@onerjs/core 8.53.5 → 8.53.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (841) hide show
  1. package/Animations/animationGroup.d.ts +0 -1
  2. package/Animations/animationGroup.js +0 -1
  3. package/Animations/animationGroup.js.map +1 -1
  4. package/Animations/animationGroup.pure.js +2 -0
  5. package/Animations/animationGroup.pure.js.map +1 -1
  6. package/Animations/runtimeAnimation.js +11 -0
  7. package/Animations/runtimeAnimation.js.map +1 -1
  8. package/Audio/audioSceneComponent.pure.js +1 -1
  9. package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
  10. package/AudioV2/abstractAudio/abstractSound.js +7 -2
  11. package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
  12. package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
  13. package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
  14. package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
  15. package/AudioV2/abstractAudio/staticSound.js +17 -1
  16. package/AudioV2/abstractAudio/staticSound.js.map +1 -1
  17. package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
  18. package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
  19. package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
  20. package/AudioV2/abstractAudio/streamingSound.js +9 -1
  21. package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
  22. package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
  23. package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
  24. package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
  25. package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
  26. package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
  27. package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
  28. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
  29. package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
  30. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  31. package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
  32. package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
  33. package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
  34. package/Bones/bone.pure.js +3 -3
  35. package/Buffers/buffer.pure.js +0 -12
  36. package/Buffers/buffer.pure.js.map +1 -1
  37. package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
  38. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  39. package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
  40. package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
  41. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  42. package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
  43. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  44. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
  45. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
  46. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  47. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
  48. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  49. package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
  50. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  51. package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
  52. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  53. package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
  54. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  55. package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
  56. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  57. package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
  58. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  59. package/Cameras/Inputs/followCameraPointersInput.js +239 -203
  60. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  61. package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
  62. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  63. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
  64. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  65. package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
  66. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  67. package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
  68. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  69. package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
  70. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  71. package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
  72. package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
  73. package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
  74. package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
  75. package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
  76. package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
  77. package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
  78. package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
  79. package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
  80. package/Cameras/VR/vrExperienceHelper.js +0 -2
  81. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  82. package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
  83. package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
  84. package/Cameras/arcRotateCamera.pure.js +1559 -1479
  85. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  86. package/Cameras/camera.pure.js +1225 -1178
  87. package/Cameras/camera.pure.js.map +1 -1
  88. package/Cameras/flyCamera.pure.js +369 -351
  89. package/Cameras/flyCamera.pure.js.map +1 -1
  90. package/Cameras/followCamera.pure.js +229 -192
  91. package/Cameras/followCamera.pure.js.map +1 -1
  92. package/Cameras/freeCamera.pure.js +373 -351
  93. package/Cameras/freeCamera.pure.js.map +1 -1
  94. package/Cameras/geospatialCamera.pure.d.ts +30 -7
  95. package/Cameras/geospatialCamera.pure.js +502 -457
  96. package/Cameras/geospatialCamera.pure.js.map +1 -1
  97. package/Cameras/geospatialCameraMovement.js +2 -2
  98. package/Cameras/geospatialCameraMovement.js.map +1 -1
  99. package/Cameras/targetCamera.pure.d.ts +7 -0
  100. package/Cameras/targetCamera.pure.js +550 -509
  101. package/Cameras/targetCamera.pure.js.map +1 -1
  102. package/Cameras/universalCamera.pure.js +98 -85
  103. package/Cameras/universalCamera.pure.js.map +1 -1
  104. package/Collisions/gpuPicker.d.ts +111 -4
  105. package/Collisions/gpuPicker.js +696 -119
  106. package/Collisions/gpuPicker.js.map +1 -1
