@rpgm-tools/neo-angband-core 0.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1183) hide show
  1. package/LICENSE.md +43 -0
  2. package/README.md +80 -0
  3. package/dist/agent/act.d.ts +22 -0
  4. package/dist/agent/act.d.ts.map +1 -0
  5. package/dist/agent/act.js +88 -0
  6. package/dist/agent/act.js.map +1 -0
  7. package/dist/agent/controller.d.ts +34 -0
  8. package/dist/agent/controller.d.ts.map +1 -0
  9. package/dist/agent/controller.js +90 -0
  10. package/dist/agent/controller.js.map +1 -0
  11. package/dist/agent/events.d.ts +27 -0
  12. package/dist/agent/events.d.ts.map +1 -0
  13. package/dist/agent/events.js +31 -0
  14. package/dist/agent/events.js.map +1 -0
  15. package/dist/agent/index.d.ts +17 -0
  16. package/dist/agent/index.d.ts.map +1 -0
  17. package/dist/agent/index.js +15 -0
  18. package/dist/agent/index.js.map +1 -0
  19. package/dist/agent/perceive.d.ts +21 -0
  20. package/dist/agent/perceive.d.ts.map +1 -0
  21. package/dist/agent/perceive.js +386 -0
  22. package/dist/agent/perceive.js.map +1 -0
  23. package/dist/agent/types.d.ts +436 -0
  24. package/dist/agent/types.d.ts.map +1 -0
  25. package/dist/agent/types.js +63 -0
  26. package/dist/agent/types.js.map +1 -0
  27. package/dist/bitflag.d.ts +199 -0
  28. package/dist/bitflag.d.ts.map +1 -0
  29. package/dist/bitflag.js +478 -0
  30. package/dist/bitflag.js.map +1 -0
  31. package/dist/cmd.d.ts +164 -0
  32. package/dist/cmd.d.ts.map +1 -0
  33. package/dist/cmd.js +350 -0
  34. package/dist/cmd.js.map +1 -0
  35. package/dist/color.d.ts +104 -0
  36. package/dist/color.d.ts.map +1 -0
  37. package/dist/color.js +240 -0
  38. package/dist/color.js.map +1 -0
  39. package/dist/combat/brand-slay.d.ts +119 -0
  40. package/dist/combat/brand-slay.d.ts.map +1 -0
  41. package/dist/combat/brand-slay.js +264 -0
  42. package/dist/combat/brand-slay.js.map +1 -0
  43. package/dist/combat/hit.d.ts +198 -0
  44. package/dist/combat/hit.d.ts.map +1 -0
  45. package/dist/combat/hit.js +310 -0
  46. package/dist/combat/hit.js.map +1 -0
  47. package/dist/combat/index.d.ts +15 -0
  48. package/dist/combat/index.d.ts.map +1 -0
  49. package/dist/combat/index.js +15 -0
  50. package/dist/combat/index.js.map +1 -0
  51. package/dist/combat/melee.d.ts +261 -0
  52. package/dist/combat/melee.d.ts.map +1 -0
  53. package/dist/combat/melee.js +402 -0
  54. package/dist/combat/melee.js.map +1 -0
  55. package/dist/combat/mon-melee.d.ts +233 -0
  56. package/dist/combat/mon-melee.d.ts.map +1 -0
  57. package/dist/combat/mon-melee.js +883 -0
  58. package/dist/combat/mon-melee.js.map +1 -0
  59. package/dist/combat/ranged.d.ts +89 -0
  60. package/dist/combat/ranged.d.ts.map +1 -0
  61. package/dist/combat/ranged.js +253 -0
  62. package/dist/combat/ranged.js.map +1 -0
  63. package/dist/constants.d.ts +134 -0
  64. package/dist/constants.d.ts.map +1 -0
  65. package/dist/constants.js +171 -0
  66. package/dist/constants.js.map +1 -0
  67. package/dist/dice.d.ts +91 -0
  68. package/dist/dice.d.ts.map +1 -0
  69. package/dist/dice.js +424 -0
  70. package/dist/dice.js.map +1 -0
  71. package/dist/effects/effect-choice.d.ts +15 -0
  72. package/dist/effects/effect-choice.d.ts.map +1 -0
  73. package/dist/effects/effect-choice.js +18 -0
  74. package/dist/effects/effect-choice.js.map +1 -0
  75. package/dist/effects/effect-info.d.ts +124 -0
  76. package/dist/effects/effect-info.d.ts.map +1 -0
  77. package/dist/effects/effect-info.js +706 -0
  78. package/dist/effects/effect-info.js.map +1 -0
  79. package/dist/effects/effect.d.ts +165 -0
  80. package/dist/effects/effect.d.ts.map +1 -0
  81. package/dist/effects/effect.js +452 -0
  82. package/dist/effects/effect.js.map +1 -0
  83. package/dist/effects/handlers.d.ts +70 -0
  84. package/dist/effects/handlers.d.ts.map +1 -0
  85. package/dist/effects/handlers.js +394 -0
  86. package/dist/effects/handlers.js.map +1 -0
  87. package/dist/effects/interpreter.d.ts +291 -0
  88. package/dist/effects/interpreter.d.ts.map +1 -0
  89. package/dist/effects/interpreter.js +325 -0
  90. package/dist/effects/interpreter.js.map +1 -0
  91. package/dist/events.d.ts +188 -0
  92. package/dist/events.d.ts.map +1 -0
  93. package/dist/events.js +138 -0
  94. package/dist/events.js.map +1 -0
  95. package/dist/expression.d.ts +83 -0
  96. package/dist/expression.d.ts.map +1 -0
  97. package/dist/expression.js +333 -0
  98. package/dist/expression.js.map +1 -0
  99. package/dist/game/cave-cmd.d.ts +195 -0
  100. package/dist/game/cave-cmd.d.ts.map +1 -0
  101. package/dist/game/cave-cmd.js +968 -0
  102. package/dist/game/cave-cmd.js.map +1 -0
  103. package/dist/game/char-sheet.d.ts +189 -0
  104. package/dist/game/char-sheet.d.ts.map +1 -0
  105. package/dist/game/char-sheet.js +381 -0
  106. package/dist/game/char-sheet.js.map +1 -0
  107. package/dist/game/chest.d.ts +94 -0
  108. package/dist/game/chest.d.ts.map +1 -0
  109. package/dist/game/chest.js +267 -0
  110. package/dist/game/chest.js.map +1 -0
  111. package/dist/game/context.d.ts +970 -0
  112. package/dist/game/context.d.ts.map +1 -0
  113. package/dist/game/context.js +353 -0
  114. package/dist/game/context.js.map +1 -0
  115. package/dist/game/curse-tick.d.ts +35 -0
  116. package/dist/game/curse-tick.d.ts.map +1 -0
  117. package/dist/game/curse-tick.js +100 -0
  118. package/dist/game/curse-tick.js.map +1 -0
  119. package/dist/game/describe.d.ts +20 -0
  120. package/dist/game/describe.d.ts.map +1 -0
  121. package/dist/game/describe.js +45 -0
  122. package/dist/game/describe.js.map +1 -0
  123. package/dist/game/display.d.ts +196 -0
  124. package/dist/game/display.d.ts.map +1 -0
  125. package/dist/game/display.js +684 -0
  126. package/dist/game/display.js.map +1 -0
  127. package/dist/game/dump-level.d.ts +37 -0
  128. package/dist/game/dump-level.d.ts.map +1 -0
  129. package/dist/game/dump-level.js +110 -0
  130. package/dist/game/dump-level.js.map +1 -0
  131. package/dist/game/effect-attack.d.ts +36 -0
  132. package/dist/game/effect-attack.d.ts.map +1 -0
  133. package/dist/game/effect-attack.js +694 -0
  134. package/dist/game/effect-attack.js.map +1 -0
  135. package/dist/game/effect-detect.d.ts +34 -0
  136. package/dist/game/effect-detect.d.ts.map +1 -0
  137. package/dist/game/effect-detect.js +456 -0
  138. package/dist/game/effect-detect.js.map +1 -0
  139. package/dist/game/effect-env.d.ts +77 -0
  140. package/dist/game/effect-env.d.ts.map +1 -0
  141. package/dist/game/effect-env.js +166 -0
  142. package/dist/game/effect-env.js.map +1 -0
  143. package/dist/game/effect-game-env.d.ts +76 -0
  144. package/dist/game/effect-game-env.d.ts.map +1 -0
  145. package/dist/game/effect-game-env.js +23 -0
  146. package/dist/game/effect-game-env.js.map +1 -0
  147. package/dist/game/effect-general.d.ts +98 -0
  148. package/dist/game/effect-general.d.ts.map +1 -0
  149. package/dist/game/effect-general.js +914 -0
  150. package/dist/game/effect-general.js.map +1 -0
  151. package/dist/game/effect-item.d.ts +124 -0
  152. package/dist/game/effect-item.d.ts.map +1 -0
  153. package/dist/game/effect-item.js +789 -0
  154. package/dist/game/effect-item.js.map +1 -0
  155. package/dist/game/effect-melee.d.ts +43 -0
  156. package/dist/game/effect-melee.d.ts.map +1 -0
  157. package/dist/game/effect-melee.js +477 -0
  158. package/dist/game/effect-melee.js.map +1 -0
  159. package/dist/game/effect-mon-origin.d.ts +67 -0
  160. package/dist/game/effect-mon-origin.d.ts.map +1 -0
  161. package/dist/game/effect-mon-origin.js +164 -0
  162. package/dist/game/effect-mon-origin.js.map +1 -0
  163. package/dist/game/effect-monster.d.ts +29 -0
  164. package/dist/game/effect-monster.d.ts.map +1 -0
  165. package/dist/game/effect-monster.js +281 -0
  166. package/dist/game/effect-monster.js.map +1 -0
  167. package/dist/game/effect-summon.d.ts +37 -0
  168. package/dist/game/effect-summon.d.ts.map +1 -0
  169. package/dist/game/effect-summon.js +113 -0
  170. package/dist/game/effect-summon.js.map +1 -0
  171. package/dist/game/effect-teleport.d.ts +130 -0
  172. package/dist/game/effect-teleport.d.ts.map +1 -0
  173. package/dist/game/effect-teleport.js +529 -0
  174. package/dist/game/effect-teleport.js.map +1 -0
  175. package/dist/game/effect-terrain.d.ts +91 -0
  176. package/dist/game/effect-terrain.d.ts.map +1 -0
  177. package/dist/game/effect-terrain.js +812 -0
  178. package/dist/game/effect-terrain.js.map +1 -0
  179. package/dist/game/energy.d.ts +45 -0
  180. package/dist/game/energy.d.ts.map +1 -0
  181. package/dist/game/energy.js +51 -0
  182. package/dist/game/energy.js.map +1 -0
  183. package/dist/game/equip-cmp.d.ts +138 -0
  184. package/dist/game/equip-cmp.d.ts.map +1 -0
  185. package/dist/game/equip-cmp.js +363 -0
  186. package/dist/game/equip-cmp.js.map +1 -0
  187. package/dist/game/floor.d.ts +182 -0
  188. package/dist/game/floor.d.ts.map +1 -0
  189. package/dist/game/floor.js +435 -0
  190. package/dist/game/floor.js.map +1 -0
  191. package/dist/game/gear.d.ts +408 -0
  192. package/dist/game/gear.d.ts.map +1 -0
  193. package/dist/game/gear.js +1037 -0
  194. package/dist/game/gear.js.map +1 -0
  195. package/dist/game/harness.d.ts +61 -0
  196. package/dist/game/harness.d.ts.map +1 -0
  197. package/dist/game/harness.js +198 -0
  198. package/dist/game/harness.js.map +1 -0
  199. package/dist/game/history.d.ts +49 -0
  200. package/dist/game/history.d.ts.map +1 -0
  201. package/dist/game/history.js +55 -0
  202. package/dist/game/history.js.map +1 -0
  203. package/dist/game/ignore-cmd.d.ts +42 -0
  204. package/dist/game/ignore-cmd.d.ts.map +1 -0
  205. package/dist/game/ignore-cmd.js +59 -0
  206. package/dist/game/ignore-cmd.js.map +1 -0
  207. package/dist/game/inscription-confirm.d.ts +80 -0
  208. package/dist/game/inscription-confirm.d.ts.map +1 -0
  209. package/dist/game/inscription-confirm.js +95 -0
  210. package/dist/game/inscription-confirm.js.map +1 -0
  211. package/dist/game/known.d.ts +297 -0
  212. package/dist/game/known.d.ts.map +1 -0
  213. package/dist/game/known.js +849 -0
  214. package/dist/game/known.js.map +1 -0
  215. package/dist/game/loop.d.ts +139 -0
  216. package/dist/game/loop.d.ts.map +1 -0
  217. package/dist/game/loop.js +631 -0
  218. package/dist/game/loop.js.map +1 -0
  219. package/dist/game/lore-color.d.ts +25 -0
  220. package/dist/game/lore-color.d.ts.map +1 -0
  221. package/dist/game/lore-color.js +95 -0
  222. package/dist/game/lore-color.js.map +1 -0
  223. package/dist/game/mon-cast.d.ts +150 -0
  224. package/dist/game/mon-cast.d.ts.map +1 -0
  225. package/dist/game/mon-cast.js +301 -0
  226. package/dist/game/mon-cast.js.map +1 -0
  227. package/dist/game/mon-cmd.d.ts +51 -0
  228. package/dist/game/mon-cmd.d.ts.map +1 -0
  229. package/dist/game/mon-cmd.js +670 -0
  230. package/dist/game/mon-cmd.js.map +1 -0
  231. package/dist/game/mon-death.d.ts +143 -0
  232. package/dist/game/mon-death.d.ts.map +1 -0
  233. package/dist/game/mon-death.js +328 -0
  234. package/dist/game/mon-death.js.map +1 -0
  235. package/dist/game/mon-group.d.ts +81 -0
  236. package/dist/game/mon-group.d.ts.map +1 -0
  237. package/dist/game/mon-group.js +323 -0
