@onerjs/core 8.53.5 → 8.53.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (841) hide show
  1. package/Animations/animationGroup.d.ts +0 -1
  2. package/Animations/animationGroup.js +0 -1
  3. package/Animations/animationGroup.js.map +1 -1
  4. package/Animations/animationGroup.pure.js +2 -0
  5. package/Animations/animationGroup.pure.js.map +1 -1
  6. package/Animations/runtimeAnimation.js +11 -0
  7. package/Animations/runtimeAnimation.js.map +1 -1
  8. package/Audio/audioSceneComponent.pure.js +1 -1
  9. package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
  10. package/AudioV2/abstractAudio/abstractSound.js +7 -2
  11. package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
  12. package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
  13. package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
  14. package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
  15. package/AudioV2/abstractAudio/staticSound.js +17 -1
  16. package/AudioV2/abstractAudio/staticSound.js.map +1 -1
  17. package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
  18. package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
  19. package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
  20. package/AudioV2/abstractAudio/streamingSound.js +9 -1
  21. package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
  22. package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
  23. package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
  24. package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
  25. package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
  26. package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
  27. package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
  28. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
  29. package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
  30. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  31. package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
  32. package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
  33. package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
  34. package/Bones/bone.pure.js +3 -3
  35. package/Buffers/buffer.pure.js +0 -12
  36. package/Buffers/buffer.pure.js.map +1 -1
  37. package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
  38. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  39. package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
  40. package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
  41. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  42. package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
  43. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  44. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
  45. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
  46. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  47. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
  48. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  49. package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
  50. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  51. package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
  52. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  53. package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
  54. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  55. package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
  56. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  57. package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
  58. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  59. package/Cameras/Inputs/followCameraPointersInput.js +239 -203
  60. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  61. package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
  62. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  63. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
  64. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  65. package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
  66. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  67. package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
  68. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  69. package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
  70. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  71. package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
  72. package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
  73. package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
  74. package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
  75. package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
  76. package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
  77. package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
  78. package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
  79. package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
  80. package/Cameras/VR/vrExperienceHelper.js +0 -2
  81. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  82. package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
  83. package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
  84. package/Cameras/arcRotateCamera.pure.js +1559 -1479
  85. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  86. package/Cameras/camera.pure.js +1225 -1178
  87. package/Cameras/camera.pure.js.map +1 -1
  88. package/Cameras/flyCamera.pure.js +369 -351
  89. package/Cameras/flyCamera.pure.js.map +1 -1
  90. package/Cameras/followCamera.pure.js +229 -192
  91. package/Cameras/followCamera.pure.js.map +1 -1
  92. package/Cameras/freeCamera.pure.js +373 -351
  93. package/Cameras/freeCamera.pure.js.map +1 -1
  94. package/Cameras/geospatialCamera.pure.d.ts +30 -7
  95. package/Cameras/geospatialCamera.pure.js +502 -457
  96. package/Cameras/geospatialCamera.pure.js.map +1 -1
  97. package/Cameras/geospatialCameraMovement.js +2 -2
  98. package/Cameras/geospatialCameraMovement.js.map +1 -1
  99. package/Cameras/targetCamera.pure.d.ts +7 -0
  100. package/Cameras/targetCamera.pure.js +550 -509
  101. package/Cameras/targetCamera.pure.js.map +1 -1
  102. package/Cameras/universalCamera.pure.js +98 -85
  103. package/Cameras/universalCamera.pure.js.map +1 -1
  104. package/Collisions/gpuPicker.d.ts +111 -4
  105. package/Collisions/gpuPicker.js +696 -119
  106. package/Collisions/gpuPicker.js.map +1 -1
  107. package/Compute/computeShader.pure.js +372 -355
  108. package/Compute/computeShader.pure.js.map +1 -1
  109. package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
  110. package/Decorators/nodeDecorator.d.ts +11 -1
  111. package/Decorators/nodeDecorator.js +43 -6
  112. package/Decorators/nodeDecorator.js.map +1 -1
  113. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
  114. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
  115. package/Engines/Native/nativeHelpers.js +15 -0
  116. package/Engines/Native/nativeHelpers.js.map +1 -1
  117. package/Engines/Native/nativeInterfaces.d.ts +7 -2
  118. package/Engines/Native/nativeInterfaces.js.map +1 -1
  119. package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
  120. package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
  121. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  122. package/Engines/Processors/shaderProcessor.js +5 -3
  123. package/Engines/Processors/shaderProcessor.js.map +1 -1
  124. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
  125. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
  126. package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
  127. package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
  128. package/Engines/abstractEngine.functions.d.ts +8 -2
  129. package/Engines/abstractEngine.functions.js +12 -4
  130. package/Engines/abstractEngine.functions.js.map +1 -1
  131. package/Engines/abstractEngine.pure.d.ts +20 -1
  132. package/Engines/abstractEngine.pure.js +21 -134
  133. package/Engines/abstractEngine.pure.js.map +1 -1
  134. package/Engines/engine.d.ts +208 -0
  135. package/Engines/engine.pure.js +0 -15
  136. package/Engines/engine.pure.js.map +1 -1
  137. package/Engines/nullEngine.pure.d.ts +66 -0
  138. package/Engines/nullEngine.pure.js +97 -0
  139. package/Engines/nullEngine.pure.js.map +1 -1
  140. package/Engines/thinEngine.pure.d.ts +0 -13
  141. package/Engines/thinEngine.pure.js +4 -23
  142. package/Engines/thinEngine.pure.js.map +1 -1
  143. package/Engines/thinNativeEngine.d.ts +0 -1
  144. package/Engines/thinNativeEngine.js +0 -1
  145. package/Engines/thinNativeEngine.js.map +1 -1
  146. package/Engines/thinNativeEngine.pure.d.ts +27 -0
  147. package/Engines/thinNativeEngine.pure.js +383 -17
  148. package/Engines/thinNativeEngine.pure.js.map +1 -1
  149. package/Engines/webgpuEngine.d.ts +1 -0
  150. package/Engines/webgpuEngine.js +1 -0
  151. package/Engines/webgpuEngine.js.map +1 -1
  152. package/Engines/webgpuEngine.pure.d.ts +9 -0
  153. package/Engines/webgpuEngine.pure.js +7 -0
  154. package/Engines/webgpuEngine.pure.js.map +1 -1
  155. package/FlowGraph/flowGraph.js +9 -0
  156. package/FlowGraph/flowGraph.js.map +1 -1
  157. package/FlowGraph/flowGraphContext.js +597 -584
  158. package/FlowGraph/flowGraphContext.js.map +1 -1
  159. package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
  160. package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
  161. package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
  162. package/FlowGraph/serialization.d.ts +11 -0
  163. package/FlowGraph/serialization.js +11 -1
  164. package/FlowGraph/serialization.js.map +1 -1
  165. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
  166. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
  167. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
  168. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
  169. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
  170. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
  171. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
  172. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
  173. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
  174. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
  175. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
  176. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
  177. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
  178. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
  179. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
  180. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
  181. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
  182. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
  183. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
  184. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
  185. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
  186. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
  187. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
  188. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
  189. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
  190. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
  191. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
  192. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
  193. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
  194. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
  195. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
  196. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
  197. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
  198. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
  199. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
  200. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
