@pirireis/webglobeplugins 1.0.2 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (259) hide show
  1. package/Math/{angle-calculation.ts → angle-calculation.js} +14 -18
  2. package/Math/{arc-cdf-points.ts → arc-cdf-points.js} +272 -329
  3. package/Math/{arc-generate-points-exponantial.ts → arc-generate-points-exponantial.js} +254 -299
  4. package/Math/{arc.ts → arc.js} +292 -421
  5. package/Math/bounds/line-bbox.js +186 -225
  6. package/Math/{circle-cdf-points.ts → circle-cdf-points.js} +78 -143
  7. package/Math/{circle.ts → circle.js} +33 -49
  8. package/Math/{constants.ts → constants.js} +4 -12
  9. package/Math/contour/{quadtreecontours.ts → quadtreecontours.js} +300 -371
  10. package/Math/contour/quadtreecontours1.js +298 -336
  11. package/Math/{finite-line-2d.ts → finite-line-2d.js} +58 -68
  12. package/Math/{haversine.ts → haversine.js} +22 -33
  13. package/Math/index.js +1 -0
  14. package/Math/juction/{arc-plane.ts → arc-plane.js} +143 -203
  15. package/Math/juction/{line-sphere.ts → line-sphere.js} +22 -32
  16. package/Math/juction/{plane-plane.ts → plane-plane.js} +53 -62
  17. package/Math/{line.ts → line.js} +52 -84
  18. package/Math/matrix4.js +1 -0
  19. package/Math/{methods.ts → methods.js} +126 -182
  20. package/Math/{plane.ts → plane.js} +56 -92
  21. package/Math/{quaternion.ts → quaternion.js} +106 -128
  22. package/Math/templete-shapes/{grid-visually-equal.ts → grid-visually-equal.js} +65 -118
  23. package/Math/tessellation/constants.js +1 -0
  24. package/Math/tessellation/{methods.ts → methods.js} +49 -79
  25. package/Math/tessellation/{nearest-value-padding.ts → nearest-value-padding.js} +112 -147
  26. package/Math/tessellation/{spherical-triangle-area.ts → spherical-triangle-area.js} +99 -127
  27. package/Math/tessellation/{tile-merger.ts → tile-merger.js} +429 -578
  28. package/Math/tessellation/{triangle-tessellation.ts → triangle-tessellation.js} +386 -533
  29. package/Math/tessellation/types.js +1 -0
  30. package/Math/types.js +1 -0
  31. package/Math/utils.js +2 -3
  32. package/Math/{vec3.ts → vec3.js} +155 -227
  33. package/Math/{xyz-tile.ts → xyz-tile.js} +18 -26
  34. package/algorithms/search-binary.js +16 -14
  35. package/altitude-locator/adaptors.js +1 -0
  36. package/altitude-locator/keymethod.js +1 -0
  37. package/altitude-locator/plugin.js +344 -445
  38. package/altitude-locator/types.js +21 -26
  39. package/compass-rose/compass-rose-padding-flat.js +230 -274
  40. package/compass-rose/{compass-text-writer.ts → compass-text-writer.js} +155 -210
  41. package/compass-rose/index.js +3 -3
  42. package/{constants.ts → constants.js} +6 -8
  43. package/heatwave/datamanager.js +149 -168
  44. package/heatwave/heatwave.js +206 -261
  45. package/heatwave/index.js +5 -5
  46. package/heatwave/isobar.js +303 -340
  47. package/heatwave/{texture-point-sampler.ts → texture-point-sampler.js} +187 -220
  48. package/investigation-tools/draw/tiles/adapters.js +67 -0
  49. package/investigation-tools/draw/tiles/{tiles.ts → tiles.js} +128 -162
  50. package/jest.config.js +7 -6
  51. package/package.json +1 -1
  52. package/pin/pin-object-array1.js +300 -381
  53. package/pin/pin-point-totem1.js +60 -77
  54. package/programs/arrowfield/arrow-field.js +60 -89
  55. package/programs/arrowfield/logic.js +141 -173
  56. package/programs/data2legend/density-to-legend.js +68 -86
  57. package/programs/data2legend/point-to-density-texture.js +67 -84
  58. package/programs/float2legendwithratio/index.js +2 -3
  59. package/programs/float2legendwithratio/logic.js +118 -144
  60. package/programs/float2legendwithratio/object.js +104 -141
  61. package/programs/helpers/blender.js +58 -73
  62. package/programs/helpers/{fadeaway.ts → fadeaway.js} +60 -73
  63. package/programs/index.js +20 -19
  64. package/programs/line-on-globe/circle-accurate-3d.js +85 -112
  65. package/programs/line-on-globe/circle-accurate-flat.js +148 -200
  66. package/programs/line-on-globe/degree-padding-around-circle-3d.js +102 -134
  67. package/programs/line-on-globe/index.js +1 -0
  68. package/programs/line-on-globe/lines-color-instanced-flat.js +80 -99
  69. package/programs/line-on-globe/linestrip/data.js +4 -0
  70. package/programs/line-on-globe/linestrip/{linestrip.ts → linestrip.js} +93 -152
  71. package/programs/line-on-globe/{naive-accurate-flexible.ts → naive-accurate-flexible.js} +126 -175
  72. package/programs/line-on-globe/util.js +5 -8
  73. package/programs/picking/pickable-polygon-renderer.js +98 -129
  74. package/programs/picking/pickable-renderer.js +98 -130
  75. package/programs/point-on-globe/element-globe-surface-glow.js +93 -122
  76. package/programs/point-on-globe/element-point-glow.js +80 -114
