@pirireis/webglobeplugins 1.0.2 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (259) hide show
  1. package/Math/{angle-calculation.ts → angle-calculation.js} +14 -18
  2. package/Math/{arc-cdf-points.ts → arc-cdf-points.js} +272 -329
  3. package/Math/{arc-generate-points-exponantial.ts → arc-generate-points-exponantial.js} +254 -299
  4. package/Math/{arc.ts → arc.js} +292 -421
  5. package/Math/bounds/line-bbox.js +186 -225
  6. package/Math/{circle-cdf-points.ts → circle-cdf-points.js} +78 -143
  7. package/Math/{circle.ts → circle.js} +33 -49
  8. package/Math/{constants.ts → constants.js} +4 -12
  9. package/Math/contour/{quadtreecontours.ts → quadtreecontours.js} +300 -371
  10. package/Math/contour/quadtreecontours1.js +298 -336
  11. package/Math/{finite-line-2d.ts → finite-line-2d.js} +58 -68
  12. package/Math/{haversine.ts → haversine.js} +22 -33
  13. package/Math/index.js +1 -0
  14. package/Math/juction/{arc-plane.ts → arc-plane.js} +143 -203
  15. package/Math/juction/{line-sphere.ts → line-sphere.js} +22 -32
  16. package/Math/juction/{plane-plane.ts → plane-plane.js} +53 -62
  17. package/Math/{line.ts → line.js} +52 -84
  18. package/Math/matrix4.js +1 -0
  19. package/Math/{methods.ts → methods.js} +126 -182
  20. package/Math/{plane.ts → plane.js} +56 -92
  21. package/Math/{quaternion.ts → quaternion.js} +106 -128
  22. package/Math/templete-shapes/{grid-visually-equal.ts → grid-visually-equal.js} +65 -118
  23. package/Math/tessellation/constants.js +1 -0
  24. package/Math/tessellation/{methods.ts → methods.js} +49 -79
  25. package/Math/tessellation/{nearest-value-padding.ts → nearest-value-padding.js} +112 -147
  26. package/Math/tessellation/{spherical-triangle-area.ts → spherical-triangle-area.js} +99 -127
  27. package/Math/tessellation/{tile-merger.ts → tile-merger.js} +429 -578
  28. package/Math/tessellation/{triangle-tessellation.ts → triangle-tessellation.js} +386 -533
  29. package/Math/tessellation/types.js +1 -0
  30. package/Math/types.js +1 -0
  31. package/Math/utils.js +2 -3
  32. package/Math/{vec3.ts → vec3.js} +155 -227
  33. package/Math/{xyz-tile.ts → xyz-tile.js} +18 -26
  34. package/algorithms/search-binary.js +16 -14
  35. package/altitude-locator/adaptors.js +1 -0
  36. package/altitude-locator/keymethod.js +1 -0
  37. package/altitude-locator/plugin.js +344 -445
  38. package/altitude-locator/types.js +21 -26
  39. package/compass-rose/compass-rose-padding-flat.js +230 -274
  40. package/compass-rose/{compass-text-writer.ts → compass-text-writer.js} +155 -210
  41. package/compass-rose/index.js +3 -3
  42. package/{constants.ts → constants.js} +6 -8
  43. package/heatwave/datamanager.js +149 -168
  44. package/heatwave/heatwave.js +206 -261
  45. package/heatwave/index.js +5 -5
  46. package/heatwave/isobar.js +303 -340
  47. package/heatwave/{texture-point-sampler.ts → texture-point-sampler.js} +187 -220
  48. package/investigation-tools/draw/tiles/adapters.js +67 -0
  49. package/investigation-tools/draw/tiles/{tiles.ts → tiles.js} +128 -162
  50. package/jest.config.js +7 -6
  51. package/package.json +1 -1
  52. package/pin/pin-object-array1.js +300 -381
  53. package/pin/pin-point-totem1.js +60 -77
  54. package/programs/arrowfield/arrow-field.js +60 -89
  55. package/programs/arrowfield/logic.js +141 -173
  56. package/programs/data2legend/density-to-legend.js +68 -86
  57. package/programs/data2legend/point-to-density-texture.js +67 -84
  58. package/programs/float2legendwithratio/index.js +2 -3
  59. package/programs/float2legendwithratio/logic.js +118 -144
  60. package/programs/float2legendwithratio/object.js +104 -141
  61. package/programs/helpers/blender.js +58 -73
  62. package/programs/helpers/{fadeaway.ts → fadeaway.js} +60 -73
  63. package/programs/index.js +20 -19
  64. package/programs/line-on-globe/circle-accurate-3d.js +85 -112
  65. package/programs/line-on-globe/circle-accurate-flat.js +148 -200
  66. package/programs/line-on-globe/degree-padding-around-circle-3d.js +102 -134
  67. package/programs/line-on-globe/index.js +1 -0
  68. package/programs/line-on-globe/lines-color-instanced-flat.js +80 -99
  69. package/programs/line-on-globe/linestrip/data.js +4 -0
  70. package/programs/line-on-globe/linestrip/{linestrip.ts → linestrip.js} +93 -152
  71. package/programs/line-on-globe/{naive-accurate-flexible.ts → naive-accurate-flexible.js} +126 -175
  72. package/programs/line-on-globe/util.js +5 -8
  73. package/programs/picking/pickable-polygon-renderer.js +98 -129
  74. package/programs/picking/pickable-renderer.js +98 -130
  75. package/programs/point-on-globe/element-globe-surface-glow.js +93 -122
  76. package/programs/point-on-globe/element-point-glow.js +80 -114
  77. package/programs/point-on-globe/square-pixel-point.js +121 -139
  78. package/programs/polygon-on-globe/{texture-dem-triangles.ts → texture-dem-triangles.js} +163 -207
  79. package/programs/{programcache.ts → programcache.js} +126 -134
  80. package/programs/rings/index.js +1 -1
  81. package/programs/rings/partial-ring/{piece-of-pie.ts → piece-of-pie.js} +152 -222
  82. package/programs/totems/camera-totem-attactment-interface.js +1 -0
  83. package/programs/totems/{camerauniformblock.ts → camerauniformblock.js} +225 -310
  84. package/programs/totems/{canvas-webglobe-info.ts → canvas-webglobe-info.js} +132 -147
  85. package/programs/totems/{dem-textures-manager.ts → dem-textures-manager.js} +257 -360
