@rpgm-tools/neo-angband-core 0.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1183) hide show
  1. package/LICENSE.md +43 -0
  2. package/README.md +80 -0
  3. package/dist/agent/act.d.ts +22 -0
  4. package/dist/agent/act.d.ts.map +1 -0
  5. package/dist/agent/act.js +88 -0
  6. package/dist/agent/act.js.map +1 -0
  7. package/dist/agent/controller.d.ts +34 -0
  8. package/dist/agent/controller.d.ts.map +1 -0
  9. package/dist/agent/controller.js +90 -0
  10. package/dist/agent/controller.js.map +1 -0
  11. package/dist/agent/events.d.ts +27 -0
  12. package/dist/agent/events.d.ts.map +1 -0
  13. package/dist/agent/events.js +31 -0
  14. package/dist/agent/events.js.map +1 -0
  15. package/dist/agent/index.d.ts +17 -0
  16. package/dist/agent/index.d.ts.map +1 -0
  17. package/dist/agent/index.js +15 -0
  18. package/dist/agent/index.js.map +1 -0
  19. package/dist/agent/perceive.d.ts +21 -0
  20. package/dist/agent/perceive.d.ts.map +1 -0
  21. package/dist/agent/perceive.js +386 -0
  22. package/dist/agent/perceive.js.map +1 -0
  23. package/dist/agent/types.d.ts +436 -0
  24. package/dist/agent/types.d.ts.map +1 -0
  25. package/dist/agent/types.js +63 -0
  26. package/dist/agent/types.js.map +1 -0
  27. package/dist/bitflag.d.ts +199 -0
  28. package/dist/bitflag.d.ts.map +1 -0
  29. package/dist/bitflag.js +478 -0
  30. package/dist/bitflag.js.map +1 -0
  31. package/dist/cmd.d.ts +164 -0
  32. package/dist/cmd.d.ts.map +1 -0
  33. package/dist/cmd.js +350 -0
  34. package/dist/cmd.js.map +1 -0
  35. package/dist/color.d.ts +104 -0
  36. package/dist/color.d.ts.map +1 -0
  37. package/dist/color.js +240 -0
  38. package/dist/color.js.map +1 -0
  39. package/dist/combat/brand-slay.d.ts +119 -0
  40. package/dist/combat/brand-slay.d.ts.map +1 -0
  41. package/dist/combat/brand-slay.js +264 -0
  42. package/dist/combat/brand-slay.js.map +1 -0
  43. package/dist/combat/hit.d.ts +198 -0
  44. package/dist/combat/hit.d.ts.map +1 -0
  45. package/dist/combat/hit.js +310 -0
  46. package/dist/combat/hit.js.map +1 -0
  47. package/dist/combat/index.d.ts +15 -0
  48. package/dist/combat/index.d.ts.map +1 -0
  49. package/dist/combat/index.js +15 -0
  50. package/dist/combat/index.js.map +1 -0
  51. package/dist/combat/melee.d.ts +261 -0
  52. package/dist/combat/melee.d.ts.map +1 -0
  53. package/dist/combat/melee.js +402 -0
  54. package/dist/combat/melee.js.map +1 -0
  55. package/dist/combat/mon-melee.d.ts +233 -0
  56. package/dist/combat/mon-melee.d.ts.map +1 -0
  57. package/dist/combat/mon-melee.js +883 -0
  58. package/dist/combat/mon-melee.js.map +1 -0
  59. package/dist/combat/ranged.d.ts +89 -0
  60. package/dist/combat/ranged.d.ts.map +1 -0
  61. package/dist/combat/ranged.js +253 -0
  62. package/dist/combat/ranged.js.map +1 -0
  63. package/dist/constants.d.ts +134 -0
  64. package/dist/constants.d.ts.map +1 -0
  65. package/dist/constants.js +171 -0
  66. package/dist/constants.js.map +1 -0
  67. package/dist/dice.d.ts +91 -0
  68. package/dist/dice.d.ts.map +1 -0
  69. package/dist/dice.js +424 -0
  70. package/dist/dice.js.map +1 -0
  71. package/dist/effects/effect-choice.d.ts +15 -0
  72. package/dist/effects/effect-choice.d.ts.map +1 -0
  73. package/dist/effects/effect-choice.js +18 -0
  74. package/dist/effects/effect-choice.js.map +1 -0
  75. package/dist/effects/effect-info.d.ts +124 -0
  76. package/dist/effects/effect-info.d.ts.map +1 -0
  77. package/dist/effects/effect-info.js +706 -0
  78. package/dist/effects/effect-info.js.map +1 -0
  79. package/dist/effects/effect.d.ts +165 -0
  80. package/dist/effects/effect.d.ts.map +1 -0
  81. package/dist/effects/effect.js +452 -0
  82. package/dist/effects/effect.js.map +1 -0
  83. package/dist/effects/handlers.d.ts +70 -0
  84. package/dist/effects/handlers.d.ts.map +1 -0
  85. package/dist/effects/handlers.js +394 -0
  86. package/dist/effects/handlers.js.map +1 -0
  87. package/dist/effects/interpreter.d.ts +291 -0
  88. package/dist/effects/interpreter.d.ts.map +1 -0
  89. package/dist/effects/interpreter.js +325 -0
  90. package/dist/effects/interpreter.js.map +1 -0
  91. package/dist/events.d.ts +188 -0
  92. package/dist/events.d.ts.map +1 -0
  93. package/dist/events.js +138 -0
  94. package/dist/events.js.map +1 -0
  95. package/dist/expression.d.ts +83 -0
  96. package/dist/expression.d.ts.map +1 -0
  97. package/dist/expression.js +333 -0
  98. package/dist/expression.js.map +1 -0
  99. package/dist/game/cave-cmd.d.ts +195 -0
  100. package/dist/game/cave-cmd.d.ts.map +1 -0
  101. package/dist/game/cave-cmd.js +968 -0
  102. package/dist/game/cave-cmd.js.map +1 -0
  103. package/dist/game/char-sheet.d.ts +189 -0
  104. package/dist/game/char-sheet.d.ts.map +1 -0
  105. package/dist/game/char-sheet.js +381 -0
  106. package/dist/game/char-sheet.js.map +1 -0
  107. package/dist/game/chest.d.ts +94 -0
  108. package/dist/game/chest.d.ts.map +1 -0
  109. package/dist/game/chest.js +267 -0
  110. package/dist/game/chest.js.map +1 -0
  111. package/dist/game/context.d.ts +970 -0
  112. package/dist/game/context.d.ts.map +1 -0
  113. package/dist/game/context.js +353 -0
  114. package/dist/game/context.js.map +1 -0
  115. package/dist/game/curse-tick.d.ts +35 -0
  116. package/dist/game/curse-tick.d.ts.map +1 -0
  117. package/dist/game/curse-tick.js +100 -0
  118. package/dist/game/curse-tick.js.map +1 -0
  119. package/dist/game/describe.d.ts +20 -0
  120. package/dist/game/describe.d.ts.map +1 -0
  121. package/dist/game/describe.js +45 -0
  122. package/dist/game/describe.js.map +1 -0
  123. package/dist/game/display.d.ts +196 -0
  124. package/dist/game/display.d.ts.map +1 -0
  125. package/dist/game/display.js +684 -0
  126. package/dist/game/display.js.map +1 -0
  127. package/dist/game/dump-level.d.ts +37 -0
  128. package/dist/game/dump-level.d.ts.map +1 -0
  129. package/dist/game/dump-level.js +110 -0
  130. package/dist/game/dump-level.js.map +1 -0
  131. package/dist/game/effect-attack.d.ts +36 -0
  132. package/dist/game/effect-attack.d.ts.map +1 -0
  133. package/dist/game/effect-attack.js +694 -0
  134. package/dist/game/effect-attack.js.map +1 -0
  135. package/dist/game/effect-detect.d.ts +34 -0
  136. package/dist/game/effect-detect.d.ts.map +1 -0
  137. package/dist/game/effect-detect.js +456 -0
  138. package/dist/game/effect-detect.js.map +1 -0
  139. package/dist/game/effect-env.d.ts +77 -0
  140. package/dist/game/effect-env.d.ts.map +1 -0
  141. package/dist/game/effect-env.js +166 -0
  142. package/dist/game/effect-env.js.map +1 -0
  143. package/dist/game/effect-game-env.d.ts +76 -0
  144. package/dist/game/effect-game-env.d.ts.map +1 -0
  145. package/dist/game/effect-game-env.js +23 -0
  146. package/dist/game/effect-game-env.js.map +1 -0
  147. package/dist/game/effect-general.d.ts +98 -0
  148. package/dist/game/effect-general.d.ts.map +1 -0
  149. package/dist/game/effect-general.js +914 -0
  150. package/dist/game/effect-general.js.map +1 -0
  151. package/dist/game/effect-item.d.ts +124 -0
  152. package/dist/game/effect-item.d.ts.map +1 -0
  153. package/dist/game/effect-item.js +789 -0
  154. package/dist/game/effect-item.js.map +1 -0
  155. package/dist/game/effect-melee.d.ts +43 -0
  156. package/dist/game/effect-melee.d.ts.map +1 -0
  157. package/dist/game/effect-melee.js +477 -0
  158. package/dist/game/effect-melee.js.map +1 -0
  159. package/dist/game/effect-mon-origin.d.ts +67 -0
  160. package/dist/game/effect-mon-origin.d.ts.map +1 -0
  161. package/dist/game/effect-mon-origin.js +164 -0
  162. package/dist/game/effect-mon-origin.js.map +1 -0
  163. package/dist/game/effect-monster.d.ts +29 -0
  164. package/dist/game/effect-monster.d.ts.map +1 -0
  165. package/dist/game/effect-monster.js +281 -0
  166. package/dist/game/effect-monster.js.map +1 -0
  167. package/dist/game/effect-summon.d.ts +37 -0
  168. package/dist/game/effect-summon.d.ts.map +1 -0
  169. package/dist/game/effect-summon.js +113 -0
  170. package/dist/game/effect-summon.js.map +1 -0
  171. package/dist/game/effect-teleport.d.ts +130 -0
  172. package/dist/game/effect-teleport.d.ts.map +1 -0
  173. package/dist/game/effect-teleport.js +529 -0
  174. package/dist/game/effect-teleport.js.map +1 -0
  175. package/dist/game/effect-terrain.d.ts +91 -0
  176. package/dist/game/effect-terrain.d.ts.map +1 -0
  177. package/dist/game/effect-terrain.js +812 -0
  178. package/dist/game/effect-terrain.js.map +1 -0
  179. package/dist/game/energy.d.ts +45 -0
  180. package/dist/game/energy.d.ts.map +1 -0
  181. package/dist/game/energy.js +51 -0
  182. package/dist/game/energy.js.map +1 -0
  183. package/dist/game/equip-cmp.d.ts +138 -0
  184. package/dist/game/equip-cmp.d.ts.map +1 -0
  185. package/dist/game/equip-cmp.js +363 -0
  186. package/dist/game/equip-cmp.js.map +1 -0
  187. package/dist/game/floor.d.ts +182 -0
  188. package/dist/game/floor.d.ts.map +1 -0
  189. package/dist/game/floor.js +435 -0
  190. package/dist/game/floor.js.map +1 -0
  191. package/dist/game/gear.d.ts +408 -0
  192. package/dist/game/gear.d.ts.map +1 -0
  193. package/dist/game/gear.js +1037 -0
  194. package/dist/game/gear.js.map +1 -0
  195. package/dist/game/harness.d.ts +61 -0
  196. package/dist/game/harness.d.ts.map +1 -0
  197. package/dist/game/harness.js +198 -0
  198. package/dist/game/harness.js.map +1 -0
  199. package/dist/game/history.d.ts +49 -0
  200. package/dist/game/history.d.ts.map +1 -0
  201. package/dist/game/history.js +55 -0
  202. package/dist/game/history.js.map +1 -0
  203. package/dist/game/ignore-cmd.d.ts +42 -0
  204. package/dist/game/ignore-cmd.d.ts.map +1 -0
  205. package/dist/game/ignore-cmd.js +59 -0
  206. package/dist/game/ignore-cmd.js.map +1 -0
  207. package/dist/game/inscription-confirm.d.ts +80 -0
  208. package/dist/game/inscription-confirm.d.ts.map +1 -0
  209. package/dist/game/inscription-confirm.js +95 -0
  210. package/dist/game/inscription-confirm.js.map +1 -0
  211. package/dist/game/known.d.ts +297 -0
  212. package/dist/game/known.d.ts.map +1 -0
  213. package/dist/game/known.js +849 -0
  214. package/dist/game/known.js.map +1 -0
  215. package/dist/game/loop.d.ts +139 -0
  216. package/dist/game/loop.d.ts.map +1 -0
  217. package/dist/game/loop.js +631 -0
  218. package/dist/game/loop.js.map +1 -0
  219. package/dist/game/lore-color.d.ts +25 -0
  220. package/dist/game/lore-color.d.ts.map +1 -0
  221. package/dist/game/lore-color.js +95 -0
  222. package/dist/game/lore-color.js.map +1 -0
  223. package/dist/game/mon-cast.d.ts +150 -0
  224. package/dist/game/mon-cast.d.ts.map +1 -0
  225. package/dist/game/mon-cast.js +301 -0
  226. package/dist/game/mon-cast.js.map +1 -0
  227. package/dist/game/mon-cmd.d.ts +51 -0
  228. package/dist/game/mon-cmd.d.ts.map +1 -0
  229. package/dist/game/mon-cmd.js +670 -0
  230. package/dist/game/mon-cmd.js.map +1 -0
  231. package/dist/game/mon-death.d.ts +143 -0
  232. package/dist/game/mon-death.d.ts.map +1 -0
  233. package/dist/game/mon-death.js +328 -0
  234. package/dist/game/mon-death.js.map +1 -0
  235. package/dist/game/mon-group.d.ts +81 -0
  236. package/dist/game/mon-group.d.ts.map +1 -0
  237. package/dist/game/mon-group.js +323 -0
  238. package/dist/game/mon-group.js.map +1 -0
  239. package/dist/game/mon-list.d.ts +85 -0
  240. package/dist/game/mon-list.d.ts.map +1 -0
  241. package/dist/game/mon-list.js +154 -0
  242. package/dist/game/mon-list.js.map +1 -0