  201. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
  202. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
  203. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
  204. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
  205. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
  206. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
  207. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
  208. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
  209. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
  210. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
  211. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
  212. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
  213. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
  214. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
  215. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
  216. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
  217. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
  218. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
  219. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
  220. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
  221. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
  222. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
  223. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
  224. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
  225. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
  226. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
  227. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
  228. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
  229. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
  230. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
  231. package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
  232. package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
  233. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
  234. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
  235. package/FrameGraph/Node/nodeRenderGraph.js +715 -693
  236. package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
  237. package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
  238. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  239. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
  240. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
  241. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
  242. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
  243. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
  244. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
  245. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
  246. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
  247. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
  248. package/Helpers/environmentHelper.js +2 -2
  249. package/Helpers/environmentHelper.js.map +1 -1
  250. package/Layers/effectLayer.js +529 -519
  251. package/Layers/effectLayer.js.map +1 -1
  252. package/Layers/glowLayer.pure.js +428 -413
  253. package/Layers/glowLayer.pure.js.map +1 -1
  254. package/Layers/highlightLayer.pure.js +473 -458
  255. package/Layers/highlightLayer.pure.js.map +1 -1
  256. package/Layers/selectionOutlineLayer.pure.js +360 -345
  257. package/Layers/selectionOutlineLayer.pure.js.map +1 -1
  258. package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
  259. package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
  260. package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
  261. package/Lights/Shadows/shadowGenerator.js +6 -1
  262. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  263. package/Lights/areaLight.pure.js +61 -39
  264. package/Lights/areaLight.pure.js.map +1 -1
  265. package/Lights/directionalLight.pure.js +308 -284
  266. package/Lights/directionalLight.pure.js.map +1 -1
  267. package/Lights/hemisphericLight.pure.js +123 -104
  268. package/Lights/hemisphericLight.pure.js.map +1 -1
  269. package/Lights/light.d.ts +5 -3
  270. package/Lights/light.js +869 -827
  271. package/Lights/light.js.map +1 -1
  272. package/Lights/pointLight.pure.js +185 -174
  273. package/Lights/pointLight.pure.js.map +1 -1
  274. package/Lights/rectAreaLight.pure.d.ts +17 -0
  275. package/Lights/rectAreaLight.pure.js +238 -159
  276. package/Lights/rectAreaLight.pure.js.map +1 -1
  277. package/Lights/shadowLight.js +280 -268
  278. package/Lights/shadowLight.js.map +1 -1
  279. package/Lights/spotLight.pure.js +460 -427
  280. package/Lights/spotLight.pure.js.map +1 -1
  281. package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
  282. package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
  283. package/Loading/sceneLoader.d.ts +5 -1
  284. package/Loading/sceneLoader.js +299 -402
  285. package/Loading/sceneLoader.js.map +1 -1
  286. package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
  287. package/Materials/Background/backgroundMaterial.pure.js +949 -794
  288. package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
  289. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
  290. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
  291. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
  292. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
  293. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
  294. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  295. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
  296. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
  297. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
  298. package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
  299. package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
  300. package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
  301. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
  302. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
  303. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
  304. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
  305. package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
  306. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
  307. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
  308. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
  309. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
  310. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
  311. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
  312. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
  313. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
  314. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
  315. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js.map +1 -1
  316. package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js +3 -1
  317. package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js.map +1 -1
  318. package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js +302 -289
  319. package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js.map +1 -1
  320. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js +1327 -1272
  321. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js.map +1 -1
  322. package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js +352 -337
  323. package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js.map +1 -1
  324. package/Materials/Node/Blocks/PBR/refractionBlock.pure.js +297 -277
  325. package/Materials/Node/Blocks/PBR/refractionBlock.pure.js.map +1 -1
  326. package/Materials/Node/Blocks/PBR/sheenBlock.pure.js +146 -131
  327. package/Materials/Node/Blocks/PBR/sheenBlock.pure.js.map +1 -1
  328. package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js +158 -145
  329. package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js.map +1 -1
  330. package/Materials/Node/Blocks/clampBlock.pure.js +92 -77
  331. package/Materials/Node/Blocks/clampBlock.pure.js.map +1 -1
  332. package/Materials/Node/Blocks/cloudBlock.pure.js +145 -132
  333. package/Materials/Node/Blocks/cloudBlock.pure.js.map +1 -1
  334. package/Materials/Node/Blocks/conditionalBlock.pure.js +182 -169
  335. package/Materials/Node/Blocks/conditionalBlock.pure.js.map +1 -1
  336. package/Materials/Node/Blocks/curveBlock.pure.js +259 -246
  337. package/Materials/Node/Blocks/curveBlock.pure.js.map +1 -1
  338. package/Materials/Node/Blocks/debugBlock.pure.js +119 -106
  339. package/Materials/Node/Blocks/debugBlock.pure.js.map +1 -1
  340. package/Materials/Node/Blocks/loopBlock.pure.js +123 -110
  341. package/Materials/Node/Blocks/loopBlock.pure.js.map +1 -1
  342. package/Materials/Node/Blocks/meshAttributeExistsBlock.pure.js +185 -172
  343. package/Materials/Node/Blocks/meshAttributeExistsBlock.pure.js.map +1 -1
  344. package/Materials/Node/Blocks/remapBlock.pure.js +127 -112
  345. package/Materials/Node/Blocks/remapBlock.pure.js.map +1 -1
  346. package/Materials/Node/Blocks/transformBlock.pure.js +196 -185
  347. package/Materials/Node/Blocks/transformBlock.pure.js.map +1 -1
  348. package/Materials/Node/Blocks/triPlanarBlock.pure.js +451 -438
  349. package/Materials/Node/Blocks/triPlanarBlock.pure.js.map +1 -1
  350. package/Materials/Node/Blocks/trigonometryBlock.pure.js +184 -171
  351. package/Materials/Node/Blocks/trigonometryBlock.pure.js.map +1 -1
  352. package/Materials/Node/Blocks/waveBlock.pure.js +97 -84
  353. package/Materials/Node/Blocks/waveBlock.pure.js.map +1 -1
  354. package/Materials/Node/Blocks/worleyNoise3DBlock.pure.js +276 -263
  355. package/Materials/Node/Blocks/worleyNoise3DBlock.pure.js.map +1 -1
  356. package/Materials/Node/nodeMaterial.pure.js +1765 -1737
  357. package/Materials/Node/nodeMaterial.pure.js.map +1 -1
  358. package/Materials/Node/nodeMaterialBuildState.d.ts +3 -3
  359. package/Materials/PBR/openpbrMaterial.pure.d.ts +102 -102
  360. package/Materials/PBR/openpbrMaterial.pure.js +3115 -2243
  361. package/Materials/PBR/openpbrMaterial.pure.js.map +1 -1
  362. package/Materials/PBR/pbrAnisotropicConfiguration.d.ts +3 -3
  363. package/Materials/PBR/pbrAnisotropicConfiguration.js +255 -227
  364. package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
  365. package/Materials/PBR/pbrBRDFConfiguration.d.ts +9 -9
  366. package/Materials/PBR/pbrBRDFConfiguration.js +203 -155
  367. package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
  368. package/Materials/PBR/pbrBaseMaterial.pure.d.ts +1 -1
  369. package/Materials/PBR/pbrBaseMaterial.pure.js +1751 -1736
  370. package/Materials/PBR/pbrBaseMaterial.pure.js.map +1 -1
  371. package/Materials/PBR/pbrBaseSimpleMaterial.d.ts +13 -13
  372. package/Materials/PBR/pbrBaseSimpleMaterial.js +205 -117
  373. package/Materials/PBR/pbrBaseSimpleMaterial.js.map +1 -1
  374. package/Materials/PBR/pbrClearCoatConfiguration.d.ts +9 -9
  375. package/Materials/PBR/pbrClearCoatConfiguration.js +464 -406
  376. package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
  377. package/Materials/PBR/pbrIridescenceConfiguration.d.ts +3 -3
  378. package/Materials/PBR/pbrIridescenceConfiguration.js +271 -239
  379. package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
  380. package/Materials/PBR/pbrMaterial.pure.d.ts +66 -66
  381. package/Materials/PBR/pbrMaterial.pure.js +1041 -685
  382. package/Materials/PBR/pbrMaterial.pure.js.map +1 -1
  383. package/Materials/PBR/pbrMetallicRoughnessMaterial.pure.d.ts +5 -5
  384. package/Materials/PBR/pbrMetallicRoughnessMaterial.pure.js +176 -115
  385. package/Materials/PBR/pbrMetallicRoughnessMaterial.pure.js.map +1 -1
  386. package/Materials/PBR/pbrSheenConfiguration.d.ts +7 -7
  387. package/Materials/PBR/pbrSheenConfiguration.js +314 -270
  388. package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
  389. package/Materials/PBR/pbrSpecularGlossinessMaterial.pure.d.ts +5 -5