  77. package/programs/point-on-globe/square-pixel-point.js +121 -139
  78. package/programs/polygon-on-globe/{texture-dem-triangles.ts → texture-dem-triangles.js} +163 -207
  79. package/programs/{programcache.ts → programcache.js} +126 -134
  80. package/programs/rings/index.js +1 -1
  81. package/programs/rings/partial-ring/{piece-of-pie.ts → piece-of-pie.js} +152 -222
  82. package/programs/totems/camera-totem-attactment-interface.js +1 -0
  83. package/programs/totems/{camerauniformblock.ts → camerauniformblock.js} +225 -310
  84. package/programs/totems/{canvas-webglobe-info.ts → canvas-webglobe-info.js} +132 -147
  85. package/programs/totems/{dem-textures-manager.ts → dem-textures-manager.js} +257 -360
  86. package/programs/totems/{globe-changes.ts → globe-changes.js} +59 -79
  87. package/programs/totems/gpu-selection-uniform-block.js +99 -127
  88. package/programs/totems/{index.ts → index.js} +2 -2
  89. package/programs/two-d/pixel-padding-for-compass.js +87 -101
  90. package/programs/util.js +14 -19
  91. package/programs/vectorfields/logics/{constants.ts → constants.js} +4 -5
  92. package/programs/vectorfields/logics/{drawrectangleparticles.ts → drawrectangleparticles.js} +80 -115
  93. package/programs/vectorfields/logics/index.js +2 -4
  94. package/programs/vectorfields/logics/particle-ubo.js +16 -0
  95. package/programs/vectorfields/logics/{pixelbased.ts → pixelbased.js} +86 -115
  96. package/programs/vectorfields/logics/ubo.js +51 -57
  97. package/programs/vectorfields/{pingpongbuffermanager.ts → pingpongbuffermanager.js} +99 -113
  98. package/range-tools-on-terrain/bearing-line/{adapters.ts → adapters.js} +114 -154
  99. package/range-tools-on-terrain/bearing-line/{plugin.ts → plugin.js} +457 -569
  100. package/range-tools-on-terrain/bearing-line/types.js +1 -0
  101. package/range-tools-on-terrain/circle-line-chain/{adapters.ts → adapters.js} +85 -104
  102. package/range-tools-on-terrain/circle-line-chain/{chain-list-map.ts → chain-list-map.js} +382 -446
  103. package/range-tools-on-terrain/circle-line-chain/{plugin.ts → plugin.js} +464 -607
  104. package/range-tools-on-terrain/circle-line-chain/types.js +1 -0
  105. package/range-tools-on-terrain/range-ring/{adapters.ts → adapters.js} +93 -114
  106. package/range-tools-on-terrain/range-ring/{enum.ts → enum.js} +2 -2
  107. package/range-tools-on-terrain/range-ring/{plugin.ts → plugin.js} +377 -444
  108. package/range-tools-on-terrain/range-ring/rangeringangletext.js +331 -0
  109. package/range-tools-on-terrain/range-ring/types.js +9 -0
  110. package/semiplugins/interface.js +1 -0
  111. package/semiplugins/lightweight/{line-plugin.ts → line-plugin.js} +221 -342
  112. package/semiplugins/lightweight/{piece-of-pie-plugin.ts → piece-of-pie-plugin.js} +200 -275
  113. package/semiplugins/shape-on-terrain/{arc-plugin.ts → arc-plugin.js} +481 -616
  114. package/semiplugins/shape-on-terrain/{circle-plugin.ts → circle-plugin.js} +444 -588
  115. package/semiplugins/shape-on-terrain/{padding-1-degree.ts → padding-1-degree.js} +539 -713
  116. package/semiplugins/shape-on-terrain/terrain-polygon/{adapters.ts → adapters.js} +55 -69
  117. package/semiplugins/shape-on-terrain/terrain-polygon/data/{cache.ts → cache.js} +102 -149
  118. package/semiplugins/shape-on-terrain/terrain-polygon/data/{index-polygon-map.ts → index-polygon-map.js} +45 -58
  119. package/semiplugins/shape-on-terrain/terrain-polygon/data/{manager.ts → manager.js} +4 -4
  120. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +177 -196
  121. package/semiplugins/shape-on-terrain/terrain-polygon/data/{polygon-to-triangles.ts → polygon-to-triangles.js} +100 -144
  122. package/semiplugins/shape-on-terrain/terrain-polygon/data/{random.ts → random.js} +121 -165
  123. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.js +1 -0
  124. package/semiplugins/shape-on-terrain/terrain-polygon/data/{worker-contact.ts → worker-contact.js} +63 -81
  125. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +125 -146
  126. package/semiplugins/shape-on-terrain/terrain-polygon/{terrain-polygon.ts → terrain-polygon.js} +219 -265
  127. package/semiplugins/shape-on-terrain/terrain-polygon/types.js +8 -0
  128. package/semiplugins/shell/bbox-renderer/index.js +2 -0
  129. package/semiplugins/shell/bbox-renderer/{logic.ts → logic.js} +209 -273
  130. package/semiplugins/shell/bbox-renderer/object.js +75 -0
  131. package/semiplugins/type.js +1 -0
  132. package/semiplugins/utility/{container-plugin.ts → container-plugin.js} +94 -126
  133. package/semiplugins/utility/{object-pass-container-plugin.ts → object-pass-container-plugin.js} +80 -101
  134. package/shaders/fragment-toy/firework.js +1 -1
  135. package/shaders/fragment-toy/singularity.js +2 -5
