@rpgm-tools/neo-angband-core 0.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1183) hide show
  1. package/LICENSE.md +43 -0
  2. package/README.md +80 -0
  3. package/dist/agent/act.d.ts +22 -0
  4. package/dist/agent/act.d.ts.map +1 -0
  5. package/dist/agent/act.js +88 -0
  6. package/dist/agent/act.js.map +1 -0
  7. package/dist/agent/controller.d.ts +34 -0
  8. package/dist/agent/controller.d.ts.map +1 -0
  9. package/dist/agent/controller.js +90 -0
  10. package/dist/agent/controller.js.map +1 -0
  11. package/dist/agent/events.d.ts +27 -0
  12. package/dist/agent/events.d.ts.map +1 -0
  13. package/dist/agent/events.js +31 -0
  14. package/dist/agent/events.js.map +1 -0
  15. package/dist/agent/index.d.ts +17 -0
  16. package/dist/agent/index.d.ts.map +1 -0
  17. package/dist/agent/index.js +15 -0
  18. package/dist/agent/index.js.map +1 -0
  19. package/dist/agent/perceive.d.ts +21 -0
  20. package/dist/agent/perceive.d.ts.map +1 -0
  21. package/dist/agent/perceive.js +386 -0
  22. package/dist/agent/perceive.js.map +1 -0
  23. package/dist/agent/types.d.ts +436 -0
  24. package/dist/agent/types.d.ts.map +1 -0
  25. package/dist/agent/types.js +63 -0
  26. package/dist/agent/types.js.map +1 -0
  27. package/dist/bitflag.d.ts +199 -0
  28. package/dist/bitflag.d.ts.map +1 -0
  29. package/dist/bitflag.js +478 -0
  30. package/dist/bitflag.js.map +1 -0
  31. package/dist/cmd.d.ts +164 -0
  32. package/dist/cmd.d.ts.map +1 -0
  33. package/dist/cmd.js +350 -0
  34. package/dist/cmd.js.map +1 -0
  35. package/dist/color.d.ts +104 -0
  36. package/dist/color.d.ts.map +1 -0
  37. package/dist/color.js +240 -0
  38. package/dist/color.js.map +1 -0
  39. package/dist/combat/brand-slay.d.ts +119 -0
  40. package/dist/combat/brand-slay.d.ts.map +1 -0
  41. package/dist/combat/brand-slay.js +264 -0
  42. package/dist/combat/brand-slay.js.map +1 -0
  43. package/dist/combat/hit.d.ts +198 -0
  44. package/dist/combat/hit.d.ts.map +1 -0
  45. package/dist/combat/hit.js +310 -0
  46. package/dist/combat/hit.js.map +1 -0
  47. package/dist/combat/index.d.ts +15 -0
  48. package/dist/combat/index.d.ts.map +1 -0
  49. package/dist/combat/index.js +15 -0
  50. package/dist/combat/index.js.map +1 -0
  51. package/dist/combat/melee.d.ts +261 -0
  52. package/dist/combat/melee.d.ts.map +1 -0
  53. package/dist/combat/melee.js +402 -0
  54. package/dist/combat/melee.js.map +1 -0
  55. package/dist/combat/mon-melee.d.ts +233 -0
  56. package/dist/combat/mon-melee.d.ts.map +1 -0
  57. package/dist/combat/mon-melee.js +883 -0
  58. package/dist/combat/mon-melee.js.map +1 -0
  59. package/dist/combat/ranged.d.ts +89 -0
  60. package/dist/combat/ranged.d.ts.map +1 -0
  61. package/dist/combat/ranged.js +253 -0
  62. package/dist/combat/ranged.js.map +1 -0
  63. package/dist/constants.d.ts +134 -0
  64. package/dist/constants.d.ts.map +1 -0
  65. package/dist/constants.js +171 -0
  66. package/dist/constants.js.map +1 -0
  67. package/dist/dice.d.ts +91 -0
  68. package/dist/dice.d.ts.map +1 -0
  69. package/dist/dice.js +424 -0
  70. package/dist/dice.js.map +1 -0
  71. package/dist/effects/effect-choice.d.ts +15 -0
  72. package/dist/effects/effect-choice.d.ts.map +1 -0
  73. package/dist/effects/effect-choice.js +18 -0
  74. package/dist/effects/effect-choice.js.map +1 -0
  75. package/dist/effects/effect-info.d.ts +124 -0
  76. package/dist/effects/effect-info.d.ts.map +1 -0
  77. package/dist/effects/effect-info.js +706 -0
  78. package/dist/effects/effect-info.js.map +1 -0
  79. package/dist/effects/effect.d.ts +165 -0
  80. package/dist/effects/effect.d.ts.map +1 -0
  81. package/dist/effects/effect.js +452 -0
  82. package/dist/effects/effect.js.map +1 -0
  83. package/dist/effects/handlers.d.ts +70 -0
  84. package/dist/effects/handlers.d.ts.map +1 -0
  85. package/dist/effects/handlers.js +394 -0
  86. package/dist/effects/handlers.js.map +1 -0
  87. package/dist/effects/interpreter.d.ts +291 -0
  88. package/dist/effects/interpreter.d.ts.map +1 -0
  89. package/dist/effects/interpreter.js +325 -0
  90. package/dist/effects/interpreter.js.map +1 -0
  91. package/dist/events.d.ts +188 -0
  92. package/dist/events.d.ts.map +1 -0
  93. package/dist/events.js +138 -0
  94. package/dist/events.js.map +1 -0
  95. package/dist/expression.d.ts +83 -0
  96. package/dist/expression.d.ts.map +1 -0
  97. package/dist/expression.js +333 -0
  98. package/dist/expression.js.map +1 -0
  99. package/dist/game/cave-cmd.d.ts +195 -0
  100. package/dist/game/cave-cmd.d.ts.map +1 -0
  101. package/dist/game/cave-cmd.js +968 -0
  102. package/dist/game/cave-cmd.js.map +1 -0
  103. package/dist/game/char-sheet.d.ts +189 -0
  104. package/dist/game/char-sheet.d.ts.map +1 -0
  105. package/dist/game/char-sheet.js +381 -0
  106. package/dist/game/char-sheet.js.map +1 -0
  107. package/dist/game/chest.d.ts +94 -0
  108. package/dist/game/chest.d.ts.map +1 -0
  109. package/dist/game/chest.js +267 -0
  110. package/dist/game/chest.js.map +1 -0
  111. package/dist/game/context.d.ts +970 -0
  112. package/dist/game/context.d.ts.map +1 -0
  113. package/dist/game/context.js +353 -0
  114. package/dist/game/context.js.map +1 -0
  115. package/dist/game/curse-tick.d.ts +35 -0
  116. package/dist/game/curse-tick.d.ts.map +1 -0
  117. package/dist/game/curse-tick.js +100 -0
  118. package/dist/game/curse-tick.js.map +1 -0
  119. package/dist/game/describe.d.ts +20 -0
  120. package/dist/game/describe.d.ts.map +1 -0
  121. package/dist/game/describe.js +45 -0
  122. package/dist/game/describe.js.map +1 -0
  123. package/dist/game/display.d.ts +196 -0
  124. package/dist/game/display.d.ts.map +1 -0
  125. package/dist/game/display.js +684 -0
  126. package/dist/game/display.js.map +1 -0
  127. package/dist/game/dump-level.d.ts +37 -0
  128. package/dist/game/dump-level.d.ts.map +1 -0
  129. package/dist/game/dump-level.js +110 -0
  130. package/dist/game/dump-level.js.map +1 -0
  131. package/dist/game/effect-attack.d.ts +36 -0
  132. package/dist/game/effect-attack.d.ts.map +1 -0
  133. package/dist/game/effect-attack.js +694 -0
  134. package/dist/game/effect-attack.js.map +1 -0
  135. package/dist/game/effect-detect.d.ts +34 -0
  136. package/dist/game/effect-detect.d.ts.map +1 -0
  137. package/dist/game/effect-detect.js +456 -0
  138. package/dist/game/effect-detect.js.map +1 -0
  139. package/dist/game/effect-env.d.ts +77 -0
  140. package/dist/game/effect-env.d.ts.map +1 -0
  141. package/dist/game/effect-env.js +166 -0
  142. package/dist/game/effect-env.js.map +1 -0
  143. package/dist/game/effect-game-env.d.ts +76 -0
  144. package/dist/game/effect-game-env.d.ts.map +1 -0
  145. package/dist/game/effect-game-env.js +23 -0
  146. package/dist/game/effect-game-env.js.map +1 -0
  147. package/dist/game/effect-general.d.ts +98 -0
  148. package/dist/game/effect-general.d.ts.map +1 -0
  149. package/dist/game/effect-general.js +914 -0
  150. package/dist/game/effect-general.js.map +1 -0
  151. package/dist/game/effect-item.d.ts +124 -0
  152. package/dist/game/effect-item.d.ts.map +1 -0
  153. package/dist/game/effect-item.js +789 -0
  154. package/dist/game/effect-item.js.map +1 -0
  155. package/dist/game/effect-melee.d.ts +43 -0
  156. package/dist/game/effect-melee.d.ts.map +1 -0
  157. package/dist/game/effect-melee.js +477 -0
  158. package/dist/game/effect-melee.js.map +1 -0
  159. package/dist/game/effect-mon-origin.d.ts +67 -0
  160. package/dist/game/effect-mon-origin.d.ts.map +1 -0
  161. package/dist/game/effect-mon-origin.js +164 -0
  162. package/dist/game/effect-mon-origin.js.map +1 -0
  163. package/dist/game/effect-monster.d.ts +29 -0
  164. package/dist/game/effect-monster.d.ts.map +1 -0
  165. package/dist/game/effect-monster.js +281 -0
  166. package/dist/game/effect-monster.js.map +1 -0
  167. package/dist/game/effect-summon.d.ts +37 -0
  168. package/dist/game/effect-summon.d.ts.map +1 -0
  169. package/dist/game/effect-summon.js +113 -0
  170. package/dist/game/effect-summon.js.map +1 -0
  171. package/dist/game/effect-teleport.d.ts +130 -0
  172. package/dist/game/effect-teleport.d.ts.map +1 -0
  173. package/dist/game/effect-teleport.js +529 -0
  174. package/dist/game/effect-teleport.js.map +1 -0
  175. package/dist/game/effect-terrain.d.ts +91 -0
  176. package/dist/game/effect-terrain.d.ts.map +1 -0
  177. package/dist/game/effect-terrain.js +812 -0
  178. package/dist/game/effect-terrain.js.map +1 -0
  179. package/dist/game/energy.d.ts +45 -0
  180. package/dist/game/energy.d.ts.map +1 -0
  181. package/dist/game/energy.js +51 -0
  182. package/dist/game/energy.js.map +1 -0
  183. package/dist/game/equip-cmp.d.ts +138 -0
  184. package/dist/game/equip-cmp.d.ts.map +1 -0
  185. package/dist/game/equip-cmp.js +363 -0
  186. package/dist/game/equip-cmp.js.map +1 -0
  187. package/dist/game/floor.d.ts +182 -0
  188. package/dist/game/floor.d.ts.map +1 -0
  189. package/dist/game/floor.js +435 -0
  190. package/dist/game/floor.js.map +1 -0
  191. package/dist/game/gear.d.ts +408 -0
  192. package/dist/game/gear.d.ts.map +1 -0
  193. package/dist/game/gear.js +1037 -0
  194. package/dist/game/gear.js.map +1 -0
  195. package/dist/game/harness.d.ts +61 -0
  196. package/dist/game/harness.d.ts.map +1 -0
  197. package/dist/game/harness.js +198 -0
  198. package/dist/game/harness.js.map +1 -0
