@pirireis/webglobeplugins 1.0.2 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (259) hide show
  1. package/Math/{angle-calculation.ts → angle-calculation.js} +14 -18
  2. package/Math/{arc-cdf-points.ts → arc-cdf-points.js} +272 -329
  3. package/Math/{arc-generate-points-exponantial.ts → arc-generate-points-exponantial.js} +254 -299
  4. package/Math/{arc.ts → arc.js} +292 -421
  5. package/Math/bounds/line-bbox.js +186 -225
  6. package/Math/{circle-cdf-points.ts → circle-cdf-points.js} +78 -143
  7. package/Math/{circle.ts → circle.js} +33 -49
  8. package/Math/{constants.ts → constants.js} +4 -12
  9. package/Math/contour/{quadtreecontours.ts → quadtreecontours.js} +300 -371
  10. package/Math/contour/quadtreecontours1.js +298 -336
  11. package/Math/{finite-line-2d.ts → finite-line-2d.js} +58 -68
  12. package/Math/{haversine.ts → haversine.js} +22 -33
  13. package/Math/index.js +1 -0
  14. package/Math/juction/{arc-plane.ts → arc-plane.js} +143 -203
  15. package/Math/juction/{line-sphere.ts → line-sphere.js} +22 -32
  16. package/Math/juction/{plane-plane.ts → plane-plane.js} +53 -62
  17. package/Math/{line.ts → line.js} +52 -84
  18. package/Math/matrix4.js +1 -0
  19. package/Math/{methods.ts → methods.js} +126 -182
  20. package/Math/{plane.ts → plane.js} +56 -92
  21. package/Math/{quaternion.ts → quaternion.js} +106 -128
  22. package/Math/templete-shapes/{grid-visually-equal.ts → grid-visually-equal.js} +65 -118
  23. package/Math/tessellation/constants.js +1 -0
  24. package/Math/tessellation/{methods.ts → methods.js} +49 -79
  25. package/Math/tessellation/{nearest-value-padding.ts → nearest-value-padding.js} +112 -147
  26. package/Math/tessellation/{spherical-triangle-area.ts → spherical-triangle-area.js} +99 -127
  27. package/Math/tessellation/{tile-merger.ts → tile-merger.js} +429 -578
  28. package/Math/tessellation/{triangle-tessellation.ts → triangle-tessellation.js} +386 -533
  29. package/Math/tessellation/types.js +1 -0
  30. package/Math/types.js +1 -0
  31. package/Math/utils.js +2 -3
  32. package/Math/{vec3.ts → vec3.js} +155 -227
  33. package/Math/{xyz-tile.ts → xyz-tile.js} +18 -26
  34. package/algorithms/search-binary.js +16 -14
  35. package/altitude-locator/adaptors.js +1 -0
  36. package/altitude-locator/keymethod.js +1 -0
  37. package/altitude-locator/plugin.js +344 -445
  38. package/altitude-locator/types.js +21 -26
  39. package/compass-rose/compass-rose-padding-flat.js +230 -274
  40. package/compass-rose/{compass-text-writer.ts → compass-text-writer.js} +155 -210
  41. package/compass-rose/index.js +3 -3
  42. package/{constants.ts → constants.js} +6 -8
  43. package/heatwave/datamanager.js +149 -168
  44. package/heatwave/heatwave.js +206 -261
  45. package/heatwave/index.js +5 -5
  46. package/heatwave/isobar.js +303 -340
  47. package/heatwave/{texture-point-sampler.ts → texture-point-sampler.js} +187 -220
  48. package/investigation-tools/draw/tiles/adapters.js +67 -0
  49. package/investigation-tools/draw/tiles/{tiles.ts → tiles.js} +128 -162
  50. package/jest.config.js +7 -6
  51. package/package.json +1 -1
  52. package/pin/pin-object-array1.js +300 -381
  53. package/pin/pin-point-totem1.js +60 -77
  54. package/programs/arrowfield/arrow-field.js +60 -89
  55. package/programs/arrowfield/logic.js +141 -173
  56. package/programs/data2legend/density-to-legend.js +68 -86
  57. package/programs/data2legend/point-to-density-texture.js +67 -84
  58. package/programs/float2legendwithratio/index.js +2 -3
  59. package/programs/float2legendwithratio/logic.js +118 -144
  60. package/programs/float2legendwithratio/object.js +104 -141
  61. package/programs/helpers/blender.js +58 -73
  62. package/programs/helpers/{fadeaway.ts → fadeaway.js} +60 -73
  63. package/programs/index.js +20 -19
  64. package/programs/line-on-globe/circle-accurate-3d.js +85 -112
  65. package/programs/line-on-globe/circle-accurate-flat.js +148 -200
  66. package/programs/line-on-globe/degree-padding-around-circle-3d.js +102 -134
  67. package/programs/line-on-globe/index.js +1 -0
  68. package/programs/line-on-globe/lines-color-instanced-flat.js +80 -99
  69. package/programs/line-on-globe/linestrip/data.js +4 -0
  70. package/programs/line-on-globe/linestrip/{linestrip.ts → linestrip.js} +93 -152
  71. package/programs/line-on-globe/{naive-accurate-flexible.ts → naive-accurate-flexible.js} +126 -175
  72. package/programs/line-on-globe/util.js +5 -8
  73. package/programs/picking/pickable-polygon-renderer.js +98 -129
  74. package/programs/picking/pickable-renderer.js +98 -130