  243. package/dist/game/mon-message.d.ts +100 -0
  244. package/dist/game/mon-message.d.ts.map +1 -0
  245. package/dist/game/mon-message.js +336 -0
  246. package/dist/game/mon-message.js.map +1 -0
  247. package/dist/game/mon-place.d.ts +226 -0
  248. package/dist/game/mon-place.d.ts.map +1 -0
  249. package/dist/game/mon-place.js +642 -0
  250. package/dist/game/mon-place.js.map +1 -0
  251. package/dist/game/mon-ranged.d.ts +87 -0
  252. package/dist/game/mon-ranged.d.ts.map +1 -0
  253. package/dist/game/mon-ranged.js +353 -0
  254. package/dist/game/mon-ranged.js.map +1 -0
  255. package/dist/game/mon-shape.d.ts +43 -0
  256. package/dist/game/mon-shape.d.ts.map +1 -0
  257. package/dist/game/mon-shape.js +115 -0
  258. package/dist/game/mon-shape.js.map +1 -0
  259. package/dist/game/mon-side.d.ts +63 -0
  260. package/dist/game/mon-side.d.ts.map +1 -0
  261. package/dist/game/mon-side.js +403 -0
  262. package/dist/game/mon-side.js.map +1 -0
  263. package/dist/game/monster-turn.d.ts +195 -0
  264. package/dist/game/monster-turn.d.ts.map +1 -0
  265. package/dist/game/monster-turn.js +1560 -0
  266. package/dist/game/monster-turn.js.map +1 -0
  267. package/dist/game/obj-cmd.d.ts +453 -0
  268. package/dist/game/obj-cmd.d.ts.map +1 -0
  269. package/dist/game/obj-cmd.js +1530 -0
  270. package/dist/game/obj-cmd.js.map +1 -0
  271. package/dist/game/obj-list.d.ts +92 -0
  272. package/dist/game/obj-list.d.ts.map +1 -0
  273. package/dist/game/obj-list.js +251 -0
  274. package/dist/game/obj-list.js.map +1 -0
  275. package/dist/game/object-inspect.d.ts +37 -0
  276. package/dist/game/object-inspect.d.ts.map +1 -0
  277. package/dist/game/object-inspect.js +106 -0
  278. package/dist/game/object-inspect.js.map +1 -0
  279. package/dist/game/pickup.d.ts +126 -0
  280. package/dist/game/pickup.d.ts.map +1 -0
  281. package/dist/game/pickup.js +367 -0
  282. package/dist/game/pickup.js.map +1 -0
  283. package/dist/game/player-path.d.ts +133 -0
  284. package/dist/game/player-path.d.ts.map +1 -0
  285. package/dist/game/player-path.js +1268 -0
  286. package/dist/game/player-path.js.map +1 -0
  287. package/dist/game/player-side.d.ts +59 -0
  288. package/dist/game/player-side.d.ts.map +1 -0
  289. package/dist/game/player-side.js +506 -0
  290. package/dist/game/player-side.js.map +1 -0
  291. package/dist/game/player-turn.d.ts +161 -0
  292. package/dist/game/player-turn.d.ts.map +1 -0
  293. package/dist/game/player-turn.js +739 -0
  294. package/dist/game/player-turn.js.map +1 -0
  295. package/dist/game/project-cast.d.ts +268 -0
  296. package/dist/game/project-cast.d.ts.map +1 -0
  297. package/dist/game/project-cast.js +496 -0
  298. package/dist/game/project-cast.js.map +1 -0
  299. package/dist/game/project-feat.d.ts +47 -0
  300. package/dist/game/project-feat.d.ts.map +1 -0
  301. package/dist/game/project-feat.js +350 -0
  302. package/dist/game/project-feat.js.map +1 -0
  303. package/dist/game/project-monster.d.ts +106 -0
  304. package/dist/game/project-monster.d.ts.map +1 -0
  305. package/dist/game/project-monster.js +272 -0
  306. package/dist/game/project-monster.js.map +1 -0
  307. package/dist/game/project-obj.d.ts +60 -0
  308. package/dist/game/project-obj.d.ts.map +1 -0
  309. package/dist/game/project-obj.js +245 -0
  310. package/dist/game/project-obj.js.map +1 -0
  311. package/dist/game/project-player.d.ts +120 -0
  312. package/dist/game/project-player.d.ts.map +1 -0
  313. package/dist/game/project-player.js +108 -0
  314. package/dist/game/project-player.js.map +1 -0
  315. package/dist/game/quest.d.ts +101 -0
  316. package/dist/game/quest.d.ts.map +1 -0
  317. package/dist/game/quest.js +192 -0
  318. package/dist/game/quest.js.map +1 -0
  319. package/dist/game/ranged-cmd.d.ts +32 -0
  320. package/dist/game/ranged-cmd.d.ts.map +1 -0
  321. package/dist/game/ranged-cmd.js +372 -0
  322. package/dist/game/ranged-cmd.js.map +1 -0
  323. package/dist/game/scheduler.d.ts +47 -0
  324. package/dist/game/scheduler.d.ts.map +1 -0
  325. package/dist/game/scheduler.js +141 -0
  326. package/dist/game/scheduler.js.map +1 -0
  327. package/dist/game/spell-cmd.d.ts +104 -0
  328. package/dist/game/spell-cmd.d.ts.map +1 -0
  329. package/dist/game/spell-cmd.js +320 -0
  330. package/dist/game/spell-cmd.js.map +1 -0
  331. package/dist/game/spoil.d.ts +28 -0
  332. package/dist/game/spoil.d.ts.map +1 -0
  333. package/dist/game/spoil.js +435 -0
  334. package/dist/game/spoil.js.map +1 -0
  335. package/dist/game/steal.d.ts +35 -0
  336. package/dist/game/steal.d.ts.map +1 -0
  337. package/dist/game/steal.js +145 -0
  338. package/dist/game/steal.js.map +1 -0
  339. package/dist/game/take-hit-hooks.d.ts +52 -0
  340. package/dist/game/take-hit-hooks.d.ts.map +1 -0
  341. package/dist/game/take-hit-hooks.js +127 -0
  342. package/dist/game/take-hit-hooks.js.map +1 -0
  343. package/dist/game/target-loop.d.ts +119 -0
  344. package/dist/game/target-loop.d.ts.map +1 -0
  345. package/dist/game/target-loop.js +408 -0
  346. package/dist/game/target-loop.js.map +1 -0
  347. package/dist/game/target.d.ts +133 -0
  348. package/dist/game/target.d.ts.map +1 -0
  349. package/dist/game/target.js +353 -0
  350. package/dist/game/target.js.map +1 -0
  351. package/dist/game/thrust.d.ts +37 -0
  352. package/dist/game/thrust.d.ts.map +1 -0
  353. package/dist/game/thrust.js +155 -0
  354. package/dist/game/thrust.js.map +1 -0
  355. package/dist/game/trap.d.ts +218 -0
  356. package/dist/game/trap.d.ts.map +1 -0
  357. package/dist/game/trap.js +618 -0
  358. package/dist/game/trap.js.map +1 -0
  359. package/dist/game/ui-entry.d.ts +282 -0
  360. package/dist/game/ui-entry.d.ts.map +1 -0
  361. package/dist/game/ui-entry.js +1838 -0
  362. package/dist/game/ui-entry.js.map +1 -0
  363. package/dist/game/wizard.d.ts +654 -0
  364. package/dist/game/wizard.d.ts.map +1 -0
  365. package/dist/game/wizard.js +1323 -0
  366. package/dist/game/wizard.js.map +1 -0
  367. package/dist/game/world.d.ts +183 -0
  368. package/dist/game/world.d.ts.map +1 -0
  369. package/dist/game/world.js +685 -0
  370. package/dist/game/world.js.map +1 -0
  371. package/dist/gen/cave.d.ts +247 -0
  372. package/dist/gen/cave.d.ts.map +1 -0
  373. package/dist/gen/cave.js +2406 -0
  374. package/dist/gen/cave.js.map +1 -0
  375. package/dist/gen/gen-monster.d.ts +151 -0
  376. package/dist/gen/gen-monster.d.ts.map +1 -0
  377. package/dist/gen/gen-monster.js +473 -0
  378. package/dist/gen/gen-monster.js.map +1 -0
  379. package/dist/gen/generate.d.ts +240 -0
  380. package/dist/gen/generate.d.ts.map +1 -0
  381. package/dist/gen/generate.js +358 -0
  382. package/dist/gen/generate.js.map +1 -0
  383. package/dist/gen/room.d.ts +160 -0
  384. package/dist/gen/room.d.ts.map +1 -0
  385. package/dist/gen/room.js +1910 -0
  386. package/dist/gen/room.js.map +1 -0
  387. package/dist/gen/util.d.ts +466 -0
  388. package/dist/gen/util.d.ts.map +1 -0
  389. package/dist/gen/util.js +1553 -0
  390. package/dist/gen/util.js.map +1 -0
  391. package/dist/generated/dun-profiles.d.ts +44 -0
  392. package/dist/generated/dun-profiles.d.ts.map +1 -0
  393. package/dist/generated/dun-profiles.js +28 -0
  394. package/dist/generated/dun-profiles.js.map +1 -0
  395. package/dist/generated/effects.d.ts +1021 -0
  396. package/dist/generated/effects.d.ts.map +1 -0
  397. package/dist/generated/effects.js +239 -0
  398. package/dist/generated/effects.js.map +1 -0
  399. package/dist/generated/elements.d.ts +83 -0
  400. package/dist/generated/elements.d.ts.map +1 -0
  401. package/dist/generated/elements.js +60 -0
  402. package/dist/generated/elements.js.map +1 -0
  403. package/dist/generated/equip-slots.d.ts +104 -0
  404. package/dist/generated/equip-slots.d.ts.map +1 -0
  405. package/dist/generated/equip-slots.js +34 -0
  406. package/dist/generated/equip-slots.js.map +1 -0
  407. package/dist/generated/history-types.d.ts +52 -0
  408. package/dist/generated/history-types.d.ts.map +1 -0
  409. package/dist/generated/history-types.js +32 -0
  410. package/dist/generated/history-types.js.map +1 -0
  411. package/dist/generated/ignore-types.d.ts +116 -0
  412. package/dist/generated/ignore-types.d.ts.map +1 -0
  413. package/dist/generated/ignore-types.js +64 -0
  414. package/dist/generated/ignore-types.js.map +1 -0
  415. package/dist/generated/index.d.ts +32 -0
  416. package/dist/generated/index.d.ts.map +1 -0
  417. package/dist/generated/index.js +33 -0
  418. package/dist/generated/index.js.map +1 -0
  419. package/dist/generated/kind-flags.d.ts +72 -0
  420. package/dist/generated/kind-flags.d.ts.map +1 -0
  421. package/dist/generated/kind-flags.js +42 -0
  422. package/dist/generated/kind-flags.js.map +1 -0
  423. package/dist/generated/message.d.ts +624 -0
  424. package/dist/generated/message.d.ts.map +1 -0
  425. package/dist/generated/message.js +318 -0
  426. package/dist/generated/message.js.map +1 -0
  427. package/dist/generated/mon-message.d.ts +386 -0
  428. package/dist/generated/mon-message.d.ts.map +1 -0
  429. package/dist/generated/mon-message.js +136 -0
  430. package/dist/generated/mon-message.js.map +1 -0
  431. package/dist/generated/mon-race-flags.d.ts +433 -0
  432. package/dist/generated/mon-race-flags.d.ts.map +1 -0
  433. package/dist/generated/mon-race-flags.js +180 -0
  434. package/dist/generated/mon-race-flags.js.map +1 -0
  435. package/dist/generated/mon-spells.d.ts +380 -0
  436. package/dist/generated/mon-spells.d.ts.map +1 -0
  437. package/dist/generated/mon-spells.js +196 -0
  438. package/dist/generated/mon-spells.js.map +1 -0
  439. package/dist/generated/mon-temp-flags.d.ts +52 -0
  440. package/dist/generated/mon-temp-flags.d.ts.map +1 -0
  441. package/dist/generated/mon-temp-flags.js +32 -0
  442. package/dist/generated/mon-temp-flags.js.map +1 -0
  443. package/dist/generated/mon-timed.d.ts +118 -0
  444. package/dist/generated/mon-timed.d.ts.map +1 -0
  445. package/dist/generated/mon-timed.js +32 -0
  446. package/dist/generated/mon-timed.js.map +1 -0
  447. package/dist/generated/object-flags.d.ts +169 -0
  448. package/dist/generated/object-flags.d.ts.map +1 -0
  449. package/dist/generated/object-flags.js +93 -0
  450. package/dist/generated/object-flags.js.map +1 -0
  451. package/dist/generated/object-modifiers.d.ts +50 -0
  452. package/dist/generated/object-modifiers.d.ts.map +1 -0
  453. package/dist/generated/object-modifiers.js +41 -0
  454. package/dist/generated/object-modifiers.js.map +1 -0
  455. package/dist/generated/options.d.ts +284 -0
  456. package/dist/generated/options.d.ts.map +1 -0
  457. package/dist/generated/options.js +102 -0
  458. package/dist/generated/options.js.map +1 -0
  459. package/dist/generated/origins.d.ts +138 -0
  460. package/dist/generated/origins.d.ts.map +1 -0
  461. package/dist/generated/origins.js +62 -0
  462. package/dist/generated/origins.js.map +1 -0
  463. package/dist/generated/parser-errors.d.ts +264 -0
  464. package/dist/generated/parser-errors.d.ts.map +1 -0
  465. package/dist/generated/parser-errors.js +138 -0
  466. package/dist/generated/parser-errors.js.map +1 -0
  467. package/dist/generated/player-flags.d.ts +62 -0
  468. package/dist/generated/player-flags.d.ts.map +1 -0
  469. package/dist/generated/player-flags.js +46 -0
  470. package/dist/generated/player-flags.js.map +1 -0
  471. package/dist/generated/player-timed.d.ts +273 -0