  86. package/programs/totems/{globe-changes.ts → globe-changes.js} +59 -79
  87. package/programs/totems/gpu-selection-uniform-block.js +99 -127
  88. package/programs/totems/{index.ts → index.js} +2 -2
  89. package/programs/two-d/pixel-padding-for-compass.js +87 -101
  90. package/programs/util.js +14 -19
  91. package/programs/vectorfields/logics/{constants.ts → constants.js} +4 -5
  92. package/programs/vectorfields/logics/{drawrectangleparticles.ts → drawrectangleparticles.js} +80 -115
  93. package/programs/vectorfields/logics/index.js +2 -4
  94. package/programs/vectorfields/logics/particle-ubo.js +16 -0
  95. package/programs/vectorfields/logics/{pixelbased.ts → pixelbased.js} +86 -115
  96. package/programs/vectorfields/logics/ubo.js +51 -57
  97. package/programs/vectorfields/{pingpongbuffermanager.ts → pingpongbuffermanager.js} +99 -113
  98. package/range-tools-on-terrain/bearing-line/{adapters.ts → adapters.js} +114 -154
  99. package/range-tools-on-terrain/bearing-line/{plugin.ts → plugin.js} +457 -569
  100. package/range-tools-on-terrain/bearing-line/types.js +1 -0
  101. package/range-tools-on-terrain/circle-line-chain/{adapters.ts → adapters.js} +85 -104
  102. package/range-tools-on-terrain/circle-line-chain/{chain-list-map.ts → chain-list-map.js} +382 -446
  103. package/range-tools-on-terrain/circle-line-chain/{plugin.ts → plugin.js} +464 -607
  104. package/range-tools-on-terrain/circle-line-chain/types.js +1 -0
  105. package/range-tools-on-terrain/range-ring/{adapters.ts → adapters.js} +93 -114
  106. package/range-tools-on-terrain/range-ring/{enum.ts → enum.js} +2 -2
  107. package/range-tools-on-terrain/range-ring/{plugin.ts → plugin.js} +377 -444
  108. package/range-tools-on-terrain/range-ring/rangeringangletext.js +331 -0
  109. package/range-tools-on-terrain/range-ring/types.js +9 -0
  110. package/semiplugins/interface.js +1 -0
  111. package/semiplugins/lightweight/{line-plugin.ts → line-plugin.js} +221 -342
  112. package/semiplugins/lightweight/{piece-of-pie-plugin.ts → piece-of-pie-plugin.js} +200 -275
  113. package/semiplugins/shape-on-terrain/{arc-plugin.ts → arc-plugin.js} +481 -616
  114. package/semiplugins/shape-on-terrain/{circle-plugin.ts → circle-plugin.js} +444 -588
  115. package/semiplugins/shape-on-terrain/{padding-1-degree.ts → padding-1-degree.js} +539 -713
  116. package/semiplugins/shape-on-terrain/terrain-polygon/{adapters.ts → adapters.js} +55 -69
  117. package/semiplugins/shape-on-terrain/terrain-polygon/data/{cache.ts → cache.js} +102 -149
  118. package/semiplugins/shape-on-terrain/terrain-polygon/data/{index-polygon-map.ts → index-polygon-map.js} +45 -58
  119. package/semiplugins/shape-on-terrain/terrain-polygon/data/{manager.ts → manager.js} +4 -4
  120. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +177 -196
  121. package/semiplugins/shape-on-terrain/terrain-polygon/data/{polygon-to-triangles.ts → polygon-to-triangles.js} +100 -144
  122. package/semiplugins/shape-on-terrain/terrain-polygon/data/{random.ts → random.js} +121 -165
  123. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.js +1 -0
  124. package/semiplugins/shape-on-terrain/terrain-polygon/data/{worker-contact.ts → worker-contact.js} +63 -81
  125. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +125 -146
  126. package/semiplugins/shape-on-terrain/terrain-polygon/{terrain-polygon.ts → terrain-polygon.js} +219 -265
  127. package/semiplugins/shape-on-terrain/terrain-polygon/types.js +8 -0
  128. package/semiplugins/shell/bbox-renderer/index.js +2 -0
  129. package/semiplugins/shell/bbox-renderer/{logic.ts → logic.js} +209 -273
  130. package/semiplugins/shell/bbox-renderer/object.js +75 -0
  131. package/semiplugins/type.js +1 -0
  132. package/semiplugins/utility/{container-plugin.ts → container-plugin.js} +94 -126
  133. package/semiplugins/utility/{object-pass-container-plugin.ts → object-pass-container-plugin.js} +80 -101
  134. package/shaders/fragment-toy/firework.js +1 -1
  135. package/shaders/fragment-toy/singularity.js +2 -5
  136. package/tracks/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -78
  137. package/tracks/point-heat-map/index.js +1 -0
  138. package/tracks/point-heat-map/plugin-webworker.js +121 -148
  139. package/tracks/point-heat-map/point-to-heat-map-flow.js +121 -150
  140. package/tracks/point-tracks/key-methods.js +2 -3
  141. package/tracks/point-tracks/plugin.js +401 -487
  142. package/tracks/timetracks/adaptors-line-strip.js +65 -79
  143. package/tracks/timetracks/plugin-line-strip.js +240 -295
  144. package/tracks/timetracks/program-line-strip.js +411 -495
  145. package/tracks/timetracks/programpoint-line-strip.js +109 -137
  146. package/types.js +19 -0
  147. package/util/account/bufferoffsetmanager.js +176 -209
  148. package/util/account/create-buffermap-orchastration.js +39 -0
  149. package/util/account/index.js +3 -6
  150. package/util/account/single-attribute-buffer-management/{buffer-manager.ts → buffer-manager.js} +119 -151
  151. package/util/account/single-attribute-buffer-management/{buffer-orchestrator.ts → buffer-orchestrator.js} +212 -238
  152. package/util/account/single-attribute-buffer-management/{buffer-orchestrator1.ts → buffer-orchestrator1.js} +159 -184
  153. package/util/account/single-attribute-buffer-management/{index.ts → index.js} +4 -11