  390. package/Materials/PBR/pbrSpecularGlossinessMaterial.pure.js +172 -117
  391. package/Materials/PBR/pbrSpecularGlossinessMaterial.pure.js.map +1 -1
  392. package/Materials/PBR/pbrSubSurfaceConfiguration.d.ts +16 -16
  393. package/Materials/PBR/pbrSubSurfaceConfiguration.js +864 -764
  394. package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
  395. package/Materials/Textures/HTML/htmlInCanvasPolyfill.d.ts +43 -0
  396. package/Materials/Textures/HTML/htmlInCanvasPolyfill.js +64 -0
  397. package/Materials/Textures/HTML/htmlInCanvasPolyfill.js.map +1 -0
  398. package/Materials/Textures/HTML/htmlInteractionManager.d.ts +69 -0
  399. package/Materials/Textures/HTML/htmlInteractionManager.js +130 -0
  400. package/Materials/Textures/HTML/htmlInteractionManager.js.map +1 -0
  401. package/Materials/Textures/HTML/htmlRaycastInteractionManager.d.ts +84 -0
  402. package/Materials/Textures/HTML/htmlRaycastInteractionManager.js +246 -0
  403. package/Materials/Textures/HTML/htmlRaycastInteractionManager.js.map +1 -0
  404. package/Materials/Textures/HTML/htmlTexture.d.ts +148 -0
  405. package/Materials/Textures/HTML/htmlTexture.js +455 -0
  406. package/Materials/Textures/HTML/htmlTexture.js.map +1 -0
  407. package/Materials/Textures/HTML/index.d.ts +4 -0
  408. package/Materials/Textures/HTML/index.js +5 -0
  409. package/Materials/Textures/HTML/index.js.map +1 -0
  410. package/Materials/Textures/HTML/pure.d.ts +5 -0
  411. package/Materials/Textures/HTML/pure.js +6 -0
  412. package/Materials/Textures/HTML/pure.js.map +1 -0
  413. package/Materials/Textures/Procedurals/proceduralTexture.pure.js +671 -643
  414. package/Materials/Textures/Procedurals/proceduralTexture.pure.js.map +1 -1
  415. package/Materials/Textures/baseTexture.pure.js +880 -825
  416. package/Materials/Textures/baseTexture.pure.js.map +1 -1
  417. package/Materials/Textures/cubeTexture.d.ts +0 -1
  418. package/Materials/Textures/cubeTexture.js +0 -1
  419. package/Materials/Textures/cubeTexture.js.map +1 -1
  420. package/Materials/Textures/cubeTexture.pure.js +368 -333
  421. package/Materials/Textures/cubeTexture.pure.js.map +1 -1
  422. package/Materials/Textures/dynamicTexture.d.ts +0 -1
  423. package/Materials/Textures/dynamicTexture.js +0 -1
  424. package/Materials/Textures/dynamicTexture.js.map +1 -1
  425. package/Materials/Textures/dynamicTexture.pure.js +2 -0
  426. package/Materials/Textures/dynamicTexture.pure.js.map +1 -1
  427. package/Materials/Textures/htmlElementTexture.d.ts +0 -2
  428. package/Materials/Textures/htmlElementTexture.js +0 -2
  429. package/Materials/Textures/htmlElementTexture.js.map +1 -1
  430. package/Materials/Textures/htmlElementTexture.pure.js +4 -0
  431. package/Materials/Textures/htmlElementTexture.pure.js.map +1 -1
  432. package/Materials/Textures/index.d.ts +1 -0
  433. package/Materials/Textures/index.js +1 -1
  434. package/Materials/Textures/index.js.map +1 -1
  435. package/Materials/Textures/multiRenderTarget.d.ts +0 -1
  436. package/Materials/Textures/multiRenderTarget.js +0 -1
  437. package/Materials/Textures/multiRenderTarget.js.map +1 -1
  438. package/Materials/Textures/multiRenderTarget.pure.js +2 -0
  439. package/Materials/Textures/multiRenderTarget.pure.js.map +1 -1
  440. package/Materials/Textures/pure.d.ts +1 -0
  441. package/Materials/Textures/pure.js +1 -0
  442. package/Materials/Textures/pure.js.map +1 -1
  443. package/Materials/Textures/texture.pure.js +961 -923
  444. package/Materials/Textures/texture.pure.js.map +1 -1
  445. package/Materials/Textures/videoTexture.pure.d.ts +3 -0
  446. package/Materials/Textures/videoTexture.pure.js +450 -401
  447. package/Materials/Textures/videoTexture.pure.js.map +1 -1
  448. package/Materials/colorCurves.pure.js +510 -477
  449. package/Materials/colorCurves.pure.js.map +1 -1
  450. package/Materials/effect.pure.js +0 -7
  451. package/Materials/effect.pure.js.map +1 -1
  452. package/Materials/imageProcessing.js +12 -4
  453. package/Materials/imageProcessing.js.map +1 -1
  454. package/Materials/imageProcessingConfiguration.pure.js +647 -587
  455. package/Materials/imageProcessingConfiguration.pure.js.map +1 -1
  456. package/Materials/material.decalMapConfiguration.pure.d.ts +2 -2
  457. package/Materials/material.decalMapConfiguration.pure.js +149 -130
  458. package/Materials/material.decalMapConfiguration.pure.js.map +1 -1
  459. package/Materials/material.detailMapConfiguration.d.ts +3 -3
  460. package/Materials/material.detailMapConfiguration.js +213 -175
  461. package/Materials/material.detailMapConfiguration.js.map +1 -1
  462. package/Materials/material.pure.js +1815 -1721
  463. package/Materials/material.pure.js.map +1 -1
  464. package/Materials/materialPluginBase.pure.js +270 -249
  465. package/Materials/materialPluginBase.pure.js.map +1 -1
  466. package/Materials/materialPluginManager.pure.js +18 -8
  467. package/Materials/materialPluginManager.pure.js.map +1 -1
  468. package/Materials/materialStencilState.js +211 -200
  469. package/Materials/materialStencilState.js.map +1 -1
  470. package/Materials/meshDebugPluginMaterial.pure.d.ts +2 -2
  471. package/Materials/meshDebugPluginMaterial.pure.js +397 -275
  472. package/Materials/meshDebugPluginMaterial.pure.js.map +1 -1
  473. package/Materials/standardMaterial.pure.d.ts +32 -32
  474. package/Materials/standardMaterial.pure.js +1804 -1394
  475. package/Materials/standardMaterial.pure.js.map +1 -1
  476. package/Maths/math.color.pure.js +5 -5
  477. package/Maths/math.functions.js +38 -30
  478. package/Maths/math.functions.js.map +1 -1
  479. package/Maths/math.vector.pure.js +25 -25
  480. package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js +18 -8
  481. package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js.map +1 -1
  482. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.d.ts +86 -1
  483. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js +255 -104
  484. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js.map +1 -1
  485. package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.d.ts +39 -0
  486. package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.js +322 -0
  487. package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.js.map +1 -0
  488. package/Meshes/GreasedLine/greasedLineMesh.pure.js +4 -4
  489. package/Meshes/GreasedLine/greasedLineRibbonMesh.pure.js +3 -3
  490. package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js +107 -94
  491. package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js.map +1 -1
  492. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.pure.js +276 -263
  493. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.pure.js.map +1 -1
  494. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.pure.js +247 -232
  495. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.pure.js.map +1 -1
  496. package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.pure.js +299 -284
  497. package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.pure.js.map +1 -1
  498. package/Meshes/Node/Blocks/Set/aggregatorBlock.pure.js +196 -181
  499. package/Meshes/Node/Blocks/Set/aggregatorBlock.pure.js.map +1 -1
  500. package/Meshes/Node/Blocks/Set/latticeBlock.pure.js +198 -179
  501. package/Meshes/Node/Blocks/Set/latticeBlock.pure.js.map +1 -1
  502. package/Meshes/Node/Blocks/Set/setColorsBlock.pure.js +151 -138
  503. package/Meshes/Node/Blocks/Set/setColorsBlock.pure.js.map +1 -1
  504. package/Meshes/Node/Blocks/Set/setMaterialIDBlock.pure.js +107 -94
  505. package/Meshes/Node/Blocks/Set/setMaterialIDBlock.pure.js.map +1 -1
  506. package/Meshes/Node/Blocks/Set/setNormalsBlock.pure.js +138 -125
  507. package/Meshes/Node/Blocks/Set/setNormalsBlock.pure.js.map +1 -1
  508. package/Meshes/Node/Blocks/Set/setPositionsBlock.pure.js +213 -200
  509. package/Meshes/Node/Blocks/Set/setPositionsBlock.pure.js.map +1 -1
  510. package/Meshes/Node/Blocks/Set/setTangentsBlock.pure.js +138 -125
  511. package/Meshes/Node/Blocks/Set/setTangentsBlock.pure.js.map +1 -1
  512. package/Meshes/Node/Blocks/Set/setUVsBlock.pure.js +179 -164
  513. package/Meshes/Node/Blocks/Set/setUVsBlock.pure.js.map +1 -1
  514. package/Meshes/Node/Blocks/Sources/boxBlock.pure.js +183 -170
  515. package/Meshes/Node/Blocks/Sources/boxBlock.pure.js.map +1 -1
  516. package/Meshes/Node/Blocks/Sources/capsuleBlock.pure.js +125 -112
  517. package/Meshes/Node/Blocks/Sources/capsuleBlock.pure.js.map +1 -1
  518. package/Meshes/Node/Blocks/Sources/cylinderBlock.pure.js +153 -140
  519. package/Meshes/Node/Blocks/Sources/cylinderBlock.pure.js.map +1 -1
  520. package/Meshes/Node/Blocks/Sources/discBlock.pure.js +112 -99
  521. package/Meshes/Node/Blocks/Sources/discBlock.pure.js.map +1 -1
  522. package/Meshes/Node/Blocks/Sources/gridBlock.pure.js +133 -120
  523. package/Meshes/Node/Blocks/Sources/gridBlock.pure.js.map +1 -1
  524. package/Meshes/Node/Blocks/Sources/icoSphereBlock.pure.js +128 -115
  525. package/Meshes/Node/Blocks/Sources/icoSphereBlock.pure.js.map +1 -1
  526. package/Meshes/Node/Blocks/Sources/meshBlock.pure.js +116 -103
  527. package/Meshes/Node/Blocks/Sources/meshBlock.pure.js.map +1 -1
  528. package/Meshes/Node/Blocks/Sources/planeBlock.pure.js +160 -147
  529. package/Meshes/Node/Blocks/Sources/planeBlock.pure.js.map +1 -1
  530. package/Meshes/Node/Blocks/Sources/sphereBlock.pure.js +144 -131
  531. package/Meshes/Node/Blocks/Sources/sphereBlock.pure.js.map +1 -1
  532. package/Meshes/Node/Blocks/Sources/torusBlock.pure.js +112 -99
  533. package/Meshes/Node/Blocks/Sources/torusBlock.pure.js.map +1 -1
  534. package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.pure.js +200 -185
  535. package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.pure.js.map +1 -1
  536. package/Meshes/Node/Blocks/bevelBlock.pure.js +111 -98
  537. package/Meshes/Node/Blocks/bevelBlock.pure.js.map +1 -1
  538. package/Meshes/Node/Blocks/booleanGeometryBlock.pure.js +182 -165
  539. package/Meshes/Node/Blocks/booleanGeometryBlock.pure.js.map +1 -1
  540. package/Meshes/Node/Blocks/cleanGeometryBlock.pure.js +89 -76
  541. package/Meshes/Node/Blocks/cleanGeometryBlock.pure.js.map +1 -1
  542. package/Meshes/Node/Blocks/conditionBlock.pure.js +184 -169
  543. package/Meshes/Node/Blocks/conditionBlock.pure.js.map +1 -1
  544. package/Meshes/Node/Blocks/extrudeGeometryBlock.pure.js +270 -255
  545. package/Meshes/Node/Blocks/extrudeGeometryBlock.pure.js.map +1 -1
  546. package/Meshes/Node/Blocks/geometryCollectionBlock.pure.js +172 -159
  547. package/Meshes/Node/Blocks/geometryCollectionBlock.pure.js.map +1 -1
  548. package/Meshes/Node/Blocks/geometryCurveBlock.pure.js +230 -217
  549. package/Meshes/Node/Blocks/geometryCurveBlock.pure.js.map +1 -1
  550. package/Meshes/Node/Blocks/geometryEaseBlock.pure.js +256 -245
  551. package/Meshes/Node/Blocks/geometryEaseBlock.pure.js.map +1 -1
  552. package/Meshes/Node/Blocks/geometryOptimizeBlock.pure.js +206 -189
  553. package/Meshes/Node/Blocks/geometryOptimizeBlock.pure.js.map +1 -1
  554. package/Meshes/Node/Blocks/geometryTransformBlock.pure.js +166 -153
  555. package/Meshes/Node/Blocks/geometryTransformBlock.pure.js.map +1 -1
  556. package/Meshes/Node/Blocks/geometryTrigonometryBlock.pure.js +221 -208
  557. package/Meshes/Node/Blocks/geometryTrigonometryBlock.pure.js.map +1 -1
  558. package/Meshes/Node/Blocks/mappingBlock.pure.js +150 -137
  559. package/Meshes/Node/Blocks/mappingBlock.pure.js.map +1 -1
  560. package/Meshes/Node/Blocks/mathBlock.pure.js +269 -256
  561. package/Meshes/Node/Blocks/mathBlock.pure.js.map +1 -1
  562. package/Meshes/Node/Blocks/mergeGeometryBlock.pure.js +141 -128
  563. package/Meshes/Node/Blocks/mergeGeometryBlock.pure.js.map +1 -1
  564. package/Meshes/Node/Blocks/randomBlock.pure.js +161 -148