  472. package/dist/generated/player-timed.d.ts.map +1 -0
  473. package/dist/generated/player-timed.js +116 -0
  474. package/dist/generated/player-timed.js.map +1 -0
  475. package/dist/generated/projections.d.ts +130 -0
  476. package/dist/generated/projections.d.ts.map +1 -0
  477. package/dist/generated/projections.js +101 -0
  478. package/dist/generated/projections.js.map +1 -0
  479. package/dist/generated/randart-properties.d.ts +388 -0
  480. package/dist/generated/randart-properties.d.ts.map +1 -0
  481. package/dist/generated/randart-properties.js +200 -0
  482. package/dist/generated/randart-properties.js.map +1 -0
  483. package/dist/generated/room-flags.d.ts +21 -0
  484. package/dist/generated/room-flags.d.ts.map +1 -0
  485. package/dist/generated/room-flags.js +19 -0
  486. package/dist/generated/room-flags.js.map +1 -0
  487. package/dist/generated/rooms.d.ts +122 -0
  488. package/dist/generated/rooms.d.ts.map +1 -0
  489. package/dist/generated/rooms.js +48 -0
  490. package/dist/generated/rooms.js.map +1 -0
  491. package/dist/generated/square-flags.d.ts +96 -0
  492. package/dist/generated/square-flags.d.ts.map +1 -0
  493. package/dist/generated/square-flags.js +54 -0
  494. package/dist/generated/square-flags.js.map +1 -0
  495. package/dist/generated/stats.d.ts +23 -0
  496. package/dist/generated/stats.d.ts.map +1 -0
  497. package/dist/generated/stats.js +20 -0
  498. package/dist/generated/stats.js.map +1 -0
  499. package/dist/generated/terrain-flags.d.ts +136 -0
  500. package/dist/generated/terrain-flags.d.ts.map +1 -0
  501. package/dist/generated/terrain-flags.js +74 -0
  502. package/dist/generated/terrain-flags.js.map +1 -0
  503. package/dist/generated/terrain.d.ts +83 -0
  504. package/dist/generated/terrain.d.ts.map +1 -0
  505. package/dist/generated/terrain.js +60 -0
  506. package/dist/generated/terrain.js.map +1 -0
  507. package/dist/generated/trap-flags.d.ts +68 -0
  508. package/dist/generated/trap-flags.d.ts.map +1 -0
  509. package/dist/generated/trap-flags.js +40 -0
  510. package/dist/generated/trap-flags.js.map +1 -0
  511. package/dist/generated/tvals.d.ts +152 -0
  512. package/dist/generated/tvals.d.ts.map +1 -0
  513. package/dist/generated/tvals.js +82 -0
  514. package/dist/generated/tvals.js.map +1 -0
  515. package/dist/generated/ui-entry-renderers.d.ts +62 -0
  516. package/dist/generated/ui-entry-renderers.d.ts.map +1 -0
  517. package/dist/generated/ui-entry-renderers.js +22 -0
  518. package/dist/generated/ui-entry-renderers.js.map +1 -0
  519. package/dist/guard.d.ts +43 -0
  520. package/dist/guard.d.ts.map +1 -0
  521. package/dist/guard.js +65 -0
  522. package/dist/guard.js.map +1 -0
  523. package/dist/host/args.d.ts +129 -0
  524. package/dist/host/args.d.ts.map +1 -0
  525. package/dist/host/args.js +251 -0
  526. package/dist/host/args.js.map +1 -0
  527. package/dist/host/bridge.d.ts +61 -0
  528. package/dist/host/bridge.d.ts.map +1 -0
  529. package/dist/host/bridge.js +176 -0
  530. package/dist/host/bridge.js.map +1 -0
  531. package/dist/host/index.d.ts +18 -0
  532. package/dist/host/index.d.ts.map +1 -0
  533. package/dist/host/index.js +18 -0
  534. package/dist/host/index.js.map +1 -0
  535. package/dist/host/io.d.ts +169 -0
  536. package/dist/host/io.d.ts.map +1 -0
  537. package/dist/host/io.js +137 -0
  538. package/dist/host/io.js.map +1 -0
  539. package/dist/host/memory.d.ts +56 -0
  540. package/dist/host/memory.d.ts.map +1 -0
  541. package/dist/host/memory.js +105 -0
  542. package/dist/host/memory.js.map +1 -0
  543. package/dist/host/raw.d.ts +114 -0
  544. package/dist/host/raw.d.ts.map +1 -0
  545. package/dist/host/raw.js +107 -0
  546. package/dist/host/raw.js.map +1 -0
  547. package/dist/index.d.ts +180 -0
  548. package/dist/index.d.ts.map +1 -0
  549. package/dist/index.js +222 -0
  550. package/dist/index.js.map +1 -0
  551. package/dist/loc.d.ts +63 -0
  552. package/dist/loc.d.ts.map +1 -0
  553. package/dist/loc.js +128 -0
  554. package/dist/loc.js.map +1 -0
  555. package/dist/mod/hooks.d.ts +204 -0
  556. package/dist/mod/hooks.d.ts.map +1 -0
  557. package/dist/mod/hooks.js +161 -0
  558. package/dist/mod/hooks.js.map +1 -0
  559. package/dist/mod/ids.d.ts +160 -0
  560. package/dist/mod/ids.d.ts.map +1 -0
  561. package/dist/mod/ids.js +343 -0
  562. package/dist/mod/ids.js.map +1 -0
  563. package/dist/mod/registry-host.d.ts +156 -0
  564. package/dist/mod/registry-host.d.ts.map +1 -0
  565. package/dist/mod/registry-host.js +142 -0
  566. package/dist/mod/registry-host.js.map +1 -0
  567. package/dist/mod/save-blocks.d.ts +201 -0
  568. package/dist/mod/save-blocks.d.ts.map +1 -0
  569. package/dist/mod/save-blocks.js +640 -0
  570. package/dist/mod/save-blocks.js.map +1 -0
  571. package/dist/mod/vocabulary.d.ts +104 -0
  572. package/dist/mod/vocabulary.d.ts.map +1 -0
  573. package/dist/mod/vocabulary.js +0 -0
  574. package/dist/mod/vocabulary.js.map +1 -0
  575. package/dist/mon/bind.d.ts +266 -0
  576. package/dist/mon/bind.d.ts.map +1 -0
  577. package/dist/mon/bind.js +610 -0
  578. package/dist/mon/bind.js.map +1 -0
  579. package/dist/mon/desc.d.ts +72 -0
  580. package/dist/mon/desc.d.ts.map +1 -0
  581. package/dist/mon/desc.js +237 -0
  582. package/dist/mon/desc.js.map +1 -0
  583. package/dist/mon/knowledge-groups.d.ts +61 -0
  584. package/dist/mon/knowledge-groups.d.ts.map +1 -0
  585. package/dist/mon/knowledge-groups.js +121 -0
  586. package/dist/mon/knowledge-groups.js.map +1 -0
  587. package/dist/mon/lore-describe.d.ts +216 -0
  588. package/dist/mon/lore-describe.d.ts.map +1 -0
  589. package/dist/mon/lore-describe.js +1105 -0
  590. package/dist/mon/lore-describe.js.map +1 -0
  591. package/dist/mon/lore.d.ts +117 -0
  592. package/dist/mon/lore.d.ts.map +1 -0
  593. package/dist/mon/lore.js +221 -0
  594. package/dist/mon/lore.js.map +1 -0
  595. package/dist/mon/make.d.ts +147 -0
  596. package/dist/mon/make.d.ts.map +1 -0
  597. package/dist/mon/make.js +353 -0
  598. package/dist/mon/make.js.map +1 -0
  599. package/dist/mon/monster.d.ts +94 -0
  600. package/dist/mon/monster.d.ts.map +1 -0
  601. package/dist/mon/monster.js +90 -0
  602. package/dist/mon/monster.js.map +1 -0
  603. package/dist/mon/predicate.d.ts +87 -0
  604. package/dist/mon/predicate.d.ts.map +1 -0
  605. package/dist/mon/predicate.js +190 -0
  606. package/dist/mon/predicate.js.map +1 -0
  607. package/dist/mon/project-mon.d.ts +129 -0
  608. package/dist/mon/project-mon.d.ts.map +1 -0
  609. package/dist/mon/project-mon.js +652 -0
  610. package/dist/mon/project-mon.js.map +1 -0
  611. package/dist/mon/spell.d.ts +155 -0
  612. package/dist/mon/spell.d.ts.map +1 -0
  613. package/dist/mon/spell.js +355 -0
  614. package/dist/mon/spell.js.map +1 -0
  615. package/dist/mon/steal.d.ts +112 -0
  616. package/dist/mon/steal.d.ts.map +1 -0
  617. package/dist/mon/steal.js +163 -0
  618. package/dist/mon/steal.js.map +1 -0
  619. package/dist/mon/summon.d.ts +62 -0
  620. package/dist/mon/summon.d.ts.map +1 -0
  621. package/dist/mon/summon.js +111 -0
  622. package/dist/mon/summon.js.map +1 -0
  623. package/dist/mon/take-hit.d.ts +75 -0
  624. package/dist/mon/take-hit.d.ts.map +1 -0
  625. package/dist/mon/take-hit.js +122 -0
  626. package/dist/mon/take-hit.js.map +1 -0
  627. package/dist/mon/timed.d.ts +74 -0
  628. package/dist/mon/timed.d.ts.map +1 -0
  629. package/dist/mon/timed.js +219 -0
  630. package/dist/mon/timed.js.map +1 -0
  631. package/dist/mon/types.d.ts +252 -0
  632. package/dist/mon/types.d.ts.map +1 -0
  633. package/dist/mon/types.js +46 -0
  634. package/dist/mon/types.js.map +1 -0
  635. package/dist/msg.d.ts +71 -0
  636. package/dist/msg.d.ts.map +1 -0
  637. package/dist/msg.js +126 -0
  638. package/dist/msg.js.map +1 -0
  639. package/dist/obj/artifact-fake.d.ts +39 -0
  640. package/dist/obj/artifact-fake.d.ts.map +1 -0
  641. package/dist/obj/artifact-fake.js +52 -0
  642. package/dist/obj/artifact-fake.js.map +1 -0
  643. package/dist/obj/artifact-known.d.ts +50 -0
  644. package/dist/obj/artifact-known.d.ts.map +1 -0
  645. package/dist/obj/artifact-known.js +55 -0
  646. package/dist/obj/artifact-known.js.map +1 -0
  647. package/dist/obj/bind.d.ts +219 -0
  648. package/dist/obj/bind.d.ts.map +1 -0
  649. package/dist/obj/bind.js +1239 -0
  650. package/dist/obj/bind.js.map +1 -0
  651. package/dist/obj/chest.d.ts +91 -0
  652. package/dist/obj/chest.d.ts.map +1 -0
  653. package/dist/obj/chest.js +220 -0
  654. package/dist/obj/chest.js.map +1 -0
  655. package/dist/obj/desc.d.ts +79 -0
  656. package/dist/obj/desc.d.ts.map +1 -0
  657. package/dist/obj/desc.js +602 -0
  658. package/dist/obj/desc.js.map +1 -0
  659. package/dist/obj/effects-info.d.ts +78 -0
  660. package/dist/obj/effects-info.d.ts.map +1 -0
  661. package/dist/obj/effects-info.js +240 -0
  662. package/dist/obj/effects-info.js.map +1 -0
  663. package/dist/obj/flavor.d.ts +68 -0
  664. package/dist/obj/flavor.d.ts.map +1 -0
  665. package/dist/obj/flavor.js +201 -0
  666. package/dist/obj/flavor.js.map +1 -0
  667. package/dist/obj/ignore.d.ts +143 -0
  668. package/dist/obj/ignore.d.ts.map +1 -0
  669. package/dist/obj/ignore.js +345 -0
  670. package/dist/obj/ignore.js.map +1 -0
  671. package/dist/obj/knowledge.d.ts +520 -0
  672. package/dist/obj/knowledge.d.ts.map +1 -0
  673. package/dist/obj/knowledge.js +1364 -0
  674. package/dist/obj/knowledge.js.map +1 -0
  675. package/dist/obj/known-object.d.ts +293 -0
  676. package/dist/obj/known-object.d.ts.map +1 -0
  677. package/dist/obj/known-object.js +532 -0
  678. package/dist/obj/known-object.js.map +1 -0
  679. package/dist/obj/make.d.ts +292 -0
  680. package/dist/obj/make.d.ts.map +1 -0
  681. package/dist/obj/make.js +1055 -0
  682. package/dist/obj/make.js.map +1 -0
  683. package/dist/obj/object-info.d.ts +188 -0
  684. package/dist/obj/object-info.d.ts.map +1 -0
  685. package/dist/obj/object-info.js +1407 -0
  686. package/dist/obj/object-info.js.map +1 -0
  687. package/dist/obj/object.d.ts +335 -0
  688. package/dist/obj/object.d.ts.map +1 -0
  689. package/dist/obj/object.js +1051 -0
  690. package/dist/obj/object.js.map +1 -0
  691. package/dist/obj/power.d.ts +65 -0
  692. package/dist/obj/power.d.ts.map +1 -0
  693. package/dist/obj/power.js +580 -0
  694. package/dist/obj/power.js.map +1 -0
  695. package/dist/obj/randart-build.d.ts +223 -0
  696. package/dist/obj/randart-build.d.ts.map +1 -0
  697. package/dist/obj/randart-build.js +1444 -0
  698. package/dist/obj/randart-build.js.map +1 -0
  699. package/dist/obj/randart-data.d.ts +179 -0
  700. package/dist/obj/randart-data.d.ts.map +1 -0
  701. package/dist/obj/randart-data.js +1153 -0
  702. package/dist/obj/randart-data.js.map +1 -0
  703. package/dist/obj/randart.d.ts +128 -0
  704. package/dist/obj/randart.d.ts.map +1 -0
  705. package/dist/obj/randart.js +458 -0
  706. package/dist/obj/randart.js.map +1 -0
  707. package/dist/obj/randname.d.ts +33 -0
  708. package/dist/obj/randname.d.ts.map +1 -0
  709. package/dist/obj/randname.js +116 -0
  710. package/dist/obj/randname.js.map +1 -0
  711. package/dist/obj/recharge.d.ts +28 -0
  712. package/dist/obj/recharge.d.ts.map +1 -0
  713. package/dist/obj/recharge.js +52 -0
  714. package/dist/obj/recharge.js.map +1 -0
  715. package/dist/obj/types.d.ts +584 -0
  716. package/dist/obj/types.d.ts.map +1 -0
