@woosh/meep-engine 3.30.0 → 3.32.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-image-decoder.js +1 -1
- package/build/bundle-worker-terrain.js +1 -1
- package/package.json +3 -1
- package/src/core/binary/BinaryBuffer.d.ts.map +1 -1
- package/src/core/binary/BinaryBuffer.js +42 -14
- package/src/core/binary/BitImage2.d.ts.map +1 -1
- package/src/core/binary/BitImage2.js +2 -6
- package/src/core/binary/BitSet.js +5 -5
- package/src/core/binary/compression/chunks_to_stream.d.ts +24 -0
- package/src/core/binary/compression/chunks_to_stream.d.ts.map +1 -0
- package/src/core/binary/compression/chunks_to_stream.js +35 -0
- package/src/core/binary/compression/compress_bytes.d.ts +3 -4
- package/src/core/binary/compression/compress_bytes.d.ts.map +1 -1
- package/src/core/binary/compression/compress_bytes.js +6 -17
- package/src/core/binary/compression/decompress_bytes.d.ts +1 -2
- package/src/core/binary/compression/decompress_bytes.d.ts.map +1 -1
- package/src/core/binary/compression/decompress_bytes.js +4 -15
- package/src/core/binary/compression/decompress_bytes_into.d.ts.map +1 -1
- package/src/core/binary/compression/decompress_bytes_into.js +2 -13
- package/src/core/binary/ctz32.d.ts +12 -4
- package/src/core/binary/ctz32.d.ts.map +1 -1
- package/src/core/binary/ctz32.js +23 -41
- package/src/core/binary/lsb_32.d.ts +10 -2
- package/src/core/binary/lsb_32.d.ts.map +1 -1
- package/src/core/binary/lsb_32.js +17 -12
- package/src/core/binary/lz4/lz4_compress_block_hc.js +2 -2
- package/src/core/binary/type/DataTypeIndices.d.ts +39 -0
- package/src/core/binary/type/DataTypeIndices.d.ts.map +1 -1
- package/src/core/binary/type/DataTypeIndices.js +38 -1
- package/src/core/binary/type/Type.d.ts.map +1 -1
- package/src/core/binary/type/Type.js +6 -1
- package/src/core/bvh2/bvh3/ebvh_optimize_treelet.js +3 -3
- package/src/core/bvh8/bvh8_geometry_validate.d.ts.map +1 -1
- package/src/core/bvh8/bvh8_geometry_validate.js +2 -88
- package/src/core/bvh8/bvh8_geometry_validate_bounds.d.ts +25 -0
- package/src/core/bvh8/bvh8_geometry_validate_bounds.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_geometry_validate_bounds.js +105 -0
- package/src/core/bvh8/bvh8_geometry_validate_indirect.d.ts.map +1 -1
- package/src/core/bvh8/bvh8_geometry_validate_indirect.js +2 -91
- package/src/core/clipboard/obtainClipBoard.d.ts +4 -0
- package/src/core/clipboard/obtainClipBoard.d.ts.map +1 -1
- package/src/core/clipboard/obtainClipBoard.js +29 -8
- package/src/core/clipboard/safeClipboardReadText.d.ts.map +1 -1
- package/src/core/clipboard/safeClipboardReadText.js +73 -38
- package/src/core/clipboard/safeClipboardWriteText.d.ts.map +1 -1
- package/src/core/clipboard/safeClipboardWriteText.js +11 -9
- package/src/core/collection/array/iterator/ArrayIteratorRandom.d.ts.map +1 -1
- package/src/core/collection/array/iterator/ArrayIteratorRandom.js +6 -0
- package/src/core/collection/heap/IndexedFloatMinHeap.d.ts +6 -0
- package/src/core/collection/heap/IndexedFloatMinHeap.d.ts.map +1 -1
- package/src/core/collection/heap/IndexedFloatMinHeap.js +14 -0
- package/src/core/collection/list/FilteredListProjection.d.ts.map +1 -1
- package/src/core/collection/list/FilteredListProjection.js +7 -54
- package/src/core/collection/list/List.d.ts +4 -0
- package/src/core/collection/list/List.d.ts.map +1 -1
- package/src/core/collection/list/List.js +10 -52
- package/src/core/collection/list/SortedListProjection.d.ts +7 -0
- package/src/core/collection/list/SortedListProjection.d.ts.map +1 -1
- package/src/core/collection/list/SortedListProjection.js +12 -0
- package/src/core/collection/list/list_apply_ordered_diff.d.ts +37 -0
- package/src/core/collection/list/list_apply_ordered_diff.d.ts.map +1 -0
- package/src/core/collection/list/list_apply_ordered_diff.js +87 -0
- package/src/core/collection/map/BiMap.d.ts.map +1 -1
- package/src/core/collection/map/BiMap.js +19 -6
- package/src/core/collection/map/HashMap.d.ts.map +1 -1
- package/src/core/collection/map/HashMap.js +38 -11
- package/src/core/collection/queue/Deque.d.ts +2 -2
- package/src/core/collection/queue/Deque.d.ts.map +1 -1
- package/src/core/collection/queue/Deque.js +12 -1
- package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
- package/src/core/collection/table/RowFirstTable.js +15 -2
- package/src/core/collection/table/serializeRowFirstTable.d.ts.map +1 -1
- package/src/core/collection/table/serializeRowFirstTable.js +2 -3
- package/src/core/color/operations/color_lerp.d.ts.map +1 -1
- package/src/core/color/operations/color_lerp.js +77 -55
- package/src/core/color/sRGB/linear_to_sRGB.d.ts.map +1 -1
- package/src/core/color/sRGB/linear_to_sRGB.js +3 -1
- package/src/core/debug/matchers/AllOf.d.ts +2 -1
- package/src/core/debug/matchers/AllOf.d.ts.map +1 -1
- package/src/core/debug/matchers/AllOf.js +1 -1
- package/src/core/debug/matchers/AnyOf.d.ts +2 -1
- package/src/core/debug/matchers/AnyOf.d.ts.map +1 -1
- package/src/core/debug/matchers/AnyOf.js +1 -1
- package/src/core/debug/matchers/CombinableMatcher.d.ts +2 -1
- package/src/core/debug/matchers/CombinableMatcher.d.ts.map +1 -1
- package/src/core/debug/matchers/CombinableMatcher.js +1 -1
- package/src/core/debug/matchers/DescribeAs.d.ts +2 -1
- package/src/core/debug/matchers/DescribeAs.d.ts.map +1 -1
- package/src/core/debug/matchers/DescribeAs.js +2 -1
- package/src/core/debug/matchers/IsAnything.d.ts +2 -1
- package/src/core/debug/matchers/IsAnything.d.ts.map +1 -1
- package/src/core/debug/matchers/IsAnything.js +2 -1
- package/src/core/debug/matchers/IsEqual.d.ts +2 -1
- package/src/core/debug/matchers/IsEqual.d.ts.map +1 -1
- package/src/core/debug/matchers/IsEqual.js +2 -1
- package/src/core/debug/matchers/IsFinite.d.ts +2 -1
- package/src/core/debug/matchers/IsFinite.d.ts.map +1 -1
- package/src/core/debug/matchers/IsFinite.js +2 -1
- package/src/core/debug/matchers/IsIn.d.ts +2 -1
- package/src/core/debug/matchers/IsIn.d.ts.map +1 -1
- package/src/core/debug/matchers/IsIn.js +2 -1
- package/src/core/debug/matchers/IsInteger.d.ts +2 -1
- package/src/core/debug/matchers/IsInteger.d.ts.map +1 -1
- package/src/core/debug/matchers/IsInteger.js +2 -1
- package/src/core/debug/matchers/IsIterableContaining.d.ts +2 -1
- package/src/core/debug/matchers/IsIterableContaining.d.ts.map +1 -1
- package/src/core/debug/matchers/IsIterableContaining.js +1 -1
- package/src/core/debug/matchers/IsNot.d.ts +2 -1
- package/src/core/debug/matchers/IsNot.d.ts.map +1 -1
- package/src/core/debug/matchers/IsNot.js +2 -1
- package/src/core/debug/matchers/IsNull.d.ts +2 -1
- package/src/core/debug/matchers/IsNull.d.ts.map +1 -1
- package/src/core/debug/matchers/IsNull.js +2 -1
- package/src/core/debug/matchers/IsUndefined.d.ts +2 -1
- package/src/core/debug/matchers/IsUndefined.d.ts.map +1 -1
- package/src/core/debug/matchers/IsUndefined.js +2 -1
- package/src/core/events/signal/Signal.d.ts +15 -0
- package/src/core/events/signal/Signal.d.ts.map +1 -1
- package/src/core/events/signal/Signal.js +857 -820
- package/src/core/fsm/simple/SimpleStateMachineDescription.d.ts.map +1 -1
- package/src/core/fsm/simple/SimpleStateMachineDescription.js +4 -3
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_bruteforce.d.ts.map +1 -1
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_bruteforce.js +6 -1
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts +1 -1
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts.map +1 -1
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.js +6 -7
- package/src/core/geom/2d/hash-grid/SpatialHashGrid.d.ts.map +1 -1
- package/src/core/geom/2d/hash-grid/SpatialHashGrid.js +23 -6
- package/src/core/geom/2d/line/ray2_ray2_compute_intersection_array_2d.d.ts.map +1 -1
- package/src/core/geom/2d/line/ray2_ray2_compute_intersection_array_2d.js +13 -1
- package/src/core/geom/3d/aabb/aabb3_raycast_hit_point.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_raycast_hit_point.js +53 -32
- package/src/core/geom/3d/atlas/segment/atlas_chart_growth_cost.d.ts +40 -0
- package/src/core/geom/3d/atlas/segment/atlas_chart_growth_cost.d.ts.map +1 -0
- package/src/core/geom/3d/atlas/segment/atlas_chart_growth_cost.js +54 -0
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts.d.ts +21 -3
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts.js +24 -15
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.d.ts +6 -3
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.js +9 -15
- package/src/core/geom/3d/cone/cone_compute_plane_side.d.ts.map +1 -1
- package/src/core/geom/3d/cone/cone_compute_plane_side.js +31 -19
- package/src/core/geom/3d/equirectangular/equirectangular_direction_to_uv.d.ts +11 -1
- package/src/core/geom/3d/equirectangular/equirectangular_direction_to_uv.d.ts.map +1 -1
- package/src/core/geom/3d/equirectangular/equirectangular_direction_to_uv.js +11 -1
- package/src/core/geom/3d/equirectangular/equirectangular_uv_to_direction.d.ts +11 -1
- package/src/core/geom/3d/equirectangular/equirectangular_uv_to_direction.d.ts.map +1 -1
- package/src/core/geom/3d/equirectangular/equirectangular_uv_to_direction.js +11 -1
- package/src/core/geom/3d/frustum/frustum3_compute_closest_point.d.ts.map +1 -1
- package/src/core/geom/3d/frustum/frustum3_compute_closest_point.js +55 -0
- package/src/core/geom/3d/frustum/frustum_from_projection_matrix_array.d.ts +14 -0
- package/src/core/geom/3d/frustum/frustum_from_projection_matrix_array.d.ts.map +1 -1
- package/src/core/geom/3d/frustum/frustum_from_projection_matrix_array.js +17 -1
- package/src/core/geom/3d/gjk/gjk.d.ts +15 -0
- package/src/core/geom/3d/gjk/gjk.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/gjk.js +15 -0
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/gjk_epa_penetration.js +18 -0
- package/src/core/geom/3d/hash-grid/PointHashGrid3.d.ts +32 -3
- package/src/core/geom/3d/hash-grid/PointHashGrid3.d.ts.map +1 -1
- package/src/core/geom/3d/hash-grid/PointHashGrid3.js +36 -3
- package/src/core/geom/3d/morton/v3_morton_encode_lut.d.ts.map +1 -1
- package/src/core/geom/3d/morton/v3_morton_encode_lut.js +11 -4
- package/src/core/geom/3d/morton/v3_morton_encode_normalized.d.ts +16 -4
- package/src/core/geom/3d/morton/v3_morton_encode_normalized.d.ts.map +1 -1
- package/src/core/geom/3d/morton/v3_morton_encode_normalized.js +21 -8
- package/src/core/geom/3d/normal/spherical/encode_unit_to_spheremap.d.ts.map +1 -1
- package/src/core/geom/3d/normal/spherical/encode_unit_to_spheremap.js +17 -3
- package/src/core/geom/3d/octahedra/octahedral_direction_to_uv.d.ts +10 -0
- package/src/core/geom/3d/octahedra/octahedral_direction_to_uv.d.ts.map +1 -1
- package/src/core/geom/3d/octahedra/octahedral_direction_to_uv.js +46 -49
- package/src/core/geom/3d/octahedra/octahedral_uv_to_direction.d.ts +13 -1
- package/src/core/geom/3d/octahedra/octahedral_uv_to_direction.d.ts.map +1 -1
- package/src/core/geom/3d/octahedra/octahedral_uv_to_direction.js +36 -39
- package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.d.ts +4 -1
- package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.d.ts.map +1 -1
- package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.js +22 -4
- package/src/core/geom/3d/quaternion/quat3_canonicalize_sign_run.d.ts +38 -0
- package/src/core/geom/3d/quaternion/quat3_canonicalize_sign_run.d.ts.map +1 -0
- package/src/core/geom/3d/quaternion/quat3_canonicalize_sign_run.js +76 -0
- package/src/core/geom/3d/quaternion/quat3_encode_to_uint32.d.ts +11 -0
- package/src/core/geom/3d/quaternion/quat3_encode_to_uint32.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_encode_to_uint32.js +14 -34
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +9 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +43 -0
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +20 -3
- package/src/core/geom/3d/shape/json/type_adapters.d.ts +11 -2
- package/src/core/geom/3d/shape/json/type_adapters.d.ts.map +1 -1
- package/src/core/geom/3d/shape/json/type_adapters.js +36 -12
- package/src/core/geom/3d/sphere/harmonics/sh3_sample_irradiance_by_direction.d.ts +13 -0
- package/src/core/geom/3d/sphere/harmonics/sh3_sample_irradiance_by_direction.d.ts.map +1 -1
- package/src/core/geom/3d/sphere/harmonics/sh3_sample_irradiance_by_direction.js +17 -4
- package/src/core/geom/3d/tetrahedra/tetrahedral_flip_layouts.d.ts +88 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_flip_layouts.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_flip_layouts.js +108 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.js +13 -31
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.js +14 -22
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.js +96 -26
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.js +17 -6
- package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts +27 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.js +101 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts +3 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +5 -57
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +2 -34
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.js +2 -43
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts +54 -33
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +229 -68
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.js +4 -15
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_split_pinched_vertices.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_split_pinched_vertices.js +13 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.js +3 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +22 -3
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_count_faces.d.ts +17 -2
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_count_faces.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_count_faces.js +28 -4
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.js +8 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces_weighted.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces_weighted.js +10 -2
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_island_flood_fill.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_island_flood_fill.js +2 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.js +25 -5
- package/src/core/geom/3d/triangle/tri3_compute_normal.d.ts +5 -1
- package/src/core/geom/3d/triangle/tri3_compute_normal.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_compute_normal.js +8 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection.js +15 -3
- package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric.d.ts +2 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric.js +2 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric_edge.d.ts +1 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric_edge.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric_edge.js +8 -1
- package/src/core/geom/vec/vector_normalize.d.ts.map +1 -1
- package/src/core/geom/vec/vector_normalize.js +5 -1
- package/src/core/geom/vec3/v3_slerp.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_slerp.js +69 -4
- package/src/core/geom/vec4/v4_max_axis.d.ts +28 -0
- package/src/core/geom/vec4/v4_max_axis.d.ts.map +1 -0
- package/src/core/geom/vec4/v4_max_axis.js +41 -0
- package/src/core/graph/coloring/colorizeGraph.js +10 -7
- package/src/core/graph/layout/graph_peel_topological_layer.d.ts.map +1 -1
- package/src/core/graph/layout/graph_peel_topological_layer.js +16 -2
- package/src/core/json/JsonUtils.d.ts.map +1 -1
- package/src/core/json/JsonUtils.js +6 -2
- package/src/core/json/abstractJSONSerializer.d.ts.map +1 -1
- package/src/core/json/abstractJSONSerializer.js +5 -1
- package/src/core/lang/reactive/ReactiveOperatorType.d.ts +20 -0
- package/src/core/lang/reactive/ReactiveOperatorType.d.ts.map +1 -1
- package/src/core/lang/reactive/ReactiveOperatorType.js +34 -12
- package/src/core/localization/LanguageMetadata.d.ts +2 -1
- package/src/core/localization/LanguageMetadata.d.ts.map +1 -1
- package/src/core/localization/LanguageMetadata.js +6 -0
- package/src/core/localization/Localization.d.ts.map +1 -1
- package/src/core/localization/Localization.js +23 -10
- package/src/core/localization/LocalizationEngine.d.ts.map +1 -1
- package/src/core/localization/LocalizationEngine.js +4 -0
- package/src/core/math/fract.d.ts.map +1 -1
- package/src/core/math/fract.js +4 -3
- package/src/core/math/hash/squirrel3.d.ts +10 -2
- package/src/core/math/hash/squirrel3.d.ts.map +1 -1
- package/src/core/math/hash/squirrel3.js +16 -8
- package/src/core/math/linalg/m2/m2_polar_decomp_noS.d.ts +7 -0
- package/src/core/math/linalg/m2/m2_polar_decomp_noS.d.ts.map +1 -1
- package/src/core/math/linalg/m2/m2_polar_decomp_noS.js +20 -1
- package/src/core/math/physics/pdf/pdf_normal.d.ts +11 -3
- package/src/core/math/physics/pdf/pdf_normal.d.ts.map +1 -1
- package/src/core/math/physics/pdf/pdf_normal.js +25 -11
- package/src/core/math/solveQuadratic.d.ts.map +1 -1
- package/src/core/math/solveQuadratic.js +22 -3
- package/src/core/math/statistics/computeStatisticalPartialMedian.d.ts +9 -2
- package/src/core/math/statistics/computeStatisticalPartialMedian.d.ts.map +1 -1
- package/src/core/math/statistics/computeStatisticalPartialMedian.js +12 -6
- package/src/core/math/statistics/computeStatisticalPercentile.d.ts.map +1 -1
- package/src/core/math/statistics/computeStatisticalPercentile.js +9 -2
- package/src/core/math/statistics/gaussian_amplitude.d.ts +10 -1
- package/src/core/math/statistics/gaussian_amplitude.d.ts.map +1 -1
- package/src/core/math/statistics/gaussian_amplitude.js +20 -15
- package/src/core/model/BooleanVector3.d.ts.map +1 -1
- package/src/core/model/BooleanVector3.js +18 -2
- package/src/core/model/BoundedValue.d.ts +9 -0
- package/src/core/model/BoundedValue.d.ts.map +1 -1
- package/src/core/model/BoundedValue.js +30 -3
- package/src/core/model/ObservedBoolean.d.ts.map +1 -1
- package/src/core/model/ObservedBoolean.js +22 -2
- package/src/core/model/ObservedEnum.d.ts.map +1 -1
