@pirireis/webglobeplugins 1.0.2 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (259) hide show
  1. package/Math/{angle-calculation.ts → angle-calculation.js} +14 -18
  2. package/Math/{arc-cdf-points.ts → arc-cdf-points.js} +272 -329
  3. package/Math/{arc-generate-points-exponantial.ts → arc-generate-points-exponantial.js} +254 -299
  4. package/Math/{arc.ts → arc.js} +292 -421
  5. package/Math/bounds/line-bbox.js +186 -225
  6. package/Math/{circle-cdf-points.ts → circle-cdf-points.js} +78 -143
  7. package/Math/{circle.ts → circle.js} +33 -49
  8. package/Math/{constants.ts → constants.js} +4 -12
  9. package/Math/contour/{quadtreecontours.ts → quadtreecontours.js} +300 -371
  10. package/Math/contour/quadtreecontours1.js +298 -336
  11. package/Math/{finite-line-2d.ts → finite-line-2d.js} +58 -68
  12. package/Math/{haversine.ts → haversine.js} +22 -33
  13. package/Math/index.js +1 -0
  14. package/Math/juction/{arc-plane.ts → arc-plane.js} +143 -203
  15. package/Math/juction/{line-sphere.ts → line-sphere.js} +22 -32
  16. package/Math/juction/{plane-plane.ts → plane-plane.js} +53 -62
  17. package/Math/{line.ts → line.js} +52 -84
  18. package/Math/matrix4.js +1 -0
  19. package/Math/{methods.ts → methods.js} +126 -182
  20. package/Math/{plane.ts → plane.js} +56 -92
  21. package/Math/{quaternion.ts → quaternion.js} +106 -128
  22. package/Math/templete-shapes/{grid-visually-equal.ts → grid-visually-equal.js} +65 -118
  23. package/Math/tessellation/constants.js +1 -0
  24. package/Math/tessellation/{methods.ts → methods.js} +49 -79
  25. package/Math/tessellation/{nearest-value-padding.ts → nearest-value-padding.js} +112 -147
  26. package/Math/tessellation/{spherical-triangle-area.ts → spherical-triangle-area.js} +99 -127
  27. package/Math/tessellation/{tile-merger.ts → tile-merger.js} +429 -578
  28. package/Math/tessellation/{triangle-tessellation.ts → triangle-tessellation.js} +386 -533
  29. package/Math/tessellation/types.js +1 -0
  30. package/Math/types.js +1 -0
  31. package/Math/utils.js +2 -3
  32. package/Math/{vec3.ts → vec3.js} +155 -227
  33. package/Math/{xyz-tile.ts → xyz-tile.js} +18 -26
  34. package/algorithms/search-binary.js +16 -14
  35. package/altitude-locator/adaptors.js +1 -0
  36. package/altitude-locator/keymethod.js +1 -0
  37. package/altitude-locator/plugin.js +344 -445
  38. package/altitude-locator/types.js +21 -26
  39. package/compass-rose/compass-rose-padding-flat.js +230 -274
  40. package/compass-rose/{compass-text-writer.ts → compass-text-writer.js} +155 -210
  41. package/compass-rose/index.js +3 -3
  42. package/{constants.ts → constants.js} +6 -8
  43. package/heatwave/datamanager.js +149 -168
  44. package/heatwave/heatwave.js +206 -261
  45. package/heatwave/index.js +5 -5
  46. package/heatwave/isobar.js +303 -340
  47. package/heatwave/{texture-point-sampler.ts → texture-point-sampler.js} +187 -220
  48. package/investigation-tools/draw/tiles/adapters.js +67 -0
  49. package/investigation-tools/draw/tiles/{tiles.ts → tiles.js} +128 -162
  50. package/jest.config.js +7 -6
  51. package/package.json +1 -1
  52. package/pin/pin-object-array1.js +300 -381
  53. package/pin/pin-point-totem1.js +60 -77
  54. package/programs/arrowfield/arrow-field.js +60 -89
  55. package/programs/arrowfield/logic.js +141 -173
  56. package/programs/data2legend/density-to-legend.js +68 -86
  57. package/programs/data2legend/point-to-density-texture.js +67 -84
  58. package/programs/float2legendwithratio/index.js +2 -3
  59. package/programs/float2legendwithratio/logic.js +118 -144
  60. package/programs/float2legendwithratio/object.js +104 -141
  61. package/programs/helpers/blender.js +58 -73
  62. package/programs/helpers/{fadeaway.ts → fadeaway.js} +60 -73
  63. package/programs/index.js +20 -19
  64. package/programs/line-on-globe/circle-accurate-3d.js +85 -112
  65. package/programs/line-on-globe/circle-accurate-flat.js +148 -200
  66. package/programs/line-on-globe/degree-padding-around-circle-3d.js +102 -134
  67. package/programs/line-on-globe/index.js +1 -0
