@pirireis/webglobeplugins 1.0.2 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (259) hide show
  1. package/Math/{angle-calculation.ts → angle-calculation.js} +14 -18
  2. package/Math/{arc-cdf-points.ts → arc-cdf-points.js} +272 -329
  3. package/Math/{arc-generate-points-exponantial.ts → arc-generate-points-exponantial.js} +254 -299
  4. package/Math/{arc.ts → arc.js} +292 -421
  5. package/Math/bounds/line-bbox.js +186 -225
  6. package/Math/{circle-cdf-points.ts → circle-cdf-points.js} +78 -143
  7. package/Math/{circle.ts → circle.js} +33 -49
  8. package/Math/{constants.ts → constants.js} +4 -12
  9. package/Math/contour/{quadtreecontours.ts → quadtreecontours.js} +300 -371
  10. package/Math/contour/quadtreecontours1.js +298 -336
  11. package/Math/{finite-line-2d.ts → finite-line-2d.js} +58 -68
  12. package/Math/{haversine.ts → haversine.js} +22 -33
  13. package/Math/index.js +1 -0
  14. package/Math/juction/{arc-plane.ts → arc-plane.js} +143 -203
  15. package/Math/juction/{line-sphere.ts → line-sphere.js} +22 -32
  16. package/Math/juction/{plane-plane.ts → plane-plane.js} +53 -62
  17. package/Math/{line.ts → line.js} +52 -84
  18. package/Math/matrix4.js +1 -0
  19. package/Math/{methods.ts → methods.js} +126 -182
  20. package/Math/{plane.ts → plane.js} +56 -92
  21. package/Math/{quaternion.ts → quaternion.js} +106 -128
  22. package/Math/templete-shapes/{grid-visually-equal.ts → grid-visually-equal.js} +65 -118
  23. package/Math/tessellation/constants.js +1 -0
  24. package/Math/tessellation/{methods.ts → methods.js} +49 -79
  25. package/Math/tessellation/{nearest-value-padding.ts → nearest-value-padding.js} +112 -147
  26. package/Math/tessellation/{spherical-triangle-area.ts → spherical-triangle-area.js} +99 -127
  27. package/Math/tessellation/{tile-merger.ts → tile-merger.js} +429 -578
  28. package/Math/tessellation/{triangle-tessellation.ts → triangle-tessellation.js} +386 -533
  29. package/Math/tessellation/types.js +1 -0
  30. package/Math/types.js +1 -0
  31. package/Math/utils.js +2 -3
  32. package/Math/{vec3.ts → vec3.js} +155 -227
  33. package/Math/{xyz-tile.ts → xyz-tile.js} +18 -26
  34. package/algorithms/search-binary.js +16 -14
  35. package/altitude-locator/adaptors.js +1 -0
  36. package/altitude-locator/keymethod.js +1 -0
  37. package/altitude-locator/plugin.js +344 -445
  38. package/altitude-locator/types.js +21 -26
  39. package/compass-rose/compass-rose-padding-flat.js +230 -274
  40. package/compass-rose/{compass-text-writer.ts → compass-text-writer.js} +155 -210
  41. package/compass-rose/index.js +3 -3
  42. package/{constants.ts → constants.js} +6 -8
  43. package/heatwave/datamanager.js +149 -168
  44. package/heatwave/heatwave.js +206 -261
  45. package/heatwave/index.js +5 -5
  46. package/heatwave/isobar.js +303 -340
  47. package/heatwave/{texture-point-sampler.ts → texture-point-sampler.js} +187 -220
  48. package/investigation-tools/draw/tiles/adapters.js +67 -0
  49. package/investigation-tools/draw/tiles/{tiles.ts → tiles.js} +128 -162
  50. package/jest.config.js +7 -6
  51. package/package.json +1 -1
  52. package/pin/pin-object-array1.js +300 -381
  53. package/pin/pin-point-totem1.js +60 -77
  54. package/programs/arrowfield/arrow-field.js +60 -89
  55. package/programs/arrowfield/logic.js +141 -173
  56. package/programs/data2legend/density-to-legend.js +68 -86
  57. package/programs/data2legend/point-to-density-texture.js +67 -84
  58. package/programs/float2legendwithratio/index.js +2 -3
  59. package/programs/float2legendwithratio/logic.js +118 -144
  60. package/programs/float2legendwithratio/object.js +104 -141
  61. package/programs/helpers/blender.js +58 -73
  62. package/programs/helpers/{fadeaway.ts → fadeaway.js} +60 -73
  63. package/programs/index.js +20 -19
  64. package/programs/line-on-globe/circle-accurate-3d.js +85 -112
  65. package/programs/line-on-globe/circle-accurate-flat.js +148 -200
  66. package/programs/line-on-globe/degree-padding-around-circle-3d.js +102 -134
  67. package/programs/line-on-globe/index.js +1 -0
  68. package/programs/line-on-globe/lines-color-instanced-flat.js +80 -99
  69. package/programs/line-on-globe/linestrip/data.js +4 -0
  70. package/programs/line-on-globe/linestrip/{linestrip.ts → linestrip.js} +93 -152
  71. package/programs/line-on-globe/{naive-accurate-flexible.ts → naive-accurate-flexible.js} +126 -175
  72. package/programs/line-on-globe/util.js +5 -8
  73. package/programs/picking/pickable-polygon-renderer.js +98 -129
  74. package/programs/picking/pickable-renderer.js +98 -130
  75. package/programs/point-on-globe/element-globe-surface-glow.js +93 -122
  76. package/programs/point-on-globe/element-point-glow.js +80 -114
  77. package/programs/point-on-globe/square-pixel-point.js +121 -139
  78. package/programs/polygon-on-globe/{texture-dem-triangles.ts → texture-dem-triangles.js} +163 -207
  79. package/programs/{programcache.ts → programcache.js} +126 -134
  80. package/programs/rings/index.js +1 -1
  81. package/programs/rings/partial-ring/{piece-of-pie.ts → piece-of-pie.js} +152 -222
  82. package/programs/totems/camera-totem-attactment-interface.js +1 -0
  83. package/programs/totems/{camerauniformblock.ts → camerauniformblock.js} +225 -310
  84. package/programs/totems/{canvas-webglobe-info.ts → canvas-webglobe-info.js} +132 -147
  85. package/programs/totems/{dem-textures-manager.ts → dem-textures-manager.js} +257 -360
  86. package/programs/totems/{globe-changes.ts → globe-changes.js} +59 -79
  87. package/programs/totems/gpu-selection-uniform-block.js +99 -127
  88. package/programs/totems/{index.ts → index.js} +2 -2
  89. package/programs/two-d/pixel-padding-for-compass.js +87 -101
  90. package/programs/util.js +14 -19
  91. package/programs/vectorfields/logics/{constants.ts → constants.js} +4 -5
  92. package/programs/vectorfields/logics/{drawrectangleparticles.ts → drawrectangleparticles.js} +80 -115
  93. package/programs/vectorfields/logics/index.js +2 -4
  94. package/programs/vectorfields/logics/particle-ubo.js +16 -0
  95. package/programs/vectorfields/logics/{pixelbased.ts → pixelbased.js} +86 -115
  96. package/programs/vectorfields/logics/ubo.js +51 -57
  97. package/programs/vectorfields/{pingpongbuffermanager.ts → pingpongbuffermanager.js} +99 -113
  98. package/range-tools-on-terrain/bearing-line/{adapters.ts → adapters.js} +114 -154
  99. package/range-tools-on-terrain/bearing-line/{plugin.ts → plugin.js} +457 -569
  100. package/range-tools-on-terrain/bearing-line/types.js +1 -0
  101. package/range-tools-on-terrain/circle-line-chain/{adapters.ts → adapters.js} +85 -104
  102. package/range-tools-on-terrain/circle-line-chain/{chain-list-map.ts → chain-list-map.js} +382 -446
  103. package/range-tools-on-terrain/circle-line-chain/{plugin.ts → plugin.js} +464 -607
  104. package/range-tools-on-terrain/circle-line-chain/types.js +1 -0
  105. package/range-tools-on-terrain/range-ring/{adapters.ts → adapters.js} +93 -114
  106. package/range-tools-on-terrain/range-ring/{enum.ts → enum.js} +2 -2
  107. package/range-tools-on-terrain/range-ring/{plugin.ts → plugin.js} +377 -444
  108. package/range-tools-on-terrain/range-ring/rangeringangletext.js +331 -0
  109. package/range-tools-on-terrain/range-ring/types.js +9 -0
  110. package/semiplugins/interface.js +1 -0
  111. package/semiplugins/lightweight/{line-plugin.ts → line-plugin.js} +221 -342
  112. package/semiplugins/lightweight/{piece-of-pie-plugin.ts → piece-of-pie-plugin.js} +200 -275
  113. package/semiplugins/shape-on-terrain/{arc-plugin.ts → arc-plugin.js} +481 -616
