@pirireis/webglobeplugins 1.0.2 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (259) hide show
  1. package/Math/{angle-calculation.ts → angle-calculation.js} +14 -18
  2. package/Math/{arc-cdf-points.ts → arc-cdf-points.js} +272 -329
  3. package/Math/{arc-generate-points-exponantial.ts → arc-generate-points-exponantial.js} +254 -299
  4. package/Math/{arc.ts → arc.js} +292 -421
  5. package/Math/bounds/line-bbox.js +186 -225
  6. package/Math/{circle-cdf-points.ts → circle-cdf-points.js} +78 -143
  7. package/Math/{circle.ts → circle.js} +33 -49
  8. package/Math/{constants.ts → constants.js} +4 -12
  9. package/Math/contour/{quadtreecontours.ts → quadtreecontours.js} +300 -371
  10. package/Math/contour/quadtreecontours1.js +298 -336
  11. package/Math/{finite-line-2d.ts → finite-line-2d.js} +58 -68
  12. package/Math/{haversine.ts → haversine.js} +22 -33
  13. package/Math/index.js +1 -0
  14. package/Math/juction/{arc-plane.ts → arc-plane.js} +143 -203
  15. package/Math/juction/{line-sphere.ts → line-sphere.js} +22 -32
  16. package/Math/juction/{plane-plane.ts → plane-plane.js} +53 -62
  17. package/Math/{line.ts → line.js} +52 -84
  18. package/Math/matrix4.js +1 -0
  19. package/Math/{methods.ts → methods.js} +126 -182
  20. package/Math/{plane.ts → plane.js} +56 -92
  21. package/Math/{quaternion.ts → quaternion.js} +106 -128
  22. package/Math/templete-shapes/{grid-visually-equal.ts → grid-visually-equal.js} +65 -118
  23. package/Math/tessellation/constants.js +1 -0
  24. package/Math/tessellation/{methods.ts → methods.js} +49 -79
  25. package/Math/tessellation/{nearest-value-padding.ts → nearest-value-padding.js} +112 -147
  26. package/Math/tessellation/{spherical-triangle-area.ts → spherical-triangle-area.js} +99 -127
  27. package/Math/tessellation/{tile-merger.ts → tile-merger.js} +429 -578
  28. package/Math/tessellation/{triangle-tessellation.ts → triangle-tessellation.js} +386 -533
  29. package/Math/tessellation/types.js +1 -0
  30. package/Math/types.js +1 -0
  31. package/Math/utils.js +2 -3
  32. package/Math/{vec3.ts → vec3.js} +155 -227
  33. package/Math/{xyz-tile.ts → xyz-tile.js} +18 -26
  34. package/algorithms/search-binary.js +16 -14
  35. package/altitude-locator/adaptors.js +1 -0
  36. package/altitude-locator/keymethod.js +1 -0
  37. package/altitude-locator/plugin.js +344 -445
  38. package/altitude-locator/types.js +21 -26
  39. package/compass-rose/compass-rose-padding-flat.js +230 -274
  40. package/compass-rose/{compass-text-writer.ts → compass-text-writer.js} +155 -210
  41. package/compass-rose/index.js +3 -3
  42. package/{constants.ts → constants.js} +6 -8
  43. package/heatwave/datamanager.js +149 -168
  44. package/heatwave/heatwave.js +206 -261
  45. package/heatwave/index.js +5 -5
  46. package/heatwave/isobar.js +303 -340
  47. package/heatwave/{texture-point-sampler.ts → texture-point-sampler.js} +187 -220
  48. package/investigation-tools/draw/tiles/adapters.js +67 -0
  49. package/investigation-tools/draw/tiles/{tiles.ts → tiles.js} +128 -162
  50. package/jest.config.js +7 -6
  51. package/package.json +1 -1
  52. package/pin/pin-object-array1.js +300 -381
  53. package/pin/pin-point-totem1.js +60 -77
  54. package/programs/arrowfield/arrow-field.js +60 -89
  55. package/programs/arrowfield/logic.js +141 -173
  56. package/programs/data2legend/density-to-legend.js +68 -86
  57. package/programs/data2legend/point-to-density-texture.js +67 -84
  58. package/programs/float2legendwithratio/index.js +2 -3
  59. package/programs/float2legendwithratio/logic.js +118 -144
  60. package/programs/float2legendwithratio/object.js +104 -141
  61. package/programs/helpers/blender.js +58 -73
  62. package/programs/helpers/{fadeaway.ts → fadeaway.js} +60 -73
  63. package/programs/index.js +20 -19
  64. package/programs/line-on-globe/circle-accurate-3d.js +85 -112
  65. package/programs/line-on-globe/circle-accurate-flat.js +148 -200
  66. package/programs/line-on-globe/degree-padding-around-circle-3d.js +102 -134
  67. package/programs/line-on-globe/index.js +1 -0
  68. package/programs/line-on-globe/lines-color-instanced-flat.js +80 -99
  69. package/programs/line-on-globe/linestrip/data.js +4 -0
  70. package/programs/line-on-globe/linestrip/{linestrip.ts → linestrip.js} +93 -152
  71. package/programs/line-on-globe/{naive-accurate-flexible.ts → naive-accurate-flexible.js} +126 -175
  72. package/programs/line-on-globe/util.js +5 -8
  73. package/programs/picking/pickable-polygon-renderer.js +98 -129
  74. package/programs/picking/pickable-renderer.js +98 -130
  75. package/programs/point-on-globe/element-globe-surface-glow.js +93 -122
  76. package/programs/point-on-globe/element-point-glow.js +80 -114
  77. package/programs/point-on-globe/square-pixel-point.js +121 -139
  78. package/programs/polygon-on-globe/{texture-dem-triangles.ts → texture-dem-triangles.js} +163 -207
  79. package/programs/{programcache.ts → programcache.js} +126 -134
  80. package/programs/rings/index.js +1 -1
  81. package/programs/rings/partial-ring/{piece-of-pie.ts → piece-of-pie.js} +152 -222