  107. package/Compute/computeShader.pure.js +372 -355
  108. package/Compute/computeShader.pure.js.map +1 -1
  109. package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
  110. package/Decorators/nodeDecorator.d.ts +11 -1
  111. package/Decorators/nodeDecorator.js +43 -6
  112. package/Decorators/nodeDecorator.js.map +1 -1
  113. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
  114. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
  115. package/Engines/Native/nativeHelpers.js +15 -0
  116. package/Engines/Native/nativeHelpers.js.map +1 -1
  117. package/Engines/Native/nativeInterfaces.d.ts +7 -2
  118. package/Engines/Native/nativeInterfaces.js.map +1 -1
  119. package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
  120. package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
  121. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  122. package/Engines/Processors/shaderProcessor.js +5 -3
  123. package/Engines/Processors/shaderProcessor.js.map +1 -1
  124. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
  125. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
  126. package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
  127. package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
  128. package/Engines/abstractEngine.functions.d.ts +8 -2
  129. package/Engines/abstractEngine.functions.js +12 -4
  130. package/Engines/abstractEngine.functions.js.map +1 -1
  131. package/Engines/abstractEngine.pure.d.ts +20 -1
  132. package/Engines/abstractEngine.pure.js +21 -134
  133. package/Engines/abstractEngine.pure.js.map +1 -1
  134. package/Engines/engine.d.ts +208 -0
  135. package/Engines/engine.pure.js +0 -15
  136. package/Engines/engine.pure.js.map +1 -1
  137. package/Engines/nullEngine.pure.d.ts +66 -0
  138. package/Engines/nullEngine.pure.js +97 -0
  139. package/Engines/nullEngine.pure.js.map +1 -1
  140. package/Engines/thinEngine.pure.d.ts +0 -13
  141. package/Engines/thinEngine.pure.js +4 -23
  142. package/Engines/thinEngine.pure.js.map +1 -1
  143. package/Engines/thinNativeEngine.d.ts +0 -1
  144. package/Engines/thinNativeEngine.js +0 -1
  145. package/Engines/thinNativeEngine.js.map +1 -1
  146. package/Engines/thinNativeEngine.pure.d.ts +27 -0
  147. package/Engines/thinNativeEngine.pure.js +383 -17
  148. package/Engines/thinNativeEngine.pure.js.map +1 -1
  149. package/Engines/webgpuEngine.d.ts +1 -0
  150. package/Engines/webgpuEngine.js +1 -0
  151. package/Engines/webgpuEngine.js.map +1 -1
  152. package/Engines/webgpuEngine.pure.d.ts +9 -0
  153. package/Engines/webgpuEngine.pure.js +7 -0
  154. package/Engines/webgpuEngine.pure.js.map +1 -1
  155. package/FlowGraph/flowGraph.js +9 -0
  156. package/FlowGraph/flowGraph.js.map +1 -1
  157. package/FlowGraph/flowGraphContext.js +597 -584
  158. package/FlowGraph/flowGraphContext.js.map +1 -1
  159. package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
  160. package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
  161. package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
  162. package/FlowGraph/serialization.d.ts +11 -0
  163. package/FlowGraph/serialization.js +11 -1
  164. package/FlowGraph/serialization.js.map +1 -1
  165. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
  166. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
  167. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
  168. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
  169. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
  170. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
  171. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
  172. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
  173. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
  174. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
  175. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
  176. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
  177. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
  178. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
  179. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
  180. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
  181. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
  182. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
  183. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
  184. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
  185. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
  186. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
  187. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
  188. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
  189. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
  190. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
  191. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
  192. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
  193. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
  194. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
  195. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
  196. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
  197. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
  198. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
  199. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
  200. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
  201. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
  202. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
  203. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
  204. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
  205. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
  206. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
  207. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
  208. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
  209. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
  210. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
  211. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
  212. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
  213. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
  214. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
  215. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
  216. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
  217. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
  218. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