- package/src/core/model/ObservedEnum.js +6 -2
- package/src/core/model/node-graph/NodeGraph.d.ts +6 -1
- package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
- package/src/core/model/node-graph/NodeGraph.js +22 -4
- package/src/core/model/node-graph/json/deserializeNodeGraphFromJSON.d.ts.map +1 -1
- package/src/core/model/node-graph/json/deserializeNodeGraphFromJSON.js +3 -1
- package/src/core/model/node-graph/json/serializeNodeGraphToJSON.d.ts.map +1 -1
- package/src/core/model/node-graph/json/serializeNodeGraphToJSON.js +5 -0
- package/src/core/model/node-graph/type/DataType.d.ts.map +1 -1
- package/src/core/model/node-graph/type/DataType.js +8 -0
- package/src/core/model/node-graph/type/ParametricDataType.d.ts.map +1 -1
- package/src/core/model/node-graph/type/ParametricDataType.js +19 -0
- package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
- package/src/core/model/node-graph/visual/NodeGraphVisualData.js +5 -0
- package/src/core/model/reactive/js/compileReactiveToJS.d.ts +22 -0
- package/src/core/model/reactive/js/compileReactiveToJS.d.ts.map +1 -1
- package/src/core/model/reactive/js/compileReactiveToJS.js +113 -219
- package/src/core/model/reactive/model/ReactiveBinaryExpression.d.ts.map +1 -1
- package/src/core/model/reactive/model/ReactiveBinaryExpression.js +8 -2
- package/src/core/model/reactive/model/comparative/ReactiveEquals.d.ts.map +1 -1
- package/src/core/model/reactive/model/comparative/ReactiveEquals.js +3 -1
- package/src/core/model/reactive/model/comparative/ReactiveNotEquals.d.ts.map +1 -1
- package/src/core/model/reactive/model/comparative/ReactiveNotEquals.js +2 -1
- package/src/core/model/reactive/model/terminal/ReactiveLiteralString.d.ts.map +1 -1
- package/src/core/model/reactive/model/terminal/ReactiveLiteralString.js +4 -2
- package/src/core/model/stat/Stat.d.ts.map +1 -1
- package/src/core/model/stat/Stat.js +4 -0
- package/src/core/parser/seedVariablesIntoTemplateString.d.ts.map +1 -1
- package/src/core/parser/seedVariablesIntoTemplateString.js +5 -0
- package/src/core/parser/simple/readArrayLiteral.d.ts.map +1 -1
- package/src/core/parser/simple/readArrayLiteral.js +7 -0
- package/src/core/parser/simple/readHexToken.d.ts +3 -0
- package/src/core/parser/simple/readHexToken.d.ts.map +1 -1
- package/src/core/parser/simple/readHexToken.js +39 -106
- package/src/core/parser/simple/readNumberToken.d.ts.map +1 -1
- package/src/core/parser/simple/readNumberToken.js +13 -4
- package/src/core/parser/simple/readUnsignedIntegerToken.d.ts +2 -0
- package/src/core/parser/simple/readUnsignedIntegerToken.d.ts.map +1 -1
- package/src/core/parser/simple/readUnsignedIntegerToken.js +31 -71
- package/src/core/parser/simple/read_digits.d.ts +31 -0
- package/src/core/parser/simple/read_digits.d.ts.map +1 -0
- package/src/core/parser/simple/read_digits.js +74 -0
- package/src/core/primitives/numbers/number_format_by_thousands.d.ts.map +1 -1
- package/src/core/primitives/numbers/number_format_by_thousands.js +16 -1
- package/src/core/primitives/numbers/number_pretty_print.d.ts.map +1 -1
- package/src/core/primitives/numbers/number_pretty_print.js +6 -1
- package/src/core/process/executor/ConcurrentExecutor.d.ts.map +1 -1
- package/src/core/process/executor/ConcurrentExecutor.js +36 -0
- package/src/core/process/task/Task.d.ts +8 -0
- package/src/core/process/task/Task.d.ts.map +1 -1
- package/src/core/process/task/Task.js +12 -1
- package/src/core/process/task/TaskGroup.d.ts +6 -0
- package/src/core/process/task/TaskGroup.d.ts.map +1 -1
- package/src/core/process/task/TaskGroup.js +7 -1
- package/src/core/process/undo/ActionProcessor.d.ts +12 -0
- package/src/core/process/undo/ActionProcessor.d.ts.map +1 -1
- package/src/core/process/undo/ActionProcessor.js +41 -15
- package/src/core/process/worker/OnDemandWorkerManager.d.ts.map +1 -1
- package/src/core/process/worker/OnDemandWorkerManager.js +6 -1
- package/src/core/process/worker/WorkerBuilder.d.ts.map +1 -1
- package/src/core/process/worker/WorkerBuilder.js +27 -5
- package/src/engine/Clock.d.ts.map +1 -1
- package/src/engine/Clock.js +11 -0
- package/src/engine/Engine.d.ts.map +1 -1
- package/src/engine/Engine.js +107 -6
- package/src/engine/achievements/AchievementManager.d.ts.map +1 -1
- package/src/engine/achievements/AchievementManager.js +16 -1
- package/src/engine/animation/clip/ecd_bind_animation_curve.d.ts.map +1 -1
- package/src/engine/animation/clip/ecd_bind_animation_curve.js +17 -6
- package/src/engine/animation/clip/hemisphere_align_quaternion_values.d.ts +19 -10
- package/src/engine/animation/clip/hemisphere_align_quaternion_values.d.ts.map +1 -1
- package/src/engine/animation/clip/hemisphere_align_quaternion_values.js +19 -23
- package/src/engine/animation/keyed2/AnimationTrackPlayback.d.ts +1 -1
- package/src/engine/animation/keyed2/AnimationTrackPlayback.d.ts.map +1 -1
- package/src/engine/animation/keyed2/AnimationTrackPlayback.js +21 -4
- package/src/engine/asset/AssetManager.d.ts.map +1 -1
- package/src/engine/asset/AssetManager.js +11 -3
- package/src/engine/control/first-person/FirstPersonPlayerController.d.ts +1 -0
- package/src/engine/control/first-person/FirstPersonPlayerController.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.d.ts +28 -0
- package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.js +14 -0
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +23 -2
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +2122 -2078
- package/src/engine/ecs/Entity.d.ts.map +1 -1
- package/src/engine/ecs/Entity.js +43 -7
- package/src/engine/ecs/EntityBlueprint.d.ts.map +1 -1
- package/src/engine/ecs/EntityBlueprint.js +13 -4
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +95 -9
- package/src/engine/ecs/EntityManager.d.ts +16 -0
- package/src/engine/ecs/EntityManager.d.ts.map +1 -1
- package/src/engine/ecs/EntityManager.js +112 -37
- package/src/engine/ecs/EntityObserver.d.ts +7 -0
- package/src/engine/ecs/EntityObserver.d.ts.map +1 -1
- package/src/engine/ecs/EntityObserver.js +8 -1
- package/src/engine/ecs/System.d.ts +23 -0
- package/src/engine/ecs/System.d.ts.map +1 -1
- package/src/engine/ecs/System.js +25 -0
- package/src/engine/ecs/components/Tag.d.ts.map +1 -1
- package/src/engine/ecs/components/Tag.js +4 -1
- package/src/engine/ecs/computeComponentClassName.d.ts +13 -1
- package/src/engine/ecs/computeComponentClassName.d.ts.map +1 -1
- package/src/engine/ecs/computeComponentClassName.js +11 -1
- package/src/engine/ecs/dynamic_actions/DynamicActorSystem.d.ts.map +1 -1
- package/src/engine/ecs/dynamic_actions/DynamicActorSystem.js +11 -0
- package/src/engine/ecs/fow/FogOfWar.d.ts.map +1 -1
- package/src/engine/ecs/fow/FogOfWar.js +37 -11
- package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
- package/src/engine/ecs/parent/EntityNode.js +8 -0
- package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
- package/src/engine/ecs/speaker/VoiceSystem.js +9 -0
- package/src/engine/ecs/storage/binary/BinaryClassSerializationAdapter.d.ts +15 -0
- package/src/engine/ecs/storage/binary/BinaryClassSerializationAdapter.d.ts.map +1 -1
- package/src/engine/ecs/storage/binary/BinaryClassSerializationAdapter.js +18 -0
- package/src/engine/ecs/system/AbstractContextSystem.d.ts.map +1 -1
- package/src/engine/ecs/system/AbstractContextSystem.js +14 -4
- package/src/engine/ecs/system/SystemEntityContext.d.ts +12 -0
- package/src/engine/ecs/system/SystemEntityContext.d.ts.map +1 -1
- package/src/engine/ecs/system/SystemEntityContext.js +23 -0
- package/src/engine/ecs/system_validate_class.d.ts.map +1 -1
- package/src/engine/ecs/system_validate_class.js +6 -2
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +37 -8
- package/src/engine/ecs/terrain/tiles/TerrainTile.d.ts.map +1 -1
- package/src/engine/ecs/terrain/tiles/TerrainTile.js +45 -3
- package/src/engine/ecs/terrain/tiles/TerrainTileManager.d.ts.map +1 -1
- package/src/engine/ecs/terrain/tiles/TerrainTileManager.js +5 -8
- package/src/engine/graphics/ecs/camera/pp/PerfectPanner.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +62 -7
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.d.ts +9 -0
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.js +13 -0
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshAnimationControllerSystem.d.ts +11 -0
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshAnimationControllerSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshAnimationControllerSystem.js +78 -13
- package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.d.ts.map +1 -1
- package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.js +22 -8
- package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.d.ts.map +1 -1
- package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.js +18 -2
- package/src/engine/graphics/geometry/geometry_construct_triangle_normal.d.ts +3 -1
- package/src/engine/graphics/geometry/geometry_construct_triangle_normal.d.ts.map +1 -1
- package/src/engine/graphics/geometry/geometry_construct_triangle_normal.js +3 -1
- package/src/engine/graphics/geometry/geometry_construct_triangle_normal_area_weighted.d.ts +32 -0
- package/src/engine/graphics/geometry/geometry_construct_triangle_normal_area_weighted.d.ts.map +1 -0
- package/src/engine/graphics/geometry/geometry_construct_triangle_normal_area_weighted.js +53 -0
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts +22 -2
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +1201 -1160
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.js +10 -5
- package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.js +23 -0
- package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.d.ts +1 -1
- package/src/engine/graphics/sh3/path_tracer/texture/apply_texture_clamping_to_coordinate.d.ts.map +1 -1
- package/src/engine/graphics/sh3/path_tracer/texture/apply_texture_clamping_to_coordinate.js +6 -1
- package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.js +20 -0
- package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts +1 -0
- package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/TextureAtlas.js +24 -5
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.js +14 -1
- package/src/engine/graphics/texture/sampler/sampler2d_sub_copy_same_item_size.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/sampler2d_sub_copy_same_item_size.js +16 -5
- package/src/engine/graphics/texture/sampler/sampler2d_to_uint8_RGBA.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/sampler2d_to_uint8_RGBA.js +29 -8
- package/src/engine/graphics/texture/sampler/serialization/TextureBinaryBufferSerializer.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/serialization/TextureBinaryBufferSerializer.js +8 -3
- package/src/engine/graphics3/DebugDrawSystem.d.ts.map +1 -1
- package/src/engine/graphics3/DebugDrawSystem.js +6 -2
- package/src/engine/graphics3/DecalSystem.d.ts +5 -4
- package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
- package/src/engine/graphics3/DecalSystem.js +5 -4
- package/src/engine/graphics3/GraphicsEngine.d.ts +40 -7
- package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
- package/src/engine/graphics3/GraphicsEngine.js +92 -7
- package/src/engine/graphics3/MeshSystem.d.ts +7 -0
- package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
- package/src/engine/graphics3/MeshSystem.js +681 -661
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts +1 -0
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticleEmitterSystem.js +1 -0
- package/src/engine/graphics3/PathDisplaySystem.d.ts.map +1 -1
- package/src/engine/graphics3/PathDisplaySystem.js +311 -307
- package/src/engine/graphics3/TerrainSystem.d.ts +10 -40
- package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
- package/src/engine/graphics3/TerrainSystem.js +186 -185
- package/src/engine/graphics3/Trail3DSystem.d.ts +28 -19
- package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
- package/src/engine/graphics3/Trail3DSystem.js +57 -64
- package/src/engine/graphics3/debug/gizmo_write_geometry.d.ts.map +1 -1
- package/src/engine/graphics3/debug/gizmo_write_geometry.js +7 -59
- package/src/engine/graphics3/decal/GPUDecalRenderer.d.ts.map +1 -1
- package/src/engine/graphics3/decal/GPUDecalRenderer.js +23 -7
- package/src/engine/graphics3/decal/shader_cluster_assign_decals.d.ts.map +1 -1
- package/src/engine/graphics3/decal/shader_cluster_assign_decals.js +29 -6
- package/src/engine/graphics3/path/tube_stream_write_geometry.d.ts.map +1 -1
- package/src/engine/graphics3/path/tube_stream_write_geometry.js +7 -56
- package/src/engine/graphics3/register_instance_animation.d.ts +3 -3
- package/src/engine/graphics3/register_instance_animation.js +3 -3
- package/src/engine/graphics3/terrain/TERRAIN_MATERIAL_TEMPLATE.d.ts +77 -0
- package/src/engine/graphics3/terrain/TERRAIN_MATERIAL_TEMPLATE.d.ts.map +1 -0
- package/src/engine/graphics3/terrain/TERRAIN_MATERIAL_TEMPLATE.js +485 -0
- package/src/engine/graphics3/terrain/TerrainShadeMaterial.d.ts +103 -0
- package/src/engine/graphics3/terrain/TerrainShadeMaterial.d.ts.map +1 -0
- package/src/engine/graphics3/terrain/TerrainShadeMaterial.js +130 -0
- package/src/engine/graphics3/terrain/chunk_terrain_material_surface.d.ts +23 -0
- package/src/engine/graphics3/terrain/chunk_terrain_material_surface.d.ts.map +1 -0
- package/src/engine/graphics3/terrain/chunk_terrain_material_surface.js +68 -0
- package/src/engine/graphics3/trail/trail_tube_write_geometry.d.ts.map +1 -1
- package/src/engine/graphics3/trail/trail_tube_write_geometry.js +8 -59
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts.map +1 -1
- package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +10 -0
- package/src/engine/input/devices/PointerDevice.d.ts.map +1 -1
- package/src/engine/input/devices/PointerDevice.js +58 -5
- package/src/engine/input/ecs/ism/InputMapProgram.d.ts.map +1 -1
- package/src/engine/input/ecs/ism/InputMapProgram.js +13 -0
- package/src/engine/input/ecs/systems/InputControllerSystem.d.ts +1 -0
- package/src/engine/input/ecs/systems/InputControllerSystem.d.ts.map +1 -1
- package/src/engine/input/ecs/systems/InputControllerSystem.js +52 -2
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.js +8 -0
- package/src/engine/intelligence/behavior/decorator/RepeatBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehavior.js +7 -0
- package/src/engine/intelligence/behavior/decorator/RepeatUntilSuccessBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/RepeatUntilSuccessBehavior.js +14 -0
- package/src/engine/intelligence/behavior/ecs/BehaviorSystem.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/ecs/BehaviorSystem.js +13 -0
- package/src/engine/interpolation/InterpolationLog.d.ts +51 -4
- package/src/engine/interpolation/InterpolationLog.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationLog.js +132 -2
- package/src/engine/interpolation/InterpolationSystem.d.ts +113 -35
- package/src/engine/interpolation/InterpolationSystem.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationSystem.js +674 -50
- package/src/engine/network/NetworkSession.d.ts +176 -47
- package/src/engine/network/NetworkSession.d.ts.map +1 -1
- package/src/engine/network/NetworkSession.js +1462 -272
- package/src/engine/network/README.md +106 -3
- package/src/engine/network/SMOOTHNESS_DESIGN.md +392 -0
- package/src/engine/network/adapters/PoseCorrection.d.ts +50 -0
- package/src/engine/network/adapters/PoseCorrection.d.ts.map +1 -0
- package/src/engine/network/adapters/PoseCorrection.js +211 -0
- package/src/engine/network/adapters/TransformReplicationAdapter.d.ts +1 -0
- package/src/engine/network/adapters/TransformReplicationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/TransformReplicationAdapter.js +17 -0
- package/src/engine/network/adapters/VelocityCorrection.d.ts +31 -0
- package/src/engine/network/adapters/VelocityCorrection.d.ts.map +1 -0
- package/src/engine/network/adapters/VelocityCorrection.js +71 -0
- package/src/engine/network/adapters/replicate_transform64.d.ts +13 -0
- package/src/engine/network/adapters/replicate_transform64.d.ts.map +1 -0
- package/src/engine/network/adapters/replicate_transform64.js +18 -0
- package/src/engine/network/adapters/rigid_body_of.d.ts +22 -0
- package/src/engine/network/adapters/rigid_body_of.d.ts.map +1 -0
- package/src/engine/network/adapters/rigid_body_of.js +33 -0
- package/src/engine/network/correction/Correction.d.ts +120 -0
- package/src/engine/network/correction/Correction.d.ts.map +1 -0
- package/src/engine/network/correction/Correction.js +143 -0
- package/src/engine/network/ecs/NetworkSystem.d.ts +36 -7
- package/src/engine/network/ecs/NetworkSystem.d.ts.map +1 -1
- package/src/engine/network/ecs/NetworkSystem.js +49 -7
- package/src/engine/network/orchestrator/NetworkPeer.d.ts +50 -1
- package/src/engine/network/orchestrator/NetworkPeer.d.ts.map +1 -1
- package/src/engine/network/orchestrator/NetworkPeer.js +143 -10
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +38 -2
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +58 -10
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +68 -2
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +299 -18
- package/src/engine/network/replication/Replicator.d.ts +8 -1
- package/src/engine/network/replication/Replicator.d.ts.map +1 -1
- package/src/engine/network/replication/Replicator.js +50 -6
- package/src/engine/network/sim/ActionLog.d.ts +5 -2
- package/src/engine/network/sim/ActionLog.d.ts.map +1 -1
- package/src/engine/network/sim/ActionLog.js +5 -2
- package/src/engine/network/sim/RewindEngine.d.ts.map +1 -1
- package/src/engine/network/sim/RewindEngine.js +6 -0
- package/src/engine/network/sim/SimActionExecutor.d.ts +48 -3
- package/src/engine/network/sim/SimActionExecutor.d.ts.map +1 -1
- package/src/engine/network/sim/SimActionExecutor.js +152 -6
- package/src/engine/network/sim/SmoothingState.d.ts +54 -2
- package/src/engine/network/sim/SmoothingState.d.ts.map +1 -1
- package/src/engine/network/sim/SmoothingState.js +107 -3
