@pirireis/webglobeplugins 1.0.2 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (259) hide show
  1. package/Math/{angle-calculation.ts → angle-calculation.js} +14 -18
  2. package/Math/{arc-cdf-points.ts → arc-cdf-points.js} +272 -329
  3. package/Math/{arc-generate-points-exponantial.ts → arc-generate-points-exponantial.js} +254 -299
  4. package/Math/{arc.ts → arc.js} +292 -421
  5. package/Math/bounds/line-bbox.js +186 -225
  6. package/Math/{circle-cdf-points.ts → circle-cdf-points.js} +78 -143
  7. package/Math/{circle.ts → circle.js} +33 -49
  8. package/Math/{constants.ts → constants.js} +4 -12
  9. package/Math/contour/{quadtreecontours.ts → quadtreecontours.js} +300 -371
  10. package/Math/contour/quadtreecontours1.js +298 -336
  11. package/Math/{finite-line-2d.ts → finite-line-2d.js} +58 -68
  12. package/Math/{haversine.ts → haversine.js} +22 -33
  13. package/Math/index.js +1 -0
  14. package/Math/juction/{arc-plane.ts → arc-plane.js} +143 -203
  15. package/Math/juction/{line-sphere.ts → line-sphere.js} +22 -32
  16. package/Math/juction/{plane-plane.ts → plane-plane.js} +53 -62
  17. package/Math/{line.ts → line.js} +52 -84
  18. package/Math/matrix4.js +1 -0
  19. package/Math/{methods.ts → methods.js} +126 -182
  20. package/Math/{plane.ts → plane.js} +56 -92
  21. package/Math/{quaternion.ts → quaternion.js} +106 -128
  22. package/Math/templete-shapes/{grid-visually-equal.ts → grid-visually-equal.js} +65 -118
  23. package/Math/tessellation/constants.js +1 -0
  24. package/Math/tessellation/{methods.ts → methods.js} +49 -79
  25. package/Math/tessellation/{nearest-value-padding.ts → nearest-value-padding.js} +112 -147
  26. package/Math/tessellation/{spherical-triangle-area.ts → spherical-triangle-area.js} +99 -127
  27. package/Math/tessellation/{tile-merger.ts → tile-merger.js} +429 -578
  28. package/Math/tessellation/{triangle-tessellation.ts → triangle-tessellation.js} +386 -533
  29. package/Math/tessellation/types.js +1 -0
  30. package/Math/types.js +1 -0
  31. package/Math/utils.js +2 -3
  32. package/Math/{vec3.ts → vec3.js} +155 -227
  33. package/Math/{xyz-tile.ts → xyz-tile.js} +18 -26
  34. package/algorithms/search-binary.js +16 -14
  35. package/altitude-locator/adaptors.js +1 -0
  36. package/altitude-locator/keymethod.js +1 -0
  37. package/altitude-locator/plugin.js +344 -445
  38. package/altitude-locator/types.js +21 -26
  39. package/compass-rose/compass-rose-padding-flat.js +230 -274
  40. package/compass-rose/{compass-text-writer.ts → compass-text-writer.js} +155 -210
  41. package/compass-rose/index.js +3 -3
  42. package/{constants.ts → constants.js} +6 -8
  43. package/heatwave/datamanager.js +149 -168
  44. package/heatwave/heatwave.js +206 -261
  45. package/heatwave/index.js +5 -5
  46. package/heatwave/isobar.js +303 -340
  47. package/heatwave/{texture-point-sampler.ts → texture-point-sampler.js} +187 -220
  48. package/investigation-tools/draw/tiles/adapters.js +67 -0
  49. package/investigation-tools/draw/tiles/{tiles.ts → tiles.js} +128 -162
  50. package/jest.config.js +7 -6
  51. package/package.json +1 -1
  52. package/pin/pin-object-array1.js +300 -381
  53. package/pin/pin-point-totem1.js +60 -77
  54. package/programs/arrowfield/arrow-field.js +60 -89
  55. package/programs/arrowfield/logic.js +141 -173
  56. package/programs/data2legend/density-to-legend.js +68 -86
  57. package/programs/data2legend/point-to-density-texture.js +67 -84
  58. package/programs/float2legendwithratio/index.js +2 -3
