@rpgm-tools/neo-angband-core 0.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1183) hide show
  1. package/LICENSE.md +43 -0
  2. package/README.md +80 -0
  3. package/dist/agent/act.d.ts +22 -0
  4. package/dist/agent/act.d.ts.map +1 -0
  5. package/dist/agent/act.js +88 -0
  6. package/dist/agent/act.js.map +1 -0
  7. package/dist/agent/controller.d.ts +34 -0
  8. package/dist/agent/controller.d.ts.map +1 -0
  9. package/dist/agent/controller.js +90 -0
  10. package/dist/agent/controller.js.map +1 -0
  11. package/dist/agent/events.d.ts +27 -0
  12. package/dist/agent/events.d.ts.map +1 -0
  13. package/dist/agent/events.js +31 -0
  14. package/dist/agent/events.js.map +1 -0
  15. package/dist/agent/index.d.ts +17 -0
  16. package/dist/agent/index.d.ts.map +1 -0
  17. package/dist/agent/index.js +15 -0
  18. package/dist/agent/index.js.map +1 -0
  19. package/dist/agent/perceive.d.ts +21 -0
  20. package/dist/agent/perceive.d.ts.map +1 -0
  21. package/dist/agent/perceive.js +386 -0
  22. package/dist/agent/perceive.js.map +1 -0
  23. package/dist/agent/types.d.ts +436 -0
  24. package/dist/agent/types.d.ts.map +1 -0
  25. package/dist/agent/types.js +63 -0
  26. package/dist/agent/types.js.map +1 -0
  27. package/dist/bitflag.d.ts +199 -0
  28. package/dist/bitflag.d.ts.map +1 -0
  29. package/dist/bitflag.js +478 -0
  30. package/dist/bitflag.js.map +1 -0
  31. package/dist/cmd.d.ts +164 -0
  32. package/dist/cmd.d.ts.map +1 -0
  33. package/dist/cmd.js +350 -0
  34. package/dist/cmd.js.map +1 -0
  35. package/dist/color.d.ts +104 -0
  36. package/dist/color.d.ts.map +1 -0
  37. package/dist/color.js +240 -0
  38. package/dist/color.js.map +1 -0
  39. package/dist/combat/brand-slay.d.ts +119 -0
  40. package/dist/combat/brand-slay.d.ts.map +1 -0
  41. package/dist/combat/brand-slay.js +264 -0
  42. package/dist/combat/brand-slay.js.map +1 -0
  43. package/dist/combat/hit.d.ts +198 -0
  44. package/dist/combat/hit.d.ts.map +1 -0
  45. package/dist/combat/hit.js +310 -0
  46. package/dist/combat/hit.js.map +1 -0
  47. package/dist/combat/index.d.ts +15 -0
  48. package/dist/combat/index.d.ts.map +1 -0
  49. package/dist/combat/index.js +15 -0
  50. package/dist/combat/index.js.map +1 -0
  51. package/dist/combat/melee.d.ts +261 -0
  52. package/dist/combat/melee.d.ts.map +1 -0
  53. package/dist/combat/melee.js +402 -0
  54. package/dist/combat/melee.js.map +1 -0
  55. package/dist/combat/mon-melee.d.ts +233 -0
  56. package/dist/combat/mon-melee.d.ts.map +1 -0
  57. package/dist/combat/mon-melee.js +883 -0
  58. package/dist/combat/mon-melee.js.map +1 -0
  59. package/dist/combat/ranged.d.ts +89 -0
  60. package/dist/combat/ranged.d.ts.map +1 -0
  61. package/dist/combat/ranged.js +253 -0
  62. package/dist/combat/ranged.js.map +1 -0
  63. package/dist/constants.d.ts +134 -0
  64. package/dist/constants.d.ts.map +1 -0
  65. package/dist/constants.js +171 -0
  66. package/dist/constants.js.map +1 -0
  67. package/dist/dice.d.ts +91 -0
  68. package/dist/dice.d.ts.map +1 -0
  69. package/dist/dice.js +424 -0
  70. package/dist/dice.js.map +1 -0
  71. package/dist/effects/effect-choice.d.ts +15 -0
  72. package/dist/effects/effect-choice.d.ts.map +1 -0
  73. package/dist/effects/effect-choice.js +18 -0
  74. package/dist/effects/effect-choice.js.map +1 -0
  75. package/dist/effects/effect-info.d.ts +124 -0
  76. package/dist/effects/effect-info.d.ts.map +1 -0
  77. package/dist/effects/effect-info.js +706 -0
  78. package/dist/effects/effect-info.js.map +1 -0
  79. package/dist/effects/effect.d.ts +165 -0
  80. package/dist/effects/effect.d.ts.map +1 -0
  81. package/dist/effects/effect.js +452 -0
  82. package/dist/effects/effect.js.map +1 -0
  83. package/dist/effects/handlers.d.ts +70 -0
  84. package/dist/effects/handlers.d.ts.map +1 -0
  85. package/dist/effects/handlers.js +394 -0
  86. package/dist/effects/handlers.js.map +1 -0
  87. package/dist/effects/interpreter.d.ts +291 -0
  88. package/dist/effects/interpreter.d.ts.map +1 -0
  89. package/dist/effects/interpreter.js +325 -0
  90. package/dist/effects/interpreter.js.map +1 -0
  91. package/dist/events.d.ts +188 -0
  92. package/dist/events.d.ts.map +1 -0
  93. package/dist/events.js +138 -0
  94. package/dist/events.js.map +1 -0
  95. package/dist/expression.d.ts +83 -0
  96. package/dist/expression.d.ts.map +1 -0
  97. package/dist/expression.js +333 -0
  98. package/dist/expression.js.map +1 -0
  99. package/dist/game/cave-cmd.d.ts +195 -0
  100. package/dist/game/cave-cmd.d.ts.map +1 -0
  101. package/dist/game/cave-cmd.js +968 -0
  102. package/dist/game/cave-cmd.js.map +1 -0
  103. package/dist/game/char-sheet.d.ts +189 -0
  104. package/dist/game/char-sheet.d.ts.map +1 -0
  105. package/dist/game/char-sheet.js +381 -0
  106. package/dist/game/char-sheet.js.map +1 -0
  107. package/dist/game/chest.d.ts +94 -0
  108. package/dist/game/chest.d.ts.map +1 -0
  109. package/dist/game/chest.js +267 -0
  110. package/dist/game/chest.js.map +1 -0
  111. package/dist/game/context.d.ts +970 -0
  112. package/dist/game/context.d.ts.map +1 -0
  113. package/dist/game/context.js +353 -0
  114. package/dist/game/context.js.map +1 -0
  115. package/dist/game/curse-tick.d.ts +35 -0
  116. package/dist/game/curse-tick.d.ts.map +1 -0
  117. package/dist/game/curse-tick.js +100 -0
  118. package/dist/game/curse-tick.js.map +1 -0
  119. package/dist/game/describe.d.ts +20 -0
  120. package/dist/game/describe.d.ts.map +1 -0
  121. package/dist/game/describe.js +45 -0
  122. package/dist/game/describe.js.map +1 -0
  123. package/dist/game/display.d.ts +196 -0
  124. package/dist/game/display.d.ts.map +1 -0
  125. package/dist/game/display.js +684 -0
  126. package/dist/game/display.js.map +1 -0
  127. package/dist/game/dump-level.d.ts +37 -0
  128. package/dist/game/dump-level.d.ts.map +1 -0
  129. package/dist/game/dump-level.js +110 -0
  130. package/dist/game/dump-level.js.map +1 -0
  131. package/dist/game/effect-attack.d.ts +36 -0
  132. package/dist/game/effect-attack.d.ts.map +1 -0
  133. package/dist/game/effect-attack.js +694 -0
  134. package/dist/game/effect-attack.js.map +1 -0
  135. package/dist/game/effect-detect.d.ts +34 -0
  136. package/dist/game/effect-detect.d.ts.map +1 -0
  137. package/dist/game/effect-detect.js +456 -0
  138. package/dist/game/effect-detect.js.map +1 -0
  139. package/dist/game/effect-env.d.ts +77 -0
  140. package/dist/game/effect-env.d.ts.map +1 -0
  141. package/dist/game/effect-env.js +166 -0
  142. package/dist/game/effect-env.js.map +1 -0
  143. package/dist/game/effect-game-env.d.ts +76 -0
  144. package/dist/game/effect-game-env.d.ts.map +1 -0
  145. package/dist/game/effect-game-env.js +23 -0
  146. package/dist/game/effect-game-env.js.map +1 -0
  147. package/dist/game/effect-general.d.ts +98 -0
  148. package/dist/game/effect-general.d.ts.map +1 -0
  149. package/dist/game/effect-general.js +914 -0
  150. package/dist/game/effect-general.js.map +1 -0
  151. package/dist/game/effect-item.d.ts +124 -0
  152. package/dist/game/effect-item.d.ts.map +1 -0
  153. package/dist/game/effect-item.js +789 -0
  154. package/dist/game/effect-item.js.map +1 -0
  155. package/dist/game/effect-melee.d.ts +43 -0
  156. package/dist/game/effect-melee.d.ts.map +1 -0
  157. package/dist/game/effect-melee.js +477 -0
  158. package/dist/game/effect-melee.js.map +1 -0
  159. package/dist/game/effect-mon-origin.d.ts +67 -0
  160. package/dist/game/effect-mon-origin.d.ts.map +1 -0
  161. package/dist/game/effect-mon-origin.js +164 -0
  162. package/dist/game/effect-mon-origin.js.map +1 -0
  163. package/dist/game/effect-monster.d.ts +29 -0
  164. package/dist/game/effect-monster.d.ts.map +1 -0
  165. package/dist/game/effect-monster.js +281 -0
  166. package/dist/game/effect-monster.js.map +1 -0
  167. package/dist/game/effect-summon.d.ts +37 -0
  168. package/dist/game/effect-summon.d.ts.map +1 -0
  169. package/dist/game/effect-summon.js +113 -0
  170. package/dist/game/effect-summon.js.map +1 -0
  171. package/dist/game/effect-teleport.d.ts +130 -0
  172. package/dist/game/effect-teleport.d.ts.map +1 -0
  173. package/dist/game/effect-teleport.js +529 -0
  174. package/dist/game/effect-teleport.js.map +1 -0
  175. package/dist/game/effect-terrain.d.ts +91 -0
  176. package/dist/game/effect-terrain.d.ts.map +1 -0
  177. package/dist/game/effect-terrain.js +812 -0
  178. package/dist/game/effect-terrain.js.map +1 -0
  179. package/dist/game/energy.d.ts +45 -0
  180. package/dist/game/energy.d.ts.map +1 -0
  181. package/dist/game/energy.js +51 -0
  182. package/dist/game/energy.js.map +1 -0
  183. package/dist/game/equip-cmp.d.ts +138 -0
  184. package/dist/game/equip-cmp.d.ts.map +1 -0
  185. package/dist/game/equip-cmp.js +363 -0
  186. package/dist/game/equip-cmp.js.map +1 -0
  187. package/dist/game/floor.d.ts +182 -0
  188. package/dist/game/floor.d.ts.map +1 -0
  189. package/dist/game/floor.js +435 -0
  190. package/dist/game/floor.js.map +1 -0
  191. package/dist/game/gear.d.ts +408 -0
  192. package/dist/game/gear.d.ts.map +1 -0
  193. package/dist/game/gear.js +1037 -0
  194. package/dist/game/gear.js.map +1 -0
  195. package/dist/game/harness.d.ts +61 -0
  196. package/dist/game/harness.d.ts.map +1 -0
  197. package/dist/game/harness.js +198 -0
  198. package/dist/game/harness.js.map +1 -0
  199. package/dist/game/history.d.ts +49 -0
  200. package/dist/game/history.d.ts.map +1 -0
  201. package/dist/game/history.js +55 -0
  202. package/dist/game/history.js.map +1 -0
  203. package/dist/game/ignore-cmd.d.ts +42 -0
  204. package/dist/game/ignore-cmd.d.ts.map +1 -0
  205. package/dist/game/ignore-cmd.js +59 -0
  206. package/dist/game/ignore-cmd.js.map +1 -0
  207. package/dist/game/inscription-confirm.d.ts +80 -0
  208. package/dist/game/inscription-confirm.d.ts.map +1 -0
  209. package/dist/game/inscription-confirm.js +95 -0
  210. package/dist/game/inscription-confirm.js.map +1 -0
  211. package/dist/game/known.d.ts +297 -0
  212. package/dist/game/known.d.ts.map +1 -0
  213. package/dist/game/known.js +849 -0
  214. package/dist/game/known.js.map +1 -0
  215. package/dist/game/loop.d.ts +139 -0
  216. package/dist/game/loop.d.ts.map +1 -0
  217. package/dist/game/loop.js +631 -0
  218. package/dist/game/loop.js.map +1 -0
  219. package/dist/game/lore-color.d.ts +25 -0
  220. package/dist/game/lore-color.d.ts.map +1 -0
  221. package/dist/game/lore-color.js +95 -0
  222. package/dist/game/lore-color.js.map +1 -0
  223. package/dist/game/mon-cast.d.ts +150 -0
  224. package/dist/game/mon-cast.d.ts.map +1 -0
  225. package/dist/game/mon-cast.js +301 -0
  226. package/dist/game/mon-cast.js.map +1 -0
  227. package/dist/game/mon-cmd.d.ts +51 -0
  228. package/dist/game/mon-cmd.d.ts.map +1 -0
  229. package/dist/game/mon-cmd.js +670 -0
  230. package/dist/game/mon-cmd.js.map +1 -0
  231. package/dist/game/mon-death.d.ts +143 -0
  232. package/dist/game/mon-death.d.ts.map +1 -0
  233. package/dist/game/mon-death.js +328 -0
  234. package/dist/game/mon-death.js.map +1 -0
  235. package/dist/game/mon-group.d.ts +81 -0
  236. package/dist/game/mon-group.d.ts.map +1 -0
  237. package/dist/game/mon-group.js +323 -0
  238. package/dist/game/mon-group.js.map +1 -0
  239. package/dist/game/mon-list.d.ts +85 -0
  240. package/dist/game/mon-list.d.ts.map +1 -0
  241. package/dist/game/mon-list.js +154 -0
  242. package/dist/game/mon-list.js.map +1 -0
  243. package/dist/game/mon-message.d.ts +100 -0
  244. package/dist/game/mon-message.d.ts.map +1 -0
  245. package/dist/game/mon-message.js +336 -0
  246. package/dist/game/mon-message.js.map +1 -0
  247. package/dist/game/mon-place.d.ts +226 -0
  248. package/dist/game/mon-place.d.ts.map +1 -0
  249. package/dist/game/mon-place.js +642 -0
  250. package/dist/game/mon-place.js.map +1 -0
  251. package/dist/game/mon-ranged.d.ts +87 -0
  252. package/dist/game/mon-ranged.d.ts.map +1 -0
  253. package/dist/game/mon-ranged.js +353 -0
  254. package/dist/game/mon-ranged.js.map +1 -0
  255. package/dist/game/mon-shape.d.ts +43 -0
  256. package/dist/game/mon-shape.d.ts.map +1 -0
  257. package/dist/game/mon-shape.js +115 -0
  258. package/dist/game/mon-shape.js.map +1 -0
  259. package/dist/game/mon-side.d.ts +63 -0
  260. package/dist/game/mon-side.d.ts.map +1 -0
  261. package/dist/game/mon-side.js +403 -0
  262. package/dist/game/mon-side.js.map +1 -0
  263. package/dist/game/monster-turn.d.ts +195 -0
  264. package/dist/game/monster-turn.d.ts.map +1 -0
  265. package/dist/game/monster-turn.js +1560 -0
  266. package/dist/game/monster-turn.js.map +1 -0
  267. package/dist/game/obj-cmd.d.ts +453 -0
  268. package/dist/game/obj-cmd.d.ts.map +1 -0
  269. package/dist/game/obj-cmd.js +1530 -0
  270. package/dist/game/obj-cmd.js.map +1 -0
