@onerjs/core 8.53.5 → 8.53.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animationGroup.d.ts +0 -1
- package/Animations/animationGroup.js +0 -1
- package/Animations/animationGroup.js.map +1 -1
- package/Animations/animationGroup.pure.js +2 -0
- package/Animations/animationGroup.pure.js.map +1 -1
- package/Animations/runtimeAnimation.js +11 -0
- package/Animations/runtimeAnimation.js.map +1 -1
- package/Audio/audioSceneComponent.pure.js +1 -1
- package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
- package/AudioV2/abstractAudio/abstractSound.js +7 -2
- package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
- package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
- package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
- package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
- package/AudioV2/abstractAudio/staticSound.js +17 -1
- package/AudioV2/abstractAudio/staticSound.js.map +1 -1
- package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
- package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
- package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
- package/AudioV2/abstractAudio/streamingSound.js +9 -1
- package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
- package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
- package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
- package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
- package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
- package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
- package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
- package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
- package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
- package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
- package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
- package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
- package/Bones/bone.pure.js +3 -3
- package/Buffers/buffer.pure.js +0 -12
- package/Buffers/buffer.pure.js.map +1 -1
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
- package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
- package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
- package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
- package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
- package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
- package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/followCameraPointersInput.js +239 -203
- package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
- package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
- package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
- package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
- package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
- package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
- package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
- package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
- package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
- package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
- package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
- package/Cameras/VR/vrExperienceHelper.js +0 -2
- package/Cameras/VR/vrExperienceHelper.js.map +1 -1
- package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
- package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
- package/Cameras/arcRotateCamera.pure.js +1559 -1479
- package/Cameras/arcRotateCamera.pure.js.map +1 -1
- package/Cameras/camera.pure.js +1225 -1178
- package/Cameras/camera.pure.js.map +1 -1
- package/Cameras/flyCamera.pure.js +369 -351
- package/Cameras/flyCamera.pure.js.map +1 -1
- package/Cameras/followCamera.pure.js +229 -192
- package/Cameras/followCamera.pure.js.map +1 -1
- package/Cameras/freeCamera.pure.js +373 -351
- package/Cameras/freeCamera.pure.js.map +1 -1
- package/Cameras/geospatialCamera.pure.d.ts +30 -7
- package/Cameras/geospatialCamera.pure.js +502 -457
- package/Cameras/geospatialCamera.pure.js.map +1 -1
- package/Cameras/geospatialCameraMovement.js +2 -2
- package/Cameras/geospatialCameraMovement.js.map +1 -1
- package/Cameras/targetCamera.pure.d.ts +7 -0
- package/Cameras/targetCamera.pure.js +550 -509
- package/Cameras/targetCamera.pure.js.map +1 -1
- package/Cameras/universalCamera.pure.js +98 -85
- package/Cameras/universalCamera.pure.js.map +1 -1
- package/Collisions/gpuPicker.d.ts +111 -4
- package/Collisions/gpuPicker.js +696 -119
- package/Collisions/gpuPicker.js.map +1 -1
- package/Compute/computeShader.pure.js +372 -355
- package/Compute/computeShader.pure.js.map +1 -1
- package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
- package/Decorators/nodeDecorator.d.ts +11 -1
- package/Decorators/nodeDecorator.js +43 -6
- package/Decorators/nodeDecorator.js.map +1 -1
- package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
- package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
- package/Engines/Native/nativeHelpers.js +15 -0
- package/Engines/Native/nativeHelpers.js.map +1 -1
- package/Engines/Native/nativeInterfaces.d.ts +7 -2
- package/Engines/Native/nativeInterfaces.js.map +1 -1
- package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
- package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
- package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
- package/Engines/Processors/shaderProcessor.js +5 -3
- package/Engines/Processors/shaderProcessor.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
- package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
- package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
- package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
- package/Engines/abstractEngine.functions.d.ts +8 -2
- package/Engines/abstractEngine.functions.js +12 -4
- package/Engines/abstractEngine.functions.js.map +1 -1
- package/Engines/abstractEngine.pure.d.ts +20 -1
- package/Engines/abstractEngine.pure.js +21 -134
- package/Engines/abstractEngine.pure.js.map +1 -1
- package/Engines/engine.d.ts +208 -0
- package/Engines/engine.pure.js +0 -15
- package/Engines/engine.pure.js.map +1 -1
- package/Engines/nullEngine.pure.d.ts +66 -0
- package/Engines/nullEngine.pure.js +97 -0
- package/Engines/nullEngine.pure.js.map +1 -1
- package/Engines/thinEngine.pure.d.ts +0 -13
- package/Engines/thinEngine.pure.js +4 -23
- package/Engines/thinEngine.pure.js.map +1 -1
- package/Engines/thinNativeEngine.d.ts +0 -1
- package/Engines/thinNativeEngine.js +0 -1
- package/Engines/thinNativeEngine.js.map +1 -1
- package/Engines/thinNativeEngine.pure.d.ts +27 -0
- package/Engines/thinNativeEngine.pure.js +383 -17
- package/Engines/thinNativeEngine.pure.js.map +1 -1
- package/Engines/webgpuEngine.d.ts +1 -0
- package/Engines/webgpuEngine.js +1 -0
- package/Engines/webgpuEngine.js.map +1 -1
- package/Engines/webgpuEngine.pure.d.ts +9 -0
- package/Engines/webgpuEngine.pure.js +7 -0
- package/Engines/webgpuEngine.pure.js.map +1 -1
- package/FlowGraph/flowGraph.js +9 -0
- package/FlowGraph/flowGraph.js.map +1 -1
- package/FlowGraph/flowGraphContext.js +597 -584
- package/FlowGraph/flowGraphContext.js.map +1 -1
- package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
- package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
- package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
- package/FlowGraph/serialization.d.ts +11 -0
- package/FlowGraph/serialization.js +11 -1
- package/FlowGraph/serialization.js.map +1 -1
- package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
- package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
- package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
- package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
- package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
- package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
- package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
- package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
- package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
- package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
- package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
- package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
- package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
- package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
- package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
- package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
- package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
- package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
- package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
- package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
- package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
- package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
- package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
- package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
- package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
- package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
- package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
- package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
- package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
- package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
- package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
- package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
- package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
- package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraph.js +715 -693
- package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
- package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
- package/Helpers/environmentHelper.js +2 -2
- package/Helpers/environmentHelper.js.map +1 -1
- package/Layers/effectLayer.js +529 -519
- package/Layers/effectLayer.js.map +1 -1
- package/Layers/glowLayer.pure.js +428 -413
- package/Layers/glowLayer.pure.js.map +1 -1
- package/Layers/highlightLayer.pure.js +473 -458
- package/Layers/highlightLayer.pure.js.map +1 -1
- package/Layers/selectionOutlineLayer.pure.js +360 -345
- package/Layers/selectionOutlineLayer.pure.js.map +1 -1
- package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
- package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
- package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.js +6 -1
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/areaLight.pure.js +61 -39
- package/Lights/areaLight.pure.js.map +1 -1
- package/Lights/directionalLight.pure.js +308 -284
- package/Lights/directionalLight.pure.js.map +1 -1
- package/Lights/hemisphericLight.pure.js +123 -104
- package/Lights/hemisphericLight.pure.js.map +1 -1
- package/Lights/light.d.ts +5 -3
- package/Lights/light.js +869 -827
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.pure.js +185 -174
- package/Lights/pointLight.pure.js.map +1 -1
- package/Lights/rectAreaLight.pure.d.ts +17 -0
- package/Lights/rectAreaLight.pure.js +238 -159
- package/Lights/rectAreaLight.pure.js.map +1 -1
- package/Lights/shadowLight.js +280 -268
- package/Lights/shadowLight.js.map +1 -1
- package/Lights/spotLight.pure.js +460 -427
- package/Lights/spotLight.pure.js.map +1 -1
- package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
- package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
- package/Loading/sceneLoader.d.ts +5 -1
- package/Loading/sceneLoader.js +299 -402
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
- package/Materials/Background/backgroundMaterial.pure.js +949 -794
- package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
- package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
- package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
- package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
- package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
- package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js +3 -1
- package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js +302 -289
- package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js +1327 -1272
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js +352 -337
- package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.pure.js +297 -277
- package/Materials/Node/Blocks/PBR/refractionBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.pure.js +146 -131
- package/Materials/Node/Blocks/PBR/sheenBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js +158 -145
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/clampBlock.pure.js +92 -77
- package/Materials/Node/Blocks/clampBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/cloudBlock.pure.js +145 -132
- package/Materials/Node/Blocks/cloudBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/conditionalBlock.pure.js +182 -169
- package/Materials/Node/Blocks/conditionalBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/curveBlock.pure.js +259 -246
- package/Materials/Node/Blocks/curveBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/debugBlock.pure.js +119 -106
- package/Materials/Node/Blocks/debugBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/loopBlock.pure.js +123 -110
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- package/PostProcesses/chromaticAberrationPostProcess.pure.js +130 -118
- package/PostProcesses/chromaticAberrationPostProcess.pure.js.map +1 -1
- package/PostProcesses/circleOfConfusionPostProcess.pure.js +115 -104
- package/PostProcesses/circleOfConfusionPostProcess.pure.js.map +1 -1
- package/PostProcesses/colorCorrectionPostProcess.pure.js +55 -43
- package/PostProcesses/colorCorrectionPostProcess.pure.js.map +1 -1
- package/PostProcesses/convolutionPostProcess.pure.js +96 -84
- package/PostProcesses/convolutionPostProcess.pure.js.map +1 -1
- package/PostProcesses/extractHighlightsPostProcess.pure.js +68 -57
- package/PostProcesses/extractHighlightsPostProcess.pure.js.map +1 -1
- package/PostProcesses/filterPostProcess.pure.js +66 -54
- package/PostProcesses/filterPostProcess.pure.js.map +1 -1
- package/PostProcesses/fxaaPostProcess.pure.js.map +1 -1
- package/PostProcesses/grainPostProcess.pure.js +82 -70
- package/PostProcesses/grainPostProcess.pure.js.map +1 -1