  75. package/programs/point-on-globe/element-globe-surface-glow.js +93 -122
  76. package/programs/point-on-globe/element-point-glow.js +80 -114
  77. package/programs/point-on-globe/square-pixel-point.js +121 -139
  78. package/programs/polygon-on-globe/{texture-dem-triangles.ts → texture-dem-triangles.js} +163 -207
  79. package/programs/{programcache.ts → programcache.js} +126 -134
  80. package/programs/rings/index.js +1 -1
  81. package/programs/rings/partial-ring/{piece-of-pie.ts → piece-of-pie.js} +152 -222
  82. package/programs/totems/camera-totem-attactment-interface.js +1 -0
  83. package/programs/totems/{camerauniformblock.ts → camerauniformblock.js} +225 -310
  84. package/programs/totems/{canvas-webglobe-info.ts → canvas-webglobe-info.js} +132 -147
  85. package/programs/totems/{dem-textures-manager.ts → dem-textures-manager.js} +257 -360
  86. package/programs/totems/{globe-changes.ts → globe-changes.js} +59 -79
  87. package/programs/totems/gpu-selection-uniform-block.js +99 -127
  88. package/programs/totems/{index.ts → index.js} +2 -2
  89. package/programs/two-d/pixel-padding-for-compass.js +87 -101
  90. package/programs/util.js +14 -19
  91. package/programs/vectorfields/logics/{constants.ts → constants.js} +4 -5
  92. package/programs/vectorfields/logics/{drawrectangleparticles.ts → drawrectangleparticles.js} +80 -115
  93. package/programs/vectorfields/logics/index.js +2 -4
  94. package/programs/vectorfields/logics/particle-ubo.js +16 -0
  95. package/programs/vectorfields/logics/{pixelbased.ts → pixelbased.js} +86 -115
  96. package/programs/vectorfields/logics/ubo.js +51 -57
  97. package/programs/vectorfields/{pingpongbuffermanager.ts → pingpongbuffermanager.js} +99 -113
  98. package/range-tools-on-terrain/bearing-line/{adapters.ts → adapters.js} +114 -154
  99. package/range-tools-on-terrain/bearing-line/{plugin.ts → plugin.js} +457 -569
  100. package/range-tools-on-terrain/bearing-line/types.js +1 -0
  101. package/range-tools-on-terrain/circle-line-chain/{adapters.ts → adapters.js} +85 -104
  102. package/range-tools-on-terrain/circle-line-chain/{chain-list-map.ts → chain-list-map.js} +382 -446
  103. package/range-tools-on-terrain/circle-line-chain/{plugin.ts → plugin.js} +464 -607
  104. package/range-tools-on-terrain/circle-line-chain/types.js +1 -0
  105. package/range-tools-on-terrain/range-ring/{adapters.ts → adapters.js} +93 -114
  106. package/range-tools-on-terrain/range-ring/{enum.ts → enum.js} +2 -2
  107. package/range-tools-on-terrain/range-ring/{plugin.ts → plugin.js} +377 -444
  108. package/range-tools-on-terrain/range-ring/rangeringangletext.js +331 -0
  109. package/range-tools-on-terrain/range-ring/types.js +9 -0
  110. package/semiplugins/interface.js +1 -0
  111. package/semiplugins/lightweight/{line-plugin.ts → line-plugin.js} +221 -342
  112. package/semiplugins/lightweight/{piece-of-pie-plugin.ts → piece-of-pie-plugin.js} +200 -275
  113. package/semiplugins/shape-on-terrain/{arc-plugin.ts → arc-plugin.js} +481 -616
  114. package/semiplugins/shape-on-terrain/{circle-plugin.ts → circle-plugin.js} +444 -588
  115. package/semiplugins/shape-on-terrain/{padding-1-degree.ts → padding-1-degree.js} +539 -713
  116. package/semiplugins/shape-on-terrain/terrain-polygon/{adapters.ts → adapters.js} +55 -69
  117. package/semiplugins/shape-on-terrain/terrain-polygon/data/{cache.ts → cache.js} +102 -149
  118. package/semiplugins/shape-on-terrain/terrain-polygon/data/{index-polygon-map.ts → index-polygon-map.js} +45 -58
  119. package/semiplugins/shape-on-terrain/terrain-polygon/data/{manager.ts → manager.js} +4 -4
  120. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +177 -196
  121. package/semiplugins/shape-on-terrain/terrain-polygon/data/{polygon-to-triangles.ts → polygon-to-triangles.js} +100 -144
  122. package/semiplugins/shape-on-terrain/terrain-polygon/data/{random.ts → random.js} +121 -165
  123. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.js +1 -0
  124. package/semiplugins/shape-on-terrain/terrain-polygon/data/{worker-contact.ts → worker-contact.js} +63 -81
  125. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +125 -146
  126. package/semiplugins/shape-on-terrain/terrain-polygon/{terrain-polygon.ts → terrain-polygon.js} +219 -265
  127. package/semiplugins/shape-on-terrain/terrain-polygon/types.js +8 -0
  128. package/semiplugins/shell/bbox-renderer/index.js +2 -0
  129. package/semiplugins/shell/bbox-renderer/{logic.ts → logic.js} +209 -273
  130. package/semiplugins/shell/bbox-renderer/object.js +75 -0
