomp_noS.js +20 -1
  282. package/src/core/math/physics/pdf/pdf_normal.d.ts +11 -3
  283. package/src/core/math/physics/pdf/pdf_normal.d.ts.map +1 -1
  284. package/src/core/math/physics/pdf/pdf_normal.js +25 -11
  285. package/src/core/math/solveQuadratic.d.ts.map +1 -1
  286. package/src/core/math/solveQuadratic.js +22 -3
  287. package/src/core/math/statistics/computeStatisticalPartialMedian.d.ts +9 -2
  288. package/src/core/math/statistics/computeStatisticalPartialMedian.d.ts.map +1 -1
  289. package/src/core/math/statistics/computeStatisticalPartialMedian.js +12 -6
  290. package/src/core/math/statistics/computeStatisticalPercentile.d.ts.map +1 -1
  291. package/src/core/math/statistics/computeStatisticalPercentile.js +9 -2
  292. package/src/core/math/statistics/gaussian_amplitude.d.ts +10 -1
  293. package/src/core/math/statistics/gaussian_amplitude.d.ts.map +1 -1
  294. package/src/core/math/statistics/gaussian_amplitude.js +20 -15
  295. package/src/core/model/BooleanVector3.d.ts.map +1 -1
  296. package/src/core/model/BooleanVector3.js +18 -2
  297. package/src/core/model/BoundedValue.d.ts +9 -0
  298. package/src/core/model/BoundedValue.d.ts.map +1 -1
  299. package/src/core/model/BoundedValue.js +30 -3
  300. package/src/core/model/ObservedBoolean.d.ts.map +1 -1
  301. package/src/core/model/ObservedBoolean.js +22 -2
  302. package/src/core/model/ObservedEnum.d.ts.map +1 -1
  303. package/src/core/model/ObservedEnum.js +6 -2
  304. package/src/core/model/node-graph/NodeGraph.d.ts +6 -1
  305. package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
  306. package/src/core/model/node-graph/NodeGraph.js +22 -4
  307. package/src/core/model/node-graph/json/deserializeNodeGraphFromJSON.d.ts.map +1 -1
  308. package/src/core/model/node-graph/json/deserializeNodeGraphFromJSON.js +3 -1
  309. package/src/core/model/node-graph/json/serializeNodeGraphToJSON.d.ts.map +1 -1
  310. package/src/core/model/node-graph/json/serializeNodeGraphToJSON.js +5 -0
  311. package/src/core/model/node-graph/type/DataType.d.ts.map +1 -1
  312. package/src/core/model/node-graph/type/DataType.js +8 -0
  313. package/src/core/model/node-graph/type/ParametricDataType.d.ts.map +1 -1
  314. package/src/core/model/node-graph/type/ParametricDataType.js +19 -0
  315. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
  316. package/src/core/model/node-graph/visual/NodeGraphVisualData.js +5 -0
  317. package/src/core/model/reactive/js/compileReactiveToJS.d.ts +22 -0
  318. package/src/core/model/reactive/js/compileReactiveToJS.d.ts.map +1 -1
  319. package/src/core/model/reactive/js/compileReactiveToJS.js +113 -219
  320. package/src/core/model/reactive/model/ReactiveBinaryExpression.d.ts.map +1 -1
  321. package/src/core/model/reactive/model/ReactiveBinaryExpression.js +8 -2
  322. package/src/core/model/reactive/model/comparative/ReactiveEquals.d.ts.map +1 -1
  323. package/src/core/model/reactive/model/comparative/ReactiveEquals.js +3 -1
  324. package/src/core/model/reactive/model/comparative/ReactiveNotEquals.d.ts.map +1 -1
  325. package/src/core/model/reactive/model/comparative/ReactiveNotEquals.js +2 -1
  326. package/src/core/model/reactive/model/terminal/ReactiveLiteralString.d.ts.map +1 -1
  327. package/src/core/model/reactive/model/terminal/ReactiveLiteralString.js +4 -2
  328. package/src/core/model/stat/Stat.d.ts.map +1 -1
  329. package/src/core/model/stat/Stat.js +4 -0
  330. package/src/core/parser/seedVariablesIntoTemplateString.d.ts.map +1 -1
  331. package/src/core/parser/seedVariablesIntoTemplateString.js +5 -0
  332. package/src/core/parser/simple/readArrayLiteral.d.ts.map +1 -1
  333. package/src/core/parser/simple/readArrayLiteral.js +7 -0
  334. package/src/core/parser/simple/readHexToken.d.ts +3 -0
  335. package/src/core/parser/simple/readHexToken.d.ts.map +1 -1
  336. package/src/core/parser/simple/readHexToken.js +39 -106
  337. package/src/core/parser/simple/readNumberToken.d.ts.map +1 -1
  338. package/src/core/parser/simple/readNumberToken.js +13 -4
  339. package/src/core/parser/simple/readUnsignedIntegerToken.d.ts +2 -0
  340. package/src/core/parser/simple/readUnsignedIntegerToken.d.ts.map +1 -1
  341. package/src/core/parser/simple/readUnsignedIntegerToken.js +31 -71
  342. package/src/core/parser/simple/read_digits.d.ts +31 -0
  343. package/src/core/parser/simple/read_digits.d.ts.map +1 -0
  344. package/src/core/parser/simple/read_digits.js +74 -0
  345. package/src/core/primitives/numbers/number_format_by_thousands.d.ts.map +1 -1
  346. package/src/core/primitives/numbers/number_format_by_thousands.js +16 -1
  347. package/src/core/primitives/numbers/number_pretty_print.d.ts.map +1 -1
  348. package/src/core/primitives/numbers/number_pretty_print.js +6 -1
  349. package/src/core/process/executor/ConcurrentExecutor.d.ts.map +1 -1
  350. package/src/core/process/executor/ConcurrentExecutor.js +36 -0
  351. package/src/core/process/task/Task.d.ts +8 -0
  352. package/src/core/process/task/Task.d.ts.map +1 -1
  353. package/src/core/process/task/Task.js +12 -1
  354. package/src/core/process/task/TaskGroup.d.ts +6 -0
  355. package/src/core/process/task/TaskGroup.d.ts.map +1 -1
  356. package/src/core/process/task/TaskGroup.js +7 -1
  357. package/src/core/process/undo/ActionProcessor.d.ts +12 -0
  358. package/src/core/process/undo/ActionProcessor.d.ts.map +1 -1
  359. package/src/core/process/undo/ActionProcessor.js +41 -15
  360. package/src/core/process/worker/OnDemandWorkerManager.d.ts.map +1 -1
  361. package/src/core/process/worker/OnDemandWorkerManager.js +6 -1
  362. package/src/core/process/worker/WorkerBuilder.d.ts.map +1 -1
  363. package/src/core/process/worker/WorkerBuilder.js +27 -5
  364. package/src/engine/Clock.d.ts.map +1 -1
  365. package/src/engine/Clock.js +11 -0
  366. package/src/engine/Engine.d.ts.map +1 -1
  367. package/src/engine/Engine.js +107 -6
  368. package/src/engine/achievements/AchievementManager.d.ts.map +1 -1
  369. package/src/engine/achievements/AchievementManager.js +16 -1
  370. package/src/engine/animation/clip/ecd_bind_animation_curve.d.ts.map +1 -1
  371. package/src/engine/animation/clip/ecd_bind_animation_curve.js +17 -6
  372. package/src/engine/animation/clip/hemisphere_align_quaternion_values.d.ts +19 -10
  373. package/src/engine/animation/clip/hemisphere_align_quaternion_values.d.ts.map +1 -1
  374. package/src/engine/animation/clip/hemisphere_align_quaternion_values.js +19 -23
  375. package/src/engine/animation/keyed2/AnimationTrackPlayback.d.ts +1 -1
  376. package/src/engine/animation/keyed2/AnimationTrackPlayback.d.ts.map +1 -1
  377. package/src/engine/animation/keyed2/AnimationTrackPlayback.js +21 -4
  378. package/src/engine/asset/AssetManager.d.ts.map +1 -1
  379. package/src/engine/asset/AssetManager.js +11 -3
  380. package/src/engine/control/first-person/FirstPersonPlayerController.d.ts +1 -0
  381. package/src/engine/control/first-person/FirstPersonPlayerController.d.ts.map +1 -1
  382. package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.d.ts +28 -0
  383. package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.d.ts.map +1 -1
  384. package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.js +14 -0
  385. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +23 -2
  386. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
  387. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +2122 -2078
  388. package/src/engine/ecs/Entity.d.ts.map +1 -1
  389. package/src/engine/ecs/Entity.js +43 -7
  390. package/src/engine/ecs/EntityBlueprint.d.ts.map +1 -1
  391. package/src/engine/ecs/EntityBlueprint.js +13 -4
  392. package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
  393. package/src/engine/ecs/EntityComponentDataset.js +95 -9
  394. package/src/engine/ecs/EntityManager.d.ts +16 -0
  395. package/src/engine/ecs/EntityManager.d.ts.map +1 -1
  396. package/src/engine/ecs/EntityManager.js +112 -37
  397. package/src/engine/ecs/EntityObserver.d.ts +7 -0
  398. package/src/engine/ecs/EntityObserver.d.ts.map +1 -1
  399. package/src/engine/ecs/EntityObserver.js +8 -1
  400. package/src/engine/ecs/System.d.ts +23 -0
  401. package/src/engine/ecs/System.d.ts.map +1 -1
  402. package/src/engine/ecs/System.js +25 -0
  403. package/src/engine/ecs/components/Tag.d.ts.map +1 -1
  404. package/src/engine/ecs/components/Tag.js +4 -1
  405. package/src/engine/ecs/computeComponentClassName.d.ts +13 -1
  406. package/src/engine/ecs/computeComponentClassName.d.ts.map +1 -1
  407. package/src/engine/ecs/computeComponentClassName.js +11 -1
  408. package/src/engine/ecs/dynamic_actions/DynamicActorSystem.d.ts.map +1 -1
  409. package/src/engine/ecs/dynamic_actions/DynamicActorSystem.js +11 -0
  410. package/src/engine/ecs/fow/FogOfWar.d.ts.map +1 -1
  411. package/src/engine/ecs/fow/FogOfWar.js +37 -11
  412. package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
  413. package/src/engine/ecs/parent/EntityNode.js +8 -0
  414. package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
  415. package/src/engine/ecs/speaker/VoiceSystem.js +9 -0
  416. package/src/engine/ecs/storage/binary/BinaryClassSerializationAdapter.d.ts +15 -0
  417. package/src/engine/ecs/storage/binary/BinaryClassSerializationAdapter.d.ts.map +1 -1
  418. package/src/engine/ecs/storage/binary/BinaryClassSerializationAdapter.js +18 -0
  419. package/src/engine/ecs/system/AbstractContextSystem.d.ts.map +1 -1
  420. package/src/engine/ecs/system/AbstractContextSystem.js +14 -4
  421. package/src/engine/ecs/system/SystemEntityContext.d.ts +12 -0
  422. package/src/engine/ecs/system/SystemEntityContext.d.ts.map +1 -1
  423. package/src/engine/ecs/system/SystemEntityContext.js +23 -0
  424. package/src/engine/ecs/system_validate_class.d.ts.map +1 -1
  425. package/src/engine/ecs/system_validate_class.js +6 -2
  426. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +37 -8
  427. package/src/engine/ecs/terrain/tiles/TerrainTile.d.ts.map +1 -1
  428. package/src/engine/ecs/terrain/tiles/TerrainTile.js +45 -3
  429. package/src/engine/ecs/terrain/tiles/TerrainTileManager.d.ts.map +1 -1
  430. package/src/engine/ecs/terrain/tiles/TerrainTileManager.js +5 -8
  431. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.d.ts.map +1 -1
  432. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +62 -7
  433. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.d.ts +9 -0
  434. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.d.ts.map +1 -1
  435. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.js +13 -0
  436. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshAnimationControllerSystem.d.ts +11 -0
  437. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshAnimationControllerSystem.d.ts.map +1 -1
  438. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshAnimationControllerSystem.js +78 -13
  439. package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.d.ts.map +1 -1
  440. package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.js +22 -8
  441. package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.d.ts.map +1 -1
  442. package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.js +18 -2
  443. package/src/engine/graphics/geometry/geometry_construct_triangle_normal.d.ts +3 -1
  444. package/src/engine/graphics/geometry/geometry_construct_triangle_normal.d.ts.map +1 -1
  445. package/src/engine/graphics/geometry/geometry_construct_triangle_normal.js +3 -1
  446. package/src/engine/graphics/geometry/geometry_construct_triangle_normal_area_weighted.d.ts +32 -0
  447. package/src/engine/graphics/geometry/geometry_construct_triangle_normal_area_weighted.d.ts.map +1 -0
  448. package/src/engine/graphics/geometry/geometry_construct_triangle_normal_area_weighted.js +53 -0
  449. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts +22 -2
  450. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +1 -1
  451. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +1201 -1160
  452. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts +0 -1
  453. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts.map +1 -1
  454. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.js +10 -5
  455. package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.d.ts.map +1 -1
  456. package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.js +23 -0
  457. package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.d.ts +1 -1
  458. package/src/engine/graphics/sh3/path_tracer/texture/apply_texture_clamping_to_coordinate.d.ts.map +1 -1
  459. package/src/engine/graphics/sh3/path_tracer/texture/apply_texture_clamping_to_coordinate.js +6 -1
  460. package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.d.ts.map +1 -1
  461. package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.js +20 -0
  462. package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts +1 -0
  463. package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts.map +1 -1
  464. package/src/engine/graphics/texture/atlas/TextureAtlas.js +24 -5
  465. package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
  466. package/src/engine/graphics/texture/sampler/Sampler2D.js +14 -1
  467. package/src/engine/graphics/texture/sampler/sampler2d_sub_copy_same_item_size.d.ts.map +1 -1
  468. package/src/engine/graphics/texture/sampler/sampler2d_sub_copy_same_item_size.js +16 -5
  469. package/src/engine/graphics/texture/sampler/sampler2d_to_uint8_RGBA.d.ts.map +1 -1
  470. package/src/engine/graphics/texture/sampler/sampler2d_to_uint8_RGBA.js +29 -8
  471. package/src/engine/graphics/texture/sampler/serialization/TextureBinaryBufferSerializer.d.ts.map +1 -1
  472. package/src/engine/graphics/texture/sampler/serialization/TextureBinaryBufferSerializer.js +8 -3
  473. package/src/engine/graphics3/DebugDrawSystem.d.ts.map +1 -1
  474. package/src/engine/graphics3/DebugDrawSystem.js +6 -2
  475. package/src/engine/graphics3/DecalSystem.d.ts +5 -4
  476. package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
  477. package/src/engine/graphics3/DecalSystem.js +5 -4
  478. package/src/engine/graphics3/GraphicsEngine.d.ts +40 -7
  479. package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
  480. package/src/engine/graphics3/GraphicsEngine.js +92 -7
  481. package/src/engine/graphics3/MeshSystem.d.ts +7 -0
  482. package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
  483. package/src/engine/graphics3/MeshSystem.js +681 -661
  484. package/src/engine/graphics3/ParticleEmitterSystem.d.ts +1 -0
  485. package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +1 -1
  486. package/src/engine/graphics3/ParticleEmitterSystem.js +1 -0
  487. package/src/engine/graphics3/PathDisplaySystem.d.ts.map +1 -1
  488. package/src/engine/graphics3/PathDisplaySystem.js +311 -307
  489. package/src/engine/graphics3/TerrainSystem.d.ts +10 -40
  490. package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
  491. package/src/engine/graphics3/TerrainSystem.js +186 -185
  492. package/src/engine/graphics3/Trail3DSystem.d.ts +28 -19
  493. package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
  494. package/src/engine/graphics3/Trail3DSystem.js +57 -64
  495. package/src/engine/graphics3/debug/gizmo_write_geometry.d.ts.map +1 -1
  496. package/src/engine/graphics3/debug/gizmo_write_geometry.js +7 -59
  497. package/src/engine/graphics3/decal/GPUDecalRenderer.d.ts.map +1 -1
  498. package/src/engine/graphics3/decal/GPUDecalRenderer.js +23 -7
  499. package/src/engine/graphics3/decal/shader_cluster_assign_decals.d.ts.map +1 -1
  500. package/src/engine/graphics3/decal/shader_cluster_assign_decals.js +29 -6
  501. package/src/engine/graphics3/path/tube_stream_write_geometry.d.ts.map +1 -1
  502. package/src/engine/graphics3/path/tube_stream_write_geometry.js +7 -56
  503. package/src/engine/graphics3/register_instance_animation.d.ts +3 -3
  504. package/src/engine/graphics3/register_instance_animation.js +3 -3
  505. package/src/engine/graphics3/terrain/TERRAIN_MATERIAL_TEMPLATE.d.ts +77 -0
  506. package/src/engine/graphics3/terrain/TERRAIN_MATERIAL_TEMPLATE.d.ts.map +1 -0
  507. package/src/engine/graphics3/terrain/TERRAIN_MATERIAL_TEMPLATE.js +485 -0
  508. package/src/engine/graphics3/terrain/TerrainShadeMaterial.d.ts +103 -0
  509. package/src/engine/graphics3/terrain/TerrainShadeMaterial.d.ts.map +1 -0
  510. package/src/engine/graphics3/terrain/TerrainShadeMaterial.js +130 -0
  511. package/src/engine/graphics3/terrain/chunk_terrain_material_surface.d.ts +23 -0
  512. package/src/engine/graphics3/terrain/chunk_terrain_material_surface.d.ts.map +1 -0
  513. package/src/engine/graphics3/terrain/chunk_terrain_material_surface.js +68 -0
  514. package/src/engine/graphics3/trail/trail_tube_write_geometry.d.ts.map +1 -1
  515. package/src/engine/graphics3/trail/trail_tube_write_geometry.js +8 -59
  516. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts.map +1 -1
  517. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +10 -0
  518. package/src/engine/input/devices/PointerDevice.d.ts.map +1 -1
  519. package/src/engine/input/devices/PointerDevice.js +58 -5
  520. package/src/engine/input/ecs/ism/InputMapProgram.d.ts.map +1 -1
  521. package/src/engine/input/ecs/ism/InputMapProgram.js +13 -0
  522. package/src/engine/input/ecs/systems/InputControllerSystem.d.ts +1 -0
  523. package/src/engine/input/ecs/systems/InputControllerSystem.d.ts.map +1 -1
  524. package/src/engine/input/ecs/systems/InputControllerSystem.js +52 -2
  525. package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts.map +1 -1
  526. package/src/engine/intelligence/behavior/composite/ParallelBehavior.js +8 -0
  527. package/src/engine/intelligence/behavior/decorator/RepeatBehavior.d.ts.map +1 -1
  528. package/src/engine/intelligence/behavior/decorator/RepeatBehavior.js +7 -0
  529. package/src/engine/intelligence/behavior/decorator/RepeatUntilSuccessBehavior.d.ts.map +1 -1
  530. package/src/engine/intelligence/behavior/decorator/RepeatUntilSuccessBehavior.js +14 -0
  531. package/src/engine/intelligence/behavior/ecs/BehaviorSystem.d.ts.map +1 -1
  532. package/src/engine/intelligence/behavior/ecs/BehaviorSystem.js +13 -0
  533. package/src/engine/interpolation/InterpolationLog.d.ts +51 -4
  534. package/src/engine/interpolation/InterpolationLog.d.ts.map +1 -1
  535. package/src/engine/interpolation/InterpolationLog.js +132 -2
  536. package/src/engine/interpolation/InterpolationSystem.d.ts +113 -35
  537. package/src/engine/interpolation/InterpolationSystem.d.ts.map +1 -1
  538. package/src/engine/interpolation/InterpolationSystem.js +674 -50
  539. package/src/engine/network/NetworkSession.d.ts +176 -47
  540. package/src/engine/network/NetworkSession.d.ts.map +1 -1
  541. package/src/engine/network/NetworkSession.js +1462 -272
  542. package/src/engine/network/README.md +106 -3
  543. package/src/engine/network/SMOOTHNESS_DESIGN.md +392 -0
  544. package/src/engine/network/adapters/PoseCorrection.d.ts +50 -0
  545. package/src/engine/network/adapters/PoseCorrection.d.ts.map +1 -0
  546. package/src/engine/network/adapters/PoseCorrection.js +211 -0
  547. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts +1 -0
  548. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts.map +1 -1
  549. package/src/engine/network/adapters/TransformReplicationAdapter.js +17 -0
  550. package/src/engine/network/adapters/VelocityCorrection.d.ts +31 -0
  551. package/src/engine/network/adapters/VelocityCorrection.d.ts.map +1 -0
  552. package/src/engine/network/adapters/VelocityCorrection.js +71 -0
  553. package/src/engine/network/adapters/replicate_transform64.d.ts +13 -0
  554. package/src/engine/network/adapters/replicate_transform64.d.ts.map +1 -0
  555. package/src/engine/network/adapters/replicate_transform64.js +18 -0
  556. package/src/engine/network/adapters/rigid_body_of.d.ts +22 -0
  557. package/src/engine/network/adapters/rigid_body_of.d.ts.map +1 -0
  558. package/src/engine/network/adapters/rigid_body_of.js +33 -0
  559. package/src/engine/network/correction/Correction.d.ts +120 -0
  560. package/src/engine/network/correction/Correction.d.ts.map +1 -0
  561. package/src/engine/network/correction/Correction.js +143 -0
  562. package/src/engine/network/ecs/NetworkSystem.d.ts +36 -7
  563. package/src/engine/network/ecs/NetworkSystem.d.ts.map +1 -1
  564. package/src/engine/network/ecs/NetworkSystem.js +49 -7
  565. package/src/engine/network/orchestrator/NetworkPeer.d.ts +50 -1
  566. package/src/engine/network/orchestrator/NetworkPeer.d.ts.map +1 -1
  567. package/src/engine/network/orchestrator/NetworkPeer.js +143 -10
  568. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +38 -2
  569. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
  570. package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +58 -10
  571. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +68 -2
  572. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
  573. package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +299 -18
  574. package/src/engine/network/replication/Replicator.d.ts +8 -1
  575. package/src/engine/network/replication/Replicator.d.ts.map +1 -1
  576. package/src/engine/network/replication/Replicator.js +50 -6
  577. package/src/engine/network/sim/ActionLog.d.ts +5 -2
  578. package/src/engine/network/sim/ActionLog.d.ts.map +1 -1
  579. package/src/engine/network/sim/ActionLog.js +5 -2
  580. package/src/engine/network/sim/RewindEngine.d.ts.map +1 -1
  581. package/src/engine/network/sim/RewindEngine.js +6 -0
  582. package/src/engine/network/sim/SimActionExecutor.d.ts +48 -3
  583. package/src/engine/network/sim/SimActionExecutor.d.ts.map +1 -1
  584. package/src/engine/network/sim/SimActionExecutor.js +152 -6
  585. package/src/engine/network/sim/SmoothingState.d.ts +54 -2
  586. package/src/engine/network/sim/SmoothingState.d.ts.map +1 -1
  587. package/src/engine/network/sim/SmoothingState.js +107 -3
  588. package/src/engine/network/state/MutationLedger.d.ts.map +1 -1
  589. package/src/engine/network/state/MutationLedger.js +18 -2
  590. package/src/engine/network/state/PredictionHistory.d.ts +67 -0
  591. package/src/engine/network/state/PredictionHistory.d.ts.map +1 -0
  592. package/src/engine/network/state/PredictionHistory.js +145 -0
  593. package/src/engine/network/time/RenderPlayout.d.ts +2 -1
  594. package/src/engine/network/time/RenderPlayout.d.ts.map +1 -1
  595. package/src/engine/network/time/RenderPlayout.js +174 -163
  596. package/src/engine/network/transport/DeferredTransport.d.ts +57 -0
  597. package/src/engine/network/transport/DeferredTransport.d.ts.map +1 -0
  598. package/src/engine/network/transport/DeferredTransport.js +143 -0
  599. package/src/engine/network/transport/LoopbackTransport.d.ts +8 -0
  600. package/src/engine/network/transport/LoopbackTransport.d.ts.map +1 -1
  601. package/src/engine/network/transport/LoopbackTransport.js +12 -1
  602. package/src/engine/network/transport/ReliableCommandPipeline.d.ts.map +1 -1
  603. package/src/engine/network/transport/ReliableCommandPipeline.js +20 -0
  604. package/src/engine/network/transport/adapters/NodeUDPTransport.d.ts.map +1 -1
  605. package/src/engine/network/transport/adapters/NodeUDPTransport.js +11 -2
  606. package/src/engine/network/transport/adapters/WebTransportTransport.d.ts.map +1 -1
  607. package/src/engine/network/transport/adapters/WebTransportTransport.js +8 -1
  608. package/src/engine/network/transport/fragments/FragmentAssembler.d.ts +2 -1
  609. package/src/engine/network/transport/fragments/FragmentAssembler.d.ts.map +1 -1
  610. package/src/engine/network/transport/fragments/FragmentAssembler.js +67 -3
  611. package/src/engine/network/transport/fragments/fragment_send.d.ts +8 -0
  612. package/src/engine/network/transport/fragments/fragment_send.d.ts.map +1 -1
  613. package/src/engine/network/transport/fragments/fragment_send.js +17 -7
  614. package/src/engine/network/transport/fragments/packet_size.d.ts +6 -0
  615. package/src/engine/network/transport/fragments/packet_size.d.ts.map +1 -1
  616. package/src/engine/network/transport/fragments/packet_size.js +6 -0
  617. package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
  618. package/src/engine/physics/ccd/linear_sweep.js +19 -1
  619. package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +7 -3
  620. package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
  621. package/src/engine/physics/cloth/ecs/ClothWorld.js +34 -4
  622. package/src/engine/physics/cloth/solver/cloth_self_find.js +17 -0
  623. package/src/engine/physics/contact/ManifoldStore.d.ts +20 -1
  624. package/src/engine/physics/contact/ManifoldStore.d.ts.map +1 -1
  625. package/src/engine/physics/contact/ManifoldStore.js +24 -2
  626. package/src/engine/physics/ecs/PhysicsSystem.d.ts +51 -88
  627. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  628. package/src/engine/physics/ecs/PhysicsSystem.js +82 -217
  629. package/src/engine/physics/ecs/is_sensor.d.ts +24 -0
  630. package/src/engine/physics/ecs/is_sensor.d.ts.map +1 -1
  631. package/src/engine/physics/ecs/is_sensor.js +39 -0
  632. package/src/engine/physics/fluid/ecs/FluidComponent.d.ts +18 -4
  633. package/src/engine/physics/fluid/ecs/FluidComponent.d.ts.map +1 -1
  634. package/src/engine/physics/fluid/ecs/FluidComponent.js +29 -8
  635. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  636. package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts +8 -0
  637. package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts.map +1 -1
  638. package/src/engine/physics/fluid/effector/AbstractFluidEffector.js +8 -0
  639. package/src/engine/physics/fluid/solver/NOTES.md +46 -0
  640. package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_scalar.js +1 -1
  641. package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_velocity.js +1 -1
  642. package/src/engine/physics/fluid/solver/v3_grid_advect_sl_velocity.js +1 -1
  643. package/src/engine/physics/fluid/solver/v3_grid_apply_advection_forward.js +1 -1
  644. package/src/engine/physics/fluid/solver/v3_grid_apply_scalar_advection.js +1 -1
  645. package/src/engine/physics/fluid/solver/v3_grid_apply_vorticity_confinement.d.ts.map +1 -1
  646. package/src/engine/physics/fluid/solver/v3_grid_apply_vorticity_confinement.js +8 -0
  647. package/src/engine/physics/fluid/solver/v3_grid_compute_divergence.d.ts.map +1 -1
  648. package/src/engine/physics/fluid/solver/v3_grid_compute_divergence.js +8 -0
  649. package/src/engine/physics/fluid/solver/v3_grid_subtract_pressure_gradient.d.ts.map +1 -1
  650. package/src/engine/physics/fluid/solver/v3_grid_subtract_pressure_gradient.js +8 -0
  651. package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.d.ts +5 -0
  652. package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.d.ts.map +1 -1
  653. package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.js +5 -0
  654. package/src/engine/physics/integration/integrate_velocity.d.ts +15 -0
  655. package/src/engine/physics/integration/integrate_velocity.d.ts.map +1 -1
  656. package/src/engine/physics/integration/integrate_velocity.js +15 -0
  657. package/src/engine/physics/island/IslandBuilder.d.ts.map +1 -1
  658. package/src/engine/physics/island/IslandBuilder.js +6 -7
  659. package/src/engine/physics/mls-mpm/MLS_MPM.d.ts.map +1 -1
  660. package/src/engine/physics/mls-mpm/MLS_MPM.js +29 -13
  661. package/src/engine/physics/mls-mpm/mls_mpm_demo_scene.d.ts +29 -0
  662. package/src/engine/physics/mls-mpm/mls_mpm_demo_scene.d.ts.map +1 -0
  663. package/src/engine/physics/mls-mpm/mls_mpm_demo_scene.js +44 -0
  664. package/src/engine/physics/mls-mpm/testMLS_MPM.js +3 -3
  665. package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
  666. package/src/engine/physics/narrowphase/narrowphase_step.js +74 -11
  667. package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -1
  668. package/src/engine/physics/queries/overlap_shape.js +92 -45
  669. package/src/engine/physics/queries/raycast.d.ts.map +1 -1
  670. package/src/engine/physics/queries/raycast.js +55 -43
  671. package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
  672. package/src/engine/physics/queries/shape_cast.js +185 -174
  673. package/src/engine/physics/solver/solve_contacts.d.ts.map +1 -1
  674. package/src/engine/physics/solver/solve_contacts.js +42 -19
  675. package/src/engine/plugin/EnginePluginManager.d.ts +10 -0
  676. package/src/engine/plugin/EnginePluginManager.d.ts.map +1 -1
  677. package/src/engine/plugin/EnginePluginManager.js +54 -1
  678. package/src/engine/plugin/PluginReferenceContext.d.ts.map +1 -1
  679. package/src/engine/plugin/PluginReferenceContext.js +7 -3
  680. package/src/engine/reference/v2/Reference.d.ts +9 -0
  681. package/src/engine/reference/v2/Reference.d.ts.map +1 -1
  682. package/src/engine/reference/v2/Reference.js +39 -2
  683. package/src/engine/simulation/Ticker.d.ts.map +1 -1
  684. package/src/engine/simulation/Ticker.js +20 -1
  685. package/src/engine/sound/ecs/SoundListenerSystem.d.ts +27 -0
  686. package/src/engine/sound/ecs/SoundListenerSystem.d.ts.map +1 -1
  687. package/src/engine/sound/ecs/SoundListenerSystem.js +82 -21
  688. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
  689. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +394 -356
  690. package/src/engine/sound/material/concrete/SoundMaterialComposition.d.ts.map +1 -1
  691. package/src/engine/sound/material/concrete/SoundMaterialComposition.js +54 -17
  692. package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.d.ts.map +1 -1
  693. package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.js +34 -3
  694. package/src/engine/sound/simulation/core/AcousticSolution.d.ts +5 -0
  695. package/src/engine/sound/simulation/core/AcousticSolution.d.ts.map +1 -1
  696. package/src/engine/sound/simulation/core/AcousticSolution.js +5 -0
  697. package/src/engine/sound/simulation/definition/AcousticMaterial.d.ts +8 -0
  698. package/src/engine/sound/simulation/definition/AcousticMaterial.d.ts.map +1 -1
  699. package/src/engine/sound/simulation/definition/AcousticMaterial.js +8 -0
  700. package/src/engine/sound/simulation/probe/probe_visibility_augment.d.ts +6 -4
  701. package/src/engine/sound/simulation/probe/probe_visibility_augment.d.ts.map +1 -1
  702. package/src/engine/sound/simulation/probe/probe_visibility_augment.js +19 -7
  703. package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.d.ts +39 -0
  704. package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.d.ts.map +1 -1
  705. package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.js +130 -1
  706. package/src/engine/sound/simulation/render/ProbeReverbRenderer.d.ts +3 -2
  707. package/src/engine/sound/simulation/render/ProbeReverbRenderer.d.ts.map +1 -1
  708. package/src/engine/sound/simulation/render/ProbeReverbRenderer.js +15 -1
  709. package/src/engine/sound/sopra/SopraEngine.d.ts +10 -0
  710. package/src/engine/sound/sopra/SopraEngine.d.ts.map +1 -1
  711. package/src/engine/sound/sopra/SopraEngine.js +486 -440
  712. package/src/engine/sound/sopra/runtime/BusGraph.d.ts +29 -0
  713. package/src/engine/sound/sopra/runtime/BusGraph.d.ts.map +1 -1
  714. package/src/engine/sound/sopra/runtime/BusGraph.js +69 -2
  715. package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
  716. package/src/engine/sound/sopra/runtime/EventInstance.js +130 -9
  717. package/src/engine/ui/GUIEngine.d.ts +14 -0
  718. package/src/engine/ui/GUIEngine.d.ts.map +1 -1
  719. package/src/engine/ui/GUIEngine.js +52 -4
  720. package/src/format/image/avif/api/apply_transformations.d.ts +2 -1
  721. package/src/format/image/avif/api/apply_transformations.d.ts.map +1 -1
  722. package/src/format/image/avif/api/apply_transformations.js +129 -120
  723. package/src/format/image/avif/api/convert_to_rgba.d.ts.map +1 -1
  724. package/src/format/image/avif/api/convert_to_rgba.js +35 -2
  725. package/src/format/image/avif/api/decode_image_item.d.ts +2 -1
  726. package/src/format/image/avif/api/decode_image_item.d.ts.map +1 -1
  727. package/src/format/image/avif/api/decode_image_item.js +322 -234
  728. package/src/format/image/avif/av1/decode/decode_av1_still.js +329 -309
  729. package/src/format/image/avif/av1/encode/encode_tile.js +2349 -2331
  730. package/src/format/image/avif/av1/entropy/symbol_cost.d.ts.map +1 -1
  731. package/src/format/image/avif/av1/entropy/symbol_cost.js +86 -76
  732. package/src/format/image/avif/heif/AvifFile.d.ts +11 -0
  733. package/src/format/image/avif/heif/AvifFile.d.ts.map +1 -1
  734. package/src/format/image/avif/heif/AvifFile.js +154 -142
  735. package/src/format/image/avif/heif/find_item_properties.d.ts +23 -0
  736. package/src/format/image/avif/heif/find_item_properties.d.ts.map +1 -0
  737. package/src/format/image/avif/heif/find_item_properties.js +36 -0
  738. package/src/format/image/avif/heif/parse_avif_file.js +6 -3
  739. package/src/format/image/avif/heif/read_item_data.d.ts.map +1 -1
  740. package/src/format/image/avif/heif/read_item_data.js +131 -97
  741. package/src/format/image/jpeg/decodeScan.d.ts.map +1 -1
  742. package/src/format/image/jpeg/decodeScan.js +17 -0
  743. package/src/format/scene/gltf/gltf_parse_container.d.ts.map +1 -1
  744. package/src/format/scene/gltf/gltf_parse_container.js +61 -41
  745. package/src/format/scene/gltf/gltf_read_accessor.d.ts +21 -0
  746. package/src/format/scene/gltf/gltf_read_accessor.d.ts.map +1 -1
  747. package/src/format/scene/gltf/gltf_read_accessor.js +37 -0
  748. package/src/format/scene/usd/usd_compose_transform.d.ts.map +1 -1
  749. package/src/format/scene/usd/usd_compose_transform.js +56 -6
  750. package/src/format/texture/basis/transcode/fit_endpoints.d.ts +6 -0
  751. package/src/format/texture/basis/transcode/fit_endpoints.d.ts.map +1 -1
  752. package/src/format/texture/basis/transcode/fit_endpoints.js +33 -39
  753. package/src/generation/filtering/numeric/CellFilterCache.d.ts +17 -0
  754. package/src/generation/filtering/numeric/CellFilterCache.d.ts.map +1 -1
  755. package/src/generation/filtering/numeric/CellFilterCache.js +36 -3
  756. package/src/generation/grid/actions/ContinuousGridCellActionSetTerrainObstacle.d.ts +9 -0
  757. package/src/generation/grid/actions/ContinuousGridCellActionSetTerrainObstacle.d.ts.map +1 -1
  758. package/src/generation/grid/actions/ContinuousGridCellActionSetTerrainObstacle.js +37 -6
  759. package/src/generation/grid/actions/ContinuousGridCellActionWriteObstacle.d.ts.map +1 -1
  760. package/src/generation/grid/actions/ContinuousGridCellActionWriteObstacle.js +8 -21
  761. package/src/generation/grid/actions/grid_obstacle_write_grid_point.d.ts +28 -0
  762. package/src/generation/grid/actions/grid_obstacle_write_grid_point.d.ts.map +1 -0
  763. package/src/generation/grid/actions/grid_obstacle_write_grid_point.js +41 -0
  764. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts +15 -1
  765. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts.map +1 -1
  766. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +17 -3
  767. package/src/generation/markers/actions/MarkerNodeProcessingRuleSet.d.ts.map +1 -1
  768. package/src/generation/markers/actions/MarkerNodeProcessingRuleSet.js +16 -1
  769. package/src/generation/placement/action/GridCellActionWriteFilterToLayer.d.ts.map +1 -1
  770. package/src/generation/placement/action/GridCellActionWriteFilterToLayer.js +8 -1
  771. package/src/generation/theme/TerrainTheme.d.ts.map +1 -1
  772. package/src/generation/theme/TerrainTheme.js +20 -1
  773. package/src/shade/RENDERER_CONTRACT.md +63 -8
  774. package/src/shade/descriptor/texture/format/gpu_texture_formats_copy_compatible.d.ts +23 -0
  775. package/src/shade/descriptor/texture/format/gpu_texture_formats_copy_compatible.d.ts.map +1 -0
  776. package/src/shade/descriptor/texture/format/gpu_texture_formats_copy_compatible.js +28 -0
  777. package/src/shade/descriptor/texture/format/gpu_texture_formats_view_compatible.d.ts +25 -0
  778. package/src/shade/descriptor/texture/format/gpu_texture_formats_view_compatible.d.ts.map +1 -0
  779. package/src/shade/descriptor/texture/format/gpu_texture_formats_view_compatible.js +42 -0
  780. package/src/shade/device/IMMEDIATE_DATA_PLAN_2026_08_28.md +5 -0
  781. package/src/shade/device/ShadeGPUCommandContext.d.ts +15 -2
  782. package/src/shade/device/ShadeGPUCommandContext.d.ts.map +1 -1
  783. package/src/shade/device/ShadeGPUCommandContext.js +1003 -857
  784. package/src/shade/device/mock/SoftwareGPUBindGroup.d.ts +38 -1
  785. package/src/shade/device/mock/SoftwareGPUBindGroup.d.ts.map +1 -1
  786. package/src/shade/device/mock/SoftwareGPUBindGroup.js +73 -1