- package/PostProcesses/imageProcessingPostProcess.js +334 -322
- package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
- package/PostProcesses/motionBlurPostProcess.pure.js +246 -235
- package/PostProcesses/motionBlurPostProcess.pure.js.map +1 -1
- package/PostProcesses/passPostProcess.pure.js +75 -63
- package/PostProcesses/passPostProcess.pure.js.map +1 -1
- package/PostProcesses/postProcess.pure.js +899 -835
- package/PostProcesses/postProcess.pure.js.map +1 -1
- package/PostProcesses/refractionPostProcess.pure.js +114 -87
- package/PostProcesses/refractionPostProcess.pure.js.map +1 -1
- package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js +108 -96
- package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js.map +1 -1
- package/PostProcesses/screenSpaceReflectionPostProcess.pure.js +241 -220
- package/PostProcesses/screenSpaceReflectionPostProcess.pure.js.map +1 -1
- package/PostProcesses/sharpenPostProcess.pure.js +86 -74
- package/PostProcesses/sharpenPostProcess.pure.js.map +1 -1
- package/PostProcesses/tonemapPostProcess.pure.js +82 -70
- package/PostProcesses/tonemapPostProcess.pure.js.map +1 -1
- package/PostProcesses/volumetricLightScatteringPostProcess.pure.js +500 -465
- package/PostProcesses/volumetricLightScatteringPostProcess.pure.js.map +1 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.d.ts +0 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.js +0 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.js.map +1 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js +2 -0
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js.map +1 -1
- package/Probes/reflectionProbe.pure.js +238 -224
- package/Probes/reflectionProbe.pure.js.map +1 -1
- package/Rendering/GlobalIllumination/giRSMManager.pure.d.ts +1 -1
- package/Rendering/GlobalIllumination/giRSMManager.pure.js +138 -105
- package/Rendering/GlobalIllumination/giRSMManager.pure.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.d.ts +1 -1
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js +155 -138
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.d.ts +0 -2
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.js +0 -2
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js +5 -0
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.d.ts +0 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js +0 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.d.ts +1 -0
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js +34 -0
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js.map +1 -1
- package/Rendering/edgesRenderer.pure.js.map +1 -1
- package/Rendering/prePassRenderer.d.ts +0 -2
- package/Rendering/prePassRenderer.js +0 -2
- package/Rendering/prePassRenderer.js.map +1 -1
- package/Rendering/prePassRenderer.pure.js +2 -0
- package/Rendering/prePassRenderer.pure.js.map +1 -1
- package/Rendering/reflectiveShadowMap.pure.d.ts +1 -1
- package/Rendering/reflectiveShadowMap.pure.js +151 -130
- package/Rendering/reflectiveShadowMap.pure.js.map +1 -1
- package/Rendering/thinDepthPeelingRenderer.d.ts +0 -1
- package/Rendering/thinDepthPeelingRenderer.js +0 -1
- package/Rendering/thinDepthPeelingRenderer.js.map +1 -1
- package/Shaders/ShadersInclude/gaussianSplatting.js +1 -0
- package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js +35 -5
- package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
- package/Shaders/gaussianSplatting.fragment.js +17 -1
- package/Shaders/gaussianSplatting.fragment.js.map +1 -1
- package/Shaders/gaussianSplatting.vertex.js +1 -1
- package/Shaders/gaussianSplatting.vertex.js.map +1 -1
- package/Shaders/gaussianSplattingDepth.vertex.js +1 -1
- package/Shaders/gaussianSplattingDepth.vertex.js.map +1 -1
- package/Shaders/picking.fragment.js +39 -3
- package/Shaders/picking.fragment.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +3 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/helperFunctions.js +2 -2
- package/ShadersWGSL/ShadersInclude/helperFunctions.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js +39 -7
- package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js +4 -3
- package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js.map +1 -1
- package/ShadersWGSL/gaussianSplatting.fragment.js +14 -1
- package/ShadersWGSL/gaussianSplatting.fragment.js.map +1 -1
- package/ShadersWGSL/gaussianSplatting.vertex.js +2 -2
- package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
- package/ShadersWGSL/gaussianSplattingDepth.vertex.js +2 -2
- package/ShadersWGSL/gaussianSplattingDepth.vertex.js.map +1 -1
- package/ShadersWGSL/lightingVolume.compute.js +2 -2
- package/ShadersWGSL/lightingVolume.compute.js.map +1 -1
- package/ShadersWGSL/picking.fragment.js +22 -1
- package/ShadersWGSL/picking.fragment.js.map +1 -1
- package/XR/features/Layers/WebXRCompositionLayer.d.ts +3 -2
- package/XR/features/Layers/WebXRCompositionLayer.js +2 -2
- package/XR/features/Layers/WebXRCompositionLayer.js.map +1 -1
- package/XR/features/Layers/WebXRWebGPUCompositionLayer.d.ts +59 -0
- package/XR/features/Layers/WebXRWebGPUCompositionLayer.js +120 -0
- package/XR/features/Layers/WebXRWebGPUCompositionLayer.js.map +1 -0
- package/XR/features/Layers/WebXRWebGPUProjectionLayer.d.ts +25 -0
- package/XR/features/Layers/WebXRWebGPUProjectionLayer.js +69 -0
- package/XR/features/Layers/WebXRWebGPUProjectionLayer.js.map +1 -0
- package/XR/features/WebXRLayers.pure.d.ts +8 -0
- package/XR/features/WebXRLayers.pure.js +43 -6
- package/XR/features/WebXRLayers.pure.js.map +1 -1
- package/XR/native/nativeXRRenderTarget.d.ts +2 -2
- package/XR/native/nativeXRRenderTarget.js +2 -2
- package/XR/native/nativeXRRenderTarget.js.map +1 -1
- package/XR/webXRExperienceHelper.js +10 -1
- package/XR/webXRExperienceHelper.js.map +1 -1
- package/XR/webXRGraphicsBinding.d.ts +90 -0
- package/XR/webXRGraphicsBinding.js +85 -0
- package/XR/webXRGraphicsBinding.js.map +1 -0
- package/XR/webXRLayerRenderTargetTexture.d.ts +24 -0
- package/XR/webXRLayerRenderTargetTexture.js +30 -0
- package/XR/webXRLayerRenderTargetTexture.js.map +1 -0
- package/XR/webXRManagedOutputCanvas.d.ts +14 -0
- package/XR/webXRManagedOutputCanvas.js +24 -5
- package/XR/webXRManagedOutputCanvas.js.map +1 -1
- package/XR/webXRRenderTargetTextureProvider.d.ts +25 -4
- package/XR/webXRRenderTargetTextureProvider.js +33 -35
- package/XR/webXRRenderTargetTextureProvider.js.map +1 -1
- package/XR/webXRSessionManager.d.ts +11 -0
- package/XR/webXRSessionManager.js +37 -0
- package/XR/webXRSessionManager.js.map +1 -1
- package/XR/webXRTypes.d.ts +9 -6
- package/XR/webXRTypes.js.map +1 -1
- package/XR/webXRWebGLLayer.d.ts +2 -2
- package/XR/webXRWebGLLayer.js +2 -2
- package/XR/webXRWebGLLayer.js.map +1 -1
- package/XR/webXRWebGLRenderTargetTextureProvider.d.ts +12 -0
- package/XR/webXRWebGLRenderTargetTextureProvider.js +58 -0
- package/XR/webXRWebGLRenderTargetTextureProvider.js.map +1 -0
- package/XR/webXRWebGPURenderTargetTextureProvider.d.ts +69 -0
- package/XR/webXRWebGPURenderTargetTextureProvider.js +148 -0
- package/XR/webXRWebGPURenderTargetTextureProvider.js.map +1 -0
- package/index.d.ts +1 -0
- package/index.js +1 -0
- package/index.js.map +1 -1
- package/node.js +878 -845
- package/node.js.map +1 -1
- package/package.json +8 -14
- package/scene.pure.d.ts +12 -0
- package/scene.pure.js +36 -0
- package/scene.pure.js.map +1 -1
- package/tslib.es6.js +304 -150
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*/
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set chromaticAberrationEnabled(enabled) {
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if (this._chromaticAberrationEnabled === enabled) {
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return;
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}
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this._chromaticAberrationEnabled = enabled;
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this._buildPipeline();
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}
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get chromaticAberrationEnabled() {
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}
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/**
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set grainEnabled(enabled) {
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if (this._grainEnabled === enabled) {
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return;
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}
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this._grainEnabled = enabled;
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this._buildPipeline();
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}
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get grainEnabled() {
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return this._grainEnabled;
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}
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/**
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* Instantiates a DefaultRenderingPipeline.
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* @param name The rendering pipeline name (default: "")
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* @param hdr If high dynamic range textures should be used (default: true)
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* @param scene The scene linked to this pipeline (default: the last created scene)
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* @param cameras The array of cameras that the rendering pipeline will be attached to (default: scene.cameras)
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* @param automaticBuild If false, you will have to manually call prepare() to update the pipeline (default: true)
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*/
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constructor(name = "", hdr = true, scene = EngineStore.LastCreatedScene, cameras, automaticBuild = true) {
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RegisterDepthRendererSceneComponent(DepthRenderer);
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super(scene.getEngine(), name);
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this._camerasToBeAttached = [];
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/**
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* ID of the sharpen post process,
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*/
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this.SharpenPostProcessId = "SharpenPostProcessEffect";
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/**
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* @ignore
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* ID of the image processing post process;
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*/
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this.ImageProcessingPostProcessId = "ImageProcessingPostProcessEffect";
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/**
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* @ignore
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* ID of the Fast Approximate Anti-Aliasing post process;
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*/
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this.FxaaPostProcessId = "FxaaPostProcessEffect";
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/**
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* ID of the chromatic aberration post process,
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*/
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this.ChromaticAberrationPostProcessId = "ChromaticAberrationPostProcessEffect";
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/**
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* ID of the grain post process
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*/
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this.GrainPostProcessId = "GrainPostProcessEffect";
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/**
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* Glow post process which adds a glow to emissive areas of the image
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*/
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this._glowLayer = null;
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/**
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* Animations which can be used to tweak settings over a period of time
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*/
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this.animations = [];
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|
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this._imageProcessingConfigurationObserver = null;
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|
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// Values
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|
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this._sharpenEnabled = false;
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|
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this._bloomEnabled = false;
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|
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this._depthOfFieldEnabled = false;
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this._depthOfFieldBlurLevel = 0 /* DepthOfFieldEffectBlurLevel.Low */;
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|
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this._fxaaEnabled = false;
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|
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this._imageProcessingEnabled = true;
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|
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this._bloomScale = 0.5;
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|
-
this._chromaticAberrationEnabled = false;
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|
-
this._grainEnabled = false;
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|
-
this._buildAllowed = true;
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|
-
/**
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308
|
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* This is triggered each time the pipeline has been built.