  219. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
  220. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
  221. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
  222. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
  223. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
  224. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
  225. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
  226. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
  227. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
  228. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
  229. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
  230. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
  231. package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
  232. package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
  233. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
  234. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
  235. package/FrameGraph/Node/nodeRenderGraph.js +715 -693
  236. package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
  237. package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
  238. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  239. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
  240. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
  241. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
  242. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
  243. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
  244. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
  245. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
  246. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
  247. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
  248. package/Helpers/environmentHelper.js +2 -2
  249. package/Helpers/environmentHelper.js.map +1 -1
  250. package/Layers/effectLayer.js +529 -519
  251. package/Layers/effectLayer.js.map +1 -1
  252. package/Layers/glowLayer.pure.js +428 -413
  253. package/Layers/glowLayer.pure.js.map +1 -1
  254. package/Layers/highlightLayer.pure.js +473 -458
  255. package/Layers/highlightLayer.pure.js.map +1 -1
  256. package/Layers/selectionOutlineLayer.pure.js +360 -345
  257. package/Layers/selectionOutlineLayer.pure.js.map +1 -1
  258. package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
  259. package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
  260. package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
  261. package/Lights/Shadows/shadowGenerator.js +6 -1
  262. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  263. package/Lights/areaLight.pure.js +61 -39
  264. package/Lights/areaLight.pure.js.map +1 -1
  265. package/Lights/directionalLight.pure.js +308 -284
  266. package/Lights/directionalLight.pure.js.map +1 -1
  267. package/Lights/hemisphericLight.pure.js +123 -104
  268. package/Lights/hemisphericLight.pure.js.map +1 -1
  269. package/Lights/light.d.ts +5 -3
  270. package/Lights/light.js +869 -827
  271. package/Lights/light.js.map +1 -1
  272. package/Lights/pointLight.pure.js +185 -174
  273. package/Lights/pointLight.pure.js.map +1 -1
  274. package/Lights/rectAreaLight.pure.d.ts +17 -0
  275. package/Lights/rectAreaLight.pure.js +238 -159
  276. package/Lights/rectAreaLight.pure.js.map +1 -1
  277. package/Lights/shadowLight.js +280 -268
  278. package/Lights/shadowLight.js.map +1 -1
  279. package/Lights/spotLight.pure.js +460 -427
  280. package/Lights/spotLight.pure.js.map +1 -1
  281. package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
  282. package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
  283. package/Loading/sceneLoader.d.ts +5 -1
  284. package/Loading/sceneLoader.js +299 -402
  285. package/Loading/sceneLoader.js.map +1 -1
  286. package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
  287. package/Materials/Background/backgroundMaterial.pure.js +949 -794
  288. package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
  289. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
  290. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
  291. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
  292. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
  293. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
  294. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  295. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
  296. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
  297. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
  298. package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
  299. package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
  300. package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
  301. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
  302. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
  303. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
  304. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
  305. package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
  306. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
  307. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
  308. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
  309. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
  310. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
  311. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
  312. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
  313. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
  314. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
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  841. package/tslib.es6.js +304 -150
@@ -1,5 +1,5 @@
1
1
  /** This file must only contain pure code and pure imports */
2
- import { __decorate } from "../../../../tslib.es6.js";
2
+ import { __esDecorate, __runInitializers } from "../../../../tslib.es6.js";
3
3
  import { NodeMaterialBlock } from "../../nodeMaterialBlock.js";
4
4
  import { NodeMaterialBlockConnectionPointTypes } from "../../Enums/nodeMaterialBlockConnectionPointTypes.js";
5
5
  import { NodeMaterialBlockTargets } from "../../Enums/nodeMaterialBlockTargets.js";
@@ -12,413 +12,432 @@ import { RegisterClass } from "../../../../Misc/typeStore.js";
12
12
  /**
13
13
  * Block used to perturb normals based on a normal map
14
14
  */
15
- export class PerturbNormalBlock extends NodeMaterialBlock {