  82. package/programs/totems/camera-totem-attactment-interface.js +1 -0
  83. package/programs/totems/{camerauniformblock.ts → camerauniformblock.js} +225 -310
  84. package/programs/totems/{canvas-webglobe-info.ts → canvas-webglobe-info.js} +132 -147
  85. package/programs/totems/{dem-textures-manager.ts → dem-textures-manager.js} +257 -360
  86. package/programs/totems/{globe-changes.ts → globe-changes.js} +59 -79
  87. package/programs/totems/gpu-selection-uniform-block.js +99 -127
  88. package/programs/totems/{index.ts → index.js} +2 -2
  89. package/programs/two-d/pixel-padding-for-compass.js +87 -101
  90. package/programs/util.js +14 -19
  91. package/programs/vectorfields/logics/{constants.ts → constants.js} +4 -5
  92. package/programs/vectorfields/logics/{drawrectangleparticles.ts → drawrectangleparticles.js} +80 -115
  93. package/programs/vectorfields/logics/index.js +2 -4
  94. package/programs/vectorfields/logics/particle-ubo.js +16 -0
  95. package/programs/vectorfields/logics/{pixelbased.ts → pixelbased.js} +86 -115
  96. package/programs/vectorfields/logics/ubo.js +51 -57
  97. package/programs/vectorfields/{pingpongbuffermanager.ts → pingpongbuffermanager.js} +99 -113
  98. package/range-tools-on-terrain/bearing-line/{adapters.ts → adapters.js} +114 -154
  99. package/range-tools-on-terrain/bearing-line/{plugin.ts → plugin.js} +457 -569
  100. package/range-tools-on-terrain/bearing-line/types.js +1 -0
  101. package/range-tools-on-terrain/circle-line-chain/{adapters.ts → adapters.js} +85 -104
  102. package/range-tools-on-terrain/circle-line-chain/{chain-list-map.ts → chain-list-map.js} +382 -446
  103. package/range-tools-on-terrain/circle-line-chain/{plugin.ts → plugin.js} +464 -607
  104. package/range-tools-on-terrain/circle-line-chain/types.js +1 -0
  105. package/range-tools-on-terrain/range-ring/{adapters.ts → adapters.js} +93 -114
  106. package/range-tools-on-terrain/range-ring/{enum.ts → enum.js} +2 -2
  107. package/range-tools-on-terrain/range-ring/{plugin.ts → plugin.js} +377 -444
  108. package/range-tools-on-terrain/range-ring/rangeringangletext.js +331 -0
  109. package/range-tools-on-terrain/range-ring/types.js +9 -0
  110. package/semiplugins/interface.js +1 -0
  111. package/semiplugins/lightweight/{line-plugin.ts → line-plugin.js} +221 -342
  112. package/semiplugins/lightweight/{piece-of-pie-plugin.ts → piece-of-pie-plugin.js} +200 -275
  113. package/semiplugins/shape-on-terrain/{arc-plugin.ts → arc-plugin.js} +481 -616
  114. package/semiplugins/shape-on-terrain/{circle-plugin.ts → circle-plugin.js} +444 -588
  115. package/semiplugins/shape-on-terrain/{padding-1-degree.ts → padding-1-degree.js} +539 -713
  116. package/semiplugins/shape-on-terrain/terrain-polygon/{adapters.ts → adapters.js} +55 -69
  117. package/semiplugins/shape-on-terrain/terrain-polygon/data/{cache.ts → cache.js} +102 -149
  118. package/semiplugins/shape-on-terrain/terrain-polygon/data/{index-polygon-map.ts → index-polygon-map.js} +45 -58
  119. package/semiplugins/shape-on-terrain/terrain-polygon/data/{manager.ts → manager.js} +4 -4
  120. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +177 -196
  121. package/semiplugins/shape-on-terrain/terrain-polygon/data/{polygon-to-triangles.ts → polygon-to-triangles.js} +100 -144
  122. package/semiplugins/shape-on-terrain/terrain-polygon/data/{random.ts → random.js} +121 -165
  123. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.js +1 -0
  124. package/semiplugins/shape-on-terrain/terrain-polygon/data/{worker-contact.ts → worker-contact.js} +63 -81
  125. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +125 -146
  126. package/semiplugins/shape-on-terrain/terrain-polygon/{terrain-polygon.ts → terrain-polygon.js} +219 -265
  127. package/semiplugins/shape-on-terrain/terrain-polygon/types.js +8 -0
  128. package/semiplugins/shell/bbox-renderer/index.js +2 -0
  129. package/semiplugins/shell/bbox-renderer/{logic.ts → logic.js} +209 -273
  130. package/semiplugins/shell/bbox-renderer/object.js +75 -0
  131. package/semiplugins/type.js +1 -0
  132. package/semiplugins/utility/{container-plugin.ts → container-plugin.js} +94 -126
  133. package/semiplugins/utility/{object-pass-container-plugin.ts → object-pass-container-plugin.js} +80 -101
  134. package/shaders/fragment-toy/firework.js +1 -1
  135. package/shaders/fragment-toy/singularity.js +2 -5
  136. package/tracks/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -78
  137. package/tracks/point-heat-map/index.js +1 -0
  138. package/tracks/point-heat-map/plugin-webworker.js +121 -148
  139. package/tracks/point-heat-map/point-to-heat-map-flow.js +121 -150
  140. package/tracks/point-tracks/key-methods.js +2 -3
  141. package/tracks/point-tracks/plugin.js +401 -487
  142. package/tracks/timetracks/adaptors-line-strip.js +65 -79
  143. package/tracks/timetracks/plugin-line-strip.js +240 -295
  144. package/tracks/timetracks/program-line-strip.js +411 -495
  145. package/tracks/timetracks/programpoint-line-strip.js +109 -137
