@woosh/meep-engine 3.30.0 → 3.32.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-image-decoder.js +1 -1
- package/build/bundle-worker-terrain.js +1 -1
- package/package.json +3 -1
- package/src/core/binary/BinaryBuffer.d.ts.map +1 -1
- package/src/core/binary/BinaryBuffer.js +42 -14
- package/src/core/binary/BitImage2.d.ts.map +1 -1
- package/src/core/binary/BitImage2.js +2 -6
- package/src/core/binary/BitSet.js +5 -5
- package/src/core/binary/compression/chunks_to_stream.d.ts +24 -0
- package/src/core/binary/compression/chunks_to_stream.d.ts.map +1 -0
- package/src/core/binary/compression/chunks_to_stream.js +35 -0
- package/src/core/binary/compression/compress_bytes.d.ts +3 -4
- package/src/core/binary/compression/compress_bytes.d.ts.map +1 -1
- package/src/core/binary/compression/compress_bytes.js +6 -17
- package/src/core/binary/compression/decompress_bytes.d.ts +1 -2
- package/src/core/binary/compression/decompress_bytes.d.ts.map +1 -1
- package/src/core/binary/compression/decompress_bytes.js +4 -15
- package/src/core/binary/compression/decompress_bytes_into.d.ts.map +1 -1
- package/src/core/binary/compression/decompress_bytes_into.js +2 -13
- package/src/core/binary/ctz32.d.ts +12 -4
- package/src/core/binary/ctz32.d.ts.map +1 -1
- package/src/core/binary/ctz32.js +23 -41
- package/src/core/binary/lsb_32.d.ts +10 -2
- package/src/core/binary/lsb_32.d.ts.map +1 -1
- package/src/core/binary/lsb_32.js +17 -12
- package/src/core/binary/lz4/lz4_compress_block_hc.js +2 -2
- package/src/core/binary/type/DataTypeIndices.d.ts +39 -0
- package/src/core/binary/type/DataTypeIndices.d.ts.map +1 -1
- package/src/core/binary/type/DataTypeIndices.js +38 -1
- package/src/core/binary/type/Type.d.ts.map +1 -1
- package/src/core/binary/type/Type.js +6 -1
- package/src/core/bvh2/bvh3/ebvh_optimize_treelet.js +3 -3
- package/src/core/bvh8/bvh8_geometry_validate.d.ts.map +1 -1
- package/src/core/bvh8/bvh8_geometry_validate.js +2 -88
- package/src/core/bvh8/bvh8_geometry_validate_bounds.d.ts +25 -0
- package/src/core/bvh8/bvh8_geometry_validate_bounds.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_geometry_validate_bounds.js +105 -0
- package/src/core/bvh8/bvh8_geometry_validate_indirect.d.ts.map +1 -1
- package/src/core/bvh8/bvh8_geometry_validate_indirect.js +2 -91
- package/src/core/clipboard/obtainClipBoard.d.ts +4 -0
- package/src/core/clipboard/obtainClipBoard.d.ts.map +1 -1
- package/src/core/clipboard/obtainClipBoard.js +29 -8
- package/src/core/clipboard/safeClipboardReadText.d.ts.map +1 -1
- package/src/core/clipboard/safeClipboardReadText.js +73 -38
- package/src/core/clipboard/safeClipboardWriteText.d.ts.map +1 -1
- package/src/core/clipboard/safeClipboardWriteText.js +11 -9
- package/src/core/collection/array/iterator/ArrayIteratorRandom.d.ts.map +1 -1
- package/src/core/collection/array/iterator/ArrayIteratorRandom.js +6 -0
- package/src/core/collection/heap/IndexedFloatMinHeap.d.ts +6 -0
- package/src/core/collection/heap/IndexedFloatMinHeap.d.ts.map +1 -1
- package/src/core/collection/heap/IndexedFloatMinHeap.js +14 -0
- package/src/core/collection/list/FilteredListProjection.d.ts.map +1 -1
- package/src/core/collection/list/FilteredListProjection.js +7 -54
- package/src/core/collection/list/List.d.ts +4 -0
- package/src/core/collection/list/List.d.ts.map +1 -1
- package/src/core/collection/list/List.js +10 -52
- package/src/core/collection/list/SortedListProjection.d.ts +7 -0
- package/src/core/collection/list/SortedListProjection.d.ts.map +1 -1
- package/src/core/collection/list/SortedListProjection.js +12 -0
- package/src/core/collection/list/list_apply_ordered_diff.d.ts +37 -0
- package/src/core/collection/list/list_apply_ordered_diff.d.ts.map +1 -0
- package/src/core/collection/list/list_apply_ordered_diff.js +87 -0
- package/src/core/collection/map/BiMap.d.ts.map +1 -1
- package/src/core/collection/map/BiMap.js +19 -6
- package/src/core/collection/map/HashMap.d.ts.map +1 -1
- package/src/core/collection/map/HashMap.js +38 -11
- package/src/core/collection/queue/Deque.d.ts +2 -2
- package/src/core/collection/queue/Deque.d.ts.map +1 -1
- package/src/core/collection/queue/Deque.js +12 -1
- package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
- package/src/core/collection/table/RowFirstTable.js +15 -2
- package/src/core/collection/table/serializeRowFirstTable.d.ts.map +1 -1
- package/src/core/collection/table/serializeRowFirstTable.js +2 -3
- package/src/core/color/operations/color_lerp.d.ts.map +1 -1
- package/src/core/color/operations/color_lerp.js +77 -55
- package/src/core/color/sRGB/linear_to_sRGB.d.ts.map +1 -1
- package/src/core/color/sRGB/linear_to_sRGB.js +3 -1
- package/src/core/debug/matchers/AllOf.d.ts +2 -1
- package/src/core/debug/matchers/AllOf.d.ts.map +1 -1
- package/src/core/debug/matchers/AllOf.js +1 -1
- package/src/core/debug/matchers/AnyOf.d.ts +2 -1
- package/src/core/debug/matchers/AnyOf.d.ts.map +1 -1
- package/src/core/debug/matchers/AnyOf.js +1 -1
- package/src/core/debug/matchers/CombinableMatcher.d.ts +2 -1
- package/src/core/debug/matchers/CombinableMatcher.d.ts.map +1 -1
- package/src/core/debug/matchers/CombinableMatcher.js +1 -1
- package/src/core/debug/matchers/DescribeAs.d.ts +2 -1
- package/src/core/debug/matchers/DescribeAs.d.ts.map +1 -1
- package/src/core/debug/matchers/DescribeAs.js +2 -1
- package/src/core/debug/matchers/IsAnything.d.ts +2 -1
- package/src/core/debug/matchers/IsAnything.d.ts.map +1 -1
- package/src/core/debug/matchers/IsAnything.js +2 -1
- package/src/core/debug/matchers/IsEqual.d.ts +2 -1
- package/src/core/debug/matchers/IsEqual.d.ts.map +1 -1
- package/src/core/debug/matchers/IsEqual.js +2 -1
- package/src/core/debug/matchers/IsFinite.d.ts +2 -1
- package/src/core/debug/matchers/IsFinite.d.ts.map +1 -1
- package/src/core/debug/matchers/IsFinite.js +2 -1
- package/src/core/debug/matchers/IsIn.d.ts +2 -1
- package/src/core/debug/matchers/IsIn.d.ts.map +1 -1
- package/src/core/debug/matchers/IsIn.js +2 -1
- package/src/core/debug/matchers/IsInteger.d.ts +2 -1
- package/src/core/debug/matchers/IsInteger.d.ts.map +1 -1
- package/src/core/debug/matchers/IsInteger.js +2 -1
- package/src/core/debug/matchers/IsIterableContaining.d.ts +2 -1
- package/src/core/debug/matchers/IsIterableContaining.d.ts.map +1 -1
- package/src/core/debug/matchers/IsIterableContaining.js +1 -1
- package/src/core/debug/matchers/IsNot.d.ts +2 -1
- package/src/core/debug/matchers/IsNot.d.ts.map +1 -1
- package/src/core/debug/matchers/IsNot.js +2 -1
- package/src/core/debug/matchers/IsNull.d.ts +2 -1
- package/src/core/debug/matchers/IsNull.d.ts.map +1 -1
- package/src/core/debug/matchers/IsNull.js +2 -1
- package/src/core/debug/matchers/IsUndefined.d.ts +2 -1
- package/src/core/debug/matchers/IsUndefined.d.ts.map +1 -1
- package/src/core/debug/matchers/IsUndefined.js +2 -1
- package/src/core/events/signal/Signal.d.ts +15 -0
- package/src/core/events/signal/Signal.d.ts.map +1 -1
- package/src/core/events/signal/Signal.js +857 -820
- package/src/core/fsm/simple/SimpleStateMachineDescription.d.ts.map +1 -1
- package/src/core/fsm/simple/SimpleStateMachineDescription.js +4 -3
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_bruteforce.d.ts.map +1 -1
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_bruteforce.js +6 -1
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts +1 -1
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts.map +1 -1
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.js +6 -7
- package/src/core/geom/2d/hash-grid/SpatialHashGrid.d.ts.map +1 -1
- package/src/core/geom/2d/hash-grid/SpatialHashGrid.js +23 -6
- package/src/core/geom/2d/line/ray2_ray2_compute_intersection_array_2d.d.ts.map +1 -1
- package/src/core/geom/2d/line/ray2_ray2_compute_intersection_array_2d.js +13 -1
- package/src/core/geom/3d/aabb/aabb3_raycast_hit_point.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_raycast_hit_point.js +53 -32
- package/src/core/geom/3d/atlas/segment/atlas_chart_growth_cost.d.ts +40 -0
- package/src/core/geom/3d/atlas/segment/atlas_chart_growth_cost.d.ts.map +1 -0
- package/src/core/geom/3d/atlas/segment/atlas_chart_growth_cost.js +54 -0
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts.d.ts +21 -3
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts.js +24 -15
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.d.ts +6 -3
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.js +9 -15
- package/src/core/geom/3d/cone/cone_compute_plane_side.d.ts.map +1 -1
- package/src/core/geom/3d/cone/cone_compute_plane_side.js +31 -19
- package/src/core/geom/3d/equirectangular/equirectangular_direction_to_uv.d.ts +11 -1
- package/src/core/geom/3d/equirectangular/equirectangular_direction_to_uv.d.ts.map +1 -1
- package/src/core/geom/3d/equirectangular/equirectangular_direction_to_uv.js +11 -1
- package/src/core/geom/3d/equirectangular/equirectangular_uv_to_direction.d.ts +11 -1
- package/src/core/geom/3d/equirectangular/equirectangular_uv_to_direction.d.ts.map +1 -1
- package/src/core/geom/3d/equirectangular/equirectangular_uv_to_direction.js +11 -1
- package/src/core/geom/3d/frustum/frustum3_compute_closest_point.d.ts.map +1 -1
- package/src/core/geom/3d/frustum/frustum3_compute_closest_point.js +55 -0
- package/src/core/geom/3d/frustum/frustum_from_projection_matrix_array.d.ts +14 -0
- package/src/core/geom/3d/frustum/frustum_from_projection_matrix_array.d.ts.map +1 -1
- package/src/core/geom/3d/frustum/frustum_from_projection_matrix_array.js +17 -1
- package/src/core/geom/3d/gjk/gjk.d.ts +15 -0
- package/src/core/geom/3d/gjk/gjk.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/gjk.js +15 -0
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/gjk_epa_penetration.js +18 -0
- package/src/core/geom/3d/hash-grid/PointHashGrid3.d.ts +32 -3
- package/src/core/geom/3d/hash-grid/PointHashGrid3.d.ts.map +1 -1
- package/src/core/geom/3d/hash-grid/PointHashGrid3.js +36 -3
- package/src/core/geom/3d/morton/v3_morton_encode_lut.d.ts.map +1 -1
- package/src/core/geom/3d/morton/v3_morton_encode_lut.js +11 -4
- package/src/core/geom/3d/morton/v3_morton_encode_normalized.d.ts +16 -4
- package/src/core/geom/3d/morton/v3_morton_encode_normalized.d.ts.map +1 -1
- package/src/core/geom/3d/morton/v3_morton_encode_normalized.js +21 -8
- package/src/core/geom/3d/normal/spherical/encode_unit_to_spheremap.d.ts.map +1 -1
- package/src/core/geom/3d/normal/spherical/encode_unit_to_spheremap.js +17 -3
- package/src/core/geom/3d/octahedra/octahedral_direction_to_uv.d.ts +10 -0
- package/src/core/geom/3d/octahedra/octahedral_direction_to_uv.d.ts.map +1 -1
- package/src/core/geom/3d/octahedra/octahedral_direction_to_uv.js +46 -49
- package/src/core/geom/3d/octahedra/octahedral_uv_to_direction.d.ts +13 -1
- package/src/core/geom/3d/octahedra/octahedral_uv_to_direction.d.ts.map +1 -1
- package/src/core/geom/3d/octahedra/octahedral_uv_to_direction.js +36 -39
- package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.d.ts +4 -1
- package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.d.ts.map +1 -1
- package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.js +22 -4
- package/src/core/geom/3d/quaternion/quat3_canonicalize_sign_run.d.ts +38 -0
- package/src/core/geom/3d/quaternion/quat3_canonicalize_sign_run.d.ts.map +1 -0
- package/src/core/geom/3d/quaternion/quat3_canonicalize_sign_run.js +76 -0
- package/src/core/geom/3d/quaternion/quat3_encode_to_uint32.d.ts +11 -0
- package/src/core/geom/3d/quaternion/quat3_encode_to_uint32.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_encode_to_uint32.js +14 -34
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +9 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +43 -0
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +20 -3
- package/src/core/geom/3d/shape/json/type_adapters.d.ts +11 -2
- package/src/core/geom/3d/shape/json/type_adapters.d.ts.map +1 -1
- package/src/core/geom/3d/shape/json/type_adapters.js +36 -12
- package/src/core/geom/3d/sphere/harmonics/sh3_sample_irradiance_by_direction.d.ts +13 -0
- package/src/core/geom/3d/sphere/harmonics/sh3_sample_irradiance_by_direction.d.ts.map +1 -1
- package/src/core/geom/3d/sphere/harmonics/sh3_sample_irradiance_by_direction.js +17 -4
- package/src/core/geom/3d/tetrahedra/tetrahedral_flip_layouts.d.ts +88 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_flip_layouts.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_flip_layouts.js +108 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.js +13 -31
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.js +14 -22
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.js +96 -26
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.js +17 -6
- package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts +27 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.js +101 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts +3 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +5 -57
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +2 -34
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.js +2 -43
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts +54 -33
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +229 -68
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.js +4 -15
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_split_pinched_vertices.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_split_pinched_vertices.js +13 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.js +3 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +22 -3
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_count_faces.d.ts +17 -2
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_count_faces.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_count_faces.js +28 -4
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.js +8 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces_weighted.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces_weighted.js +10 -2
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_island_flood_fill.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_island_flood_fill.js +2 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.js +25 -5
- package/src/core/geom/3d/triangle/tri3_compute_normal.d.ts +5 -1
- package/src/core/geom/3d/triangle/tri3_compute_normal.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_compute_normal.js +8 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection.js +15 -3
- package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric.d.ts +2 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric.js +2 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric_edge.d.ts +1 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric_edge.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric_edge.js +8 -1
- package/src/core/geom/vec/vector_normalize.d.ts.map +1 -1
- package/src/core/geom/vec/vector_normalize.js +5 -1
- package/src/core/geom/vec3/v3_slerp.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_slerp.js +69 -4
- package/src/core/geom/vec4/v4_max_axis.d.ts +28 -0
- package/src/core/geom/vec4/v4_max_axis.d.ts.map +1 -0
- package/src/core/geom/vec4/v4_max_axis.js +41 -0
- package/src/core/graph/coloring/colorizeGraph.js +10 -7
- package/src/core/graph/layout/graph_peel_topological_layer.d.ts.map +1 -1
- package/src/core/graph/layout/graph_peel_topological_layer.js +16 -2
- package/src/core/json/JsonUtils.d.ts.map +1 -1
- package/src/core/json/JsonUtils.js +6 -2
- package/src/core/json/abstractJSONSerializer.d.ts.map +1 -1
- package/src/core/json/abstractJSONSerializer.js +5 -1
- package/src/core/lang/reactive/ReactiveOperatorType.d.ts +20 -0
- package/src/core/lang/reactive/ReactiveOperatorType.d.ts.map +1 -1
- package/src/core/lang/reactive/ReactiveOperatorType.js +34 -12
- package/src/core/localization/LanguageMetadata.d.ts +2 -1
- package/src/core/localization/LanguageMetadata.d.ts.map +1 -1
- package/src/core/localization/LanguageMetadata.js +6 -0
- package/src/core/localization/Localization.d.ts.map +1 -1
- package/src/core/localization/Localization.js +23 -10
- package/src/core/localization/LocalizationEngine.d.ts.map +1 -1
- package/src/core/localization/LocalizationEngine.js +4 -0
- package/src/core/math/fract.d.ts.map +1 -1
- package/src/core/math/fract.js +4 -3
- package/src/core/math/hash/squirrel3.d.ts +10 -2
- package/src/core/math/hash/squirrel3.d.ts.map +1 -1
- package/src/core/math/hash/squirrel3.js +16 -8
- package/src/core/math/linalg/m2/m2_polar_decomp_noS.d.ts +7 -0
- package/src/core/math/linalg/m2/m2_polar_decomp_noS.d.ts.map +1 -1
- package/src/core/math/linalg/m2/m2_polar_decomp_noS.js +20 -1
- package/src/core/math/physics/pdf/pdf_normal.d.ts +11 -3
- package/src/core/math/physics/pdf/pdf_normal.d.ts.map +1 -1
- package/src/core/math/physics/pdf/pdf_normal.js +25 -11
- package/src/core/math/solveQuadratic.d.ts.map +1 -1
- package/src/core/math/solveQuadratic.js +22 -3
- package/src/core/math/statistics/computeStatisticalPartialMedian.d.ts +9 -2
- package/src/core/math/statistics/computeStatisticalPartialMedian.d.ts.map +1 -1
- package/src/core/math/statistics/computeStatisticalPartialMedian.js +12 -6
- package/src/core/math/statistics/computeStatisticalPercentile.d.ts.map +1 -1
- package/src/core/math/statistics/computeStatisticalPercentile.js +9 -2
- package/src/core/math/statistics/gaussian_amplitude.d.ts +10 -1
- package/src/core/math/statistics/gaussian_amplitude.d.ts.map +1 -1
- package/src/core/math/statistics/gaussian_amplitude.js +20 -15
- package/src/core/model/BooleanVector3.d.ts.map +1 -1
- package/src/core/model/BooleanVector3.js +18 -2
- package/src/core/model/BoundedValue.d.ts +9 -0
- package/src/core/model/BoundedValue.d.ts.map +1 -1
- package/src/core/model/BoundedValue.js +30 -3
- package/src/core/model/ObservedBoolean.d.ts.map +1 -1
- package/src/core/model/ObservedBoolean.js +22 -2
- package/src/core/model/ObservedEnum.d.ts.map +1 -1
- package/src/core/model/ObservedEnum.js +6 -2
- package/src/core/model/node-graph/NodeGraph.d.ts +6 -1
- package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
- package/src/core/model/node-graph/NodeGraph.js +22 -4
- package/src/core/model/node-graph/json/deserializeNodeGraphFromJSON.d.ts.map +1 -1
- package/src/core/model/node-graph/json/deserializeNodeGraphFromJSON.js +3 -1