  154. package/util/account/single-attribute-buffer-management/{object-store.ts → object-store.js} +55 -76
  155. package/util/account/single-attribute-buffer-management/types.js +1 -0
  156. package/util/account/util.js +18 -22
  157. package/util/algorithms/index.js +1 -0
  158. package/util/algorithms/search-binary.js +25 -26
  159. package/util/build-strategy/{static-dynamic.ts → static-dynamic.js} +41 -50
  160. package/util/check/index.js +1 -0
  161. package/util/check/typecheck.js +66 -0
  162. package/util/{frame-counter-trigger.ts → frame-counter-trigger.js} +84 -99
  163. package/util/geometry/{index.ts → index.js} +121 -155
  164. package/util/gl-util/buffer/{attribute-loader.ts → attribute-loader.js} +62 -84
  165. package/util/gl-util/buffer/{index.ts → index.js} +3 -6
  166. package/util/gl-util/draw-options/{methods.ts → methods.js} +32 -47
  167. package/util/gl-util/uniform-block/{manager.ts → manager.js} +200 -232
  168. package/util/{globe-default-gl-states.ts → globe-default-gl-states.js} +4 -5
  169. package/util/{helper-methods.ts → helper-methods.js} +8 -9
  170. package/util/index.js +10 -9
  171. package/util/interpolation/index.js +1 -0
  172. package/util/interpolation/timetrack/index.js +2 -9
  173. package/util/interpolation/timetrack/timetrack-interpolator.js +79 -94
  174. package/util/interpolation/timetrack/web-worker.js +46 -51
  175. package/util/picking/{fence.ts → fence.js} +43 -47
  176. package/util/picking/{picker-displayer.ts → picker-displayer.js} +176 -226
  177. package/util/programs/draw-from-pixel-coords.js +164 -201
  178. package/util/programs/{draw-texture-on-canvas.ts → draw-texture-on-canvas.js} +69 -91
  179. package/util/programs/supersampletotextures.js +97 -130
  180. package/util/programs/texturetoglobe.js +128 -153
  181. package/util/shaderfunctions/{geometrytransformations.ts → geometrytransformations.js} +44 -106
  182. package/util/shaderfunctions/index.js +2 -2
  183. package/util/shaderfunctions/nodata.js +2 -4
  184. package/util/shaderfunctions/noisefunctions.js +7 -10
  185. package/util/{webglobjectbuilders.ts → webglobjectbuilders.js} +358 -446
  186. package/vectorfield/arrowfield/adaptor.js +11 -11
  187. package/vectorfield/arrowfield/index.js +3 -3
  188. package/vectorfield/arrowfield/plugin.js +83 -128
  189. package/vectorfield/waveparticles/adaptor.js +15 -16
  190. package/vectorfield/waveparticles/index.js +3 -3
  191. package/vectorfield/waveparticles/{plugin.ts → plugin.js} +415 -506
  192. package/vectorfield/wind/adapters/{image-to-fields.ts → image-to-fields.js} +61 -74
  193. package/vectorfield/wind/adapters/types.js +1 -0
  194. package/vectorfield/wind/{imagetovectorfieldandmagnitude.ts → imagetovectorfieldandmagnitude.js} +53 -78
  195. package/vectorfield/wind/index.js +5 -5
  196. package/vectorfield/wind/{plugin-persistant copy.ts → plugin-persistant copy.js } +364 -461
  197. package/vectorfield/wind/{plugin-persistant.ts → plugin-persistant.js} +375 -483
  198. package/vectorfield/wind/plugin.js +685 -883
  199. package/vectorfield/wind/vectorfieldimage.js +23 -27
  200. package/write-text/{context-text-bulk.ts → context-text-bulk.js} +200 -285
  201. package/write-text/context-text3.js +167 -0
  202. package/write-text/{context-text4.ts → context-text4.js} +146 -231
  203. package/write-text/context-textDELETE.js +94 -125
  204. package/write-text/objectarraylabels/{index.ts → index.js} +2 -2
  205. package/write-text/objectarraylabels/objectarraylabels.js +200 -247
  206. package/Math/matrix4.ts +0 -0
  207. package/Math/mesh/mapbox-delaunay.d.ts +0 -74
  208. package/Math/roadmap.md +0 -10
  209. package/Math/tessellation/constants.ts +0 -1
  210. package/Math/tessellation/roadmap.md +0 -48
  211. package/Math/tessellation/types.ts +0 -1
  212. package/Math/types.ts +0 -68
  213. package/investigation-tools/draw/tiles/adapters.ts +0 -133
  214. package/programs/line-on-globe/linestrip/data.ts +0 -29
  215. package/programs/polygon-on-globe/roadmap.md +0 -8
  216. package/programs/totems/camera-totem-attactment-interface.ts +0 -4
  217. package/programs/vectorfields/logics/particle-ubo.ts +0 -23
  218. package/publish.bat +0 -62
  219. package/range-tools-on-terrain/bearing-line/types.ts +0 -65
  220. package/range-tools-on-terrain/circle-line-chain/types.ts +0 -43
  221. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +0 -396
  222. package/range-tools-on-terrain/range-ring/types.ts +0 -30
  223. package/semiplugins/interface.ts +0 -14
  224. package/semiplugins/shape-on-terrain/goal.md +0 -12
  225. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache-shortcuts.md +0 -20
  226. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.ts +0 -209
  227. package/semiplugins/shape-on-terrain/terrain-polygon/data/readme.md +0 -5
  228. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.ts +0 -37
  229. package/semiplugins/shape-on-terrain/terrain-polygon/notes.md +0 -90
  230. package/semiplugins/shape-on-terrain/terrain-polygon/types.ts +0 -69
  231. package/semiplugins/shell/bbox-renderer/index.ts +0 -2
  232. package/semiplugins/shell/bbox-renderer/object.ts +0 -129
  233. package/semiplugins/type.ts +0 -8
  234. package/terrain-plugin.mmd +0 -83
  235. package/tests/Math/arc-sampling-test.js +0 -367
  236. package/tests/Math/arc-sampling-test.ts +0 -429
  237. package/tests/Math/arc.test.ts +0 -77
