@pirireis/webglobeplugins 1.0.2 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (259) hide show
  1. package/Math/{angle-calculation.ts → angle-calculation.js} +14 -18
  2. package/Math/{arc-cdf-points.ts → arc-cdf-points.js} +272 -329
  3. package/Math/{arc-generate-points-exponantial.ts → arc-generate-points-exponantial.js} +254 -299
  4. package/Math/{arc.ts → arc.js} +292 -421
  5. package/Math/bounds/line-bbox.js +186 -225
  6. package/Math/{circle-cdf-points.ts → circle-cdf-points.js} +78 -143
  7. package/Math/{circle.ts → circle.js} +33 -49
  8. package/Math/{constants.ts → constants.js} +4 -12
  9. package/Math/contour/{quadtreecontours.ts → quadtreecontours.js} +300 -371
  10. package/Math/contour/quadtreecontours1.js +298 -336
  11. package/Math/{finite-line-2d.ts → finite-line-2d.js} +58 -68
  12. package/Math/{haversine.ts → haversine.js} +22 -33
  13. package/Math/index.js +1 -0
  14. package/Math/juction/{arc-plane.ts → arc-plane.js} +143 -203
  15. package/Math/juction/{line-sphere.ts → line-sphere.js} +22 -32
  16. package/Math/juction/{plane-plane.ts → plane-plane.js} +53 -62
  17. package/Math/{line.ts → line.js} +52 -84
  18. package/Math/matrix4.js +1 -0
  19. package/Math/{methods.ts → methods.js} +126 -182
  20. package/Math/{plane.ts → plane.js} +56 -92
  21. package/Math/{quaternion.ts → quaternion.js} +106 -128
  22. package/Math/templete-shapes/{grid-visually-equal.ts → grid-visually-equal.js} +65 -118
  23. package/Math/tessellation/constants.js +1 -0
  24. package/Math/tessellation/{methods.ts → methods.js} +49 -79
  25. package/Math/tessellation/{nearest-value-padding.ts → nearest-value-padding.js} +112 -147
  26. package/Math/tessellation/{spherical-triangle-area.ts → spherical-triangle-area.js} +99 -127
  27. package/Math/tessellation/{tile-merger.ts → tile-merger.js} +429 -578
  28. package/Math/tessellation/{triangle-tessellation.ts → triangle-tessellation.js} +386 -533
  29. package/Math/tessellation/types.js +1 -0
  30. package/Math/types.js +1 -0
  31. package/Math/utils.js +2 -3
  32. package/Math/{vec3.ts → vec3.js} +155 -227
  33. package/Math/{xyz-tile.ts → xyz-tile.js} +18 -26
  34. package/algorithms/search-binary.js +16 -14
  35. package/altitude-locator/adaptors.js +1 -0
  36. package/altitude-locator/keymethod.js +1 -0
  37. package/altitude-locator/plugin.js +344 -445
  38. package/altitude-locator/types.js +21 -26
  39. package/compass-rose/compass-rose-padding-flat.js +230 -274
  40. package/compass-rose/{compass-text-writer.ts → compass-text-writer.js} +155 -210
  41. package/compass-rose/index.js +3 -3
  42. package/{constants.ts → constants.js} +6 -8
  43. package/heatwave/datamanager.js +149 -168
  44. package/heatwave/heatwave.js +206 -261
  45. package/heatwave/index.js +5 -5
  46. package/heatwave/isobar.js +303 -340
  47. package/heatwave/{texture-point-sampler.ts → texture-point-sampler.js} +187 -220
  48. package/investigation-tools/draw/tiles/adapters.js +67 -0
  49. package/investigation-tools/draw/tiles/{tiles.ts → tiles.js} +128 -162
  50. package/jest.config.js +7 -6
  51. package/package.json +1 -1
  52. package/pin/pin-object-array1.js +300 -381
  53. package/pin/pin-point-totem1.js +60 -77
  54. package/programs/arrowfield/arrow-field.js +60 -89
  55. package/programs/arrowfield/logic.js +141 -173
  56. package/programs/data2legend/density-to-legend.js +68 -86
  57. package/programs/data2legend/point-to-density-texture.js +67 -84
  58. package/programs/float2legendwithratio/index.js +2 -3
  59. package/programs/float2legendwithratio/logic.js +118 -144
  60. package/programs/float2legendwithratio/object.js +104 -141
  61. package/programs/helpers/blender.js +58 -73
  62. package/programs/helpers/{fadeaway.ts → fadeaway.js} +60 -73
  63. package/programs/index.js +20 -19
  64. package/programs/line-on-globe/circle-accurate-3d.js +85 -112
  65. package/programs/line-on-globe/circle-accurate-flat.js +148 -200
  66. package/programs/line-on-globe/degree-padding-around-circle-3d.js +102 -134
  67. package/programs/line-on-globe/index.js +1 -0
  68. package/programs/line-on-globe/lines-color-instanced-flat.js +80 -99
  69. package/programs/line-on-globe/linestrip/data.js +4 -0
  70. package/programs/line-on-globe/linestrip/{linestrip.ts → linestrip.js} +93 -152
  71. package/programs/line-on-globe/{naive-accurate-flexible.ts → naive-accurate-flexible.js} +126 -175
  72. package/programs/line-on-globe/util.js +5 -8
  73. package/programs/picking/pickable-polygon-renderer.js +98 -129
  74. package/programs/picking/pickable-renderer.js +98 -130
  75. package/programs/point-on-globe/element-globe-surface-glow.js +93 -122
  76. package/programs/point-on-globe/element-point-glow.js +80 -114
  77. package/programs/point-on-globe/square-pixel-point.js +121 -139
  78. package/programs/polygon-on-globe/{texture-dem-triangles.ts → texture-dem-triangles.js} +163 -207
  79. package/programs/{programcache.ts → programcache.js} +126 -134
  80. package/programs/rings/index.js +1 -1
  81. package/programs/rings/partial-ring/{piece-of-pie.ts → piece-of-pie.js} +152 -222
  82. package/programs/totems/camera-totem-attactment-interface.js +1 -0
  83. package/programs/totems/{camerauniformblock.ts → camerauniformblock.js} +225 -310
  84. package/programs/totems/{canvas-webglobe-info.ts → canvas-webglobe-info.js} +132 -147
  85. package/programs/totems/{dem-textures-manager.ts → dem-textures-manager.js} +257 -360
  86. package/programs/totems/{globe-changes.ts → globe-changes.js} +59 -79
  87. package/programs/totems/gpu-selection-uniform-block.js +99 -127
  88. package/programs/totems/{index.ts → index.js} +2 -2
  89. package/programs/two-d/pixel-padding-for-compass.js +87 -101
  90. package/programs/util.js +14 -19
  91. package/programs/vectorfields/logics/{constants.ts → constants.js} +4 -5
  92. package/programs/vectorfields/logics/{drawrectangleparticles.ts → drawrectangleparticles.js} +80 -115
  93. package/programs/vectorfields/logics/index.js +2 -4
  94. package/programs/vectorfields/logics/particle-ubo.js +16 -0
  95. package/programs/vectorfields/logics/{pixelbased.ts → pixelbased.js} +86 -115
  96. package/programs/vectorfields/logics/ubo.js +51 -57
  97. package/programs/vectorfields/{pingpongbuffermanager.ts → pingpongbuffermanager.js} +99 -113
  98. package/range-tools-on-terrain/bearing-line/{adapters.ts → adapters.js} +114 -154
  99. package/range-tools-on-terrain/bearing-line/{plugin.ts → plugin.js} +457 -569
  100. package/range-tools-on-terrain/bearing-line/types.js +1 -0
  101. package/range-tools-on-terrain/circle-line-chain/{adapters.ts → adapters.js} +85 -104
  102. package/range-tools-on-terrain/circle-line-chain/{chain-list-map.ts → chain-list-map.js} +382 -446
  103. package/range-tools-on-terrain/circle-line-chain/{plugin.ts → plugin.js} +464 -607
  104. package/range-tools-on-terrain/circle-line-chain/types.js +1 -0
  105. package/range-tools-on-terrain/range-ring/{adapters.ts → adapters.js} +93 -114