- package/src/engine/network/state/MutationLedger.d.ts.map +1 -1
- package/src/engine/network/state/MutationLedger.js +18 -2
- package/src/engine/network/state/PredictionHistory.d.ts +67 -0
- package/src/engine/network/state/PredictionHistory.d.ts.map +1 -0
- package/src/engine/network/state/PredictionHistory.js +145 -0
- package/src/engine/network/time/RenderPlayout.d.ts +2 -1
- package/src/engine/network/time/RenderPlayout.d.ts.map +1 -1
- package/src/engine/network/time/RenderPlayout.js +174 -163
- package/src/engine/network/transport/DeferredTransport.d.ts +57 -0
- package/src/engine/network/transport/DeferredTransport.d.ts.map +1 -0
- package/src/engine/network/transport/DeferredTransport.js +143 -0
- package/src/engine/network/transport/LoopbackTransport.d.ts +8 -0
- package/src/engine/network/transport/LoopbackTransport.d.ts.map +1 -1
- package/src/engine/network/transport/LoopbackTransport.js +12 -1
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts.map +1 -1
- package/src/engine/network/transport/ReliableCommandPipeline.js +20 -0
- package/src/engine/network/transport/adapters/NodeUDPTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/NodeUDPTransport.js +11 -2
- package/src/engine/network/transport/adapters/WebTransportTransport.d.ts.map +1 -1
- package/src/engine/network/transport/adapters/WebTransportTransport.js +8 -1
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts +2 -1
- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts.map +1 -1
- package/src/engine/network/transport/fragments/FragmentAssembler.js +67 -3
- package/src/engine/network/transport/fragments/fragment_send.d.ts +8 -0
- package/src/engine/network/transport/fragments/fragment_send.d.ts.map +1 -1
- package/src/engine/network/transport/fragments/fragment_send.js +17 -7
- package/src/engine/network/transport/fragments/packet_size.d.ts +6 -0
- package/src/engine/network/transport/fragments/packet_size.d.ts.map +1 -1
- package/src/engine/network/transport/fragments/packet_size.js +6 -0
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +19 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +7 -3
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +34 -4
- package/src/engine/physics/cloth/solver/cloth_self_find.js +17 -0
- package/src/engine/physics/contact/ManifoldStore.d.ts +20 -1
- package/src/engine/physics/contact/ManifoldStore.d.ts.map +1 -1
- package/src/engine/physics/contact/ManifoldStore.js +24 -2
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +51 -88
- package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.js +82 -217
- package/src/engine/physics/ecs/is_sensor.d.ts +24 -0
- package/src/engine/physics/ecs/is_sensor.d.ts.map +1 -1
- package/src/engine/physics/ecs/is_sensor.js +39 -0
- package/src/engine/physics/fluid/ecs/FluidComponent.d.ts +18 -4
- package/src/engine/physics/fluid/ecs/FluidComponent.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidComponent.js +29 -8
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts +8 -0
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/AbstractFluidEffector.js +8 -0
- package/src/engine/physics/fluid/solver/NOTES.md +46 -0
- package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_scalar.js +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_velocity.js +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_advect_sl_velocity.js +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_apply_advection_forward.js +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_apply_scalar_advection.js +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_apply_vorticity_confinement.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_apply_vorticity_confinement.js +8 -0
- package/src/engine/physics/fluid/solver/v3_grid_compute_divergence.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_compute_divergence.js +8 -0
- package/src/engine/physics/fluid/solver/v3_grid_subtract_pressure_gradient.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_subtract_pressure_gradient.js +8 -0
- package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.d.ts +5 -0
- package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.js +5 -0
- package/src/engine/physics/integration/integrate_velocity.d.ts +15 -0
- package/src/engine/physics/integration/integrate_velocity.d.ts.map +1 -1
- package/src/engine/physics/integration/integrate_velocity.js +15 -0
- package/src/engine/physics/island/IslandBuilder.d.ts.map +1 -1
- package/src/engine/physics/island/IslandBuilder.js +6 -7
- package/src/engine/physics/mls-mpm/MLS_MPM.d.ts.map +1 -1
- package/src/engine/physics/mls-mpm/MLS_MPM.js +29 -13
- package/src/engine/physics/mls-mpm/mls_mpm_demo_scene.d.ts +29 -0
- package/src/engine/physics/mls-mpm/mls_mpm_demo_scene.d.ts.map +1 -0
- package/src/engine/physics/mls-mpm/mls_mpm_demo_scene.js +44 -0
- package/src/engine/physics/mls-mpm/testMLS_MPM.js +3 -3
- package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/narrowphase_step.js +74 -11
- package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -1
- package/src/engine/physics/queries/overlap_shape.js +92 -45
- package/src/engine/physics/queries/raycast.d.ts.map +1 -1
- package/src/engine/physics/queries/raycast.js +55 -43
- package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
- package/src/engine/physics/queries/shape_cast.js +185 -174
- package/src/engine/physics/solver/solve_contacts.d.ts.map +1 -1
- package/src/engine/physics/solver/solve_contacts.js +42 -19
- package/src/engine/plugin/EnginePluginManager.d.ts +10 -0
- package/src/engine/plugin/EnginePluginManager.d.ts.map +1 -1
- package/src/engine/plugin/EnginePluginManager.js +54 -1
- package/src/engine/plugin/PluginReferenceContext.d.ts.map +1 -1
- package/src/engine/plugin/PluginReferenceContext.js +7 -3
- package/src/engine/reference/v2/Reference.d.ts +9 -0
- package/src/engine/reference/v2/Reference.d.ts.map +1 -1
- package/src/engine/reference/v2/Reference.js +39 -2
- package/src/engine/simulation/Ticker.d.ts.map +1 -1
- package/src/engine/simulation/Ticker.js +20 -1
- package/src/engine/sound/ecs/SoundListenerSystem.d.ts +27 -0
- package/src/engine/sound/ecs/SoundListenerSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/SoundListenerSystem.js +82 -21
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/LiveEmitterSet.js +394 -356
- package/src/engine/sound/material/concrete/SoundMaterialComposition.d.ts.map +1 -1
- package/src/engine/sound/material/concrete/SoundMaterialComposition.js +54 -17
- package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.d.ts.map +1 -1
- package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.js +34 -3
- package/src/engine/sound/simulation/core/AcousticSolution.d.ts +5 -0
- package/src/engine/sound/simulation/core/AcousticSolution.d.ts.map +1 -1
- package/src/engine/sound/simulation/core/AcousticSolution.js +5 -0
- package/src/engine/sound/simulation/definition/AcousticMaterial.d.ts +8 -0
- package/src/engine/sound/simulation/definition/AcousticMaterial.d.ts.map +1 -1
- package/src/engine/sound/simulation/definition/AcousticMaterial.js +8 -0
- package/src/engine/sound/simulation/probe/probe_visibility_augment.d.ts +6 -4
- package/src/engine/sound/simulation/probe/probe_visibility_augment.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_visibility_augment.js +19 -7
- package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.d.ts +39 -0
- package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.d.ts.map +1 -1
- package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.js +130 -1
- package/src/engine/sound/simulation/render/ProbeReverbRenderer.d.ts +3 -2
- package/src/engine/sound/simulation/render/ProbeReverbRenderer.d.ts.map +1 -1
- package/src/engine/sound/simulation/render/ProbeReverbRenderer.js +15 -1
- package/src/engine/sound/sopra/SopraEngine.d.ts +10 -0
- package/src/engine/sound/sopra/SopraEngine.d.ts.map +1 -1
- package/src/engine/sound/sopra/SopraEngine.js +486 -440
- package/src/engine/sound/sopra/runtime/BusGraph.d.ts +29 -0
- package/src/engine/sound/sopra/runtime/BusGraph.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/BusGraph.js +69 -2
- package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/EventInstance.js +130 -9
- package/src/engine/ui/GUIEngine.d.ts +14 -0
- package/src/engine/ui/GUIEngine.d.ts.map +1 -1
- package/src/engine/ui/GUIEngine.js +52 -4
- package/src/format/image/avif/api/apply_transformations.d.ts +2 -1
- package/src/format/image/avif/api/apply_transformations.d.ts.map +1 -1
- package/src/format/image/avif/api/apply_transformations.js +129 -120
- package/src/format/image/avif/api/convert_to_rgba.d.ts.map +1 -1
- package/src/format/image/avif/api/convert_to_rgba.js +35 -2
- package/src/format/image/avif/api/decode_image_item.d.ts +2 -1
- package/src/format/image/avif/api/decode_image_item.d.ts.map +1 -1
- package/src/format/image/avif/api/decode_image_item.js +322 -234
- package/src/format/image/avif/av1/decode/decode_av1_still.js +329 -309
- package/src/format/image/avif/av1/encode/encode_tile.js +2349 -2331
- package/src/format/image/avif/av1/entropy/symbol_cost.d.ts.map +1 -1
- package/src/format/image/avif/av1/entropy/symbol_cost.js +86 -76
- package/src/format/image/avif/heif/AvifFile.d.ts +11 -0
- package/src/format/image/avif/heif/AvifFile.d.ts.map +1 -1
- package/src/format/image/avif/heif/AvifFile.js +154 -142
- package/src/format/image/avif/heif/find_item_properties.d.ts +23 -0
- package/src/format/image/avif/heif/find_item_properties.d.ts.map +1 -0
- package/src/format/image/avif/heif/find_item_properties.js +36 -0
- package/src/format/image/avif/heif/parse_avif_file.js +6 -3
- package/src/format/image/avif/heif/read_item_data.d.ts.map +1 -1
- package/src/format/image/avif/heif/read_item_data.js +131 -97
- package/src/format/image/jpeg/decodeScan.d.ts.map +1 -1
- package/src/format/image/jpeg/decodeScan.js +17 -0
- package/src/format/scene/gltf/gltf_parse_container.d.ts.map +1 -1
- package/src/format/scene/gltf/gltf_parse_container.js +61 -41
- package/src/format/scene/gltf/gltf_read_accessor.d.ts +21 -0
- package/src/format/scene/gltf/gltf_read_accessor.d.ts.map +1 -1
- package/src/format/scene/gltf/gltf_read_accessor.js +37 -0
- package/src/format/scene/usd/usd_compose_transform.d.ts.map +1 -1
- package/src/format/scene/usd/usd_compose_transform.js +56 -6
- package/src/format/texture/basis/transcode/fit_endpoints.d.ts +6 -0
- package/src/format/texture/basis/transcode/fit_endpoints.d.ts.map +1 -1
- package/src/format/texture/basis/transcode/fit_endpoints.js +33 -39
- package/src/generation/filtering/numeric/CellFilterCache.d.ts +17 -0
- package/src/generation/filtering/numeric/CellFilterCache.d.ts.map +1 -1
- package/src/generation/filtering/numeric/CellFilterCache.js +36 -3
- package/src/generation/grid/actions/ContinuousGridCellActionSetTerrainObstacle.d.ts +9 -0
- package/src/generation/grid/actions/ContinuousGridCellActionSetTerrainObstacle.d.ts.map +1 -1
- package/src/generation/grid/actions/ContinuousGridCellActionSetTerrainObstacle.js +37 -6
- package/src/generation/grid/actions/ContinuousGridCellActionWriteObstacle.d.ts.map +1 -1
- package/src/generation/grid/actions/ContinuousGridCellActionWriteObstacle.js +8 -21
- package/src/generation/grid/actions/grid_obstacle_write_grid_point.d.ts +28 -0
- package/src/generation/grid/actions/grid_obstacle_write_grid_point.d.ts.map +1 -0
- package/src/generation/grid/actions/grid_obstacle_write_grid_point.js +41 -0
- package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts +15 -1
- package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts.map +1 -1
- package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +17 -3
- package/src/generation/markers/actions/MarkerNodeProcessingRuleSet.d.ts.map +1 -1
- package/src/generation/markers/actions/MarkerNodeProcessingRuleSet.js +16 -1
- package/src/generation/placement/action/GridCellActionWriteFilterToLayer.d.ts.map +1 -1
- package/src/generation/placement/action/GridCellActionWriteFilterToLayer.js +8 -1
- package/src/generation/theme/TerrainTheme.d.ts.map +1 -1
- package/src/generation/theme/TerrainTheme.js +20 -1
- package/src/shade/RENDERER_CONTRACT.md +63 -8
- package/src/shade/descriptor/texture/format/gpu_texture_formats_copy_compatible.d.ts +23 -0
- package/src/shade/descriptor/texture/format/gpu_texture_formats_copy_compatible.d.ts.map +1 -0
- package/src/shade/descriptor/texture/format/gpu_texture_formats_copy_compatible.js +28 -0
- package/src/shade/descriptor/texture/format/gpu_texture_formats_view_compatible.d.ts +25 -0
- package/src/shade/descriptor/texture/format/gpu_texture_formats_view_compatible.d.ts.map +1 -0
- package/src/shade/descriptor/texture/format/gpu_texture_formats_view_compatible.js +42 -0
- package/src/shade/device/IMMEDIATE_DATA_PLAN_2026_08_28.md +5 -0
- package/src/shade/device/ShadeGPUCommandContext.d.ts +15 -2
- package/src/shade/device/ShadeGPUCommandContext.d.ts.map +1 -1
- package/src/shade/device/ShadeGPUCommandContext.js +1003 -857
- package/src/shade/device/mock/SoftwareGPUBindGroup.d.ts +38 -1
- package/src/shade/device/mock/SoftwareGPUBindGroup.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUBindGroup.js +73 -1
- package/src/shade/device/mock/SoftwareGPUBuffer.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUBuffer.js +5 -0
- package/src/shade/device/mock/SoftwareGPUCommandBuffer.d.ts +34 -0
- package/src/shade/device/mock/SoftwareGPUCommandBuffer.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUCommandBuffer.js +71 -1
- package/src/shade/device/mock/SoftwareGPUCommandEncoder.d.ts +15 -0
- package/src/shade/device/mock/SoftwareGPUCommandEncoder.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUCommandEncoder.js +109 -1
- package/src/shade/device/mock/SoftwareGPUComputePassEncoder.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUComputePassEncoder.js +51 -0
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts +5 -1
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUDevice.js +58 -1
- package/src/shade/device/mock/SoftwareGPUPipeline.d.ts +1 -0
- package/src/shade/device/mock/SoftwareGPUPipeline.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUPipeline.js +17 -11
- package/src/shade/device/mock/SoftwareGPUQueue.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUQueue.js +41 -0
- package/src/shade/device/mock/SoftwareGPURenderPassEncoder.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPURenderPassEncoder.js +24 -0
- package/src/shade/device/mock/SoftwareGPUTexture.d.ts +11 -1
- package/src/shade/device/mock/SoftwareGPUTexture.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUTexture.js +45 -8
- package/src/shade/device/mock/SoftwareGPUTextureView.d.ts +20 -1
- package/src/shade/device/mock/SoftwareGPUTextureView.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUTextureView.js +28 -1
- package/src/shade/device/mock/recorded_binding_kind_mismatches.d.ts +20 -0
- package/src/shade/device/mock/recorded_binding_kind_mismatches.d.ts.map +1 -0
- package/src/shade/device/mock/recorded_binding_kind_mismatches.js +84 -0
- package/src/shade/device/mock/texture_copy.d.ts.map +1 -1
- package/src/shade/device/mock/texture_copy.js +41 -3
- package/src/shade/device/mock/texture_view_resource.d.ts +26 -0
- package/src/shade/device/mock/texture_view_resource.d.ts.map +1 -0
- package/src/shade/device/mock/texture_view_resource.js +47 -0
- package/src/shade/device/timing/GPUTimer.d.ts.map +1 -1
- package/src/shade/device/timing/GPUTimer.js +35 -21
- package/src/shade/playground/caldera/caldera_format.d.ts +28 -1
- package/src/shade/playground/caldera/caldera_format.d.ts.map +1 -1
- package/src/shade/playground/caldera/caldera_format.js +37 -0
- package/src/shade/playground/caldera/main.js +12 -2
- package/src/shade/playground/frame_rate_meter.d.ts +92 -0
- package/src/shade/playground/frame_rate_meter.d.ts.map +1 -0
- package/src/shade/playground/frame_rate_meter.js +147 -0
- package/src/shade/playground/particle_ecs/main.js +53 -7
- package/src/shade/playground/particle_ecs/moonlit_environment.js +2 -2
- package/src/shade/playground/particle_stats_readback.d.ts +58 -0
- package/src/shade/playground/particle_stats_readback.d.ts.map +1 -0
- package/src/shade/playground/particle_stats_readback.js +83 -0
- package/src/shade/playground/particle_system/main.js +378 -325
- package/src/shade/playground/skinned_blas_refit/main.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/main.js +7 -2
- package/src/shade/playground/sponza_path_trace/main.d.ts.map +1 -1
- package/src/shade/playground/sponza_path_trace/main.js +398 -393
- package/src/shade/playground/volumetrics_froxel/main.d.ts.map +1 -1
- package/src/shade/playground/volumetrics_froxel/main.js +941 -936
- package/src/shade/renderer/GraphicsContext.d.ts +9 -1
- package/src/shade/renderer/GraphicsContext.d.ts.map +1 -1
- package/src/shade/renderer/GraphicsContext.js +61 -17
- package/src/shade/renderer/Renderer.d.ts +66 -5
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +337 -29
- package/src/shade/renderer/animation/ANIMATION_CLIP_STATE_STRUCT.d.ts +4 -7
- package/src/shade/renderer/animation/ANIMATION_CLIP_STATE_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_CLIP_STATE_STRUCT.js +19 -16
- package/src/shade/renderer/animation/ANIMATION_CURVE_HEADER_STRUCT.js +11 -11
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts +14 -18
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.js +95 -24
- package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_STRUCT.d.ts +5 -4
- package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_STRUCT.js +7 -4
- package/src/shade/renderer/animation/ANIMATION_SKIN_STRUCT.d.ts +6 -12
- package/src/shade/renderer/animation/ANIMATION_SKIN_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_SKIN_STRUCT.js +9 -16
- package/src/shade/renderer/animation/ANIMATION_TRACK_BINDING_STRUCT.d.ts +6 -5