  238. package/tests/Math/junction/arc-limit.test.ts +0 -7
  239. package/tests/Math/junction/arc-plane-points.test.ts +0 -196
  240. package/tests/Math/junction/arc-plane.test.ts +0 -172
  241. package/tests/Math/junction/line-sphere.test.ts +0 -127
  242. package/tests/Math/junction/plane-plane.test.ts +0 -91
  243. package/tests/Math/plane-test.ts +0 -17
  244. package/tests/Math/plane.test.ts +0 -43
  245. package/tests/Math/vec3.test.ts +0 -33
  246. package/tracks/point-heat-map/readme.md +0 -15
  247. package/tracks/timetracks/readme.md +0 -1
  248. package/tsconfig.json +0 -22
  249. package/types/@pirireis/webglobe.d.ts +0 -102
  250. package/types/delaunator.d.ts +0 -40
  251. package/types/earcut.d.ts +0 -11
  252. package/types/rbush.d.ts +0 -57
  253. package/types.ts +0 -319
  254. package/util/account/create-buffermap-orchastration.ts +0 -85
  255. package/util/account/single-attribute-buffer-management/types.ts +0 -43
  256. package/util/check/typecheck.ts +0 -74
  257. package/vectorfield/wind/adapters/types.ts +0 -12
  258. package/write-text/context-text3.ts +0 -252
  259. package/write-text/objectarraylabels/objectarraylabels.d.ts +0 -72
@@ -1,79 +1,59 @@
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- import { Globe, GlobeLookInfo, GlobeChanges } from "../../types";
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-
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-
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-
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- export class GlobeChangeObserver {
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- private globe: Globe;
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- private lastLOD: number = -1;
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- private lastGeometry: 0 | 1;
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- private lastWorldWH: { width: number; height: number } = { width: 0, height: 0 };
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- private lastLook: GlobeLookInfo = {
11
- CenterLong: 0,
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- CenterLat: 0,
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- Distance: 0,
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- Tilt: 0,
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- NorthAng: 0
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- };
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- private lastElevationCoefficient: number = NaN;
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- changes: GlobeChanges = {
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- geometry: false,
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- look: false,
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- lod: false,
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- lod2DWheel: false,
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- elevationScale: false,
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- screenMoved: false
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- }
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-
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- constructor(globe: Globe) {
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- this.globe = globe;
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- this.lastGeometry = globe.api_GetCurrentGeometry();
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- this.lastLook = globe.api_GetCurrentLookInfo();
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- this.lastLOD = globe.api_GetCurrentLODWithDecimal();
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- this.lastWorldWH = globe.api_GetCurrentWorldWH();
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- this.lastElevationCoefficient = globe.api_GetZScale()
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- }
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-
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-
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- checkChanges(): void {
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- const globe = this.globe;
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- const currentGeometry = globe.api_GetCurrentGeometry();
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- const currentLook = globe.api_GetCurrentLookInfo();
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- const currentLOD = globe.api_GetCurrentLODWithDecimal();
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- const currentWorldWH = globe.api_GetCurrentWorldWH();
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-
44
- this.changes.geometry = (this.lastGeometry !== currentGeometry);
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- this.changes.look = (
46
- this.lastLook.CenterLong !== currentLook.CenterLong ||
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- this.lastLook.CenterLat !== currentLook.CenterLat ||
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- this.lastLook.Distance !== currentLook.Distance ||
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- this.lastLook.Tilt !== currentLook.Tilt ||
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- this.lastLook.NorthAng !== currentLook.NorthAng ||
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- this.lastWorldWH.width !== currentWorldWH.width ||
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- this.lastWorldWH.height !== currentWorldWH.height