  68. package/programs/line-on-globe/lines-color-instanced-flat.js +80 -99
  69. package/programs/line-on-globe/linestrip/data.js +4 -0
  70. package/programs/line-on-globe/linestrip/{linestrip.ts → linestrip.js} +93 -152
  71. package/programs/line-on-globe/{naive-accurate-flexible.ts → naive-accurate-flexible.js} +126 -175
  72. package/programs/line-on-globe/util.js +5 -8
  73. package/programs/picking/pickable-polygon-renderer.js +98 -129
  74. package/programs/picking/pickable-renderer.js +98 -130
  75. package/programs/point-on-globe/element-globe-surface-glow.js +93 -122
  76. package/programs/point-on-globe/element-point-glow.js +80 -114
  77. package/programs/point-on-globe/square-pixel-point.js +121 -139
  78. package/programs/polygon-on-globe/{texture-dem-triangles.ts → texture-dem-triangles.js} +163 -207
  79. package/programs/{programcache.ts → programcache.js} +126 -134
  80. package/programs/rings/index.js +1 -1
  81. package/programs/rings/partial-ring/{piece-of-pie.ts → piece-of-pie.js} +152 -222
  82. package/programs/totems/camera-totem-attactment-interface.js +1 -0
  83. package/programs/totems/{camerauniformblock.ts → camerauniformblock.js} +225 -310
  84. package/programs/totems/{canvas-webglobe-info.ts → canvas-webglobe-info.js} +132 -147
  85. package/programs/totems/{dem-textures-manager.ts → dem-textures-manager.js} +257 -360
  86. package/programs/totems/{globe-changes.ts → globe-changes.js} +59 -79
  87. package/programs/totems/gpu-selection-uniform-block.js +99 -127
  88. package/programs/totems/{index.ts → index.js} +2 -2
  89. package/programs/two-d/pixel-padding-for-compass.js +87 -101
  90. package/programs/util.js +14 -19
  91. package/programs/vectorfields/logics/{constants.ts → constants.js} +4 -5
  92. package/programs/vectorfields/logics/{drawrectangleparticles.ts → drawrectangleparticles.js} +80 -115
  93. package/programs/vectorfields/logics/index.js +2 -4
  94. package/programs/vectorfields/logics/particle-ubo.js +16 -0
  95. package/programs/vectorfields/logics/{pixelbased.ts → pixelbased.js} +86 -115
  96. package/programs/vectorfields/logics/ubo.js +51 -57
  97. package/programs/vectorfields/{pingpongbuffermanager.ts → pingpongbuffermanager.js} +99 -113
  98. package/range-tools-on-terrain/bearing-line/{adapters.ts → adapters.js} +114 -154
  99. package/range-tools-on-terrain/bearing-line/{plugin.ts → plugin.js} +457 -569
  100. package/range-tools-on-terrain/bearing-line/types.js +1 -0
  101. package/range-tools-on-terrain/circle-line-chain/{adapters.ts → adapters.js} +85 -104
  102. package/range-tools-on-terrain/circle-line-chain/{chain-list-map.ts → chain-list-map.js} +382 -446
  103. package/range-tools-on-terrain/circle-line-chain/{plugin.ts → plugin.js} +464 -607
  104. package/range-tools-on-terrain/circle-line-chain/types.js +1 -0
  105. package/range-tools-on-terrain/range-ring/{adapters.ts → adapters.js} +93 -114
  106. package/range-tools-on-terrain/range-ring/{enum.ts → enum.js} +2 -2
  107. package/range-tools-on-terrain/range-ring/{plugin.ts → plugin.js} +377 -444
  108. package/range-tools-on-terrain/range-ring/rangeringangletext.js +331 -0
  109. package/range-tools-on-terrain/range-ring/types.js +9 -0
  110. package/semiplugins/interface.js +1 -0
  111. package/semiplugins/lightweight/{line-plugin.ts → line-plugin.js} +221 -342
  112. package/semiplugins/lightweight/{piece-of-pie-plugin.ts → piece-of-pie-plugin.js} +200 -275
  113. package/semiplugins/shape-on-terrain/{arc-plugin.ts → arc-plugin.js} +481 -616
  114. package/semiplugins/shape-on-terrain/{circle-plugin.ts → circle-plugin.js} +444 -588
  115. package/semiplugins/shape-on-terrain/{padding-1-degree.ts → padding-1-degree.js} +539 -713
  116. package/semiplugins/shape-on-terrain/terrain-polygon/{adapters.ts → adapters.js} +55 -69
  117. package/semiplugins/shape-on-terrain/terrain-polygon/data/{cache.ts → cache.js} +102 -149
  118. package/semiplugins/shape-on-terrain/terrain-polygon/data/{index-polygon-map.ts → index-polygon-map.js} +45 -58
  119. package/semiplugins/shape-on-terrain/terrain-polygon/data/{manager.ts → manager.js} +4 -4