  787. package/src/shade/device/mock/SoftwareGPUBuffer.d.ts.map +1 -1
  788. package/src/shade/device/mock/SoftwareGPUBuffer.js +5 -0
  789. package/src/shade/device/mock/SoftwareGPUCommandBuffer.d.ts +34 -0
  790. package/src/shade/device/mock/SoftwareGPUCommandBuffer.d.ts.map +1 -1
  791. package/src/shade/device/mock/SoftwareGPUCommandBuffer.js +71 -1
  792. package/src/shade/device/mock/SoftwareGPUCommandEncoder.d.ts +15 -0
  793. package/src/shade/device/mock/SoftwareGPUCommandEncoder.d.ts.map +1 -1
  794. package/src/shade/device/mock/SoftwareGPUCommandEncoder.js +109 -1
  795. package/src/shade/device/mock/SoftwareGPUComputePassEncoder.d.ts.map +1 -1
  796. package/src/shade/device/mock/SoftwareGPUComputePassEncoder.js +51 -0
  797. package/src/shade/device/mock/SoftwareGPUDevice.d.ts +5 -1
  798. package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
  799. package/src/shade/device/mock/SoftwareGPUDevice.js +58 -1
  800. package/src/shade/device/mock/SoftwareGPUPipeline.d.ts +1 -0
  801. package/src/shade/device/mock/SoftwareGPUPipeline.d.ts.map +1 -1
  802. package/src/shade/device/mock/SoftwareGPUPipeline.js +17 -11
  803. package/src/shade/device/mock/SoftwareGPUQueue.d.ts.map +1 -1
  804. package/src/shade/device/mock/SoftwareGPUQueue.js +41 -0
  805. package/src/shade/device/mock/SoftwareGPURenderPassEncoder.d.ts.map +1 -1
  806. package/src/shade/device/mock/SoftwareGPURenderPassEncoder.js +24 -0
  807. package/src/shade/device/mock/SoftwareGPUTexture.d.ts +11 -1
  808. package/src/shade/device/mock/SoftwareGPUTexture.d.ts.map +1 -1
  809. package/src/shade/device/mock/SoftwareGPUTexture.js +45 -8
  810. package/src/shade/device/mock/SoftwareGPUTextureView.d.ts +20 -1
  811. package/src/shade/device/mock/SoftwareGPUTextureView.d.ts.map +1 -1
  812. package/src/shade/device/mock/SoftwareGPUTextureView.js +28 -1
  813. package/src/shade/device/mock/recorded_binding_kind_mismatches.d.ts +20 -0
  814. package/src/shade/device/mock/recorded_binding_kind_mismatches.d.ts.map +1 -0
  815. package/src/shade/device/mock/recorded_binding_kind_mismatches.js +84 -0
  816. package/src/shade/device/mock/texture_copy.d.ts.map +1 -1
  817. package/src/shade/device/mock/texture_copy.js +41 -3
  818. package/src/shade/device/mock/texture_view_resource.d.ts +26 -0
  819. package/src/shade/device/mock/texture_view_resource.d.ts.map +1 -0
  820. package/src/shade/device/mock/texture_view_resource.js +47 -0
  821. package/src/shade/device/timing/GPUTimer.d.ts.map +1 -1
  822. package/src/shade/device/timing/GPUTimer.js +35 -21
  823. package/src/shade/playground/caldera/caldera_format.d.ts +28 -1
  824. package/src/shade/playground/caldera/caldera_format.d.ts.map +1 -1
  825. package/src/shade/playground/caldera/caldera_format.js +37 -0
  826. package/src/shade/playground/caldera/main.js +12 -2
  827. package/src/shade/playground/frame_rate_meter.d.ts +92 -0
  828. package/src/shade/playground/frame_rate_meter.d.ts.map +1 -0
  829. package/src/shade/playground/frame_rate_meter.js +147 -0
  830. package/src/shade/playground/particle_ecs/main.js +53 -7
  831. package/src/shade/playground/particle_ecs/moonlit_environment.js +2 -2
  832. package/src/shade/playground/particle_stats_readback.d.ts +58 -0
  833. package/src/shade/playground/particle_stats_readback.d.ts.map +1 -0
  834. package/src/shade/playground/particle_stats_readback.js +83 -0
  835. package/src/shade/playground/particle_system/main.js +378 -325
  836. package/src/shade/playground/skinned_blas_refit/main.d.ts.map +1 -1
  837. package/src/shade/playground/skinned_blas_refit/main.js +7 -2
  838. package/src/shade/playground/sponza_path_trace/main.d.ts.map +1 -1
  839. package/src/shade/playground/sponza_path_trace/main.js +398 -393
  840. package/src/shade/playground/volumetrics_froxel/main.d.ts.map +1 -1
  841. package/src/shade/playground/volumetrics_froxel/main.js +941 -936
  842. package/src/shade/renderer/GraphicsContext.d.ts +9 -1
  843. package/src/shade/renderer/GraphicsContext.d.ts.map +1 -1
  844. package/src/shade/renderer/GraphicsContext.js +61 -17
  845. package/src/shade/renderer/Renderer.d.ts +66 -5
  846. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  847. package/src/shade/renderer/Renderer.js +337 -29
  848. package/src/shade/renderer/animation/ANIMATION_CLIP_STATE_STRUCT.d.ts +4 -7
  849. package/src/shade/renderer/animation/ANIMATION_CLIP_STATE_STRUCT.d.ts.map +1 -1
  850. package/src/shade/renderer/animation/ANIMATION_CLIP_STATE_STRUCT.js +19 -16
  851. package/src/shade/renderer/animation/ANIMATION_CURVE_HEADER_STRUCT.js +11 -11
  852. package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts +14 -18
  853. package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts.map +1 -1
  854. package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.js +95 -24
  855. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_STRUCT.d.ts +5 -4
  856. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_STRUCT.d.ts.map +1 -1
  857. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_STRUCT.js +7 -4
  858. package/src/shade/renderer/animation/ANIMATION_SKIN_STRUCT.d.ts +6 -12
  859. package/src/shade/renderer/animation/ANIMATION_SKIN_STRUCT.d.ts.map +1 -1
  860. package/src/shade/renderer/animation/ANIMATION_SKIN_STRUCT.js +9 -16
  861. package/src/shade/renderer/animation/ANIMATION_TRACK_BINDING_STRUCT.d.ts +6 -5
  862. package/src/shade/renderer/animation/ANIMATION_TRACK_BINDING_STRUCT.d.ts.map +1 -1
  863. package/src/shade/renderer/animation/ANIMATION_TRACK_BINDING_STRUCT.js +12 -5
  864. package/src/shade/renderer/animation/GPUAnimationManager.d.ts +83 -95
  865. package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
  866. package/src/shade/renderer/animation/GPUAnimationManager.js +496 -629
  867. package/src/shade/renderer/animation/chunk_animation_curve_evaluate.d.ts +10 -14
  868. package/src/shade/renderer/animation/chunk_animation_curve_evaluate.d.ts.map +1 -1
  869. package/src/shade/renderer/animation/chunk_animation_curve_evaluate.js +40 -67
  870. package/src/shade/renderer/animation/chunk_pose_accumulator.d.ts.map +1 -1
  871. package/src/shade/renderer/animation/chunk_pose_accumulator.js +13 -4
  872. package/src/shade/renderer/animation/shader_animation_apply.d.ts +14 -8
  873. package/src/shade/renderer/animation/shader_animation_apply.d.ts.map +1 -1
  874. package/src/shade/renderer/animation/shader_animation_apply.js +129 -128
  875. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +2 -2
  876. package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.d.ts +3 -2
  877. package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.d.ts.map +1 -1
  878. package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.js +3 -2
  879. package/src/shade/renderer/animation/skinning/shader_skin_matrix_prep.d.ts +12 -7
  880. package/src/shade/renderer/animation/skinning/shader_skin_matrix_prep.d.ts.map +1 -1
  881. package/src/shade/renderer/animation/skinning/shader_skin_matrix_prep.js +107 -104
  882. package/src/shade/renderer/binding/BindingResource.d.ts +36 -1
  883. package/src/shade/renderer/binding/BindingResource.d.ts.map +1 -1
  884. package/src/shade/renderer/binding/BindingResource.js +36 -3
  885. package/src/shade/renderer/binding/BufferBinding.d.ts +8 -0
  886. package/src/shade/renderer/binding/BufferBinding.d.ts.map +1 -1
  887. package/src/shade/renderer/binding/BufferBinding.js +21 -0
  888. package/src/shade/renderer/buffer/GPUBufferStagingAllocator.d.ts +11 -2
  889. package/src/shade/renderer/buffer/GPUBufferStagingAllocator.d.ts.map +1 -1
  890. package/src/shade/renderer/buffer/GPUBufferStagingAllocator.js +95 -13
  891. package/src/shade/renderer/buffer/GPUBufferUploadAllocator.d.ts +60 -0
  892. package/src/shade/renderer/buffer/GPUBufferUploadAllocator.d.ts.map +1 -0
  893. package/src/shade/renderer/buffer/GPUBufferUploadAllocator.js +202 -0
  894. package/src/shade/renderer/buffer/GPUUploadBlock.d.ts +68 -0
  895. package/src/shade/renderer/buffer/GPUUploadBlock.d.ts.map +1 -0
  896. package/src/shade/renderer/buffer/GPUUploadBlock.js +97 -0
  897. package/src/shade/renderer/buffer/table/GPUDatabase.d.ts +19 -0
  898. package/src/shade/renderer/buffer/table/GPUDatabase.d.ts.map +1 -1
  899. package/src/shade/renderer/buffer/table/GPUDatabase.js +114 -1
  900. package/src/shade/renderer/buffer/table/GPUDatabaseDefinition.d.ts +132 -1
  901. package/src/shade/renderer/buffer/table/GPUDatabaseDefinition.d.ts.map +1 -1
  902. package/src/shade/renderer/buffer/table/GPUDatabaseDefinition.js +384 -1
  903. package/src/shade/renderer/buffer/table/GPUDatabaseReadback.d.ts.map +1 -1
  904. package/src/shade/renderer/buffer/table/GPUDatabaseReadback.js +1332 -1323
  905. package/src/shade/renderer/buffer/table/GPUTableLink.d.ts +67 -0
  906. package/src/shade/renderer/buffer/table/GPUTableLink.d.ts.map +1 -0
  907. package/src/shade/renderer/buffer/table/GPUTableLink.js +76 -0
  908. package/src/shade/renderer/buffer/table/GPUTableRange.d.ts +72 -0
  909. package/src/shade/renderer/buffer/table/GPUTableRange.d.ts.map +1 -0
  910. package/src/shade/renderer/buffer/table/GPUTableRange.js +82 -0
  911. package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts +106 -5
  912. package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts.map +1 -1
  913. package/src/shade/renderer/buffer/table/GPUTypedTable.js +444 -28
  914. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -1
  915. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +28 -5
  916. package/src/shade/renderer/buffer/table/GPU_DATABASE_NULL.d.ts +14 -0
  917. package/src/shade/renderer/buffer/table/GPU_DATABASE_NULL.d.ts.map +1 -0
  918. package/src/shade/renderer/buffer/table/GPU_DATABASE_NULL.js +13 -0
  919. package/src/shade/renderer/buffer/table/gpu_database_check_links.d.ts +80 -0
  920. package/src/shade/renderer/buffer/table/gpu_database_check_links.d.ts.map +1 -0
  921. package/src/shade/renderer/buffer/table/gpu_database_check_links.js +456 -0
  922. package/src/shade/renderer/buffer/table/gpu_table_field_word.d.ts +17 -0
  923. package/src/shade/renderer/buffer/table/gpu_table_field_word.d.ts.map +1 -0
  924. package/src/shade/renderer/buffer/table/gpu_table_field_word.js +111 -0
  925. package/src/shade/renderer/buffer/table/gpu_table_range_well_formed.d.ts +20 -0
  926. package/src/shade/renderer/buffer/table/gpu_table_range_well_formed.d.ts.map +1 -0
  927. package/src/shade/renderer/buffer/table/gpu_table_range_well_formed.js +27 -0
  928. package/src/shade/renderer/camera/CameraManager.d.ts +11 -0
  929. package/src/shade/renderer/camera/CameraManager.d.ts.map +1 -1
  930. package/src/shade/renderer/camera/CameraManager.js +18 -0
  931. package/src/shade/renderer/create_frame_loop.d.ts +16 -0
  932. package/src/shade/renderer/create_frame_loop.d.ts.map +1 -1
  933. package/src/shade/renderer/create_frame_loop.js +16 -0
  934. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.d.ts +23 -0
  935. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.d.ts.map +1 -1
  936. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.js +27 -32
  937. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts +9 -7
  938. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts.map +1 -1
  939. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.js +16 -108
  940. package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.d.ts +135 -0
  941. package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.d.ts.map +1 -0
  942. package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.js +296 -0
  943. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.d.ts +22 -9
  944. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.d.ts.map +1 -1
  945. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.js +30 -138
  946. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.d.ts.map +1 -1
  947. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.js +185 -167
  948. package/src/shade/renderer/dynamic/GPUDynamicMeshResidencyTable.d.ts +49 -0
  949. package/src/shade/renderer/dynamic/GPUDynamicMeshResidencyTable.d.ts.map +1 -0
  950. package/src/shade/renderer/dynamic/GPUDynamicMeshResidencyTable.js +185 -0
  951. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.d.ts +24 -0
  952. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.d.ts.map +1 -0
  953. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.js +49 -0
  954. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.d.ts +18 -0
  955. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.d.ts.map +1 -0
  956. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.js +54 -0
  957. package/src/shade/renderer/dynamic/dynamic_mesh_live_bounds.d.ts +26 -0
  958. package/src/shade/renderer/dynamic/dynamic_mesh_live_bounds.d.ts.map +1 -0
  959. package/src/shade/renderer/dynamic/dynamic_mesh_live_bounds.js +96 -0
  960. package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.d.ts +102 -0
  961. package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.d.ts.map +1 -0
  962. package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.js +364 -0
  963. package/src/shade/renderer/dynamic/shader_dynamic_mesh.d.ts.map +1 -1
  964. package/src/shade/renderer/dynamic/shader_dynamic_mesh.js +153 -177
  965. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.d.ts +20 -0
  966. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.d.ts.map +1 -0
  967. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.js +136 -0
  968. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_occupancy.d.ts +20 -0
  969. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_occupancy.d.ts.map +1 -0
  970. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_occupancy.js +106 -0
  971. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.d.ts +32 -0
  972. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.d.ts.map +1 -0
  973. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.js +163 -0
  974. package/src/shade/renderer/extension/RENDER_EXTENSION_DESIGN.md +13 -2
  975. package/src/shade/renderer/fow/GPUFogOfWarRenderer.d.ts.map +1 -1
  976. package/src/shade/renderer/fow/GPUFogOfWarRenderer.js +5 -14
  977. package/src/shade/renderer/fow/fow_obtain_mask.d.ts +17 -0
  978. package/src/shade/renderer/fow/fow_obtain_mask.d.ts.map +1 -0
  979. package/src/shade/renderer/fow/fow_obtain_mask.js +41 -0
  980. package/src/shade/renderer/frame_jitter_applies.d.ts +21 -0
  981. package/src/shade/renderer/frame_jitter_applies.d.ts.map +1 -0
  982. package/src/shade/renderer/frame_jitter_applies.js +23 -0
  983. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
  984. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +128 -3
  985. package/src/shade/renderer/geometry/geometry_obtain_attribute.d.ts +42 -0
  986. package/src/shade/renderer/geometry/geometry_obtain_attribute.d.ts.map +1 -0
  987. package/src/shade/renderer/geometry/geometry_obtain_attribute.js +83 -0
  988. package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts +12 -0
  989. package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts.map +1 -1
  990. package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.js +65 -0
  991. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy.d.ts.map +1 -1
  992. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy.js +4 -1
  993. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.d.ts +5 -0
  994. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.d.ts.map +1 -1
  995. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.js +23 -1
  996. package/src/shade/renderer/geometry/normals/encode_normals_to_octahedral_u32.d.ts.map +1 -1
  997. package/src/shade/renderer/geometry/normals/encode_normals_to_octahedral_u32.js +4 -1
  998. package/src/shade/renderer/geometry/normals/geometry_build_tangents.d.ts.map +1 -1
  999. package/src/shade/renderer/geometry/normals/geometry_build_tangents.js +39 -1
  1000. package/src/shade/renderer/geometry/util/geometry_merge.d.ts.map +1 -1
  1001. package/src/shade/renderer/geometry/util/geometry_merge.js +18 -2
  1002. package/src/shade/renderer/geometry/virtual/VIRTUAL_GEOMETRY_DESIGN.md +77 -39
  1003. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.d.ts.map +1 -1
  1004. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.js +31 -2
  1005. package/src/shade/renderer/geometry/virtual/build/level/VGeoFrontier.d.ts +18 -0
  1006. package/src/shade/renderer/geometry/virtual/build/level/VGeoFrontier.d.ts.map +1 -1
  1007. package/src/shade/renderer/geometry/virtual/build/level/VGeoFrontier.js +19 -0
  1008. package/src/shade/renderer/geometry/virtual/build/level/VGeoGroupStep.d.ts +8 -0
  1009. package/src/shade/renderer/geometry/virtual/build/level/VGeoGroupStep.d.ts.map +1 -1
  1010. package/src/shade/renderer/geometry/virtual/build/level/VGeoGroupStep.js +9 -0
  1011. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_group_step.d.ts.map +1 -1
  1012. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_group_step.js +10 -1
  1013. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_leaf_frontier.d.ts.map +1 -1
  1014. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_leaf_frontier.js +4 -0
  1015. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_levels.d.ts.map +1 -1
  1016. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_levels.js +12 -0
  1017. package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerReader.d.ts.map +1 -1
  1018. package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerReader.js +10 -1
  1019. package/src/shade/renderer/geometry/virtual/format/read/vgeo_read_page.js +21 -0
  1020. package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.d.ts.map +1 -1
  1021. package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.js +33 -1
  1022. package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.d.ts.map +1 -1
  1023. package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.js +63 -2
  1024. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts +17 -0
  1025. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts.map +1 -1
  1026. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.js +39 -0
  1027. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -1
  1028. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +7 -0
  1029. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode.d.ts.map +1 -1
  1030. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode.js +23 -2
  1031. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode_from_storage.d.ts.map +1 -1
  1032. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode_from_storage.js +22 -1
  1033. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode.d.ts.map +1 -1
  1034. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode.js +23 -2
  1035. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode_to_storage.d.ts.map +1 -1
  1036. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode_to_storage.js +22 -1
  1037. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts +2 -1
  1038. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
  1039. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +12 -53
  1040. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -1
  1041. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +2 -1
  1042. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_patch_texel_coord.d.ts +17 -0
  1043. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_patch_texel_coord.d.ts.map +1 -0
  1044. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_patch_texel_coord.js +38 -0
  1045. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_read_patch_texel.d.ts.map +1 -1
  1046. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_read_patch_texel.js +16 -10
  1047. package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.d.ts +1 -1
  1048. package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.d.ts.map +1 -1
  1049. package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.js +25 -14
  1050. package/src/shade/renderer/gpu_primitive/indirect/NOTES.md +94 -0
  1051. package/src/shade/renderer/gpu_primitive/indirect/WEBGPU_GUARANTEED_MAX_COMPUTE_WORKGROUPS_PER_DIMENSION.d.ts +10 -7
  1052. package/src/shade/renderer/gpu_primitive/indirect/WEBGPU_GUARANTEED_MAX_COMPUTE_WORKGROUPS_PER_DIMENSION.d.ts.map +1 -1
  1053. package/src/shade/renderer/gpu_primitive/indirect/WEBGPU_GUARANTEED_MAX_COMPUTE_WORKGROUPS_PER_DIMENSION.js +10 -7
  1054. package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
  1055. package/src/shade/renderer/light/GPULightCollection.js +22 -1
  1056. package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.d.ts.map +1 -1
  1057. package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.js +26 -0
  1058. package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts +21 -0
  1059. package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts.map +1 -0
  1060. package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.js +47 -0
  1061. package/src/shade/renderer/light/cluster/shader_cluster_assign_lights.d.ts.map +1 -1
  1062. package/src/shade/renderer/light/cluster/shader_cluster_assign_lights.js +12 -8
  1063. package/src/shade/renderer/light/environment/equirectangular_zenith_first_direction_to_uv.d.ts +36 -0
  1064. package/src/shade/renderer/light/environment/equirectangular_zenith_first_direction_to_uv.d.ts.map +1 -0
  1065. package/src/shade/renderer/light/environment/equirectangular_zenith_first_direction_to_uv.js +41 -0
  1066. package/src/shade/renderer/light/environment/execute_filter_environment_map.d.ts.map +1 -1
  1067. package/src/shade/renderer/light/environment/execute_filter_environment_map.js +17 -1
  1068. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts +5 -13
  1069. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts.map +1 -1
  1070. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.js +10 -30
  1071. package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.d.ts +31 -0
  1072. package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.d.ts.map +1 -0
  1073. package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.js +45 -0
  1074. package/src/shade/renderer/light/environment/resample_cube_to_octahedral.js +2 -2
  1075. package/src/shade/renderer/light/environment/resample_equirectangular_to_octahedral.d.ts.map +1 -1
  1076. package/src/shade/renderer/light/environment/resample_equirectangular_to_octahedral.js +11 -8
  1077. package/src/shade/renderer/light/model/SpotLight.d.ts +10 -1
  1078. package/src/shade/renderer/light/model/SpotLight.d.ts.map +1 -1
  1079. package/src/shade/renderer/light/model/SpotLight.js +11 -3
  1080. package/src/shade/renderer/light/model/io/light_record_directional.d.ts.map +1 -1
  1081. package/src/shade/renderer/light/model/io/light_record_directional.js +3 -1
  1082. package/src/shade/renderer/light/model/io/light_record_point.d.ts.map +1 -1
  1083. package/src/shade/renderer/light/model/io/light_record_point.js +3 -1
  1084. package/src/shade/renderer/light/model/io/light_record_spot.d.ts.map +1 -1
  1085. package/src/shade/renderer/light/model/io/light_record_spot.js +3 -1
  1086. package/src/shade/renderer/loader/gltf/gltf_base_url.d.ts +20 -0
  1087. package/src/shade/renderer/loader/gltf/gltf_base_url.d.ts.map +1 -0
  1088. package/src/shade/renderer/loader/gltf/gltf_base_url.js +27 -0
  1089. package/src/shade/renderer/loader/gltf/gltf_create_material.d.ts.map +1 -1
  1090. package/src/shade/renderer/loader/gltf/gltf_create_material.js +50 -10
  1091. package/src/shade/renderer/loader/gltf/load_gltf.d.ts +4 -0
  1092. package/src/shade/renderer/loader/gltf/load_gltf.d.ts.map +1 -1
  1093. package/src/shade/renderer/loader/gltf/load_gltf.js +28 -56
  1094. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
  1095. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts.map +1 -1
  1096. package/src/shade/renderer/loader/gltf/tiny-gltf.js +843 -843
  1097. package/src/shade/renderer/material/GPUMaterialContext.d.ts +63 -26
  1098. package/src/shade/renderer/material/GPUMaterialContext.d.ts.map +1 -1
  1099. package/src/shade/renderer/material/GPUMaterialContext.js +255 -390
  1100. package/src/shade/renderer/material/GPUMaterialManager.d.ts +51 -1
  1101. package/src/shade/renderer/material/GPUMaterialManager.d.ts.map +1 -1
  1102. package/src/shade/renderer/material/GPUMaterialManager.js +345 -91
  1103. package/src/shade/renderer/material/ShadeMaterial.d.ts +21 -0
  1104. package/src/shade/renderer/material/ShadeMaterial.d.ts.map +1 -1
  1105. package/src/shade/renderer/material/ShadeMaterial.js +31 -0
  1106. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -1
  1107. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +25 -6
  1108. package/src/shade/renderer/material/standard/SHADING_MATERIAL_RESOURCE_GROUP.d.ts +10 -0
  1109. package/src/shade/renderer/material/standard/SHADING_MATERIAL_RESOURCE_GROUP.d.ts.map +1 -1
  1110. package/src/shade/renderer/material/standard/SHADING_MATERIAL_RESOURCE_GROUP.js +14 -2
  1111. package/src/shade/renderer/material/standard/STANDARD_MATERIAL_TEMPLATE.d.ts +12 -0
  1112. package/src/shade/renderer/material/standard/STANDARD_MATERIAL_TEMPLATE.d.ts.map +1 -0
  1113. package/src/shade/renderer/material/standard/STANDARD_MATERIAL_TEMPLATE.js +166 -0
  1114. package/src/shade/renderer/material/standard/VT_MATERIAL_TEMPLATE.d.ts +10 -0
  1115. package/src/shade/renderer/material/standard/VT_MATERIAL_TEMPLATE.d.ts.map +1 -0
  1116. package/src/shade/renderer/material/standard/VT_MATERIAL_TEMPLATE.js +141 -0
  1117. package/src/shade/renderer/material/standard/chunk_standard_material_surface.d.ts +29 -0
  1118. package/src/shade/renderer/material/standard/chunk_standard_material_surface.d.ts.map +1 -0
  1119. package/src/shade/renderer/material/standard/chunk_standard_material_surface.js +92 -0
  1120. package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts +74 -28
  1121. package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts.map +1 -1
  1122. package/src/shade/renderer/material/standard/fragment_gbuffer.js +165 -67
  1123. package/src/shade/renderer/material/standard/fragment_gbuffer_vt.d.ts +27 -18
  1124. package/src/shade/renderer/material/standard/fragment_gbuffer_vt.d.ts.map +1 -1
  1125. package/src/shade/renderer/material/standard/fragment_gbuffer_vt.js +70 -91
  1126. package/src/shade/renderer/material/standard/material_gbuffer_vertex.d.ts +9 -6
  1127. package/src/shade/renderer/material/standard/material_gbuffer_vertex.d.ts.map +1 -1
  1128. package/src/shade/renderer/material/standard/material_gbuffer_vertex.js +13 -14
  1129. package/src/shade/renderer/material/template/GPUMaterialServices.d.ts +73 -0
  1130. package/src/shade/renderer/material/template/GPUMaterialServices.d.ts.map +1 -0
  1131. package/src/shade/renderer/material/template/GPUMaterialServices.js +79 -0
  1132. package/src/shade/renderer/material/template/ShadeMaterialTemplate.d.ts +170 -0
  1133. package/src/shade/renderer/material/template/ShadeMaterialTemplate.d.ts.map +1 -0
  1134. package/src/shade/renderer/material/template/ShadeMaterialTemplate.js +234 -0
  1135. package/src/shade/renderer/material/template/chunk_material_surface.d.ts +47 -0
  1136. package/src/shade/renderer/material/template/chunk_material_surface.d.ts.map +1 -0
  1137. package/src/shade/renderer/material/template/chunk_material_surface.js +116 -0
  1138. package/src/shade/renderer/material/template/flat_material_template_spec_support.d.ts +22 -0
  1139. package/src/shade/renderer/material/template/flat_material_template_spec_support.d.ts.map +1 -0
  1140. package/src/shade/renderer/material/template/flat_material_template_spec_support.js +78 -0
  1141. package/src/shade/renderer/material/template/material_metadata_neutral.d.ts +15 -0
  1142. package/src/shade/renderer/material/template/material_metadata_neutral.d.ts.map +1 -0
  1143. package/src/shade/renderer/material/template/material_metadata_neutral.js +46 -0
  1144. package/src/shade/renderer/material/template/material_template_of.d.ts +10 -0
  1145. package/src/shade/renderer/material/template/material_template_of.d.ts.map +1 -0
  1146. package/src/shade/renderer/material/template/material_template_of.js +20 -0
  1147. package/src/shade/renderer/object_property/chunk_write_object_property.d.ts +5 -0
  1148. package/src/shade/renderer/object_property/chunk_write_object_property.d.ts.map +1 -1
  1149. package/src/shade/renderer/object_property/chunk_write_object_property.js +7 -1
  1150. package/src/shade/renderer/object_property/chunk_write_object_property_node3d.d.ts +7 -1
  1151. package/src/shade/renderer/object_property/chunk_write_object_property_node3d.d.ts.map +1 -1
  1152. package/src/shade/renderer/object_property/chunk_write_object_property_node3d.js +9 -2
  1153. package/src/shade/renderer/particles/DESIGN.md +7 -0
  1154. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -1
  1155. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +81 -68
  1156. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +22 -3
  1157. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
  1158. package/src/shade/renderer/particles/isa/ParticleVMISA.js +30 -3
  1159. package/src/shade/renderer/particles/isa/particle_assembly.js +41 -1
  1160. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts +7 -1
  1161. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts.map +1 -1
  1162. package/src/shade/renderer/particles/optimizer/particle_program_analysis.js +23 -17
  1163. package/src/shade/renderer/particles/optimizer/pass_allocate_registers.js +1 -1
  1164. package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +10 -9
  1165. package/src/shade/renderer/particles/optimizer/pass_inline_constants.d.ts.map +1 -1
  1166. package/src/shade/renderer/particles/optimizer/pass_inline_constants.js +4 -3
  1167. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -1
  1168. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.js +1 -1
  1169. package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -1
  1170. package/src/shade/renderer/particles/optimizer/pass_pack_registers.js +12 -4
  1171. package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -1
  1172. package/src/shade/renderer/particles/optimizer/pass_peephole.js +11 -10
  1173. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -1
  1174. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.js +12 -10
  1175. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -1
  1176. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +12 -4
  1177. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -1
  1178. package/src/shade/renderer/particles/runtime/ParticleEmitter.js +7 -0
  1179. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts +4 -0
  1180. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts.map +1 -1
  1181. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +47 -88
  1182. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts.map +1 -1
  1183. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.js +22 -68
  1184. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -1
  1185. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +5 -3
  1186. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
  1187. package/src/shade/renderer/particles/vm/ParticleVMReference.js +17 -1
  1188. package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.d.ts.map +1 -1
  1189. package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.js +12 -2
  1190. package/src/shade/renderer/postprocess/TemporalJitterSequence.d.ts +44 -0
  1191. package/src/shade/renderer/postprocess/TemporalJitterSequence.d.ts.map +1 -0
  1192. package/src/shade/renderer/postprocess/TemporalJitterSequence.js +104 -0
  1193. package/src/shade/renderer/postprocess/chunk_find_nearest_depth.d.ts +25 -0
  1194. package/src/shade/renderer/postprocess/chunk_find_nearest_depth.d.ts.map +1 -0
  1195. package/src/shade/renderer/postprocess/chunk_find_nearest_depth.js +74 -0
  1196. package/src/shade/renderer/postprocess/denoise/shader_temporal_reprojection_luma.d.ts.map +1 -1
  1197. package/src/shade/renderer/postprocess/denoise/shader_temporal_reprojection_luma.js +19 -4
  1198. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_recombine.d.ts.map +1 -1
  1199. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_recombine.js +12 -1
  1200. package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.d.ts.map +1 -1
  1201. package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.js +8 -0
  1202. package/src/shade/renderer/postprocess/eye/shader_autoexposure_adapt.d.ts.map +1 -1
  1203. package/src/shade/renderer/postprocess/eye/shader_autoexposure_adapt.js +18 -3
  1204. package/src/shade/renderer/postprocess/eye/shader_autoexposure_read_histogram.d.ts.map +1 -1
  1205. package/src/shade/renderer/postprocess/eye/shader_autoexposure_read_histogram.js +17 -4
  1206. package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.d.ts +29 -0
  1207. package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.d.ts.map +1 -0
  1208. package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.js +69 -0
  1209. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts +4 -16
  1210. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts.map +1 -1
  1211. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.js +10 -52
  1212. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.d.ts +0 -16
  1213. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.d.ts.map +1 -1
  1214. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.js +23 -55
  1215. package/src/shade/renderer/postprocess/motion_blur/MotionBlur.d.ts +4 -1
  1216. package/src/shade/renderer/postprocess/motion_blur/MotionBlur.d.ts.map +1 -1
  1217. package/src/shade/renderer/postprocess/motion_blur/MotionBlur.js +4 -1
  1218. package/src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_resolution.d.ts +18 -0
  1219. package/src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_resolution.d.ts.map +1 -0
  1220. package/src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_resolution.js +43 -0
  1221. package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.d.ts +5 -1
  1222. package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.d.ts.map +1 -1
  1223. package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.js +12 -2
  1224. package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_reconstruct.d.ts.map +1 -1
  1225. package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_reconstruct.js +33 -6
  1226. package/src/shade/renderer/postprocess/nss/NSS.d.ts +16 -8
  1227. package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
  1228. package/src/shade/renderer/postprocess/nss/NSS.js +37 -35
  1229. package/src/shade/renderer/postprocess/nss/chunk_nss_find_nearest_depth.d.ts +2 -2
  1230. package/src/shade/renderer/postprocess/nss/chunk_nss_find_nearest_depth.d.ts.map +1 -1
  1231. package/src/shade/renderer/postprocess/nss/chunk_nss_find_nearest_depth.js +28 -61
  1232. package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.d.ts.map +1 -1
  1233. package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.js +296 -291
  1234. package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.d.ts.map +1 -1
  1235. package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.js +13 -0
  1236. package/src/shade/renderer/postprocess/ssr/SSR.d.ts.map +1 -1
  1237. package/src/shade/renderer/postprocess/ssr/SSR.js +9 -7
  1238. package/src/shade/renderer/postprocess/ssr/depth_max_shader.d.ts +14 -0
  1239. package/src/shade/renderer/postprocess/ssr/depth_max_shader.d.ts.map +1 -1
  1240. package/src/shade/renderer/postprocess/ssr/depth_max_shader.js +53 -25
  1241. package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.d.ts +11 -1
  1242. package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.d.ts.map +1 -1
  1243. package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.js +11 -1
  1244. package/src/shade/renderer/postprocess/ssr/prefilter/NOTES.md +46 -0
  1245. package/src/shade/renderer/postprocess/ssr/prefilter/shader_ssr_prefilter.d.ts.map +1 -1
  1246. package/src/shade/renderer/postprocess/ssr/prefilter/shader_ssr_prefilter.js +7 -0
  1247. package/src/shade/renderer/postprocess/ssr/shader/chunk_ssr_depth_thickness.d.ts +32 -0
  1248. package/src/shade/renderer/postprocess/ssr/shader/chunk_ssr_depth_thickness.d.ts.map +1 -0
  1249. package/src/shade/renderer/postprocess/ssr/shader/chunk_ssr_depth_thickness.js +41 -0
  1250. package/src/shade/renderer/postprocess/ssr/ssr_trace_shader.d.ts.map +1 -1
  1251. package/src/shade/renderer/postprocess/ssr/ssr_trace_shader.js +11 -6
  1252. package/src/shade/renderer/postprocess/taa/TAA.d.ts +13 -4