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- );
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-
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- this.changes.lod = (this.lastLOD !== currentLOD);
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- this.changes.lod2DWheel = (!globe.api_IsScreenMoving() && this.changes.lod);
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-
58
- // Update last known states
59
- this.lastGeometry = currentGeometry;
60
- this.lastLook = currentLook;
61
- this.lastLOD = currentLOD;
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- this.lastWorldWH = currentWorldWH;
63
-
64
- this.changes.screenMoved = (this.changes.geometry ||
65
- this.changes.look ||
66
- this.changes.lod ||
67
- this.changes.lod2DWheel);
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-
69
- }
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-
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-
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- getChanges(): GlobeChanges {
73
- return this.changes;
74
- }
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-
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- }
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-
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-
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-
1
+ export class GlobeChangeObserver {
2
+ globe;
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+ lastLOD = -1;
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+ lastGeometry;
5
+ lastWorldWH = { width: 0, height: 0 };
6
+ lastLook = {
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+ CenterLong: 0,
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+ CenterLat: 0,
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+ Distance: 0,
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+ Tilt: 0,
11
+ NorthAng: 0
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+ };
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+ lastElevationCoefficient = NaN;
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+ changes = {
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+ geometry: false,
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+ look: false,
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+ lod: false,
18
+ lod2DWheel: false,
19
+ elevationScale: false,
20
+ screenMoved: false
21
+ };
22
+ constructor(globe) {
23
+ this.globe = globe;
24
+ this.lastGeometry = globe.api_GetCurrentGeometry();
25
+ this.lastLook = globe.api_GetCurrentLookInfo();
26
+ this.lastLOD = globe.api_GetCurrentLODWithDecimal();
27
+ this.lastWorldWH = globe.api_GetCurrentWorldWH();
28
+ this.lastElevationCoefficient = globe.api_GetZScale();
29
+ }
30
+ checkChanges() {
31
+ const globe = this.globe;
32
+ const currentGeometry = globe.api_GetCurrentGeometry();
33
+ const currentLook = globe.api_GetCurrentLookInfo();
34
+ const currentLOD = globe.api_GetCurrentLODWithDecimal();
35
+ const currentWorldWH = globe.api_GetCurrentWorldWH();
36
+ this.changes.geometry = (this.lastGeometry !== currentGeometry);
37
+ this.changes.look = (this.lastLook.CenterLong !== currentLook.CenterLong ||
38
+ this.lastLook.CenterLat !== currentLook.CenterLat ||
39
+ this.lastLook.Distance !== currentLook.Distance ||
40
+ this.lastLook.Tilt !== currentLook.Tilt ||
41
+ this.lastLook.NorthAng !== currentLook.NorthAng ||
42
+ this.lastWorldWH.width !== currentWorldWH.width ||
43
+ this.lastWorldWH.height !== currentWorldWH.height);
44
+ this.changes.lod = (this.lastLOD !== currentLOD);
45
+ this.changes.lod2DWheel = (!globe.api_IsScreenMoving() && this.changes.lod);
46
+ // Update last known states
47
+ this.lastGeometry = currentGeometry;
48
+ this.lastLook = currentLook;
49
+ this.lastLOD = currentLOD;
50
+ this.lastWorldWH = currentWorldWH;
51
+ this.changes.screenMoved = (this.changes.geometry ||
52
+ this.changes.look ||
53
+ this.changes.lod ||
54
+ this.changes.lod2DWheel);
55
+ }
56
+ getChanges() {
57
+ return this.changes;
58
+ }
59
+ }
@@ -1,132 +1,104 @@
1
- import { globeProgramCache } from "../programcache";
2
- // Loads mouse position to buffer
3
- // TODO implement it
1
+ import { globeProgramCache } from "../programcache";
2
+ // Loads mouse position to buffer
3
+ // TODO implement it
4
4
  export const CameraUniformBlockString = `
5
5
  layout(std140) uniform GpuSelectionUniformBlock {
6
6
  vec2 mouse_pixel_position;
7
7
  vec2 mouse_radian_long_lat;
8
8
  }; // 11 lines
9
- `;
10
-
11
-
12
-
13
- export default class
14
-
15
- CameraUniformBlockTotem {
16
-
17
-
18
- constructor() {
19
- this.id = "CameraUniformBlockTotem"
20
- this.description = `Sets a uniform block and provides buffer for it. The following is the glsl uniform block:` + CameraUniformBlockString;
21
- this.gl = null;
22
- this.globe = null;
23
- this.ubo = null;
24
- }
25
-
26
-
27
- init(globe, gl) {
28
- this.gl = gl;
29
- this.globe = globe;
30
- this.ubo = this._createUBO();
31
- this.traslateFloat32 = new Float32Array(3);
32
- this.mapWHFloat32 = new Float32Array(2);
33
- this.setGeometry();
34
- this.resize();
35
- }
36
-
37
-
38
- _createUBO() {
39
- const { gl } = this;
40
- const ubo = gl.createBuffer();
41
- gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
42
- gl.bufferData(gl.UNIFORM_BUFFER, 164, gl.STREAM_DRAW);
43
- gl.bindBufferBase(gl.UNIFORM_BUFFER, 0, ubo);
44