  238. package/dist/game/mon-group.js.map +1 -0
  239. package/dist/game/mon-list.d.ts +85 -0
  240. package/dist/game/mon-list.d.ts.map +1 -0
  241. package/dist/game/mon-list.js +154 -0
  242. package/dist/game/mon-list.js.map +1 -0
  243. package/dist/game/mon-message.d.ts +100 -0
  244. package/dist/game/mon-message.d.ts.map +1 -0
  245. package/dist/game/mon-message.js +336 -0
  246. package/dist/game/mon-message.js.map +1 -0
  247. package/dist/game/mon-place.d.ts +226 -0
  248. package/dist/game/mon-place.d.ts.map +1 -0
  249. package/dist/game/mon-place.js +642 -0
  250. package/dist/game/mon-place.js.map +1 -0
  251. package/dist/game/mon-ranged.d.ts +87 -0
  252. package/dist/game/mon-ranged.d.ts.map +1 -0
  253. package/dist/game/mon-ranged.js +353 -0
  254. package/dist/game/mon-ranged.js.map +1 -0
  255. package/dist/game/mon-shape.d.ts +43 -0
  256. package/dist/game/mon-shape.d.ts.map +1 -0
  257. package/dist/game/mon-shape.js +115 -0
  258. package/dist/game/mon-shape.js.map +1 -0
  259. package/dist/game/mon-side.d.ts +63 -0
  260. package/dist/game/mon-side.d.ts.map +1 -0
  261. package/dist/game/mon-side.js +403 -0
  262. package/dist/game/mon-side.js.map +1 -0
  263. package/dist/game/monster-turn.d.ts +195 -0
  264. package/dist/game/monster-turn.d.ts.map +1 -0
  265. package/dist/game/monster-turn.js +1560 -0
  266. package/dist/game/monster-turn.js.map +1 -0
  267. package/dist/game/obj-cmd.d.ts +453 -0
  268. package/dist/game/obj-cmd.d.ts.map +1 -0
  269. package/dist/game/obj-cmd.js +1530 -0
  270. package/dist/game/obj-cmd.js.map +1 -0
  271. package/dist/game/obj-list.d.ts +92 -0
  272. package/dist/game/obj-list.d.ts.map +1 -0
  273. package/dist/game/obj-list.js +251 -0
  274. package/dist/game/obj-list.js.map +1 -0
  275. package/dist/game/object-inspect.d.ts +37 -0
  276. package/dist/game/object-inspect.d.ts.map +1 -0
  277. package/dist/game/object-inspect.js +106 -0
  278. package/dist/game/object-inspect.js.map +1 -0
  279. package/dist/game/pickup.d.ts +126 -0
  280. package/dist/game/pickup.d.ts.map +1 -0
  281. package/dist/game/pickup.js +367 -0
  282. package/dist/game/pickup.js.map +1 -0
  283. package/dist/game/player-path.d.ts +133 -0
  284. package/dist/game/player-path.d.ts.map +1 -0
  285. package/dist/game/player-path.js +1268 -0
  286. package/dist/game/player-path.js.map +1 -0
  287. package/dist/game/player-side.d.ts +59 -0
  288. package/dist/game/player-side.d.ts.map +1 -0
  289. package/dist/game/player-side.js +506 -0
  290. package/dist/game/player-side.js.map +1 -0
  291. package/dist/game/player-turn.d.ts +161 -0
  292. package/dist/game/player-turn.d.ts.map +1 -0
  293. package/dist/game/player-turn.js +739 -0
  294. package/dist/game/player-turn.js.map +1 -0
  295. package/dist/game/project-cast.d.ts +268 -0
  296. package/dist/game/project-cast.d.ts.map +1 -0
  297. package/dist/game/project-cast.js +496 -0
  298. package/dist/game/project-cast.js.map +1 -0
  299. package/dist/game/project-feat.d.ts +47 -0
  300. package/dist/game/project-feat.d.ts.map +1 -0
  301. package/dist/game/project-feat.js +350 -0
  302. package/dist/game/project-feat.js.map +1 -0
  303. package/dist/game/project-monster.d.ts +106 -0
  304. package/dist/game/project-monster.d.ts.map +1 -0
  305. package/dist/game/project-monster.js +272 -0
  306. package/dist/game/project-monster.js.map +1 -0
  307. package/dist/game/project-obj.d.ts +60 -0
  308. package/dist/game/project-obj.d.ts.map +1 -0
  309. package/dist/game/project-obj.js +245 -0
  310. package/dist/game/project-obj.js.map +1 -0
  311. package/dist/game/project-player.d.ts +120 -0
  312. package/dist/game/project-player.d.ts.map +1 -0
  313. package/dist/game/project-player.js +108 -0
  314. package/dist/game/project-player.js.map +1 -0
  315. package/dist/game/quest.d.ts +101 -0
  316. package/dist/game/quest.d.ts.map +1 -0
  317. package/dist/game/quest.js +192 -0
  318. package/dist/game/quest.js.map +1 -0
  319. package/dist/game/ranged-cmd.d.ts +32 -0
  320. package/dist/game/ranged-cmd.d.ts.map +1 -0
  321. package/dist/game/ranged-cmd.js +372 -0
  322. package/dist/game/ranged-cmd.js.map +1 -0
  323. package/dist/game/scheduler.d.ts +47 -0
  324. package/dist/game/scheduler.d.ts.map +1 -0
  325. package/dist/game/scheduler.js +141 -0
  326. package/dist/game/scheduler.js.map +1 -0
  327. package/dist/game/spell-cmd.d.ts +104 -0
  328. package/dist/game/spell-cmd.d.ts.map +1 -0
  329. package/dist/game/spell-cmd.js +320 -0
  330. package/dist/game/spell-cmd.js.map +1 -0
  331. package/dist/game/spoil.d.ts +28 -0
  332. package/dist/game/spoil.d.ts.map +1 -0
  333. package/dist/game/spoil.js +435 -0
  334. package/dist/game/spoil.js.map +1 -0
  335. package/dist/game/steal.d.ts +35 -0
  336. package/dist/game/steal.d.ts.map +1 -0
  337. package/dist/game/steal.js +145 -0
  338. package/dist/game/steal.js.map +1 -0
  339. package/dist/game/take-hit-hooks.d.ts +52 -0
  340. package/dist/game/take-hit-hooks.d.ts.map +1 -0
  341. package/dist/game/take-hit-hooks.js +127 -0
  342. package/dist/game/take-hit-hooks.js.map +1 -0
  343. package/dist/game/target-loop.d.ts +119 -0
  344. package/dist/game/target-loop.d.ts.map +1 -0
  345. package/dist/game/target-loop.js +408 -0
  346. package/dist/game/target-loop.js.map +1 -0
  347. package/dist/game/target.d.ts +133 -0
  348. package/dist/game/target.d.ts.map +1 -0
  349. package/dist/game/target.js +353 -0
  350. package/dist/game/target.js.map +1 -0
  351. package/dist/game/thrust.d.ts +37 -0
  352. package/dist/game/thrust.d.ts.map +1 -0
  353. package/dist/game/thrust.js +155 -0
  354. package/dist/game/thrust.js.map +1 -0
  355. package/dist/game/trap.d.ts +218 -0
  356. package/dist/game/trap.d.ts.map +1 -0
  357. package/dist/game/trap.js +618 -0
  358. package/dist/game/trap.js.map +1 -0
  359. package/dist/game/ui-entry.d.ts +282 -0
  360. package/dist/game/ui-entry.d.ts.map +1 -0
  361. package/dist/game/ui-entry.js +1838 -0
  362. package/dist/game/ui-entry.js.map +1 -0
  363. package/dist/game/wizard.d.ts +654 -0
  364. package/dist/game/wizard.d.ts.map +1 -0
  365. package/dist/game/wizard.js +1323 -0
  366. package/dist/game/wizard.js.map +1 -0
  367. package/dist/game/world.d.ts +183 -0
  368. package/dist/game/world.d.ts.map +1 -0
  369. package/dist/game/world.js +685 -0
  370. package/dist/game/world.js.map +1 -0
  371. package/dist/gen/cave.d.ts +247 -0
  372. package/dist/gen/cave.d.ts.map +1 -0
  373. package/dist/gen/cave.js +2406 -0
  374. package/dist/gen/cave.js.map +1 -0
  375. package/dist/gen/gen-monster.d.ts +151 -0
  376. package/dist/gen/gen-monster.d.ts.map +1 -0
  377. package/dist/gen/gen-monster.js +473 -0
  378. package/dist/gen/gen-monster.js.map +1 -0
  379. package/dist/gen/generate.d.ts +240 -0
  380. package/dist/gen/generate.d.ts.map +1 -0
  381. package/dist/gen/generate.js +358 -0
  382. package/dist/gen/generate.js.map +1 -0
  383. package/dist/gen/room.d.ts +160 -0
  384. package/dist/gen/room.d.ts.map +1 -0
  385. package/dist/gen/room.js +1910 -0
  386. package/dist/gen/room.js.map +1 -0
  387. package/dist/gen/util.d.ts +466 -0
  388. package/dist/gen/util.d.ts.map +1 -0
  389. package/dist/gen/util.js +1553 -0
  390. package/dist/gen/util.js.map +1 -0
  391. package/dist/generated/dun-profiles.d.ts +44 -0
  392. package/dist/generated/dun-profiles.d.ts.map +1 -0
  393. package/dist/generated/dun-profiles.js +28 -0
  394. package/dist/generated/dun-profiles.js.map +1 -0
  395. package/dist/generated/effects.d.ts +1021 -0
  396. package/dist/generated/effects.d.ts.map +1 -0
  397. package/dist/generated/effects.js +239 -0
  398. package/dist/generated/effects.js.map +1 -0
  399. package/dist/generated/elements.d.ts +83 -0
  400. package/dist/generated/elements.d.ts.map +1 -0
  401. package/dist/generated/elements.js +60 -0
  402. package/dist/generated/elements.js.map +1 -0
  403. package/dist/generated/equip-slots.d.ts +104 -0
  404. package/dist/generated/equip-slots.d.ts.map +1 -0
  405. package/dist/generated/equip-slots.js +34 -0
  406. package/dist/generated/equip-slots.js.map +1 -0
  407. package/dist/generated/history-types.d.ts +52 -0
  408. package/dist/generated/history-types.d.ts.map +1 -0
  409. package/dist/generated/history-types.js +32 -0
  410. package/dist/generated/history-types.js.map +1 -0
  411. package/dist/generated/ignore-types.d.ts +116 -0
  412. package/dist/generated/ignore-types.d.ts.map +1 -0
  413. package/dist/generated/ignore-types.js +64 -0
  414. package/dist/generated/ignore-types.js.map +1 -0
  415. package/dist/generated/index.d.ts +32 -0
  416. package/dist/generated/index.d.ts.map +1 -0
  417. package/dist/generated/index.js +33 -0
  418. package/dist/generated/index.js.map +1 -0
  419. package/dist/generated/kind-flags.d.ts +72 -0
  420. package/dist/generated/kind-flags.d.ts.map +1 -0
  421. package/dist/generated/kind-flags.js +42 -0
  422. package/dist/generated/kind-flags.js.map +1 -0
  423. package/dist/generated/message.d.ts +624 -0
  424. package/dist/generated/message.d.ts.map +1 -0
  425. package/dist/generated/message.js +318 -0
  426. package/dist/generated/message.js.map +1 -0
  427. package/dist/generated/mon-message.d.ts +386 -0
  428. package/dist/generated/mon-message.d.ts.map +1 -0
  429. package/dist/generated/mon-message.js +136 -0
  430. package/dist/generated/mon-message.js.map +1 -0
  431. package/dist/generated/mon-race-flags.d.ts +433 -0
  432. package/dist/generated/mon-race-flags.d.ts.map +1 -0
  433. package/dist/generated/mon-race-flags.js +180 -0
  434. package/dist/generated/mon-race-flags.js.map +1 -0
  435. package/dist/generated/mon-spells.d.ts +380 -0
  436. package/dist/generated/mon-spells.d.ts.map +1 -0
  437. package/dist/generated/mon-spells.js +196 -0
  438. package/dist/generated/mon-spells.js.map +1 -0
  439. package/dist/generated/mon-temp-flags.d.ts +52 -0
  440. package/dist/generated/mon-temp-flags.d.ts.map +1 -0
  441. package/dist/generated/mon-temp-flags.js +32 -0
  442. package/dist/generated/mon-temp-flags.js.map +1 -0
  443. package/dist/generated/mon-timed.d.ts +118 -0
  444. package/dist/generated/mon-timed.d.ts.map +1 -0
  445. package/dist/generated/mon-timed.js +32 -0
  446. package/dist/generated/mon-timed.js.map +1 -0
  447. package/dist/generated/object-flags.d.ts +169 -0
  448. package/dist/generated/object-flags.d.ts.map +1 -0
  449. package/dist/generated/object-flags.js +93 -0
  450. package/dist/generated/object-flags.js.map +1 -0
  451. package/dist/generated/object-modifiers.d.ts +50 -0
  452. package/dist/generated/object-modifiers.d.ts.map +1 -0
  453. package/dist/generated/object-modifiers.js +41 -0
  454. package/dist/generated/object-modifiers.js.map +1 -0
  455. package/dist/generated/options.d.ts +284 -0
  456. package/dist/generated/options.d.ts.map +1 -0
  457. package/dist/generated/options.js +102 -0
  458. package/dist/generated/options.js.map +1 -0
  459. package/dist/generated/origins.d.ts +138 -0
  460. package/dist/generated/origins.d.ts.map +1 -0
  461. package/dist/generated/origins.js +62 -0
  462. package/dist/generated/origins.js.map +1 -0