  136. package/tracks/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -78
  137. package/tracks/point-heat-map/index.js +1 -0
  138. package/tracks/point-heat-map/plugin-webworker.js +121 -148
  139. package/tracks/point-heat-map/point-to-heat-map-flow.js +121 -150
  140. package/tracks/point-tracks/key-methods.js +2 -3
  141. package/tracks/point-tracks/plugin.js +401 -487
  142. package/tracks/timetracks/adaptors-line-strip.js +65 -79
  143. package/tracks/timetracks/plugin-line-strip.js +240 -295
  144. package/tracks/timetracks/program-line-strip.js +411 -495
  145. package/tracks/timetracks/programpoint-line-strip.js +109 -137
  146. package/types.js +19 -0
  147. package/util/account/bufferoffsetmanager.js +176 -209
  148. package/util/account/create-buffermap-orchastration.js +39 -0
  149. package/util/account/index.js +3 -6
  150. package/util/account/single-attribute-buffer-management/{buffer-manager.ts → buffer-manager.js} +119 -151
  151. package/util/account/single-attribute-buffer-management/{buffer-orchestrator.ts → buffer-orchestrator.js} +212 -238
  152. package/util/account/single-attribute-buffer-management/{buffer-orchestrator1.ts → buffer-orchestrator1.js} +159 -184
  153. package/util/account/single-attribute-buffer-management/{index.ts → index.js} +4 -11
  154. package/util/account/single-attribute-buffer-management/{object-store.ts → object-store.js} +55 -76
  155. package/util/account/single-attribute-buffer-management/types.js +1 -0
  156. package/util/account/util.js +18 -22
  157. package/util/algorithms/index.js +1 -0
  158. package/util/algorithms/search-binary.js +25 -26
  159. package/util/build-strategy/{static-dynamic.ts → static-dynamic.js} +41 -50
  160. package/util/check/index.js +1 -0
  161. package/util/check/typecheck.js +66 -0
  162. package/util/{frame-counter-trigger.ts → frame-counter-trigger.js} +84 -99
  163. package/util/geometry/{index.ts → index.js} +121 -155
  164. package/util/gl-util/buffer/{attribute-loader.ts → attribute-loader.js} +62 -84
  165. package/util/gl-util/buffer/{index.ts → index.js} +3 -6
  166. package/util/gl-util/draw-options/{methods.ts → methods.js} +32 -47
  167. package/util/gl-util/uniform-block/{manager.ts → manager.js} +200 -232
  168. package/util/{globe-default-gl-states.ts → globe-default-gl-states.js} +4 -5
  169. package/util/{helper-methods.ts → helper-methods.js} +8 -9
  170. package/util/index.js +10 -9
  171. package/util/interpolation/index.js +1 -0
  172. package/util/interpolation/timetrack/index.js +2 -9
  173. package/util/interpolation/timetrack/timetrack-interpolator.js +79 -94
  174. package/util/interpolation/timetrack/web-worker.js +46 -51
  175. package/util/picking/{fence.ts → fence.js} +43 -47
  176. package/util/picking/{picker-displayer.ts → picker-displayer.js} +176 -226
  177. package/util/programs/draw-from-pixel-coords.js +164 -201
  178. package/util/programs/{draw-texture-on-canvas.ts → draw-texture-on-canvas.js} +69 -91
  179. package/util/programs/supersampletotextures.js +97 -130
  180. package/util/programs/texturetoglobe.js +128 -153
  181. package/util/shaderfunctions/{geometrytransformations.ts → geometrytransformations.js} +44 -106
  182. package/util/shaderfunctions/index.js +2 -2
  183. package/util/shaderfunctions/nodata.js +2 -4
  184. package/util/shaderfunctions/noisefunctions.js +7 -10
  185. package/util/{webglobjectbuilders.ts → webglobjectbuilders.js} +358 -446
  186. package/vectorfield/arrowfield/adaptor.js +11 -11
  187. package/vectorfield/arrowfield/index.js +3 -3
  188. package/vectorfield/arrowfield/plugin.js +83 -128
  189. package/vectorfield/waveparticles/adaptor.js +15 -16
  190. package/vectorfield/waveparticles/index.js +3 -3
  191. package/vectorfield/waveparticles/{plugin.ts → plugin.js} +415 -506
  192. package/vectorfield/wind/adapters/{image-to-fields.ts → image-to-fields.js} +61 -74
  193. package/vectorfield/wind/adapters/types.js +1 -0
  194. package/vectorfield/wind/{imagetovectorfieldandmagnitude.ts → imagetovectorfieldandmagnitude.js} +53 -78
  195. package/vectorfield/wind/index.js +5 -5
  196. package/vectorfield/wind/{plugin-persistant copy.ts → plugin-persistant copy.js } +364 -461
  197. package/vectorfield/wind/{plugin-persistant.ts → plugin-persistant.js} +375 -483
  198. package/vectorfield/wind/plugin.js +685 -883
  199. package/vectorfield/wind/vectorfieldimage.js +23 -27
  200. package/write-text/{context-text-bulk.ts → context-text-bulk.js} +200 -285
  201. package/write-text/context-text3.js +167 -0
  202. package/write-text/{context-text4.ts → context-text4.js} +146 -231
  203. package/write-text/context-textDELETE.js +94 -125
  204. package/write-text/objectarraylabels/{index.ts → index.js} +2 -2