- package/src/shade/renderer/animation/ANIMATION_TRACK_BINDING_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_TRACK_BINDING_STRUCT.js +12 -5
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts +83 -95
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
- package/src/shade/renderer/animation/GPUAnimationManager.js +496 -629
- package/src/shade/renderer/animation/chunk_animation_curve_evaluate.d.ts +10 -14
- package/src/shade/renderer/animation/chunk_animation_curve_evaluate.d.ts.map +1 -1
- package/src/shade/renderer/animation/chunk_animation_curve_evaluate.js +40 -67
- package/src/shade/renderer/animation/chunk_pose_accumulator.d.ts.map +1 -1
- package/src/shade/renderer/animation/chunk_pose_accumulator.js +13 -4
- package/src/shade/renderer/animation/shader_animation_apply.d.ts +14 -8
- package/src/shade/renderer/animation/shader_animation_apply.d.ts.map +1 -1
- package/src/shade/renderer/animation/shader_animation_apply.js +129 -128
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +2 -2
- package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.d.ts +3 -2
- package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.js +3 -2
- package/src/shade/renderer/animation/skinning/shader_skin_matrix_prep.d.ts +12 -7
- package/src/shade/renderer/animation/skinning/shader_skin_matrix_prep.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/shader_skin_matrix_prep.js +107 -104
- package/src/shade/renderer/binding/BindingResource.d.ts +36 -1
- package/src/shade/renderer/binding/BindingResource.d.ts.map +1 -1
- package/src/shade/renderer/binding/BindingResource.js +36 -3
- package/src/shade/renderer/binding/BufferBinding.d.ts +8 -0
- package/src/shade/renderer/binding/BufferBinding.d.ts.map +1 -1
- package/src/shade/renderer/binding/BufferBinding.js +21 -0
- package/src/shade/renderer/buffer/GPUBufferStagingAllocator.d.ts +11 -2
- package/src/shade/renderer/buffer/GPUBufferStagingAllocator.d.ts.map +1 -1
- package/src/shade/renderer/buffer/GPUBufferStagingAllocator.js +95 -13
- package/src/shade/renderer/buffer/GPUBufferUploadAllocator.d.ts +60 -0
- package/src/shade/renderer/buffer/GPUBufferUploadAllocator.d.ts.map +1 -0
- package/src/shade/renderer/buffer/GPUBufferUploadAllocator.js +202 -0
- package/src/shade/renderer/buffer/GPUUploadBlock.d.ts +68 -0
- package/src/shade/renderer/buffer/GPUUploadBlock.d.ts.map +1 -0
- package/src/shade/renderer/buffer/GPUUploadBlock.js +97 -0
- package/src/shade/renderer/buffer/table/GPUDatabase.d.ts +19 -0
- package/src/shade/renderer/buffer/table/GPUDatabase.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUDatabase.js +114 -1
- package/src/shade/renderer/buffer/table/GPUDatabaseDefinition.d.ts +132 -1
- package/src/shade/renderer/buffer/table/GPUDatabaseDefinition.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUDatabaseDefinition.js +384 -1
- package/src/shade/renderer/buffer/table/GPUDatabaseReadback.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUDatabaseReadback.js +1332 -1323
- package/src/shade/renderer/buffer/table/GPUTableLink.d.ts +67 -0
- package/src/shade/renderer/buffer/table/GPUTableLink.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/GPUTableLink.js +76 -0
- package/src/shade/renderer/buffer/table/GPUTableRange.d.ts +72 -0
- package/src/shade/renderer/buffer/table/GPUTableRange.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/GPUTableRange.js +82 -0
- package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts +106 -5
- package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUTypedTable.js +444 -28
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +28 -5
- package/src/shade/renderer/buffer/table/GPU_DATABASE_NULL.d.ts +14 -0
- package/src/shade/renderer/buffer/table/GPU_DATABASE_NULL.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/GPU_DATABASE_NULL.js +13 -0
- package/src/shade/renderer/buffer/table/gpu_database_check_links.d.ts +80 -0
- package/src/shade/renderer/buffer/table/gpu_database_check_links.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_database_check_links.js +456 -0
- package/src/shade/renderer/buffer/table/gpu_table_field_word.d.ts +17 -0
- package/src/shade/renderer/buffer/table/gpu_table_field_word.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_table_field_word.js +111 -0
- package/src/shade/renderer/buffer/table/gpu_table_range_well_formed.d.ts +20 -0
- package/src/shade/renderer/buffer/table/gpu_table_range_well_formed.d.ts.map +1 -0
- package/src/shade/renderer/buffer/table/gpu_table_range_well_formed.js +27 -0
- package/src/shade/renderer/camera/CameraManager.d.ts +11 -0
- package/src/shade/renderer/camera/CameraManager.d.ts.map +1 -1
- package/src/shade/renderer/camera/CameraManager.js +18 -0
- package/src/shade/renderer/create_frame_loop.d.ts +16 -0
- package/src/shade/renderer/create_frame_loop.d.ts.map +1 -1
- package/src/shade/renderer/create_frame_loop.js +16 -0
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.d.ts +23 -0
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.d.ts.map +1 -1
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.js +27 -32
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts +9 -7
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts.map +1 -1
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.js +16 -108
- package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.d.ts +135 -0
- package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.js +296 -0
- package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.d.ts +22 -9
- package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.d.ts.map +1 -1
- package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.js +30 -138
- package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.d.ts.map +1 -1
- package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.js +185 -167
- package/src/shade/renderer/dynamic/GPUDynamicMeshResidencyTable.d.ts +49 -0
- package/src/shade/renderer/dynamic/GPUDynamicMeshResidencyTable.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/GPUDynamicMeshResidencyTable.js +185 -0
- package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.d.ts +24 -0
- package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.js +49 -0
- package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.d.ts +18 -0
- package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.js +54 -0
- package/src/shade/renderer/dynamic/dynamic_mesh_live_bounds.d.ts +26 -0
- package/src/shade/renderer/dynamic/dynamic_mesh_live_bounds.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/dynamic_mesh_live_bounds.js +96 -0
- package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.d.ts +102 -0
- package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.js +364 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh.d.ts.map +1 -1
- package/src/shade/renderer/dynamic/shader_dynamic_mesh.js +153 -177
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.d.ts +20 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.js +136 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_occupancy.d.ts +20 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_occupancy.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_occupancy.js +106 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.d.ts +32 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.d.ts.map +1 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.js +163 -0
- package/src/shade/renderer/extension/RENDER_EXTENSION_DESIGN.md +13 -2
- package/src/shade/renderer/fow/GPUFogOfWarRenderer.d.ts.map +1 -1
- package/src/shade/renderer/fow/GPUFogOfWarRenderer.js +5 -14
- package/src/shade/renderer/fow/fow_obtain_mask.d.ts +17 -0
- package/src/shade/renderer/fow/fow_obtain_mask.d.ts.map +1 -0
- package/src/shade/renderer/fow/fow_obtain_mask.js +41 -0
- package/src/shade/renderer/frame_jitter_applies.d.ts +21 -0
- package/src/shade/renderer/frame_jitter_applies.d.ts.map +1 -0
- package/src/shade/renderer/frame_jitter_applies.js +23 -0
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +128 -3
- package/src/shade/renderer/geometry/geometry_obtain_attribute.d.ts +42 -0
- package/src/shade/renderer/geometry/geometry_obtain_attribute.d.ts.map +1 -0
- package/src/shade/renderer/geometry/geometry_obtain_attribute.js +83 -0
- package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts +12 -0
- package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.js +65 -0
- package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy.d.ts.map +1 -1
- package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy.js +4 -1
- package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.d.ts +5 -0
- package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.d.ts.map +1 -1
- package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.js +23 -1
- package/src/shade/renderer/geometry/normals/encode_normals_to_octahedral_u32.d.ts.map +1 -1
- package/src/shade/renderer/geometry/normals/encode_normals_to_octahedral_u32.js +4 -1
- package/src/shade/renderer/geometry/normals/geometry_build_tangents.d.ts.map +1 -1
- package/src/shade/renderer/geometry/normals/geometry_build_tangents.js +39 -1
- package/src/shade/renderer/geometry/util/geometry_merge.d.ts.map +1 -1
- package/src/shade/renderer/geometry/util/geometry_merge.js +18 -2
- package/src/shade/renderer/geometry/virtual/VIRTUAL_GEOMETRY_DESIGN.md +77 -39
- package/src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.js +31 -2
- package/src/shade/renderer/geometry/virtual/build/level/VGeoFrontier.d.ts +18 -0
- package/src/shade/renderer/geometry/virtual/build/level/VGeoFrontier.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/level/VGeoFrontier.js +19 -0
- package/src/shade/renderer/geometry/virtual/build/level/VGeoGroupStep.d.ts +8 -0
- package/src/shade/renderer/geometry/virtual/build/level/VGeoGroupStep.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/level/VGeoGroupStep.js +9 -0
- package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_group_step.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_group_step.js +10 -1
- package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_leaf_frontier.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_leaf_frontier.js +4 -0
- package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_levels.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_levels.js +12 -0
- package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerReader.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerReader.js +10 -1
- package/src/shade/renderer/geometry/virtual/format/read/vgeo_read_page.js +21 -0
- package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.js +33 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.js +63 -2
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts +17 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.js +39 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +7 -0
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode.js +23 -2
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode_from_storage.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode_from_storage.js +22 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode.js +23 -2
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode_to_storage.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode_to_storage.js +22 -1
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts +2 -1
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +12 -53
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +2 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_patch_texel_coord.d.ts +17 -0
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_patch_texel_coord.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_patch_texel_coord.js +38 -0
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_read_patch_texel.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_read_patch_texel.js +16 -10
- package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.d.ts +1 -1
- package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.js +25 -14
- package/src/shade/renderer/gpu_primitive/indirect/NOTES.md +94 -0
- package/src/shade/renderer/gpu_primitive/indirect/WEBGPU_GUARANTEED_MAX_COMPUTE_WORKGROUPS_PER_DIMENSION.d.ts +10 -7
- package/src/shade/renderer/gpu_primitive/indirect/WEBGPU_GUARANTEED_MAX_COMPUTE_WORKGROUPS_PER_DIMENSION.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/indirect/WEBGPU_GUARANTEED_MAX_COMPUTE_WORKGROUPS_PER_DIMENSION.js +10 -7
- package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
- package/src/shade/renderer/light/GPULightCollection.js +22 -1
- package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.js +26 -0
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts +21 -0
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts.map +1 -0
- package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.js +47 -0
- package/src/shade/renderer/light/cluster/shader_cluster_assign_lights.d.ts.map +1 -1
- package/src/shade/renderer/light/cluster/shader_cluster_assign_lights.js +12 -8
- package/src/shade/renderer/light/environment/equirectangular_zenith_first_direction_to_uv.d.ts +36 -0
- package/src/shade/renderer/light/environment/equirectangular_zenith_first_direction_to_uv.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/equirectangular_zenith_first_direction_to_uv.js +41 -0
- package/src/shade/renderer/light/environment/execute_filter_environment_map.d.ts.map +1 -1
- package/src/shade/renderer/light/environment/execute_filter_environment_map.js +17 -1
- package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts +5 -13
- package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts.map +1 -1
- package/src/shade/renderer/light/environment/octahedral_uv_to_direction.js +10 -30
- package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.d.ts +31 -0
- package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.js +45 -0
- package/src/shade/renderer/light/environment/resample_cube_to_octahedral.js +2 -2
- package/src/shade/renderer/light/environment/resample_equirectangular_to_octahedral.d.ts.map +1 -1
- package/src/shade/renderer/light/environment/resample_equirectangular_to_octahedral.js +11 -8
- package/src/shade/renderer/light/model/SpotLight.d.ts +10 -1
- package/src/shade/renderer/light/model/SpotLight.d.ts.map +1 -1
- package/src/shade/renderer/light/model/SpotLight.js +11 -3
- package/src/shade/renderer/light/model/io/light_record_directional.d.ts.map +1 -1
- package/src/shade/renderer/light/model/io/light_record_directional.js +3 -1
- package/src/shade/renderer/light/model/io/light_record_point.d.ts.map +1 -1
- package/src/shade/renderer/light/model/io/light_record_point.js +3 -1
- package/src/shade/renderer/light/model/io/light_record_spot.d.ts.map +1 -1
- package/src/shade/renderer/light/model/io/light_record_spot.js +3 -1
- package/src/shade/renderer/loader/gltf/gltf_base_url.d.ts +20 -0
- package/src/shade/renderer/loader/gltf/gltf_base_url.d.ts.map +1 -0
- package/src/shade/renderer/loader/gltf/gltf_base_url.js +27 -0
- package/src/shade/renderer/loader/gltf/gltf_create_material.d.ts.map +1 -1
- package/src/shade/renderer/loader/gltf/gltf_create_material.js +50 -10
- package/src/shade/renderer/loader/gltf/load_gltf.d.ts +4 -0
- package/src/shade/renderer/loader/gltf/load_gltf.d.ts.map +1 -1
- package/src/shade/renderer/loader/gltf/load_gltf.js +28 -56
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts.map +1 -1
- package/src/shade/renderer/loader/gltf/tiny-gltf.js +843 -843
- package/src/shade/renderer/material/GPUMaterialContext.d.ts +63 -26
- package/src/shade/renderer/material/GPUMaterialContext.d.ts.map +1 -1
- package/src/shade/renderer/material/GPUMaterialContext.js +255 -390
- package/src/shade/renderer/material/GPUMaterialManager.d.ts +51 -1
- package/src/shade/renderer/material/GPUMaterialManager.d.ts.map +1 -1
- package/src/shade/renderer/material/GPUMaterialManager.js +345 -91
- package/src/shade/renderer/material/ShadeMaterial.d.ts +21 -0
- package/src/shade/renderer/material/ShadeMaterial.d.ts.map +1 -1
- package/src/shade/renderer/material/ShadeMaterial.js +31 -0
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -1
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +25 -6
- package/src/shade/renderer/material/standard/SHADING_MATERIAL_RESOURCE_GROUP.d.ts +10 -0
- package/src/shade/renderer/material/standard/SHADING_MATERIAL_RESOURCE_GROUP.d.ts.map +1 -1
- package/src/shade/renderer/material/standard/SHADING_MATERIAL_RESOURCE_GROUP.js +14 -2
- package/src/shade/renderer/material/standard/STANDARD_MATERIAL_TEMPLATE.d.ts +12 -0
- package/src/shade/renderer/material/standard/STANDARD_MATERIAL_TEMPLATE.d.ts.map +1 -0
- package/src/shade/renderer/material/standard/STANDARD_MATERIAL_TEMPLATE.js +166 -0
- package/src/shade/renderer/material/standard/VT_MATERIAL_TEMPLATE.d.ts +10 -0
- package/src/shade/renderer/material/standard/VT_MATERIAL_TEMPLATE.d.ts.map +1 -0
- package/src/shade/renderer/material/standard/VT_MATERIAL_TEMPLATE.js +141 -0
- package/src/shade/renderer/material/standard/chunk_standard_material_surface.d.ts +29 -0
- package/src/shade/renderer/material/standard/chunk_standard_material_surface.d.ts.map +1 -0
- package/src/shade/renderer/material/standard/chunk_standard_material_surface.js +92 -0
- package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts +74 -28
- package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts.map +1 -1
- package/src/shade/renderer/material/standard/fragment_gbuffer.js +165 -67
- package/src/shade/renderer/material/standard/fragment_gbuffer_vt.d.ts +27 -18
- package/src/shade/renderer/material/standard/fragment_gbuffer_vt.d.ts.map +1 -1
- package/src/shade/renderer/material/standard/fragment_gbuffer_vt.js +70 -91
- package/src/shade/renderer/material/standard/material_gbuffer_vertex.d.ts +9 -6
- package/src/shade/renderer/material/standard/material_gbuffer_vertex.d.ts.map +1 -1
- package/src/shade/renderer/material/standard/material_gbuffer_vertex.js +13 -14