  463. package/dist/generated/parser-errors.d.ts +264 -0
  464. package/dist/generated/parser-errors.d.ts.map +1 -0
  465. package/dist/generated/parser-errors.js +138 -0
  466. package/dist/generated/parser-errors.js.map +1 -0
  467. package/dist/generated/player-flags.d.ts +62 -0
  468. package/dist/generated/player-flags.d.ts.map +1 -0
  469. package/dist/generated/player-flags.js +46 -0
  470. package/dist/generated/player-flags.js.map +1 -0
  471. package/dist/generated/player-timed.d.ts +273 -0
  472. package/dist/generated/player-timed.d.ts.map +1 -0
  473. package/dist/generated/player-timed.js +116 -0
  474. package/dist/generated/player-timed.js.map +1 -0
  475. package/dist/generated/projections.d.ts +130 -0
  476. package/dist/generated/projections.d.ts.map +1 -0
  477. package/dist/generated/projections.js +101 -0
  478. package/dist/generated/projections.js.map +1 -0
  479. package/dist/generated/randart-properties.d.ts +388 -0
  480. package/dist/generated/randart-properties.d.ts.map +1 -0
  481. package/dist/generated/randart-properties.js +200 -0
  482. package/dist/generated/randart-properties.js.map +1 -0
  483. package/dist/generated/room-flags.d.ts +21 -0
  484. package/dist/generated/room-flags.d.ts.map +1 -0
  485. package/dist/generated/room-flags.js +19 -0
  486. package/dist/generated/room-flags.js.map +1 -0
  487. package/dist/generated/rooms.d.ts +122 -0
  488. package/dist/generated/rooms.d.ts.map +1 -0
  489. package/dist/generated/rooms.js +48 -0
  490. package/dist/generated/rooms.js.map +1 -0
  491. package/dist/generated/square-flags.d.ts +96 -0
  492. package/dist/generated/square-flags.d.ts.map +1 -0
  493. package/dist/generated/square-flags.js +54 -0
  494. package/dist/generated/square-flags.js.map +1 -0
  495. package/dist/generated/stats.d.ts +23 -0
  496. package/dist/generated/stats.d.ts.map +1 -0
  497. package/dist/generated/stats.js +20 -0
  498. package/dist/generated/stats.js.map +1 -0
  499. package/dist/generated/terrain-flags.d.ts +136 -0
  500. package/dist/generated/terrain-flags.d.ts.map +1 -0
  501. package/dist/generated/terrain-flags.js +74 -0
  502. package/dist/generated/terrain-flags.js.map +1 -0
  503. package/dist/generated/terrain.d.ts +83 -0
  504. package/dist/generated/terrain.d.ts.map +1 -0
  505. package/dist/generated/terrain.js +60 -0
  506. package/dist/generated/terrain.js.map +1 -0
  507. package/dist/generated/trap-flags.d.ts +68 -0
  508. package/dist/generated/trap-flags.d.ts.map +1 -0
  509. package/dist/generated/trap-flags.js +40 -0
  510. package/dist/generated/trap-flags.js.map +1 -0
  511. package/dist/generated/tvals.d.ts +152 -0
  512. package/dist/generated/tvals.d.ts.map +1 -0
  513. package/dist/generated/tvals.js +82 -0
  514. package/dist/generated/tvals.js.map +1 -0
  515. package/dist/generated/ui-entry-renderers.d.ts +62 -0
  516. package/dist/generated/ui-entry-renderers.d.ts.map +1 -0
  517. package/dist/generated/ui-entry-renderers.js +22 -0
  518. package/dist/generated/ui-entry-renderers.js.map +1 -0
  519. package/dist/guard.d.ts +43 -0
  520. package/dist/guard.d.ts.map +1 -0
  521. package/dist/guard.js +65 -0
  522. package/dist/guard.js.map +1 -0
  523. package/dist/host/args.d.ts +129 -0
  524. package/dist/host/args.d.ts.map +1 -0
  525. package/dist/host/args.js +251 -0
  526. package/dist/host/args.js.map +1 -0
  527. package/dist/host/bridge.d.ts +61 -0
  528. package/dist/host/bridge.d.ts.map +1 -0
  529. package/dist/host/bridge.js +176 -0
  530. package/dist/host/bridge.js.map +1 -0
  531. package/dist/host/index.d.ts +18 -0
  532. package/dist/host/index.d.ts.map +1 -0
  533. package/dist/host/index.js +18 -0
  534. package/dist/host/index.js.map +1 -0
  535. package/dist/host/io.d.ts +169 -0
  536. package/dist/host/io.d.ts.map +1 -0
  537. package/dist/host/io.js +137 -0
  538. package/dist/host/io.js.map +1 -0
  539. package/dist/host/memory.d.ts +56 -0
  540. package/dist/host/memory.d.ts.map +1 -0
  541. package/dist/host/memory.js +105 -0
  542. package/dist/host/memory.js.map +1 -0
  543. package/dist/host/raw.d.ts +114 -0
  544. package/dist/host/raw.d.ts.map +1 -0
  545. package/dist/host/raw.js +107 -0
  546. package/dist/host/raw.js.map +1 -0
  547. package/dist/index.d.ts +180 -0
  548. package/dist/index.d.ts.map +1 -0
  549. package/dist/index.js +222 -0
  550. package/dist/index.js.map +1 -0
  551. package/dist/loc.d.ts +63 -0
  552. package/dist/loc.d.ts.map +1 -0
  553. package/dist/loc.js +128 -0
  554. package/dist/loc.js.map +1 -0
  555. package/dist/mod/hooks.d.ts +204 -0
  556. package/dist/mod/hooks.d.ts.map +1 -0
  557. package/dist/mod/hooks.js +161 -0
  558. package/dist/mod/hooks.js.map +1 -0
  559. package/dist/mod/ids.d.ts +160 -0
  560. package/dist/mod/ids.d.ts.map +1 -0
  561. package/dist/mod/ids.js +343 -0
  562. package/dist/mod/ids.js.map +1 -0
  563. package/dist/mod/registry-host.d.ts +156 -0
  564. package/dist/mod/registry-host.d.ts.map +1 -0
  565. package/dist/mod/registry-host.js +142 -0
  566. package/dist/mod/registry-host.js.map +1 -0
  567. package/dist/mod/save-blocks.d.ts +201 -0
  568. package/dist/mod/save-blocks.d.ts.map +1 -0
  569. package/dist/mod/save-blocks.js +640 -0
  570. package/dist/mod/save-blocks.js.map +1 -0
  571. package/dist/mod/vocabulary.d.ts +104 -0
  572. package/dist/mod/vocabulary.d.ts.map +1 -0
  573. package/dist/mod/vocabulary.js +0 -0
  574. package/dist/mod/vocabulary.js.map +1 -0
  575. package/dist/mon/bind.d.ts +266 -0
  576. package/dist/mon/bind.d.ts.map +1 -0
  577. package/dist/mon/bind.js +610 -0
  578. package/dist/mon/bind.js.map +1 -0
  579. package/dist/mon/desc.d.ts +72 -0
  580. package/dist/mon/desc.d.ts.map +1 -0
  581. package/dist/mon/desc.js +237 -0
  582. package/dist/mon/desc.js.map +1 -0
  583. package/dist/mon/knowledge-groups.d.ts +61 -0
  584. package/dist/mon/knowledge-groups.d.ts.map +1 -0
  585. package/dist/mon/knowledge-groups.js +121 -0
  586. package/dist/mon/knowledge-groups.js.map +1 -0
  587. package/dist/mon/lore-describe.d.ts +216 -0
  588. package/dist/mon/lore-describe.d.ts.map +1 -0
  589. package/dist/mon/lore-describe.js +1105 -0
  590. package/dist/mon/lore-describe.js.map +1 -0
  591. package/dist/mon/lore.d.ts +117 -0
  592. package/dist/mon/lore.d.ts.map +1 -0
  593. package/dist/mon/lore.js +221 -0
  594. package/dist/mon/lore.js.map +1 -0
  595. package/dist/mon/make.d.ts +147 -0
  596. package/dist/mon/make.d.ts.map +1 -0
  597. package/dist/mon/make.js +353 -0
  598. package/dist/mon/make.js.map +1 -0
  599. package/dist/mon/monster.d.ts +94 -0
  600. package/dist/mon/monster.d.ts.map +1 -0
  601. package/dist/mon/monster.js +90 -0
  602. package/dist/mon/monster.js.map +1 -0
  603. package/dist/mon/predicate.d.ts +87 -0
  604. package/dist/mon/predicate.d.ts.map +1 -0
  605. package/dist/mon/predicate.js +190 -0
  606. package/dist/mon/predicate.js.map +1 -0
  607. package/dist/mon/project-mon.d.ts +129 -0
  608. package/dist/mon/project-mon.d.ts.map +1 -0
  609. package/dist/mon/project-mon.js +652 -0
  610. package/dist/mon/project-mon.js.map +1 -0
  611. package/dist/mon/spell.d.ts +155 -0
  612. package/dist/mon/spell.d.ts.map +1 -0
  613. package/dist/mon/spell.js +355 -0
  614. package/dist/mon/spell.js.map +1 -0
  615. package/dist/mon/steal.d.ts +112 -0
  616. package/dist/mon/steal.d.ts.map +1 -0
  617. package/dist/mon/steal.js +163 -0
  618. package/dist/mon/steal.js.map +1 -0
  619. package/dist/mon/summon.d.ts +62 -0
  620. package/dist/mon/summon.d.ts.map +1 -0
  621. package/dist/mon/summon.js +111 -0
  622. package/dist/mon/summon.js.map +1 -0
  623. package/dist/mon/take-hit.d.ts +75 -0
  624. package/dist/mon/take-hit.d.ts.map +1 -0
  625. package/dist/mon/take-hit.js +122 -0
  626. package/dist/mon/take-hit.js.map +1 -0
  627. package/dist/mon/timed.d.ts +74 -0
  628. package/dist/mon/timed.d.ts.map +1 -0
  629. package/dist/mon/timed.js +219 -0
  630. package/dist/mon/timed.js.map +1 -0
  631. package/dist/mon/types.d.ts +252 -0
  632. package/dist/mon/types.d.ts.map +1 -0
  633. package/dist/mon/types.js +46 -0
  634. package/dist/mon/types.js.map +1 -0
  635. package/dist/msg.d.ts +71 -0
  636. package/dist/msg.d.ts.map +1 -0
  637. package/dist/msg.js +126 -0
  638. package/dist/msg.js.map +1 -0
  639. package/dist/obj/artifact-fake.d.ts +39 -0
  640. package/dist/obj/artifact-fake.d.ts.map +1 -0
  641. package/dist/obj/artifact-fake.js +52 -0
  642. package/dist/obj/artifact-fake.js.map +1 -0
  643. package/dist/obj/artifact-known.d.ts +50 -0
  644. package/dist/obj/artifact-known.d.ts.map +1 -0
  645. package/dist/obj/artifact-known.js +55 -0
  646. package/dist/obj/artifact-known.js.map +1 -0
  647. package/dist/obj/bind.d.ts +219 -0
  648. package/dist/obj/bind.d.ts.map +1 -0
  649. package/dist/obj/bind.js +1239 -0
  650. package/dist/obj/bind.js.map +1 -0
  651. package/dist/obj/chest.d.ts +91 -0
  652. package/dist/obj/chest.d.ts.map +1 -0
  653. package/dist/obj/chest.js +220 -0
  654. package/dist/obj/chest.js.map +1 -0
  655. package/dist/obj/desc.d.ts +79 -0
  656. package/dist/obj/desc.d.ts.map +1 -0
  657. package/dist/obj/desc.js +602 -0
  658. package/dist/obj/desc.js.map +1 -0
  659. package/dist/obj/effects-info.d.ts +78 -0
  660. package/dist/obj/effects-info.d.ts.map +1 -0
  661. package/dist/obj/effects-info.js +240 -0
  662. package/dist/obj/effects-info.js.map +1 -0
  663. package/dist/obj/flavor.d.ts +68 -0
  664. package/dist/obj/flavor.d.ts.map +1 -0
  665. package/dist/obj/flavor.js +201 -0
  666. package/dist/obj/flavor.js.map +1 -0
  667. package/dist/obj/ignore.d.ts +143 -0
  668. package/dist/obj/ignore.d.ts.map +1 -0
  669. package/dist/obj/ignore.js +345 -0
  670. package/dist/obj/ignore.js.map +1 -0
  671. package/dist/obj/knowledge.d.ts +520 -0
  672. package/dist/obj/knowledge.d.ts.map +1 -0
  673. package/dist/obj/knowledge.js +1364 -0
  674. package/dist/obj/knowledge.js.map +1 -0
  675. package/dist/obj/known-object.d.ts +293 -0
  676. package/dist/obj/known-object.d.ts.map +1 -0
  677. package/dist/obj/known-object.js +532 -0
  678. package/dist/obj/known-object.js.map +1 -0
  679. package/dist/obj/make.d.ts +292 -0
  680. package/dist/obj/make.d.ts.map +1 -0
  681. package/dist/obj/make.js +1055 -0
  682. package/dist/obj/make.js.map +1 -0
  683. package/dist/obj/object-info.d.ts +188 -0
  684. package/dist/obj/object-info.d.ts.map +1 -0
  685. package/dist/obj/object-info.js +1407 -0
  686. package/dist/obj/object-info.js.map +1 -0
  687. package/dist/obj/object.d.ts +335 -0
  688. package/dist/obj/object.d.ts.map +1 -0
  689. package/dist/obj/object.js +1051 -0
  690. package/dist/obj/object.js.map +1 -0
  691. package/dist/obj/power.d.ts +65 -0
  692. package/dist/obj/power.d.ts.map +1 -0
  693. package/dist/obj/power.js +580 -0
  694. package/dist/obj/power.js.map +1 -0
  695. package/dist/obj/randart-build.d.ts +223 -0
  696. package/dist/obj/randart-build.d.ts.map +1 -0
  697. package/dist/obj/randart-build.js +1444 -0
  698. package/dist/obj/randart-build.js.map +1 -0
  699. package/dist/obj/randart-data.d.ts +179 -0
  700. package/dist/obj/randart-data.d.ts.map +1 -0
