@pirireis/webglobeplugins 1.0.2 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (259) hide show
  1. package/Math/{angle-calculation.ts → angle-calculation.js} +14 -18
  2. package/Math/{arc-cdf-points.ts → arc-cdf-points.js} +272 -329
  3. package/Math/{arc-generate-points-exponantial.ts → arc-generate-points-exponantial.js} +254 -299
  4. package/Math/{arc.ts → arc.js} +292 -421
  5. package/Math/bounds/line-bbox.js +186 -225
  6. package/Math/{circle-cdf-points.ts → circle-cdf-points.js} +78 -143
  7. package/Math/{circle.ts → circle.js} +33 -49
  8. package/Math/{constants.ts → constants.js} +4 -12
  9. package/Math/contour/{quadtreecontours.ts → quadtreecontours.js} +300 -371
  10. package/Math/contour/quadtreecontours1.js +298 -336
  11. package/Math/{finite-line-2d.ts → finite-line-2d.js} +58 -68
  12. package/Math/{haversine.ts → haversine.js} +22 -33
  13. package/Math/index.js +1 -0
  14. package/Math/juction/{arc-plane.ts → arc-plane.js} +143 -203
  15. package/Math/juction/{line-sphere.ts → line-sphere.js} +22 -32
  16. package/Math/juction/{plane-plane.ts → plane-plane.js} +53 -62
  17. package/Math/{line.ts → line.js} +52 -84
  18. package/Math/matrix4.js +1 -0
  19. package/Math/{methods.ts → methods.js} +126 -182
  20. package/Math/{plane.ts → plane.js} +56 -92
  21. package/Math/{quaternion.ts → quaternion.js} +106 -128
  22. package/Math/templete-shapes/{grid-visually-equal.ts → grid-visually-equal.js} +65 -118
  23. package/Math/tessellation/constants.js +1 -0
  24. package/Math/tessellation/{methods.ts → methods.js} +49 -79
  25. package/Math/tessellation/{nearest-value-padding.ts → nearest-value-padding.js} +112 -147
  26. package/Math/tessellation/{spherical-triangle-area.ts → spherical-triangle-area.js} +99 -127
  27. package/Math/tessellation/{tile-merger.ts → tile-merger.js} +429 -578
  28. package/Math/tessellation/{triangle-tessellation.ts → triangle-tessellation.js} +386 -533
  29. package/Math/tessellation/types.js +1 -0
  30. package/Math/types.js +1 -0
  31. package/Math/utils.js +2 -3
  32. package/Math/{vec3.ts → vec3.js} +155 -227
  33. package/Math/{xyz-tile.ts → xyz-tile.js} +18 -26
  34. package/algorithms/search-binary.js +16 -14
  35. package/altitude-locator/adaptors.js +1 -0
  36. package/altitude-locator/keymethod.js +1 -0
  37. package/altitude-locator/plugin.js +344 -445
  38. package/altitude-locator/types.js +21 -26
  39. package/compass-rose/compass-rose-padding-flat.js +230 -274
  40. package/compass-rose/{compass-text-writer.ts → compass-text-writer.js} +155 -210
  41. package/compass-rose/index.js +3 -3
  42. package/{constants.ts → constants.js} +6 -8
  43. package/heatwave/datamanager.js +149 -168
  44. package/heatwave/heatwave.js +206 -261
  45. package/heatwave/index.js +5 -5
  46. package/heatwave/isobar.js +303 -340
  47. package/heatwave/{texture-point-sampler.ts → texture-point-sampler.js} +187 -220
  48. package/investigation-tools/draw/tiles/adapters.js +67 -0
  49. package/investigation-tools/draw/tiles/{tiles.ts → tiles.js} +128 -162
  50. package/jest.config.js +7 -6
  51. package/package.json +1 -1
  52. package/pin/pin-object-array1.js +300 -381
  53. package/pin/pin-point-totem1.js +60 -77
  54. package/programs/arrowfield/arrow-field.js +60 -89
  55. package/programs/arrowfield/logic.js +141 -173
  56. package/programs/data2legend/density-to-legend.js +68 -86
  57. package/programs/data2legend/point-to-density-texture.js +67 -84
  58. package/programs/float2legendwithratio/index.js +2 -3
  59. package/programs/float2legendwithratio/logic.js +118 -144
  60. package/programs/float2legendwithratio/object.js +104 -141
  61. package/programs/helpers/blender.js +58 -73
  62. package/programs/helpers/{fadeaway.ts → fadeaway.js} +60 -73
  63. package/programs/index.js +20 -19
  64. package/programs/line-on-globe/circle-accurate-3d.js +85 -112
  65. package/programs/line-on-globe/circle-accurate-flat.js +148 -200
  66. package/programs/line-on-globe/degree-padding-around-circle-3d.js +102 -134
  67. package/programs/line-on-globe/index.js +1 -0
  68. package/programs/line-on-globe/lines-color-instanced-flat.js +80 -99
  69. package/programs/line-on-globe/linestrip/data.js +4 -0
  70. package/programs/line-on-globe/linestrip/{linestrip.ts → linestrip.js} +93 -152
  71. package/programs/line-on-globe/{naive-accurate-flexible.ts → naive-accurate-flexible.js} +126 -175
  72. package/programs/line-on-globe/util.js +5 -8
  73. package/programs/picking/pickable-polygon-renderer.js +98 -129
  74. package/programs/picking/pickable-renderer.js +98 -130
  75. package/programs/point-on-globe/element-globe-surface-glow.js +93 -122
  76. package/programs/point-on-globe/element-point-glow.js +80 -114
  77. package/programs/point-on-globe/square-pixel-point.js +121 -139