  146. package/types.js +19 -0
  147. package/util/account/bufferoffsetmanager.js +176 -209
  148. package/util/account/create-buffermap-orchastration.js +39 -0
  149. package/util/account/index.js +3 -6
  150. package/util/account/single-attribute-buffer-management/{buffer-manager.ts → buffer-manager.js} +119 -151
  151. package/util/account/single-attribute-buffer-management/{buffer-orchestrator.ts → buffer-orchestrator.js} +212 -238
  152. package/util/account/single-attribute-buffer-management/{buffer-orchestrator1.ts → buffer-orchestrator1.js} +159 -184
  153. package/util/account/single-attribute-buffer-management/{index.ts → index.js} +4 -11
  154. package/util/account/single-attribute-buffer-management/{object-store.ts → object-store.js} +55 -76
  155. package/util/account/single-attribute-buffer-management/types.js +1 -0
  156. package/util/account/util.js +18 -22
  157. package/util/algorithms/index.js +1 -0
  158. package/util/algorithms/search-binary.js +25 -26
  159. package/util/build-strategy/{static-dynamic.ts → static-dynamic.js} +41 -50
  160. package/util/check/index.js +1 -0
  161. package/util/check/typecheck.js +66 -0
  162. package/util/{frame-counter-trigger.ts → frame-counter-trigger.js} +84 -99
  163. package/util/geometry/{index.ts → index.js} +121 -155
  164. package/util/gl-util/buffer/{attribute-loader.ts → attribute-loader.js} +62 -84
  165. package/util/gl-util/buffer/{index.ts → index.js} +3 -6
  166. package/util/gl-util/draw-options/{methods.ts → methods.js} +32 -47
  167. package/util/gl-util/uniform-block/{manager.ts → manager.js} +200 -232
  168. package/util/{globe-default-gl-states.ts → globe-default-gl-states.js} +4 -5
  169. package/util/{helper-methods.ts → helper-methods.js} +8 -9
  170. package/util/index.js +10 -9
  171. package/util/interpolation/index.js +1 -0
  172. package/util/interpolation/timetrack/index.js +2 -9
  173. package/util/interpolation/timetrack/timetrack-interpolator.js +79 -94
  174. package/util/interpolation/timetrack/web-worker.js +46 -51
  175. package/util/picking/{fence.ts → fence.js} +43 -47
  176. package/util/picking/{picker-displayer.ts → picker-displayer.js} +176 -226
  177. package/util/programs/draw-from-pixel-coords.js +164 -201
  178. package/util/programs/{draw-texture-on-canvas.ts → draw-texture-on-canvas.js} +69 -91
  179. package/util/programs/supersampletotextures.js +97 -130
  180. package/util/programs/texturetoglobe.js +128 -153
  181. package/util/shaderfunctions/{geometrytransformations.ts → geometrytransformations.js} +44 -106
  182. package/util/shaderfunctions/index.js +2 -2
  183. package/util/shaderfunctions/nodata.js +2 -4
  184. package/util/shaderfunctions/noisefunctions.js +7 -10
  185. package/util/{webglobjectbuilders.ts → webglobjectbuilders.js} +358 -446
  186. package/vectorfield/arrowfield/adaptor.js +11 -11
  187. package/vectorfield/arrowfield/index.js +3 -3
  188. package/vectorfield/arrowfield/plugin.js +83 -128
  189. package/vectorfield/waveparticles/adaptor.js +15 -16
  190. package/vectorfield/waveparticles/index.js +3 -3
  191. package/vectorfield/waveparticles/{plugin.ts → plugin.js} +415 -506
  192. package/vectorfield/wind/adapters/{image-to-fields.ts → image-to-fields.js} +61 -74
  193. package/vectorfield/wind/adapters/types.js +1 -0
  194. package/vectorfield/wind/{imagetovectorfieldandmagnitude.ts → imagetovectorfieldandmagnitude.js} +53 -78
  195. package/vectorfield/wind/index.js +5 -5
  196. package/vectorfield/wind/{plugin-persistant copy.ts → plugin-persistant copy.js } +364 -461
  197. package/vectorfield/wind/{plugin-persistant.ts → plugin-persistant.js} +375 -483
  198. package/vectorfield/wind/plugin.js +685 -883
  199. package/vectorfield/wind/vectorfieldimage.js +23 -27
  200. package/write-text/{context-text-bulk.ts → context-text-bulk.js} +200 -285
  201. package/write-text/context-text3.js +167 -0
  202. package/write-text/{context-text4.ts → context-text4.js} +146 -231
  203. package/write-text/context-textDELETE.js +94 -125
  204. package/write-text/objectarraylabels/{index.ts → index.js} +2 -2
  205. package/write-text/objectarraylabels/objectarraylabels.js +200 -247
  206. package/Math/matrix4.ts +0 -0
  207. package/Math/mesh/mapbox-delaunay.d.ts +0 -74
  208. package/Math/roadmap.md +0 -10
  209. package/Math/tessellation/constants.ts +0 -1
  210. package/Math/tessellation/roadmap.md +0 -48
  211. package/Math/tessellation/types.ts +0 -1
  212. package/Math/types.ts +0 -68
  213. package/investigation-tools/draw/tiles/adapters.ts +0 -133
  214. package/programs/line-on-globe/linestrip/data.ts +0 -29
  215. package/programs/polygon-on-globe/roadmap.md +0 -8
  216. package/programs/totems/camera-totem-attactment-interface.ts +0 -4
  217. package/programs/vectorfields/logics/particle-ubo.ts +0 -23
  218. package/publish.bat +0 -62
  219. package/range-tools-on-terrain/bearing-line/types.ts +0 -65
  220. package/range-tools-on-terrain/circle-line-chain/types.ts +0 -43
  221. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +0 -396