  717. package/dist/obj/types.js +104 -0
  718. package/dist/obj/types.js.map +1 -0
  719. package/dist/obj/value.d.ts +64 -0
  720. package/dist/obj/value.d.ts.map +1 -0
  721. package/dist/obj/value.js +176 -0
  722. package/dist/obj/value.js.map +1 -0
  723. package/dist/player/abilities.d.ts +57 -0
  724. package/dist/player/abilities.d.ts.map +1 -0
  725. package/dist/player/abilities.js +118 -0
  726. package/dist/player/abilities.js.map +1 -0
  727. package/dist/player/best-digger.d.ts +42 -0
  728. package/dist/player/best-digger.d.ts.map +1 -0
  729. package/dist/player/best-digger.js +89 -0
  730. package/dist/player/best-digger.js.map +1 -0
  731. package/dist/player/bind.d.ts +270 -0
  732. package/dist/player/bind.d.ts.map +1 -0
  733. package/dist/player/bind.js +698 -0
  734. package/dist/player/bind.js.map +1 -0
  735. package/dist/player/birth.d.ts +258 -0
  736. package/dist/player/birth.d.ts.map +1 -0
  737. package/dist/player/birth.js +639 -0
  738. package/dist/player/birth.js.map +1 -0
  739. package/dist/player/calcs.d.ts +403 -0
  740. package/dist/player/calcs.d.ts.map +1 -0
  741. package/dist/player/calcs.js +1189 -0
  742. package/dist/player/calcs.js.map +1 -0
  743. package/dist/player/combat-regen.d.ts +14 -0
  744. package/dist/player/combat-regen.d.ts.map +1 -0
  745. package/dist/player/combat-regen.js +29 -0
  746. package/dist/player/combat-regen.js.map +1 -0
  747. package/dist/player/exp.d.ts +96 -0
  748. package/dist/player/exp.d.ts.map +1 -0
  749. package/dist/player/exp.js +229 -0
  750. package/dist/player/exp.js.map +1 -0
  751. package/dist/player/history.d.ts +91 -0
  752. package/dist/player/history.d.ts.map +1 -0
  753. package/dist/player/history.js +145 -0
  754. package/dist/player/history.js.map +1 -0
  755. package/dist/player/options.d.ts +123 -0
  756. package/dist/player/options.d.ts.map +1 -0
  757. package/dist/player/options.js +199 -0
  758. package/dist/player/options.js.map +1 -0
  759. package/dist/player/player.d.ts +242 -0
  760. package/dist/player/player.d.ts.map +1 -0
  761. package/dist/player/player.js +119 -0
  762. package/dist/player/player.js.map +1 -0
  763. package/dist/player/shape-lore.d.ts +56 -0
  764. package/dist/player/shape-lore.d.ts.map +1 -0
  765. package/dist/player/shape-lore.js +221 -0
  766. package/dist/player/shape-lore.js.map +1 -0
  767. package/dist/player/spell.d.ts +146 -0
  768. package/dist/player/spell.d.ts.map +1 -0
  769. package/dist/player/spell.js +519 -0
  770. package/dist/player/spell.js.map +1 -0
  771. package/dist/player/take-hit.d.ts +87 -0
  772. package/dist/player/take-hit.d.ts.map +1 -0
  773. package/dist/player/take-hit.js +99 -0
  774. package/dist/player/take-hit.js.map +1 -0
  775. package/dist/player/timed.d.ts +205 -0
  776. package/dist/player/timed.d.ts.map +1 -0
  777. package/dist/player/timed.js +310 -0
  778. package/dist/player/timed.js.map +1 -0
  779. package/dist/player/types.d.ts +390 -0
  780. package/dist/player/types.d.ts.map +1 -0
  781. package/dist/player/types.js +51 -0
  782. package/dist/player/types.js.map +1 -0
  783. package/dist/rational.d.ts +99 -0
  784. package/dist/rational.d.ts.map +1 -0
  785. package/dist/rational.js +345 -0
  786. package/dist/rational.js.map +1 -0
  787. package/dist/rng.d.ts +168 -0
  788. package/dist/rng.d.ts.map +1 -0
  789. package/dist/rng.js +404 -0
  790. package/dist/rng.js.map +1 -0
  791. package/dist/save/buffer.d.ts +120 -0
  792. package/dist/save/buffer.d.ts.map +1 -0
  793. package/dist/save/buffer.js +238 -0
  794. package/dist/save/buffer.js.map +1 -0
  795. package/dist/save/compress.d.ts +79 -0
  796. package/dist/save/compress.d.ts.map +1 -0
  797. package/dist/save/compress.js +97 -0
  798. package/dist/save/compress.js.map +1 -0
  799. package/dist/save/description.d.ts +61 -0
  800. package/dist/save/description.d.ts.map +1 -0
  801. package/dist/save/description.js +51 -0
  802. package/dist/save/description.js.map +1 -0
  803. package/dist/save/integrity.d.ts +59 -0
  804. package/dist/save/integrity.d.ts.map +1 -0
  805. package/dist/save/integrity.js +103 -0
  806. package/dist/save/integrity.js.map +1 -0
  807. package/dist/score/display.d.ts +40 -0
  808. package/dist/score/display.d.ts.map +1 -0
  809. package/dist/score/display.js +86 -0
  810. package/dist/score/display.js.map +1 -0
  811. package/dist/score/score.d.ts +166 -0
  812. package/dist/score/score.d.ts.map +1 -0
  813. package/dist/score/score.js +244 -0
  814. package/dist/score/score.js.map +1 -0
  815. package/dist/score/types.d.ts +98 -0
  816. package/dist/score/types.d.ts.map +1 -0
  817. package/dist/score/types.js +27 -0
  818. package/dist/score/types.js.map +1 -0
  819. package/dist/session/boot.d.ts +207 -0
  820. package/dist/session/boot.d.ts.map +1 -0
  821. package/dist/session/boot.js +151 -0
  822. package/dist/session/boot.js.map +1 -0
  823. package/dist/session/game.d.ts +257 -0
  824. package/dist/session/game.d.ts.map +1 -0
  825. package/dist/session/game.js +2880 -0
  826. package/dist/session/game.js.map +1 -0
  827. package/dist/session/save.d.ts +847 -0
  828. package/dist/session/save.d.ts.map +1 -0
  829. package/dist/session/save.js +1306 -0
  830. package/dist/session/save.js.map +1 -0
  831. package/dist/sound/engine.d.ts +146 -0
  832. package/dist/sound/engine.d.ts.map +1 -0
  833. package/dist/sound/engine.js +332 -0
  834. package/dist/sound/engine.js.map +1 -0
  835. package/dist/sound/index.d.ts +13 -0
  836. package/dist/sound/index.d.ts.map +1 -0
  837. package/dist/sound/index.js +13 -0
  838. package/dist/sound/index.js.map +1 -0
  839. package/dist/sound/sound-prefs-data.d.ts +10 -0
  840. package/dist/sound/sound-prefs-data.d.ts.map +1 -0
  841. package/dist/sound/sound-prefs-data.js +165 -0
  842. package/dist/sound/sound-prefs-data.js.map +1 -0
  843. package/dist/sound/types.d.ts +64 -0
  844. package/dist/sound/types.d.ts.map +1 -0
  845. package/dist/sound/types.js +23 -0
  846. package/dist/sound/types.js.map +1 -0
  847. package/dist/store/bind.d.ts +43 -0
  848. package/dist/store/bind.d.ts.map +1 -0
  849. package/dist/store/bind.js +130 -0
  850. package/dist/store/bind.js.map +1 -0
  851. package/dist/store/price.d.ts +27 -0
  852. package/dist/store/price.d.ts.map +1 -0
  853. package/dist/store/price.js +81 -0
  854. package/dist/store/price.js.map +1 -0
  855. package/dist/store/store-cmd.d.ts +51 -0
  856. package/dist/store/store-cmd.d.ts.map +1 -0
  857. package/dist/store/store-cmd.js +73 -0
  858. package/dist/store/store-cmd.js.map +1 -0
  859. package/dist/store/store.d.ts +156 -0
  860. package/dist/store/store.d.ts.map +1 -0
  861. package/dist/store/store.js +616 -0
  862. package/dist/store/store.js.map +1 -0
  863. package/dist/store/transact.d.ts +198 -0
  864. package/dist/store/transact.d.ts.map +1 -0
  865. package/dist/store/transact.js +383 -0
  866. package/dist/store/transact.js.map +1 -0
  867. package/dist/store/types.d.ts +101 -0
  868. package/dist/store/types.d.ts.map +1 -0
  869. package/dist/store/types.js +14 -0
  870. package/dist/store/types.js.map +1 -0
  871. package/dist/version.d.ts +25 -0
  872. package/dist/version.d.ts.map +1 -0
  873. package/dist/version.js +25 -0
  874. package/dist/version.js.map +1 -0
  875. package/dist/visuals/engine.d.ts +223 -0
  876. package/dist/visuals/engine.d.ts.map +1 -0
  877. package/dist/visuals/engine.js +357 -0
  878. package/dist/visuals/engine.js.map +1 -0
  879. package/dist/visuals/glyph-table.d.ts +112 -0
  880. package/dist/visuals/glyph-table.d.ts.map +1 -0
  881. package/dist/visuals/glyph-table.js +156 -0
  882. package/dist/visuals/glyph-table.js.map +1 -0
  883. package/dist/visuals/grafmode-data.d.ts +4 -0
  884. package/dist/visuals/grafmode-data.d.ts.map +1 -0
  885. package/dist/visuals/grafmode-data.js +88 -0
  886. package/dist/visuals/grafmode-data.js.map +1 -0
  887. package/dist/visuals/grafmode.d.ts +83 -0
  888. package/dist/visuals/grafmode.d.ts.map +1 -0
  889. package/dist/visuals/grafmode.js +82 -0
  890. package/dist/visuals/grafmode.js.map +1 -0
  891. package/dist/visuals/index.d.ts +19 -0
  892. package/dist/visuals/index.d.ts.map +1 -0
  893. package/dist/visuals/index.js +19 -0
  894. package/dist/visuals/index.js.map +1 -0
  895. package/dist/visuals/map-text.d.ts +79 -0
  896. package/dist/visuals/map-text.d.ts.map +1 -0
  897. package/dist/visuals/map-text.js +122 -0
  898. package/dist/visuals/map-text.js.map +1 -0
  899. package/dist/visuals/pref-expr.d.ts +56 -0
  900. package/dist/visuals/pref-expr.d.ts.map +1 -0
  901. package/dist/visuals/pref-expr.js +173 -0
  902. package/dist/visuals/pref-expr.js.map +1 -0
  903. package/dist/visuals/prefs.d.ts +280 -0
  904. package/dist/visuals/prefs.d.ts.map +1 -0
  905. package/dist/visuals/prefs.js +835 -0
  906. package/dist/visuals/prefs.js.map +1 -0
  907. package/dist/visuals/tile-prefs.d.ts +132 -0
  908. package/dist/visuals/tile-prefs.d.ts.map +1 -0
  909. package/dist/visuals/tile-prefs.js +105 -0
  910. package/dist/visuals/tile-prefs.js.map +1 -0
  911. package/dist/world/chunk.d.ts +195 -0
  912. package/dist/world/chunk.d.ts.map +1 -0
  913. package/dist/world/chunk.js +422 -0
  914. package/dist/world/chunk.js.map +1 -0
  915. package/dist/world/feature.d.ts +86 -0
  916. package/dist/world/feature.d.ts.map +1 -0
  917. package/dist/world/feature.js +153 -0
  918. package/dist/world/feature.js.map +1 -0
  919. package/dist/world/flow.d.ts +33 -0
  920. package/dist/world/flow.d.ts.map +1 -0
  921. package/dist/world/flow.js +115 -0
  922. package/dist/world/flow.js.map +1 -0
  923. package/dist/world/project.d.ts +176 -0
  924. package/dist/world/project.d.ts.map +1 -0
  925. package/dist/world/project.js +543 -0
  926. package/dist/world/project.js.map +1 -0
  927. package/dist/world/projection.d.ts +100 -0
  928. package/dist/world/projection.d.ts.map +1 -0
  929. package/dist/world/projection.js +152 -0
  930. package/dist/world/projection.js.map +1 -0
  931. package/dist/world/scatter.d.ts +25 -0
  932. package/dist/world/scatter.d.ts.map +1 -0
  933. package/dist/world/scatter.js +54 -0
  934. package/dist/world/scatter.js.map +1 -0
  935. package/dist/world/trap.d.ts +84 -0
  936. package/dist/world/trap.d.ts.map +1 -0
  937. package/dist/world/trap.js +106 -0
  938. package/dist/world/trap.js.map +1 -0
  939. package/dist/world/view.d.ts +60 -0
  940. package/dist/world/view.d.ts.map +1 -0
  941. package/dist/world/view.js +436 -0
  942. package/dist/world/view.js.map +1 -0
  943. package/dist/z-queue.d.ts +133 -0
  944. package/dist/z-queue.d.ts.map +1 -0
  945. package/dist/z-queue.js +283 -0
  946. package/dist/z-queue.js.map +1 -0
  947. package/package.json +75 -0
  948. package/src/agent/act.ts +114 -0
  949. package/src/agent/controller.ts +109 -0
  950. package/src/agent/events.ts +47 -0
  951. package/src/agent/index.ts +36 -0
  952. package/src/agent/perceive.ts +440 -0
  953. package/src/agent/types.ts +464 -0
  954. package/src/bitflag.ts +536 -0
  955. package/src/cmd.ts +547 -0
  956. package/src/color.ts +267 -0
  957. package/src/combat/brand-slay.ts +360 -0
  958. package/src/combat/hit.ts +471 -0
  959. package/src/combat/index.ts +15 -0
  960. package/src/combat/melee.ts +728 -0
  961. package/src/combat/mon-melee.ts +1153 -0
  962. package/src/combat/ranged.ts +397 -0
  963. package/src/constants.ts +324 -0