  114. package/semiplugins/shape-on-terrain/{circle-plugin.ts → circle-plugin.js} +444 -588
  115. package/semiplugins/shape-on-terrain/{padding-1-degree.ts → padding-1-degree.js} +539 -713
  116. package/semiplugins/shape-on-terrain/terrain-polygon/{adapters.ts → adapters.js} +55 -69
  117. package/semiplugins/shape-on-terrain/terrain-polygon/data/{cache.ts → cache.js} +102 -149
  118. package/semiplugins/shape-on-terrain/terrain-polygon/data/{index-polygon-map.ts → index-polygon-map.js} +45 -58
  119. package/semiplugins/shape-on-terrain/terrain-polygon/data/{manager.ts → manager.js} +4 -4
  120. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +177 -196
  121. package/semiplugins/shape-on-terrain/terrain-polygon/data/{polygon-to-triangles.ts → polygon-to-triangles.js} +100 -144
  122. package/semiplugins/shape-on-terrain/terrain-polygon/data/{random.ts → random.js} +121 -165
  123. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.js +1 -0
  124. package/semiplugins/shape-on-terrain/terrain-polygon/data/{worker-contact.ts → worker-contact.js} +63 -81
  125. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +125 -146
  126. package/semiplugins/shape-on-terrain/terrain-polygon/{terrain-polygon.ts → terrain-polygon.js} +219 -265
  127. package/semiplugins/shape-on-terrain/terrain-polygon/types.js +8 -0
  128. package/semiplugins/shell/bbox-renderer/index.js +2 -0
  129. package/semiplugins/shell/bbox-renderer/{logic.ts → logic.js} +209 -273
  130. package/semiplugins/shell/bbox-renderer/object.js +75 -0
  131. package/semiplugins/type.js +1 -0
  132. package/semiplugins/utility/{container-plugin.ts → container-plugin.js} +94 -126
  133. package/semiplugins/utility/{object-pass-container-plugin.ts → object-pass-container-plugin.js} +80 -101
  134. package/shaders/fragment-toy/firework.js +1 -1
  135. package/shaders/fragment-toy/singularity.js +2 -5
  136. package/tracks/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -78
  137. package/tracks/point-heat-map/index.js +1 -0
  138. package/tracks/point-heat-map/plugin-webworker.js +121 -148
  139. package/tracks/point-heat-map/point-to-heat-map-flow.js +121 -150
  140. package/tracks/point-tracks/key-methods.js +2 -3
  141. package/tracks/point-tracks/plugin.js +401 -487
  142. package/tracks/timetracks/adaptors-line-strip.js +65 -79
  143. package/tracks/timetracks/plugin-line-strip.js +240 -295
  144. package/tracks/timetracks/program-line-strip.js +411 -495
  145. package/tracks/timetracks/programpoint-line-strip.js +109 -137
  146. package/types.js +19 -0
  147. package/util/account/bufferoffsetmanager.js +176 -209
  148. package/util/account/create-buffermap-orchastration.js +39 -0
  149. package/util/account/index.js +3 -6
  150. package/util/account/single-attribute-buffer-management/{buffer-manager.ts → buffer-manager.js} +119 -151
  151. package/util/account/single-attribute-buffer-management/{buffer-orchestrator.ts → buffer-orchestrator.js} +212 -238
  152. package/util/account/single-attribute-buffer-management/{buffer-orchestrator1.ts → buffer-orchestrator1.js} +159 -184
  153. package/util/account/single-attribute-buffer-management/{index.ts → index.js} +4 -11
  154. package/util/account/single-attribute-buffer-management/{object-store.ts → object-store.js} +55 -76
  155. package/util/account/single-attribute-buffer-management/types.js +1 -0
  156. package/util/account/util.js +18 -22
  157. package/util/algorithms/index.js +1 -0
  158. package/util/algorithms/search-binary.js +25 -26
  159. package/util/build-strategy/{static-dynamic.ts → static-dynamic.js} +41 -50
  160. package/util/check/index.js +1 -0
  161. package/util/check/typecheck.js +66 -0
  162. package/util/{frame-counter-trigger.ts → frame-counter-trigger.js} +84 -99
  163. package/util/geometry/{index.ts → index.js} +121 -155
  164. package/util/gl-util/buffer/{attribute-loader.ts → attribute-loader.js} +62 -84
  165. package/util/gl-util/buffer/{index.ts → index.js} +3 -6
  166. package/util/gl-util/draw-options/{methods.ts → methods.js} +32 -47
  167. package/util/gl-util/uniform-block/{manager.ts → manager.js} +200 -232
  168. package/util/{globe-default-gl-states.ts → globe-default-gl-states.js} +4 -5
  169. package/util/{helper-methods.ts → helper-methods.js} +8 -9
  170. package/util/index.js +10 -9
  171. package/util/interpolation/index.js +1 -0
  172. package/util/interpolation/timetrack/index.js +2 -9
  173. package/util/interpolation/timetrack/timetrack-interpolator.js +79 -94
  174. package/util/interpolation/timetrack/web-worker.js +46 -51
  175. package/util/picking/{fence.ts → fence.js} +43 -47
  176. package/util/picking/{picker-displayer.ts → picker-displayer.js} +176 -226
  177. package/util/programs/draw-from-pixel-coords.js +164 -201
  178. package/util/programs/{draw-texture-on-canvas.ts → draw-texture-on-canvas.js} +69 -91
  179. package/util/programs/supersampletotextures.js +97 -130
  180. package/util/programs/texturetoglobe.js +128 -153
  181. package/util/shaderfunctions/{geometrytransformations.ts → geometrytransformations.js} +44 -106
  182. package/util/shaderfunctions/index.js +2 -2
  183. package/util/shaderfunctions/nodata.js +2 -4
  184. package/util/shaderfunctions/noisefunctions.js +7 -10
  185. package/util/{webglobjectbuilders.ts → webglobjectbuilders.js} +358 -446
  186. package/vectorfield/arrowfield/adaptor.js +11 -11
  187. package/vectorfield/arrowfield/index.js +3 -3
  188. package/vectorfield/arrowfield/plugin.js +83 -128
  189. package/vectorfield/waveparticles/adaptor.js +15 -16
  190. package/vectorfield/waveparticles/index.js +3 -3
  191. package/vectorfield/waveparticles/{plugin.ts → plugin.js} +415 -506
  192. package/vectorfield/wind/adapters/{image-to-fields.ts → image-to-fields.js} +61 -74
  193. package/vectorfield/wind/adapters/types.js +1 -0
  194. package/vectorfield/wind/{imagetovectorfieldandmagnitude.ts → imagetovectorfieldandmagnitude.js} +53 -78
  195. package/vectorfield/wind/index.js +5 -5
  196. package/vectorfield/wind/{plugin-persistant copy.ts → plugin-persistant copy.js } +364 -461
  197. package/vectorfield/wind/{plugin-persistant.ts → plugin-persistant.js} +375 -483
  198. package/vectorfield/wind/plugin.js +685 -883
  199. package/vectorfield/wind/vectorfieldimage.js +23 -27
  200. package/write-text/{context-text-bulk.ts → context-text-bulk.js} +200 -285
  201. package/write-text/context-text3.js +167 -0
  202. package/write-text/{context-text4.ts → context-text4.js} +146 -231
  203. package/write-text/context-textDELETE.js +94 -125
  204. package/write-text/objectarraylabels/{index.ts → index.js} +2 -2
  205. package/write-text/objectarraylabels/objectarraylabels.js +200 -247
  206. package/Math/matrix4.ts +0 -0
  207. package/Math/mesh/mapbox-delaunay.d.ts +0 -74
  208. package/Math/roadmap.md +0 -10
  209. package/Math/tessellation/constants.ts +0 -1
  210. package/Math/tessellation/roadmap.md +0 -48
  211. package/Math/tessellation/types.ts +0 -1
  212. package/Math/types.ts +0 -68
  213. package/investigation-tools/draw/tiles/adapters.ts +0 -133
  214. package/programs/line-on-globe/linestrip/data.ts +0 -29
  215. package/programs/polygon-on-globe/roadmap.md +0 -8
  216. package/programs/totems/camera-totem-attactment-interface.ts +0 -4
  217. package/programs/vectorfields/logics/particle-ubo.ts +0 -23
  218. package/publish.bat +0 -62
  219. package/range-tools-on-terrain/bearing-line/types.ts +0 -65
  220. package/range-tools-on-terrain/circle-line-chain/types.ts +0 -43
  221. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +0 -396
  222. package/range-tools-on-terrain/range-ring/types.ts +0 -30