  271. package/dist/game/obj-list.d.ts +92 -0
  272. package/dist/game/obj-list.d.ts.map +1 -0
  273. package/dist/game/obj-list.js +251 -0
  274. package/dist/game/obj-list.js.map +1 -0
  275. package/dist/game/object-inspect.d.ts +37 -0
  276. package/dist/game/object-inspect.d.ts.map +1 -0
  277. package/dist/game/object-inspect.js +106 -0
  278. package/dist/game/object-inspect.js.map +1 -0
  279. package/dist/game/pickup.d.ts +126 -0
  280. package/dist/game/pickup.d.ts.map +1 -0
  281. package/dist/game/pickup.js +367 -0
  282. package/dist/game/pickup.js.map +1 -0
  283. package/dist/game/player-path.d.ts +133 -0
  284. package/dist/game/player-path.d.ts.map +1 -0
  285. package/dist/game/player-path.js +1268 -0
  286. package/dist/game/player-path.js.map +1 -0
  287. package/dist/game/player-side.d.ts +59 -0
  288. package/dist/game/player-side.d.ts.map +1 -0
  289. package/dist/game/player-side.js +506 -0
  290. package/dist/game/player-side.js.map +1 -0
  291. package/dist/game/player-turn.d.ts +161 -0
  292. package/dist/game/player-turn.d.ts.map +1 -0
  293. package/dist/game/player-turn.js +739 -0
  294. package/dist/game/player-turn.js.map +1 -0
  295. package/dist/game/project-cast.d.ts +268 -0
  296. package/dist/game/project-cast.d.ts.map +1 -0
  297. package/dist/game/project-cast.js +496 -0
  298. package/dist/game/project-cast.js.map +1 -0
  299. package/dist/game/project-feat.d.ts +47 -0
  300. package/dist/game/project-feat.d.ts.map +1 -0
  301. package/dist/game/project-feat.js +350 -0
  302. package/dist/game/project-feat.js.map +1 -0
  303. package/dist/game/project-monster.d.ts +106 -0
  304. package/dist/game/project-monster.d.ts.map +1 -0
  305. package/dist/game/project-monster.js +272 -0
  306. package/dist/game/project-monster.js.map +1 -0
  307. package/dist/game/project-obj.d.ts +60 -0
  308. package/dist/game/project-obj.d.ts.map +1 -0
  309. package/dist/game/project-obj.js +245 -0
  310. package/dist/game/project-obj.js.map +1 -0
  311. package/dist/game/project-player.d.ts +120 -0
  312. package/dist/game/project-player.d.ts.map +1 -0
  313. package/dist/game/project-player.js +108 -0
  314. package/dist/game/project-player.js.map +1 -0
  315. package/dist/game/quest.d.ts +101 -0
  316. package/dist/game/quest.d.ts.map +1 -0
  317. package/dist/game/quest.js +192 -0
  318. package/dist/game/quest.js.map +1 -0
  319. package/dist/game/ranged-cmd.d.ts +32 -0
  320. package/dist/game/ranged-cmd.d.ts.map +1 -0
  321. package/dist/game/ranged-cmd.js +372 -0
  322. package/dist/game/ranged-cmd.js.map +1 -0
  323. package/dist/game/scheduler.d.ts +47 -0
  324. package/dist/game/scheduler.d.ts.map +1 -0
  325. package/dist/game/scheduler.js +141 -0
  326. package/dist/game/scheduler.js.map +1 -0
  327. package/dist/game/spell-cmd.d.ts +104 -0
  328. package/dist/game/spell-cmd.d.ts.map +1 -0
  329. package/dist/game/spell-cmd.js +320 -0
  330. package/dist/game/spell-cmd.js.map +1 -0
  331. package/dist/game/spoil.d.ts +28 -0
  332. package/dist/game/spoil.d.ts.map +1 -0
  333. package/dist/game/spoil.js +435 -0
  334. package/dist/game/spoil.js.map +1 -0
  335. package/dist/game/steal.d.ts +35 -0
  336. package/dist/game/steal.d.ts.map +1 -0
  337. package/dist/game/steal.js +145 -0
  338. package/dist/game/steal.js.map +1 -0
  339. package/dist/game/take-hit-hooks.d.ts +52 -0
  340. package/dist/game/take-hit-hooks.d.ts.map +1 -0
  341. package/dist/game/take-hit-hooks.js +127 -0
  342. package/dist/game/take-hit-hooks.js.map +1 -0
  343. package/dist/game/target-loop.d.ts +119 -0
  344. package/dist/game/target-loop.d.ts.map +1 -0
  345. package/dist/game/target-loop.js +408 -0
  346. package/dist/game/target-loop.js.map +1 -0
  347. package/dist/game/target.d.ts +133 -0
  348. package/dist/game/target.d.ts.map +1 -0
  349. package/dist/game/target.js +353 -0
  350. package/dist/game/target.js.map +1 -0
  351. package/dist/game/thrust.d.ts +37 -0
  352. package/dist/game/thrust.d.ts.map +1 -0
  353. package/dist/game/thrust.js +155 -0
  354. package/dist/game/thrust.js.map +1 -0
  355. package/dist/game/trap.d.ts +218 -0
  356. package/dist/game/trap.d.ts.map +1 -0
  357. package/dist/game/trap.js +618 -0
  358. package/dist/game/trap.js.map +1 -0
  359. package/dist/game/ui-entry.d.ts +282 -0
  360. package/dist/game/ui-entry.d.ts.map +1 -0
  361. package/dist/game/ui-entry.js +1838 -0
  362. package/dist/game/ui-entry.js.map +1 -0
  363. package/dist/game/wizard.d.ts +654 -0
  364. package/dist/game/wizard.d.ts.map +1 -0
  365. package/dist/game/wizard.js +1323 -0
  366. package/dist/game/wizard.js.map +1 -0
  367. package/dist/game/world.d.ts +183 -0
  368. package/dist/game/world.d.ts.map +1 -0
  369. package/dist/game/world.js +685 -0
  370. package/dist/game/world.js.map +1 -0
  371. package/dist/gen/cave.d.ts +247 -0
  372. package/dist/gen/cave.d.ts.map +1 -0
  373. package/dist/gen/cave.js +2406 -0
  374. package/dist/gen/cave.js.map +1 -0
  375. package/dist/gen/gen-monster.d.ts +151 -0
  376. package/dist/gen/gen-monster.d.ts.map +1 -0
  377. package/dist/gen/gen-monster.js +473 -0
  378. package/dist/gen/gen-monster.js.map +1 -0
  379. package/dist/gen/generate.d.ts +240 -0
  380. package/dist/gen/generate.d.ts.map +1 -0
  381. package/dist/gen/generate.js +358 -0
  382. package/dist/gen/generate.js.map +1 -0
  383. package/dist/gen/room.d.ts +160 -0
  384. package/dist/gen/room.d.ts.map +1 -0
  385. package/dist/gen/room.js +1910 -0
  386. package/dist/gen/room.js.map +1 -0
  387. package/dist/gen/util.d.ts +466 -0
  388. package/dist/gen/util.d.ts.map +1 -0
  389. package/dist/gen/util.js +1553 -0
  390. package/dist/gen/util.js.map +1 -0
  391. package/dist/generated/dun-profiles.d.ts +44 -0
  392. package/dist/generated/dun-profiles.d.ts.map +1 -0
  393. package/dist/generated/dun-profiles.js +28 -0
  394. package/dist/generated/dun-profiles.js.map +1 -0
  395. package/dist/generated/effects.d.ts +1021 -0
  396. package/dist/generated/effects.d.ts.map +1 -0
  397. package/dist/generated/effects.js +239 -0
  398. package/dist/generated/effects.js.map +1 -0
  399. package/dist/generated/elements.d.ts +83 -0
  400. package/dist/generated/elements.d.ts.map +1 -0
  401. package/dist/generated/elements.js +60 -0
  402. package/dist/generated/elements.js.map +1 -0
  403. package/dist/generated/equip-slots.d.ts +104 -0
  404. package/dist/generated/equip-slots.d.ts.map +1 -0
  405. package/dist/generated/equip-slots.js +34 -0
  406. package/dist/generated/equip-slots.js.map +1 -0
  407. package/dist/generated/history-types.d.ts +52 -0
  408. package/dist/generated/history-types.d.ts.map +1 -0
  409. package/dist/generated/history-types.js +32 -0
  410. package/dist/generated/history-types.js.map +1 -0
  411. package/dist/generated/ignore-types.d.ts +116 -0
  412. package/dist/generated/ignore-types.d.ts.map +1 -0
  413. package/dist/generated/ignore-types.js +64 -0
  414. package/dist/generated/ignore-types.js.map +1 -0
  415. package/dist/generated/index.d.ts +32 -0
  416. package/dist/generated/index.d.ts.map +1 -0
  417. package/dist/generated/index.js +33 -0
  418. package/dist/generated/index.js.map +1 -0
  419. package/dist/generated/kind-flags.d.ts +72 -0
  420. package/dist/generated/kind-flags.d.ts.map +1 -0
  421. package/dist/generated/kind-flags.js +42 -0
  422. package/dist/generated/kind-flags.js.map +1 -0
  423. package/dist/generated/message.d.ts +624 -0
  424. package/dist/generated/message.d.ts.map +1 -0
  425. package/dist/generated/message.js +318 -0
  426. package/dist/generated/message.js.map +1 -0
  427. package/dist/generated/mon-message.d.ts +386 -0
  428. package/dist/generated/mon-message.d.ts.map +1 -0
  429. package/dist/generated/mon-message.js +136 -0
  430. package/dist/generated/mon-message.js.map +1 -0
  431. package/dist/generated/mon-race-flags.d.ts +433 -0
  432. package/dist/generated/mon-race-flags.d.ts.map +1 -0
  433. package/dist/generated/mon-race-flags.js +180 -0
  434. package/dist/generated/mon-race-flags.js.map +1 -0
  435. package/dist/generated/mon-spells.d.ts +380 -0
  436. package/dist/generated/mon-spells.d.ts.map +1 -0
  437. package/dist/generated/mon-spells.js +196 -0
  438. package/dist/generated/mon-spells.js.map +1 -0
  439. package/dist/generated/mon-temp-flags.d.ts +52 -0
  440. package/dist/generated/mon-temp-flags.d.ts.map +1 -0
  441. package/dist/generated/mon-temp-flags.js +32 -0
  442. package/dist/generated/mon-temp-flags.js.map +1 -0
  443. package/dist/generated/mon-timed.d.ts +118 -0
  444. package/dist/generated/mon-timed.d.ts.map +1 -0
  445. package/dist/generated/mon-timed.js +32 -0
  446. package/dist/generated/mon-timed.js.map +1 -0
  447. package/dist/generated/object-flags.d.ts +169 -0
  448. package/dist/generated/object-flags.d.ts.map +1 -0
  449. package/dist/generated/object-flags.js +93 -0
  450. package/dist/generated/object-flags.js.map +1 -0
  451. package/dist/generated/object-modifiers.d.ts +50 -0
  452. package/dist/generated/object-modifiers.d.ts.map +1 -0
  453. package/dist/generated/object-modifiers.js +41 -0
  454. package/dist/generated/object-modifiers.js.map +1 -0
  455. package/dist/generated/options.d.ts +284 -0
  456. package/dist/generated/options.d.ts.map +1 -0
  457. package/dist/generated/options.js +102 -0
  458. package/dist/generated/options.js.map +1 -0
  459. package/dist/generated/origins.d.ts +138 -0
  460. package/dist/generated/origins.d.ts.map +1 -0
  461. package/dist/generated/origins.js +62 -0
  462. package/dist/generated/origins.js.map +1 -0
  463. package/dist/generated/parser-errors.d.ts +264 -0
  464. package/dist/generated/parser-errors.d.ts.map +1 -0
  465. package/dist/generated/parser-errors.js +138 -0
  466. package/dist/generated/parser-errors.js.map +1 -0
  467. package/dist/generated/player-flags.d.ts +62 -0
  468. package/dist/generated/player-flags.d.ts.map +1 -0
  469. package/dist/generated/player-flags.js +46 -0
  470. package/dist/generated/player-flags.js.map +1 -0
  471. package/dist/generated/player-timed.d.ts +273 -0
  472. package/dist/generated/player-timed.d.ts.map +1 -0
  473. package/dist/generated/player-timed.js +116 -0
  474. package/dist/generated/player-timed.js.map +1 -0
  475. package/dist/generated/projections.d.ts +130 -0
  476. package/dist/generated/projections.d.ts.map +1 -0
  477. package/dist/generated/projections.js +101 -0
  478. package/dist/generated/projections.js.map +1 -0
  479. package/dist/generated/randart-properties.d.ts +388 -0
  480. package/dist/generated/randart-properties.d.ts.map +1 -0
  481. package/dist/generated/randart-properties.js +200 -0
  482. package/dist/generated/randart-properties.js.map +1 -0
  483. package/dist/generated/room-flags.d.ts +21 -0
  484. package/dist/generated/room-flags.d.ts.map +1 -0
  485. package/dist/generated/room-flags.js +19 -0
  486. package/dist/generated/room-flags.js.map +1 -0
  487. package/dist/generated/rooms.d.ts +122 -0
  488. package/dist/generated/rooms.d.ts.map +1 -0
  489. package/dist/generated/rooms.js +48 -0
  490. package/dist/generated/rooms.js.map +1 -0
  491. package/dist/generated/square-flags.d.ts +96 -0
  492. package/dist/generated/square-flags.d.ts.map +1 -0
  493. package/dist/generated/square-flags.js +54 -0
  494. package/dist/generated/square-flags.js.map +1 -0
  495. package/dist/generated/stats.d.ts +23 -0
  496. package/dist/generated/stats.d.ts.map +1 -0
  497. package/dist/generated/stats.js +20 -0
  498. package/dist/generated/stats.js.map +1 -0
  499. package/dist/generated/terrain-flags.d.ts +136 -0
  500. package/dist/generated/terrain-flags.d.ts.map +1 -0
  501. package/dist/generated/terrain-flags.js +74 -0
  502. package/dist/generated/terrain-flags.js.map +1 -0
  503. package/dist/generated/terrain.d.ts +83 -0
  504. package/dist/generated/terrain.d.ts.map +1 -0
  505. package/dist/generated/terrain.js +60 -0
  506. package/dist/generated/terrain.js.map +1 -0
  507. package/dist/generated/trap-flags.d.ts +68 -0
  508. package/dist/generated/trap-flags.d.ts.map +1 -0
  509. package/dist/generated/trap-flags.js +40 -0
  510. package/dist/generated/trap-flags.js.map +1 -0
  511. package/dist/generated/tvals.d.ts +152 -0
  512. package/dist/generated/tvals.d.ts.map +1 -0
  513. package/dist/generated/tvals.js +82 -0
  514. package/dist/generated/tvals.js.map +1 -0
  515. package/dist/generated/ui-entry-renderers.d.ts +62 -0
  516. package/dist/generated/ui-entry-renderers.d.ts.map +1 -0
  517. package/dist/generated/ui-entry-renderers.js +22 -0
  518. package/dist/generated/ui-entry-renderers.js.map +1 -0
  519. package/dist/guard.d.ts +43 -0
  520. package/dist/guard.d.ts.map +1 -0
  521. package/dist/guard.js +65 -0
  522. package/dist/guard.js.map +1 -0
  523. package/dist/host/args.d.ts +129 -0