  59. package/programs/float2legendwithratio/logic.js +118 -144
  60. package/programs/float2legendwithratio/object.js +104 -141
  61. package/programs/helpers/blender.js +58 -73
  62. package/programs/helpers/{fadeaway.ts → fadeaway.js} +60 -73
  63. package/programs/index.js +20 -19
  64. package/programs/line-on-globe/circle-accurate-3d.js +85 -112
  65. package/programs/line-on-globe/circle-accurate-flat.js +148 -200
  66. package/programs/line-on-globe/degree-padding-around-circle-3d.js +102 -134
  67. package/programs/line-on-globe/index.js +1 -0
  68. package/programs/line-on-globe/lines-color-instanced-flat.js +80 -99
  69. package/programs/line-on-globe/linestrip/data.js +4 -0
  70. package/programs/line-on-globe/linestrip/{linestrip.ts → linestrip.js} +93 -152
  71. package/programs/line-on-globe/{naive-accurate-flexible.ts → naive-accurate-flexible.js} +126 -175
  72. package/programs/line-on-globe/util.js +5 -8
  73. package/programs/picking/pickable-polygon-renderer.js +98 -129
  74. package/programs/picking/pickable-renderer.js +98 -130
  75. package/programs/point-on-globe/element-globe-surface-glow.js +93 -122
  76. package/programs/point-on-globe/element-point-glow.js +80 -114
  77. package/programs/point-on-globe/square-pixel-point.js +121 -139
  78. package/programs/polygon-on-globe/{texture-dem-triangles.ts → texture-dem-triangles.js} +163 -207
  79. package/programs/{programcache.ts → programcache.js} +126 -134
  80. package/programs/rings/index.js +1 -1
  81. package/programs/rings/partial-ring/{piece-of-pie.ts → piece-of-pie.js} +152 -222
  82. package/programs/totems/camera-totem-attactment-interface.js +1 -0
  83. package/programs/totems/{camerauniformblock.ts → camerauniformblock.js} +225 -310
  84. package/programs/totems/{canvas-webglobe-info.ts → canvas-webglobe-info.js} +132 -147
  85. package/programs/totems/{dem-textures-manager.ts → dem-textures-manager.js} +257 -360
  86. package/programs/totems/{globe-changes.ts → globe-changes.js} +59 -79
  87. package/programs/totems/gpu-selection-uniform-block.js +99 -127
  88. package/programs/totems/{index.ts → index.js} +2 -2
  89. package/programs/two-d/pixel-padding-for-compass.js +87 -101
  90. package/programs/util.js +14 -19
  91. package/programs/vectorfields/logics/{constants.ts → constants.js} +4 -5
  92. package/programs/vectorfields/logics/{drawrectangleparticles.ts → drawrectangleparticles.js} +80 -115
  93. package/programs/vectorfields/logics/index.js +2 -4
  94. package/programs/vectorfields/logics/particle-ubo.js +16 -0
  95. package/programs/vectorfields/logics/{pixelbased.ts → pixelbased.js} +86 -115
  96. package/programs/vectorfields/logics/ubo.js +51 -57
  97. package/programs/vectorfields/{pingpongbuffermanager.ts → pingpongbuffermanager.js} +99 -113
  98. package/range-tools-on-terrain/bearing-line/{adapters.ts → adapters.js} +114 -154
  99. package/range-tools-on-terrain/bearing-line/{plugin.ts → plugin.js} +457 -569
  100. package/range-tools-on-terrain/bearing-line/types.js +1 -0
  101. package/range-tools-on-terrain/circle-line-chain/{adapters.ts → adapters.js} +85 -104
  102. package/range-tools-on-terrain/circle-line-chain/{chain-list-map.ts → chain-list-map.js} +382 -446
  103. package/range-tools-on-terrain/circle-line-chain/{plugin.ts → plugin.js} +464 -607
  104. package/range-tools-on-terrain/circle-line-chain/types.js +1 -0
  105. package/range-tools-on-terrain/range-ring/{adapters.ts → adapters.js} +93 -114
  106. package/range-tools-on-terrain/range-ring/{enum.ts → enum.js} +2 -2