  120. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +177 -196
  121. package/semiplugins/shape-on-terrain/terrain-polygon/data/{polygon-to-triangles.ts → polygon-to-triangles.js} +100 -144
  122. package/semiplugins/shape-on-terrain/terrain-polygon/data/{random.ts → random.js} +121 -165
  123. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.js +1 -0
  124. package/semiplugins/shape-on-terrain/terrain-polygon/data/{worker-contact.ts → worker-contact.js} +63 -81
  125. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +125 -146
  126. package/semiplugins/shape-on-terrain/terrain-polygon/{terrain-polygon.ts → terrain-polygon.js} +219 -265
  127. package/semiplugins/shape-on-terrain/terrain-polygon/types.js +8 -0
  128. package/semiplugins/shell/bbox-renderer/index.js +2 -0
  129. package/semiplugins/shell/bbox-renderer/{logic.ts → logic.js} +209 -273
  130. package/semiplugins/shell/bbox-renderer/object.js +75 -0
  131. package/semiplugins/type.js +1 -0
  132. package/semiplugins/utility/{container-plugin.ts → container-plugin.js} +94 -126
  133. package/semiplugins/utility/{object-pass-container-plugin.ts → object-pass-container-plugin.js} +80 -101
  134. package/shaders/fragment-toy/firework.js +1 -1
  135. package/shaders/fragment-toy/singularity.js +2 -5
  136. package/tracks/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -78
  137. package/tracks/point-heat-map/index.js +1 -0
  138. package/tracks/point-heat-map/plugin-webworker.js +121 -148
  139. package/tracks/point-heat-map/point-to-heat-map-flow.js +121 -150
  140. package/tracks/point-tracks/key-methods.js +2 -3
  141. package/tracks/point-tracks/plugin.js +401 -487
  142. package/tracks/timetracks/adaptors-line-strip.js +65 -79
  143. package/tracks/timetracks/plugin-line-strip.js +240 -295
  144. package/tracks/timetracks/program-line-strip.js +411 -495
  145. package/tracks/timetracks/programpoint-line-strip.js +109 -137
  146. package/types.js +19 -0
  147. package/util/account/bufferoffsetmanager.js +176 -209
  148. package/util/account/create-buffermap-orchastration.js +39 -0
  149. package/util/account/index.js +3 -6
  150. package/util/account/single-attribute-buffer-management/{buffer-manager.ts → buffer-manager.js} +119 -151
  151. package/util/account/single-attribute-buffer-management/{buffer-orchestrator.ts → buffer-orchestrator.js} +212 -238
  152. package/util/account/single-attribute-buffer-management/{buffer-orchestrator1.ts → buffer-orchestrator1.js} +159 -184
  153. package/util/account/single-attribute-buffer-management/{index.ts → index.js} +4 -11
  154. package/util/account/single-attribute-buffer-management/{object-store.ts → object-store.js} +55 -76
  155. package/util/account/single-attribute-buffer-management/types.js +1 -0
  156. package/util/account/util.js +18 -22
  157. package/util/algorithms/index.js +1 -0
  158. package/util/algorithms/search-binary.js +25 -26
  159. package/util/build-strategy/{static-dynamic.ts → static-dynamic.js} +41 -50
  160. package/util/check/index.js +1 -0
  161. package/util/check/typecheck.js +66 -0
  162. package/util/{frame-counter-trigger.ts → frame-counter-trigger.js} +84 -99
  163. package/util/geometry/{index.ts → index.js} +121 -155
  164. package/util/gl-util/buffer/{attribute-loader.ts → attribute-loader.js} +62 -84
  165. package/util/gl-util/buffer/{index.ts → index.js} +3 -6
  166. package/util/gl-util/draw-options/{methods.ts → methods.js} +32 -47
  167. package/util/gl-util/uniform-block/{manager.ts → manager.js} +200 -232
  168. package/util/{globe-default-gl-states.ts → globe-default-gl-states.js} +4 -5
  169. package/util/{helper-methods.ts → helper-methods.js} +8 -9
  170. package/util/index.js +10 -9
  171. package/util/interpolation/index.js +1 -0
  172. package/util/interpolation/timetrack/index.js +2 -9
  173. package/util/interpolation/timetrack/timetrack-interpolator.js +79 -94
  174. package/util/interpolation/timetrack/web-worker.js +46 -51
  175. package/util/picking/{fence.ts → fence.js} +43 -47