  565. package/Meshes/Node/Blocks/randomBlock.pure.js.map +1 -1
  566. package/Meshes/Node/Blocks/subdivideBlock.pure.js +102 -87
  567. package/Meshes/Node/Blocks/subdivideBlock.pure.js.map +1 -1
  568. package/Meshes/Node/nodeGeometry.js +560 -538
  569. package/Meshes/Node/nodeGeometry.js.map +1 -1
  570. package/Meshes/Node/nodeGeometryBlock.js +473 -458
  571. package/Meshes/Node/nodeGeometryBlock.js.map +1 -1
  572. package/Meshes/abstractMesh.pure.js +2218 -2207
  573. package/Meshes/abstractMesh.pure.js.map +1 -1
  574. package/Meshes/geometry.js +30 -15
  575. package/Meshes/geometry.js.map +1 -1
  576. package/Meshes/mesh.pure.js +26 -14
  577. package/Meshes/mesh.pure.js.map +1 -1
  578. package/Meshes/mesh.vertexData.js +1665 -1655
  579. package/Meshes/mesh.vertexData.js.map +1 -1
  580. package/Meshes/transformNode.pure.js +1400 -1372
  581. package/Meshes/transformNode.pure.js.map +1 -1
  582. package/Misc/decorators.d.ts +34 -19
  583. package/Misc/decorators.functions.d.ts +33 -2
  584. package/Misc/decorators.functions.js +114 -35
  585. package/Misc/decorators.functions.js.map +1 -1
  586. package/Misc/decorators.js +96 -68
  587. package/Misc/decorators.js.map +1 -1
  588. package/Misc/decorators.serialization.js +47 -40
  589. package/Misc/decorators.serialization.js.map +1 -1
  590. package/Misc/decorators.serializationUtilities.d.ts +24 -0
  591. package/Misc/decorators.serializationUtilities.js +20 -0
  592. package/Misc/decorators.serializationUtilities.js.map +1 -0
  593. package/Misc/dumpTools.pure.js +43 -33
  594. package/Misc/dumpTools.pure.js.map +1 -1
  595. package/Misc/fileTools.pure.js +8 -0
  596. package/Misc/fileTools.pure.js.map +1 -1
  597. package/Misc/observable.pure.js +0 -7
  598. package/Misc/observable.pure.js.map +1 -1
  599. package/Misc/snapshotRenderingHelper.d.ts +4 -1
  600. package/Misc/snapshotRenderingHelper.js.map +1 -1
  601. package/Misc/symbolMetadataPolyfill.d.ts +11 -0
  602. package/Misc/symbolMetadataPolyfill.js +22 -0
  603. package/Misc/symbolMetadataPolyfill.js.map +1 -0
  604. package/Misc/tools.pure.js +2 -2
  605. package/Misc/tools.pure.js.map +1 -1
  606. package/Morph/morphTarget.js +382 -365
  607. package/Morph/morphTarget.js.map +1 -1
  608. package/Particles/Node/Blocks/Conditions/particleConditionBlock.pure.js +160 -145
  609. package/Particles/Node/Blocks/Conditions/particleConditionBlock.pure.js.map +1 -1
  610. package/Particles/Node/Blocks/Emitters/coneShapeBlock.pure.js +187 -174
  611. package/Particles/Node/Blocks/Emitters/coneShapeBlock.pure.js.map +1 -1
  612. package/Particles/Node/Blocks/Emitters/meshShapeBlock.pure.js +238 -219
  613. package/Particles/Node/Blocks/Emitters/meshShapeBlock.pure.js.map +1 -1
  614. package/Particles/Node/Blocks/Emitters/setupSpriteSheetBlock.pure.js +140 -115
  615. package/Particles/Node/Blocks/Emitters/setupSpriteSheetBlock.pure.js.map +1 -1
  616. package/Particles/Node/Blocks/Emitters/sphereShapeBlock.pure.js +157 -144
  617. package/Particles/Node/Blocks/Emitters/sphereShapeBlock.pure.js.map +1 -1
  618. package/Particles/Node/Blocks/Triggers/particleTriggerBlock.pure.js +133 -119
  619. package/Particles/Node/Blocks/Triggers/particleTriggerBlock.pure.js.map +1 -1
  620. package/Particles/Node/Blocks/Update/alignAngleBlock.pure.js +93 -80
  621. package/Particles/Node/Blocks/Update/alignAngleBlock.pure.js.map +1 -1
  622. package/Particles/Node/Blocks/particleDebugBlock.pure.js +117 -105
  623. package/Particles/Node/Blocks/particleDebugBlock.pure.js.map +1 -1
  624. package/Particles/Node/Blocks/particleFloatToIntBlock.pure.js +105 -92
  625. package/Particles/Node/Blocks/particleFloatToIntBlock.pure.js.map +1 -1
  626. package/Particles/Node/Blocks/particleGradientValueBlock.pure.js +82 -69
  627. package/Particles/Node/Blocks/particleGradientValueBlock.pure.js.map +1 -1
  628. package/Particles/Node/Blocks/particleLocalVariableBlock.pure.js +113 -101
  629. package/Particles/Node/Blocks/particleLocalVariableBlock.pure.js.map +1 -1
  630. package/Particles/Node/Blocks/particleMathBlock.pure.js +278 -265
  631. package/Particles/Node/Blocks/particleMathBlock.pure.js.map +1 -1
  632. package/Particles/Node/Blocks/particleNumberMathBlock.pure.js +155 -142
  633. package/Particles/Node/Blocks/particleNumberMathBlock.pure.js.map +1 -1
  634. package/Particles/Node/Blocks/particleRandomBlock.pure.js +156 -143
  635. package/Particles/Node/Blocks/particleRandomBlock.pure.js.map +1 -1
  636. package/Particles/Node/Blocks/particleTrigonometryBlock.pure.js +217 -204
  637. package/Particles/Node/Blocks/particleTrigonometryBlock.pure.js.map +1 -1
  638. package/Particles/Node/Blocks/particleVectorMathBlock.pure.js +106 -93
  639. package/Particles/Node/Blocks/particleVectorMathBlock.pure.js.map +1 -1
  640. package/Particles/Node/Blocks/systemBlock.pure.js +366 -330
  641. package/Particles/Node/Blocks/systemBlock.pure.js.map +1 -1
  642. package/Particles/Node/nodeParticleBlock.js +339 -324
  643. package/Particles/Node/nodeParticleBlock.js.map +1 -1
  644. package/Particles/Node/nodeParticleSystemSet.js +494 -473
  645. package/Particles/Node/nodeParticleSystemSet.js.map +1 -1
  646. package/Particles/gpuParticleSystem.d.ts +0 -1
  647. package/Particles/gpuParticleSystem.js +0 -1
  648. package/Particles/gpuParticleSystem.js.map +1 -1
  649. package/Particles/gpuParticleSystem.pure.d.ts +4 -3
  650. package/Particles/gpuParticleSystem.pure.js +27 -16
  651. package/Particles/gpuParticleSystem.pure.js.map +1 -1
  652. package/Particles/particleSystem.pure.js +57 -2
  653. package/Particles/particleSystem.pure.js.map +1 -1
  654. package/Particles/thinParticleSystem.d.ts +0 -1
  655. package/Particles/thinParticleSystem.js +0 -1
  656. package/Particles/thinParticleSystem.js.map +1 -1
  657. package/Particles/thinParticleSystem.pure.js +2 -0
  658. package/Particles/thinParticleSystem.pure.js.map +1 -1
  659. package/Particles/webgl2ParticleSystem.pure.js +2 -0
  660. package/Particles/webgl2ParticleSystem.pure.js.map +1 -1
  661. package/Physics/v1/physicsImpostor.pure.js +4 -4
  662. package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.pure.js +675 -656
  663. package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.pure.js.map +1 -1
  664. package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.d.ts +0 -1
  665. package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js +0 -1
  666. package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js.map +1 -1
  667. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js +521 -486
  668. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js.map +1 -1
  669. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.d.ts +0 -1
  670. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js +0 -1
  671. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js.map +1 -1
  672. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.pure.js +241 -220
  673. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.pure.js.map +1 -1
  674. package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.pure.js +852 -835
  675. package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.pure.js.map +1 -1
  676. package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.pure.js +1135 -1073
  677. package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.pure.js.map +1 -1
  678. package/PostProcesses/RenderPipeline/Pipelines/taaRenderingPipeline.pure.js +319 -303
  679. package/PostProcesses/RenderPipeline/Pipelines/taaRenderingPipeline.pure.js.map +1 -1
  680. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js +212 -199
  681. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
  682. package/PostProcesses/blackAndWhitePostProcess.pure.js +67 -55
  683. package/PostProcesses/blackAndWhitePostProcess.pure.js.map +1 -1
  684. package/PostProcesses/bloomMergePostProcess.pure.js +74 -62
  685. package/PostProcesses/bloomMergePostProcess.pure.js.map +1 -1
  686. package/PostProcesses/blurPostProcess.pure.js +127 -115
  687. package/PostProcesses/blurPostProcess.pure.js.map +1 -1
  688. package/PostProcesses/chromaticAberrationPostProcess.pure.js +130 -118
  689. package/PostProcesses/chromaticAberrationPostProcess.pure.js.map +1 -1
  690. package/PostProcesses/circleOfConfusionPostProcess.pure.js +115 -104
  691. package/PostProcesses/circleOfConfusionPostProcess.pure.js.map +1 -1
  692. package/PostProcesses/colorCorrectionPostProcess.pure.js +55 -43
  693. package/PostProcesses/colorCorrectionPostProcess.pure.js.map +1 -1
  694. package/PostProcesses/convolutionPostProcess.pure.js +96 -84
  695. package/PostProcesses/convolutionPostProcess.pure.js.map +1 -1
  696. package/PostProcesses/extractHighlightsPostProcess.pure.js +68 -57
  697. package/PostProcesses/extractHighlightsPostProcess.pure.js.map +1 -1
  698. package/PostProcesses/filterPostProcess.pure.js +66 -54
  699. package/PostProcesses/filterPostProcess.pure.js.map +1 -1
  700. package/PostProcesses/fxaaPostProcess.pure.js.map +1 -1
  701. package/PostProcesses/grainPostProcess.pure.js +82 -70
  702. package/PostProcesses/grainPostProcess.pure.js.map +1 -1
  703. package/PostProcesses/imageProcessingPostProcess.js +334 -322
  704. package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
  705. package/PostProcesses/motionBlurPostProcess.pure.js +246 -235
  706. package/PostProcesses/motionBlurPostProcess.pure.js.map +1 -1
  707. package/PostProcesses/passPostProcess.pure.js +75 -63
  708. package/PostProcesses/passPostProcess.pure.js.map +1 -1
  709. package/PostProcesses/postProcess.pure.js +899 -835
  710. package/PostProcesses/postProcess.pure.js.map +1 -1
  711. package/PostProcesses/refractionPostProcess.pure.js +114 -87
  712. package/PostProcesses/refractionPostProcess.pure.js.map +1 -1
  713. package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js +108 -96
  714. package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js.map +1 -1
  715. package/PostProcesses/screenSpaceReflectionPostProcess.pure.js +241 -220
  716. package/PostProcesses/screenSpaceReflectionPostProcess.pure.js.map +1 -1
  717. package/PostProcesses/sharpenPostProcess.pure.js +86 -74
  718. package/PostProcesses/sharpenPostProcess.pure.js.map +1 -1
  719. package/PostProcesses/tonemapPostProcess.pure.js +82 -70
  720. package/PostProcesses/tonemapPostProcess.pure.js.map +1 -1
  721. package/PostProcesses/volumetricLightScatteringPostProcess.pure.js +500 -465
  722. package/PostProcesses/volumetricLightScatteringPostProcess.pure.js.map +1 -1
  723. package/PostProcesses/vrMultiviewToSingleviewPostProcess.d.ts +0 -1
  724. package/PostProcesses/vrMultiviewToSingleviewPostProcess.js +0 -1
  725. package/PostProcesses/vrMultiviewToSingleviewPostProcess.js.map +1 -1
  726. package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js +2 -0
  727. package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js.map +1 -1
  728. package/Probes/reflectionProbe.pure.js +238 -224
  729. package/Probes/reflectionProbe.pure.js.map +1 -1
  730. package/Rendering/GlobalIllumination/giRSMManager.pure.d.ts +1 -1
  731. package/Rendering/GlobalIllumination/giRSMManager.pure.js +138 -105
  732. package/Rendering/GlobalIllumination/giRSMManager.pure.js.map +1 -1
  733. package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.d.ts +1 -1
  734. package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js +155 -138
  735. package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js.map +1 -1
  736. package/Rendering/IBLShadows/iblShadowsRenderPipeline.d.ts +0 -2
  737. package/Rendering/IBLShadows/iblShadowsRenderPipeline.js +0 -2
  738. package/Rendering/IBLShadows/iblShadowsRenderPipeline.js.map +1 -1
  739. package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js +5 -0
  740. package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js.map +1 -1