  78. package/programs/polygon-on-globe/{texture-dem-triangles.ts → texture-dem-triangles.js} +163 -207
  79. package/programs/{programcache.ts → programcache.js} +126 -134
  80. package/programs/rings/index.js +1 -1
  81. package/programs/rings/partial-ring/{piece-of-pie.ts → piece-of-pie.js} +152 -222
  82. package/programs/totems/camera-totem-attactment-interface.js +1 -0
  83. package/programs/totems/{camerauniformblock.ts → camerauniformblock.js} +225 -310
  84. package/programs/totems/{canvas-webglobe-info.ts → canvas-webglobe-info.js} +132 -147
  85. package/programs/totems/{dem-textures-manager.ts → dem-textures-manager.js} +257 -360
  86. package/programs/totems/{globe-changes.ts → globe-changes.js} +59 -79
  87. package/programs/totems/gpu-selection-uniform-block.js +99 -127
  88. package/programs/totems/{index.ts → index.js} +2 -2
  89. package/programs/two-d/pixel-padding-for-compass.js +87 -101
  90. package/programs/util.js +14 -19
  91. package/programs/vectorfields/logics/{constants.ts → constants.js} +4 -5
  92. package/programs/vectorfields/logics/{drawrectangleparticles.ts → drawrectangleparticles.js} +80 -115
  93. package/programs/vectorfields/logics/index.js +2 -4
  94. package/programs/vectorfields/logics/particle-ubo.js +16 -0
  95. package/programs/vectorfields/logics/{pixelbased.ts → pixelbased.js} +86 -115
  96. package/programs/vectorfields/logics/ubo.js +51 -57
  97. package/programs/vectorfields/{pingpongbuffermanager.ts → pingpongbuffermanager.js} +99 -113
  98. package/range-tools-on-terrain/bearing-line/{adapters.ts → adapters.js} +114 -154
  99. package/range-tools-on-terrain/bearing-line/{plugin.ts → plugin.js} +457 -569
  100. package/range-tools-on-terrain/bearing-line/types.js +1 -0
  101. package/range-tools-on-terrain/circle-line-chain/{adapters.ts → adapters.js} +85 -104
  102. package/range-tools-on-terrain/circle-line-chain/{chain-list-map.ts → chain-list-map.js} +382 -446
  103. package/range-tools-on-terrain/circle-line-chain/{plugin.ts → plugin.js} +464 -607
  104. package/range-tools-on-terrain/circle-line-chain/types.js +1 -0
  105. package/range-tools-on-terrain/range-ring/{adapters.ts → adapters.js} +93 -114
  106. package/range-tools-on-terrain/range-ring/{enum.ts → enum.js} +2 -2
  107. package/range-tools-on-terrain/range-ring/{plugin.ts → plugin.js} +377 -444
  108. package/range-tools-on-terrain/range-ring/rangeringangletext.js +331 -0
  109. package/range-tools-on-terrain/range-ring/types.js +9 -0
  110. package/semiplugins/interface.js +1 -0
  111. package/semiplugins/lightweight/{line-plugin.ts → line-plugin.js} +221 -342
  112. package/semiplugins/lightweight/{piece-of-pie-plugin.ts → piece-of-pie-plugin.js} +200 -275
  113. package/semiplugins/shape-on-terrain/{arc-plugin.ts → arc-plugin.js} +481 -616
  114. package/semiplugins/shape-on-terrain/{circle-plugin.ts → circle-plugin.js} +444 -588
  115. package/semiplugins/shape-on-terrain/{padding-1-degree.ts → padding-1-degree.js} +539 -713
  116. package/semiplugins/shape-on-terrain/terrain-polygon/{adapters.ts → adapters.js} +55 -69
  117. package/semiplugins/shape-on-terrain/terrain-polygon/data/{cache.ts → cache.js} +102 -149
  118. package/semiplugins/shape-on-terrain/terrain-polygon/data/{index-polygon-map.ts → index-polygon-map.js} +45 -58
  119. package/semiplugins/shape-on-terrain/terrain-polygon/data/{manager.ts → manager.js} +4 -4
  120. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +177 -196
  121. package/semiplugins/shape-on-terrain/terrain-polygon/data/{polygon-to-triangles.ts → polygon-to-triangles.js} +100 -144
  122. package/semiplugins/shape-on-terrain/terrain-polygon/data/{random.ts → random.js} +121 -165
  123. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.js +1 -0
  124. package/semiplugins/shape-on-terrain/terrain-polygon/data/{worker-contact.ts → worker-contact.js} +63 -81
  125. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +125 -146
  126. package/semiplugins/shape-on-terrain/terrain-polygon/{terrain-polygon.ts → terrain-polygon.js} +219 -265
  127. package/semiplugins/shape-on-terrain/terrain-polygon/types.js +8 -0
  128. package/semiplugins/shell/bbox-renderer/index.js +2 -0
  129. package/semiplugins/shell/bbox-renderer/{logic.ts → logic.js} +209 -273
  130. package/semiplugins/shell/bbox-renderer/object.js +75 -0
  131. package/semiplugins/type.js +1 -0
  132. package/semiplugins/utility/{container-plugin.ts → container-plugin.js} +94 -126
  133. package/semiplugins/utility/{object-pass-container-plugin.ts → object-pass-container-plugin.js} +80 -101
  134. package/shaders/fragment-toy/firework.js +1 -1
  135. package/shaders/fragment-toy/singularity.js +2 -5
  136. package/tracks/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -78