16
- /**
17
- * Create a new PerturbNormalBlock
18
- * @param name defines the block name
19
- */
20
- constructor(name) {
21
- super(name, NodeMaterialBlockTargets.Fragment);
22
- this._tangentSpaceParameterName = "";
23
- this._tangentCorrectionFactorName = "";
24
- this._worldMatrixName = "";
25
- /** Gets or sets a boolean indicating that normal should be inverted on X axis */
26
- this.invertX = false;
27
- /** Gets or sets a boolean indicating that normal should be inverted on Y axis */
28
- this.invertY = false;
29
- /** Gets or sets a boolean indicating that parallax occlusion should be enabled */
30
- this.useParallaxOcclusion = false;
31
- /** Gets or sets a boolean indicating that sampling mode is in Object space */
32
- this.useObjectSpaceNormalMap = false;
33
- this._isUnique = true;
34
- // Vertex
35
- this.registerInput("worldPosition", NodeMaterialBlockConnectionPointTypes.Vector4, false);
36
- this.registerInput("worldNormal", NodeMaterialBlockConnectionPointTypes.Vector4, false);
37
- this.registerInput("worldTangent", NodeMaterialBlockConnectionPointTypes.Vector4, true);
38
- this.registerInput("uv", NodeMaterialBlockConnectionPointTypes.Vector2, false);
39
- this.registerInput("normalMapColor", NodeMaterialBlockConnectionPointTypes.Color3, false);
40
- this.registerInput("strength", NodeMaterialBlockConnectionPointTypes.Float, false);
41
- this.registerInput("viewDirection", NodeMaterialBlockConnectionPointTypes.Vector3, true);
42
- this.registerInput("parallaxScale", NodeMaterialBlockConnectionPointTypes.Float, true);
43
- this.registerInput("parallaxHeight", NodeMaterialBlockConnectionPointTypes.Float, true);
44
- this.registerInput("TBN", NodeMaterialBlockConnectionPointTypes.Object, true, NodeMaterialBlockTargets.VertexAndFragment, new NodeMaterialConnectionPointCustomObject("TBN", this, 0 /* NodeMaterialConnectionPointDirection.Input */, TBNBlock, "TBNBlock"));
45
- this.registerInput("world", NodeMaterialBlockConnectionPointTypes.Matrix, true);
46
- // Fragment
47
- this.registerOutput("output", NodeMaterialBlockConnectionPointTypes.Vector4);
48
- this.registerOutput("uvOffset", NodeMaterialBlockConnectionPointTypes.Vector2);
49
- }
50
- /**
51
- * Gets the current class name
52
- * @returns the class name
53
- */
54
- getClassName() {
55
- return "PerturbNormalBlock";
56
- }
57
- /**
58
- * Gets the world position input component
59
- */
60
- get worldPosition() {
61
- return this._inputs[0];
62
- }
63
- /**
64
- * Gets the world normal input component
65
- */
66
- get worldNormal() {
67
- return this._inputs[1];
68
- }
69
- /**
70
- * Gets the world tangent input component
71
- */
72
- get worldTangent() {
73
- return this._inputs[2];
74
- }
75
- /**
76
- * Gets the uv input component
77
- */
78
- get uv() {
79
- return this._inputs[3];
80
- }
81
- /**
82
- * Gets the normal map color input component
83
- */
84
- get normalMapColor() {
85
- return this._inputs[4];
86
- }
87
- /**
88
- * Gets the strength input component
89
- */
90
- get strength() {
91
- return this._inputs[5];
92
- }
93
- /**
94
- * Gets the view direction input component
95
- */
96
- get viewDirection() {
97
- return this._inputs[6];
98
- }
99
- /**
100
- * Gets the parallax scale input component
101
- */
102
- get parallaxScale() {
103
- return this._inputs[7];
104
- }
105
- /**
106
- * Gets the parallax height input component
107
- */
108
- get parallaxHeight() {
109
- return this._inputs[8];
110
- }
111
- /**
112
- * Gets the TBN input component
113
- */
114
- get TBN() {
115
- return this._inputs[9];
116
- }
117
- /**
118
- * Gets the World input component
119
- */
120
- get world() {
121
- return this._inputs[10];
122
- }
123
- /**
124
- * Gets the output component
125
- */
126
- get output() {
127
- return this._outputs[0];
128
- }
129
- /**
130
- * Gets the uv offset output component
131
- */
132
- get uvOffset() {
133
- return this._outputs[1];
134
- }
135
- /**
136
- * Initialize the block
137
- * @param state - defines the state that will be used for the build
138
- */
139
- initialize(state) {
140
- // eslint-disable-next-line @typescript-eslint/no-floating-promises
141
- this._initShaderSourceAsync(state.shaderLanguage);
142
- }
143
- async _initShaderSourceAsync(shaderLanguage) {
144
- this._codeIsReady = false;
145
- if (shaderLanguage === 1 /* ShaderLanguage.WGSL */) {
146
- await Promise.all([
147
- import("../../../../ShadersWGSL/ShadersInclude/bumpFragment.js"),
148
- import("../../../../ShadersWGSL/ShadersInclude/bumpFragmentMainFunctions.js"),
149
- import("../../../../ShadersWGSL/ShadersInclude/bumpFragmentFunctions.js"),
150
- ]);
151
- }
152
- else {
153
- await Promise.all([
154
- import("../../../../Shaders/ShadersInclude/bumpFragment.js"),
155
- import("../../../../Shaders/ShadersInclude/bumpFragmentMainFunctions.js"),
156
- import("../../../../Shaders/ShadersInclude/bumpFragmentFunctions.js"),
157
- ]);
158
- }
159
- this._codeIsReady = true;
160
- this.onCodeIsReadyObservable.notifyObservers(this);
161
- }
162
- /**
163
- * Prepare the list of defines
164
- * @param defines - defines the list of defines to update
165
- * @param nodeMaterial - defines the node material requesting the update
166
- */
167
- prepareDefines(defines, nodeMaterial) {
168
- const normalSamplerName = this.normalMapColor.connectedPoint._ownerBlock.samplerName;
169
- const useParallax = this.viewDirection.isConnected && ((this.useParallaxOcclusion && !!normalSamplerName) || (!this.useParallaxOcclusion && this.parallaxHeight.isConnected));
170
- defines.setValue("BUMP", true);
171
- defines.setValue("PARALLAX", useParallax, true);
172
- defines.setValue("PARALLAX_RHS", nodeMaterial.getScene().useRightHandedSystem, true);
173
- defines.setValue("PARALLAXOCCLUSION", this.useParallaxOcclusion, true);
174
- defines.setValue("OBJECTSPACE_NORMALMAP", this.useObjectSpaceNormalMap, true);
175
- }
176
- /**
177
- * Bind data to effect
178
- * @param effect - defines the effect to bind data to
179
- * @param nodeMaterial - defines the node material
180
- * @param mesh - defines the mesh to bind data for
181
- */
182
- bind(effect, nodeMaterial, mesh) {
183
- if (nodeMaterial.getScene()._mirroredCameraPosition) {
184
- effect.setFloat2(this._tangentSpaceParameterName, this.invertX ? 1.0 : -1.0, this.invertY ? 1.0 : -1.0);
185
- }
186
- else {
187
- effect.setFloat2(this._tangentSpaceParameterName, this.invertX ? -1.0 : 1.0, this.invertY ? -1.0 : 1.0);