  741. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.d.ts +0 -1
  742. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js +0 -1
  743. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js.map +1 -1
  744. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.d.ts +1 -0
  745. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js +34 -0
  746. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js.map +1 -1
  747. package/Rendering/edgesRenderer.pure.js.map +1 -1
  748. package/Rendering/prePassRenderer.d.ts +0 -2
  749. package/Rendering/prePassRenderer.js +0 -2
  750. package/Rendering/prePassRenderer.js.map +1 -1
  751. package/Rendering/prePassRenderer.pure.js +2 -0
  752. package/Rendering/prePassRenderer.pure.js.map +1 -1
  753. package/Rendering/reflectiveShadowMap.pure.d.ts +1 -1
  754. package/Rendering/reflectiveShadowMap.pure.js +151 -130
  755. package/Rendering/reflectiveShadowMap.pure.js.map +1 -1
  756. package/Rendering/thinDepthPeelingRenderer.d.ts +0 -1
  757. package/Rendering/thinDepthPeelingRenderer.js +0 -1
  758. package/Rendering/thinDepthPeelingRenderer.js.map +1 -1
  759. package/Shaders/ShadersInclude/gaussianSplatting.js +1 -0
  760. package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
  761. package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js +35 -5
  762. package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
  763. package/Shaders/gaussianSplatting.fragment.js +17 -1
  764. package/Shaders/gaussianSplatting.fragment.js.map +1 -1
  765. package/Shaders/gaussianSplatting.vertex.js +1 -1
  766. package/Shaders/gaussianSplatting.vertex.js.map +1 -1
  767. package/Shaders/gaussianSplattingDepth.vertex.js +1 -1
  768. package/Shaders/gaussianSplattingDepth.vertex.js.map +1 -1
  769. package/Shaders/picking.fragment.js +39 -3
  770. package/Shaders/picking.fragment.js.map +1 -1
  771. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +3 -1
  772. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
  773. package/ShadersWGSL/ShadersInclude/helperFunctions.js +2 -2
  774. package/ShadersWGSL/ShadersInclude/helperFunctions.js.map +1 -1
  775. package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js +39 -7
  776. package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
  777. package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js +4 -3
  778. package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js.map +1 -1
  779. package/ShadersWGSL/gaussianSplatting.fragment.js +14 -1
  780. package/ShadersWGSL/gaussianSplatting.fragment.js.map +1 -1
  781. package/ShadersWGSL/gaussianSplatting.vertex.js +2 -2
  782. package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
  783. package/ShadersWGSL/gaussianSplattingDepth.vertex.js +2 -2
  784. package/ShadersWGSL/gaussianSplattingDepth.vertex.js.map +1 -1
  785. package/ShadersWGSL/lightingVolume.compute.js +2 -2
  786. package/ShadersWGSL/lightingVolume.compute.js.map +1 -1
  787. package/ShadersWGSL/picking.fragment.js +22 -1
  788. package/ShadersWGSL/picking.fragment.js.map +1 -1
  789. package/XR/features/Layers/WebXRCompositionLayer.d.ts +3 -2
  790. package/XR/features/Layers/WebXRCompositionLayer.js +2 -2
  791. package/XR/features/Layers/WebXRCompositionLayer.js.map +1 -1
  792. package/XR/features/Layers/WebXRWebGPUCompositionLayer.d.ts +59 -0
  793. package/XR/features/Layers/WebXRWebGPUCompositionLayer.js +120 -0
  794. package/XR/features/Layers/WebXRWebGPUCompositionLayer.js.map +1 -0
  795. package/XR/features/Layers/WebXRWebGPUProjectionLayer.d.ts +25 -0
  796. package/XR/features/Layers/WebXRWebGPUProjectionLayer.js +69 -0
  797. package/XR/features/Layers/WebXRWebGPUProjectionLayer.js.map +1 -0
  798. package/XR/features/WebXRLayers.pure.d.ts +8 -0
  799. package/XR/features/WebXRLayers.pure.js +43 -6
  800. package/XR/features/WebXRLayers.pure.js.map +1 -1
  801. package/XR/native/nativeXRRenderTarget.d.ts +2 -2
  802. package/XR/native/nativeXRRenderTarget.js +2 -2
  803. package/XR/native/nativeXRRenderTarget.js.map +1 -1
  804. package/XR/webXRExperienceHelper.js +10 -1
  805. package/XR/webXRExperienceHelper.js.map +1 -1
  806. package/XR/webXRGraphicsBinding.d.ts +90 -0
  807. package/XR/webXRGraphicsBinding.js +85 -0
  808. package/XR/webXRGraphicsBinding.js.map +1 -0
  809. package/XR/webXRLayerRenderTargetTexture.d.ts +24 -0
  810. package/XR/webXRLayerRenderTargetTexture.js +30 -0
  811. package/XR/webXRLayerRenderTargetTexture.js.map +1 -0
  812. package/XR/webXRManagedOutputCanvas.d.ts +14 -0
  813. package/XR/webXRManagedOutputCanvas.js +24 -5
  814. package/XR/webXRManagedOutputCanvas.js.map +1 -1
  815. package/XR/webXRRenderTargetTextureProvider.d.ts +25 -4
  816. package/XR/webXRRenderTargetTextureProvider.js +33 -35
  817. package/XR/webXRRenderTargetTextureProvider.js.map +1 -1
  818. package/XR/webXRSessionManager.d.ts +11 -0
  819. package/XR/webXRSessionManager.js +37 -0
  820. package/XR/webXRSessionManager.js.map +1 -1
  821. package/XR/webXRTypes.d.ts +9 -6
  822. package/XR/webXRTypes.js.map +1 -1
  823. package/XR/webXRWebGLLayer.d.ts +2 -2
  824. package/XR/webXRWebGLLayer.js +2 -2
  825. package/XR/webXRWebGLLayer.js.map +1 -1
  826. package/XR/webXRWebGLRenderTargetTextureProvider.d.ts +12 -0
  827. package/XR/webXRWebGLRenderTargetTextureProvider.js +58 -0
  828. package/XR/webXRWebGLRenderTargetTextureProvider.js.map +1 -0
  829. package/XR/webXRWebGPURenderTargetTextureProvider.d.ts +69 -0
  830. package/XR/webXRWebGPURenderTargetTextureProvider.js +148 -0
  831. package/XR/webXRWebGPURenderTargetTextureProvider.js.map +1 -0
  832. package/index.d.ts +1 -0
  833. package/index.js +1 -0
  834. package/index.js.map +1 -1
  835. package/node.js +878 -845
  836. package/node.js.map +1 -1
  837. package/package.json +8 -14
  838. package/scene.pure.d.ts +12 -0
  839. package/scene.pure.js +36 -0
  840. package/scene.pure.js.map +1 -1
  841. package/tslib.es6.js +304 -150
@@ -1,12 +1,12 @@
1
1
  /** This file must only contain pure code and pure imports */
2
- import { __decorate } from "../../../../tslib.es6.js";
2
+ import { __esDecorate, __runInitializers } from "../../../../tslib.es6.js";
3
3
  import { NodeMaterialBlock } from "../../nodeMaterialBlock.js";
4
4
  import { NodeMaterialBlockTargets } from "../../Enums/nodeMaterialBlockTargets.js";
5
5
  import { NodeMaterial } from "../../nodeMaterial.pure.js";
6
6
  import { InputBlock } from "../Input/inputBlock.pure.js";
7
7
  import { NodeMaterialSystemValues } from "../../Enums/nodeMaterialSystemValues.js";
8
8
 
9
- import { CubeTexture } from "../../../Textures/cubeTexture.pure.js";
9
+ import { CubeTextureParse } from "../../../Textures/cubeTexture.pure.js";
10
10
  import { Texture } from "../../../Textures/texture.pure.js";
11
11
  import { EngineStore } from "../../../../Engines/engineStore.js";
12
12
  import { editableInPropertyPage } from "../../../../Decorators/nodeDecorator.js";
@@ -15,289 +15,296 @@ import { RegisterClass } from "../../../../Misc/typeStore.js";
15
15
  /**
16
16
  * Base block used to read a reflection texture from a sampler
17
17
  */
18
- export class ReflectionTextureBaseBlock extends NodeMaterialBlock {
19
- /**
20
- * Gets or sets the texture associated with the node
21
- */
22
- get texture() {
23
- return this._texture;
24
- }
25
- set texture(texture) {
26
- if (this._texture === texture) {
27
- return;
28
- }
29
- const scene = texture?.getScene() ?? EngineStore.LastCreatedScene;
30
- if (!texture && scene) {
31
- scene.markAllMaterialsAsDirty(1, (mat) => {
32
- return mat.hasTexture(this._texture);
33
- });
34
- }
35
- this._texture = texture;
36
- if (texture && scene) {
37
- scene.markAllMaterialsAsDirty(1, (mat) => {
38
- return mat.hasTexture(texture);
39
- });
40
- }
41
- }
42
- static _OnGenerateOnlyFragmentCodeChanged(block, _propertyName) {
43
- const that = block;
44
- return that._onGenerateOnlyFragmentCodeChanged();
45
- }
46
- _onGenerateOnlyFragmentCodeChanged() {
47
- this._setTarget();
48
- return true;
49
- }
50
- _setTarget() {
51
- this._setInitialTarget(this.generateOnlyFragmentCode ? NodeMaterialBlockTargets.Fragment : NodeMaterialBlockTargets.VertexAndFragment);
52
- }
53
- /**
54
- * Create a new ReflectionTextureBaseBlock
55
- * @param name defines the block name
56
- */
57
- constructor(name) {
58
- super(name, NodeMaterialBlockTargets.VertexAndFragment);
59
- /** Indicates that no code should be generated in the vertex shader. Can be useful in some specific circumstances (like when doing ray marching for eg) */
60
- this.generateOnlyFragmentCode = false;
61
- }
62
- /**
63
- * Gets the current class name
64
- * @returns the class name
65
- */
66
- getClassName() {
67
- return "ReflectionTextureBaseBlock";
68
- }
69
- _getTexture() {
70
- return this.texture;
71
- }
72
- /**
73
- * Initialize the block
74
- * @param state - the build state
75
- */
76
- initialize(state) {
77
- // eslint-disable-next-line @typescript-eslint/no-floating-promises
78
- this._initShaderSourceAsync(state.shaderLanguage);
79
- }
80
- async _initShaderSourceAsync(shaderLanguage) {
81
- this._codeIsReady = false;
82
- if (shaderLanguage === 1 /* ShaderLanguage.WGSL */) {
83
- await Promise.all([import("../../../../ShadersWGSL/ShadersInclude/helperFunctions.js"), import("../../../../ShadersWGSL/ShadersInclude/reflectionFunction.js")]);
84
- }
85
- else {
86
- await Promise.all([import("../../../../Shaders/ShadersInclude/helperFunctions.js"), import("../../../../Shaders/ShadersInclude/reflectionFunction.js")]);
87
- }
88
- this._codeIsReady = true;
89
- this.onCodeIsReadyObservable.notifyObservers(this);
90
- }
91
- /**
92
- * Auto configure the node based on the existing material
93
- * @param material defines the material to configure
94
- * @param additionalFilteringInfo defines additional info to be used when filtering inputs (we might want to skip some non relevant blocks)
95
- */
96
- autoConfigure(material, additionalFilteringInfo = () => true) {
97
- if (!this.position.isConnected) {
98
- let positionInput = material.getInputBlockByPredicate((b) => b.isAttribute && b.name === "position" && additionalFilteringInfo(b));
99
- if (!positionInput) {
100
- positionInput = new InputBlock("position");
101
- positionInput.setAsAttribute();
18
+ let ReflectionTextureBaseBlock = (() => {
19
+ var _a;
20
+ let _classSuper = NodeMaterialBlock;
21
+ let _generateOnlyFragmentCode_decorators;
22
+ let _generateOnlyFragmentCode_initializers = [];
23
+ let _generateOnlyFragmentCode_extraInitializers = [];
24
+ return _a = class ReflectionTextureBaseBlock extends _classSuper {
25
+ /**
26
+ * Gets or sets the texture associated with the node
27
+ */
28
+ get texture() {
29
+ return this._texture;
102
30
  }
103
- positionInput.output.connectTo(this.position);
104
- }
105
- if (!this.world.isConnected) {
106
- let worldInput = material.getInputBlockByPredicate((b) => b.systemValue === NodeMaterialSystemValues.World && additionalFilteringInfo(b));
107
- if (!worldInput) {
108
- worldInput = new InputBlock("world");
109
- worldInput.setAsSystemValue(NodeMaterialSystemValues.World);
31
+ set texture(texture) {
32
+ if (this._texture === texture) {
33
+ return;
34
+ }
35
+ const scene = texture?.getScene() ?? EngineStore.LastCreatedScene;
36
+ if (!texture && scene) {
37
+ scene.markAllMaterialsAsDirty(1, (mat) => {
38
+ return mat.hasTexture(this._texture);
39
+ });
40
+ }
41
+ this._texture = texture;
42
+ if (texture && scene) {
43
+ scene.markAllMaterialsAsDirty(1, (mat) => {
44
+ return mat.hasTexture(texture);
45
+ });
46
+ }
110
47
  }
111
- worldInput.output.connectTo(this.world);
112
- }
113
- if (this.view && !this.view.isConnected) {
114
- let viewInput = material.getInputBlockByPredicate((b) => b.systemValue === NodeMaterialSystemValues.View && additionalFilteringInfo(b));