  176. package/util/picking/{picker-displayer.ts → picker-displayer.js} +176 -226
  177. package/util/programs/draw-from-pixel-coords.js +164 -201
  178. package/util/programs/{draw-texture-on-canvas.ts → draw-texture-on-canvas.js} +69 -91
  179. package/util/programs/supersampletotextures.js +97 -130
  180. package/util/programs/texturetoglobe.js +128 -153
  181. package/util/shaderfunctions/{geometrytransformations.ts → geometrytransformations.js} +44 -106
  182. package/util/shaderfunctions/index.js +2 -2
  183. package/util/shaderfunctions/nodata.js +2 -4
  184. package/util/shaderfunctions/noisefunctions.js +7 -10
  185. package/util/{webglobjectbuilders.ts → webglobjectbuilders.js} +358 -446
  186. package/vectorfield/arrowfield/adaptor.js +11 -11
  187. package/vectorfield/arrowfield/index.js +3 -3
  188. package/vectorfield/arrowfield/plugin.js +83 -128
  189. package/vectorfield/waveparticles/adaptor.js +15 -16
  190. package/vectorfield/waveparticles/index.js +3 -3
  191. package/vectorfield/waveparticles/{plugin.ts → plugin.js} +415 -506
  192. package/vectorfield/wind/adapters/{image-to-fields.ts → image-to-fields.js} +61 -74
  193. package/vectorfield/wind/adapters/types.js +1 -0
  194. package/vectorfield/wind/{imagetovectorfieldandmagnitude.ts → imagetovectorfieldandmagnitude.js} +53 -78
  195. package/vectorfield/wind/index.js +5 -5
  196. package/vectorfield/wind/{plugin-persistant copy.ts → plugin-persistant copy.js } +364 -461
  197. package/vectorfield/wind/{plugin-persistant.ts → plugin-persistant.js} +375 -483
  198. package/vectorfield/wind/plugin.js +685 -883
  199. package/vectorfield/wind/vectorfieldimage.js +23 -27
  200. package/write-text/{context-text-bulk.ts → context-text-bulk.js} +200 -285
  201. package/write-text/context-text3.js +167 -0
  202. package/write-text/{context-text4.ts → context-text4.js} +146 -231
  203. package/write-text/context-textDELETE.js +94 -125
  204. package/write-text/objectarraylabels/{index.ts → index.js} +2 -2
  205. package/write-text/objectarraylabels/objectarraylabels.js +200 -247
  206. package/Math/matrix4.ts +0 -0
  207. package/Math/mesh/mapbox-delaunay.d.ts +0 -74
  208. package/Math/roadmap.md +0 -10
  209. package/Math/tessellation/constants.ts +0 -1
  210. package/Math/tessellation/roadmap.md +0 -48
  211. package/Math/tessellation/types.ts +0 -1
  212. package/Math/types.ts +0 -68
  213. package/investigation-tools/draw/tiles/adapters.ts +0 -133
  214. package/programs/line-on-globe/linestrip/data.ts +0 -29
  215. package/programs/polygon-on-globe/roadmap.md +0 -8
  216. package/programs/totems/camera-totem-attactment-interface.ts +0 -4
  217. package/programs/vectorfields/logics/particle-ubo.ts +0 -23
  218. package/publish.bat +0 -62
  219. package/range-tools-on-terrain/bearing-line/types.ts +0 -65
  220. package/range-tools-on-terrain/circle-line-chain/types.ts +0 -43
  221. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +0 -396
  222. package/range-tools-on-terrain/range-ring/types.ts +0 -30
  223. package/semiplugins/interface.ts +0 -14
  224. package/semiplugins/shape-on-terrain/goal.md +0 -12
  225. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache-shortcuts.md +0 -20
  226. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.ts +0 -209
  227. package/semiplugins/shape-on-terrain/terrain-polygon/data/readme.md +0 -5
  228. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.ts +0 -37
  229. package/semiplugins/shape-on-terrain/terrain-polygon/notes.md +0 -90
  230. package/semiplugins/shape-on-terrain/terrain-polygon/types.ts +0 -69
  231. package/semiplugins/shell/bbox-renderer/index.ts +0 -2
  232. package/semiplugins/shell/bbox-renderer/object.ts +0 -129
  233. package/semiplugins/type.ts +0 -8
  234. package/terrain-plugin.mmd +0 -83
  235. package/tests/Math/arc-sampling-test.js +0 -367
  236. package/tests/Math/arc-sampling-test.ts +0 -429
  237. package/tests/Math/arc.test.ts +0 -77
  238. package/tests/Math/junction/arc-limit.test.ts +0 -7
  239. package/tests/Math/junction/arc-plane-points.test.ts +0 -196