188
- }
189
- if (mesh) {
190
- effect.setFloat(this._tangentCorrectionFactorName, mesh.getWorldMatrix().determinant() < 0 ? -1 : 1);
191
- if (this.useObjectSpaceNormalMap && !this.world.isConnected) {
192
- // World default to the mesh world matrix
193
- effect.setMatrix(this._worldMatrixName, mesh.getWorldMatrix());
15
+ let PerturbNormalBlock = (() => {
16
+ var _a;
17
+ let _classSuper = NodeMaterialBlock;
18
+ let _invertX_decorators;
19
+ let _invertX_initializers = [];
20
+ let _invertX_extraInitializers = [];
21
+ let _invertY_decorators;
22
+ let _invertY_initializers = [];
23
+ let _invertY_extraInitializers = [];
24
+ let _useParallaxOcclusion_decorators;
25
+ let _useParallaxOcclusion_initializers = [];
26
+ let _useParallaxOcclusion_extraInitializers = [];
27
+ let _useObjectSpaceNormalMap_decorators;
28
+ let _useObjectSpaceNormalMap_initializers = [];
29
+ let _useObjectSpaceNormalMap_extraInitializers = [];
30
+ return _a = class PerturbNormalBlock extends _classSuper {
31
+ /**
32
+ * Create a new PerturbNormalBlock
33
+ * @param name defines the block name
34
+ */
35
+ constructor(name) {
36
+ super(name, NodeMaterialBlockTargets.Fragment);
37
+ this._tangentSpaceParameterName = "";
38
+ this._tangentCorrectionFactorName = "";
39
+ this._worldMatrixName = "";
40
+ /** Gets or sets a boolean indicating that normal should be inverted on X axis */
41
+ this.invertX = __runInitializers(this, _invertX_initializers, false);
42
+ /** Gets or sets a boolean indicating that normal should be inverted on Y axis */
43
+ this.invertY = (__runInitializers(this, _invertX_extraInitializers), __runInitializers(this, _invertY_initializers, false));
44
+ /** Gets or sets a boolean indicating that parallax occlusion should be enabled */
45
+ this.useParallaxOcclusion = (__runInitializers(this, _invertY_extraInitializers), __runInitializers(this, _useParallaxOcclusion_initializers, false));
46
+ /** Gets or sets a boolean indicating that sampling mode is in Object space */
47
+ this.useObjectSpaceNormalMap = (__runInitializers(this, _useParallaxOcclusion_extraInitializers), __runInitializers(this, _useObjectSpaceNormalMap_initializers, false));
48
+ __runInitializers(this, _useObjectSpaceNormalMap_extraInitializers);
49
+ this._isUnique = true;
50
+ // Vertex
51
+ this.registerInput("worldPosition", NodeMaterialBlockConnectionPointTypes.Vector4, false);
52
+ this.registerInput("worldNormal", NodeMaterialBlockConnectionPointTypes.Vector4, false);
53
+ this.registerInput("worldTangent", NodeMaterialBlockConnectionPointTypes.Vector4, true);
54
+ this.registerInput("uv", NodeMaterialBlockConnectionPointTypes.Vector2, false);
55
+ this.registerInput("normalMapColor", NodeMaterialBlockConnectionPointTypes.Color3, false);
56
+ this.registerInput("strength", NodeMaterialBlockConnectionPointTypes.Float, false);
57
+ this.registerInput("viewDirection", NodeMaterialBlockConnectionPointTypes.Vector3, true);
58
+ this.registerInput("parallaxScale", NodeMaterialBlockConnectionPointTypes.Float, true);
59
+ this.registerInput("parallaxHeight", NodeMaterialBlockConnectionPointTypes.Float, true);
60
+ this.registerInput("TBN", NodeMaterialBlockConnectionPointTypes.Object, true, NodeMaterialBlockTargets.VertexAndFragment, new NodeMaterialConnectionPointCustomObject("TBN", this, 0 /* NodeMaterialConnectionPointDirection.Input */, TBNBlock, "TBNBlock"));
61
+ this.registerInput("world", NodeMaterialBlockConnectionPointTypes.Matrix, true);
62
+ // Fragment
63
+ this.registerOutput("output", NodeMaterialBlockConnectionPointTypes.Vector4);
64
+ this.registerOutput("uvOffset", NodeMaterialBlockConnectionPointTypes.Vector2);
194
65
  }
195
- }
196
- }
197
- /**
198
- * Auto configure the block based on the material
199
- * @param material - defines the hosting NodeMaterial
200
- * @param additionalFilteringInfo - defines additional filtering info
201
- */
202
- autoConfigure(material, additionalFilteringInfo = () => true) {
203
- if (!this.uv.isConnected) {
204
- let uvInput = material.getInputBlockByPredicate((b) => b.isAttribute && b.name === "uv" && additionalFilteringInfo(b));
205
- if (!uvInput) {
206
- uvInput = new InputBlock("uv");
207
- uvInput.setAsAttribute();
66
+ /**
67
+ * Gets the current class name
68
+ * @returns the class name
69
+ */
70
+ getClassName() {
71
+ return "PerturbNormalBlock";
208
72
  }
209
- uvInput.output.connectTo(this.uv);
210
- }
211
- if (!this.strength.isConnected) {
212
- const strengthInput = new InputBlock("strength");
213
- strengthInput.value = 1.0;
214
- strengthInput.output.connectTo(this.strength);
215
- }
216
- }
217
- _buildBlock(state) {
218
- super._buildBlock(state);
219
- const comments = `//${this.name}`;
220
- const uv = this.uv;
221
- const worldPosition = this.worldPosition;
222
- const worldNormal = this.worldNormal;
223
- const worldTangent = this.worldTangent;
224
- const isWebGPU = state.shaderLanguage === 1 /* ShaderLanguage.WGSL */;
225
- const mat3 = isWebGPU ? "mat3x3f" : "mat3";
226
- const fSuffix = isWebGPU ? "f" : "";
227
- const uniformPrefix = isWebGPU ? "uniforms." : "";
228
- const fragmentInputsPrefix = isWebGPU ? "fragmentInputs." : "";
229
- state.sharedData.blocksWithDefines.push(this);
230
- state.sharedData.bindableBlocks.push(this);
231
- this._tangentSpaceParameterName = state._getFreeDefineName("tangentSpaceParameter");
232
- state._emitUniformFromString(this._tangentSpaceParameterName, NodeMaterialBlockConnectionPointTypes.Vector2);
233
- this._tangentCorrectionFactorName = state._getFreeDefineName("tangentCorrectionFactor");
234
- state._emitUniformFromString(this._tangentCorrectionFactorName, NodeMaterialBlockConnectionPointTypes.Float);
235
- this._worldMatrixName = state._getFreeDefineName("perturbNormalWorldMatrix");
236
- state._emitUniformFromString(this._worldMatrixName, NodeMaterialBlockConnectionPointTypes.Matrix);
237
- let normalSamplerName = null;
238
- if (this.normalMapColor.connectedPoint) {
239
- normalSamplerName = this.normalMapColor.connectedPoint._ownerBlock.samplerName;
240
- }
241
- const useParallax = this.viewDirection.isConnected && ((this.useParallaxOcclusion && !!normalSamplerName) || (!this.useParallaxOcclusion && this.parallaxHeight.isConnected));
242
- const replaceForParallaxInfos = !this.parallaxScale.isConnectedToInputBlock
243
- ? "0.05"
244
- : this.parallaxScale.connectInputBlock.isConstant
245