  107. package/range-tools-on-terrain/range-ring/{plugin.ts → plugin.js} +377 -444
  108. package/range-tools-on-terrain/range-ring/rangeringangletext.js +331 -0
  109. package/range-tools-on-terrain/range-ring/types.js +9 -0
  110. package/semiplugins/interface.js +1 -0
  111. package/semiplugins/lightweight/{line-plugin.ts → line-plugin.js} +221 -342
  112. package/semiplugins/lightweight/{piece-of-pie-plugin.ts → piece-of-pie-plugin.js} +200 -275
  113. package/semiplugins/shape-on-terrain/{arc-plugin.ts → arc-plugin.js} +481 -616
  114. package/semiplugins/shape-on-terrain/{circle-plugin.ts → circle-plugin.js} +444 -588
  115. package/semiplugins/shape-on-terrain/{padding-1-degree.ts → padding-1-degree.js} +539 -713
  116. package/semiplugins/shape-on-terrain/terrain-polygon/{adapters.ts → adapters.js} +55 -69
  117. package/semiplugins/shape-on-terrain/terrain-polygon/data/{cache.ts → cache.js} +102 -149
  118. package/semiplugins/shape-on-terrain/terrain-polygon/data/{index-polygon-map.ts → index-polygon-map.js} +45 -58
  119. package/semiplugins/shape-on-terrain/terrain-polygon/data/{manager.ts → manager.js} +4 -4
  120. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +177 -196
  121. package/semiplugins/shape-on-terrain/terrain-polygon/data/{polygon-to-triangles.ts → polygon-to-triangles.js} +100 -144
  122. package/semiplugins/shape-on-terrain/terrain-polygon/data/{random.ts → random.js} +121 -165
  123. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.js +1 -0
  124. package/semiplugins/shape-on-terrain/terrain-polygon/data/{worker-contact.ts → worker-contact.js} +63 -81
  125. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +125 -146
  126. package/semiplugins/shape-on-terrain/terrain-polygon/{terrain-polygon.ts → terrain-polygon.js} +219 -265
  127. package/semiplugins/shape-on-terrain/terrain-polygon/types.js +8 -0
  128. package/semiplugins/shell/bbox-renderer/index.js +2 -0
  129. package/semiplugins/shell/bbox-renderer/{logic.ts → logic.js} +209 -273
  130. package/semiplugins/shell/bbox-renderer/object.js +75 -0
  131. package/semiplugins/type.js +1 -0
  132. package/semiplugins/utility/{container-plugin.ts → container-plugin.js} +94 -126
  133. package/semiplugins/utility/{object-pass-container-plugin.ts → object-pass-container-plugin.js} +80 -101
  134. package/shaders/fragment-toy/firework.js +1 -1
  135. package/shaders/fragment-toy/singularity.js +2 -5
  136. package/tracks/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -78
  137. package/tracks/point-heat-map/index.js +1 -0
  138. package/tracks/point-heat-map/plugin-webworker.js +121 -148
  139. package/tracks/point-heat-map/point-to-heat-map-flow.js +121 -150
  140. package/tracks/point-tracks/key-methods.js +2 -3
  141. package/tracks/point-tracks/plugin.js +401 -487
  142. package/tracks/timetracks/adaptors-line-strip.js +65 -79
  143. package/tracks/timetracks/plugin-line-strip.js +240 -295
  144. package/tracks/timetracks/program-line-strip.js +411 -495
  145. package/tracks/timetracks/programpoint-line-strip.js +109 -137
  146. package/types.js +19 -0
  147. package/util/account/bufferoffsetmanager.js +176 -209
  148. package/util/account/create-buffermap-orchastration.js +39 -0
  149. package/util/account/index.js +3 -6
  150. package/util/account/single-attribute-buffer-management/{buffer-manager.ts → buffer-manager.js} +119 -151
  151. package/util/account/single-attribute-buffer-management/{buffer-orchestrator.ts → buffer-orchestrator.js} +212 -238