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|
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*/
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|
-
this.onBuildObservable = new Observable();
|
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311
|
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this._resizeObserver = null;
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312
|
-
this._hardwareScaleLevel = 1.0;
|
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313
|
-
this._bloomKernel = 64;
|
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314
|
-
/**
|
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315
|
-
* Specifies the weight of the bloom in the final rendering
|
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|
-
*/
|
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317
|
-
this._bloomWeight = 0.15;
|
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318
|
-
/**
|
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319
|
-
* Specifies the luma threshold for the area that will be blurred by the bloom
|
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320
|
-
*/
|
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321
|
-
this._bloomThreshold = 0.9;
|
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322
|
-
this._samples = 1;
|
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323
|
-
this._hasCleared = false;
|
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324
|
-
this._prevPostProcess = null;
|
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325
|
-
this._prevPrevPostProcess = null;
|
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326
|
-
this._depthOfFieldSceneObserver = null;
|
|
327
|
-
this._activeCameraChangedObserver = null;
|
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328
|
-
this._activeCamerasChangedObserver = null;
|
|
329
|
-
this._cameras = cameras || scene.cameras;
|
|
330
|
-
this._cameras = this._cameras.slice();
|
|
331
|
-
this._camerasToBeAttached = this._cameras.slice();
|
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332
|
-
this._buildAllowed = automaticBuild;
|
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333
|
-
// Initialize
|
|
334
|
-
this._scene = scene;
|
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335
|
-
const caps = this._scene.getEngine().getCaps();
|
|
336
|
-
this._hdr = hdr && (caps.textureHalfFloatRender || caps.textureFloatRender);
|
|
337
|
-
// Misc
|
|
338
|
-
if (this._hdr) {
|
|
339
|
-
if (caps.textureHalfFloatRender) {
|
|
340
|
-
this._defaultPipelineTextureType = 2;
|
|
341
|
-
}
|
|
342
|
-
else if (caps.textureFloatRender) {
|
|
343
|
-
this._defaultPipelineTextureType = 1;
|
|
344
|
-
}
|
|
345
|
-
}
|
|
346
|
-
else {
|
|
347
|
-
this._defaultPipelineTextureType = 0;
|
|
348
|
-
}
|
|
349
|
-
// Attach
|
|
350
|
-
scene.postProcessRenderPipelineManager.addPipeline(this);
|
|
351
|
-
const engine = this._scene.getEngine();
|
|
352
|
-
// Create post processes before hand so they can be modified before enabled.
|
|
353
|
-
// Block compilation flag is set to true to avoid compilation prior to use, these will be updated on first use in build pipeline.
|
|
354
|
-
this.sharpen = new SharpenPostProcess("sharpen", 1.0, null, Texture.BILINEAR_SAMPLINGMODE, engine, false, this._defaultPipelineTextureType, true);
|
|
355
|
-
this._sharpenEffect = new PostProcessRenderEffect(engine, this.SharpenPostProcessId, () => {
|
|
356
|
-
return this.sharpen;
|
|
357
|
-
}, true);
|
|
358
|
-
this.depthOfField = new DepthOfFieldEffect(this._scene, null, this._depthOfFieldBlurLevel, this._defaultPipelineTextureType, true);
|
|
359
|
-
// To keep the bloom sizes consistent across different display densities, factor in the hardware scaling level.
|
|
360
|
-
this._hardwareScaleLevel = engine.getHardwareScalingLevel();
|
|
361
|
-
this._resizeObserver = engine.onResizeObservable.add(() => {
|
|
362
|
-
this._hardwareScaleLevel = engine.getHardwareScalingLevel();
|
|
363
|
-
this.bloomKernel = this._bloomKernel;
|
|
364
|
-
});
|
|
365
|
-
this.bloom = new BloomEffect(this._scene, this._bloomScale, this._bloomWeight, this.bloomKernel / this._hardwareScaleLevel, this._defaultPipelineTextureType, true);
|
|
366
|
-
this.chromaticAberration = new ChromaticAberrationPostProcess("ChromaticAberration", engine.getRenderWidth(), engine.getRenderHeight(), 1.0, null, Texture.BILINEAR_SAMPLINGMODE, engine, false, this._defaultPipelineTextureType, true);
|
|
367
|
-
this._chromaticAberrationEffect = new PostProcessRenderEffect(engine, this.ChromaticAberrationPostProcessId, () => {
|
|
368
|
-
return this.chromaticAberration;
|
|
369
|
-
}, true);
|
|
370
|
-
this.grain = new GrainPostProcess("Grain", 1.0, null, Texture.BILINEAR_SAMPLINGMODE, engine, false, this._defaultPipelineTextureType, true);
|
|
371
|
-
this._grainEffect = new PostProcessRenderEffect(engine, this.GrainPostProcessId, () => {
|
|
372
|
-
return this.grain;
|
|
373
|
-
}, true);
|
|
374
|
-
let avoidReentrancyAtConstructionTime = true;
|
|
375
|
-
this._imageProcessingConfigurationObserver = this._scene.imageProcessingConfiguration.onUpdateParameters.add(() => {
|
|
376
|
-
this.bloom._downscale._exposure = this._scene.imageProcessingConfiguration.exposure;
|
|
377
|
-
if (this.imageProcessingEnabled !== this._scene.imageProcessingConfiguration.isEnabled) {
|
|
378
|
-
this._imageProcessingEnabled = this._scene.imageProcessingConfiguration.isEnabled;
|
|
379
|
-
// Avoid re-entrant problems by deferring the call to _buildPipeline because the call to _buildPipeline
|
|
380
|
-
// at the end of the constructor could end up triggering imageProcessingConfiguration.onUpdateParameters!
|
|
381
|
-
// Note that the pipeline could have been disposed before the deferred call was executed, but in that case
|
|
382
|
-
// _buildAllowed will have been set to false, preventing _buildPipeline from being executed.
|
|
383
|
-
if (avoidReentrancyAtConstructionTime) {
|
|
384
|
-
TimingTools.SetImmediate(() => {
|
|
385
|
-
this._buildPipeline();
|
|
386
|
-
});
|
|
29
|
+
let DefaultRenderingPipeline = (() => {
|
|
30
|
+
var _a;
|
|
31
|
+
let _classSuper = PostProcessRenderPipeline;
|
|
32
|
+
let _instanceExtraInitializers = [];
|
|
33
|
+
let _get_sharpenEnabled_decorators;
|
|
34
|
+
let _get_bloomKernel_decorators;
|
|
35
|
+
let __bloomWeight_decorators;
|
|
36
|
+
let __bloomWeight_initializers = [];
|
|
37
|
+
let __bloomWeight_extraInitializers = [];
|
|
38
|
+
let __bloomThreshold_decorators;
|
|
39
|
+
let __bloomThreshold_initializers = [];
|
|
40
|
+
let __bloomThreshold_extraInitializers = [];
|
|
41
|
+
let __hdr_decorators;
|
|
42
|
+
let __hdr_initializers = [];
|
|
43
|
+
let __hdr_extraInitializers = [];
|
|
44
|
+
let _get_bloomWeight_decorators;
|
|
45
|
+
let _get_bloomThreshold_decorators;
|
|
46
|
+
let _get_bloomScale_decorators;
|
|
47
|
+
let _get_bloomEnabled_decorators;
|
|
48
|
+
let _get_depthOfFieldEnabled_decorators;
|
|
49
|
+
let _get_depthOfFieldBlurLevel_decorators;
|
|
50
|
+
let _get_fxaaEnabled_decorators;
|
|
51
|
+
let _get_samples_decorators;
|
|
52
|
+
let _get_imageProcessingEnabled_decorators;
|
|
53
|
+
let _get_glowLayerEnabled_decorators;
|
|
54
|
+
let _get_chromaticAberrationEnabled_decorators;
|
|
55
|
+
let _get_grainEnabled_decorators;
|
|
56
|
+
return _a = class DefaultRenderingPipeline extends _classSuper {
|
|
57
|
+
/**
|
|
58
|
+
* Enable or disable automatic building of the pipeline when effects are enabled and disabled.
|
|
59
|
+
* If false, you will have to manually call prepare() to update the pipeline.
|
|
60
|
+
*/
|
|
61
|
+
get automaticBuild() {
|
|
62
|
+
return this._buildAllowed;
|
|
63
|
+
}
|
|
64
|
+
set automaticBuild(value) {
|
|
65
|
+
this._buildAllowed = value;
|
|
66
|
+
}
|
|
67
|
+
/**
|
|
68
|
+
* Gets active scene
|
|
69
|
+
*/
|
|
70
|
+
get scene() {
|
|
71
|
+
return this._scene;
|
|
72
|
+
}
|
|
73
|
+
/**
|
|
74
|
+
* Enable or disable the sharpen process from the pipeline
|
|
75
|
+
*/
|
|
76
|
+
set sharpenEnabled(enabled) {
|
|
77
|
+
if (this._sharpenEnabled === enabled) {
|
|
78
|
+
return;
|
|
387
79
|
}
|
|
388
|
-
|
|
389
|
-
|
|
80
|
+
this._sharpenEnabled = enabled;
|
|
81
|
+
this._buildPipeline();
|
|
82
|
+
}
|
|
83
|
+
get sharpenEnabled() {
|
|
84
|
+
return this._sharpenEnabled;
|
|
85
|
+
}
|
|
86
|
+
/**
|
|
87
|
+
* Specifies the size of the bloom blur kernel, relative to the final output size
|
|
88
|
+
*/
|
|
89
|
+
get bloomKernel() {
|
|
90
|
+
return this._bloomKernel;
|
|
91
|
+
}
|
|
92
|
+
set bloomKernel(value) {
|
|
93
|
+
this._bloomKernel = value;
|
|
94
|
+
this.bloom.kernel = value / this._hardwareScaleLevel;
|
|
95
|
+
}
|
|
96
|
+
/**
|
|
97
|
+
* The strength of the bloom.