- package/src/shade/renderer/material/template/GPUMaterialServices.d.ts +73 -0
- package/src/shade/renderer/material/template/GPUMaterialServices.d.ts.map +1 -0
- package/src/shade/renderer/material/template/GPUMaterialServices.js +79 -0
- package/src/shade/renderer/material/template/ShadeMaterialTemplate.d.ts +170 -0
- package/src/shade/renderer/material/template/ShadeMaterialTemplate.d.ts.map +1 -0
- package/src/shade/renderer/material/template/ShadeMaterialTemplate.js +234 -0
- package/src/shade/renderer/material/template/chunk_material_surface.d.ts +47 -0
- package/src/shade/renderer/material/template/chunk_material_surface.d.ts.map +1 -0
- package/src/shade/renderer/material/template/chunk_material_surface.js +116 -0
- package/src/shade/renderer/material/template/flat_material_template_spec_support.d.ts +22 -0
- package/src/shade/renderer/material/template/flat_material_template_spec_support.d.ts.map +1 -0
- package/src/shade/renderer/material/template/flat_material_template_spec_support.js +78 -0
- package/src/shade/renderer/material/template/material_metadata_neutral.d.ts +15 -0
- package/src/shade/renderer/material/template/material_metadata_neutral.d.ts.map +1 -0
- package/src/shade/renderer/material/template/material_metadata_neutral.js +46 -0
- package/src/shade/renderer/material/template/material_template_of.d.ts +10 -0
- package/src/shade/renderer/material/template/material_template_of.d.ts.map +1 -0
- package/src/shade/renderer/material/template/material_template_of.js +20 -0
- package/src/shade/renderer/object_property/chunk_write_object_property.d.ts +5 -0
- package/src/shade/renderer/object_property/chunk_write_object_property.d.ts.map +1 -1
- package/src/shade/renderer/object_property/chunk_write_object_property.js +7 -1
- package/src/shade/renderer/object_property/chunk_write_object_property_node3d.d.ts +7 -1
- package/src/shade/renderer/object_property/chunk_write_object_property_node3d.d.ts.map +1 -1
- package/src/shade/renderer/object_property/chunk_write_object_property_node3d.js +9 -2
- package/src/shade/renderer/particles/DESIGN.md +7 -0
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +81 -68
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +22 -3
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleVMISA.js +30 -3
- package/src/shade/renderer/particles/isa/particle_assembly.js +41 -1
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts +7 -1
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/particle_program_analysis.js +23 -17
- package/src/shade/renderer/particles/optimizer/pass_allocate_registers.js +1 -1
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +10 -9
- package/src/shade/renderer/particles/optimizer/pass_inline_constants.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_inline_constants.js +4 -3
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.js +1 -1
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.js +12 -4
- package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_peephole.js +11 -10
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.js +12 -10
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +12 -4
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ParticleEmitter.js +7 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts +4 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +47 -88
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.js +22 -68
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +5 -3
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/ParticleVMReference.js +17 -1
- package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.js +12 -2
- package/src/shade/renderer/postprocess/TemporalJitterSequence.d.ts +44 -0
- package/src/shade/renderer/postprocess/TemporalJitterSequence.d.ts.map +1 -0
- package/src/shade/renderer/postprocess/TemporalJitterSequence.js +104 -0
- package/src/shade/renderer/postprocess/chunk_find_nearest_depth.d.ts +25 -0
- package/src/shade/renderer/postprocess/chunk_find_nearest_depth.d.ts.map +1 -0
- package/src/shade/renderer/postprocess/chunk_find_nearest_depth.js +74 -0
- package/src/shade/renderer/postprocess/denoise/shader_temporal_reprojection_luma.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/denoise/shader_temporal_reprojection_luma.js +19 -4
- package/src/shade/renderer/postprocess/dof/gather/shader_dof2_recombine.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/dof/gather/shader_dof2_recombine.js +12 -1
- package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.js +8 -0
- package/src/shade/renderer/postprocess/eye/shader_autoexposure_adapt.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/eye/shader_autoexposure_adapt.js +18 -3
- package/src/shade/renderer/postprocess/eye/shader_autoexposure_read_histogram.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/eye/shader_autoexposure_read_histogram.js +17 -4
- package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.d.ts +29 -0
- package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.d.ts.map +1 -0
- package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.js +69 -0
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts +4 -16
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.js +10 -52
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.d.ts +0 -16
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.js +23 -55
- package/src/shade/renderer/postprocess/motion_blur/MotionBlur.d.ts +4 -1
- package/src/shade/renderer/postprocess/motion_blur/MotionBlur.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/motion_blur/MotionBlur.js +4 -1
- package/src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_resolution.d.ts +18 -0
- package/src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_resolution.d.ts.map +1 -0
- package/src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_resolution.js +43 -0
- package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.d.ts +5 -1
- package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.js +12 -2
- package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_reconstruct.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_reconstruct.js +33 -6
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +16 -8
- package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.js +37 -35
- package/src/shade/renderer/postprocess/nss/chunk_nss_find_nearest_depth.d.ts +2 -2
- package/src/shade/renderer/postprocess/nss/chunk_nss_find_nearest_depth.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/chunk_nss_find_nearest_depth.js +28 -61
- package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.js +296 -291
- package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.js +13 -0
- package/src/shade/renderer/postprocess/ssr/SSR.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/SSR.js +9 -7
- package/src/shade/renderer/postprocess/ssr/depth_max_shader.d.ts +14 -0
- package/src/shade/renderer/postprocess/ssr/depth_max_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/depth_max_shader.js +53 -25
- package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.d.ts +11 -1
- package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.js +11 -1
- package/src/shade/renderer/postprocess/ssr/prefilter/NOTES.md +46 -0
- package/src/shade/renderer/postprocess/ssr/prefilter/shader_ssr_prefilter.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/prefilter/shader_ssr_prefilter.js +7 -0
- package/src/shade/renderer/postprocess/ssr/shader/chunk_ssr_depth_thickness.d.ts +32 -0
- package/src/shade/renderer/postprocess/ssr/shader/chunk_ssr_depth_thickness.d.ts.map +1 -0
- package/src/shade/renderer/postprocess/ssr/shader/chunk_ssr_depth_thickness.js +41 -0
- package/src/shade/renderer/postprocess/ssr/ssr_trace_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/ssr_trace_shader.js +11 -6
- package/src/shade/renderer/postprocess/taa/TAA.d.ts +13 -4
- package/src/shade/renderer/postprocess/taa/TAA.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/TAA.js +29 -48
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.d.ts +11 -0
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.js +25 -4
- package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.d.ts +8 -0
- package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.js +14 -42
- package/src/shade/renderer/rasterize/RasterizationJob.d.ts +4 -2
- package/src/shade/renderer/rasterize/RasterizationJob.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/RasterizationJob.js +3 -1
- package/src/shade/renderer/rasterize/TemplatePassDescriptor.d.ts +57 -0
- package/src/shade/renderer/rasterize/TemplatePassDescriptor.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/TemplatePassDescriptor.js +133 -0
- package/src/shade/renderer/rasterize/bucket/construct_primitive_state.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/construct_primitive_state.js +17 -0
- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.js +30 -4
- package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.d.ts +3 -1
- package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.js +3 -1
- package/src/shade/renderer/rasterize/bucket/shader_count_meshlets_by_material.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/shader_count_meshlets_by_material.js +74 -68
- package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.js +11 -1
- package/src/shade/renderer/rasterize/bucket/shader_sort_meshlets_by_material.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/shader_sort_meshlets_by_material.js +70 -64
- package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way.js +3 -4
- package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way_full.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way_full.js +8 -2
- package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_rasterization_bucket_sort.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_rasterization_bucket_sort.js +134 -88
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_count_by_rasterization_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_count_by_rasterization_bucket.js +3 -4
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.js +7 -5
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_rasterization_bucket_sort.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_rasterization_bucket_sort.js +59 -29
- package/src/shade/renderer/rasterize/expand/mesh/shader_mesh_expand_to_meshlets_prefix.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/mesh/shader_mesh_expand_to_meshlets_prefix.js +3 -4
- package/src/shade/renderer/rasterize/expand/mesh/shader_prefix_sum_to_command.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/mesh/shader_prefix_sum_to_command.js +5 -2
- package/src/shade/renderer/rasterize/expand/pass1/filter_meshlets.2-way.compute.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/pass1/filter_meshlets.2-way.compute.js +3 -4
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +28 -20
- package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts +20 -0
- package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.js +25 -0
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.js +2 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.js +2 -1
- package/src/shade/renderer/rasterize/forward/forward_template_pipeline.d.ts +40 -0
- package/src/shade/renderer/rasterize/forward/forward_template_pipeline.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/forward/forward_template_pipeline.js +86 -0
- package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts +11 -0
- package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.js +13 -2
- package/src/shade/renderer/rasterize/graph_clear_raster_targets.d.ts +38 -0
- package/src/shade/renderer/rasterize/graph_clear_raster_targets.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/graph_clear_raster_targets.js +105 -0
- package/src/shade/renderer/rasterize/native/alpha_tested_pass_resources.d.ts +59 -1
- package/src/shade/renderer/rasterize/native/alpha_tested_pass_resources.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/alpha_tested_pass_resources.js +109 -7
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +16 -1
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +13 -1
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +247 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +20 -2
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +1 -1
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_coverage.d.ts +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_coverage.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_coverage.js +25 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts +4 -5
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.js +7 -6
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_mark.d.ts +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_mark.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_mark.js +51 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_premultiplied_contribution.d.ts +23 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_premultiplied_contribution.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_premultiplied_contribution.js +77 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +16 -20
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts +8 -2
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.js +57 -43
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts +8 -2
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +57 -43
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.js +8 -2
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts +7 -2
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +67 -58
- package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.d.ts +8 -2
- package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.js +186 -156
- package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts +2 -2
- package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.js +36 -28
- package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts +14 -12
- package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/material_draw_indirect.js +29 -23
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +16 -22
- package/src/shade/renderer/rasterize/native/oit/oit_resolve_fragment_body.d.ts +33 -0
- package/src/shade/renderer/rasterize/native/oit/oit_resolve_fragment_body.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/oit/oit_resolve_fragment_body.js +123 -0
- package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.d.ts +7 -2
- package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.js +227 -218
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts +8 -2
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +112 -180
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts +8 -2
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +110 -178
- package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.d.ts +7 -2
- package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.js +242 -204
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +21 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +12 -20
- package/src/shade/renderer/restir/reservoir/shader.d.ts.map +1 -1
- package/src/shade/renderer/restir/reservoir/shader.js +27 -1
- package/src/shade/renderer/scene/GPUSceneContext.d.ts +2 -1
- package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUSceneContext.js +11 -9
- package/src/shade/renderer/scene/SCENE_DATABASE_SPEC.js +22 -0
- package/src/shade/renderer/scene/SceneManager.d.ts +10 -0
- package/src/shade/renderer/scene/SceneManager.d.ts.map +1 -1
- package/src/shade/renderer/scene/SceneManager.js +17 -0
- package/src/shade/renderer/scene/rows/GPUEntityBoundsReadback.d.ts.map +1 -1
- package/src/shade/renderer/scene/rows/GPUEntityBoundsReadback.js +164 -144
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts +10 -0
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts.map +1 -1
- package/src/shade/renderer/scene/rows/GPUSceneRows.js +14 -0
- package/src/shade/renderer/scene/serialization/serialize_scene.d.ts.map +1 -1
- package/src/shade/renderer/scene/serialization/serialize_scene.js +2 -6
- package/src/shade/renderer/shader/ComputeShader.d.ts +5 -0
- package/src/shade/renderer/shader/ComputeShader.d.ts.map +1 -1
- package/src/shade/renderer/shader/ComputeShader.js +358 -353
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_scattering.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_scattering.js +15 -1
- package/src/shade/renderer/shader/chunk/binary/chunk_encode_f16.d.ts +11 -2
- package/src/shade/renderer/shader/chunk/binary/chunk_encode_f16.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/binary/chunk_encode_f16.js +33 -13
- package/src/shade/renderer/shader/chunk/brdf/chunk_D_GGX.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/brdf/chunk_D_GGX.js +31 -3
- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode32_morton2.d.ts +10 -1
- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode32_morton2.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode32_morton2.js +23 -8
- package/src/shade/renderer/shader/chunk/camera/chunk_pixel_radius_to_world.d.ts +8 -1
- package/src/shade/renderer/shader/chunk/camera/chunk_pixel_radius_to_world.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/camera/chunk_pixel_radius_to_world.js +12 -5
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray.d.ts +15 -1
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray.js +24 -28
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray_v2.d.ts +5 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray_v2.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray_v2.js +18 -13
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_ray.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_ray.js +1 -47
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast.d.ts +10 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast.js +23 -8