  701. package/dist/obj/randart-data.js +1153 -0
  702. package/dist/obj/randart-data.js.map +1 -0
  703. package/dist/obj/randart.d.ts +128 -0
  704. package/dist/obj/randart.d.ts.map +1 -0
  705. package/dist/obj/randart.js +458 -0
  706. package/dist/obj/randart.js.map +1 -0
  707. package/dist/obj/randname.d.ts +33 -0
  708. package/dist/obj/randname.d.ts.map +1 -0
  709. package/dist/obj/randname.js +116 -0
  710. package/dist/obj/randname.js.map +1 -0
  711. package/dist/obj/recharge.d.ts +28 -0
  712. package/dist/obj/recharge.d.ts.map +1 -0
  713. package/dist/obj/recharge.js +52 -0
  714. package/dist/obj/recharge.js.map +1 -0
  715. package/dist/obj/types.d.ts +584 -0
  716. package/dist/obj/types.d.ts.map +1 -0
  717. package/dist/obj/types.js +104 -0
  718. package/dist/obj/types.js.map +1 -0
  719. package/dist/obj/value.d.ts +64 -0
  720. package/dist/obj/value.d.ts.map +1 -0
  721. package/dist/obj/value.js +176 -0
  722. package/dist/obj/value.js.map +1 -0
  723. package/dist/player/abilities.d.ts +57 -0
  724. package/dist/player/abilities.d.ts.map +1 -0
  725. package/dist/player/abilities.js +118 -0
  726. package/dist/player/abilities.js.map +1 -0
  727. package/dist/player/best-digger.d.ts +42 -0
  728. package/dist/player/best-digger.d.ts.map +1 -0
  729. package/dist/player/best-digger.js +89 -0
  730. package/dist/player/best-digger.js.map +1 -0
  731. package/dist/player/bind.d.ts +270 -0
  732. package/dist/player/bind.d.ts.map +1 -0
  733. package/dist/player/bind.js +698 -0
  734. package/dist/player/bind.js.map +1 -0
  735. package/dist/player/birth.d.ts +258 -0
  736. package/dist/player/birth.d.ts.map +1 -0
  737. package/dist/player/birth.js +639 -0
  738. package/dist/player/birth.js.map +1 -0
  739. package/dist/player/calcs.d.ts +403 -0
  740. package/dist/player/calcs.d.ts.map +1 -0
  741. package/dist/player/calcs.js +1189 -0
  742. package/dist/player/calcs.js.map +1 -0
  743. package/dist/player/combat-regen.d.ts +14 -0
  744. package/dist/player/combat-regen.d.ts.map +1 -0
  745. package/dist/player/combat-regen.js +29 -0
  746. package/dist/player/combat-regen.js.map +1 -0
  747. package/dist/player/exp.d.ts +96 -0
  748. package/dist/player/exp.d.ts.map +1 -0
  749. package/dist/player/exp.js +229 -0
  750. package/dist/player/exp.js.map +1 -0
  751. package/dist/player/history.d.ts +91 -0
  752. package/dist/player/history.d.ts.map +1 -0
  753. package/dist/player/history.js +145 -0
  754. package/dist/player/history.js.map +1 -0
  755. package/dist/player/options.d.ts +123 -0
  756. package/dist/player/options.d.ts.map +1 -0
  757. package/dist/player/options.js +199 -0
  758. package/dist/player/options.js.map +1 -0
  759. package/dist/player/player.d.ts +242 -0
  760. package/dist/player/player.d.ts.map +1 -0
  761. package/dist/player/player.js +119 -0
  762. package/dist/player/player.js.map +1 -0
  763. package/dist/player/shape-lore.d.ts +56 -0
  764. package/dist/player/shape-lore.d.ts.map +1 -0
  765. package/dist/player/shape-lore.js +221 -0
  766. package/dist/player/shape-lore.js.map +1 -0
  767. package/dist/player/spell.d.ts +146 -0
  768. package/dist/player/spell.d.ts.map +1 -0
  769. package/dist/player/spell.js +519 -0
  770. package/dist/player/spell.js.map +1 -0
  771. package/dist/player/take-hit.d.ts +87 -0
  772. package/dist/player/take-hit.d.ts.map +1 -0
  773. package/dist/player/take-hit.js +99 -0
  774. package/dist/player/take-hit.js.map +1 -0
  775. package/dist/player/timed.d.ts +205 -0
  776. package/dist/player/timed.d.ts.map +1 -0
  777. package/dist/player/timed.js +310 -0
  778. package/dist/player/timed.js.map +1 -0
  779. package/dist/player/types.d.ts +390 -0
  780. package/dist/player/types.d.ts.map +1 -0
  781. package/dist/player/types.js +51 -0
  782. package/dist/player/types.js.map +1 -0
  783. package/dist/rational.d.ts +99 -0
  784. package/dist/rational.d.ts.map +1 -0
  785. package/dist/rational.js +345 -0
  786. package/dist/rational.js.map +1 -0
  787. package/dist/rng.d.ts +168 -0
  788. package/dist/rng.d.ts.map +1 -0
  789. package/dist/rng.js +404 -0
  790. package/dist/rng.js.map +1 -0
  791. package/dist/save/buffer.d.ts +120 -0
  792. package/dist/save/buffer.d.ts.map +1 -0
  793. package/dist/save/buffer.js +238 -0
  794. package/dist/save/buffer.js.map +1 -0
  795. package/dist/save/compress.d.ts +79 -0
  796. package/dist/save/compress.d.ts.map +1 -0
  797. package/dist/save/compress.js +97 -0
  798. package/dist/save/compress.js.map +1 -0
  799. package/dist/save/description.d.ts +61 -0
  800. package/dist/save/description.d.ts.map +1 -0
  801. package/dist/save/description.js +51 -0
  802. package/dist/save/description.js.map +1 -0
  803. package/dist/save/integrity.d.ts +59 -0
  804. package/dist/save/integrity.d.ts.map +1 -0
  805. package/dist/save/integrity.js +103 -0
  806. package/dist/save/integrity.js.map +1 -0
  807. package/dist/score/display.d.ts +40 -0
  808. package/dist/score/display.d.ts.map +1 -0
  809. package/dist/score/display.js +86 -0
  810. package/dist/score/display.js.map +1 -0
  811. package/dist/score/score.d.ts +166 -0
  812. package/dist/score/score.d.ts.map +1 -0
  813. package/dist/score/score.js +244 -0
  814. package/dist/score/score.js.map +1 -0
  815. package/dist/score/types.d.ts +98 -0
  816. package/dist/score/types.d.ts.map +1 -0
  817. package/dist/score/types.js +27 -0
  818. package/dist/score/types.js.map +1 -0
  819. package/dist/session/boot.d.ts +207 -0
  820. package/dist/session/boot.d.ts.map +1 -0
  821. package/dist/session/boot.js +151 -0
  822. package/dist/session/boot.js.map +1 -0
  823. package/dist/session/game.d.ts +257 -0
  824. package/dist/session/game.d.ts.map +1 -0
  825. package/dist/session/game.js +2880 -0
  826. package/dist/session/game.js.map +1 -0
  827. package/dist/session/save.d.ts +847 -0
  828. package/dist/session/save.d.ts.map +1 -0
  829. package/dist/session/save.js +1306 -0
  830. package/dist/session/save.js.map +1 -0
  831. package/dist/sound/engine.d.ts +146 -0
  832. package/dist/sound/engine.d.ts.map +1 -0
  833. package/dist/sound/engine.js +332 -0
  834. package/dist/sound/engine.js.map +1 -0
  835. package/dist/sound/index.d.ts +13 -0
  836. package/dist/sound/index.d.ts.map +1 -0
  837. package/dist/sound/index.js +13 -0
  838. package/dist/sound/index.js.map +1 -0
  839. package/dist/sound/sound-prefs-data.d.ts +10 -0
  840. package/dist/sound/sound-prefs-data.d.ts.map +1 -0
  841. package/dist/sound/sound-prefs-data.js +165 -0
  842. package/dist/sound/sound-prefs-data.js.map +1 -0
  843. package/dist/sound/types.d.ts +64 -0
  844. package/dist/sound/types.d.ts.map +1 -0
  845. package/dist/sound/types.js +23 -0
  846. package/dist/sound/types.js.map +1 -0
  847. package/dist/store/bind.d.ts +43 -0
  848. package/dist/store/bind.d.ts.map +1 -0
  849. package/dist/store/bind.js +130 -0
  850. package/dist/store/bind.js.map +1 -0
  851. package/dist/store/price.d.ts +27 -0
  852. package/dist/store/price.d.ts.map +1 -0
  853. package/dist/store/price.js +81 -0
  854. package/dist/store/price.js.map +1 -0
  855. package/dist/store/store-cmd.d.ts +51 -0
  856. package/dist/store/store-cmd.d.ts.map +1 -0
  857. package/dist/store/store-cmd.js +73 -0
  858. package/dist/store/store-cmd.js.map +1 -0
  859. package/dist/store/store.d.ts +156 -0
  860. package/dist/store/store.d.ts.map +1 -0
  861. package/dist/store/store.js +616 -0
  862. package/dist/store/store.js.map +1 -0
  863. package/dist/store/transact.d.ts +198 -0
  864. package/dist/store/transact.d.ts.map +1 -0
  865. package/dist/store/transact.js +383 -0
  866. package/dist/store/transact.js.map +1 -0
  867. package/dist/store/types.d.ts +101 -0
  868. package/dist/store/types.d.ts.map +1 -0
  869. package/dist/store/types.js +14 -0
  870. package/dist/store/types.js.map +1 -0
  871. package/dist/version.d.ts +25 -0
  872. package/dist/version.d.ts.map +1 -0
  873. package/dist/version.js +25 -0
  874. package/dist/version.js.map +1 -0
  875. package/dist/visuals/engine.d.ts +223 -0
  876. package/dist/visuals/engine.d.ts.map +1 -0
  877. package/dist/visuals/engine.js +357 -0
  878. package/dist/visuals/engine.js.map +1 -0
  879. package/dist/visuals/glyph-table.d.ts +112 -0
  880. package/dist/visuals/glyph-table.d.ts.map +1 -0
  881. package/dist/visuals/glyph-table.js +156 -0
  882. package/dist/visuals/glyph-table.js.map +1 -0
  883. package/dist/visuals/grafmode-data.d.ts +4 -0
  884. package/dist/visuals/grafmode-data.d.ts.map +1 -0
  885. package/dist/visuals/grafmode-data.js +88 -0
  886. package/dist/visuals/grafmode-data.js.map +1 -0
  887. package/dist/visuals/grafmode.d.ts +83 -0
  888. package/dist/visuals/grafmode.d.ts.map +1 -0
  889. package/dist/visuals/grafmode.js +82 -0
  890. package/dist/visuals/grafmode.js.map +1 -0
  891. package/dist/visuals/index.d.ts +19 -0
  892. package/dist/visuals/index.d.ts.map +1 -0
  893. package/dist/visuals/index.js +19 -0
  894. package/dist/visuals/index.js.map +1 -0
  895. package/dist/visuals/map-text.d.ts +79 -0
  896. package/dist/visuals/map-text.d.ts.map +1 -0
  897. package/dist/visuals/map-text.js +122 -0
  898. package/dist/visuals/map-text.js.map +1 -0
  899. package/dist/visuals/pref-expr.d.ts +56 -0
  900. package/dist/visuals/pref-expr.d.ts.map +1 -0
  901. package/dist/visuals/pref-expr.js +173 -0
  902. package/dist/visuals/pref-expr.js.map +1 -0
  903. package/dist/visuals/prefs.d.ts +280 -0
  904. package/dist/visuals/prefs.d.ts.map +1 -0
  905. package/dist/visuals/prefs.js +835 -0
  906. package/dist/visuals/prefs.js.map +1 -0
  907. package/dist/visuals/tile-prefs.d.ts +132 -0
  908. package/dist/visuals/tile-prefs.d.ts.map +1 -0
  909. package/dist/visuals/tile-prefs.js +105 -0
  910. package/dist/visuals/tile-prefs.js.map +1 -0
  911. package/dist/world/chunk.d.ts +195 -0
  912. package/dist/world/chunk.d.ts.map +1 -0
  913. package/dist/world/chunk.js +422 -0
  914. package/dist/world/chunk.js.map +1 -0
  915. package/dist/world/feature.d.ts +86 -0
  916. package/dist/world/feature.d.ts.map +1 -0
  917. package/dist/world/feature.js +153 -0
  918. package/dist/world/feature.js.map +1 -0
  919. package/dist/world/flow.d.ts +33 -0
  920. package/dist/world/flow.d.ts.map +1 -0
  921. package/dist/world/flow.js +115 -0
  922. package/dist/world/flow.js.map +1 -0
  923. package/dist/world/project.d.ts +176 -0
  924. package/dist/world/project.d.ts.map +1 -0
  925. package/dist/world/project.js +543 -0
  926. package/dist/world/project.js.map +1 -0
  927. package/dist/world/projection.d.ts +100 -0
  928. package/dist/world/projection.d.ts.map +1 -0
  929. package/dist/world/projection.js +152 -0
  930. package/dist/world/projection.js.map +1 -0
  931. package/dist/world/scatter.d.ts +25 -0
  932. package/dist/world/scatter.d.ts.map +1 -0
  933. package/dist/world/scatter.js +54 -0
  934. package/dist/world/scatter.js.map +1 -0
  935. package/dist/world/trap.d.ts +84 -0
  936. package/dist/world/trap.d.ts.map +1 -0
  937. package/dist/world/trap.js +106 -0
  938. package/dist/world/trap.js.map +1 -0
  939. package/dist/world/view.d.ts +60 -0
  940. package/dist/world/view.d.ts.map +1 -0