  137. package/tracks/point-heat-map/index.js +1 -0
  138. package/tracks/point-heat-map/plugin-webworker.js +121 -148
  139. package/tracks/point-heat-map/point-to-heat-map-flow.js +121 -150
  140. package/tracks/point-tracks/key-methods.js +2 -3
  141. package/tracks/point-tracks/plugin.js +401 -487
  142. package/tracks/timetracks/adaptors-line-strip.js +65 -79
  143. package/tracks/timetracks/plugin-line-strip.js +240 -295
  144. package/tracks/timetracks/program-line-strip.js +411 -495
  145. package/tracks/timetracks/programpoint-line-strip.js +109 -137
  146. package/types.js +19 -0
  147. package/util/account/bufferoffsetmanager.js +176 -209
  148. package/util/account/create-buffermap-orchastration.js +39 -0
  149. package/util/account/index.js +3 -6
  150. package/util/account/single-attribute-buffer-management/{buffer-manager.ts → buffer-manager.js} +119 -151
  151. package/util/account/single-attribute-buffer-management/{buffer-orchestrator.ts → buffer-orchestrator.js} +212 -238
  152. package/util/account/single-attribute-buffer-management/{buffer-orchestrator1.ts → buffer-orchestrator1.js} +159 -184
  153. package/util/account/single-attribute-buffer-management/{index.ts → index.js} +4 -11
  154. package/util/account/single-attribute-buffer-management/{object-store.ts → object-store.js} +55 -76
  155. package/util/account/single-attribute-buffer-management/types.js +1 -0
  156. package/util/account/util.js +18 -22
  157. package/util/algorithms/index.js +1 -0
  158. package/util/algorithms/search-binary.js +25 -26
  159. package/util/build-strategy/{static-dynamic.ts → static-dynamic.js} +41 -50
  160. package/util/check/index.js +1 -0
  161. package/util/check/typecheck.js +66 -0
  162. package/util/{frame-counter-trigger.ts → frame-counter-trigger.js} +84 -99
  163. package/util/geometry/{index.ts → index.js} +121 -155
  164. package/util/gl-util/buffer/{attribute-loader.ts → attribute-loader.js} +62 -84
  165. package/util/gl-util/buffer/{index.ts → index.js} +3 -6
  166. package/util/gl-util/draw-options/{methods.ts → methods.js} +32 -47
  167. package/util/gl-util/uniform-block/{manager.ts → manager.js} +200 -232
  168. package/util/{globe-default-gl-states.ts → globe-default-gl-states.js} +4 -5
  169. package/util/{helper-methods.ts → helper-methods.js} +8 -9
  170. package/util/index.js +10 -9
  171. package/util/interpolation/index.js +1 -0
  172. package/util/interpolation/timetrack/index.js +2 -9
  173. package/util/interpolation/timetrack/timetrack-interpolator.js +79 -94
  174. package/util/interpolation/timetrack/web-worker.js +46 -51
  175. package/util/picking/{fence.ts → fence.js} +43 -47
  176. package/util/picking/{picker-displayer.ts → picker-displayer.js} +176 -226
  177. package/util/programs/draw-from-pixel-coords.js +164 -201
  178. package/util/programs/{draw-texture-on-canvas.ts → draw-texture-on-canvas.js} +69 -91
  179. package/util/programs/supersampletotextures.js +97 -130
  180. package/util/programs/texturetoglobe.js +128 -153
  181. package/util/shaderfunctions/{geometrytransformations.ts → geometrytransformations.js} +44 -106
  182. package/util/shaderfunctions/index.js +2 -2
  183. package/util/shaderfunctions/nodata.js +2 -4
  184. package/util/shaderfunctions/noisefunctions.js +7 -10
  185. package/util/{webglobjectbuilders.ts → webglobjectbuilders.js} +358 -446
  186. package/vectorfield/arrowfield/adaptor.js +11 -11
  187. package/vectorfield/arrowfield/index.js +3 -3
  188. package/vectorfield/arrowfield/plugin.js +83 -128
  189. package/vectorfield/waveparticles/adaptor.js +15 -16
  190. package/vectorfield/waveparticles/index.js +3 -3
  191. package/vectorfield/waveparticles/{plugin.ts → plugin.js} +415 -506
  192. package/vectorfield/wind/adapters/{image-to-fields.ts → image-to-fields.js} +61 -74
  193. package/vectorfield/wind/adapters/types.js +1 -0
  194. package/vectorfield/wind/{imagetovectorfieldandmagnitude.ts → imagetovectorfieldandmagnitude.js} +53 -78
  195. package/vectorfield/wind/index.js +5 -5
  196. package/vectorfield/wind/{plugin-persistant copy.ts → plugin-persistant copy.js } +364 -461
  197. package/vectorfield/wind/{plugin-persistant.ts → plugin-persistant.js} +375 -483
  198. package/vectorfield/wind/plugin.js +685 -883
  199. package/vectorfield/wind/vectorfieldimage.js +23 -27
  200. package/write-text/{context-text-bulk.ts → context-text-bulk.js} +200 -285
  201. package/write-text/context-text3.js +167 -0
  202. package/write-text/{context-text4.ts → context-text4.js} +146 -231
  203. package/write-text/context-textDELETE.js +94 -125
  204. package/write-text/objectarraylabels/{index.ts → index.js} +2 -2
  205. package/write-text/objectarraylabels/objectarraylabels.js +200 -247
  206. package/Math/matrix4.ts +0 -0