  524. package/dist/host/args.d.ts.map +1 -0
  525. package/dist/host/args.js +251 -0
  526. package/dist/host/args.js.map +1 -0
  527. package/dist/host/bridge.d.ts +61 -0
  528. package/dist/host/bridge.d.ts.map +1 -0
  529. package/dist/host/bridge.js +176 -0
  530. package/dist/host/bridge.js.map +1 -0
  531. package/dist/host/index.d.ts +18 -0
  532. package/dist/host/index.d.ts.map +1 -0
  533. package/dist/host/index.js +18 -0
  534. package/dist/host/index.js.map +1 -0
  535. package/dist/host/io.d.ts +169 -0
  536. package/dist/host/io.d.ts.map +1 -0
  537. package/dist/host/io.js +137 -0
  538. package/dist/host/io.js.map +1 -0
  539. package/dist/host/memory.d.ts +56 -0
  540. package/dist/host/memory.d.ts.map +1 -0
  541. package/dist/host/memory.js +105 -0
  542. package/dist/host/memory.js.map +1 -0
  543. package/dist/host/raw.d.ts +114 -0
  544. package/dist/host/raw.d.ts.map +1 -0
  545. package/dist/host/raw.js +107 -0
  546. package/dist/host/raw.js.map +1 -0
  547. package/dist/index.d.ts +180 -0
  548. package/dist/index.d.ts.map +1 -0
  549. package/dist/index.js +222 -0
  550. package/dist/index.js.map +1 -0
  551. package/dist/loc.d.ts +63 -0
  552. package/dist/loc.d.ts.map +1 -0
  553. package/dist/loc.js +128 -0
  554. package/dist/loc.js.map +1 -0
  555. package/dist/mod/hooks.d.ts +204 -0
  556. package/dist/mod/hooks.d.ts.map +1 -0
  557. package/dist/mod/hooks.js +161 -0
  558. package/dist/mod/hooks.js.map +1 -0
  559. package/dist/mod/ids.d.ts +160 -0
  560. package/dist/mod/ids.d.ts.map +1 -0
  561. package/dist/mod/ids.js +343 -0
  562. package/dist/mod/ids.js.map +1 -0
  563. package/dist/mod/registry-host.d.ts +156 -0
  564. package/dist/mod/registry-host.d.ts.map +1 -0
  565. package/dist/mod/registry-host.js +142 -0
  566. package/dist/mod/registry-host.js.map +1 -0
  567. package/dist/mod/save-blocks.d.ts +201 -0
  568. package/dist/mod/save-blocks.d.ts.map +1 -0
  569. package/dist/mod/save-blocks.js +640 -0
  570. package/dist/mod/save-blocks.js.map +1 -0
  571. package/dist/mod/vocabulary.d.ts +104 -0
  572. package/dist/mod/vocabulary.d.ts.map +1 -0
  573. package/dist/mod/vocabulary.js +0 -0
  574. package/dist/mod/vocabulary.js.map +1 -0
  575. package/dist/mon/bind.d.ts +266 -0
  576. package/dist/mon/bind.d.ts.map +1 -0
  577. package/dist/mon/bind.js +610 -0
  578. package/dist/mon/bind.js.map +1 -0
  579. package/dist/mon/desc.d.ts +72 -0
  580. package/dist/mon/desc.d.ts.map +1 -0
  581. package/dist/mon/desc.js +237 -0
  582. package/dist/mon/desc.js.map +1 -0
  583. package/dist/mon/knowledge-groups.d.ts +61 -0
  584. package/dist/mon/knowledge-groups.d.ts.map +1 -0
  585. package/dist/mon/knowledge-groups.js +121 -0
  586. package/dist/mon/knowledge-groups.js.map +1 -0
  587. package/dist/mon/lore-describe.d.ts +216 -0
  588. package/dist/mon/lore-describe.d.ts.map +1 -0
  589. package/dist/mon/lore-describe.js +1105 -0
  590. package/dist/mon/lore-describe.js.map +1 -0
  591. package/dist/mon/lore.d.ts +117 -0
  592. package/dist/mon/lore.d.ts.map +1 -0
  593. package/dist/mon/lore.js +221 -0
  594. package/dist/mon/lore.js.map +1 -0
  595. package/dist/mon/make.d.ts +147 -0
  596. package/dist/mon/make.d.ts.map +1 -0
  597. package/dist/mon/make.js +353 -0
  598. package/dist/mon/make.js.map +1 -0
  599. package/dist/mon/monster.d.ts +94 -0
  600. package/dist/mon/monster.d.ts.map +1 -0
  601. package/dist/mon/monster.js +90 -0
  602. package/dist/mon/monster.js.map +1 -0
  603. package/dist/mon/predicate.d.ts +87 -0
  604. package/dist/mon/predicate.d.ts.map +1 -0
  605. package/dist/mon/predicate.js +190 -0
  606. package/dist/mon/predicate.js.map +1 -0
  607. package/dist/mon/project-mon.d.ts +129 -0
  608. package/dist/mon/project-mon.d.ts.map +1 -0
  609. package/dist/mon/project-mon.js +652 -0
  610. package/dist/mon/project-mon.js.map +1 -0
  611. package/dist/mon/spell.d.ts +155 -0
  612. package/dist/mon/spell.d.ts.map +1 -0
  613. package/dist/mon/spell.js +355 -0
  614. package/dist/mon/spell.js.map +1 -0
  615. package/dist/mon/steal.d.ts +112 -0
  616. package/dist/mon/steal.d.ts.map +1 -0
  617. package/dist/mon/steal.js +163 -0
  618. package/dist/mon/steal.js.map +1 -0
  619. package/dist/mon/summon.d.ts +62 -0
  620. package/dist/mon/summon.d.ts.map +1 -0
  621. package/dist/mon/summon.js +111 -0
  622. package/dist/mon/summon.js.map +1 -0
  623. package/dist/mon/take-hit.d.ts +75 -0
  624. package/dist/mon/take-hit.d.ts.map +1 -0
  625. package/dist/mon/take-hit.js +122 -0
  626. package/dist/mon/take-hit.js.map +1 -0
  627. package/dist/mon/timed.d.ts +74 -0
  628. package/dist/mon/timed.d.ts.map +1 -0
  629. package/dist/mon/timed.js +219 -0
  630. package/dist/mon/timed.js.map +1 -0
  631. package/dist/mon/types.d.ts +252 -0
  632. package/dist/mon/types.d.ts.map +1 -0
  633. package/dist/mon/types.js +46 -0
  634. package/dist/mon/types.js.map +1 -0
  635. package/dist/msg.d.ts +71 -0
  636. package/dist/msg.d.ts.map +1 -0
  637. package/dist/msg.js +126 -0
  638. package/dist/msg.js.map +1 -0
  639. package/dist/obj/artifact-fake.d.ts +39 -0
  640. package/dist/obj/artifact-fake.d.ts.map +1 -0
  641. package/dist/obj/artifact-fake.js +52 -0
  642. package/dist/obj/artifact-fake.js.map +1 -0
  643. package/dist/obj/artifact-known.d.ts +50 -0
  644. package/dist/obj/artifact-known.d.ts.map +1 -0
  645. package/dist/obj/artifact-known.js +55 -0
  646. package/dist/obj/artifact-known.js.map +1 -0
  647. package/dist/obj/bind.d.ts +219 -0
  648. package/dist/obj/bind.d.ts.map +1 -0
  649. package/dist/obj/bind.js +1239 -0
  650. package/dist/obj/bind.js.map +1 -0
  651. package/dist/obj/chest.d.ts +91 -0
  652. package/dist/obj/chest.d.ts.map +1 -0
  653. package/dist/obj/chest.js +220 -0
  654. package/dist/obj/chest.js.map +1 -0
  655. package/dist/obj/desc.d.ts +79 -0
  656. package/dist/obj/desc.d.ts.map +1 -0
  657. package/dist/obj/desc.js +602 -0
  658. package/dist/obj/desc.js.map +1 -0
  659. package/dist/obj/effects-info.d.ts +78 -0
  660. package/dist/obj/effects-info.d.ts.map +1 -0
  661. package/dist/obj/effects-info.js +240 -0
  662. package/dist/obj/effects-info.js.map +1 -0
  663. package/dist/obj/flavor.d.ts +68 -0
  664. package/dist/obj/flavor.d.ts.map +1 -0
  665. package/dist/obj/flavor.js +201 -0
  666. package/dist/obj/flavor.js.map +1 -0
  667. package/dist/obj/ignore.d.ts +143 -0
  668. package/dist/obj/ignore.d.ts.map +1 -0
  669. package/dist/obj/ignore.js +345 -0
  670. package/dist/obj/ignore.js.map +1 -0
  671. package/dist/obj/knowledge.d.ts +520 -0
  672. package/dist/obj/knowledge.d.ts.map +1 -0
  673. package/dist/obj/knowledge.js +1364 -0
  674. package/dist/obj/knowledge.js.map +1 -0
  675. package/dist/obj/known-object.d.ts +293 -0
  676. package/dist/obj/known-object.d.ts.map +1 -0
  677. package/dist/obj/known-object.js +532 -0
  678. package/dist/obj/known-object.js.map +1 -0
  679. package/dist/obj/make.d.ts +292 -0
  680. package/dist/obj/make.d.ts.map +1 -0
  681. package/dist/obj/make.js +1055 -0
  682. package/dist/obj/make.js.map +1 -0
  683. package/dist/obj/object-info.d.ts +188 -0
  684. package/dist/obj/object-info.d.ts.map +1 -0
  685. package/dist/obj/object-info.js +1407 -0
  686. package/dist/obj/object-info.js.map +1 -0
  687. package/dist/obj/object.d.ts +335 -0
  688. package/dist/obj/object.d.ts.map +1 -0
  689. package/dist/obj/object.js +1051 -0
  690. package/dist/obj/object.js.map +1 -0
  691. package/dist/obj/power.d.ts +65 -0
  692. package/dist/obj/power.d.ts.map +1 -0
  693. package/dist/obj/power.js +580 -0
  694. package/dist/obj/power.js.map +1 -0
  695. package/dist/obj/randart-build.d.ts +223 -0
  696. package/dist/obj/randart-build.d.ts.map +1 -0
  697. package/dist/obj/randart-build.js +1444 -0
  698. package/dist/obj/randart-build.js.map +1 -0
  699. package/dist/obj/randart-data.d.ts +179 -0
  700. package/dist/obj/randart-data.d.ts.map +1 -0
  701. package/dist/obj/randart-data.js +1153 -0
  702. package/dist/obj/randart-data.js.map +1 -0
  703. package/dist/obj/randart.d.ts +128 -0
  704. package/dist/obj/randart.d.ts.map +1 -0
  705. package/dist/obj/randart.js +458 -0
  706. package/dist/obj/randart.js.map +1 -0
  707. package/dist/obj/randname.d.ts +33 -0
  708. package/dist/obj/randname.d.ts.map +1 -0
  709. package/dist/obj/randname.js +116 -0
  710. package/dist/obj/randname.js.map +1 -0
  711. package/dist/obj/recharge.d.ts +28 -0
  712. package/dist/obj/recharge.d.ts.map +1 -0
  713. package/dist/obj/recharge.js +52 -0
  714. package/dist/obj/recharge.js.map +1 -0
  715. package/dist/obj/types.d.ts +584 -0
  716. package/dist/obj/types.d.ts.map +1 -0
  717. package/dist/obj/types.js +104 -0
  718. package/dist/obj/types.js.map +1 -0
  719. package/dist/obj/value.d.ts +64 -0
  720. package/dist/obj/value.d.ts.map +1 -0
  721. package/dist/obj/value.js +176 -0
  722. package/dist/obj/value.js.map +1 -0
  723. package/dist/player/abilities.d.ts +57 -0
  724. package/dist/player/abilities.d.ts.map +1 -0
  725. package/dist/player/abilities.js +118 -0
  726. package/dist/player/abilities.js.map +1 -0
  727. package/dist/player/best-digger.d.ts +42 -0
  728. package/dist/player/best-digger.d.ts.map +1 -0
  729. package/dist/player/best-digger.js +89 -0
  730. package/dist/player/best-digger.js.map +1 -0
  731. package/dist/player/bind.d.ts +270 -0
  732. package/dist/player/bind.d.ts.map +1 -0
  733. package/dist/player/bind.js +698 -0
  734. package/dist/player/bind.js.map +1 -0
  735. package/dist/player/birth.d.ts +258 -0
  736. package/dist/player/birth.d.ts.map +1 -0
  737. package/dist/player/birth.js +639 -0
  738. package/dist/player/birth.js.map +1 -0
  739. package/dist/player/calcs.d.ts +403 -0
  740. package/dist/player/calcs.d.ts.map +1 -0
  741. package/dist/player/calcs.js +1189 -0
  742. package/dist/player/calcs.js.map +1 -0
  743. package/dist/player/combat-regen.d.ts +14 -0
  744. package/dist/player/combat-regen.d.ts.map +1 -0
  745. package/dist/player/combat-regen.js +29 -0
  746. package/dist/player/combat-regen.js.map +1 -0
  747. package/dist/player/exp.d.ts +96 -0
  748. package/dist/player/exp.d.ts.map +1 -0
  749. package/dist/player/exp.js +229 -0
  750. package/dist/player/exp.js.map +1 -0
  751. package/dist/player/history.d.ts +91 -0
  752. package/dist/player/history.d.ts.map +1 -0
  753. package/dist/player/history.js +145 -0
  754. package/dist/player/history.js.map +1 -0
  755. package/dist/player/options.d.ts +123 -0
  756. package/dist/player/options.d.ts.map +1 -0
  757. package/dist/player/options.js +199 -0
  758. package/dist/player/options.js.map +1 -0
  759. package/dist/player/player.d.ts +242 -0
  760. package/dist/player/player.d.ts.map +1 -0
  761. package/dist/player/player.js +119 -0
  762. package/dist/player/player.js.map +1 -0
  763. package/dist/player/shape-lore.d.ts +56 -0
  764. package/dist/player/shape-lore.d.ts.map +1 -0
  765. package/dist/player/shape-lore.js +221 -0
  766. package/dist/player/shape-lore.js.map +1 -0
  767. package/dist/player/spell.d.ts +146 -0
  768. package/dist/player/spell.d.ts.map +1 -0
  769. package/dist/player/spell.js +519 -0
  770. package/dist/player/spell.js.map +1 -0
  771. package/dist/player/take-hit.d.ts +87 -0
  772. package/dist/player/take-hit.d.ts.map +1 -0
  773. package/dist/player/take-hit.js +99 -0
  774. package/dist/player/take-hit.js.map +1 -0
  775. package/dist/player/timed.d.ts +205 -0
  776. package/dist/player/timed.d.ts.map +1 -0
  777. package/dist/player/timed.js +310 -0
  778. package/dist/player/timed.js.map +1 -0
  779. package/dist/player/types.d.ts +390 -0
  780. package/dist/player/types.d.ts.map +1 -0
  781. package/dist/player/types.js +51 -0
  782. package/dist/player/types.js.map +1 -0
  783. package/dist/rational.d.ts +99 -0
  784. package/dist/rational.d.ts.map +1 -0
  785. package/dist/rational.js +345 -0
  786. package/dist/rational.js.map +1 -0
  787. package/dist/rng.d.ts +168 -0
  788. package/dist/rng.d.ts.map +1 -0
  789. package/dist/rng.js +404 -0
  790. package/dist/rng.js.map +1 -0
  791. package/dist/save/buffer.d.ts +120 -0
  792. package/dist/save/buffer.d.ts.map +1 -0
  793. package/dist/save/buffer.js +238 -0
  794. package/dist/save/buffer.js.map +1 -0
  795. package/dist/save/compress.d.ts +79 -0
  796. package/dist/save/compress.d.ts.map +1 -0
  797. package/dist/save/compress.js +97 -0
  798. package/dist/save/compress.js.map +1 -0
  799. package/dist/save/description.d.ts +61 -0
  800. package/dist/save/description.d.ts.map +1 -0
  801. package/dist/save/description.js +51 -0
  802. package/dist/save/description.js.map +1 -0
  803. package/dist/save/integrity.d.ts +59 -0
  804. package/dist/save/integrity.d.ts.map +1 -0
  805. package/dist/save/integrity.js +103 -0
  806. package/dist/save/integrity.js.map +1 -0