- package/src/core/model/node-graph/json/serializeNodeGraphToJSON.d.ts.map +1 -1
- package/src/core/model/node-graph/json/serializeNodeGraphToJSON.js +5 -0
- package/src/core/model/node-graph/type/DataType.d.ts.map +1 -1
- package/src/core/model/node-graph/type/DataType.js +8 -0
- package/src/core/model/node-graph/type/ParametricDataType.d.ts.map +1 -1
- package/src/core/model/node-graph/type/ParametricDataType.js +19 -0
- package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
- package/src/core/model/node-graph/visual/NodeGraphVisualData.js +5 -0
- package/src/core/model/reactive/js/compileReactiveToJS.d.ts +22 -0
- package/src/core/model/reactive/js/compileReactiveToJS.d.ts.map +1 -1
- package/src/core/model/reactive/js/compileReactiveToJS.js +113 -219
- package/src/core/model/reactive/model/ReactiveBinaryExpression.d.ts.map +1 -1
- package/src/core/model/reactive/model/ReactiveBinaryExpression.js +8 -2
- package/src/core/model/reactive/model/comparative/ReactiveEquals.d.ts.map +1 -1
- package/src/core/model/reactive/model/comparative/ReactiveEquals.js +3 -1
- package/src/core/model/reactive/model/comparative/ReactiveNotEquals.d.ts.map +1 -1
- package/src/core/model/reactive/model/comparative/ReactiveNotEquals.js +2 -1
- package/src/core/model/reactive/model/terminal/ReactiveLiteralString.d.ts.map +1 -1
- package/src/core/model/reactive/model/terminal/ReactiveLiteralString.js +4 -2
- package/src/core/model/stat/Stat.d.ts.map +1 -1
- package/src/core/model/stat/Stat.js +4 -0
- package/src/core/parser/seedVariablesIntoTemplateString.d.ts.map +1 -1
- package/src/core/parser/seedVariablesIntoTemplateString.js +5 -0
- package/src/core/parser/simple/readArrayLiteral.d.ts.map +1 -1
- package/src/core/parser/simple/readArrayLiteral.js +7 -0
- package/src/core/parser/simple/readHexToken.d.ts +3 -0
- package/src/core/parser/simple/readHexToken.d.ts.map +1 -1
- package/src/core/parser/simple/readHexToken.js +39 -106
- package/src/core/parser/simple/readNumberToken.d.ts.map +1 -1
- package/src/core/parser/simple/readNumberToken.js +13 -4
- package/src/core/parser/simple/readUnsignedIntegerToken.d.ts +2 -0
- package/src/core/parser/simple/readUnsignedIntegerToken.d.ts.map +1 -1
- package/src/core/parser/simple/readUnsignedIntegerToken.js +31 -71
- package/src/core/parser/simple/read_digits.d.ts +31 -0
- package/src/core/parser/simple/read_digits.d.ts.map +1 -0
- package/src/core/parser/simple/read_digits.js +74 -0
- package/src/core/primitives/numbers/number_format_by_thousands.d.ts.map +1 -1
- package/src/core/primitives/numbers/number_format_by_thousands.js +16 -1
- package/src/core/primitives/numbers/number_pretty_print.d.ts.map +1 -1
- package/src/core/primitives/numbers/number_pretty_print.js +6 -1
- package/src/core/process/executor/ConcurrentExecutor.d.ts.map +1 -1
- package/src/core/process/executor/ConcurrentExecutor.js +36 -0
- package/src/core/process/task/Task.d.ts +8 -0
- package/src/core/process/task/Task.d.ts.map +1 -1
- package/src/core/process/task/Task.js +12 -1
- package/src/core/process/task/TaskGroup.d.ts +6 -0
- package/src/core/process/task/TaskGroup.d.ts.map +1 -1
- package/src/core/process/task/TaskGroup.js +7 -1
- package/src/core/process/undo/ActionProcessor.d.ts +12 -0
- package/src/core/process/undo/ActionProcessor.d.ts.map +1 -1
- package/src/core/process/undo/ActionProcessor.js +41 -15
- package/src/core/process/worker/OnDemandWorkerManager.d.ts.map +1 -1
- package/src/core/process/worker/OnDemandWorkerManager.js +6 -1
- package/src/core/process/worker/WorkerBuilder.d.ts.map +1 -1
- package/src/core/process/worker/WorkerBuilder.js +27 -5
- package/src/engine/Clock.d.ts.map +1 -1
- package/src/engine/Clock.js +11 -0
- package/src/engine/Engine.d.ts.map +1 -1
- package/src/engine/Engine.js +107 -6
- package/src/engine/achievements/AchievementManager.d.ts.map +1 -1
- package/src/engine/achievements/AchievementManager.js +16 -1
- package/src/engine/animation/clip/ecd_bind_animation_curve.d.ts.map +1 -1
- package/src/engine/animation/clip/ecd_bind_animation_curve.js +17 -6
- package/src/engine/animation/clip/hemisphere_align_quaternion_values.d.ts +19 -10
- package/src/engine/animation/clip/hemisphere_align_quaternion_values.d.ts.map +1 -1
- package/src/engine/animation/clip/hemisphere_align_quaternion_values.js +19 -23
- package/src/engine/animation/keyed2/AnimationTrackPlayback.d.ts +1 -1
- package/src/engine/animation/keyed2/AnimationTrackPlayback.d.ts.map +1 -1
- package/src/engine/animation/keyed2/AnimationTrackPlayback.js +21 -4
- package/src/engine/asset/AssetManager.d.ts.map +1 -1
- package/src/engine/asset/AssetManager.js +11 -3
- package/src/engine/control/first-person/FirstPersonPlayerController.d.ts +1 -0
- package/src/engine/control/first-person/FirstPersonPlayerController.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.d.ts +28 -0
- package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.js +14 -0
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +23 -2
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +2122 -2078
- package/src/engine/ecs/Entity.d.ts.map +1 -1
- package/src/engine/ecs/Entity.js +43 -7
- package/src/engine/ecs/EntityBlueprint.d.ts.map +1 -1
- package/src/engine/ecs/EntityBlueprint.js +13 -4
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +95 -9
- package/src/engine/ecs/EntityManager.d.ts +16 -0
- package/src/engine/ecs/EntityManager.d.ts.map +1 -1
- package/src/engine/ecs/EntityManager.js +112 -37
- package/src/engine/ecs/EntityObserver.d.ts +7 -0
- package/src/engine/ecs/EntityObserver.d.ts.map +1 -1
- package/src/engine/ecs/EntityObserver.js +8 -1
- package/src/engine/ecs/System.d.ts +23 -0
- package/src/engine/ecs/System.d.ts.map +1 -1
- package/src/engine/ecs/System.js +25 -0
- package/src/engine/ecs/components/Tag.d.ts.map +1 -1
- package/src/engine/ecs/components/Tag.js +4 -1
- package/src/engine/ecs/computeComponentClassName.d.ts +13 -1
- package/src/engine/ecs/computeComponentClassName.d.ts.map +1 -1
- package/src/engine/ecs/computeComponentClassName.js +11 -1
- package/src/engine/ecs/dynamic_actions/DynamicActorSystem.d.ts.map +1 -1
- package/src/engine/ecs/dynamic_actions/DynamicActorSystem.js +11 -0
- package/src/engine/ecs/fow/FogOfWar.d.ts.map +1 -1
- package/src/engine/ecs/fow/FogOfWar.js +37 -11
- package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
- package/src/engine/ecs/parent/EntityNode.js +8 -0
- package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
- package/src/engine/ecs/speaker/VoiceSystem.js +9 -0
- package/src/engine/ecs/storage/binary/BinaryClassSerializationAdapter.d.ts +15 -0
- package/src/engine/ecs/storage/binary/BinaryClassSerializationAdapter.d.ts.map +1 -1
- package/src/engine/ecs/storage/binary/BinaryClassSerializationAdapter.js +18 -0
- package/src/engine/ecs/system/AbstractContextSystem.d.ts.map +1 -1
- package/src/engine/ecs/system/AbstractContextSystem.js +14 -4
- package/src/engine/ecs/system/SystemEntityContext.d.ts +12 -0
- package/src/engine/ecs/system/SystemEntityContext.d.ts.map +1 -1
- package/src/engine/ecs/system/SystemEntityContext.js +23 -0
- package/src/engine/ecs/system_validate_class.d.ts.map +1 -1
- package/src/engine/ecs/system_validate_class.js +6 -2
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +37 -8
- package/src/engine/ecs/terrain/tiles/TerrainTile.d.ts.map +1 -1
- package/src/engine/ecs/terrain/tiles/TerrainTile.js +45 -3
- package/src/engine/ecs/terrain/tiles/TerrainTileManager.d.ts.map +1 -1
- package/src/engine/ecs/terrain/tiles/TerrainTileManager.js +5 -8
- package/src/engine/graphics/ecs/camera/pp/PerfectPanner.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +62 -7
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.d.ts +9 -0
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.js +13 -0
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshAnimationControllerSystem.d.ts +11 -0
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshAnimationControllerSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshAnimationControllerSystem.js +78 -13
- package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.d.ts.map +1 -1
- package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.js +22 -8
- package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.d.ts.map +1 -1
- package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.js +18 -2
- package/src/engine/graphics/geometry/geometry_construct_triangle_normal.d.ts +3 -1
- package/src/engine/graphics/geometry/geometry_construct_triangle_normal.d.ts.map +1 -1
- package/src/engine/graphics/geometry/geometry_construct_triangle_normal.js +3 -1
- package/src/engine/graphics/geometry/geometry_construct_triangle_normal_area_weighted.d.ts +32 -0
- package/src/engine/graphics/geometry/geometry_construct_triangle_normal_area_weighted.d.ts.map +1 -0
- package/src/engine/graphics/geometry/geometry_construct_triangle_normal_area_weighted.js +53 -0
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts +22 -2
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +1201 -1160
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.js +10 -5
- package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.js +23 -0
- package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.d.ts +1 -1
- package/src/engine/graphics/sh3/path_tracer/texture/apply_texture_clamping_to_coordinate.d.ts.map +1 -1
- package/src/engine/graphics/sh3/path_tracer/texture/apply_texture_clamping_to_coordinate.js +6 -1
- package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.js +20 -0
- package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts +1 -0
- package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/TextureAtlas.js +24 -5
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.js +14 -1
- package/src/engine/graphics/texture/sampler/sampler2d_sub_copy_same_item_size.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/sampler2d_sub_copy_same_item_size.js +16 -5
- package/src/engine/graphics/texture/sampler/sampler2d_to_uint8_RGBA.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/sampler2d_to_uint8_RGBA.js +29 -8
- package/src/engine/graphics/texture/sampler/serialization/TextureBinaryBufferSerializer.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/serialization/TextureBinaryBufferSerializer.js +8 -3
- package/src/engine/graphics3/DebugDrawSystem.d.ts.map +1 -1
- package/src/engine/graphics3/DebugDrawSystem.js +6 -2
- package/src/engine/graphics3/DecalSystem.d.ts +5 -4
- package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
- package/src/engine/graphics3/DecalSystem.js +5 -4
- package/src/engine/graphics3/GraphicsEngine.d.ts +40 -7
- package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
- package/src/engine/graphics3/GraphicsEngine.js +92 -7
- package/src/engine/graphics3/MeshSystem.d.ts +7 -0
- package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
- package/src/engine/graphics3/MeshSystem.js +681 -661
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts +1 -0
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticleEmitterSystem.js +1 -0
- package/src/engine/graphics3/PathDisplaySystem.d.ts.map +1 -1
- package/src/engine/graphics3/PathDisplaySystem.js +311 -307
- package/src/engine/graphics3/TerrainSystem.d.ts +10 -40
- package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
- package/src/engine/graphics3/TerrainSystem.js +186 -185
- package/src/engine/graphics3/Trail3DSystem.d.ts +28 -19
- package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
- package/src/engine/graphics3/Trail3DSystem.js +57 -64
- package/src/engine/graphics3/debug/gizmo_write_geometry.d.ts.map +1 -1
- package/src/engine/graphics3/debug/gizmo_write_geometry.js +7 -59
- package/src/engine/graphics3/decal/GPUDecalRenderer.d.ts.map +1 -1
- package/src/engine/graphics3/decal/GPUDecalRenderer.js +23 -7
- package/src/engine/graphics3/decal/shader_cluster_assign_decals.d.ts.map +1 -1
- package/src/engine/graphics3/decal/shader_cluster_assign_decals.js +29 -6
- package/src/engine/graphics3/path/tube_stream_write_geometry.d.ts.map +1 -1
- package/src/engine/graphics3/path/tube_stream_write_geometry.js +7 -56
- package/src/engine/graphics3/register_instance_animation.d.ts +3 -3
- package/src/engine/graphics3/register_instance_animation.js +3 -3
- package/src/engine/graphics3/terrain/TERRAIN_MATERIAL_TEMPLATE.d.ts +77 -0
- package/src/engine/graphics3/terrain/TERRAIN_MATERIAL_TEMPLATE.d.ts.map +1 -0
- package/src/engine/graphics3/terrain/TERRAIN_MATERIAL_TEMPLATE.js +485 -0
- package/src/engine/graphics3/terrain/TerrainShadeMaterial.d.ts +103 -0
- package/src/engine/graphics3/terrain/TerrainShadeMaterial.d.ts.map +1 -0
- package/src/engine/graphics3/terrain/TerrainShadeMaterial.js +130 -0
- package/src/engine/graphics3/terrain/chunk_terrain_material_surface.d.ts +23 -0
- package/src/engine/graphics3/terrain/chunk_terrain_material_surface.d.ts.map +1 -0
- package/src/engine/graphics3/terrain/chunk_terrain_material_surface.js +68 -0
- package/src/engine/graphics3/trail/trail_tube_write_geometry.d.ts.map +1 -1
- package/src/engine/graphics3/trail/trail_tube_write_geometry.js +8 -59
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts.map +1 -1
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +10 -0
- package/src/engine/input/devices/PointerDevice.d.ts.map +1 -1
- package/src/engine/input/devices/PointerDevice.js +58 -5
- package/src/engine/input/ecs/ism/InputMapProgram.d.ts.map +1 -1
- package/src/engine/input/ecs/ism/InputMapProgram.js +13 -0
- package/src/engine/input/ecs/systems/InputControllerSystem.d.ts +1 -0
- package/src/engine/input/ecs/systems/InputControllerSystem.d.ts.map +1 -1
- package/src/engine/input/ecs/systems/InputControllerSystem.js +52 -2
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.js +8 -0
- package/src/engine/intelligence/behavior/decorator/RepeatBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehavior.js +7 -0
- package/src/engine/intelligence/behavior/decorator/RepeatUntilSuccessBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/RepeatUntilSuccessBehavior.js +14 -0
- package/src/engine/intelligence/behavior/ecs/BehaviorSystem.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/ecs/BehaviorSystem.js +13 -0
- package/src/engine/interpolation/InterpolationLog.d.ts +51 -4
- package/src/engine/interpolation/InterpolationLog.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationLog.js +132 -2
- package/src/engine/interpolation/InterpolationSystem.d.ts +113 -35
- package/src/engine/interpolation/InterpolationSystem.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationSystem.js +674 -50
- package/src/engine/network/NetworkSession.d.ts +176 -47
- package/src/engine/network/NetworkSession.d.ts.map +1 -1
- package/src/engine/network/NetworkSession.js +1462 -272
- package/src/engine/network/README.md +106 -3
- package/src/engine/network/SMOOTHNESS_DESIGN.md +392 -0
- package/src/engine/network/adapters/PoseCorrection.d.ts +50 -0
- package/src/engine/network/adapters/PoseCorrection.d.ts.map +1 -0
- package/src/engine/network/adapters/PoseCorrection.js +211 -0
- package/src/engine/network/adapters/TransformReplicationAdapter.d.ts +1 -0
- package/src/engine/network/adapters/TransformReplicationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/TransformReplicationAdapter.js +17 -0
- package/src/engine/network/adapters/VelocityCorrection.d.ts +31 -0
- package/src/engine/network/adapters/VelocityCorrection.d.ts.map +1 -0
- package/src/engine/network/adapters/VelocityCorrection.js +71 -0
- package/src/engine/network/adapters/replicate_transform64.d.ts +13 -0
- package/src/engine/network/adapters/replicate_transform64.d.ts.map +1 -0
- package/src/engine/network/adapters/replicate_transform64.js +18 -0
- package/src/engine/network/adapters/rigid_body_of.d.ts +22 -0
- package/src/engine/network/adapters/rigid_body_of.d.ts.map +1 -0
- package/src/engine/network/adapters/rigid_body_of.js +33 -0
- package/src/engine/network/correction/Correction.d.ts +120 -0
- package/src/engine/network/correction/Correction.d.ts.map +1 -0
- package/src/engine/network/correction/Correction.js +143 -0
- package/src/engine/network/ecs/NetworkSystem.d.ts +36 -7
- package/src/engine/network/ecs/NetworkSystem.d.ts.map +1 -1
- package/src/engine/network/ecs/NetworkSystem.js +49 -7
- package/src/engine/network/orchestrator/NetworkPeer.d.ts +50 -1
- package/src/engine/network/orchestrator/NetworkPeer.d.ts.map +1 -1
- package/src/engine/network/orchestrator/NetworkPeer.js +143 -10
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +38 -2
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +58 -10
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +68 -2
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +299 -18
- package/src/engine/network/replication/Replicator.d.ts +8 -1
- package/src/engine/network/replication/Replicator.d.ts.map +1 -1
- package/src/engine/network/replication/Replicator.js +50 -6
- package/src/engine/network/sim/ActionLog.d.ts +5 -2
- package/src/engine/network/sim/ActionLog.d.ts.map +1 -1
- package/src/engine/network/sim/ActionLog.js +5 -2
- package/src/engine/network/sim/RewindEngine.d.ts.map +1 -1
- package/src/engine/network/sim/RewindEngine.js +6 -0
- package/src/engine/network/sim/SimActionExecutor.d.ts +48 -3
- package/src/engine/network/sim/SimActionExecutor.d.ts.map +1 -1
- package/src/engine/network/sim/SimActionExecutor.js +152 -6
- package/src/engine/network/sim/SmoothingState.d.ts +54 -2
- package/src/engine/network/sim/SmoothingState.d.ts.map +1 -1
- package/src/engine/network/sim/SmoothingState.js +107 -3
- package/src/engine/network/state/MutationLedger.d.ts.map +1 -1
- package/src/engine/network/state/MutationLedger.js +18 -2
- package/src/engine/network/state/PredictionHistory.d.ts +67 -0
- package/src/engine/network/state/PredictionHistory.d.ts.map +1 -0
- package/src/engine/network/state/PredictionHistory.js +145 -0
- package/src/engine/network/time/RenderPlayout.d.ts +2 -1
- package/src/engine/network/time/RenderPlayout.d.ts.map +1 -1
- package/src/engine/network/time/RenderPlayout.js +174 -163
- package/src/engine/network/transport/DeferredTransport.d.ts +57 -0
- package/src/engine/network/transport/DeferredTransport.d.ts.map +1 -0
- package/src/engine/network/transport/DeferredTransport.js +143 -0
- package/src/engine/network/transport/LoopbackTransport.d.ts +8 -0