  207. package/Math/mesh/mapbox-delaunay.d.ts +0 -74
  208. package/Math/roadmap.md +0 -10
  209. package/Math/tessellation/constants.ts +0 -1
  210. package/Math/tessellation/roadmap.md +0 -48
  211. package/Math/tessellation/types.ts +0 -1
  212. package/Math/types.ts +0 -68
  213. package/investigation-tools/draw/tiles/adapters.ts +0 -133
  214. package/programs/line-on-globe/linestrip/data.ts +0 -29
  215. package/programs/polygon-on-globe/roadmap.md +0 -8
  216. package/programs/totems/camera-totem-attactment-interface.ts +0 -4
  217. package/programs/vectorfields/logics/particle-ubo.ts +0 -23
  218. package/publish.bat +0 -62
  219. package/range-tools-on-terrain/bearing-line/types.ts +0 -65
  220. package/range-tools-on-terrain/circle-line-chain/types.ts +0 -43
  221. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +0 -396
  222. package/range-tools-on-terrain/range-ring/types.ts +0 -30
  223. package/semiplugins/interface.ts +0 -14
  224. package/semiplugins/shape-on-terrain/goal.md +0 -12
  225. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache-shortcuts.md +0 -20
  226. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.ts +0 -209
  227. package/semiplugins/shape-on-terrain/terrain-polygon/data/readme.md +0 -5
  228. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.ts +0 -37
  229. package/semiplugins/shape-on-terrain/terrain-polygon/notes.md +0 -90
  230. package/semiplugins/shape-on-terrain/terrain-polygon/types.ts +0 -69
  231. package/semiplugins/shell/bbox-renderer/index.ts +0 -2
  232. package/semiplugins/shell/bbox-renderer/object.ts +0 -129
  233. package/semiplugins/type.ts +0 -8
  234. package/terrain-plugin.mmd +0 -83
  235. package/tests/Math/arc-sampling-test.js +0 -367
  236. package/tests/Math/arc-sampling-test.ts +0 -429
  237. package/tests/Math/arc.test.ts +0 -77
  238. package/tests/Math/junction/arc-limit.test.ts +0 -7
  239. package/tests/Math/junction/arc-plane-points.test.ts +0 -196
  240. package/tests/Math/junction/arc-plane.test.ts +0 -172
  241. package/tests/Math/junction/line-sphere.test.ts +0 -127
  242. package/tests/Math/junction/plane-plane.test.ts +0 -91
  243. package/tests/Math/plane-test.ts +0 -17
  244. package/tests/Math/plane.test.ts +0 -43
  245. package/tests/Math/vec3.test.ts +0 -33
  246. package/tracks/point-heat-map/readme.md +0 -15
  247. package/tracks/timetracks/readme.md +0 -1
  248. package/tsconfig.json +0 -22
  249. package/types/@pirireis/webglobe.d.ts +0 -102
  250. package/types/delaunator.d.ts +0 -40
  251. package/types/earcut.d.ts +0 -11
  252. package/types/rbush.d.ts +0 -57
  253. package/types.ts +0 -319
  254. package/util/account/create-buffermap-orchastration.ts +0 -85
  255. package/util/account/single-attribute-buffer-management/types.ts +0 -43
  256. package/util/check/typecheck.ts +0 -74
  257. package/vectorfield/wind/adapters/types.ts +0 -12
  258. package/write-text/context-text3.ts +0 -252
  259. package/write-text/objectarraylabels/objectarraylabels.d.ts +0 -72
@@ -1,40 +1,10 @@
1
- import { createProgram } from '../../../util/webglobjectbuilders';
2
- import { noRegisterGlobeProgramCache } from '../../../programs/programcache';
3
- import {
4
- CameraUniformBlockString,
5
- CameraUniformBlockTotemCache,
6
- CameraUniformBlockTotem
7
- } from "../../../programs/totems/camerauniformblock";
8
- import { Globe } from '../../../types';
9
-
10
-
11
- interface ProgramWrapper {
12
- program: WebGLProgram;
13
- u_texture: WebGLUniformLocation | null;
14
- u_mesh_resolution: WebGLUniformLocation | null;
15
- u_time: WebGLUniformLocation | null;
16
- }
17
-
18
- interface MeshConfig {
19
- xRes: number;
20
- yRes: number;
21
- eastWestTied: boolean;
22
- }
23
-
24
- interface ShellBlockUpdateParams {
25
- gridSizeRad?: [number, number] | null;
26
- gridOffsetRad?: [number, number] | null;
27
- height?: number | null;
28
- wiggleInKM?: number | null;
29
- innerTime?: number | null;
30
- opacity?: number | null;
31
- }
32
-
33
- const UniformBlockBindingPoints = {
34
- ShellBlock: 0,
35
- CameraBlock: 1,
36
- } as const;
37
-
1
+ import { createProgram } from '../../../util/webglobjectbuilders';
2
+ import { noRegisterGlobeProgramCache } from '../../../programs/programcache';
3
+ import { CameraUniformBlockString, CameraUniformBlockTotemCache } from "../../../programs/totems/camerauniformblock";
4
+ const UniformBlockBindingPoints = {
5
+ ShellBlock: 0,
6
+ CameraBlock: 1,
7
+ };
38
8
  const vertexShader = `#version 300 es
39
9
  #define R 6378.137
40
10
  #define PI 3.1415926535897932384626433832795
@@ -116,8 +86,7 @@ const vertexShader = `#version 300 es
116
86
  v_texture_coordinate = texCoord;
117
87
  v_opacity = u_opacity;
118
88
  }
119
- `;
120
-
89
+ `;
121
90
  const fragmentShader = `#version 300 es