  1253. package/src/shade/renderer/postprocess/taa/TAA.d.ts.map +1 -1
  1254. package/src/shade/renderer/postprocess/taa/TAA.js +29 -48
  1255. package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.d.ts +11 -0
  1256. package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.d.ts.map +1 -1
  1257. package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.js +25 -4
  1258. package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.d.ts +8 -0
  1259. package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.d.ts.map +1 -1
  1260. package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.js +14 -42
  1261. package/src/shade/renderer/rasterize/RasterizationJob.d.ts +4 -2
  1262. package/src/shade/renderer/rasterize/RasterizationJob.d.ts.map +1 -1
  1263. package/src/shade/renderer/rasterize/RasterizationJob.js +3 -1
  1264. package/src/shade/renderer/rasterize/TemplatePassDescriptor.d.ts +57 -0
  1265. package/src/shade/renderer/rasterize/TemplatePassDescriptor.d.ts.map +1 -0
  1266. package/src/shade/renderer/rasterize/TemplatePassDescriptor.js +133 -0
  1267. package/src/shade/renderer/rasterize/bucket/construct_primitive_state.d.ts.map +1 -1
  1268. package/src/shade/renderer/rasterize/bucket/construct_primitive_state.js +17 -0
  1269. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts.map +1 -1
  1270. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.js +30 -4
  1271. package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.d.ts +3 -1
  1272. package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.d.ts.map +1 -1
  1273. package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.js +3 -1
  1274. package/src/shade/renderer/rasterize/bucket/shader_count_meshlets_by_material.d.ts.map +1 -1
  1275. package/src/shade/renderer/rasterize/bucket/shader_count_meshlets_by_material.js +74 -68
  1276. package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.d.ts.map +1 -1
  1277. package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.js +11 -1
  1278. package/src/shade/renderer/rasterize/bucket/shader_sort_meshlets_by_material.d.ts.map +1 -1
  1279. package/src/shade/renderer/rasterize/bucket/shader_sort_meshlets_by_material.js +70 -64
  1280. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way.d.ts.map +1 -1
  1281. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way.js +3 -4
  1282. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way_full.d.ts.map +1 -1
  1283. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way_full.js +8 -2
  1284. package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_rasterization_bucket_sort.d.ts.map +1 -1
  1285. package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_rasterization_bucket_sort.js +134 -88
  1286. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_count_by_rasterization_bucket.d.ts.map +1 -1
  1287. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_count_by_rasterization_bucket.js +3 -4
  1288. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.d.ts.map +1 -1
  1289. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.js +7 -5
  1290. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_rasterization_bucket_sort.d.ts.map +1 -1
  1291. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_rasterization_bucket_sort.js +59 -29
  1292. package/src/shade/renderer/rasterize/expand/mesh/shader_mesh_expand_to_meshlets_prefix.d.ts.map +1 -1
  1293. package/src/shade/renderer/rasterize/expand/mesh/shader_mesh_expand_to_meshlets_prefix.js +3 -4
  1294. package/src/shade/renderer/rasterize/expand/mesh/shader_prefix_sum_to_command.d.ts.map +1 -1
  1295. package/src/shade/renderer/rasterize/expand/mesh/shader_prefix_sum_to_command.js +5 -2
  1296. package/src/shade/renderer/rasterize/expand/pass1/filter_meshlets.2-way.compute.d.ts.map +1 -1
  1297. package/src/shade/renderer/rasterize/expand/pass1/filter_meshlets.2-way.compute.js +3 -4
  1298. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts.map +1 -1
  1299. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +28 -20
  1300. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts +20 -0
  1301. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +1 -1
  1302. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.js +25 -0
  1303. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -1
  1304. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.js +2 -1
  1305. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -1
  1306. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.js +2 -1
  1307. package/src/shade/renderer/rasterize/forward/forward_template_pipeline.d.ts +40 -0
  1308. package/src/shade/renderer/rasterize/forward/forward_template_pipeline.d.ts.map +1 -0
  1309. package/src/shade/renderer/rasterize/forward/forward_template_pipeline.js +86 -0
  1310. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts +11 -0
  1311. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts.map +1 -1
  1312. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.js +13 -2
  1313. package/src/shade/renderer/rasterize/graph_clear_raster_targets.d.ts +38 -0
  1314. package/src/shade/renderer/rasterize/graph_clear_raster_targets.d.ts.map +1 -0
  1315. package/src/shade/renderer/rasterize/graph_clear_raster_targets.js +105 -0
  1316. package/src/shade/renderer/rasterize/native/alpha_tested_pass_resources.d.ts +59 -1
  1317. package/src/shade/renderer/rasterize/native/alpha_tested_pass_resources.d.ts.map +1 -1
  1318. package/src/shade/renderer/rasterize/native/alpha_tested_pass_resources.js +109 -7
  1319. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +16 -1
  1320. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -1
  1321. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +13 -1
  1322. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +247 -0
  1323. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +20 -2
  1324. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +1 -1
  1325. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_coverage.d.ts +17 -0
  1326. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_coverage.d.ts.map +1 -0
  1327. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_coverage.js +25 -0
  1328. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts +4 -5
  1329. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts.map +1 -1
  1330. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.js +7 -6
  1331. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_mark.d.ts +17 -0
  1332. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_mark.d.ts.map +1 -0
  1333. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_mark.js +51 -0
  1334. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_premultiplied_contribution.d.ts +23 -0
  1335. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_premultiplied_contribution.d.ts.map +1 -0
  1336. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_premultiplied_contribution.js +77 -0
  1337. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
  1338. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +16 -20
  1339. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts +8 -2
  1340. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +1 -1
  1341. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.js +57 -43
  1342. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts +8 -2
  1343. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +1 -1
  1344. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +57 -43
  1345. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts.map +1 -1
  1346. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.js +8 -2
  1347. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts +7 -2
  1348. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts.map +1 -1
  1349. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +67 -58
  1350. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.d.ts +8 -2
  1351. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.d.ts.map +1 -1
  1352. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.js +186 -156
  1353. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts +2 -2
  1354. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts.map +1 -1
  1355. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.js +36 -28
  1356. package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts +14 -12
  1357. package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts.map +1 -1
  1358. package/src/shade/renderer/rasterize/native/material_draw_indirect.js +29 -23
  1359. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
  1360. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +16 -22
  1361. package/src/shade/renderer/rasterize/native/oit/oit_resolve_fragment_body.d.ts +33 -0
  1362. package/src/shade/renderer/rasterize/native/oit/oit_resolve_fragment_body.d.ts.map +1 -0
  1363. package/src/shade/renderer/rasterize/native/oit/oit_resolve_fragment_body.js +123 -0
  1364. package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.d.ts +7 -2
  1365. package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.d.ts.map +1 -1
  1366. package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.js +227 -218
  1367. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts +8 -2
  1368. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts.map +1 -1
  1369. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +112 -180
  1370. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts +8 -2
  1371. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts.map +1 -1
  1372. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +110 -178
  1373. package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.d.ts +7 -2
  1374. package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.d.ts.map +1 -1
  1375. package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.js +242 -204
  1376. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts +1 -1
  1377. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts.map +1 -1
  1378. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +21 -1
  1379. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
  1380. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +12 -20
  1381. package/src/shade/renderer/restir/reservoir/shader.d.ts.map +1 -1
  1382. package/src/shade/renderer/restir/reservoir/shader.js +27 -1
  1383. package/src/shade/renderer/scene/GPUSceneContext.d.ts +2 -1
  1384. package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
  1385. package/src/shade/renderer/scene/GPUSceneContext.js +11 -9
  1386. package/src/shade/renderer/scene/SCENE_DATABASE_SPEC.js +22 -0
  1387. package/src/shade/renderer/scene/SceneManager.d.ts +10 -0
  1388. package/src/shade/renderer/scene/SceneManager.d.ts.map +1 -1
  1389. package/src/shade/renderer/scene/SceneManager.js +17 -0
  1390. package/src/shade/renderer/scene/rows/GPUEntityBoundsReadback.d.ts.map +1 -1
  1391. package/src/shade/renderer/scene/rows/GPUEntityBoundsReadback.js +164 -144
  1392. package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts +10 -0
  1393. package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts.map +1 -1
  1394. package/src/shade/renderer/scene/rows/GPUSceneRows.js +14 -0
  1395. package/src/shade/renderer/scene/serialization/serialize_scene.d.ts.map +1 -1
  1396. package/src/shade/renderer/scene/serialization/serialize_scene.js +2 -6
  1397. package/src/shade/renderer/shader/ComputeShader.d.ts +5 -0
  1398. package/src/shade/renderer/shader/ComputeShader.d.ts.map +1 -1
  1399. package/src/shade/renderer/shader/ComputeShader.js +358 -353
  1400. package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_scattering.d.ts.map +1 -1
  1401. package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_scattering.js +15 -1
  1402. package/src/shade/renderer/shader/chunk/binary/chunk_encode_f16.d.ts +11 -2
  1403. package/src/shade/renderer/shader/chunk/binary/chunk_encode_f16.d.ts.map +1 -1
  1404. package/src/shade/renderer/shader/chunk/binary/chunk_encode_f16.js +33 -13
  1405. package/src/shade/renderer/shader/chunk/brdf/chunk_D_GGX.d.ts.map +1 -1
  1406. package/src/shade/renderer/shader/chunk/brdf/chunk_D_GGX.js +31 -3
  1407. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode32_morton2.d.ts +10 -1
  1408. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode32_morton2.d.ts.map +1 -1
  1409. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode32_morton2.js +23 -8
  1410. package/src/shade/renderer/shader/chunk/camera/chunk_pixel_radius_to_world.d.ts +8 -1
  1411. package/src/shade/renderer/shader/chunk/camera/chunk_pixel_radius_to_world.d.ts.map +1 -1
  1412. package/src/shade/renderer/shader/chunk/camera/chunk_pixel_radius_to_world.js +12 -5
  1413. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray.d.ts +15 -1
  1414. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray.d.ts.map +1 -1
  1415. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray.js +24 -28
  1416. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray_v2.d.ts +5 -0
  1417. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray_v2.d.ts.map +1 -1
  1418. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray_v2.js +18 -13
  1419. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_ray.d.ts.map +1 -1
  1420. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_ray.js +1 -47
  1421. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast.d.ts +10 -0
  1422. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast.d.ts.map +1 -1
  1423. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast.js +23 -8
  1424. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast_positive.d.ts +7 -0
  1425. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast_positive.d.ts.map +1 -1
  1426. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast_positive.js +12 -25
  1427. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_slab_span.d.ts +32 -0
  1428. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_slab_span.d.ts.map +1 -0
  1429. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_slab_span.js +52 -0
  1430. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_view_depth_range.d.ts +20 -0
  1431. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_view_depth_range.d.ts.map +1 -0
  1432. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_view_depth_range.js +42 -0
  1433. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_uv_wrap.d.ts +10 -1
  1434. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_uv_wrap.d.ts.map +1 -1
  1435. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_uv_wrap.js +18 -3
  1436. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.d.ts.map +1 -1
  1437. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.js +8 -4
  1438. package/src/shade/renderer/shader/chunk/grid/chunk_folded_workgroup_index.d.ts +24 -0
  1439. package/src/shade/renderer/shader/chunk/grid/chunk_folded_workgroup_index.d.ts.map +1 -0
  1440. package/src/shade/renderer/shader/chunk/grid/chunk_folded_workgroup_index.js +36 -0
  1441. package/src/shade/renderer/shader/chunk/grid/chunk_grid3d_to_index.d.ts +6 -0
  1442. package/src/shade/renderer/shader/chunk/grid/chunk_grid3d_to_index.d.ts.map +1 -1
  1443. package/src/shade/renderer/shader/chunk/grid/chunk_grid3d_to_index.js +6 -0
  1444. package/src/shade/renderer/shader/chunk/light/INCIDENT_LIGHT_STRUCT.d.ts.map +1 -1
  1445. package/src/shade/renderer/shader/chunk/light/INCIDENT_LIGHT_STRUCT.js +6 -1
  1446. package/src/shade/renderer/shader/chunk/light/io/chunk_get_spot_light_info.d.ts.map +1 -1
  1447. package/src/shade/renderer/shader/chunk/light/io/chunk_get_spot_light_info.js +6 -1
  1448. package/src/shade/renderer/shader/chunk/material/chunk_albedo_unpremultiply.d.ts +24 -0
  1449. package/src/shade/renderer/shader/chunk/material/chunk_albedo_unpremultiply.d.ts.map +1 -0
  1450. package/src/shade/renderer/shader/chunk/material/chunk_albedo_unpremultiply.js +31 -0
  1451. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg2d.js +2 -2
  1452. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg3d16.js +1 -1
  1453. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg4d.js +1 -1
  1454. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_validate_hit.d.ts.map +1 -1
  1455. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_validate_hit.js +8 -4
  1456. package/src/shade/renderer/shader/chunk/sdf/chunk_mesh_sdf_soft_shadow.d.ts.map +1 -1
  1457. package/src/shade/renderer/shader/chunk/sdf/chunk_mesh_sdf_soft_shadow.js +17 -3
  1458. package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.d.ts +4 -0
  1459. package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.d.ts.map +1 -1
  1460. package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.js +4 -0
  1461. package/src/shade/renderer/shader/graph/graph_import_typed_buffer.d.ts +2 -1
  1462. package/src/shade/renderer/shader/graph/graph_import_typed_buffer.d.ts.map +1 -1
  1463. package/src/shade/renderer/shader/graph/graph_import_typed_buffer.js +15 -28
  1464. package/src/shade/renderer/shader/pass/RenderPassDescriptor.d.ts +8 -0
  1465. package/src/shade/renderer/shader/pass/RenderPassDescriptor.d.ts.map +1 -1
  1466. package/src/shade/renderer/shader/pass/RenderPassDescriptor.js +203 -192
  1467. package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.d.ts.map +1 -1
  1468. package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.js +12 -0
  1469. package/src/shade/renderer/shader/type/WebGPUArray.d.ts.map +1 -1
  1470. package/src/shade/renderer/shader/type/WebGPUArray.js +25 -1
  1471. package/src/shade/renderer/shader/type/queue_typed_buffer_update.d.ts.map +1 -1
  1472. package/src/shade/renderer/shader/type/queue_typed_buffer_update.js +15 -0
  1473. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
  1474. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +10 -9
  1475. package/src/shade/renderer/shadow/map/ShadowmapDrawSelector.d.ts +12 -2
  1476. package/src/shade/renderer/shadow/map/ShadowmapDrawSelector.d.ts.map +1 -1
  1477. package/src/shade/renderer/shadow/map/ShadowmapDrawSelector.js +210 -196
  1478. package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.d.ts +10 -3
  1479. package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.d.ts.map +1 -1
  1480. package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.js +219 -194
  1481. package/src/shade/renderer/shadow/map/shadowmap_budget_carry_over.d.ts +32 -0
  1482. package/src/shade/renderer/shadow/map/shadowmap_budget_carry_over.d.ts.map +1 -0
  1483. package/src/shade/renderer/shadow/map/shadowmap_budget_carry_over.js +47 -0
  1484. package/src/shade/renderer/shadow/vsm/VirtualShadowMap.d.ts.map +1 -1
  1485. package/src/shade/renderer/shadow/vsm/VirtualShadowMap.js +11 -1
  1486. package/src/shade/renderer/texture/ShadeTexture.d.ts +16 -0
  1487. package/src/shade/renderer/texture/ShadeTexture.d.ts.map +1 -1
  1488. package/src/shade/renderer/texture/ShadeTexture.js +17 -0
  1489. package/src/shade/renderer/texture/TextureManager.d.ts +22 -5
  1490. package/src/shade/renderer/texture/TextureManager.d.ts.map +1 -1
  1491. package/src/shade/renderer/texture/TextureManager.js +109 -6
  1492. package/src/shade/renderer/texture/bindless/GPUBindlessTextureManager.d.ts.map +1 -1
  1493. package/src/shade/renderer/texture/bindless/GPUBindlessTextureManager.js +8 -2
  1494. package/src/shade/renderer/texture/download_texture_data.d.ts.map +1 -1
  1495. package/src/shade/renderer/texture/download_texture_data.js +12 -4
  1496. package/src/shade/renderer/texture/encode/shader_texture_encode_astc_4x4.d.ts.map +1 -1
  1497. package/src/shade/renderer/texture/encode/shader_texture_encode_astc_4x4.js +66 -63
  1498. package/src/shade/renderer/texture/encode/shader_texture_encode_bc1.d.ts.map +1 -1
  1499. package/src/shade/renderer/texture/encode/shader_texture_encode_bc1.js +63 -60
  1500. package/src/shade/renderer/texture/encode/shader_texture_encode_bc4.d.ts.map +1 -1
  1501. package/src/shade/renderer/texture/encode/shader_texture_encode_bc4.js +79 -76
  1502. package/src/shade/renderer/texture/encode/shader_texture_encode_bc4_snorm.d.ts.map +1 -1
  1503. package/src/shade/renderer/texture/encode/shader_texture_encode_bc4_snorm.js +67 -64
  1504. package/src/shade/renderer/texture/encode/shader_texture_encode_bc5.d.ts.map +1 -1
  1505. package/src/shade/renderer/texture/encode/shader_texture_encode_bc5.js +70 -67
  1506. package/src/shade/renderer/texture/encode/shader_texture_encode_bc5_snorm.d.ts.map +1 -1
  1507. package/src/shade/renderer/texture/encode/shader_texture_encode_bc5_snorm.js +66 -63
  1508. package/src/shade/renderer/texture/encode/shader_texture_encode_bc6h.d.ts.map +1 -1
  1509. package/src/shade/renderer/texture/encode/shader_texture_encode_bc6h.js +65 -62
  1510. package/src/shade/renderer/texture/encode/shader_texture_encode_bc7.d.ts.map +1 -1
  1511. package/src/shade/renderer/texture/encode/shader_texture_encode_bc7.js +61 -58
  1512. package/src/shade/renderer/texture/format/texture_format_from_shade_image.d.ts +7 -1
  1513. package/src/shade/renderer/texture/format/texture_format_from_shade_image.d.ts.map +1 -1
  1514. package/src/shade/renderer/texture/format/texture_format_from_shade_image.js +100 -95
  1515. package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.d.ts.map +1 -1
  1516. package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.js +59 -68
  1517. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_wronski2021.d.ts +30 -1
  1518. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_wronski2021.d.ts.map +1 -1
  1519. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_wronski2021.js +37 -20
  1520. package/src/shade/renderer/texture/texture_descriptor_from_texture_shade.js +73 -73
  1521. package/src/shade/renderer/view/ViewManager.d.ts +8 -0
  1522. package/src/shade/renderer/view/ViewManager.d.ts.map +1 -1
  1523. package/src/shade/renderer/view/ViewManager.js +15 -0
  1524. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
  1525. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +516 -507
  1526. package/src/shade/renderer/volumetrics/shader_volumetrics_build_scattering_lut.d.ts.map +1 -1
  1527. package/src/shade/renderer/volumetrics/shader_volumetrics_build_scattering_lut.js +272 -260
  1528. package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.d.ts.map +1 -1
  1529. package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +160 -134
  1530. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts +3 -0
  1531. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
  1532. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +243 -62
  1533. package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
  1534. package/src/shade/wgsl/emulator/WGSLLanguageCore.js +110 -7
  1535. package/src/shade/wgsl/validate_wgsl_source.d.ts.map +1 -1
  1536. package/src/shade/wgsl/validate_wgsl_source.js +57 -0
  1537. package/src/view/asset/AssetLoaderStatusView.d.ts.map +1 -1
  1538. package/src/view/asset/AssetLoaderStatusView.js +8 -0
  1539. package/src/view/common/LabelView.d.ts.map +1 -1
  1540. package/src/view/common/LabelView.js +4 -0
  1541. package/src/view/common/ListView.d.ts +6 -2
  1542. package/src/view/common/ListView.d.ts.map +1 -1
  1543. package/src/view/common/ListView.js +27 -7
  1544. package/src/view/common/TabbedView.d.ts.map +1 -1
  1545. package/src/view/common/TabbedView.js +8 -0
  1546. package/src/view/common/VirtualListView.d.ts.map +1 -1
  1547. package/src/view/common/VirtualListView.js +17 -1
  1548. package/src/view/common/dnd/DropTarget.d.ts.map +1 -1
  1549. package/src/view/common/dnd/DropTarget.js +18 -0
  1550. package/src/view/elements/DropDownSelectionView.d.ts.map +1 -1
  1551. package/src/view/elements/DropDownSelectionView.js +8 -0
  1552. package/src/view/elements/image/SvgImageView.d.ts.map +1 -1
  1553. package/src/view/elements/image/SvgImageView.js +8 -0
  1554. package/src/view/elements/navigation/ViewStack.d.ts.map +1 -1
  1555. package/src/view/elements/navigation/ViewStack.js +4 -0
  1556. package/src/view/elements/notify/NotificationView.d.ts.map +1 -1
  1557. package/src/view/elements/notify/NotificationView.js +4 -0
  1558. package/src/view/elements/progress/segmented/SegmentedResourceBarView.d.ts.map +1 -1
  1559. package/src/view/elements/progress/segmented/SegmentedResourceBarView.js +8 -0
  1560. package/src/view/elements/radial/RadialMenu.d.ts.map +1 -1
  1561. package/src/view/elements/radial/RadialMenu.js +4 -0
  1562. package/src/view/minimap/Minimap.d.ts.map +1 -1
  1563. package/src/view/minimap/Minimap.js +8 -0
  1564. package/src/view/minimap/MinimapCanvasView.d.ts.map +1 -1
  1565. package/src/view/minimap/MinimapCanvasView.js +21 -1
  1566. package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
  1567. package/src/view/minimap/dom/MinimapCameraView.js +232 -220
  1568. package/src/view/minimap/dom/MinimapMarkerView.d.ts.map +1 -1
  1569. package/src/view/minimap/dom/MinimapMarkerView.js +8 -0
  1570. package/src/view/minimap/minimap_focus_area.d.ts +5 -0
  1571. package/src/view/minimap/minimap_focus_area.d.ts.map +1 -1
  1572. package/src/view/minimap/minimap_focus_area.js +22 -0
  1573. package/src/view/tooltip/TooltipManager.d.ts.map +1 -1
  1574. package/src/view/tooltip/TooltipManager.js +16 -4
  1575. package/src/core/geom/3d/atlas/atlas_bench_lib.d.ts +0 -73
  1576. package/src/core/geom/3d/atlas/atlas_bench_lib.d.ts.map +0 -1
  1577. package/src/core/geom/3d/atlas/atlas_bench_lib.js +0 -315
  1578. package/src/engine/graphics/ecs/mesh/MeshEvents.d.ts +0 -6
  1579. package/src/engine/graphics/ecs/mesh/MeshEvents.d.ts.map +0 -1
  1580. package/src/engine/graphics/ecs/mesh/MeshEvents.js +0 -16
  1581. package/src/engine/graphics/ecs/mesh/commonObject3DFastMatrixUpdate.d.ts +0 -2
  1582. package/src/engine/graphics/ecs/mesh/commonObject3DFastMatrixUpdate.d.ts.map +0 -1
  1583. package/src/engine/graphics/ecs/mesh/commonObject3DFastMatrixUpdate.js +0 -37
  1584. package/src/engine/graphics/ecs/mesh/copyToVector3.d.ts +0 -8
  1585. package/src/engine/graphics/ecs/mesh/copyToVector3.d.ts.map +0 -1
  1586. package/src/engine/graphics/ecs/mesh/copyToVector3.js +0 -18
  1587. package/src/engine/graphics/ecs/mesh/object3DFastMatrixUpdate.d.ts +0 -6
  1588. package/src/engine/graphics/ecs/mesh/object3DFastMatrixUpdate.d.ts.map +0 -1
  1589. package/src/engine/graphics/ecs/mesh/object3DFastMatrixUpdate.js +0 -18
  1590. package/src/engine/graphics/ecs/mesh/rootObject3DFastMatrixUpdate.d.ts +0 -6
  1591. package/src/engine/graphics/ecs/mesh/rootObject3DFastMatrixUpdate.d.ts.map +0 -1
  1592. package/src/engine/graphics/ecs/mesh/rootObject3DFastMatrixUpdate.js +0 -14
  1593. package/src/engine/graphics/ecs/mesh/setMesh.d.ts +0 -16
  1594. package/src/engine/graphics/ecs/mesh/setMesh.d.ts.map +0 -1
  1595. package/src/engine/graphics/ecs/mesh/setMesh.js +0 -55
  1596. package/src/engine/graphics/ecs/mesh/skeleton/BoneMapping.d.ts +0 -13
  1597. package/src/engine/graphics/ecs/mesh/skeleton/BoneMapping.d.ts.map +0 -1
  1598. package/src/engine/graphics/ecs/mesh/skeleton/BoneMapping.js +0 -99
  1599. package/src/engine/graphics/ecs/mesh/skeleton/HumanoidBoneType.d.ts +0 -25
  1600. package/src/engine/graphics/ecs/mesh/skeleton/HumanoidBoneType.d.ts.map +0 -1
  1601. package/src/engine/graphics/ecs/mesh/skeleton/HumanoidBoneType.js +0 -29
  1602. package/src/engine/graphics/ecs/mesh/updateMeshTransform.d.ts +0 -6
  1603. package/src/engine/graphics/ecs/mesh/updateMeshTransform.d.ts.map +0 -1
  1604. package/src/engine/graphics/ecs/mesh/updateMeshTransform.js +0 -15
  1605. package/src/engine/graphics/ecs/mesh/updateNodeByTransformAndBBB.d.ts +0 -8
  1606. package/src/engine/graphics/ecs/mesh/updateNodeByTransformAndBBB.d.ts.map +0 -1
  1607. package/src/engine/graphics/ecs/mesh/updateNodeByTransformAndBBB.js +0 -14
  1608. package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.d.ts +0 -59
  1609. package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.d.ts.map +0 -1
  1610. package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.js +0 -481
  1611. package/src/engine/graphics3/terrain/pack_terrain_row_table.d.ts +0 -22
  1612. package/src/engine/graphics3/terrain/pack_terrain_row_table.d.ts.map +0 -1
  1613. package/src/engine/graphics3/terrain/pack_terrain_row_table.js +0 -48
  1614. package/src/engine/graphics3/terrain/shader_terrain_splat.d.ts +0 -26
  1615. package/src/engine/graphics3/terrain/shader_terrain_splat.d.ts.map +0 -1
  1616. package/src/engine/graphics3/terrain/shader_terrain_splat.js +0 -215
  1617. package/src/shade/renderer/animation/ANIMATION_BOUND_TRACK_GROUP_STRUCT.d.ts +0 -25
  1618. package/src/shade/renderer/animation/ANIMATION_BOUND_TRACK_GROUP_STRUCT.d.ts.map +0 -1
  1619. package/src/shade/renderer/animation/ANIMATION_BOUND_TRACK_GROUP_STRUCT.js +0 -57
  1620. package/src/shade/renderer/animation/ANIMATION_KEYFRAME_BLOCK_STRUCT.d.ts +0 -26
  1621. package/src/shade/renderer/animation/ANIMATION_KEYFRAME_BLOCK_STRUCT.d.ts.map +0 -1
  1622. package/src/shade/renderer/animation/ANIMATION_KEYFRAME_BLOCK_STRUCT.js +0 -50
  1623. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_BLOCK_STRUCT.d.ts +0 -29
  1624. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_BLOCK_STRUCT.d.ts.map +0 -1
  1625. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_BLOCK_STRUCT.js +0 -62
  1626. package/src/shade/renderer/geometry/virtual/build/mesh/VGEO_CREASE_ANGLE.d.ts +0 -46
  1627. package/src/shade/renderer/geometry/virtual/build/mesh/VGEO_CREASE_ANGLE.d.ts.map +0 -1
@@ -0,0 +1,83 @@
1
+ import { Attribute } from "./Attribute.js";
2
+ import { StandardAttributes } from "./StandardAttributes.js";
3
+
4
+ /**
5
+ * Get the backing array of one `f32` attribute of a geometry, sized for `count` items, creating the
6
+ * attribute or resizing it if it is not that size already.
7
+ *
8
+ * This is the write-side contract a procedural generator wants: it does not care whether the geometry
9
+ * has been built before, only that after the call there is an array of the right length to fill.
10
+ *
11
+ * One subtlety the shape carries, and the reason it is worth having once rather than three times: the
12
+ * fresh-creation branch does **not** bump {@link Attribute#version}, and the reuse branch does. A newly
13
+ * added attribute has no uploaded copy to invalidate; an existing one does. `data` and `count` are also
14
+ * assigned together, and they have to be — updating one without the other produces a short draw with no
15
+ * error anywhere.
16
+ *
17
+ * The array is **not** preserved across a resize. The caller is expected to write every element.
18
+ *
19
+ * @param {Geometry} geometry
20
+ * @param {string} name attribute name, e.g. one of {@link StandardAttributes}
21
+ * @param {number} item_size components per vertex
22
+ * @param {number} count number of vertices
23
+ * @returns {Float32Array} the attribute's data, to be written in full
24
+ *
25
+ * @author Alex Goldring
26
+ * @copyright Company Named Limited (c) 2026
27
+ */
28
+ export function geometry_obtain_attribute(geometry, name, item_size, count) {
29
+ const existing = geometry.getAttribute(name);
30
+
31
+ if (existing === undefined) {
32
+ const attribute = Attribute.from(new Float32Array(count * item_size), item_size, name);
33
+
34
+ geometry.addAttribute(attribute);
35
+
36
+ return attribute.data;
37
+ }
38
+
39
+ if (existing.count !== count) {
40
+ existing.data = new Float32Array(count * item_size);
41
+ existing.count = count;
42
+ }
43
+
44
+ existing.needsUpdate = true;
45
+
46
+ return existing.data;
47
+ }
48
+
49
+ /**
50
+ * Get the backing array of a geometry's index, sized for `count` indices, creating it or resizing it if
51
+ * it is not that size already. The `u32` counterpart of {@link geometry_obtain_attribute}, with the same
52
+ * contract, including that the contents are not preserved across a resize.
53
+ *
54
+ * `Geometry#index` is initialised to `null` where `getAttribute` falls off the end and returns
55
+ * `undefined`, which is why the two absence tests here read differently.
56
+ *
57
+ * @param {Geometry} geometry
58
+ * @param {number} count number of indices
59
+ * @returns {Uint32Array} the index's data, to be written in full
60
+ *
61
+ * @author Alex Goldring
62
+ * @copyright Company Named Limited (c) 2026
63
+ */
64
+ export function geometry_obtain_index(geometry, count) {
65
+ const existing = geometry.index;
66
+
67
+ if (existing === null) {
68
+ const attribute = Attribute.from(new Uint32Array(count), 1, StandardAttributes.Index);
69
+
70
+ geometry.index = attribute;
71
+
72
+ return attribute.data;
73
+ }
74
+
75
+ if (existing.count !== count) {
76
+ existing.data = new Uint32Array(count);
77
+ existing.count = count;
78
+ }
79
+
80
+ existing.needsUpdate = true;
81
+
82
+ return existing.data;
83
+ }
@@ -224,6 +224,18 @@ declare class MeshletBatchAllocationRecord {
224
224
  * @type {ArrayBuffer}
225
225
  */
226
226
  metadata_buffer_original: ArrayBuffer;
227
+ /**
228
+ * Whether the DEVICE's copy of this record's rows is the authority for `bounds_box`, rather
229
+ * than {@link metadata_buffer_original}.
230
+ *
231
+ * True for a clone: `shader_meshlet_bounds_scatter` and `_reduce` write the per-meshlet boxes
232
+ * of a skinned instance into its clone rows on the device every frame, and a clone shares its
233
+ * source's un-patched CPU bytes, which hold the source's REST pose. So a compaction that
234
+ * re-derives a clone's rows from those bytes throws the deformed boxes away.
235
+ *
236
+ * @type {boolean}
237
+ */
238
+ device_owns_bounds: boolean;
227
239
  /**
228
240
  *
229
241
  * @type {Signal<>}
@@ -1 +1 @@
1
- {"version":3,"file":"GPUMeshletManager.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/meshlet/GPUMeshletManager.js"],"names":[],"mappings":"AAwDA;;;;;;GAMG;AACH,wCAFU,MAAM,CAE4B;AAE5C;;;;;GAKG;AACH,wCAFU,MAAM,CAEqC;AAErD;;;;GAIG;AACH,wCAFU,MAAM,CAE8B;AAE9C;;;;;;;;;;;GAWG;AACH,kDAFU,MAAM,CAE6C;AAE7D;;GAEG;AACH,iDAFU,MAAM,CAEsC;AAqGtD;IA8II;;;;;;;;OAQG;IACH;QAN8B,MAAM;QACR,qBAAqB,GAAtC,MAAM;QACW,yBAAyB,GAA1C,MAAM;QACW,gBAAgB,GAAjC,MAAM;OAuChB;IAxKD,6BAEC;IAOD,iCAEC;IAwED;;OAEG;IACH,8CAEC;IAkFD,gBAOC;IAED;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,sBAHW,MAAM,uBACN,MAAM,QA2HhB;IA8WD;;;;;;;;;;OAUG;IACH,qBAJW,4BAA4B,GAE1B,OAAO,CAmBnB;IAqED;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,eAFW,sBAAsB,QAqChC;IAiND;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,+BAHW,4BAA4B,GAC1B,4BAA4B,CAiCxC;IAED;;;;;;;;;;;;OAYG;IACH,gBAFW,sBAAsB,QA8GhC;IAED,gBAGC;IAED;;;;OAIG;IACH,iBAHW,YAAY,GACV,4BAA4B,CA6BxC;IAED,mCASC;IAED,wCAQC;IAED;;;;;;OAMG;IACH,wCAMC;IAED,+BAYC;;CACJ;yBAv/CY,OAAO,sDAAsD,EAAE,UAAU;qCACzE,OAAO,2CAA2C,EAAE,sBAAsB;2BAC1E,OAAO,mBAAmB,EAAE,YAAY;AAiFrD;;;;GAIG;AACH;IACI,gBAAY;IACZ,iBAAa;IACb,cAAU;IACV,qBAAiB;IACjB,yBAAqB;IACrB,yBAAqB;CACxB;AAmDD;IACI;;OAEG;IACH,UAFU,UAAU,CAEZ;IACR;;OAEG;IACH,MAFU,UAAU,CAEhB;IAEJ;;;OAGG;IACH,WAFU,MAAM,CAEF;IAEd;;;OAGG;IACH,eAFU,MAAM,CAEE;IAElB;;;OAGG;IACH,0BAFU,WAAW,CAEI;IAEzB;;;OAGG;IACH,aAAsB;CACzB"}
1
+ {"version":3,"file":"GPUMeshletManager.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/meshlet/GPUMeshletManager.js"],"names":[],"mappings":"AAoEA;;;;;;GAMG;AACH,wCAFU,MAAM,CAE4B;AAE5C;;;;;GAKG;AACH,wCAFU,MAAM,CAEqC;AAErD;;;;GAIG;AACH,wCAFU,MAAM,CAE8B;AAE9C;;;;;;;;;;;GAWG;AACH,kDAFU,MAAM,CAE6C;AAE7D;;GAEG;AACH,iDAFU,MAAM,CAEsC;AAkHtD;IA8II;;;;;;;;OAQG;IACH;QAN8B,MAAM;QACR,qBAAqB,GAAtC,MAAM;QACW,yBAAyB,GAA1C,MAAM;QACW,gBAAgB,GAAjC,MAAM;OAuChB;IAxKD,6BAEC;IAOD,iCAEC;IAwED;;OAEG;IACH,8CAEC;IAkFD,gBAOC;IAED;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,sBAHW,MAAM,uBACN,MAAM,QA2HhB;IAkZD;;;;;;;;;;OAUG;IACH,qBAJW,4BAA4B,GAE1B,OAAO,CAmBnB;IAqED;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,eAFW,sBAAsB,QAqChC;IAiND;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,+BAHW,4BAA4B,GAC1B,4BAA4B,CAqCxC;IAED;;;;;;;;;;;;OAYG;IACH,gBAFW,sBAAsB,QA8GhC;IAED,gBAGC;IAED;;;;OAIG;IACH,iBAHW,YAAY,GACV,4BAA4B,CA6BxC;IAED,mCASC;IAED,wCAQC;IAED;;;;;;OAMG;IACH,wCAMC;IAED,+BAYC;;CACJ;yBAxjDY,OAAO,sDAAsD,EAAE,UAAU;qCACzE,OAAO,2CAA2C,EAAE,sBAAsB;2BAC1E,OAAO,mBAAmB,EAAE,YAAY;AA6FrD;;;;GAIG;AACH;IACI,gBAAY;IACZ,iBAAa;IACb,cAAU;IACV,qBAAiB;IACjB,yBAAqB;IACrB,yBAAqB;CACxB;AAmDD;IACI;;OAEG;IACH,UAFU,UAAU,CAEZ;IACR;;OAEG;IACH,MAFU,UAAU,CAEhB;IAEJ;;;OAGG;IACH,WAFU,MAAM,CAEF;IAEd;;;OAGG;IACH,eAFU,MAAM,CAEE;IAElB;;;OAGG;IACH,0BAFU,WAAW,CAEI;IAEzB;;;;;;;;;;OAUG;IACH,oBAFU,OAAO,CAEU;IAE3B;;;OAGG;IACH,aAAsB;CACzB"}
@@ -54,6 +54,18 @@ const ALLOCATION_LIMIT = 128 * 1024;
54
54
  */
55
55
  const METADATA_ROW_WORDS = MESHLET_METADATA_STRUCT.aligned_size >>> 2;
56
56
 