- package/src/engine/network/transport/LoopbackTransport.d.ts.map +1 -1
- package/src/engine/network/transport/LoopbackTransport.js +12 -1
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts.map +1 -1
- package/src/engine/network/transport/ReliableCommandPipeline.js +20 -0
- package/src/engine/network/transport/adapters/NodeUDPTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/NodeUDPTransport.js +11 -2
- package/src/engine/network/transport/adapters/WebTransportTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/WebTransportTransport.js +8 -1
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts +2 -1
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts.map +1 -1
- package/src/engine/network/transport/fragments/FragmentAssembler.js +67 -3
- package/src/engine/network/transport/fragments/fragment_send.d.ts +8 -0
- package/src/engine/network/transport/fragments/fragment_send.d.ts.map +1 -1
- package/src/engine/network/transport/fragments/fragment_send.js +17 -7
- package/src/engine/network/transport/fragments/packet_size.d.ts +6 -0
- package/src/engine/network/transport/fragments/packet_size.d.ts.map +1 -1
- package/src/engine/network/transport/fragments/packet_size.js +6 -0
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +19 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +7 -3
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +34 -4
- package/src/engine/physics/cloth/solver/cloth_self_find.js +17 -0
- package/src/engine/physics/contact/ManifoldStore.d.ts +20 -1
- package/src/engine/physics/contact/ManifoldStore.d.ts.map +1 -1
- package/src/engine/physics/contact/ManifoldStore.js +24 -2
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +51 -88
- package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.js +82 -217
- package/src/engine/physics/ecs/is_sensor.d.ts +24 -0
- package/src/engine/physics/ecs/is_sensor.d.ts.map +1 -1
- package/src/engine/physics/ecs/is_sensor.js +39 -0
- package/src/engine/physics/fluid/ecs/FluidComponent.d.ts +18 -4
- package/src/engine/physics/fluid/ecs/FluidComponent.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidComponent.js +29 -8
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts +8 -0
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.js +8 -0
- package/src/engine/physics/fluid/solver/NOTES.md +46 -0
- package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_scalar.js +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_velocity.js +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_advect_sl_velocity.js +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_apply_advection_forward.js +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_apply_scalar_advection.js +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_apply_vorticity_confinement.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_apply_vorticity_confinement.js +8 -0
- package/src/engine/physics/fluid/solver/v3_grid_compute_divergence.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_compute_divergence.js +8 -0
- package/src/engine/physics/fluid/solver/v3_grid_subtract_pressure_gradient.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_subtract_pressure_gradient.js +8 -0
- package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.d.ts +5 -0
- package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.js +5 -0
- package/src/engine/physics/integration/integrate_velocity.d.ts +15 -0
- package/src/engine/physics/integration/integrate_velocity.d.ts.map +1 -1
- package/src/engine/physics/integration/integrate_velocity.js +15 -0
- package/src/engine/physics/island/IslandBuilder.d.ts.map +1 -1
- package/src/engine/physics/island/IslandBuilder.js +6 -7
- package/src/engine/physics/mls-mpm/MLS_MPM.d.ts.map +1 -1
- package/src/engine/physics/mls-mpm/MLS_MPM.js +29 -13
- package/src/engine/physics/mls-mpm/mls_mpm_demo_scene.d.ts +29 -0
- package/src/engine/physics/mls-mpm/mls_mpm_demo_scene.d.ts.map +1 -0
- package/src/engine/physics/mls-mpm/mls_mpm_demo_scene.js +44 -0
- package/src/engine/physics/mls-mpm/testMLS_MPM.js +3 -3
- package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/narrowphase_step.js +74 -11
- package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -1
- package/src/engine/physics/queries/overlap_shape.js +92 -45
- package/src/engine/physics/queries/raycast.d.ts.map +1 -1
- package/src/engine/physics/queries/raycast.js +55 -43
- package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
- package/src/engine/physics/queries/shape_cast.js +185 -174
- package/src/engine/physics/solver/solve_contacts.d.ts.map +1 -1
- package/src/engine/physics/solver/solve_contacts.js +42 -19
- package/src/engine/plugin/EnginePluginManager.d.ts +10 -0
- package/src/engine/plugin/EnginePluginManager.d.ts.map +1 -1
- package/src/engine/plugin/EnginePluginManager.js +54 -1
- package/src/engine/plugin/PluginReferenceContext.d.ts.map +1 -1
- package/src/engine/plugin/PluginReferenceContext.js +7 -3
- package/src/engine/reference/v2/Reference.d.ts +9 -0
- package/src/engine/reference/v2/Reference.d.ts.map +1 -1
- package/src/engine/reference/v2/Reference.js +39 -2
- package/src/engine/simulation/Ticker.d.ts.map +1 -1
- package/src/engine/simulation/Ticker.js +20 -1
- package/src/engine/sound/ecs/SoundListenerSystem.d.ts +27 -0
- package/src/engine/sound/ecs/SoundListenerSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/SoundListenerSystem.js +82 -21
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/LiveEmitterSet.js +394 -356
- package/src/engine/sound/material/concrete/SoundMaterialComposition.d.ts.map +1 -1
- package/src/engine/sound/material/concrete/SoundMaterialComposition.js +54 -17
- package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.d.ts.map +1 -1
- package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.js +34 -3
- package/src/engine/sound/simulation/core/AcousticSolution.d.ts +5 -0
- package/src/engine/sound/simulation/core/AcousticSolution.d.ts.map +1 -1
- package/src/engine/sound/simulation/core/AcousticSolution.js +5 -0
- package/src/engine/sound/simulation/definition/AcousticMaterial.d.ts +8 -0
- package/src/engine/sound/simulation/definition/AcousticMaterial.d.ts.map +1 -1
- package/src/engine/sound/simulation/definition/AcousticMaterial.js +8 -0
- package/src/engine/sound/simulation/probe/probe_visibility_augment.d.ts +6 -4
- package/src/engine/sound/simulation/probe/probe_visibility_augment.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_visibility_augment.js +19 -7
- package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.d.ts +39 -0
- package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.d.ts.map +1 -1
- package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.js +130 -1
- package/src/engine/sound/simulation/render/ProbeReverbRenderer.d.ts +3 -2
- package/src/engine/sound/simulation/render/ProbeReverbRenderer.d.ts.map +1 -1
- package/src/engine/sound/simulation/render/ProbeReverbRenderer.js +15 -1
- package/src/engine/sound/sopra/SopraEngine.d.ts +10 -0
- package/src/engine/sound/sopra/SopraEngine.d.ts.map +1 -1
- package/src/engine/sound/sopra/SopraEngine.js +486 -440
- package/src/engine/sound/sopra/runtime/BusGraph.d.ts +29 -0
- package/src/engine/sound/sopra/runtime/BusGraph.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/BusGraph.js +69 -2
- package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/EventInstance.js +130 -9
- package/src/engine/ui/GUIEngine.d.ts +14 -0
- package/src/engine/ui/GUIEngine.d.ts.map +1 -1
- package/src/engine/ui/GUIEngine.js +52 -4
- package/src/format/image/avif/api/apply_transformations.d.ts +2 -1
- package/src/format/image/avif/api/apply_transformations.d.ts.map +1 -1
- package/src/format/image/avif/api/apply_transformations.js +129 -120
- package/src/format/image/avif/api/convert_to_rgba.d.ts.map +1 -1
- package/src/format/image/avif/api/convert_to_rgba.js +35 -2
- package/src/format/image/avif/api/decode_image_item.d.ts +2 -1
- package/src/format/image/avif/api/decode_image_item.d.ts.map +1 -1
- package/src/format/image/avif/api/decode_image_item.js +322 -234
- package/src/format/image/avif/av1/decode/decode_av1_still.js +329 -309
- package/src/format/image/avif/av1/encode/encode_tile.js +2349 -2331
- package/src/format/image/avif/av1/entropy/symbol_cost.d.ts.map +1 -1
- package/src/format/image/avif/av1/entropy/symbol_cost.js +86 -76
- package/src/format/image/avif/heif/AvifFile.d.ts +11 -0
- package/src/format/image/avif/heif/AvifFile.d.ts.map +1 -1
- package/src/format/image/avif/heif/AvifFile.js +154 -142
- package/src/format/image/avif/heif/find_item_properties.d.ts +23 -0
- package/src/format/image/avif/heif/find_item_properties.d.ts.map +1 -0
- package/src/format/image/avif/heif/find_item_properties.js +36 -0
- package/src/format/image/avif/heif/parse_avif_file.js +6 -3
- package/src/format/image/avif/heif/read_item_data.d.ts.map +1 -1
- package/src/format/image/avif/heif/read_item_data.js +131 -97
- package/src/format/image/jpeg/decodeScan.d.ts.map +1 -1
- package/src/format/image/jpeg/decodeScan.js +17 -0
- package/src/format/scene/gltf/gltf_parse_container.d.ts.map +1 -1
- package/src/format/scene/gltf/gltf_parse_container.js +61 -41
- package/src/format/scene/gltf/gltf_read_accessor.d.ts +21 -0
- package/src/format/scene/gltf/gltf_read_accessor.d.ts.map +1 -1
- package/src/format/scene/gltf/gltf_read_accessor.js +37 -0
- package/src/format/scene/usd/usd_compose_transform.d.ts.map +1 -1
- package/src/format/scene/usd/usd_compose_transform.js +56 -6
- package/src/format/texture/basis/transcode/fit_endpoints.d.ts +6 -0
- package/src/format/texture/basis/transcode/fit_endpoints.d.ts.map +1 -1
- package/src/format/texture/basis/transcode/fit_endpoints.js +33 -39
- package/src/generation/filtering/numeric/CellFilterCache.d.ts +17 -0
- package/src/generation/filtering/numeric/CellFilterCache.d.ts.map +1 -1
- package/src/generation/filtering/numeric/CellFilterCache.js +36 -3
- package/src/generation/grid/actions/ContinuousGridCellActionSetTerrainObstacle.d.ts +9 -0
- package/src/generation/grid/actions/ContinuousGridCellActionSetTerrainObstacle.d.ts.map +1 -1
- package/src/generation/grid/actions/ContinuousGridCellActionSetTerrainObstacle.js +37 -6
- package/src/generation/grid/actions/ContinuousGridCellActionWriteObstacle.d.ts.map +1 -1
- package/src/generation/grid/actions/ContinuousGridCellActionWriteObstacle.js +8 -21
- package/src/generation/grid/actions/grid_obstacle_write_grid_point.d.ts +28 -0
- package/src/generation/grid/actions/grid_obstacle_write_grid_point.d.ts.map +1 -0
- package/src/generation/grid/actions/grid_obstacle_write_grid_point.js +41 -0
- package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts +15 -1
- package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts.map +1 -1
- package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +17 -3
- package/src/generation/markers/actions/MarkerNodeProcessingRuleSet.d.ts.map +1 -1
- package/src/generation/markers/actions/MarkerNodeProcessingRuleSet.js +16 -1
- package/src/generation/placement/action/GridCellActionWriteFilterToLayer.d.ts.map +1 -1
- package/src/generation/placement/action/GridCellActionWriteFilterToLayer.js +8 -1
- package/src/generation/theme/TerrainTheme.d.ts.map +1 -1
- package/src/generation/theme/TerrainTheme.js +20 -1
- package/src/shade/RENDERER_CONTRACT.md +63 -8
- package/src/shade/descriptor/texture/format/gpu_texture_formats_copy_compatible.d.ts +23 -0
- package/src/shade/descriptor/texture/format/gpu_texture_formats_copy_compatible.d.ts.map +1 -0
- package/src/shade/descriptor/texture/format/gpu_texture_formats_copy_compatible.js +28 -0
- package/src/shade/descriptor/texture/format/gpu_texture_formats_view_compatible.d.ts +25 -0
- package/src/shade/descriptor/texture/format/gpu_texture_formats_view_compatible.d.ts.map +1 -0
- package/src/shade/descriptor/texture/format/gpu_texture_formats_view_compatible.js +42 -0
- package/src/shade/device/IMMEDIATE_DATA_PLAN_2026_08_28.md +5 -0
- package/src/shade/device/ShadeGPUCommandContext.d.ts +15 -2
- package/src/shade/device/ShadeGPUCommandContext.d.ts.map +1 -1
- package/src/shade/device/ShadeGPUCommandContext.js +1003 -857
- package/src/shade/device/mock/SoftwareGPUBindGroup.d.ts +38 -1
- package/src/shade/device/mock/SoftwareGPUBindGroup.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUBindGroup.js +73 -1
- package/src/shade/device/mock/SoftwareGPUBuffer.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUBuffer.js +5 -0
- package/src/shade/device/mock/SoftwareGPUCommandBuffer.d.ts +34 -0
- package/src/shade/device/mock/SoftwareGPUCommandBuffer.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUCommandBuffer.js +71 -1
- package/src/shade/device/mock/SoftwareGPUCommandEncoder.d.ts +15 -0
- package/src/shade/device/mock/SoftwareGPUCommandEncoder.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUCommandEncoder.js +109 -1
- package/src/shade/device/mock/SoftwareGPUComputePassEncoder.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUComputePassEncoder.js +51 -0
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts +5 -1
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUDevice.js +58 -1
- package/src/shade/device/mock/SoftwareGPUPipeline.d.ts +1 -0
- package/src/shade/device/mock/SoftwareGPUPipeline.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUPipeline.js +17 -11
- package/src/shade/device/mock/SoftwareGPUQueue.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUQueue.js +41 -0
- package/src/shade/device/mock/SoftwareGPURenderPassEncoder.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPURenderPassEncoder.js +24 -0
- package/src/shade/device/mock/SoftwareGPUTexture.d.ts +11 -1
- package/src/shade/device/mock/SoftwareGPUTexture.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUTexture.js +45 -8
- package/src/shade/device/mock/SoftwareGPUTextureView.d.ts +20 -1
- package/src/shade/device/mock/SoftwareGPUTextureView.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUTextureView.js +28 -1
- package/src/shade/device/mock/recorded_binding_kind_mismatches.d.ts +20 -0
- package/src/shade/device/mock/recorded_binding_kind_mismatches.d.ts.map +1 -0
- package/src/shade/device/mock/recorded_binding_kind_mismatches.js +84 -0
- package/src/shade/device/mock/texture_copy.d.ts.map +1 -1
- package/src/shade/device/mock/texture_copy.js +41 -3
- package/src/shade/device/mock/texture_view_resource.d.ts +26 -0
- package/src/shade/device/mock/texture_view_resource.d.ts.map +1 -0
- package/src/shade/device/mock/texture_view_resource.js +47 -0
- package/src/shade/device/timing/GPUTimer.d.ts.map +1 -1
- package/src/shade/device/timing/GPUTimer.js +35 -21
- package/src/shade/playground/caldera/caldera_format.d.ts +28 -1
- package/src/shade/playground/caldera/caldera_format.d.ts.map +1 -1
- package/src/shade/playground/caldera/caldera_format.js +37 -0
- package/src/shade/playground/caldera/main.js +12 -2
- package/src/shade/playground/frame_rate_meter.d.ts +92 -0
- package/src/shade/playground/frame_rate_meter.d.ts.map +1 -0
- package/src/shade/playground/frame_rate_meter.js +147 -0
- package/src/shade/playground/particle_ecs/main.js +53 -7
- package/src/shade/playground/particle_ecs/moonlit_environment.js +2 -2
- package/src/shade/playground/particle_stats_readback.d.ts +58 -0
- package/src/shade/playground/particle_stats_readback.d.ts.map +1 -0
- package/src/shade/playground/particle_stats_readback.js +83 -0
- package/src/shade/playground/particle_system/main.js +378 -325
- package/src/shade/playground/skinned_blas_refit/main.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/main.js +7 -2
- package/src/shade/playground/sponza_path_trace/main.d.ts.map +1 -1
- package/src/shade/playground/sponza_path_trace/main.js +398 -393
- package/src/shade/playground/volumetrics_froxel/main.d.ts.map +1 -1
- package/src/shade/playground/volumetrics_froxel/main.js +941 -936
- package/src/shade/renderer/GraphicsContext.d.ts +9 -1
- package/src/shade/renderer/GraphicsContext.d.ts.map +1 -1
- package/src/shade/renderer/GraphicsContext.js +61 -17
- package/src/shade/renderer/Renderer.d.ts +66 -5
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +337 -29
- package/src/shade/renderer/animation/ANIMATION_CLIP_STATE_STRUCT.d.ts +4 -7
- package/src/shade/renderer/animation/ANIMATION_CLIP_STATE_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_CLIP_STATE_STRUCT.js +19 -16
- package/src/shade/renderer/animation/ANIMATION_CURVE_HEADER_STRUCT.js +11 -11
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts +14 -18
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.js +95 -24
- package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_STRUCT.d.ts +5 -4
- package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_STRUCT.js +7 -4
- package/src/shade/renderer/animation/ANIMATION_SKIN_STRUCT.d.ts +6 -12
- package/src/shade/renderer/animation/ANIMATION_SKIN_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_SKIN_STRUCT.js +9 -16
- package/src/shade/renderer/animation/ANIMATION_TRACK_BINDING_STRUCT.d.ts +6 -5
- package/src/shade/renderer/animation/ANIMATION_TRACK_BINDING_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_TRACK_BINDING_STRUCT.js +12 -5
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts +83 -95
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
- package/src/shade/renderer/animation/GPUAnimationManager.js +496 -629
- package/src/shade/renderer/animation/chunk_animation_curve_evaluate.d.ts +10 -14
- package/src/shade/renderer/animation/chunk_animation_curve_evaluate.d.ts.map +1 -1
- package/src/shade/renderer/animation/chunk_animation_curve_evaluate.js +40 -67
- package/src/shade/renderer/animation/chunk_pose_accumulator.d.ts.map +1 -1
- package/src/shade/renderer/animation/chunk_pose_accumulator.js +13 -4
- package/src/shade/renderer/animation/shader_animation_apply.d.ts +14 -8
- package/src/shade/renderer/animation/shader_animation_apply.d.ts.map +1 -1
- package/src/shade/renderer/animation/shader_animation_apply.js +129 -128
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +2 -2
- package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.d.ts +3 -2
- package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.js +3 -2
- package/src/shade/renderer/animation/skinning/shader_skin_matrix_prep.d.ts +12 -7