  131. package/semiplugins/type.js +1 -0
  132. package/semiplugins/utility/{container-plugin.ts → container-plugin.js} +94 -126
  133. package/semiplugins/utility/{object-pass-container-plugin.ts → object-pass-container-plugin.js} +80 -101
  134. package/shaders/fragment-toy/firework.js +1 -1
  135. package/shaders/fragment-toy/singularity.js +2 -5
  136. package/tracks/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -78
  137. package/tracks/point-heat-map/index.js +1 -0
  138. package/tracks/point-heat-map/plugin-webworker.js +121 -148
  139. package/tracks/point-heat-map/point-to-heat-map-flow.js +121 -150
  140. package/tracks/point-tracks/key-methods.js +2 -3
  141. package/tracks/point-tracks/plugin.js +401 -487
  142. package/tracks/timetracks/adaptors-line-strip.js +65 -79
  143. package/tracks/timetracks/plugin-line-strip.js +240 -295
  144. package/tracks/timetracks/program-line-strip.js +411 -495
  145. package/tracks/timetracks/programpoint-line-strip.js +109 -137
  146. package/types.js +19 -0
  147. package/util/account/bufferoffsetmanager.js +176 -209
  148. package/util/account/create-buffermap-orchastration.js +39 -0
  149. package/util/account/index.js +3 -6
  150. package/util/account/single-attribute-buffer-management/{buffer-manager.ts → buffer-manager.js} +119 -151
  151. package/util/account/single-attribute-buffer-management/{buffer-orchestrator.ts → buffer-orchestrator.js} +212 -238
  152. package/util/account/single-attribute-buffer-management/{buffer-orchestrator1.ts → buffer-orchestrator1.js} +159 -184
  153. package/util/account/single-attribute-buffer-management/{index.ts → index.js} +4 -11
  154. package/util/account/single-attribute-buffer-management/{object-store.ts → object-store.js} +55 -76
  155. package/util/account/single-attribute-buffer-management/types.js +1 -0
  156. package/util/account/util.js +18 -22
  157. package/util/algorithms/index.js +1 -0
  158. package/util/algorithms/search-binary.js +25 -26
  159. package/util/build-strategy/{static-dynamic.ts → static-dynamic.js} +41 -50
  160. package/util/check/index.js +1 -0
  161. package/util/check/typecheck.js +66 -0
  162. package/util/{frame-counter-trigger.ts → frame-counter-trigger.js} +84 -99
  163. package/util/geometry/{index.ts → index.js} +121 -155
  164. package/util/gl-util/buffer/{attribute-loader.ts → attribute-loader.js} +62 -84
  165. package/util/gl-util/buffer/{index.ts → index.js} +3 -6
  166. package/util/gl-util/draw-options/{methods.ts → methods.js} +32 -47
  167. package/util/gl-util/uniform-block/{manager.ts → manager.js} +200 -232
  168. package/util/{globe-default-gl-states.ts → globe-default-gl-states.js} +4 -5
  169. package/util/{helper-methods.ts → helper-methods.js} +8 -9
  170. package/util/index.js +10 -9
  171. package/util/interpolation/index.js +1 -0
  172. package/util/interpolation/timetrack/index.js +2 -9
  173. package/util/interpolation/timetrack/timetrack-interpolator.js +79 -94
  174. package/util/interpolation/timetrack/web-worker.js +46 -51
  175. package/util/picking/{fence.ts → fence.js} +43 -47
  176. package/util/picking/{picker-displayer.ts → picker-displayer.js} +176 -226
  177. package/util/programs/draw-from-pixel-coords.js +164 -201
  178. package/util/programs/{draw-texture-on-canvas.ts → draw-texture-on-canvas.js} +69 -91
  179. package/util/programs/supersampletotextures.js +97 -130
  180. package/util/programs/texturetoglobe.js +128 -153
  181. package/util/shaderfunctions/{geometrytransformations.ts → geometrytransformations.js} +44 -106
  182. package/util/shaderfunctions/index.js +2 -2
  183. package/util/shaderfunctions/nodata.js +2 -4
  184. package/util/shaderfunctions/noisefunctions.js +7 -10
  185. package/util/{webglobjectbuilders.ts → webglobjectbuilders.js} +358 -446
  186. package/vectorfield/arrowfield/adaptor.js +11 -11
  187. package/vectorfield/arrowfield/index.js +3 -3
  188. package/vectorfield/arrowfield/plugin.js +83 -128
  189. package/vectorfield/waveparticles/adaptor.js +15 -16
  190. package/vectorfield/waveparticles/index.js +3 -3
  191. package/vectorfield/waveparticles/{plugin.ts → plugin.js} +415 -506
  192. package/vectorfield/wind/adapters/{image-to-fields.ts → image-to-fields.js} +61 -74
  193. package/vectorfield/wind/adapters/types.js +1 -0
  194. package/vectorfield/wind/{imagetovectorfieldandmagnitude.ts → imagetovectorfieldandmagnitude.js} +53 -78
  195. package/vectorfield/wind/index.js +5 -5
  196. package/vectorfield/wind/{plugin-persistant copy.ts → plugin-persistant copy.js } +364 -461