  205. package/write-text/objectarraylabels/objectarraylabels.js +200 -247
  206. package/Math/matrix4.ts +0 -0
  207. package/Math/mesh/mapbox-delaunay.d.ts +0 -74
  208. package/Math/roadmap.md +0 -10
  209. package/Math/tessellation/constants.ts +0 -1
  210. package/Math/tessellation/roadmap.md +0 -48
  211. package/Math/tessellation/types.ts +0 -1
  212. package/Math/types.ts +0 -68
  213. package/investigation-tools/draw/tiles/adapters.ts +0 -133
  214. package/programs/line-on-globe/linestrip/data.ts +0 -29
  215. package/programs/polygon-on-globe/roadmap.md +0 -8
  216. package/programs/totems/camera-totem-attactment-interface.ts +0 -4
  217. package/programs/vectorfields/logics/particle-ubo.ts +0 -23
  218. package/publish.bat +0 -62
  219. package/range-tools-on-terrain/bearing-line/types.ts +0 -65
  220. package/range-tools-on-terrain/circle-line-chain/types.ts +0 -43
  221. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +0 -396
  222. package/range-tools-on-terrain/range-ring/types.ts +0 -30
  223. package/semiplugins/interface.ts +0 -14
  224. package/semiplugins/shape-on-terrain/goal.md +0 -12
  225. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache-shortcuts.md +0 -20
  226. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.ts +0 -209
  227. package/semiplugins/shape-on-terrain/terrain-polygon/data/readme.md +0 -5
  228. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.ts +0 -37
  229. package/semiplugins/shape-on-terrain/terrain-polygon/notes.md +0 -90
  230. package/semiplugins/shape-on-terrain/terrain-polygon/types.ts +0 -69
  231. package/semiplugins/shell/bbox-renderer/index.ts +0 -2
  232. package/semiplugins/shell/bbox-renderer/object.ts +0 -129
  233. package/semiplugins/type.ts +0 -8
  234. package/terrain-plugin.mmd +0 -83
  235. package/tests/Math/arc-sampling-test.js +0 -367
  236. package/tests/Math/arc-sampling-test.ts +0 -429
  237. package/tests/Math/arc.test.ts +0 -77
  238. package/tests/Math/junction/arc-limit.test.ts +0 -7
  239. package/tests/Math/junction/arc-plane-points.test.ts +0 -196
  240. package/tests/Math/junction/arc-plane.test.ts +0 -172
  241. package/tests/Math/junction/line-sphere.test.ts +0 -127
  242. package/tests/Math/junction/plane-plane.test.ts +0 -91
  243. package/tests/Math/plane-test.ts +0 -17
  244. package/tests/Math/plane.test.ts +0 -43
  245. package/tests/Math/vec3.test.ts +0 -33
  246. package/tracks/point-heat-map/readme.md +0 -15
  247. package/tracks/timetracks/readme.md +0 -1
  248. package/tsconfig.json +0 -22
  249. package/types/@pirireis/webglobe.d.ts +0 -102
  250. package/types/delaunator.d.ts +0 -40
  251. package/types/earcut.d.ts +0 -11
  252. package/types/rbush.d.ts +0 -57
  253. package/types.ts +0 -319
  254. package/util/account/create-buffermap-orchastration.ts +0 -85
  255. package/util/account/single-attribute-buffer-management/types.ts +0 -43
  256. package/util/check/typecheck.ts +0 -74
  257. package/vectorfield/wind/adapters/types.ts +0 -12
  258. package/write-text/context-text3.ts +0 -252
  259. package/write-text/objectarraylabels/objectarraylabels.d.ts +0 -72
@@ -1,62 +1,53 @@
1
- import { Plane, Line, Vec3 } from "../types";
2
- import { EPSILON } from "../constants";
3
- import { copy, create, dot, cross, lengthSquared } from "../vec3";
4
-
5
-
6
- export function planePlaneJunction(out: Line, plane1: Plane, plane2: Plane): boolean {
7
- const _normal1 = plane1.normal;
8
- const _normal2 = plane2.normal;
9
- const distance1 = plane1.distance;
10
- const distance2 = plane2.distance;
11
-
12
- const { origin, direction } = out;
13
-
14
- const d = dot(_normal1, _normal2);
15
-
16
- if (Math.abs(d) > 1 - EPSILON) {
17
- return false; // Planes are parallel, no intersection
18
- }
19
-
20
- cross(direction, _normal1, _normal2);
21
-
22
- const magnitudeSquired = lengthSquared(out.direction);
23
- if (magnitudeSquired < EPSILON) {
24
- return false; // No valid intersection line
25
- }
26
-
27
- const magnitude = Math.sqrt(magnitudeSquired);
28
- direction[0] /= magnitude;
29
- direction[1] /= magnitude;
30
- direction[2] /= magnitude;
31
-
32
-
33
-
34
- let determinant: number;
35
- // Calculate the intersection point
36
- // set z = 0
37
- determinant = _normal1[0] * _normal2[1] - _normal1[1] * _normal2[0];
38
- if (Math.abs(determinant) > EPSILON) {
39
- origin[0] = (distance1 * _normal2[1] - distance2 * _normal1[1]) / determinant;
40
- origin[1] = (distance2 * _normal1[0] - distance1 * _normal2[0]) / determinant;
41
- origin[2] = 0;
42
- } else {
43
- // set y = 0
44
- determinant = _normal1[0] * _normal2[2] - _normal1[2] * _normal2[0];
45
- if (Math.abs(determinant) > EPSILON) {
46