  222. package/range-tools-on-terrain/range-ring/types.ts +0 -30
  223. package/semiplugins/interface.ts +0 -14
  224. package/semiplugins/shape-on-terrain/goal.md +0 -12
  225. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache-shortcuts.md +0 -20
  226. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.ts +0 -209
  227. package/semiplugins/shape-on-terrain/terrain-polygon/data/readme.md +0 -5
  228. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.ts +0 -37
  229. package/semiplugins/shape-on-terrain/terrain-polygon/notes.md +0 -90
  230. package/semiplugins/shape-on-terrain/terrain-polygon/types.ts +0 -69
  231. package/semiplugins/shell/bbox-renderer/index.ts +0 -2
  232. package/semiplugins/shell/bbox-renderer/object.ts +0 -129
  233. package/semiplugins/type.ts +0 -8
  234. package/terrain-plugin.mmd +0 -83
  235. package/tests/Math/arc-sampling-test.js +0 -367
  236. package/tests/Math/arc-sampling-test.ts +0 -429
  237. package/tests/Math/arc.test.ts +0 -77
  238. package/tests/Math/junction/arc-limit.test.ts +0 -7
  239. package/tests/Math/junction/arc-plane-points.test.ts +0 -196
  240. package/tests/Math/junction/arc-plane.test.ts +0 -172
  241. package/tests/Math/junction/line-sphere.test.ts +0 -127
  242. package/tests/Math/junction/plane-plane.test.ts +0 -91
  243. package/tests/Math/plane-test.ts +0 -17
  244. package/tests/Math/plane.test.ts +0 -43
  245. package/tests/Math/vec3.test.ts +0 -33
  246. package/tracks/point-heat-map/readme.md +0 -15
  247. package/tracks/timetracks/readme.md +0 -1
  248. package/tsconfig.json +0 -22
  249. package/types/@pirireis/webglobe.d.ts +0 -102
  250. package/types/delaunator.d.ts +0 -40
  251. package/types/earcut.d.ts +0 -11
  252. package/types/rbush.d.ts +0 -57
  253. package/types.ts +0 -319
  254. package/util/account/create-buffermap-orchastration.ts +0 -85
  255. package/util/account/single-attribute-buffer-management/types.ts +0 -43
  256. package/util/check/typecheck.ts +0 -74
  257. package/vectorfield/wind/adapters/types.ts +0 -12
  258. package/write-text/context-text3.ts +0 -252
  259. package/write-text/objectarraylabels/objectarraylabels.d.ts +0 -72
@@ -1,92 +1,56 @@
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- import { Vec3, Plane } from "./types";
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-
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- import { EPSILON } from "./constants";
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- import {
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- copy as vec3copy, create as vec3create, clone as vec3clone, set as vec3set, dot,
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- subtract, multiplyScalar, cross, normalize,
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- equals as vec3equals
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- } from "./vec3";
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- const _0vector = /*@__PURE__*/ vec3create(0, 0, 0);
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- const _1vector = /*@__PURE__*/ vec3create(1, 1, 1);
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-
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-
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- function create(normal = vec3create(), distance = 0): Plane {
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- return {
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- normal: vec3clone(normal),
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- distance: distance
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- };
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- }
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-
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-
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- function set(out: Plane, normal: Vec3, distance: number): Plane {
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- vec3copy(out.normal, normal);
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- out.distance = distance;
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- return out;
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- }
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-
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-
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- function fromValues(out: Plane, nx: number, ny: number, nz: number, distance: number) {
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- vec3set(out.normal, nx, ny, nz);
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- out.distance = distance;
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- }
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-
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-
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- function copy(out: Plane, a: Plane): Plane {
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- vec3copy(out.normal, a.normal);
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- out.distance = a.distance;
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- return out;