  106. package/range-tools-on-terrain/range-ring/{enum.ts → enum.js} +2 -2
  107. package/range-tools-on-terrain/range-ring/{plugin.ts → plugin.js} +377 -444
  108. package/range-tools-on-terrain/range-ring/rangeringangletext.js +331 -0
  109. package/range-tools-on-terrain/range-ring/types.js +9 -0
  110. package/semiplugins/interface.js +1 -0
  111. package/semiplugins/lightweight/{line-plugin.ts → line-plugin.js} +221 -342
  112. package/semiplugins/lightweight/{piece-of-pie-plugin.ts → piece-of-pie-plugin.js} +200 -275
  113. package/semiplugins/shape-on-terrain/{arc-plugin.ts → arc-plugin.js} +481 -616
  114. package/semiplugins/shape-on-terrain/{circle-plugin.ts → circle-plugin.js} +444 -588
  115. package/semiplugins/shape-on-terrain/{padding-1-degree.ts → padding-1-degree.js} +539 -713
  116. package/semiplugins/shape-on-terrain/terrain-polygon/{adapters.ts → adapters.js} +55 -69
  117. package/semiplugins/shape-on-terrain/terrain-polygon/data/{cache.ts → cache.js} +102 -149
  118. package/semiplugins/shape-on-terrain/terrain-polygon/data/{index-polygon-map.ts → index-polygon-map.js} +45 -58
  119. package/semiplugins/shape-on-terrain/terrain-polygon/data/{manager.ts → manager.js} +4 -4
  120. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +177 -196
  121. package/semiplugins/shape-on-terrain/terrain-polygon/data/{polygon-to-triangles.ts → polygon-to-triangles.js} +100 -144
  122. package/semiplugins/shape-on-terrain/terrain-polygon/data/{random.ts → random.js} +121 -165
  123. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.js +1 -0
  124. package/semiplugins/shape-on-terrain/terrain-polygon/data/{worker-contact.ts → worker-contact.js} +63 -81
  125. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +125 -146
  126. package/semiplugins/shape-on-terrain/terrain-polygon/{terrain-polygon.ts → terrain-polygon.js} +219 -265
  127. package/semiplugins/shape-on-terrain/terrain-polygon/types.js +8 -0
  128. package/semiplugins/shell/bbox-renderer/index.js +2 -0
  129. package/semiplugins/shell/bbox-renderer/{logic.ts → logic.js} +209 -273
  130. package/semiplugins/shell/bbox-renderer/object.js +75 -0
  131. package/semiplugins/type.js +1 -0
  132. package/semiplugins/utility/{container-plugin.ts → container-plugin.js} +94 -126
  133. package/semiplugins/utility/{object-pass-container-plugin.ts → object-pass-container-plugin.js} +80 -101
  134. package/shaders/fragment-toy/firework.js +1 -1
  135. package/shaders/fragment-toy/singularity.js +2 -5
  136. package/tracks/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -78
  137. package/tracks/point-heat-map/index.js +1 -0
  138. package/tracks/point-heat-map/plugin-webworker.js +121 -148
  139. package/tracks/point-heat-map/point-to-heat-map-flow.js +121 -150
  140. package/tracks/point-tracks/key-methods.js +2 -3
  141. package/tracks/point-tracks/plugin.js +401 -487
  142. package/tracks/timetracks/adaptors-line-strip.js +65 -79
  143. package/tracks/timetracks/plugin-line-strip.js +240 -295
  144. package/tracks/timetracks/program-line-strip.js +411 -495
  145. package/tracks/timetracks/programpoint-line-strip.js +109 -137
  146. package/types.js +19 -0
  147. package/util/account/bufferoffsetmanager.js +176 -209
  148. package/util/account/create-buffermap-orchastration.js +39 -0
  149. package/util/account/index.js +3 -6
  150. package/util/account/single-attribute-buffer-management/{buffer-manager.ts → buffer-manager.js} +119 -151
  151. package/util/account/single-attribute-buffer-management/{buffer-orchestrator.ts → buffer-orchestrator.js} +212 -238
  152. package/util/account/single-attribute-buffer-management/{buffer-orchestrator1.ts → buffer-orchestrator1.js} +159 -184
  153. package/util/account/single-attribute-buffer-management/{index.ts → index.js} +4 -11
  154. package/util/account/single-attribute-buffer-management/{object-store.ts → object-store.js} +55 -76
  155. package/util/account/single-attribute-buffer-management/types.js +1 -0
  156. package/util/account/util.js +18 -22
  157. package/util/algorithms/index.js +1 -0
  158. package/util/algorithms/search-binary.js +25 -26
  159. package/util/build-strategy/{static-dynamic.ts → static-dynamic.js} +41 -50
  160. package/util/check/index.js +1 -0
  161. package/util/check/typecheck.js +66 -0
  162. package/util/{frame-counter-trigger.ts → frame-counter-trigger.js} +84 -99
  163. package/util/geometry/{index.ts → index.js} +121 -155
  164. package/util/gl-util/buffer/{attribute-loader.ts → attribute-loader.js} +62 -84
  165. package/util/gl-util/buffer/{index.ts → index.js} +3 -6
  166. package/util/gl-util/draw-options/{methods.ts → methods.js} +32 -47
  167. package/util/gl-util/uniform-block/{manager.ts → manager.js} +200 -232
  168. package/util/{globe-default-gl-states.ts → globe-default-gl-states.js} +4 -5
  169. package/util/{helper-methods.ts → helper-methods.js} +8 -9
  170. package/util/index.js +10 -9
  171. package/util/interpolation/index.js +1 -0
  172. package/util/interpolation/timetrack/index.js +2 -9
  173. package/util/interpolation/timetrack/timetrack-interpolator.js +79 -94
  174. package/util/interpolation/timetrack/web-worker.js +46 -51
  175. package/util/picking/{fence.ts → fence.js} +43 -47
  176. package/util/picking/{picker-displayer.ts → picker-displayer.js} +176 -226
  177. package/util/programs/draw-from-pixel-coords.js +164 -201
  178. package/util/programs/{draw-texture-on-canvas.ts → draw-texture-on-canvas.js} +69 -91
  179. package/util/programs/supersampletotextures.js +97 -130
  180. package/util/programs/texturetoglobe.js +128 -153
  181. package/util/shaderfunctions/{geometrytransformations.ts → geometrytransformations.js} +44 -106
  182. package/util/shaderfunctions/index.js +2 -2
  183. package/util/shaderfunctions/nodata.js +2 -4
  184. package/util/shaderfunctions/noisefunctions.js +7 -10
  185. package/util/{webglobjectbuilders.ts → webglobjectbuilders.js} +358 -446
  186. package/vectorfield/arrowfield/adaptor.js +11 -11
  187. package/vectorfield/arrowfield/index.js +3 -3
  188. package/vectorfield/arrowfield/plugin.js +83 -128
  189. package/vectorfield/waveparticles/adaptor.js +15 -16
  190. package/vectorfield/waveparticles/index.js +3 -3
  191. package/vectorfield/waveparticles/{plugin.ts → plugin.js} +415 -506
  192. package/vectorfield/wind/adapters/{image-to-fields.ts → image-to-fields.js} +61 -74
  193. package/vectorfield/wind/adapters/types.js +1 -0
  194. package/vectorfield/wind/{imagetovectorfieldandmagnitude.ts → imagetovectorfieldandmagnitude.js} +53 -78
  195. package/vectorfield/wind/index.js +5 -5
  196. package/vectorfield/wind/{plugin-persistant copy.ts → plugin-persistant copy.js } +364 -461
  197. package/vectorfield/wind/{plugin-persistant.ts → plugin-persistant.js} +375 -483
  198. package/vectorfield/wind/plugin.js +685 -883
  199. package/vectorfield/wind/vectorfieldimage.js +23 -27
  200. package/write-text/{context-text-bulk.ts → context-text-bulk.js} +200 -285