- gl.bindBuffer(gl.UNIFORM_BUFFER, null);
45
- return ubo;
46
- }
47
-
48
-
49
- resize() {
50
- const { gl, globe, ubo } = this;
51
- gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
52
- gl.bufferSubData(gl.UNIFORM_BUFFER, 152, new Float32Array([globe.api_ScrW(), globe.api_ScrH()]));
53
- gl.bindBuffer(gl.UNIFORM_BUFFER, null);
54
- }
55
-
56
-
57
- setGeometry() {
58
- const { gl, globe, ubo } = this;
59
- const is3D = globe.api_GetCurrentGeometry() === 0;
60
- gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
61
- gl.bufferSubData(gl.UNIFORM_BUFFER, 140, new Float32Array([is3D]));
62
- }
63
-
64
- draw3D(projection, modelView, translate) {
65
-
66
- const { gl, traslateFloat32, ubo, mapWHFloat32, globe } = this;
67
- gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
68
- { // view, projection, translate
69
- gl.bufferSubData(gl.UNIFORM_BUFFER, 0, modelView);
70
- gl.bufferSubData(gl.UNIFORM_BUFFER, 64, projection);
71
- traslateFloat32.set([translate.x, translate.y, translate.z], 0);
72
- gl.bufferSubData(gl.UNIFORM_BUFFER, 128, traslateFloat32);
73
- }
74
- {
75
- // zoom level
76
- gl.bufferSubData(gl.UNIFORM_BUFFER, 160, new Float32Array([globe.api_GetCurrentLODWithDecimal()]));
77
- }
78
- { // mapWH
79
- if (globe.api_GetCurrentGeometry() === 1) {
80
- const { width, height } = globe.api_GetCurrentWorldWH();
81
- mapWHFloat32.set([width, height]);
82
- gl.bufferSubData(gl.UNIFORM_BUFFER, 144, mapWHFloat32);
83
- }
84
- }
85
- gl.bindBuffer(gl.UNIFORM_BUFFER, null);
86
- }
87
-
88
-
89
- getUBO() {
90
- return this.ubo;
91
- }
92
-
93
-
94
- bind(bindingPoint) {
95
- const { gl, ubo } = this;
96
- gl.bindBufferBase(gl.UNIFORM_BUFFER, bindingPoint, ubo);
97
-
98
- }
99
-
100
- unbind(bindingPoint) {
101
- const { gl } = this;
102
- gl.bindBufferBase(gl.UNIFORM_BUFFER, bindingPoint, null);
103
- }
104
-
105
-
106
- free() {
107
- const { gl, ubo } = this;
108
- gl.deleteBuffer(ubo);
109
- }
110
-
111
- readBuffer() {
112
- const result = new Float32Array(41);
113
- this.gl.bindBuffer(this.gl.UNIFORM_BUFFER, this.ubo);
114
- this.gl.getBufferSubData(this.gl.UNIFORM_BUFFER, 0, result);
115
- this.gl.bindBuffer(this.gl.UNIFORM_BUFFER, null);
116
- return {
117
- view: result.slice(0, 16),
118
- projection: result.slice(16, 32),
119
- translate: result.slice(32, 35),
120
- is3D: result[35],
121
- mapWH: result.slice(36, 38),
122
- screenWH: result.slice(38, 40),
123
- z_level: result[40]
124
- }
125
- }
126
- }
127
-
128
-
129
- export const CameraUniformBlockTotemCache = Object.freeze({
130
- get: (globe) => { return globeProgramCache.getProgram(globe, CameraUniformBlockTotem) },
131
- release: (globe) => { return globeProgramCache.releaseProgram(globe, CameraUniformBlockTotem) }
132
- });
9
+ `;
10
+ export default class CameraUniformBlockTotem {
11
+ constructor() {
12
+ this.id = "CameraUniformBlockTotem";
13
+ this.description = `Sets a uniform block and provides buffer for it. The following is the glsl uniform block:` + CameraUniformBlockString;
14
+ this.gl = null;
15
+ this.globe = null;
16
+ this.ubo = null;
17
+ }
18
+ init(globe, gl) {
19
+ this.gl = gl;
20
+ this.globe = globe;
21
+ this.ubo = this._createUBO();
22
+ this.traslateFloat32 = new Float32Array(3);
23
+ this.mapWHFloat32 = new Float32Array(2);
24
+ this.setGeometry();
25
+ this.resize();
26
+ }
27
+ _createUBO() {
28
+ const { gl } = this;
29
+ const ubo = gl.createBuffer();
30
+ gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
31
+ gl.bufferData(gl.UNIFORM_BUFFER, 164, gl.STREAM_DRAW);
32
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, 0, ubo);
33
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
34
+ return ubo;
35
+ }
36
+ resize() {
37
+ const { gl, globe, ubo } = this;
38
+ gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
39
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 152, new Float32Array([globe.api_ScrW(), globe.api_ScrH()]));
40
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
41
+ }
42
+ setGeometry() {
43
+ const { gl, globe, ubo } = this;
44
+ const is3D = globe.api_GetCurrentGeometry() === 0;
45
+ gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
46
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 140, new Float32Array([is3D]));
47
+ }
48
+ draw3D(projection, modelView, translate) {
49
+ const { gl, traslateFloat32, ubo, mapWHFloat32, globe } = this;
50
+ gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
51
+ { // view, projection, translate
52
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 0, modelView);
53
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 64, projection);
54
+ traslateFloat32.set([translate.x, translate.y, translate.z], 0);
55
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 128, traslateFloat32);
56
+ }
57
+ {
58
+ // zoom level
59
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 160, new Float32Array([globe.api_GetCurrentLODWithDecimal()]));
60
+ }
61
+ { // mapWH
62
+ if (globe.api_GetCurrentGeometry() === 1) {
63
+ const { width, height } = globe.api_GetCurrentWorldWH();
64
+ mapWHFloat32.set([width, height]);
65
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 144, mapWHFloat32);
66
+ }
67
+ }
68
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
69
+ }
70
+ getUBO() {
71
+ return this.ubo;
72
+ }
73
+ bind(bindingPoint) {
74
+ const { gl, ubo } = this;
75
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, bindingPoint, ubo);