  964. package/src/dice.ts +467 -0
  965. package/src/effects/effect-choice.ts +32 -0
  966. package/src/effects/effect-info.ts +859 -0
  967. package/src/effects/effect.ts +560 -0
  968. package/src/effects/handlers.ts +452 -0
  969. package/src/effects/interpreter.ts +603 -0
  970. package/src/events.ts +317 -0
  971. package/src/expression.ts +360 -0
  972. package/src/game/cave-cmd.ts +1147 -0
  973. package/src/game/char-sheet.ts +557 -0
  974. package/src/game/chest.ts +348 -0
  975. package/src/game/context.ts +1218 -0
  976. package/src/game/curse-tick.ts +130 -0
  977. package/src/game/describe.ts +62 -0
  978. package/src/game/display.ts +838 -0
  979. package/src/game/dump-level.ts +114 -0
  980. package/src/game/effect-attack.ts +746 -0
  981. package/src/game/effect-detect.ts +542 -0
  982. package/src/game/effect-env.ts +252 -0
  983. package/src/game/effect-game-env.ts +86 -0
  984. package/src/game/effect-general.ts +1122 -0
  985. package/src/game/effect-item.ts +999 -0
  986. package/src/game/effect-melee.ts +557 -0
  987. package/src/game/effect-mon-origin.ts +196 -0
  988. package/src/game/effect-monster.ts +310 -0
  989. package/src/game/effect-summon.ts +161 -0
  990. package/src/game/effect-teleport.ts +645 -0
  991. package/src/game/effect-terrain.ts +881 -0
  992. package/src/game/energy.ts +61 -0
  993. package/src/game/equip-cmp.ts +476 -0
  994. package/src/game/floor.ts +524 -0
  995. package/src/game/gear.ts +1352 -0
  996. package/src/game/harness.ts +270 -0
  997. package/src/game/history.ts +78 -0
  998. package/src/game/ignore-cmd.ts +68 -0
  999. package/src/game/inscription-confirm.ts +115 -0
  1000. package/src/game/known.ts +960 -0
  1001. package/src/game/loop.ts +671 -0
  1002. package/src/game/lore-color.ts +108 -0
  1003. package/src/game/mon-cast.ts +409 -0
  1004. package/src/game/mon-cmd.ts +767 -0
  1005. package/src/game/mon-death.ts +459 -0
  1006. package/src/game/mon-group.ts +368 -0
  1007. package/src/game/mon-list.ts +213 -0
  1008. package/src/game/mon-message.ts +359 -0
  1009. package/src/game/mon-place.ts +1012 -0
  1010. package/src/game/mon-ranged.ts +405 -0
  1011. package/src/game/mon-shape.ts +161 -0
  1012. package/src/game/mon-side.ts +511 -0
  1013. package/src/game/monster-turn.ts +1750 -0
  1014. package/src/game/obj-cmd.ts +1970 -0
  1015. package/src/game/obj-list.ts +302 -0
  1016. package/src/game/object-inspect.ts +162 -0
  1017. package/src/game/pickup.ts +483 -0
  1018. package/src/game/player-path.ts +1434 -0
  1019. package/src/game/player-side.ts +555 -0
  1020. package/src/game/player-turn.ts +852 -0
  1021. package/src/game/project-cast.ts +766 -0
  1022. package/src/game/project-feat.ts +386 -0
  1023. package/src/game/project-monster.ts +407 -0
  1024. package/src/game/project-obj.ts +298 -0
  1025. package/src/game/project-player.ts +236 -0
  1026. package/src/game/quest.ts +248 -0
  1027. package/src/game/ranged-cmd.ts +417 -0
  1028. package/src/game/scheduler.ts +150 -0
  1029. package/src/game/spell-cmd.ts +404 -0
  1030. package/src/game/spoil.ts +562 -0
  1031. package/src/game/steal.ts +169 -0
  1032. package/src/game/take-hit-hooks.ts +152 -0
  1033. package/src/game/target-loop.ts +501 -0
  1034. package/src/game/target.ts +424 -0
  1035. package/src/game/thrust.ts +174 -0
  1036. package/src/game/trap.ts +791 -0
  1037. package/src/game/ui-entry.ts +2075 -0
  1038. package/src/game/wizard.ts +1760 -0
  1039. package/src/game/world.ts +786 -0
  1040. package/src/gen/cave.ts +2858 -0
  1041. package/src/gen/gen-monster.ts +592 -0
  1042. package/src/gen/generate.ts +523 -0
  1043. package/src/gen/room.ts +2213 -0
  1044. package/src/gen/util.ts +1958 -0
  1045. package/src/generated/dun-profiles.ts +30 -0
  1046. package/src/generated/effects.ts +241 -0
  1047. package/src/generated/elements.ts +62 -0
  1048. package/src/generated/equip-slots.ts +36 -0
  1049. package/src/generated/history-types.ts +34 -0
  1050. package/src/generated/ignore-types.ts +66 -0
  1051. package/src/generated/index.ts +33 -0
  1052. package/src/generated/kind-flags.ts +44 -0
  1053. package/src/generated/message.ts +320 -0
  1054. package/src/generated/mon-message.ts +138 -0
  1055. package/src/generated/mon-race-flags.ts +182 -0
  1056. package/src/generated/mon-spells.ts +198 -0
  1057. package/src/generated/mon-temp-flags.ts +34 -0
  1058. package/src/generated/mon-timed.ts +34 -0
  1059. package/src/generated/object-flags.ts +95 -0
  1060. package/src/generated/object-modifiers.ts +43 -0
  1061. package/src/generated/options.ts +104 -0
  1062. package/src/generated/origins.ts +64 -0
  1063. package/src/generated/parser-errors.ts +140 -0
  1064. package/src/generated/player-flags.ts +48 -0
  1065. package/src/generated/player-timed.ts +118 -0
  1066. package/src/generated/projections.ts +103 -0
  1067. package/src/generated/randart-properties.ts +202 -0
  1068. package/src/generated/room-flags.ts +21 -0
  1069. package/src/generated/rooms.ts +50 -0
  1070. package/src/generated/square-flags.ts +56 -0
  1071. package/src/generated/stats.ts +22 -0
  1072. package/src/generated/terrain-flags.ts +76 -0
  1073. package/src/generated/terrain.ts +62 -0
  1074. package/src/generated/trap-flags.ts +42 -0
  1075. package/src/generated/tvals.ts +84 -0
  1076. package/src/generated/ui-entry-renderers.ts +24 -0
  1077. package/src/guard.ts +70 -0
  1078. package/src/host/args.ts +334 -0
  1079. package/src/host/bridge.ts +193 -0
  1080. package/src/host/index.ts +18 -0
  1081. package/src/host/io.ts +239 -0
  1082. package/src/host/memory.ts +134 -0
  1083. package/src/host/raw.ts +190 -0
  1084. package/src/index.ts +250 -0
  1085. package/src/loc.ts +157 -0
  1086. package/src/mod/hooks.ts +278 -0
  1087. package/src/mod/ids.ts +390 -0
  1088. package/src/mod/registry-host.ts +258 -0
  1089. package/src/mod/save-blocks.ts +787 -0
  1090. package/src/mod/vocabulary.ts +0 -0
  1091. package/src/mon/bind.ts +899 -0
  1092. package/src/mon/desc.ts +212 -0
  1093. package/src/mon/knowledge-groups.ts +164 -0
  1094. package/src/mon/lore-describe.ts +1414 -0
  1095. package/src/mon/lore.ts +306 -0
  1096. package/src/mon/make.ts +422 -0
  1097. package/src/mon/monster.ts +161 -0
  1098. package/src/mon/predicate.ts +220 -0
  1099. package/src/mon/project-mon.ts +855 -0
  1100. package/src/mon/spell.ts +418 -0
  1101. package/src/mon/steal.ts +246 -0
  1102. package/src/mon/summon.ts +145 -0
  1103. package/src/mon/take-hit.ts +195 -0
  1104. package/src/mon/timed.ts +300 -0
  1105. package/src/mon/types.ts +286 -0
  1106. package/src/msg.ts +146 -0
  1107. package/src/obj/artifact-fake.ts +63 -0
  1108. package/src/obj/artifact-known.ts +69 -0
  1109. package/src/obj/bind.ts +1345 -0
  1110. package/src/obj/chest.ts +249 -0
  1111. package/src/obj/desc.ts +699 -0
  1112. package/src/obj/effects-info.ts +349 -0
  1113. package/src/obj/flavor.ts +256 -0
  1114. package/src/obj/ignore.ts +387 -0
  1115. package/src/obj/knowledge.ts +1577 -0
  1116. package/src/obj/known-object.ts +718 -0
  1117. package/src/obj/make.ts +1367 -0
  1118. package/src/obj/object-info.ts +1737 -0
  1119. package/src/obj/object.ts +1296 -0
  1120. package/src/obj/power.ts +674 -0
  1121. package/src/obj/randart-build.ts +1705 -0
  1122. package/src/obj/randart-data.ts +1344 -0
  1123. package/src/obj/randart.ts +552 -0
  1124. package/src/obj/randname.ts +128 -0
  1125. package/src/obj/recharge.ts +62 -0
  1126. package/src/obj/types.ts +559 -0
  1127. package/src/obj/value.ts +215 -0
  1128. package/src/player/abilities.ts +142 -0
  1129. package/src/player/best-digger.ts +118 -0
  1130. package/src/player/bind.ts +1021 -0
  1131. package/src/player/birth.ts +794 -0
  1132. package/src/player/calcs.ts +1522 -0
  1133. package/src/player/combat-regen.ts +33 -0
  1134. package/src/player/exp.ts +275 -0
  1135. package/src/player/history.ts +211 -0
  1136. package/src/player/options.ts +244 -0
  1137. package/src/player/player.ts +356 -0
  1138. package/src/player/shape-lore.ts +250 -0
  1139. package/src/player/spell.ts +627 -0
  1140. package/src/player/take-hit.ts +173 -0
  1141. package/src/player/timed.ts +482 -0
  1142. package/src/player/types.ts +415 -0
  1143. package/src/rational.ts +388 -0
  1144. package/src/rng.ts +476 -0
  1145. package/src/save/buffer.ts +287 -0
  1146. package/src/save/compress.ts +132 -0
  1147. package/src/save/description.ts +70 -0
  1148. package/src/save/integrity.ts +133 -0
  1149. package/src/score/display.ts +125 -0
  1150. package/src/score/score.ts +341 -0
  1151. package/src/score/types.ts +104 -0
  1152. package/src/session/boot.ts +338 -0
  1153. package/src/session/game.ts +3712 -0
  1154. package/src/session/save.ts +2074 -0
  1155. package/src/sound/engine.ts +375 -0
  1156. package/src/sound/index.ts +13 -0
  1157. package/src/sound/sound-prefs-data.ts +173 -0
  1158. package/src/sound/types.ts +68 -0
  1159. package/src/store/bind.ts +145 -0
  1160. package/src/store/price.ts +97 -0
  1161. package/src/store/store-cmd.ts +73 -0
  1162. package/src/store/store.ts +723 -0
  1163. package/src/store/transact.ts +644 -0
  1164. package/src/store/types.ts +110 -0
  1165. package/src/version.ts +26 -0
  1166. package/src/visuals/engine.ts +444 -0
  1167. package/src/visuals/glyph-table.ts +191 -0
  1168. package/src/visuals/grafmode-data.ts +90 -0
  1169. package/src/visuals/grafmode.ts +123 -0
  1170. package/src/visuals/index.ts +19 -0
  1171. package/src/visuals/map-text.ts +152 -0
  1172. package/src/visuals/pref-expr.ts +182 -0
  1173. package/src/visuals/prefs.ts +981 -0
  1174. package/src/visuals/tile-prefs.ts +183 -0
  1175. package/src/world/chunk.ts +531 -0
  1176. package/src/world/feature.ts +215 -0
  1177. package/src/world/flow.ts +128 -0
  1178. package/src/world/project.ts +687 -0
  1179. package/src/world/projection.ts +228 -0
  1180. package/src/world/scatter.ts +72 -0
  1181. package/src/world/trap.ts +155 -0
  1182. package/src/world/view.ts +513 -0
  1183. package/src/z-queue.ts +300 -0
@@ -0,0 +1,350 @@
1
+ /**
2
+ * Projection effects on terrain, ported from reference/src/project-feat.c
3
+ * (Angband 4.2.6): the project_f driver and the feature handlers - grid
4
+ * lighting (LIGHT/LIGHT_WEAK, DARK/DARK_WEAK), stone-to-mud (KILL_WALL with
5
+ * rubble finds and gold-vein payouts), door destruction (KILL_DOOR), trap
6
+ * disabling / door unlocking / secret-door reveal (KILL_TRAP), door and trap
7
+ * creation (MAKE_DOOR, MAKE_TRAP), fire clearing webs and very hot or cold
8
+ * projections converting floor to lava and lava to floor/rubble, plus the
9
+ * observe-only elemental handlers.
10
+ *
11
+ * expose_to_sun / is_daytime are ported (exposeToSun below): the KILL_WALL,
12
+ * KILL_DOOR, FIRE and COLD/ICE handlers re-expose freshly changed surface
13
+ * terrain to the sun, guarded on cave->depth == 0. That guard never fires yet
14
+ * (the port has no surface/town), so the branch is dormant but faithful.
15
+ *
16
+ * DEFERRED (ledgered in parity/ledger/game-project-feat.yaml):
17
+ * - square_forget / square_unmark and the PU_UPDATE_VIEW | PU_MONSTERS
18
+ * redraw requests: the core keeps no player square-memory yet (the web
19
+ * renderer holds its own explored set); FOV refresh rides the state
20
+ * updateFov hook the loop already runs after player actions.
21
+ * - The decoy branch of trap handling (decoys ride mon-desire, #24).