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- }
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-
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-
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- function clone(a: Plane): Plane {
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- return {
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- normal: vec3clone(a.normal),
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- distance: a.distance
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- };
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- }
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-
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-
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- function distanceToPoint(plane: Plane, point: Vec3): number {
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- return dot(plane.normal, point) - plane.distance;
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- }
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-
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-
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- function projectPoint(out: Vec3, plane: Plane, point: Vec3) {
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- const distance = distanceToPoint(plane, point);
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- multiplyScalar(out, plane.normal, distance);
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- subtract(out, point, out);
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- }
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-
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-
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- function equals(plane: Plane, other: Plane): boolean {
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- return vec3equals(plane.normal, other.normal) && Math.abs(plane.distance - other.distance) < EPSILON;
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- }
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-
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-
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-
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- function fromNormalAndCoplanarPoint(out: Plane, normal: Vec3, point: Vec3) {
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- vec3copy(out.normal, normal);
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- out.distance = dot(point, normal);
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- }
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-
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-
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-
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- function fromPoints(out: Plane, a: Vec3, b: Vec3, c: Vec3) {
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- subtract(_0vector, b, a);
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- subtract(_1vector, c, a);
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- cross(out.normal, _0vector, _1vector);
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- normalize(out.normal, out.normal);
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- out.distance = dot(out.normal, a);
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- }
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-
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- function getUnitSphereRadiusAngle(plane: Plane): number {
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- return Math.acos(Math.max(Math.min(plane.distance, 1), -1));
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- }
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-
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-
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- export {
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- create, set, fromValues, copy, clone, distanceToPoint, projectPoint,
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- equals, fromNormalAndCoplanarPoint, fromPoints, getUnitSphereRadiusAngle
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- }
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+ import { EPSILON } from "./constants";
2
+ import { copy as vec3copy, create as vec3create, clone as vec3clone, set as vec3set, dot, subtract, multiplyScalar, cross, normalize, equals as vec3equals } from "./vec3";
3
+ const _0vector = /*@__PURE__*/ vec3create(0, 0, 0);
4
+ const _1vector = /*@__PURE__*/ vec3create(1, 1, 1);
5
+ function create(normal = vec3create(), distance = 0) {
6
+ return {
7
+ normal: vec3clone(normal),
8
+ distance: distance
9
+ };
10
+ }
11
+ function set(out, normal, distance) {
12
+ vec3copy(out.normal, normal);
13
+ out.distance = distance;
14
+ return out;
15
+ }
16
+ function fromValues(out, nx, ny, nz, distance) {
17
+ vec3set(out.normal, nx, ny, nz);
18
+ out.distance = distance;
19
+ }
20
+ function copy(out, a) {
21
+ vec3copy(out.normal, a.normal);
22
+ out.distance = a.distance;
23
+ return out;
24
+ }
25
+ function clone(a) {
26
+ return {
27