- ? state._emitFloat(this.parallaxScale.connectInputBlock.value)
246
- : this.parallaxScale.associatedVariableName;
247
- const replaceForBumpInfos = this.strength.isConnectedToInputBlock && this.strength.connectInputBlock.isConstant
248
- ? `\n#if !defined(NORMALXYSCALE)\n1.0/\n#endif\n${state._emitFloat(this.strength.connectInputBlock.value)}`
249
- : `\n#if !defined(NORMALXYSCALE)\n1.0/\n#endif\n${this.strength.associatedVariableName}`;
250
- if (!isWebGPU) {
251
- state._emitExtension("derivatives", "#extension GL_OES_standard_derivatives : enable");
252
- }
253
- const tangentReplaceString = { search: /defined\(TANGENT\)/g, replace: worldTangent.isConnected ? "defined(TANGENT)" : "defined(IGNORE)" };
254
- const tbnVarying = { search: /varying mat3 vTBN;/g, replace: "" };
255
- const normalMatrixReplaceString = { search: isWebGPU ? /uniform normalMatrix: mat4x4f;/g : /uniform mat4 normalMatrix;/g, replace: "" };
256
- const tbn = this.TBN;
257
- if (tbn.isConnected) {
258
- state.compilationString += `
73
+ /**
74
+ * Gets the world position input component
75
+ */
76
+ get worldPosition() {
77
+ return this._inputs[0];
78
+ }
79
+ /**
80
+ * Gets the world normal input component
81
+ */
82
+ get worldNormal() {
83
+ return this._inputs[1];
84
+ }
85
+ /**
86
+ * Gets the world tangent input component
87
+ */
88
+ get worldTangent() {
89
+ return this._inputs[2];
90
+ }
91
+ /**
92
+ * Gets the uv input component
93
+ */
94
+ get uv() {
95
+ return this._inputs[3];
96
+ }
97
+ /**
98
+ * Gets the normal map color input component
99
+ */
100
+ get normalMapColor() {
101
+ return this._inputs[4];
102
+ }
103
+ /**
104
+ * Gets the strength input component
105
+ */
106
+ get strength() {
107
+ return this._inputs[5];
108
+ }
109
+ /**
110
+ * Gets the view direction input component
111
+ */
112
+ get viewDirection() {
113
+ return this._inputs[6];
114
+ }
115
+ /**
116
+ * Gets the parallax scale input component
117
+ */
118
+ get parallaxScale() {
119
+ return this._inputs[7];
120
+ }
121
+ /**
122
+ * Gets the parallax height input component
123
+ */
124
+ get parallaxHeight() {
125
+ return this._inputs[8];
126
+ }
127
+ /**
128
+ * Gets the TBN input component
129
+ */
130
+ get TBN() {
131
+ return this._inputs[9];
132
+ }
133
+ /**
134
+ * Gets the World input component
135
+ */
136
+ get world() {
137
+ return this._inputs[10];
138
+ }
139
+ /**
140
+ * Gets the output component
141
+ */
142
+ get output() {
143
+ return this._outputs[0];
144
+ }
145
+ /**
146
+ * Gets the uv offset output component
147
+ */
148
+ get uvOffset() {
149
+ return this._outputs[1];
150
+ }
151
+ /**
152
+ * Initialize the block
153
+ * @param state - defines the state that will be used for the build
154
+ */
155
+ initialize(state) {
156
+ // eslint-disable-next-line @typescript-eslint/no-floating-promises
157
+ this._initShaderSourceAsync(state.shaderLanguage);
158
+ }
159
+ async _initShaderSourceAsync(shaderLanguage) {
160
+ this._codeIsReady = false;
161
+ if (shaderLanguage === 1 /* ShaderLanguage.WGSL */) {
162
+ await Promise.all([
163
+ import("../../../../ShadersWGSL/ShadersInclude/bumpFragment.js"),
164
+ import("../../../../ShadersWGSL/ShadersInclude/bumpFragmentMainFunctions.js"),
165
+ import("../../../../ShadersWGSL/ShadersInclude/bumpFragmentFunctions.js"),
166
+ ]);
167
+ }
168
+ else {
169
+ await Promise.all([
170
+ import("../../../../Shaders/ShadersInclude/bumpFragment.js"),
171
+ import("../../../../Shaders/ShadersInclude/bumpFragmentMainFunctions.js"),
172
+ import("../../../../Shaders/ShadersInclude/bumpFragmentFunctions.js"),
173
+ ]);
174
+ }
175
+ this._codeIsReady = true;
176
+ this.onCodeIsReadyObservable.notifyObservers(this);
177
+ }
178
+ /**
179
+ * Prepare the list of defines
180
+ * @param defines - defines the list of defines to update
181
+ * @param nodeMaterial - defines the node material requesting the update
182
+ */
183
+ prepareDefines(defines, nodeMaterial) {
184
+ const normalSamplerName = this.normalMapColor.connectedPoint._ownerBlock.samplerName;
185
+ const useParallax = this.viewDirection.isConnected && ((this.useParallaxOcclusion && !!normalSamplerName) || (!this.useParallaxOcclusion && this.parallaxHeight.isConnected));
186
+ defines.setValue("BUMP", true);
187
+ defines.setValue("PARALLAX", useParallax, true);
188
+ defines.setValue("PARALLAX_RHS", nodeMaterial.getScene().useRightHandedSystem, true);
189
+ defines.setValue("PARALLAXOCCLUSION", this.useParallaxOcclusion, true);
190
+ defines.setValue("OBJECTSPACE_NORMALMAP", this.useObjectSpaceNormalMap, true);
191
+ }
192
+ /**
193
+ * Bind data to effect
194
+ * @param effect - defines the effect to bind data to
195
+ * @param nodeMaterial - defines the node material
196
+ * @param mesh - defines the mesh to bind data for
197
+ */
198
+ bind(effect, nodeMaterial, mesh) {
199
+ if (nodeMaterial.getScene()._mirroredCameraPosition) {
200
+ effect.setFloat2(this._tangentSpaceParameterName, this.invertX ? 1.0 : -1.0, this.invertY ? 1.0 : -1.0);
201
+ }
202
+ else {
203
+ effect.setFloat2(this._tangentSpaceParameterName, this.invertX ? -1.0 : 1.0, this.invertY ? -1.0 : 1.0);
204
+ }
205
+ if (mesh) {
206
+ effect.setFloat(this._tangentCorrectionFactorName, mesh.getWorldMatrix().determinant() < 0 ? -1 : 1);
207
+ if (this.useObjectSpaceNormalMap && !this.world.isConnected) {
208
+ // World default to the mesh world matrix
209
+ effect.setMatrix(this._worldMatrixName, mesh.getWorldMatrix());
210
+ }
211
+ }
212
+ }
213
+ /**
214
+ * Auto configure the block based on the material
215
+ * @param material - defines the hosting NodeMaterial
216
+ * @param additionalFilteringInfo - defines additional filtering info
217
+ */
218
+ autoConfigure(material, additionalFilteringInfo = () => true) {
219
+ if (!this.uv.isConnected) {
220
+ let uvInput = material.getInputBlockByPredicate((b) => b.isAttribute && b.name === "uv" && additionalFilteringInfo(b));
221
+ if (!uvInput) {
222
+ uvInput = new InputBlock("uv");
223
+ uvInput.setAsAttribute();
224
+ }
225
+ uvInput.output.connectTo(this.uv);
226
+ }
227
+ if (!this.strength.isConnected) {
228
+ const strengthInput = new InputBlock("strength");
229
+ strengthInput.value = 1.0;
230
+ strengthInput.output.connectTo(this.strength);
231
+ }
232
+ }
233
+ _buildBlock(state) {
234
+ super._buildBlock(state);
235
+ const comments = `//${this.name}`;
236
+ const uv = this.uv;
237
+ const worldPosition = this.worldPosition;