  807. package/dist/score/display.d.ts +40 -0
  808. package/dist/score/display.d.ts.map +1 -0
  809. package/dist/score/display.js +86 -0
  810. package/dist/score/display.js.map +1 -0
  811. package/dist/score/score.d.ts +166 -0
  812. package/dist/score/score.d.ts.map +1 -0
  813. package/dist/score/score.js +244 -0
  814. package/dist/score/score.js.map +1 -0
  815. package/dist/score/types.d.ts +98 -0
  816. package/dist/score/types.d.ts.map +1 -0
  817. package/dist/score/types.js +27 -0
  818. package/dist/score/types.js.map +1 -0
  819. package/dist/session/boot.d.ts +207 -0
  820. package/dist/session/boot.d.ts.map +1 -0
  821. package/dist/session/boot.js +151 -0
  822. package/dist/session/boot.js.map +1 -0
  823. package/dist/session/game.d.ts +257 -0
  824. package/dist/session/game.d.ts.map +1 -0
  825. package/dist/session/game.js +2880 -0
  826. package/dist/session/game.js.map +1 -0
  827. package/dist/session/save.d.ts +847 -0
  828. package/dist/session/save.d.ts.map +1 -0
  829. package/dist/session/save.js +1306 -0
  830. package/dist/session/save.js.map +1 -0
  831. package/dist/sound/engine.d.ts +146 -0
  832. package/dist/sound/engine.d.ts.map +1 -0
  833. package/dist/sound/engine.js +332 -0
  834. package/dist/sound/engine.js.map +1 -0
  835. package/dist/sound/index.d.ts +13 -0
  836. package/dist/sound/index.d.ts.map +1 -0
  837. package/dist/sound/index.js +13 -0
  838. package/dist/sound/index.js.map +1 -0
  839. package/dist/sound/sound-prefs-data.d.ts +10 -0
  840. package/dist/sound/sound-prefs-data.d.ts.map +1 -0
  841. package/dist/sound/sound-prefs-data.js +165 -0
  842. package/dist/sound/sound-prefs-data.js.map +1 -0
  843. package/dist/sound/types.d.ts +64 -0
  844. package/dist/sound/types.d.ts.map +1 -0
  845. package/dist/sound/types.js +23 -0
  846. package/dist/sound/types.js.map +1 -0
  847. package/dist/store/bind.d.ts +43 -0
  848. package/dist/store/bind.d.ts.map +1 -0
  849. package/dist/store/bind.js +130 -0
  850. package/dist/store/bind.js.map +1 -0
  851. package/dist/store/price.d.ts +27 -0
  852. package/dist/store/price.d.ts.map +1 -0
  853. package/dist/store/price.js +81 -0
  854. package/dist/store/price.js.map +1 -0
  855. package/dist/store/store-cmd.d.ts +51 -0
  856. package/dist/store/store-cmd.d.ts.map +1 -0
  857. package/dist/store/store-cmd.js +73 -0
  858. package/dist/store/store-cmd.js.map +1 -0
  859. package/dist/store/store.d.ts +156 -0
  860. package/dist/store/store.d.ts.map +1 -0
  861. package/dist/store/store.js +616 -0
  862. package/dist/store/store.js.map +1 -0
  863. package/dist/store/transact.d.ts +198 -0
  864. package/dist/store/transact.d.ts.map +1 -0
  865. package/dist/store/transact.js +383 -0
  866. package/dist/store/transact.js.map +1 -0
  867. package/dist/store/types.d.ts +101 -0
  868. package/dist/store/types.d.ts.map +1 -0
  869. package/dist/store/types.js +14 -0
  870. package/dist/store/types.js.map +1 -0
  871. package/dist/version.d.ts +25 -0
  872. package/dist/version.d.ts.map +1 -0
  873. package/dist/version.js +25 -0
  874. package/dist/version.js.map +1 -0
  875. package/dist/visuals/engine.d.ts +223 -0
  876. package/dist/visuals/engine.d.ts.map +1 -0
  877. package/dist/visuals/engine.js +357 -0
  878. package/dist/visuals/engine.js.map +1 -0
  879. package/dist/visuals/glyph-table.d.ts +112 -0
  880. package/dist/visuals/glyph-table.d.ts.map +1 -0
  881. package/dist/visuals/glyph-table.js +156 -0
  882. package/dist/visuals/glyph-table.js.map +1 -0
  883. package/dist/visuals/grafmode-data.d.ts +4 -0
  884. package/dist/visuals/grafmode-data.d.ts.map +1 -0
  885. package/dist/visuals/grafmode-data.js +88 -0
  886. package/dist/visuals/grafmode-data.js.map +1 -0
  887. package/dist/visuals/grafmode.d.ts +83 -0
  888. package/dist/visuals/grafmode.d.ts.map +1 -0
  889. package/dist/visuals/grafmode.js +82 -0
  890. package/dist/visuals/grafmode.js.map +1 -0
  891. package/dist/visuals/index.d.ts +19 -0
  892. package/dist/visuals/index.d.ts.map +1 -0
  893. package/dist/visuals/index.js +19 -0
  894. package/dist/visuals/index.js.map +1 -0
  895. package/dist/visuals/map-text.d.ts +79 -0
  896. package/dist/visuals/map-text.d.ts.map +1 -0
  897. package/dist/visuals/map-text.js +122 -0
  898. package/dist/visuals/map-text.js.map +1 -0
  899. package/dist/visuals/pref-expr.d.ts +56 -0
  900. package/dist/visuals/pref-expr.d.ts.map +1 -0
  901. package/dist/visuals/pref-expr.js +173 -0
  902. package/dist/visuals/pref-expr.js.map +1 -0
  903. package/dist/visuals/prefs.d.ts +280 -0
  904. package/dist/visuals/prefs.d.ts.map +1 -0
  905. package/dist/visuals/prefs.js +835 -0
  906. package/dist/visuals/prefs.js.map +1 -0
  907. package/dist/visuals/tile-prefs.d.ts +132 -0
  908. package/dist/visuals/tile-prefs.d.ts.map +1 -0
  909. package/dist/visuals/tile-prefs.js +105 -0
  910. package/dist/visuals/tile-prefs.js.map +1 -0
  911. package/dist/world/chunk.d.ts +195 -0
  912. package/dist/world/chunk.d.ts.map +1 -0
  913. package/dist/world/chunk.js +422 -0
  914. package/dist/world/chunk.js.map +1 -0
  915. package/dist/world/feature.d.ts +86 -0
  916. package/dist/world/feature.d.ts.map +1 -0
  917. package/dist/world/feature.js +153 -0
  918. package/dist/world/feature.js.map +1 -0
  919. package/dist/world/flow.d.ts +33 -0
  920. package/dist/world/flow.d.ts.map +1 -0
  921. package/dist/world/flow.js +115 -0
  922. package/dist/world/flow.js.map +1 -0
  923. package/dist/world/project.d.ts +176 -0
  924. package/dist/world/project.d.ts.map +1 -0
  925. package/dist/world/project.js +543 -0
  926. package/dist/world/project.js.map +1 -0
  927. package/dist/world/projection.d.ts +100 -0
  928. package/dist/world/projection.d.ts.map +1 -0
  929. package/dist/world/projection.js +152 -0
  930. package/dist/world/projection.js.map +1 -0
  931. package/dist/world/scatter.d.ts +25 -0
  932. package/dist/world/scatter.d.ts.map +1 -0
  933. package/dist/world/scatter.js +54 -0
  934. package/dist/world/scatter.js.map +1 -0
  935. package/dist/world/trap.d.ts +84 -0
  936. package/dist/world/trap.d.ts.map +1 -0
  937. package/dist/world/trap.js +106 -0
  938. package/dist/world/trap.js.map +1 -0
  939. package/dist/world/view.d.ts +60 -0
  940. package/dist/world/view.d.ts.map +1 -0
  941. package/dist/world/view.js +436 -0
  942. package/dist/world/view.js.map +1 -0
  943. package/dist/z-queue.d.ts +133 -0
  944. package/dist/z-queue.d.ts.map +1 -0
  945. package/dist/z-queue.js +283 -0
  946. package/dist/z-queue.js.map +1 -0
  947. package/package.json +75 -0
  948. package/src/agent/act.ts +114 -0
  949. package/src/agent/controller.ts +109 -0
  950. package/src/agent/events.ts +47 -0
  951. package/src/agent/index.ts +36 -0
  952. package/src/agent/perceive.ts +440 -0
  953. package/src/agent/types.ts +464 -0
  954. package/src/bitflag.ts +536 -0
  955. package/src/cmd.ts +547 -0
  956. package/src/color.ts +267 -0
  957. package/src/combat/brand-slay.ts +360 -0
  958. package/src/combat/hit.ts +471 -0
  959. package/src/combat/index.ts +15 -0
  960. package/src/combat/melee.ts +728 -0
  961. package/src/combat/mon-melee.ts +1153 -0
  962. package/src/combat/ranged.ts +397 -0
  963. package/src/constants.ts +324 -0
  964. package/src/dice.ts +467 -0
  965. package/src/effects/effect-choice.ts +32 -0
  966. package/src/effects/effect-info.ts +859 -0
  967. package/src/effects/effect.ts +560 -0
  968. package/src/effects/handlers.ts +452 -0
  969. package/src/effects/interpreter.ts +603 -0
  970. package/src/events.ts +317 -0
  971. package/src/expression.ts +360 -0
  972. package/src/game/cave-cmd.ts +1147 -0
  973. package/src/game/char-sheet.ts +557 -0
  974. package/src/game/chest.ts +348 -0
  975. package/src/game/context.ts +1218 -0
  976. package/src/game/curse-tick.ts +130 -0
  977. package/src/game/describe.ts +62 -0
  978. package/src/game/display.ts +838 -0
  979. package/src/game/dump-level.ts +114 -0
  980. package/src/game/effect-attack.ts +746 -0
  981. package/src/game/effect-detect.ts +542 -0
  982. package/src/game/effect-env.ts +252 -0
  983. package/src/game/effect-game-env.ts +86 -0
  984. package/src/game/effect-general.ts +1122 -0
  985. package/src/game/effect-item.ts +999 -0
  986. package/src/game/effect-melee.ts +557 -0
  987. package/src/game/effect-mon-origin.ts +196 -0
  988. package/src/game/effect-monster.ts +310 -0
  989. package/src/game/effect-summon.ts +161 -0
  990. package/src/game/effect-teleport.ts +645 -0
  991. package/src/game/effect-terrain.ts +881 -0
  992. package/src/game/energy.ts +61 -0
  993. package/src/game/equip-cmp.ts +476 -0
  994. package/src/game/floor.ts +524 -0
  995. package/src/game/gear.ts +1352 -0
  996. package/src/game/harness.ts +270 -0
  997. package/src/game/history.ts +78 -0
  998. package/src/game/ignore-cmd.ts +68 -0
  999. package/src/game/inscription-confirm.ts +115 -0
  1000. package/src/game/known.ts +960 -0
  1001. package/src/game/loop.ts +671 -0
  1002. package/src/game/lore-color.ts +108 -0
  1003. package/src/game/mon-cast.ts +409 -0
  1004. package/src/game/mon-cmd.ts +767 -0
  1005. package/src/game/mon-death.ts +459 -0
  1006. package/src/game/mon-group.ts +368 -0
  1007. package/src/game/mon-list.ts +213 -0
  1008. package/src/game/mon-message.ts +359 -0
  1009. package/src/game/mon-place.ts +1012 -0
  1010. package/src/game/mon-ranged.ts +405 -0
  1011. package/src/game/mon-shape.ts +161 -0
  1012. package/src/game/mon-side.ts +511 -0
  1013. package/src/game/monster-turn.ts +1750 -0
  1014. package/src/game/obj-cmd.ts +1970 -0
  1015. package/src/game/obj-list.ts +302 -0
  1016. package/src/game/object-inspect.ts +162 -0
  1017. package/src/game/pickup.ts +483 -0
  1018. package/src/game/player-path.ts +1434 -0
  1019. package/src/game/player-side.ts +555 -0
  1020. package/src/game/player-turn.ts +852 -0
  1021. package/src/game/project-cast.ts +766 -0
  1022. package/src/game/project-feat.ts +386 -0
  1023. package/src/game/project-monster.ts +407 -0
  1024. package/src/game/project-obj.ts +298 -0
  1025. package/src/game/project-player.ts +236 -0
  1026. package/src/game/quest.ts +248 -0
  1027. package/src/game/ranged-cmd.ts +417 -0
  1028. package/src/game/scheduler.ts +150 -0
  1029. package/src/game/spell-cmd.ts +404 -0
  1030. package/src/game/spoil.ts +562 -0
  1031. package/src/game/steal.ts +169 -0
  1032. package/src/game/take-hit-hooks.ts +152 -0
  1033. package/src/game/target-loop.ts +501 -0
  1034. package/src/game/target.ts +424 -0
  1035. package/src/game/thrust.ts +174 -0
  1036. package/src/game/trap.ts +791 -0
  1037. package/src/game/ui-entry.ts +2075 -0
  1038. package/src/game/wizard.ts +1760 -0
  1039. package/src/game/world.ts +786 -0
  1040. package/src/gen/cave.ts +2858 -0
  1041. package/src/gen/gen-monster.ts +592 -0
  1042. package/src/gen/generate.ts +523 -0
  1043. package/src/gen/room.ts +2213 -0
  1044. package/src/gen/util.ts +1958 -0
  1045. package/src/generated/dun-profiles.ts +30 -0
  1046. package/src/generated/effects.ts +241 -0
  1047. package/src/generated/elements.ts +62 -0
  1048. package/src/generated/equip-slots.ts +36 -0
  1049. package/src/generated/history-types.ts +34 -0
  1050. package/src/generated/ignore-types.ts +66 -0
  1051. package/src/generated/index.ts +33 -0
  1052. package/src/generated/kind-flags.ts +44 -0
  1053. package/src/generated/message.ts +320 -0
  1054. package/src/generated/mon-message.ts +138 -0
  1055. package/src/generated/mon-race-flags.ts +182 -0
  1056. package/src/generated/mon-spells.ts +198 -0
  1057. package/src/generated/mon-temp-flags.ts +34 -0
  1058. package/src/generated/mon-timed.ts +34 -0
  1059. package/src/generated/object-flags.ts +95 -0
  1060. package/src/generated/object-modifiers.ts +43 -0
  1061. package/src/generated/options.ts +104 -0
  1062. package/src/generated/origins.ts +64 -0
  1063. package/src/generated/parser-errors.ts +140 -0
  1064. package/src/generated/player-flags.ts +48 -0
  1065. package/src/generated/player-timed.ts +118 -0
  1066. package/src/generated/projections.ts +103 -0
  1067. package/src/generated/randart-properties.ts +202 -0
  1068. package/src/generated/room-flags.ts +21 -0
  1069. package/src/generated/rooms.ts +50 -0
  1070. package/src/generated/square-flags.ts +56 -0
  1071. package/src/generated/stats.ts +22 -0
  1072. package/src/generated/terrain-flags.ts +76 -0
  1073. package/src/generated/terrain.ts +62 -0
  1074. package/src/generated/trap-flags.ts +42 -0
  1075. package/src/generated/tvals.ts +84 -0
  1076. package/src/generated/ui-entry-renderers.ts +24 -0
  1077. package/src/guard.ts +70 -0
  1078. package/src/host/args.ts +334 -0
  1079. package/src/host/bridge.ts +193 -0
  1080. package/src/host/index.ts +18 -0