  201. package/write-text/context-text3.js +167 -0
  202. package/write-text/{context-text4.ts → context-text4.js} +146 -231
  203. package/write-text/context-textDELETE.js +94 -125
  204. package/write-text/objectarraylabels/{index.ts → index.js} +2 -2
  205. package/write-text/objectarraylabels/objectarraylabels.js +200 -247
  206. package/Math/matrix4.ts +0 -0
  207. package/Math/mesh/mapbox-delaunay.d.ts +0 -74
  208. package/Math/roadmap.md +0 -10
  209. package/Math/tessellation/constants.ts +0 -1
  210. package/Math/tessellation/roadmap.md +0 -48
  211. package/Math/tessellation/types.ts +0 -1
  212. package/Math/types.ts +0 -68
  213. package/investigation-tools/draw/tiles/adapters.ts +0 -133
  214. package/programs/line-on-globe/linestrip/data.ts +0 -29
  215. package/programs/polygon-on-globe/roadmap.md +0 -8
  216. package/programs/totems/camera-totem-attactment-interface.ts +0 -4
  217. package/programs/vectorfields/logics/particle-ubo.ts +0 -23
  218. package/publish.bat +0 -62
  219. package/range-tools-on-terrain/bearing-line/types.ts +0 -65
  220. package/range-tools-on-terrain/circle-line-chain/types.ts +0 -43
  221. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +0 -396
  222. package/range-tools-on-terrain/range-ring/types.ts +0 -30
  223. package/semiplugins/interface.ts +0 -14
  224. package/semiplugins/shape-on-terrain/goal.md +0 -12
  225. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache-shortcuts.md +0 -20
  226. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.ts +0 -209
  227. package/semiplugins/shape-on-terrain/terrain-polygon/data/readme.md +0 -5
  228. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.ts +0 -37
  229. package/semiplugins/shape-on-terrain/terrain-polygon/notes.md +0 -90
  230. package/semiplugins/shape-on-terrain/terrain-polygon/types.ts +0 -69
  231. package/semiplugins/shell/bbox-renderer/index.ts +0 -2
  232. package/semiplugins/shell/bbox-renderer/object.ts +0 -129
  233. package/semiplugins/type.ts +0 -8
  234. package/terrain-plugin.mmd +0 -83
  235. package/tests/Math/arc-sampling-test.js +0 -367
  236. package/tests/Math/arc-sampling-test.ts +0 -429
  237. package/tests/Math/arc.test.ts +0 -77
  238. package/tests/Math/junction/arc-limit.test.ts +0 -7
  239. package/tests/Math/junction/arc-plane-points.test.ts +0 -196
  240. package/tests/Math/junction/arc-plane.test.ts +0 -172
  241. package/tests/Math/junction/line-sphere.test.ts +0 -127
  242. package/tests/Math/junction/plane-plane.test.ts +0 -91
  243. package/tests/Math/plane-test.ts +0 -17
  244. package/tests/Math/plane.test.ts +0 -43
  245. package/tests/Math/vec3.test.ts +0 -33
  246. package/tracks/point-heat-map/readme.md +0 -15
  247. package/tracks/timetracks/readme.md +0 -1
  248. package/tsconfig.json +0 -22
  249. package/types/@pirireis/webglobe.d.ts +0 -102
  250. package/types/delaunator.d.ts +0 -40
  251. package/types/earcut.d.ts +0 -11
  252. package/types/rbush.d.ts +0 -57
  253. package/types.ts +0 -319
  254. package/util/account/create-buffermap-orchastration.ts +0 -85
  255. package/util/account/single-attribute-buffer-management/types.ts +0 -43
  256. package/util/check/typecheck.ts +0 -74
  257. package/vectorfield/wind/adapters/types.ts +0 -12
  258. package/write-text/context-text3.ts +0 -252
  259. package/write-text/objectarraylabels/objectarraylabels.d.ts +0 -72
@@ -1,506 +1,415 @@
1
- import { BBOXGlobeShell } from "../../semiplugins/shell/bbox-renderer/index";
2
- import { defaultblendfunction } from "../../util/globe-default-gl-states";
3
- import { PingPongBufferManager } from "../../programs/vectorfields/pingpongbuffermanager";
4
- import { pixelBasedMoveProgramCache, MoveParticalProgram } from "../../programs/vectorfields/logics/pixelbased";
5
- import { drawRectangleParticlesProgramCache, DrawRectangleParticleProgram } from "../../programs/vectorfields/logics/drawrectangleparticles";
6
- import { FadeAwayProgramCache, FadeAwayProgram } from "../../programs/helpers/fadeaway";
7
- import { ParticleUBO } from "../../programs/vectorfields/logics/particle-ubo";
8
- import { Globe, UBOHandler } from "../../types";
9
-
10
- /**
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- * STEPS:
12
- * 1. move particle | buffers: read b1 write b2 | swap buffers b1 <-> b2
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- * 2. draw particles | read b1 to drawTexture1 |
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- * 3. globe shell drawTexture1
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- * 4. fade drawTexture1 to drawTexture2 | swap textures
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- */
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-
18
- const MAX_PIXELS_ON_DIMENSION = 2200;
19
-
20
-
21
-
22
- export interface ParticalPluginOptions {
23
- dataWidth: number;
24
- dataHeight: number;
25
- fadeOpacity: number;
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- opacity: number;
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- speed: number;
28
- dropRate: number;
29
- height: number;
30
- minLon: number;
31
- minLat: number;
32
- maxLon: number;
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- maxLat: number;
34
- particleCount: number;
35
- flipY: boolean;
36
- drawTextureMaxPixelOnDimension: number;
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- useColorTexture: boolean;
38
- initialColorData: Uint8Array | Uint8ClampedArray | null;
39
- useSpeedTexture: boolean;
40
- tailSize: number;
41
- wingSize: number;
42
- initialSpeedTexture: Float32Array | null;
43
- minSpeedThreshold: number;
44
- maxSpeedThreshold: number;
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- }
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-
47
- interface BBoxParameters {
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- minLon: number;
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- maxLon: number;
50
- minLat: number;
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- maxLat: number;
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- }
53
-
54
- interface DrawTextureResolution {
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- width: number;
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- height: number;
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- }
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-
59
- interface SetVectorFieldDataOptions {
60
- dataWidth?: number | null;
61
- dataHeight?: number | null;
62
- flipY?: boolean;
63
- }
64
-
65
- export default class Plugin {
66
- id: string;
67
- options: ParticalPluginOptions;
68
- globe!: Globe;
69
- gl!: WebGL2RenderingContext;
70
- moveParticle!: MoveParticalProgram;
71
- drawParticle!: DrawRectangleParticleProgram;
72
- bufferManager!: PingPongBufferManager;
73
- _rgVectorFieldTexture!: WebGLTexture;
74
- globeShellWiggle!: BBOXGlobeShell;
75
- waveUbo!: UBOHandler;
76
- fadeAway!: FadeAwayProgram;