|
|
98
|
+
*/
|
|
99
|
+
set bloomWeight(value) {
|
|
100
|
+
if (this._bloomWeight === value) {
|
|
101
|
+
return;
|
|
390
102
|
}
|
|
103
|
+
this.bloom.weight = value;
|
|
104
|
+
this._bloomWeight = value;
|
|
391
105
|
}
|
|
392
|
-
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
|
|
396
|
-
|
|
397
|
-
|
|
398
|
-
|
|
399
|
-
|
|
400
|
-
|
|
401
|
-
|
|
402
|
-
|
|
403
|
-
|
|
404
|
-
|
|
405
|
-
|
|
406
|
-
|
|
407
|
-
|
|
408
|
-
|
|
409
|
-
|
|
410
|
-
|
|
411
|
-
|
|
412
|
-
|
|
413
|
-
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
|
|
418
|
-
|
|
419
|
-
|
|
420
|
-
|
|
421
|
-
|
|
422
|
-
|
|
423
|
-
|
|
424
|
-
|
|
425
|
-
|
|
426
|
-
|
|
427
|
-
|
|
428
|
-
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
433
|
-
|
|
434
|
-
|
|
435
|
-
|
|
436
|
-
|
|
437
|
-
|
|
438
|
-
|
|
439
|
-
|
|
440
|
-
|
|
441
|
-
|
|
442
|
-
|
|
443
|
-
|
|
444
|
-
|
|
445
|
-
|
|
446
|
-
|
|
447
|
-
|
|
448
|
-
|
|
449
|
-
|
|
450
|
-
|
|
451
|
-
|
|
452
|
-
|
|
453
|
-
|
|
454
|
-
|
|
455
|
-
|
|
456
|
-
|
|
457
|
-
|
|
458
|
-
|
|
459
|
-
|
|
106
|
+
get bloomWeight() {
|
|
107
|
+
return this._bloomWeight;
|
|
108
|
+
}
|
|
109
|
+
/**
|
|
110
|
+
* The luminance threshold to find bright areas of the image to bloom.
|
|
111
|
+
*/
|
|
112
|
+
set bloomThreshold(value) {
|
|
113
|
+
if (this._bloomThreshold === value) {
|
|
114
|
+
return;
|
|
115
|
+
}
|
|
116
|
+
this.bloom.threshold = value;
|
|
117
|
+
this._bloomThreshold = value;
|
|
118
|
+
}
|
|
119
|
+
get bloomThreshold() {
|
|
120
|
+
return this._bloomThreshold;
|
|
121
|
+
}
|
|
122
|
+
/**
|
|
123
|
+
* The scale of the bloom, lower value will provide better performance.
|
|
124
|
+
*/
|
|
125
|
+
set bloomScale(value) {
|
|
126
|
+
if (this._bloomScale === value) {
|
|
127
|
+
return;
|
|
128
|
+
}
|
|
129
|
+
this._bloomScale = value;
|
|
130
|
+
// recreate bloom and dispose old as this setting is not dynamic
|
|
131
|
+
this._rebuildBloom();
|
|
132
|
+
this._buildPipeline();
|
|
133
|
+
}
|
|
134
|
+
get bloomScale() {
|
|
135
|
+
return this._bloomScale;
|
|
136
|
+
}
|
|
137
|
+
/**
|
|
138
|
+
* Enable or disable the bloom from the pipeline
|
|
139
|
+
*/
|
|
140
|
+
set bloomEnabled(enabled) {
|
|
141
|
+
if (this._bloomEnabled === enabled) {
|
|
142
|
+
return;
|
|
143
|
+
}
|
|
144
|
+
this._bloomEnabled = enabled;
|
|
145
|
+
this._buildPipeline();
|
|
146
|
+
}
|
|
147
|
+
get bloomEnabled() {
|
|
148
|
+
return this._bloomEnabled;
|
|
149
|
+
}
|
|
150
|
+
_rebuildBloom() {
|
|
151
|
+
// recreate bloom and dispose old as this setting is not dynamic
|
|
152
|
+
const oldBloom = this.bloom;
|
|
153
|
+
this.bloom = new BloomEffect(this._scene, this.bloomScale, this._bloomWeight, this.bloomKernel / this._hardwareScaleLevel, this._defaultPipelineTextureType, false);
|
|
154
|
+
this.bloom.threshold = oldBloom.threshold;
|
|
155
|
+
for (let i = 0; i < this._cameras.length; i++) {
|
|
156
|
+
oldBloom.disposeEffects(this._cameras[i]);
|
|
157
|
+
}
|
|
158
|
+
}
|
|
159
|
+
/**
|
|
160
|
+
* If the depth of field is enabled.
|
|
161
|
+
*/
|
|
162
|
+
get depthOfFieldEnabled() {
|
|
163
|
+
return this._depthOfFieldEnabled;
|
|
164
|
+
}
|
|
165
|
+
set depthOfFieldEnabled(enabled) {
|
|
166
|
+
if (this._depthOfFieldEnabled === enabled) {
|
|
167
|
+
return;
|
|
168
|
+
}
|
|
169
|
+
this._depthOfFieldEnabled = enabled;
|
|
170
|
+
this._buildPipeline();
|
|
171
|
+
}
|
|
172
|
+
/**
|
|
173
|
+
* Blur level of the depth of field effect. (Higher blur will effect performance)
|
|
174
|
+
*/
|
|
175
|
+
get depthOfFieldBlurLevel() {
|
|
176
|
+
return this._depthOfFieldBlurLevel;
|
|
177
|
+
}
|
|
178
|
+
set depthOfFieldBlurLevel(value) {
|
|
179
|
+
if (this._depthOfFieldBlurLevel === value) {
|
|
180
|
+
return;
|
|
181
|
+
}
|
|
182
|
+
this._depthOfFieldBlurLevel = value;
|
|
183
|
+
// recreate dof and dispose old as this setting is not dynamic
|
|
184
|
+
const oldDof = this.depthOfField;
|
|
185
|
+
this.depthOfField = new DepthOfFieldEffect(this._scene, null, this._depthOfFieldBlurLevel, this._defaultPipelineTextureType, false);
|
|
186
|
+
this.depthOfField.focalLength = oldDof.focalLength;
|
|
187
|
+
this.depthOfField.focusDistance = oldDof.focusDistance;
|
|
188
|
+
this.depthOfField.fStop = oldDof.fStop;
|
|
189
|
+
this.depthOfField.lensSize = oldDof.lensSize;
|
|
190
|
+
for (let i = 0; i < this._cameras.length; i++) {
|
|
191
|
+
oldDof.disposeEffects(this._cameras[i]);
|
|
192
|
+
}
|
|
193
|
+
this._buildPipeline();
|
|
194
|
+
}
|
|
195
|
+
/**
|
|
196
|
+
* If the anti aliasing is enabled.
|
|
197
|
+
*/
|
|
198
|
+
set fxaaEnabled(enabled) {
|
|
199
|
+
if (this._fxaaEnabled === enabled) {
|
|
200
|
+
return;
|
|
201
|
+
}
|
|
202
|
+
this._fxaaEnabled = enabled;
|
|
203
|
+
this._buildPipeline();
|
|
204
|
+
}
|
|
205
|
+
get fxaaEnabled() {
|
|
206
|
+
return this._fxaaEnabled;
|
|
207
|
+
}
|
|
208
|
+
/**
|
|
209
|
+
* MSAA sample count, setting this to 4 will provide 4x anti aliasing. (default: 1)
|
|
210
|
+
*/
|
|
211
|
+
set samples(sampleCount) {
|
|
212
|
+
if (this._samples === sampleCount) {
|
|
213
|
+
return;
|
|
214
|
+
}
|
|
215
|
+
this._samples = sampleCount;
|
|
216
|
+
this._buildPipeline();
|
|
217
|
+
}
|
|
218
|
+
get samples() {
|
|
219
|
+
return this._samples;
|
|
220
|
+
}
|
|
221
|
+
/**
|
|
222
|
+
* If image processing is enabled.
|
|
223
|
+
*/
|
|
224
|
+
set imageProcessingEnabled(enabled) {
|
|
225
|
+
if (this._imageProcessingEnabled === enabled) {
|
|
226
|
+
return;
|
|
227
|
+
}
|
|
228
|
+
this._scene.imageProcessingConfiguration.isEnabled = enabled;
|
|
229
|
+
}
|
|
230
|
+
get imageProcessingEnabled() {
|
|
231
|
+
return this._imageProcessingEnabled;
|
|
232
|
+
}
|
|
233
|
+
/**
|
|
234
|
+
* If glow layer is enabled. (Adds a glow effect to emmissive materials)
|
|
235
|
+
*/
|
|
236
|
+
set glowLayerEnabled(enabled) {
|
|
237
|
+
if (enabled && !this._glowLayer) {
|
|
238
|
+
this._glowLayer = new GlowLayer("", this._scene);
|
|
239
|
+
}
|
|
240
|
+
else if (!enabled && this._glowLayer) {
|
|
241
|
+
this._glowLayer.dispose();
|
|
242
|
+
this._glowLayer = null;
|
|
243
|
+
}
|
|
244
|
+
}
|
|
245
|
+
get glowLayerEnabled() {
|
|
246
|
+
return this._glowLayer != null;
|
|
247
|
+
}
|
|
248
|
+
/**
|
|
249
|
+
* Gets the glow layer (or null if not defined)
|
|
250
|
+
*/
|
|
251
|
+
get glowLayer() {
|
|
252
|
+
return this._glowLayer;
|
|
253
|
+
}
|
|
254
|
+
/**
|
|
255
|
+
* Enable or disable the chromaticAberration process from the pipeline
|
|
256
|
+
*/
|
|
257
|
+
set chromaticAberrationEnabled(enabled) {
|
|
258
|
+
if (this._chromaticAberrationEnabled === enabled) {
|
|
259
|
+
return;
|
|
260
|
+
}
|
|
261
|
+
this._chromaticAberrationEnabled = enabled;
|
|
262
|
+
this._buildPipeline();
|
|
263
|
+
}
|
|
264
|
+
get chromaticAberrationEnabled() {
|
|
265
|
+
return this._chromaticAberrationEnabled;
|
|
266
|
+
}
|
|
267
|
+
/**
|
|
268
|
+
* Enable or disable the grain process from the pipeline
|
|
269
|
+
*/
|
|
270
|
+
set grainEnabled(enabled) {
|
|
271
|
+
if (this._grainEnabled === enabled) {
|
|
272
|
+
return;
|
|
273
|
+
}
|
|
274
|
+
this._grainEnabled = enabled;
|
|
275
|
+
this._buildPipeline();
|
|
276
|
+
}
|
|
277
|
+
get grainEnabled() {
|
|
278
|
+
return this._grainEnabled;
|
|
279
|
+
}
|
|
280
|
+
/**
|
|
281
|
+
* Instantiates a DefaultRenderingPipeline.