  240. package/tests/Math/junction/arc-plane.test.ts +0 -172
  241. package/tests/Math/junction/line-sphere.test.ts +0 -127
  242. package/tests/Math/junction/plane-plane.test.ts +0 -91
  243. package/tests/Math/plane-test.ts +0 -17
  244. package/tests/Math/plane.test.ts +0 -43
  245. package/tests/Math/vec3.test.ts +0 -33
  246. package/tracks/point-heat-map/readme.md +0 -15
  247. package/tracks/timetracks/readme.md +0 -1
  248. package/tsconfig.json +0 -22
  249. package/types/@pirireis/webglobe.d.ts +0 -102
  250. package/types/delaunator.d.ts +0 -40
  251. package/types/earcut.d.ts +0 -11
  252. package/types/rbush.d.ts +0 -57
  253. package/types.ts +0 -319
  254. package/util/account/create-buffermap-orchastration.ts +0 -85
  255. package/util/account/single-attribute-buffer-management/types.ts +0 -43
  256. package/util/check/typecheck.ts +0 -74
  257. package/vectorfield/wind/adapters/types.ts +0 -12
  258. package/write-text/context-text3.ts +0 -252
  259. package/write-text/objectarraylabels/objectarraylabels.d.ts +0 -72
@@ -1,72 +1,30 @@
1
- import { createProgram } from "../../../util/webglobjectbuilders";
2
- import { CameraUniformBlockTotem, CameraUniformBlockString } from "../../totems/index";
3
- import { noRegisterGlobeProgramCache, globeProgramCache } from "../../programcache";
4
- import { attributeLoader } from "../../../util/gl-util/buffer/attribute-loader";
5
- import { UniformBlockManager } from "../../../util/gl-util/uniform-block/manager";
6
- import { Globe, } from "../../../types";
7
- import { UBOHandler } from "../../../types";
8
-
9
- import {
10
- POLE,
11
- PI,
12
- longLatRadToMercator,
13
- mercatorXYToGLPosition,
14
- longLatRadToCartesian3D,
15
- circleLimpFromLongLatRadCenterCartesian3D_accurate,
16
- circleLimpFromLongLatRadCenterMercatorCompass_accurate,
17
- //circleLimpFromLongLatRadCenterMercatorRealDistanceNew_accurate,
18
- cartesian3DToGLPosition
19
- } from "../../../util/shaderfunctions/geometrytransformations";
20
-
21
-
22
- export type BufferObject = {
23
- buffer: WebGLBuffer;
24
- stride: number;
25
- offset: number;
26
- }
27
-
28
- export type DrawMode = 'LINE_STRIP' | 'TRIANGLE_FAN';
29
-
30
- // interface DrawModeMap {
31
- // readonly LINE_STRIP: 0;
32
- // readonly TRIANGLE_FAN: 1;
33
- // }
34
-
35
- interface ProgramCache {
36
- get: (globe: Globe) => Logic;
37
- release: (globe: Globe) => void;
38
- }
39
-
40
- /**
41
- * TODO:
42
- * 1. Triangle face looks at screen. if rotation angle is positive the last vertex must be the faintest.
43
- *
44
- */
45
-
46
- const uniformBindingPoints = {
47
- camera: 0,
48
- flexible: 1,
49
- };
50
-
51
- const flexibleBlockManager = new UniformBlockManager(
52
- 'FlexibleAttributes',
53
- [
54
- { name: "u_color", type: "vec4", value: new Float32Array([0.12, 1, 0.1, 1]) },
55
- { name: "u_opacity", type: "float", value: new Float32Array([1]) },
56
-
57
- ],
58
- uniformBindingPoints.flexible,
59
- );
60
-
61
-
62
- const drawModeMap = Object.freeze({
63
- LINE_STRIP: 0,
64
- TRIANGLE_FAN: 1,
65
- });
66
-
67
- //${ circleLimpFromLongLatRadCenterMercatorRealDistanceNew_accurate }
68
-
69
- const vertexShaderSource: string = `#version 300 es
1
+ import { createProgram } from "../../../util/webglobjectbuilders";
2
+ import { CameraUniformBlockTotem, CameraUniformBlockString } from "../../totems/index";
3
+ import { noRegisterGlobeProgramCache, globeProgramCache } from "../../programcache";
4
+ import { attributeLoader } from "../../../util/gl-util/buffer/attribute-loader";
5
+ import { UniformBlockManager } from "../../../util/gl-util/uniform-block/manager";
6
+ import { POLE, PI, longLatRadToMercator, mercatorXYToGLPosition, longLatRadToCartesian3D, circleLimpFromLongLatRadCenterCartesian3D_accurate, circleLimpFromLongLatRadCenterMercatorCompass_accurate,
7
+ //circleLimpFromLongLatRadCenterMercatorRealDistanceNew_accurate,
8
+ cartesian3DToGLPosition } from "../../../util/shaderfunctions/geometrytransformations";
9
+ /**
10
+ * TODO:
11
+ * 1. Triangle face looks at screen. if rotation angle is positive the last vertex must be the faintest.