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- _drawTextureResolution: DrawTextureResolution;
78
- _frameBuffer!: WebGLFramebuffer;
79
- _globeshellparameters: BBoxParameters;
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- _stepIndex: number;
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- _fullCycleStepCount: number;
82
- _isFreed: boolean;
83
- _drawTextures: WebGLTexture[];
84
- ____drawIndex: number;
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- __data: Float32Array | null = null;
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- _colorFieldTexture: WebGLTexture | null = null;
87
- _initialColorFieldData: Uint8Array | Uint8ClampedArray | null = null;
88
- _speedFieldTexture: WebGLTexture | null = null;
89
-
90
- _initialSpeedFieldData: Float32Array | null = null;
91
- constructor(
92
- id: string,
93
- options: Partial<ParticalPluginOptions>
94
- ) {
95
- this.id = id;
96
- this.options = {
97
- tailSize: options.tailSize || 1.0,
98
- wingSize: options.wingSize || 7.0,
99
- dataWidth: options.dataWidth || 256,
100
- dataHeight: options.dataHeight || 256,
101
- fadeOpacity: options.fadeOpacity ?? 0.83,
102
- opacity: options.opacity ?? 0.75,
103
- speed: options.speed ?? 0.6,
104
- dropRate: options.dropRate ?? 0.007,
105
- height: options.height ?? 0,
106
- minLon: options.minLon ?? -180,
107
- minLat: options.minLat ?? -90,
108
- maxLon: options.maxLon ?? 180,
109
- maxLat: options.maxLat ?? 90,
110
- particleCount: options.particleCount ?? 8000,
111
- flipY: options.flipY ?? true,
112
- drawTextureMaxPixelOnDimension: options.drawTextureMaxPixelOnDimension ?? MAX_PIXELS_ON_DIMENSION,
113
- useColorTexture: options.useColorTexture ?? false,
114
- initialColorData: options.initialColorData ?? null,
115
- useSpeedTexture: options.useSpeedTexture ?? false,
116
- initialSpeedTexture: options.initialSpeedTexture ?? null,
117
- minSpeedThreshold: options.minSpeedThreshold ?? 0.0,
118
- maxSpeedThreshold: options.maxSpeedThreshold ?? 150.9,
119
- };
120
- console.log("WaveParticle options:", this.options);
121
- this._drawTextureResolution = {} as DrawTextureResolution;
122
- this._globeshellparameters = {
123
- minLon: this.options.minLon!,
124
- maxLon: this.options.maxLon!,
125
- minLat: this.options.minLat!,
126
- maxLat: this.options.maxLat!,
127
- };
128
- this._stepIndex = 0;
129
- this._fullCycleStepCount = 3;
130
- this._isFreed = false;
131
- this._drawTextures = [];
132
- this.____drawIndex = 0;
133
- this._initialColorFieldData = this.options.initialColorData ?? null;
134
- this._initialSpeedFieldData = this.options.initialSpeedTexture ?? null;
135
- }
136
-
137
- init(globe: any, gl: WebGL2RenderingContext): void {
138
- this.globe = globe;
139
- this.gl = gl;
140
- this.moveParticle = pixelBasedMoveProgramCache.getProgram(gl);
141
- this.drawParticle = drawRectangleParticlesProgramCache.getProgram(gl);
142
-
143
- this.fadeAway = FadeAwayProgramCache.get(gl);
144
-
145
- this.globeShellWiggle = new BBOXGlobeShell(gl, globe, this._globeshellparameters);
146
- const inPositionLocation = this.moveParticle.getInPositionLocation();
147
- this.bufferManager = new PingPongBufferManager(gl, this.options.particleCount,
148
- inPositionLocation);
149
- this._rgVectorFieldTexture = this._createRGTexture()!;
150
-
151
- this.waveUbo = ParticleUBO.createUBO(gl);
152
- if (this.options.useColorTexture) {
153
- this.waveUbo.updateSingle("use_color_field", new Float32Array([1]));
154
- if (this._initialColorFieldData) {
155
- this.setColorField(this._initialColorFieldData);
156
- this._initialColorFieldData = null;
157
- } else {
158
- console.warn("useColorTexture is true but initialColorData is null");
159
- }
160
- }
161
- if (this.options.useSpeedTexture) {
162
- this.waveUbo.updateSingle("use_speed_field", new Float32Array([1]));
163
- console.log("use speed texture");
164
- if (this._initialSpeedFieldData) {
165
- this.setSpeedField(this._initialSpeedFieldData);
166
- this._initialSpeedFieldData = null;
167
- } else {
168
- console.warn("useSpeedTexture is true but initialSpeedTexture is null");
169
- }
170
- }
171
-
172
-
173
- this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()] as [WebGLTexture, WebGLTexture];
174
- this._frameBuffer = gl.createFramebuffer();
175
- this.setBBox(this._globeshellparameters);
176
- this.setOpacity(this.options.opacity!);
177
- this.setParticleDimensions(this.options.tailSize, this.options.wingSize);
178
- this.setParticleSpeed(this.options.speed!);
179
- this.setDropRate(this.options.dropRate!);
180
- this.setHeight(this.options.height!);
181
- // ensure speed thresholds are applied to UBO on init
182
- this.setSpeedThresholds(this.options.minSpeedThreshold!, this.options.maxSpeedThreshold!);
183
- this.____drawIndex = 0;
184
- }
185
-
186
- draw3D(): void {
187
- if (this._isFreed) return;
188
- const { gl, moveParticle, drawParticle, bufferManager, globeShellWiggle, waveUbo, fadeAway, _rgVectorFieldTexture } = this;
189
-
190
- if (!gl || !bufferManager || !globeShellWiggle || !waveUbo || !fadeAway || !_rgVectorFieldTexture) return;
191
-
192
- gl.disable(gl.DEPTH_TEST);
193
- switch (this._stepIndex) {
194
- case 0:
195
- this.waveUbo.updateSingle("random_seed", new Float32Array([Math.random()]));
196
- moveParticle.move(bufferManager, _rgVectorFieldTexture, waveUbo);
197
- bufferManager.swap();
198
- break;
199
- case 1:
200
- this.____drawIndex = 1 - this.____drawIndex;
201
- gl.viewport(0, 0, this._drawTextureResolution.width, this._drawTextureResolution.height);
202
- gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
203
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._drawTextures[this.____drawIndex], 0);
204
- drawParticle.draw(bufferManager, _rgVectorFieldTexture, waveUbo,
205
- this._colorFieldTexture,
206
- this._speedFieldTexture);
207
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
208
- gl.viewport(0, 0, gl.canvas.width, gl.canvas.height);
209
- break;
210
- case 2:
211
- gl.viewport(0, 0, this._drawTextureResolution.width, this._drawTextureResolution.height);
212
- gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
213
- gl.enable(gl.BLEND);
214
- gl.blendFunc(gl.ONE, gl.ZERO);
215
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._drawTextures[1 - this.____drawIndex], 0);
216
- fadeAway.draw(this._drawTextures[this.____drawIndex], this.options.fadeOpacity!);
217
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
218
- defaultblendfunction(gl);
219
- gl.viewport(0, 0, gl.canvas.width, gl.canvas.height);
220
- break;
221
- }
222
- globeShellWiggle.setTexture(this._drawTextures[this.____drawIndex]);
223
- globeShellWiggle.draw();
224
- this._step();
225
- gl.enable(gl.DEPTH_TEST);
226
- }
227
-
228
- setCycleStepCount(value: number): void {
229
- if (value < 3) {
230
- this._fullCycleStepCount = 3;
231
- }
232
- this._fullCycleStepCount = value;
233
- }
234
-
235
- free(): void {
236
- if (this._isFreed) {
237
- console.warn("WaveParticle plugin is already freed");