|
|
282
|
+
* @param name The rendering pipeline name (default: "")
|
|
283
|
+
* @param hdr If high dynamic range textures should be used (default: true)
|
|
284
|
+
* @param scene The scene linked to this pipeline (default: the last created scene)
|
|
285
|
+
* @param cameras The array of cameras that the rendering pipeline will be attached to (default: scene.cameras)
|
|
286
|
+
* @param automaticBuild If false, you will have to manually call prepare() to update the pipeline (default: true)
|
|
287
|
+
*/
|
|
288
|
+
constructor(name = "", hdr = true, scene = EngineStore.LastCreatedScene, cameras, automaticBuild = true) {
|
|
289
|
+
RegisterDepthRendererSceneComponent(DepthRenderer);
|
|
290
|
+
super(scene.getEngine(), name);
|
|
291
|
+
this._scene = __runInitializers(this, _instanceExtraInitializers);
|
|
292
|
+
this._camerasToBeAttached = [];
|
|
293
|
+
/**
|
|
294
|
+
* ID of the sharpen post process,
|
|
295
|
+
*/
|
|
296
|
+
this.SharpenPostProcessId = "SharpenPostProcessEffect";
|
|
297
|
+
/**
|
|
298
|
+
* @ignore
|
|
299
|
+
* ID of the image processing post process;
|
|
300
|
+
*/
|
|
301
|
+
this.ImageProcessingPostProcessId = "ImageProcessingPostProcessEffect";
|
|
302
|
+
/**
|
|
303
|
+
* @ignore
|
|
304
|
+
* ID of the Fast Approximate Anti-Aliasing post process;
|
|
305
|
+
*/
|
|
306
|
+
this.FxaaPostProcessId = "FxaaPostProcessEffect";
|
|
307
|
+
/**
|
|
308
|
+
* ID of the chromatic aberration post process,
|
|
309
|
+
*/
|
|
310
|
+
this.ChromaticAberrationPostProcessId = "ChromaticAberrationPostProcessEffect";
|
|
311
|
+
/**
|
|
312
|
+
* ID of the grain post process
|
|
313
|
+
*/
|
|
314
|
+
this.GrainPostProcessId = "GrainPostProcessEffect";
|
|
315
|
+
/**
|
|
316
|
+
* Glow post process which adds a glow to emissive areas of the image
|
|
317
|
+
*/
|
|
318
|
+
this._glowLayer = null;
|
|
319
|
+
/**
|
|
320
|
+
* Animations which can be used to tweak settings over a period of time
|
|
321
|
+
*/
|
|
322
|
+
this.animations = [];
|
|
323
|
+
this._imageProcessingConfigurationObserver = null;
|
|
324
|
+
// Values
|
|
325
|
+
this._sharpenEnabled = false;
|
|
326
|
+
this._bloomEnabled = false;
|
|
327
|
+
this._depthOfFieldEnabled = false;
|
|
328
|
+
this._depthOfFieldBlurLevel = 0 /* DepthOfFieldEffectBlurLevel.Low */;
|
|
329
|
+
this._fxaaEnabled = false;
|
|
330
|
+
this._imageProcessingEnabled = true;
|
|
331
|
+
this._bloomScale = 0.5;
|
|
332
|
+
this._chromaticAberrationEnabled = false;
|
|
333
|
+
this._grainEnabled = false;
|
|
334
|
+
this._buildAllowed = true;
|
|
335
|
+
/**
|
|
336
|
+
* This is triggered each time the pipeline has been built.
|
|
337
|
+
*/
|
|
338
|
+
this.onBuildObservable = new Observable();
|
|
339
|
+
this._resizeObserver = null;
|
|
340
|
+
this._hardwareScaleLevel = 1.0;
|
|
341
|
+
this._bloomKernel = 64;
|
|
342
|
+
/**
|
|
343
|
+
* Specifies the weight of the bloom in the final rendering
|
|
344
|
+
*/
|
|
345
|
+
this._bloomWeight = __runInitializers(this, __bloomWeight_initializers, 0.15);
|
|
346
|
+
/**
|
|
347
|
+
* Specifies the luma threshold for the area that will be blurred by the bloom
|
|
348
|
+
*/
|
|
349
|
+
this._bloomThreshold = (__runInitializers(this, __bloomWeight_extraInitializers), __runInitializers(this, __bloomThreshold_initializers, 0.9));
|
|
350
|
+
this._hdr = (__runInitializers(this, __bloomThreshold_extraInitializers), __runInitializers(this, __hdr_initializers, void 0));
|
|
351
|
+
this._samples = (__runInitializers(this, __hdr_extraInitializers), 1);
|
|
352
|
+
this._hasCleared = false;
|
|
353
|
+
this._prevPostProcess = null;
|
|
354
|
+
this._prevPrevPostProcess = null;
|
|
355
|
+
this._depthOfFieldSceneObserver = null;
|
|
356
|
+
this._activeCameraChangedObserver = null;
|
|
357
|
+
this._activeCamerasChangedObserver = null;
|
|
358
|
+
this._cameras = cameras || scene.cameras;
|
|
359
|
+
this._cameras = this._cameras.slice();
|
|
360
|
+
this._camerasToBeAttached = this._cameras.slice();
|
|
361
|
+
this._buildAllowed = automaticBuild;
|
|
362
|
+
// Initialize
|
|
363
|
+
this._scene = scene;
|
|
364
|
+
const caps = this._scene.getEngine().getCaps();
|
|
365
|
+
this._hdr = hdr && (caps.textureHalfFloatRender || caps.textureFloatRender);
|
|
366
|
+
// Misc
|
|
367
|
+
if (this._hdr) {
|
|
368
|
+
if (caps.textureHalfFloatRender) {
|
|
369
|
+
this._defaultPipelineTextureType = 2;
|
|
370
|
+
}
|
|
371
|
+
else if (caps.textureFloatRender) {
|
|
372
|
+
this._defaultPipelineTextureType = 1;
|
|
373
|
+
}
|
|
374
|
+
}
|
|
375
|
+
else {
|
|
376
|
+
this._defaultPipelineTextureType = 0;
|
|
377
|
+
}
|
|
378
|
+
// Attach
|
|
379
|
+
scene.postProcessRenderPipelineManager.addPipeline(this);
|
|
380
|
+
const engine = this._scene.getEngine();
|
|
381
|
+
// Create post processes before hand so they can be modified before enabled.
|
|
382
|
+
// Block compilation flag is set to true to avoid compilation prior to use, these will be updated on first use in build pipeline.
|
|
383
|
+
this.sharpen = new SharpenPostProcess("sharpen", 1.0, null, Texture.BILINEAR_SAMPLINGMODE, engine, false, this._defaultPipelineTextureType, true);
|
|
384
|
+
this._sharpenEffect = new PostProcessRenderEffect(engine, this.SharpenPostProcessId, () => {
|
|
385
|
+
return this.sharpen;
|
|
386
|
+
}, true);
|
|
387
|
+
this.depthOfField = new DepthOfFieldEffect(this._scene, null, this._depthOfFieldBlurLevel, this._defaultPipelineTextureType, true);
|
|
388
|
+
// To keep the bloom sizes consistent across different display densities, factor in the hardware scaling level.
|
|
389
|
+
this._hardwareScaleLevel = engine.getHardwareScalingLevel();
|
|
390
|
+
this._resizeObserver = engine.onResizeObservable.add(() => {
|
|
391
|
+
this._hardwareScaleLevel = engine.getHardwareScalingLevel();
|
|
392
|
+
this.bloomKernel = this._bloomKernel;
|
|
393
|
+
});
|
|
394
|
+
this.bloom = new BloomEffect(this._scene, this._bloomScale, this._bloomWeight, this.bloomKernel / this._hardwareScaleLevel, this._defaultPipelineTextureType, true);
|
|
395
|
+
this.chromaticAberration = new ChromaticAberrationPostProcess("ChromaticAberration", engine.getRenderWidth(), engine.getRenderHeight(), 1.0, null, Texture.BILINEAR_SAMPLINGMODE, engine, false, this._defaultPipelineTextureType, true);
|
|
396
|
+
this._chromaticAberrationEffect = new PostProcessRenderEffect(engine, this.ChromaticAberrationPostProcessId, () => {
|
|
397
|
+
return this.chromaticAberration;
|
|
398
|
+
}, true);
|
|
399
|
+
this.grain = new GrainPostProcess("Grain", 1.0, null, Texture.BILINEAR_SAMPLINGMODE, engine, false, this._defaultPipelineTextureType, true);
|
|
400
|
+
this._grainEffect = new PostProcessRenderEffect(engine, this.GrainPostProcessId, () => {
|
|
401
|
+
return this.grain;
|
|
402
|
+
}, true);
|
|
403
|
+
let avoidReentrancyAtConstructionTime = true;
|
|
404
|
+
this._imageProcessingConfigurationObserver = this._scene.imageProcessingConfiguration.onUpdateParameters.add(() => {
|
|
405
|
+
this.bloom._downscale._exposure = this._scene.imageProcessingConfiguration.exposure;
|
|
406
|
+
if (this.imageProcessingEnabled !== this._scene.imageProcessingConfiguration.isEnabled) {
|
|
407
|
+
this._imageProcessingEnabled = this._scene.imageProcessingConfiguration.isEnabled;
|
|
408
|
+
// Avoid re-entrant problems by deferring the call to _buildPipeline because the call to _buildPipeline
|
|
409
|
+
// at the end of the constructor could end up triggering imageProcessingConfiguration.onUpdateParameters!
|
|
410
|
+
// Note that the pipeline could have been disposed before the deferred call was executed, but in that case
|
|
411
|
+
// _buildAllowed will have been set to false, preventing _buildPipeline from being executed.