  152. package/util/account/single-attribute-buffer-management/{buffer-orchestrator1.ts → buffer-orchestrator1.js} +159 -184
  153. package/util/account/single-attribute-buffer-management/{index.ts → index.js} +4 -11
  154. package/util/account/single-attribute-buffer-management/{object-store.ts → object-store.js} +55 -76
  155. package/util/account/single-attribute-buffer-management/types.js +1 -0
  156. package/util/account/util.js +18 -22
  157. package/util/algorithms/index.js +1 -0
  158. package/util/algorithms/search-binary.js +25 -26
  159. package/util/build-strategy/{static-dynamic.ts → static-dynamic.js} +41 -50
  160. package/util/check/index.js +1 -0
  161. package/util/check/typecheck.js +66 -0
  162. package/util/{frame-counter-trigger.ts → frame-counter-trigger.js} +84 -99
  163. package/util/geometry/{index.ts → index.js} +121 -155
  164. package/util/gl-util/buffer/{attribute-loader.ts → attribute-loader.js} +62 -84
  165. package/util/gl-util/buffer/{index.ts → index.js} +3 -6
  166. package/util/gl-util/draw-options/{methods.ts → methods.js} +32 -47
  167. package/util/gl-util/uniform-block/{manager.ts → manager.js} +200 -232
  168. package/util/{globe-default-gl-states.ts → globe-default-gl-states.js} +4 -5
  169. package/util/{helper-methods.ts → helper-methods.js} +8 -9
  170. package/util/index.js +10 -9
  171. package/util/interpolation/index.js +1 -0
  172. package/util/interpolation/timetrack/index.js +2 -9
  173. package/util/interpolation/timetrack/timetrack-interpolator.js +79 -94
  174. package/util/interpolation/timetrack/web-worker.js +46 -51
  175. package/util/picking/{fence.ts → fence.js} +43 -47
  176. package/util/picking/{picker-displayer.ts → picker-displayer.js} +176 -226
  177. package/util/programs/draw-from-pixel-coords.js +164 -201
  178. package/util/programs/{draw-texture-on-canvas.ts → draw-texture-on-canvas.js} +69 -91
  179. package/util/programs/supersampletotextures.js +97 -130
  180. package/util/programs/texturetoglobe.js +128 -153
  181. package/util/shaderfunctions/{geometrytransformations.ts → geometrytransformations.js} +44 -106
  182. package/util/shaderfunctions/index.js +2 -2
  183. package/util/shaderfunctions/nodata.js +2 -4
  184. package/util/shaderfunctions/noisefunctions.js +7 -10
  185. package/util/{webglobjectbuilders.ts → webglobjectbuilders.js} +358 -446
  186. package/vectorfield/arrowfield/adaptor.js +11 -11
  187. package/vectorfield/arrowfield/index.js +3 -3
  188. package/vectorfield/arrowfield/plugin.js +83 -128
  189. package/vectorfield/waveparticles/adaptor.js +15 -16
  190. package/vectorfield/waveparticles/index.js +3 -3
  191. package/vectorfield/waveparticles/{plugin.ts → plugin.js} +415 -506
  192. package/vectorfield/wind/adapters/{image-to-fields.ts → image-to-fields.js} +61 -74
  193. package/vectorfield/wind/adapters/types.js +1 -0
  194. package/vectorfield/wind/{imagetovectorfieldandmagnitude.ts → imagetovectorfieldandmagnitude.js} +53 -78
  195. package/vectorfield/wind/index.js +5 -5
  196. package/vectorfield/wind/{plugin-persistant copy.ts → plugin-persistant copy.js } +364 -461
  197. package/vectorfield/wind/{plugin-persistant.ts → plugin-persistant.js} +375 -483
  198. package/vectorfield/wind/plugin.js +685 -883
  199. package/vectorfield/wind/vectorfieldimage.js +23 -27
  200. package/write-text/{context-text-bulk.ts → context-text-bulk.js} +200 -285
  201. package/write-text/context-text3.js +167 -0
  202. package/write-text/{context-text4.ts → context-text4.js} +146 -231