- origin[0] = (distance1 * _normal2[2] - distance2 * _normal1[2]) / determinant;
47
- origin[1] = 0;
48
- origin[2] = (distance2 * _normal1[0] - distance1 * _normal2[0]) / determinant;
49
- } else {
50
- // set x = 0
51
- determinant = _normal1[1] * _normal2[2] - _normal1[2] * _normal2[1];
52
- if (Math.abs(determinant) > EPSILON) {
53
- origin[0] = 0;
54
- origin[1] = (distance1 * _normal2[2] - distance2 * _normal1[2]) / determinant;
55
- origin[2] = (distance2 * _normal1[1] - distance1 * _normal2[1]) / determinant;
56
- } else {
57
- return false; // No valid intersection point
58
- }
59
- }
60
- }
61
- return true;
62
- }
1
+ import { EPSILON } from "../constants";
2
+ import { dot, cross, lengthSquared } from "../vec3";
3
+ export function planePlaneJunction(out, plane1, plane2) {
4
+ const _normal1 = plane1.normal;
5
+ const _normal2 = plane2.normal;
6
+ const distance1 = plane1.distance;
7
+ const distance2 = plane2.distance;
8
+ const { origin, direction } = out;
9
+ const d = dot(_normal1, _normal2);
10
+ if (Math.abs(d) > 1 - EPSILON) {
11
+ return false; // Planes are parallel, no intersection
12
+ }
13
+ cross(direction, _normal1, _normal2);
14
+ const magnitudeSquired = lengthSquared(out.direction);
15
+ if (magnitudeSquired < EPSILON) {
16
+ return false; // No valid intersection line
17
+ }
18
+ const magnitude = Math.sqrt(magnitudeSquired);
19
+ direction[0] /= magnitude;
20
+ direction[1] /= magnitude;
21
+ direction[2] /= magnitude;
22
+ let determinant;
23
+ // Calculate the intersection point
24
+ // set z = 0
25
+ determinant = _normal1[0] * _normal2[1] - _normal1[1] * _normal2[0];
26
+ if (Math.abs(determinant) > EPSILON) {
27
+ origin[0] = (distance1 * _normal2[1] - distance2 * _normal1[1]) / determinant;
28
+ origin[1] = (distance2 * _normal1[0] - distance1 * _normal2[0]) / determinant;
29
+ origin[2] = 0;
30
+ }
31
+ else {
32
+ // set y = 0
33
+ determinant = _normal1[0] * _normal2[2] - _normal1[2] * _normal2[0];
34
+ if (Math.abs(determinant) > EPSILON) {
35
+ origin[0] = (distance1 * _normal2[2] - distance2 * _normal1[2]) / determinant;
36
+ origin[1] = 0;
37
+ origin[2] = (distance2 * _normal1[0] - distance1 * _normal2[0]) / determinant;
38
+ }
39
+ else {
40
+ // set x = 0
41
+ determinant = _normal1[1] * _normal2[2] - _normal1[2] * _normal2[1];
42
+ if (Math.abs(determinant) > EPSILON) {
43
+ origin[0] = 0;
44
+ origin[1] = (distance1 * _normal2[2] - distance2 * _normal1[2]) / determinant;
45
+ origin[2] = (distance2 * _normal1[1] - distance1 * _normal2[1]) / determinant;
46
+ }
47
+ else {
48
+ return false; // No valid intersection point
49
+ }
50
+ }
51
+ }
52
+ return true;
53
+ }
@@ -1,84 +1,52 @@
1
- import { EPSILON } from './constants';
2
- import { Vec3, Line, Quaternion } from './types';
3
- import {
4
- subtract,
5
- applyQuaternion as vec3applyQuaternion,
6
- add,
7
- multiplyScalar,
8
- normalize,
9
- dot,
10
- cross,
11
- lengthSquared,
12
- clone as vec3clone,
13
- create as vec3create,
14
- copy as vec3copy
15
- } from './vec3';
16
-
17
-
18
- const _0vector = /*@__PURE__*/ vec3create(0, 0, 0);
19
-
20
-
21
- function create(origin = vec3create(), direction = vec3create()): Line {
22
- const direction_ = vec3clone(direction);
23
- normalize(direction_, direction_);
24
- return {
25
- origin: vec3clone(origin),
26
- direction: direction_
27
- };
28
- }
29
-
30
- function set(out: Line, origin: Vec3, direction: Vec3) {
31
- vec3copy(out.origin, origin);
32
- vec3copy(out.direction, direction);
33
- }
34
-
35
- function copy(out: Line, a: Line) {
36
- out.origin = vec3copy(out.origin, a.origin);
37
- out.direction = vec3copy(out.direction, a.direction);
38
- }
39
-
40
- function clone(a: Line): Line {
41
- return {
42
- origin: vec3clone(a.origin),
43
- direction: vec3clone(a.direction)
44
- }
45
- }
46
-
47
- function fromTwoPoints(out: Line, a: Vec3, b: Vec3) {
48
- subtract(out.direction, b, a);
49
- normalize(out.direction, out.direction);
50
- vec3copy(out.origin, a);
51
- }
52
-
53
- function at(out: Vec3, line: Line, distance: number) {
54
- multiplyScalar(_0vector, line.direction, distance);
55
- add(out, _0vector, line.origin);
56
- }
57
-
58
-
59
- function closestPoint(out: Vec3, line: Line, point: Vec3) {
60
- subtract(_0vector, point, line.origin);
61
- const dot_ = dot(_0vector, line.direction);
62
- vec3copy(out, line.direction);
63
- multiplyScalar(out, out, dot_);
64
- add(out, out, line.origin);
65
- }
66
-
67
-
68
- function contains(line: Line, point: Vec3): boolean {
69
- subtract(_0vector, point, line.origin);
70
- cross(_0vector, _0vector, line.direction);
71
- return lengthSquared(_0vector) < EPSILON;
72
- }
73
-
74
- function applyQuaternion(out: Line, line: Line, quaternion: Quaternion) {
75
- vec3applyQuaternion(out.origin, line.origin, quaternion);