  223. package/semiplugins/interface.ts +0 -14
  224. package/semiplugins/shape-on-terrain/goal.md +0 -12
  225. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache-shortcuts.md +0 -20
  226. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.ts +0 -209
  227. package/semiplugins/shape-on-terrain/terrain-polygon/data/readme.md +0 -5
  228. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.ts +0 -37
  229. package/semiplugins/shape-on-terrain/terrain-polygon/notes.md +0 -90
  230. package/semiplugins/shape-on-terrain/terrain-polygon/types.ts +0 -69
  231. package/semiplugins/shell/bbox-renderer/index.ts +0 -2
  232. package/semiplugins/shell/bbox-renderer/object.ts +0 -129
  233. package/semiplugins/type.ts +0 -8
  234. package/terrain-plugin.mmd +0 -83
  235. package/tests/Math/arc-sampling-test.js +0 -367
  236. package/tests/Math/arc-sampling-test.ts +0 -429
  237. package/tests/Math/arc.test.ts +0 -77
  238. package/tests/Math/junction/arc-limit.test.ts +0 -7
  239. package/tests/Math/junction/arc-plane-points.test.ts +0 -196
  240. package/tests/Math/junction/arc-plane.test.ts +0 -172
  241. package/tests/Math/junction/line-sphere.test.ts +0 -127
  242. package/tests/Math/junction/plane-plane.test.ts +0 -91
  243. package/tests/Math/plane-test.ts +0 -17
  244. package/tests/Math/plane.test.ts +0 -43
  245. package/tests/Math/vec3.test.ts +0 -33
  246. package/tracks/point-heat-map/readme.md +0 -15
  247. package/tracks/timetracks/readme.md +0 -1
  248. package/tsconfig.json +0 -22
  249. package/types/@pirireis/webglobe.d.ts +0 -102
  250. package/types/delaunator.d.ts +0 -40
  251. package/types/earcut.d.ts +0 -11
  252. package/types/rbush.d.ts +0 -57
  253. package/types.ts +0 -319
  254. package/util/account/create-buffermap-orchastration.ts +0 -85
  255. package/util/account/single-attribute-buffer-management/types.ts +0 -43
  256. package/util/check/typecheck.ts +0 -74
  257. package/vectorfield/wind/adapters/types.ts +0 -12
  258. package/write-text/context-text3.ts +0 -252
  259. package/write-text/objectarraylabels/objectarraylabels.d.ts +0 -72
@@ -1,588 +1,444 @@
1
-
2
- import { SemiPluginInterface } from "../interface";
3
- import { LineStripProgramCache, LineProgram } from "../../programs/line-on-globe/linestrip/linestrip";
4
- import { BufferManagersMap, BufferManager, BufferOrchestrator } from "../../util/account/single-attribute-buffer-management/index";
5
- import { CameraUniformBlockTotem, CameraUniformBlockTotemCache } from "../../programs/totems/camerauniformblock";
6
- import { DrawRangeIndexParams, Color, UBOHandler, ElevationMode, UpdateColor } from "../../types";
7
- import { PluginInterface, Globe, Meter, LongLatDegree } from "../../types";
8
- import { createBufferAndReadInfo } from "../../util/gl-util/buffer/attribute-loader";
9
- import { Circle, CircleClosestAzimuthAngleProperties } from "../../Math/types";
10
- import * as CircleMethods from "../../Math/circle";
11
- import * as CircleCDF from "../../Math/circle-cdf-points";
12
- import * as vec3 from "../../Math/vec3";
13
- import { globe3Dcoordinates, globe2Dcoordinates } from "../../Math/methods";
14
- import { StaticDynamicStrategy, StaticDynamicState } from "../../util/build-strategy/static-dynamic";
15
- import { WORLD_RADIUS_3D, WORLD_RADIUS_MERCATOR } from "../../Math/constants";
16
- import { opacityCheck } from "../../util/check/typecheck";
17
- import { FrameCounterTrigger } from "../../util/frame-counter-trigger";
18
- const ACTIVATE_DYNAMIC_STRATEGY_AT_LEVEL = 8;
19
-
20
- const CIRCLE_POINTS_COUNT_HALF = 65; // Half of the points plus one for the reflection
21
- const CIRCLE_POINTS_COUNT = CIRCLE_POINTS_COUNT_HALF * 2 - 1; // Number of points to approximate the circle
22
- const DENSE_PART_SAMPLE_RATIO = 0.80; // Ratio of the dense part of the circle
23
- const STRENGTH_FACTOR = 2; // Strength factor for the circle sampling
24
- // --- TUNABLE PARAMETERS ---
25
-
26
- const ATTRACTION_LEVELS = 7;
27
- // Radius below which the most even sampling (level 0) is always used.
28
- const MIN_RADIUS_KM = 5000;
29
- // The radius (km) at the center of the transition for the reference LOD.
30
- // DECREASE this to make mid-sized circles use uneven samples EARLIER.
31
- const MID_TRANSITION_RADIUS_KM = WORLD_RADIUS_MERCATOR * 0.85;
32
- const RADIUS_INFLUENCE = 0.55; // How much the radius influences the transition.
33
- // The reference LOD for the transition.
34
- const MID_TRANSITION_LOD = 10;
35
- // How much LOD shifts the curve. Higher means LOD has more influence.
36
- const LOD_INFLUENCE = 0.385;
37
- // Steepness of the transition. Higher value = more abrupt switch.
38
- // DECREASE this to make large circles transition to higher tiers SLOWER.
39
- const TRANSITION_STEEPNESS = 0.77;
40
-
41
- /**
42
- * @param lod The current zoom level.
43
- * @param radiusMeters The circle's radius in meters.
44
- * @returns An integer level from 0 to ATTRACTION_LEVELS - 1.
45
- */
46
- const defineStregthLevel = (lod: number, radiusMeters: number): number => {
47
- const radiusKm = radiusMeters;
48
- // return ATTRACTION_LEVELS - 1;
49
- // 1. Enforce a minimum radius for even sampling.
50
- if (radiusKm < MIN_RADIUS_KM) {
51
- return 0;
52
- }
53
-
54
- // 2. Combine radius and LOD into a single variable.
55
- const log_r_mid = Math.log(MID_TRANSITION_RADIUS_KM);
56
- const log_r = Math.log(radiusKm);
57
- const combined_input = RADIUS_INFLUENCE * (log_r - log_r_mid) + LOD_INFLUENCE * (lod - MID_TRANSITION_LOD);
58
-
59
- // 3. Apply the logistic (sigmoid) function to get a strength value [0, 1].
60
- const strength_factor = 1.0 / (1.0 + Math.pow(2.4, -TRANSITION_STEEPNESS * combined_input));
61
-
62
- // 4. Scale the result to the available attraction levels and clamp.
63
- const level = Math.floor(strength_factor * ATTRACTION_LEVELS);
64
- return Math.min(level, ATTRACTION_LEVELS - 1);
65
- }
66
-
67
- const AnglesStash = CircleCDF.createCummulativeTemplateStash(
68
- ATTRACTION_LEVELS,
69
- CIRCLE_POINTS_COUNT_HALF,
70
- DENSE_PART_SAMPLE_RATIO,
71
- STRENGTH_FACTOR
72
- )
73
-
74
-
75
-
76
- export type CircleInput = {
77
- key: string;
78
- center: LongLatDegree;
79
- radius: Meter;
80
- height?: Meter | null;
81
- color?: Color; // Optional color for the circle
82
- msl?: boolean | null;
83
- };
84
-
85
-
86
-
87
- export type CircleOnTerrainPluginOptions = {
88
- defaultHeightFromGroundIn3D?: number;
89
- variativeColorsOn?: boolean;
90
- defaultColor: Color; // Default color in RGBA format
91
- isMSL: boolean; // If true, the circle is drawn at MSL (Mean Sea Level) height
92
- };
93
-
94
- type ItemMapValue = [CircleInput, CircleClosestAzimuthAngleProperties];
95
-
96
- const _colorArray = new Float32Array(4 * CIRCLE_POINTS_COUNT); // Used to store the color for each circle
97
-
98
- export class CircleOnTerrainPlugin implements PluginInterface, SemiPluginInterface, ElevationMode, UpdateColor {
99
- id: string;
100
- globe: Globe | null = null;
101
- gl: WebGLRenderingContext | null = null;
102
- lineProgram: LineProgram | null = null;
103
-
104
- bufferManagersMap: BufferManagersMap = new Map();
105
- bufferOrchestrator: BufferOrchestrator = new BufferOrchestrator();
106
- circleMap: Map<string, ItemMapValue> = new Map();
107
-
108
- _cameraUniformBlock: CameraUniformBlockTotem | null = null;
109
- _freed: boolean = false;
110
- _circleUBOHandler: UBOHandler | null = null;
111
- _opacity: number = 1;
112
- _vao: WebGLVertexArrayObject | null = null;
113
- _dobuild: boolean = true; // This is used to trigger the build of circles when the camera position changes.