12
+ *
13
+ */
14
+ const uniformBindingPoints = {
15
+ camera: 0,
16
+ flexible: 1,
17
+ };
18
+ const flexibleBlockManager = new UniformBlockManager('FlexibleAttributes', [
19
+ { name: "u_color", type: "vec4", value: new Float32Array([0.12, 1, 0.1, 1]) },
20
+ { name: "u_opacity", type: "float", value: new Float32Array([1]) },
21
+ ], uniformBindingPoints.flexible);
22
+ const drawModeMap = Object.freeze({
23
+ LINE_STRIP: 0,
24
+ TRIANGLE_FAN: 1,
25
+ });
26
+ //${ circleLimpFromLongLatRadCenterMercatorRealDistanceNew_accurate }
27
+ const vertexShaderSource = `#version 300 es
70
28
 
71
29
  ${CameraUniformBlockString}
72
30
  ${PI}
@@ -156,9 +114,8 @@ void main() {
156
114
  }
157
115
 
158
116
  gl_PointSize = 10.0;
159
- }`;
160
-
161
- const fragmentShaderSource: string = `#version 300 es` + POLE + PI + `
117
+ }`;
118
+ const fragmentShaderSource = `#version 300 es` + POLE + PI + `
162
119
  precision highp float;
163
120
  in vec4 v_color;
164
121
  in vec2 v_pos;
@@ -167,153 +124,126 @@ void main() {
167
124
 
168
125
  if ( v_pos.x < -POLE || v_pos.x > POLE || v_pos.y < -POLE || v_pos.y > POLE ) { discard; }
169
126
  outColor = v_color;
170
- }`;
171
-
172
- export const ITEM_SIZE: number = 10;
173
-
174
- export class Logic {
175
- private globe: Globe;
176
- private gl: WebGL2RenderingContext;
177
- private _lastMode: number;
178
- private _lastEdgeCount: number;
179
- private _lastAlphaMultiplier: number;
180
- private program: WebGLProgram;
181
- private _edgeCountLocation: WebGLUniformLocation | null;
182
- private _draw_modeLocation: WebGLUniformLocation | null;
183
- private cameraBlockBindingPoint: number;
184
- private cameraBlockTotem: any; // Type this based on your CameraUniformBlockTotem implementation
185
- private _ubosPublished: UBOHandler[] = [];
186
- private _defaultFlexibleUBO: UBOHandler;
187
- constructor(globe: Globe) {
188
- this.globe = globe;
189
- this.gl = globe.gl;
190
- this._lastMode = 0;
191
- this._lastEdgeCount = 64;
192
- this._lastAlphaMultiplier = 1.0;
193
-
194
- this.program = createProgram(this.gl, vertexShaderSource, fragmentShaderSource);
195
- const { gl, program } = this;
196
- // set attributes locations
197
- gl.bindAttribLocation(program, 0, 'center2d');
198
- gl.bindAttribLocation(program, 1, 'center3d')
199
- gl.bindAttribLocation(program, 2, 'start_angle2d');
200
- gl.bindAttribLocation(program, 3, 'tail_angle2d');
201
- gl.bindAttribLocation(program, 4, 'start_angle3d');
202
- gl.bindAttribLocation(program, 5, 'tail_angle3d');
203
- gl.bindAttribLocation(program, 6, 'color');
204
- gl.bindAttribLocation(program, 7, 'radius');
205
- gl.bindAttribLocation(program, 8, 'filling_mode');
206
- // vao
207
- // instanced draw read 1
208
- // Uniforms
209
- this._edgeCountLocation = gl.getUniformLocation(program, 'edge_count');
210
- this._draw_modeLocation = gl.getUniformLocation(program, 'draw_mode');
211
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
212
- gl.useProgram(program);
213
- gl.uniform1i(this._draw_modeLocation!, this._lastMode);
214
- gl.uniform1f(this._edgeCountLocation!, this._lastEdgeCount);
215
-
216
- this.cameraBlockBindingPoint = 0;
217
- this.cameraBlockTotem = globeProgramCache.getProgram(globe, CameraUniformBlockTotem);
218
- const cameraBlockIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
219
- gl.uniformBlockBinding(program, cameraBlockIndex, this.cameraBlockBindingPoint);
220
-
221
- flexibleBlockManager.assignBindingPoint(gl, program);
222
- this._defaultFlexibleUBO = flexibleBlockManager.createUBO(gl);
223
- gl.useProgram(currentProgram);
224
- }
225
-
226
- draw(
227
- length: number,
228
- vao: WebGLVertexArrayObject,
229
- edgeCount: number,
230
- drawMode: DrawMode,
231
- ubo: UBOHandler | null = null): void {
232
- const { gl, program, cameraBlockTotem, cameraBlockBindingPoint } = this;
233
-
234
- gl.useProgram(program);
235
- if (drawModeMap[drawMode] !== this._lastMode) {
236
- gl.uniform1i(this._draw_modeLocation!, drawModeMap[drawMode]);
237
- this._lastMode = drawModeMap[drawMode];
238
- }
239
- if (edgeCount !== this._lastEdgeCount) {
240
- gl.uniform1f(this._edgeCountLocation!, edgeCount);
241
- this._lastEdgeCount = edgeCount;
242
- }
243
-
244
- if (ubo) {
245
- ubo.bind();
246
- } else {
247
- this._defaultFlexibleUBO.bind();
248
- }
249
- const overdraw = drawModeMap[drawMode];
250
- cameraBlockTotem.bind(cameraBlockBindingPoint);
251
- gl.bindVertexArray(vao);
252
- gl.drawArraysInstanced(gl[drawMode], 0, edgeCount + overdraw, length);
253
- cameraBlockTotem.unbind(cameraBlockBindingPoint);
254
- gl.bindVertexArray(null);
255
- if (ubo) {
256
- ubo.unbind();
257
- } else {
258
- this._defaultFlexibleUBO.unbind();
259
- }
260
- }
261
-
262
- free(): void {
263
- noRegisterGlobeProgramCache.releaseProgram(this.globe, CameraUniformBlockTotem);
264
- this.gl.deleteProgram(this.program);
265
- this._defaultFlexibleUBO.free();
266
- this._ubosPublished.forEach(ubo => ubo.free()); // TODO: can be called 2 times. is it a problem?