76
+ }
77
+ unbind(bindingPoint) {
78
+ const { gl } = this;
79
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, bindingPoint, null);
80
+ }
81
+ free() {
82
+ const { gl, ubo } = this;
83
+ gl.deleteBuffer(ubo);
84
+ }
85
+ readBuffer() {
86
+ const result = new Float32Array(41);
87
+ this.gl.bindBuffer(this.gl.UNIFORM_BUFFER, this.ubo);
88
+ this.gl.getBufferSubData(this.gl.UNIFORM_BUFFER, 0, result);
89
+ this.gl.bindBuffer(this.gl.UNIFORM_BUFFER, null);
90
+ return {
91
+ view: result.slice(0, 16),
92
+ projection: result.slice(16, 32),
93
+ translate: result.slice(32, 35),
94
+ is3D: result[35],
95
+ mapWH: result.slice(36, 38),
96
+ screenWH: result.slice(38, 40),
97
+ z_level: result[40]
98
+ };
99
+ }
100
+ }
101
+ export const CameraUniformBlockTotemCache = Object.freeze({
102
+ get: (globe) => { return globeProgramCache.getProgram(globe, CameraUniformBlockTotem); },
103
+ release: (globe) => { return globeProgramCache.releaseProgram(globe, CameraUniformBlockTotem); }
104
+ });
@@ -1,2 +1,2 @@
1
- import { CameraUniformBlockTotem, CameraUniformBlockString, CameraUniformBlockTotemCache } from "./camerauniformblock";
2
- export { CameraUniformBlockTotem, CameraUniformBlockString, CameraUniformBlockTotemCache };
1
+ import { CameraUniformBlockTotem, CameraUniformBlockString, CameraUniformBlockTotemCache } from "./camerauniformblock";
2
+ export { CameraUniformBlockTotem, CameraUniformBlockString, CameraUniformBlockTotemCache };
@@ -1,7 +1,7 @@
1
- import { createProgram } from "../../util/webglobjectbuilders";
2
- import { CameraUniformBlockTotemCache, CameraUniformBlockString } from "../totems";
3
- import { noRegisterGlobeProgramCache } from "../programcache";
4
- const vertexCount = 720;
1
+ import { createProgram } from "../../util/webglobjectbuilders";
2
+ import { CameraUniformBlockTotemCache, CameraUniformBlockString } from "../totems";
3
+ import { noRegisterGlobeProgramCache } from "../programcache";
4
+ const vertexCount = 720;
5
5
  const vertexShaderSource = `#version 300 es
6
6
  ${CameraUniformBlockString}
7
7
 
@@ -57,8 +57,7 @@ void main(){
57
57
  v_rgba.a *= plugin_opacity;
58
58
  gl_PointSize = 10.0;
59
59
  }
60
- `
61
-
60
+ `;
62
61
  const fragmentShaderSource = `#version 300 es
63
62
  precision highp float;
64
63
  in vec4 v_rgba;
@@ -66,98 +65,85 @@ out vec4 color;
66
65
  void main(){
67
66
  color = v_rgba;
68
67
  }
69
- `
70
-
71
-
72
- class Logic {
73
- constructor(globe) {
74
- this.globe = globe;
75
- this.gl = globe.gl;
76
- this._lastOpacity = 1;
77
- this.program = createProgram(this.gl, vertexShaderSource, fragmentShaderSource);
78
- const { gl, program } = this;
79
- gl.bindAttribLocation(program, 0, "screen_coordinate");
80
- gl.bindAttribLocation(program, 1, "pixel_radius_small_ratio");
81
- gl.bindAttribLocation(program, 2, "pixel_radius_big_ratio");
82
- gl.bindAttribLocation(program, 3, "rgba");
83
- this._opacityLocation = gl.getUniformLocation(program, "plugin_opacity");
84
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
85
- gl.useProgram(program);
86
- gl.uniform1f(this._opacityLocation, this._lastOpacity);
87
- gl.useProgram(currentProgram);
88
- this.cameraBlockBindingPoint = 0;
89
- const cameraBlockIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
90
- this.cameraBlockTotem = CameraUniformBlockTotemCache.get(globe);
91
- gl.uniformBlockBinding(program, cameraBlockIndex, this.cameraBlockBindingPoint);
92
- }
93
-
94
-
95
- draw(vao, length, opacity) {
96
- const { globe, gl, program, cameraBlockTotem, cameraBlockBindingPoint, _opacityLocation } = this;
97
- if (globe.api_GetCurrentGeometry() === 0) return;
98
- gl.useProgram(program);
99
- cameraBlockTotem.bind(cameraBlockBindingPoint);
100
- if (opacity !== this._lastOpacity) {
101
- this._lastOpacity = opacity;
102
- gl.uniform1f(_opacityLocation, opacity);
103
- }
104
- gl.bindVertexArray(vao);
105
- gl.drawArraysInstanced(gl.LINES, 0, vertexCount, length);
106
- gl.bindVertexArray(null);
107
- cameraBlockTotem.unbind(cameraBlockBindingPoint);
108
- }
109
-
110
- createVAO(screenCoordsBufferObj, pixelRadiusRatioSmallBufferObj, pixelRadiusRatioBigBufferObj, rgbaBufferObj) {
111
- const { gl } = this;
112
- const vao = gl.createVertexArray();
113
- gl.bindVertexArray(vao);
114
- {
115
- const { buffer, stride = 0, offset = 0 } = screenCoordsBufferObj;
116
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
117
- gl.enableVertexAttribArray(0);
118
- gl.vertexAttribPointer(0, 2, gl.FLOAT, false, stride, offset);
119
- gl.vertexAttribDivisor(0, 1);
120
- }
121
- {
122
- const { buffer, stride = 0, offset = 0 } = pixelRadiusRatioSmallBufferObj;
123
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
124
- gl.enableVertexAttribArray(1);
125
- gl.vertexAttribPointer(1, 1, gl.FLOAT, false, stride, offset);
126
- gl.vertexAttribDivisor(1, 1);
127
- }
128
- {
129
- const { buffer, stride = 0, offset = 0 } = pixelRadiusRatioBigBufferObj;
130
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
131
- gl.enableVertexAttribArray(2);
132
- gl.vertexAttribPointer(2, 1, gl.FLOAT, false, stride, offset);
133
- gl.vertexAttribDivisor(2, 1);
134
- }
135
- {
136
- const { buffer, stride = 0, offset = 0 } = rgbaBufferObj;
137
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
138
- gl.enableVertexAttribArray(3);
139
- gl.vertexAttribPointer(3, 4, gl.FLOAT, false, stride, offset);