  197. package/vectorfield/wind/{plugin-persistant.ts → plugin-persistant.js} +375 -483
  198. package/vectorfield/wind/plugin.js +685 -883
  199. package/vectorfield/wind/vectorfieldimage.js +23 -27
  200. package/write-text/{context-text-bulk.ts → context-text-bulk.js} +200 -285
  201. package/write-text/context-text3.js +167 -0
  202. package/write-text/{context-text4.ts → context-text4.js} +146 -231
  203. package/write-text/context-textDELETE.js +94 -125
  204. package/write-text/objectarraylabels/{index.ts → index.js} +2 -2
  205. package/write-text/objectarraylabels/objectarraylabels.js +200 -247
  206. package/Math/matrix4.ts +0 -0
  207. package/Math/mesh/mapbox-delaunay.d.ts +0 -74
  208. package/Math/roadmap.md +0 -10
  209. package/Math/tessellation/constants.ts +0 -1
  210. package/Math/tessellation/roadmap.md +0 -48
  211. package/Math/tessellation/types.ts +0 -1
  212. package/Math/types.ts +0 -68
  213. package/investigation-tools/draw/tiles/adapters.ts +0 -133
  214. package/programs/line-on-globe/linestrip/data.ts +0 -29
  215. package/programs/polygon-on-globe/roadmap.md +0 -8
  216. package/programs/totems/camera-totem-attactment-interface.ts +0 -4
  217. package/programs/vectorfields/logics/particle-ubo.ts +0 -23
  218. package/publish.bat +0 -62
  219. package/range-tools-on-terrain/bearing-line/types.ts +0 -65
  220. package/range-tools-on-terrain/circle-line-chain/types.ts +0 -43
  221. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +0 -396
  222. package/range-tools-on-terrain/range-ring/types.ts +0 -30
  223. package/semiplugins/interface.ts +0 -14
  224. package/semiplugins/shape-on-terrain/goal.md +0 -12
  225. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache-shortcuts.md +0 -20
  226. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.ts +0 -209
  227. package/semiplugins/shape-on-terrain/terrain-polygon/data/readme.md +0 -5
  228. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.ts +0 -37
  229. package/semiplugins/shape-on-terrain/terrain-polygon/notes.md +0 -90
  230. package/semiplugins/shape-on-terrain/terrain-polygon/types.ts +0 -69
  231. package/semiplugins/shell/bbox-renderer/index.ts +0 -2
  232. package/semiplugins/shell/bbox-renderer/object.ts +0 -129
  233. package/semiplugins/type.ts +0 -8
  234. package/terrain-plugin.mmd +0 -83
  235. package/tests/Math/arc-sampling-test.js +0 -367
  236. package/tests/Math/arc-sampling-test.ts +0 -429
  237. package/tests/Math/arc.test.ts +0 -77
  238. package/tests/Math/junction/arc-limit.test.ts +0 -7
  239. package/tests/Math/junction/arc-plane-points.test.ts +0 -196
  240. package/tests/Math/junction/arc-plane.test.ts +0 -172
  241. package/tests/Math/junction/line-sphere.test.ts +0 -127
  242. package/tests/Math/junction/plane-plane.test.ts +0 -91
  243. package/tests/Math/plane-test.ts +0 -17
  244. package/tests/Math/plane.test.ts +0 -43
  245. package/tests/Math/vec3.test.ts +0 -33
  246. package/tracks/point-heat-map/readme.md +0 -15
  247. package/tracks/timetracks/readme.md +0 -1
  248. package/tsconfig.json +0 -22
  249. package/types/@pirireis/webglobe.d.ts +0 -102
  250. package/types/delaunator.d.ts +0 -40
  251. package/types/earcut.d.ts +0 -11
  252. package/types/rbush.d.ts +0 -57
  253. package/types.ts +0 -319
  254. package/util/account/create-buffermap-orchastration.ts +0 -85
  255. package/util/account/single-attribute-buffer-management/types.ts +0 -43
  256. package/util/check/typecheck.ts +0 -74
  257. package/vectorfield/wind/adapters/types.ts +0 -12
  258. package/write-text/context-text3.ts +0 -252
  259. package/write-text/objectarraylabels/objectarraylabels.d.ts +0 -72
@@ -1,56 +1,44 @@
1
- import { createProgram } from "../webglobjectbuilders";
2
- import { CameraUniformBlockString, CameraUniformBlockTotemCache } from "../../programs/totems/camerauniformblock";
3
- import { pixelXYToCartesian2DPoint, pixelXYToCartesian3DPoint }
4
- from "../shaderfunctions";
5
-
6
- const drawModeFunc = (gl) => {
7
- return (mode) => {
8
- return {
9
- "point": gl.POINTS,
10
- "line": gl.LINES,
11
- "line_strip": gl.LINE_STRIP,
12
- "line_loop": gl.LINE_LOOP,
13
- "triangle": gl.TRIANGLES,
14
- "triangle_strip": gl.TRIANGLE_STRIP,
15
- "triangle_fan": gl.TRIANGLE_FAN
16
- }[mode];
17
- }
18
- }
19
-
20
-
21
-
22
- export class DrawFromPixelCoords {
23
- constructor(gl, globe, drawMode = 'point') {
24
- this.globe = globe;
25
- this.gl = gl;
26
- this._getDraw = drawModeFunc(gl);
27
- this._drawMode = this._getDraw(drawMode);
28
- this._is3D = true;