267
- this.program = null!;
268
- }
269
-
270
- /**
271
- * in vec2 center; // long, lat in radian
272
- in float start_angle; // the start of partial circle from bearing point
273
- in float tail_angle; // the rotation of the partial circle
274
- in vec4 color;
275
- in float radius; // in meter
276
- in float filling_mode; // 0.0: constant, 1.0: fading, 2.0: hide
277
- */
278
-
279
- createVAO(
280
- center2dObj: BufferObject,
281
- center3dObj: BufferObject,
282
- startAngle2DObj: BufferObject,
283
- tailAngle2DObj: BufferObject,
284
- startAngle3DObj: BufferObject,
285
- tailAngle3DObj: BufferObject,
286
- colorObj: BufferObject,
287
- radiusObj: BufferObject,
288
- colorModeObj: BufferObject
289
- ): WebGLVertexArrayObject {
290
- const { gl } = this;
291
- const vao = gl.createVertexArray()!;
292
- gl.bindVertexArray(vao);
293
- attributeLoader(gl, center2dObj, 0, 2, { divisor: 1 });
294
- attributeLoader(gl, center3dObj, 1, 3, { divisor: 1 });
295
- attributeLoader(gl, startAngle2DObj, 2, 1, { divisor: 1 });
296
- attributeLoader(gl, tailAngle2DObj, 3, 1, { divisor: 1 });
297
- attributeLoader(gl, startAngle3DObj, 4, 1, { divisor: 1 });
298
- attributeLoader(gl, tailAngle3DObj, 5, 1, { divisor: 1 });
299
- attributeLoader(gl, colorObj, 6, 4, { divisor: 1, escapeValues: [-1.0, -1.0, -1.0, -1.0] });
300
- attributeLoader(gl, radiusObj, 7, 1, { divisor: 1, escapeValues: [-1.0] });
301
- attributeLoader(gl, colorModeObj, 8, 1, { divisor: 1, escapeValues: [-1.0] });
302
- gl.bindVertexArray(null);
303
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
304
- return vao;
305
- }
306
-
307
-
308
- createUBO() {
309
- const { gl } = this;
310
- const ubo = flexibleBlockManager.createUBO(gl, "STATIC_DRAW");
311
- this._ubosPublished.push(ubo);
312
- return ubo;
313
- }
314
- }
315
-
316
- export const PieceOfPieProgramCache: ProgramCache = Object.freeze({
317
- get: (globe: Globe): Logic => noRegisterGlobeProgramCache.getProgram(globe, Logic),
318
- release: (globe: Globe): void => noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
319
- });
127
+ }`;
128
+ export const ITEM_SIZE = 10;
129
+ export class Logic {
130
+ globe;
131
+ gl;
132
+ _lastMode;
133
+ _lastEdgeCount;
134
+ _lastAlphaMultiplier;
135
+ program;
136
+ _edgeCountLocation;
137
+ _draw_modeLocation;
138
+ cameraBlockBindingPoint;
139
+ cameraBlockTotem; // Type this based on your CameraUniformBlockTotem implementation
140
+ _ubosPublished = [];
141
+ _defaultFlexibleUBO;
142
+ constructor(globe) {
143
+ this.globe = globe;
144
+ this.gl = globe.gl;
145
+ this._lastMode = 0;
146
+ this._lastEdgeCount = 64;
147
+ this._lastAlphaMultiplier = 1.0;
148
+ this.program = createProgram(this.gl, vertexShaderSource, fragmentShaderSource);
149
+ const { gl, program } = this;
150
+ // set attributes locations
151
+ gl.bindAttribLocation(program, 0, 'center2d');
152
+ gl.bindAttribLocation(program, 1, 'center3d');
153
+ gl.bindAttribLocation(program, 2, 'start_angle2d');
154
+ gl.bindAttribLocation(program, 3, 'tail_angle2d');
155
+ gl.bindAttribLocation(program, 4, 'start_angle3d');
156
+ gl.bindAttribLocation(program, 5, 'tail_angle3d');
157
+ gl.bindAttribLocation(program, 6, 'color');
158
+ gl.bindAttribLocation(program, 7, 'radius');
159
+ gl.bindAttribLocation(program, 8, 'filling_mode');
160
+ // vao
161
+ // instanced draw read 1
162
+ // Uniforms
163
+ this._edgeCountLocation = gl.getUniformLocation(program, 'edge_count');
164
+ this._draw_modeLocation = gl.getUniformLocation(program, 'draw_mode');
165
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
166
+ gl.useProgram(program);
167
+ gl.uniform1i(this._draw_modeLocation, this._lastMode);