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast_positive.d.ts +7 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast_positive.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast_positive.js +12 -25
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_slab_span.d.ts +32 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_slab_span.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_slab_span.js +52 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_view_depth_range.d.ts +20 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_view_depth_range.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_view_depth_range.js +42 -0
- package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_uv_wrap.d.ts +10 -1
- package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_uv_wrap.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_uv_wrap.js +18 -3
- package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.js +8 -4
- package/src/shade/renderer/shader/chunk/grid/chunk_folded_workgroup_index.d.ts +24 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_folded_workgroup_index.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_folded_workgroup_index.js +36 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_grid3d_to_index.d.ts +6 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_grid3d_to_index.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/grid/chunk_grid3d_to_index.js +6 -0
- package/src/shade/renderer/shader/chunk/light/INCIDENT_LIGHT_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/INCIDENT_LIGHT_STRUCT.js +6 -1
- package/src/shade/renderer/shader/chunk/light/io/chunk_get_spot_light_info.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/io/chunk_get_spot_light_info.js +6 -1
- package/src/shade/renderer/shader/chunk/material/chunk_albedo_unpremultiply.d.ts +24 -0
- package/src/shade/renderer/shader/chunk/material/chunk_albedo_unpremultiply.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/material/chunk_albedo_unpremultiply.js +31 -0
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg2d.js +2 -2
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg3d16.js +1 -1
- package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg4d.js +1 -1
- package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_validate_hit.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_validate_hit.js +8 -4
- package/src/shade/renderer/shader/chunk/sdf/chunk_mesh_sdf_soft_shadow.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/sdf/chunk_mesh_sdf_soft_shadow.js +17 -3
- package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.d.ts +4 -0
- package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.d.ts.map +1 -1
- package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.js +4 -0
- package/src/shade/renderer/shader/graph/graph_import_typed_buffer.d.ts +2 -1
- package/src/shade/renderer/shader/graph/graph_import_typed_buffer.d.ts.map +1 -1
- package/src/shade/renderer/shader/graph/graph_import_typed_buffer.js +15 -28
- package/src/shade/renderer/shader/pass/RenderPassDescriptor.d.ts +8 -0
- package/src/shade/renderer/shader/pass/RenderPassDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/shader/pass/RenderPassDescriptor.js +203 -192
- package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.js +12 -0
- package/src/shade/renderer/shader/type/WebGPUArray.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/WebGPUArray.js +25 -1
- package/src/shade/renderer/shader/type/queue_typed_buffer_update.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/queue_typed_buffer_update.js +15 -0
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +10 -9
- package/src/shade/renderer/shadow/map/ShadowmapDrawSelector.d.ts +12 -2
- package/src/shade/renderer/shadow/map/ShadowmapDrawSelector.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/ShadowmapDrawSelector.js +210 -196
- package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.d.ts +10 -3
- package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.js +219 -194
- package/src/shade/renderer/shadow/map/shadowmap_budget_carry_over.d.ts +32 -0
- package/src/shade/renderer/shadow/map/shadowmap_budget_carry_over.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/shadowmap_budget_carry_over.js +47 -0
- package/src/shade/renderer/shadow/vsm/VirtualShadowMap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/VirtualShadowMap.js +11 -1
- package/src/shade/renderer/texture/ShadeTexture.d.ts +16 -0
- package/src/shade/renderer/texture/ShadeTexture.d.ts.map +1 -1
- package/src/shade/renderer/texture/ShadeTexture.js +17 -0
- package/src/shade/renderer/texture/TextureManager.d.ts +22 -5
- package/src/shade/renderer/texture/TextureManager.d.ts.map +1 -1
- package/src/shade/renderer/texture/TextureManager.js +109 -6
- package/src/shade/renderer/texture/bindless/GPUBindlessTextureManager.d.ts.map +1 -1
- package/src/shade/renderer/texture/bindless/GPUBindlessTextureManager.js +8 -2
- package/src/shade/renderer/texture/download_texture_data.d.ts.map +1 -1
- package/src/shade/renderer/texture/download_texture_data.js +12 -4
- package/src/shade/renderer/texture/encode/shader_texture_encode_astc_4x4.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_astc_4x4.js +66 -63
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc1.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc1.js +63 -60
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc4.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc4.js +79 -76
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc4_snorm.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc4_snorm.js +67 -64
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc5.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc5.js +70 -67
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc5_snorm.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc5_snorm.js +66 -63
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc6h.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc6h.js +65 -62
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc7.d.ts.map +1 -1
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc7.js +61 -58
- package/src/shade/renderer/texture/format/texture_format_from_shade_image.d.ts +7 -1
- package/src/shade/renderer/texture/format/texture_format_from_shade_image.d.ts.map +1 -1
- package/src/shade/renderer/texture/format/texture_format_from_shade_image.js +100 -95
- package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.d.ts.map +1 -1
- package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.js +59 -68
- package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_wronski2021.d.ts +30 -1
- package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_wronski2021.d.ts.map +1 -1
- package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_wronski2021.js +37 -20
- package/src/shade/renderer/texture/texture_descriptor_from_texture_shade.js +73 -73
- package/src/shade/renderer/view/ViewManager.d.ts +8 -0
- package/src/shade/renderer/view/ViewManager.d.ts.map +1 -1
- package/src/shade/renderer/view/ViewManager.js +15 -0
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +516 -507
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_scattering_lut.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_scattering_lut.js +272 -260
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +160 -134
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts +3 -0
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +243 -62
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +110 -7
- package/src/shade/wgsl/validate_wgsl_source.d.ts.map +1 -1
- package/src/shade/wgsl/validate_wgsl_source.js +57 -0
- package/src/view/asset/AssetLoaderStatusView.d.ts.map +1 -1
- package/src/view/asset/AssetLoaderStatusView.js +8 -0
- package/src/view/common/LabelView.d.ts.map +1 -1
- package/src/view/common/LabelView.js +4 -0
- package/src/view/common/ListView.d.ts +6 -2
- package/src/view/common/ListView.d.ts.map +1 -1
- package/src/view/common/ListView.js +27 -7
- package/src/view/common/TabbedView.d.ts.map +1 -1
- package/src/view/common/TabbedView.js +8 -0
- package/src/view/common/VirtualListView.d.ts.map +1 -1
- package/src/view/common/VirtualListView.js +17 -1
- package/src/view/common/dnd/DropTarget.d.ts.map +1 -1
- package/src/view/common/dnd/DropTarget.js +18 -0
- package/src/view/elements/DropDownSelectionView.d.ts.map +1 -1
- package/src/view/elements/DropDownSelectionView.js +8 -0
- package/src/view/elements/image/SvgImageView.d.ts.map +1 -1
- package/src/view/elements/image/SvgImageView.js +8 -0
- package/src/view/elements/navigation/ViewStack.d.ts.map +1 -1
- package/src/view/elements/navigation/ViewStack.js +4 -0
- package/src/view/elements/notify/NotificationView.d.ts.map +1 -1
- package/src/view/elements/notify/NotificationView.js +4 -0
- package/src/view/elements/progress/segmented/SegmentedResourceBarView.d.ts.map +1 -1
- package/src/view/elements/progress/segmented/SegmentedResourceBarView.js +8 -0
- package/src/view/elements/radial/RadialMenu.d.ts.map +1 -1
- package/src/view/elements/radial/RadialMenu.js +4 -0
- package/src/view/minimap/Minimap.d.ts.map +1 -1
- package/src/view/minimap/Minimap.js +8 -0
- package/src/view/minimap/MinimapCanvasView.d.ts.map +1 -1
- package/src/view/minimap/MinimapCanvasView.js +21 -1
- package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
- package/src/view/minimap/dom/MinimapCameraView.js +232 -220
- package/src/view/minimap/dom/MinimapMarkerView.d.ts.map +1 -1
- package/src/view/minimap/dom/MinimapMarkerView.js +8 -0
- package/src/view/minimap/minimap_focus_area.d.ts +5 -0
- package/src/view/minimap/minimap_focus_area.d.ts.map +1 -1
- package/src/view/minimap/minimap_focus_area.js +22 -0
- package/src/view/tooltip/TooltipManager.d.ts.map +1 -1
- package/src/view/tooltip/TooltipManager.js +16 -4
- package/src/core/geom/3d/atlas/atlas_bench_lib.d.ts +0 -73
- package/src/core/geom/3d/atlas/atlas_bench_lib.d.ts.map +0 -1
- package/src/core/geom/3d/atlas/atlas_bench_lib.js +0 -315
- package/src/engine/graphics/ecs/mesh/MeshEvents.d.ts +0 -6
- package/src/engine/graphics/ecs/mesh/MeshEvents.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/MeshEvents.js +0 -16
- package/src/engine/graphics/ecs/mesh/commonObject3DFastMatrixUpdate.d.ts +0 -2
- package/src/engine/graphics/ecs/mesh/commonObject3DFastMatrixUpdate.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/commonObject3DFastMatrixUpdate.js +0 -37
- package/src/engine/graphics/ecs/mesh/copyToVector3.d.ts +0 -8
- package/src/engine/graphics/ecs/mesh/copyToVector3.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/copyToVector3.js +0 -18
- package/src/engine/graphics/ecs/mesh/object3DFastMatrixUpdate.d.ts +0 -6
- package/src/engine/graphics/ecs/mesh/object3DFastMatrixUpdate.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/object3DFastMatrixUpdate.js +0 -18
- package/src/engine/graphics/ecs/mesh/rootObject3DFastMatrixUpdate.d.ts +0 -6
- package/src/engine/graphics/ecs/mesh/rootObject3DFastMatrixUpdate.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/rootObject3DFastMatrixUpdate.js +0 -14
- package/src/engine/graphics/ecs/mesh/setMesh.d.ts +0 -16
- package/src/engine/graphics/ecs/mesh/setMesh.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/setMesh.js +0 -55
- package/src/engine/graphics/ecs/mesh/skeleton/BoneMapping.d.ts +0 -13
- package/src/engine/graphics/ecs/mesh/skeleton/BoneMapping.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/skeleton/BoneMapping.js +0 -99
- package/src/engine/graphics/ecs/mesh/skeleton/HumanoidBoneType.d.ts +0 -25
- package/src/engine/graphics/ecs/mesh/skeleton/HumanoidBoneType.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/skeleton/HumanoidBoneType.js +0 -29
- package/src/engine/graphics/ecs/mesh/updateMeshTransform.d.ts +0 -6
- package/src/engine/graphics/ecs/mesh/updateMeshTransform.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/updateMeshTransform.js +0 -15
- package/src/engine/graphics/ecs/mesh/updateNodeByTransformAndBBB.d.ts +0 -8
- package/src/engine/graphics/ecs/mesh/updateNodeByTransformAndBBB.d.ts.map +0 -1
- package/src/engine/graphics/ecs/mesh/updateNodeByTransformAndBBB.js +0 -14
- package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.d.ts +0 -59
- package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.d.ts.map +0 -1
- package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.js +0 -481
- package/src/engine/graphics3/terrain/pack_terrain_row_table.d.ts +0 -22
- package/src/engine/graphics3/terrain/pack_terrain_row_table.d.ts.map +0 -1
- package/src/engine/graphics3/terrain/pack_terrain_row_table.js +0 -48
- package/src/engine/graphics3/terrain/shader_terrain_splat.d.ts +0 -26
- package/src/engine/graphics3/terrain/shader_terrain_splat.d.ts.map +0 -1
- package/src/engine/graphics3/terrain/shader_terrain_splat.js +0 -215
- package/src/shade/renderer/animation/ANIMATION_BOUND_TRACK_GROUP_STRUCT.d.ts +0 -25
- package/src/shade/renderer/animation/ANIMATION_BOUND_TRACK_GROUP_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/animation/ANIMATION_BOUND_TRACK_GROUP_STRUCT.js +0 -57
- package/src/shade/renderer/animation/ANIMATION_KEYFRAME_BLOCK_STRUCT.d.ts +0 -26
- package/src/shade/renderer/animation/ANIMATION_KEYFRAME_BLOCK_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/animation/ANIMATION_KEYFRAME_BLOCK_STRUCT.js +0 -50
- package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_BLOCK_STRUCT.d.ts +0 -29
- package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_BLOCK_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_BLOCK_STRUCT.js +0 -62
- package/src/shade/renderer/geometry/virtual/build/mesh/VGEO_CREASE_ANGLE.d.ts +0 -46
- package/src/shade/renderer/geometry/virtual/build/mesh/VGEO_CREASE_ANGLE.d.ts.map +0 -1
|
@@ -1,19 +1,7 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* see https://github.com/GameTechDev/XeGTAO/blob/a5b1686c7ea37788eeb3576b5be47f7c03db532c/Source/Rendering/Shaders/XeGTAO.h#L55
|
|
3
|
-
* @type {number}
|
|
4
|
-
*/
|
|
5
|
-
export const GTAO_DEPTH_MIP_LEVELS: number;
|
|
6
|
-
/**
|
|
7
|
-
* distant samples contribute less
|
|
8
|
-
* must be in [0, 1] range
|
|
9
|
-
*/
|
|
10
|
-
export const GTAO_EFFECT_FALLOFF_RANGE: 0.615;
|
|
11
|
-
/**
|
|
12
|
-
* In world-space units (meters)
|
|
13
|
-
* [ALEX] From various industry talks it is recommended to limit SSAO to ~1m of world space. I think it's very arbitrary, but seems intuitively OK for human-scale objects/scenes.
|
|
14
|
-
* @type {number}
|
|
15
|
-
*/
|
|
16
|
-
export const GTAO_EFFECT_RADIUS: number;
|
|
17
1
|
export const fragment_shader_gtao: ImageShader;
|
|
2
|
+
import { GTAO_DEPTH_MIP_LEVELS } from "./GTAO_CONSTANTS.js";
|
|
3
|
+
import { GTAO_EFFECT_FALLOFF_RANGE } from "./GTAO_CONSTANTS.js";
|
|
4
|
+
import { GTAO_EFFECT_RADIUS } from "./GTAO_CONSTANTS.js";
|
|
18
5
|
import { ImageShader } from "../../shader/ImageShader.js";
|
|
6
|
+
export { GTAO_DEPTH_MIP_LEVELS, GTAO_EFFECT_FALLOFF_RANGE, GTAO_EFFECT_RADIUS };
|
|
19
7
|
//# sourceMappingURL=fragment_shader_gtao.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"fragment_shader_gtao.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/gtao/fragment_shader_gtao.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"fragment_shader_gtao.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/gtao/fragment_shader_gtao.js"],"names":[],"mappings":"AAiTA,+CA6BG;sCApTI,qBAAqB;0CAArB,qBAAqB;mCAArB,qBAAqB;4BAZA,6BAA6B"}
|
|
@@ -18,6 +18,13 @@ import { ShaderDescriptor } from "../../shader/ShaderDescriptor.js";
|
|
|
18
18
|
import { HILBERT_R2_INDEX_TEXTURE } from "../../texture/noise/HILBERT_R2_INDEX_TEXTURE.js";
|
|
19
19
|
import { SAMPLER_NEAREST } from "../../texture/SAMPLER_LINEAR_UPSCALE.js";
|
|
20
20
|
import { chunk_integrate_bent_normal_fast } from "./chunk_integrate_bent_normal_fast.js";
|
|
21
|
+
import {
|
|
22
|
+
GTAO_DEPTH_MIP_LEVELS,
|
|
23
|
+
GTAO_EFFECT_FALLOFF_RANGE,
|
|
24
|
+
GTAO_EFFECT_RADIUS,
|
|
25
|
+
GTAO_QUALITY_PROFILES,
|
|
26
|
+
GTAO_QUALITY_TYPE
|
|
27
|
+
} from "./GTAO_CONSTANTS.js";
|
|
21
28
|
import { GTAO_RENDER_SETTINGS } from "./GTAO_RENDER_SETTINGS.js";
|
|
22
29
|
|
|
23
30
|
const resources = new ShaderResourceSetDescriptor();
|
|
@@ -36,59 +43,10 @@ resources.createGroup()
|
|
|
36
43
|
.addUniform("camera", CAMERA_UNIFORM_STRUCT)
|
|
37
44
|
;
|
|
38
45
|
|
|
39
|
-
const
|
|
40
|
-
Low: 0,
|
|
41
|
-
Medium: 1,
|
|
42
|
-
High: 2,
|
|
43
|
-
Ultra: 3,
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
/**
|
|
47
|
-
* @see https://github.com/GameTechDev/XeGTAO/blob/a5b1686c7ea37788eeb3576b5be47f7c03db532c/Source/Rendering/Shaders/vaGTAO.hlsl#L101
|
|
48
|
-
* @type {Object<QualityType, {slices: number, steps: number}>}
|
|
49
|
-
*/
|
|
50
|
-
const QUALITY_PROFILES = {
|
|
51
|
-
[QualityType.Low]: {
|
|
52
|
-
slices: 2,
|
|
53
|
-
steps: 2,
|
|
54
|
-
},
|
|
55
|
-
[QualityType.Medium]: {
|
|
56
|
-
slices: 2,
|
|
57
|
-
steps: 4,
|
|
58
|
-
},
|
|
59
|
-
[QualityType.High]: {
|
|
60
|
-
slices: 2,
|
|
61
|
-
steps: 10,
|
|
62
|
-
},
|
|
63
|
-
[QualityType.Ultra]: {
|
|
64
|
-
slices: 4,
|
|
65
|
-
steps: 14,
|
|
66
|
-
}
|
|
67
|
-
};
|
|
68
|
-
|
|
69
|
-
/**
|
|
70
|
-
* @type {{slices:number,steps:number}}
|
|
71
|
-
*/
|
|
72
|
-
const QUALITY_SETTINGS = QUALITY_PROFILES[QualityType.Medium];
|
|
46
|
+
const QUALITY_SETTINGS = GTAO_QUALITY_PROFILES[GTAO_QUALITY_TYPE.Medium];
|
|
73
47
|
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
* @type {number}
|
|
77
|
-
*/
|
|
78
|
-
export const GTAO_DEPTH_MIP_LEVELS = 0;
|
|
79
|
-
|
|
80
|
-
/**
|
|
81
|
-
* distant samples contribute less
|
|
82
|
-
* must be in [0, 1] range
|
|
83
|
-
*/
|
|
84
|
-
export const GTAO_EFFECT_FALLOFF_RANGE = 0.615;
|
|
85
|
-
|
|
86
|
-
/**
|
|
87
|
-
* In world-space units (meters)
|
|
88
|
-
* [ALEX] From various industry talks it is recommended to limit SSAO to ~1m of world space. I think it's very arbitrary, but seems intuitively OK for human-scale objects/scenes.