  199. package/dist/game/history.d.ts +49 -0
  200. package/dist/game/history.d.ts.map +1 -0
  201. package/dist/game/history.js +55 -0
  202. package/dist/game/history.js.map +1 -0
  203. package/dist/game/ignore-cmd.d.ts +42 -0
  204. package/dist/game/ignore-cmd.d.ts.map +1 -0
  205. package/dist/game/ignore-cmd.js +59 -0
  206. package/dist/game/ignore-cmd.js.map +1 -0
  207. package/dist/game/inscription-confirm.d.ts +80 -0
  208. package/dist/game/inscription-confirm.d.ts.map +1 -0
  209. package/dist/game/inscription-confirm.js +95 -0
  210. package/dist/game/inscription-confirm.js.map +1 -0
  211. package/dist/game/known.d.ts +297 -0
  212. package/dist/game/known.d.ts.map +1 -0
  213. package/dist/game/known.js +849 -0
  214. package/dist/game/known.js.map +1 -0
  215. package/dist/game/loop.d.ts +139 -0
  216. package/dist/game/loop.d.ts.map +1 -0
  217. package/dist/game/loop.js +631 -0
  218. package/dist/game/loop.js.map +1 -0
  219. package/dist/game/lore-color.d.ts +25 -0
  220. package/dist/game/lore-color.d.ts.map +1 -0
  221. package/dist/game/lore-color.js +95 -0
  222. package/dist/game/lore-color.js.map +1 -0
  223. package/dist/game/mon-cast.d.ts +150 -0
  224. package/dist/game/mon-cast.d.ts.map +1 -0
  225. package/dist/game/mon-cast.js +301 -0
  226. package/dist/game/mon-cast.js.map +1 -0
  227. package/dist/game/mon-cmd.d.ts +51 -0
  228. package/dist/game/mon-cmd.d.ts.map +1 -0
  229. package/dist/game/mon-cmd.js +670 -0
  230. package/dist/game/mon-cmd.js.map +1 -0
  231. package/dist/game/mon-death.d.ts +143 -0
  232. package/dist/game/mon-death.d.ts.map +1 -0
  233. package/dist/game/mon-death.js +328 -0
  234. package/dist/game/mon-death.js.map +1 -0
  235. package/dist/game/mon-group.d.ts +81 -0
  236. package/dist/game/mon-group.d.ts.map +1 -0
  237. package/dist/game/mon-group.js +323 -0
  238. package/dist/game/mon-group.js.map +1 -0
  239. package/dist/game/mon-list.d.ts +85 -0
  240. package/dist/game/mon-list.d.ts.map +1 -0
  241. package/dist/game/mon-list.js +154 -0
  242. package/dist/game/mon-list.js.map +1 -0
  243. package/dist/game/mon-message.d.ts +100 -0
  244. package/dist/game/mon-message.d.ts.map +1 -0
  245. package/dist/game/mon-message.js +336 -0
  246. package/dist/game/mon-message.js.map +1 -0
  247. package/dist/game/mon-place.d.ts +226 -0
  248. package/dist/game/mon-place.d.ts.map +1 -0
  249. package/dist/game/mon-place.js +642 -0
  250. package/dist/game/mon-place.js.map +1 -0
  251. package/dist/game/mon-ranged.d.ts +87 -0
  252. package/dist/game/mon-ranged.d.ts.map +1 -0
  253. package/dist/game/mon-ranged.js +353 -0
  254. package/dist/game/mon-ranged.js.map +1 -0
  255. package/dist/game/mon-shape.d.ts +43 -0
  256. package/dist/game/mon-shape.d.ts.map +1 -0
  257. package/dist/game/mon-shape.js +115 -0
  258. package/dist/game/mon-shape.js.map +1 -0
  259. package/dist/game/mon-side.d.ts +63 -0
  260. package/dist/game/mon-side.d.ts.map +1 -0
  261. package/dist/game/mon-side.js +403 -0
  262. package/dist/game/mon-side.js.map +1 -0
  263. package/dist/game/monster-turn.d.ts +195 -0
  264. package/dist/game/monster-turn.d.ts.map +1 -0
  265. package/dist/game/monster-turn.js +1560 -0
  266. package/dist/game/monster-turn.js.map +1 -0
  267. package/dist/game/obj-cmd.d.ts +453 -0
  268. package/dist/game/obj-cmd.d.ts.map +1 -0
  269. package/dist/game/obj-cmd.js +1530 -0
  270. package/dist/game/obj-cmd.js.map +1 -0
  271. package/dist/game/obj-list.d.ts +92 -0
  272. package/dist/game/obj-list.d.ts.map +1 -0
  273. package/dist/game/obj-list.js +251 -0
  274. package/dist/game/obj-list.js.map +1 -0
  275. package/dist/game/object-inspect.d.ts +37 -0
  276. package/dist/game/object-inspect.d.ts.map +1 -0
  277. package/dist/game/object-inspect.js +106 -0
  278. package/dist/game/object-inspect.js.map +1 -0
  279. package/dist/game/pickup.d.ts +126 -0
  280. package/dist/game/pickup.d.ts.map +1 -0
  281. package/dist/game/pickup.js +367 -0
  282. package/dist/game/pickup.js.map +1 -0
  283. package/dist/game/player-path.d.ts +133 -0
  284. package/dist/game/player-path.d.ts.map +1 -0
  285. package/dist/game/player-path.js +1268 -0
  286. package/dist/game/player-path.js.map +1 -0
  287. package/dist/game/player-side.d.ts +59 -0
  288. package/dist/game/player-side.d.ts.map +1 -0
  289. package/dist/game/player-side.js +506 -0
  290. package/dist/game/player-side.js.map +1 -0
  291. package/dist/game/player-turn.d.ts +161 -0
  292. package/dist/game/player-turn.d.ts.map +1 -0
  293. package/dist/game/player-turn.js +739 -0
  294. package/dist/game/player-turn.js.map +1 -0
  295. package/dist/game/project-cast.d.ts +268 -0
  296. package/dist/game/project-cast.d.ts.map +1 -0
  297. package/dist/game/project-cast.js +496 -0
  298. package/dist/game/project-cast.js.map +1 -0
  299. package/dist/game/project-feat.d.ts +47 -0
  300. package/dist/game/project-feat.d.ts.map +1 -0
  301. package/dist/game/project-feat.js +350 -0
  302. package/dist/game/project-feat.js.map +1 -0
  303. package/dist/game/project-monster.d.ts +106 -0
  304. package/dist/game/project-monster.d.ts.map +1 -0
  305. package/dist/game/project-monster.js +272 -0
  306. package/dist/game/project-monster.js.map +1 -0
  307. package/dist/game/project-obj.d.ts +60 -0
  308. package/dist/game/project-obj.d.ts.map +1 -0
  309. package/dist/game/project-obj.js +245 -0
  310. package/dist/game/project-obj.js.map +1 -0
  311. package/dist/game/project-player.d.ts +120 -0
  312. package/dist/game/project-player.d.ts.map +1 -0
  313. package/dist/game/project-player.js +108 -0
  314. package/dist/game/project-player.js.map +1 -0
  315. package/dist/game/quest.d.ts +101 -0
  316. package/dist/game/quest.d.ts.map +1 -0
  317. package/dist/game/quest.js +192 -0
  318. package/dist/game/quest.js.map +1 -0
  319. package/dist/game/ranged-cmd.d.ts +32 -0
  320. package/dist/game/ranged-cmd.d.ts.map +1 -0
  321. package/dist/game/ranged-cmd.js +372 -0
  322. package/dist/game/ranged-cmd.js.map +1 -0
  323. package/dist/game/scheduler.d.ts +47 -0
  324. package/dist/game/scheduler.d.ts.map +1 -0
  325. package/dist/game/scheduler.js +141 -0
  326. package/dist/game/scheduler.js.map +1 -0
  327. package/dist/game/spell-cmd.d.ts +104 -0
  328. package/dist/game/spell-cmd.d.ts.map +1 -0
  329. package/dist/game/spell-cmd.js +320 -0
  330. package/dist/game/spell-cmd.js.map +1 -0
  331. package/dist/game/spoil.d.ts +28 -0
  332. package/dist/game/spoil.d.ts.map +1 -0
  333. package/dist/game/spoil.js +435 -0
  334. package/dist/game/spoil.js.map +1 -0
  335. package/dist/game/steal.d.ts +35 -0
  336. package/dist/game/steal.d.ts.map +1 -0
  337. package/dist/game/steal.js +145 -0
  338. package/dist/game/steal.js.map +1 -0
  339. package/dist/game/take-hit-hooks.d.ts +52 -0
  340. package/dist/game/take-hit-hooks.d.ts.map +1 -0
  341. package/dist/game/take-hit-hooks.js +127 -0
  342. package/dist/game/take-hit-hooks.js.map +1 -0
  343. package/dist/game/target-loop.d.ts +119 -0
  344. package/dist/game/target-loop.d.ts.map +1 -0
  345. package/dist/game/target-loop.js +408 -0
  346. package/dist/game/target-loop.js.map +1 -0
  347. package/dist/game/target.d.ts +133 -0
  348. package/dist/game/target.d.ts.map +1 -0
  349. package/dist/game/target.js +353 -0
  350. package/dist/game/target.js.map +1 -0
  351. package/dist/game/thrust.d.ts +37 -0
  352. package/dist/game/thrust.d.ts.map +1 -0
  353. package/dist/game/thrust.js +155 -0
  354. package/dist/game/thrust.js.map +1 -0
  355. package/dist/game/trap.d.ts +218 -0
  356. package/dist/game/trap.d.ts.map +1 -0
  357. package/dist/game/trap.js +618 -0
  358. package/dist/game/trap.js.map +1 -0
  359. package/dist/game/ui-entry.d.ts +282 -0
  360. package/dist/game/ui-entry.d.ts.map +1 -0
  361. package/dist/game/ui-entry.js +1838 -0
  362. package/dist/game/ui-entry.js.map +1 -0
  363. package/dist/game/wizard.d.ts +654 -0
  364. package/dist/game/wizard.d.ts.map +1 -0
  365. package/dist/game/wizard.js +1323 -0
  366. package/dist/game/wizard.js.map +1 -0
  367. package/dist/game/world.d.ts +183 -0
  368. package/dist/game/world.d.ts.map +1 -0
  369. package/dist/game/world.js +685 -0
  370. package/dist/game/world.js.map +1 -0
  371. package/dist/gen/cave.d.ts +247 -0
  372. package/dist/gen/cave.d.ts.map +1 -0
  373. package/dist/gen/cave.js +2406 -0
  374. package/dist/gen/cave.js.map +1 -0
  375. package/dist/gen/gen-monster.d.ts +151 -0
  376. package/dist/gen/gen-monster.d.ts.map +1 -0
  377. package/dist/gen/gen-monster.js +473 -0
  378. package/dist/gen/gen-monster.js.map +1 -0
  379. package/dist/gen/generate.d.ts +240 -0
  380. package/dist/gen/generate.d.ts.map +1 -0
  381. package/dist/gen/generate.js +358 -0
  382. package/dist/gen/generate.js.map +1 -0
  383. package/dist/gen/room.d.ts +160 -0
  384. package/dist/gen/room.d.ts.map +1 -0
  385. package/dist/gen/room.js +1910 -0
  386. package/dist/gen/room.js.map +1 -0
  387. package/dist/gen/util.d.ts +466 -0
  388. package/dist/gen/util.d.ts.map +1 -0
  389. package/dist/gen/util.js +1553 -0
  390. package/dist/gen/util.js.map +1 -0
  391. package/dist/generated/dun-profiles.d.ts +44 -0
  392. package/dist/generated/dun-profiles.d.ts.map +1 -0
  393. package/dist/generated/dun-profiles.js +28 -0
  394. package/dist/generated/dun-profiles.js.map +1 -0