76
- vec3applyQuaternion(out.direction, line.direction, quaternion);
77
- normalize(out.direction, out.direction);
78
- }
79
-
80
- export {
81
- create,
82
- set,
83
- copy, clone, fromTwoPoints, at, closestPoint, contains, applyQuaternion
84
- }
1
+ import { EPSILON } from './constants';
2
+ import { subtract, applyQuaternion as vec3applyQuaternion, add, multiplyScalar, normalize, dot, cross, lengthSquared, clone as vec3clone, create as vec3create, copy as vec3copy } from './vec3';
3
+ const _0vector = /*@__PURE__*/ vec3create(0, 0, 0);
4
+ function create(origin = vec3create(), direction = vec3create()) {
5
+ const direction_ = vec3clone(direction);
6
+ normalize(direction_, direction_);
7
+ return {
8
+ origin: vec3clone(origin),
9
+ direction: direction_
10
+ };
11
+ }
12
+ function set(out, origin, direction) {
13
+ vec3copy(out.origin, origin);
14
+ vec3copy(out.direction, direction);
15
+ }
16
+ function copy(out, a) {
17
+ out.origin = vec3copy(out.origin, a.origin);
18
+ out.direction = vec3copy(out.direction, a.direction);
19
+ }
20
+ function clone(a) {
21
+ return {
22
+ origin: vec3clone(a.origin),
23
+ direction: vec3clone(a.direction)
24
+ };
25
+ }
26
+ function fromTwoPoints(out, a, b) {
27
+ subtract(out.direction, b, a);
28
+ normalize(out.direction, out.direction);
29
+ vec3copy(out.origin, a);
30
+ }
31
+ function at(out, line, distance) {
32
+ multiplyScalar(_0vector, line.direction, distance);
33
+ add(out, _0vector, line.origin);
34
+ }
35
+ function closestPoint(out, line, point) {
36
+ subtract(_0vector, point, line.origin);
37
+ const dot_ = dot(_0vector, line.direction);
38
+ vec3copy(out, line.direction);
39
+ multiplyScalar(out, out, dot_);
40
+ add(out, out, line.origin);
41
+ }
42
+ function contains(line, point) {
43
+ subtract(_0vector, point, line.origin);
44
+ cross(_0vector, _0vector, line.direction);
45
+ return lengthSquared(_0vector) < EPSILON;
46
+ }
47
+ function applyQuaternion(out, line, quaternion) {
48
+ vec3applyQuaternion(out.origin, line.origin, quaternion);
49
+ vec3applyQuaternion(out.direction, line.direction, quaternion);
50
+ normalize(out.direction, out.direction);
51
+ }
52
+ export { create, set, copy, clone, fromTwoPoints, at, closestPoint, contains, applyQuaternion };
@@ -0,0 +1 @@
1
+ "use strict";
@@ -1,182 +1,126 @@
1
- import { WORLD_RADIUS_3D, WORLD_RADIUS_MERCATOR } from './constants';
2
- import { Vec3, Vec2, Vec4, Fraction, WGS84, LongLat } from './types';
3
- import { dot as dot3, copy as copy3 } from './vec3';
4
- import { Globe, GlobeBBox } from '../types';
5
-
6
- export const RADIAN = Math.PI / 180;
7
-
8
- const _0vec3 = [0, 0, 0] as Vec3;
9
- const _0vec2 = [0, 0] as Vec2;
10
- export const cartesian3dToRadian = (output: WGS84,
11
- cartesian: Vec3): void => {
12
- const x = cartesian[0];
13
- const y = cartesian[1];
14
- const z = cartesian[2];
15
- output[0] = Math.atan2(y, x); // longitude
16
- output[1] = Math.asin(z); // latitude
17
- };
18
-
19
- export const radianToMercator = (xy: Vec2): Vec2 => {
20
- return [
21
- WORLD_RADIUS_MERCATOR * xy[0],
22
- WORLD_RADIUS_MERCATOR * Math.log(Math.tan(Math.PI / 4 + xy[1] / 2))
23
- ];
24
- };
25
-
26
- export function radianToMercatorXY(xy: Vec2): Vec2 {
27
- return [
28
- xy[0],
29
- Math.log(Math.tan(Math.PI / 4 + xy[1] / 2)),
30
- ];
31
- }
32
-
33
- export function globeBBoxToXYBBOX(t: GlobeBBox): { ll: [number, number], ur: [number, number] } {
34
- // this code scales Y to linear integration
35
-
36
- return {
37
- ll: radianToMercatorXY([t.ll.x * RADIAN, t.ll.y * RADIAN]), // west longitude, north latitude
38
- ur: radianToMercatorXY([t.ur.x * RADIAN, t.ur.y * RADIAN]) // east longitude, south latitude
39
- };
40
- }
41
-
42
-
43
- export function tileXY2Radian(x: number, y: number, zoom: number): LongLat {
44
- const n = Math.pow(2, zoom);
45
- const long = x / n * 2 * Math.PI - Math.PI;
46
- const lat = Math.atan(Math.sinh(Math.PI - (y / n * 2 * Math.PI)));
47
- return [long, lat];
48
- }
49
-
50
-
51
- export const radianToCartesian3d = (xy: Vec2): Vec3 => {
52
- const x = Math.cos(xy[1]) * Math.cos(xy[0]);
53
- const y = Math.cos(xy[1]) * Math.sin(xy[0]);
54
- const z = -Math.sin(xy[1]);
55
- return [x, y, z];
56
- };
57
-
58
- export const sphericalLinearInterpolation_UnitVector = (
59
- output: Vec3,
60
- normalizedA: Vec3,
61
- normalizedB: Vec3,
62
- ratio: Fraction
63
- ): void => {
64
- const theta = Math.acos(dot3(normalizedA, normalizedB));
65
- if (theta < 0.000001) {
66
- copy3(output, normalizedA);
67
- return;
68
- }
69
- const sinTheta = Math.sin(theta);
70
- output[0] = (Math.sin((1.0 - ratio) * theta) * normalizedA[0] + Math.sin(ratio * theta) * normalizedB[0]) / sinTheta;
71