29
- this._inBuffer = gl.createBuffer();
30
-
31
- this._programWrapper = this._createProgramWrapper();
32
- this._initUniforms();
33
-
34
- this.setScreenWH();
35
- }
36
-
37
- _initUniforms() {
38
-
39
- const { gl, _programWrapper } = this;
40
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
41
- this._getDrawMode = drawModeFunc(gl);
42
-
43
- gl.useProgram(_programWrapper.program);
44
- gl.uniform1f(_programWrapper.u_opacity, 1.0);
45
- gl.uniform1f(_programWrapper.u_is3D, 1.0);
46
- gl.uniform1f(_programWrapper.height, 0.0);
47
- gl.uniform1f(_programWrapper.u_point_size, 1.0);
48
- gl.useProgram(currentProgram);
49
-
50
- }
51
-
52
- _createProgramWrapper() {
53
- const { gl, globe } = this;
1
+ import { createProgram } from "../webglobjectbuilders";
2
+ import { CameraUniformBlockString, CameraUniformBlockTotemCache } from "../../programs/totems/camerauniformblock";
3
+ import { pixelXYToCartesian2DPoint, pixelXYToCartesian3DPoint } from "../shaderfunctions";
4
+ const drawModeFunc = (gl) => {
5
+ return (mode) => {
6
+ return {
7
+ "point": gl.POINTS,
8
+ "line": gl.LINES,
9
+ "line_strip": gl.LINE_STRIP,
10
+ "line_loop": gl.LINE_LOOP,
11
+ "triangle": gl.TRIANGLES,
12
+ "triangle_strip": gl.TRIANGLE_STRIP,
13
+ "triangle_fan": gl.TRIANGLE_FAN
14
+ }[mode];
15
+ };
16
+ };
17
+ export class DrawFromPixelCoords {
18
+ constructor(gl, globe, drawMode = 'point') {
19
+ this.globe = globe;
20
+ this.gl = gl;
21
+ this._getDraw = drawModeFunc(gl);
22
+ this._drawMode = this._getDraw(drawMode);
23
+ this._is3D = true;
24
+ this._inBuffer = gl.createBuffer();
25
+ this._programWrapper = this._createProgramWrapper();
26
+ this._initUniforms();
27
+ this.setScreenWH();
28
+ }
29
+ _initUniforms() {
30
+ const { gl, _programWrapper } = this;
31
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
32
+ this._getDrawMode = drawModeFunc(gl);
33
+ gl.useProgram(_programWrapper.program);
34
+ gl.uniform1f(_programWrapper.u_opacity, 1.0);
35
+ gl.uniform1f(_programWrapper.u_is3D, 1.0);
36
+ gl.uniform1f(_programWrapper.height, 0.0);
37
+ gl.uniform1f(_programWrapper.u_point_size, 1.0);
38
+ gl.useProgram(currentProgram);
39
+ }
40
+ _createProgramWrapper() {
41
+ const { gl, globe } = this;
54
42
  const vertexSource = `#version 300 es
55
43
  precision highp float;
56
44
  ${CameraUniformBlockString}
@@ -82,8 +70,7 @@ export class DrawFromPixelCoords {
82
70
  gl_PointSize = u_point_size;
83
71
  v_color = a_color;
84
72
  }
85
- `;
86
-
73
+ `;
87
74
  const fragmentSource = `#version 300 es
88
75
  precision highp float;
89
76
 
@@ -96,149 +83,125 @@ export class DrawFromPixelCoords {
96
83
  outColor = v_color;
97
84
  outColor.a = u_opacity;
98
85
  }
99
- `;
100
-
101
- const program = createProgram(gl, vertexSource, fragmentSource);
102
-
103
- const a_position = gl.getAttribLocation(program, 'a_position');
104
- const a_color = gl.getAttribLocation(program, 'a_color');
105
-
106
- // vao and buffer.
107
- const vao = gl.createVertexArray();
108
-
109
- gl.bindVertexArray(vao);
110
- gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
111
- gl.enableVertexAttribArray(a_position);
112
- gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 6 * 4, 0);
113
- gl.enableVertexAttribArray(a_color);
114
- gl.vertexAttribPointer(a_color, 4, gl.FLOAT, false, 6 * 4, 2 * 4);
115
- gl.bindVertexArray(null);
116
-
117
- const cm = CameraUniformBlockTotemCache.get(globe);
118
- const bindingPoint = 0;
119
- const cmIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
120
- gl.uniformBlockBinding(program, cmIndex, bindingPoint);
121
-
122
- return {
123
- program: program,
124
- vao: vao,
125
- u_point_size: gl.getUniformLocation(program, 'u_point_size'),
126
- u_opacity: gl.getUniformLocation(program, 'u_opacity'),
127
- bindCamera: () => cm.bind(bindingPoint),
128
- unbindCamera: () => cm.unbind(bindingPoint)
129
- };
130
- }
131
-
132
-
133
-
134
- draw(uProjectionMatrix, uModelViewMatrix, uTranslate, drawRanges) {
135
- const { gl, _programWrapper, _is3D } = this;
136
-
137
- const deepTest = gl.isEnabled(gl.DEPTH_TEST);
138
- gl.disable(gl.DEPTH_TEST);
139
-
140
- gl.useProgram(_programWrapper.program);
141
- gl.bindVertexArray(_programWrapper.vao);
142
- gl.uniformMatrix4fv(_programWrapper.u_model_view_matrix, false, uModelViewMatrix);
143
- gl.uniformMatrix4fv(_programWrapper.u_proj_matrix, false, uProjectionMatrix);
144
- gl.uniform3f(_programWrapper.u_transpos, uTranslate.x, uTranslate.y, uTranslate.z);
145
- gl.bindVertexArray(_programWrapper.vao);
146
- _programWrapper.bindCamera();