  395. package/dist/generated/effects.d.ts +1021 -0
  396. package/dist/generated/effects.d.ts.map +1 -0
  397. package/dist/generated/effects.js +239 -0
  398. package/dist/generated/effects.js.map +1 -0
  399. package/dist/generated/elements.d.ts +83 -0
  400. package/dist/generated/elements.d.ts.map +1 -0
  401. package/dist/generated/elements.js +60 -0
  402. package/dist/generated/elements.js.map +1 -0
  403. package/dist/generated/equip-slots.d.ts +104 -0
  404. package/dist/generated/equip-slots.d.ts.map +1 -0
  405. package/dist/generated/equip-slots.js +34 -0
  406. package/dist/generated/equip-slots.js.map +1 -0
  407. package/dist/generated/history-types.d.ts +52 -0
  408. package/dist/generated/history-types.d.ts.map +1 -0
  409. package/dist/generated/history-types.js +32 -0
  410. package/dist/generated/history-types.js.map +1 -0
  411. package/dist/generated/ignore-types.d.ts +116 -0
  412. package/dist/generated/ignore-types.d.ts.map +1 -0
  413. package/dist/generated/ignore-types.js +64 -0
  414. package/dist/generated/ignore-types.js.map +1 -0
  415. package/dist/generated/index.d.ts +32 -0
  416. package/dist/generated/index.d.ts.map +1 -0
  417. package/dist/generated/index.js +33 -0
  418. package/dist/generated/index.js.map +1 -0
  419. package/dist/generated/kind-flags.d.ts +72 -0
  420. package/dist/generated/kind-flags.d.ts.map +1 -0
  421. package/dist/generated/kind-flags.js +42 -0
  422. package/dist/generated/kind-flags.js.map +1 -0
  423. package/dist/generated/message.d.ts +624 -0
  424. package/dist/generated/message.d.ts.map +1 -0
  425. package/dist/generated/message.js +318 -0
  426. package/dist/generated/message.js.map +1 -0
  427. package/dist/generated/mon-message.d.ts +386 -0
  428. package/dist/generated/mon-message.d.ts.map +1 -0
  429. package/dist/generated/mon-message.js +136 -0
  430. package/dist/generated/mon-message.js.map +1 -0
  431. package/dist/generated/mon-race-flags.d.ts +433 -0
  432. package/dist/generated/mon-race-flags.d.ts.map +1 -0
  433. package/dist/generated/mon-race-flags.js +180 -0
  434. package/dist/generated/mon-race-flags.js.map +1 -0
  435. package/dist/generated/mon-spells.d.ts +380 -0
  436. package/dist/generated/mon-spells.d.ts.map +1 -0
  437. package/dist/generated/mon-spells.js +196 -0
  438. package/dist/generated/mon-spells.js.map +1 -0
  439. package/dist/generated/mon-temp-flags.d.ts +52 -0
  440. package/dist/generated/mon-temp-flags.d.ts.map +1 -0
  441. package/dist/generated/mon-temp-flags.js +32 -0
  442. package/dist/generated/mon-temp-flags.js.map +1 -0
  443. package/dist/generated/mon-timed.d.ts +118 -0
  444. package/dist/generated/mon-timed.d.ts.map +1 -0
  445. package/dist/generated/mon-timed.js +32 -0
  446. package/dist/generated/mon-timed.js.map +1 -0
  447. package/dist/generated/object-flags.d.ts +169 -0
  448. package/dist/generated/object-flags.d.ts.map +1 -0
  449. package/dist/generated/object-flags.js +93 -0
  450. package/dist/generated/object-flags.js.map +1 -0
  451. package/dist/generated/object-modifiers.d.ts +50 -0
  452. package/dist/generated/object-modifiers.d.ts.map +1 -0
  453. package/dist/generated/object-modifiers.js +41 -0
  454. package/dist/generated/object-modifiers.js.map +1 -0
  455. package/dist/generated/options.d.ts +284 -0
  456. package/dist/generated/options.d.ts.map +1 -0
  457. package/dist/generated/options.js +102 -0
  458. package/dist/generated/options.js.map +1 -0
  459. package/dist/generated/origins.d.ts +138 -0
  460. package/dist/generated/origins.d.ts.map +1 -0
  461. package/dist/generated/origins.js +62 -0
  462. package/dist/generated/origins.js.map +1 -0
  463. package/dist/generated/parser-errors.d.ts +264 -0
  464. package/dist/generated/parser-errors.d.ts.map +1 -0
  465. package/dist/generated/parser-errors.js +138 -0
  466. package/dist/generated/parser-errors.js.map +1 -0
  467. package/dist/generated/player-flags.d.ts +62 -0
  468. package/dist/generated/player-flags.d.ts.map +1 -0
  469. package/dist/generated/player-flags.js +46 -0
  470. package/dist/generated/player-flags.js.map +1 -0
  471. package/dist/generated/player-timed.d.ts +273 -0
  472. package/dist/generated/player-timed.d.ts.map +1 -0
  473. package/dist/generated/player-timed.js +116 -0
  474. package/dist/generated/player-timed.js.map +1 -0
  475. package/dist/generated/projections.d.ts +130 -0
  476. package/dist/generated/projections.d.ts.map +1 -0
  477. package/dist/generated/projections.js +101 -0
  478. package/dist/generated/projections.js.map +1 -0
  479. package/dist/generated/randart-properties.d.ts +388 -0
  480. package/dist/generated/randart-properties.d.ts.map +1 -0
  481. package/dist/generated/randart-properties.js +200 -0
  482. package/dist/generated/randart-properties.js.map +1 -0
  483. package/dist/generated/room-flags.d.ts +21 -0
  484. package/dist/generated/room-flags.d.ts.map +1 -0
  485. package/dist/generated/room-flags.js +19 -0
  486. package/dist/generated/room-flags.js.map +1 -0
  487. package/dist/generated/rooms.d.ts +122 -0
  488. package/dist/generated/rooms.d.ts.map +1 -0
  489. package/dist/generated/rooms.js +48 -0
  490. package/dist/generated/rooms.js.map +1 -0
  491. package/dist/generated/square-flags.d.ts +96 -0
  492. package/dist/generated/square-flags.d.ts.map +1 -0
  493. package/dist/generated/square-flags.js +54 -0
  494. package/dist/generated/square-flags.js.map +1 -0
  495. package/dist/generated/stats.d.ts +23 -0
  496. package/dist/generated/stats.d.ts.map +1 -0
  497. package/dist/generated/stats.js +20 -0
  498. package/dist/generated/stats.js.map +1 -0
  499. package/dist/generated/terrain-flags.d.ts +136 -0
  500. package/dist/generated/terrain-flags.d.ts.map +1 -0
  501. package/dist/generated/terrain-flags.js +74 -0
  502. package/dist/generated/terrain-flags.js.map +1 -0
  503. package/dist/generated/terrain.d.ts +83 -0
  504. package/dist/generated/terrain.d.ts.map +1 -0
  505. package/dist/generated/terrain.js +60 -0
  506. package/dist/generated/terrain.js.map +1 -0
  507. package/dist/generated/trap-flags.d.ts +68 -0
  508. package/dist/generated/trap-flags.d.ts.map +1 -0
  509. package/dist/generated/trap-flags.js +40 -0
  510. package/dist/generated/trap-flags.js.map +1 -0
  511. package/dist/generated/tvals.d.ts +152 -0
  512. package/dist/generated/tvals.d.ts.map +1 -0
  513. package/dist/generated/tvals.js +82 -0
  514. package/dist/generated/tvals.js.map +1 -0
  515. package/dist/generated/ui-entry-renderers.d.ts +62 -0
  516. package/dist/generated/ui-entry-renderers.d.ts.map +1 -0
  517. package/dist/generated/ui-entry-renderers.js +22 -0
  518. package/dist/generated/ui-entry-renderers.js.map +1 -0
  519. package/dist/guard.d.ts +43 -0
  520. package/dist/guard.d.ts.map +1 -0
  521. package/dist/guard.js +65 -0
  522. package/dist/guard.js.map +1 -0
  523. package/dist/host/args.d.ts +129 -0
  524. package/dist/host/args.d.ts.map +1 -0
  525. package/dist/host/args.js +251 -0
  526. package/dist/host/args.js.map +1 -0
  527. package/dist/host/bridge.d.ts +61 -0
  528. package/dist/host/bridge.d.ts.map +1 -0
  529. package/dist/host/bridge.js +176 -0
  530. package/dist/host/bridge.js.map +1 -0
  531. package/dist/host/index.d.ts +18 -0
  532. package/dist/host/index.d.ts.map +1 -0
  533. package/dist/host/index.js +18 -0
  534. package/dist/host/index.js.map +1 -0
  535. package/dist/host/io.d.ts +169 -0
  536. package/dist/host/io.d.ts.map +1 -0
  537. package/dist/host/io.js +137 -0
  538. package/dist/host/io.js.map +1 -0
  539. package/dist/host/memory.d.ts +56 -0
  540. package/dist/host/memory.d.ts.map +1 -0
  541. package/dist/host/memory.js +105 -0
  542. package/dist/host/memory.js.map +1 -0
  543. package/dist/host/raw.d.ts +114 -0
  544. package/dist/host/raw.d.ts.map +1 -0
  545. package/dist/host/raw.js +107 -0
  546. package/dist/host/raw.js.map +1 -0
  547. package/dist/index.d.ts +180 -0
  548. package/dist/index.d.ts.map +1 -0
  549. package/dist/index.js +222 -0
  550. package/dist/index.js.map +1 -0
  551. package/dist/loc.d.ts +63 -0
  552. package/dist/loc.d.ts.map +1 -0
  553. package/dist/loc.js +128 -0
  554. package/dist/loc.js.map +1 -0
  555. package/dist/mod/hooks.d.ts +204 -0
  556. package/dist/mod/hooks.d.ts.map +1 -0
  557. package/dist/mod/hooks.js +161 -0
  558. package/dist/mod/hooks.js.map +1 -0
  559. package/dist/mod/ids.d.ts +160 -0
  560. package/dist/mod/ids.d.ts.map +1 -0
  561. package/dist/mod/ids.js +343 -0
  562. package/dist/mod/ids.js.map +1 -0
  563. package/dist/mod/registry-host.d.ts +156 -0
  564. package/dist/mod/registry-host.d.ts.map +1 -0
  565. package/dist/mod/registry-host.js +142 -0
  566. package/dist/mod/registry-host.js.map +1 -0
  567. package/dist/mod/save-blocks.d.ts +201 -0
  568. package/dist/mod/save-blocks.d.ts.map +1 -0
  569. package/dist/mod/save-blocks.js +640 -0
  570. package/dist/mod/save-blocks.js.map +1 -0
  571. package/dist/mod/vocabulary.d.ts +104 -0
  572. package/dist/mod/vocabulary.d.ts.map +1 -0
  573. package/dist/mod/vocabulary.js +0 -0
  574. package/dist/mod/vocabulary.js.map +1 -0
  575. package/dist/mon/bind.d.ts +266 -0
  576. package/dist/mon/bind.d.ts.map +1 -0
  577. package/dist/mon/bind.js +610 -0
  578. package/dist/mon/bind.js.map +1 -0
  579. package/dist/mon/desc.d.ts +72 -0