- output[1] = (Math.sin((1.0 - ratio) * theta) * normalizedA[1] + Math.sin(ratio * theta) * normalizedB[1]) / sinTheta;
72
- output[2] = (Math.sin((1.0 - ratio) * theta) * normalizedA[2] + Math.sin(ratio * theta) * normalizedB[2]) / sinTheta;
73
- };
74
-
75
-
76
- export const sphericalLinearInterpolation_Mercator = (
77
- output: Vec2,
78
- normalizedA: Vec3,
79
- normalizedB: Vec3,
80
- ratio: Fraction
81
- ): void => {
82
- sphericalLinearInterpolation_UnitVector(_0vec3, normalizedA, normalizedB, ratio);
83
- cartesian3dToRadian(_0vec2, _0vec3);
84
- output[0] = WORLD_RADIUS_MERCATOR * _0vec2[0];
85
- output[1] = WORLD_RADIUS_MERCATOR * Math.log(Math.tan(Math.PI / 4 + _0vec2[1] / 2));
86
- }
87
-
88
-
89
-
90
- export const sphericalLinearInterpolation_Cartesian3d = (
91
- output: Vec3,
92
- a: Vec4,
93
- b: Vec4,
94
- ratio: Fraction
95
- ): void => {
96
- sphericalLinearInterpolation_UnitVector(
97
- _0vec3,
98
- [a[0], a[1], a[2]],
99
- [b[0], b[1], b[2]],
100
- ratio
101
- );
102
- const height = a[3] + (b[3] - a[3]) * ratio;
103
- output[0] = _0vec3[0] * height;
104
- output[1] = _0vec3[1] * height;
105
- output[2] = _0vec3[2] * height;
106
- }
107
-
108
-
109
-
110
-
111
- export const wgs84ToCartesian3d = (output: Vec3, long: number, lat: number, height: number): void => {
112
- const longRad = long * RADIAN;
113
- const latRad = lat * RADIAN;
114
- const x = Math.cos(latRad) * Math.cos(longRad);
115
- const y = Math.cos(latRad) * Math.sin(longRad);
116
- const z = Math.sin(latRad);
117
- const radius = WORLD_RADIUS_3D + height;
118
- output[0] = x * radius;
119
- output[1] = y * radius;
120
- output[2] = z * radius;
121
- };
122
-
123
- export const wgs84ToMercator = (long: number, lat: number): Vec2 => {
124
- return [
125
- WORLD_RADIUS_MERCATOR * long * RADIAN,
126
- WORLD_RADIUS_MERCATOR * Math.log(Math.tan(Math.PI / 4 + lat * RADIAN / 2))
127
- ];
128
- };
129
-
130
- export const pixelXYToRadians = (pixelXY: Vec2): Vec2 => {
131
- const long = (2.0 * pixelXY[0] - 1.0) * Math.PI;
132
- const lat = (2.0 * pixelXY[1] - 1.0) * Math.PI / 2.0;
133
- return [long, lat];
134
- };
135
-
136
- export const pixelXYLenghtToUnitVectorWithHeight = (pixelXYHeight: [number, number, number]): Vec4 => {
137
- const [long, lat] = pixelXYToRadians([pixelXYHeight[0], pixelXYHeight[1]]);
138
- const radius = WORLD_RADIUS_3D + pixelXYHeight[2];
139
- return [...radianToCartesian3d([long, lat]), radius];
140
- };
141
-
142
-
143
-
144
- export const globe3Dcoordinates = (globe: Globe, longlats: number[] | Float64Array, height = 0, msl = false, { paddingCount = 0, paddingValue = NaN }: { paddingCount?: number; paddingValue?: number }
145
- ): Float32Array => {
146
- const len = longlats.length / 2;
147
- const result = new Float32Array(len * 3 + paddingCount * 3).fill(paddingValue);
148
- for (let i = 0; i < len; i++) {
149
- const long = longlats[i * 2];
150
- const lat = longlats[i * 2 + 1];
151
- const xyz = globe.api_GetCartesian3DPoint(long, lat, height, msl);
152
- result.set(xyz, i * 3);
153
- }
154
- return result;
155
- };
156
-
157
-
158
- const manhattanDistance = (a: Vec2, b: Vec2): number => {
159
- return Math.abs(a[0] - b[0]) + Math.abs(a[1] - b[1]);
160
- };
161
-
162
- export const globe2Dcoordinates = (globe: Globe, distanceFilterMeter: number = WORLD_RADIUS_MERCATOR) => (
163
- longlats: number[] | Float64Array,
164
- { paddingCount = 0, paddingValue = NaN }: { paddingCount?: number; paddingValue?: number }
165
- ): Float32Array => {
166
- let _lastXY: Vec2 = [NaN, NaN];
167
- const len = longlats.length / 2;
168
- const result = new Float32Array(len * 2 + paddingCount * 2).fill(paddingValue);
169
- for (let i = 0; i < len; i++) {
170
-
171
- const long = longlats[i * 2];
172
- const lat = longlats[i * 2 + 1];
173
- const xy = globe.api_GetMercator2DPoint(long, lat);
174
- if (manhattanDistance(_lastXY, xy) > distanceFilterMeter) {
175
- result.set([paddingValue, paddingValue], i * 2);
176
- } else {
177
- result.set(xy, i * 2);
178
- }
179
- _lastXY = xy;
180
- }
181
- return result;
182
- };
1
+ import { WORLD_RADIUS_3D, WORLD_RADIUS_MERCATOR } from './constants';
2
+ import { dot as dot3, copy as copy3 } from './vec3';
3
+ export const RADIAN = Math.PI / 180;
4
+ const _0vec3 = [0, 0, 0];
5
+ const _0vec2 = [0, 0];
6
+ export const cartesian3dToRadian = (output, cartesian) => {
7
+ const x = cartesian[0];
8
+ const y = cartesian[1];
9
+ const z = cartesian[2];
10
+ output[0] = Math.atan2(y, x); // longitude
11
+ output[1] = Math.asin(z); // latitude
12
+ };
13
+ export const radianToMercator = (xy) => {
14
+ return [
15
+ WORLD_RADIUS_MERCATOR * xy[0],
16
+ WORLD_RADIUS_MERCATOR * Math.log(Math.tan(Math.PI / 4 + xy[1] / 2))
17
+ ];
18
+ };
19