  203. package/write-text/context-textDELETE.js +94 -125
  204. package/write-text/objectarraylabels/{index.ts → index.js} +2 -2
  205. package/write-text/objectarraylabels/objectarraylabels.js +200 -247
  206. package/Math/matrix4.ts +0 -0
  207. package/Math/mesh/mapbox-delaunay.d.ts +0 -74
  208. package/Math/roadmap.md +0 -10
  209. package/Math/tessellation/constants.ts +0 -1
  210. package/Math/tessellation/roadmap.md +0 -48
  211. package/Math/tessellation/types.ts +0 -1
  212. package/Math/types.ts +0 -68
  213. package/investigation-tools/draw/tiles/adapters.ts +0 -133
  214. package/programs/line-on-globe/linestrip/data.ts +0 -29
  215. package/programs/polygon-on-globe/roadmap.md +0 -8
  216. package/programs/totems/camera-totem-attactment-interface.ts +0 -4
  217. package/programs/vectorfields/logics/particle-ubo.ts +0 -23
  218. package/publish.bat +0 -62
  219. package/range-tools-on-terrain/bearing-line/types.ts +0 -65
  220. package/range-tools-on-terrain/circle-line-chain/types.ts +0 -43
  221. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +0 -396
  222. package/range-tools-on-terrain/range-ring/types.ts +0 -30
  223. package/semiplugins/interface.ts +0 -14
  224. package/semiplugins/shape-on-terrain/goal.md +0 -12
  225. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache-shortcuts.md +0 -20
  226. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.ts +0 -209
  227. package/semiplugins/shape-on-terrain/terrain-polygon/data/readme.md +0 -5
  228. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.ts +0 -37
  229. package/semiplugins/shape-on-terrain/terrain-polygon/notes.md +0 -90
  230. package/semiplugins/shape-on-terrain/terrain-polygon/types.ts +0 -69
  231. package/semiplugins/shell/bbox-renderer/index.ts +0 -2
  232. package/semiplugins/shell/bbox-renderer/object.ts +0 -129
  233. package/semiplugins/type.ts +0 -8
  234. package/terrain-plugin.mmd +0 -83
  235. package/tests/Math/arc-sampling-test.js +0 -367
  236. package/tests/Math/arc-sampling-test.ts +0 -429
  237. package/tests/Math/arc.test.ts +0 -77
  238. package/tests/Math/junction/arc-limit.test.ts +0 -7
  239. package/tests/Math/junction/arc-plane-points.test.ts +0 -196
  240. package/tests/Math/junction/arc-plane.test.ts +0 -172
  241. package/tests/Math/junction/line-sphere.test.ts +0 -127
  242. package/tests/Math/junction/plane-plane.test.ts +0 -91
  243. package/tests/Math/plane-test.ts +0 -17
  244. package/tests/Math/plane.test.ts +0 -43
  245. package/tests/Math/vec3.test.ts +0 -33
  246. package/tracks/point-heat-map/readme.md +0 -15
  247. package/tracks/timetracks/readme.md +0 -1
  248. package/tsconfig.json +0 -22
  249. package/types/@pirireis/webglobe.d.ts +0 -102
  250. package/types/delaunator.d.ts +0 -40
  251. package/types/earcut.d.ts +0 -11
  252. package/types/rbush.d.ts +0 -57
  253. package/types.ts +0 -319
  254. package/util/account/create-buffermap-orchastration.ts +0 -85
  255. package/util/account/single-attribute-buffer-management/types.ts +0 -43
  256. package/util/check/typecheck.ts +0 -74
  257. package/vectorfield/wind/adapters/types.ts +0 -12
  258. package/write-text/context-text3.ts +0 -252
  259. package/write-text/objectarraylabels/objectarraylabels.d.ts +0 -72
@@ -1,151 +1,119 @@
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- /**
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- * BufferOffsetManager
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- * Purpose: To manage the offset of the buffer. Plus extend and defrag the buffer.