57
+ /**
58
+ * Bytes one metadata row occupies on the device.
59
+ * @type {number}
60
+ */
61
+ const METADATA_ROW_BYTES = MESHLET_METADATA_STRUCT.aligned_size;
62
+
63
+ /** Where a row's `bounds_box` starts, in bytes. @type {number} */
64
+ const METADATA_BOUNDS_BYTE_OFFSET = MESHLET_METADATA_STRUCT.fields.find(f => f.name === 'bounds_box').offset;
65
+
66
+ /** How many bytes it occupies. @type {number} */
67
+ const METADATA_BOUNDS_BYTES = MESHLET_METADATA_STRUCT.fields.find(f => f.name === 'bounds_box').type.size;
68
+
57
69
  /**
58
70
  * The most records one {@link GPUMeshletManager#sweep} moves. A move is an O(1) slide in the
59
71
  * allocator, four copy encodes, `meshlet_count` pairs in a patch table and one `changed`
@@ -189,6 +201,19 @@ class MeshletBatchAllocationRecord {
189
201
  */
190
202
  metadata_buffer_original;
191
203
 
204
+ /**
205
+ * Whether the DEVICE's copy of this record's rows is the authority for `bounds_box`, rather
206
+ * than {@link metadata_buffer_original}.
207
+ *
208
+ * True for a clone: `shader_meshlet_bounds_scatter` and `_reduce` write the per-meshlet boxes
209
+ * of a skinned instance into its clone rows on the device every frame, and a clone shares its
210
+ * source's un-patched CPU bytes, which hold the source's REST pose. So a compaction that
211
+ * re-derives a clone's rows from those bytes throws the deformed boxes away.
212
+ *
213
+ * @type {boolean}
214
+ */
215
+ device_owns_bounds = false;
216
+
192
217
  /**
193
218
  *
194
219
  * @type {Signal<>}
@@ -673,6 +698,42 @@ export class GPUMeshletManager {
673
698
  new_buffer_metadata
674
699
  );
675
700
 