115
- if (!viewInput) {
116
- viewInput = new InputBlock("view");
117
- viewInput.setAsSystemValue(NodeMaterialSystemValues.View);
48
+ static _OnGenerateOnlyFragmentCodeChanged(block, _propertyName) {
49
+ const that = block;
50
+ return that._onGenerateOnlyFragmentCodeChanged();
118
51
  }
119
- viewInput.output.connectTo(this.view);
120
- }
121
- }
122
- /**
123
- * Prepare the list of defines
124
- * @param defines - the material defines
125
- */
126
- prepareDefines(defines) {
127
- if (!defines._areTexturesDirty) {
128
- return;
129
- }
130
- const texture = this._getTexture();
131
- if (!texture || !texture.getTextureMatrix) {
132
- return;
133
- }
134
- defines.setValue(this._define3DName, texture.isCube, true);
135
- defines.setValue(this._defineLocalCubicName, texture.boundingBoxSize ? true : false, true);
136
- defines.setValue(this._defineExplicitName, texture.coordinatesMode === 0, true);
137
- defines.setValue(this._defineSkyboxName, texture.coordinatesMode === 5, true);
138
- defines.setValue(this._defineCubicName, texture.coordinatesMode === 3 || texture.coordinatesMode === 6, true);
139
- defines.setValue("INVERTCUBICMAP", texture.coordinatesMode === 6, true);
140
- defines.setValue(this._defineSphericalName, texture.coordinatesMode === 1, true);
141
- defines.setValue(this._definePlanarName, texture.coordinatesMode === 2, true);
142
- defines.setValue(this._defineProjectionName, texture.coordinatesMode === 4, true);
143
- defines.setValue(this._defineEquirectangularName, texture.coordinatesMode === 7, true);
144
- defines.setValue(this._defineEquirectangularFixedName, texture.coordinatesMode === 8, true);
145
- defines.setValue(this._defineMirroredEquirectangularFixedName, texture.coordinatesMode === 9, true);
146
- }
147
- /**
148
- * Checks if the block is ready
149
- * @returns true if ready
150
- */
151
- isReady() {
152
- const texture = this._getTexture();
153
- if (texture && !texture.isReadyOrNotBlocking()) {
154
- return false;
155
- }
156
- return true;
157
- }
158
- /**
159
- * Bind data to effect
160
- * @param effect - the effect to bind to
161
- * @param nodeMaterial - the node material
162
- * @param mesh - the mesh to bind for
163
- * @param _subMesh - the submesh
164
- */
165
- bind(effect, nodeMaterial, mesh, _subMesh) {
166
- const texture = this._getTexture();
167
- if (!mesh || !texture) {
168
- return;
169
- }
170
- effect.setMatrix(this._reflectionMatrixName, texture.getReflectionTextureMatrix());
171
- if (texture.isCube) {
172
- effect.setTexture(this._cubeSamplerName, texture);
173
- }
174
- else {
175
- effect.setTexture(this._2DSamplerName, texture);
176
- }
177
- if (texture.boundingBoxSize) {
178
- const cubeTexture = texture;
179
- effect.setVector3(this._reflectionPositionName, cubeTexture.boundingBoxPosition);
180
- effect.setVector3(this._reflectionSizeName, cubeTexture.boundingBoxSize);
181
- }
182
- }
183
- /**
184
- * Gets the code to inject in the vertex shader
185
- * @param state current state of the node material building
186
- * @returns the shader code
187
- */
188
- handleVertexSide(state) {
189
- if (this.generateOnlyFragmentCode && state.target === NodeMaterialBlockTargets.Vertex) {
190
- return "";
191
- }
192
- const isWebGPU = state.shaderLanguage === 1 /* ShaderLanguage.WGSL */;
193
- this._define3DName = state._getFreeDefineName("REFLECTIONMAP_3D");
194
- this._defineCubicName = state._getFreeDefineName("REFLECTIONMAP_CUBIC");
195
- this._defineSphericalName = state._getFreeDefineName("REFLECTIONMAP_SPHERICAL");
196
- this._definePlanarName = state._getFreeDefineName("REFLECTIONMAP_PLANAR");
197
- this._defineProjectionName = state._getFreeDefineName("REFLECTIONMAP_PROJECTION");
198
- this._defineExplicitName = state._getFreeDefineName("REFLECTIONMAP_EXPLICIT");
199
- this._defineEquirectangularName = state._getFreeDefineName("REFLECTIONMAP_EQUIRECTANGULAR");
200
- this._defineLocalCubicName = state._getFreeDefineName("USE_LOCAL_REFLECTIONMAP_CUBIC");
201
- this._defineMirroredEquirectangularFixedName = state._getFreeDefineName("REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED");
202
- this._defineEquirectangularFixedName = state._getFreeDefineName("REFLECTIONMAP_EQUIRECTANGULAR_FIXED");
203
- this._defineSkyboxName = state._getFreeDefineName("REFLECTIONMAP_SKYBOX");
204
- this._defineOppositeZ = state._getFreeDefineName("REFLECTIONMAP_OPPOSITEZ");
205
- this._reflectionMatrixName = state._getFreeVariableName("reflectionMatrix");
206
- state._emitUniformFromString(this._reflectionMatrixName, NodeMaterialBlockConnectionPointTypes.Matrix);
207
- let code = "";
208
- this._worldPositionNameInFragmentOnlyMode = state._getFreeVariableName("worldPosition");
209
- const worldPosVaryingName = this.generateOnlyFragmentCode ? this._worldPositionNameInFragmentOnlyMode : "v_" + this.worldPosition.associatedVariableName;
210
- if (this.generateOnlyFragmentCode || state._emitVaryingFromString(worldPosVaryingName, NodeMaterialBlockConnectionPointTypes.Vector4)) {
211
- if (this.generateOnlyFragmentCode) {
212
- code += `${state._declareLocalVar(worldPosVaryingName, NodeMaterialBlockConnectionPointTypes.Vector4)} = ${this.worldPosition.associatedVariableName};\n`;
52
+ _onGenerateOnlyFragmentCodeChanged() {
53
+ this._setTarget();
54
+ return true;
213
55
  }
214
- else {
215
- code += `${isWebGPU ? "vertexOutputs." : ""}${worldPosVaryingName} = ${this.worldPosition.associatedVariableName};\n`;
56
+ _setTarget() {
57
+ this._setInitialTarget(this.generateOnlyFragmentCode ? NodeMaterialBlockTargets.Fragment : NodeMaterialBlockTargets.VertexAndFragment);
216
58
  }
217
- }
218
- this._positionUVWName = state._getFreeVariableName("positionUVW");
219
- this._directionWname = state._getFreeVariableName("directionW");
220
- if (this.generateOnlyFragmentCode || state._emitVaryingFromString(this._positionUVWName, NodeMaterialBlockConnectionPointTypes.Vector3, this._defineSkyboxName)) {
221
- code += `#ifdef ${this._defineSkyboxName}\n`;
222
- if (this.generateOnlyFragmentCode) {
223
- code += `${state._declareLocalVar(this._positionUVWName, NodeMaterialBlockConnectionPointTypes.Vector3)} = ${this.position.associatedVariableName}.xyz;\n`;
59
+ /**
60
+ * Create a new ReflectionTextureBaseBlock
61
+ * @param name defines the block name
62
+ */
63
+ constructor(name) {
64
+ super(name, NodeMaterialBlockTargets.VertexAndFragment);
65
+ /** Indicates that no code should be generated in the vertex shader. Can be useful in some specific circumstances (like when doing ray marching for eg) */
66
+ this.generateOnlyFragmentCode = __runInitializers(this, _generateOnlyFragmentCode_initializers, false);
67
+ __runInitializers(this, _generateOnlyFragmentCode_extraInitializers);
224
68
  }
225
- else {
226
- code += `${isWebGPU ? "vertexOutputs." : ""}${this._positionUVWName} = ${this.position.associatedVariableName}.xyz;\n`;
69
+ /**
70
+ * Gets the current class name
71
+ * @returns the class name
72
+ */
73
+ getClassName() {
74
+ return "ReflectionTextureBaseBlock";
227
75
  }
228
- code += `#endif\n`;
229
- }
230
- if (this.generateOnlyFragmentCode ||
231
- state._emitVaryingFromString(this._directionWname, NodeMaterialBlockConnectionPointTypes.Vector3, `defined(${this._defineEquirectangularFixedName}) || defined(${this._defineMirroredEquirectangularFixedName})`)) {
232
- code += `#if defined(${this._defineEquirectangularFixedName}) || defined(${this._defineMirroredEquirectangularFixedName})\n`;
233
- if (this.generateOnlyFragmentCode) {
234
- code += `${state._declareLocalVar(this._directionWname, NodeMaterialBlockConnectionPointTypes.Vector3)} = normalize(vec3${state.fSuffix}(${this.world.associatedVariableName} * vec4${state.fSuffix}(${this.position.associatedVariableName}.xyz, 0.0)));\n`;
76
+ _getTexture() {
77
+ return this.texture;
235
78
  }
236
- else {
237
- code += `${isWebGPU ? "vertexOutputs." : ""}${this._directionWname} = normalize(vec3${state.fSuffix}(${this.world.associatedVariableName} * vec4${state.fSuffix}(${this.position.associatedVariableName}.xyz, 0.0)));\n`;
79
+ /**
80
+ * Initialize the block
81
+ * @param state - the build state
82
+ */
83
+ initialize(state) {
84
+ // eslint-disable-next-line @typescript-eslint/no-floating-promises
85
+ this._initShaderSourceAsync(state.shaderLanguage);
238
86
  }
239
- code += `#endif\n`;
240
- }
241
- return code;
242
- }
243
- /**
244
- * Handles the inits for the fragment code path
245
- * @param state node material build state
246
- */
247
- handleFragmentSideInits(state) {
248
- state.sharedData.blockingBlocks.push(this);
249
- state.sharedData.textureBlocks.push(this);
250
- // Samplers
251
- this._cubeSamplerName = state._getFreeVariableName(this.name + "CubeSampler");
252
- state.samplers.push(this._cubeSamplerName);
253
- this._2DSamplerName = state._getFreeVariableName(this.name + "2DSampler");
254
- state.samplers.push(this._2DSamplerName);
255
- state._samplerDeclaration += `#ifdef ${this._define3DName}\n`;
256
- state._emitCubeSampler(this._cubeSamplerName, "", true);
257
- state._samplerDeclaration += `#else\n`;
258
- state._emit2DSampler(this._2DSamplerName, "", true);
259
- state._samplerDeclaration += `#endif\n`;
260
- // Fragment
261
- state.sharedData.blocksWithDefines.push(this);
262
- state.sharedData.bindableBlocks.push(this);
263
- const comments = `//${this.name}`;
264
- state._emitFunctionFromInclude("helperFunctions", comments);
265
- state._emitFunctionFromInclude("reflectionFunction", comments, {
266
- replaceStrings: [
267
- { search: /vec3 computeReflectionCoords/g, replace: "void DUMMYFUNC" },
268
- { search: /fn computeReflectionCoords\(worldPos: vec4f,worldNormal: vec3f\)->vec3f/g, replace: "fn DUMMYFUNC()" },
269
- ],
270
- });
271
- this._reflectionColorName = state._getFreeVariableName("reflectionColor");
272
- this._reflectionVectorName = state._getFreeVariableName("reflectionUVW");
273
- this._reflectionCoordsName = state._getFreeVariableName("reflectionCoords");
274
- this._reflectionPositionName = state._getFreeVariableName("vReflectionPosition");
275
- state._emitUniformFromString(this._reflectionPositionName, NodeMaterialBlockConnectionPointTypes.Vector3);
276
- this._reflectionSizeName = state._getFreeVariableName("vReflectionPosition");
277
- state._emitUniformFromString(this._reflectionSizeName, NodeMaterialBlockConnectionPointTypes.Vector3);
278
- }
279
- /**
280
- * Generates the reflection coords code for the fragment code path
281
- * @param state defines the build state
282
- * @param worldNormalVarName name of the world normal variable
283
- * @param worldPos name of the world position variable. If not provided, will use the world position connected to this block
284
- * @param onlyReflectionVector if true, generates code only for the reflection vector computation, not for the reflection coordinates
285
- * @param doNotEmitInvertZ if true, does not emit the invertZ code
286
- * @returns the shader code
287
- */
288
- handleFragmentSideCodeReflectionCoords(state, worldNormalVarName, worldPos, onlyReflectionVector = false, doNotEmitInvertZ = false) {
289
- const isWebGPU = state.shaderLanguage === 1 /* ShaderLanguage.WGSL */;
290
- const reflectionMatrix = (isWebGPU ? "uniforms." : "") + this._reflectionMatrixName;
291
- const direction = `normalize(${this._directionWname})`;
292
- const positionUVW = `${this._positionUVWName}`;
293
- const vEyePosition = `${this.cameraPosition.associatedVariableName}`;
294
- const view = `${this.view.associatedVariableName}`;
295
- const fragmentInputsPrefix = isWebGPU ? "fragmentInputs." : "";
296
- if (!worldPos) {
297
- worldPos = this.generateOnlyFragmentCode ? this._worldPositionNameInFragmentOnlyMode : `${fragmentInputsPrefix}v_${this.worldPosition.associatedVariableName}`;
298
- }
299