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- * ------------------------------------------------------------------------------------------------------------------------------------------- * Functions:
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- * 1. getOffet(key) : return the offset of the key if not found return false.
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- * 2. setOffset(key, offset) : set the offset of the key.
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- * 3. nextOffset() : return the next available offset if not return false.
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- * 4. delete(key) : delete the key and return true if not found return false.
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- * 5. defragBuffer(gl, buffer, bufferType, newCapacity = null) : defrag the buffer. if newCapacity is not provided the buffer is vacumed.
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- * 6. extendBuffer(gl, buffer, bufferType, newCapacity) : extend the buffer.
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- * -------------------------------------------------------------------------------------------------------------------------------------------
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- * What this class does NOT do:
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- * ADD, DELETE, READ
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- * ADD, inputs needs to be turn into a block and put into buffer. Bulk will be more performant.
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- * DELETE, might be a set to single byte to indicate the tombstone.
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- * READ, most of the time is not needed to be read, unless for defraging.
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- * This unpredicatable behavior is not handled by this class.
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- */
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-
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-
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- import { TypedArray } from "../../../types"
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-
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-
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-
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- type BufferManagerOptions = {
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- bufferType?: string;
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- buffer?: WebGLBuffer | null;
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- initialCapacity?: number;
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- typedArrayConstructor?: { new(length: number): TypedArray };
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- };
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-
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-
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- export class BufferManager {
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- gl: WebGL2RenderingContext;
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- buffer: WebGLBuffer;
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- itemSize: number;
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- bufferType: string;
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- typedArrayConstructor: { new(length: number): TypedArray };
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- isFreed: boolean = false;
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-
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- constructor(gl: WebGL2RenderingContext, itemSize: number, { bufferType = "STATIC_DRAW", buffer = null, initialCapacity = 10, typedArrayConstructor = Float32Array }: BufferManagerOptions = {}) {
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- this.gl = gl;
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- this.itemSize = itemSize;
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- this.bufferType = bufferType;
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- this.buffer = buffer === null ? gl.createBuffer() : buffer;
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- this.resetWithCapacity(initialCapacity);
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- this.typedArrayConstructor = typedArrayConstructor;
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- }
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-
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- resetWithCapacity(capacity: number) {
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- const { gl, buffer, bufferType, itemSize } = this;
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- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
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- // @ts-ignore
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- gl.bufferData(gl.ARRAY_BUFFER, capacity * itemSize * 4, gl[bufferType]);
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- gl.bindBuffer(gl.ARRAY_BUFFER, null);
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- }
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-
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- deleteBulk(offsets: number[]) {
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- const { gl, buffer, itemSize } = this;
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- const emptyBlock = new Float32Array(this.itemSize).fill(NaN)