  1081. package/src/host/io.ts +239 -0
  1082. package/src/host/memory.ts +134 -0
  1083. package/src/host/raw.ts +190 -0
  1084. package/src/index.ts +250 -0
  1085. package/src/loc.ts +157 -0
  1086. package/src/mod/hooks.ts +278 -0
  1087. package/src/mod/ids.ts +390 -0
  1088. package/src/mod/registry-host.ts +258 -0
  1089. package/src/mod/save-blocks.ts +787 -0
  1090. package/src/mod/vocabulary.ts +0 -0
  1091. package/src/mon/bind.ts +899 -0
  1092. package/src/mon/desc.ts +212 -0
  1093. package/src/mon/knowledge-groups.ts +164 -0
  1094. package/src/mon/lore-describe.ts +1414 -0
  1095. package/src/mon/lore.ts +306 -0
  1096. package/src/mon/make.ts +422 -0
  1097. package/src/mon/monster.ts +161 -0
  1098. package/src/mon/predicate.ts +220 -0
  1099. package/src/mon/project-mon.ts +855 -0
  1100. package/src/mon/spell.ts +418 -0
  1101. package/src/mon/steal.ts +246 -0
  1102. package/src/mon/summon.ts +145 -0
  1103. package/src/mon/take-hit.ts +195 -0
  1104. package/src/mon/timed.ts +300 -0
  1105. package/src/mon/types.ts +286 -0
  1106. package/src/msg.ts +146 -0
  1107. package/src/obj/artifact-fake.ts +63 -0
  1108. package/src/obj/artifact-known.ts +69 -0
  1109. package/src/obj/bind.ts +1345 -0
  1110. package/src/obj/chest.ts +249 -0
  1111. package/src/obj/desc.ts +699 -0
  1112. package/src/obj/effects-info.ts +349 -0
  1113. package/src/obj/flavor.ts +256 -0
  1114. package/src/obj/ignore.ts +387 -0
  1115. package/src/obj/knowledge.ts +1577 -0
  1116. package/src/obj/known-object.ts +718 -0
  1117. package/src/obj/make.ts +1367 -0
  1118. package/src/obj/object-info.ts +1737 -0
  1119. package/src/obj/object.ts +1296 -0
  1120. package/src/obj/power.ts +674 -0
  1121. package/src/obj/randart-build.ts +1705 -0
  1122. package/src/obj/randart-data.ts +1344 -0
  1123. package/src/obj/randart.ts +552 -0
  1124. package/src/obj/randname.ts +128 -0
  1125. package/src/obj/recharge.ts +62 -0
  1126. package/src/obj/types.ts +559 -0
  1127. package/src/obj/value.ts +215 -0
  1128. package/src/player/abilities.ts +142 -0
  1129. package/src/player/best-digger.ts +118 -0
  1130. package/src/player/bind.ts +1021 -0
  1131. package/src/player/birth.ts +794 -0
  1132. package/src/player/calcs.ts +1522 -0
  1133. package/src/player/combat-regen.ts +33 -0
  1134. package/src/player/exp.ts +275 -0
  1135. package/src/player/history.ts +211 -0
  1136. package/src/player/options.ts +244 -0
  1137. package/src/player/player.ts +356 -0
  1138. package/src/player/shape-lore.ts +250 -0
  1139. package/src/player/spell.ts +627 -0
  1140. package/src/player/take-hit.ts +173 -0
  1141. package/src/player/timed.ts +482 -0
  1142. package/src/player/types.ts +415 -0
  1143. package/src/rational.ts +388 -0
  1144. package/src/rng.ts +476 -0
  1145. package/src/save/buffer.ts +287 -0
  1146. package/src/save/compress.ts +132 -0
  1147. package/src/save/description.ts +70 -0
  1148. package/src/save/integrity.ts +133 -0
  1149. package/src/score/display.ts +125 -0
  1150. package/src/score/score.ts +341 -0
  1151. package/src/score/types.ts +104 -0
  1152. package/src/session/boot.ts +338 -0
  1153. package/src/session/game.ts +3712 -0
  1154. package/src/session/save.ts +2074 -0
  1155. package/src/sound/engine.ts +375 -0
  1156. package/src/sound/index.ts +13 -0
  1157. package/src/sound/sound-prefs-data.ts +173 -0
  1158. package/src/sound/types.ts +68 -0
  1159. package/src/store/bind.ts +145 -0
  1160. package/src/store/price.ts +97 -0
  1161. package/src/store/store-cmd.ts +73 -0
  1162. package/src/store/store.ts +723 -0
  1163. package/src/store/transact.ts +644 -0
  1164. package/src/store/types.ts +110 -0
  1165. package/src/version.ts +26 -0
  1166. package/src/visuals/engine.ts +444 -0
  1167. package/src/visuals/glyph-table.ts +191 -0
  1168. package/src/visuals/grafmode-data.ts +90 -0
  1169. package/src/visuals/grafmode.ts +123 -0
  1170. package/src/visuals/index.ts +19 -0
  1171. package/src/visuals/map-text.ts +152 -0
  1172. package/src/visuals/pref-expr.ts +182 -0
  1173. package/src/visuals/prefs.ts +981 -0
  1174. package/src/visuals/tile-prefs.ts +183 -0
  1175. package/src/world/chunk.ts +531 -0
  1176. package/src/world/feature.ts +215 -0
  1177. package/src/world/flow.ts +128 -0
  1178. package/src/world/project.ts +687 -0
  1179. package/src/world/projection.ts +228 -0
  1180. package/src/world/scatter.ts +72 -0
  1181. package/src/world/trap.ts +155 -0
  1182. package/src/world/view.ts +513 -0
  1183. package/src/z-queue.ts +300 -0
@@ -0,0 +1,618 @@
1
+ /**
2
+ * Live traps, ported from reference/src/trap.c (Angband 4.2.6): trap
3
+ * instances on squares (state.traps, the same GameState seam as floor
4
+ * piles and monster groups), placement (pick_trap / place_trap), reveal,
5
+ * activation (hit_trap running the kind's effect chains through the
6
+ * effect interpreter with a trap source), disable timeouts, door locks
7
+ * (the "door lock" trap kind), and the disarm command with the cmd-cave.c
8
+ * skill math.
9
+ *
10
+ * Knowledge simplifications (with #24): traps place with their upstream
11
+ * visibility (most are TRF_INVISIBLE until revealed or triggered);
12
+ * square_memorize_traps / the player's shadow cave are replaced by the
13
+ * VISIBLE instance flag the renderer reads. player_is_trapsafe and the
14
+ * OF_ save-flag checks ride on the playerHasFlag hook; a flag that saves
15
+ * is noticed on the equipment supplying it (equipLearnFlag, rune
16
+ * knowledge #13).
17
+ */
18
+ import { DDGRID, locEq, locSum } from "../loc.js";
19
+ import { SKILL } from "../player/types.js";
20
+ import { OF, TMD, TRF } from "../generated/index.js";
21
+ import { checkHit } from "../combat/mon-melee.js";
22
+ import { equipLearnFlag } from "../obj/knowledge.js";
23
+ import { featIsTrapHolding } from "../world/chunk.js";
24
+ import { lookupTrap } from "../world/trap.js";
25
+ import { squareIsSeen } from "../world/view.js";
26
+ import { sourceTrap } from "../effects/interpreter.js";
27
+ import { movePlayer, queueCommandRepeat } from "./context.js";
28
+ import { floorPile } from "./floor.js";
29
+ import { buildObjectEffectChain } from "./obj-cmd.js";
30
+ import { buildEffectContext } from "./effect-env.js";
31
+ import { squareIsKnown } from "./known.js";
32
+ import { attachGameEnv } from "./effect-game-env.js";
33
+ import { gearGet } from "./gear.js";
34
+ /** player_is_trapsafe (player-util.c:1073-1077). */
35
+ export function playerIsTrapsafe(state) {
36
+ const equipmentImmune = state.actor.player.equipment.some((handle) => handle > 0 && (gearGet(state.gear, handle)?.flags.has(OF.TRAP_IMMUNE) ?? false));
37
+ return ((state.actor.player.timed[TMD.TRAPSAFE] ?? 0) > 0 ||
38
+ (state.playerState?.flags.has(OF.TRAP_IMMUNE) ?? false) ||
39
+ equipmentImmune);
40
+ }
41
+ /**
42
+ * The trap-backed TeleportEnv / FloorEnv predicates (square_isplayertrap,
43
+ * square_iswarded, square_iswebbed) for the modules that stubbed them.
44
+ */
45
+ export function trapPredicates(state) {
46
+ return {
47
+ isPlayerTrap: (grid) => squareIsPlayerTrap(state, grid),
48
+ isWarded: (grid) => squareIsWarded(state, grid),
49
+ isWebbed: (grid) => squareIsWebbed(state, grid),
50
+ isTrap: (grid) => squareIsTrap(state, grid),
51
+ };
52
+ }
53
+ function gridIdx(state, grid) {
54
+ return grid.y * state.chunk.width + grid.x;
55
+ }
56
+ /** square_trap: the traps on a grid, newest first (place prepends). */
57
+ export function squareTrap(state, grid) {
58
+ return state.traps.get(gridIdx(state, grid)) ?? [];
59
+ }
60
+ /** square_istrap-ish: any trap here? */
61
+ export function squareIsTrap(state, grid) {
62
+ return squareTrap(state, grid).length > 0;
63
+ }
64
+ /** square_trap_flag: any trap here with the given TRF flag? */
65
+ export function squareTrapFlag(state, grid, flag) {
66
+ return squareTrap(state, grid).some((t) => t.flags.has(flag));
67
+ }
68
+ /** square_isplayertrap. */
69
+ export function squareIsPlayerTrap(state, grid) {
70
+ return squareTrapFlag(state, grid, TRF.TRAP);
71
+ }
72
+ /** square_isvisibletrap. */
73
+ export function squareIsVisibleTrap(state, grid) {
74
+ return squareTrapFlag(state, grid, TRF.VISIBLE);
75
+ }
76
+ /**
77
+ * square_isdisabledtrap (cave-square.c L823): a known (visible) player trap that
78
+ * is currently on a disable timeout.
79
+ */
80
+ export function squareIsDisabledTrap(state, grid) {
81
+ return (squareIsVisibleTrap(state, grid) && squareTrapTimeout(state, grid, -1) > 0);
82
+ }
83
+ /**
84
+ * square_isdisarmabletrap (cave-square.c L832): a visible, enabled player trap -
85
+ * the gate KILL_TRAP and the disarm command require (not merely "visible").
86
+ */
87
+ export function squareIsDisarmableTrap(state, grid) {
88
+ if (squareIsDisabledTrap(state, grid))
89
+ return false;
90
+ return squareIsVisibleTrap(state, grid) && squareIsPlayerTrap(state, grid);
91
+ }
92
+ /**
93
+ * square_iswarded (cave-square.c:751-755): only the specific "glyph of
94
+ * warding" trap, not every TRF_GLYPH (decoys also carry GLYPH).
95
+ */
96
+ export function squareIsWarded(state, grid) {
97
+ return squareTrap(state, grid).some((t) => {
98
+ /* Live traps always carry kind; match C's lookup_trap("glyph of warding"). */
99
+ if (t.kind) {
100
+ return t.kind.desc === "glyph of warding" || t.kind.name === "glyph of warding";
101
+ }
102
+ /* Harness stubs without a kind: a bare GLYPH stands for warding. */
103
+ return t.flags.has(TRF.GLYPH);
104
+ });
105
+ }
106
+ /** square_iswebbed (cave-square.c:763-767). */
107
+ export function squareIsWebbed(state, grid) {
108
+ return squareTrapFlag(state, grid, TRF.WEB);
109
+ }
110
+ /**
111
+ * square_destroy_trap (cave-square.c:1391-1394): remove every trap on a grid.
112
+ */
113
+ export function squareDestroyTrap(state, grid) {
114
+ squareRemoveAllTraps(state, grid);
115
+ }
116
+ /**
117
+ * Live square_set_feat trap half (cave-square.c:1256-1259): when the grid
118
+ * is no longer player-trap-allowed, destroy its traps. Wired as Chunk.onFeatSet.
119
+ */
120
+ export function squareSetFeatTrapSideEffect(state, grid) {
121
+ if (!squarePlayerTrapAllowed(state, grid)) {
122
+ squareDestroyTrap(state, grid);
123
+ }
124
+ }
125
+ /**
126
+ * Install the live character_dungeon set_feat hook on the current chunk
127
+ * (cave-square.c:1256-1259). Re-call after every state.chunk reassignment.
128
+ */
129
+ export function installChunkFeatHook(state) {
130
+ state.chunk.onFeatSet = (grid) => {
131
+ squareSetFeatTrapSideEffect(state, grid);
132
+ };
133
+ }
134
+ /** square_trap_specific: a trap of the exact kind index here? */
135
+ export function squareTrapSpecific(state, grid, tidx) {
136
+ return squareTrap(state, grid).some((t) => t.tidx === tidx);
137
+ }
138
+ /** square_remove_trap: remove one trap instance. */
139
+ export function squareRemoveTrap(state, grid, trap) {
140
+ const key = gridIdx(state, grid);
141
+ const list = state.traps.get(key);
142
+ if (!list)
143
+ return false;
144
+ const at = list.indexOf(trap);
145
+ if (at < 0)
146
+ return false;
147
+ list.splice(at, 1);
148
+ if (list.length === 0)
149
+ state.traps.delete(key);
150
+ return true;
151
+ }
152
+ /** square_remove_all_traps / _of_type. */
153
+ export function squareRemoveAllTraps(state, grid, tidx = -1) {
154
+ const key = gridIdx(state, grid);
155
+ const list = state.traps.get(key);
156
+ if (!list || list.length === 0)
157
+ return false;
158
+ if (tidx < 0) {
159
+ state.traps.delete(key);
160
+ return true;
161
+ }
162
+ const kept = list.filter((t) => t.tidx !== tidx);
163
+ const removed = kept.length !== list.length;
164
+ if (kept.length === 0)
165
+ state.traps.delete(key);
166
+ else
167
+ state.traps.set(key, kept);
168
+ return removed;
169
+ }
170
+ /**
171
+ * square_player_trap_allowed: no second trap, no objects, trappable
172
+ * terrain (TF TRAP on the feature).
173
+ */
174
+ export function squarePlayerTrapAllowed(state, grid) {
175
+ if (squareIsTrap(state, grid))
176
+ return false;
177
+ if (floorPile(state, grid).length > 0)
178
+ return false;
179
+ /* square_istrappable (cave-square.c:220), trap.c:269. */
180
+ return featIsTrapHolding(state.chunk.features, state.chunk.feat(grid));
181
+ }
182
+ /**
183
+ * pick_trap core (trap.c:275-345): cumulative-rarity selection of a player
184
+ * trap kind at a trap level, drawing exactly one randint0. Pure - the caller
185
+ * supplies the RNG and level context, so both the live placer (pickTrap) and
186
+ * the generation-time placer (gen/util.ts placeTrap) share one implementation
187
+ * and one draw order. The feature is assumed floor / trap-holding in the
188
+ * ported subset, so C's `feat_is_floor(feat) && !TRF_FLOOR` branch reduces to
189
+ * an unconditional TRF_FLOOR requirement. Returns the t_idx or -1.