- package/src/shade/renderer/animation/skinning/shader_skin_matrix_prep.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/shader_skin_matrix_prep.js +107 -104
- package/src/shade/renderer/binding/BindingResource.d.ts +36 -1
- package/src/shade/renderer/binding/BindingResource.d.ts.map +1 -1
- package/src/shade/renderer/binding/BindingResource.js +36 -3
- package/src/shade/renderer/binding/BufferBinding.d.ts +8 -0
- package/src/shade/renderer/binding/BufferBinding.d.ts.map +1 -1
- package/src/shade/renderer/binding/BufferBinding.js +21 -0
- package/src/shade/renderer/buffer/GPUBufferStagingAllocator.d.ts +11 -2
- package/src/shade/renderer/buffer/GPUBufferStagingAllocator.d.ts.map +1 -1
- package/src/shade/renderer/buffer/GPUBufferStagingAllocator.js +95 -13
- package/src/shade/renderer/buffer/GPUBufferUploadAllocator.d.ts +60 -0
- package/src/shade/renderer/buffer/GPUBufferUploadAllocator.d.ts.map +1 -0
- package/src/shade/renderer/buffer/GPUBufferUploadAllocator.js +202 -0
- package/src/shade/renderer/buffer/GPUUploadBlock.d.ts +68 -0
- package/src/shade/renderer/buffer/GPUUploadBlock.d.ts.map +1 -0
- package/src/shade/renderer/buffer/GPUUploadBlock.js +97 -0
- package/src/shade/renderer/buffer/table/GPUDatabase.d.ts +19 -0
- package/src/shade/renderer/buffer/table/GPUDatabase.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUDatabase.js +114 -1
- package/src/shade/renderer/buffer/table/GPUDatabaseDefinition.d.ts +132 -1
- package/src/shade/renderer/buffer/table/GPUDatabaseDefinition.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUDatabaseDefinition.js +384 -1
- package/src/shade/renderer/buffer/table/GPUDatabaseReadback.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUDatabaseReadback.js +1332 -1323
- package/src/shade/renderer/buffer/table/GPUTableLink.d.ts +67 -0
- package/src/shade/renderer/buffer/table/GPUTableLink.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/GPUTableLink.js +76 -0
- package/src/shade/renderer/buffer/table/GPUTableRange.d.ts +72 -0
- package/src/shade/renderer/buffer/table/GPUTableRange.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/GPUTableRange.js +82 -0
- package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts +106 -5
- package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUTypedTable.js +444 -28
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +28 -5
- package/src/shade/renderer/buffer/table/GPU_DATABASE_NULL.d.ts +14 -0
- package/src/shade/renderer/buffer/table/GPU_DATABASE_NULL.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/GPU_DATABASE_NULL.js +13 -0
- package/src/shade/renderer/buffer/table/gpu_database_check_links.d.ts +80 -0
- package/src/shade/renderer/buffer/table/gpu_database_check_links.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_database_check_links.js +456 -0
- package/src/shade/renderer/buffer/table/gpu_table_field_word.d.ts +17 -0
- package/src/shade/renderer/buffer/table/gpu_table_field_word.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_table_field_word.js +111 -0
- package/src/shade/renderer/buffer/table/gpu_table_range_well_formed.d.ts +20 -0
- package/src/shade/renderer/buffer/table/gpu_table_range_well_formed.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_table_range_well_formed.js +27 -0
- package/src/shade/renderer/camera/CameraManager.d.ts +11 -0
- package/src/shade/renderer/camera/CameraManager.d.ts.map +1 -1
- package/src/shade/renderer/camera/CameraManager.js +18 -0
- package/src/shade/renderer/create_frame_loop.d.ts +16 -0
- package/src/shade/renderer/create_frame_loop.d.ts.map +1 -1
- package/src/shade/renderer/create_frame_loop.js +16 -0
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.d.ts +23 -0
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.d.ts.map +1 -1
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.js +27 -32
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts +9 -7
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts.map +1 -1
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.js +16 -108
- package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.d.ts +135 -0
- package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.js +296 -0
- package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.d.ts +22 -9
- package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.d.ts.map +1 -1
- package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.js +30 -138
- package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.d.ts.map +1 -1
- package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.js +185 -167
- package/src/shade/renderer/dynamic/GPUDynamicMeshResidencyTable.d.ts +49 -0
- package/src/shade/renderer/dynamic/GPUDynamicMeshResidencyTable.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/GPUDynamicMeshResidencyTable.js +185 -0
- package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.d.ts +24 -0
- package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.js +49 -0
- package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.d.ts +18 -0
- package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.js +54 -0
- package/src/shade/renderer/dynamic/dynamic_mesh_live_bounds.d.ts +26 -0
- package/src/shade/renderer/dynamic/dynamic_mesh_live_bounds.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/dynamic_mesh_live_bounds.js +96 -0
- package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.d.ts +102 -0
- package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.js +364 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh.d.ts.map +1 -1
- package/src/shade/renderer/dynamic/shader_dynamic_mesh.js +153 -177
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.d.ts +20 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.js +136 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_occupancy.d.ts +20 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_occupancy.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_occupancy.js +106 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.d.ts +32 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.js +163 -0
- package/src/shade/renderer/extension/RENDER_EXTENSION_DESIGN.md +13 -2
- package/src/shade/renderer/fow/GPUFogOfWarRenderer.d.ts.map +1 -1
- package/src/shade/renderer/fow/GPUFogOfWarRenderer.js +5 -14
- package/src/shade/renderer/fow/fow_obtain_mask.d.ts +17 -0
- package/src/shade/renderer/fow/fow_obtain_mask.d.ts.map +1 -0
- package/src/shade/renderer/fow/fow_obtain_mask.js +41 -0
- package/src/shade/renderer/frame_jitter_applies.d.ts +21 -0
- package/src/shade/renderer/frame_jitter_applies.d.ts.map +1 -0
- package/src/shade/renderer/frame_jitter_applies.js +23 -0
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +128 -3
- package/src/shade/renderer/geometry/geometry_obtain_attribute.d.ts +42 -0
- package/src/shade/renderer/geometry/geometry_obtain_attribute.d.ts.map +1 -0
- package/src/shade/renderer/geometry/geometry_obtain_attribute.js +83 -0
- package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts +12 -0
- package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.js +65 -0
- package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy.d.ts.map +1 -1
- package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy.js +4 -1
- package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.d.ts +5 -0
- package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.d.ts.map +1 -1
- package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.js +23 -1
- package/src/shade/renderer/geometry/normals/encode_normals_to_octahedral_u32.d.ts.map +1 -1
- package/src/shade/renderer/geometry/normals/encode_normals_to_octahedral_u32.js +4 -1
- package/src/shade/renderer/geometry/normals/geometry_build_tangents.d.ts.map +1 -1
- package/src/shade/renderer/geometry/normals/geometry_build_tangents.js +39 -1
- package/src/shade/renderer/geometry/util/geometry_merge.d.ts.map +1 -1
- package/src/shade/renderer/geometry/util/geometry_merge.js +18 -2
- package/src/shade/renderer/geometry/virtual/VIRTUAL_GEOMETRY_DESIGN.md +77 -39
- package/src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.js +31 -2
- package/src/shade/renderer/geometry/virtual/build/level/VGeoFrontier.d.ts +18 -0
- package/src/shade/renderer/geometry/virtual/build/level/VGeoFrontier.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/level/VGeoFrontier.js +19 -0
- package/src/shade/renderer/geometry/virtual/build/level/VGeoGroupStep.d.ts +8 -0
- package/src/shade/renderer/geometry/virtual/build/level/VGeoGroupStep.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/level/VGeoGroupStep.js +9 -0
- package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_group_step.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_group_step.js +10 -1
- package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_leaf_frontier.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_leaf_frontier.js +4 -0
- package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_levels.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_levels.js +12 -0
- package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerReader.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerReader.js +10 -1
- package/src/shade/renderer/geometry/virtual/format/read/vgeo_read_page.js +21 -0
- package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.js +33 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.js +63 -2
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts +17 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.js +39 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +7 -0
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode.js +23 -2
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode_from_storage.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode_from_storage.js +22 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode.js +23 -2
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode_to_storage.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode_to_storage.js +22 -1
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts +2 -1
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +12 -53
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +2 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_patch_texel_coord.d.ts +17 -0
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_patch_texel_coord.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_patch_texel_coord.js +38 -0
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_read_patch_texel.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_read_patch_texel.js +16 -10
- package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.d.ts +1 -1
- package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.js +25 -14
- package/src/shade/renderer/gpu_primitive/indirect/NOTES.md +94 -0
- package/src/shade/renderer/gpu_primitive/indirect/WEBGPU_GUARANTEED_MAX_COMPUTE_WORKGROUPS_PER_DIMENSION.d.ts +10 -7
- package/src/shade/renderer/gpu_primitive/indirect/WEBGPU_GUARANTEED_MAX_COMPUTE_WORKGROUPS_PER_DIMENSION.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/indirect/WEBGPU_GUARANTEED_MAX_COMPUTE_WORKGROUPS_PER_DIMENSION.js +10 -7
- package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
- package/src/shade/renderer/light/GPULightCollection.js +22 -1
- package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.js +26 -0
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts +21 -0
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts.map +1 -0
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.js +47 -0
- package/src/shade/renderer/light/cluster/shader_cluster_assign_lights.d.ts.map +1 -1
- package/src/shade/renderer/light/cluster/shader_cluster_assign_lights.js +12 -8
- package/src/shade/renderer/light/environment/equirectangular_zenith_first_direction_to_uv.d.ts +36 -0
- package/src/shade/renderer/light/environment/equirectangular_zenith_first_direction_to_uv.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/equirectangular_zenith_first_direction_to_uv.js +41 -0
- package/src/shade/renderer/light/environment/execute_filter_environment_map.d.ts.map +1 -1
- package/src/shade/renderer/light/environment/execute_filter_environment_map.js +17 -1
- package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts +5 -13
- package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts.map +1 -1
- package/src/shade/renderer/light/environment/octahedral_uv_to_direction.js +10 -30
- package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.d.ts +31 -0
- package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.js +45 -0
- package/src/shade/renderer/light/environment/resample_cube_to_octahedral.js +2 -2
- package/src/shade/renderer/light/environment/resample_equirectangular_to_octahedral.d.ts.map +1 -1
- package/src/shade/renderer/light/environment/resample_equirectangular_to_octahedral.js +11 -8
- package/src/shade/renderer/light/model/SpotLight.d.ts +10 -1
- package/src/shade/renderer/light/model/SpotLight.d.ts.map +1 -1
- package/src/shade/renderer/light/model/SpotLight.js +11 -3
- package/src/shade/renderer/light/model/io/light_record_directional.d.ts.map +1 -1
- package/src/shade/renderer/light/model/io/light_record_directional.js +3 -1
- package/src/shade/renderer/light/model/io/light_record_point.d.ts.map +1 -1
- package/src/shade/renderer/light/model/io/light_record_point.js +3 -1
- package/src/shade/renderer/light/model/io/light_record_spot.d.ts.map +1 -1
- package/src/shade/renderer/light/model/io/light_record_spot.js +3 -1
- package/src/shade/renderer/loader/gltf/gltf_base_url.d.ts +20 -0
- package/src/shade/renderer/loader/gltf/gltf_base_url.d.ts.map +1 -0
- package/src/shade/renderer/loader/gltf/gltf_base_url.js +27 -0
- package/src/shade/renderer/loader/gltf/gltf_create_material.d.ts.map +1 -1
- package/src/shade/renderer/loader/gltf/gltf_create_material.js +50 -10
- package/src/shade/renderer/loader/gltf/load_gltf.d.ts +4 -0
- package/src/shade/renderer/loader/gltf/load_gltf.d.ts.map +1 -1
- package/src/shade/renderer/loader/gltf/load_gltf.js +28 -56
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts.map +1 -1
- package/src/shade/renderer/loader/gltf/tiny-gltf.js +843 -843
- package/src/shade/renderer/material/GPUMaterialContext.d.ts +63 -26
- package/src/shade/renderer/material/GPUMaterialContext.d.ts.map +1 -1
- package/src/shade/renderer/material/GPUMaterialContext.js +255 -390
- package/src/shade/renderer/material/GPUMaterialManager.d.ts +51 -1
- package/src/shade/renderer/material/GPUMaterialManager.d.ts.map +1 -1
- package/src/shade/renderer/material/GPUMaterialManager.js +345 -91
- package/src/shade/renderer/material/ShadeMaterial.d.ts +21 -0
- package/src/shade/renderer/material/ShadeMaterial.d.ts.map +1 -1
- package/src/shade/renderer/material/ShadeMaterial.js +31 -0
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -1
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +25 -6
- package/src/shade/renderer/material/standard/SHADING_MATERIAL_RESOURCE_GROUP.d.ts +10 -0
- package/src/shade/renderer/material/standard/SHADING_MATERIAL_RESOURCE_GROUP.d.ts.map +1 -1
- package/src/shade/renderer/material/standard/SHADING_MATERIAL_RESOURCE_GROUP.js +14 -2
- package/src/shade/renderer/material/standard/STANDARD_MATERIAL_TEMPLATE.d.ts +12 -0
- package/src/shade/renderer/material/standard/STANDARD_MATERIAL_TEMPLATE.d.ts.map +1 -0
- package/src/shade/renderer/material/standard/STANDARD_MATERIAL_TEMPLATE.js +166 -0
- package/src/shade/renderer/material/standard/VT_MATERIAL_TEMPLATE.d.ts +10 -0
- package/src/shade/renderer/material/standard/VT_MATERIAL_TEMPLATE.d.ts.map +1 -0
- package/src/shade/renderer/material/standard/VT_MATERIAL_TEMPLATE.js +141 -0
- package/src/shade/renderer/material/standard/chunk_standard_material_surface.d.ts +29 -0
- package/src/shade/renderer/material/standard/chunk_standard_material_surface.d.ts.map +1 -0
- package/src/shade/renderer/material/standard/chunk_standard_material_surface.js +92 -0
- package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts +74 -28
- package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts.map +1 -1
- package/src/shade/renderer/material/standard/fragment_gbuffer.js +165 -67
- package/src/shade/renderer/material/standard/fragment_gbuffer_vt.d.ts +27 -18
- package/src/shade/renderer/material/standard/fragment_gbuffer_vt.d.ts.map +1 -1
- package/src/shade/renderer/material/standard/fragment_gbuffer_vt.js +70 -91
- package/src/shade/renderer/material/standard/material_gbuffer_vertex.d.ts +9 -6
- package/src/shade/renderer/material/standard/material_gbuffer_vertex.d.ts.map +1 -1
- package/src/shade/renderer/material/standard/material_gbuffer_vertex.js +13 -14
- package/src/shade/renderer/material/template/GPUMaterialServices.d.ts +73 -0
- package/src/shade/renderer/material/template/GPUMaterialServices.d.ts.map +1 -0
- package/src/shade/renderer/material/template/GPUMaterialServices.js +79 -0
- package/src/shade/renderer/material/template/ShadeMaterialTemplate.d.ts +170 -0
- package/src/shade/renderer/material/template/ShadeMaterialTemplate.d.ts.map +1 -0
- package/src/shade/renderer/material/template/ShadeMaterialTemplate.js +234 -0
- package/src/shade/renderer/material/template/chunk_material_surface.d.ts +47 -0
- package/src/shade/renderer/material/template/chunk_material_surface.d.ts.map +1 -0
- package/src/shade/renderer/material/template/chunk_material_surface.js +116 -0
- package/src/shade/renderer/material/template/flat_material_template_spec_support.d.ts +22 -0
- package/src/shade/renderer/material/template/flat_material_template_spec_support.d.ts.map +1 -0
- package/src/shade/renderer/material/template/flat_material_template_spec_support.js +78 -0
- package/src/shade/renderer/material/template/material_metadata_neutral.d.ts +15 -0
- package/src/shade/renderer/material/template/material_metadata_neutral.d.ts.map +1 -0
- package/src/shade/renderer/material/template/material_metadata_neutral.js +46 -0
- package/src/shade/renderer/material/template/material_template_of.d.ts +10 -0
- package/src/shade/renderer/material/template/material_template_of.d.ts.map +1 -0
- package/src/shade/renderer/material/template/material_template_of.js +20 -0
- package/src/shade/renderer/object_property/chunk_write_object_property.d.ts +5 -0
- package/src/shade/renderer/object_property/chunk_write_object_property.d.ts.map +1 -1