  580. package/dist/mon/desc.d.ts.map +1 -0
  581. package/dist/mon/desc.js +237 -0
  582. package/dist/mon/desc.js.map +1 -0
  583. package/dist/mon/knowledge-groups.d.ts +61 -0
  584. package/dist/mon/knowledge-groups.d.ts.map +1 -0
  585. package/dist/mon/knowledge-groups.js +121 -0
  586. package/dist/mon/knowledge-groups.js.map +1 -0
  587. package/dist/mon/lore-describe.d.ts +216 -0
  588. package/dist/mon/lore-describe.d.ts.map +1 -0
  589. package/dist/mon/lore-describe.js +1105 -0
  590. package/dist/mon/lore-describe.js.map +1 -0
  591. package/dist/mon/lore.d.ts +117 -0
  592. package/dist/mon/lore.d.ts.map +1 -0
  593. package/dist/mon/lore.js +221 -0
  594. package/dist/mon/lore.js.map +1 -0
  595. package/dist/mon/make.d.ts +147 -0
  596. package/dist/mon/make.d.ts.map +1 -0
  597. package/dist/mon/make.js +353 -0
  598. package/dist/mon/make.js.map +1 -0
  599. package/dist/mon/monster.d.ts +94 -0
  600. package/dist/mon/monster.d.ts.map +1 -0
  601. package/dist/mon/monster.js +90 -0
  602. package/dist/mon/monster.js.map +1 -0
  603. package/dist/mon/predicate.d.ts +87 -0
  604. package/dist/mon/predicate.d.ts.map +1 -0
  605. package/dist/mon/predicate.js +190 -0
  606. package/dist/mon/predicate.js.map +1 -0
  607. package/dist/mon/project-mon.d.ts +129 -0
  608. package/dist/mon/project-mon.d.ts.map +1 -0
  609. package/dist/mon/project-mon.js +652 -0
  610. package/dist/mon/project-mon.js.map +1 -0
  611. package/dist/mon/spell.d.ts +155 -0
  612. package/dist/mon/spell.d.ts.map +1 -0
  613. package/dist/mon/spell.js +355 -0
  614. package/dist/mon/spell.js.map +1 -0
  615. package/dist/mon/steal.d.ts +112 -0
  616. package/dist/mon/steal.d.ts.map +1 -0
  617. package/dist/mon/steal.js +163 -0
  618. package/dist/mon/steal.js.map +1 -0
  619. package/dist/mon/summon.d.ts +62 -0
  620. package/dist/mon/summon.d.ts.map +1 -0
  621. package/dist/mon/summon.js +111 -0
  622. package/dist/mon/summon.js.map +1 -0
  623. package/dist/mon/take-hit.d.ts +75 -0
  624. package/dist/mon/take-hit.d.ts.map +1 -0
  625. package/dist/mon/take-hit.js +122 -0
  626. package/dist/mon/take-hit.js.map +1 -0
  627. package/dist/mon/timed.d.ts +74 -0
  628. package/dist/mon/timed.d.ts.map +1 -0
  629. package/dist/mon/timed.js +219 -0
  630. package/dist/mon/timed.js.map +1 -0
  631. package/dist/mon/types.d.ts +252 -0
  632. package/dist/mon/types.d.ts.map +1 -0
  633. package/dist/mon/types.js +46 -0
  634. package/dist/mon/types.js.map +1 -0
  635. package/dist/msg.d.ts +71 -0
  636. package/dist/msg.d.ts.map +1 -0
  637. package/dist/msg.js +126 -0
  638. package/dist/msg.js.map +1 -0
  639. package/dist/obj/artifact-fake.d.ts +39 -0
  640. package/dist/obj/artifact-fake.d.ts.map +1 -0
  641. package/dist/obj/artifact-fake.js +52 -0
  642. package/dist/obj/artifact-fake.js.map +1 -0
  643. package/dist/obj/artifact-known.d.ts +50 -0
  644. package/dist/obj/artifact-known.d.ts.map +1 -0
  645. package/dist/obj/artifact-known.js +55 -0
  646. package/dist/obj/artifact-known.js.map +1 -0
  647. package/dist/obj/bind.d.ts +219 -0
  648. package/dist/obj/bind.d.ts.map +1 -0
  649. package/dist/obj/bind.js +1239 -0
  650. package/dist/obj/bind.js.map +1 -0
  651. package/dist/obj/chest.d.ts +91 -0
  652. package/dist/obj/chest.d.ts.map +1 -0
  653. package/dist/obj/chest.js +220 -0
  654. package/dist/obj/chest.js.map +1 -0
  655. package/dist/obj/desc.d.ts +79 -0
  656. package/dist/obj/desc.d.ts.map +1 -0
  657. package/dist/obj/desc.js +602 -0
  658. package/dist/obj/desc.js.map +1 -0
  659. package/dist/obj/effects-info.d.ts +78 -0
  660. package/dist/obj/effects-info.d.ts.map +1 -0
  661. package/dist/obj/effects-info.js +240 -0
  662. package/dist/obj/effects-info.js.map +1 -0
  663. package/dist/obj/flavor.d.ts +68 -0
  664. package/dist/obj/flavor.d.ts.map +1 -0
  665. package/dist/obj/flavor.js +201 -0
  666. package/dist/obj/flavor.js.map +1 -0
  667. package/dist/obj/ignore.d.ts +143 -0
  668. package/dist/obj/ignore.d.ts.map +1 -0
  669. package/dist/obj/ignore.js +345 -0
  670. package/dist/obj/ignore.js.map +1 -0
  671. package/dist/obj/knowledge.d.ts +520 -0
  672. package/dist/obj/knowledge.d.ts.map +1 -0
  673. package/dist/obj/knowledge.js +1364 -0
  674. package/dist/obj/knowledge.js.map +1 -0
  675. package/dist/obj/known-object.d.ts +293 -0
  676. package/dist/obj/known-object.d.ts.map +1 -0
  677. package/dist/obj/known-object.js +532 -0
  678. package/dist/obj/known-object.js.map +1 -0
  679. package/dist/obj/make.d.ts +292 -0
  680. package/dist/obj/make.d.ts.map +1 -0
  681. package/dist/obj/make.js +1055 -0
  682. package/dist/obj/make.js.map +1 -0
  683. package/dist/obj/object-info.d.ts +188 -0
  684. package/dist/obj/object-info.d.ts.map +1 -0
  685. package/dist/obj/object-info.js +1407 -0
  686. package/dist/obj/object-info.js.map +1 -0
  687. package/dist/obj/object.d.ts +335 -0
  688. package/dist/obj/object.d.ts.map +1 -0
  689. package/dist/obj/object.js +1051 -0
  690. package/dist/obj/object.js.map +1 -0
  691. package/dist/obj/power.d.ts +65 -0
  692. package/dist/obj/power.d.ts.map +1 -0
  693. package/dist/obj/power.js +580 -0
  694. package/dist/obj/power.js.map +1 -0
  695. package/dist/obj/randart-build.d.ts +223 -0
  696. package/dist/obj/randart-build.d.ts.map +1 -0
  697. package/dist/obj/randart-build.js +1444 -0
  698. package/dist/obj/randart-build.js.map +1 -0
  699. package/dist/obj/randart-data.d.ts +179 -0
  700. package/dist/obj/randart-data.d.ts.map +1 -0
  701. package/dist/obj/randart-data.js +1153 -0
  702. package/dist/obj/randart-data.js.map +1 -0
  703. package/dist/obj/randart.d.ts +128 -0
  704. package/dist/obj/randart.d.ts.map +1 -0
  705. package/dist/obj/randart.js +458 -0
  706. package/dist/obj/randart.js.map +1 -0
  707. package/dist/obj/randname.d.ts +33 -0
  708. package/dist/obj/randname.d.ts.map +1 -0
  709. package/dist/obj/randname.js +116 -0
  710. package/dist/obj/randname.js.map +1 -0
  711. package/dist/obj/recharge.d.ts +28 -0
  712. package/dist/obj/recharge.d.ts.map +1 -0
  713. package/dist/obj/recharge.js +52 -0
  714. package/dist/obj/recharge.js.map +1 -0
  715. package/dist/obj/types.d.ts +584 -0
  716. package/dist/obj/types.d.ts.map +1 -0
  717. package/dist/obj/types.js +104 -0
  718. package/dist/obj/types.js.map +1 -0
  719. package/dist/obj/value.d.ts +64 -0
  720. package/dist/obj/value.d.ts.map +1 -0
  721. package/dist/obj/value.js +176 -0
  722. package/dist/obj/value.js.map +1 -0
  723. package/dist/player/abilities.d.ts +57 -0
  724. package/dist/player/abilities.d.ts.map +1 -0
  725. package/dist/player/abilities.js +118 -0
  726. package/dist/player/abilities.js.map +1 -0
  727. package/dist/player/best-digger.d.ts +42 -0
  728. package/dist/player/best-digger.d.ts.map +1 -0
  729. package/dist/player/best-digger.js +89 -0
  730. package/dist/player/best-digger.js.map +1 -0
  731. package/dist/player/bind.d.ts +270 -0
  732. package/dist/player/bind.d.ts.map +1 -0
  733. package/dist/player/bind.js +698 -0
  734. package/dist/player/bind.js.map +1 -0
  735. package/dist/player/birth.d.ts +258 -0
  736. package/dist/player/birth.d.ts.map +1 -0
  737. package/dist/player/birth.js +639 -0
  738. package/dist/player/birth.js.map +1 -0
  739. package/dist/player/calcs.d.ts +403 -0
  740. package/dist/player/calcs.d.ts.map +1 -0
  741. package/dist/player/calcs.js +1189 -0
  742. package/dist/player/calcs.js.map +1 -0
  743. package/dist/player/combat-regen.d.ts +14 -0
  744. package/dist/player/combat-regen.d.ts.map +1 -0
  745. package/dist/player/combat-regen.js +29 -0
  746. package/dist/player/combat-regen.js.map +1 -0
  747. package/dist/player/exp.d.ts +96 -0
  748. package/dist/player/exp.d.ts.map +1 -0
  749. package/dist/player/exp.js +229 -0
  750. package/dist/player/exp.js.map +1 -0
  751. package/dist/player/history.d.ts +91 -0
  752. package/dist/player/history.d.ts.map +1 -0
  753. package/dist/player/history.js +145 -0
  754. package/dist/player/history.js.map +1 -0
  755. package/dist/player/options.d.ts +123 -0
  756. package/dist/player/options.d.ts.map +1 -0
  757. package/dist/player/options.js +199 -0
  758. package/dist/player/options.js.map +1 -0
  759. package/dist/player/player.d.ts +242 -0
  760. package/dist/player/player.d.ts.map +1 -0
  761. package/dist/player/player.js +119 -0
  762. package/dist/player/player.js.map +1 -0
  763. package/dist/player/shape-lore.d.ts +56 -0
  764. package/dist/player/shape-lore.d.ts.map +1 -0
  765. package/dist/player/shape-lore.js +221 -0
  766. package/dist/player/shape-lore.js.map +1 -0
  767. package/dist/player/spell.d.ts +146 -0
  768. package/dist/player/spell.d.ts.map +1 -0
  769. package/dist/player/spell.js +519 -0
  770. package/dist/player/spell.js.map +1 -0
  771. package/dist/player/take-hit.d.ts +87 -0
  772. package/dist/player/take-hit.d.ts.map +1 -0
  773. package/dist/player/take-hit.js +99 -0
  774. package/dist/player/take-hit.js.map +1 -0
  775. package/dist/player/timed.d.ts +205 -0
  776. package/dist/player/timed.d.ts.map +1 -0
  777. package/dist/player/timed.js +310 -0
  778. package/dist/player/timed.js.map +1 -0
  779. package/dist/player/types.d.ts +390 -0
  780. package/dist/player/types.d.ts.map +1 -0
  781. package/dist/player/types.js +51 -0