  941. package/dist/world/view.js +436 -0
  942. package/dist/world/view.js.map +1 -0
  943. package/dist/z-queue.d.ts +133 -0
  944. package/dist/z-queue.d.ts.map +1 -0
  945. package/dist/z-queue.js +283 -0
  946. package/dist/z-queue.js.map +1 -0
  947. package/package.json +75 -0
  948. package/src/agent/act.ts +114 -0
  949. package/src/agent/controller.ts +109 -0
  950. package/src/agent/events.ts +47 -0
  951. package/src/agent/index.ts +36 -0
  952. package/src/agent/perceive.ts +440 -0
  953. package/src/agent/types.ts +464 -0
  954. package/src/bitflag.ts +536 -0
  955. package/src/cmd.ts +547 -0
  956. package/src/color.ts +267 -0
  957. package/src/combat/brand-slay.ts +360 -0
  958. package/src/combat/hit.ts +471 -0
  959. package/src/combat/index.ts +15 -0
  960. package/src/combat/melee.ts +728 -0
  961. package/src/combat/mon-melee.ts +1153 -0
  962. package/src/combat/ranged.ts +397 -0
  963. package/src/constants.ts +324 -0
  964. package/src/dice.ts +467 -0
  965. package/src/effects/effect-choice.ts +32 -0
  966. package/src/effects/effect-info.ts +859 -0
  967. package/src/effects/effect.ts +560 -0
  968. package/src/effects/handlers.ts +452 -0
  969. package/src/effects/interpreter.ts +603 -0
  970. package/src/events.ts +317 -0
  971. package/src/expression.ts +360 -0
  972. package/src/game/cave-cmd.ts +1147 -0
  973. package/src/game/char-sheet.ts +557 -0
  974. package/src/game/chest.ts +348 -0
  975. package/src/game/context.ts +1218 -0
  976. package/src/game/curse-tick.ts +130 -0
  977. package/src/game/describe.ts +62 -0
  978. package/src/game/display.ts +838 -0
  979. package/src/game/dump-level.ts +114 -0
  980. package/src/game/effect-attack.ts +746 -0
  981. package/src/game/effect-detect.ts +542 -0
  982. package/src/game/effect-env.ts +252 -0
  983. package/src/game/effect-game-env.ts +86 -0
  984. package/src/game/effect-general.ts +1122 -0
  985. package/src/game/effect-item.ts +999 -0
  986. package/src/game/effect-melee.ts +557 -0
  987. package/src/game/effect-mon-origin.ts +196 -0
  988. package/src/game/effect-monster.ts +310 -0
  989. package/src/game/effect-summon.ts +161 -0
  990. package/src/game/effect-teleport.ts +645 -0
  991. package/src/game/effect-terrain.ts +881 -0
  992. package/src/game/energy.ts +61 -0
  993. package/src/game/equip-cmp.ts +476 -0
  994. package/src/game/floor.ts +524 -0
  995. package/src/game/gear.ts +1352 -0
  996. package/src/game/harness.ts +270 -0
  997. package/src/game/history.ts +78 -0
  998. package/src/game/ignore-cmd.ts +68 -0
  999. package/src/game/inscription-confirm.ts +115 -0
  1000. package/src/game/known.ts +960 -0
  1001. package/src/game/loop.ts +671 -0
  1002. package/src/game/lore-color.ts +108 -0
  1003. package/src/game/mon-cast.ts +409 -0
  1004. package/src/game/mon-cmd.ts +767 -0
  1005. package/src/game/mon-death.ts +459 -0
  1006. package/src/game/mon-group.ts +368 -0
  1007. package/src/game/mon-list.ts +213 -0
  1008. package/src/game/mon-message.ts +359 -0
  1009. package/src/game/mon-place.ts +1012 -0
  1010. package/src/game/mon-ranged.ts +405 -0
  1011. package/src/game/mon-shape.ts +161 -0
  1012. package/src/game/mon-side.ts +511 -0
  1013. package/src/game/monster-turn.ts +1750 -0
  1014. package/src/game/obj-cmd.ts +1970 -0
  1015. package/src/game/obj-list.ts +302 -0
  1016. package/src/game/object-inspect.ts +162 -0
  1017. package/src/game/pickup.ts +483 -0
  1018. package/src/game/player-path.ts +1434 -0
  1019. package/src/game/player-side.ts +555 -0
  1020. package/src/game/player-turn.ts +852 -0
  1021. package/src/game/project-cast.ts +766 -0
  1022. package/src/game/project-feat.ts +386 -0
  1023. package/src/game/project-monster.ts +407 -0
  1024. package/src/game/project-obj.ts +298 -0
  1025. package/src/game/project-player.ts +236 -0
  1026. package/src/game/quest.ts +248 -0
  1027. package/src/game/ranged-cmd.ts +417 -0
  1028. package/src/game/scheduler.ts +150 -0
  1029. package/src/game/spell-cmd.ts +404 -0
  1030. package/src/game/spoil.ts +562 -0
  1031. package/src/game/steal.ts +169 -0
  1032. package/src/game/take-hit-hooks.ts +152 -0
  1033. package/src/game/target-loop.ts +501 -0
  1034. package/src/game/target.ts +424 -0
  1035. package/src/game/thrust.ts +174 -0
  1036. package/src/game/trap.ts +791 -0
  1037. package/src/game/ui-entry.ts +2075 -0
  1038. package/src/game/wizard.ts +1760 -0
  1039. package/src/game/world.ts +786 -0
  1040. package/src/gen/cave.ts +2858 -0
  1041. package/src/gen/gen-monster.ts +592 -0
  1042. package/src/gen/generate.ts +523 -0
  1043. package/src/gen/room.ts +2213 -0
  1044. package/src/gen/util.ts +1958 -0
  1045. package/src/generated/dun-profiles.ts +30 -0
  1046. package/src/generated/effects.ts +241 -0
  1047. package/src/generated/elements.ts +62 -0
  1048. package/src/generated/equip-slots.ts +36 -0
  1049. package/src/generated/history-types.ts +34 -0
  1050. package/src/generated/ignore-types.ts +66 -0
  1051. package/src/generated/index.ts +33 -0
  1052. package/src/generated/kind-flags.ts +44 -0
  1053. package/src/generated/message.ts +320 -0
  1054. package/src/generated/mon-message.ts +138 -0
  1055. package/src/generated/mon-race-flags.ts +182 -0
  1056. package/src/generated/mon-spells.ts +198 -0
  1057. package/src/generated/mon-temp-flags.ts +34 -0
  1058. package/src/generated/mon-timed.ts +34 -0
  1059. package/src/generated/object-flags.ts +95 -0
  1060. package/src/generated/object-modifiers.ts +43 -0
  1061. package/src/generated/options.ts +104 -0
  1062. package/src/generated/origins.ts +64 -0
  1063. package/src/generated/parser-errors.ts +140 -0
  1064. package/src/generated/player-flags.ts +48 -0
  1065. package/src/generated/player-timed.ts +118 -0
  1066. package/src/generated/projections.ts +103 -0
  1067. package/src/generated/randart-properties.ts +202 -0
  1068. package/src/generated/room-flags.ts +21 -0
  1069. package/src/generated/rooms.ts +50 -0
  1070. package/src/generated/square-flags.ts +56 -0
  1071. package/src/generated/stats.ts +22 -0
  1072. package/src/generated/terrain-flags.ts +76 -0
  1073. package/src/generated/terrain.ts +62 -0
  1074. package/src/generated/trap-flags.ts +42 -0
  1075. package/src/generated/tvals.ts +84 -0
  1076. package/src/generated/ui-entry-renderers.ts +24 -0
  1077. package/src/guard.ts +70 -0
  1078. package/src/host/args.ts +334 -0
  1079. package/src/host/bridge.ts +193 -0
  1080. package/src/host/index.ts +18 -0
  1081. package/src/host/io.ts +239 -0
  1082. package/src/host/memory.ts +134 -0
  1083. package/src/host/raw.ts +190 -0
  1084. package/src/index.ts +250 -0
  1085. package/src/loc.ts +157 -0
  1086. package/src/mod/hooks.ts +278 -0
  1087. package/src/mod/ids.ts +390 -0
  1088. package/src/mod/registry-host.ts +258 -0
  1089. package/src/mod/save-blocks.ts +787 -0
  1090. package/src/mod/vocabulary.ts +0 -0
  1091. package/src/mon/bind.ts +899 -0
  1092. package/src/mon/desc.ts +212 -0
  1093. package/src/mon/knowledge-groups.ts +164 -0
  1094. package/src/mon/lore-describe.ts +1414 -0
  1095. package/src/mon/lore.ts +306 -0
  1096. package/src/mon/make.ts +422 -0
  1097. package/src/mon/monster.ts +161 -0
  1098. package/src/mon/predicate.ts +220 -0
  1099. package/src/mon/project-mon.ts +855 -0
  1100. package/src/mon/spell.ts +418 -0
  1101. package/src/mon/steal.ts +246 -0
  1102. package/src/mon/summon.ts +145 -0
  1103. package/src/mon/take-hit.ts +195 -0
  1104. package/src/mon/timed.ts +300 -0
  1105. package/src/mon/types.ts +286 -0
  1106. package/src/msg.ts +146 -0
  1107. package/src/obj/artifact-fake.ts +63 -0
  1108. package/src/obj/artifact-known.ts +69 -0
  1109. package/src/obj/bind.ts +1345 -0
  1110. package/src/obj/chest.ts +249 -0
  1111. package/src/obj/desc.ts +699 -0
  1112. package/src/obj/effects-info.ts +349 -0
  1113. package/src/obj/flavor.ts +256 -0
  1114. package/src/obj/ignore.ts +387 -0
  1115. package/src/obj/knowledge.ts +1577 -0
  1116. package/src/obj/known-object.ts +718 -0
  1117. package/src/obj/make.ts +1367 -0
  1118. package/src/obj/object-info.ts +1737 -0
  1119. package/src/obj/object.ts +1296 -0
  1120. package/src/obj/power.ts +674 -0
  1121. package/src/obj/randart-build.ts +1705 -0
  1122. package/src/obj/randart-data.ts +1344 -0
  1123. package/src/obj/randart.ts +552 -0
  1124. package/src/obj/randname.ts +128 -0
  1125. package/src/obj/recharge.ts +62 -0
  1126. package/src/obj/types.ts +559 -0
  1127. package/src/obj/value.ts +215 -0
  1128. package/src/player/abilities.ts +142 -0
  1129. package/src/player/best-digger.ts +118 -0
  1130. package/src/player/bind.ts +1021 -0
  1131. package/src/player/birth.ts +794 -0
  1132. package/src/player/calcs.ts +1522 -0
  1133. package/src/player/combat-regen.ts +33 -0
  1134. package/src/player/exp.ts +275 -0
  1135. package/src/player/history.ts +211 -0
  1136. package/src/player/options.ts +244 -0
  1137. package/src/player/player.ts +356 -0
  1138. package/src/player/shape-lore.ts +250 -0
  1139. package/src/player/spell.ts +627 -0
  1140. package/src/player/take-hit.ts +173 -0
  1141. package/src/player/timed.ts +482 -0
  1142. package/src/player/types.ts +415 -0
  1143. package/src/rational.ts +388 -0
  1144. package/src/rng.ts +476 -0
  1145. package/src/save/buffer.ts +287 -0
  1146. package/src/save/compress.ts +132 -0
  1147. package/src/save/description.ts +70 -0
  1148. package/src/save/integrity.ts +133 -0
  1149. package/src/score/display.ts +125 -0
  1150. package/src/score/score.ts +341 -0
  1151. package/src/score/types.ts +104 -0
  1152. package/src/session/boot.ts +338 -0
  1153. package/src/session/game.ts +3712 -0
  1154. package/src/session/save.ts +2074 -0
  1155. package/src/sound/engine.ts +375 -0
  1156. package/src/sound/index.ts +13 -0
  1157. package/src/sound/sound-prefs-data.ts +173 -0
  1158. package/src/sound/types.ts +68 -0
  1159. package/src/store/bind.ts +145 -0
  1160. package/src/store/price.ts +97 -0
  1161. package/src/store/store-cmd.ts +73 -0
  1162. package/src/store/store.ts +723 -0
  1163. package/src/store/transact.ts +644 -0
  1164. package/src/store/types.ts +110 -0
  1165. package/src/version.ts +26 -0
  1166. package/src/visuals/engine.ts +444 -0
  1167. package/src/visuals/glyph-table.ts +191 -0
  1168. package/src/visuals/grafmode-data.ts +90 -0
  1169. package/src/visuals/grafmode.ts +123 -0
  1170. package/src/visuals/index.ts +19 -0
  1171. package/src/visuals/map-text.ts +152 -0
  1172. package/src/visuals/pref-expr.ts +182 -0
  1173. package/src/visuals/prefs.ts +981 -0
  1174. package/src/visuals/tile-prefs.ts +183 -0
  1175. package/src/world/chunk.ts +531 -0
  1176. package/src/world/feature.ts +215 -0
  1177. package/src/world/flow.ts +128 -0
  1178. package/src/world/project.ts +687 -0
  1179. package/src/world/projection.ts +228 -0
  1180. package/src/world/scatter.ts +72 -0
  1181. package/src/world/trap.ts +155 -0
  1182. package/src/world/view.ts +513 -0
  1183. package/src/z-queue.ts +300 -0
@@ -0,0 +1,403 @@
1
+ /**
2
+ * Player calculation tables and helpers, ported VERBATIM from
3
+ * reference/src/player-calcs.c and player-util.c (Angband 4.2.6).