114
- _frameCounterTrigger: FrameCounterTrigger | null = null;
115
- _staticDynamicStrategy: StaticDynamicStrategy | null = null;
116
- _options: CircleOnTerrainPluginOptions = {
117
- variativeColorsOn: false,
118
- defaultColor: [0.1, 0.1, 0.1, 1], // Default color in RGBA format
119
- defaultHeightFromGroundIn3D: 30.0,
120
- isMSL: false
121
- };
122
- private _textDataPreAdaptor: ((item: Node, index: number, nodes: Node[]) => any) | undefined = undefined;
123
-
124
-
125
-
126
- constructor(id: string, styleOptions: Partial<CircleOnTerrainPluginOptions> | null = null
127
- ) {
128
- this.id = id;
129
- if (styleOptions) {
130
- this._options = { ...this._options, ...styleOptions };
131
- }
132
- }
133
-
134
-
135
-
136
- init(globe: Globe, gl: WebGL2RenderingContext): void {
137
- this.globe = globe;
138
- this.gl = gl;
139
- // Initialize the program cache for line strip rendering.
140
-
141
-
142
- this.lineProgram = LineStripProgramCache.get(globe);
143
- const g2D = globe2Dcoordinates(globe);
144
-
145
- // Initialize with a reasonable initial capacity to prevent buffer size issues
146
- const initialCapacity = 100; // Start with capacity for 100 circles
147
-
148
- this.bufferManagersMap.set("position3d", {
149
- bufferManager: new BufferManager(gl, (CIRCLE_POINTS_COUNT + 1) * 3, { initialCapacity }),// plus 1 is for butting linestrips
150
- adaptor: (item: any) => {
151
- const { longLatArr, height = this._options.defaultHeightFromGroundIn3D, msl = this._options.isMSL } = item;
152
- const result = globe3Dcoordinates(globe, longLatArr, height, msl, { paddingCount: 1, paddingValue: NaN });
153
- return result;
154
- }
155
- });
156
- this.bufferManagersMap.set("position2d", {
157
- bufferManager: new BufferManager(gl, (CIRCLE_POINTS_COUNT + 1) * 2, { initialCapacity }),
158
- adaptor: (item: any) => {
159
- const { longLatArr } = item;
160
- const result = g2D(longLatArr, { paddingCount: 1, paddingValue: NaN });
161
- return result;
162
- }
163
- });
164
-
165
-
166
- if (this._options.variativeColorsOn) {
167
-
168
- this.bufferManagersMap.set("color", {
169
- bufferManager: new BufferManager(gl, (CIRCLE_POINTS_COUNT + 1) * 4, { initialCapacity }),
170
- adaptor: (item: any) => {
171
- if (item.color) {
172
- for (let i = 0; i < CIRCLE_POINTS_COUNT; i++) {
173
- _colorArray.set(item.color, i * 4);
174
- }
175
- } else {
176
- for (let i = 0; i < CIRCLE_POINTS_COUNT; i++) {
177
- _colorArray.set(this._options.defaultColor as Float32Array, i * 4);
178
- }
179
- }
180
- return _colorArray
181
-
182
- }
183
- });
184
- }
185
-
186
- this._vao = this.lineProgram.createVAO(
187
- createBufferAndReadInfo(
188
- this.bufferManagersMap.get("position3d")?.bufferManager.buffer as WebGLBuffer),
189
- createBufferAndReadInfo(
190
- this.bufferManagersMap.get("position2d")?.bufferManager.buffer as WebGLBuffer),
191
- this._options.variativeColorsOn ?
192
- createBufferAndReadInfo(
193
- this.bufferManagersMap.get("color")?.bufferManager.buffer as WebGLBuffer) : null,
194
- );
195
-
196
- this._circleUBOHandler = this.lineProgram.createUBO();
197
- this.setDefaultColor(this._options.defaultColor);
198
- this._cameraUniformBlock = CameraUniformBlockTotemCache.get(globe);
199
- this._staticDynamicStrategy = new StaticDynamicStrategy(globe, ACTIVATE_DYNAMIC_STRATEGY_AT_LEVEL, () => {
200
- this.__buildStaticCircles();
201
- });
202
- this._frameCounterTrigger = new FrameCounterTrigger(globe, 15, 1000, (globeChanges) => {
203
- if (this._freed) return;
204
- this._buildCircles();
205
- });
206
- }
207
-
208
- increaseSpace(amount: number): void {
209
- if (this._freed) {
210
- console.warn("Plugin is freed, cannot increase space");
211
- return;
212
- }
213
- if (this.globe === null) {
214
- console.warn("Globe is not initialized.");
215
- return;
216
- }
217
- if (typeof amount !== "number" || amount <= 0) {
218
- console.warn("Invalid amount, must be a positive number");
219
- return;
220
- }
221
- this.bufferOrchestrator.ensureSpace(amount, this.bufferManagersMap!);
222
- }
223
-
224
- insertBulk(circles: Array<CircleInput>) {
225
- if (this._freed) return;
226
- if (!this.globe || !this.gl || !this.lineProgram || !this.bufferOrchestrator ||
227
- !this.bufferManagersMap || !this._vao || !this._circleUBOHandler) {
228
- throw new Error("Plugin not initialized properly");
229
- }
230
-
231
- const keys: string[] = [];
232
- let newItemCount = 0;
233
- for (const circleInput of circles) {
234
- if (circleInput.key == null || circleInput.center == null || circleInput.radius == null) {
235
- console.warn(`CircleOnTerrainPlugin: Circle input is missing required properties: ${circleInput.radius} or ${circleInput.center} or ${circleInput.key}`);
236
- continue;
237
- }
238
- if (circleInput.radius <= 0) {
239
- // console.warn(`CircleOnTerrainPlugin: Circle ${circleInput.key} has non-positive radius ${circleInput.radius}. Skipping.`);
240
- continue;
241
- }
242
-
243
- keys.push(circleInput.key);
244
- if (!this.circleMap.has(circleInput.key)) {
245
- newItemCount++;
246
- }
247
- const circleForAzimuthCalc: CircleClosestAzimuthAngleProperties = CircleMethods.createCircleClosestAzimuthAngleProperties(circleInput as Circle);
248
- this.circleMap.set(circleInput.key, [circleInput, circleForAzimuthCalc]);
249
- }
250
- this.bufferOrchestrator.ensureSpace(newItemCount, this.bufferManagersMap!);
251
- this._buildCircles(keys);
252
- if (this._options.variativeColorsOn) {
253
- this.__fillColor(keys);
254
- }
255
- this.globe.DrawRender();
256
- }
257
-
258
-
259
- updateColors(keyColorCouples: { key: string, color: Color }[], drawRender: boolean = true) {
260
- if (this._freed) {
261
- console.warn("Plugin is freed, cannot increase space");
262
- return;
263
- }
264
- if (this.globe === null) {
265
- console.warn("Globe is not initialized.");
266
- return;
267
- }
268
- if (this._options.variativeColorsOn === false) {
269
- console.warn("VariativeColors are not enabled");
270
- return;
271
- }
272
- for (const { key, color } of keyColorCouples) {
273
- const [circleInput] = this.circleMap.get(key) || [];
274
- if (circleInput) {
275
- circleInput.color = color;
276
- this.__fillColor([key]);
277
- } else {
278
- console.warn(`Circle key ${key} not found in circleMap.`);
279
- }
280
- }
281
- if (drawRender) {
282
- this.globe.DrawRender();
283
- }
284
- }
285
-
286
-
287
-
288
-
289
- deleteBulk(keys: Array<string>) {
290
- if (this._freed) return;
291