168
+ gl.uniform1f(this._edgeCountLocation, this._lastEdgeCount);
169
+ this.cameraBlockBindingPoint = 0;
170
+ this.cameraBlockTotem = globeProgramCache.getProgram(globe, CameraUniformBlockTotem);
171
+ const cameraBlockIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
172
+ gl.uniformBlockBinding(program, cameraBlockIndex, this.cameraBlockBindingPoint);
173
+ flexibleBlockManager.assignBindingPoint(gl, program);
174
+ this._defaultFlexibleUBO = flexibleBlockManager.createUBO(gl);
175
+ gl.useProgram(currentProgram);
176
+ }
177
+ draw(length, vao, edgeCount, drawMode, ubo = null) {
178
+ const { gl, program, cameraBlockTotem, cameraBlockBindingPoint } = this;
179
+ gl.useProgram(program);
180
+ if (drawModeMap[drawMode] !== this._lastMode) {
181
+ gl.uniform1i(this._draw_modeLocation, drawModeMap[drawMode]);
182
+ this._lastMode = drawModeMap[drawMode];
183
+ }
184
+ if (edgeCount !== this._lastEdgeCount) {
185
+ gl.uniform1f(this._edgeCountLocation, edgeCount);
186
+ this._lastEdgeCount = edgeCount;
187
+ }
188
+ if (ubo) {
189
+ ubo.bind();
190
+ }
191
+ else {
192
+ this._defaultFlexibleUBO.bind();
193
+ }
194
+ const overdraw = drawModeMap[drawMode];
195
+ cameraBlockTotem.bind(cameraBlockBindingPoint);
196
+ gl.bindVertexArray(vao);
197
+ gl.drawArraysInstanced(gl[drawMode], 0, edgeCount + overdraw, length);
198
+ cameraBlockTotem.unbind(cameraBlockBindingPoint);
199
+ gl.bindVertexArray(null);
200
+ if (ubo) {
201
+ ubo.unbind();
202
+ }
203
+ else {
204
+ this._defaultFlexibleUBO.unbind();
205
+ }
206
+ }
207
+ free() {
208
+ noRegisterGlobeProgramCache.releaseProgram(this.globe, CameraUniformBlockTotem);
209
+ this.gl.deleteProgram(this.program);
210
+ this._defaultFlexibleUBO.free();
211
+ this._ubosPublished.forEach(ubo => ubo.free()); // TODO: can be called 2 times. is it a problem?
212
+ this.program = null;
213
+ }
214
+ /**
215
+ * in vec2 center; // long, lat in radian
216
+ in float start_angle; // the start of partial circle from bearing point
217
+ in float tail_angle; // the rotation of the partial circle
218
+ in vec4 color;
219
+ in float radius; // in meter
220
+ in float filling_mode; // 0.0: constant, 1.0: fading, 2.0: hide
221
+ */
222
+ createVAO(center2dObj, center3dObj, startAngle2DObj, tailAngle2DObj, startAngle3DObj, tailAngle3DObj, colorObj, radiusObj, colorModeObj) {
223
+ const { gl } = this;
224
+ const vao = gl.createVertexArray();
225
+ gl.bindVertexArray(vao);
226
+ attributeLoader(gl, center2dObj, 0, 2, { divisor: 1 });
227
+ attributeLoader(gl, center3dObj, 1, 3, { divisor: 1 });
228
+ attributeLoader(gl, startAngle2DObj, 2, 1, { divisor: 1 });
229
+ attributeLoader(gl, tailAngle2DObj, 3, 1, { divisor: 1 });
230
+ attributeLoader(gl, startAngle3DObj, 4, 1, { divisor: 1 });
231
+ attributeLoader(gl, tailAngle3DObj, 5, 1, { divisor: 1 });
232
+ attributeLoader(gl, colorObj, 6, 4, { divisor: 1, escapeValues: [-1.0, -1.0, -1.0, -1.0] });
233
+ attributeLoader(gl, radiusObj, 7, 1, { divisor: 1, escapeValues: [-1.0] });
234
+ attributeLoader(gl, colorModeObj, 8, 1, { divisor: 1, escapeValues: [-1.0] });
235
+ gl.bindVertexArray(null);
236
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
237
+ return vao;
238
+ }
239
+ createUBO() {
240
+ const { gl } = this;
241
+ const ubo = flexibleBlockManager.createUBO(gl, "STATIC_DRAW");
242
+ this._ubosPublished.push(ubo);
243
+ return ubo;
244
+ }
245
+ }
246
+ export const PieceOfPieProgramCache = Object.freeze({
247
+ get: (globe) => noRegisterGlobeProgramCache.getProgram(globe, Logic),
248
+ release: (globe) => noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
249
+ });