140
- gl.vertexAttribDivisor(3, 1);
141
- }
142
-
143
- gl.bindVertexArray(null);
144
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
145
- return vao;
146
-
147
- }
148
-
149
-
150
-
151
-
152
- free() {
153
- const { globe } = this;
154
- CameraUniformBlockTotemCache.release(globe);
155
- }
156
- }
157
-
158
-
159
-
160
- export const PixelPaddingForFlatCompassCache = Object.freeze({
161
- get: (globe) => noRegisterGlobeProgramCache.getProgram(globe, Logic),
162
- release: (globe) => noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
163
- })
68
+ `;
69
+ class Logic {
70
+ constructor(globe) {
71
+ this.globe = globe;
72
+ this.gl = globe.gl;
73
+ this._lastOpacity = 1;
74
+ this.program = createProgram(this.gl, vertexShaderSource, fragmentShaderSource);
75
+ const { gl, program } = this;
76
+ gl.bindAttribLocation(program, 0, "screen_coordinate");
77
+ gl.bindAttribLocation(program, 1, "pixel_radius_small_ratio");
78
+ gl.bindAttribLocation(program, 2, "pixel_radius_big_ratio");
79
+ gl.bindAttribLocation(program, 3, "rgba");
80
+ this._opacityLocation = gl.getUniformLocation(program, "plugin_opacity");
81
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
82
+ gl.useProgram(program);
83
+ gl.uniform1f(this._opacityLocation, this._lastOpacity);
84
+ gl.useProgram(currentProgram);
85
+ this.cameraBlockBindingPoint = 0;
86
+ const cameraBlockIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
87
+ this.cameraBlockTotem = CameraUniformBlockTotemCache.get(globe);
88
+ gl.uniformBlockBinding(program, cameraBlockIndex, this.cameraBlockBindingPoint);
89
+ }
90
+ draw(vao, length, opacity) {
91
+ const { globe, gl, program, cameraBlockTotem, cameraBlockBindingPoint, _opacityLocation } = this;
92
+ if (globe.api_GetCurrentGeometry() === 0)
93
+ return;
94
+ gl.useProgram(program);
95
+ cameraBlockTotem.bind(cameraBlockBindingPoint);
96
+ if (opacity !== this._lastOpacity) {
97
+ this._lastOpacity = opacity;
98
+ gl.uniform1f(_opacityLocation, opacity);
99
+ }
100
+ gl.bindVertexArray(vao);
101
+ gl.drawArraysInstanced(gl.LINES, 0, vertexCount, length);
102
+ gl.bindVertexArray(null);
103
+ cameraBlockTotem.unbind(cameraBlockBindingPoint);
104
+ }
105
+ createVAO(screenCoordsBufferObj, pixelRadiusRatioSmallBufferObj, pixelRadiusRatioBigBufferObj, rgbaBufferObj) {
106
+ const { gl } = this;
107
+ const vao = gl.createVertexArray();
108
+ gl.bindVertexArray(vao);
109
+ {
110
+ const { buffer, stride = 0, offset = 0 } = screenCoordsBufferObj;
111
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
112
+ gl.enableVertexAttribArray(0);
113
+ gl.vertexAttribPointer(0, 2, gl.FLOAT, false, stride, offset);
114
+ gl.vertexAttribDivisor(0, 1);
115
+ }
116
+ {
117
+ const { buffer, stride = 0, offset = 0 } = pixelRadiusRatioSmallBufferObj;
118
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
119
+ gl.enableVertexAttribArray(1);
120
+ gl.vertexAttribPointer(1, 1, gl.FLOAT, false, stride, offset);
121
+ gl.vertexAttribDivisor(1, 1);
122
+ }
123
+ {
124
+ const { buffer, stride = 0, offset = 0 } = pixelRadiusRatioBigBufferObj;
125
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
126
+ gl.enableVertexAttribArray(2);
127
+ gl.vertexAttribPointer(2, 1, gl.FLOAT, false, stride, offset);
128
+ gl.vertexAttribDivisor(2, 1);
129
+ }
130
+ {
131
+ const { buffer, stride = 0, offset = 0 } = rgbaBufferObj;
132
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
133
+ gl.enableVertexAttribArray(3);
134
+ gl.vertexAttribPointer(3, 4, gl.FLOAT, false, stride, offset);
135
+ gl.vertexAttribDivisor(3, 1);
136
+ }
137
+ gl.bindVertexArray(null);
138
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
139
+ return vao;
140
+ }
141
+ free() {
142
+ const { globe } = this;
143
+ CameraUniformBlockTotemCache.release(globe);
144
+ }
145
+ }
146
+ export const PixelPaddingForFlatCompassCache = Object.freeze({
147
+ get: (globe) => noRegisterGlobeProgramCache.getProgram(globe, Logic),
148
+ release: (globe) => noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
149
+ });
package/programs/util.js CHANGED
@@ -1,19 +1,14 @@
1
-
2
-
3
- function longlatbbox2normalbbox({ minLon = -180, maxLon = 180, minLat = -90, maxLat = 90 } = {}) {
4
- // x
5
- const horOffset = (minLon) * Math.PI / 180;
6
- const horSize = (maxLon - minLon) * Math.PI / 180;
7
- // y
8
- const vertOffset = (90 - maxLat) * Math.PI / 180;
9
- const vertSize = (maxLat - minLat) * Math.PI / 180;
10
-
11
- const result = {
12
- bboxOffsetRad: new Float32Array([horOffset, vertOffset]),
13
- bboxSizeRad: new Float32Array([horSize, vertSize])
14
- };
15
- return result;
16
- }
17
-
18
-
19
- export { longlatbbox2normalbbox }
1
+ function longlatbbox2normalbbox({ minLon = -180, maxLon = 180, minLat = -90, maxLat = 90 } = {}) {
2
+ // x
3
+ const horOffset = (minLon) * Math.PI / 180;
4
+ const horSize = (maxLon - minLon) * Math.PI / 180;
5
+ // y
6
+ const vertOffset = (90 - maxLat) * Math.PI / 180;
7
+ const vertSize = (maxLat - minLat) * Math.PI / 180;
8
+ const result = {
9
+ bboxOffsetRad: new Float32Array([horOffset, vertOffset]),
10
+ bboxSizeRad: new Float32Array([horSize, vertSize])
11
+ };
12
+ return result;
13
+ }
14
+ export { longlatbbox2normalbbox };
@@ -1,5 +1,4 @@
1
- const UBO_BINDING_POINTS = {
2
- SEAWAVE: 0,
3
- }
4
-
5
- export { UBO_BINDING_POINTS };
1
+ const UBO_BINDING_POINTS = {
2
+ SEAWAVE: 0,
3
+ };
4
+ export { UBO_BINDING_POINTS };