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- const offsetMultiplier = itemSize * 4;
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- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
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- for (let offset of offsets) {
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- if (offset !== undefined) {
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- gl.bufferSubData(gl.ARRAY_BUFFER, offset * offsetMultiplier, emptyBlock);
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- }
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- }
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- gl.bindBuffer(gl.ARRAY_BUFFER, null);
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- }
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-
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-
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- insertBulk(blocks: any[], offsets: number[]) {
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- const { gl, buffer, itemSize } = this;
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- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
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- const offsetMultiplier = itemSize * 4;
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- for (let i = 0; i < blocks.length; i++) {
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- const block = blocks[i];
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- const offset = offsets[i] * offsetMultiplier;
79
- if (offset !== undefined) gl.bufferSubData(gl.ARRAY_BUFFER, offset, block);
80
- }
81
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
82
- }
83
-
84
-
85
-
86
- insertBlock(
87
- items: any[],
88
- offset: number,
89
- adapter: (item: any) => ArrayLike<number>,
90
- ) {
91
- const { gl, buffer, itemSize, typedArrayConstructor: Constructor } = this;
92
- const cpuBuffer = new Constructor(itemSize * items.length);
93
- for (let i = 0; i < items.length; i++) {
94
- cpuBuffer.set(adapter(items[i]), i * itemSize);
95
- }
96
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
97
- gl.bufferSubData(gl.ARRAY_BUFFER, offset * itemSize * 4, cpuBuffer as ArrayBufferView);
98
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
99
- }
100
-
101
-
102
- // TODO: this is broken
103
- defrag(offsetValues: MapIterator<number> | number[], occupiedCapacity: number, newCapacity: number) {
104
- const { gl, buffer, bufferType, itemSize } = this;
105
-
106
- const newArray = new Float32Array(newCapacity * itemSize);
107
- const bufferData = this._getBufferData(occupiedCapacity);
108
- let newOffset = 0;
109
- for (const offset of offsetValues) {
110
- const itemOffset = offset * itemSize;
111
- newArray.set(bufferData.slice(itemOffset, itemOffset + itemSize), newOffset);
112
- newOffset += itemSize;
113
- }
114
-
115
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
116
- // @ts-ignore
117
- gl.bufferData(gl.ARRAY_BUFFER, newCapacity * itemSize * 4, gl[bufferType]);
118
- gl.bufferSubData(gl.ARRAY_BUFFER, 0, newArray);
119
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
120
-
121
- }
122
-
123
- extendBuffer(occupiedCapacity: number, newCapacity: number) {
124
- const { gl, buffer, bufferType } = this;
125
- const itemSize = this.itemSize;
126
- const bufferData = this._getBufferData(occupiedCapacity);
127
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
128
- // @ts-ignore
129
- gl.bufferData(gl.ARRAY_BUFFER, newCapacity * itemSize * 4, gl[bufferType]);
130
- gl.bufferSubData(gl.ARRAY_BUFFER, 0, bufferData);
131
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
132
- }
133
-
134
- _getBufferData(occupiedCapacity: number): Float32Array {
135
- const { gl, buffer } = this;
136
- const size = occupiedCapacity * this.itemSize;
137
- const bufferData = new Float32Array(size);
138
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
139
- gl.getBufferSubData(gl.ARRAY_BUFFER, 0, bufferData);
140
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
141
- return bufferData;
142
- }
143
-
144
- free() {
145
- if (this.isFreed) return;
146
- this.gl.deleteBuffer(this.buffer);
147
- // this.buffer = null;
148
- // this.gl = null;
149
- this.isFreed = true;
150
- }
151
- }
1
+ /**
2
+ * BufferOffsetManager
3
+ * Purpose: To manage the offset of the buffer. Plus extend and defrag the buffer.
4
+ * ------------------------------------------------------------------------------------------------------------------------------------------- * Functions:
5
+ * 1. getOffet(key) : return the offset of the key if not found return false.
6
+ * 2. setOffset(key, offset) : set the offset of the key.
7
+ * 3. nextOffset() : return the next available offset if not return false.
8
+ * 4. delete(key) : delete the key and return true if not found return false.
9
+ * 5. defragBuffer(gl, buffer, bufferType, newCapacity = null) : defrag the buffer. if newCapacity is not provided the buffer is vacumed.
10
+ * 6. extendBuffer(gl, buffer, bufferType, newCapacity) : extend the buffer.
11
+ * -------------------------------------------------------------------------------------------------------------------------------------------
12
+ * What this class does NOT do:
13
+ * ADD, DELETE, READ
14
+ * ADD, inputs needs to be turn into a block and put into buffer. Bulk will be more performant.
15
+ * DELETE, might be a set to single byte to indicate the tombstone.
16
+ * READ, most of the time is not needed to be read, unless for defraging.
17
+ * This unpredicatable behavior is not handled by this class.