122
91
  precision lowp float;
123
92
  in vec2 v_texture_coordinate;
@@ -129,237 +98,204 @@ const fragmentShader = `#version 300 es
129
98
  void main() {
130
99
  outColor = texture(u_texture, v_texture_coordinate);
131
100
  outColor.a *= v_opacity;
132
- }`;
133
-
134
- export class BBOXGlobeShellProgram {
135
- public readonly id: string = "BBOXGlobeShellProgram";
136
- public readonly description: string;
137
- public readonly gl: WebGL2RenderingContext;
138
- public readonly globe: Globe;
139
- public readonly programWrapper: ProgramWrapper;
140
- public readonly cameraBlockTotem: CameraUniformBlockTotem;
141
-
142
- private readonly _transformArray: Float32Array;
143
- private _xRes!: number;
144
- private _yRes!: number;
145
- private _vao!: WebGLVertexArrayObject;
146
- private _indexBuffer!: WebGLBuffer;
147
- private _drawCount!: number;
148
-
149
- constructor(globe: Globe) {
150
- this.description = "This program implements flyweight pattern for globe." +
151
- "At globes draw3D call stack, this program should be prior to any program that uses it." +
152
- "draw3D method of this object only sets Projetion, ModelView and Translate matrices and if the mode is 2D mapWH .";
153
-
154
- this.gl = globe.gl;
155
- this.globe = globe;
156
- this.programWrapper = this._createProgramWrapper();
157
- this.cameraBlockTotem = CameraUniformBlockTotemCache.get(globe);
158
- this.cameraBlockTotem.assignBindingPoint(this.programWrapper.program, UniformBlockBindingPoints.CameraBlock);
159
-
160
- this._transformArray = new Float32Array(3);
161
- this.updateTime(0);
162
- this.setMesh({ xRes: 64, yRes: 64, eastWestTied: false });
163
- }
164
-
165
- private _createProgramWrapper(): ProgramWrapper {
166
- const gl = this.gl;
167
- const program = createProgram(gl, vertexShader, fragmentShader);
168
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
169
- gl.useProgram(program);
170
- const shellBlockIndex = gl.getUniformBlockIndex(program, "ShellBlock");
171
- gl.uniformBlockBinding(program, shellBlockIndex, UniformBlockBindingPoints.ShellBlock);
172
- gl.useProgram(currentProgram);
173
-
174
- return {
175
- program,
176
- u_texture: gl.getUniformLocation(program, "u_texture"),
177
- u_mesh_resolution: gl.getUniformLocation(program, "u_mesh_resolution"),
178
- u_time: gl.getUniformLocation(program, "u_time")
179
- };
180
- }
181
-
182
- public getShellBlockBufferManager(): ShellBlockManager {
183
- return new ShellBlockManager(this.gl);
184
- }
185
-
186
- public updateTime(time: number): void {
187
- const { gl, programWrapper } = this;
188
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
189
- gl.useProgram(programWrapper.program);
190
- gl.uniform1f(this.programWrapper.u_time, time);
191
- gl.useProgram(currentProgram);
192
- }
193
-
194
- public draw(
195
- texture: WebGLTexture,
196
- shellBlockDataManager: ShellBlockManager,
197
- drawLines: boolean = false,
198
- csRenderPass?: any
199
- ): void {
200
- const { gl, programWrapper, _vao, _drawCount } = this;
201
- const { program, u_texture } = programWrapper;
202
- gl.useProgram(program);
203
- gl.bindVertexArray(_vao);
204
- gl.activeTexture(gl.TEXTURE0);
205
- gl.bindTexture(gl.TEXTURE_2D, texture);
206
- gl.uniform1i(u_texture, 0);
207
- shellBlockDataManager.bind();
208
- this.cameraBlockTotem.bind(UniformBlockBindingPoints.CameraBlock);
209
- if (drawLines) gl.drawElements(gl.LINES, _drawCount, gl.UNSIGNED_SHORT, 0);
210
- gl.clearColor(0, 0, 0, 0);
211
- gl.drawElements(gl.TRIANGLES, _drawCount, gl.UNSIGNED_SHORT, 0);
212
- shellBlockDataManager.unbind();
213
- this.cameraBlockTotem.unbind(UniformBlockBindingPoints.CameraBlock);
214
- gl.bindVertexArray(null);
215
- }
216
-
217
- public free(): void {
218
- const { gl, programWrapper, _vao, _indexBuffer } = this;
219
- CameraUniformBlockTotemCache.release(this.globe);
220
- gl.deleteBuffer(_indexBuffer);
221
- gl.deleteVertexArray(_vao);
222
- gl.deleteProgram(programWrapper.program);
223
- }
224
-
225
- public setMesh({ xRes, yRes, eastWestTied }: MeshConfig): void {
226
- this._xRes = xRes;
227
- this._yRes = yRes;
228
- const { _vao } = this._meshUP(xRes, yRes, eastWestTied);
229
- this._vao = _vao;
230
- this._setUMeshResolution(xRes, yRes);
231
- }
232
-
233
- private _setUMeshResolution(xRes: number, yRes: number): void {
234
- const { gl, programWrapper } = this;
235
- const { u_mesh_resolution } = programWrapper;
236
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
237
- gl.useProgram(programWrapper.program);
238
- gl.uniform2f(u_mesh_resolution, xRes, yRes);
239
- gl.useProgram(currentProgram);
240
- this._drawCount = 6 * ((xRes - 1) * (yRes - 1));
241
- }
242
-
243
- private _meshUP(xRes: number, yRes: number, eastWestTied: boolean): { _vao: WebGLVertexArrayObject } {
244