- if (!this.globe || !this.gl || !this.lineProgram || !this.bufferOrchestrator ||
292
- !this.bufferManagersMap || !this._vao || !this._circleUBOHandler) {
293
- throw new Error("Plugin not initialized properly");
294
- }
295
- this.bufferOrchestrator.deleteBulk(keys, this.bufferManagersMap);
296
- for (const key of keys) {
297
- if (this.circleMap.has(key)) {
298
- this.circleMap.delete(key);
299
- } else {
300
- console.warn(`CircleOnTerrainPlugin: Circle ${key} not found in circleMap. Cannot delete.`);
301
- }
302
- }
303
-
304
- }
305
-
306
-
307
- setPluginOpacity(opacity: number, drawRender: boolean = false): void {
308
- if (!this.globe || !this.gl) {
309
- console.warn("Globe or WebGL context is not initialized.");
310
- return;
311
- }
312
- opacityCheck(opacity);
313
- this._opacity = opacity;
314
-
315
- if (drawRender) {
316
- this.globe.DrawRender();
317
- }
318
- }
319
-
320
- setElevationMode(mode: "msl" | "agl"): void {
321
- switch (mode) {
322
- case "msl":
323
- this._options.isMSL = true;
324
- break;
325
- case "agl":
326
- this._options.isMSL = false;
327
- break;
328
- default:
329
- throw new Error(`Unknown elevation mode: ${mode}`);
330
- }
331
- this._buildCircles();
332
- this.globe?.DrawRender();
333
- }
334
-
335
- setDefaultColor(color: Color, drawRender: boolean = false): void {
336
- if (!this.globe || !this.gl) {
337
- console.warn("Globe or WebGL context is not initialized.");
338
- return;
339
- }
340
- this._circleUBOHandler?.updateSingle("u_color", new Float32Array(color));
341
- if (drawRender) {
342
- this.globe.DrawRender();
343
- }
344
- }
345
-
346
-
347
- updateCoordinates(items: Pick<CircleInput, "key" | "center" | "radius">[]): void {
348
-
349
- if (this._freed) {
350
- console.warn("CircleOnTerrainPlugin is freed, cannot update coordinates");
351
- return;
352
- }
353
-
354
- if (this.globe === null) {
355
- console.warn("Globe is not initialized, cannot update coordinates");
356
- return;
357
- }
358
- const updateKeys: string[] = [];
359
- for (const item of items) {
360
- const { key, center, radius } = item;
361
- const [circleInput] = this.circleMap.get(key) || [];
362
- if (circleInput) {
363
- circleInput.center = center;
364
- circleInput.radius = radius;
365
- updateKeys.push(key);
366
- } else {
367
- console.warn(`Circle key ${key} not found in circleMap.`);
368
- continue;
369
- }
370
- }
371
- this._buildCircles(updateKeys);
372
- this.globe!.DrawRender();
373
- }
374
-
375
- // IMPLICIT METHODS
376
-
377
- __fillColor(subSetIDs: Array<string>) {
378
- if (!this._options.variativeColorsOn) return;
379
- const wrapper: [CircleInput] = [null!]
380
- for (const key of subSetIDs) {
381
- const [circleInput,] = this.circleMap.get(key) || [];
382
- if (circleInput) {
383
- wrapper[0] = circleInput;
384
- this.bufferOrchestrator.insertBulk(
385
- wrapper,
386
- this.bufferManagersMap,
387
- ["color"]
388
- )
389
- }
390
- }
391
- }
392
-
393
- _buildCircles(subSetIDs: Array<string> | null = null) {
394
- // @ts-ignore
395
- this._staticDynamicStrategy?.updateState();
396
- const state = this._staticDynamicStrategy?.getState();
397
- if (state === StaticDynamicState.DYNAMIC) {
398
- this.__buildDynamicCircles(subSetIDs);
399
- } else if (subSetIDs || state === StaticDynamicState.TO_STATIC) {
400
- this.__buildStaticCircles(subSetIDs);
401
- }
402
- }
403
-
404
-
405
- __buildDynamicCircles(subSetIDs: Array<string> | null = null) { // TODO: Modify it to build set of dynamic circles
406
- const {
407
- globe, gl, _cameraUniformBlock, lineProgram, bufferOrchestrator, bufferManagersMap, circleMap
408
- } = this;
409
- if (!globe || !gl || !_cameraUniformBlock || !lineProgram ||
410
- !bufferOrchestrator || !bufferManagersMap || !circleMap
411
- ) throw new Error("Plugin not initialized properly");
412
-
413
- // unoptimized.. resets all circles.
414
- // bufferOrchestrator.resetWithCapacity(bufferManagersMap, circleMap.size);
415
- // Prepare the data for the buffers
416
- const data: [{ key: string, longLatArr: Float64Array | number[], height: Meter | null, msl: boolean | null }] = [{
417
- key: "",
418
- longLatArr: [],
419
- height: null,
420
- msl: null
421
- }];
422
-
423
-
424
- const lookAtPosition = _cameraUniformBlock.getLookAtVector();
425
- const cameraPosition = _cameraUniformBlock.getNormalizedCameraVector();
426
- vec3.divideScalar(cameraPosition, cameraPosition, WORLD_RADIUS_3D);
427
- vec3.add(cameraPosition, cameraPosition, lookAtPosition);
428
- vec3.normalize(cameraPosition, cameraPosition);
429
-
430
-
431
- const currentLOD = globe.api_GetCurrentLODWithDecimal();
432
- const circlePointsLongLat = new Float64Array((CIRCLE_POINTS_COUNT) * 2);
433
-
434
- let keys;
435
- if (!subSetIDs || subSetIDs.length === 0) {
436
- keys = Array.from(this.circleMap.keys());
437
- // bufferOrchestrator.resetWithCapacity(bufferManagersMap, circleMap.size);
438
- } else {
439
- keys = subSetIDs;
440
- }
441
-
442
- for (const key of keys) {
443
- const [{ radius, center, height = null, msl = null }, circleForAzimuthCalc] = this.circleMap.get(key) as ItemMapValue;
444
-
445
- const closestAzimuthAngle = CircleMethods.closestAzimuthAngle(
446
- circleForAzimuthCalc, cameraPosition)
447
-
448
- const stregthLevel = defineStregthLevel(currentLOD, radius);
449
- if (typeof stregthLevel !== "number") {
450
- console.warn(`CircleOnTerrainPlugin: Circle ${key} has invalid strength level for current LOD ${currentLOD}. Skipping., radius: ${radius}, stregthLevel: ${stregthLevel}`);
451
- continue;
452
- }
453
- if (stregthLevel < 0) {
454
- console.warn(`CircleOnTerrainPlugin: Circle ${key} has too small radius for current LOD ${currentLOD}. Skipping., radius: ${radius}, stregthLevel: ${stregthLevel}`);
455
- continue;
456
- }
457
-
458
- const templateAngles = AnglesStash[stregthLevel];
459
-
460
- CircleCDF.globeFindPointByPolarHalfCircle(
461
- circlePointsLongLat,
462
- globe,
463
- center[0],
464
- center[1],
465
- radius,
466
- closestAzimuthAngle,
467
- templateAngles
468
- );
469
- data[0].key = key;
470
- data[0].longLatArr = circlePointsLongLat;
471
- data[0].height = height;
472
- data[0].msl = msl;
473
-
474
- // Add to buffer orchestrator
475
- this.bufferOrchestrator.insertBulk(data, bufferManagersMap, [
476
- this.globe?.api_GetCurrentGeometry() === 0 ? "position3d" : "position2d",
477
- ]);
478
- }
479
- }
480
-
481
-
482
-
483
- // this will be used to build static circles, which are not affected by camera position or LOD.