- package/src/shade/renderer/object_property/chunk_write_object_property.js +7 -1
- package/src/shade/renderer/object_property/chunk_write_object_property_node3d.d.ts +7 -1
- package/src/shade/renderer/object_property/chunk_write_object_property_node3d.d.ts.map +1 -1
- package/src/shade/renderer/object_property/chunk_write_object_property_node3d.js +9 -2
- package/src/shade/renderer/particles/DESIGN.md +7 -0
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +81 -68
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +22 -3
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleVMISA.js +30 -3
- package/src/shade/renderer/particles/isa/particle_assembly.js +41 -1
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts +7 -1
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.js +23 -17
- package/src/shade/renderer/particles/optimizer/pass_allocate_registers.js +1 -1
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +10 -9
- package/src/shade/renderer/particles/optimizer/pass_inline_constants.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_inline_constants.js +4 -3
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.js +1 -1
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.js +12 -4
- package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_peephole.js +11 -10
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.js +12 -10
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +12 -4
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ParticleEmitter.js +7 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts +4 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +47 -88
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.js +22 -68
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +5 -3
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/ParticleVMReference.js +17 -1
- package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.js +12 -2
- package/src/shade/renderer/postprocess/TemporalJitterSequence.d.ts +44 -0
- package/src/shade/renderer/postprocess/TemporalJitterSequence.d.ts.map +1 -0
- package/src/shade/renderer/postprocess/TemporalJitterSequence.js +104 -0
- package/src/shade/renderer/postprocess/chunk_find_nearest_depth.d.ts +25 -0
- package/src/shade/renderer/postprocess/chunk_find_nearest_depth.d.ts.map +1 -0
- package/src/shade/renderer/postprocess/chunk_find_nearest_depth.js +74 -0
- package/src/shade/renderer/postprocess/denoise/shader_temporal_reprojection_luma.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/denoise/shader_temporal_reprojection_luma.js +19 -4
- package/src/shade/renderer/postprocess/dof/gather/shader_dof2_recombine.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/dof/gather/shader_dof2_recombine.js +12 -1
- package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.js +8 -0
- package/src/shade/renderer/postprocess/eye/shader_autoexposure_adapt.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/eye/shader_autoexposure_adapt.js +18 -3
- package/src/shade/renderer/postprocess/eye/shader_autoexposure_read_histogram.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/eye/shader_autoexposure_read_histogram.js +17 -4
- package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.d.ts +29 -0
- package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.d.ts.map +1 -0
- package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.js +69 -0
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts +4 -16
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.js +10 -52
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.d.ts +0 -16
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.js +23 -55
- package/src/shade/renderer/postprocess/motion_blur/MotionBlur.d.ts +4 -1
- package/src/shade/renderer/postprocess/motion_blur/MotionBlur.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/motion_blur/MotionBlur.js +4 -1
- package/src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_resolution.d.ts +18 -0
- package/src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_resolution.d.ts.map +1 -0
- package/src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_resolution.js +43 -0
- package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.d.ts +5 -1
- package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.js +12 -2
- package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_reconstruct.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_reconstruct.js +33 -6
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +16 -8
- package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.js +37 -35
- package/src/shade/renderer/postprocess/nss/chunk_nss_find_nearest_depth.d.ts +2 -2
- package/src/shade/renderer/postprocess/nss/chunk_nss_find_nearest_depth.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/chunk_nss_find_nearest_depth.js +28 -61
- package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.js +296 -291
- package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.js +13 -0
- package/src/shade/renderer/postprocess/ssr/SSR.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/SSR.js +9 -7
- package/src/shade/renderer/postprocess/ssr/depth_max_shader.d.ts +14 -0
- package/src/shade/renderer/postprocess/ssr/depth_max_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/depth_max_shader.js +53 -25
- package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.d.ts +11 -1
- package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.js +11 -1
- package/src/shade/renderer/postprocess/ssr/prefilter/NOTES.md +46 -0
- package/src/shade/renderer/postprocess/ssr/prefilter/shader_ssr_prefilter.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/prefilter/shader_ssr_prefilter.js +7 -0
- package/src/shade/renderer/postprocess/ssr/shader/chunk_ssr_depth_thickness.d.ts +32 -0
- package/src/shade/renderer/postprocess/ssr/shader/chunk_ssr_depth_thickness.d.ts.map +1 -0
- package/src/shade/renderer/postprocess/ssr/shader/chunk_ssr_depth_thickness.js +41 -0
- package/src/shade/renderer/postprocess/ssr/ssr_trace_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/ssr_trace_shader.js +11 -6
- package/src/shade/renderer/postprocess/taa/TAA.d.ts +13 -4
- package/src/shade/renderer/postprocess/taa/TAA.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/TAA.js +29 -48
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.d.ts +11 -0
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.js +25 -4
- package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.d.ts +8 -0
- package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.js +14 -42
- package/src/shade/renderer/rasterize/RasterizationJob.d.ts +4 -2
- package/src/shade/renderer/rasterize/RasterizationJob.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/RasterizationJob.js +3 -1
- package/src/shade/renderer/rasterize/TemplatePassDescriptor.d.ts +57 -0
- package/src/shade/renderer/rasterize/TemplatePassDescriptor.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/TemplatePassDescriptor.js +133 -0
- package/src/shade/renderer/rasterize/bucket/construct_primitive_state.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/construct_primitive_state.js +17 -0
- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.js +30 -4
- package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.d.ts +3 -1
- package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.js +3 -1
- package/src/shade/renderer/rasterize/bucket/shader_count_meshlets_by_material.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/shader_count_meshlets_by_material.js +74 -68
- package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.js +11 -1
- package/src/shade/renderer/rasterize/bucket/shader_sort_meshlets_by_material.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/shader_sort_meshlets_by_material.js +70 -64
- package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way.js +3 -4
- package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way_full.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way_full.js +8 -2
- package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_rasterization_bucket_sort.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_rasterization_bucket_sort.js +134 -88
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_count_by_rasterization_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_count_by_rasterization_bucket.js +3 -4
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.js +7 -5
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_rasterization_bucket_sort.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_rasterization_bucket_sort.js +59 -29
- package/src/shade/renderer/rasterize/expand/mesh/shader_mesh_expand_to_meshlets_prefix.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/mesh/shader_mesh_expand_to_meshlets_prefix.js +3 -4
- package/src/shade/renderer/rasterize/expand/mesh/shader_prefix_sum_to_command.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/mesh/shader_prefix_sum_to_command.js +5 -2
- package/src/shade/renderer/rasterize/expand/pass1/filter_meshlets.2-way.compute.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/pass1/filter_meshlets.2-way.compute.js +3 -4
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +28 -20
- package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts +20 -0
- package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.js +25 -0
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.js +2 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.js +2 -1
- package/src/shade/renderer/rasterize/forward/forward_template_pipeline.d.ts +40 -0
- package/src/shade/renderer/rasterize/forward/forward_template_pipeline.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/forward/forward_template_pipeline.js +86 -0
- package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts +11 -0
- package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.js +13 -2
- package/src/shade/renderer/rasterize/graph_clear_raster_targets.d.ts +38 -0
- package/src/shade/renderer/rasterize/graph_clear_raster_targets.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/graph_clear_raster_targets.js +105 -0
- package/src/shade/renderer/rasterize/native/alpha_tested_pass_resources.d.ts +59 -1
- package/src/shade/renderer/rasterize/native/alpha_tested_pass_resources.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/alpha_tested_pass_resources.js +109 -7
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +16 -1
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +13 -1
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +247 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +20 -2
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +1 -1
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_coverage.d.ts +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_coverage.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_coverage.js +25 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts +4 -5
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.js +7 -6
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_mark.d.ts +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_mark.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_mark.js +51 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_premultiplied_contribution.d.ts +23 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_premultiplied_contribution.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_premultiplied_contribution.js +77 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +16 -20
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts +8 -2
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.js +57 -43
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts +8 -2
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +57 -43
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.js +8 -2
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts +7 -2
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +67 -58
- package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.d.ts +8 -2
- package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.js +186 -156
- package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts +2 -2
- package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.js +36 -28
- package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts +14 -12
- package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/material_draw_indirect.js +29 -23
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +16 -22
- package/src/shade/renderer/rasterize/native/oit/oit_resolve_fragment_body.d.ts +33 -0
- package/src/shade/renderer/rasterize/native/oit/oit_resolve_fragment_body.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/oit/oit_resolve_fragment_body.js +123 -0
- package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.d.ts +7 -2
- package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.js +227 -218
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts +8 -2
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +112 -180
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts +8 -2
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +110 -178
- package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.d.ts +7 -2
- package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.js +242 -204
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +21 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +12 -20
- package/src/shade/renderer/restir/reservoir/shader.d.ts.map +1 -1
- package/src/shade/renderer/restir/reservoir/shader.js +27 -1
- package/src/shade/renderer/scene/GPUSceneContext.d.ts +2 -1
- package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUSceneContext.js +11 -9
- package/src/shade/renderer/scene/SCENE_DATABASE_SPEC.js +22 -0
- package/src/shade/renderer/scene/SceneManager.d.ts +10 -0
- package/src/shade/renderer/scene/SceneManager.d.ts.map +1 -1
- package/src/shade/renderer/scene/SceneManager.js +17 -0
- package/src/shade/renderer/scene/rows/GPUEntityBoundsReadback.d.ts.map +1 -1
- package/src/shade/renderer/scene/rows/GPUEntityBoundsReadback.js +164 -144
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts +10 -0
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts.map +1 -1
- package/src/shade/renderer/scene/rows/GPUSceneRows.js +14 -0
- package/src/shade/renderer/scene/serialization/serialize_scene.d.ts.map +1 -1
- package/src/shade/renderer/scene/serialization/serialize_scene.js +2 -6
- package/src/shade/renderer/shader/ComputeShader.d.ts +5 -0
- package/src/shade/renderer/shader/ComputeShader.d.ts.map +1 -1
- package/src/shade/renderer/shader/ComputeShader.js +358 -353
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_scattering.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_scattering.js +15 -1
- package/src/shade/renderer/shader/chunk/binary/chunk_encode_f16.d.ts +11 -2
- package/src/shade/renderer/shader/chunk/binary/chunk_encode_f16.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/binary/chunk_encode_f16.js +33 -13
- package/src/shade/renderer/shader/chunk/brdf/chunk_D_GGX.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/brdf/chunk_D_GGX.js +31 -3
- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode32_morton2.d.ts +10 -1
- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode32_morton2.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode32_morton2.js +23 -8
- package/src/shade/renderer/shader/chunk/camera/chunk_pixel_radius_to_world.d.ts +8 -1
- package/src/shade/renderer/shader/chunk/camera/chunk_pixel_radius_to_world.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/camera/chunk_pixel_radius_to_world.js +12 -5
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray.d.ts +15 -1
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray.js +24 -28
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray_v2.d.ts +5 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray_v2.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray_v2.js +18 -13
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_ray.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_ray.js +1 -47
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast.d.ts +10 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast.js +23 -8
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast_positive.d.ts +7 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast_positive.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast_positive.js +12 -25
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_slab_span.d.ts +32 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_slab_span.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_slab_span.js +52 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_view_depth_range.d.ts +20 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_view_depth_range.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_view_depth_range.js +42 -0
- package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_uv_wrap.d.ts +10 -1
- package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_uv_wrap.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_uv_wrap.js +18 -3
- package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.js +8 -4
- package/src/shade/renderer/shader/chunk/grid/chunk_folded_workgroup_index.d.ts +24 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_folded_workgroup_index.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_folded_workgroup_index.js +36 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_grid3d_to_index.d.ts +6 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_grid3d_to_index.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/grid/chunk_grid3d_to_index.js +6 -0
- package/src/shade/renderer/shader/chunk/light/INCIDENT_LIGHT_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/INCIDENT_LIGHT_STRUCT.js +6 -1
- package/src/shade/renderer/shader/chunk/light/io/chunk_get_spot_light_info.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/io/chunk_get_spot_light_info.js +6 -1
- package/src/shade/renderer/shader/chunk/material/chunk_albedo_unpremultiply.d.ts +24 -0
- package/src/shade/renderer/shader/chunk/material/chunk_albedo_unpremultiply.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/material/chunk_albedo_unpremultiply.js +31 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg2d.js +2 -2
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg3d16.js +1 -1