|
|
412
|
+
if (avoidReentrancyAtConstructionTime) {
|
|
413
|
+
TimingTools.SetImmediate(() => {
|
|
414
|
+
this._buildPipeline();
|
|
415
|
+
});
|
|
416
|
+
}
|
|
417
|
+
else {
|
|
418
|
+
this._buildPipeline();
|
|
419
|
+
}
|
|
460
420
|
}
|
|
461
421
|
});
|
|
422
|
+
this._buildPipeline();
|
|
423
|
+
avoidReentrancyAtConstructionTime = false;
|
|
462
424
|
}
|
|
463
|
-
|
|
464
|
-
|
|
465
|
-
|
|
466
|
-
|
|
467
|
-
|
|
468
|
-
|
|
469
|
-
|
|
470
|
-
|
|
471
|
-
|
|
472
|
-
|
|
473
|
-
|
|
474
|
-
|
|
475
|
-
|
|
476
|
-
|
|
477
|
-
|
|
478
|
-
|
|
479
|
-
|
|
480
|
-
|
|
481
|
-
|
|
482
|
-
this._setAutoClearAndTextureSharing(this.bloom._effects[0], true);
|
|
483
|
-
}
|
|
484
|
-
if (this._imageProcessingEnabled) {
|
|
485
|
-
this.imageProcessing = new ImageProcessingPostProcess("imageProcessing", 1.0, null, Texture.BILINEAR_SAMPLINGMODE, engine, false, this._defaultPipelineTextureType, this.scene.imageProcessingConfiguration);
|
|
486
|
-
if (this._hdr) {
|
|
487
|
-
this.addEffect(new PostProcessRenderEffect(engine, this.ImageProcessingPostProcessId, () => {
|
|
488
|
-
return this.imageProcessing;
|
|
489
|
-
}, true));
|
|
490
|
-
this._setAutoClearAndTextureSharing(this.imageProcessing);
|
|
491
|
-
}
|
|
492
|
-
else {
|
|
493
|
-
this._scene.imageProcessingConfiguration.applyByPostProcess = false;
|
|
494
|
-
}
|
|
495
|
-
if (!this._cameras || this._cameras.length === 0) {
|
|
496
|
-
this._scene.imageProcessingConfiguration.applyByPostProcess = false;
|
|
497
|
-
}
|
|
498
|
-
if (!this.imageProcessing.getEffect()) {
|
|
499
|
-
this.imageProcessing._updateParameters();
|
|
500
|
-
}
|
|
501
|
-
}
|
|
502
|
-
if (this.sharpenEnabled) {
|
|
503
|
-
if (!this.sharpen.isReady()) {
|
|
504
|
-
this.sharpen.updateEffect();
|
|
505
|
-
}
|
|
506
|
-
this.addEffect(this._sharpenEffect);
|
|
507
|
-
this._setAutoClearAndTextureSharing(this.sharpen);
|
|
508
|
-
}
|
|
509
|
-
if (this.grainEnabled) {
|
|
510
|
-
if (!this.grain.isReady()) {
|
|
511
|
-
this.grain.updateEffect();
|
|
512
|
-
}
|
|
513
|
-
this.addEffect(this._grainEffect);
|
|
514
|
-
this._setAutoClearAndTextureSharing(this.grain);
|
|
515
|
-
}
|
|
516
|
-
if (this.chromaticAberrationEnabled) {
|
|
517
|
-
if (!this.chromaticAberration.isReady()) {
|
|
518
|
-
this.chromaticAberration.updateEffect();
|
|
519
|
-
}
|
|
520
|
-
this.addEffect(this._chromaticAberrationEffect);
|
|
521
|
-
this._setAutoClearAndTextureSharing(this.chromaticAberration);
|
|
522
|
-
}
|
|
523
|
-
if (this.fxaaEnabled) {
|
|
524
|
-
this.fxaa = new FxaaPostProcess("fxaa", 1.0, null, Texture.BILINEAR_SAMPLINGMODE, engine, false, this._defaultPipelineTextureType);
|
|
525
|
-
this.addEffect(new PostProcessRenderEffect(engine, this.FxaaPostProcessId, () => {
|
|
526
|
-
return this.fxaa;
|
|
527
|
-
}, true));
|
|
528
|
-
this._setAutoClearAndTextureSharing(this.fxaa, true);
|
|
529
|
-
}
|
|
530
|
-
if (this._cameras !== null) {
|
|
531
|
-
this._scene.postProcessRenderPipelineManager.attachCamerasToRenderPipeline(this._name, this._cameras);
|
|
532
|
-
}
|
|
533
|
-
// In multicamera mode, the scene needs to autoclear in between cameras.
|
|
534
|
-
if ((this._scene.activeCameras && this._scene.activeCameras.length > 1) || (this._scene.activeCamera && this._cameras.indexOf(this._scene.activeCamera) === -1)) {
|
|
535
|
-
this._scene.autoClear = true;
|
|
536
|
-
}
|
|
537
|
-
// The active camera on the scene can be changed anytime
|
|
538
|
-
if (!this._activeCameraChangedObserver) {
|
|
539
|
-
this._activeCameraChangedObserver = this._scene.onActiveCameraChanged.add(() => {
|
|
540
|
-
if (this._scene.activeCamera && this._cameras.indexOf(this._scene.activeCamera) === -1) {
|
|
541
|
-
this._scene.autoClear = true;
|
|
425
|
+
/**
|
|
426
|
+
* Get the class name
|
|
427
|
+
* @returns "DefaultRenderingPipeline"
|
|
428
|
+
*/
|
|
429
|
+
getClassName() {
|
|
430
|
+
return "DefaultRenderingPipeline";
|
|
431
|
+
}
|
|
432
|
+
/**
|
|
433
|
+
* Force the compilation of the entire pipeline.
|
|
434
|
+
*/
|
|
435
|
+
prepare() {
|
|
436
|
+
const previousState = this._buildAllowed;
|
|
437
|
+
this._buildAllowed = true;
|
|
438
|
+
this._buildPipeline();
|
|
439
|
+
this._buildAllowed = previousState;
|
|
440
|
+
}
|
|
441
|
+
_setAutoClearAndTextureSharing(postProcess, skipTextureSharing = false) {
|
|
442
|
+
if (this._hasCleared) {
|
|
443
|
+
postProcess.autoClear = false;
|
|
542
444
|
}
|
|
543
|
-
|
|
544
|
-
|
|
545
|
-
|
|
546
|
-
|
|
547
|
-
|
|
548
|
-
|
|
445
|
+
else {
|
|
446
|
+
postProcess.autoClear = true;
|
|
447
|
+
this._scene.autoClear = false;
|
|
448
|
+
this._hasCleared = true;
|
|
449
|
+
}
|
|
450
|
+
if (!skipTextureSharing) {
|
|
451
|
+
if (this._prevPrevPostProcess) {
|
|
452
|
+
postProcess.shareOutputWith(this._prevPrevPostProcess);
|
|
453
|
+
}
|
|
454
|
+
else {
|
|
455
|
+
postProcess.useOwnOutput();
|
|
456
|
+
}
|
|
457
|
+
if (this._prevPostProcess) {
|
|
458
|
+
this._prevPrevPostProcess = this._prevPostProcess;
|
|
459
|
+
}
|
|
460
|
+
this._prevPostProcess = postProcess;
|
|
549
461
|
}
|
|
550
|
-
});
|
|
551
|
-
}
|
|
552
|
-
this._adaptPostProcessesToViewPort();
|
|
553
|
-
if (!this._enableMSAAOnFirstPostProcess(this.samples) && this.samples > 1) {
|
|
554
|
-
Logger.Warn("MSAA failed to enable, MSAA is only supported in browsers that support webGL >= 2.0");
|
|
555
|
-
}
|
|
556
|
-
this.onBuildObservable.notifyObservers(this);
|
|
557
|
-
}
|
|
558
|
-
_disposePostProcesses(disposeNonRecreated = false) {
|
|
559
|
-
for (let i = 0; i < this._cameras.length; i++) {
|
|
560
|
-
const camera = this._cameras[i];
|
|
561
|
-
if (this.imageProcessing) {
|
|
562
|
-
this.imageProcessing.dispose(camera);
|
|
563
|
-
}
|
|
564
|
-
if (this.fxaa) {
|
|
565
|
-
this.fxaa.dispose(camera);
|
|
566
462
|
}
|
|
567
|
-
|
|
568
|
-
|
|
569
|
-
|
|
570
|
-
this.sharpen.dispose(camera);
|
|
463
|
+
_buildPipeline() {
|
|
464
|
+
if (!this._buildAllowed) {
|
|
465
|
+
return;
|
|
571
466
|
}
|
|
572
|
-
|
|
467
|
+
this._scene.autoClear = true;
|
|
468
|
+
const engine = this._scene.getEngine();
|
|
469
|
+
this._disposePostProcesses();
|
|
470
|
+
if (this._cameras !== null) {
|
|
471
|
+
this._scene.postProcessRenderPipelineManager.detachCamerasFromRenderPipeline(this._name, this._cameras);
|
|
472
|
+
// get back cameras to be used to reattach pipeline
|
|
473
|
+
this._cameras = this._camerasToBeAttached.slice();
|
|
474
|
+
}
|
|
475
|
+
this._reset();
|
|
476
|
+
this._prevPostProcess = null;
|
|
477
|
+
this._prevPrevPostProcess = null;
|
|
478
|
+
this._hasCleared = false;
|
|
479
|
+
if (this.depthOfFieldEnabled) {
|
|
480
|
+
// Multi camera suport
|
|
481
|
+
if (this._cameras.length > 1) {
|
|
482
|
+
for (const camera of this._cameras) {
|
|
483
|
+
const depthRenderer = this._scene.enableDepthRenderer(camera);
|
|
484
|
+
depthRenderer.useOnlyInActiveCamera = true;
|
|
485
|
+
}
|
|
486
|
+
this._depthOfFieldSceneObserver = this._scene.onAfterRenderTargetsRenderObservable.add((scene) => {
|
|
487
|
+
if (this._cameras.indexOf(scene.activeCamera) > -1) {
|
|
488
|
+
this.depthOfField.depthTexture = scene.enableDepthRenderer(scene.activeCamera).getDepthMap();
|
|
489
|
+
}
|
|
490
|
+
});
|
|
491
|
+
}
|
|
492
|
+
else {
|
|
493
|
+
this._scene.onAfterRenderTargetsRenderObservable.remove(this._depthOfFieldSceneObserver);
|
|
494
|
+
const depthRenderer = this._scene.enableDepthRenderer(this._cameras[0]);
|
|
495
|
+
this.depthOfField.depthTexture = depthRenderer.getDepthMap();
|
|
496
|
+
}
|
|
497
|
+
if (!this.depthOfField._isReady()) {
|
|
498
|
+
this.depthOfField._updateEffects();
|
|
499
|
+
}
|
|
500
|
+
this.addEffect(this.depthOfField);
|
|
501
|
+
this._setAutoClearAndTextureSharing(this.depthOfField._effects[0], true);
|
|
502
|
+
}
|
|
503
|
+
else {
|
|
573
504
|
this._scene.onAfterRenderTargetsRenderObservable.remove(this._depthOfFieldSceneObserver);
|
|
574
|
-
this.depthOfField.disposeEffects(camera);
|
|
575
505
|
}
|
|
576
|
-
if (this.