484
- // LOD < 8 or something
485
- __buildStaticCircles(subSetIDs: Array<string> | null = null) { // TODO: Modify it to build set of static circles
486
- const { globe, gl, _cameraUniformBlock, lineProgram, bufferOrchestrator, bufferManagersMap, circleMap } = this;
487
- if (!globe || !gl || !_cameraUniformBlock || !lineProgram ||
488
- !bufferOrchestrator || !bufferManagersMap || !circleMap
489
- ) throw new Error("Plugin not initialized properly");
490
-
491
- const datas = []
492
- // ensure buffer orchestrotrator have enough capacity
493
-
494
- // all circles are build with even sampling, AttractionLevel = 0
495
- const templateAngles = AnglesStash[0];
496
- const zeroRotation = 0;
497
- let keys: Array<string>;
498
- if (!subSetIDs || subSetIDs.length === 0) {
499
- keys = Array.from(this.circleMap.keys());
500
- // bufferOrchestrator.resetWithCapacity(bufferManagersMap, circleMap.size);
501
- } else {
502
- keys = subSetIDs
503
- }
504
-
505
- for (let key of keys) {
506
- if (!this.circleMap.has(key)) {
507
- console.warn(`CircleOnTerrainPlugin: Circle ${key} not found in circleMap.`);
508
- continue;
509
- }
510
- const [{ radius, center, height = null, color = null, msl = undefined },] = this.circleMap.get(key) as ItemMapValue;
511
- const circlePointsLongLat = new Float64Array((CIRCLE_POINTS_COUNT) * 2);
512
- CircleCDF.globeFindPointByPolarHalfCircle(
513
- circlePointsLongLat,
514
- globe,
515
- center[0],
516
- center[1],
517
- radius,
518
- zeroRotation,
519
- templateAngles
520
- );
521
-
522
- datas.push({
523
- key,
524
- longLatArr: circlePointsLongLat,
525
- height,
526
- color: color || this._options.defaultColor,
527
- msl
528
- });
529
- }
530
- this.bufferOrchestrator.insertBulk(datas, bufferManagersMap,
531
- [this.globe?.api_GetCurrentGeometry() === 0 ? "position3d" : "position2d"]
532
- );
533
- }
534
-
535
-
536
-
537
- // GLOBE API INTERFACE
538
- draw3D() {
539
- const { _freed, globe, gl, lineProgram, bufferOrchestrator, bufferManagersMap, _vao, _circleUBOHandler } = this;
540
- if (_freed || !globe || !gl || !lineProgram || !bufferOrchestrator ||
541
- !bufferManagersMap || !_vao || !_circleUBOHandler) {
542
- return;
543
- }
544
-
545
- // if (globe.api_IsScreenMoving())
546
- this._frameCounterTrigger?.trigger();
547
- // this._buildCircles();
548
-
549
-
550
- const drawOptions: DrawRangeIndexParams = {
551
- drawRange: {
552
- first: 0,
553
- count: bufferOrchestrator.length * (CIRCLE_POINTS_COUNT + 1), // plus 1 is for cutting linestrips
554
-
555
- },
556
- }
557
-
558
- gl.disable(gl.DEPTH_TEST);
559
-
560
- lineProgram.draw(
561
- _vao,
562
- drawOptions,
563
- this._opacity,
564
- _circleUBOHandler
565
- )
566
- gl.enable(gl.DEPTH_TEST);
567
- }
568
-
569
-
570
-
571
- free() {
572
- if (this._freed) return;
573
- this._freed = true;
574
- if (this.lineProgram) {
575
- LineStripProgramCache.release(this.lineProgram);
576
- this.lineProgram = null;
577
- }
578
- this.circleMap.clear();
579
- this.bufferManagersMap.forEach(({ bufferManager }) => {
580
- bufferManager.free();
581
- });
582
- this.bufferManagersMap.clear();
583
- CameraUniformBlockTotemCache.release(this.globe as Globe);
584
-
585
-
586
- }
587
- }
588
-
1
+ import { LineStripProgramCache } from "../../programs/line-on-globe/linestrip/linestrip";
2
+ import { BufferManager, BufferOrchestrator } from "../../util/account/single-attribute-buffer-management/index";
3
+ import { CameraUniformBlockTotemCache } from "../../programs/totems/camerauniformblock";
4
+ import { createBufferAndReadInfo } from "../../util/gl-util/buffer/attribute-loader";
5
+ import * as CircleMethods from "../../Math/circle";
6
+ import * as CircleCDF from "../../Math/circle-cdf-points";
7
+ import * as vec3 from "../../Math/vec3";
8
+ import { globe3Dcoordinates, globe2Dcoordinates } from "../../Math/methods";
9
+ import { StaticDynamicStrategy, StaticDynamicState } from "../../util/build-strategy/static-dynamic";
10
+ import { WORLD_RADIUS_3D, WORLD_RADIUS_MERCATOR } from "../../Math/constants";
11
+ import { opacityCheck } from "../../util/check/typecheck";
12
+ import { FrameCounterTrigger } from "../../util/frame-counter-trigger";
13
+ const ACTIVATE_DYNAMIC_STRATEGY_AT_LEVEL = 8;
14
+ const CIRCLE_POINTS_COUNT_HALF = 65; // Half of the points plus one for the reflection
15
+ const CIRCLE_POINTS_COUNT = CIRCLE_POINTS_COUNT_HALF * 2 - 1; // Number of points to approximate the circle
16
+ const DENSE_PART_SAMPLE_RATIO = 0.80; // Ratio of the dense part of the circle
17
+ const STRENGTH_FACTOR = 2; // Strength factor for the circle sampling
18
+ // --- TUNABLE PARAMETERS ---
19
+ const ATTRACTION_LEVELS = 7;
20
+ // Radius below which the most even sampling (level 0) is always used.
21
+ const MIN_RADIUS_KM = 5000;
22
+ // The radius (km) at the center of the transition for the reference LOD.
23
+ // DECREASE this to make mid-sized circles use uneven samples EARLIER.
24
+ const MID_TRANSITION_RADIUS_KM = WORLD_RADIUS_MERCATOR * 0.85;
25
+ const RADIUS_INFLUENCE = 0.55; // How much the radius influences the transition.
26
+ // The reference LOD for the transition.
27
+ const MID_TRANSITION_LOD = 10;
28
+ // How much LOD shifts the curve. Higher means LOD has more influence.
29
+ const LOD_INFLUENCE = 0.385;
30
+ // Steepness of the transition. Higher value = more abrupt switch.
31
+ // DECREASE this to make large circles transition to higher tiers SLOWER.
32
+ const TRANSITION_STEEPNESS = 0.77;
33
+ /**
34
+ * @param lod The current zoom level.
35
+ * @param radiusMeters The circle's radius in meters.
36
+ * @returns An integer level from 0 to ATTRACTION_LEVELS - 1.
37
+ */
38
+ const defineStregthLevel = (lod, radiusMeters) => {
39
+ const radiusKm = radiusMeters;
40
+ // return ATTRACTION_LEVELS - 1;
41
+ // 1. Enforce a minimum radius for even sampling.
42
+ if (radiusKm < MIN_RADIUS_KM) {
43
+ return 0;
44
+ }
45
+ // 2. Combine radius and LOD into a single variable.
46
+ const log_r_mid = Math.log(MID_TRANSITION_RADIUS_KM);
47
+ const log_r = Math.log(radiusKm);
48
+ const combined_input = RADIUS_INFLUENCE * (log_r - log_r_mid) + LOD_INFLUENCE * (lod - MID_TRANSITION_LOD);
49
+ // 3. Apply the logistic (sigmoid) function to get a strength value [0, 1].
50
+ const strength_factor = 1.0 / (1.0 + Math.pow(2.4, -TRANSITION_STEEPNESS * combined_input));
51
+ // 4. Scale the result to the available attraction levels and clamp.
52
+ const level = Math.floor(strength_factor * ATTRACTION_LEVELS);
53
+ return Math.min(level, ATTRACTION_LEVELS - 1);
54
+ };
55
+ const AnglesStash = CircleCDF.createCummulativeTemplateStash(ATTRACTION_LEVELS, CIRCLE_POINTS_COUNT_HALF, DENSE_PART_SAMPLE_RATIO, STRENGTH_FACTOR);
56
+ const _colorArray = new Float32Array(4 * CIRCLE_POINTS_COUNT); // Used to store the color for each circle
57
+ export class CircleOnTerrainPlugin {
58
+ id;
59
+ globe = null;
60
+ gl = null;
61
+ lineProgram = null;
62
+ bufferManagersMap = new Map();
63
+ bufferOrchestrator = new BufferOrchestrator();
64
+ circleMap = new Map();
65
+ _cameraUniformBlock = null;
66
+ _freed = false;
67
+ _circleUBOHandler = null;
68
+ _opacity = 1;
69
+ _vao = null;
70
+ _dobuild = true; // This is used to trigger the build of circles when the camera position changes.
71
+ _frameCounterTrigger = null;
72
+ _staticDynamicStrategy = null;
73
+ _options = {
74
+ variativeColorsOn: false,
75
+ defaultColor: [0.1, 0.1, 0.1, 1], // Default color in RGBA format
76
+ defaultHeightFromGroundIn3D: 30.0,
77
+ isMSL: false
78
+ };
79
+ _textDataPreAdaptor = undefined;
80
+ constructor(id, styleOptions = null) {
81
+ this.id = id;
82
+ if (styleOptions) {
83
+ this._options = { ...this._options, ...styleOptions };
84
+ }
85
+ }
86
+ init(globe, gl) {
87
+ this.globe = globe;
88
+ this.gl = gl;
89
+ // Initialize the program cache for line strip rendering.