701
+ /*
702
+ C. ...and then, for a record whose bounds the DEVICE owns, put those back over the
703
+ rest-pose ones the upload above just wrote.
704
+
705
+ `metadata_buffer_original` is the batch's un-patched CPU bytes, and for a CLONE record
706
+ it is the SOURCE's, so the upload resets every clone's `bounds_box` to the source's
707
+ rest-pose per-meshlet box. `shader_meshlet_bounds_scatter` and `_reduce` are the only
708
+ writers of that field for clones and they run on the device — {@link sweep} copies
709
+ rows GPU to GPU rather than re-deriving them for exactly this reason and says so; it
710
+ can do that for every record because it is a copy-based path already, and this one is
711
+ not.
712
+
713
+ Without this the HZB meshlet filter tested a deforming mesh's meshlets against a box
714
+ that no longer contained them and culled things that were on screen: the unsafe
715
+ direction, on every skinned mesh in the scene at once, until the next bounds pass
716
+ closed the window a frame later. Compaction is the event that is supposed to be
717
+ invisible.
718
+
719
+ A copy per row, because the field is strided — and only for the records that need it,
720
+ because a rebuild of a few thousand ordinary batches should not pay per meshlet for a
721
+ field nothing but the upload ever wrote. On the encoder rather than as a queue write
722
+ so they ride the command buffer the data moves are already in, and they land after the
723
+ uploads: a queue write issued before a submit happens before it.
724
+ */
725
+ if (record.device_owns_bounds) {
726
+ for (let i = 0; i < record.meshlet_count; i++) {
727
+ encoder.copyBufferToBuffer(
728
+ old_buffer_metadata,
729
+ (record.metadata.offset + i) * METADATA_ROW_BYTES + METADATA_BOUNDS_BYTE_OFFSET,
730
+ new_buffer_metadata,
731
+ (new_allocation_metadata.offset + i) * METADATA_ROW_BYTES + METADATA_BOUNDS_BYTE_OFFSET,
732
+ METADATA_BOUNDS_BYTES
733
+ );
734
+ }
735
+ }
736
+
676
737
  // update record
677
738
  record.data = new_allocation_data;
678
739
  record.metadata = new_allocation_metadata;
@@ -1316,6 +1377,10 @@ export class GPUMeshletManager {
1316
1377
  // the clone's metadata correctly under its new data offset.
1317
1378
  record.metadata_buffer_original = source.metadata_buffer_original;
1318
1379
 