4
+ *
5
+ * The adj_* arrays are the stat-adjustment tables indexed by state->stat_ind
6
+ * (0..STAT_RANGE-1). Each has exactly STAT_RANGE (38) entries. blows_table is
7
+ * the 12x12 blow-energy table; player_exp is the experience needed per level.
8
+ *
9
+ * This module also ports the innate (race/class/stat/level) portion of
10
+ * calc_bonuses as calcBonuses, calc_blows as the pure calcBlows, plus
11
+ * player_flags (player.c), adjust_skill_scale and weight_limit, and the
12
+ * level-1 hitpoint math. The equipment analysis loop and the launcher /
13
+ * weapon analysis ARE ported: pass the worn objects via
14
+ * CalcBonusesOptions.equipment and calc_bonuses applies their stat, skill,
15
+ * combat and resist contributions and derives blows from the wielded weapon.
16
+ * calc_light and the timed effects (food, stun, bless, hero, shero,
17
+ * fast/slow, temp resists, etc.) are now ported (calcLight + the
18
+ * timedEffects-gated blocks in calcBonuses). The per-object curse-object
19
+ * traversal inside the equipment loop (2009-2023) is now ported: a worn item's
20
+ * active curses fold their template objects into the state (pass the bound
21
+ * Curse registry via CalcBonusesOptions.curses). Still DEFERRED (see the
22
+ * calcBonuses notes and parity/ledger/player-calcs-bonuses.yaml):
23
+ * - the learn-by-use rune system that populates obj_k (equipment modifiers
24
+ * are rune-gated and inert at birth)
25
+ * calc_mana (player-calcs.c:2322) is ported (player/spell.ts calcMana) and
26
+ * invoked by the session layer (session/game.ts) right after this pass, split
27
+ * across the calc/session seam; msp is populated there.
28
+ * calc_shapechange is now ported (a non-normal player.shape stacks its
29
+ * combat/skill/flag/modifier/resist package on the state).
30
+ */
31
+ import { PY_MAX_LEVEL } from "./types.js";
32
+ import { FlagSet } from "../bitflag.js";
33
+ import type { PlayerClass, PlayerElementInfo, PlayerRace, TimedEffect } from "./types.js";
34
+ import type { Player } from "./player.js";
35
+ import type { GameObject } from "../obj/object.js";
36
+ import type { Curse } from "../obj/types.js";
37
+ import type { PlayerCombatState } from "../combat/melee.js";
38
+ import type { DefenderState } from "../combat/mon-melee.js";
39
+ /** Stat Table (INT) -- Magic devices. */
40
+ export declare const adj_int_dev: readonly number[];
41
+ /** Stat Table (WIS) -- Saving throw. */
42
+ export declare const adj_wis_sav: readonly number[];
43
+ /** Stat Table (DEX) -- disarming. */
44
+ export declare const adj_dex_dis: readonly number[];
45
+ /** Stat Table (INT) -- disarming. */
46
+ export declare const adj_int_dis: readonly number[];
47
+ /** Stat Table (DEX) -- bonus to ac. */
48
+ export declare const adj_dex_ta: readonly number[];
49
+ /** Stat Table (STR) -- bonus to dam. */
50
+ export declare const adj_str_td: readonly number[];
51
+ /** Stat Table (DEX) -- bonus to hit. */
52
+ export declare const adj_dex_th: readonly number[];
53
+ /** Stat Table (STR) -- bonus to hit. */
54
+ export declare const adj_str_th: readonly number[];
55
+ /** Stat Table (STR) -- weight limit in deca-pounds. */
56
+ export declare const adj_str_wgt: readonly number[];
57
+ /** Stat Table (STR) -- weapon weight limit in pounds. */
58
+ export declare const adj_str_hold: readonly number[];
59
+ /** Stat Table (STR) -- digging value. */
60
+ export declare const adj_str_dig: readonly number[];
61
+ /** Stat Table (STR) -- index into the "blow" table. */
62
+ export declare const adj_str_blow: readonly number[];
63
+ /** Stat Table (DEX) -- index into the "blow" table. */
64
+ export declare const adj_dex_blow: readonly number[];
65
+ /** Stat Table (DEX) -- chance of avoiding "theft" and "falling". */
66
+ export declare const adj_dex_safe: readonly number[];
67
+ /** Stat Table (CON) -- base regeneration rate. */
68
+ export declare const adj_con_fix: readonly number[];
69
+ /** Stat Table (CON) -- extra 1/100th hitpoints per level. */
70
+ export declare const adj_con_mhp: readonly number[];
71
+ /** Stat Table (INT/WIS) -- spell study rate. */
72
+ export declare const adj_mag_study: readonly number[];
73
+ /** Stat Table (INT/WIS) -- extra 1/100 mana-points per level. */
74
+ export declare const adj_mag_mana: readonly number[];
75
+ /**
76
+ * blows_table[P][D] (player-calcs.c): energy per blow indexed by the STR blow
77
+ * index P (adj_str_blow bucketed) and the DEX blow index D (adj_dex_blow).
78
+ */
79
+ export declare const blows_table: readonly (readonly number[])[];
80
+ /**
81
+ * Experience needed to reach each level (player.c player_exp[PY_MAX_LEVEL]).
82
+ * player_exp[lev-1] is the base threshold for level lev+1; multiplied by the
83
+ * player's expfact/100.
84
+ */
85
+ export declare const player_exp: readonly number[];
86
+ /**
87
+ * modify_stat_value (player-util.c): apply a racial/class stat modifier to a
88
+ * base stat value, using the 3..18/220 encoding (each point below 18 is +1,
89
+ * each point at/above 18 is +10; symmetric on the way down).
90
+ */
91
+ export declare function modifyStatValue(value: number, amount: number): number;
92
+ /**
93
+ * The stat_ind computation from calc_bonuses: map a modified stat "use" value
94
+ * to its index into the adj_* tables (0..STAT_RANGE-1).
95
+ */
96
+ export declare function statUseToIndex(use: number): number;
97
+ /**
98
+ * Compute the stat_ind array (indices into adj_* tables) for a race/class at a
99
+ * given set of base stat values (state->stat_ind in calc_bonuses, without the
100
+ * hypothetical-blow hack). stat_add (equipment) is DEFERRED and treated as 0.
101
+ */
102
+ export declare function calcStatIndices(race: PlayerRace, cls: PlayerClass, statCur: readonly number[]): number[];
103
+ /**
104
+ * calc_hitpoints (player-calcs.c): maximum hitpoints at a level, given the
105
+ * accumulated player_hp roll for that level and the CON stat index.
106
+ * mhp = player_hp[lev-1] + adj_con_mhp[con_ind] * lev / 100, floored at lev+1.
107
+ */
108
+ export declare function calcHitpoints(playerHpAtLevel: number, lev: number, conInd: number): number;
109
+ /**
110
+ * The non-equipment portion of calc_bonuses skill computation: base
111
+ * skills[i] = r_skills[i] + c_skills[i] (player-calcs.c:1904-1906) followed
112
+ * by the stat and level adjustments (2239-2250, see applySkillStatAndLevel).
113
+ * For a player with no equipment, no timed effects and the normal shape this
114
+ * equals calcBonuses(player).skills.
115
+ */
116
+ export declare function calcSkills(race: PlayerRace, cls: PlayerClass, lev: number, statInd: readonly number[]): number[];
117
+ /**
118
+ * struct player_state (player.h:401-438): all the variable state that
119
+ * changes when equipment goes on or off. Field-for-field port; `hold` is
120
+ * additionally kept (upstream computes it as a local at player-calcs.c:2251)
121
+ * because the deferred launcher/weapon weight analysis will need it.
122
+ */
123
+ export interface PlayerState {
124
+ /** stat_add[STAT_MAX]: equipment stat bonuses (rune-gated, decision 25). */
125
+ statAdd: number[];
126
+ /** stat_ind[STAT_MAX]: indices into the adj_* stat tables. */
127
+ statInd: number[];
128
+ /** stat_use[STAT_MAX]: current modified stats. */
129
+ statUse: number[];
130
+ /** stat_top[STAT_MAX]: maximal modified stats. */
131
+ statTop: number[];
132
+ /** skills[SKILL_MAX], indexed by SKILL. */
133
+ skills: number[];
134
+ /** Current speed (110 = normal). */
135
+ speed: number;
136
+ /** Number of blows times 100. */
137
+ numBlows: number;
138
+ /** Number of shots times 10 (launcher DEFERRED: 0). */
139
+ numShots: number;
140
+ /** Number of extra movement actions. */
141
+ numMoves: number;
142
+ /** Ammo multiplier (launcher DEFERRED: 0). */
143
+ ammoMult: number;
144
+ /** Ammo variety, as an upstream tval number (launcher DEFERRED: 0). */
145
+ ammoTval: number;
146
+ /** Base ac (armour DEFERRED: 0). */
147
+ ac: number;
148
+ /** Damage reduction. */
149
+ damRed: number;
150
+ /** Percentage damage reduction. */
151
+ percDamRed: number;
152
+ /** Bonus to ac. */
153
+ toA: number;
154
+ /** Bonus to hit. */
155
+ toH: number;
156
+ /** Bonus to dam. */
157
+ toD: number;
158
+ /** Infravision range. */
159
+ seeInfra: number;
160
+ /** Radius of light (calc_light; 0 when no light source is wielded). */
161
+ curLight: number;
162
+ /** Heavy weapon (weapon analysis, player-calcs.c:2291-2319). */
163
+ heavyWield: boolean;
164
+ /** Heavy shooter (launcher analysis, player-calcs.c:2254-2288). */
165
+ heavyShoot: boolean;
166
+ /** Blessed (or blunt) weapon (weapon analysis, player-calcs.c:2291-2319). */
167
+ blessWield: boolean;
168
+ /** Mana draining armour: set by calcMana in the session layer, not here. */
169
+ cumberArmor: boolean;
170
+ /** Status flags from race and items (OF_*). */
171
+ flags: FlagSet;
172
+ /** Player intrinsic flags (PF_*). */
173
+ pflags: FlagSet;
174
+ /** Resists from race and items, length ELEM_MAX. */
175
+ elInfo: PlayerElementInfo[];
176
+ /** adj_str_hold[stat_ind[STR]] (local `hold` at player-calcs.c:2251). */
177
+ hold: number;
178
+ }
179
+ /**
180
+ * player_flags (player.c:290-300): the player's innate object flags -- racial
181
+ * flags unioned with class flags, plus OF_PROT_FEAR for PF_BRAVERY_30
182
+ * classes at level 30+. Returns a fresh OF-sized flag set (upstream fills a
183
+ * caller buffer).