22
+ */
23
+ import { FEAT, ORIGIN, PROJ, SQUARE, TMD } from "../generated/index.js";
24
+ import { squareIsSeen, squareIsView } from "../world/view.js";
25
+ import { featIsBright, featIsTreasure } from "../world/chunk.js";
26
+ import { lookupTrap } from "../world/trap.js";
27
+ import { isDaytime } from "./world.js";
28
+ import { squareIsEmpty, squareIsPlayer, squareMonster } from "./context.js";
29
+ import { dropNear, floorExcise, floorPile, floorCarry } from "./floor.js";
30
+ import { squareIsSecretDoor } from "./cave-cmd.js";
31
+ import { placeTrap, squareDoorPower, squareIsDisarmableTrap, squareIsTrap, squareRemoveAllTraps, squareRevealTrap, squareSetDoorLock, squareIsPlayerTrap, squareSetTrapTimeout, squareTrap, } from "./trap.js";
32
+ import { makeObject, makeGold } from "../obj/make.js";
33
+ /** Is the grid in view and the player able to see (not blind)? */
34
+ function observed(state, grid) {
35
+ return (squareIsView(state.chunk, grid) &&
36
+ (state.actor.player.timed[TMD.BLIND] ?? 0) === 0);
37
+ }
38
+ /**
39
+ * push_object (obj-pile.c): move the pile off a grid that stopped holding
40
+ * objects. As upstream, the grid temporarily becomes an open door so
41
+ * drop_near cannot land anything back on it; the caller's feature change
42
+ * happens after.
43
+ */
44
+ export function pushObject(state, grid) {
45
+ const c = state.chunk;
46
+ const featOld = c.feat(grid);
47
+ /* square_force_floor (cave-square.c:1507) then square_add_door(closed=false)
48
+ * (cave-square.c:1347) - obj-pile.c:1204-1205 - collapse to one setFeat(OPEN):
49
+ * the intermediate FEAT_FLOOR is transient and its featCount delta cancels. */
50
+ c.setFeat(grid, FEAT.OPEN);
51
+ /* square_excise_pile (cave-square.c:1031) + square_set_obj(c, grid, NULL)
52
+ * (cave-square.c:1291, obj-pile.c:1201): the port's pile is a Map entry, so
53
+ * excising every member removes the entry - there is no head pointer to null. */
54
+ for (const obj of [...floorPile(state, grid)]) {
55
+ floorExcise(state, grid, obj);
56
+ dropNear(state, obj, 0, grid, false, false);
57
+ }
58
+ c.setFeat(grid, featOld);
59
+ }
60
+ /**
61
+ * expose_to_sun (cave-map.c L621): on the surface, freshly revealed terrain
62
+ * either lights up (daytime, or a non-floor grid) or goes dark (night floor
63
+ * that is not intrinsically bright). Only ever called on the surface
64
+ * (cave->depth == 0), which the port cannot reach yet, so this is dormant.
65
+ */
66
+ function exposeToSun(state, grid, daytime) {
67
+ const c = state.chunk;
68
+ if (daytime || !c.isFloor(grid)) {
69
+ c.sqinfoOn(grid, SQUARE.GLOW);
70
+ }
71
+ else if (!featIsBright(c.features, c.feat(grid))) {
72
+ c.sqinfoOff(grid, SQUARE.GLOW);
73
+ }
74
+ }
75
+ /**
76
+ * square_disable_trap (cave-square.c:1395-1399): every trap at the grid seizes
77
+ * up for 10 turns - but ONLY if a player trap is there. The port open-coded the
78
+ * loop and dropped that gate, so a glyph of warding or a web could be disabled
79
+ * where upstream leaves it alone. Now it goes through the real
80
+ * square_set_trap_timeout, which is what the C calls.
81
+ */
82
+ function disableTraps(state, grid) {
83
+ if (!squareIsPlayerTrap(state, grid))
84
+ return;
85
+ squareSetTrapTimeout(state, grid, -1, 10);
86
+ }
87
+ /**
88
+ * project_f: affect the terrain at `grid` (PROJECT_GRID). Returns whether
89
+ * anything the player can see happened.
90
+ */
91
+ export function projectFeature(state, _r, grid, dam, typ, env = {}) {
92
+ const c = state.chunk;
93
+ let obvious = false;
94
+ switch (typ) {
95
+ case PROJ.LIGHT_WEAK:
96
+ case PROJ.LIGHT: {
97
+ /* Turn on the light. */
98
+ c.sqinfoOn(grid, SQUARE.GLOW);
99
+ if (squareIsView(c, grid)) {
100
+ if ((state.actor.player.timed[TMD.BLIND] ?? 0) === 0)
101
+ obvious = true;
102
+ state.updateFov?.(state);
103
+ }
104
+ break;
105
+ }
106
+ case PROJ.DARK_WEAK:
107
+ case PROJ.DARK: {
108
+ /* Turn off the light, but NOT a naturally bright feature (lava) and NOT
109
+ * a daylit surface grid (project-feat.c L73:
110
+ * (depth != 0 || !is_daytime()) && !square_isbright). PR2. */
111
+ const daylit = c.depth === 0 && isDaytime(state.turn, state.z.dayLength);
112
+ if (!daylit && !featIsBright(c.features, c.feat(grid))) {
113
+ c.sqinfoOff(grid, SQUARE.GLOW);
114
+ }
115
+ if (squareIsView(c, grid)) {
116
+ obvious = true;
117
+ state.updateFov?.(state);
118
+ }
119
+ break;
120
+ }
121
+ case PROJ.KILL_WALL: {
122
+ /* Non-walls (etc). */
123
+ if (c.isPassable(grid) && !c.isRubble(grid))
124
+ break;
125
+ /* Permanent walls. */
126
+ if (c.isPerm(grid))
127
+ break;
128
+ const seen = squareIsSeen(c, grid);
129
+ if (c.isRubble(grid)) {
130
+ if (seen) {
131
+ env.msg?.("The rubble turns into mud!");
132
+ obvious = true;
133
+ }
134
+ /* square_destroy_rubble (cave-square.c:1502): set_feat(FEAT_FLOOR). */
135
+ c.setFeat(grid, FEAT.FLOOR);
136
+ /* Hidden find: 10% chance of a buried object. */
137
+ if (state.rng.randint0(100) < 10 && env.makeDeps) {
138
+ const found = makeObject(state.rng, env.makeDeps, c.depth, false, false, false, 0, c.depth);
139
+ if (found) {
140
+ found.origin = ORIGIN.RUBBLE;
141
+ found.originDepth = c.depth;
142
+ floorCarry(state, grid, found);
143
+ if (seen) {
144
+ env.msg?.("There was something buried in the rubble!");
145
+ obvious = true;
146
+ }
147
+ }
148
+ }
149
+ }
150
+ else if (c.isDoor(grid)) {
151
+ if (seen) {
152
+ env.msg?.("The door turns into mud!");
153
+ obvious = true;
154
+ }
155
+ c.setFeat(grid, FEAT.FLOOR);
156
+ }
157
+ else if (featIsTreasure(c.features, c.feat(grid))) {
158
+ if (seen) {
159
+ env.msg?.("The vein turns into mud!");
160
+ env.msg?.("You have found something!");
161
+ obvious = true;
162
+ }
163
+ c.setFeat(grid, FEAT.FLOOR);
164
+ /* Place some gold. */
165
+ if (env.makeDeps) {
166
+ const money = makeGold(state.rng, env.makeDeps, c.depth, "any");
167
+ money.origin = ORIGIN.FLOOR;
168
+ money.originDepth = c.depth;
169
+ floorCarry(state, grid, money);
170
+ }
171
+ }
172
+ else if (c.isMagma(grid) || c.isQuartz(grid)) {
173
+ if (seen) {
174
+ env.msg?.("The vein turns into mud!");
175
+ obvious = true;
176
+ }
177
+ c.setFeat(grid, FEAT.FLOOR);
178
+ }
179
+ else if (c.isGranite(grid)) {
180
+ if (seen) {
181
+ env.msg?.("The wall turns into mud!");
182
+ obvious = true;
183
+ }
184
+ c.setFeat(grid, FEAT.FLOOR);
185
+ }
186
+ /* On the surface, new terrain may be exposed to the sun. */
187
+ if (c.depth === 0)
188
+ exposeToSun(state, grid, isDaytime(state.turn, state.z.dayLength));
189
+ state.updateFov?.(state);
190
+ break;
191
+ }
192
+ case PROJ.KILL_DOOR: {
193
+ if (c.isDoor(grid)) {
194
+ if (squareIsView(c, grid)) {
195
+ env.msg?.("There is a bright flash of light!");
196
+ obvious = true;
197
+ }
198
+ /* square_destroy_door (cave-square.c:1382): drop the "door lock" trap
199
+ * and set FEAT_FLOOR. The lock removal rides the setFeat hook here
200
+ * (FEAT_FLOOR cannot hold a lock), so only the set_feat is explicit. */
201
+ c.setFeat(grid, FEAT.FLOOR);
202
+ /* On the surface, new terrain may be exposed to the sun. */
203
+ if (c.depth === 0)
204
+ exposeToSun(state, grid, isDaytime(state.turn, state.z.dayLength));
205
+ state.updateFov?.(state);
206
+ }
207
+ break;
208
+ }
209
+ case PROJ.KILL_TRAP: {
210
+ /* Reveal secret doors. */
211
+ if (squareIsSecretDoor(state, grid)) {
212
+ c.setFeat(grid, FEAT.CLOSED);
213
+ if (squareIsSeen(c, grid))
214
+ obvious = true;
215
+ }
216
+ /* Disable traps, unlock doors. Gate on square_isdisarmabletrap
217
+ * (project-feat.c L230): enabled + visible + player trap, so an
218
+ * already-disabled or non-player visible trap falls through to the
219
+ * door-lock branch instead of "seizing up" again. PR1. */
220
+ if (squareIsDisarmableTrap(state, grid)) {
221
+ if (squareIsSeen(c, grid)) {
222
+ env.msg?.("The trap seizes up.");
223
+ obvious = true;
224
+ }
225
+ disableTraps(state, grid);
226
+ }
227
+ else if (env.trapDeps && squareDoorPower(state, grid, env.trapDeps) > 0) {
228
+ /* square_unlock_door (cave-square.c:1377-1380) = square_set_door_lock(c,
229
+ * grid, 0), and square_set_door_lock (trap.c:706-726) KEEPS the "door
230
+ * lock" trap and sets its power to 0 - it does not delete it. The trap
231
+ * object must survive: square_istrap / square_isplayertrap and the
232
+ * savefile's trap block both see it upstream. */
233
+ squareSetDoorLock(state, grid, 0, env.trapDeps);
234
+ if (squareIsView(c, grid)) {
235
+ env.msg?.("Click!");
236
+ obvious = true;
237
+ }
238
+ }
239
+ break;
240
+ }
241
+ case PROJ.MAKE_DOOR: {
242
+ /* Require a floor grid without monsters or the player. */
243
+ if (squareMonster(state, grid) || squareIsPlayer(state, grid))
244
+ break;
245
+ if (!c.isFloor(grid))
246
+ break;
247
+ /* Push objects off the grid, then create a closed door:
248
+ * square_add_door(c, grid, true) (cave-square.c:1347). */
249
+ pushObject(state, grid);
250
+ c.setFeat(grid, FEAT.CLOSED);
251
+ if (squareIsSeen(c, grid))
252
+ obvious = true;
253
+ state.updateFov?.(state);
254
+ break;
255
+ }
256
+ case PROJ.MAKE_TRAP: {
257
+ /* Require an empty floor grid with no existing traps. */
258
+ if (!squareIsEmpty(state, grid))
259
+ break;
260
+ if (squareIsTrap(state, grid))
261
+ break;
262
+ if (state.rng.oneIn(4) && env.trapDeps) {
263
+ /* square_add_trap (cave-square.c:1304) = place_trap(c, grid, -1, depth). */
264
+ placeTrap(state, grid, -1, c.depth, env.trapDeps);
265
+ squareRevealTrap(state, grid, false, env.trapDeps);
266
+ }
267
+ obvious = true;
268
+ break;
269
+ }
270
+ case PROJ.FIRE:
271
+ case PROJ.PLASMA: {
272
+ if (observed(state, grid))
273
+ obvious = true;
274
+ /* Fire removes webs. */
275
+ if (typ === PROJ.FIRE && env.trapDeps) {
276
+ const web = lookupTrap(env.trapDeps.kinds, "web");
277
+ if (web)
278
+ squareRemoveAllTraps(state, grid, web.tidx);
279
+ }
280
+ /* Can create lava if extremely powerful. */
281
+ if (dam > state.rng.randint1(1800) + 600 && c.isFloor(grid)) {
282
+ c.setFeat(grid, FEAT.LAVA);
283
+ if (c.depth === 0)
284
+ exposeToSun(state, grid, isDaytime(state.turn, state.z.dayLength));
285
+ pushObject(state, grid);
286
+ }
287
+ break;
288
+ }
289
+ case PROJ.COLD:
290
+ case PROJ.ICE: {
291
+ if (observed(state, grid))
292
+ obvious = true;
293
+ /* Sufficiently intense cold can solidify lava. */
294
+ if (dam > state.rng.randint1(900) + 300 && c.isFiery(grid)) {
295
+ /* square_isoccupied (cave-square.c:391): square->mon != 0, i.e. either
296
+ * a monster (positive midx) or the player (-1). */
297
+ const occupied = squareMonster(state, grid) !== null || squareIsPlayer(state, grid);
298
+ if (state.rng.oneIn(2)) {
299
+ c.setFeat(grid, FEAT.FLOOR);
300
+ }
301
+ else if (state.rng.oneIn(2) && !occupied) {
302
+ c.setFeat(grid, FEAT.RUBBLE);
303
+ }
304
+ else {
305