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg4d.js +1 -1
- package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_validate_hit.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_validate_hit.js +8 -4
- package/src/shade/renderer/shader/chunk/sdf/chunk_mesh_sdf_soft_shadow.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/sdf/chunk_mesh_sdf_soft_shadow.js +17 -3
- package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.d.ts +4 -0
- package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.d.ts.map +1 -1
- package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.js +4 -0
- package/src/shade/renderer/shader/graph/graph_import_typed_buffer.d.ts +2 -1
- package/src/shade/renderer/shader/graph/graph_import_typed_buffer.d.ts.map +1 -1
- package/src/shade/renderer/shader/graph/graph_import_typed_buffer.js +15 -28
- package/src/shade/renderer/shader/pass/RenderPassDescriptor.d.ts +8 -0
- package/src/shade/renderer/shader/pass/RenderPassDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/shader/pass/RenderPassDescriptor.js +203 -192
- package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.js +12 -0
- package/src/shade/renderer/shader/type/WebGPUArray.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/WebGPUArray.js +25 -1
- package/src/shade/renderer/shader/type/queue_typed_buffer_update.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/queue_typed_buffer_update.js +15 -0
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +10 -9
- package/src/shade/renderer/shadow/map/ShadowmapDrawSelector.d.ts +12 -2
- package/src/shade/renderer/shadow/map/ShadowmapDrawSelector.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/ShadowmapDrawSelector.js +210 -196
- package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.d.ts +10 -3
- package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.js +219 -194
- package/src/shade/renderer/shadow/map/shadowmap_budget_carry_over.d.ts +32 -0
- package/src/shade/renderer/shadow/map/shadowmap_budget_carry_over.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/shadowmap_budget_carry_over.js +47 -0
- package/src/shade/renderer/shadow/vsm/VirtualShadowMap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/VirtualShadowMap.js +11 -1
- package/src/shade/renderer/texture/ShadeTexture.d.ts +16 -0
- package/src/shade/renderer/texture/ShadeTexture.d.ts.map +1 -1
- package/src/shade/renderer/texture/ShadeTexture.js +17 -0
- package/src/shade/renderer/texture/TextureManager.d.ts +22 -5
- package/src/shade/renderer/texture/TextureManager.d.ts.map +1 -1
- package/src/shade/renderer/texture/TextureManager.js +109 -6
- package/src/shade/renderer/texture/bindless/GPUBindlessTextureManager.d.ts.map +1 -1
- package/src/shade/renderer/texture/bindless/GPUBindlessTextureManager.js +8 -2
- package/src/shade/renderer/texture/download_texture_data.d.ts.map +1 -1
- package/src/shade/renderer/texture/download_texture_data.js +12 -4
- package/src/shade/renderer/texture/encode/shader_texture_encode_astc_4x4.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_astc_4x4.js +66 -63
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc1.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc1.js +63 -60
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc4.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc4.js +79 -76
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc4_snorm.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc4_snorm.js +67 -64
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc5.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc5.js +70 -67
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc5_snorm.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc5_snorm.js +66 -63
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc6h.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc6h.js +65 -62
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc7.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc7.js +61 -58
- package/src/shade/renderer/texture/format/texture_format_from_shade_image.d.ts +7 -1
- package/src/shade/renderer/texture/format/texture_format_from_shade_image.d.ts.map +1 -1
- package/src/shade/renderer/texture/format/texture_format_from_shade_image.js +100 -95
- package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.d.ts.map +1 -1
- package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.js +59 -68
- package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_wronski2021.d.ts +30 -1
- package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_wronski2021.d.ts.map +1 -1
- package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_wronski2021.js +37 -20
- package/src/shade/renderer/texture/texture_descriptor_from_texture_shade.js +73 -73
- package/src/shade/renderer/view/ViewManager.d.ts +8 -0
- package/src/shade/renderer/view/ViewManager.d.ts.map +1 -1
- package/src/shade/renderer/view/ViewManager.js +15 -0
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +516 -507
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_scattering_lut.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_scattering_lut.js +272 -260
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +160 -134
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts +3 -0
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +243 -62
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +110 -7
- package/src/shade/wgsl/validate_wgsl_source.d.ts.map +1 -1
- package/src/shade/wgsl/validate_wgsl_source.js +57 -0
- package/src/view/asset/AssetLoaderStatusView.d.ts.map +1 -1
- package/src/view/asset/AssetLoaderStatusView.js +8 -0
- package/src/view/common/LabelView.d.ts.map +1 -1
- package/src/view/common/LabelView.js +4 -0
- package/src/view/common/ListView.d.ts +6 -2
- package/src/view/common/ListView.d.ts.map +1 -1
- package/src/view/common/ListView.js +27 -7
- package/src/view/common/TabbedView.d.ts.map +1 -1
- package/src/view/common/TabbedView.js +8 -0
- package/src/view/common/VirtualListView.d.ts.map +1 -1
- package/src/view/common/VirtualListView.js +17 -1
- package/src/view/common/dnd/DropTarget.d.ts.map +1 -1
- package/src/view/common/dnd/DropTarget.js +18 -0
- package/src/view/elements/DropDownSelectionView.d.ts.map +1 -1
- package/src/view/elements/DropDownSelectionView.js +8 -0
- package/src/view/elements/image/SvgImageView.d.ts.map +1 -1
- package/src/view/elements/image/SvgImageView.js +8 -0
- package/src/view/elements/navigation/ViewStack.d.ts.map +1 -1
- package/src/view/elements/navigation/ViewStack.js +4 -0
- package/src/view/elements/notify/NotificationView.d.ts.map +1 -1
- package/src/view/elements/notify/NotificationView.js +4 -0
- package/src/view/elements/progress/segmented/SegmentedResourceBarView.d.ts.map +1 -1
- package/src/view/elements/progress/segmented/SegmentedResourceBarView.js +8 -0
- package/src/view/elements/radial/RadialMenu.d.ts.map +1 -1
- package/src/view/elements/radial/RadialMenu.js +4 -0
- package/src/view/minimap/Minimap.d.ts.map +1 -1
- package/src/view/minimap/Minimap.js +8 -0
- package/src/view/minimap/MinimapCanvasView.d.ts.map +1 -1
- package/src/view/minimap/MinimapCanvasView.js +21 -1
- package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
- package/src/view/minimap/dom/MinimapCameraView.js +232 -220
- package/src/view/minimap/dom/MinimapMarkerView.d.ts.map +1 -1
- package/src/view/minimap/dom/MinimapMarkerView.js +8 -0
- package/src/view/minimap/minimap_focus_area.d.ts +5 -0
- package/src/view/minimap/minimap_focus_area.d.ts.map +1 -1
- package/src/view/minimap/minimap_focus_area.js +22 -0
- package/src/view/tooltip/TooltipManager.d.ts.map +1 -1
- package/src/view/tooltip/TooltipManager.js +16 -4
- package/src/core/geom/3d/atlas/atlas_bench_lib.d.ts +0 -73
- package/src/core/geom/3d/atlas/atlas_bench_lib.d.ts.map +0 -1
- package/src/core/geom/3d/atlas/atlas_bench_lib.js +0 -315
- package/src/engine/graphics/ecs/mesh/MeshEvents.d.ts +0 -6
- package/src/engine/graphics/ecs/mesh/MeshEvents.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/MeshEvents.js +0 -16
- package/src/engine/graphics/ecs/mesh/commonObject3DFastMatrixUpdate.d.ts +0 -2
- package/src/engine/graphics/ecs/mesh/commonObject3DFastMatrixUpdate.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/commonObject3DFastMatrixUpdate.js +0 -37
- package/src/engine/graphics/ecs/mesh/copyToVector3.d.ts +0 -8
- package/src/engine/graphics/ecs/mesh/copyToVector3.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/copyToVector3.js +0 -18
- package/src/engine/graphics/ecs/mesh/object3DFastMatrixUpdate.d.ts +0 -6
- package/src/engine/graphics/ecs/mesh/object3DFastMatrixUpdate.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/object3DFastMatrixUpdate.js +0 -18
- package/src/engine/graphics/ecs/mesh/rootObject3DFastMatrixUpdate.d.ts +0 -6
- package/src/engine/graphics/ecs/mesh/rootObject3DFastMatrixUpdate.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/rootObject3DFastMatrixUpdate.js +0 -14
- package/src/engine/graphics/ecs/mesh/setMesh.d.ts +0 -16
- package/src/engine/graphics/ecs/mesh/setMesh.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/setMesh.js +0 -55
- package/src/engine/graphics/ecs/mesh/skeleton/BoneMapping.d.ts +0 -13
- package/src/engine/graphics/ecs/mesh/skeleton/BoneMapping.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/skeleton/BoneMapping.js +0 -99
- package/src/engine/graphics/ecs/mesh/skeleton/HumanoidBoneType.d.ts +0 -25
- package/src/engine/graphics/ecs/mesh/skeleton/HumanoidBoneType.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/skeleton/HumanoidBoneType.js +0 -29
- package/src/engine/graphics/ecs/mesh/updateMeshTransform.d.ts +0 -6
- package/src/engine/graphics/ecs/mesh/updateMeshTransform.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/updateMeshTransform.js +0 -15
- package/src/engine/graphics/ecs/mesh/updateNodeByTransformAndBBB.d.ts +0 -8
- package/src/engine/graphics/ecs/mesh/updateNodeByTransformAndBBB.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/updateNodeByTransformAndBBB.js +0 -14
- package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.d.ts +0 -59
- package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.d.ts.map +0 -1
- package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.js +0 -481
- package/src/engine/graphics3/terrain/pack_terrain_row_table.d.ts +0 -22
- package/src/engine/graphics3/terrain/pack_terrain_row_table.d.ts.map +0 -1
- package/src/engine/graphics3/terrain/pack_terrain_row_table.js +0 -48
- package/src/engine/graphics3/terrain/shader_terrain_splat.d.ts +0 -26
- package/src/engine/graphics3/terrain/shader_terrain_splat.d.ts.map +0 -1
- package/src/engine/graphics3/terrain/shader_terrain_splat.js +0 -215
- package/src/shade/renderer/animation/ANIMATION_BOUND_TRACK_GROUP_STRUCT.d.ts +0 -25
- package/src/shade/renderer/animation/ANIMATION_BOUND_TRACK_GROUP_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/animation/ANIMATION_BOUND_TRACK_GROUP_STRUCT.js +0 -57
- package/src/shade/renderer/animation/ANIMATION_KEYFRAME_BLOCK_STRUCT.d.ts +0 -26
- package/src/shade/renderer/animation/ANIMATION_KEYFRAME_BLOCK_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/animation/ANIMATION_KEYFRAME_BLOCK_STRUCT.js +0 -50
- package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_BLOCK_STRUCT.d.ts +0 -29
- package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_BLOCK_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_BLOCK_STRUCT.js +0 -62
- package/src/shade/renderer/geometry/virtual/build/mesh/VGEO_CREASE_ANGLE.d.ts +0 -46
- package/src/shade/renderer/geometry/virtual/build/mesh/VGEO_CREASE_ANGLE.d.ts.map +0 -1
|
@@ -1,5 +1,4 @@
|
|
|
1
1
|
import { assert } from "../../../core/assert.js";
|
|
2
|
-
import { BinaryBuffer } from "../../../core/binary/BinaryBuffer.js";
|
|
3
2
|
import { BVH } from "../../../core/bvh2/bvh3/BVH.js";
|
|
4
3
|
import { ebvh_optimize_treelet } from "../../../core/bvh2/bvh3/ebvh_optimize_treelet.js";
|
|
5
4
|
import {
|
|
@@ -46,7 +45,7 @@ import {
|
|
|
46
45
|
import { BodyKind } from "./BodyKind.js";
|
|
47
46
|
import { Collider, COLLIDER_UNBOUND } from "./Collider.js";
|
|
48
47
|
import { find_non_finite_physics_state } from "./find_non_finite_physics_state.js";
|
|
49
|
-
import {
|
|
48
|
+
import { body_is_wholly_sensor } from "./is_sensor.js";
|
|
50
49
|
import { JOINT_UNALLOCATED, JOINT_WORLD } from "./Joint.js";
|
|
51
50
|
import { PhysicsEvents } from "./PhysicsEvents.js";
|
|
52
51
|
import { RIGID_BODY_UNALLOCATED, RigidBody } from "./RigidBody.js";
|
|
@@ -103,6 +102,12 @@ const scratch_stored_aabb = new Float64Array(6);
|
|
|
103
102
|
const scratch_prox_mover = new Float64Array(6);
|
|
104
103
|
const scratch_prox_sleeper = new Float64Array(6);
|
|
105
104
|
|
|
105
|
+
/**
|
|
106
|
+
* {@link PhysicsSystem#interpolationLog} warns once per process, not once per system.
|
|
107
|
+
* @type {boolean}
|
|
108
|
+
*/
|
|
109
|
+
let interpolation_log_deprecation_warned = false;
|
|
110
|
+
|
|
106
111
|
/**
|
|
107
112
|
* Rigid-body physics system.
|
|
108
113
|
*
|
|
@@ -388,39 +393,36 @@ export class PhysicsSystem extends System {
|
|
|
388
393
|
__ccd_start_pos = new Float64Array(0);
|
|
389
394
|
|
|
390
395
|
/**
|
|
391
|
-
* Set this to the {@link InterpolationSystem}'s log to get render
|
|
392
|
-
* interpolation: each step then restores every awake {@link Interpolated}
|
|
393
|
-
* body's authoritative pose before simulating, and records the result
|
|
394
|
-
* afterwards. Leave `null` on a headless world — the work is skipped
|
|
395
|
-
* entirely.
|
|
396
396
|
* @type {InterpolationLog|null}
|
|
397
397
|
*/
|
|
398
|
-
|
|
399
|
-
|
|
400
|
-
/**
|
|
401
|
-
|
|
402
|
-
|
|
403
|
-
|
|
404
|
-
|
|
405
|
-
|
|
406
|
-
|
|
407
|
-
|
|
408
|
-
|
|
409
|
-
|
|
410
|
-
|
|
411
|
-
|
|
412
|
-
|
|
413
|
-
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
|
|
418
|
-
|
|
419
|
-
|
|
420
|
-
|
|
421
|
-
|
|
422
|
-
|
|
423
|
-
|
|
398
|
+
#legacy_interpolation_log = null;
|
|
399
|
+
|
|
400
|
+
/**
|
|
401
|
+
* **Deprecated; does nothing.** Physics used to produce render interpolation itself: with this
|
|
402
|
+
* set to the {@link InterpolationSystem}'s log, each step restored every awake interpolated
|
|
403
|
+
* body from the previous tick's record and recorded it again afterwards. The
|
|
404
|
+
* {@link InterpolationSystem} now records and restores every {@link Interpolated} entity on its
|
|
405
|
+
* own, around the whole fixed step, so there is nothing to wire.
|
|
406
|
+
*
|
|
407
|
+
* The move fixed a defect rather than tidying one up: "restore from the previous tick's record"
|
|
408
|
+
* cannot tell a render blend from a legitimate write, so a network correction — or any other
|
|
409
|
+
* write made between steps — was put back to the recorded pose at the start of the next step,
|
|
410
|
+
* indefinitely for a predicted body the host kept correcting.
|
|
411
|
+
*
|
|
412
|
+
* Kept so existing wiring keeps working; setting it warns once.
|
|
413
|
+
* @deprecated
|
|
414
|
+
* @type {InterpolationLog|null}
|
|
415
|
+
*/
|
|
416
|
+
get interpolationLog() {
|
|
417
|
+
return this.#legacy_interpolation_log;
|
|
418
|
+
}
|
|
419
|
+
|
|
420
|
+
set interpolationLog(log) {
|
|
421
|
+
if (log !== null && log !== undefined && !interpolation_log_deprecation_warned) {
|
|
422
|
+
interpolation_log_deprecation_warned = true;
|
|
423
|
+
console.warn('PhysicsSystem.interpolationLog is deprecated and ignored: InterpolationSystem records and restores Interpolated entities by itself. Remove the assignment.');
|
|
424
|
+
}
|
|
425
|
+
this.#legacy_interpolation_log = log;
|
|
424
426
|
}
|
|
425
427
|
|
|
426
428
|
/**
|
|
@@ -469,15 +471,23 @@ export class PhysicsSystem extends System {
|
|
|
469
471
|
}
|
|
470
472
|
|
|
471
473
|
/**
|
|
472
|
-
* First attached collider of a body, or `null` if none. Used for
|
|
473
|
-
*
|
|
474
|
-
*
|
|
475
|
-
*
|
|
476
|
-
*
|
|
477
|
-
*
|
|
478
|
-
*
|
|
479
|
-
*
|
|
480
|
-
*
|
|
474
|
+
* First attached collider of a body, or `null` if none. Used for the
|
|
475
|
+
* contact-filter callback's `colliderA` / `colliderB` arguments, and as a
|
|
476
|
+
* "does this body have any colliders" test.
|
|
477
|
+
*
|
|
478
|
+
* It is NOT how the solver decides anything about a body. Contact
|
|
479
|
+
* materials (friction / restitution) and the sensor flag are per contact:
|
|
480
|
+
* the narrowphase tracks the specific source collider on each side of
|
|
481
|
+
* every contact and stamps the combined coefficients and
|
|
482
|
+
* {@link CONTACT_FLAG_SENSOR} into the manifold, so a compound body whose
|
|
483
|
+
* colliders disagree — different materials, or a trigger volume beside a
|
|
484
|
+
* solid hull — is handled per contact rather than by whichever collider
|
|
485
|
+
* {@link ColliderObserverSystem} happened to attach first. The remaining
|
|
486
|
+
* body-level questions read the whole list, through
|
|
487
|
+
* {@link body_is_wholly_sensor}.
|
|
488
|
+
*
|
|
489
|
+
* (Per-contact source colliders for the filter callback remain a
|
|
490
|
+
* follow-up.)
|
|
481
491
|
*
|
|
482
492
|
* @private
|
|
483
493
|
* @param {number} body_idx
|
|
@@ -1126,14 +1136,16 @@ export class PhysicsSystem extends System {
|
|
|
1126
1136
|
/**
|
|
1127
1137
|
* Teleport a body to a new pose, bypassing integration: writes the body's
|
|
1128
1138
|
* Transform64 directly and wakes it. For an interpolated body this also flags a
|
|
1129
|
-
* render `snap` on its {@link Interpolated} component, so the
|
|
1130
|
-
*
|
|
1131
|
-
*
|
|
1139
|
+
* render `snap` on its {@link Interpolated} component, so the interpolation
|
|
1140
|
+
* history is rewritten to the new pose and the renderer shows it without
|
|
1141
|
+
* sliding across the jump.
|
|
1132
1142
|
*
|
|
1133
|
-
*
|
|
1134
|
-
*
|
|
1135
|
-
*
|
|
1136
|
-
*
|
|
1143
|
+
* Prefer this to a raw `Transform64` write. On an interpolated body a raw write
|
|
1144
|
+
* made between steps is put back when the next step opens, unless it set `snap`
|
|
1145
|
+
* or restored the interpolation first; and a raw write neither wakes a sleeping
|
|
1146
|
+
* body nor re-homes a non-dynamic body's broadphase leaves. Velocity is left
|
|
1147
|
+
* as-is; zero it via {@link setLinearVelocity} if the teleport should also stop
|
|
1148
|
+
* the body.