- this._drawCount = 6 * ((xRes - 1) * (yRes - 1));
245
- const indices = new Uint16Array(this._drawCount);
246
- {
247
- let indicesIndex = 0;
248
- let index = 0;
249
- for (let j = 0; j < yRes - 1; j++) {
250
- for (let i = 0; i < xRes - 1; i++) {
251
- const ind = index + i;
252
- indices[indicesIndex++] = ind + xRes;
253
- indices[indicesIndex++] = ind + 1;
254
- indices[indicesIndex++] = ind;
255
- indices[indicesIndex++] = ind + xRes + 1;
256
- indices[indicesIndex++] = ind + 1;
257
- indices[indicesIndex++] = ind + xRes;
258
- }
259
- index += xRes;
260
- }
261
- if (eastWestTied) {
262
- let left = (yRes - 1);
263
- let right = 0;
264
- for (let i = 0; i < xRes - 1; i++) {
265
- indices[indicesIndex++] = left + xRes;
266
- indices[indicesIndex++] = right;
267
- indices[indicesIndex++] = left;
268
- indices[indicesIndex++] = right + xRes;
269
- indices[indicesIndex++] = right;
270
- indices[indicesIndex++] = left + xRes;
271
- left += xRes;
272
- right += xRes;
273
- }
274
- }
275
- }
276
- const gl = this.gl;
277
- const _vao = gl.createVertexArray()!;
278
- gl.bindVertexArray(_vao);
279
- const indexBuffer = gl.createBuffer()!;
280
- this._indexBuffer = indexBuffer;
281
- gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, indexBuffer);
282
- gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indices, gl.STATIC_DRAW);
283
- gl.bindVertexArray(null);
284
- return { _vao };
285
- }
286
- }
287
-
288
- export class ShellBlockManager {
289
- public readonly gl: WebGL2RenderingContext;
290
- public readonly buffer: WebGLBuffer;
291
-
292
- constructor(gl: WebGL2RenderingContext) {
293
- this.gl = gl;
294
- this.buffer = gl.createBuffer()!;
295
- gl.bindBuffer(gl.UNIFORM_BUFFER, this.buffer);
296
- gl.bufferData(gl.UNIFORM_BUFFER, 32, gl.DYNAMIC_DRAW);
297
- gl.bindBuffer(gl.UNIFORM_BUFFER, null);
298
- }
299
-
300
- public update({
301
- gridSizeRad = null,
302
- gridOffsetRad = null,
303
- height = null,
304
- wiggleInKM = null,
305
- innerTime = null,
306
- opacity = null
307
- }: ShellBlockUpdateParams = {}): void {
308
- const { gl, buffer } = this;
309
- gl.bindBuffer(gl.UNIFORM_BUFFER, buffer);
310
-
311
- if (gridOffsetRad !== null) {
312
- const offset = new Float32Array(gridOffsetRad);
313
- gl.bufferSubData(gl.UNIFORM_BUFFER, 0, offset);
314
- }
315
- if (gridSizeRad !== null) {
316
- const size = new Float32Array(gridSizeRad);
317
- gl.bufferSubData(gl.UNIFORM_BUFFER, 8, size);
318
- }
319
- if (height !== null) {
320
- const heightArray = new Float32Array([height]);
321
- gl.bufferSubData(gl.UNIFORM_BUFFER, 16, heightArray);
322
- }
323
- if (wiggleInKM !== null) {
324
- const wiggleArray = new Float32Array([wiggleInKM]);
325
- gl.bufferSubData(gl.UNIFORM_BUFFER, 20, wiggleArray);
326
- }
327
- if (innerTime !== null) {
328
- const innerTimeArray = new Float32Array([innerTime]);
329
- gl.bufferSubData(gl.UNIFORM_BUFFER, 24, innerTimeArray);
330
- }
331
- if (opacity !== null) {
332
- if (opacity < 0 || opacity > 1) {
333
- console.warn('Invalid opacity value');
334
- return;
335
- }
336
- const op = new Float32Array([opacity]);
337
- gl.bufferSubData(gl.UNIFORM_BUFFER, 28, op);
338
- }
339
- gl.bindBuffer(gl.UNIFORM_BUFFER, null);
340
- }
341
-
342
- public bind(): void {
343
- const { gl, buffer } = this;
344
- gl.bindBufferBase(gl.UNIFORM_BUFFER, UniformBlockBindingPoints.ShellBlock, buffer);
345
- }
346
-
347
- public free(): void {
348
- const { gl, buffer } = this;
349
- gl.deleteBuffer(buffer);
350
- }
351
-
352
- public unbind(): void {
353
- const { gl } = this;
354
- gl.bindBufferBase(gl.UNIFORM_BUFFER, UniformBlockBindingPoints.ShellBlock, null);
355
- }
356
- }
357
-
358
- export const BBOXGlobeShellProgramCache = Object.freeze({
359
- get: function (globe: Globe): BBOXGlobeShellProgram {
360
- return noRegisterGlobeProgramCache.getProgram(globe, BBOXGlobeShellProgram);
361
- },
362
- release: function (globe: Globe): void {
363
- noRegisterGlobeProgramCache.releaseProgram(globe, BBOXGlobeShellProgram);
364
- }
365
- });
101
+ }`;
102
+ export class BBOXGlobeShellProgram {
103
+ id = "BBOXGlobeShellProgram";
104
+ description;
105
+ gl;
106
+ globe;
107
+ programWrapper;
108
+ cameraBlockTotem;
109
+ _transformArray;
110
+ _xRes;
111
+ _yRes;
112
+ _vao;
113
+ _indexBuffer;
114
+ _drawCount;
115
+ constructor(globe) {
116
+ this.description = "This program implements flyweight pattern for globe." +
117
+ "At globes draw3D call stack, this program should be prior to any program that uses it." +
118
+ "draw3D method of this object only sets Projetion, ModelView and Translate matrices and if the mode is 2D mapWH .";
119
+ this.gl = globe.gl;
120
+ this.globe = globe;
121
+ this.programWrapper = this._createProgramWrapper();
122
+ this.cameraBlockTotem = CameraUniformBlockTotemCache.get(globe);