|
|
89
|
-
* @type {number}
|
|
90
|
-
*/
|
|
91
|
-
export const GTAO_EFFECT_RADIUS = 1;
|
|
48
|
+
// the import paths these already had, kept working
|
|
49
|
+
export { GTAO_DEPTH_MIP_LEVELS, GTAO_EFFECT_FALLOFF_RANGE, GTAO_EFFECT_RADIUS };
|
|
92
50
|
|
|
93
51
|
/*
|
|
94
52
|
based on https://github.com/GameTechDev/XeGTAO/tree/e7698f874e90f2516fca26c696ec3cd2c70e505a
|
|
@@ -1,19 +1,3 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* see https://github.com/GameTechDev/XeGTAO/blob/a5b1686c7ea37788eeb3576b5be47f7c03db532c/Source/Rendering/Shaders/XeGTAO.h#L55
|
|
3
|
-
* @type {number}
|
|
4
|
-
*/
|
|
5
|
-
export const GTAO_DEPTH_MIP_LEVELS: number;
|
|
6
|
-
/**
|
|
7
|
-
* distant samples contribute less
|
|
8
|
-
* must be in [0, 1] range
|
|
9
|
-
*/
|
|
10
|
-
export const GTAO_EFFECT_FALLOFF_RANGE: 0.615;
|
|
11
|
-
/**
|
|
12
|
-
* In world-space units (meters)
|
|
13
|
-
* [ALEX] From various industry talks it is recommended to limit SSAO to ~1m of world space. I think it's very arbitrary, but seems intuitively OK for human-scale objects/scenes.
|
|
14
|
-
* @type {number}
|
|
15
|
-
*/
|
|
16
|
-
export const GTAO_EFFECT_RADIUS: number;
|
|
17
1
|
export const fragment_shader_gtao_with_irradiance: ImageShader;
|
|
18
2
|
import { ImageShader } from "../../shader/ImageShader.js";
|
|
19
3
|
//# sourceMappingURL=fragment_shader_gtao_with_irradiance.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"fragment_shader_gtao_with_irradiance.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"fragment_shader_gtao_with_irradiance.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.js"],"names":[],"mappings":"AAuXA,+DAkCG;4BAxYyB,6BAA6B"}
|
|
@@ -24,6 +24,12 @@ import { SAMPLER_NEAREST } from "../../texture/SAMPLER_LINEAR_UPSCALE.js";
|
|
|
24
24
|
import { chunk_is_background } from "../../shader/chunk/depth/chunk_is_background.js";
|
|
25
25
|
import { chunk_integrate_bent_normal_fast } from "./chunk_integrate_bent_normal_fast.js";
|
|
26
26
|
import { chunk_horizon_integrate_lighting_sample } from "./chunk_integrate_lighting_sample.js";
|
|
27
|
+
import {
|
|
28
|
+
GTAO_EFFECT_FALLOFF_RANGE,
|
|
29
|
+
GTAO_EFFECT_RADIUS,
|
|
30
|
+
GTAO_QUALITY_PROFILES,
|
|
31
|
+
GTAO_QUALITY_TYPE
|
|
32
|
+
} from "./GTAO_CONSTANTS.js";
|
|
27
33
|
import { GTAO_RENDER_SETTINGS } from "./GTAO_RENDER_SETTINGS.js";
|
|
28
34
|
|
|
29
35
|
const resources = new ShaderResourceSetDescriptor();
|
|
@@ -39,59 +45,12 @@ resources.createGroup()
|
|
|
39
45
|
.addUniform("camera", CAMERA_UNIFORM_STRUCT)
|
|
40
46
|
;
|
|
41
47
|
|
|
42
|
-
const QualityType = {
|
|
43
|
-
Low: 0,
|
|
44
|
-
Medium: 1,
|
|
45
|
-
High: 2,
|
|
46
|
-
Ultra: 3,
|
|
47
|
-
}
|
|
48
|
-
|
|
49
|
-
/**
|
|
50
|
-
* @see https://github.com/GameTechDev/XeGTAO/blob/a5b1686c7ea37788eeb3576b5be47f7c03db532c/Source/Rendering/Shaders/vaGTAO.hlsl#L101
|
|
51
|
-
* @type {Object<QualityType, {slices: number, steps: number}>}
|
|
52
|
-
*/
|
|
53
|
-
const QUALITY_PROFILES = {
|
|
54
|
-
[QualityType.Low]: {
|
|
55
|
-
slices: 2,
|
|
56
|
-
steps: 2,
|
|
57
|
-
},
|
|
58
|
-
[QualityType.Medium]: {
|
|
59
|
-
slices: 2,
|
|
60
|
-
steps: 4,
|
|
61
|
-
},
|
|
62
|
-
[QualityType.High]: {
|
|
63
|
-
slices: 2,
|
|
64
|
-
steps: 10,
|
|
65
|
-
},
|
|
66
|
-
[QualityType.Ultra]: {
|
|
67
|
-
slices: 4,
|
|
68
|
-
steps: 14,
|
|
69
|
-
}
|
|
70
|
-
};
|
|
71
|
-
|
|
72
48
|
/**
|
|
49
|
+
* One step below the AO-only shader's Medium, because every sample here also integrates incoming
|
|
50
|
+
* radiance. A deliberate difference, unlike the ones this fork used to carry by accident.
|
|
73
51
|
* @type {{slices:number,steps:number}}
|
|
74
52
|
*/
|
|
75
|
-
const QUALITY_SETTINGS =
|
|
76
|
-
|
|
77
|
-
/**
|
|
78
|
-
* see https://github.com/GameTechDev/XeGTAO/blob/a5b1686c7ea37788eeb3576b5be47f7c03db532c/Source/Rendering/Shaders/XeGTAO.h#L55
|
|
79
|
-
* @type {number}
|
|
80
|
-
*/
|
|
81
|
-
export const GTAO_DEPTH_MIP_LEVELS = 0;
|
|
82
|
-
|
|
83
|
-
/**
|
|
84
|
-
* distant samples contribute less
|
|
85
|
-
* must be in [0, 1] range
|
|
86
|
-
*/
|
|
87
|
-
export const GTAO_EFFECT_FALLOFF_RANGE = 0.615;
|
|
88
|
-
|
|
89
|
-
/**
|
|
90
|
-
* In world-space units (meters)
|
|
91
|
-
* [ALEX] From various industry talks it is recommended to limit SSAO to ~1m of world space. I think it's very arbitrary, but seems intuitively OK for human-scale objects/scenes.
|
|
92
|
-
* @type {number}
|
|
93
|
-
*/
|
|
94
|
-
export const GTAO_EFFECT_RADIUS = 1;
|
|
53
|
+
const QUALITY_SETTINGS = GTAO_QUALITY_PROFILES[GTAO_QUALITY_TYPE.Low];
|
|
95
54
|
|
|
96
55
|
// this is our own thickness heuristic that relies on sooner discarding samples behind the center
|
|
97
56
|
const GTAO_DEFAULT_THIN_OCCLUDER_COMPENSATION = 0.0;
|
|
@@ -162,7 +121,11 @@ fn main(
|
|
|
162
121
|
const pixelTooCloseThreshold = 1.3; // if the offset is under approx pixel size (pixelTooCloseThreshold), push it out to the minimum distance
|
|
163
122
|
|
|
164
123
|
// approx viewspace pixel size at pixCoord; approximation of NDCToViewspace( normalizedScreenPos.xy + consts.ViewportPixelSize.xy, pixCenterPos.z ).xy - pixCenterPos.xy;
|
|
165
|
-
|
|
124
|
+
// device_depth_to_view_space.z = 1/a = aspect * tan(fovY/2) = tan(fovX/2), pairs with horizontal pixel size.
|
|
125
|
+
// factor of 2 converts a single uv-step (= 1 pixel) into the matching ndc-step (range 2 wide).
|
|
126
|
+
// This read .w — tan(fovY/2) — with no factor of 2, i.e. 2*aspect too small, 3.56x at 16:9, which
|
|
127
|
+
// put every AO sample that much further out than the effect radius asked for.
|
|
128
|
+
let NDCToViewMul_x_PixelSize = 2.0 * camera.device_depth_to_view_space.z * ViewportPixelSize.x;
|
|
166
129
|
let pixelDirRBViewspaceSizeAtCenterZ = viewspaceZ * NDCToViewMul_x_PixelSize;
|
|
167
130
|
|
|
168
131
|
let screenspaceRadius = abs( ${GTAO_EFFECT_RADIUS} / pixelDirRBViewspaceSizeAtCenterZ);
|
|
@@ -325,9 +288,6 @@ fn main(
|
|
|
325
288
|
|
|
326
289
|
}
|
|
327
290
|
|
|
328
|
-
// I can't figure out the slight overdarkening on high slopes, so I'm adding this fudge - in the training set, 0.05 is close (PSNR 21.34) to disabled (PSNR 21.45)
|
|
329
|
-
projectedNormalVecLength = mix( projectedNormalVecLength, 1, 0.05 );
|
|
330
|
-
|
|
331
291
|
// line ~27, unrolled
|
|
332
292
|
let h0 = -fast_acos(horizonCos1);
|
|
333
293
|
let h1 = fast_acos(horizonCos0);
|
|
@@ -337,11 +297,19 @@ fn main(
|
|
|
337
297
|
|
|
338
298
|
let iarc0 = ( fma( h0 , norm_sin2, norm_cos ) - cos( fma( 2.0, h0, - n)) ) * 0.25;
|
|
339
299
|
let iarc1 = ( fma( h1 , norm_sin2, norm_cos ) - cos( fma( 2.0, h1, - n)) ) * 0.25;
|
|
300
|
+
|
|
301
|
+
// Slight overdarkening on high slopes is compensated by tilting projected length toward 1.
|
|
302
|
+
// In the training set, 0.05 is close (PSNR 21.34) to disabled (PSNR 21.45).
|
|
303
|
+
// Scoped to the visibility branch so bent normals keep their unfudged slice weighting — this
|
|
304
|
+
// used to assign back into projectedNormalVecLength, so the bent-normal accumulation below got
|
|
305
|
+
// the fudged weight too.
|
|
306
|
+
let visibilityProjLength = mix( projectedNormalVecLength, 1, 0.05 );
|
|
340
307
|
|
|
341
|
-
let localVisibility =
|
|
308
|
+
let localVisibility = visibilityProjLength * ( iarc0 + iarc1 );
|
|
342
309
|
|
|
343
310
|
visibility += localVisibility;
|
|
344
311
|
|
|
312
|
+
// unfudged, like the bent normal below: the fudge corrects the visibility integral only
|
|
345
313
|
sliceLighting *= projectedNormalVecLength;
|
|
346
314
|
|
|
347
315
|
lighting += sliceLighting;
|
|
@@ -41,14 +41,17 @@ export class MotionBlur {
|
|
|
41
41
|
* @param {number} args.velocity FrameGraph handle, rg16float pixel-space velocity
|
|
42
42
|
* @param {number} args.depth FrameGraph handle, depth texture
|
|
43
43
|
* @param {number[]} args.resolution full output resolution `[w, h]`
|
|
44
|
+
* @param {number[]} [args.velocity_resolution] resolution of `velocity` and `depth`, which are
|
|
45
|
+
* produced at the internal render resolution. Defaults to `resolution`.
|
|
44
46
|
* @returns {number} FrameGraph handle to the motion-blurred colour
|
|
45
47
|
*/
|
|
46
|
-
render({ graph, input_color, velocity, depth, resolution }: {
|
|
48
|
+
render({ graph, input_color, velocity, depth, resolution, velocity_resolution }: {
|
|
47
49
|
graph: FrameGraph;
|
|
48
50
|
input_color: number;
|
|
49
51
|
velocity: number;
|
|
50
52
|
depth: number;
|
|
51
53
|
resolution: number[];
|
|
54
|
+
velocity_resolution?: number[];
|
|
52
55
|
}): number;
|
|
53
56
|
}
|
|
54
57
|
export type FrameGraph = import("../../../../engine/graphics/render/frame_graph/FrameGraph.js").FrameGraph;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"MotionBlur.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/motion_blur/MotionBlur.js"],"names":[],"mappings":"AAEA;;GAEG;AAEH;;;;;;;;;;;;GAYG;AACH;IACI;;;;;;;;;OASG;IACH,UAFU,MAAM,CAED;IAEf
|
|
1
|
+
{"version":3,"file":"MotionBlur.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/motion_blur/MotionBlur.js"],"names":[],"mappings":"AAEA;;GAEG;AAEH;;;;;;;;;;;;GAYG;AACH;IACI;;;;;;;;;OASG;IACH,UAFU,MAAM,CAED;IAEf;;;;;;;;;;;;;;;;;;OAkBG;IACH;QAT4B,KAAK,EAAtB,UAAU;QACG,WAAW,EAAxB,MAAM;QACO,QAAQ,EAArB,MAAM;QACO,KAAK,EAAlB,MAAM;QACS,UAAU,EAAzB,MAAM,EAAE;QACQ,mBAAmB,GAAnC,MAAM,EAAE;QAEN,MAAM,CAYlB;CACJ;yBA3DY,OAAO,8DAA8D,EAAE,UAAU"}
|
|
@@ -45,15 +45,18 @@ export class MotionBlur {
|
|
|
45
45
|
* @param {number} args.velocity FrameGraph handle, rg16float pixel-space velocity
|
|
46
46
|
* @param {number} args.depth FrameGraph handle, depth texture
|
|
47
47
|
* @param {number[]} args.resolution full output resolution `[w, h]`
|
|
48
|
+
* @param {number[]} [args.velocity_resolution] resolution of `velocity` and `depth`, which are
|
|
49
|
+
* produced at the internal render resolution. Defaults to `resolution`.
|
|
48
50
|
* @returns {number} FrameGraph handle to the motion-blurred colour
|
|
49
51
|
*/
|
|
50
|
-
render({ graph, input_color, velocity, depth, resolution }) {
|
|
52
|
+
render({ graph, input_color, velocity, depth, resolution, velocity_resolution }) {
|
|
51
53
|
return graph_postprocess_motion_blur({
|
|
52
54
|
graph,
|
|
53
55
|
input_color,
|
|
54
56
|
velocity,
|
|
55
57
|
depth,
|
|
56
58
|
resolution,
|
|
59
|
+
velocity_resolution,
|
|
57
60
|
strength: this.strength,
|
|
58
61
|
});
|
|
59
62
|
}
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Moving between the two grids the reconstruction pass straddles.
|
|
3
|
+
*
|
|
4
|
+
* Velocity and depth are produced at the INTERNAL render resolution; the reconstruction runs one
|
|
5
|
+
* thread per OUTPUT pixel, on colour that TAA has already upscaled. The pass used to treat the two
|
|
6
|
+
* as one grid: it loaded velocity and depth at the output pixel's own coordinate, stepped its taps
|
|
7
|
+
* by a velocity measured in render pixels, and took its tile from an output-resolution tile grid.
|
|
8
|
+
* At a 0.5 internal scale on a 1920x1080 output that meant the right and bottom halves of the screen
|
|
9
|
+
* indexed tiles nothing had written — so those pixels short-circuited and got no blur at all — while
|
|
10
|
+
* in the covered quadrant a trail that should have been 80 output pixels long was 40, and the
|
|
11
|
+
* velocity and depth for output pixel (300, 200) were read off render texel (300, 200), a different
|
|
12
|
+
* surface.
|
|
13
|
+
*
|
|
14
|
+
* @type {CodeChunk}
|
|
15
|
+
*/
|
|
16
|
+
export const chunk_motion_blur_resolution: CodeChunk;
|
|
17
|
+
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
18
|
+
//# sourceMappingURL=chunk_motion_blur_resolution.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"chunk_motion_blur_resolution.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_resolution.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;GAcG;AACH,2CAFU,SAAS,CA2BhB;0BA1CuB,oCAAoC"}
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Moving between the two grids the reconstruction pass straddles.
|
|
5
|
+
*
|
|
6
|
+
* Velocity and depth are produced at the INTERNAL render resolution; the reconstruction runs one
|
|
7
|
+
* thread per OUTPUT pixel, on colour that TAA has already upscaled. The pass used to treat the two
|
|
8
|
+
* as one grid: it loaded velocity and depth at the output pixel's own coordinate, stepped its taps
|
|
9
|
+
* by a velocity measured in render pixels, and took its tile from an output-resolution tile grid.
|
|
10
|
+
* At a 0.5 internal scale on a 1920x1080 output that meant the right and bottom halves of the screen
|
|
11
|
+
* indexed tiles nothing had written — so those pixels short-circuited and got no blur at all — while
|
|
12
|
+
* in the covered quadrant a trail that should have been 80 output pixels long was 40, and the
|
|
13
|
+
* velocity and depth for output pixel (300, 200) were read off render texel (300, 200), a different
|
|
14
|
+
* surface.