190
+ */
191
+ export function pickTrapKind(rng, kinds, trapLevel, ctx) {
192
+ /* No traps in town. */
193
+ if (ctx.depth === 0)
194
+ return -1;
195
+ const probs = [];
196
+ let probMax = 0;
197
+ for (const kind of kinds) {
198
+ probs[kind.tidx] = probMax;
199
+ if (!kind.name)
200
+ continue;
201
+ if (!kind.rarity)
202
+ continue;
203
+ if (!kind.flags.has(TRF.TRAP))
204
+ continue;
205
+ if (kind.minDepth > trapLevel)
206
+ continue;
207
+ /* Floor features need floor-capable traps. */
208
+ if (!kind.flags.has(TRF.FLOOR))
209
+ continue;
210
+ /* Check legality of trapdoors (trap.c:308-320). */
211
+ if (kind.flags.has(TRF.DOWN)) {
212
+ if (ctx.isQuest)
213
+ continue;
214
+ if (ctx.depth >= ctx.maxDepth - 1)
215
+ continue;
216
+ /* No trap doors with persistent levels (for now). */
217
+ if (ctx.persist)
218
+ continue;
219
+ }
220
+ probs[kind.tidx] = probMax + Math.trunc(100 / kind.rarity);
221
+ probMax = probs[kind.tidx];
222
+ }
223
+ if (probMax === 0)
224
+ return -1;
225
+ const pick = rng.randint0(probMax);
226
+ for (const kind of kinds) {
227
+ if (pick < (probs[kind.tidx] ?? 0))
228
+ return kind.tidx;
229
+ }
230
+ return -1;
231
+ }
232
+ /**
233
+ * pick_trap: choose a player-trap kind for a feature at a trap level, by
234
+ * cumulative rarity. Returns the t_idx or -1.
235
+ */
236
+ export function pickTrap(state, feat, trapLevel, deps) {
237
+ const env = deps.env ?? {};
238
+ void feat; /* Only floor features are trappable in the ported subset. */
239
+ return pickTrapKind(state.rng, deps.kinds, trapLevel, {
240
+ depth: state.chunk.depth,
241
+ maxDepth: state.z.maxDepth,
242
+ isQuest: env.isQuest?.(state.chunk.depth) ?? false,
243
+ persist: state.options?.get("birth_levels_persist") ?? false,
244
+ });
245
+ }
246
+ /**
247
+ * place_trap: make a new trap of the given type (or a random player trap
248
+ * when the index is not legal).
249
+ */
250
+ export function placeTrap(state, grid, tIdx, trapLevel, deps) {
251
+ if (tIdx <= 0 || tIdx >= deps.kinds.length) {
252
+ if (!squarePlayerTrapAllowed(state, grid))
253
+ return;
254
+ tIdx = pickTrap(state, state.chunk.feat(grid), trapLevel, deps);
255
+ }
256
+ if (tIdx < 0)
257
+ return;
258
+ const kind = deps.kinds[tIdx];
259
+ /* Don't allow trap doors in single combat arenas (trap.c:370-374). */
260
+ if (state.arenaLevel && kind.flags.has(TRF.DOWN))
261
+ return;
262
+ installTrap(state, grid, tIdx, state.rng.randcalc(kind.power, trapLevel, "randomise"), deps);
263
+ }
264
+ /**
265
+ * place_trap's allocation half (trap.c:376-393) with the kind and power
266
+ * already chosen: prepend a new trap instance to the grid's list. Used by
267
+ * placeTrap after its pick_trap / randcalc draws, and directly by the level
268
+ * populate path when the kind and power were rolled at generation time
269
+ * (gen/util.ts placeTrap), so those draws are not spent twice.
270
+ *
271
+ * square_set_trap (cave-square.c:1299) has no counterpart by design: upstream
272
+ * keeps a per-square singly-linked trap list and that setter writes its HEAD
273
+ * pointer. The port stores an array per grid in state.traps, so head-pointer
274
+ * assignment becomes unshift here, splice in squareRemoveTrap and delete in
275
+ * squareRemoveAllTraps.
276
+ */
277
+ export function installTrap(state, grid, tIdx, power, deps) {
278
+ const kind = deps.kinds[tIdx];
279
+ if (!kind)
280
+ return;
281
+ const trap = {
282
+ tidx: tIdx,
283
+ kind,
284
+ grid,
285
+ power,
286
+ timeout: 0,
287
+ flags: kind.flags.clone(),
288
+ };
289
+ const key = gridIdx(state, grid);
290
+ const list = state.traps.get(key);
291
+ if (list)
292
+ list.unshift(trap);
293
+ else
294
+ state.traps.set(key, [trap]);
295
+ }
296
+ /**
297
+ * square_reveal_trap: mark unnoticed player traps visible when the SEARCH
298
+ * skill beats their power (or always). Returns whether any were found.
299
+ */
300
+ export function squareRevealTrap(state, grid, always, deps) {
301
+ if (!squareIsPlayerTrap(state, grid))
302
+ return false;
303
+ let found = 0;
304
+ for (const trap of squareTrap(state, grid)) {
305
+ if (!trap.flags.has(TRF.TRAP))
306
+ continue;
307
+ const search = state.actor.combat.skills[SKILL.SEARCH] ?? 0;
308
+ if (!always && search < trap.power)
309
+ continue;
310
+ if (!trap.flags.has(TRF.VISIBLE)) {
311
+ trap.flags.on(TRF.VISIBLE);
312
+ found++;
313
+ }
314
+ }
315
+ if (found) {
316
+ deps.env?.msg?.(found === 1 ? "You have found a trap." : `You have found ${found} traps.`);
317
+ }
318
+ return found !== 0;
319
+ }
320
+ /**
321
+ * square_note_spot's secret-trap revelation (cave-map.c:236-238) and the
322
+ * per-grid update_one pass (cave-view.c:840-842): when a grid becomes seen, a
323
+ * secret player trap on it is revealed if the SEARCH skill beats its power
324
+ * (always=false). Called from the note_spot pass (game/known.ts noteSpots) so
325
+ * invisible traps are spotted before being stepped on, matching upstream. The
326
+ * "You have found a trap" message rides the game's message seam (state.msg);
327
+ * squareRevealTrap reads only that env hook, never deps.kinds here.
328
+ */
329
+ export function noteSpotRevealTrap(state, grid) {
330
+ /* square_issecrettrap (cave-square.c:815) = !square_isvisibletrap &&
331
+ * square_isplayertrap; the !visible half is absorbed into
332
+ * squareRevealTrap, which counts only newly-revealed traps and so is a
333
+ * no-op (and silent) on an already-visible grid. */
334
+ if (!squareIsPlayerTrap(state, grid))
335
+ return;
336
+ squareRevealTrap(state, grid, false, {
337
+ kinds: [],
338
+ ...(state.msg ? { env: { msg: state.msg } } : {}),
339
+ });
340
+ }
341
+ /**
342
+ * hit_trap: trigger the player traps on a grid. `delayed` selects
343
+ * TRF_DELAY traps (1), immediate traps (0), or all (-1).
344
+ */
345
+ export function hitTrap(state, grid, delayed, deps) {
346
+ const env = deps.env ?? {};
347
+ for (const trap of [...squareTrap(state, grid)]) {
348
+ if (!trap.kind.flags.has(TRF.TRAP))
349
+ continue;
350
+ if (trap.timeout)
351
+ continue;
352
+ const isDelay = trap.kind.flags.has(TRF.DELAY) ? 1 : 0;
353
+ if (delayed !== isDelay && delayed !== -1)
354
+ continue;
355
+ /* player_is_trapsafe (player-util.c:1073): TMD_TRAPSAFE or OF_TRAP_IMMUNE.
356
+ * A trap-immune player learns the rune on the flag's source; the trap
357
+ * becomes visible and does not fire (trap.c:515-523). */
358
+ const trapImmune = env.playerHasFlag?.(OF.TRAP_IMMUNE) ?? false;
359
+ if ((state.actor.player.timed[TMD.TRAPSAFE] ?? 0) > 0 || trapImmune) {
360
+ if (trapImmune) {
361
+ equipLearnFlag(state.actor.player, state.runeEnv, OF.TRAP_IMMUNE);
362
+ }
363
+ trap.flags.on(TRF.VISIBLE);
364
+ continue;
365
+ }
366
+ env.disturb?.();
367
+ if (trap.kind.msg)
368
+ env.msg?.(trap.kind.msg);
369
+ /* Test for save due to flag (OF_ flags via the hook); a flag that
370
+ * saves is noticed on whatever equipment supplies it (trap.c L538). */
371
+ let saved = false;
372
+ for (const flag of trap.kind.saveFlags) {
373
+ if (env.playerHasFlag?.(flag)) {
374
+ saved = true;
375
+ equipLearnFlag(state.actor.player, state.runeEnv, flag);
376
+ }
377
+ }
378
+ /* Test for save due to armor. */
379
+ if (trap.kind.flags.has(TRF.SAVE_ARMOR) &&
380
+ !checkHit(state.rng, 125, state.actor.defense)) {
381
+ saved = true;
382
+ }
383
+ /* Test for save due to saving throw. */
384
+ if (trap.kind.flags.has(TRF.SAVE_THROW) &&
385
+ state.rng.randint0(100) < (state.actor.combat.skills[SKILL.SAVE] ?? 0)) {
386
+ saved = true;
387
+ }
388
+ if (saved) {
389
+ if (trap.kind.msgGood)
390
+ env.msg?.(trap.kind.msgGood);
391
+ }
392
+ else {
393
+ if (trap.kind.msgBad)
394
+ env.msg?.(trap.kind.msgBad);
395
+ runTrapEffect(state, trap, trap.kind.effect, deps);
396
+ /* trap.c:561-562: stop if the square lost its traps or the player died. */
397
+ if (!squareTrap(state, grid).length || state.isDead)
398
+ break;
399
+ if (trap.kind.effectXtra.length && state.rng.oneIn(2)) {
400
+ if (trap.kind.msgXtra)
401
+ env.msg?.(trap.kind.msgXtra);
402
+ runTrapEffect(state, trap, trap.kind.effectXtra, deps);
403
+ /* trap.c:572-573 */
404
+ if (!squareTrap(state, grid).length || state.isDead)
405
+ break;
406
+ }
407
+ }
408
+ /* Some traps drop you a dungeon level. */
409
+ if (trap.kind.flags.has(TRF.DOWN)) {
410
+ if (env.changeLevel)
411
+ env.changeLevel(state);
412
+ else
413
+ state.generateLevel = true;
414
+ }
415
+ /* Some traps drop you onto them. */
416
+ if (trap.kind.flags.has(TRF.PIT) && !locEq(state.actor.grid, trap.grid)) {
417
+ movePlayer(state, trap.grid);
418
+ state.updateFov?.(state);
419
+ }
420
+ /* Some traps disappear after activating, all have a chance to. */
421
+ if (trap.kind.flags.has(TRF.ONETIME) || state.rng.oneIn(3)) {
422
+ squareRemoveTrap(state, grid, trap);
423
+ }
424
+ else {
425
+ trap.flags.on(TRF.VISIBLE);
426
+ }
427
+ }
428
+ }
429
+ /** Run one of a trap's effect chains through the interpreter. */
430
+ function runTrapEffect(state, trap, records, deps) {
431
+ if (!deps.effects || records.length === 0)
432
+ return;
433
+ const chain = buildObjectEffectChain(records, state, deps.effects.inject);
434
+ const ctx = attachGameEnv(buildEffectContext(state, deps.effects.envDeps), {
435
+ state,
436
+ cast: deps.effects.cast,
437
+ /* take_hit consequences so a trap effect that damages the player records
438
+ * died_from + shows the death chain (the trap's EF_DAMAGE also reaches
439
+ * this via ctx.player.takeHit / envDeps.takeHitHooks). */
440
+ ...(deps.effects.envDeps.takeHitHooks
441
+ ? { takeHitHooks: deps.effects.envDeps.takeHitHooks }
442
+ : {}),
443
+ ...(deps.effects.teleport ? { teleport: deps.effects.teleport } : {}),
444
+ ...(deps.effects.general ? { general: deps.effects.general } : {}),
445
+ ...(deps.effects.item ? { item: deps.effects.item } : {}),
446
+ ...(deps.effects.summon ? { summon: deps.effects.summon } : {}),
447
+ });
448
+ deps.effects.registry.effectDo(chain, ctx, {
449
+ origin: sourceTrap(trap),
450
+ aware: false,
451
+ });
452
+ }
453
+ /**
454
+ * square_set_trap_timeout (trap.c:625): disable traps here for `time` turns.
455
+ *
456
+ * `domsg` is DEAD IN THE C. square_set_trap_timeout has exactly one caller in
457
+ * all of 4.2.6 - square_disable_trap at cave-square.c:1399 - and it passes
458
+ * false, so trap.c:653's "You have disabled the %s." can never reach a player
459
+ * upstream. It is ported anyway, behind the same parameter and the same
460
+ * default, so the port is a complete translation of the function rather than a
461
+ * translation of the reachable half; a mod that calls this with domsg on gets
462
+ * upstream's message rather than silence.
463
+ */
464
+ export function squareSetTrapTimeout(state, grid, tIdx, time, domsg = false, msg) {
465
+ let disabled = false;
466
+ for (const trap of squareTrap(state, grid)) {
467
+ if (tIdx >= 0 && tIdx !== trap.tidx)
468
+ continue;
469
+ trap.timeout = time;
470
+ disabled = true;
471
+ /* trap.c:651-654 - unreachable upstream, see above. */
472
+ if (domsg)
473
+ (msg ?? state.msg)?.(`You have disabled the ${trap.kind.name}.`);
474
+ }
475
+ return disabled;
476
+ }
477
+ /** square_trap_timeout: the first matching trap's remaining disable time. */
478
+ export function squareTrapTimeout(state, grid, tIdx) {
479
+ for (const trap of squareTrap(state, grid)) {
480
+ if (tIdx >= 0 && tIdx !== trap.tidx)
481
+ continue;
482
+ if (trap.timeout)
483
+ return trap.timeout;
484
+ }
485
+ return 0;
486
+ }
487
+ /* ------------------------------------------------------------------ *
488
+ * Door locks (trap.c L706): the lock is a "door lock" trap.
489
+ * ------------------------------------------------------------------ */
490
+ /** square_set_door_lock: lock a closed door to a power. */
491
+ export function squareSetDoorLock(state, grid, power, deps) {
492
+ const lock = lookupTrap(deps.kinds, "door lock");
493
+ if (!lock || !state.chunk.isClosedDoor(grid))
494
+ return;
495
+ if (!squareTrapSpecific(state, grid, lock.tidx)) {
496
+ placeTrap(state, grid, lock.tidx, 0, deps);
497
+ }
498
+ for (const trap of squareTrap(state, grid)) {
499
+ if (trap.tidx === lock.tidx)
500
+ trap.power = power;
501
+ }
502
+ }
503
+ /** square_door_power: the lock power on a closed door (0 = unlocked). */
504
+ export function squareDoorPower(state, grid, deps) {
505
+ const lock = lookupTrap(deps.kinds, "door lock");
506
+ if (!lock || !state.chunk.isClosedDoor(grid))
507
+ return 0;
508
+ for (const trap of squareTrap(state, grid)) {
509
+ if (trap.tidx === lock.tidx)
510
+ return trap.power;
511
+ }
512
+ return 0;
513
+ }
514
+ /**
515
+ * calc_unlocking_chance (player-calcs.c L1676): DISARM_PHYS vs 4x lock
516
+ * power, tenth-ed while blind / confused / hallucinating, floor of 2.
517
+ */
518
+ export function calcUnlockingChance(state, lockPower) {
519
+ let skill = state.actor.combat.skills[SKILL.DISARM_PHYS] ?? 0;
520
+ const p = state.actor.player;
521
+ if ((p.timed[TMD.BLIND] ?? 0) > 0)
522
+ skill = Math.trunc(skill / 10);
523
+ if ((p.timed[TMD.CONFUSED] ?? 0) > 0 ||
524
+ (p.timed[TMD.IMAGE] ?? 0) > 0) {
525
+ skill = Math.trunc(skill / 10);
526
+ }
527
+ return Math.max(2, skill - 4 * lockPower);
528
+ }
529
+ /* ------------------------------------------------------------------ *
530
+ * Disarm (cmd-cave.c do_cmd_disarm).