184
+ */
185
+ export declare function playerFlags(player: Player): FlagSet;
186
+ /**
187
+ * player_hp_attr (player.c:323): the colour the current hitpoints are drawn
188
+ * in - COLOUR_L_GREEN at full health, COLOUR_YELLOW while above the
189
+ * hitpoint-warning fraction (mhp * hitpoint_warn / 10), else COLOUR_RED.
190
+ * `hitpointWarn` is op_ptr->hitpoint_warn (0..9); the options store is
191
+ * deferred, so the caller supplies it.
192
+ */
193
+ export declare function playerHpAttr(p: Pick<Player, "chp" | "mhp">, hitpointWarn: number): number;
194
+ /**
195
+ * player_sp_attr (player.c:337): the spell-point colour, identical thresholds
196
+ * to player_hp_attr but on csp / msp.
197
+ */
198
+ export declare function playerSpAttr(p: Pick<Player, "csp" | "msp">, hitpointWarn: number): number;
199
+ /**
200
+ * adjust_skill_scale (player-calcs.c:1781-1792): adjust a value by a
201
+ * relative factor of its absolute value, mimicking value * (den + num) / den
202
+ * for positive values (negative num rounds the adjustment up). Returns the
203
+ * adjusted value instead of mutating through a pointer.
204
+ */
205
+ export declare function adjustSkillScale(v: number, num: number, den: number, minv: number): number;
206
+ /**
207
+ * weight_limit (player-calcs.c:1741-1750): the carrying capacity in tenth
208
+ * pounds, based only on strength.
209
+ */
210
+ export declare function weightLimit(state: PlayerState): number;
211
+ /**
212
+ * weight_remaining (player-calcs.c:1752-1765): tenth-pounds of carry capacity
213
+ * left before becoming burdened - `60 * adj_str_wgt[STR] - total_weight - 1`,
214
+ * which is NEGATIVE while there is room to spare (the character sheet prints
215
+ * `-diff/10`, so spare capacity shows as a negative "Overweight" figure, and
216
+ * real encumbrance shows as a positive one).
217
+ */
218
+ export declare function weightRemaining(state: PlayerState, totalWeight: number): number;
219
+ /**
220
+ * calc_blows (player-calcs.c:1703-1735): the blows a player would get with a
221
+ * weapon of the given weight, as a pure function of the class blow
222
+ * parameters and the STR/DEX stat indices (state->stat_ind upstream).
223
+ *
224
+ * \param cls supplies min_weight, att_multiply and max_attacks.
225
+ * \param weaponWeight is object_weight_one(obj) in tenth pounds, or null for
226
+ * no weapon (upstream passes obj == NULL and uses weight 0, so the class
227
+ * min_weight becomes the divisor).
228
+ * \param strInd / dexInd are stat_ind[STAT_STR] / stat_ind[STAT_DEX].
229
+ * \param extraBlows is the +blows total from gear and state (innately 0).
230
+ * \param percentDamage is OPT(p, birth_percent_damage): O-combat requires
231
+ * two blows minimum instead of one.
232
+ * \returns 100x the number of blows.
233
+ */
234
+ export declare function calcBlows(cls: Pick<PlayerClass, "minWeight" | "attMultiply" | "maxAttacks">, weaponWeight: number | null, strInd: number, dexInd: number, extraBlows?: number, percentDamage?: boolean): number;
235
+ /** Options for calcBonuses covering upstream globals. */
236
+ export interface CalcBonusesOptions {
237
+ /**
238
+ * character_dungeon (upstream global): true once the character is in play
239
+ * on a generated level. Gates the PF_UNLIGHT / PF_EVIL element-info
240
+ * adjustments (player-calcs.c:2043-2052). Defaults to false (the
241
+ * freshly-born state).
242
+ */
243
+ characterDungeon?: boolean;
244
+ /**
245
+ * The equipped object per body slot (index = body slot, null = empty), as
246
+ * resolved from player.equipment via the gear store. Drives the equipment
247
+ * analysis loop (player-calcs.c:1924-2025) and the launcher / weapon
248
+ * analysis (2254-2319). Defaults to empty (unarmed and unarmored).
249
+ */
250
+ equipment?: readonly (GameObject | null)[];
251
+ /**
252
+ * The bound timed-effect table (player/bind.ts TimedEffect[]), indexed by
253
+ * TMD. Drives the FOOD-grade block (2094-2132), player_flags_timed and the
254
+ * grade / temp_resist driven timed block (2134-2213). Defaults to empty,
255
+ * which disables the whole timed model (both the table-driven AND the
256
+ * per-timer branches) so no self-inconsistent partial derive can occur:
257
+ * an empty table is valid only when the timed contributions are meant to
258
+ * be ignored wholesale (the innate / no-timers callers). All three live
259
+ * call sites (game.ts refreshDerived, startGame, loadGame) pass players.timed.
260
+ */
261
+ timedEffects?: readonly TimedEffect[];
262
+ /**
263
+ * The bound curse registry (obj/bind.ts (Curse | null)[], 1-based, index 0
264
+ * null), i.e. upstream's global `curses[]` array of length z_info->curse_max.
265
+ * Drives the per-object curse-object traversal in the equipment loop
266
+ * (player-calcs.c:2009-2023): each worn item's active curses fold their own
267
+ * curse template object (modifiers/flags/toH/toD/toA/elInfo) into the state.
268
+ * Defaults to empty, which disables the traversal (no templates to resolve);
269
+ * the live call sites (game.ts refreshDerived/startGame/loadGame) pass
270
+ * reg.objects.curses.
271
+ */
272
+ curses?: readonly (Curse | null)[];
273
+ /**
274
+ * calc_bonuses' `update` arg (player-calcs.c:1877): when true the derive is
275
+ * allowed its faithful side effects -- zeroing p->timed[TMD_FASTCAST] on a
276
+ * Stun/Heavy Stun grade (2141-2143/2148-2150) and the calc_light town
277
+ * redraw flag. Defaults to true (the live refresh path). Hypothetical /
278
+ * known_only callers pass false so the derive stays pure.
279
+ */
280
+ update?: boolean;
281
+ /**
282
+ * The hypothetical-blows stat-index shift (player-calcs.c:2077-2088), the
283
+ * "Hack for hypothetical blows - NRM" upstream runs when update is false and
284
+ * a caller has pre-loaded state->stat_ind[STAT_STR]/[STAT_DEX] with an
285
+ * increment. obj-info.c's obj_known_blows / obj_known_damage / obj_known_digging
286
+ * / obj_known_misc_combat all take this path (they zero the two indices, then
287
+ * the blows scan bumps them). When supplied, the STR and DEX stat indices are
288
+ * shifted by str / dex and clamped to [3, 37] AFTER the normal derivation,
289
+ * exactly as upstream. Absent (the live refresh path), no shift is applied.
290
+ */
291
+ statIndBoost?: {
292
+ str: number;
293
+ dex: number;
294
+ };
295
+ /**
296
+ * p->depth (calc_light town-daytime early-out, 1607). Defaults to undefined,
297
+ * treated as a nonzero depth so the town branch stays dormant.
298
+ */
299
+ depth?: number;
300
+ /**
301
+ * is_daytime() (calc_light, 1607). Defaults to false; the town-daytime
302
+ * early-out is dormant until the world clock lands (see calcLight).
303
+ */
304
+ isDaytime?: boolean;
305
+ }
306
+ /**
307
+ * calc_bonuses (player-calcs.c:1877-2331), innate portion: derives the
308
+ * player's state from race/class intrinsics, stats, level, the worn
309
+ * equipment (options.equipment) and the timed effects (options.timedEffects
310
+ * + player.timed). With no equipment supplied the player is unarmed and
311
+ * unarmored (the just-born default); with no timed table supplied the timed
312
+ * model is inert (see CalcBonusesOptions.timedEffects).
313
+ *
314
+ * Ported statement-for-statement in upstream order; each block cites its
315
+ * lines. DEFERRED blocks (see parity/ledger/player-calcs-bonuses.yaml), all
316
+ * of which are no-ops for the innate state:
317
+ * - the learn-by-use rune system that populates obj_k: equipment modifiers
318
+ * are rune-gated (obj->modifiers * obj_k->modifiers) and UNKNOWN at birth
319
+ * (decision 25), so they contribute nothing until a rune is learned. The
320
+ * per-object curse-object traversal in the equipment loop (2009-2023) is
321
+ * now ported (see options.curses)
322
+ * - calc_light (2040-2041), the food-grade block (2094-2132) and the timed
323
+ * block (2134-2213) are now ported (calcLight + the timedEffects-gated
324
+ * blocks below); the launcher analysis (2254-2288) and weapon analysis
325
+ * (2291-2319) are ported and the wielded weapon drives num_blows/digging
326
+ * - calc_mana (2322): ported (player/spell.ts calcMana) but called by the
327
+ * session layer just after this pass, not inline; the PF_NO_MANA check
328
+ * (2323-2325) is ported here and reads p->msp populated by that call
329
+ * - the known_only object-knowledge variant and the !update hypothetical
330
+ * blows index shift (1891-1893, 2077-2088): birth-UI only
331
+ */
332
+ export declare function calcBonuses(player: Player, options?: CalcBonusesOptions): PlayerState;
333
+ /**
334
+ * The hooks earlier_object reads off the globals it can't see in isolation:
335
+ * player->state.ammo_tval (usable-ammo preference), object_value(obj, 1),
336
+ * object_flavor_is_aware(obj) and obj_can_browse(obj). Each defaults to the
337
+ * value that makes its branch a no-op (ammoTval 0, value 0, aware, not a
338
+ * browsable book), so a caller comparing ammo only needs ammoTval + objectValue.
339
+ */
340
+ export interface EarlierObjectOpts {
341
+ /** `store` argument (skips the book / flavor / light branches). */
342
+ store?: boolean;
343
+ /** player->state.ammo_tval: the currently-usable ammo tval. */
344
+ ammoTval?: number;
345
+ /** object_value(obj, 1): the per-item price used for the value tiebreak. */
346
+ objectValue?: (obj: GameObject) => number;
347
+ /** object_flavor_is_aware(obj): defaults to aware (true). */
348
+ isAware?: (obj: GameObject) => boolean;
349
+ /** obj_can_browse(obj): a readable spellbook. Defaults to false. */
350
+ canBrowse?: (obj: GameObject) => boolean;
351
+ }
352
+ /**
353
+ * earlier_object (player-calcs.c:934-1003): decide whether `next` should
354
+ * replace `orig` as the object that comes earlier in the standard inventory
355
+ * listing (returns true to replace). Ported statement-for-statement; the
356
+ * globals earlier_object reads (player->state.ammo_tval, object_value,
357
+ * object_flavor_is_aware, obj_can_browse) arrive through EarlierObjectOpts.
358
+ * `pval` (light fuel) is read straight off the object.
359
+ */
360
+ export declare function earlierObject(orig: GameObject | null, next: GameObject | null, opts?: EarlierObjectOpts): boolean;
361
+ /**
362
+ * The player_state fields player-attack.c reads as p->state, shaped as
363
+ * combat/melee.ts PlayerCombatState. The skills array is shared, not
364
+ * copied: recompute the state rather than mutating it.
365
+ */
366
+ export declare function toCombatState(state: PlayerState): PlayerCombatState;
367
+ /**
368
+ * The player_state fields mon-attack.c reads (p->state.ac + p->state.to_a),
369
+ * shaped as combat/mon-melee.ts DefenderState.
370
+ */
371
+ export declare function toDefenderState(state: PlayerState): DefenderState;
372
+ /**
373
+ * What the encumbrance notices need to know about the gear, beyond the two
374
+ * states: upstream asks equipped_item_by_slot_name(p, ...) to tell "you put the
375
+ * heavy thing down" apart from "you swapped it for a manageable one".