238
- return;
239
- }
240
- this._isFreed = true;
241
- const { gl, globeShellWiggle, _rgVectorFieldTexture, bufferManager, waveUbo, _drawTextures, _frameBuffer } = this;
242
-
243
- if (!gl) return;
244
-
245
- FadeAwayProgramCache.release(gl);
246
- globeShellWiggle?.free();
247
- if (_rgVectorFieldTexture) gl.deleteTexture(_rgVectorFieldTexture);
248
- pixelBasedMoveProgramCache.releaseProgram(gl);
249
- drawRectangleParticlesProgramCache.releaseProgram(gl);
250
- bufferManager?.free();
251
- waveUbo?.free();
252
- _drawTextures.forEach(texture => gl.deleteTexture(texture));
253
- if (_frameBuffer) gl.deleteFramebuffer(_frameBuffer);
254
-
255
- if (this._colorFieldTexture) {
256
- gl.deleteTexture(this._colorFieldTexture);
257
- this._colorFieldTexture = null;
258
- }
259
- if (this._speedFieldTexture) {
260
- gl.deleteTexture(this._speedFieldTexture);
261
- this._speedFieldTexture = null;
262
- }
263
- }
264
-
265
- setParticleCount(value: number): void {
266
- this.options.particleCount = value;
267
- this.bufferManager?.setParticleCount(value);
268
- }
269
-
270
- setVectorFieldData(data: Float32Array, { dataWidth = null, dataHeight = null, flipY }: SetVectorFieldDataOptions = {}): void {
271
- if (dataWidth !== null && dataHeight !== null) {
272
- this.options.dataWidth = dataWidth;
273
- this.options.dataHeight = dataHeight;
274
- }
275
- if (flipY !== undefined) {
276
- this.options.flipY = flipY;
277
- }
278
- this.__data = data;
279
- const { gl } = this;
280
-
281
- if (!gl || !this._rgVectorFieldTexture) return;
282
- console.log("flipY:", this.options.flipY);
283
- gl.bindTexture(gl.TEXTURE_2D, this._rgVectorFieldTexture);
284
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, this.options.flipY!);
285
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RG32F, this.options.dataWidth, this.options.dataHeight, 0, gl.RG, gl.FLOAT, data);
286
- gl.bindTexture(gl.TEXTURE_2D, null);
287
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
288
- }
289
-
290
- setHeight(value: number): void {
291
- this.globeShellWiggle?.setHeight(value);
292
- }
293
-
294
- setDropRate(value: number): void {
295
- this.waveUbo?.updateSingle("drop_rate", new Float32Array([value]));
296
- }
297
-
298
- setDrawTextureMaxPixelOnDimension(value: number): void {
299
- this.options.drawTextureMaxPixelOnDimension = value;
300
- this._drawTextureResolution = this._drawTextureSizeFromBbox(this._globeshellparameters);
301
- this.waveUbo?.updateSingle("draw_texture_size", new Float32Array([this._drawTextureResolution.width, this._drawTextureResolution.height]));
302
- this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()] as [WebGLTexture, WebGLTexture];
303
- }
304
-
305
- setParticleSpeed(value: number): void {
306
- if (typeof value !== 'number' || value <= 0) {
307
- console.error("Particle speed must be a positive number");
308
- return;
309
- }
310
- if (value > 100) {
311
- console.warn("Particle speed is too high, it may cause performance issues");
312
- }
313
- this.waveUbo?.updateSingle("range", new Float32Array([value]));
314
- }
315
-
316
- setFadeOpacity(value: number): void {
317
- if (typeof value !== 'number' || value < 0 || value > 1) {
318
- console.error("Fade opacity must be a number between 0 and 1");
319
- return;
320
- }
321
- this.options.fadeOpacity = value;
322
- }
323
-
324
- setOpacity(value: number): void {
325
- if (typeof value !== 'number' || value < 0 || value > 1) {
326
- console.error("Opacity must be a number between 0 and 1");
327
- return;
328
- }
329
- this.globeShellWiggle?.setOpacity(value);
330
- }
331
-
332
- setParticleDimensions(tail: number, wing: number): void {
333
- if (0 < tail && 0 < wing) {
334
- this.options.tailSize = tail;
335
- this.options.wingSize = wing;
336
- this.waveUbo?.updateSingle("tail_wing_base_limp", new Float32Array([tail, wing]));
337
- } else {
338
- console.error("tail and wing must be positive numbers");
339
- return;
340
- }
341
- }
342
-
343
- setParticleColor(color: number[]): void {
344
- if (color.length !== 3) {
345
- console.error("color must be an array of rgb elements");
346
- return;
347
- }
348
- this.waveUbo?.updateSingle("color", new Float32Array(color));
349
- }
350
-
351
-
352
- setColorField(data: Uint8Array | Uint8ClampedArray): void {
353
- const { gl } = this;
354
- if (!gl) return;
355
- if (this.options.useColorTexture === false) {
356
- console.warn("Color texture is not enabled.");
357
- return;
358
- }
359
- if (!this._colorFieldTexture) {
360
- this._colorFieldTexture = gl.createTexture();
361
- }
362
- if (data.length !== this.options.dataWidth * this.options.dataHeight * 4) {
363
- console.error("Color field data length does not match the specified dataWidth and dataHeight.");
364
- return;
365
- }
366
- gl.bindTexture(gl.TEXTURE_2D, this._colorFieldTexture);
367
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, this.options.flipY!);
368
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, this.options.dataWidth, this.options.dataHeight, 0, gl.RGBA, gl.UNSIGNED_BYTE, data);
369
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
370
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
371
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
372
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
373
- gl.bindTexture(gl.TEXTURE_2D, null);
374
- }
375
-
376
-
377
- setSpeedField(data: Float32Array): void {
378
- const { gl } = this;
379
- if (!gl) return;
380
- if (!this.options.useSpeedTexture) {
381
- console.warn("Speed texture is not enabled.");
382
- return;
383
- }
384
- if (!this._speedFieldTexture) {
385
- this._speedFieldTexture = gl.createTexture();
386
- }
387
- if (data.length !== this.options.dataWidth * this.options.dataHeight) {
388
- console.error("Speed field data length does not match the specified dataWidth and dataHeight.");
389
- return;
390
- }
391
-
392
- console.log(data)
393
-
394
- gl.bindTexture(gl.TEXTURE_2D, this._speedFieldTexture);
395
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, this.options.flipY!);
396
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.R32F, this.options.dataWidth, this.options.dataHeight, 0, gl.RED, gl.FLOAT, data);
397
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
398
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
399
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
400
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
401
- gl.bindTexture(gl.TEXTURE_2D, null);
402
- }
403
-
404
- /**
405
- * Update speed thresholds used by shaders to cull particles by magnitude
406
- */
407
- setMinSpeedThreshold(value: number): void {
408
- this.options.minSpeedThreshold = value;
409
- this.waveUbo?.updateSingle("min_speed_threshold", new Float32Array([value]));
410
- }
411
-
412
- setMaxSpeedThreshold(value: number): void {
413
- this.options.maxSpeedThreshold = value;
414
- this.waveUbo?.updateSingle("max_speed_threshold", new Float32Array([value]));