147
- if (!_is3D) {
148
- const mapWH = this.globe.api_GetCurrentWorldWH();
149
- gl.uniform2f(_programWrapper.u_mapWH, mapWH.width, mapWH.height);
150
-
151
- }
152
-
153
- for (const drawRange of drawRanges) {
154
- gl.drawArrays(this._drawMode, drawRange[0], drawRange[1]);
155
- // gl.drawArrays(gl.POINTS, drawRange[0], 1);
156
- }
157
- _programWrapper.unbindCamera();
158
-
159
- gl.bindVertexArray(null);
160
- if (deepTest) {
161
- gl.enable(gl.DEPTH_TEST);
162
- }
163
- }
164
-
165
- setOpacity(opacity) {
166
- if (opacity < 0 || opacity > 1) {
167
- throw new Error('Invalid opacity value');
168
- };
169
- const { gl, _programWrapper } = this;
170
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
171
- gl.useProgram(_programWrapper.program);
172
- gl.uniform1f(_programWrapper.u_opacity, opacity);
173
- gl.useProgram(currentProgram);
174
- this.globe.DrawRender();
175
- }
176
-
177
- setPointSize(size) {
178
- const { gl, _programWrapper } = this;
179
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
180
- gl.useProgram(_programWrapper.program);
181
- gl.uniform1f(_programWrapper.u_point_size, size);
182
- gl.useProgram(currentProgram);
183
- this.globe.DrawRender();
184
-
185
- }
186
-
187
-
188
- setDrawMode(mode) {
189
- const modegl = this._getDraw(mode);
190
- if (modegl) {
191
- this._drawMode = modegl;
192
- } else {
193
- throw new Error('Invalid draw mode ' + mode);
194
- }
195
- }
196
-
197
- setScreenWH() {
198
- const { gl, _programWrapper, globe } = this;
199
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
200
- gl.useProgram(_programWrapper.program);
201
- gl.uniform2f(_programWrapper.u_scrWH, globe.api_ScrW(), globe.api_ScrH());
202
- gl.useProgram(currentProgram);
203
- }
204
-
205
-
206
- resize(width, height) {
207
- const { gl, _programWrapper, globe } = this;
208
- width = width || globe.api_ScrW();
209
- height = height || globe.api_ScrH();
210
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
211
- gl.useProgram(_programWrapper.program);
212
- gl.uniform2f(_programWrapper.u_scrWH, width, height);
213
- gl.useProgram(currentProgram);
214
- }
215
-
216
- setGeometry() {
217
- const { gl, globe, _programWrapper } = this;
218
- this._is3D = globe.api_GetCurrentGeometry() === 0;
219
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
220
- gl.useProgram(_programWrapper.program);
221
- gl.uniform1f(_programWrapper.u_is3D, this._is3D ? 1.0 : 0.0);
222
- gl.useProgram(currentProgram);
223
- this.resize();
224
- }
225
-
226
- free() {
227
- const { gl, _programWrapper } = this;
228
- gl.deleteProgram(_programWrapper.program);
229
- gl.deleteVertexArray(_programWrapper.vao);
230
- gl.deleteBuffer(this._inBuffer);
231
- }
232
-
233
-
234
- /**
235
- *
236
- * @param {Float32Array} data
237
- * @format [x, y, r, g, b, a, x, y, r, g, b, a, x, y, r, g, b, a, x, y, r, g, b, a]
238
- */
239
- setBufferData(data) {
240
- const { gl } = this;
241
- gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
242
- gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
243
- }
244
- }
86
+ `;
87
+ const program = createProgram(gl, vertexSource, fragmentSource);
88
+ const a_position = gl.getAttribLocation(program, 'a_position');
89
+ const a_color = gl.getAttribLocation(program, 'a_color');
90
+ // vao and buffer.
91
+ const vao = gl.createVertexArray();
92
+ gl.bindVertexArray(vao);
93
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
94
+ gl.enableVertexAttribArray(a_position);
95
+ gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 6 * 4, 0);
96
+ gl.enableVertexAttribArray(a_color);
97
+ gl.vertexAttribPointer(a_color, 4, gl.FLOAT, false, 6 * 4, 2 * 4);
98
+ gl.bindVertexArray(null);
99
+ const cm = CameraUniformBlockTotemCache.get(globe);
100
+ const bindingPoint = 0;
101
+ const cmIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
102
+ gl.uniformBlockBinding(program, cmIndex, bindingPoint);
103
+ return {
104
+ program: program,
105
+ vao: vao,
106
+ u_point_size: gl.getUniformLocation(program, 'u_point_size'),
107
+ u_opacity: gl.getUniformLocation(program, 'u_opacity'),
108
+ bindCamera: () => cm.bind(bindingPoint),
109
+ unbindCamera: () => cm.unbind(bindingPoint)
110
+ };
111
+ }
112
+ draw(uProjectionMatrix, uModelViewMatrix, uTranslate, drawRanges) {
113
+ const { gl, _programWrapper, _is3D } = this;
114
+ const deepTest = gl.isEnabled(gl.DEPTH_TEST);
115
+ gl.disable(gl.DEPTH_TEST);
116
+ gl.useProgram(_programWrapper.program);
117
+ gl.bindVertexArray(_programWrapper.vao);
118
+ gl.uniformMatrix4fv(_programWrapper.u_model_view_matrix, false, uModelViewMatrix);