+ normal: vec3clone(a.normal),
28
+ distance: a.distance
29
+ };
30
+ }
31
+ function distanceToPoint(plane, point) {
32
+ return dot(plane.normal, point) - plane.distance;
33
+ }
34
+ function projectPoint(out, plane, point) {
35
+ const distance = distanceToPoint(plane, point);
36
+ multiplyScalar(out, plane.normal, distance);
37
+ subtract(out, point, out);
38
+ }
39
+ function equals(plane, other) {
40
+ return vec3equals(plane.normal, other.normal) && Math.abs(plane.distance - other.distance) < EPSILON;
41
+ }
42
+ function fromNormalAndCoplanarPoint(out, normal, point) {
43
+ vec3copy(out.normal, normal);
44
+ out.distance = dot(point, normal);
45
+ }
46
+ function fromPoints(out, a, b, c) {
47
+ subtract(_0vector, b, a);
48
+ subtract(_1vector, c, a);
49
+ cross(out.normal, _0vector, _1vector);
50
+ normalize(out.normal, out.normal);
51
+ out.distance = dot(out.normal, a);
52
+ }
53
+ function getUnitSphereRadiusAngle(plane) {
54
+ return Math.acos(Math.max(Math.min(plane.distance, 1), -1));
55
+ }
56
+ export { create, set, fromValues, copy, clone, distanceToPoint, projectPoint, equals, fromNormalAndCoplanarPoint, fromPoints, getUnitSphereRadiusAngle };
@@ -1,128 +1,106 @@
1
- import { Vec3, Quaternion } from './types';
2
- import { dot } from './vec3';
3
- import { EPSILON } from './constants';
4
-
5
- function create(x = 0, y = 0, z = 0, w = 1): Quaternion {
6
- return [x, y, z, w];
7
- }
8
-
9
- function set(out: Quaternion, x: number, y: number, z: number, w: number) {
10
- out[0] = x;
11
- out[1] = y;
12
- out[2] = z;
13
- out[3] = w;
14
- }
15
-
16
- function copy(out: Quaternion, a: Quaternion) {
17
- out[0] = a[0];
18
- out[1] = a[1];
19
- out[2] = a[2];
20
- out[3] = a[3];
21
- }
22
-
23
- function clone(a: Quaternion): Quaternion {
24
- return [a[0], a[1], a[2], a[3]];
25
- }
26
- function lengthSquared(a: Quaternion): number {
27
- return a[0] * a[0] + a[1] * a[1] + a[2] * a[2] + a[3] * a[3];
28
- }
29
-
30
- function length(a: Quaternion): number {
31
- return Math.sqrt(lengthSquared(a));
32
- }
33
-
34
- function normalize(out: Quaternion, input: Quaternion) {
35
- const len = Math.sqrt(lengthSquared(input));
36
- if (len < EPSILON) {
37
- set(out, 0, 0, 0, 1);
38
- }
39
- else {
40
- const invLen = 1 / len;
41
- set(out, input[0] * invLen, input[1] * invLen, input[2] * invLen, input[3] * invLen);
42
- }
43
- }
44
-
45
-
46
- function multiply(out: Quaternion, a: Quaternion, b: Quaternion): Quaternion {
47
- const x = a[0] * b[3] + a[3] * b[0] + a[1] * b[2] - a[2] * b[1];
48
- const y = a[1] * b[3] + a[3] * b[1] + a[2] * b[0] - a[0] * b[2];
49
- const z = a[2] * b[3] + a[3] * b[2] + a[0] * b[1] - a[1] * b[0];
50
- const w = a[3] * b[3] - a[0] * b[0] - a[1] * b[1] - a[2] * b[2];
51
- set(out, x, y, z, w);
52
- return out;
53
- }
54
-
55
- function randomUnit(out: Quaternion): Quaternion {
56
- const u1 = Math.random();
57
- const u2 = Math.random();
58
- const u3 = Math.random();
59
- const sqrt1MinusU1 = Math.sqrt(1 - u1);
60
- const sqrtU1 = Math.sqrt(u1);
61
- const x = sqrt1MinusU1 * Math.sin(2 * Math.PI * u2);
62
- const y = sqrt1MinusU1 * Math.cos(2 * Math.PI * u2);
63
- const z = sqrtU1 * Math.sin(2 * Math.PI * u3);
64
- const w = sqrtU1 * Math.cos(2 * Math.PI * u3);
65
- set(out, x, y, z, w);
66
- normalize(out, out);
67
- return out;
68
- }
69
-
70
- function rotateQuaternion(out: Quaternion, a: Quaternion, b: Quaternion) {
71
- const x = a[0] * b[3] + a[3] * b[0] + a[1] * b[2] - a[2] * b[1];
72
- const y = a[1] * b[3] + a[3] * b[1] + a[2] * b[0] - a[0] * b[2];
73
- const z = a[2] * b[3] + a[3] * b[2] + a[0] * b[1] - a[1] * b[0];
74
- const w = a[3] * b[3] - a[0] * b[0] - a[1] * b[1] - a[2] * b[2];
75
- set(out, x, y, z, w);
76
- normalize(out, out);
77
- }
78
-
79
-
80
- function fromUnitVectors(out: Quaternion, from: Vec3, to: Vec3) {
81
-
82
- const d = dot(from, to) + 1;
83
- if (d < EPSILON) {
84
- if (Math.abs(from[0]) > Math.abs(from[2])) {
85
- set(out, -from[1], from[0], 0, 0);
86
- } else {
87
- set(out, 0, -from[2], from[1], 0);
88
- }
89
- } else {
90
- const x = from[1] * to[2] - from[2] * to[1];
91
- const y = from[2] * to[0] - from[0] * to[2];
92
- const z = from[0] * to[1] - from[1] * to[0];
93
- set(out, x, y, z, d);
94
- }
95
- }
96
-
97
-
98
- function fromTwoQuaternions(out: Quaternion, from: Quaternion, to: Quaternion) {
99
- const x = from[0] * to[3] + from[3] * to[0] + from[1] * to[2] - from[2] * to[1];
100
- const y = from[1] * to[3] + from[3] * to[1] + from[2] * to[0] - from[0] * to[2];
101
- const z = from[2] * to[3] + from[3] * to[2] + from[0] * to[1] - from[1] * to[0];
102
- const w = from[3] * to[3] - from[0] * to[0] - from[1] * to[1] - from[2] * to[2];
103
- set(out, x, y, z, w);
104
- normalize(out, out);
105
- }
106
-
107
- function conjugate(out: Quaternion, a: Quaternion) {
108
- set(out, -a[0], -a[1], -a[2], a[3]);
109
- }
110
-
111
- function fromAxisAngle(out: Quaternion, axis: Vec3, angle: number) {
112
- const halfAngle = angle / 2;
113
- const s = Math.sin(halfAngle);
114
- set(out, axis[0] * s, axis[1] * s, axis[2] * s, Math.cos(halfAngle));