376
+ */
377
+ export interface BonusChangeGear {
378
+ /** equipped_item_by_slot_name(p, "shooting") != NULL. */
379
+ hasLauncher: boolean;
380
+ /** equipped_item_by_slot_name(p, "weapon") != NULL. */
381
+ hasWeapon: boolean;
382
+ }
383
+ /**
384
+ * calc_bonuses' state-change notices (player-calcs.c:2412-2453): the messages
385
+ * upstream emits when heavy_shoot / heavy_wield / bless_wield / cumber_armor
386
+ * flip between the OLD p->state and the NEWLY derived state, in upstream's
387
+ * order. Returns the lines to emit, so the diff stays pure and testable and the
388
+ * session layer owns the message sink.
389
+ *
390
+ * calcBonuses itself cannot do this: it is a pure derive that never sees the
391
+ * previous state (upstream reads p->state, messages, and only then memcpy's the
392
+ * new one over it). That is why every one of these ten messages was missing -
393
+ * the derive was ported and the diff at the end of the same function was not, so
394
+ * wielding a weapon far too heavy for your STR said nothing at all.
395
+ *
396
+ * Upstream gates the whole block on !p->upkeep->only_partial. The port has no
397
+ * partial-update mode - the hypothetical derives (best-digger, item inspection)
398
+ * pass update:false and simply never reach this - so there is no flag to test.
399
+ */
400
+ export declare function bonusChangeMessages(prev: PlayerState, next: PlayerState, gear: BonusChangeGear): string[];
401
+ /** Re-export for callers computing HP arrays over all levels. */
402
+ export { PY_MAX_LEVEL };
403
+ //# sourceMappingURL=calcs.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"calcs.d.ts","sourceRoot":"","sources":["../../src/player/calcs.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AAEH,OAAO,EAGL,YAAY,EAMb,MAAM,YAAY,CAAC;AAGpB,OAAO,EAAE,OAAO,EAAE,MAAM,eAAe,CAAC;AACxC,OAAO,KAAK,EACV,WAAW,EACX,iBAAiB,EACjB,UAAU,EACV,WAAW,EACZ,MAAM,YAAY,CAAC;AACpB,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AAC1C,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AACnD,OAAO,KAAK,EAAE,KAAK,EAAe,MAAM,iBAAiB,CAAC;AAQ1D,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AAC5D,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AAM5D,yCAAyC;AACzC,eAAO,MAAM,WAAW,EAAE,SAAS,MAAM,EAGxC,CAAC;AAEF,wCAAwC;AACxC,eAAO,MAAM,WAAW,EAAE,SAAS,MAAM,EAGxC,CAAC;AAEF,qCAAqC;AACrC,eAAO,MAAM,WAAW,EAAE,SAAS,MAAM,EAGxC,CAAC;AAEF,qCAAqC;AACrC,eAAO,MAAM,WAAW,EAAE,SAAS,MAAM,EAGxC,CAAC;AAEF,uCAAuC;AACvC,eAAO,MAAM,UAAU,EAAE,SAAS,MAAM,EAGvC,CAAC;AAEF,wCAAwC;AACxC,eAAO,MAAM,UAAU,EAAE,SAAS,MAAM,EAGvC,CAAC;AAEF,wCAAwC;AACxC,eAAO,MAAM,UAAU,EAAE,SAAS,MAAM,EAGvC,CAAC;AAEF,wCAAwC;AACxC,eAAO,MAAM,UAAU,EAAE,SAAS,MAAM,EAGvC,CAAC;AAEF,uDAAuD;AACvD,eAAO,MAAM,WAAW,EAAE,SAAS,MAAM,EAGxC,CAAC;AAEF,yDAAyD;AACzD,eAAO,MAAM,YAAY,EAAE,SAAS,MAAM,EAGzC,CAAC;AAEF,yCAAyC;AACzC,eAAO,MAAM,WAAW,EAAE,SAAS,MAAM,EAGxC,CAAC;AAEF,uDAAuD;AACvD,eAAO,MAAM,YAAY,EAAE,SAAS,MAAM,EAIzC,CAAC;AAEF,uDAAuD;AACvD,eAAO,MAAM,YAAY,EAAE,SAAS,MAAM,EAGzC,CAAC;AAEF,oEAAoE;AACpE,eAAO,MAAM,YAAY,EAAE,SAAS,MAAM,EAGzC,CAAC;AAEF,kDAAkD;AAClD,eAAO,MAAM,WAAW,EAAE,SAAS,MAAM,EAGxC,CAAC;AAEF,6DAA6D;AAC7D,eAAO,MAAM,WAAW,EAAE,SAAS,MAAM,EAIxC,CAAC;AAEF,gDAAgD;AAChD,eAAO,MAAM,aAAa,EAAE,SAAS,MAAM,EAI1C,CAAC;AAEF,iEAAiE;AACjE,eAAO,MAAM,YAAY,EAAE,SAAS,MAAM,EAIzC,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,WAAW,EAAE,SAAS,CAAC,SAAS,MAAM,EAAE,CAAC,EAarD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,UAAU,EAAE,SAAS,MAAM,EAMvC,CAAC;AAeF;;;;GAIG;AACH,wBAAgB,eAAe,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,MAAM,CAerE;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAUlD;AAED;;;;GAIG;AACH,wBAAgB,eAAe,CAC7B,IAAI,EAAE,UAAU,EAChB,GAAG,EAAE,WAAW,EAChB,OAAO,EAAE,SAAS,MAAM,EAAE,GACzB,MAAM,EAAE,CAQV;AAED;;;;GAIG;AACH,wBAAgB,aAAa,CAC3B,eAAe,EAAE,MAAM,EACvB,GAAG,EAAE,MAAM,EACX,MAAM,EAAE,MAAM,GACb,MAAM,CAKR;AAqCD;;;;;;GAMG;AACH,wBAAgB,UAAU,CACxB,IAAI,EAAE,UAAU,EAChB,GAAG,EAAE,WAAW,EAChB,GAAG,EAAE,MAAM,EACX,OAAO,EAAE,SAAS,MAAM,EAAE,GACzB,MAAM,EAAE,CAOV;AAMD;;;;;GAKG;AACH,MAAM,WAAW,WAAW;IAC1B,4EAA4E;IAC5E,OAAO,EAAE,MAAM,EAAE,CAAC;IAClB,8DAA8D;IAC9D,OAAO,EAAE,MAAM,EAAE,CAAC;IAClB,kDAAkD;IAClD,OAAO,EAAE,MAAM,EAAE,CAAC;IAClB,kDAAkD;IAClD,OAAO,EAAE,MAAM,EAAE,CAAC;IAClB,2CAA2C;IAC3C,MAAM,EAAE,MAAM,EAAE,CAAC;IACjB,oCAAoC;IACpC,KAAK,EAAE,MAAM,CAAC;IACd,iCAAiC;IACjC,QAAQ,EAAE,MAAM,CAAC;IACjB,uDAAuD;IACvD,QAAQ,EAAE,MAAM,CAAC;IACjB,wCAAwC;IACxC,QAAQ,EAAE,MAAM,CAAC;IACjB,8CAA8C;IAC9C,QAAQ,EAAE,MAAM,CAAC;IACjB,uEAAuE;IACvE,QAAQ,EAAE,MAAM,CAAC;IACjB,oCAAoC;IACpC,EAAE,EAAE,MAAM,CAAC;IACX,wBAAwB;IACxB,MAAM,EAAE,MAAM,CAAC;IACf,mCAAmC;IACnC,UAAU,EAAE,MAAM,CAAC;IACnB,mBAAmB;IACnB,GAAG,EAAE,MAAM,CAAC;IACZ,oBAAoB;IACpB,GAAG,EAAE,MAAM,CAAC;IACZ,oBAAoB;IACpB,GAAG,EAAE,MAAM,CAAC;IACZ,yBAAyB;IACzB,QAAQ,EAAE,MAAM,CAAC;IACjB,uEAAuE;IACvE,QAAQ,EAAE,MAAM,CAAC;IACjB,gEAAgE;IAChE,UAAU,EAAE,OAAO,CAAC;IACpB,mEAAmE;IACnE,UAAU,EAAE,OAAO,CAAC;IACpB,6EAA6E;IAC7E,UAAU,EAAE,OAAO,CAAC;IACpB,4EAA4E;IAC5E,WAAW,EAAE,OAAO,CAAC;IACrB,+CAA+C;IAC/C,KAAK,EAAE,OAAO,CAAC;IACf,qCAAqC;IACrC,MAAM,EAAE,OAAO,CAAC;IAChB,oDAAoD;IACpD,MAAM,EAAE,iBAAiB,EAAE,CAAC;IAC5B,yEAAyE;IACzE,IAAI,EAAE,MAAM,CAAC;CACd;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,CAYnD;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,CAC1B,CAAC,EAAE,IAAI,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,CAAC,EAC9B,YAAY,EAAE,MAAM,GACnB,MAAM,CAIR;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAC1B,CAAC,EAAE,IAAI,CAAC,MAAM,EAAE,KAAK,GAAG,KAAK,CAAC,EAC9B,YAAY,EAAE,MAAM,GACnB,MAAM,CAIR;AAED;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAC9B,CAAC,EAAE,MAAM,EACT,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,IAAI,EAAE,MAAM,GACX,MAAM,CAMR;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,KAAK,EAAE,WAAW,GAAG,MAAM,CAEtD;AAED;;;;;;GAMG;AACH,wBAAgB,eAAe,CAAC,KAAK,EAAE,WAAW,EAAE,WAAW,EAAE,MAAM,GAAG,MAAM,CAE/E;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,SAAS,CACvB,GAAG,EAAE,IAAI,CAAC,WAAW,EAAE,WAAW,GAAG,aAAa,GAAG,YAAY,CAAC,EAClE,YAAY,EAAE,MAAM,GAAG,IAAI,EAC3B,MAAM,EAAE,MAAM,EACd,MAAM,EAAE,MAAM,EACd,UAAU,SAAI,EACd,aAAa,UAAQ,GACpB,MAAM,CA0BR;AAED,yDAAyD;AACzD,MAAM,WAAW,kBAAkB;IACjC;;;;;OAKG;IACH,gBAAgB,CAAC,EAAE,OAAO,CAAC;IAC3B;;;;;OAKG;IACH,SAAS,CAAC,EAAE,SAAS,CAAC,UAAU,GAAG,IAAI,CAAC,EAAE,CAAC;IAC3C;;;;;;;;;OASG;IACH,YAAY,CAAC,EAAE,SAAS,WAAW,EAAE,CAAC;IACtC;;;;;;;;;OASG;IACH,MAAM,CAAC,EAAE,SAAS,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,CAAC;IACnC;;;;;;OAMG;IACH,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB;;;;;;;;;OASG;IACH,YAAY,CAAC,EAAE;QAAE,GAAG,EAAE,MAAM,CAAC;QAAC,GAAG,EAAE,MAAM,CAAA;KAAE,CAAC;IAC5C;;;OAGG;IACH,KAAK,CAAC,EAAE,MAAM,CAAC;IACf;;;OAGG;IACH,SAAS,CAAC,EAAE,OAAO,CAAC;CACrB;AAqED;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,wBAAgB,WAAW,CACzB,MAAM,EAAE,MAAM,EACd,OAAO,GAAE,kBAAuB,GAC/B,WAAW,CAskBb;AAMD;;;;;;GAMG;AACH,MAAM,WAAW,iBAAiB;IAChC,mEAAmE;IACnE,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,+DAA+D;IAC/D,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,4EAA4E;IAC5E,WAAW,CAAC,EAAE,CAAC,GAAG,EAAE,UAAU,KAAK,MAAM,CAAC;IAC1C,6DAA6D;IAC7D,OAAO,CAAC,EAAE,CAAC,GAAG,EAAE,UAAU,KAAK,OAAO,CAAC;IACvC,oEAAoE;IACpE,SAAS,CAAC,EAAE,CAAC,GAAG,EAAE,UAAU,KAAK,OAAO,CAAC;CAC1C;AAED;;;;;;;GAOG;AACH,wBAAgB,aAAa,CAC3B,IAAI,EAAE,UAAU,GAAG,IAAI,EACvB,IAAI,EAAE,UAAU,GAAG,IAAI,EACvB,IAAI,GAAE,iBAAsB,GAC3B,OAAO,CA+DT;AAMD;;;;GAIG;AACH,wBAAgB,aAAa,CAAC,KAAK,EAAE,WAAW,GAAG,iBAAiB,CAanE;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAAC,KAAK,EAAE,WAAW,GAAG,aAAa,CAEjE;AAED;;;;GAIG;AACH,MAAM,WAAW,eAAe;IAC9B,yDAAyD;IACzD,WAAW,EAAE,OAAO,CAAC;IACrB,uDAAuD;IACvD,SAAS,EAAE,OAAO,CAAC;CACpB;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,mBAAmB,CACjC,IAAI,EAAE,WAAW,EACjB,IAAI,EAAE,WAAW,EACjB,IAAI,EAAE,eAAe,GACpB,MAAM,EAAE,CA8CV;AAED,iEAAiE;AACjE,OAAO,EAAE,YAAY,EAAE,CAAC"}