123
+ this.cameraBlockTotem.assignBindingPoint(this.programWrapper.program, UniformBlockBindingPoints.CameraBlock);
124
+ this._transformArray = new Float32Array(3);
125
+ this.updateTime(0);
126
+ this.setMesh({ xRes: 64, yRes: 64, eastWestTied: false });
127
+ }
128
+ _createProgramWrapper() {
129
+ const gl = this.gl;
130
+ const program = createProgram(gl, vertexShader, fragmentShader);
131
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
132
+ gl.useProgram(program);
133
+ const shellBlockIndex = gl.getUniformBlockIndex(program, "ShellBlock");
134
+ gl.uniformBlockBinding(program, shellBlockIndex, UniformBlockBindingPoints.ShellBlock);
135
+ gl.useProgram(currentProgram);
136
+ return {
137
+ program,
138
+ u_texture: gl.getUniformLocation(program, "u_texture"),
139
+ u_mesh_resolution: gl.getUniformLocation(program, "u_mesh_resolution"),
140
+ u_time: gl.getUniformLocation(program, "u_time")
141
+ };
142
+ }
143
+ getShellBlockBufferManager() {
144
+ return new ShellBlockManager(this.gl);
145
+ }
146
+ updateTime(time) {
147
+ const { gl, programWrapper } = this;
148
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
149
+ gl.useProgram(programWrapper.program);
150
+ gl.uniform1f(this.programWrapper.u_time, time);
151
+ gl.useProgram(currentProgram);
152
+ }
153
+ draw(texture, shellBlockDataManager, drawLines = false, csRenderPass) {
154
+ const { gl, programWrapper, _vao, _drawCount } = this;
155
+ const { program, u_texture } = programWrapper;
156
+ gl.useProgram(program);
157
+ gl.bindVertexArray(_vao);
158
+ gl.activeTexture(gl.TEXTURE0);
159
+ gl.bindTexture(gl.TEXTURE_2D, texture);
160
+ gl.uniform1i(u_texture, 0);
161
+ shellBlockDataManager.bind();
162
+ this.cameraBlockTotem.bind(UniformBlockBindingPoints.CameraBlock);
163
+ if (drawLines)
164
+ gl.drawElements(gl.LINES, _drawCount, gl.UNSIGNED_SHORT, 0);
165
+ gl.clearColor(0, 0, 0, 0);
166
+ gl.drawElements(gl.TRIANGLES, _drawCount, gl.UNSIGNED_SHORT, 0);
167
+ shellBlockDataManager.unbind();
168
+ this.cameraBlockTotem.unbind(UniformBlockBindingPoints.CameraBlock);
169
+ gl.bindVertexArray(null);
170
+ }
171
+ free() {
172
+ const { gl, programWrapper, _vao, _indexBuffer } = this;
173
+ CameraUniformBlockTotemCache.release(this.globe);
174
+ gl.deleteBuffer(_indexBuffer);
175
+ gl.deleteVertexArray(_vao);
176
+ gl.deleteProgram(programWrapper.program);
177
+ }
178
+ setMesh({ xRes, yRes, eastWestTied }) {
179
+ this._xRes = xRes;
180
+ this._yRes = yRes;
181
+ const { _vao } = this._meshUP(xRes, yRes, eastWestTied);
182
+ this._vao = _vao;
183
+ this._setUMeshResolution(xRes, yRes);
184
+ }
185
+ _setUMeshResolution(xRes, yRes) {
186
+ const { gl, programWrapper } = this;
187
+ const { u_mesh_resolution } = programWrapper;
188
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
189
+ gl.useProgram(programWrapper.program);
190
+ gl.uniform2f(u_mesh_resolution, xRes, yRes);
191
+ gl.useProgram(currentProgram);
192
+ this._drawCount = 6 * ((xRes - 1) * (yRes - 1));
193
+ }
194
+ _meshUP(xRes, yRes, eastWestTied) {
195
+ this._drawCount = 6 * ((xRes - 1) * (yRes - 1));
196
+ const indices = new Uint16Array(this._drawCount);
197
+ {
198
+ let indicesIndex = 0;
199
+ let index = 0;
200
+ for (let j = 0; j < yRes - 1; j++) {
201
+ for (let i = 0; i < xRes - 1; i++) {
202
+ const ind = index + i;
203
+ indices[indicesIndex++] = ind + xRes;
204
+ indices[indicesIndex++] = ind + 1;
205
+ indices[indicesIndex++] = ind;
206
+ indices[indicesIndex++] = ind + xRes + 1;
207
+ indices[indicesIndex++] = ind + 1;
208
+ indices[indicesIndex++] = ind + xRes;
209
+ }
210
+ index += xRes;
211
+ }
212
+ if (eastWestTied) {
213
+ let left = (yRes - 1);
214
+ let right = 0;
215
+ for (let i = 0; i < xRes - 1; i++) {
216
+ indices[indicesIndex++] = left + xRes;
217
+ indices[indicesIndex++] = right;
218
+ indices[indicesIndex++] = left;
219
+ indices[indicesIndex++] = right + xRes;
220
+ indices[indicesIndex++] = right;
221
+ indices[indicesIndex++] = left + xRes;
222
+ left += xRes;
223
+ right += xRes;
224
+ }
225
+ }
226
+ }
227
+ const gl = this.gl;
228
+ const _vao = gl.createVertexArray();
229
+ gl.bindVertexArray(_vao);
230
+ const indexBuffer = gl.createBuffer();
231
+ this._indexBuffer = indexBuffer;
232
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, indexBuffer);
233
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indices, gl.STATIC_DRAW);
234
+ gl.bindVertexArray(null);
235
+ return { _vao };
236
+ }
237
+ }
238
+ export class ShellBlockManager {
239
+ gl;
240
+ buffer;
241
+ constructor(gl) {
242
+ this.gl = gl;
243
+ this.buffer = gl.createBuffer();
244
+ gl.bindBuffer(gl.UNIFORM_BUFFER, this.buffer);
245
+ gl.bufferData(gl.UNIFORM_BUFFER, 32, gl.DYNAMIC_DRAW);
246
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