1380
+ // ...but those bytes hold the SOURCE's rest pose, and this record's boxes are written on
1381
+ // the device by the skinning bounds chain every frame. See the field.
1382
+ record.device_owns_bounds = true;
1383
+
1319
1384
  this.#records.add(record);
1320
1385
 
1321
1386
  this.#arena_data.records.set(data.metadata, record);
@@ -1 +1 @@
1
- {"version":3,"file":"geometry_to_meshlets_greedy.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy.js"],"names":[],"mappings":"AAIA;;;;;;;;;;;;GAYG;AACH,oHARW,MAAM,EAAE,qBACR,MAAM,gBACN,MAAM,yBACN,MAAM,2BACN,MAAM,sBACN,WAAW,qBACX,WAAW,QAqJrB"}
1
+ {"version":3,"file":"geometry_to_meshlets_greedy.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy.js"],"names":[],"mappings":"AAIA;;;;;;;;;;;;GAYG;AACH,oHARW,MAAM,EAAE,qBACR,MAAM,gBACN,MAAM,yBACN,MAAM,2BACN,MAAM,sBACN,WAAW,qBACX,WAAW,QAwJrB"}
@@ -45,7 +45,10 @@ export function geometry_to_meshlets_greedy(
45
45
  let meshlet_triangle_count = 0;
46
46
  let meshlet_vertex_count = 0;
47
47
 