18
+ */
19
+ export class BufferManager {
20
+ gl;
21
+ buffer;
22
+ itemSize;
23
+ bufferType;
24
+ typedArrayConstructor;
25
+ isFreed = false;
26
+ constructor(gl, itemSize, { bufferType = "STATIC_DRAW", buffer = null, initialCapacity = 10, typedArrayConstructor = Float32Array } = {}) {
27
+ this.gl = gl;
28
+ this.itemSize = itemSize;
29
+ this.bufferType = bufferType;
30
+ this.buffer = buffer === null ? gl.createBuffer() : buffer;
31
+ this.resetWithCapacity(initialCapacity);
32
+ this.typedArrayConstructor = typedArrayConstructor;
33
+ }
34
+ resetWithCapacity(capacity) {
35
+ const { gl, buffer, bufferType, itemSize } = this;
36
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
37
+ // @ts-ignore
38
+ gl.bufferData(gl.ARRAY_BUFFER, capacity * itemSize * 4, gl[bufferType]);
39
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
40
+ }
41
+ deleteBulk(offsets) {
42
+ const { gl, buffer, itemSize } = this;
43
+ const emptyBlock = new Float32Array(this.itemSize).fill(NaN);
44
+ const offsetMultiplier = itemSize * 4;
45
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
46
+ for (let offset of offsets) {
47
+ if (offset !== undefined) {
48
+ gl.bufferSubData(gl.ARRAY_BUFFER, offset * offsetMultiplier, emptyBlock);
49
+ }
50
+ }
51
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
52
+ }
53
+ insertBulk(blocks, offsets) {
54
+ const { gl, buffer, itemSize } = this;
55
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
56
+ const offsetMultiplier = itemSize * 4;
57
+ for (let i = 0; i < blocks.length; i++) {
58
+ const block = blocks[i];
59
+ const offset = offsets[i] * offsetMultiplier;
60
+ if (offset !== undefined)
61
+ gl.bufferSubData(gl.ARRAY_BUFFER, offset, block);
62
+ }
63
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
64
+ }
65
+ insertBlock(items, offset, adapter) {
66
+ const { gl, buffer, itemSize, typedArrayConstructor: Constructor } = this;
67
+ const cpuBuffer = new Constructor(itemSize * items.length);
68
+ for (let i = 0; i < items.length; i++) {
69
+ cpuBuffer.set(adapter(items[i]), i * itemSize);
70
+ }
71
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
72
+ gl.bufferSubData(gl.ARRAY_BUFFER, offset * itemSize * 4, cpuBuffer);
73
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
74
+ }
75
+ // TODO: this is broken
76
+ defrag(offsetValues, occupiedCapacity, newCapacity) {
77
+ const { gl, buffer, bufferType, itemSize } = this;
78
+ const newArray = new Float32Array(newCapacity * itemSize);
79
+ const bufferData = this._getBufferData(occupiedCapacity);
80
+ let newOffset = 0;
81
+ for (const offset of offsetValues) {
82
+ const itemOffset = offset * itemSize;
83
+ newArray.set(bufferData.slice(itemOffset, itemOffset + itemSize), newOffset);
84
+ newOffset += itemSize;
85
+ }
86
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
87
+ // @ts-ignore
88
+ gl.bufferData(gl.ARRAY_BUFFER, newCapacity * itemSize * 4, gl[bufferType]);
89
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, newArray);
90
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
91
+ }
92
+ extendBuffer(occupiedCapacity, newCapacity) {
93
+ const { gl, buffer, bufferType } = this;
94
+ const itemSize = this.itemSize;
95
+ const bufferData = this._getBufferData(occupiedCapacity);
96
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
97
+ // @ts-ignore
98
+ gl.bufferData(gl.ARRAY_BUFFER, newCapacity * itemSize * 4, gl[bufferType]);
99
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, bufferData);
100
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
101
+ }
102
+ _getBufferData(occupiedCapacity) {
103
+ const { gl, buffer } = this;
104
+ const size = occupiedCapacity * this.itemSize;
105
+ const bufferData = new Float32Array(size);
106
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
107
+ gl.getBufferSubData(gl.ARRAY_BUFFER, 0, bufferData);
108
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
109
+ return bufferData;
110
+ }
111
+ free() {
112
+ if (this.isFreed)
113
+ return;
114
+ this.gl.deleteBuffer(this.buffer);
115
+ // this.buffer = null;
116
+ // this.gl = null;
117
+ this.isFreed = true;
118
+ }
119
+ }