90
+ this.lineProgram = LineStripProgramCache.get(globe);
91
+ const g2D = globe2Dcoordinates(globe);
92
+ // Initialize with a reasonable initial capacity to prevent buffer size issues
93
+ const initialCapacity = 100; // Start with capacity for 100 circles
94
+ this.bufferManagersMap.set("position3d", {
95
+ bufferManager: new BufferManager(gl, (CIRCLE_POINTS_COUNT + 1) * 3, { initialCapacity }), // plus 1 is for butting linestrips
96
+ adaptor: (item) => {
97
+ const { longLatArr, height = this._options.defaultHeightFromGroundIn3D, msl = this._options.isMSL } = item;
98
+ const result = globe3Dcoordinates(globe, longLatArr, height, msl, { paddingCount: 1, paddingValue: NaN });
99
+ return result;
100
+ }
101
+ });
102
+ this.bufferManagersMap.set("position2d", {
103
+ bufferManager: new BufferManager(gl, (CIRCLE_POINTS_COUNT + 1) * 2, { initialCapacity }),
104
+ adaptor: (item) => {
105
+ const { longLatArr } = item;
106
+ const result = g2D(longLatArr, { paddingCount: 1, paddingValue: NaN });
107
+ return result;
108
+ }
109
+ });
110
+ if (this._options.variativeColorsOn) {
111
+ this.bufferManagersMap.set("color", {
112
+ bufferManager: new BufferManager(gl, (CIRCLE_POINTS_COUNT + 1) * 4, { initialCapacity }),
113
+ adaptor: (item) => {
114
+ if (item.color) {
115
+ for (let i = 0; i < CIRCLE_POINTS_COUNT; i++) {
116
+ _colorArray.set(item.color, i * 4);
117
+ }
118
+ }
119
+ else {
120
+ for (let i = 0; i < CIRCLE_POINTS_COUNT; i++) {
121
+ _colorArray.set(this._options.defaultColor, i * 4);
122
+ }
123
+ }
124
+ return _colorArray;
125
+ }
126
+ });
127
+ }
128
+ this._vao = this.lineProgram.createVAO(createBufferAndReadInfo(this.bufferManagersMap.get("position3d")?.bufferManager.buffer), createBufferAndReadInfo(this.bufferManagersMap.get("position2d")?.bufferManager.buffer), this._options.variativeColorsOn ?
129
+ createBufferAndReadInfo(this.bufferManagersMap.get("color")?.bufferManager.buffer) : null);
130
+ this._circleUBOHandler = this.lineProgram.createUBO();
131
+ this.setDefaultColor(this._options.defaultColor);
132
+ this._cameraUniformBlock = CameraUniformBlockTotemCache.get(globe);
133
+ this._staticDynamicStrategy = new StaticDynamicStrategy(globe, ACTIVATE_DYNAMIC_STRATEGY_AT_LEVEL, () => {
134
+ this.__buildStaticCircles();
135
+ });
136
+ this._frameCounterTrigger = new FrameCounterTrigger(globe, 15, 1000, (globeChanges) => {
137
+ if (this._freed)
138
+ return;
139
+ this._buildCircles();
140
+ });
141
+ }
142
+ increaseSpace(amount) {
143
+ if (this._freed) {
144
+ console.warn("Plugin is freed, cannot increase space");
145
+ return;
146
+ }
147
+ if (this.globe === null) {
148
+ console.warn("Globe is not initialized.");
149
+ return;
150
+ }
151
+ if (typeof amount !== "number" || amount <= 0) {
152
+ console.warn("Invalid amount, must be a positive number");
153
+ return;
154
+ }
155
+ this.bufferOrchestrator.ensureSpace(amount, this.bufferManagersMap);
156
+ }
157
+ insertBulk(circles) {
158
+ if (this._freed)
159
+ return;
160
+ if (!this.globe || !this.gl || !this.lineProgram || !this.bufferOrchestrator ||
161
+ !this.bufferManagersMap || !this._vao || !this._circleUBOHandler) {
162
+ throw new Error("Plugin not initialized properly");
163
+ }
164
+ const keys = [];
165
+ let newItemCount = 0;
166
+ for (const circleInput of circles) {
167
+ if (circleInput.key == null || circleInput.center == null || circleInput.radius == null) {
168
+ console.warn(`CircleOnTerrainPlugin: Circle input is missing required properties: ${circleInput.radius} or ${circleInput.center} or ${circleInput.key}`);
169
+ continue;
170
+ }
171
+ if (circleInput.radius <= 0) {
172
+ // console.warn(`CircleOnTerrainPlugin: Circle ${circleInput.key} has non-positive radius ${circleInput.radius}. Skipping.`);
173
+ continue;
174
+ }
175
+ keys.push(circleInput.key);
176
+ if (!this.circleMap.has(circleInput.key)) {
177
+ newItemCount++;
178
+ }
179
+ const circleForAzimuthCalc = CircleMethods.createCircleClosestAzimuthAngleProperties(circleInput);
180
+ this.circleMap.set(circleInput.key, [circleInput, circleForAzimuthCalc]);
181
+ }
182
+ this.bufferOrchestrator.ensureSpace(newItemCount, this.bufferManagersMap);
183
+ this._buildCircles(keys);
184
+ if (this._options.variativeColorsOn) {
185
+ this.__fillColor(keys);
186
+ }
187
+ this.globe.DrawRender();
188
+ }
189
+ updateColors(keyColorCouples, drawRender = true) {
190
+ if (this._freed) {
191
+ console.warn("Plugin is freed, cannot increase space");
192
+ return;
193
+ }
194
+ if (this.globe === null) {
195
+ console.warn("Globe is not initialized.");
196
+ return;
197
+ }
198
+ if (this._options.variativeColorsOn === false) {
199
+ console.warn("VariativeColors are not enabled");
200
+ return;
201
+ }
202
+ for (const { key, color } of keyColorCouples) {
203
+ const [circleInput] = this.circleMap.get(key) || [];
204
+ if (circleInput) {
205
+ circleInput.color = color;
206
+ this.__fillColor([key]);
207
+ }
208
+ else {
209
+ console.warn(`Circle key ${key} not found in circleMap.`);
210
+ }
211
+ }
212
+ if (drawRender) {
213
+ this.globe.DrawRender();
214
+ }
215
+ }
216
+ deleteBulk(keys) {
217
+ if (this._freed)
218
+ return;
219
+ if (!this.globe || !this.gl || !this.lineProgram || !this.bufferOrchestrator ||
220
+ !this.bufferManagersMap || !this._vao || !this._circleUBOHandler) {
221
+ throw new Error("Plugin not initialized properly");
222
+ }
223
+ this.bufferOrchestrator.deleteBulk(keys, this.bufferManagersMap);
224
+ for (const key of keys) {
225
+ if (this.circleMap.has(key)) {
226
+ this.circleMap.delete(key);
227
+ }
228
+ else {
229
+ console.warn(`CircleOnTerrainPlugin: Circle ${key} not found in circleMap. Cannot delete.`);
230
+ }
231
+ }
232
+ }
233
+ setPluginOpacity(opacity, drawRender = false) {
234
+ if (!this.globe || !this.gl) {
235
+ console.warn("Globe or WebGL context is not initialized.");
236
+ return;
237
+ }
238
+ opacityCheck(opacity);
239
+ this._opacity = opacity;
240
+ if (drawRender) {
241
+ this.globe.DrawRender();
242
+ }
243
+ }
244
+ setElevationMode(mode) {
245
+ switch (mode) {
246
+ case "msl":
247
+ this._options.isMSL = true;
248
+ break;
249
+ case "agl":
250
+ this._options.isMSL = false;
251
+ break;
252
+ default:
253
+ throw new Error(`Unknown elevation mode: ${mode}`);
254
+ }
255
+ this._buildCircles();
256
+ this.globe?.DrawRender();
257
+ }
258
+ setDefaultColor(color, drawRender = false) {
259
+ if (!this.globe || !this.gl) {
260
+ console.warn("Globe or WebGL context is not initialized.");
261
+ return;
262
+ }
263
+ this._circleUBOHandler?.updateSingle("u_color", new Float32Array(color));
264
+ if (drawRender) {
265
+ this.globe.DrawRender();
266
+ }
267
+ }
268
+ updateCoordinates(items) {
269
+ if (this._freed) {
270
+ console.warn("CircleOnTerrainPlugin is freed, cannot update coordinates");
271
+ return;
272
+ }
273
+ if (this.globe === null) {
274
+ console.warn("Globe is not initialized, cannot update coordinates");
275
+ return;
276
+ }
277
+ const updateKeys = [];
278
+ for (const item of items) {
279
+ const { key, center, radius } = item;
280
+ const [circleInput] = this.circleMap.get(key) || [];
281
+ if (circleInput) {
282
+ circleInput.center = center;
283
+ circleInput.radius = radius;
284
+ updateKeys.push(key);
285
+ }
286
+ else {
287
+ console.warn(`Circle key ${key} not found in circleMap.`);
288
+ continue;
289
+ }
290
+ }
291
+ this._buildCircles(updateKeys);
292
+ this.globe.DrawRender();
293
+ }
294
+ // IMPLICIT METHODS
295
+ __fillColor(subSetIDs) {
296
+ if (!this._options.variativeColorsOn)
297
+ return;
298
+ const wrapper = [null];
299
+ for (const key of subSetIDs) {
300
+ const [circleInput,] = this.circleMap.get(key) || [];
301
+ if (circleInput) {
302
+ wrapper[0] = circleInput;
303
+ this.bufferOrchestrator.insertBulk(wrapper, this.bufferManagersMap, ["color"]);
304
+ }
305
+ }
306
+ }
307
+ _buildCircles(subSetIDs = null) {
308
+ // @ts-ignore
309
+ this._staticDynamicStrategy?.updateState();
310
+ const state = this._staticDynamicStrategy?.getState();
311
+ if (state === StaticDynamicState.DYNAMIC) {
312
+ this.__buildDynamicCircles(subSetIDs);
313
+ }
314
+ else if (subSetIDs || state === StaticDynamicState.TO_STATIC) {
315
+ this.__buildStaticCircles(subSetIDs);
316
+ }
317
+ }
318
+ __buildDynamicCircles(subSetIDs = null) {
319
+ const { globe, gl, _cameraUniformBlock, lineProgram, bufferOrchestrator, bufferManagersMap, circleMap } = this;
320
+ if (!globe || !gl || !_cameraUniformBlock || !lineProgram ||
321
+ !bufferOrchestrator || !bufferManagersMap || !circleMap)
322
+ throw new Error("Plugin not initialized properly");
323
+ // unoptimized.. resets all circles.