|
|
1137
1149
|
*
|
|
1138
1150
|
* Works for STATIC bodies too: their broadphase leaves are re-homed to
|
|
1139
1151
|
* the new pose, and sleepers at both the old and the new location are
|
|
@@ -1191,21 +1203,10 @@ export class PhysicsSystem extends System {
|
|
|
1191
1203
|
this.__wake_body(rigidBody);
|
|
1192
1204
|
}
|
|
1193
1205
|
|
|
1194
|
-
// Flag a snap on the body's Interpolated component, if any
|
|
1195
|
-
//
|
|
1196
|
-
//
|
|
1197
|
-
//
|
|
1198
|
-
// KNOWN BUG (deferred): `snap` is a single flag with two independent consumers —
|
|
1199
|
-
// __interp_restore (skips restore) and InterpolationSystem.update (skips blend AND
|
|
1200
|
-
// CLEARS it). The renderer's update runs every render cycle while a fixed step only
|
|
1201
|
-
// runs when the accumulator crosses the step size, so a render frame landing between
|
|
1202
|
-
// this setPose and the next fixedUpdate clears `snap` before __interp_restore reads
|
|
1203
|
-
// it — restore then overwrites the teleported Transform64 with the pre-teleport tick's
|
|
1204
|
-
// snapshot and the teleport is silently reverted in the SIMULATION. This only bites
|
|
1205
|
-
// once InterpolationSystem is wired (the app does not wire it yet). The robust fix is
|
|
1206
|
-
// to make the teleport authoritative independent of the shared flag — either overwrite
|
|
1207
|
-
// the log's latest-tick record for this body (needs new InterpolationLog API), or give
|
|
1208
|
-
// the producer and consumer independent snap state each clears itself.
|
|
1206
|
+
// Flag a snap on the body's Interpolated component, if any: the
|
|
1207
|
+
// InterpolationSystem keeps this pose rather than putting back what a render
|
|
1208
|
+
// blend displaced, and rewrites the body's recent interpolation records with
|
|
1209
|
+
// it, so the blend resumes from here instead of sliding across the jump.
|
|
1209
1210
|
const em = this.entityManager;
|
|
1210
1211
|
if (em !== null && em !== undefined) {
|
|
1211
1212
|
const dataset = em.dataset;
|
|
@@ -1230,6 +1231,15 @@ export class PhysicsSystem extends System {
|
|
|
1230
1231
|
/**
|
|
1231
1232
|
* Force the body asleep. Dynamic bodies will not re-enter the active list
|
|
1232
1233
|
* until a wake event occurs.
|
|
1234
|
+
*
|
|
1235
|
+
* Velocity is zeroed, exactly as {@link __atomic_sleep_island_range} does
|
|
1236
|
+
* when the simulation puts an island down. That is not a courtesy — the
|
|
1237
|
+
* solver gathers a sleeping Dynamic body as a zero-mass anchor and feeds
|
|
1238
|
+
* its velocity to every contact row it appears in, on the invariant that a
|
|
1239
|
+
* sleeping body is at rest. A body forced asleep mid-flight would otherwise
|
|
1240
|
+
* push its awake neighbours around while immovable itself, and discharge
|
|
1241
|
+
* the stored velocity as a lurch on the next wake.
|
|
1242
|
+
*
|
|
1233
1243
|
* @param {RigidBody} rigidBody
|
|
1234
1244
|
*/
|
|
1235
1245
|
sleep(rigidBody) {
|
|
@@ -1246,6 +1256,12 @@ export class PhysicsSystem extends System {
|
|
|
1246
1256
|
return;
|
|
1247
1257
|
}
|
|
1248
1258
|
rigidBody.sleepState = SleepState.Sleeping;
|
|
1259
|
+
rigidBody.linearVelocity[0] = 0;
|
|
1260
|
+
rigidBody.linearVelocity[1] = 0;
|
|
1261
|
+
rigidBody.linearVelocity[2] = 0;
|
|
1262
|
+
rigidBody.angularVelocity[0] = 0;
|
|
1263
|
+
rigidBody.angularVelocity[1] = 0;
|
|
1264
|
+
rigidBody.angularVelocity[2] = 0;
|
|
1249
1265
|
const index = body_id_index(rigidBody._bodyId);
|
|
1250
1266
|
this.storage.mark_sleeping(index);
|
|
1251
1267
|
}
|
|
@@ -1510,7 +1526,8 @@ export class PhysicsSystem extends System {
|
|
|
1510
1526
|
// IslandBuilder, the contact solver). It must not wake a sleeper either — otherwise a
|
|
1511
1527
|
// moving trigger volume re-wakes everything it overlaps every frame, holding whole
|
|
1512
1528
|
// islands permanently awake. Skip the pair, mirroring IslandBuilder.__body_is_sensor.
|
|
1513
|
-
if (
|
|
1529
|
+
if (body_is_wholly_sensor(a, this.__body_collider_lists[idxA])
|
|
1530
|
+
|| body_is_wholly_sensor(b, this.__body_collider_lists[idxB])) {
|
|
1514
1531
|
continue;
|
|
1515
1532
|
}
|
|
1516
1533
|
|
|
@@ -1841,148 +1858,6 @@ export class PhysicsSystem extends System {
|
|
|
1841
1858
|
}
|
|
1842
1859
|
}
|
|
1843
1860
|
|
|
1844
|
-
/**
|
|
1845
|
-
* Producer — restore pass. At the top of a fixed step, reset every awake
|
|
1846
|
-
* {@link Interpolated} body's live components to their authoritative state
|
|
1847
|
-
* from the previous tick's snapshot, undoing any render-time interpolation
|
|
1848
|
-
* the {@link InterpolationSystem} wrote between frames so the sim integrates
|
|
1849
|
-
* from truth, not an interpolated pose. A body with no previous snapshot
|
|
1850
|
-
* (first step ever, or just woken) is left as-is — its live state is already
|
|
1851
|
-
* authoritative. No-op unless {@link interpolationLog} is wired.
|
|
1852
|
-
* @private
|
|
1853
|
-
*/
|
|
1854
|
-
__interp_restore() {
|
|
1855
|
-
const log = this.interpolationLog;
|
|
1856
|
-
const em = this.entityManager;
|
|
1857
|
-
if (log === null || em === null || em === undefined) return;
|
|
1858
|
-
const dataset = em.dataset;
|
|
1859
|
-
if (dataset === null || dataset === undefined) return;
|
|
1860
|
-
|
|
1861
|
-
const prev_tick = em.fixedStepTick - 1;
|
|
1862
|
-
if (prev_tick < 0) return;
|
|
1863
|
-
|
|
1864
|
-
const storage = this.storage;
|
|
1865
|
-
// Iterate the set snapshotted at prev_tick (the previous __interp_record), NOT the current
|
|
1866
|
-
// awake set: a body that fell asleep on prev_tick was awake when it was recorded (record runs
|
|
1867
|
-
// before the sleep test) so it carries a prev_tick snapshot, yet it is no longer in the awake
|
|
1868
|
-
// set. Restoring only the awake set would leave that just-slept body holding the render-blended
|
|
1869
|
-
// pose the last frame wrote — which the sim then reads via __swept_proximity and integrates
|
|
1870
|
-
// from if it wakes this step. A body woken THIS step has no prev_tick record, so log.interpolate
|
|
1871
|
-
// returns false and it is correctly left on its (authoritative) live pose.
|
|
1872
|
-
const recorded = this.__interp_recorded;
|
|
1873
|
-
const count = this.__interp_recorded_count;
|
|
1874
|
-
const scratch = this.__interp_scratch;
|
|
1875
|
-
|
|
1876
|
-
for (let i = 0; i < count; i++) {
|
|
1877
|
-
const idx = recorded[i];
|
|
1878
|
-
const entity = storage.entity_at(idx);
|
|
1879
|
-
if (entity < 0) continue; // slot freed since it was recorded
|
|
1880
|
-
const interpolated = dataset.getComponent(entity, Interpolated);
|
|
1881
|
-
if (interpolated === undefined || interpolated === null) continue;
|
|
1882
|
-
// A teleported body (snap set, e.g. via setPose) keeps its live pose
|
|
1883
|
-
// this step — restoring the previous tick would undo the teleport.
|
|
1884
|
-
if (interpolated.snap) continue;
|
|
1885
|
-
const key = interpolated.key;
|
|
1886
|
-
if (key < 0) continue;
|
|
1887
|
-
|
|
1888
|
-
const interpolands = interpolated.interpolands;
|
|
1889
|
-
for (let k = 0; k < interpolands.length; k++) {
|
|
1890
|
-
const ip = interpolands[k];
|
|
1891
|
-
scratch.position = 0;
|
|
1892
|
-
// Snap to the previous tick's snapshot (both offsets equal → t irrelevant).
|
|
1893
|
-
const ok = log.interpolate(scratch, key, ip.type_id, prev_tick, prev_tick, 0, ip.interpolation_adapter);
|
|
1894
|
-
if (!ok) continue;
|
|
1895
|
-
const target = dataset.getComponent(entity, ip.component_class);
|
|
1896
|
-
if (target === undefined || target === null) continue;
|
|
1897
|
-
scratch.position = 0;
|
|
1898
|
-
ip.serialization_adapter.deserialize(scratch, target);
|
|
1899
|
-
}
|
|
1900
|
-
}
|
|
1901
|
-
}
|
|
1902
|
-
|
|
1903
|
-
/**
|
|
1904
|
-
* Producer — record pass. At the end of a fixed step, snapshot every awake
|
|
1905
|
-
* {@link Interpolated} body's live components into the shared log under the
|
|
1906
|
-
* current `entityManager.fixedStepTick`. The render-time
|
|
1907
|
-
* {@link InterpolationSystem} blends consecutive ticks from these snapshots.
|
|
1908
|
-
* Only awake (moving) bodies are recorded, so the log stays sparse. No-op
|
|
1909
|
-
* unless {@link interpolationLog} is wired.
|
|
1910
|
-
*
|
|
1911
|
-
* **A body created after this pass has no snapshot for the step it was born on, and renders
|
|
1912
|
-
* from one snapshot for a step.** This pass runs at the end of `fixedUpdate`, and game code
|
|
1913
|
-
* runs after it — that ordering is correct, the sim must read the solved poses — so a body
|
|
1914
|
-
* spawned by game code is invisible to the tick it was spawned into. Its first record is the
|
|
1915
|
-
* NEXT tick, and `InterpolationLog.interpolate` handles the missing half gracefully by falling
|
|
1916
|
-
* back to whichever snapshot exists. That is the right primitive behaviour and it produces a
|
|
1917
|
-
* bad picture: the entity is drawn at the *newer* tick for a whole frame budget, so it appears
|
|
1918
|
-
* to jump a full step's travel and then hold still for one. Measured at 165 Hz by a port
|
|
1919
|
-
* (GAP-036) as four frames of a rocket parked at the muzzle, reported by a player as
|
|
1920
|
-
* "projectiles move with jerks".
|
|
1921
|
-
*
|
|
1922
|
-
* **Why this is documented rather than fixed, which is the part worth knowing.** The obvious
|
|
1923
|
-
* fix — record a body's pose when it links — does not fit this log. {@link InterpolationLog} is
|
|
1924
|
-
* a strictly monotonic tick ring: `begin_tick` throws while a tick is open, pages are
|
|
1925
|
-
* contiguous ranges that the next page's bytes follow immediately, and `#ticks` is keyed by
|
|
1926
|
-
* tick number — so re-opening the closed tick to append one body would overwrite that tick's
|
|
1927
|
-
* metadata for every other body in it. The fix that does work is to move this pass out of
|
|
1928
|
-
* `fixedUpdate` into a system registered after every simulation system, which is what a
|
|
1929
|
-
* consumer hitting this did; that costs a second mandatory registration, which is a trade this
|
|
1930
|
-
* engine has decided against elsewhere. Closing it properly means either a per-body "first
|
|
1931
|
-
* tick" the blend can consult, or a log that accepts an out-of-order record.
|
|
1932
|
-
*
|
|
1933
|
-
* The workaround needs no engine change: put the body on the application's own timeline via a
|
|
1934
|
-
* pose recorder registered last, since `__interp_restore` does not filter by `sourceId` and
|
|
1935
|
-
* `PhysicsSystem` still restores the authoritative pose before it integrates.
|
|
1936
|
-
*
|
|
1937
|
-
* @private
|
|
1938
|
-
*/
|
|
1939
|
-
__interp_record() {
|
|
1940
|
-
const log = this.interpolationLog;
|
|
1941
|
-
const em = this.entityManager;
|
|
1942
|
-
if (log === null || em === null || em === undefined) return;
|
|
1943
|
-
const dataset = em.dataset;
|
|
1944
|
-
if (dataset === null || dataset === undefined) return;
|
|
1945
|
-
|
|
1946
|
-
const tick = em.fixedStepTick;
|
|
1947
|
-
const storage = this.storage;
|
|
1948
|
-
const count = storage.awake_count;
|
|
1949
|
-
|
|
1950
|
-
// Rebuild the "recorded this tick" set that __interp_restore will iterate next tick.
|
|
1951
|
-
let recorded = this.__interp_recorded;
|
|
1952
|
-
let recorded_count = 0;
|
|
1953
|
-
|
|
1954
|
-
log.begin_tick(tick);
|
|
1955
|
-
for (let i = 0; i < count; i++) {
|
|
1956
|
-
const idx = storage.awake_at(i);
|
|
1957
|
-
const entity = storage.entity_at(idx);
|
|
1958
|
-
const interpolated = dataset.getComponent(entity, Interpolated);
|
|
1959
|
-
if (interpolated === undefined || interpolated === null) continue;
|
|
1960
|
-
const key = interpolated.key;
|
|
1961
|
-
if (key < 0) continue;
|
|
1962
|
-
|
|
1963
|
-
if (recorded_count === recorded.length) {
|
|
1964
|
-
const grown = new Uint32Array(recorded.length * 2);
|
|
1965
|
-
grown.set(recorded);
|
|
1966
|
-
recorded = grown;
|
|
1967
|
-
this.__interp_recorded = grown;
|
|
1968
|
-
}
|
|
1969
|
-
recorded[recorded_count++] = idx;
|
|
1970
|
-
|
|
1971
|
-
const interpolands = interpolated.interpolands;
|
|
1972
|
-
for (let k = 0; k < interpolands.length; k++) {
|
|
1973
|
-
const ip = interpolands[k];
|
|
1974
|
-
const target = dataset.getComponent(entity, ip.component_class);
|
|
1975
|
-
if (target === undefined || target === null) continue;
|
|
1976
|
-
const buf = log.begin_record(key, ip.type_id);
|
|
1977
|
-
ip.serialization_adapter.serialize(buf, target);
|
|
1978
|
-
log.end_record();
|
|
1979
|
-
}
|
|
1980
|
-
}
|
|
1981
|
-
log.end_tick();
|
|
1982
|
-
|
|
1983
|
-
this.__interp_recorded_count = recorded_count;
|
|
1984
|
-
}
|
|
1985
|
-
|
|
1986
1861
|
/**
|
|
1987
1862
|
* Advance the simulation by one step: forces, broadphase, narrowphase,
|
|
1988
1863
|
* islands, the substep solve, CCD, sleep, and contact-event dispatch.
|
|
@@ -1995,10 +1870,6 @@ export class PhysicsSystem extends System {
|
|
|
1995
1870
|
* @param {number} dt seconds
|
|
1996
1871
|
*/
|
|
1997
1872
|
fixedUpdate(dt) {
|
|
1998
|
-
// Producer: restore authoritative pose (undo render interpolation)
|
|
1999
|
-
// before the sim reads any Transform64 this step.
|
|
2000
|
-
this.__interp_restore();
|
|
2001
|
-
|
|
2002
1873
|
const gx = this.gravity[0];
|
|
2003
1874
|
const gy = this.gravity[1];
|
|
2004
1875
|
const gz = this.gravity[2];
|
|
@@ -2351,12 +2222,6 @@ export class PhysicsSystem extends System {
|
|
|
2351
2222
|
ccd_resolve(this);
|
|
2352
2223
|
}
|
|
2353
2224
|
|
|
2354
|
-
// Producer: record the post-step authoritative pose of every awake
|
|
2355
|
-
// interpolated body under this step's tick. Before the sleep test, so a
|
|
2356
|
-
// body that settles this step still records its final pose for the last
|
|
2357
|
-
// interpolation interval.
|
|
2358
|
-
this.__interp_record();
|
|
2359
|
-
|
|
2360
2225
|
// Stage 9: sleep test.
|
|
2361
2226
|
this.__sleep_test(dt);
|
|
2362
2227
|
|
|
@@ -15,4 +15,28 @@
|
|
|
15
15
|
* @returns {boolean}
|
|
16
16
|
*/
|
|
17
17
|
export function is_sensor(rb: RigidBody, collider: Collider | null): boolean;
|
|
18
|
+
/**
|
|
19
|
+
* Whether a body is a sensor ALL THE WAY THROUGH: the body flag, or every
|
|
20
|
+
* attached collider carrying {@link ColliderFlags.IsSensor}. A body with no
|
|
21
|
+
* colliders falls back to the body flag alone.
|
|
22
|
+
*
|
|
23
|
+
* The body-level questions — is this pair excluded from sleep islands, may it
|
|
24
|
+
* wake a sleeper, can the whole manifold be skipped — used to be answered from
|
|
25
|
+
* the body's PRIMARY collider, whichever one `ColliderObserverSystem.link`
|
|
26
|
+
* happened to see first. A body's colliders need not agree: a body built as
|
|
27
|
+
* [trigger volume, solid hull] read as a sensor and let everything fall
|
|
28
|
+
* through the solid hull, and the same body built the other way round had its
|
|
29
|
+
* trigger push. Attach order is not under the author's control.