|
|
15
|
+
*
|
|
16
|
+
* @type {CodeChunk}
|
|
17
|
+
*/
|
|
18
|
+
export const chunk_motion_blur_resolution = CodeChunk.from(
|
|
19
|
+
//language=WGSL
|
|
20
|
+
`
|
|
21
|
+
/** Where an output-space pixel sits in the velocity/depth grid. */
|
|
22
|
+
fn motion_blur_velocity_texel(
|
|
23
|
+
pixel: vec2<f32>,
|
|
24
|
+
color_dimensions: vec2<f32>,
|
|
25
|
+
velocity_dimensions: vec2<f32>
|
|
26
|
+
) -> vec2<i32> {
|
|
27
|
+
let scaled = pixel * velocity_dimensions / color_dimensions;
|
|
28
|
+
|
|
29
|
+
return min(
|
|
30
|
+
vec2<i32>(scaled),
|
|
31
|
+
vec2<i32>(velocity_dimensions) - vec2<i32>(1, 1)
|
|
32
|
+
);
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
/** A velocity measured in render pixels, as a displacement in output pixels. */
|
|
36
|
+
fn motion_blur_velocity_to_output(
|
|
37
|
+
velocity: vec2<f32>,
|
|
38
|
+
color_dimensions: vec2<f32>,
|
|
39
|
+
velocity_dimensions: vec2<f32>
|
|
40
|
+
) -> vec2<f32> {
|
|
41
|
+
return velocity * color_dimensions / velocity_dimensions;
|
|
42
|
+
}
|
|
43
|
+
`);
|
|
@@ -34,15 +34,19 @@
|
|
|
34
34
|
* @param {number} args.velocity FrameGraph handle, rg16float pixel-space velocity
|
|
35
35
|
* @param {number} args.depth FrameGraph handle, depth texture
|
|
36
36
|
* @param {number[]} args.resolution Full output resolution `[w, h]`
|
|
37
|
+
* @param {number[]} [args.velocity_resolution] Resolution of `velocity` and `depth`, which are
|
|
38
|
+
* produced at the INTERNAL render resolution and are not the same grid as `resolution` whenever
|
|
39
|
+
* anything is being upscaled. Defaults to `resolution`.
|
|
37
40
|
* @param {number} [args.strength] Velocity scale, default 1.0 (physical)
|
|
38
41
|
* @returns {number} FrameGraph handle to the motion-blurred colour texture (rgba16float)
|
|
39
42
|
*/
|
|
40
|
-
export function graph_postprocess_motion_blur({ graph, input_color, velocity, depth, resolution, strength, }: {
|
|
43
|
+
export function graph_postprocess_motion_blur({ graph, input_color, velocity, depth, resolution, velocity_resolution, strength, }: {
|
|
41
44
|
graph: FrameGraph;
|
|
42
45
|
input_color: number;
|
|
43
46
|
velocity: number;
|
|
44
47
|
depth: number;
|
|
45
48
|
resolution: number[];
|
|
49
|
+
velocity_resolution?: number[];
|
|
46
50
|
strength?: number;
|
|
47
51
|
}): number;
|
|
48
52
|
//# sourceMappingURL=graph_postprocess_motion_blur.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"graph_postprocess_motion_blur.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.js"],"names":[],"mappings":"AAOA
|
|
1
|
+
{"version":3,"file":"graph_postprocess_motion_blur.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAyCG;AACH;IAX4B,KAAK;IACT,WAAW,EAAxB,MAAM;IACO,QAAQ,EAArB,MAAM;IACO,KAAK,EAAlB,MAAM;IACS,UAAU,EAAzB,MAAM,EAAE;IACQ,mBAAmB,GAAnC,MAAM,EAAE;IAGM,QAAQ,GAAtB,MAAM;IACJ,MAAM,CAoElB"}
|
|
@@ -41,6 +41,9 @@ import { shader_motion_blur_tile_max } from "./shader_motion_blur_tile_max.js";
|
|
|
41
41
|
* @param {number} args.velocity FrameGraph handle, rg16float pixel-space velocity
|
|
42
42
|
* @param {number} args.depth FrameGraph handle, depth texture
|
|
43
43
|
* @param {number[]} args.resolution Full output resolution `[w, h]`
|
|
44
|
+
* @param {number[]} [args.velocity_resolution] Resolution of `velocity` and `depth`, which are
|
|
45
|
+
* produced at the INTERNAL render resolution and are not the same grid as `resolution` whenever
|
|
46
|
+
* anything is being upscaled. Defaults to `resolution`.
|
|
44
47
|
* @param {number} [args.strength] Velocity scale, default 1.0 (physical)
|
|
45
48
|
* @returns {number} FrameGraph handle to the motion-blurred colour texture (rgba16float)
|
|
46
49
|
*/
|
|
@@ -50,6 +53,7 @@ export function graph_postprocess_motion_blur({
|
|
|
50
53
|
velocity,
|
|
51
54
|
depth,
|
|
52
55
|
resolution,
|
|
56
|
+
velocity_resolution = resolution,
|
|
53
57
|
strength = 1.0,
|
|
54
58
|
}) {
|
|
55
59
|
assert.defined(graph, 'graph');
|
|
@@ -57,15 +61,21 @@ export function graph_postprocess_motion_blur({
|
|
|
57
61
|
assert.isNonNegativeInteger(velocity, 'velocity');
|
|
58
62
|
assert.isNonNegativeInteger(depth, 'depth');
|
|
59
63
|
assert.isArrayLike(resolution, 'resolution');
|
|
64
|
+
assert.isArrayLike(velocity_resolution, 'velocity_resolution');
|
|
60
65
|
assert.isNumber(strength, 'strength');
|
|
61
66
|
|
|
62
67
|
// Tile-resolution = full / TILE_SIZE, rounded up so the right
|
|
63
68
|
// and bottom edges aren't dropped when the screen isn't an
|
|
64
69
|
// exact multiple of the tile size. The TileMax shader's tail
|
|
65
70
|
// bounds check picks up the slack.
|
|
71
|
+
// ...of the VELOCITY buffer, which is what TileMax scans. It used to be of the output, so at a
|
|
72
|
+
// half internal scale the grid was 120x68 tiles over a texture that fills 60x34 of them: every
|
|
73
|
+
// pixel in the right or bottom half of the screen read a tile nothing had written, its
|
|
74
|
+
// neighbour-max came back zero, and the reconstruction short-circuited to the input colour. The
|
|
75
|
+
// effect silently became a quarter-screen one the moment upscaling was on.
|
|
66
76
|
const tile_resolution = [
|
|
67
|
-
Math.ceil(
|
|
68
|
-
Math.ceil(
|
|
77
|
+
Math.ceil(velocity_resolution[0] / MOTION_BLUR_TILE_SIZE),
|
|
78
|
+
Math.ceil(velocity_resolution[1] / MOTION_BLUR_TILE_SIZE),
|
|
69
79
|
];
|
|
70
80
|
|
|
71
81
|
// ── TileMax ─────────────────────────────────────────────────
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader_motion_blur_reconstruct.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/motion_blur/shader_motion_blur_reconstruct.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"shader_motion_blur_reconstruct.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/motion_blur/shader_motion_blur_reconstruct.js"],"names":[],"mappings":"AAmMA;;;;;;;;;;;;GAYG;AACH,yDASG;4BAxNyB,6BAA6B"}
|
|
@@ -4,6 +4,7 @@ import { ShaderResourceSetDescriptor } from "../../shader/resource/ShaderResourc
|
|
|
4
4
|
import { ShaderDescriptor } from "../../shader/ShaderDescriptor.js";
|
|
5
5
|
import { chunk_interleaved_gradient_noise } from "../../shader/chunk/noise/chunk_interleaved_gradient_noise.js";
|
|
6
6
|
import { F32_CONTAINER_STRUCT } from "../../shader/type/F32_CONTAINER_STRUCT.js";
|
|
7
|
+
import { chunk_motion_blur_resolution } from "./chunk_motion_blur_resolution.js";
|
|
7
8
|
import { chunk_motion_blur_weighting } from "./chunk_motion_blur_weighting.js";
|
|
8
9
|
import {
|
|
9
10
|
MOTION_BLUR_HALF_VELOCITY_CUTOFF,
|
|
@@ -52,6 +53,14 @@ fn main(
|
|
|
52
53
|
|
|
53
54
|
let center_color = textureLoad(tColor, pixel_i, 0);
|
|
54
55
|
|
|
56
|
+
// Velocity and depth are produced at the INTERNAL render resolution; this pass runs one thread
|
|
57
|
+
// per OUTPUT pixel, on colour TAA has already upscaled. The two are different grids the moment
|
|
58
|
+
// anything is being upscaled, and this pass used to treat them as one.
|
|
59
|
+
let color_dimensions = vec2<f32>(textureDimensions(tColor));
|
|
60
|
+
let velocity_dimensions = vec2<f32>(textureDimensions(tVelocity));
|
|
61
|
+
|
|
62
|
+
let velocity_texel = motion_blur_velocity_texel(pixel_f, color_dimensions, velocity_dimensions);
|
|
63
|
+
|
|
55
64
|
// ── NeighborMax lookup ─────────────────────────────────────
|
|
56
65
|
//
|
|
57
66
|
// The tile that contains this pixel has the max-magnitude
|
|
@@ -59,8 +68,13 @@ fn main(
|
|
|
59
68
|
// NeighborMax dilation). We sample along this V_N because it
|
|
60
69
|
// bounds the worst-case blur trail length any nearby moving
|
|
61
70
|
// point could project onto this pixel.
|
|
62
|
-
|
|
63
|
-
let
|
|
71
|
+
// the tile grid is over the VELOCITY buffer, so the tile is found there rather than here
|
|
72
|
+
let tile_xy = vec2<i32>(vec2<f32>(velocity_texel) / TILE_SIZE);
|
|
73
|
+
let v_neighbor = motion_blur_velocity_to_output(
|
|
74
|
+
textureLoad(tNeighborMax, tile_xy, 0).rg,
|
|
75
|
+
color_dimensions,
|
|
76
|
+
velocity_dimensions
|
|
77
|
+
) * uStrength.value;
|
|
64
78
|
let v_neighbor_len = length(v_neighbor);
|
|
65
79
|
|
|
66
80
|
// Pixels in tiles with effectively no motion short-circuit
|
|
@@ -75,9 +89,13 @@ fn main(
|
|
|
75
89
|
// Scale by uStrength symmetrically with v_neighbor so the
|
|
76
90
|
// per-tap cone/cylinder weights stay in the same ratio
|
|
77
91
|
// regardless of strength.
|
|
78
|
-
let v_self =
|
|
92
|
+
let v_self = motion_blur_velocity_to_output(
|
|
93
|
+
textureLoad(tVelocity, velocity_texel, 0).rg,
|
|
94
|
+
color_dimensions,
|
|
95
|
+
velocity_dimensions
|
|
96
|
+
) * uStrength.value;
|
|
79
97
|
let v_self_len = length(v_self);
|
|
80
|
-
let z_self = textureLoad(tDepth,
|
|
98
|
+
let z_self = textureLoad(tDepth, velocity_texel, 0);
|
|
81
99
|
|
|
82
100
|
// Symmetric tap distribution along ±V_N around the centre,
|
|
83
101
|
// jittered by per-pixel interleaved gradient noise to break banding.
|
|
@@ -117,9 +135,17 @@ fn main(
|
|
|
117
135
|
continue;
|
|
118
136
|
}
|
|
119
137
|
|
|
120
|
-
let
|
|
138
|
+
let tap_velocity_texel = motion_blur_velocity_texel(
|
|
139
|
+
sample_pixel_f, color_dimensions, velocity_dimensions
|
|
140
|
+
);
|
|
141
|
+
|
|
142
|
+
let v_tap = motion_blur_velocity_to_output(
|
|
143
|
+
textureLoad(tVelocity, tap_velocity_texel, 0).rg,
|
|
144
|
+
color_dimensions,
|
|
145
|
+
velocity_dimensions
|
|
146
|
+
) * uStrength.value;
|
|
121
147
|
let v_tap_len = length(v_tap);
|
|
122
|
-
let z_tap = textureLoad(tDepth,
|
|
148
|
+
let z_tap = textureLoad(tDepth, tap_velocity_texel, 0);
|
|
123
149
|
let c_tap = textureLoad(tColor, sample_pixel_i, 0);
|
|
124
150
|
|
|
125
151
|
// Distance from centre pixel to this tap, in pixels.
|
|
@@ -162,6 +188,7 @@ fn main(
|
|
|
162
188
|
}
|
|
163
189
|
`, [
|
|
164
190
|
chunk_motion_blur_weighting,
|
|
191
|
+
chunk_motion_blur_resolution,
|
|
165
192
|
chunk_interleaved_gradient_noise,
|
|
166
193
|
]
|
|
167
194
|
);
|
|
@@ -53,22 +53,21 @@ export class NSS {
|
|
|
53
53
|
* @returns {number}
|
|
54
54
|
*/
|
|
55
55
|
static recommended_jitter_sequence_size(upscale_ratio: number): number;
|
|
56
|
-
static "__#
|
|
56
|
+
static "__#185@#preprocess_tensor_descriptor"(render_w: any, render_h: any): TextureResourceDescriptor;
|
|
57
57
|
/**
|
|
58
58
|
* @param {GraphicsContext} graphics
|
|
59
59
|
*/
|
|
60
60
|
constructor(graphics: GraphicsContext);
|
|
61
61
|
/**
|
|
62
|
-
*
|
|
63
|
-
*
|
|
64
|
-
* @type {number[]}
|
|
62
|
+
* Offset for the current frame, in render-resolution pixels.
|
|
63
|
+
* @returns {number[]}
|
|
65
64
|
*/
|
|
66
|
-
Jitter: number[];
|
|
65
|
+
get Jitter(): number[];
|
|
67
66
|
/**
|
|
68
67
|
* Frame-to-frame delta of {@link Jitter}.
|
|
69
|
-
* @
|
|
68
|
+
* @returns {number[]}
|
|
70
69
|
*/
|
|
71
|
-
JitterDelta: number[];
|
|
70
|
+
get JitterDelta(): number[];
|
|
72
71
|
/**
|
|
73
72
|
* Discard history on the next frame. Defaults to true so the very
|
|
74
73
|
* first frame after construction is treated as a clean slate
|
|
@@ -157,9 +156,18 @@ export class NSS {
|
|
|
157
156
|
* Release GPU resources owned by this instance.
|
|
158
157
|
*/
|
|
159
158
|
destroy(): void;
|
|
159
|
+
/**
|
|
160
|
+
* @param {number} size
|
|
161
|
+
*/
|
|
160
162
|
set jitter_sequence_size(size: number);
|
|
163
|
+
/**
|
|
164
|
+
* @returns {number}
|
|
165
|
+
*/
|
|
161
166
|
get jitter_sequence_size(): number;
|
|
162
|
-
|
|
167
|
+
/**
|
|
168
|
+
* @param {number} i
|
|
169
|
+
*/
|
|
170
|
+
set frame_index(i: number);
|
|
163
171
|
set frame_count(v: number);
|
|
164
172
|
get frame_count(): number;
|
|
165
173
|
/**
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"NSS.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/nss/NSS.js"],"names":[],"mappings":"AAgCA;;;GAGG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAyCG;AACH;
|
|
1
|
+
{"version":3,"file":"NSS.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/nss/NSS.js"],"names":[],"mappings":"AAgCA;;;GAGG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAyCG;AACH;IAsaI;;;;;;OAMG;IACH,uDAHW,MAAM,GACJ,MAAM,CAKlB;IAuCD,uGAQC;IAzRD;;OAEG;IACH,sBAFW,eAAe,EAwCzB;IAhOD;;;OAGG;IACH,uBAEC;IAED;;;OAGG;IACH,4BAEC;IAED;;;;;OAKG;IACH,eAFU,OAAO,CAEI;IAErB;;;;;;;;OAQG;IACH,mBAFU,MAAM,CAEQ;IAExB;;;;;;;OAOG;IACH,gBAFU,MAAM,CAEM;IAEtB;;;;;OAKG;IACH,YAFU,MAAM,CAED;IAEf;;;;;;;;;;;OAWG;IACH,mBAFU,MAAM,CAEQ;IAExB;;;;;;OAMG;IACH,gBAFU,MAAM,CAEK;IAErB;;;;;;OAMG;IACH,iBAFU,MAAM,CAEM;IAEtB;;;;;;;;;OASG;IACH,eAFU,MAAM,CAEI;IACpB,wCAAwC;IACxC,eAD8B,MAAM,CAChB;IAkKpB;;;;;OAKG;IACH,+BAyHC;IAED,wCAAwC;IACxC,0BAEC;IArKD;;OAEG;IACH,gBA4BC;IAwID;;OAEG;IACH,uCAEC;IAED;;OAEG;IACH,mCAEC;IAcD;;OAEG;IACH,2BAEC;IA4CD,2BAAkF;IAClF,0BAA+C;IAE/C;;;;;;;;;;;;;;;;;;OAkBG;IACH;QAf4B,KAAK,EAAtB,UAAU;QACG,qBAAqB,EAAlC,MAAM;QACO,qBAAqB,EAAlC,MAAM;QACO,gBAAgB,EAA7B,MAAM;QACO,+BAA+B,EAA5C,MAAM;QAKO,qBAAqB,EAAlC,MAAM;QACO,cAAc,EAA3B,MAAM;QACS,iBAAiB,EAAhC,MAAM,EAAE;QACO,iBAAiB,EAAhC,MAAM,EAAE;QACN,MAAM,CA0NlB;;CACJ;yBAhwBY,OAAO,8DAA8D,EAAE,UAAU;8BACjF,OAAO,0BAA0B,EAAE,eAAe;2BATpC,iBAAiB;0CAvBF,oDAAoD"}
|