- worldNormalVarName += ".xyz";
300
- let code = `
87
+ async _initShaderSourceAsync(shaderLanguage) {
88
+ this._codeIsReady = false;
89
+ if (shaderLanguage === 1 /* ShaderLanguage.WGSL */) {
90
+ await Promise.all([import("../../../../ShadersWGSL/ShadersInclude/helperFunctions.js"), import("../../../../ShadersWGSL/ShadersInclude/reflectionFunction.js")]);
91
+ }
92
+ else {
93
+ await Promise.all([import("../../../../Shaders/ShadersInclude/helperFunctions.js"), import("../../../../Shaders/ShadersInclude/reflectionFunction.js")]);
94
+ }
95
+ this._codeIsReady = true;
96
+ this.onCodeIsReadyObservable.notifyObservers(this);
97
+ }
98
+ /**
99
+ * Auto configure the node based on the existing material
100
+ * @param material defines the material to configure
101
+ * @param additionalFilteringInfo defines additional info to be used when filtering inputs (we might want to skip some non relevant blocks)
102
+ */
103
+ autoConfigure(material, additionalFilteringInfo = () => true) {
104
+ if (!this.position.isConnected) {
105
+ let positionInput = material.getInputBlockByPredicate((b) => b.isAttribute && b.name === "position" && additionalFilteringInfo(b));
106
+ if (!positionInput) {
107
+ positionInput = new InputBlock("position");
108
+ positionInput.setAsAttribute();
109
+ }
110
+ positionInput.output.connectTo(this.position);
111
+ }
112
+ if (!this.world.isConnected) {
113
+ let worldInput = material.getInputBlockByPredicate((b) => b.systemValue === NodeMaterialSystemValues.World && additionalFilteringInfo(b));
114
+ if (!worldInput) {
115
+ worldInput = new InputBlock("world");
116
+ worldInput.setAsSystemValue(NodeMaterialSystemValues.World);
117
+ }
118
+ worldInput.output.connectTo(this.world);
119
+ }
120
+ if (this.view && !this.view.isConnected) {
121
+ let viewInput = material.getInputBlockByPredicate((b) => b.systemValue === NodeMaterialSystemValues.View && additionalFilteringInfo(b));
122
+ if (!viewInput) {
123
+ viewInput = new InputBlock("view");
124
+ viewInput.setAsSystemValue(NodeMaterialSystemValues.View);
125
+ }
126
+ viewInput.output.connectTo(this.view);
127
+ }
128
+ }
129
+ /**
130
+ * Prepare the list of defines
131
+ * @param defines - the material defines
132
+ */
133
+ prepareDefines(defines) {
134
+ if (!defines._areTexturesDirty) {
135
+ return;
136
+ }
137
+ const texture = this._getTexture();
138
+ if (!texture || !texture.getTextureMatrix) {
139
+ return;
140
+ }
141
+ defines.setValue(this._define3DName, texture.isCube, true);
142
+ defines.setValue(this._defineLocalCubicName, texture.boundingBoxSize ? true : false, true);
143
+ defines.setValue(this._defineExplicitName, texture.coordinatesMode === 0, true);
144
+ defines.setValue(this._defineSkyboxName, texture.coordinatesMode === 5, true);
145
+ defines.setValue(this._defineCubicName, texture.coordinatesMode === 3 || texture.coordinatesMode === 6, true);
146
+ defines.setValue("INVERTCUBICMAP", texture.coordinatesMode === 6, true);
147
+ defines.setValue(this._defineSphericalName, texture.coordinatesMode === 1, true);
148
+ defines.setValue(this._definePlanarName, texture.coordinatesMode === 2, true);
149
+ defines.setValue(this._defineProjectionName, texture.coordinatesMode === 4, true);
150
+ defines.setValue(this._defineEquirectangularName, texture.coordinatesMode === 7, true);
151
+ defines.setValue(this._defineEquirectangularFixedName, texture.coordinatesMode === 8, true);
152
+ defines.setValue(this._defineMirroredEquirectangularFixedName, texture.coordinatesMode === 9, true);
153
+ }
154
+ /**
155
+ * Checks if the block is ready
156
+ * @returns true if ready
157
+ */
158
+ isReady() {
159
+ const texture = this._getTexture();
160
+ if (texture && !texture.isReadyOrNotBlocking()) {
161
+ return false;
162
+ }
163
+ return true;
164
+ }
165
+ /**
166
+ * Bind data to effect
167
+ * @param effect - the effect to bind to
168
+ * @param nodeMaterial - the node material
169
+ * @param mesh - the mesh to bind for
170
+ * @param _subMesh - the submesh
171
+ */
172
+ bind(effect, nodeMaterial, mesh, _subMesh) {
173
+ const texture = this._getTexture();
174
+ if (!mesh || !texture) {
175
+ return;
176
+ }
177
+ effect.setMatrix(this._reflectionMatrixName, texture.getReflectionTextureMatrix());
178
+ if (texture.isCube) {
179
+ effect.setTexture(this._cubeSamplerName, texture);
180
+ }
181
+ else {
182
+ effect.setTexture(this._2DSamplerName, texture);
183
+ }
184
+ if (texture.boundingBoxSize) {
185
+ const cubeTexture = texture;
186
+ effect.setVector3(this._reflectionPositionName, cubeTexture.boundingBoxPosition);
187
+ effect.setVector3(this._reflectionSizeName, cubeTexture.boundingBoxSize);
188
+ }
189
+ }
190
+ /**
191
+ * Gets the code to inject in the vertex shader
192
+ * @param state current state of the node material building
193
+ * @returns the shader code
194
+ */
195
+ handleVertexSide(state) {
196
+ if (this.generateOnlyFragmentCode && state.target === NodeMaterialBlockTargets.Vertex) {
197
+ return "";
198
+ }
199
+ const isWebGPU = state.shaderLanguage === 1 /* ShaderLanguage.WGSL */;
200
+ this._define3DName = state._getFreeDefineName("REFLECTIONMAP_3D");
201
+ this._defineCubicName = state._getFreeDefineName("REFLECTIONMAP_CUBIC");
202
+ this._defineSphericalName = state._getFreeDefineName("REFLECTIONMAP_SPHERICAL");
203
+ this._definePlanarName = state._getFreeDefineName("REFLECTIONMAP_PLANAR");
204
+ this._defineProjectionName = state._getFreeDefineName("REFLECTIONMAP_PROJECTION");
205
+ this._defineExplicitName = state._getFreeDefineName("REFLECTIONMAP_EXPLICIT");
206
+ this._defineEquirectangularName = state._getFreeDefineName("REFLECTIONMAP_EQUIRECTANGULAR");
207
+ this._defineLocalCubicName = state._getFreeDefineName("USE_LOCAL_REFLECTIONMAP_CUBIC");
208
+ this._defineMirroredEquirectangularFixedName = state._getFreeDefineName("REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED");
209
+ this._defineEquirectangularFixedName = state._getFreeDefineName("REFLECTIONMAP_EQUIRECTANGULAR_FIXED");
210
+ this._defineSkyboxName = state._getFreeDefineName("REFLECTIONMAP_SKYBOX");
211
+ this._defineOppositeZ = state._getFreeDefineName("REFLECTIONMAP_OPPOSITEZ");
212
+ this._reflectionMatrixName = state._getFreeVariableName("reflectionMatrix");
213
+ state._emitUniformFromString(this._reflectionMatrixName, NodeMaterialBlockConnectionPointTypes.Matrix);
214
+ let code = "";
215
+ this._worldPositionNameInFragmentOnlyMode = state._getFreeVariableName("worldPosition");
216
+ const worldPosVaryingName = this.generateOnlyFragmentCode ? this._worldPositionNameInFragmentOnlyMode : "v_" + this.worldPosition.associatedVariableName;
217
+ if (this.generateOnlyFragmentCode || state._emitVaryingFromString(worldPosVaryingName, NodeMaterialBlockConnectionPointTypes.Vector4)) {
218
+ if (this.generateOnlyFragmentCode) {
219
+ code += `${state._declareLocalVar(worldPosVaryingName, NodeMaterialBlockConnectionPointTypes.Vector4)} = ${this.worldPosition.associatedVariableName};\n`;
220
+ }
221
+ else {
222
+ code += `${isWebGPU ? "vertexOutputs." : ""}${worldPosVaryingName} = ${this.worldPosition.associatedVariableName};\n`;
223
+ }
224
+ }
225
+ this._positionUVWName = state._getFreeVariableName("positionUVW");
226
+ this._directionWname = state._getFreeVariableName("directionW");
227
+ if (this.generateOnlyFragmentCode || state._emitVaryingFromString(this._positionUVWName, NodeMaterialBlockConnectionPointTypes.Vector3, this._defineSkyboxName)) {
228
+ code += `#ifdef ${this._defineSkyboxName}\n`;
229
+ if (this.generateOnlyFragmentCode) {
230
+ code += `${state._declareLocalVar(this._positionUVWName, NodeMaterialBlockConnectionPointTypes.Vector3)} = ${this.position.associatedVariableName}.xyz;\n`;
231
+ }
232
+ else {
233
+ code += `${isWebGPU ? "vertexOutputs." : ""}${this._positionUVWName} = ${this.position.associatedVariableName}.xyz;\n`;
234
+ }
235
+ code += `#endif\n`;
236
+ }
237
+ if (this.generateOnlyFragmentCode ||
238
+ state._emitVaryingFromString(this._directionWname, NodeMaterialBlockConnectionPointTypes.Vector3, `defined(${this._defineEquirectangularFixedName}) || defined(${this._defineMirroredEquirectangularFixedName})`)) {
239
+ code += `#if defined(${this._defineEquirectangularFixedName}) || defined(${this._defineMirroredEquirectangularFixedName})\n`;
240
+ if (this.generateOnlyFragmentCode) {
241
+ code += `${state._declareLocalVar(this._directionWname, NodeMaterialBlockConnectionPointTypes.Vector3)} = normalize(vec3${state.fSuffix}(${this.world.associatedVariableName} * vec4${state.fSuffix}(${this.position.associatedVariableName}.xyz, 0.0)));\n`;
242
+ }
243
+ else {
244
+ code += `${isWebGPU ? "vertexOutputs." : ""}${this._directionWname} = normalize(vec3${state.fSuffix}(${this.world.associatedVariableName} * vec4${state.fSuffix}(${this.position.associatedVariableName}.xyz, 0.0)));\n`;
245
+ }
246
+ code += `#endif\n`;
247
+ }
248
+ return code;
249
+ }
250
+ /**
251
+ * Handles the inits for the fragment code path
252
+ * @param state node material build state
253
+ */
254
+ handleFragmentSideInits(state) {
255
+ state.sharedData.blockingBlocks.push(this);
256
+ state.sharedData.textureBlocks.push(this);
257
+ // Samplers
258
+ this._cubeSamplerName = state._getFreeVariableName(this.name + "CubeSampler");
259
+ state.samplers.push(this._cubeSamplerName);
260
+ this._2DSamplerName = state._getFreeVariableName(this.name + "2DSampler");
261
+ state.samplers.push(this._2DSamplerName);
262
+ state._samplerDeclaration += `#ifdef ${this._define3DName}\n`;
263
+ state._emitCubeSampler(this._cubeSamplerName, "", true);
264
+ state._samplerDeclaration += `#else\n`;
265
+ state._emit2DSampler(this._2DSamplerName, "", true);
266
+ state._samplerDeclaration += `#endif\n`;
267
+ // Fragment
268
+ state.sharedData.blocksWithDefines.push(this);
269
+ state.sharedData.bindableBlocks.push(this);
270
+ const comments = `//${this.name}`;
271
+ state._emitFunctionFromInclude("helperFunctions", comments);
272
+ state._emitFunctionFromInclude("reflectionFunction", comments, {
273
+ replaceStrings: [
274
+ { search: /vec3 computeReflectionCoords/g, replace: "void DUMMYFUNC" },
275
+ { search: /fn computeReflectionCoords\(worldPos: vec4f,worldNormal: vec3f\)->vec3f/g, replace: "fn DUMMYFUNC()" },
276
+ ],
277
+ });
278
+ this._reflectionColorName = state._getFreeVariableName("reflectionColor");
279
+ this._reflectionVectorName = state._getFreeVariableName("reflectionUVW");
280
+ this._reflectionCoordsName = state._getFreeVariableName("reflectionCoords");
281
+ this._reflectionPositionName = state._getFreeVariableName("vReflectionPosition");
282
+ state._emitUniformFromString(this._reflectionPositionName, NodeMaterialBlockConnectionPointTypes.Vector3);
283
+ this._reflectionSizeName = state._getFreeVariableName("vReflectionPosition");
284
+ state._emitUniformFromString(this._reflectionSizeName, NodeMaterialBlockConnectionPointTypes.Vector3);
285
+ }
286
+ /**
287
+ * Generates the reflection coords code for the fragment code path
288
+ * @param state defines the build state
289
+ * @param worldNormalVarName name of the world normal variable
290
+ * @param worldPos name of the world position variable. If not provided, will use the world position connected to this block
291
+ * @param onlyReflectionVector if true, generates code only for the reflection vector computation, not for the reflection coordinates
292
+ * @param doNotEmitInvertZ if true, does not emit the invertZ code
293
+ * @returns the shader code
294
+ */
295
+ handleFragmentSideCodeReflectionCoords(state, worldNormalVarName, worldPos, onlyReflectionVector = false, doNotEmitInvertZ = false) {
296
+ const isWebGPU = state.shaderLanguage === 1 /* ShaderLanguage.WGSL */;
297
+ const reflectionMatrix = (isWebGPU ? "uniforms." : "") + this._reflectionMatrixName;
298