|
|
577
|
-
this.bloom.
|
|
506
|
+
if (this.bloomEnabled) {
|
|
507
|
+
if (!this.bloom._isReady()) {
|
|
508
|
+
this.bloom._updateEffects();
|
|
509
|
+
}
|
|
510
|
+
this.addEffect(this.bloom);
|
|
511
|
+
this._setAutoClearAndTextureSharing(this.bloom._effects[0], true);
|
|
578
512
|
}
|
|
579
|
-
if (this.
|
|
580
|
-
this.
|
|
513
|
+
if (this._imageProcessingEnabled) {
|
|
514
|
+
this.imageProcessing = new ImageProcessingPostProcess("imageProcessing", 1.0, null, Texture.BILINEAR_SAMPLINGMODE, engine, false, this._defaultPipelineTextureType, this.scene.imageProcessingConfiguration);
|
|
515
|
+
if (this._hdr) {
|
|
516
|
+
this.addEffect(new PostProcessRenderEffect(engine, this.ImageProcessingPostProcessId, () => {
|
|
517
|
+
return this.imageProcessing;
|
|
518
|
+
}, true));
|
|
519
|
+
this._setAutoClearAndTextureSharing(this.imageProcessing);
|
|
520
|
+
}
|
|
521
|
+
else {
|
|
522
|
+
this._scene.imageProcessingConfiguration.applyByPostProcess = false;
|
|
523
|
+
}
|
|
524
|
+
if (!this._cameras || this._cameras.length === 0) {
|
|
525
|
+
this._scene.imageProcessingConfiguration.applyByPostProcess = false;
|
|
526
|
+
}
|
|
527
|
+
if (!this.imageProcessing.getEffect()) {
|
|
528
|
+
this.imageProcessing._updateParameters();
|
|
529
|
+
}
|
|
581
530
|
}
|
|
582
|
-
if (this.
|
|
583
|
-
this.
|
|
531
|
+
if (this.sharpenEnabled) {
|
|
532
|
+
if (!this.sharpen.isReady()) {
|
|
533
|
+
this.sharpen.updateEffect();
|
|
534
|
+
}
|
|
535
|
+
this.addEffect(this._sharpenEffect);
|
|
536
|
+
this._setAutoClearAndTextureSharing(this.sharpen);
|
|
584
537
|
}
|
|
585
|
-
if (this.
|
|
586
|
-
this.
|
|
538
|
+
if (this.grainEnabled) {
|
|
539
|
+
if (!this.grain.isReady()) {
|
|
540
|
+
this.grain.updateEffect();
|
|
541
|
+
}
|
|
542
|
+
this.addEffect(this._grainEffect);
|
|
543
|
+
this._setAutoClearAndTextureSharing(this.grain);
|
|
544
|
+
}
|
|
545
|
+
if (this.chromaticAberrationEnabled) {
|
|
546
|
+
if (!this.chromaticAberration.isReady()) {
|
|
547
|
+
this.chromaticAberration.updateEffect();
|
|
548
|
+
}
|
|
549
|
+
this.addEffect(this._chromaticAberrationEffect);
|
|
550
|
+
this._setAutoClearAndTextureSharing(this.chromaticAberration);
|
|
551
|
+
}
|
|
552
|
+
if (this.fxaaEnabled) {
|
|
553
|
+
this.fxaa = new FxaaPostProcess("fxaa", 1.0, null, Texture.BILINEAR_SAMPLINGMODE, engine, false, this._defaultPipelineTextureType);
|
|
554
|
+
this.addEffect(new PostProcessRenderEffect(engine, this.FxaaPostProcessId, () => {
|
|
555
|
+
return this.fxaa;
|
|
556
|
+
}, true));
|
|
557
|
+
this._setAutoClearAndTextureSharing(this.fxaa, true);
|
|
558
|
+
}
|
|
559
|
+
if (this._cameras !== null) {
|
|
560
|
+
this._scene.postProcessRenderPipelineManager.attachCamerasToRenderPipeline(this._name, this._cameras);
|
|
561
|
+
}
|
|
562
|
+
// In multicamera mode, the scene needs to autoclear in between cameras.
|
|
563
|
+
if ((this._scene.activeCameras && this._scene.activeCameras.length > 1) || (this._scene.activeCamera && this._cameras.indexOf(this._scene.activeCamera) === -1)) {
|
|
564
|
+
this._scene.autoClear = true;
|
|
565
|
+
}
|
|
566
|
+
// The active camera on the scene can be changed anytime
|
|
567
|
+
if (!this._activeCameraChangedObserver) {
|
|
568
|
+
this._activeCameraChangedObserver = this._scene.onActiveCameraChanged.add(() => {
|
|
569
|
+
if (this._scene.activeCamera && this._cameras.indexOf(this._scene.activeCamera) === -1) {
|
|
570
|
+
this._scene.autoClear = true;
|
|
571
|
+
}
|
|
572
|
+
});
|
|
573
|
+
}
|
|
574
|
+
if (!this._activeCamerasChangedObserver) {
|
|
575
|
+
this._activeCamerasChangedObserver = this._scene.onActiveCamerasChanged.add(() => {
|
|
576
|
+
if (this._scene.activeCameras && this._scene.activeCameras.length > 1) {
|
|
577
|
+
this._scene.autoClear = true;
|
|
578
|
+
}
|
|
579
|
+
});
|
|
587
580
|
}
|
|
581
|
+
this._adaptPostProcessesToViewPort();
|
|
582
|
+
if (!this._enableMSAAOnFirstPostProcess(this.samples) && this.samples > 1) {
|
|
583
|
+
Logger.Warn("MSAA failed to enable, MSAA is only supported in browsers that support webGL >= 2.0");
|
|
584
|
+
}
|
|
585
|
+
this.onBuildObservable.notifyObservers(this);
|
|
588
586
|
}
|
|
589
|
-
|
|
590
|
-
|
|
591
|
-
|
|
592
|
-
|
|
593
|
-
|
|
594
|
-
|
|
595
|
-
|
|
596
|
-
|
|
597
|
-
|
|
598
|
-
|
|
599
|
-
|
|
600
|
-
|
|
601
|
-
|
|
602
|
-
|
|
603
|
-
|
|
604
|
-
|
|
605
|
-
|
|
606
|
-
|
|
607
|
-
|
|
608
|
-
|
|
609
|
-
|
|
610
|
-
|
|
611
|
-
|
|
612
|
-
|
|
613
|
-
|
|
614
|
-
|
|
615
|
-
|
|
616
|
-
|
|
617
|
-
|
|
618
|
-
|
|
619
|
-
|
|
620
|
-
|
|
621
|
-
|
|
622
|
-
|
|
623
|
-
|
|
624
|
-
|
|
625
|
-
|
|
626
|
-
|
|
627
|
-
|
|
628
|
-
|
|
629
|
-
|
|
630
|
-
|
|
631
|
-
|
|
632
|
-
|
|
633
|
-
|
|
634
|
-
|
|
635
|
-
|
|
636
|
-
|
|
637
|
-
|
|
638
|
-
|
|
639
|
-
|
|
640
|
-
|
|
641
|
-
|
|
642
|
-
|
|
643
|
-
|
|
644
|
-
|
|
645
|
-
|
|
646
|
-
|
|
647
|
-
|
|
648
|
-
|
|
649
|
-
|
|
650
|
-
|
|
651
|
-
|
|
652
|
-
|
|
653
|
-
|
|
654
|
-
|
|
655
|
-
|
|
656
|
-
|
|
657
|
-
|
|
658
|
-
|
|
659
|
-
|
|
660
|
-
|
|
661
|
-
|
|
662
|
-
|
|
663
|
-
|
|
664
|
-
|
|
665
|
-
|
|
666
|
-
|
|
667
|
-
|
|
668
|
-
|
|
669
|
-
|
|
670
|
-
|
|
671
|
-
|
|
672
|
-
|
|
673
|
-
|
|
674
|
-
|
|
675
|
-
|
|
676
|
-
|
|
677
|
-
|
|
678
|
-
|
|
679
|
-
|
|
680
|
-
|
|
681
|
-
|
|
682
|
-
|
|
683
|
-
|
|
684
|
-
|
|
685
|
-
|
|
686
|
-
|
|
687
|
-
|
|
688
|
-
|
|
689
|
-
|
|
690
|
-
|
|
691
|
-
|
|
692
|
-
|
|
693
|
-
|
|
694
|
-
|
|
695
|
-
|
|
696
|
-
|
|
697
|
-
|
|
698
|
-
|
|
699
|
-
|
|
700
|
-
|
|
587
|
+
_disposePostProcesses(disposeNonRecreated = false) {
|
|
588
|
+
for (let i = 0; i < this._cameras.length; i++) {
|
|
589
|
+
const camera = this._cameras[i];
|
|
590
|
+
if (this.imageProcessing) {
|
|
591
|
+
this.imageProcessing.dispose(camera);
|
|
592
|
+
}
|
|
593
|
+
if (this.fxaa) {
|
|
594
|
+
this.fxaa.dispose(camera);
|
|
595
|
+
}
|
|
596
|
+
// These are created in the constructor and should not be disposed on every pipeline change
|
|
597
|
+
if (disposeNonRecreated) {
|
|
598
|
+
if (this.sharpen) {
|
|
599
|
+
this.sharpen.dispose(camera);
|
|
600
|
+
}
|
|
601
|
+
if (this.depthOfField) {
|
|
602
|
+
this._scene.onAfterRenderTargetsRenderObservable.remove(this._depthOfFieldSceneObserver);
|
|
603
|
+
this.depthOfField.disposeEffects(camera);
|
|
604
|
+
}
|
|
605
|
+
if (this.bloom) {
|
|
606
|
+
this.bloom.disposeEffects(camera);
|
|
607
|
+
}
|
|
608
|
+
if (this.chromaticAberration) {
|
|
609
|
+
this.chromaticAberration.dispose(camera);
|
|
610
|
+
}
|
|
611
|
+
if (this.grain) {
|
|
612
|
+
this.grain.dispose(camera);
|
|
613
|
+
}
|
|
614
|
+
if (this._glowLayer) {
|
|
615
|
+
this._glowLayer.dispose();
|
|
616
|
+
}
|
|
617
|
+
}
|
|
618
|
+
}
|
|
619
|
+
this.imageProcessing = null;
|
|
620
|
+
this.fxaa = null;
|
|
621
|
+
if (disposeNonRecreated) {
|
|
622
|
+
this.sharpen = null;
|
|
623
|
+
this._sharpenEffect = null;
|
|
624
|
+
this.depthOfField = null;
|
|
625
|
+
this.bloom = null;
|
|
626
|
+
this.chromaticAberration = null;
|
|
627
|
+
this._chromaticAberrationEffect = null;
|
|
628
|
+
this.grain = null;
|
|
629
|
+
this._grainEffect = null;
|
|
630
|
+
this._glowLayer = null;
|
|
631
|
+
}
|
|
632
|
+
}
|
|
633
|
+
/**
|
|
634
|
+
* Adds a camera to the pipeline
|
|
635
|
+
* @param camera the camera to be added
|
|
636
|
+
*/
|
|
637
|
+
addCamera(camera) {
|
|
638
|
+
this._camerasToBeAttached.push(camera);
|
|
639
|
+
this._buildPipeline();
|
|
640
|
+
}
|
|
641
|
+
/**
|
|
642
|
+
* Removes a camera from the pipeline
|
|
643
|
+
* @param camera the camera to remove
|
|
644
|
+
*/
|
|
645
|
+
removeCamera(camera) {
|
|
646
|
+
const index = this._camerasToBeAttached.indexOf(camera);
|
|
647