238
+ const worldNormal = this.worldNormal;
239
+ const worldTangent = this.worldTangent;
240
+ const isWebGPU = state.shaderLanguage === 1 /* ShaderLanguage.WGSL */;
241
+ const mat3 = isWebGPU ? "mat3x3f" : "mat3";
242
+ const fSuffix = isWebGPU ? "f" : "";
243
+ const uniformPrefix = isWebGPU ? "uniforms." : "";
244
+ const fragmentInputsPrefix = isWebGPU ? "fragmentInputs." : "";
245
+ state.sharedData.blocksWithDefines.push(this);
246
+ state.sharedData.bindableBlocks.push(this);
247
+ this._tangentSpaceParameterName = state._getFreeDefineName("tangentSpaceParameter");
248
+ state._emitUniformFromString(this._tangentSpaceParameterName, NodeMaterialBlockConnectionPointTypes.Vector2);
249
+ this._tangentCorrectionFactorName = state._getFreeDefineName("tangentCorrectionFactor");
250
+ state._emitUniformFromString(this._tangentCorrectionFactorName, NodeMaterialBlockConnectionPointTypes.Float);
251
+ this._worldMatrixName = state._getFreeDefineName("perturbNormalWorldMatrix");
252
+ state._emitUniformFromString(this._worldMatrixName, NodeMaterialBlockConnectionPointTypes.Matrix);
253
+ let normalSamplerName = null;
254
+ if (this.normalMapColor.connectedPoint) {
255
+ normalSamplerName = this.normalMapColor.connectedPoint._ownerBlock.samplerName;
256
+ }
257
+ const useParallax = this.viewDirection.isConnected && ((this.useParallaxOcclusion && !!normalSamplerName) || (!this.useParallaxOcclusion && this.parallaxHeight.isConnected));
258
+ const replaceForParallaxInfos = !this.parallaxScale.isConnectedToInputBlock
259
+ ? "0.05"
260
+ : this.parallaxScale.connectInputBlock.isConstant
261
+ ? state._emitFloat(this.parallaxScale.connectInputBlock.value)
262
+ : this.parallaxScale.associatedVariableName;
263
+ const replaceForBumpInfos = this.strength.isConnectedToInputBlock && this.strength.connectInputBlock.isConstant
264
+ ? `\n#if !defined(NORMALXYSCALE)\n1.0/\n#endif\n${state._emitFloat(this.strength.connectInputBlock.value)}`
265
+ : `\n#if !defined(NORMALXYSCALE)\n1.0/\n#endif\n${this.strength.associatedVariableName}`;
266
+ if (!isWebGPU) {
267
+ state._emitExtension("derivatives", "#extension GL_OES_standard_derivatives : enable");
268
+ }
269
+ const tangentReplaceString = { search: /defined\(TANGENT\)/g, replace: worldTangent.isConnected ? "defined(TANGENT)" : "defined(IGNORE)" };
270
+ const tbnVarying = { search: /varying mat3 vTBN;/g, replace: "" };
271
+ const normalMatrixReplaceString = { search: isWebGPU ? /uniform normalMatrix: mat4x4f;/g : /uniform mat4 normalMatrix;/g, replace: "" };
272
+ const tbn = this.TBN;
273
+ if (tbn.isConnected) {
274
+ state.compilationString += `
259
275
  #ifdef TBNBLOCK
260
276
  ${isWebGPU ? "var" : "mat3"} vTBN = ${tbn.associatedVariableName};
261
277
  #endif
262
278
  `;
263
- }
264
- else if (worldTangent.isConnected) {
265
- state.compilationString += `${state._declareLocalVar("tbnNormal", NodeMaterialBlockConnectionPointTypes.Vector3)} = normalize(${worldNormal.associatedVariableName}.xyz);\n`;
266
- state.compilationString += `${state._declareLocalVar("tbnTangent", NodeMaterialBlockConnectionPointTypes.Vector3)} = normalize(${worldTangent.associatedVariableName}.xyz);\n`;
267
- state.compilationString += `${state._declareLocalVar("tbnBitangent", NodeMaterialBlockConnectionPointTypes.Vector3)} = cross(tbnNormal, tbnTangent) * ${uniformPrefix}${this._tangentCorrectionFactorName};\n`;
268
- state.compilationString += `${isWebGPU ? "var" : "mat3"} vTBN = ${mat3}(tbnTangent, tbnBitangent, tbnNormal);\n`;
269
- }
270
- let replaceStrings = [tangentReplaceString, tbnVarying, normalMatrixReplaceString];
271
- if (isWebGPU) {
272
- replaceStrings.push({ search: /varying vTBN0: vec3f;/g, replace: "" });
273
- replaceStrings.push({ search: /varying vTBN1: vec3f;/g, replace: "" });
274
- replaceStrings.push({ search: /varying vTBN2: vec3f;/g, replace: "" });
275
- }
276
- state._emitFunctionFromInclude("bumpFragmentMainFunctions", comments, {
277
- replaceStrings: replaceStrings,
278
- });
279
- const replaceString0 = isWebGPU
280
- ? "fn parallaxOcclusion(vViewDirCoT: vec3f, vNormalCoT: vec3f, texCoord: vec2f, parallaxScale:f32, bumpSampler: texture_2d<f32>, bumpSamplerSampler: sampler)"
281
- : "#define inline\nvec2 parallaxOcclusion(vec3 vViewDirCoT, vec3 vNormalCoT, vec2 texCoord, float parallaxScale, sampler2D bumpSampler)";
282
- const searchExp0 = isWebGPU
283
- ? /fn parallaxOcclusion\(vViewDirCoT: vec3f,vNormalCoT: vec3f,texCoord: vec2f,parallaxScale: f32\)/g
284
- : /vec2 parallaxOcclusion\(vec3 vViewDirCoT,vec3 vNormalCoT,vec2 texCoord,float parallaxScale\)/g;
285
- const replaceString1 = isWebGPU
286
- ? "fn parallaxOffset(viewDir: vec3f, heightScale: f32, height_: f32)"
287
- : "vec2 parallaxOffset(vec3 viewDir, float heightScale, float height_)";
288
- const searchExp1 = isWebGPU ? /fn parallaxOffset\(viewDir: vec3f,heightScale: f32\)/g : /vec2 parallaxOffset\(vec3 viewDir,float heightScale\)/g;
289
- state._emitFunctionFromInclude("bumpFragmentFunctions", comments, {
290
- replaceStrings: [
291
- { search: /#include<samplerFragmentDeclaration>\(_DEFINENAME_,BUMP,_VARYINGNAME_,Bump,_SAMPLERNAME_,bump\)/g, replace: "" },
292
- { search: /uniform sampler2D bumpSampler;/g, replace: "" },
293
- {
294
- search: searchExp0,
295
- replace: replaceString0,
296
- },
297
- { search: searchExp1, replace: replaceString1 },
298
- { search: /(?:texture2D|textureSample|TEXRD)\(bumpSampler,.*?vBumpUV\)\.w/g, replace: "height_" },
299
- ],
300
- });
301
- const normalRead = isWebGPU ? `textureSample(${normalSamplerName}, ${normalSamplerName + `Sampler`}` : `texture2D(${normalSamplerName}`;
302
- const uvForPerturbNormal = !useParallax || !normalSamplerName ? this.normalMapColor.associatedVariableName : `${normalRead}, ${uv.associatedVariableName} + uvOffset).xyz`;
303
- const tempOutput = state._getFreeVariableName("tempOutput");
304
- state.compilationString += state._declareLocalVar(tempOutput, NodeMaterialBlockConnectionPointTypes.Vector3) + ` = vec3${fSuffix}(0.);\n`;
305
- replaceStrings = [
306
- {
307
- search: new RegExp(`(?:${isWebGPU ? "textureSample" : "texture2D"}|TEXRD)\\(bumpSampler${isWebGPU ? ",bumpSamplerSampler,fragmentInputs." : ","}vBumpUV\\)`, "g"),
308
- replace: `${uvForPerturbNormal}`,
309
- },
310
- {
311
- search: /#define CUSTOM_FRAGMENT_BUMP_FRAGMENT/g,
312