48
- let meshlet_vertex_offset = 0;
48
+ // where writing actually begins, which is not the start of the buffer when the caller is
49
+ // appending — the documented use, and `startMeshlet` derives the same expression for every
50
+ // meshlet after the first
51
+ let meshlet_vertex_offset = result_data.position >>> 2;
49
52
  let meshlet_triangle_offset = 0;
50
53
 
51
54
  // Note that we don't need to clear this between meshlets.
@@ -1,4 +1,9 @@
1
1
  /**
2
+ * Needs meshoptimizer's WASM, which instantiates asynchronously at import. A build before it has
3
+ * fails inside the vendored module, on an instance that is not there yet, with a message about
4
+ * `exports` that names nothing the caller did — so await `MeshoptClusterizer.ready` before the
5
+ * first call.
6
+ *
2
7
  * @param {RowFirstTable} result_metadata
3
8
  * @param {BinaryBuffer} result_data
4
9
  * @param {number[]} input_index Index array
@@ -1 +1 @@
1
- {"version":3,"file":"geometry_to_meshlets_meshoptimizer.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.js"],"names":[],"mappings":"AAGA;;;;;;;;;GASG;AACH,2HAPW,MAAM,EAAE,qBACR,MAAM,gBACN,MAAM,oBACN,YAAY,yBACZ,MAAM,2BACN,MAAM,QA+ChB"}
1
+ {"version":3,"file":"geometry_to_meshlets_meshoptimizer.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.js"],"names":[],"mappings":"AAgBA;;;;;;;;;;;;;;GAcG;AACH,2HAPW,MAAM,EAAE,qBACR,MAAM,gBACN,MAAM,oBACN,YAAY,yBACZ,MAAM,2BACN,MAAM,QAmDhB"}
@@ -1,7 +1,25 @@
1
+ import { assert } from "../../../../../../core/assert.js";
1
2
  import { MeshoptClusterizer } from "./meshopt_clusterizer.js";
2
3
  import { meshopt_optimizeMeshlet } from "./meshopt_optimizeMeshlet.js";
3
4
 
4
5
  /**
6
+ * Whether meshoptimizer's WASM has landed. The vendored module instantiates it asynchronously at
7
+ * import and exposes only the promise, so this holds the promise's outcome for the assertion below.
8
+ *
9
+ * @type {boolean}
10
+ */
11
+ let clusterizer_ready = false;
12
+
13
+ MeshoptClusterizer.ready?.then(() => {
14
+ clusterizer_ready = true;
15
+ });
16
+
17
+ /**
18
+ * Needs meshoptimizer's WASM, which instantiates asynchronously at import. A build before it has
19
+ * fails inside the vendored module, on an instance that is not there yet, with a message about
20
+ * `exports` that names nothing the caller did — so await `MeshoptClusterizer.ready` before the
21
+ * first call.
22
+ *
5
23
  * @param {RowFirstTable} result_metadata
6
24
  * @param {BinaryBuffer} result_data
7
25
  * @param {number[]} input_index Index array
@@ -21,6 +39,7 @@ export function geometry_to_meshlets_meshoptimizer(
21
39
  meshlet_vertex_limit = 64,
22
40
  meshlet_triangle_limit = 64,
23
41
  ) {
42
+ assert.ok(clusterizer_ready, 'meshoptimizer is not ready; await MeshoptClusterizer.ready');
24
43
 
25
44
  const meshlets = MeshoptClusterizer.buildMeshlets(input_index, vertex_positions, 3, meshlet_vertex_limit, meshlet_triangle_limit, 0.0);
26
45
 
@@ -35,7 +54,10 @@ export function geometry_to_meshlets_meshoptimizer(
35
54
  const output_vertex_offset = result_data.position >>> 2;
36
55
  const output_triangle_offset = output_vertex_offset + vertex_count;
37
56
 
38
- result_metadata.writeRow(i, [
57
+ // at the end of the table, not at the meshoptimizer-side ordinal: the reservation above is
58
+ // `length + meshletCount`, an append, and `i` equals `length` only when the table arrived
59
+ // empty. The sibling greedy builder writes here too.
60
+ result_metadata.writeRow(result_metadata.length, [
39
61
  output_vertex_offset,
40
62
  output_triangle_offset,
41
63
  vertex_count,
@@ -1 +1 @@
1
- {"version":3,"file":"encode_normals_to_octahedral_u32.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/normals/encode_normals_to_octahedral_u32.js"],"names":[],"mappings":"AAMA;;;;;;GAMG;AACH,yDALW,MAAM,EAAE,iBACR,MAAM,gBACN,MAAM,iBACN,MAAM,EAAE,QAmClB"}
1
+ {"version":3,"file":"encode_normals_to_octahedral_u32.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/normals/encode_normals_to_octahedral_u32.js"],"names":[],"mappings":"AAMA;;;;;;GAMG;AACH,yDALW,MAAM,EAAE,iBACR,MAAM,gBACN,MAAM,iBACN,MAAM,EAAE,QAsClB"}
@@ -31,7 +31,10 @@ export function encode_normals_to_octahedral_u32(
31
31
  const ny = plain_normals[i3 + 1];
32
32
  const nz = plain_normals[i3 + 2];
33
33
 
34
- //
34
+ // y and z are swapped on the way in, deliberately: encode_unit_to_octahedron folds on its second
35
+ // argument (y is the pole, output is (x, z)) while the GPU decoder this feeds,
36
+ // uv_octahedral_unit_decode, folds on z and emits (x, y). Passing (nx, nz, ny) is what puts the
37
+ // engine normal into the shader convention.
35
38
  encode_unit_to_octahedron(scratch_uv, 0, nx, nz, ny);
36
39
 
37
40
  const u = scratch_uv[0] * 0.5 + 0.5;
@@ -1 +1 @@
1
- {"version":3,"file":"geometry_build_tangents.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/normals/geometry_build_tangents.js"],"names":[],"mappings":"AAMA;;;;;;;;;;GAUG;AACH,qDARW,MAAM,cACN,MAAM,EAAE,gBACR,MAAM,WACN,MAAM,EAAE,iBACR,MAAM,EAAE,eACR,MAAM,EAAE,gBACR,MAAM,EAAE,QAyJlB"}
1
+ {"version":3,"file":"geometry_build_tangents.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/normals/geometry_build_tangents.js"],"names":[],"mappings":"AAaA;;;;;;;;;;GAUG;AACH,qDARW,MAAM,cACN,MAAM,EAAE,gBACR,MAAM,WACN,MAAM,EAAE,iBACR,MAAM,EAAE,eACR,MAAM,EAAE,gBACR,MAAM,EAAE,QAwLlB"}
@@ -4,6 +4,13 @@ import { v3_length } from "../../../../core/geom/vec3/v3_length.js";
4
4
  import { build_tangent_from_normal } from "./build_tangent_from_normal.js";
5
5
  import { compute_tangent_handedness } from "./compute_tangent_handedness.js";
6
6
 
7
+ /**
8
+ * How much of the accumulated tangent has to survive the Gram-Schmidt projection for the result to
9
+ * mean anything, as a fraction of the tangent own length. Below this the direction is noise.
10
+ * @type {number}
11
+ */
12
+ const TANGENT_MINIMUM_RESIDUAL = 1e-6;
13
+
7
14
  /**
8
15
  * Based on Eric Lengyel's article "Computing Tangent Space Basis Vectors for an Arbitrary Mesh"
9
16
  * @see http://www.terathon.com/code/tangent.html
@@ -145,7 +152,38 @@ export function geometry_build_tangents(
145
152
  let tmp_y = tangent_y - normal_y * n_dot_t;
146
153
  let tmp_z = tangent_z - normal_z * n_dot_t;
147
154
 
148
- const tmp_norm = 1 / v3_length(tmp_x, tmp_y, tmp_z);
155
+ const residual = v3_length(tmp_x, tmp_y, tmp_z);
156
+
157
+ /*
158
+ The residual is what gets divided, and it is zero whenever the accumulated tangent is
159
+ PARALLEL to the smoothed normal — a different and strictly larger condition than the
160
+ all-zero tangent the guard above catches. A hard crease whose UV gradient projects onto
161
+ the vertex normal is exactly that.
162
+
163
+ Unchecked, 1 / 0 is Infinity, 0 * Infinity is NaN, and the vertex was written
164
+ (NaN, NaN, NaN, 1) — the handedness comes out 1 because NaN < 0 is false. The NaN then
165
+ survived into encode_tangents_to_u32, where Math.floor(NaN * 32767) & 0x7FFF is 0, so it
166
+ encoded a FIXED WRONG tangent instead of a detectable NaN and the wrongness was baked into
167
+ the meshlet payload, where nothing at runtime could explain it. The near-degenerate case is
168
+ worse still: a finite but arbitrary direction, amplified out of whatever noise the residual
169
+ had left.
170
+
171
+ Relative to the tangent, because the accumulated tangent is not normalised. The same
172
+ fallback the all-zero case takes: a basis built from the normal is arbitrary about its
173
+ rotation, which is all that is knowable here, and it is perpendicular to the normal, which
174
+ is what the shading needs.
175
+ */
176
+ if (!(residual > TANGENT_MINIMUM_RESIDUAL * v3_length(tangent_x, tangent_y, tangent_z))) {
177
+ build_tangent_from_normal(
178
+ normal_x, normal_y, normal_z,
179
+ i,
180
+ tangent_data
181
+ );
182
+
183
+ continue;
184
+ }
185
+
186
+ const tmp_norm = 1 / residual;
149
187
 