119
+ gl.uniformMatrix4fv(_programWrapper.u_proj_matrix, false, uProjectionMatrix);
120
+ gl.uniform3f(_programWrapper.u_transpos, uTranslate.x, uTranslate.y, uTranslate.z);
121
+ gl.bindVertexArray(_programWrapper.vao);
122
+ _programWrapper.bindCamera();
123
+ if (!_is3D) {
124
+ const mapWH = this.globe.api_GetCurrentWorldWH();
125
+ gl.uniform2f(_programWrapper.u_mapWH, mapWH.width, mapWH.height);
126
+ }
127
+ for (const drawRange of drawRanges) {
128
+ gl.drawArrays(this._drawMode, drawRange[0], drawRange[1]);
129
+ // gl.drawArrays(gl.POINTS, drawRange[0], 1);
130
+ }
131
+ _programWrapper.unbindCamera();
132
+ gl.bindVertexArray(null);
133
+ if (deepTest) {
134
+ gl.enable(gl.DEPTH_TEST);
135
+ }
136
+ }
137
+ setOpacity(opacity) {
138
+ if (opacity < 0 || opacity > 1) {
139
+ throw new Error('Invalid opacity value');
140
+ }
141
+ ;
142
+ const { gl, _programWrapper } = this;
143
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
144
+ gl.useProgram(_programWrapper.program);
145
+ gl.uniform1f(_programWrapper.u_opacity, opacity);
146
+ gl.useProgram(currentProgram);
147
+ this.globe.DrawRender();
148
+ }
149
+ setPointSize(size) {
150
+ const { gl, _programWrapper } = this;
151
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
152
+ gl.useProgram(_programWrapper.program);
153
+ gl.uniform1f(_programWrapper.u_point_size, size);
154
+ gl.useProgram(currentProgram);
155
+ this.globe.DrawRender();
156
+ }
157
+ setDrawMode(mode) {
158
+ const modegl = this._getDraw(mode);
159
+ if (modegl) {
160
+ this._drawMode = modegl;
161
+ }
162
+ else {
163
+ throw new Error('Invalid draw mode ' + mode);
164
+ }
165
+ }
166
+ setScreenWH() {
167
+ const { gl, _programWrapper, globe } = this;
168
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
169
+ gl.useProgram(_programWrapper.program);
170
+ gl.uniform2f(_programWrapper.u_scrWH, globe.api_ScrW(), globe.api_ScrH());
171
+ gl.useProgram(currentProgram);
172
+ }
173
+ resize(width, height) {
174
+ const { gl, _programWrapper, globe } = this;
175
+ width = width || globe.api_ScrW();
176
+ height = height || globe.api_ScrH();
177
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
178
+ gl.useProgram(_programWrapper.program);
179
+ gl.uniform2f(_programWrapper.u_scrWH, width, height);
180
+ gl.useProgram(currentProgram);
181
+ }
182
+ setGeometry() {
183
+ const { gl, globe, _programWrapper } = this;
184
+ this._is3D = globe.api_GetCurrentGeometry() === 0;
185
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
186
+ gl.useProgram(_programWrapper.program);
187
+ gl.uniform1f(_programWrapper.u_is3D, this._is3D ? 1.0 : 0.0);
188
+ gl.useProgram(currentProgram);
189
+ this.resize();
190
+ }
191
+ free() {
192
+ const { gl, _programWrapper } = this;
193
+ gl.deleteProgram(_programWrapper.program);
194
+ gl.deleteVertexArray(_programWrapper.vao);
195
+ gl.deleteBuffer(this._inBuffer);
196
+ }
197
+ /**
198
+ *
199
+ * @param {Float32Array} data
200
+ * @format [x, y, r, g, b, a, x, y, r, g, b, a, x, y, r, g, b, a, x, y, r, g, b, a]
201
+ */
202
+ setBufferData(data) {
203
+ const { gl } = this;
204
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
205
+ gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
206
+ }
207
+ }
@@ -1,8 +1,6 @@
1
- import { createProgram } from "../webglobjectbuilders";
2
- import { glProgramCache } from "../../programs/programcache";
3
- // import { CameraUniformBlockTotemCache, CameraUniformBlockString } from "../../programs/totems";
4
-
5
-
1
+ import { createProgram } from "../webglobjectbuilders";
2
+ import { glProgramCache } from "../../programs/programcache";
3
+ // import { CameraUniformBlockTotemCache, CameraUniformBlockString } from "../../programs/totems";
6
4
  const vs = `#version 300 es
7
5
  precision highp float;
8
6
 
@@ -12,8 +10,7 @@ out vec2 v_texcoord;
12
10
  void main() {
13
11
  gl_Position = vec4(a_position, 0.0, 1.0);
14
12
  v_texcoord = a_position * 0.5 + 0.5;
15
- }`;
16
-
13
+ }`;
17
14
  const fs = `#version 300 es
18
15
  precision highp float;
19
16
 
@@ -25,87 +22,68 @@ out vec4 fragColor;
25
22
  void main() {
26
23
  fragColor = texture(u_texture, v_texcoord);
27
24
  fragColor.a *= u_opacity;
28
- }`;
29
-
30
-
31
- interface ITextureOnCanvasProgramUniforms {
32
- texture: WebGLUniformLocation | null;
33
- opacity: WebGLUniformLocation | null;
34
- }
35
-
36
- class TextureOnCanvasProgram {
37
- private gl: WebGL2RenderingContext;
38
- private vao: WebGLVertexArrayObject | null;
39
- private buffer: WebGLBuffer | null;
40