  782. package/dist/player/types.js.map +1 -0
  783. package/dist/rational.d.ts +99 -0
  784. package/dist/rational.d.ts.map +1 -0
  785. package/dist/rational.js +345 -0
  786. package/dist/rational.js.map +1 -0
  787. package/dist/rng.d.ts +168 -0
  788. package/dist/rng.d.ts.map +1 -0
  789. package/dist/rng.js +404 -0
  790. package/dist/rng.js.map +1 -0
  791. package/dist/save/buffer.d.ts +120 -0
  792. package/dist/save/buffer.d.ts.map +1 -0
  793. package/dist/save/buffer.js +238 -0
  794. package/dist/save/buffer.js.map +1 -0
  795. package/dist/save/compress.d.ts +79 -0
  796. package/dist/save/compress.d.ts.map +1 -0
  797. package/dist/save/compress.js +97 -0
  798. package/dist/save/compress.js.map +1 -0
  799. package/dist/save/description.d.ts +61 -0
  800. package/dist/save/description.d.ts.map +1 -0
  801. package/dist/save/description.js +51 -0
  802. package/dist/save/description.js.map +1 -0
  803. package/dist/save/integrity.d.ts +59 -0
  804. package/dist/save/integrity.d.ts.map +1 -0
  805. package/dist/save/integrity.js +103 -0
  806. package/dist/save/integrity.js.map +1 -0
  807. package/dist/score/display.d.ts +40 -0
  808. package/dist/score/display.d.ts.map +1 -0
  809. package/dist/score/display.js +86 -0
  810. package/dist/score/display.js.map +1 -0
  811. package/dist/score/score.d.ts +166 -0
  812. package/dist/score/score.d.ts.map +1 -0
  813. package/dist/score/score.js +244 -0
  814. package/dist/score/score.js.map +1 -0
  815. package/dist/score/types.d.ts +98 -0
  816. package/dist/score/types.d.ts.map +1 -0
  817. package/dist/score/types.js +27 -0
  818. package/dist/score/types.js.map +1 -0
  819. package/dist/session/boot.d.ts +207 -0
  820. package/dist/session/boot.d.ts.map +1 -0
  821. package/dist/session/boot.js +151 -0
  822. package/dist/session/boot.js.map +1 -0
  823. package/dist/session/game.d.ts +257 -0
  824. package/dist/session/game.d.ts.map +1 -0
  825. package/dist/session/game.js +2880 -0
  826. package/dist/session/game.js.map +1 -0
  827. package/dist/session/save.d.ts +847 -0
  828. package/dist/session/save.d.ts.map +1 -0
  829. package/dist/session/save.js +1306 -0
  830. package/dist/session/save.js.map +1 -0
  831. package/dist/sound/engine.d.ts +146 -0
  832. package/dist/sound/engine.d.ts.map +1 -0
  833. package/dist/sound/engine.js +332 -0
  834. package/dist/sound/engine.js.map +1 -0
  835. package/dist/sound/index.d.ts +13 -0
  836. package/dist/sound/index.d.ts.map +1 -0
  837. package/dist/sound/index.js +13 -0
  838. package/dist/sound/index.js.map +1 -0
  839. package/dist/sound/sound-prefs-data.d.ts +10 -0
  840. package/dist/sound/sound-prefs-data.d.ts.map +1 -0
  841. package/dist/sound/sound-prefs-data.js +165 -0
  842. package/dist/sound/sound-prefs-data.js.map +1 -0
  843. package/dist/sound/types.d.ts +64 -0
  844. package/dist/sound/types.d.ts.map +1 -0
  845. package/dist/sound/types.js +23 -0
  846. package/dist/sound/types.js.map +1 -0
  847. package/dist/store/bind.d.ts +43 -0
  848. package/dist/store/bind.d.ts.map +1 -0
  849. package/dist/store/bind.js +130 -0
  850. package/dist/store/bind.js.map +1 -0
  851. package/dist/store/price.d.ts +27 -0
  852. package/dist/store/price.d.ts.map +1 -0
  853. package/dist/store/price.js +81 -0
  854. package/dist/store/price.js.map +1 -0
  855. package/dist/store/store-cmd.d.ts +51 -0
  856. package/dist/store/store-cmd.d.ts.map +1 -0
  857. package/dist/store/store-cmd.js +73 -0
  858. package/dist/store/store-cmd.js.map +1 -0
  859. package/dist/store/store.d.ts +156 -0
  860. package/dist/store/store.d.ts.map +1 -0
  861. package/dist/store/store.js +616 -0
  862. package/dist/store/store.js.map +1 -0
  863. package/dist/store/transact.d.ts +198 -0
  864. package/dist/store/transact.d.ts.map +1 -0
  865. package/dist/store/transact.js +383 -0
  866. package/dist/store/transact.js.map +1 -0
  867. package/dist/store/types.d.ts +101 -0
  868. package/dist/store/types.d.ts.map +1 -0
  869. package/dist/store/types.js +14 -0
  870. package/dist/store/types.js.map +1 -0
  871. package/dist/version.d.ts +25 -0
  872. package/dist/version.d.ts.map +1 -0
  873. package/dist/version.js +25 -0
  874. package/dist/version.js.map +1 -0
  875. package/dist/visuals/engine.d.ts +223 -0
  876. package/dist/visuals/engine.d.ts.map +1 -0
  877. package/dist/visuals/engine.js +357 -0
  878. package/dist/visuals/engine.js.map +1 -0
  879. package/dist/visuals/glyph-table.d.ts +112 -0
  880. package/dist/visuals/glyph-table.d.ts.map +1 -0
  881. package/dist/visuals/glyph-table.js +156 -0
  882. package/dist/visuals/glyph-table.js.map +1 -0
  883. package/dist/visuals/grafmode-data.d.ts +4 -0
  884. package/dist/visuals/grafmode-data.d.ts.map +1 -0
  885. package/dist/visuals/grafmode-data.js +88 -0
  886. package/dist/visuals/grafmode-data.js.map +1 -0
  887. package/dist/visuals/grafmode.d.ts +83 -0
  888. package/dist/visuals/grafmode.d.ts.map +1 -0
  889. package/dist/visuals/grafmode.js +82 -0
  890. package/dist/visuals/grafmode.js.map +1 -0
  891. package/dist/visuals/index.d.ts +19 -0
  892. package/dist/visuals/index.d.ts.map +1 -0
  893. package/dist/visuals/index.js +19 -0
  894. package/dist/visuals/index.js.map +1 -0
  895. package/dist/visuals/map-text.d.ts +79 -0
  896. package/dist/visuals/map-text.d.ts.map +1 -0
  897. package/dist/visuals/map-text.js +122 -0
  898. package/dist/visuals/map-text.js.map +1 -0
  899. package/dist/visuals/pref-expr.d.ts +56 -0
  900. package/dist/visuals/pref-expr.d.ts.map +1 -0
  901. package/dist/visuals/pref-expr.js +173 -0
  902. package/dist/visuals/pref-expr.js.map +1 -0
  903. package/dist/visuals/prefs.d.ts +280 -0
  904. package/dist/visuals/prefs.d.ts.map +1 -0
  905. package/dist/visuals/prefs.js +835 -0
  906. package/dist/visuals/prefs.js.map +1 -0
  907. package/dist/visuals/tile-prefs.d.ts +132 -0
  908. package/dist/visuals/tile-prefs.d.ts.map +1 -0
  909. package/dist/visuals/tile-prefs.js +105 -0
  910. package/dist/visuals/tile-prefs.js.map +1 -0
  911. package/dist/world/chunk.d.ts +195 -0
  912. package/dist/world/chunk.d.ts.map +1 -0
  913. package/dist/world/chunk.js +422 -0
  914. package/dist/world/chunk.js.map +1 -0
  915. package/dist/world/feature.d.ts +86 -0
  916. package/dist/world/feature.d.ts.map +1 -0
  917. package/dist/world/feature.js +153 -0
  918. package/dist/world/feature.js.map +1 -0
  919. package/dist/world/flow.d.ts +33 -0
  920. package/dist/world/flow.d.ts.map +1 -0
  921. package/dist/world/flow.js +115 -0
  922. package/dist/world/flow.js.map +1 -0
  923. package/dist/world/project.d.ts +176 -0
  924. package/dist/world/project.d.ts.map +1 -0
  925. package/dist/world/project.js +543 -0
  926. package/dist/world/project.js.map +1 -0
  927. package/dist/world/projection.d.ts +100 -0
  928. package/dist/world/projection.d.ts.map +1 -0
  929. package/dist/world/projection.js +152 -0
  930. package/dist/world/projection.js.map +1 -0
  931. package/dist/world/scatter.d.ts +25 -0
  932. package/dist/world/scatter.d.ts.map +1 -0
  933. package/dist/world/scatter.js +54 -0
  934. package/dist/world/scatter.js.map +1 -0
  935. package/dist/world/trap.d.ts +84 -0
  936. package/dist/world/trap.d.ts.map +1 -0
  937. package/dist/world/trap.js +106 -0
  938. package/dist/world/trap.js.map +1 -0
  939. package/dist/world/view.d.ts +60 -0
  940. package/dist/world/view.d.ts.map +1 -0
  941. package/dist/world/view.js +436 -0
  942. package/dist/world/view.js.map +1 -0
  943. package/dist/z-queue.d.ts +133 -0
  944. package/dist/z-queue.d.ts.map +1 -0
  945. package/dist/z-queue.js +283 -0
  946. package/dist/z-queue.js.map +1 -0
  947. package/package.json +75 -0
  948. package/src/agent/act.ts +114 -0
  949. package/src/agent/controller.ts +109 -0
  950. package/src/agent/events.ts +47 -0
  951. package/src/agent/index.ts +36 -0
  952. package/src/agent/perceive.ts +440 -0
  953. package/src/agent/types.ts +464 -0
  954. package/src/bitflag.ts +536 -0
  955. package/src/cmd.ts +547 -0
  956. package/src/color.ts +267 -0
  957. package/src/combat/brand-slay.ts +360 -0
  958. package/src/combat/hit.ts +471 -0
  959. package/src/combat/index.ts +15 -0
  960. package/src/combat/melee.ts +728 -0
  961. package/src/combat/mon-melee.ts +1153 -0
  962. package/src/combat/ranged.ts +397 -0
  963. package/src/constants.ts +324 -0
  964. package/src/dice.ts +467 -0
  965. package/src/effects/effect-choice.ts +32 -0
  966. package/src/effects/effect-info.ts +859 -0
  967. package/src/effects/effect.ts +560 -0
  968. package/src/effects/handlers.ts +452 -0
  969. package/src/effects/interpreter.ts +603 -0
  970. package/src/events.ts +317 -0
  971. package/src/expression.ts +360 -0
  972. package/src/game/cave-cmd.ts +1147 -0
  973. package/src/game/char-sheet.ts +557 -0
  974. package/src/game/chest.ts +348 -0
  975. package/src/game/context.ts +1218 -0
  976. package/src/game/curse-tick.ts +130 -0
  977. package/src/game/describe.ts +62 -0
  978. package/src/game/display.ts +838 -0
  979. package/src/game/dump-level.ts +114 -0
  980. package/src/game/effect-attack.ts +746 -0
  981. package/src/game/effect-detect.ts +542 -0
  982. package/src/game/effect-env.ts +252 -0
  983. package/src/game/effect-game-env.ts +86 -0
  984. package/src/game/effect-general.ts +1122 -0
  985. package/src/game/effect-item.ts +999 -0