150
188
  tmp_x *= tmp_norm;
151
189
  tmp_y *= tmp_norm;
@@ -1 +1 @@
1
- {"version":3,"file":"geometry_merge.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/util/geometry_merge.js"],"names":[],"mappings":"AAQA;;;;GAIG;AACH,8CAHW,QAAQ,GACN,QAAQ,CAgHpB;yBArHwB,gBAAgB"}
1
+ {"version":3,"file":"geometry_merge.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/util/geometry_merge.js"],"names":[],"mappings":"AAQA;;;;GAIG;AACH,8CAHW,QAAQ,GACN,QAAQ,CAgIpB;yBArIwB,gBAAgB"}
@@ -87,7 +87,22 @@ export function geometry_merge(...geometries) {
87
87
 
88
88
  const attribute = geometry.getAttribute(attribute_spec.name);
89
89
 
90
- out.data.set(attribute.data, vertex_offsets[j] * attribute_spec.itemSize);
90
+ /*
91
+ Only the elements the attribute CLAIMS, not its whole backing array.
92
+
93
+ The totals above come from getVertexCount() and index.count, and this used to copy
94
+ attribute.data entire — so the function disagreed with itself about which of .count
95
+ and .data.length is authoritative. They do differ: a buffer allocated generously and
96
+ never trimmed has elements past its count, which geometry_fix_index documents. The
97
+ copy then either overran the count-sized output with a RangeError or pushed the next
98
+ geometry vertices along, leaving stale ones in the merged mesh.
99
+ */
100
+ const element_count = attribute.count * attribute_spec.itemSize;
101
+
102
+ out.data.set(
103
+ attribute.data.subarray(0, element_count),
104
+ vertex_offsets[j] * attribute_spec.itemSize
105
+ );
91
106
  }
92
107
 
93
108
  out.count = total_vertex_count;
@@ -100,7 +115,8 @@ export function geometry_merge(...geometries) {
100
115
  index.spec = AttributeSpec.from(BinaryDataType.Uint32, 1, false);
101
116
  index.data = new Uint32Array(total_index_count);
102
117
 
103
- index.data.set(geometries[0].index.data, 0);
118
+ // the same: the first geometry index contributes index.count elements, whatever its storage is
119
+ index.data.set(geometries[0].index.data.subarray(0, geometries[0].index.count), 0);
104
120
  index.count = total_index_count;
105
121
 
106
122
  for (let i = 1; i < geometries.length; i++) {
@@ -222,45 +222,83 @@ Distilled from the pixel-error musings
222
222
 
223
223
  Pinned:
224
224
 
225
- - **Error is an object-space distance from the *source* surface**, not a density heuristic
226
- and not a sum of per-step deviations. Vertex quadrics are built once from the source
227
- triangles and carried through the entire build: a survivor absorbs its victim's quadric at
228
- every collapse, at every round, so a vertex many rounds up still holds the planes of every
229
- source triangle folded into it, and evaluating that quadric at its current position
230
- measures deviation from what was authored. The quadric also carries its accumulated
231
- **weight**, and the error is normalized by it before the square root — without that,
232
- `evaluate` is a sum of squared distances whose scale grows with the number of planes in the
233
- quadric, and its root is not a length. It remains a calibrated measure rather than a proven
234
- Hausdorff bound (blind to tangential drift), hence the sampled-Hausdorff gate in §3.
235
- - **It is read at the collapses, per endpoint, and kept as a running maximum** — not as one
236
- sweep of the surviving vertices at the end of a pass. The weight that makes the number a
237
- length is also a divisor that grows every time a vertex absorbs another, so a vertex that
238
- destroyed a feature and then spent the rest of the pass swallowing surface it sits exactly
239
- on has that feature divided by all of it. The dilution therefore deepens with the DAG, and
240
- understates most at the coarse levels where the cut spends its budget: measured on a unit
241
- spike at the centre of a pinned grid, the same spike came back at `0.64` on a 7-vertex grid
242
- and at `0.040` on a 33-vertex one. Read at each collapse the same spike reads `0.65`–`0.71`
243
- at every size. Reading the two endpoints apart rather than summed is the same argument one
244
- collapse at a time — the sum's reading is the weighted mean of the two, which averages a
245
- small victim's residual into a large survivor's untouched history.
246
-
247
- Nothing is given up by no longer sweeping the survivors, and it is a domination rather than
248
- a coincidence. What the sweep reads off a survivor is its *merged* quadric at the placement
249
- its last collapse chose, and a merged quadric's reading is the weight-weighted mean of its two
250
- parts' readings at the same point — so it can never exceed the larger of the two already taken
251
- there. Every value the sweep could report is one this maximum has seen or beaten, and the
252
- maximum holds the earlier and sharper readings besides. A patch consumed whole, which leaves
253
- behind a faceless vertex the cleanup then sweeps away, is likewise read at the collapse that
254
- consumed it.
255
-
256
- Each pass therefore reports what *its own* collapses cost, and a caller carrying quadrics
257
- across passes carries the maximum across them too (`vgeo_build_group_step` across its
258
- attempts, and the child floor below across levels). A vertex that arrives already deviating
259
- needs no re-reading: that reading is what the pass which placed it there already returned.
260
-
261
- Superseded: measuring after the pass, "before faceless vertices are cleaned away, so that a
262
- patch consumed whole still costs what it cost". The measurement point was right about the
263
- faceless vertex and wrong about everything the sweep threw away to get there.
225
+ - **Error is an upper bound on the object-space distance from the *source* surface** — not an
226
+ estimate of it, and not a density heuristic. The threshold is a threshold, so wherever the
227
+ number reads low the cut draws a cluster it should have refined and nothing downstream can
228
+ tell it did.
229
+
230
+ **The quadric cannot be that number, and it is not a tuning question.** Evaluating a carried
231
+ quadric at a vertex's position gives the *mean* squared distance to the planes it stands for,
232
+ and a mean is never a bound: a vertex that destroyed one feature and stands for a thousand
233
+ planes it sits exactly on reports the feature divided by all of them. Measured against the
234
+ distance the surface had actually moved, sampled at the source vertices, the quadric reading
235
+ came back at `0.34` of it on a closed pyramid, `0.58` on an octahedron, `0.62` on a spike
236
+ standing off a plane, and `0.03`–`0.62` across a cone swept in height. Reading it at the
237
+ collapses rather than after the pass, and per endpoint rather than summed, narrows *when* it
238
+ is diluted and not *that* it is.
239
+
240
+ So the quadrics stay, and they decide **where** a collapse puts the vertex, which is what they
241
+ are good at. What it **cost** is a separate scalar carried per vertex, composed by the triangle
242
+ inequality at every collapse:
243
+
244
+ ```
245
+ bound[survivor] = max( bound[v1], bound[v2] ) + how far this collapse moved the surface
246
+ ```
247
+
248
+ Zero at the source, carried across levels beside the quadrics, combined across steps by
249
+ `max` — two steps sharing a pinned boundary vertex each produce a valid bound on what that
250
+ step folded into it, so it carries the larger. No gains-minus-results, which is a quadric
251
+ problem.
252
+
253
+ - **The increment is how far the *surface* moved, not how far the vertices went.** A vertex
254
+ sliding within its own plane moves and the surface does not, and flat geometry is mostly
255
+ that — charging movement makes a flat wall refine forever, which is the one thing this metric
256
+ is not allowed to do (the flat-wall test below, that density heuristics were rejected on).
257
+ Measured, charging movement reported `15.9` where the surface had moved `0.98`, and `41.6`
258
+ on the same shape with a larger plane around it: the old dilution's mirror image, growing
259
+ with surface that never moved. So the increment is the distance from each endpoint's former
260
+ position to the survivor's one-ring — the geometry now standing where that surface was —
261
+ which the sliding case leaves sitting exactly on. With no one-ring left the patch was
262
+ consumed whole, there is nothing to measure against, and the movement is the only evidence
263
+ there is.
264
+
265
+ **Exactly zero, where it is zero.** A point nearer a triangle than the `float32` coordinates
266
+ can express is on it, and is reported as `0` rather than as the `1.6e-14` the closest-point
267
+ solve returns. Not pedantry: `project((s, 0)) === 0` is an explicit case and the
268
+ camera-inside-sphere `+∞` rule is conditioned on `r_e > 0`, so a flat cluster carrying
269
+ `1.6e-14` becomes undrawable at close range.
270
+
271
+ Measured against the surface's own movement: `1.00` on a closed pyramid and an octahedron,
272
+ `1.08` and `1.10` on a spike standing off a 13- and a 25-vertex plane — conservative
273
+ everywhere and within ten per cent of tight, and **not growing with the plane around it**.
274
+ Still sampled at vertices rather than over triangle interiors, so the sampled-Hausdorff gate
275
+ in §3 still earns its place.
276
+
277
+ **It costs nothing at a fixed budget.** The numbers rise — the arch primitive's root goes from
278
+ `3.786e-2` to `2.031e-1`, which is the old one having been that optimistic — so a given τ
279
+ buys a finer cut, and a caller who wants the old cluster count asks for a larger τ. At *equal
280
+ drawn cluster count* the picture is the same or better: `-9.3%`, `-6.7%`, `-6.4%`, `-3.1%`
281
+ of mean luminance against the old metric over a 16x range of cut depth. The ordering the cut
282
+ descends is preserved; what changed is what the number on it means.
283
+
284
+ Superseded: "a calibrated measure rather than a proven Hausdorff bound", and the whole of the
285
+ carried-quadric reading as the reported error. The carrying was right and stays; reading the
286
+ error off it was the mistake.
287
+ - **Each pass reports what its own collapses cost**, and a caller carrying the bound across
288
+ passes carries it across them too (`vgeo_build_group_step` across its attempts, the frontier
289
+ across levels, the child-error floor below as a backstop). A vertex that arrives already
290
+ deviating needs no re-reading: it arrives carrying its own bound.
291
+
292
+ Superseded: sweeping the surviving vertices after the pass, "before faceless vertices are
293
+ cleaned away, so that a patch consumed whole still costs what it cost". The measurement point
294
+ was right about the faceless vertex — it is read at the collapse that consumed it now — and
295
+ the sweep threw away every sharper reading to get there.
296
+
297
+ **Open.** Whether τ converts *accurately* to conservative pixels is still not measured, only
298
+ the object-space half of it is. `container_diff` measures how different the picture looks,
299
+ which has no unit relationship to a pixel threshold; what would answer it is a readback of
300
+ world position at the cut and at LOD 0, projected, worst case in pixels against τ. Until that
301
+ exists, "conservative" here means the object-space bound above.
264
302
  - **A plane weighs the surface behind it, as a multiple of the mesh's mean triangle.** The
265
303
  mean the error is read as has to be an average over the *surface*; over a plane count it is
266
304
  an average over how the surface was cut, and a finely tessellated patch outvotes a coarse
@@ -1 +1 @@
1
- {"version":3,"file":"gltf_collect_geometries.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.js"],"names":[],"mappings":"AA0NA;;;;;;;;;;GAUG;AACH,mGAHa;IAAC,UAAU,EAAE,YAAY,EAAE,CAAC;IAAC,MAAM,EAAE,iBAAiB,CAAA;CAAC,CAqEnE;6BA7R4B,mBAAmB;kCADd,wBAAwB"}
1
+ {"version":3,"file":"gltf_collect_geometries.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.js"],"names":[],"mappings":"AAuPA;;;;;;;;;;GAUG;AACH,mGAHa;IAAC,UAAU,EAAE,YAAY,EAAE,CAAC;IAAC,MAAM,EAAE,iBAAiB,CAAA;CAAC,CAqEnE;6BA1T4B,mBAAmB;kCADd,wBAAwB"}
@@ -139,11 +139,12 @@ function select_meshes(gltf, selection, selected_nodes) {
139
139
  }
140
140
 
141
141
  /**
142
+ * @param {object} gltf resolved
142
143
  * @param {object} primitive
143
144
  * @param {GltfCollectReport} report
144
145
  * @returns {boolean} whether this primitive is a geometry the builder can convert
145
146
  */
146
- function primitive_is_usable(primitive, report) {
147
+ function primitive_is_usable(gltf, primitive, report) {
147
148
  if ((primitive.mode ?? GLTF_PRIMITIVE_MODE_DEFAULT) !== GLTF_PRIMITIVE_MODE.TRIANGLES) {
148
149
  report.skip('primitive is not a triangle list');
149
150
 
@@ -175,6 +176,34 @@ function primitive_is_usable(primitive, report) {
175
176
  }
176
177
  }
177
178
 
179
+ /*
180
+ glTF §3.7.2.1: every attribute accessor of a primitive has the same count. A document that
181
+ breaks it — a truncated export, or normals re-exported after a weld — reads as far as POSITION
182
+ says and past the end of every shorter channel, and an index past a Float32Array is undefined,
183
+ which stores INTO a Float32Array as NaN. A NaN normal survives everything after it:
184
+ `v3_normalize_array` leaves it alone, `vgeo_normalize_source` does not re-derive the channel
185
+ because the channel WAS carried, and the collapse touches attribute channels only in the
186
+ shading-frame recompute for vertices that are not pinned — so it reaches the payload encoder,
187
+ octahedral-encodes to a garbage word, and the asset validates and ships.
188
+
189
+ Refused like every other primitive this cannot read, on the same (mesh, primitive) list, rather
190
+ than drawn wrongly.
191
+ */
192
+ const position_count = gltf.accessors[primitive.attributes.POSITION].count;
193
+
194
+ for (const name of Object.keys(primitive.attributes)) {
195
+ const accessor = gltf.accessors[primitive.attributes[name]];
196
+
197
+ if (accessor === undefined || accessor.count !== position_count) {
198
+ report.skip(
199
+ `primitive's ${name} accessor holds ${accessor?.count} elements`
200
+ + ` against POSITION's ${position_count}`
201
+ );
202
+
203
+ return false;
204
+ }
205
+ }
206
+
178
207
  return true;
179
208
  }
180
209
 
@@ -251,7 +280,7 @@ export function gltf_collect_geometries(document, selection) {
251
280
  const mesh = meshes[mesh_index];
252
281
 
253
282
  mesh.primitives.forEach((primitive, primitive_index) => {
254
- if (!primitive_is_usable(primitive, report)) {
283
+ if (!primitive_is_usable(gltf, primitive, report)) {
255
284
  return;
256
285
  }
257
286
 
@@ -38,6 +38,24 @@ export class VGeoFrontier {
38
38
  * @type {Quadric3[]}
39
39
  */
40
40
  quadrics: Quadric3[];
41
+ /**
42
+ * How far each vertex of {@link mesh} already sits from the source surface, carried unbroken
43
+ * from it the way {@link quadrics} is — and for the opposite reason.
44
+ *
45
+ * The quadric is what the placement is chosen by, and it is a *mean* over the planes a vertex
46
+ * stands for, so it is not a bound on anything: a vertex that destroyed one feature and stands
47
+ * for a thousand planes it sits exactly on reports the feature divided by all of them. This is
48
+ * the bound, composed at every collapse by the triangle inequality, and it is the number the
49
+ * cut's threshold is a threshold on.
50
+ *
51
+ * Combined across steps by **max**, not by the gains-minus-results the quadrics need. Two steps
52
+ * sharing a pinned boundary vertex leave it exactly where it is, so neither adds movement to it
53
+ * — and where both fold victims into it, each result is separately a valid bound on what that
54
+ * step folded in, so the vertex has to carry the larger.
55
+ *
56
+ * @type {Float64Array}
57
+ */
58
+ bounds: Float64Array;
41
59
  /**
42
60
  * Which of the mesh's channels travel through a collapse, and where each one sits in
43
61
  * {@link attribute_values}. Constant for a whole build — the channel set is the source's.
@@ -1 +1 @@
1
- {"version":3,"file":"VGeoFrontier.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/geometry/virtual/build/level/VGeoFrontier.js"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AACH;IACI;;OAEG;IACH,0BAAY;IAEZ;;OAEG;IACH,UAFU,wBAAwB,CAEpB;IAEd;;;OAGG;IACH,eAFU,MAAM,EAAE,EAAE,CAED;IAEnB;;;;;;;;;;;;;;OAcG;IACH,UAFU,UAAU,CAEN;IAEd;;;;OAIG;IACH,kBAFU;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE;YAAC,SAAS,EAAE,MAAM,CAAC;YAAC,MAAM,EAAE,MAAM,CAAC;YAAC,KAAK,EAAE,MAAM,CAAA;SAAC,EAAE,CAAA;KAAC,CAE3C;IAEnD;;;;;OAKG;IACH,mBAFU,YAAY,CAEkB;IAExC;;;;;;;;;;;;;;;OAeG;IACH,oBAFU,YAAY,CAEmB;IAEzC;;;;;;;;;;OAUG;IACH,mBAAc;CAEjB"}
1
+ {"version":3,"file":"VGeoFrontier.d.ts","sourceRoot":"","sources":["../../../../../../../../src/shade/renderer/geometry/virtual/build/level/VGeoFrontier.js"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AACH;IACI;;OAEG;IACH,0BAAY;IAEZ;;OAEG;IACH,UAFU,wBAAwB,CAEpB;IAEd;;;OAGG;IACH,eAFU,MAAM,EAAE,EAAE,CAED;IAEnB;;;;;;;;;;;;;;OAcG;IACH,UAFU,UAAU,CAEN;IAEd;;;;;;;;;;;;;;;;OAgBG;IACH,QAFU,YAAY,CAEO;IAE7B;;;;OAIG;IACH,kBAFU;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE;YAAC,SAAS,EAAE,MAAM,CAAC;YAAC,MAAM,EAAE,MAAM,CAAC;YAAC,KAAK,EAAE,MAAM,CAAA;SAAC,EAAE,CAAA;KAAC,CAE3C;IAEnD;;;;;OAKG;IACH,mBAFU,YAAY,CAEkB;IAExC;;;;;;;;;;;;;;;OAeG;IACH,oBAFU,YAAY,CAEmB;IAEzC;;;;;;;;;;OAUG;IACH,mBAAc;CAEjB"}