+ c.setFeat(grid, FEAT.PASS_RUBBLE);
306
+ }
307
+ if (c.depth === 0)
308
+ exposeToSun(state, grid, isDaytime(state.turn, state.z.dayLength));
309
+ }
310
+ break;
311
+ }
312
+ /* The monster-directed projections have empty feature handlers upstream:
313
+ * they never touch terrain and never set obvious (project-feat.c:581-675),
314
+ * so the player observes nothing from them at the grid level. */
315
+ case PROJ.AWAY_UNDEAD:
316
+ case PROJ.AWAY_EVIL:
317
+ case PROJ.AWAY_SPIRIT:
318
+ case PROJ.AWAY_ALL:
319
+ case PROJ.TURN_UNDEAD:
320
+ case PROJ.TURN_EVIL:
321
+ case PROJ.TURN_LIVING:
322
+ case PROJ.TURN_ALL:
323
+ case PROJ.DISP_UNDEAD:
324
+ case PROJ.DISP_EVIL:
325
+ case PROJ.DISP_ALL:
326
+ case PROJ.SLEEP_UNDEAD:
327
+ case PROJ.SLEEP_EVIL:
328
+ case PROJ.SLEEP_ALL:
329
+ case PROJ.MON_CLONE:
330
+ case PROJ.MON_POLY:
331
+ case PROJ.MON_HEAL:
332
+ case PROJ.MON_SPEED:
333
+ case PROJ.MON_SLOW:
334
+ case PROJ.MON_CONF:
335
+ case PROJ.MON_HOLD:
336
+ case PROJ.MON_STUN:
337
+ case PROJ.MON_DRAIN:
338
+ case PROJ.MON_CRUSH:
339
+ break;
340
+ /* The remaining (damage / elemental) projections only give the player a
341
+ * chance to observe. */
342
+ default: {
343
+ if (observed(state, grid))
344
+ obvious = true;
345
+ break;
346
+ }
347
+ }
348
+ return obvious;
349
+ }
350
+ //# sourceMappingURL=project-feat.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"project-feat.js","sourceRoot":"","sources":["../../src/game/project-feat.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;GAqBG;AAGH,OAAO,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,uBAAuB,CAAC;AACxE,OAAO,EAAE,YAAY,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AAC9D,OAAO,EAAE,YAAY,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACjE,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,SAAS,EAAE,MAAM,YAAY,CAAC;AAEvC,OAAO,EAAE,aAAa,EAAE,cAAc,EAAE,aAAa,EAAE,MAAM,cAAc,CAAC;AAC5E,OAAO,EAAE,QAAQ,EAAE,WAAW,EAAE,SAAS,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AAE1E,OAAO,EAAE,kBAAkB,EAAE,MAAM,eAAe,CAAC;AACnD,OAAO,EACL,SAAS,EACT,eAAe,EACf,sBAAsB,EACtB,YAAY,EACZ,oBAAoB,EACpB,gBAAgB,EAChB,iBAAiB,EACjB,kBAAkB,EAClB,oBAAoB,EACpB,UAAU,GACX,MAAM,WAAW,CAAC;AAEnB,OAAO,EAAE,UAAU,EAAE,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAWtD,kEAAkE;AAClE,SAAS,QAAQ,CAAC,KAAgB,EAAE,IAAS;IAC3C,OAAO,CACL,YAAY,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC;QAC/B,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,KAAK,CAAC,CACjD,CAAC;AACJ,CAAC;AAED;;;;;GAKG;AACH,MAAM,UAAU,UAAU,CAAC,KAAgB,EAAE,IAAS;IACpD,MAAM,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC;IACtB,MAAM,OAAO,GAAG,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAC7B;;mFAE+E;IAC/E,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;IAC3B;;qFAEiF;IACjF,KAAK,MAAM,GAAG,IAAI,CAAC,GAAG,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC;QAC9C,WAAW,CAAC,KAAK,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;QAC9B,QAAQ,CAAC,KAAK,EAAE,GAAG,EAAE,CAAC,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IAC9C,CAAC;IACD,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;AAC3B,CAAC;AAED;;;;;GAKG;AACH,SAAS,WAAW,CAAC,KAAgB,EAAE,IAAS,EAAE,OAAgB;IAChE,MAAM,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC;IACtB,IAAI,OAAO,IAAI,CAAC,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC;QAChC,CAAC,CAAC,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;IAChC,CAAC;SAAM,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC;QACnD,CAAC,CAAC,SAAS,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;IACjC,CAAC;AACH,CAAC;AAED;;;;;;GAMG;AACH,SAAS,YAAY,CAAC,KAAgB,EAAE,IAAS;IAC/C,IAAI,CAAC,kBAAkB,CAAC,KAAK,EAAE,IAAI,CAAC;QAAE,OAAO;IAC7C,oBAAoB,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC;AAC5C,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,cAAc,CAC5B,KAAgB,EAChB,EAAU,EACV,IAAS,EACT,GAAW,EACX,GAAW,EACX,MAAsB,EAAE;IAExB,MAAM,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC;IACtB,IAAI,OAAO,GAAG,KAAK,CAAC;IAEpB,QAAQ,GAAG,EAAE,CAAC;QACZ,KAAK,IAAI,CAAC,UAAU,CAAC;QACrB,KAAK,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;YAChB,wBAAwB;YACxB,CAAC,CAAC,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;YAC9B,IAAI,YAAY,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC;gBAC1B,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,KAAK,CAAC;oBAAE,OAAO,GAAG,IAAI,CAAC;gBACrE,KAAK,CAAC,SAAS,EAAE,CAAC,KAAK,CAAC,CAAC;YAC3B,CAAC;YACD,MAAM;QACR,CAAC;QAED,KAAK,IAAI,CAAC,SAAS,CAAC;QACpB,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;YACf;;0EAE8D;YAC9D,MAAM,MAAM,GACV,CAAC,CAAC,KAAK,KAAK,CAAC,IAAI,SAAS,CAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;YAC5D,IAAI,CAAC,MAAM,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC;gBACvD,CAAC,CAAC,SAAS,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;YACjC,CAAC;YACD,IAAI,YAAY,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC;gBAC1B,OAAO,GAAG,IAAI,CAAC;gBACf,KAAK,CAAC,SAAS,EAAE,CAAC,KAAK,CAAC,CAAC;YAC3B,CAAC;YACD,MAAM;QACR,CAAC;QAED,KAAK,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;YACpB,sBAAsB;YACtB,IAAI,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC;gBAAE,MAAM;YACnD,sBAAsB;YACtB,IAAI,CAAC,CAAC,MAAM,CAAC,IAAI,CAAC;gBAAE,MAAM;YAE1B,MAAM,IAAI,GAAG,YAAY,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;YACnC,IAAI,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAC;gBACrB,IAAI,IAAI,EAAE,CAAC;oBACT,GAAG,CAAC,GAAG,EAAE,CAAC,4BAA4B,CAAC,CAAC;oBACxC,OAAO,GAAG,IAAI,CAAC;gBACjB,CAAC;gBACD,uEAAuE;gBACvE,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;gBAC5B,iDAAiD;gBACjD,IAAI,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,CAAC;oBACjD,MAAM,KAAK,GAAG,UAAU,CACtB,KAAK,CAAC,GAAG,EACT,GAAG,CAAC,QAAQ,EACZ,CAAC,CAAC,KAAK,EACP,KAAK,EACL,KAAK,EACL,KAAK,EACL,CAAC,EACD,CAAC,CAAC,KAAK,CACR,CAAC;oBACF,IAAI,KAAK,EAAE,CAAC;wBACV,KAAK,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;wBAC7B,KAAK,CAAC,WAAW,GAAG,CAAC,CAAC,KAAK,CAAC;wBAC5B,UAAU,CAAC,KAAK,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;wBAC/B,IAAI,IAAI,EAAE,CAAC;4BACT,GAAG,CAAC,GAAG,EAAE,CAAC,2CAA2C,CAAC,CAAC;4BACvD,OAAO,GAAG,IAAI,CAAC;wBACjB,CAAC;oBACH,CAAC;gBACH,CAAC;YACH,CAAC;iBAAM,IAAI,CAAC,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC;gBAC1B,IAAI,IAAI,EAAE,CAAC;oBACT,GAAG,CAAC,GAAG,EAAE,CAAC,0BAA0B,CAAC,CAAC;oBACtC,OAAO,GAAG,IAAI,CAAC;gBACjB,CAAC;gBACD,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;YAC9B,CAAC;iBAAM,IAAI,cAAc,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC;gBACpD,IAAI,IAAI,EAAE,CAAC;oBACT,GAAG,CAAC,GAAG,EAAE,CAAC,0BAA0B,CAAC,CAAC;oBACtC,GAAG,CAAC,GAAG,EAAE,CAAC,2BAA2B,CAAC,CAAC;oBACvC,OAAO,GAAG,IAAI,CAAC;gBACjB,CAAC;gBACD,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;gBAC5B,sBAAsB;gBACtB,IAAI,GAAG,CAAC,QAAQ,EAAE,CAAC;oBACjB,MAAM,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,CAAC,QAAQ,EAAE,CAAC,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;oBAChE,KAAK,CAAC,MAAM,GAAG,MAAM,CAAC,KAAK,CAAC;oBAC5B,KAAK,CAAC,WAAW,GAAG,CAAC,CAAC,KAAK,CAAC;oBAC5B,UAAU,CAAC,KAAK,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;gBACjC,CAAC;YACH,CAAC;iBAAM,IAAI,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAC;gBAC/C,IAAI,IAAI,EAAE,CAAC;oBACT,GAAG,CAAC,GAAG,EAAE,CAAC,0BAA0B,CAAC,CAAC;oBACtC,OAAO,GAAG,IAAI,CAAC;gBACjB,CAAC;gBACD,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;YAC9B,CAAC;iBAAM,IAAI,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC;gBAC7B,IAAI,IAAI,EAAE,CAAC;oBACT,GAAG,CAAC,GAAG,EAAE,CAAC,0BAA0B,CAAC,CAAC;oBACtC,OAAO,GAAG,IAAI,CAAC;gBACjB,CAAC;gBACD,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;YAC9B,CAAC;YACD,4DAA4D;YAC5D,IAAI,CAAC,CAAC,KAAK,KAAK,CAAC;gBAAE,WAAW,CAAC,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;YACtF,KAAK,CAAC,SAAS,EAAE,CAAC,KAAK,CAAC,CAAC;YACzB,MAAM;QACR,CAAC;QAED,KAAK,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;YACpB,IAAI,CAAC,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC;gBACnB,IAAI,YAAY,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC;oBAC1B,GAAG,CAAC,GAAG,EAAE,CAAC,mCAAmC,CAAC,CAAC;oBAC/C,OAAO,GAAG,IAAI,CAAC;gBACjB,CAAC;gBACD;;wFAEwE;gBACxE,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;gBAC5B,4DAA4D;gBAC5D,IAAI,CAAC,CAAC,KAAK,KAAK,CAAC;oBAAE,WAAW,CAAC,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;gBACtF,KAAK,CAAC,SAAS,EAAE,CAAC,KAAK,CAAC,CAAC;YAC3B,CAAC;YACD,MAAM;QACR,CAAC;QAED,KAAK,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;YACpB,0BAA0B;YAC1B,IAAI,kBAAkB,CAAC,KAAK,EAAE,IAAI,CAAC,EAAE,CAAC;gBACpC,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;gBAC7B,IAAI,YAAY,CAAC,CAAC,EAAE,IAAI,CAAC;oBAAE,OAAO,GAAG,IAAI,CAAC;YAC5C,CAAC;YACD;;;sEAG0D;YAC1D,IAAI,sBAAsB,CAAC,KAAK,EAAE,IAAI,CAAC,EAAE,CAAC;gBACxC,IAAI,YAAY,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC;oBAC1B,GAAG,CAAC,GAAG,EAAE,CAAC,qBAAqB,CAAC,CAAC;oBACjC,OAAO,GAAG,IAAI,CAAC;gBACjB,CAAC;gBACD,YAAY,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;YAC5B,CAAC;iBAAM,IAAI,GAAG,CAAC,QAAQ,IAAI,eAAe,CAAC,KAAK,EAAE,IAAI,EAAE,GAAG,CAAC,QAAQ,CAAC,GAAG,CAAC,EAAE,CAAC;gBAC1E;;;;iEAIiD;gBACjD,iBAAiB,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,EAAE,GAAG,CAAC,QAAQ,CAAC,CAAC;gBAChD,IAAI,YAAY,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC;oBAC1B,GAAG,CAAC,GAAG,EAAE,CAAC,QAAQ,CAAC,CAAC;oBACpB,OAAO,GAAG,IAAI,CAAC;gBACjB,CAAC;YACH,CAAC;YACD,MAAM;QACR,CAAC;QAED,KAAK,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;YACpB,0DAA0D;YAC1D,IAAI,aAAa,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,cAAc,CAAC,KAAK,EAAE,IAAI,CAAC;gBAAE,MAAM;YACrE,IAAI,CAAC,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC;gBAAE,MAAM;YAC5B;sEAC0D;YAC1D,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;YACxB,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YAC7B,IAAI,YAAY,CAAC,CAAC,EAAE,IAAI,CAAC;gBAAE,OAAO,GAAG,IAAI,CAAC;YAC1C,KAAK,CAAC,SAAS,EAAE,CAAC,KAAK,CAAC,CAAC;YACzB,MAAM;QACR,CAAC;QAED,KAAK,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;YACpB,yDAAyD;YACzD,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,IAAI,CAAC;gBAAE,MAAM;YACvC,IAAI,YAAY,CAAC,KAAK,EAAE,IAAI,CAAC;gBAAE,MAAM;YACrC,IAAI,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,GAAG,CAAC,QAAQ,EAAE,CAAC;gBACvC,4EAA4E;gBAC5E,SAAS,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,EAAE,GAAG,CAAC,QAAQ,CAAC,CAAC;gBAClD,gBAAgB,CAAC,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,CAAC,QAAQ,CAAC,CAAC;YACrD,CAAC;YACD,OAAO,GAAG,IAAI,CAAC;YACf,MAAM;QACR,CAAC;QAED,KAAK,IAAI,CAAC,IAAI,CAAC;QACf,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;YACjB,IAAI,QAAQ,CAAC,KAAK,EAAE,IAAI,CAAC;gBAAE,OAAO,GAAG,IAAI,CAAC;YAC1C,wBAAwB;YACxB,IAAI,GAAG,KAAK,IAAI,CAAC,IAAI,IAAI,GAAG,CAAC,QAAQ,EAAE,CAAC;gBACtC,MAAM,GAAG,GAAG,UAAU,CAAC,GAAG,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;gBAClD,IAAI,GAAG;oBAAE,oBAAoB,CAAC,KAAK,EAAE,IAAI,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC;YACvD,CAAC;YACD,4CAA4C;YAC