  986. package/src/game/effect-melee.ts +557 -0
  987. package/src/game/effect-mon-origin.ts +196 -0
  988. package/src/game/effect-monster.ts +310 -0
  989. package/src/game/effect-summon.ts +161 -0
  990. package/src/game/effect-teleport.ts +645 -0
  991. package/src/game/effect-terrain.ts +881 -0
  992. package/src/game/energy.ts +61 -0
  993. package/src/game/equip-cmp.ts +476 -0
  994. package/src/game/floor.ts +524 -0
  995. package/src/game/gear.ts +1352 -0
  996. package/src/game/harness.ts +270 -0
  997. package/src/game/history.ts +78 -0
  998. package/src/game/ignore-cmd.ts +68 -0
  999. package/src/game/inscription-confirm.ts +115 -0
  1000. package/src/game/known.ts +960 -0
  1001. package/src/game/loop.ts +671 -0
  1002. package/src/game/lore-color.ts +108 -0
  1003. package/src/game/mon-cast.ts +409 -0
  1004. package/src/game/mon-cmd.ts +767 -0
  1005. package/src/game/mon-death.ts +459 -0
  1006. package/src/game/mon-group.ts +368 -0
  1007. package/src/game/mon-list.ts +213 -0
  1008. package/src/game/mon-message.ts +359 -0
  1009. package/src/game/mon-place.ts +1012 -0
  1010. package/src/game/mon-ranged.ts +405 -0
  1011. package/src/game/mon-shape.ts +161 -0
  1012. package/src/game/mon-side.ts +511 -0
  1013. package/src/game/monster-turn.ts +1750 -0
  1014. package/src/game/obj-cmd.ts +1970 -0
  1015. package/src/game/obj-list.ts +302 -0
  1016. package/src/game/object-inspect.ts +162 -0
  1017. package/src/game/pickup.ts +483 -0
  1018. package/src/game/player-path.ts +1434 -0
  1019. package/src/game/player-side.ts +555 -0
  1020. package/src/game/player-turn.ts +852 -0
  1021. package/src/game/project-cast.ts +766 -0
  1022. package/src/game/project-feat.ts +386 -0
  1023. package/src/game/project-monster.ts +407 -0
  1024. package/src/game/project-obj.ts +298 -0
  1025. package/src/game/project-player.ts +236 -0
  1026. package/src/game/quest.ts +248 -0
  1027. package/src/game/ranged-cmd.ts +417 -0
  1028. package/src/game/scheduler.ts +150 -0
  1029. package/src/game/spell-cmd.ts +404 -0
  1030. package/src/game/spoil.ts +562 -0
  1031. package/src/game/steal.ts +169 -0
  1032. package/src/game/take-hit-hooks.ts +152 -0
  1033. package/src/game/target-loop.ts +501 -0
  1034. package/src/game/target.ts +424 -0
  1035. package/src/game/thrust.ts +174 -0
  1036. package/src/game/trap.ts +791 -0
  1037. package/src/game/ui-entry.ts +2075 -0
  1038. package/src/game/wizard.ts +1760 -0
  1039. package/src/game/world.ts +786 -0
  1040. package/src/gen/cave.ts +2858 -0
  1041. package/src/gen/gen-monster.ts +592 -0
  1042. package/src/gen/generate.ts +523 -0
  1043. package/src/gen/room.ts +2213 -0
  1044. package/src/gen/util.ts +1958 -0
  1045. package/src/generated/dun-profiles.ts +30 -0
  1046. package/src/generated/effects.ts +241 -0
  1047. package/src/generated/elements.ts +62 -0
  1048. package/src/generated/equip-slots.ts +36 -0
  1049. package/src/generated/history-types.ts +34 -0
  1050. package/src/generated/ignore-types.ts +66 -0
  1051. package/src/generated/index.ts +33 -0
  1052. package/src/generated/kind-flags.ts +44 -0
  1053. package/src/generated/message.ts +320 -0
  1054. package/src/generated/mon-message.ts +138 -0
  1055. package/src/generated/mon-race-flags.ts +182 -0
  1056. package/src/generated/mon-spells.ts +198 -0
  1057. package/src/generated/mon-temp-flags.ts +34 -0
  1058. package/src/generated/mon-timed.ts +34 -0
  1059. package/src/generated/object-flags.ts +95 -0
  1060. package/src/generated/object-modifiers.ts +43 -0
  1061. package/src/generated/options.ts +104 -0
  1062. package/src/generated/origins.ts +64 -0
  1063. package/src/generated/parser-errors.ts +140 -0
  1064. package/src/generated/player-flags.ts +48 -0
  1065. package/src/generated/player-timed.ts +118 -0
  1066. package/src/generated/projections.ts +103 -0
  1067. package/src/generated/randart-properties.ts +202 -0
  1068. package/src/generated/room-flags.ts +21 -0
  1069. package/src/generated/rooms.ts +50 -0
  1070. package/src/generated/square-flags.ts +56 -0
  1071. package/src/generated/stats.ts +22 -0
  1072. package/src/generated/terrain-flags.ts +76 -0
  1073. package/src/generated/terrain.ts +62 -0
  1074. package/src/generated/trap-flags.ts +42 -0
  1075. package/src/generated/tvals.ts +84 -0
  1076. package/src/generated/ui-entry-renderers.ts +24 -0
  1077. package/src/guard.ts +70 -0
  1078. package/src/host/args.ts +334 -0
  1079. package/src/host/bridge.ts +193 -0
  1080. package/src/host/index.ts +18 -0
  1081. package/src/host/io.ts +239 -0
  1082. package/src/host/memory.ts +134 -0
  1083. package/src/host/raw.ts +190 -0
  1084. package/src/index.ts +250 -0
  1085. package/src/loc.ts +157 -0
  1086. package/src/mod/hooks.ts +278 -0
  1087. package/src/mod/ids.ts +390 -0
  1088. package/src/mod/registry-host.ts +258 -0
  1089. package/src/mod/save-blocks.ts +787 -0
  1090. package/src/mod/vocabulary.ts +0 -0
  1091. package/src/mon/bind.ts +899 -0
  1092. package/src/mon/desc.ts +212 -0
  1093. package/src/mon/knowledge-groups.ts +164 -0
  1094. package/src/mon/lore-describe.ts +1414 -0
  1095. package/src/mon/lore.ts +306 -0
  1096. package/src/mon/make.ts +422 -0
  1097. package/src/mon/monster.ts +161 -0
  1098. package/src/mon/predicate.ts +220 -0
  1099. package/src/mon/project-mon.ts +855 -0
  1100. package/src/mon/spell.ts +418 -0
  1101. package/src/mon/steal.ts +246 -0
  1102. package/src/mon/summon.ts +145 -0
  1103. package/src/mon/take-hit.ts +195 -0
  1104. package/src/mon/timed.ts +300 -0
  1105. package/src/mon/types.ts +286 -0
  1106. package/src/msg.ts +146 -0
  1107. package/src/obj/artifact-fake.ts +63 -0
  1108. package/src/obj/artifact-known.ts +69 -0
  1109. package/src/obj/bind.ts +1345 -0
  1110. package/src/obj/chest.ts +249 -0
  1111. package/src/obj/desc.ts +699 -0
  1112. package/src/obj/effects-info.ts +349 -0
  1113. package/src/obj/flavor.ts +256 -0
  1114. package/src/obj/ignore.ts +387 -0
  1115. package/src/obj/knowledge.ts +1577 -0
  1116. package/src/obj/known-object.ts +718 -0
  1117. package/src/obj/make.ts +1367 -0
  1118. package/src/obj/object-info.ts +1737 -0
  1119. package/src/obj/object.ts +1296 -0
  1120. package/src/obj/power.ts +674 -0
  1121. package/src/obj/randart-build.ts +1705 -0
  1122. package/src/obj/randart-data.ts +1344 -0
  1123. package/src/obj/randart.ts +552 -0
  1124. package/src/obj/randname.ts +128 -0
  1125. package/src/obj/recharge.ts +62 -0
  1126. package/src/obj/types.ts +559 -0
  1127. package/src/obj/value.ts +215 -0
  1128. package/src/player/abilities.ts +142 -0
  1129. package/src/player/best-digger.ts +118 -0
  1130. package/src/player/bind.ts +1021 -0
  1131. package/src/player/birth.ts +794 -0
  1132. package/src/player/calcs.ts +1522 -0
  1133. package/src/player/combat-regen.ts +33 -0
  1134. package/src/player/exp.ts +275 -0
  1135. package/src/player/history.ts +211 -0
  1136. package/src/player/options.ts +244 -0
  1137. package/src/player/player.ts +356 -0
  1138. package/src/player/shape-lore.ts +250 -0
  1139. package/src/player/spell.ts +627 -0
  1140. package/src/player/take-hit.ts +173 -0
  1141. package/src/player/timed.ts +482 -0
  1142. package/src/player/types.ts +415 -0
  1143. package/src/rational.ts +388 -0
  1144. package/src/rng.ts +476 -0
  1145. package/src/save/buffer.ts +287 -0
  1146. package/src/save/compress.ts +132 -0
  1147. package/src/save/description.ts +70 -0
  1148. package/src/save/integrity.ts +133 -0
  1149. package/src/score/display.ts +125 -0
  1150. package/src/score/score.ts +341 -0
  1151. package/src/score/types.ts +104 -0
  1152. package/src/session/boot.ts +338 -0
  1153. package/src/session/game.ts +3712 -0
  1154. package/src/session/save.ts +2074 -0
  1155. package/src/sound/engine.ts +375 -0
  1156. package/src/sound/index.ts +13 -0
  1157. package/src/sound/sound-prefs-data.ts +173 -0
  1158. package/src/sound/types.ts +68 -0
  1159. package/src/store/bind.ts +145 -0
  1160. package/src/store/price.ts +97 -0
  1161. package/src/store/store-cmd.ts +73 -0
  1162. package/src/store/store.ts +723 -0
  1163. package/src/store/transact.ts +644 -0
  1164. package/src/store/types.ts +110 -0
  1165. package/src/version.ts +26 -0
  1166. package/src/visuals/engine.ts +444 -0
  1167. package/src/visuals/glyph-table.ts +191 -0
  1168. package/src/visuals/grafmode-data.ts +90 -0
  1169. package/src/visuals/grafmode.ts +123 -0
  1170. package/src/visuals/index.ts +19 -0
  1171. package/src/visuals/map-text.ts +152 -0
  1172. package/src/visuals/pref-expr.ts +182 -0
  1173. package/src/visuals/prefs.ts +981 -0
  1174. package/src/visuals/tile-prefs.ts +183 -0
  1175. package/src/world/chunk.ts +531 -0
  1176. package/src/world/feature.ts +215 -0
  1177. package/src/world/flow.ts +128 -0
  1178. package/src/world/project.ts +687 -0
  1179. package/src/world/projection.ts +228 -0
  1180. package/src/world/scatter.ts +72 -0
  1181. package/src/world/trap.ts +155 -0
  1182. package/src/world/view.ts +513 -0
  1183. package/src/z-queue.ts +300 -0
@@ -0,0 +1,459 @@
1
+ /**
2
+ * Monster death and its loot, ported from reference/src/mon-make.c:mon_create_drop
3
+ * (L751), reference/src/mon-util.c:monster_death (L949) and
4
+ * mon_take_nonplayer_hit / monster_take_terrain_damage (L1193, L1327), Angband
5
+ * 4.2.6.