|
|
30
|
+
*
|
|
31
|
+
* Only a body that is wholly a sensor can be treated as one. A mixed body is
|
|
32
|
+
* gated per contact, from the flag the narrowphase stamps where it knows which
|
|
33
|
+
* collider pair produced each contact.
|
|
34
|
+
*
|
|
35
|
+
* @param {RigidBody} rb
|
|
36
|
+
* @param {Array<{collider: Collider}>} [collider_list] the body's collider list
|
|
37
|
+
* @returns {boolean}
|
|
38
|
+
*/
|
|
39
|
+
export function body_is_wholly_sensor(rb: RigidBody, collider_list?: Array<{
|
|
40
|
+
collider: Collider;
|
|
41
|
+
}>): boolean;
|
|
18
42
|
//# sourceMappingURL=is_sensor.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"is_sensor.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/ecs/is_sensor.js"],"names":[],"mappings":"AAGA;;;;;;;;;;;;;;;GAeG;AACH,mDAJW,WAAS,IAAI,GAEX,OAAO,CASnB"}
|
|
1
|
+
{"version":3,"file":"is_sensor.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/ecs/is_sensor.js"],"names":[],"mappings":"AAGA;;;;;;;;;;;;;;;GAeG;AACH,mDAJW,WAAS,IAAI,GAEX,OAAO,CASnB;AAED;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,qEAHW,MAAM;IAAC,QAAQ,WAAU;CAAC,CAAC,GACzB,OAAO,CAkBnB"}
|
|
@@ -25,3 +25,42 @@ export function is_sensor(rb, collider) {
|
|
|
25
25
|
return collider !== null && collider !== undefined
|
|
26
26
|
&& (collider.flags & ColliderFlags.IsSensor) !== 0;
|
|
27
27
|
}
|
|
28
|
+
|
|
29
|
+
/**
|
|
30
|
+
* Whether a body is a sensor ALL THE WAY THROUGH: the body flag, or every
|
|
31
|
+
* attached collider carrying {@link ColliderFlags.IsSensor}. A body with no
|
|
32
|
+
* colliders falls back to the body flag alone.
|
|
33
|
+
*
|
|
34
|
+
* The body-level questions — is this pair excluded from sleep islands, may it
|
|
35
|
+
* wake a sleeper, can the whole manifold be skipped — used to be answered from
|
|
36
|
+
* the body's PRIMARY collider, whichever one `ColliderObserverSystem.link`
|
|
37
|
+
* happened to see first. A body's colliders need not agree: a body built as
|
|
38
|
+
* [trigger volume, solid hull] read as a sensor and let everything fall
|
|
39
|
+
* through the solid hull, and the same body built the other way round had its
|
|
40
|
+
* trigger push. Attach order is not under the author's control.
|
|
41
|
+
*
|
|
42
|
+
* Only a body that is wholly a sensor can be treated as one. A mixed body is
|
|
43
|
+
* gated per contact, from the flag the narrowphase stamps where it knows which
|
|
44
|
+
* collider pair produced each contact.
|
|
45
|
+
*
|
|
46
|
+
* @param {RigidBody} rb
|
|
47
|
+
* @param {Array<{collider: Collider}>} [collider_list] the body's collider list
|
|
48
|
+
* @returns {boolean}
|
|
49
|
+
*/
|
|
50
|
+
export function body_is_wholly_sensor(rb, collider_list) {
|
|
51
|
+
if ((rb.flags & RigidBodyFlags.IsSensor) !== 0) {
|
|
52
|
+
return true;
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
if (collider_list === undefined || collider_list.length === 0) {
|
|
56
|
+
return false;
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
for (let i = 0; i < collider_list.length; i++) {
|
|
60
|
+
if ((collider_list[i].collider.flags & ColliderFlags.IsSensor) === 0) {
|
|
61
|
+
return false;
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
return true;
|
|
66
|
+
}
|
|
@@ -141,10 +141,24 @@ export class FluidComponent {
|
|
|
141
141
|
hash(): number;
|
|
142
142
|
/**
|
|
143
143
|
* Write the field's world-space axis-aligned bounding box into `out`. Used by
|
|
144
|
-
* {@link FluidSystem} as
|
|
145
|
-
*
|
|
146
|
-
*
|
|
147
|
-
*
|
|
144
|
+
* {@link FluidSystem} and {@link WorkerFluidSystem} as the broad-phase target when
|
|
145
|
+
* filtering effectors.
|
|
146
|
+
*
|
|
147
|
+
* `origin` is cell `(0,0,0)`'s CENTRE, so the occupied volume runs from
|
|
148
|
+
* `origin - cell_size/2` to `origin + (res - 0.5) * cell_size`. The box is that
|
|
149
|
+
* volume plus one `cell_size` on every side.
|
|
150
|
+
*
|
|
151
|
+
* The margin is not slack. An effector's own AABB is its position expanded by its
|
|
152
|
+
* USER radius, while the splat floors the effective kernel at one grid cell
|
|
153
|
+
* ({@link ImpulseFluidEffector}), so a sub-cell-radius source deposits up to a cell
|
|
154
|
+
* further than its AABB reaches. Covering that here is what keeps the broad-phase
|
|
155
|
+
* conservative: a false positive costs one wasted splat, a false negative is a fan
|
|
156
|
+
* that silently stops working.
|
|
157
|
+
*
|
|
158
|
+
* This used to write `[origin, origin + res * cell_size]` — a full cell of slack
|
|
159
|
+
* past the far side and NONE at all on the near one — so a source placed within half
|
|
160
|
+
* a cell outside the near face was dropped for this field entirely while the same
|
|
161
|
+
* source on the far side worked.
|
|
148
162
|
*
|
|
149
163
|
* @param {AABB3} out
|
|
150
164
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"FluidComponent.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/ecs/FluidComponent.js"],"names":[],"mappings":"AAIA;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH;IAEI;;OAEG;IACH,OAFU,UAAU,CAEK;IAEzB;;;;;;;OAOG;IACH,QAFU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAEf;IAEnB;;;;;;;;OAQG;IACH,QAFU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAEf;IAEnB;;;OAGG;IACH,WAFU,MAAM,CAEF;IAEd;;;;;;;;;;;;;;;;;;;OAmBG;IACH,YAFU,MAAM,CAEC;IAEjB;;;;OAIG;IACH,SAFU,OAAO,CAEF;IAEf;;;;;OAKG;IACH,UAFU,OAAO,CAEA;IAEjB;;;;;;;OAOG;IACH,iBANW,YAAY,GAAC,MAAM,EAAE,MACrB,MAAM,MACN,MAAM,MACN,MAAM,GACL,YAAY,GAAC,MAAM,EAAE,CAQhC;IAED;;;;;;;OAOG;IACH,iBANW,YAAY,GAAC,MAAM,EAAE,MACrB,MAAM,MACN,MAAM,MACN,MAAM,GACL,YAAY,GAAC,MAAM,EAAE,CAOhC;IAED;;;;;;;;;;;;;;OAcG;IACH,2BANW,YAAY,GAAC,MAAM,EAAE,MACrB,MAAM,MACN,MAAM,MACN,MAAM,GACL,YAAY,GAAC,MAAM,EAAE,CAQhC;IAED;;;;;;;OAOG;IACH,0BANW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,GACL,MAAM,CAQjB;IAED;;;OAGG;IACH,cAHW,cAAc,GACb,OAAO,CAoBlB;IAED;;OAEG;IACH,QAFY,MAAM,CAgBjB;IAED
|
|
1
|
+
{"version":3,"file":"FluidComponent.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/ecs/FluidComponent.js"],"names":[],"mappings":"AAIA;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH;IAEI;;OAEG;IACH,OAFU,UAAU,CAEK;IAEzB;;;;;;;OAOG;IACH,QAFU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAEf;IAEnB;;;;;;;;OAQG;IACH,QAFU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAEf;IAEnB;;;OAGG;IACH,WAFU,MAAM,CAEF;IAEd;;;;;;;;;;;;;;;;;;;OAmBG;IACH,YAFU,MAAM,CAEC;IAEjB;;;;OAIG;IACH,SAFU,OAAO,CAEF;IAEf;;;;;OAKG;IACH,UAFU,OAAO,CAEA;IAEjB;;;;;;;OAOG;IACH,iBANW,YAAY,GAAC,MAAM,EAAE,MACrB,MAAM,MACN,MAAM,MACN,MAAM,GACL,YAAY,GAAC,MAAM,EAAE,CAQhC;IAED;;;;;;;OAOG;IACH,iBANW,YAAY,GAAC,MAAM,EAAE,MACrB,MAAM,MACN,MAAM,MACN,MAAM,GACL,YAAY,GAAC,MAAM,EAAE,CAOhC;IAED;;;;;;;;;;;;;;OAcG;IACH,2BANW,YAAY,GAAC,MAAM,EAAE,MACrB,MAAM,MACN,MAAM,MACN,MAAM,GACL,YAAY,GAAC,MAAM,EAAE,CAQhC;IAED;;;;;;;OAOG;IACH,0BANW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,GACL,MAAM,CAQjB;IAED;;;OAGG;IACH,cAHW,cAAc,GACb,OAAO,CAoBlB;IAED;;OAEG;IACH,QAFY,MAAM,CAgBjB;IAED;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,iCAmBC;IAGL,0BAAyC;CAFxC;2BA/P0B,kBAAkB"}
|
|
@@ -214,24 +214,45 @@ export class FluidComponent {
|
|
|
214
214
|
|
|
215
215
|
/**
|
|
216
216
|
* Write the field's world-space axis-aligned bounding box into `out`. Used by
|
|
217
|
-
* {@link FluidSystem} as
|
|
218
|
-
*
|
|
219
|
-
*
|
|
220
|
-
*
|
|
217
|
+
* {@link FluidSystem} and {@link WorkerFluidSystem} as the broad-phase target when
|
|
218
|
+
* filtering effectors.
|
|
219
|
+
*
|
|
220
|
+
* `origin` is cell `(0,0,0)`'s CENTRE, so the occupied volume runs from
|
|
221
|
+
* `origin - cell_size/2` to `origin + (res - 0.5) * cell_size`. The box is that
|
|
222
|
+
* volume plus one `cell_size` on every side.
|
|
223
|
+
*
|
|
224
|
+
* The margin is not slack. An effector's own AABB is its position expanded by its
|
|
225
|
+
* USER radius, while the splat floors the effective kernel at one grid cell
|
|
226
|
+
* ({@link ImpulseFluidEffector}), so a sub-cell-radius source deposits up to a cell
|
|
227
|
+
* further than its AABB reaches. Covering that here is what keeps the broad-phase
|
|
228
|
+
* conservative: a false positive costs one wasted splat, a false negative is a fan
|
|
229
|
+
* that silently stops working.
|
|
230
|
+
*
|
|
231
|
+
* This used to write `[origin, origin + res * cell_size]` — a full cell of slack
|
|
232
|
+
* past the far side and NONE at all on the near one — so a source placed within half
|
|
233
|
+
* a cell outside the near face was dropped for this field entirely while the same
|
|
234
|
+
* source on the far side worked.
|
|
221
235
|
*
|
|
222
236
|
* @param {AABB3} out
|
|
223
237
|
*/
|
|
224
238
|
getBoundingBox(out) {
|
|
225
239
|
const res = this.field.getResolution();
|
|
226
240
|
const cs = this.cell_size;
|
|
241
|
+
|
|
242
|
+
// half a cell to the face of cell 0, then one cell of kernel-clamp margin
|
|
243
|
+
const margin = cs * 1.5;
|
|
244
|
+
|
|
227
245
|
const ox = this.origin[0];
|
|
228
246
|
const oy = this.origin[1];
|
|
229
247
|
const oz = this.origin[2];
|
|
248
|
+
|
|
230
249
|
out.setBounds(
|
|
231
|
-
ox
|
|
232
|
-
|
|
233
|
-
|
|
234
|
-
|
|
250
|
+
ox - margin,
|
|
251
|
+
oy - margin,
|
|
252
|
+
oz - margin,
|
|
253
|
+
ox + (res[0] - 1) * cs + margin,
|
|
254
|
+
oy + (res[1] - 1) * cs + margin,
|
|
255
|
+
oz + (res[2] - 1) * cs + margin
|
|
235
256
|
);
|
|
236
257
|
}
|
|
237
258
|
}
|
|
@@ -64,11 +64,11 @@ export class FluidObstacleSystem extends System<any> {
|
|
|
64
64
|
/**
|
|
65
65
|
* @param {FluidComponent} fluid
|
|
66
66
|
*/
|
|
67
|
-
static "__#
|
|
67
|
+
static "__#416@#refresh_masks"(fluid: FluidComponent): void;
|
|
68
68
|
/**
|
|
69
69
|
* @param {FluidComponent} fluid
|
|
70
70
|
*/
|
|
71
|
-
static "__#
|
|
71
|
+
static "__#416@#clear_field"(fluid: FluidComponent): void;
|
|
72
72
|
/**
|
|
73
73
|
* Mark every cell of `fluid` whose centre lies within `inflation` of the
|
|
74
74
|
* posed shape as solid. Iteration is clipped to the shape's world AABB
|
|
@@ -80,7 +80,7 @@ export class FluidObstacleSystem extends System<any> {
|
|
|
80
80
|
* @param {number} inflation world-units SDF threshold
|
|
81
81
|
* @param {Float64Array} point length-3 scratch
|
|
82
82
|
*/
|
|
83
|
-
static "__#
|
|
83
|
+
static "__#416@#voxelize"(fluid: FluidComponent, posed: PosedShape3D, aabb: Float64Array, inflation: number, point: Float64Array): void;
|
|
84
84
|
/**
|
|
85
85
|
* Write the obstacle's translation velocity onto every face of every cell
|
|
86
86
|
* it voxelized — the moving-wall boundary condition. Runs AFTER the mask
|
|
@@ -100,7 +100,7 @@ export class FluidObstacleSystem extends System<any> {
|
|
|
100
100
|
* @param {number} wvy
|
|
101
101
|
* @param {number} wvz
|
|
102
102
|
*/
|
|
103
|
-
static "__#
|
|
103
|
+
static "__#416@#stamp_wall_velocity"(fluid: FluidComponent, posed: PosedShape3D, aabb: Float64Array, inflation: number, point: Float64Array, wvx: number, wvy: number, wvz: number): void;
|
|
104
104
|
constructor();
|
|
105
105
|
dependencies: (typeof FluidObstacle)[];
|
|
106
106
|
components_used: (ResourceAccessSpecification<typeof Transform64> | ResourceAccessSpecification<typeof RigidBody> | ResourceAccessSpecification<typeof Collider> | ResourceAccessSpecification<typeof FluidComponent> | ResourceAccessSpecification<typeof FluidObstacle>)[];
|
|
@@ -16,6 +16,14 @@
|
|
|
16
16
|
* dt, matrix). They must not retain references to field buffers between calls (the
|
|
17
17
|
* field's buffer references are stable, but caching them across resolution changes
|
|
18
18
|
* would break).
|
|
19
|
+
*
|
|
20
|
+
* One stated exception: a MANUALLY driven {@link WakeFluidEffector} advances its own
|
|
21
|
+
* trail at the end of `apply`, because a source positioned by hand outside the ECS
|
|
22
|
+
* has nothing else to advance it. That mode hands the segment to whichever field
|
|
23
|
+
* steps first and a zero segment to the rest, so pair it with a single field —
|
|
24
|
+
* driving the same effector from a `Transform64` advances the trail in
|
|
25
|
+
* `syncFromTransform` instead and every overlapping field receives the same wake.
|
|
26
|
+
* See the {@link WakeFluidEffector} class docstring.
|
|
19
27
|
*/
|
|
20
28
|
export class AbstractFluidEffector {
|
|
21
29
|
/**
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"AbstractFluidEffector.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/effector/AbstractFluidEffector.js"],"names":[],"mappings":"AAAA
|
|
1
|
+
{"version":3,"file":"AbstractFluidEffector.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/effector/AbstractFluidEffector.js"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH;IACI;;;;;;OAMG;IACH,6BALW,MAAM,iBACN,YAAY,GAAC,MAAM,EAAE,QAO/B;IAED;;;;;;;OAOG;IACH,gDAEC;IAED;;;;;;OAMG;IACH,cAHW,qBAAqB,GACpB,OAAO,CAIlB;IAED;;;;;OAKG;IACH,QAFY,MAAM,CAIjB;IAED;;;;;;;;;;;OAWG;IACH,iCAEC;CACJ"}
|
|
@@ -16,6 +16,14 @@
|
|
|
16
16
|
* dt, matrix). They must not retain references to field buffers between calls (the
|
|
17
17
|
* field's buffer references are stable, but caching them across resolution changes
|
|
18
18
|
* would break).
|
|
19
|
+
*
|
|
20
|
+
* One stated exception: a MANUALLY driven {@link WakeFluidEffector} advances its own
|
|
21
|
+
* trail at the end of `apply`, because a source positioned by hand outside the ECS
|
|
22
|
+
* has nothing else to advance it. That mode hands the segment to whichever field
|
|
23
|
+
* steps first and a zero segment to the rest, so pair it with a single field —
|
|
24
|
+
* driving the same effector from a `Transform64` advances the trail in
|
|
25
|
+
* `syncFromTransform` instead and every overlapping field receives the same wake.
|
|
26
|
+
* See the {@link WakeFluidEffector} class docstring.
|
|
19
27
|
*/
|
|
20
28
|
export class AbstractFluidEffector {
|
|
21
29
|
/**
|