415
- }
416
-
417
- setSpeedThresholds(min: number, max: number): void {
418
- this.setMinSpeedThreshold(min);
419
- this.setMaxSpeedThreshold(max);
420
- }
421
-
422
-
423
- setBBox({ minLon, minLat, maxLon, maxLat }: BBoxParameters): void {
424
- this._globeshellparameters = { minLon, minLat, maxLon, maxLat };
425
- this.globeShellWiggle?.setBBox({ minLon, minLat, maxLon, maxLat });
426
- this._drawTextureResolution = this._drawTextureSizeFromBbox({ minLon, minLat, maxLon, maxLat });
427
- this.waveUbo?.updateSingle("draw_texture_size", new Float32Array([this._drawTextureResolution.width, this._drawTextureResolution.height]));
428
- this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()] as [WebGLTexture, WebGLTexture];
429
- }
430
-
431
- __readAndWriteTextureData(): void {
432
- const { gl, _rgVectorFieldTexture } = this;
433
-
434
- if (!gl || !_rgVectorFieldTexture) return;
435
-
436
- gl.bindTexture(gl.TEXTURE_2D, _rgVectorFieldTexture);
437
- const textureData = new Float32Array(this.options.dataWidth * this.options.dataHeight * 2);
438
- gl.readPixels(0, 0, this.options.dataWidth, this.options.dataHeight, gl.RG, gl.FLOAT, textureData);
439
- gl.bindTexture(gl.TEXTURE_2D, null);
440
-
441
- gl.deleteTexture(this._rgVectorFieldTexture);
442
-
443
- this._rgVectorFieldTexture = this._createRGTexture()!;
444
- this.setVectorFieldData(textureData);
445
- }
446
-
447
- _drawTextureSizeFromBbox({ minLon, minLat, maxLon, maxLat }: BBoxParameters): DrawTextureResolution {
448
- let horizon: number;
449
- if (minLon > 0 && maxLon < 0) {
450
- horizon = 360 - minLon + maxLon;
451
- } else {
452
- horizon = maxLon - minLon;
453
- }
454
- const vertical = maxLat - minLat;
455
- let width: number, height: number;
456
- if (horizon > vertical) {
457
- width = this.options.drawTextureMaxPixelOnDimension!;
458
- height = Math.floor(this.options.drawTextureMaxPixelOnDimension! * vertical / horizon);
459
- } else {
460
- height = this.options.drawTextureMaxPixelOnDimension!;
461
- width = Math.floor(this.options.drawTextureMaxPixelOnDimension! * horizon / vertical);
462
- }
463
- return {
464
- width,
465
- height
466
- };
467
- }
468
-
469
- _createRGTexture(): WebGLTexture | null {
470
- const { gl } = this;
471
-
472
- if (!gl) return null;
473
-
474
- const texture = gl.createTexture();
475
- gl.bindTexture(gl.TEXTURE_2D, texture);
476
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RG32F, this.options.dataWidth, this.options.dataHeight, 0, gl.RG, gl.FLOAT, null);
477
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
478
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
479
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
480
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
481
-
482
- gl.bindTexture(gl.TEXTURE_2D, null);
483
- return texture;
484
- }
485
-
486
- _createDrawTexture(): WebGLTexture | null {
487
- const gl = this.gl;
488
-
489
- if (!gl) return null;
490
-
491
- const texture = gl.createTexture();
492
- gl.bindTexture(gl.TEXTURE_2D, texture);
493
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, this._drawTextureResolution.width, this._drawTextureResolution.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
494
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
495
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
496
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
497
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
498
-
499
- gl.bindTexture(gl.TEXTURE_2D, null);
500
- return texture;
501
- }
502
-
503
- _step(): void {
504
- this._stepIndex = (this._stepIndex + 1) % this._fullCycleStepCount;
505
- }
506
- }
1
+ import { BBOXGlobeShell } from "../../semiplugins/shell/bbox-renderer/index";
2
+ import { defaultblendfunction } from "../../util/globe-default-gl-states";
3
+ import { PingPongBufferManager } from "../../programs/vectorfields/pingpongbuffermanager";
4
+ import { pixelBasedMoveProgramCache } from "../../programs/vectorfields/logics/pixelbased";
5
+ import { drawRectangleParticlesProgramCache } from "../../programs/vectorfields/logics/drawrectangleparticles";
6
+ import { FadeAwayProgramCache } from "../../programs/helpers/fadeaway";
7
+ import { ParticleUBO } from "../../programs/vectorfields/logics/particle-ubo";
8
+ /**
9
+ * STEPS:
10
+ * 1. move particle | buffers: read b1 write b2 | swap buffers b1 <-> b2
11
+ * 2. draw particles | read b1 to drawTexture1 |
12
+ * 3. globe shell drawTexture1
13
+ * 4. fade drawTexture1 to drawTexture2 | swap textures
14
+ */
15
+ const MAX_PIXELS_ON_DIMENSION = 2200;
16
+ export default class Plugin {
17
+ id;
18
+ options;
19
+ globe;
20
+ gl;
21
+ moveParticle;
22
+ drawParticle;
23
+ bufferManager;
24
+ _rgVectorFieldTexture;
25
+ globeShellWiggle;
26
+ waveUbo;
27
+ fadeAway;
28
+ _drawTextureResolution;
29
+ _frameBuffer;
30
+ _globeshellparameters;
31
+ _stepIndex;
32
+ _fullCycleStepCount;
33
+ _isFreed;
34
+ _drawTextures;
35
+ ____drawIndex;
36
+ __data = null;
37
+ _colorFieldTexture = null;
38
+ _initialColorFieldData = null;
39
+ _speedFieldTexture = null;
40
+ _initialSpeedFieldData = null;
41
+ constructor(id, options) {
42
+ this.id = id;
43
+ this.options = {
44
+ tailSize: options.tailSize || 1.0,
45
+ wingSize: options.wingSize || 7.0,
46
+ dataWidth: options.dataWidth || 256,
47
+ dataHeight: options.dataHeight || 256,
48
+ fadeOpacity: options.fadeOpacity ?? 0.83,
49
+ opacity: options.opacity ?? 0.75,
50
+ speed: options.speed ?? 0.6,
51
+ dropRate: options.dropRate ?? 0.007,
52
+ height: options.height ?? 0,
53
+ minLon: options.minLon ?? -180,
54
+ minLat: options.minLat ?? -90,
55
+ maxLon: options.maxLon ?? 180,
56
+ maxLat: options.maxLat ?? 90,
57
+ particleCount: options.particleCount ?? 8000,
58
+ flipY: options.flipY ?? true,
59
+ drawTextureMaxPixelOnDimension: options.drawTextureMaxPixelOnDimension ?? MAX_PIXELS_ON_DIMENSION,
60
+ useColorTexture: options.useColorTexture ?? false,
61
+ initialColorData: options.initialColorData ?? null,
62
+ useSpeedTexture: options.useSpeedTexture ?? false,
63
+ initialSpeedTexture: options.initialSpeedTexture ?? null,
64
+ minSpeedThreshold: options.minSpeedThreshold ?? 0.0,
65
+ maxSpeedThreshold: options.maxSpeedThreshold ?? 150.9,
66
+ };
67
+ console.log("WaveParticle options:", this.options);
68
+ this._drawTextureResolution = {};
69
+ this._globeshellparameters = {
70
+ minLon: this.options.minLon,
71
+ maxLon: this.options.maxLon,
72
+ minLat: this.options.minLat,
73
+ maxLat: this.options.maxLat,
74
+ };
75
+ this._stepIndex = 0;
76
+ this._fullCycleStepCount = 3;
77
+ this._isFreed = false;
78
+ this._drawTextures = [];
79
+ this.____drawIndex = 0;
80
+ this._initialColorFieldData = this.options.initialColorData ?? null;
81
+ this._initialSpeedFieldData = this.options.initialSpeedTexture ?? null;
82
+ }
83
+ init(globe, gl) {
84
+ this.globe = globe;
85
+ this.gl = gl;
86
+ this.moveParticle = pixelBasedMoveProgramCache.getProgram(gl);
87