6
+ *
7
+ * DROP TIMING (faithful): drops are generated at PLACEMENT and carried onto the
8
+ * monster's held pile via monster_carry, stamped with the placement origin
9
+ * (ORIGIN.DROP for live spawns; DROP_PIT / DROP_VAULT / DROP_SPECIAL / DROP for
10
+ * the matching generation contexts, DROP_SUMMON / DROP_BREED / DROP_WIZARD for
11
+ * live summons / breeders / wizard). place_monster calls mon_create_drop when
12
+ * origin != 0 (mon-make.c L1044-1046); the port mirrors that in BOTH placement
13
+ * paths: the GameState-free `createDrop` core here is invoked from
14
+ * game/mon-place.ts placeMonsterLive (live spawns) and gen/util.ts
15
+ * placeNewMonsterOne (level generation). monster_death merely drops that pile to
16
+ * the floor. This matches the upstream RNG-stream position (drops draw during
17
+ * level generation, not at death) and preserves the true drop origins - the
18
+ * earlier "generate at death" deviation is RESCINDED.
19
+ *
20
+ * mon_take_nonplayer_hit is the shared "a non-player source hurt this monster"
21
+ * primitive (terrain, monster-vs-monster) that funnels through monster_death and
22
+ * delete_monster_idx on a kill, mirroring mon_take_hit for player kills.
23
+ */
24
+
25
+ import { KF, MON_MSG, ORIGIN, RF } from "../generated/index.js";
26
+ import type { Rng } from "../rng.js";
27
+ import type { GameObject } from "../obj/object.js";
28
+ import { tvalIsMoney } from "../obj/object.js";
29
+ import type { MakeDeps } from "../obj/make.js";
30
+ import {
31
+ applyMagic,
32
+ copyArtifactData,
33
+ makeGold,
34
+ makeObject,
35
+ objectPrep,
36
+ } from "../obj/make.js";
37
+ import type { ObjRegistry } from "../obj/bind.js";
38
+ import { tvalFindIdx } from "../obj/bind.js";
39
+ import type { Monster } from "../mon/monster.js";
40
+ import { monCreateDropCount, monsterCarry } from "../mon/make.js";
41
+ import {
42
+ monsterIsCamouflaged,
43
+ monsterIsUnique,
44
+ monsterIsVisible,
45
+ } from "../mon/predicate.js";
46
+ import { monsterScaredByDamage, monsterWake } from "../mon/take-hit.js";
47
+ import { MON_TMD } from "../generated/index.js";
48
+ import type { LoreStore } from "../mon/lore.js";
49
+ import { getLore, loreTreasure } from "../mon/lore.js";
50
+ import type { GameState } from "./context.js";
51
+ import { deleteMonster } from "./context.js";
52
+ import { monsterPrimaryGroupSize } from "./mon-group.js";
53
+ import { monsterRevertShape } from "./mon-shape.js";
54
+ import { formatMonsterMessage, formatPainMessage } from "./mon-message.js";
55
+ import type { FloorEnv } from "./floor.js";
56
+ import { dropNear, floorExcise, floorPile } from "./floor.js";
57
+
58
+ /** Everything monsterDeath needs beyond the GameState (all built in wireGame). */
59
+ export interface MonsterDeathDeps {
60
+ /** MakeDeps for makeObject / makeGold / applyMagic / objectPrep. */
61
+ makeDeps: MakeDeps;
62
+ /** The object registry, for the specified-drop tval/kind/sval lookups. */
63
+ reg: ObjRegistry;
64
+ /** The floor drop environment (isIgnored / isTrap) for dropNear. */
65
+ floorEnv: FloorEnv;
66
+ /** The lore store, for the unique theft reduction and loreTreasure. */
67
+ lore: LoreStore;
68
+ }
69
+
70
+ /**
71
+ * The subset of ORIGIN_* values that monster_death (mon-util.c L975-982) counts
72
+ * as a dropped item for lore. Generated drops carry their placement origin
73
+ * (DROP / DROP_PIT / DROP_VAULT / DROP_SUMMON / ...); a stolen item keeps
74
+ * ORIGIN.STOLEN and so is NOT counted.
75
+ */
76
+ function isDropOrigin(origin: number): boolean {
77
+ return (
78
+ origin === ORIGIN.DROP ||
79
+ origin === ORIGIN.DROP_PIT ||
80
+ origin === ORIGIN.DROP_VAULT ||
81
+ origin === ORIGIN.DROP_SUMMON ||
82
+ origin === ORIGIN.DROP_SPECIAL ||
83
+ origin === ORIGIN.DROP_BREED ||
84
+ origin === ORIGIN.DROP_POLY ||
85
+ origin === ORIGIN.DROP_WIZARD
86
+ );
87
+ }
88
+
89
+ /**
90
+ * The minimal, GameState-free surface mon_create_drop needs so BOTH the live
91
+ * cave (game/mon-place.ts placeMonsterLive) and level generation (gen/util.ts
92
+ * placeNewMonsterOne) build a monster's drops off the same code, matching
93
+ * upstream where place_monster (mon-make.c L1044) is the single call site both
94
+ * generation and live placement funnel through. The two paths differ only in
95
+ * which stream they draw from (live state.rng vs generation g.rng) and which
96
+ * depth they read; the held-pile carry (monster_carry) never draws RNG, so the
97
+ * object's draws land at the same stream position on either path.
98
+ */
99
+ export interface DropTarget {
100
+ /** c->depth: origin_depth and the make_object / make_gold creation level. */
101
+ depth: number;
102
+ /** The stream to draw from (live state.rng or generation g.rng). */
103
+ rng: Rng;
104
+ /** make_object / make_gold / apply_magic / object_prep dependencies. */
105
+ makeDeps: MakeDeps;
106
+ /**
107
+ * The lore store, for the unique theft reduction (mon-make.c L778-780).
108
+ * Absent / null => thefts treated as 0, which is faithful for a freshly
109
+ * generated monster that has not been stolen from (and every standalone /
110
+ * unit-test harness with no lore).
111
+ */
112
+ lore?: LoreStore | null;
113
+ }
114
+
115
+ /**
116
+ * mon_create_drop (mon-make.c L751): generate a monster's gold/items at
117
+ * PLACEMENT and carry them onto its held pile (monster_carry), stamped with the
118
+ * placement `origin` (ORIGIN.DROP for live spawns, DROP_PIT / DROP_VAULT /
119
+ * DROP_SPECIAL for the corresponding generation contexts). Returns whether
120
+ * anything was carried. monster_death (below) later drops this pile.
121
+ *
122
+ * RNG DRAW ORDER (all via target.rng), faithful to mon_create_drop:
123
+ * 1. mon_create_drop_count non-maximize (mon-make.c L775 / L721-734): the DROP_*
124
+ * rolls and the specified-drop loop (which draws even though its count is
125
+ * discarded here) - see mon/make.ts monCreateDropCount.
126
+ * 2. QUESTOR/Morgoth QUEST_ART force-drop (L794): a level-100 QUESTOR force-drops
127
+ * every QUEST_ART artifact - object_prep(RANDOMISE) at lev 100 plus
128
+ * copy_artifact_data curse timeouts per artifact - BEFORE the specified-drop
129
+ * loop, matching upstream's stream position.
130
+ * 3. specified-drops loop (L830): per entry randint0(100) gate FIRST, then object
131
+ * creation (objectPrep+applyMagic by-kind, or makeObject by-tval), then
132
+ * randint0(max-min) for the stack count.
133
+ * 4. generic-drops loop (L867), `number` times: the gold/item decision draws
134
+ * randint0(100) ONLY when goldOk && itemOk are both true (C short-circuit),
135
+ * then makeGold/makeObject internals.
136
+ * monster_carry never fails here (the port's held pile is unbounded), so
137
+ * upstream's mark-uncreated / object_wipe rollback path is unreachable.
138
+ */
139
+ export function createDrop(
140
+ target: DropTarget,
141
+ mon: Monster,
142
+ origin: number,
143
+ ): boolean {
144
+ const rng: Rng = target.rng;
145
+ const { makeDeps, depth } = target;
146
+ const reg = makeDeps.reg;
147
+
148
+ /* effective_race (mon-make.c L767): the pre-shapechange race, if any. */
149
+ const effectiveRace = mon.originalRace ?? mon.race;
150
+ /* thefts (mon-make.c L779): only uniques that have been stolen from care;
151
+ * absent lore (fresh generation) => 0, as a never-stolen-from monster. */
152
+ const thefts = target.lore ? getLore(target.lore, mon.race).thefts : 0;
153
+
154
+ const great = effectiveRace.flags.has(RF.DROP_GREAT);
155
+ const good = great || effectiveRace.flags.has(RF.DROP_GOOD);
156
+ const goldOk = !effectiveRace.flags.has(RF.ONLY_ITEM);
157
+ const itemOk = !effectiveRace.flags.has(RF.ONLY_GOLD);
158
+
159
+ /* How many generic drops (mon-make.c L775). */
160
+ let number = monCreateDropCount(rng, effectiveRace, false, false).number;
161
+
162
+ /* Uniques that have been stolen from get their quantity reduced (L778). */
163
+ if (monsterIsUnique(mon)) {
164
+ number = Math.max(0, number - thefts);
165
+ }
166
+
167
+ /* Unique bonus to the effective monster level (L783-787). */
168
+ let monlevel = effectiveRace.level;
169
+ let extraRoll = false;
170
+ if (monsterIsUnique(mon)) {
171
+ monlevel = Math.min(monlevel + 15, monlevel * 2);
172
+ extraRoll = true;
173
+ }
174
+
175
+ /* Reward fighting OOD monsters (L791-792, integer division). */
176
+ let level = Math.max(Math.trunc((monlevel + depth) / 2), monlevel);
177
+ level = Math.min(level, 100);
178
+
179
+ let any = false;
180
+
181
+ /* Morgoth's QUEST_ART force-drop (mon-make.c L794-827). */
182
+ if (effectiveRace.flags.has(RF.QUESTOR) && effectiveRace.level === 100) {
183
+ for (let j = 1; j < reg.artifacts.length; j++) {
184
+ const art = reg.artifacts[j];
185
+ if (!art) continue;
186
+ const kind = reg.lookupKind(art.tval, art.sval);
187
+ if (!kind || !kind.kindFlags.has(KF.QUEST_ART)) continue;
188
+
189
+ const obj = objectPrep(rng, reg, makeDeps.constants, kind, 100, "randomise");
190
+ obj.artifact = art;
191
+ copyArtifactData(rng, reg, obj, art);
192
+ makeDeps.artifacts.markCreated(art.aidx, true);
193
+
194
+ obj.origin = origin;
195
+ obj.originDepth = depth;
196
+ obj.originRace = effectiveRace.ridx;
197
+ obj.number = 1;
198
+
199
+ monsterCarry(mon.heldObj, obj, mon.midx);
200
+ any = true;
201
+ }
202
+ }
203
+
204
+ /* Specified drops (mon-make.c L830). */
205
+ for (const drop of effectiveRace.drops) {
206
+ if (rng.randint0(100) >= drop.percentChance) continue;
207
+
208
+ const tvalNum = tvalFindIdx(drop.tval);
209
+ let obj: GameObject | null;
210
+ if (drop.sval !== null) {
211
+ /* Specified by kind (drop->kind). */
212
+ const sval = reg.lookupSval(tvalNum, drop.sval);
213
+ const kind = reg.lookupKind(tvalNum, sval);
214
+ if (!kind) continue;
215
+ obj = objectPrep(rng, reg, makeDeps.constants, kind, level, "randomise");
216
+ applyMagic(rng, makeDeps, obj, level, true, good, great, extraRoll, depth);
217
+ } else {
218
+ /* Specified by tval (drop->tval). */
219
+ obj = makeObject(rng, makeDeps, level, good, great, extraRoll, tvalNum, depth);
220
+ }
221
+
222
+ if (!obj) continue;
223
+
224
+ obj.origin = origin;
225
+ obj.originDepth = depth;
226
+ obj.originRace = effectiveRace.ridx;
227
+ obj.number = obj.artifact
228
+ ? 1
229
+ : rng.randint0(drop.max - drop.min) + drop.min;
230
+
231
+ monsterCarry(mon.heldObj, obj, mon.midx);
232
+ any = true;
233
+ }
234
+
235
+ /* Generic drops (mon-make.c L867). */
236
+ for (let j = 0; j < number; j++) {
237
+ let obj: GameObject | null;
238
+ if (goldOk && (!itemOk || rng.randint0(100) < 50)) {
239
+ obj = makeGold(rng, makeDeps, level, "any");
240
+ } else {
241
+ obj = makeObject(rng, makeDeps, level, good, great, extraRoll, 0, depth);
242
+ if (!obj) continue;
243
+ }
244
+
245
+ obj.origin = origin;
246
+ obj.originDepth = depth;
247
+ obj.originRace = effectiveRace.ridx;
248
+
249
+ monsterCarry(mon.heldObj, obj, mon.midx);
250
+ any = true;
251
+ }
252
+
253
+ return any;
254
+ }
255
+
256
+ /**
257
+ * Live-cave mon_create_drop: a thin wrapper binding the running GameState to the
258
+ * shared, GameState-free createDrop core (state.rng, state.chunk.depth,
259
+ * deps.makeDeps, deps.lore). RNG- and byte-identical to the pre-refactor
260
+ * function for every live-placed monster; the generation path calls createDrop
261
+ * directly off the Gen context (gen/util.ts).