531
+ * ------------------------------------------------------------------ */
532
+ /**
533
+ * do_cmd_disarm_aux: one disarm attempt on the first player trap at a
534
+ * grid. Returns whether the command may repeat.
535
+ */
536
+ export function disarmAux(state, grid, deps) {
537
+ const env = deps.env ?? {};
538
+ const trap = squareTrap(state, grid).find((t) => t.flags.has(TRF.TRAP));
539
+ if (!trap)
540
+ return false;
541
+ /* Get the base disarming skill, penalizing some conditions. */
542
+ let skill = trap.flags.has(TRF.MAGICAL)
543
+ ? (state.actor.combat.skills[SKILL.DISARM_MAGIC] ?? 0)
544
+ : (state.actor.combat.skills[SKILL.DISARM_PHYS] ?? 0);
545
+ const p = state.actor.player;
546
+ /*
547
+ * cmd-cave.c:812-817: one /10 when any of blind, no_light, confused, or
548
+ * image. no_light is !square_isseen on the player grid (cave-view.c:914-917).
549
+ */
550
+ if ((p.timed[TMD.BLIND] ?? 0) > 0 ||
551
+ !squareIsSeen(state.chunk, state.actor.grid) ||
552
+ (p.timed[TMD.CONFUSED] ?? 0) > 0 ||
553
+ (p.timed[TMD.IMAGE] ?? 0) > 0) {
554
+ skill = Math.trunc(skill / 10);
555
+ }
556
+ /* Extract trap power and the percentage success. */
557
+ const power = Math.trunc(state.chunk.depth / 5);
558
+ const chance = Math.max(skill - power, 2);
559
+ /* Two chances - one to disarm, one not to set the trap off. */
560
+ if (state.rng.randint0(100) < chance) {
561
+ env.msg?.(`You have disarmed the ${trap.kind.name}.`);
562
+ env.expGain?.(1 + power);
563
+ squareRemoveTrap(state, grid, trap);
564
+ return false;
565
+ }
566
+ if (state.rng.randint0(100) < chance) {
567
+ env.msg?.(`You failed to disarm the ${trap.kind.name}.`);
568
+ return true; /* Player can try again. */
569
+ }
570
+ env.msg?.(`You set off the ${trap.kind.name}!`);
571
+ hitTrap(state, grid, -1, deps);
572
+ return false;
573
+ }
574
+ /**
575
+ * Register the disarm command and wire the trap hooks: walk onto a player
576
+ * trap triggers it, and the door-lock seams back cave-cmd's open command.
577
+ */
578
+ export function installTraps(state, registry, deps) {
579
+ registry.register("disarm", (s, cmd) => {
580
+ const dir = cmd.dir;
581
+ if (dir === undefined || dir < 1 || dir > 9 || dir === 5)
582
+ return 0;
583
+ const grid = locSum(s.actor.grid, DDGRID[dir]);
584
+ /* do_cmd_disarm_test (cmd-cave.c:698-721): knowledge first. */
585
+ if (!squareIsKnown(s, grid)) {
586
+ deps.env?.msg?.("You see nothing there.");
587
+ return 0;
588
+ }
589
+ /* Traps must be visible to disarm. */
590
+ if (!squareIsVisibleTrap(s, grid)) {
591
+ deps.env?.msg?.("You see nothing there to disarm.");
592
+ /* cmd-cave.c:713-715 re-memorizes the grid's traps when player->cave
593
+ * still remembers a disarmable one. The port has no separate known-trap
594
+ * store (known.ts:11 - trap knowledge reads the live grid), so there is
595
+ * no stale trap memory here to reconcile. */
596
+ return 0;
597
+ }
598
+ const more = disarmAux(s, grid, deps);
599
+ queueCommandRepeat(s, cmd, more);
600
+ return s.z.moveEnergy;
601
+ });
602
+ /*
603
+ * player_leaving (mon-util.c:503-515): delayed traps fire on the OLD grid
604
+ * when the player leaves. Wired through movePlayer so every swap path
605
+ * (walk, teleport, pit pull) matches monster_swap.
606
+ */
607
+ state.onPlayerLeaving = (s, oldGrid, _newGrid) => {
608
+ /* Decoy range check (mon-util.c:508-511) is handled where decoys live. */
609
+ if (squareIsPlayerTrap(s, oldGrid))
610
+ hitTrap(s, oldGrid, 1, deps);
611
+ };
612
+ /* player_handle_post_move eval_trap (player-util.c:1627-1629): immediate. */
613
+ state.onPlayerMoved = (s, grid) => {
614
+ if (squareIsPlayerTrap(s, grid))
615
+ hitTrap(s, grid, 0, deps);
616
+ };
617
+ }
618
+ //# sourceMappingURL=trap.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"trap.js","sourceRoot":"","sources":["../../src/game/trap.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;GAgBG;AAGH,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AAElD,OAAO,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAC;AAC3C,OAAO,EAAE,EAAE,EAAE,GAAG,EAAE,GAAG,EAAE,MAAM,uBAAuB,CAAC;AACrD,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAClD,OAAO,EAAE,cAAc,EAAE,MAAM,qBAAqB,CAAC;AACrD,OAAO,EAAE,iBAAiB,EAAE,MAAM,mBAAmB,CAAC;AAEtD,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AAChD,OAAO,EAAE,UAAU,EAAE,MAAM,2BAA2B,CAAC;AAEvD,OAAO,EAAE,UAAU,EAAE,kBAAkB,EAAE,MAAM,cAAc,CAAC;AAC9D,OAAO,EAAE,SAAS,EAAE,MAAM,YAAY,CAAC;AACvC,OAAO,EAAE,sBAAsB,EAAE,MAAM,cAAc,CAAC;AAEtD,OAAO,EAAE,kBAAkB,EAAE,MAAM,iBAAiB,CAAC;AACrD,OAAO,EAAE,aAAa,EAAE,MAAM,YAAY,CAAC;AAC3C,OAAO,EAAE,aAAa,EAAE,MAAM,sBAAsB,CAAC;AAErD,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AA+CpC,oDAAoD;AACpD,MAAM,UAAU,gBAAgB,CAAC,KAAgB;IAC/C,MAAM,eAAe,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE,CACnE,MAAM,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,IAAI,EAAE,MAAM,CAAC,EAAE,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,WAAW,CAAC,IAAI,KAAK,CAAC,CAChF,CAAC;IACF,OAAO,CACL,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC;QACjD,CAAC,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,WAAW,CAAC,IAAI,KAAK,CAAC;QACvD,eAAe,CAChB,CAAC;AACJ,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,cAAc,CAAC,KAAgB;IAM7C,OAAO;QACL,YAAY,EAAE,CAAC,IAAI,EAAE,EAAE,CAAC,kBAAkB,CAAC,KAAK,EAAE,IAAI,CAAC;QACvD,QAAQ,EAAE,CAAC,IAAI,EAAE,EAAE,CAAC,cAAc,CAAC,KAAK,EAAE,IAAI,CAAC;QAC/C,QAAQ,EAAE,CAAC,IAAI,EAAE,EAAE,CAAC,cAAc,CAAC,KAAK,EAAE,IAAI,CAAC;QAC/C,MAAM,EAAE,CAAC,IAAI,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,IAAI,CAAC;KAC5C,CAAC;AACJ,CAAC;AAED,SAAS,OAAO,CAAC,KAAgB,EAAE,IAAS;IAC1C,OAAO,IAAI,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC;AAC7C,CAAC;AAED,uEAAuE;AACvE,MAAM,UAAU,UAAU,CAAC,KAAgB,EAAE,IAAS;IACpD,OAAO,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,OAAO,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC,IAAI,EAAE,CAAC;AACrD,CAAC;AAED,wCAAwC;AACxC,MAAM,UAAU,YAAY,CAAC,KAAgB,EAAE,IAAS;IACtD,OAAO,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC;AAC5C,CAAC;AAED,+DAA+D;AAC/D,MAAM,UAAU,cAAc,CAC5B,KAAgB,EAChB,IAAS,EACT,IAAY;IAEZ,OAAO,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC;AAChE,CAAC;AAED,2BAA2B;AAC3B,MAAM,UAAU,kBAAkB,CAAC,KAAgB,EAAE,IAAS;IAC5D,OAAO,cAAc,CAAC,KAAK,EAAE,IAAI,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC;AAC/C,CAAC;AAED,4BAA4B;AAC5B,MAAM,UAAU,mBAAmB,CAAC,KAAgB,EAAE,IAAS;IAC7D,OAAO,cAAc,CAAC,KAAK,EAAE,IAAI,EAAE,GAAG,CAAC,OAAO,CAAC,CAAC;AAClD,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,oBAAoB,CAAC,KAAgB,EAAE,IAAS;IAC9D,OAAO,CACL,mBAAmB,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,iBAAiB,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,CAC3E,CAAC;AACJ,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,sBAAsB,CAAC,KAAgB,EAAE,IAAS;IAChE,IAAI,oBAAoB,CAAC,KAAK,EAAE,IAAI,CAAC;QAAE,OAAO,KAAK,CAAC;IACpD,OAAO,mBAAmB,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,kBAAkB,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;AAC7E,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,cAAc,CAAC,KAAgB,EAAE,IAAS;IACxD,OAAO,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE;QACxC,8EAA8E;QAC9E,IAAI,CAAC,CAAC,IAAI,EAAE,CAAC;YACX,OAAO,CAAC,CAAC,IAAI,CAAC,IAAI,KAAK,kBAAkB,IAAI,CAAC,CAAC,IAAI,CAAC,IAAI,KAAK,kBAAkB,CAAC;QAClF,CAAC;QACD,oEAAoE;QACpE,OAAO,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;IAChC,CAAC,CAAC,CAAC;AACL,CAAC;AACD,+CAA+C;AAC/C,MAAM,UAAU,cAAc,CAAC,KAAgB,EAAE,IAAS;IACxD,OAAO,cAAc,CAAC,KAAK,EAAE,IAAI,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC;AAC9C,CAAC;AAED;;GAEG;AACH,MAAM,UAAU,iBAAiB,CAAC,KAAgB,EAAE,IAAS;IAC3D,oBAAoB,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;AACpC,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,2BAA2B,CAAC,KAAgB,EAAE,IAAS;IACrE,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,IAAI,CAAC,EAAE,CAAC;QAC1C,iBAAiB,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;IACjC,CAAC;AACH,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,oBAAoB,CAAC,KAAgB;IACnD,KAAK,CAAC,KAAK,CAAC,SAAS,GAAG,CAAC,IAAS,EAAQ,EAAE;QAC1C,2BAA2B,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;IAC3C,CAAC,CAAC;AACJ,CAAC;AAED,iEAAiE;AACjE,MAAM,UAAU,kBAAkB,CAChC,KAAgB,EAChB,IAAS,EACT,IAAY;IAEZ,OAAO,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;AAC9D,CAAC;AAED,oDAAoD;AACpD,MAAM,UAAU,gBAAgB,CAC9B,KAAgB,EAChB,IAAS,EACT,IAAU;IAEV,MAAM,GAAG,GAAG,OAAO,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;IACjC,MAAM,IAAI,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IAClC,IAAI,CAAC,IAAI;QAAE,OAAO,KAAK,CAAC;IACxB,MAAM,EAAE,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IAC9B,IAAI,EAAE,GAAG,CAAC;QAAE,OAAO,KAAK,CAAC;IACzB,IAAI,CAAC,MAAM,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;IACnB,IAAI,IAAI,CAAC,MAAM,KAAK,CAAC;QAAE,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;IAC/C,OAAO,IAAI,CAAC;AACd,CAAC;AAED,0CAA0C;AAC1C,MAAM,UAAU,oBAAoB,CAClC,KAAgB,EAChB,IAAS,EACT,IAAI,GAAG,CAAC,CAAC;IAET,MAAM,GAAG,GAAG,OAAO,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;IACjC,MAAM,IAAI,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IAClC,IAAI,CAAC,IAAI,IAAI,IAAI,CAAC,MAAM,KAAK,CAAC;QAAE,OAAO,KAAK,CAAC;IAC7C,IAAI,IAAI,GAAG,CAAC,EAAE,CAAC;QACb,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACxB,OAAO,IAAI,CAAC;IACd,CAAC;IACD,MAAM,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;IACjD,MAAM,OAAO,GAAG,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,MAAM,CAAC;IAC5C,IAAI,IAAI,CAAC,MAAM,KAAK,CAAC;QAAE,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;;QAC1C,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,CAAC;IAChC,OAAO,OAAO,CAAC;AACjB,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,uBAAuB,CACrC,KAAgB,EAChB,IAAS;IAET,IAAI,YAAY,CAAC,KAAK,EAAE,IAAI,CAAC;QAAE,OAAO,KAAK,CAAC;IAC5C,IAAI,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC,MAAM,GAAG,CAAC;QAAE,OAAO,KAAK,CAAC;IACpD,yDAAyD;IACzD,OAAO,iBAAiB,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;AACzE,CAAC;AAcD;;;;;;;;GAQG;AACH,MAAM,UAAU,YAAY,CAC1B,GAAQ,EACR,KAA0B,EAC1B,SAAiB,EACjB,GAAiB;IAEjB,uBAAuB;IACvB,IAAI,GAAG,CAAC,KAAK,KAAK,CAAC;QAAE,OAAO,CAAC,CAAC,CAAC;IAE/B,MAAM,KAAK,GAAa,EAAE,CAAC;IAC3B,IAAI,OAAO,GAAG,CAAC,CAAC;IAChB,KAAK,MAAM,IAAI,IAAI,KAAK,EAAE,CAAC;QACzB,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,OAAO,CAAC;QAC3B,IAAI,CAAC,IAAI,CAAC,IAAI;YAAE,SAAS;QACzB,IAAI,CAAC,IAAI,CAAC,MAAM;YAAE,SAAS;QAC3B,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC;YAAE,SAAS;QACxC,IAAI,IAAI,CAAC,QAAQ,GAAG,SAAS;YAAE,SAAS;QAExC,8CAA8C;QAC9C,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC;YAAE,SAAS;QAEzC,mDAAmD;QACnD,IAAI,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC;YAC7B,IAAI,GAAG,CAAC,OAAO;gBAAE,SAAS;YAC1B,IAAI,GAAG,CAAC,KAAK,IAAI,GAAG,CAAC,QAAQ,GAAG,CAAC;gBAAE,SAAS;YAC5C,qDAAqD;YACrD,IAAI,GAAG,CAAC,OAAO;gBAAE,SAAS;QAC5B,CAAC;QAED,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;QAC3D,OAAO,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAW,CAAC;IACvC,CAAC;IACD,IAAI,OAAO,KAAK,CAAC;QAAE,OAAO,CAAC,CAAC,CAAC;IAE7B,MAAM,IAAI,GAAG,GAAG,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;IACnC,KAAK,MAAM,IAAI,IAAI,KAAK,EAAE,CAAC;QACzB,IAAI,IAAI,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAAE,OAAO,IAAI,CAAC,IAAI,CAAC;IACvD,CAAC;IACD,OAAO,CAAC,CAAC,CAAC;AACZ,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,QAAQ,CACtB,KAAgB,EAChB,IAAY,EACZ,SAAiB,EACjB,IAAc;IAEd,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,IAAI,EAAE,CAAC;IAC3B,KAAK,IAAI,CAAC,CAAC,6DAA6D;IACxE,OAAO,YAAY,CAAC,KAAK,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,EAAE,SAAS,EAAE;QACpD,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,KAAK;QACxB,QAAQ,EAAE,KAAK,CAAC,CAAC,CAAC,QAAQ;QAC1B,OAAO,EAAE,GAAG,CAAC,OAAO,EAAE,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,IAAI,KAAK;QAClD,OAAO,EAAE,KAAK,CAAC,OAAO,EAAE,GAAG,CAAC,sBAAsB,CAAC,IAAI,KAAK;KAC7D,CAAC,CAAC;AACL,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,SAAS,CACvB,KAAgB,EAChB,IAAS,EACT,IAAY,EACZ,SAAiB,EACjB,IAAc;IAEd,IAAI,IAAI,IAAI,CAAC,IAAI,IAAI,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC;QAC3C,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,IAAI,CAAC;YAAE,OAAO;QAClD,IAAI,GAAG,QAAQ,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,SAAS,EAAE,IAAI,CAAC,CAAC;IAClE,CAAC;IACD,IAAI,IAAI,GAAG,CAAC;QAAE,OAAO;IACrB,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAE,CAAC;IAE/B,sEAAsE;IACtE,IAAI,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC;QAAE,OAAO;IAEzD,WAAW,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,EAAE,SAAS,EAAE,WAAW,CAAC,EAAE,IAAI,CAAC,CAAC;AAC/F,CAAC;AAED;;;;;;;;;;;;GAYG;AACH,MAAM,UAAU,WAAW,CACzB,KAAgB,EAChB,IAAS,EACT,IAAY,EACZ,KAAa,EACb,IAAc;IAEd,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;IAC9B,IAAI,CAAC,IAAI;QAAE,OAAO;IAClB,MAAM,IAAI,GAAS;QACjB,IAAI,EAAE,IAAI;QACV,IAAI;QACJ,IAAI;QACJ,KAAK;QACL,OAAO,EAAE,CAAC;QACV,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE;KAC1B,CAAC;IACF,MAAM,GAAG,GAAG,OAAO,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;IACjC,MAAM,IAAI,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IAClC,IAAI,IAAI;QAAE,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;;QACxB,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC;AACpC,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,gBAAgB,CAC9B,KAAgB,EAChB,IAAS,EACT,MAAe,EACf,IAAc;IAEd,IAAI,CAAC,kBAAkB,CAAC,KAAK,EAAE,IAAI,CAAC;QAAE,OAAO,KAAK,CAAC;IACnD,IAAI,KAAK,GAAG,CAAC,CAAC;IACd,KAAK,MAAM,IAAI,IAAI,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,EAAE,CAAC;QAC3C,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC;YAAE,SAAS;QACxC,MAAM,MAAM,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAC5D,IAAI,CAAC,MAAM,IAAI,MAAM,GAAG,IAAI,CAAC,KAAK;YAAE,SAAS;QAC7C,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,EAAE,CAAC;YACjC,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;YAC3B,KAAK,EAAE,CAAC;QACV,CAAC;IACH,CAAC;IACD,IAAI,KAAK,EAAE,CAAC;QACV,IAAI,CAAC,GAAG,EAAE,GAAG,EAAE,CACb,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,wBAAwB,CAAC,CAAC,CAAC,kBAAkB,KAAK,SAAS,CAC1E,CAAC;IACJ,CAAC;IACD,OAAO,KAAK,KAAK,CAAC,CAAC;AACrB,CAAC;AAED;;;;;;;;GAQG;AACH,MAAM,UAAU,kBAAkB,CAAC,KAAgB,EAAE,IAAS;IAC5D;;;wDAGoD;IACpD,IAAI,CAAC,kBAAkB,CAAC,KAAK,EAAE,IAAI,CAAC;QAAE,OAAO;IAC7C,gBAAgB,CAAC,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE;QACnC,KAAK,EAAE,EAAE;QACT,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE,GAAG,EAAE,KAAK,CAAC,GAAG,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;KAClD,CAAC,CAAC;AACL,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,OAAO,CACrB,KAAgB,EAChB,IAAS,EACT,OAAe,EACf,IAAc;IAEd,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,IAAI,EAAE,CAAC;IAC3B,KAAK,MAAM,IAAI,IAAI,CAAC,GAAG,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC;QAChD,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC;YAAE,SAAS;QAC7C,IAAI,IAAI,CAAC,OAAO;YAAE,SAAS;QAC3B,MAAM,OAAO,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACvD,IAAI,OAAO,KAAK,OAAO,IAAI,OAAO,KAAK,CAAC,CAAC;YAAE,SAAS;QAEpD;;iEAEyD;QACzD,MAAM,UAAU,GAAG,GAAG,CAAC,aAAa,EAAE,CAAC,EAAE,CAAC,WAAW,CAAC,IAAI,KAAK,CAAC;QAChE,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,IAAI,UAAU,EAAE,CAAC;YACpE,IAAI,UAAU,EAAE,CAAC;gBACf,cAAc,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,OAAO,EAAE,EAAE,CAAC,WAAW,CAAC,CAAC;YACpE,CAAC;YACD,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;YAC3B,SAAS;QACX,CAAC;QAED,GAAG,CAAC,OAAO,EAAE,EAAE,CAAC;QAChB,IAAI,IAAI,CAAC,IAAI,CAAC,GAAG;YAAE,GAAG,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAE5C;+EACuE;QACvE,IAAI,KAAK,GAAG,KAAK,CAAC;QAClB,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC;YACvC,IAAI,GAAG,CAAC,aAAa,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;gBAC9B,KAAK,GAAG,IAAI,CAAC;gBACb,cAAc,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;YAC1D,CAAC;QACH,CAAC;QAED,iCAAiC;QACjC,IACE,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,UAAU,CAAC;YACnC,CAAC,QAAQ,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,EAC9C,CAAC;YACD,KAAK,GAAG,IAAI,CAAC;QACf,CAAC;QAED,wCAAwC;QACxC,IACE,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,UAAU,CAAC;YACnC,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,EACtE,CAAC;YACD,KAAK,GAAG,IAAI,CAAC;QACf,CAAC;QAED,IAAI,KAAK,EAAE,CAAC;YACV,IAAI,IAAI,CAAC,IAAI,CAAC,OAAO;gBAAE,GAAG,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtD,CAAC;aAAM,CAAC;YACN,IAAI,IAAI,CAAC,IAAI,CAAC,MAAM;gBAAE,GAAG,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAClD,aAAa,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;YACnD,2EAA2E;YAC3E,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC,MAAM,IAAI,KAAK,CAAC,MAAM;gBAAE,MAAM;YAC3D,IAAI,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,IAAI,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC;gBACtD,IAAI,IAAI,CAAC,IAAI,CAAC,OAAO;oBAAE,GAAG,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;gBACpD,aAAa,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;gBACvD,oBAAoB;gBACpB,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC,MAAM,IAAI,KAAK,CAAC,MAAM;oBAAE,MAAM;YAC7D,CAAC;QACH,CAAC;QAED,0CAA0C;QAC1C,IAAI,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC;YAClC,IAAI,GAAG,CAAC,WAAW;gBAAE,GAAG,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;;gBACvC,KAAK,CAAC,aAAa,GAAG,IAAI,CAAC;QAClC,CAAC;QAED,oCAAoC;QACpC,IAAI,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,IAAI,EAAE,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC;YACxE,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;YAC7B,KAAK,CAAC,SAAS,EAAE,CAAC,KAAK,CAAC,CAAC;QAC3B,CAAC;QAED,kEAAkE;QAClE,IAAI,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC;YAC3D,gBAAgB,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACtC,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAC7B,CAAC;IACH,CAAC;AACH,CAAC;AAED,iEAAiE;AACjE,SAAS,aAAa,CACpB,KAAgB,EAChB,IAAU,EACV,OAA8D,EAC9D,IAAc;IAEd,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,OAAO,CAAC,MAAM,KAAK,CAAC;QAAE,OAAO;IAClD,MAAM,KAAK,GAAG,sBAAsB,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;IAC1E,MAAM,GAAG,GAAG,aAAa,CACvB,kBAAkB,CAAC,KAAK,EAAE,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,EAC/C;QACE,KAAK;QACL,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI;QACvB;;kEAE0D;QAC1D,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,YAAY;YACnC,CAAC,CAAC,EAAE,YAAY,EAAE,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,YAAY,EAAE;YACrD,CAAC,CAAC,EAAE,CAAC;QACP,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,EAAE,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;QACrE,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;QAClE,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;QACzD,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;KAChE,CACF,CAAC;IACF,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC,KAAK,EAAE,GAAG,EAAE;QACzC,MAAM,EAAE,UAAU,CAAC,IAAI,CAAC;QACxB,KAAK,EAAE,KAAK;KACb,CAAC,CAAC;AACL,CAAC;AAED;;;;;;;;;;GAUG;AACH,MAAM,UAAU,oBAAoB,CAClC,KAAgB,EAChB,IAAS,EACT,IAAY,EACZ,IAAY,EACZ,KAAK,GAAG,KAAK,EACb,GAA4B;IAE5B,IAAI,QAAQ,GAAG,KAAK,CAAC;IACrB,KAAK,MAAM,IAAI,IAAI,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,EAAE,CAAC;QAC3C,IAAI,IAAI,IAAI,CAAC,IAAI,IAAI,KAAK,IAAI,CAAC,IAAI;YAAE,SAAS;QAC9C,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,QAAQ,GAAG,IAAI,CAAC;QAChB,uDAAuD;QACvD,IAAI,KAAK;YAAE,CAAC,GAAG,IAAI,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,yBAAyB,IAAI,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC;IAC9E,CAAC;IACD,OAAO,QAAQ,CAAC;AAClB,CAAC;AAED,6EAA6E;AAC7E,MAAM,UAAU,iBAAiB,CAC/B,KAAgB,EAChB,IAAS,EACT,IAAY;IAEZ,KAAK,MAAM,IAAI,IAAI,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,EAAE,CAAC;QAC3C,IAAI,IAAI,IAAI,CAAC,IAAI,IAAI,KAAK,IAAI,CAAC,IAAI;YAAE,SAAS;QAC9C,IAAI,IAAI,CAAC,OAAO;YAAE,OAAO,IAAI,CAAC,OAAO,CAAC;IACxC,CAAC;IACD,OAAO,CAAC,CAAC;AACX,CAAC;AAED;;wEAEwE;AAExE,2DAA2D;AAC3D,MAAM,UAAU,iBAAiB,CAC/B,KAAgB,EAChB,IAAS,EACT,KAAa,EACb,IAAc;IAEd,MAAM,IAAI,GAAG,UAAU,CAAC,IAAI,CAAC,KAAK,EAAE,WAAW,CAAC,CAAC;IACjD,IAAI,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC;QAAE,OAAO;IACrD,IAAI,CAAC,kBAAkB,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC;QAChD,SAAS,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;IAC7C,CAAC;IACD,KAAK,MAAM,IAAI,IAAI,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,EAAE,CAAC;QAC3C,IAAI,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI;YAAE,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IAClD,CAAC;AACH,CAAC;AAED,yEAAyE;AACzE,MAAM,UAAU,eAAe,CAC7B,KAAgB,EAChB,IAAS,EACT,IAAc;IAEd,MAAM,IAAI,GAAG,UAAU,CAAC,IAAI,CAAC,KAAK,EAAE,WAAW,CAAC,CAAC;IACjD,IAAI,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC;QAAE,OAAO,CAAC,CAAC;IACvD,KAAK,MAAM,IAAI,IAAI,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,EAAE,CAAC;QAC3C,IAAI,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI;YAAE,OAAO,IAAI,CAAC,KAAK,CAAC;IACjD,CAAC;IACD,OAAO,CAAC,CAAC;AACX,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,mBAAmB,CACjC,KAAgB,EAChB,SAAiB;IAEjB,IAAI,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;IAC9D,MAAM,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;IAC7B,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC;QAAE,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,EAAE,CAAC,CAAC;IAClE,IACE,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC;QAChC,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,EAC7B,CAAC;QACD,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,EAAE,CAAC,CAAC;IACjC,CAAC;IACD,OAAO,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,GAAG,CAAC,GAAG,SAAS,CAAC,CAAC;AAC5C,CAAC;AAED;;wEAEwE;AAExE;;;GAGG;AACH,MAAM,UAAU,SAAS,CACvB,KAAgB,EAChB,IAAS,EACT,IAAc;IAEd,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,IAAI,EAAE,CAAC;IAC3B,MAAM,IAAI,GAAG,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC;IACxE,IAAI,CAAC,IAAI;QAAE,OAAO,KAAK,CAAC;IAExB,+DAA+D;IAC/D,IAAI,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC;QACrC,CAAC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QACtD,CAAC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC;IACxD,MAAM,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;IAC7B;;;OAGG;IACH,IACE,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC;QAC7B,CAAC,YAAY,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC;QAC5C,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC;QAChC,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,EAC7B,CAAC;QACD,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,EAAE,CAAC,CAAC;IACjC,CAAC;IAED,oDAAoD;IACpD,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC;IAChD,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,KAAK,EAAE,CAAC,CAAC,CAAC;IAE1C,+DAA+D;IAC/D,IAAI,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,MAAM,EAAE,CAAC;QACrC,GAAG,CAAC,GAAG,EAAE,CAAC,yBAAyB,IAAI,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC;QACtD,GAAG,CAAC,OAAO,EAAE,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;QACzB,gBAAgB,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACpC,OAAO,KAAK,CAAC;IACf,CAAC;IACD,IAAI,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,MAAM,EAAE,CAAC;QACrC,GAAG,CAAC,GAAG,EAAE,CAAC,4BAA4B,IAAI,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC;QACzD,OAAO,IAAI,CAAC,CAAC,2BAA2B;IAC1C,CAAC;IACD,GAAG,CAAC,GAAG,EAAE,CAAC,mBAAmB,IAAI,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC;IAChD,OAAO,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;IAC/B,OAAO,KAAK,CAAC;AACf,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,YAAY,CAC1B,KAAgB,EAChB,QAAwB,EACxB,IAAc;IAEd,QAAQ,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAC,CAAC,EAAE,GAAkB,EAAE,EAAE;QACpD,MAAM,GAAG,GAAG,GAAG,CAAC,GAAG,CAAC;QACpB,IAAI,GAAG,KAAK,SAAS,IAAI,GAAG,GAAG,CAAC,IAAI,GAAG,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC;YAAE,OAAO,CAAC,CAAC;QACnE,MAAM,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,EAAE,MAAM,CAAC,GAAG,CAAQ,CAAC,CAAC;QACtD,+DAA+D;QAC/D,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC;YAC5B,IAAI,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,wBAAwB,CAAC,CAAC;YAC1C,OAAO,CAAC,CAAC;QACX,CAAC;QACD,sCAAsC;QACtC,IAAI,CAAC,mBAAmB,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC;YAClC,IAAI,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,kCAAkC,CAAC,CAAC;YACpD;;;yDAG6C;YAC7C,OAAO,CAAC,CAAC;QACX,CAAC;QACD,MAAM,IAAI,GAAG,SAAS,CAAC,CAAC,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACtC,kBAAkB,CAAC,CAAC,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;QACjC,OAAO,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC;IACxB,CAAC,CAAC,CAAC;IAEH;;;;OAIG;IACH,KAAK,CAAC,eAAe,GAAG,CAAC,CAAC,EAAE,OAAO,EAAE,QAAQ,EAAQ,EAAE;QACrD,0EAA0E;QAC1E,IAAI,kBAAkB,CAAC,CAAC,EAAE,OAAO,CAAC;YAAE,OAAO,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;IACnE,CAAC,CAAC;IAEF,6EAA6E;IAC7E,KAAK,CAAC,aAAa,GAAG,CAAC,CAAC,EAAE,IAAI,EAAQ,EAAE;QACtC,IAAI,kBAAkB,CAAC,CAAC,EAAE,IAAI,CAAC;YAAE,OAAO,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;IAC7D,CAAC,CAAC;AACJ,CAAC"}