+ export function radianToMercatorXY(xy) {
20
+ return [
21
+ xy[0],
22
+ Math.log(Math.tan(Math.PI / 4 + xy[1] / 2)),
23
+ ];
24
+ }
25
+ export function globeBBoxToXYBBOX(t) {
26
+ // this code scales Y to linear integration
27
+ return {
28
+ ll: radianToMercatorXY([t.ll.x * RADIAN, t.ll.y * RADIAN]), // west longitude, north latitude
29
+ ur: radianToMercatorXY([t.ur.x * RADIAN, t.ur.y * RADIAN]) // east longitude, south latitude
30
+ };
31
+ }
32
+ export function tileXY2Radian(x, y, zoom) {
33
+ const n = Math.pow(2, zoom);
34
+ const long = x / n * 2 * Math.PI - Math.PI;
35
+ const lat = Math.atan(Math.sinh(Math.PI - (y / n * 2 * Math.PI)));
36
+ return [long, lat];
37
+ }
38
+ export const radianToCartesian3d = (xy) => {
39
+ const x = Math.cos(xy[1]) * Math.cos(xy[0]);
40
+ const y = Math.cos(xy[1]) * Math.sin(xy[0]);
41
+ const z = -Math.sin(xy[1]);
42
+ return [x, y, z];
43
+ };
44
+ export const sphericalLinearInterpolation_UnitVector = (output, normalizedA, normalizedB, ratio) => {
45
+ const theta = Math.acos(dot3(normalizedA, normalizedB));
46
+ if (theta < 0.000001) {
47
+ copy3(output, normalizedA);
48
+ return;
49
+ }
50
+ const sinTheta = Math.sin(theta);
51
+ output[0] = (Math.sin((1.0 - ratio) * theta) * normalizedA[0] + Math.sin(ratio * theta) * normalizedB[0]) / sinTheta;
52
+ output[1] = (Math.sin((1.0 - ratio) * theta) * normalizedA[1] + Math.sin(ratio * theta) * normalizedB[1]) / sinTheta;
53
+ output[2] = (Math.sin((1.0 - ratio) * theta) * normalizedA[2] + Math.sin(ratio * theta) * normalizedB[2]) / sinTheta;
54
+ };
55
+ export const sphericalLinearInterpolation_Mercator = (output, normalizedA, normalizedB, ratio) => {
56
+ sphericalLinearInterpolation_UnitVector(_0vec3, normalizedA, normalizedB, ratio);
57
+ cartesian3dToRadian(_0vec2, _0vec3);
58
+ output[0] = WORLD_RADIUS_MERCATOR * _0vec2[0];
59
+ output[1] = WORLD_RADIUS_MERCATOR * Math.log(Math.tan(Math.PI / 4 + _0vec2[1] / 2));
60
+ };
61
+ export const sphericalLinearInterpolation_Cartesian3d = (output, a, b, ratio) => {
62
+ sphericalLinearInterpolation_UnitVector(_0vec3, [a[0], a[1], a[2]], [b[0], b[1], b[2]], ratio);
63
+ const height = a[3] + (b[3] - a[3]) * ratio;
64
+ output[0] = _0vec3[0] * height;
65
+ output[1] = _0vec3[1] * height;
66
+ output[2] = _0vec3[2] * height;
67
+ };
68
+ export const wgs84ToCartesian3d = (output, long, lat, height) => {
69
+ const longRad = long * RADIAN;
70
+ const latRad = lat * RADIAN;
71
+ const x = Math.cos(latRad) * Math.cos(longRad);
72
+ const y = Math.cos(latRad) * Math.sin(longRad);
73
+ const z = Math.sin(latRad);
74
+ const radius = WORLD_RADIUS_3D + height;
75
+ output[0] = x * radius;
76
+ output[1] = y * radius;
77
+ output[2] = z * radius;
78
+ };
79
+ export const wgs84ToMercator = (long, lat) => {
80
+ return [
81
+ WORLD_RADIUS_MERCATOR * long * RADIAN,
82
+ WORLD_RADIUS_MERCATOR * Math.log(Math.tan(Math.PI / 4 + lat * RADIAN / 2))
83
+ ];
84
+ };
85
+ export const pixelXYToRadians = (pixelXY) => {
86
+ const long = (2.0 * pixelXY[0] - 1.0) * Math.PI;
87
+ const lat = (2.0 * pixelXY[1] - 1.0) * Math.PI / 2.0;
88
+ return [long, lat];
89
+ };
90
+ export const pixelXYLenghtToUnitVectorWithHeight = (pixelXYHeight) => {
91
+ const [long, lat] = pixelXYToRadians([pixelXYHeight[0], pixelXYHeight[1]]);
92
+ const radius = WORLD_RADIUS_3D + pixelXYHeight[2];
93
+ return [...radianToCartesian3d([long, lat]), radius];
94
+ };
95
+ export const globe3Dcoordinates = (globe, longlats, height = 0, msl = false, { paddingCount = 0, paddingValue = NaN }) => {
96
+ const len = longlats.length / 2;
97
+ const result = new Float32Array(len * 3 + paddingCount * 3).fill(paddingValue);
98
+ for (let i = 0; i < len; i++) {
99
+ const long = longlats[i * 2];
100
+ const lat = longlats[i * 2 + 1];
101
+ const xyz = globe.api_GetCartesian3DPoint(long, lat, height, msl);
102
+ result.set(xyz, i * 3);
103
+ }
104
+ return result;
105
+ };
106
+ const manhattanDistance = (a, b) => {
107
+ return Math.abs(a[0] - b[0]) + Math.abs(a[1] - b[1]);
108
+ };
109
+ export const globe2Dcoordinates = (globe, distanceFilterMeter = WORLD_RADIUS_MERCATOR) => (longlats, { paddingCount = 0, paddingValue = NaN }) => {
110
+ let _lastXY = [NaN, NaN];
111
+ const len = longlats.length / 2;
112
+ const result = new Float32Array(len * 2 + paddingCount * 2).fill(paddingValue);
113
+ for (let i = 0; i < len; i++) {
114
+ const long = longlats[i * 2];
115
+ const lat = longlats[i * 2 + 1];
116
+ const xy = globe.api_GetMercator2DPoint(long, lat);
117
+ if (manhattanDistance(_lastXY, xy) > distanceFilterMeter) {
118
+ result.set([paddingValue, paddingValue], i * 2);
119
+ }
120
+ else {
121
+ result.set(xy, i * 2);
122
+ }
123
+ _lastXY = xy;
124
+ }
125
+ return result;
126
+ };