- private program: WebGLProgram | null;
41
- private uniforms: ITextureOnCanvasProgramUniforms;
42
- private _lastOpacity: number;
43
- private _isFreed: boolean = false;
44
-
45
- constructor(gl: WebGL2RenderingContext) {
46
- this.gl = gl;
47
-
48
- this.vao = this.gl.createVertexArray();
49
- this.buffer = this.gl.createBuffer();
50
- this.gl.bindVertexArray(this.vao);
51
- this.gl.bindBuffer(this.gl.ARRAY_BUFFER, this.buffer);
52
- this.gl.bufferData(this.gl.ARRAY_BUFFER, new Float32Array([
53
- -1, -1,
54
- 1, -1,
55
- 1, 1,
56
- -1, 1
57
- ]), this.gl.STATIC_DRAW);
58
- this.gl.enableVertexAttribArray(0);
59
- this.gl.vertexAttribPointer(0, 2, this.gl.FLOAT, false, 0, 0);
60
- this.gl.bindVertexArray(null);
61
- this.gl.bindBuffer(this.gl.ARRAY_BUFFER, null);
62
-
63
- this.program = createProgram(this.gl, vs, fs);
64
-
65
- const { program } = this;
66
- this.uniforms = {
67
- texture: gl.getUniformLocation(program, "u_texture"),
68
- opacity: gl.getUniformLocation(program, "u_opacity"),
69
- };
70
-
71
- this._lastOpacity = 1.0;
72
- const currentProgram = this.gl.getParameter(this.gl.CURRENT_PROGRAM);
73
- this.gl.useProgram(this.program);
74
- this.gl.uniform1f(this.uniforms.opacity, this._lastOpacity);
75
- this.gl.useProgram(currentProgram);
76
- }
77
-
78
-
79
- draw(texture: WebGLTexture, { opacity = 1.0 } = {}): void {
80
-
81
- const { gl, program, uniforms, vao } = this;
82
- gl.useProgram(program);
83
- gl.bindVertexArray(vao);
84
- gl.activeTexture(gl.TEXTURE0);
85
- gl.bindTexture(gl.TEXTURE_2D, texture);
86
- gl.uniform1i(uniforms.texture, 0);
87
- if (this._lastOpacity !== opacity) {
88
- gl.uniform1f(uniforms.opacity, opacity);
89
- this._lastOpacity = opacity;
90
- }
91
- gl.drawArrays(gl.TRIANGLE_FAN, 0, 4);
92
- gl.bindVertexArray(null);
93
- }
94
-
95
- free(): void {
96
- if (this._isFreed) return;
97
- this.gl.deleteVertexArray(this.vao);
98
- this.gl.deleteBuffer(this.buffer);
99
- this.gl.deleteProgram(this.program);
100
- this._isFreed = true;
101
- }
102
-
103
- }
104
-
105
- const textureOnCanvasProgramCache = Object.freeze({
106
- get: (gl: WebGL2RenderingContext): TextureOnCanvasProgram => glProgramCache.getProgram(gl, TextureOnCanvasProgram),
107
- release: (gl: WebGL2RenderingContext): void => glProgramCache.releaseProgram(gl, TextureOnCanvasProgram)
108
- });
109
-
110
-
111
- export { textureOnCanvasProgramCache };
25
+ }`;
26
+ class TextureOnCanvasProgram {
27
+ gl;
28
+ vao;
29
+ buffer;
30
+ program;
31
+ uniforms;
32
+ _lastOpacity;
33
+ _isFreed = false;
34
+ constructor(gl) {
35
+ this.gl = gl;
36
+ this.vao = this.gl.createVertexArray();
37
+ this.buffer = this.gl.createBuffer();
38
+ this.gl.bindVertexArray(this.vao);
39
+ this.gl.bindBuffer(this.gl.ARRAY_BUFFER, this.buffer);
40
+ this.gl.bufferData(this.gl.ARRAY_BUFFER, new Float32Array([
41
+ -1, -1,
42
+ 1, -1,
43
+ 1, 1,
44
+ -1, 1
45
+ ]), this.gl.STATIC_DRAW);
46
+ this.gl.enableVertexAttribArray(0);
47
+ this.gl.vertexAttribPointer(0, 2, this.gl.FLOAT, false, 0, 0);
48
+ this.gl.bindVertexArray(null);
49
+ this.gl.bindBuffer(this.gl.ARRAY_BUFFER, null);
50
+ this.program = createProgram(this.gl, vs, fs);
51
+ const { program } = this;
52
+ this.uniforms = {
53
+ texture: gl.getUniformLocation(program, "u_texture"),
54
+ opacity: gl.getUniformLocation(program, "u_opacity"),
55
+ };
56
+ this._lastOpacity = 1.0;
57
+ const currentProgram = this.gl.getParameter(this.gl.CURRENT_PROGRAM);
58
+ this.gl.useProgram(this.program);
59
+ this.gl.uniform1f(this.uniforms.opacity, this._lastOpacity);
60
+ this.gl.useProgram(currentProgram);
61
+ }
62
+ draw(texture, { opacity = 1.0 } = {}) {
63
+ const { gl, program, uniforms, vao } = this;
64
+ gl.useProgram(program);
65
+ gl.bindVertexArray(vao);
66
+ gl.activeTexture(gl.TEXTURE0);
67
+ gl.bindTexture(gl.TEXTURE_2D, texture);
68
+ gl.uniform1i(uniforms.texture, 0);
69
+ if (this._lastOpacity !== opacity) {
70
+ gl.uniform1f(uniforms.opacity, opacity);
71
+ this._lastOpacity = opacity;
72
+ }
73
+ gl.drawArrays(gl.TRIANGLE_FAN, 0, 4);
74
+ gl.bindVertexArray(null);
75
+ }
76
+ free() {
77
+ if (this._isFreed)
78
+ return;
79
+ this.gl.deleteVertexArray(this.vao);
80
+ this.gl.deleteBuffer(this.buffer);
81
+ this.gl.deleteProgram(this.program);
82
+ this._isFreed = true;
83
+ }
84
+ }
85
+ const textureOnCanvasProgramCache = Object.freeze({
86
+ get: (gl) => glProgramCache.getProgram(gl, TextureOnCanvasProgram),
87
+ release: (gl) => glProgramCache.releaseProgram(gl, TextureOnCanvasProgram)
88
+ });
89
+ export { textureOnCanvasProgramCache };