115
- }
116
-
117
- function reverse(out: Quaternion, a: Quaternion) {
118
- out[0] = -a[0];
119
- out[1] = -a[1];
120
- out[2] = -a[2];
121
- out[3] = a[3];
122
- }
123
-
124
- export {
125
- create, set, copy, clone, length, lengthSquared, normalize, multiply,
126
- randomUnit, rotateQuaternion, fromUnitVectors, fromTwoQuaternions,
127
- conjugate, fromAxisAngle, reverse
128
- }
1
+ import { dot } from './vec3';
2
+ import { EPSILON } from './constants';
3
+ function create(x = 0, y = 0, z = 0, w = 1) {
4
+ return [x, y, z, w];
5
+ }
6
+ function set(out, x, y, z, w) {
7
+ out[0] = x;
8
+ out[1] = y;
9
+ out[2] = z;
10
+ out[3] = w;
11
+ }
12
+ function copy(out, a) {
13
+ out[0] = a[0];
14
+ out[1] = a[1];
15
+ out[2] = a[2];
16
+ out[3] = a[3];
17
+ }
18
+ function clone(a) {
19
+ return [a[0], a[1], a[2], a[3]];
20
+ }
21
+ function lengthSquared(a) {
22
+ return a[0] * a[0] + a[1] * a[1] + a[2] * a[2] + a[3] * a[3];
23
+ }
24
+ function length(a) {
25
+ return Math.sqrt(lengthSquared(a));
26
+ }
27
+ function normalize(out, input) {
28
+ const len = Math.sqrt(lengthSquared(input));
29
+ if (len < EPSILON) {
30
+ set(out, 0, 0, 0, 1);
31
+ }
32
+ else {
33
+ const invLen = 1 / len;
34
+ set(out, input[0] * invLen, input[1] * invLen, input[2] * invLen, input[3] * invLen);
35
+ }
36
+ }
37
+ function multiply(out, a, b) {
38
+ const x = a[0] * b[3] + a[3] * b[0] + a[1] * b[2] - a[2] * b[1];
39
+ const y = a[1] * b[3] + a[3] * b[1] + a[2] * b[0] - a[0] * b[2];
40
+ const z = a[2] * b[3] + a[3] * b[2] + a[0] * b[1] - a[1] * b[0];
41
+ const w = a[3] * b[3] - a[0] * b[0] - a[1] * b[1] - a[2] * b[2];
42
+ set(out, x, y, z, w);
43
+ return out;
44
+ }
45
+ function randomUnit(out) {
46
+ const u1 = Math.random();
47
+ const u2 = Math.random();
48
+ const u3 = Math.random();
49
+ const sqrt1MinusU1 = Math.sqrt(1 - u1);
50
+ const sqrtU1 = Math.sqrt(u1);
51
+ const x = sqrt1MinusU1 * Math.sin(2 * Math.PI * u2);
52
+ const y = sqrt1MinusU1 * Math.cos(2 * Math.PI * u2);
53
+ const z = sqrtU1 * Math.sin(2 * Math.PI * u3);
54
+ const w = sqrtU1 * Math.cos(2 * Math.PI * u3);
55
+ set(out, x, y, z, w);
56
+ normalize(out, out);
57
+ return out;
58
+ }
59
+ function rotateQuaternion(out, a, b) {
60
+ const x = a[0] * b[3] + a[3] * b[0] + a[1] * b[2] - a[2] * b[1];
61
+ const y = a[1] * b[3] + a[3] * b[1] + a[2] * b[0] - a[0] * b[2];
62
+ const z = a[2] * b[3] + a[3] * b[2] + a[0] * b[1] - a[1] * b[0];
63
+ const w = a[3] * b[3] - a[0] * b[0] - a[1] * b[1] - a[2] * b[2];
64
+ set(out, x, y, z, w);
65
+ normalize(out, out);
66
+ }
67
+ function fromUnitVectors(out, from, to) {
68
+ const d = dot(from, to) + 1;
69
+ if (d < EPSILON) {
70
+ if (Math.abs(from[0]) > Math.abs(from[2])) {
71
+ set(out, -from[1], from[0], 0, 0);
72
+ }
73
+ else {
74
+ set(out, 0, -from[2], from[1], 0);
75
+ }
76
+ }
77
+ else {
78
+ const x = from[1] * to[2] - from[2] * to[1];
79
+ const y = from[2] * to[0] - from[0] * to[2];
80
+ const z = from[0] * to[1] - from[1] * to[0];
81
+ set(out, x, y, z, d);
82
+ }
83
+ }
84
+ function fromTwoQuaternions(out, from, to) {
85
+ const x = from[0] * to[3] + from[3] * to[0] + from[1] * to[2] - from[2] * to[1];
86
+ const y = from[1] * to[3] + from[3] * to[1] + from[2] * to[0] - from[0] * to[2];
87
+ const z = from[2] * to[3] + from[3] * to[2] + from[0] * to[1] - from[1] * to[0];
88
+ const w = from[3] * to[3] - from[0] * to[0] - from[1] * to[1] - from[2] * to[2];
89
+ set(out, x, y, z, w);
90
+ normalize(out, out);
91
+ }
92
+ function conjugate(out, a) {
93
+ set(out, -a[0], -a[1], -a[2], a[3]);
94
+ }
95
+ function fromAxisAngle(out, axis, angle) {
96
+ const halfAngle = angle / 2;
97
+ const s = Math.sin(halfAngle);
98
+ set(out, axis[0] * s, axis[1] * s, axis[2] * s, Math.cos(halfAngle));
99
+ }
100
+ function reverse(out, a) {
101
+ out[0] = -a[0];
102
+ out[1] = -a[1];
103
+ out[2] = -a[2];
104
+ out[3] = a[3];
105
+ }
106
+ export { create, set, copy, clone, length, lengthSquared, normalize, multiply, randomUnit, rotateQuaternion, fromUnitVectors, fromTwoQuaternions, conjugate, fromAxisAngle, reverse };
@@ -1,118 +1,65 @@
1
- import { Globe, Meter, Radian, CentigradeDegree, LongLatDegree } from "../../types";
2
-
3
-
4
-
5
- /**
6
- * Createa a grıd of longitude/latitude points visually equal on the mercator projectıon.
7
- */
8
-
9
- function mercatorMeterToLongLat(
10
- mercatorX: number,
11
- mercatorY: number
12
- ): LongLatDegree {
13
- const R = 6378137; // Earth radius in meters
14
- const lng = (mercatorX / R) * (180 / Math.PI);
15
- const lat = (2 * Math.atan(Math.exp(mercatorY / R)) - Math.PI / 2) * (180 / Math.PI);
16
- return [lng, lat];
17
- }
18
-
19
-
20
- function createGrid(sizeX: number, sizeY: number): [number, number][][] {
21
- const grid: [number, number][][] = [];
22
- for (let y = 0; y < sizeY; y++) {
23
- const row = new Array<[number, number]>(sizeX);
24
- grid.push(row);
25
- }
26
-
27
- return grid;
28
- }
29
-
30
- function moveByAngle(
31
- origin: [Meter, Meter],
32
- angle: Radian,
33
- distance: Meter
34
- ): [Meter, Meter] {