324
+ // bufferOrchestrator.resetWithCapacity(bufferManagersMap, circleMap.size);
325
+ // Prepare the data for the buffers
326
+ const data = [{
327
+ key: "",
328
+ longLatArr: [],
329
+ height: null,
330
+ msl: null
331
+ }];
332
+ const lookAtPosition = _cameraUniformBlock.getLookAtVector();
333
+ const cameraPosition = _cameraUniformBlock.getNormalizedCameraVector();
334
+ vec3.divideScalar(cameraPosition, cameraPosition, WORLD_RADIUS_3D);
335
+ vec3.add(cameraPosition, cameraPosition, lookAtPosition);
336
+ vec3.normalize(cameraPosition, cameraPosition);
337
+ const currentLOD = globe.api_GetCurrentLODWithDecimal();
338
+ const circlePointsLongLat = new Float64Array((CIRCLE_POINTS_COUNT) * 2);
339
+ let keys;
340
+ if (!subSetIDs || subSetIDs.length === 0) {
341
+ keys = Array.from(this.circleMap.keys());
342
+ // bufferOrchestrator.resetWithCapacity(bufferManagersMap, circleMap.size);
343
+ }
344
+ else {
345
+ keys = subSetIDs;
346
+ }
347
+ for (const key of keys) {
348
+ const [{ radius, center, height = null, msl = null }, circleForAzimuthCalc] = this.circleMap.get(key);
349
+ const closestAzimuthAngle = CircleMethods.closestAzimuthAngle(circleForAzimuthCalc, cameraPosition);
350
+ const stregthLevel = defineStregthLevel(currentLOD, radius);
351
+ if (typeof stregthLevel !== "number") {
352
+ console.warn(`CircleOnTerrainPlugin: Circle ${key} has invalid strength level for current LOD ${currentLOD}. Skipping., radius: ${radius}, stregthLevel: ${stregthLevel}`);
353
+ continue;
354
+ }
355
+ if (stregthLevel < 0) {
356
+ console.warn(`CircleOnTerrainPlugin: Circle ${key} has too small radius for current LOD ${currentLOD}. Skipping., radius: ${radius}, stregthLevel: ${stregthLevel}`);
357
+ continue;
358
+ }
359
+ const templateAngles = AnglesStash[stregthLevel];
360
+ CircleCDF.globeFindPointByPolarHalfCircle(circlePointsLongLat, globe, center[0], center[1], radius, closestAzimuthAngle, templateAngles);
361
+ data[0].key = key;
362
+ data[0].longLatArr = circlePointsLongLat;
363
+ data[0].height = height;
364
+ data[0].msl = msl;
365
+ // Add to buffer orchestrator
366
+ this.bufferOrchestrator.insertBulk(data, bufferManagersMap, [
367
+ this.globe?.api_GetCurrentGeometry() === 0 ? "position3d" : "position2d",
368
+ ]);
369
+ }
370
+ }
371
+ // this will be used to build static circles, which are not affected by camera position or LOD.
372
+ // LOD < 8 or something
373
+ __buildStaticCircles(subSetIDs = null) {
374
+ const { globe, gl, _cameraUniformBlock, lineProgram, bufferOrchestrator, bufferManagersMap, circleMap } = this;
375
+ if (!globe || !gl || !_cameraUniformBlock || !lineProgram ||
376
+ !bufferOrchestrator || !bufferManagersMap || !circleMap)
377
+ throw new Error("Plugin not initialized properly");
378
+ const datas = [];
379
+ // ensure buffer orchestrotrator have enough capacity
380
+ // all circles are build with even sampling, AttractionLevel = 0
381
+ const templateAngles = AnglesStash[0];
382
+ const zeroRotation = 0;
383
+ let keys;
384
+ if (!subSetIDs || subSetIDs.length === 0) {
385
+ keys = Array.from(this.circleMap.keys());
386
+ // bufferOrchestrator.resetWithCapacity(bufferManagersMap, circleMap.size);
387
+ }
388
+ else {
389
+ keys = subSetIDs;
390
+ }
391
+ for (let key of keys) {
392
+ if (!this.circleMap.has(key)) {
393
+ console.warn(`CircleOnTerrainPlugin: Circle ${key} not found in circleMap.`);
394
+ continue;
395
+ }
396
+ const [{ radius, center, height = null, color = null, msl = undefined },] = this.circleMap.get(key);
397
+ const circlePointsLongLat = new Float64Array((CIRCLE_POINTS_COUNT) * 2);
398
+ CircleCDF.globeFindPointByPolarHalfCircle(circlePointsLongLat, globe, center[0], center[1], radius, zeroRotation, templateAngles);
399
+ datas.push({
400
+ key,
401
+ longLatArr: circlePointsLongLat,
402
+ height,
403
+ color: color || this._options.defaultColor,
404
+ msl
405
+ });
406
+ }
407
+ this.bufferOrchestrator.insertBulk(datas, bufferManagersMap, [this.globe?.api_GetCurrentGeometry() === 0 ? "position3d" : "position2d"]);
408
+ }
409
+ // GLOBE API INTERFACE
410
+ draw3D() {
411
+ const { _freed, globe, gl, lineProgram, bufferOrchestrator, bufferManagersMap, _vao, _circleUBOHandler } = this;
412
+ if (_freed || !globe || !gl || !lineProgram || !bufferOrchestrator ||
413
+ !bufferManagersMap || !_vao || !_circleUBOHandler) {
414
+ return;
415
+ }
416
+ // if (globe.api_IsScreenMoving())
417
+ this._frameCounterTrigger?.trigger();
418
+ // this._buildCircles();
419
+ const drawOptions = {
420
+ drawRange: {
421
+ first: 0,
422
+ count: bufferOrchestrator.length * (CIRCLE_POINTS_COUNT + 1), // plus 1 is for cutting linestrips
423
+ },
424
+ };
425
+ gl.disable(gl.DEPTH_TEST);
426
+ lineProgram.draw(_vao, drawOptions, this._opacity, _circleUBOHandler);
427
+ gl.enable(gl.DEPTH_TEST);
428
+ }
429
+ free() {
430
+ if (this._freed)
431
+ return;
432
+ this._freed = true;
433
+ if (this.lineProgram) {
434
+ LineStripProgramCache.release(this.lineProgram);
435
+ this.lineProgram = null;
436
+ }
437
+ this.circleMap.clear();
438
+ this.bufferManagersMap.forEach(({ bufferManager }) => {
439
+ bufferManager.free();
440
+ });
441
+ this.bufferManagersMap.clear();
442
+ CameraUniformBlockTotemCache.release(this.globe);
443
+ }
444
+ }