262
+ */
263
+ export function monCreateDrop(
264
+ state: GameState,
265
+ mon: Monster,
266
+ origin: number,
267
+ deps: MonsterDeathDeps,
268
+ ): boolean {
269
+ return createDrop(
270
+ {
271
+ rng: state.rng,
272
+ depth: state.chunk.depth,
273
+ makeDeps: deps.makeDeps,
274
+ lore: deps.lore,
275
+ },
276
+ mon,
277
+ origin,
278
+ );
279
+ }
280
+
281
+ /**
282
+ * monster_death (mon-util.c L949): delete the monster's mimicked object, then
283
+ * drop its held pile (the placement-time mon_create_drop items plus anything
284
+ * stolen during play) to the floor at mon.grid, counting the drop for lore.
285
+ * Silent on drops, as upstream. quest_check (L1005) rides the player-kill seam
286
+ * (session/game.ts onPlayerKill), which is the only reachable quest-completing
287
+ * path (only the player kills uniques / quest monsters).
288
+ *
289
+ * The old placement-vs-death drop deviation is RESCINDED: generation now runs at
290
+ * placement (monCreateDrop, called from game/mon-place.ts), so drops land at the
291
+ * upstream RNG-stream position and keep their true DROP_PIT / DROP_VAULT /
292
+ * DROP_SUMMON origins. This function no longer draws generation RNG - only the
293
+ * dropNear grid tie-breaks and loreTreasure.
294
+ */
295
+ export function monsterDeath(
296
+ state: GameState,
297
+ mon: Monster,
298
+ deps: MonsterDeathDeps,
299
+ ): void {
300
+ const rng: Rng = state.rng;
301
+ const lore = getLore(deps.lore, mon.race);
302
+ const visible = monsterIsVisible(mon) || monsterIsUnique(mon);
303
+
304
+ /* Delete any mimicked object (mon-util.c L957-961): square_delete_object of
305
+ * the fake floor item this monster was imitating, before dropping loot. */
306
+ if (mon.mimickedObj) {
307
+ const pile = floorPile(state, mon.grid);
308
+ const fake = pile.find((o) => o.mimickingMIdx === mon.midx);
309
+ if (fake) floorExcise(state, mon.grid, fake);
310
+ mon.mimickedObj = 0;
311
+ }
312
+
313
+ /* Drop objects being carried (monster_death L963-992). */
314
+ const held = mon.heldObj;
315
+ mon.heldObj = [];
316
+
317
+ let dumpItem = 0;
318
+ let dumpGold = 0;
319
+ for (const obj of held) {
320
+ obj.heldMIdx = 0;
321
+
322
+ /* Count it for lore BEFORE any origin change (L972-984). */
323
+ if (tvalIsMoney(obj.tval) && obj.origin !== ORIGIN.STOLEN) {
324
+ dumpGold++;
325
+ } else if (!tvalIsMoney(obj.tval) && isDropOrigin(obj.origin)) {
326
+ dumpItem++;
327
+ }
328
+
329
+ /* Change origin if the monster is invisible (L987-988). */
330
+ if (!visible) obj.origin = ORIGIN.DROP_UNKNOWN;
331
+
332
+ /* drop_near(cave, &obj, 0, mon->grid, true, false): chance 0, prefer_pile
333
+ * FALSE (mon-util.c L990; the port's boolean slot is preferPile). */
334
+ dropNear(state, obj, 0, mon.grid, true, false, deps.floorEnv);
335
+ }
336
+
337
+ /* Take note of any dropped treasure (monster_death L998-999). */
338
+ if (visible && (dumpItem || dumpGold)) {
339
+ loreTreasure(rng, lore, dumpItem, dumpGold);
340
+ }
341
+
342
+ /* DEFERRED: the PR_MONLIST redraw (L1002, UI). quest_check (L1005) is wired at
343
+ * the player-kill seam (session/game.ts). */
344
+ }
345
+
346
+ /** The hooks mon_take_nonplayer_hit needs beyond the death deps. */
347
+ export interface NonplayerHitDeps extends MonsterDeathDeps {
348
+ /** add_monster_message text sink (routes formatted lines to state.msg). */
349
+ message?: (text: string) => void;
350
+ }
351
+
352
+ /**
353
+ * The per-state registry the scheduler reads for terrain damage
354
+ * (monster_take_terrain_damage runs inside process_monsters, which has no deps
355
+ * of its own). The session installs the deps once after building the death
356
+ * deps; absent, terrain damage is inert (the pre-port behaviour).
357
+ */
358
+ const NONPLAYER_HIT_DEPS = new WeakMap<GameState, NonplayerHitDeps>();
359
+
360
+ /** Install the mon_take_nonplayer_hit deps for a state (session wiring). */
361
+ export function installNonplayerHitDeps(
362
+ state: GameState,
363
+ deps: NonplayerHitDeps,
364
+ ): void {
365
+ NONPLAYER_HIT_DEPS.set(state, deps);
366
+ }
367
+
368
+ /** The installed mon_take_nonplayer_hit deps for a state, or null. */
369
+ export function getNonplayerHitDeps(state: GameState): NonplayerHitDeps | null {
370
+ return NONPLAYER_HIT_DEPS.get(state) ?? null;
371
+ }
372
+
373
+ /**
374
+ * mon_take_nonplayer_hit (mon-util.c L1193): inflict `dam` on `tMon` from a
375
+ * non-player source (terrain, another monster). Uniques/arena monsters cannot
376
+ * be killed this way (damage is capped to leave them alive). Wakes the monster
377
+ * without making it player-aware, applies damage, and on death reverts a
378
+ * shapechange, shows the die message, generates loot (monster_death) and deletes
379
+ * the monster; otherwise shows the hurt / pain message and rolls fear. Returns
380
+ * whether the monster died. `hurtMsgCode` / `dieMsgCode` are MON_MSG_* indices
381
+ * (MON_MSG_NONE for hurtMsg falls through to message_pain).
382
+ */
383
+ export function monTakeNonplayerHit(
384
+ state: GameState,
385
+ tMon: Monster,
386
+ dam: number,
387
+ hurtMsgCode: number,
388
+ dieMsgCode: number,
389
+ deps: NonplayerHitDeps,
390
+ ): boolean {
391
+ const rng: Rng = state.rng;
392
+ const emit = (text: string | null): void => {
393
+ if (text) (deps.message ?? state.msg ?? (() => {}))(text);
394
+ };
395
+
396
+ /* "Unique" or arena monsters can only be "killed" by the player. */
397
+ if (monsterIsUnique(tMon) || state.arenaLevel) {
398
+ if (dam > tMon.hp) dam = tMon.hp;
399
+ }
400
+
401
+ /* Wake the monster up, but it does not become aware of the player. */
402
+ monsterWake(rng, tMon, false, 0);
403
+
404
+ /* Hurt the monster. */
405
+ tMon.hp -= dam;
406
+
407
+ if (tMon.hp < 0) {
408
+ /* Shapechanged monsters revert on death. */
409
+ if (tMon.originalRace) monsterRevertShape(state, tMon);
410
+
411
+ /* Death message. */
412
+ emit(formatMonsterMessage(tMon, dieMsgCode));
413
+
414
+ /* Generate treasure and delete the monster. */
415
+ monsterDeath(state, tMon, deps);
416
+ deleteMonster(state, tMon.midx);
417
+ return true;
418
+ }
419
+
420
+ /* Give detailed messages if visible and not camouflaged. */
421
+ if (!monsterIsCamouflaged(tMon)) {
422
+ if (hurtMsgCode !== MON_MSG.NONE) {
423
+ emit(formatMonsterMessage(tMon, hurtMsgCode));
424
+ } else if (dam > 0) {
425
+ emit(formatPainMessage(tMon, dam));
426
+ }
427
+ }
428
+
429
+ /* Sometimes a monster gets scared by damage (group fear-save per member). */
430
+ if (!tMon.mTimed[MON_TMD.FEAR] && dam > 0) {
431
+ monsterScaredByDamage(rng, tMon, dam, monsterPrimaryGroupSize(state, tMon));
432
+ }
433
+
434
+ return false;
435
+ }
436
+
437
+ /**
438
+ * monster_take_terrain_damage (mon-util.c L1327): a monster standing on fiery
439
+ * terrain it does not resist takes 100 + 1d100 fire damage via
440
+ * mon_take_nonplayer_hit (MON_MSG_CATCH_FIRE / MON_MSG_DISINTEGRATES). Upstream
441
+ * quirk preserved: the local `fear` flag is never set, so the FLEE_IN_TERROR
442
+ * message never fires. square_isdamaging is feat_is_fiery in 4.2.6 (lava only).
443
+ */
444
+ export function monsterTakeTerrainDamage(
445
+ state: GameState,
446
+ mon: Monster,
447
+ deps: NonplayerHitDeps,
448
+ ): void {
449
+ if (!state.chunk.isFiery(mon.grid)) return;
450
+ if (mon.race.flags.has(state.chunk.feature(mon.grid).resistFlag)) return;
451
+ monTakeNonplayerHit(
452
+ state,
453
+ mon,
454
+ 100 + state.rng.randint1(100),
455
+ MON_MSG.CATCH_FIRE,
456
+ MON_MSG.DISINTEGRATES,
457
+ deps,
458
+ );
459
+ }