35
- const long = origin[0] + distance * Math.cos(angle);
36
- const lat = origin[1] + distance * Math.sin(angle);
37
- return [long, lat];
38
- }
39
-
40
-
41
-
42
- export function createfillGrid(
43
- globe: Globe,
44
- origin: LongLatDegree,
45
- startX: number, startY: number,
46
- rowSize: number, columnSize: number,
47
- cellSizeX: Meter, cellSizeY: Meter,
48
- rotaionAngle: CentigradeDegree = 0
49
- ): [Meter, Meter][][] {
50
-
51
- const originMercator = globe.api_GetMercator2DPoint(origin[0], origin[1]);
52
- const angleRadians = rotaionAngle * (Math.PI / 180);
53
- const grid = createGrid(rowSize, columnSize);
54
-
55
- // Set the origin point first
56
- grid[startY][startX] = originMercator;
57
-
58
- // fill single vertical row from origin - to the right
59
- let lastPoint = originMercator;
60
- for (let i = startX + 1; i < rowSize; i++) {
61
- const [long, lat] = moveByAngle(
62
- lastPoint,
63
- angleRadians,
64
- cellSizeX
65
- );
66
- lastPoint = [long, lat];
67
- grid[startY][i] = [long, lat];
68
- }
69
-
70
- // fill single vertical row from origin - to the left
71
- lastPoint = originMercator;
72
- for (let i = startX - 1; i >= 0; i--) {
73
- const [long, lat] = moveByAngle(
74
- lastPoint,
75
- Math.PI + angleRadians,
76
- cellSizeX
77
- );
78
- lastPoint = [long, lat];
79
- grid[startY][i] = [long, lat];
80
- }
81
-
82
- // fill single horizontal from origin from startY to 0
83
-
84
- for (let i = startY - 1; i >= 0; i--) {
85
- for (let j = 0; j < rowSize; j++) {
86
- const [long, lat] = moveByAngle(
87
- grid[i + 1][j],
88
- angleRadians - Math.PI / 2,
89
- cellSizeY
90
- );
91
- grid[i][j] = [long, lat];
92
- }
93
- }
94
-
95
- // fill single horizontal from origin from startY to last row
96
- for (let i = startY + 1; i < columnSize; i++) {
97
- for (let j = 0; j < rowSize; j++) {
98
- const [long, lat] = moveByAngle(
99
- grid[i - 1][j],
100
- angleRadians + Math.PI / 2,
101
- cellSizeY
102
- );
103
- grid[i][j] = [long, lat];
104
- }
105
- }
106
-
107
- // Convert from mercator meters to longitude/latitude
108
- for (let i = 0; i < columnSize; i++) {
109
- for (let j = 0; j < rowSize; j++) {
110
- const [long, lat] = mercatorMeterToLongLat(
111
- grid[i][j][0],
112
- grid[i][j][1]
113
- );
114
- grid[i][j] = [long, lat];
115
- }
116
- }
117
- return grid;
118
- }
1
+ /**
2
+ * Createa a grıd of longitude/latitude points visually equal on the mercator projectıon.
3
+ */
4
+ function mercatorMeterToLongLat(mercatorX, mercatorY) {
5
+ const R = 6378137; // Earth radius in meters
6
+ const lng = (mercatorX / R) * (180 / Math.PI);
7
+ const lat = (2 * Math.atan(Math.exp(mercatorY / R)) - Math.PI / 2) * (180 / Math.PI);
8
+ return [lng, lat];
9
+ }
10
+ function createGrid(sizeX, sizeY) {
11
+ const grid = [];
12
+ for (let y = 0; y < sizeY; y++) {
13
+ const row = new Array(sizeX);
14
+ grid.push(row);
15
+ }
16
+ return grid;
17
+ }
18
+ function moveByAngle(origin, angle, distance) {
19
+ const long = origin[0] + distance * Math.cos(angle);
20
+ const lat = origin[1] + distance * Math.sin(angle);
21
+ return [long, lat];
22
+ }
23
+ export function createfillGrid(globe, origin, startX, startY, rowSize, columnSize, cellSizeX, cellSizeY, rotaionAngle = 0) {
24
+ const originMercator = globe.api_GetMercator2DPoint(origin[0], origin[1]);
25
+ const angleRadians = rotaionAngle * (Math.PI / 180);
26
+ const grid = createGrid(rowSize, columnSize);
27
+ // Set the origin point first
28
+ grid[startY][startX] = originMercator;
29
+ // fill single vertical row from origin - to the right
30
+ let lastPoint = originMercator;
31
+ for (let i = startX + 1; i < rowSize; i++) {
32
+ const [long, lat] = moveByAngle(lastPoint, angleRadians, cellSizeX);
33
+ lastPoint = [long, lat];
34
+ grid[startY][i] = [long, lat];
35
+ }
36
+ // fill single vertical row from origin - to the left
37
+ lastPoint = originMercator;
38
+ for (let i = startX - 1; i >= 0; i--) {
39
+ const [long, lat] = moveByAngle(lastPoint, Math.PI + angleRadians, cellSizeX);
40
+ lastPoint = [long, lat];
41
+ grid[startY][i] = [long, lat];
42
+ }
43
+ // fill single horizontal from origin from startY to 0
44
+ for (let i = startY - 1; i >= 0; i--) {
45
+ for (let j = 0; j < rowSize; j++) {
46
+ const [long, lat] = moveByAngle(grid[i + 1][j], angleRadians - Math.PI / 2, cellSizeY);
47
+ grid[i][j] = [long, lat];
48
+ }
49
+ }
50
+ // fill single horizontal from origin from startY to last row
51
+ for (let i = startY + 1; i < columnSize; i++) {
52
+ for (let j = 0; j < rowSize; j++) {
53
+ const [long, lat] = moveByAngle(grid[i - 1][j], angleRadians + Math.PI / 2, cellSizeY);
54
+ grid[i][j] = [long, lat];
55
+ }
56
+ }
57
+ // Convert from mercator meters to longitude/latitude
58
+ for (let i = 0; i < columnSize; i++) {
59
+ for (let j = 0; j < rowSize; j++) {
60
+ const [long, lat] = mercatorMeterToLongLat(grid[i][j][0], grid[i][j][1]);
61
+ grid[i][j] = [long, lat];
62
+ }
63
+ }
64
+ return grid;
65
+ }
@@ -0,0 +1 @@
1
+ export const TILE_COUNTS = Array.from({ length: 22 }, (_, i) => Math.pow(2, i));