+ this.drawParticle = drawRectangleParticlesProgramCache.getProgram(gl);
88
+ this.fadeAway = FadeAwayProgramCache.get(gl);
89
+ this.globeShellWiggle = new BBOXGlobeShell(gl, globe, this._globeshellparameters);
90
+ const inPositionLocation = this.moveParticle.getInPositionLocation();
91
+ this.bufferManager = new PingPongBufferManager(gl, this.options.particleCount, inPositionLocation);
92
+ this._rgVectorFieldTexture = this._createRGTexture();
93
+ this.waveUbo = ParticleUBO.createUBO(gl);
94
+ if (this.options.useColorTexture) {
95
+ this.waveUbo.updateSingle("use_color_field", new Float32Array([1]));
96
+ if (this._initialColorFieldData) {
97
+ this.setColorField(this._initialColorFieldData);
98
+ this._initialColorFieldData = null;
99
+ }
100
+ else {
101
+ console.warn("useColorTexture is true but initialColorData is null");
102
+ }
103
+ }
104
+ if (this.options.useSpeedTexture) {
105
+ this.waveUbo.updateSingle("use_speed_field", new Float32Array([1]));
106
+ console.log("use speed texture");
107
+ if (this._initialSpeedFieldData) {
108
+ this.setSpeedField(this._initialSpeedFieldData);
109
+ this._initialSpeedFieldData = null;
110
+ }
111
+ else {
112
+ console.warn("useSpeedTexture is true but initialSpeedTexture is null");
113
+ }
114
+ }
115
+ this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()];
116
+ this._frameBuffer = gl.createFramebuffer();
117
+ this.setBBox(this._globeshellparameters);
118
+ this.setOpacity(this.options.opacity);
119
+ this.setParticleDimensions(this.options.tailSize, this.options.wingSize);
120
+ this.setParticleSpeed(this.options.speed);
121
+ this.setDropRate(this.options.dropRate);
122
+ this.setHeight(this.options.height);
123
+ // ensure speed thresholds are applied to UBO on init
124
+ this.setSpeedThresholds(this.options.minSpeedThreshold, this.options.maxSpeedThreshold);
125
+ this.____drawIndex = 0;
126
+ }
127
+ draw3D() {
128
+ if (this._isFreed)
129
+ return;
130
+ const { gl, moveParticle, drawParticle, bufferManager, globeShellWiggle, waveUbo, fadeAway, _rgVectorFieldTexture } = this;
131
+ if (!gl || !bufferManager || !globeShellWiggle || !waveUbo || !fadeAway || !_rgVectorFieldTexture)
132
+ return;
133
+ gl.disable(gl.DEPTH_TEST);
134
+ switch (this._stepIndex) {
135
+ case 0:
136
+ this.waveUbo.updateSingle("random_seed", new Float32Array([Math.random()]));
137
+ moveParticle.move(bufferManager, _rgVectorFieldTexture, waveUbo);
138
+ bufferManager.swap();
139
+ break;
140
+ case 1:
141
+ this.____drawIndex = 1 - this.____drawIndex;
142
+ gl.viewport(0, 0, this._drawTextureResolution.width, this._drawTextureResolution.height);
143
+ gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
144
+ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._drawTextures[this.____drawIndex], 0);
145
+ drawParticle.draw(bufferManager, _rgVectorFieldTexture, waveUbo, this._colorFieldTexture, this._speedFieldTexture);
146
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
147
+ gl.viewport(0, 0, gl.canvas.width, gl.canvas.height);
148
+ break;
149
+ case 2:
150
+ gl.viewport(0, 0, this._drawTextureResolution.width, this._drawTextureResolution.height);
151
+ gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
152
+ gl.enable(gl.BLEND);
153
+ gl.blendFunc(gl.ONE, gl.ZERO);
154
+ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._drawTextures[1 - this.____drawIndex], 0);
155
+ fadeAway.draw(this._drawTextures[this.____drawIndex], this.options.fadeOpacity);
156
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
157
+ defaultblendfunction(gl);
158
+ gl.viewport(0, 0, gl.canvas.width, gl.canvas.height);
159
+ break;
160
+ }
161
+ globeShellWiggle.setTexture(this._drawTextures[this.____drawIndex]);
162
+ globeShellWiggle.draw();
163
+ this._step();
164
+ gl.enable(gl.DEPTH_TEST);
165
+ }
166
+ setCycleStepCount(value) {
167
+ if (value < 3) {
168
+ this._fullCycleStepCount = 3;
169
+ }
170
+ this._fullCycleStepCount = value;
171
+ }
172
+ free() {
173
+ if (this._isFreed) {
174
+ console.warn("WaveParticle plugin is already freed");
175
+ return;
176
+ }
177
+ this._isFreed = true;
178
+ const { gl, globeShellWiggle, _rgVectorFieldTexture, bufferManager, waveUbo, _drawTextures, _frameBuffer } = this;
179
+ if (!gl)
180
+ return;
181
+ FadeAwayProgramCache.release(gl);
182
+ globeShellWiggle?.free();
183
+ if (_rgVectorFieldTexture)
184
+ gl.deleteTexture(_rgVectorFieldTexture);
185
+ pixelBasedMoveProgramCache.releaseProgram(gl);
186
+ drawRectangleParticlesProgramCache.releaseProgram(gl);
187
+ bufferManager?.free();
188
+ waveUbo?.free();
189
+ _drawTextures.forEach(texture => gl.deleteTexture(texture));
190
+ if (_frameBuffer)
191
+ gl.deleteFramebuffer(_frameBuffer);
192
+ if (this._colorFieldTexture) {
193
+ gl.deleteTexture(this._colorFieldTexture);
194
+ this._colorFieldTexture = null;
195
+ }
196
+ if (this._speedFieldTexture) {
197
+ gl.deleteTexture(this._speedFieldTexture);
198
+ this._speedFieldTexture = null;
199
+ }
200
+ }
201
+ setParticleCount(value) {
202
+ this.options.particleCount = value;
203
+ this.bufferManager?.setParticleCount(value);
204
+ }
205
+ setVectorFieldData(data, { dataWidth = null, dataHeight = null, flipY } = {}) {
206
+ if (dataWidth !== null && dataHeight !== null) {
207
+ this.options.dataWidth = dataWidth;
208
+ this.options.dataHeight = dataHeight;
209
+ }
210
+ if (flipY !== undefined) {
211
+ this.options.flipY = flipY;
212
+ }
213
+ this.__data = data;
214
+ const { gl } = this;
215
+ if (!gl || !this._rgVectorFieldTexture)
216
+ return;
217
+ console.log("flipY:", this.options.flipY);
218
+ gl.bindTexture(gl.TEXTURE_2D, this._rgVectorFieldTexture);
219
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, this.options.flipY);
220
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RG32F, this.options.dataWidth, this.options.dataHeight, 0, gl.RG, gl.FLOAT, data);
221
+ gl.bindTexture(gl.TEXTURE_2D, null);
222
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
223
+ }
224
+ setHeight(value) {
225
+ this.globeShellWiggle?.setHeight(value);
226
+ }
227
+ setDropRate(value) {
228
+ this.waveUbo?.updateSingle("drop_rate", new Float32Array([value]));
229
+ }
230
+ setDrawTextureMaxPixelOnDimension(value) {
231
+ this.options.drawTextureMaxPixelOnDimension = value;
232
+ this._drawTextureResolution = this._drawTextureSizeFromBbox(this._globeshellparameters);
233
+ this.waveUbo?.updateSingle("draw_texture_size", new Float32Array([this._drawTextureResolution.width, this._drawTextureResolution.height]));
234
+ this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()];
235
+ }
236
+ setParticleSpeed(value) {
237
+ if (typeof value !== 'number' || value <= 0) {
238
+ console.error("Particle speed must be a positive number");
239
+ return;
240
+ }
241
+ if (value > 100) {
242
+ console.warn("Particle speed is too high, it may cause performance issues");
243
+ }
244
+ this.waveUbo?.updateSingle("range", new Float32Array([value]));
245
+ }
246
+ setFadeOpacity(value) {
247