5C,IAAI,GAAG,GAAG,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC;gBAC5D,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;gBAC3B,IAAI,CAAC,CAAC,KAAK,KAAK,CAAC;oBAAE,WAAW,CAAC,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;gBACtF,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;YAC1B,CAAC;YACD,MAAM;QACR,CAAC;QAED,KAAK,IAAI,CAAC,IAAI,CAAC;QACf,KAAK,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC;YACd,IAAI,QAAQ,CAAC,KAAK,EAAE,IAAI,CAAC;gBAAE,OAAO,GAAG,IAAI,CAAC;YAC1C,kDAAkD;YAClD,IAAI,GAAG,GAAG,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC;gBAC3D;mEACmD;gBACnD,MAAM,QAAQ,GACZ,aAAa,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,IAAI,IAAI,cAAc,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;gBACrE,IAAI,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC;oBACvB,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;gBAC9B,CAAC;qBAAM,IAAI,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC;oBAC3C,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;gBAC/B,CAAC;qBAAM,CAAC;oBACN,CAAC,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;gBACpC,CAAC;gBACD,IAAI,CAAC,CAAC,KAAK,KAAK,CAAC;oBAAE,WAAW,CAAC,KAAK,EAAE,IAAI,EAAE,SAAS,CAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;YACxF,CAAC;YACD,MAAM;QACR,CAAC;QAED;;yEAEiE;QACjE,KAAK,IAAI,CAAC,WAAW,CAAC;QACtB,KAAK,IAAI,CAAC,SAAS,CAAC;QACpB,KAAK,IAAI,CAAC,WAAW,CAAC;QACtB,KAAK,IAAI,CAAC,QAAQ,CAAC;QACnB,KAAK,IAAI,CAAC,WAAW,CAAC;QACtB,KAAK,IAAI,CAAC,SAAS,CAAC;QACpB,KAAK,IAAI,CAAC,WAAW,CAAC;QACtB,KAAK,IAAI,CAAC,QAAQ,CAAC;QACnB,KAAK,IAAI,CAAC,WAAW,CAAC;QACtB,KAAK,IAAI,CAAC,SAAS,CAAC;QACpB,KAAK,IAAI,CAAC,QAAQ,CAAC;QACnB,KAAK,IAAI,CAAC,YAAY,CAAC;QACvB,KAAK,IAAI,CAAC,UAAU,CAAC;QACrB,KAAK,IAAI,CAAC,SAAS,CAAC;QACpB,KAAK,IAAI,CAAC,SAAS,CAAC;QACpB,KAAK,IAAI,CAAC,QAAQ,CAAC;QACnB,KAAK,IAAI,CAAC,QAAQ,CAAC;QACnB,KAAK,IAAI,CAAC,SAAS,CAAC;QACpB,KAAK,IAAI,CAAC,QAAQ,CAAC;QACnB,KAAK,IAAI,CAAC,QAAQ,CAAC;QACnB,KAAK,IAAI,CAAC,QAAQ,CAAC;QACnB,KAAK,IAAI,CAAC,QAAQ,CAAC;QACnB,KAAK,IAAI,CAAC,SAAS,CAAC;QACpB,KAAK,IAAI,CAAC,SAAS;YACjB,MAAM;QAER;gCACwB;QACxB,OAAO,CAAC,CAAC,CAAC;YACR,IAAI,QAAQ,CAAC,KAAK,EAAE,IAAI,CAAC;gBAAE,OAAO,GAAG,IAAI,CAAC;YAC1C,MAAM;QACR,CAAC;IACH,CAAC;IAED,OAAO,OAAO,CAAC;AACjB,CAAC"}
@@ -0,0 +1,106 @@
1
+ /**
2
+ * The project_m driver, ported from reference/src/project-mon.c (Angband 4.2.6):
3
+ * project_m (L1328) and its appliers project_m_player_attack (L1102),
4
+ * project_m_monster_attack (L1034) and project_m_apply_side_effects (L1177).
5
+ *
6
+ * This is the game-layer half of the monster projection: it operates on the
7
+ * live GameState (monster-by-grid lookup, damage, removal), wiring together the
8
+ * pure effect-computation core (mon/project-mon.ts runMonsterHandler), the
9
+ * shared damage primitive (mon/take-hit.ts monTakeHit), and the projection
10
+ * behaviour data (world/projection.ts obvious / wake). It implements the
11
+ * onMonster seam of project() (world/project.ts).
12
+ *
13
+ * mon/ must not depend on game/, so the driver lives here (it mutates
14
+ * GameState). The genuinely downstream consequences are injected as hooks, so
15
+ * this ships and is tested before their subsystems land:
16
+ * - onKill / onMonsterDeath (player_kill_monster / monster_death: experience,
17
+ * drops, quests - blocked on floor objects, lore, experience, quests). The
18
+ * minimal removal (delete_monster_idx) is done here; the hook does the rest.
19
+ * - polymorph (poly_race + place_new_monster: needs monster generation).
20
+ * - teleport (effect_simple EF_TELEPORT: an effect handler, #18).
21
+ * - thrustAway (thrust_away: the cave-mutating knockback).
22
+ * - becomeAware / revertShape / message / messagePain / lore learning: the
23
+ * knowledge, shapechange and message-list systems.
24
+ */
25
+ import type { Loc } from "../loc.js";
26
+ import type { Monster } from "../mon/monster.js";
27
+ import type { MonTimedMessageSink } from "../mon/timed.js";
28
+ import type { MonsterHitResult } from "../world/project.js";
29
+ import type { ProjectionInfo } from "../world/projection.js";
30
+ import type { GameState } from "./context.js";
31
+ /** The player-facing / downstream consequences the driver defers to the caller. */
32
+ export interface ProjectMonsterHooks {
33
+ /**
34
+ * add_monster_message(mon, msg_code, delay): queue a message about the monster
35
+ * (by MON_MSG index). `delay` is upstream's third argument (what_delay,
36
+ * mon-msg.c:238), not a comma flag. When `damage` is given the caller must use
37
+ * add_monster_message_show_damage (mon-msg.c:288) and append " (N)".
38
+ */
39
+ message?: (mon: Monster, msg: number, delay?: boolean, damage?: number) => void;
40
+ /**
41
+ * message_pain: a graded "it is hurt" message from the damage amount. With
42
+ * `showDamage` the caller must use message_pain_show_damage (mon-msg.c:132).
43
+ */
44
+ messagePain?: (mon: Monster, dam: number, showDamage?: boolean) => void;
45
+ /**
46
+ * OPT(player, show_damage) (list-options.h): project_m_player_attack combines
47
+ * it with origin.what == SRC_PLAYER into its `display_dam`
48
+ * (project-mon.c:1111-1112), which selects the *_show_damage message calls.
49
+ */
50
+ showDamage?: boolean;
51
+ /** Timed-effect messages emitted while applying side-effect timers. */
52
+ timedMessage?: MonTimedMessageSink;
53
+ /** player_kill_monster: experience, drops, quests (removal is done here). */
54
+ onKill?: (mon: Monster) => void;
55
+ /** monster_death for a monster-vs-monster kill (drops; removal done here). */
56
+ onMonsterDeath?: (mon: Monster) => void;
57
+ /** become_aware: reveal a camouflaged monster. */
58
+ becomeAware?: (mon: Monster) => void;
59
+ /** monster_revert_shape: a shapechanged monster reverts on death. */
60
+ revertShape?: (mon: Monster) => void;
61
+ /** rf_on(lore): learn a race flag when seen. */
62
+ learnRaceFlag?: (mon: Monster, flag: number) => void;
63
+ /** rsf_on(lore): learn a spell flag when seen. */
64
+ learnSpellFlag?: (mon: Monster, flag: number) => void;
65
+ /** multiply_monster (PROJ_MON_CLONE). */
66
+ multiplyMonster?: (mon: Monster) => boolean;
67
+ /**
68
+ * poly_race + place_new_monster: replace the monster with a polymorphed one.
69
+ * Returns the new monster, or null if the polymorph failed / is unmodelled.
70
+ */
71
+ polymorph?: (mon: Monster, power: number, directPoly: boolean) => Monster | null;
72
+ /** effect_simple EF_TELEPORT: teleport the monster up to `distance` grids. */
73
+ teleport?: (mon: Monster, distance: number) => void;
74
+ /** thrust_away(centre, target, gridsAway): knock a monster back (PROJ_FORCE). */
75
+ thrustAway?: (centre: Loc, target: Loc, gridsAway: number) => void;
76
+ /** update_mon + square_light_spot + PR_MONSTER: refresh a surviving monster. */
77
+ onUpdate?: (mon: Monster) => void;
78
+ /** clear the player's TMD_COVERTRACKS once player damage lands. */
79
+ coverTracksBroken?: () => void;
80
+ }
81
+ /** The projection source, resolved for the driver. */
82
+ export interface ProjectMonsterSource {
83
+ /** origin.what == SRC_PLAYER (routes to project_m_player_attack). */
84
+ isPlayer: boolean;
85
+ /** origin.which.monster for SRC_MONSTER (0 otherwise). */
86
+ monster: number;
87
+ /** origin_get_loc(origin): thrust-away centre. */
88
+ grid: Loc;
89
+ /** player_has(PF_CHARM): boosts effects vs animals. */
90
+ charm: boolean;
91
+ }
92
+ /** Everything the per-grid driver needs, built once per project() call. */
93
+ export interface ProjectMonsterCtx {
94
+ state: GameState;
95
+ projections: readonly ProjectionInfo[];
96
+ origin: ProjectMonsterSource;
97
+ hooks: ProjectMonsterHooks;
98
+ }
99
+ /**
100
+ * project_m for one grid: affect the monster (if any) in `grid` with projection
101
+ * `typ` for `dam` damage at distance `dist`. Returns project_m's out-parameters
102
+ * (did_hit / was_obvious, plus the monster's post-hit grid). Suitable as the
103
+ * onMonster hook of project().
104
+ */
105
+ export declare function projectMonster(pctx: ProjectMonsterCtx, dist: number, grid: Loc, dam: number, typ: number, flg: number): MonsterHitResult;
106
+ //# sourceMappingURL=project-monster.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"project-monster.d.ts","sourceRoot":"","sources":["../../src/game/project-monster.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AAGH,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,WAAW,CAAC;AACrC,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAYjD,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,iBAAiB,CAAC;AAE3D,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,qBAAqB,CAAC;AAC5D,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AAE7D,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AAE9C,mFAAmF;AACnF,MAAM,WAAW,mBAAmB;IAClC;;;;;OAKG;IACH,OAAO,CAAC,EAAE,CACR,GAAG,EAAE,OAAO,EACZ,GAAG,EAAE,MAAM,EACX,KAAK,CAAC,EAAE,OAAO,EACf,MAAM,CAAC,EAAE,MAAM,KACZ,IAAI,CAAC;IACV;;;OAGG;IACH,WAAW,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,EAAE,MAAM,EAAE,UAAU,CAAC,EAAE,OAAO,KAAK,IAAI,CAAC;IACxE;;;;OAIG;IACH,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,uEAAuE;IACvE,YAAY,CAAC,EAAE,mBAAmB,CAAC;IACnC,6EAA6E;IAC7E,MAAM,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,KAAK,IAAI,CAAC;IAChC,8EAA8E;IAC9E,cAAc,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,KAAK,IAAI,CAAC;IACxC,kDAAkD;IAClD,WAAW,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,KAAK,IAAI,CAAC;IACrC,qEAAqE;IACrE,WAAW,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,KAAK,IAAI,CAAC;IACrC,gDAAgD;IAChD,aAAa,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,EAAE,IAAI,EAAE,MAAM,KAAK,IAAI,CAAC;IACrD,kDAAkD;IAClD,cAAc,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,EAAE,IAAI,EAAE,MAAM,KAAK,IAAI,CAAC;IACtD,yCAAyC;IACzC,eAAe,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,KAAK,OAAO,CAAC;IAC5C;;;OAGG;IACH,SAAS,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,UAAU,EAAE,OAAO,KAAK,OAAO,GAAG,IAAI,CAAC;IACjF,8EAA8E;IAC9E,QAAQ,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,KAAK,IAAI,CAAC;IACpD,iFAAiF;IACjF,UAAU,CAAC,EAAE,CAAC,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,SAAS,EAAE,MAAM,KAAK,IAAI,CAAC;IACnE,gFAAgF;IAChF,QAAQ,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,KAAK,IAAI,CAAC;IAClC,mEAAmE;IACnE,iBAAiB,CAAC,EAAE,MAAM,IAAI,CAAC;CAChC;AAED,sDAAsD;AACtD,MAAM,WAAW,oBAAoB;IACnC,qEAAqE;IACrE,QAAQ,EAAE,OAAO,CAAC;IAClB,0DAA0D;IAC1D,OAAO,EAAE,MAAM,CAAC;IAChB,kDAAkD;IAClD,IAAI,EAAE,GAAG,CAAC;IACV,uDAAuD;IACvD,KAAK,EAAE,OAAO,CAAC;CAChB;AAED,2EAA2E;AAC3E,MAAM,WAAW,iBAAiB;IAChC,KAAK,EAAE,SAAS,CAAC;IACjB,WAAW,EAAE,SAAS,cAAc,EAAE,CAAC;IACvC,MAAM,EAAE,oBAAoB,CAAC;IAC7B,KAAK,EAAE,mBAAmB,CAAC;CAC5B;AAID;;;;;GAKG;AACH,wBAAgB,cAAc,CAC5B,IAAI,EAAE,iBAAiB,EACvB,IAAI,EAAE,MAAM,EACZ,IAAI,EAAE,GAAG,EACT,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,GACV,gBAAgB,CA2FlB"}