+ const direction = `normalize(${this._directionWname})`;
299
+ const positionUVW = `${this._positionUVWName}`;
300
+ const vEyePosition = `${this.cameraPosition.associatedVariableName}`;
301
+ const view = `${this.view.associatedVariableName}`;
302
+ const fragmentInputsPrefix = isWebGPU ? "fragmentInputs." : "";
303
+ if (!worldPos) {
304
+ worldPos = this.generateOnlyFragmentCode ? this._worldPositionNameInFragmentOnlyMode : `${fragmentInputsPrefix}v_${this.worldPosition.associatedVariableName}`;
305
+ }
306
+ worldNormalVarName += ".xyz";
307
+ let code = `
301
308
  #ifdef ${this._defineMirroredEquirectangularFixedName}
302
309
  ${state._declareLocalVar(this._reflectionVectorName, NodeMaterialBlockConnectionPointTypes.Vector3)} = computeMirroredFixedEquirectangularCoords(${worldPos}, ${worldNormalVarName}, ${direction});
303
310
  #endif
@@ -337,13 +344,13 @@ export class ReflectionTextureBaseBlock extends NodeMaterialBlock {
337
344
  #ifdef ${this._defineExplicitName}
338
345
  ${state._declareLocalVar(this._reflectionVectorName, NodeMaterialBlockConnectionPointTypes.Vector3)} = vec3(0, 0, 0);
339
346
  #endif\n`;
340
- if (!doNotEmitInvertZ) {
341
- code += `#ifdef ${this._defineOppositeZ}
347
+ if (!doNotEmitInvertZ) {
348
+ code += `#ifdef ${this._defineOppositeZ}
342
349
  ${this._reflectionVectorName}.z *= -1.0;
343
350
  #endif\n`;
344
- }
345
- if (!onlyReflectionVector) {
346
- code += `
351
+ }
352
+ if (!onlyReflectionVector) {
353
+ code += `
347
354
  #ifdef ${this._define3DName}
348
355
  ${state._declareLocalVar(this._reflectionCoordsName, NodeMaterialBlockConnectionPointTypes.Vector3)} = ${this._reflectionVectorName};
349
356
  #else
@@ -353,114 +360,120 @@ export class ReflectionTextureBaseBlock extends NodeMaterialBlock {
353
360
  #endif
354
361
  ${this._reflectionCoordsName}.y = 1.0 - ${this._reflectionCoordsName}.y;
355
362
  #endif\n`;
356
- }
357
- return code;
358
- }
359
- /**
360
- * Generates the reflection color code for the fragment code path
361
- * @param state defines the build state
362
- * @param lodVarName name of the lod variable
363
- * @param swizzleLookupTexture swizzle to use for the final color variable
364
- * @returns the shader code
365
- */
366
- handleFragmentSideCodeReflectionColor(state, lodVarName, swizzleLookupTexture = ".rgb") {
367
- let colorType = NodeMaterialBlockConnectionPointTypes.Vector4;
368
- if (swizzleLookupTexture.length === 3) {
369
- colorType = NodeMaterialBlockConnectionPointTypes.Vector3;
370
- }
371
- let code = `${state._declareLocalVar(this._reflectionColorName, colorType)};
363
+ }
364
+ return code;
365
+ }
366
+ /**
367
+ * Generates the reflection color code for the fragment code path
368
+ * @param state defines the build state
369
+ * @param lodVarName name of the lod variable
370
+ * @param swizzleLookupTexture swizzle to use for the final color variable
371
+ * @returns the shader code
372
+ */
373
+ handleFragmentSideCodeReflectionColor(state, lodVarName, swizzleLookupTexture = ".rgb") {
374
+ let colorType = NodeMaterialBlockConnectionPointTypes.Vector4;
375
+ if (swizzleLookupTexture.length === 3) {
376
+ colorType = NodeMaterialBlockConnectionPointTypes.Vector3;
377
+ }
378
+ let code = `${state._declareLocalVar(this._reflectionColorName, colorType)};
372
379
  #ifdef ${this._define3DName}\n`;
373
- if (lodVarName) {
374
- code += `${this._reflectionColorName} = ${state._generateTextureSampleCubeLOD(this._reflectionVectorName, this._cubeSamplerName, lodVarName)}${swizzleLookupTexture};\n`;
375
- }
376
- else {
377
- code += `${this._reflectionColorName} = ${state._generateTextureSampleCube(this._reflectionVectorName, this._cubeSamplerName)}${swizzleLookupTexture};\n`;
378
- }
379
- code += `
380
+ if (lodVarName) {
381
+ code += `${this._reflectionColorName} = ${state._generateTextureSampleCubeLOD(this._reflectionVectorName, this._cubeSamplerName, lodVarName)}${swizzleLookupTexture};\n`;
382
+ }
383
+ else {
384
+ code += `${this._reflectionColorName} = ${state._generateTextureSampleCube(this._reflectionVectorName, this._cubeSamplerName)}${swizzleLookupTexture};\n`;
385
+ }
386
+ code += `
380
387
  #else\n`;
381
- if (lodVarName) {
382
- code += `${this._reflectionColorName} =${state._generateTextureSampleLOD(this._reflectionCoordsName, this._2DSamplerName, lodVarName)}${swizzleLookupTexture};\n`;
383
- }
384
- else {
385
- code += `${this._reflectionColorName} = ${state._generateTextureSample(this._reflectionCoordsName, this._2DSamplerName)}${swizzleLookupTexture};\n`;
386
- }
387
- code += `#endif\n`;
388
- return code;
389
- }
390
- /**
391
- * Generates the code corresponding to the connected output points
392
- * @param state node material build state
393
- * @param varName name of the variable to output
394
- * @returns the shader code
395
- */
396
- writeOutputs(state, varName) {
397
- let code = "";
398
- if (state.target === NodeMaterialBlockTargets.Fragment) {
399
- for (const output of this._outputs) {
400
- if (output.hasEndpoints) {
401
- code += `${state._declareOutput(output)} = ${varName}.${output.name};\n`;
388
+ if (lodVarName) {
389
+ code += `${this._reflectionColorName} =${state._generateTextureSampleLOD(this._reflectionCoordsName, this._2DSamplerName, lodVarName)}${swizzleLookupTexture};\n`;
402
390
  }
391
+ else {
392
+ code += `${this._reflectionColorName} = ${state._generateTextureSample(this._reflectionCoordsName, this._2DSamplerName)}${swizzleLookupTexture};\n`;
393
+ }
394
+ code += `#endif\n`;
395
+ return code;
403
396
  }
404
- }
405
- return code;
406
- }
407
- _buildBlock(state) {
408
- super._buildBlock(state);
409
- return this;
410
- }
411
- _dumpPropertiesCode() {
412
- let codeString = super._dumpPropertiesCode();
413
- if (!this.texture) {
414
- return codeString;
415
- }
416
- if (this.texture.isCube) {
417
- const forcedExtension = this.texture.forcedExtension;
418
- codeString += `${this._codeVariableName}.texture = new BABYLON.CubeTexture("${this.texture.name}", undefined, undefined, ${this.texture.noMipmap}, null, undefined, undefined, undefined, ${this.texture._prefiltered}, ${forcedExtension ? '"' + forcedExtension + '"' : "null"});\n`;
419
- }
420
- else {
421
- codeString += `${this._codeVariableName}.texture = new BABYLON.Texture("${this.texture.name}", null);\n`;
422
- }
423
- codeString += `${this._codeVariableName}.texture.coordinatesMode = ${this.texture.coordinatesMode};\n`;
424
- return codeString;
425
- }
426
- /**
427
- * Serializes the block
428
- * @returns the serialized object
429
- */
430
- serialize() {
431
- const serializationObject = super.serialize();
432
- if (this.texture && !this.texture.isRenderTarget) {
433
- serializationObject.texture = this.texture.serialize();
434
- }
435
- serializationObject.generateOnlyFragmentCode = this.generateOnlyFragmentCode;
436
- return serializationObject;
437
- }
438
- /**
439
- * Deserializes the block
440
- * @param serializationObject - the serialization object
441
- * @param scene - the scene
442
- * @param rootUrl - the root url
443
- */
444
- _deserialize(serializationObject, scene, rootUrl) {
445
- super._deserialize(serializationObject, scene, rootUrl);
446
- if (serializationObject.texture && !NodeMaterial.IgnoreTexturesAtLoadTime) {
447
- rootUrl = serializationObject.texture.url.indexOf("data:") === 0 ? "" : rootUrl;
448
- if (serializationObject.texture.isCube) {
449
- this.texture = CubeTexture.Parse(serializationObject.texture, scene, rootUrl);
397
+ /**
398
+ * Generates the code corresponding to the connected output points
399
+ * @param state node material build state
400
+ * @param varName name of the variable to output
401
+ * @returns the shader code
402
+ */
403
+ writeOutputs(state, varName) {
404
+ let code = "";
405
+ if (state.target === NodeMaterialBlockTargets.Fragment) {
406
+ for (const output of this._outputs) {
407
+ if (output.hasEndpoints) {
408
+ code += `${state._declareOutput(output)} = ${varName}.${output.name};\n`;
409
+ }
410
+ }
411
+ }
412
+ return code;
450
413
  }
451
- else {
452
- this.texture = Texture.Parse(serializationObject.texture, scene, rootUrl);
414
+ _buildBlock(state) {
415
+ super._buildBlock(state);
416
+ return this;
453
417
  }
454
- }
455
- this.generateOnlyFragmentCode = serializationObject.generateOnlyFragmentCode;
456
- this._setTarget();
457
- }
458
- }
459
- __decorate([
460
- editableInPropertyPage("Generate only fragment code", 0 /* PropertyTypeForEdition.Boolean */, "ADVANCED", {
461
- notifiers: { rebuild: true, update: true, onValidation: ReflectionTextureBaseBlock._OnGenerateOnlyFragmentCodeChanged },
462
- })
463
- ], ReflectionTextureBaseBlock.prototype, "generateOnlyFragmentCode", void 0);
418
+ _dumpPropertiesCode() {
419
+ let codeString = super._dumpPropertiesCode();
420
+ if (!this.texture) {
421
+ return codeString;
422
+ }
423
+ if (this.texture.isCube) {
424
+ const forcedExtension = this.texture.forcedExtension;
425
+ codeString += `${this._codeVariableName}.texture = new BABYLON.CubeTexture("${this.texture.name}", undefined, undefined, ${this.texture.noMipmap}, null, undefined, undefined, undefined, ${this.texture._prefiltered}, ${forcedExtension ? '"' + forcedExtension + '"' : "null"});\n`;
426
+ }
427
+ else {
428
+ codeString += `${this._codeVariableName}.texture = new BABYLON.Texture("${this.texture.name}", null);\n`;
429
+ }
430
+ codeString += `${this._codeVariableName}.texture.coordinatesMode = ${this.texture.coordinatesMode};\n`;
431
+ return codeString;
432
+ }
433
+ /**
434
+ * Serializes the block
435
+ * @returns the serialized object
436
+ */
437
+ serialize() {
438
+ const serializationObject = super.serialize();
439
+ if (this.texture && !this.texture.isRenderTarget) {
440
+ serializationObject.texture = this.texture.serialize();
441
+ }
442
+ serializationObject.generateOnlyFragmentCode = this.generateOnlyFragmentCode;
443
+ return serializationObject;
444
+ }
445
+ /**
446
+ * Deserializes the block
447
+ * @param serializationObject - the serialization object
448
+ * @param scene - the scene
449
+ * @param rootUrl - the root url
450
+ */
451
+ _deserialize(serializationObject, scene, rootUrl) {
452
+ super._deserialize(serializationObject, scene, rootUrl);
453
+ if (serializationObject.texture && !NodeMaterial.IgnoreTexturesAtLoadTime) {
454
+ rootUrl = serializationObject.texture.url.indexOf("data:") === 0 ? "" : rootUrl;
455
+ if (serializationObject.texture.isCube) {
456
+ this.texture = CubeTextureParse(serializationObject.texture, scene, rootUrl);
457
+ }
458
+ else {
459
+ this.texture = Texture.Parse(serializationObject.texture, scene, rootUrl);
460
+ }
461
+ }
462
+ this.generateOnlyFragmentCode = serializationObject.generateOnlyFragmentCode;
463
+ this._setTarget();
464
+ }
465
+ },
466
+ (() => {
467
+ const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
468
+ _generateOnlyFragmentCode_decorators = [editableInPropertyPage("Generate only fragment code", 0 /* PropertyTypeForEdition.Boolean */, "ADVANCED", {
469
+ notifiers: { rebuild: true, update: true, onValidation: (block, prop) => ReflectionTextureBaseBlock._OnGenerateOnlyFragmentCodeChanged(block, prop) },
470
+ })];
471
+ __esDecorate(null, null, _generateOnlyFragmentCode_decorators, { kind: "field", name: "generateOnlyFragmentCode", static: false, private: false, access: { has: obj => "generateOnlyFragmentCode" in obj, get: obj => obj.generateOnlyFragmentCode, set: (obj, value) => { obj.generateOnlyFragmentCode = value; } }, metadata: _metadata }, _generateOnlyFragmentCode_initializers, _generateOnlyFragmentCode_extraInitializers);
472
+ if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
473
+ })(),
474
+ _a;
475
+ })();
476
+ export { ReflectionTextureBaseBlock };
464
477
  let _Registered = false;
465
478
  /**
466
479
  * Register side effects for reflectionTextureBaseBlock.