247
+ }
248
+ update({ gridSizeRad = null, gridOffsetRad = null, height = null, wiggleInKM = null, innerTime = null, opacity = null } = {}) {
249
+ const { gl, buffer } = this;
250
+ gl.bindBuffer(gl.UNIFORM_BUFFER, buffer);
251
+ if (gridOffsetRad !== null) {
252
+ const offset = new Float32Array(gridOffsetRad);
253
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 0, offset);
254
+ }
255
+ if (gridSizeRad !== null) {
256
+ const size = new Float32Array(gridSizeRad);
257
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 8, size);
258
+ }
259
+ if (height !== null) {
260
+ const heightArray = new Float32Array([height]);
261
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 16, heightArray);
262
+ }
263
+ if (wiggleInKM !== null) {
264
+ const wiggleArray = new Float32Array([wiggleInKM]);
265
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 20, wiggleArray);
266
+ }
267
+ if (innerTime !== null) {
268
+ const innerTimeArray = new Float32Array([innerTime]);
269
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 24, innerTimeArray);
270
+ }
271
+ if (opacity !== null) {
272
+ if (opacity < 0 || opacity > 1) {
273
+ console.warn('Invalid opacity value');
274
+ return;
275
+ }
276
+ const op = new Float32Array([opacity]);
277
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 28, op);
278
+ }
279
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
280
+ }
281
+ bind() {
282
+ const { gl, buffer } = this;
283
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, UniformBlockBindingPoints.ShellBlock, buffer);
284
+ }
285
+ free() {
286
+ const { gl, buffer } = this;
287
+ gl.deleteBuffer(buffer);
288
+ }
289
+ unbind() {
290
+ const { gl } = this;
291
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, UniformBlockBindingPoints.ShellBlock, null);
292
+ }
293
+ }
294
+ export const BBOXGlobeShellProgramCache = Object.freeze({
295
+ get: function (globe) {
296
+ return noRegisterGlobeProgramCache.getProgram(globe, BBOXGlobeShellProgram);
297
+ },
298
+ release: function (globe) {
299
+ noRegisterGlobeProgramCache.releaseProgram(globe, BBOXGlobeShellProgram);
300
+ }
301
+ });
@@ -0,0 +1,75 @@
1
+ import { BBOXGlobeShellProgramCache } from './logic';
2
+ export class BBOXGlobeShell {
3
+ gl;
4
+ globe;
5
+ program;
6
+ shellBlockManager;
7
+ update;
8
+ innerTime;
9
+ texture;
10
+ bbox;
11
+ wiggleInKM;
12
+ wiggleSpeed;
13
+ constructor(gl, globe, { minLon = -180, maxLon = 180, minLat = -90, maxLat = 90, height = 0, u_opacity = 1, wiggleInKM = 0, wiggleSpeed = 0, } = {}) {
14
+ this.gl = gl;
15
+ this.globe = globe;
16
+ this.program = BBOXGlobeShellProgramCache.get(globe);
17
+ this.shellBlockManager = this.program.getShellBlockBufferManager();
18
+ this.update = this.shellBlockManager.update.bind(this.shellBlockManager);
19
+ this.innerTime = 0;
20
+ this.wiggleInKM = wiggleInKM;
21
+ this.wiggleSpeed = wiggleSpeed;
22
+ this.setBBox({ minLon, maxLon, minLat, maxLat });
23
+ this.setOpacity(u_opacity);
24
+ this.setHeight(height);
25
+ this.setWiggle({ wiggleSpeed, wiggleInKM });
26
+ }
27
+ setTexture(texture) {
28
+ this.texture = texture;
29
+ this.globe.DrawRender();
30
+ }
31
+ setHeight(height) {
32
+ this.shellBlockManager.update({ height });
33
+ this.globe.DrawRender();
34
+ }
35
+ setOpacity(opacity) {
36
+ this.shellBlockManager.update({ opacity });
37
+ this.globe.DrawRender();
38
+ }
39
+ setBBox({ minLon = -180, maxLon = 180, minLat = -90, maxLat = 90 } = {}) {
40
+ this.bbox = { minLon, maxLon, minLat, maxLat };
41
+ // x
42
+ const horOffset = (minLon) * Math.PI / 180;
43
+ const horSize = (maxLon - minLon) * Math.PI / 180;
44
+ // y
45
+ const vertOffset = (90 - maxLat) * Math.PI / 180;
46
+ const vertSize = (maxLat - minLat) * Math.PI / 180;
47
+ this.shellBlockManager.update({
48
+ gridSizeRad: [horSize, vertSize],
49
+ gridOffsetRad: [horOffset, vertOffset]
50
+ });
51
+ this.globe.DrawRender();
52
+ }
53
+ setWiggle({ wiggleSpeed = null, wiggleInKM = null }) {
54
+ if (wiggleInKM !== null)
55
+ this.wiggleInKM = wiggleInKM;
56
+ if (wiggleSpeed !== null)
57
+ this.wiggleSpeed = wiggleSpeed;
58
+ this.shellBlockManager.update({ wiggleInKM });
59
+ }
60
+ /**
61
+ * @param csRenderPass - modelView, projection, translate, mapWH, scrWH, should be set before calling this function
62
+ */
63
+ draw(csRenderPass) {
64
+ this.program.draw(this.texture, this.shellBlockManager, false, csRenderPass);
65
+ if (this.wiggleInKM > 0 && this.wiggleSpeed > 0) {
66
+ this.innerTime += this.wiggleSpeed;
67
+ this.shellBlockManager.update({ innerTime: this.innerTime });
68
+ this.globe.DrawRender();
69
+ }
70
+ }
71
+ free() {
72
+ BBOXGlobeShellProgramCache.release(this.globe);
73
+ this.shellBlockManager.free();
74
+ }
75
+ }
@@ -0,0 +1 @@
1
+ export {};