|
+
this._camerasToBeAttached.splice(index, 1);
|
|
648
|
+
this._buildPipeline();
|
|
649
|
+
}
|
|
650
|
+
/**
|
|
651
|
+
* Dispose of the pipeline and stop all post processes
|
|
652
|
+
*/
|
|
653
|
+
dispose() {
|
|
654
|
+
this._buildAllowed = false;
|
|
655
|
+
this.onBuildObservable.clear();
|
|
656
|
+
this._disposePostProcesses(true);
|
|
657
|
+
this._scene.postProcessRenderPipelineManager.detachCamerasFromRenderPipeline(this._name, this._cameras);
|
|
658
|
+
this._scene._postProcessRenderPipelineManager.removePipeline(this.name);
|
|
659
|
+
this._scene.autoClear = true;
|
|
660
|
+
if (this._resizeObserver) {
|
|
661
|
+
this._scene.getEngine().onResizeObservable.remove(this._resizeObserver);
|
|
662
|
+
this._resizeObserver = null;
|
|
663
|
+
}
|
|
664
|
+
this._scene.onActiveCameraChanged.remove(this._activeCameraChangedObserver);
|
|
665
|
+
this._scene.onActiveCamerasChanged.remove(this._activeCamerasChangedObserver);
|
|
666
|
+
this._scene.imageProcessingConfiguration.onUpdateParameters.remove(this._imageProcessingConfigurationObserver);
|
|
667
|
+
super.dispose();
|
|
668
|
+
}
|
|
669
|
+
/**
|
|
670
|
+
* Serialize the rendering pipeline (Used when exporting)
|
|
671
|
+
* @returns the serialized object
|
|
672
|
+
*/
|
|
673
|
+
serialize() {
|
|
674
|
+
const serializationObject = SerializationHelper.Serialize(this);
|
|
675
|
+
serializationObject.customType = "DefaultRenderingPipeline";
|
|
676
|
+
return serializationObject;
|
|
677
|
+
}
|
|
678
|
+
},
|
|
679
|
+
(() => {
|
|
680
|
+
const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
|
|
681
|
+
_get_sharpenEnabled_decorators = [serialize()];
|
|
682
|
+
_get_bloomKernel_decorators = [serialize()];
|
|
683
|
+
__bloomWeight_decorators = [serialize()];
|
|
684
|
+
__bloomThreshold_decorators = [serialize()];
|
|
685
|
+
__hdr_decorators = [serialize()];
|
|
686
|
+
_get_bloomWeight_decorators = [serialize()];
|
|
687
|
+
_get_bloomThreshold_decorators = [serialize()];
|
|
688
|
+
_get_bloomScale_decorators = [serialize()];
|
|
689
|
+
_get_bloomEnabled_decorators = [serialize()];
|
|
690
|
+
_get_depthOfFieldEnabled_decorators = [serialize()];
|
|
691
|
+
_get_depthOfFieldBlurLevel_decorators = [serialize()];
|
|
692
|
+
_get_fxaaEnabled_decorators = [serialize()];
|
|
693
|
+
_get_samples_decorators = [serialize()];
|
|
694
|
+
_get_imageProcessingEnabled_decorators = [serialize()];
|
|
695
|
+
_get_glowLayerEnabled_decorators = [serialize()];
|
|
696
|
+
_get_chromaticAberrationEnabled_decorators = [serialize()];
|
|
697
|
+
_get_grainEnabled_decorators = [serialize()];
|
|
698
|
+
__esDecorate(_a, null, _get_sharpenEnabled_decorators, { kind: "getter", name: "sharpenEnabled", static: false, private: false, access: { has: obj => "sharpenEnabled" in obj, get: obj => obj.sharpenEnabled }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
699
|
+
__esDecorate(_a, null, _get_bloomKernel_decorators, { kind: "getter", name: "bloomKernel", static: false, private: false, access: { has: obj => "bloomKernel" in obj, get: obj => obj.bloomKernel }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
700
|
+
__esDecorate(_a, null, _get_bloomWeight_decorators, { kind: "getter", name: "bloomWeight", static: false, private: false, access: { has: obj => "bloomWeight" in obj, get: obj => obj.bloomWeight }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
701
|
+
__esDecorate(_a, null, _get_bloomThreshold_decorators, { kind: "getter", name: "bloomThreshold", static: false, private: false, access: { has: obj => "bloomThreshold" in obj, get: obj => obj.bloomThreshold }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
702
|
+
__esDecorate(_a, null, _get_bloomScale_decorators, { kind: "getter", name: "bloomScale", static: false, private: false, access: { has: obj => "bloomScale" in obj, get: obj => obj.bloomScale }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
703
|
+
__esDecorate(_a, null, _get_bloomEnabled_decorators, { kind: "getter", name: "bloomEnabled", static: false, private: false, access: { has: obj => "bloomEnabled" in obj, get: obj => obj.bloomEnabled }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
704
|
+
__esDecorate(_a, null, _get_depthOfFieldEnabled_decorators, { kind: "getter", name: "depthOfFieldEnabled", static: false, private: false, access: { has: obj => "depthOfFieldEnabled" in obj, get: obj => obj.depthOfFieldEnabled }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
705
|
+
__esDecorate(_a, null, _get_depthOfFieldBlurLevel_decorators, { kind: "getter", name: "depthOfFieldBlurLevel", static: false, private: false, access: { has: obj => "depthOfFieldBlurLevel" in obj, get: obj => obj.depthOfFieldBlurLevel }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
706
|
+
__esDecorate(_a, null, _get_fxaaEnabled_decorators, { kind: "getter", name: "fxaaEnabled", static: false, private: false, access: { has: obj => "fxaaEnabled" in obj, get: obj => obj.fxaaEnabled }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
707
|
+
__esDecorate(_a, null, _get_samples_decorators, { kind: "getter", name: "samples", static: false, private: false, access: { has: obj => "samples" in obj, get: obj => obj.samples }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
708
|
+
__esDecorate(_a, null, _get_imageProcessingEnabled_decorators, { kind: "getter", name: "imageProcessingEnabled", static: false, private: false, access: { has: obj => "imageProcessingEnabled" in obj, get: obj => obj.imageProcessingEnabled }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
709
|
+
__esDecorate(_a, null, _get_glowLayerEnabled_decorators, { kind: "getter", name: "glowLayerEnabled", static: false, private: false, access: { has: obj => "glowLayerEnabled" in obj, get: obj => obj.glowLayerEnabled }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
710
|
+
__esDecorate(_a, null, _get_chromaticAberrationEnabled_decorators, { kind: "getter", name: "chromaticAberrationEnabled", static: false, private: false, access: { has: obj => "chromaticAberrationEnabled" in obj, get: obj => obj.chromaticAberrationEnabled }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
711
|
+
__esDecorate(_a, null, _get_grainEnabled_decorators, { kind: "getter", name: "grainEnabled", static: false, private: false, access: { has: obj => "grainEnabled" in obj, get: obj => obj.grainEnabled }, metadata: _metadata }, null, _instanceExtraInitializers);
|
|
712
|
+
__esDecorate(null, null, __bloomWeight_decorators, { kind: "field", name: "_bloomWeight", static: false, private: false, access: { has: obj => "_bloomWeight" in obj, get: obj => obj._bloomWeight, set: (obj, value) => { obj._bloomWeight = value; } }, metadata: _metadata }, __bloomWeight_initializers, __bloomWeight_extraInitializers);
|
|
713
|
+
__esDecorate(null, null, __bloomThreshold_decorators, { kind: "field", name: "_bloomThreshold", static: false, private: false, access: { has: obj => "_bloomThreshold" in obj, get: obj => obj._bloomThreshold, set: (obj, value) => { obj._bloomThreshold = value; } }, metadata: _metadata }, __bloomThreshold_initializers, __bloomThreshold_extraInitializers);
|
|
714
|
+
__esDecorate(null, null, __hdr_decorators, { kind: "field", name: "_hdr", static: false, private: false, access: { has: obj => "_hdr" in obj, get: obj => obj._hdr, set: (obj, value) => { obj._hdr = value; } }, metadata: _metadata }, __hdr_initializers, __hdr_extraInitializers);
|
|
715
|
+
if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
|
|
716
|
+
})(),
|
|
717
|
+
_a;
|
|
718
|
+
})();
|
|
719
|
+
export { DefaultRenderingPipeline };
|
|
701
720
|
let _Registered = false;
|
|
702
721
|
/**
|
|
703
722
|
* Parse the serialized pipeline
|