+ if (typeof value !== 'number' || value < 0 || value > 1) {
248
+ console.error("Fade opacity must be a number between 0 and 1");
249
+ return;
250
+ }
251
+ this.options.fadeOpacity = value;
252
+ }
253
+ setOpacity(value) {
254
+ if (typeof value !== 'number' || value < 0 || value > 1) {
255
+ console.error("Opacity must be a number between 0 and 1");
256
+ return;
257
+ }
258
+ this.globeShellWiggle?.setOpacity(value);
259
+ }
260
+ setParticleDimensions(tail, wing) {
261
+ if (0 < tail && 0 < wing) {
262
+ this.options.tailSize = tail;
263
+ this.options.wingSize = wing;
264
+ this.waveUbo?.updateSingle("tail_wing_base_limp", new Float32Array([tail, wing]));
265
+ }
266
+ else {
267
+ console.error("tail and wing must be positive numbers");
268
+ return;
269
+ }
270
+ }
271
+ setParticleColor(color) {
272
+ if (color.length !== 3) {
273
+ console.error("color must be an array of rgb elements");
274
+ return;
275
+ }
276
+ this.waveUbo?.updateSingle("color", new Float32Array(color));
277
+ }
278
+ setColorField(data) {
279
+ const { gl } = this;
280
+ if (!gl)
281
+ return;
282
+ if (this.options.useColorTexture === false) {
283
+ console.warn("Color texture is not enabled.");
284
+ return;
285
+ }
286
+ if (!this._colorFieldTexture) {
287
+ this._colorFieldTexture = gl.createTexture();
288
+ }
289
+ if (data.length !== this.options.dataWidth * this.options.dataHeight * 4) {
290
+ console.error("Color field data length does not match the specified dataWidth and dataHeight.");
291
+ return;
292
+ }
293
+ gl.bindTexture(gl.TEXTURE_2D, this._colorFieldTexture);
294
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, this.options.flipY);
295
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, this.options.dataWidth, this.options.dataHeight, 0, gl.RGBA, gl.UNSIGNED_BYTE, data);
296
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
297
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
298
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
299
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
300
+ gl.bindTexture(gl.TEXTURE_2D, null);
301
+ }
302
+ setSpeedField(data) {
303
+ const { gl } = this;
304
+ if (!gl)
305
+ return;
306
+ if (!this.options.useSpeedTexture) {
307
+ console.warn("Speed texture is not enabled.");
308
+ return;
309
+ }
310
+ if (!this._speedFieldTexture) {
311
+ this._speedFieldTexture = gl.createTexture();
312
+ }
313
+ if (data.length !== this.options.dataWidth * this.options.dataHeight) {
314
+ console.error("Speed field data length does not match the specified dataWidth and dataHeight.");
315
+ return;
316
+ }
317
+ console.log(data);
318
+ gl.bindTexture(gl.TEXTURE_2D, this._speedFieldTexture);
319
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, this.options.flipY);
320
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.R32F, this.options.dataWidth, this.options.dataHeight, 0, gl.RED, gl.FLOAT, data);
321
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
322
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
323
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
324
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
325
+ gl.bindTexture(gl.TEXTURE_2D, null);
326
+ }
327
+ /**
328
+ * Update speed thresholds used by shaders to cull particles by magnitude
329
+ */
330
+ setMinSpeedThreshold(value) {
331
+ this.options.minSpeedThreshold = value;
332
+ this.waveUbo?.updateSingle("min_speed_threshold", new Float32Array([value]));
333
+ }
334
+ setMaxSpeedThreshold(value) {
335
+ this.options.maxSpeedThreshold = value;
336
+ this.waveUbo?.updateSingle("max_speed_threshold", new Float32Array([value]));
337
+ }
338
+ setSpeedThresholds(min, max) {
339
+ this.setMinSpeedThreshold(min);
340
+ this.setMaxSpeedThreshold(max);
341
+ }
342
+ setBBox({ minLon, minLat, maxLon, maxLat }) {
343
+ this._globeshellparameters = { minLon, minLat, maxLon, maxLat };
344
+ this.globeShellWiggle?.setBBox({ minLon, minLat, maxLon, maxLat });
345
+ this._drawTextureResolution = this._drawTextureSizeFromBbox({ minLon, minLat, maxLon, maxLat });
346
+ this.waveUbo?.updateSingle("draw_texture_size", new Float32Array([this._drawTextureResolution.width, this._drawTextureResolution.height]));
347
+ this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()];
348
+ }
349
+ __readAndWriteTextureData() {
350
+ const { gl, _rgVectorFieldTexture } = this;
351
+ if (!gl || !_rgVectorFieldTexture)
352
+ return;
353
+ gl.bindTexture(gl.TEXTURE_2D, _rgVectorFieldTexture);
354
+ const textureData = new Float32Array(this.options.dataWidth * this.options.dataHeight * 2);
355
+ gl.readPixels(0, 0, this.options.dataWidth, this.options.dataHeight, gl.RG, gl.FLOAT, textureData);
356
+ gl.bindTexture(gl.TEXTURE_2D, null);
357
+ gl.deleteTexture(this._rgVectorFieldTexture);
358
+ this._rgVectorFieldTexture = this._createRGTexture();
359
+ this.setVectorFieldData(textureData);
360
+ }
361
+ _drawTextureSizeFromBbox({ minLon, minLat, maxLon, maxLat }) {
362
+ let horizon;
363
+ if (minLon > 0 && maxLon < 0) {
364
+ horizon = 360 - minLon + maxLon;
365
+ }
366
+ else {
367
+ horizon = maxLon - minLon;
368
+ }
369
+ const vertical = maxLat - minLat;
370
+ let width, height;
371
+ if (horizon > vertical) {
372
+ width = this.options.drawTextureMaxPixelOnDimension;
373
+ height = Math.floor(this.options.drawTextureMaxPixelOnDimension * vertical / horizon);
374
+ }
375
+ else {
376
+ height = this.options.drawTextureMaxPixelOnDimension;
377
+ width = Math.floor(this.options.drawTextureMaxPixelOnDimension * horizon / vertical);
378
+ }
379
+ return {
380
+ width,
381
+ height
382
+ };
383
+ }
384
+ _createRGTexture() {
385
+ const { gl } = this;
386
+ if (!gl)
387
+ return null;
388
+ const texture = gl.createTexture();
389
+ gl.bindTexture(gl.TEXTURE_2D, texture);
390
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RG32F, this.options.dataWidth, this.options.dataHeight, 0, gl.RG, gl.FLOAT, null);
391
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
392
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
393
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
394
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
395
+ gl.bindTexture(gl.TEXTURE_2D, null);
396
+ return texture;
397
+ }
398
+ _createDrawTexture() {
399
+ const gl = this.gl;
400
+ if (!gl)
401
+ return null;
402
+ const texture = gl.createTexture();
403
+ gl.bindTexture(gl.TEXTURE_2D, texture);
404
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, this._drawTextureResolution.width, this._drawTextureResolution.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
405
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
406
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
407
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
408
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
409
+ gl.bindTexture(gl.TEXTURE_2D, null);
410
+ return texture;
411
+ }
412
+ _step() {
413
+ this._stepIndex = (this._stepIndex + 1) % this._fullCycleStepCount;
414
+ }
415
+ }