- replace: `${state._declareLocalVar("normalMatrix", NodeMaterialBlockConnectionPointTypes.Matrix)} = toNormalMatrix(${this.world.isConnected ? this.world.associatedVariableName : uniformPrefix + this._worldMatrixName});`,
313
- },
314
- {
315
- search: new RegExp(`perturbNormal\\(TBN,(?:${isWebGPU ? "textureSample" : "texture2D"}|TEXRD)\\(bumpSampler${isWebGPU ? ",bumpSamplerSampler,fragmentInputs." : ","}vBumpUV\\+uvOffset\\).xyz,${uniformPrefix}vBumpInfos.y\\)`, "g"),
316
- replace: `perturbNormal(TBN, ${uvForPerturbNormal}, ${uniformPrefix}vBumpInfos.y)`,
317
- },
318
- {
319
- search: /parallaxOcclusion\(invTBN\*-viewDirectionW,invTBN\*normalW,(fragmentInputs\.)?vBumpUV,(uniforms\.)?vBumpInfos.z\)/g,
320
- replace: `parallaxOcclusion((invTBN * -viewDirectionW), (invTBN * normalW), ${fragmentInputsPrefix}vBumpUV, ${uniformPrefix}vBumpInfos.z, ${isWebGPU
321
- ? useParallax && this.useParallaxOcclusion
322
- ? `${normalSamplerName}, ${normalSamplerName + `Sampler`}`
323
- : "bump, bumpSampler"
324
- : useParallax && this.useParallaxOcclusion
325
- ? normalSamplerName
326
- : "bumpSampler"})`,
327
- },
328
- {
329
- search: /parallaxOffset\(invTBN\*viewDirectionW,vBumpInfos\.z\)/g,
330
- replace: `parallaxOffset(invTBN * viewDirectionW, ${uniformPrefix}vBumpInfos.z, ${useParallax ? this.parallaxHeight.associatedVariableName : "0."})`,
331
- },
332
- { search: isWebGPU ? /uniforms.vBumpInfos.y/g : /vBumpInfos.y/g, replace: replaceForBumpInfos },
333
- { search: isWebGPU ? /uniforms.vBumpInfos.z/g : /vBumpInfos.z/g, replace: replaceForParallaxInfos },
334
- { search: /normalW=/g, replace: tempOutput + " = " },
335
- isWebGPU
336
- ? {
337
- search: /mat3x3f\(uniforms\.normalMatrix\[0\].xyz,uniforms\.normalMatrix\[1\]\.xyz,uniforms\.normalMatrix\[2\].xyz\)\*normalW/g,
338
- replace: `${mat3}(normalMatrix[0].xyz, normalMatrix[1].xyz, normalMatrix[2].xyz) * ` + tempOutput,
339
279
  }
340
- : {
341
- search: /mat3\(normalMatrix\)\*normalW/g,
342
- replace: `${mat3}(normalMatrix) * ` + tempOutput,
343
- },
344
- { search: /normalW/g, replace: worldNormal.associatedVariableName + ".xyz" },
345
- { search: /viewDirectionW/g, replace: useParallax ? this.viewDirection.associatedVariableName : `vec3${fSuffix}(0.)` },
346
- tangentReplaceString,
347
- ];
348
- if (isWebGPU) {
349
- replaceStrings.push({ search: /fragmentInputs.vBumpUV/g, replace: uv.associatedVariableName });
350
- replaceStrings.push({ search: /input.vPositionW/g, replace: worldPosition.associatedVariableName + ".xyz" });
351
- replaceStrings.push({ search: /uniforms.vTangentSpaceParams/g, replace: uniformPrefix + this._tangentSpaceParameterName });
352
- replaceStrings.push({ search: /var TBN: mat3x3f=mat3x3<f32>\(input.vTBN0,input.vTBN1,input.vTBN2\);/g, replace: `var TBN = vTBN;` });
353
- }
354
- else {
355
- replaceStrings.push({ search: /vBumpUV/g, replace: uv.associatedVariableName });
356
- replaceStrings.push({ search: /vPositionW/g, replace: worldPosition.associatedVariableName + ".xyz" });
357
- replaceStrings.push({ search: /vTangentSpaceParams/g, replace: uniformPrefix + this._tangentSpaceParameterName });
358
- }
359
- state.compilationString += state._emitCodeFromInclude("bumpFragment", comments, {
360
- replaceStrings: replaceStrings,
361
- });
362
- state.compilationString += state._declareOutput(this.output) + ` = vec4${fSuffix}(${tempOutput}, 0.);\n`;
363
- return this;
364
- }
365
- _dumpPropertiesCode() {
366
- let codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.invertX = ${this.invertX};\n`;
367
- codeString += `${this._codeVariableName}.invertY = ${this.invertY};\n`;
368
- codeString += `${this._codeVariableName}.useParallaxOcclusion = ${this.useParallaxOcclusion};\n`;
369
- codeString += `${this._codeVariableName}.useObjectSpaceNormalMap = ${this.useObjectSpaceNormalMap};\n`;
370
- return codeString;
371
- }
372
- /**
373
- * Serializes the block
374
- * @returns the serialized object
375
- */
376
- serialize() {
377
- const serializationObject = super.serialize();
378
- serializationObject.invertX = this.invertX;
379
- serializationObject.invertY = this.invertY;
380
- serializationObject.useParallaxOcclusion = this.useParallaxOcclusion;
381
- serializationObject.useObjectSpaceNormalMap = this.useObjectSpaceNormalMap;
382
- return serializationObject;
383
- }
384
- /**
385
- * Deserializes the block
386
- * @param serializationObject - defines the serialized object
387
- * @param scene - defines the hosting scene
388
- * @param rootUrl - defines the root URL to use for loading
389
- */
390
- _deserialize(serializationObject, scene, rootUrl) {
391
- super._deserialize(serializationObject, scene, rootUrl);
392
- this.invertX = serializationObject.invertX;
393
- this.invertY = serializationObject.invertY;
394
- this.useParallaxOcclusion = !!serializationObject.useParallaxOcclusion;
395
- this.useObjectSpaceNormalMap = !!serializationObject.useObjectSpaceNormalMap;
396
- this.parallaxScale._isInactive = this.useParallaxOcclusion;
397
- this.parallaxHeight._isInactive = this.useParallaxOcclusion;
398
- }
399
- }
400
- __decorate([
401
- editableInPropertyPage("Invert X axis", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES", { embedded: true, notifiers: { update: true } })
402
- ], PerturbNormalBlock.prototype, "invertX", void 0);
403
- __decorate([
404
- editableInPropertyPage("Invert Y axis", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES", { embedded: true, notifiers: { update: true } })
405
- ], PerturbNormalBlock.prototype, "invertY", void 0);
406
- __decorate([
407
- editableInPropertyPage("Use parallax occlusion", 0 /* PropertyTypeForEdition.Boolean */, undefined, {
408
- embedded: true,
409
- notifiers: {
410
- update: true,
411
- callback: (_scene, block) => {
412
- block.parallaxScale._isInactive = block.useParallaxOcclusion;
413
- block.parallaxHeight._isInactive = block.useParallaxOcclusion;
414
- return true;
415
- },
280
+ else if (worldTangent.isConnected) {
281
+ state.compilationString += `${state._declareLocalVar("tbnNormal", NodeMaterialBlockConnectionPointTypes.Vector3)} = normalize(${worldNormal.associatedVariableName}.xyz);\n`;
282
+ state.compilationString += `${state._declareLocalVar("tbnTangent", NodeMaterialBlockConnectionPointTypes.Vector3)} = normalize(${worldTangent.associatedVariableName}.xyz);\n`;
283
+ state.compilationString += `${state._declareLocalVar("tbnBitangent", NodeMaterialBlockConnectionPointTypes.Vector3)} = cross(tbnNormal, tbnTangent) * ${uniformPrefix}${this._tangentCorrectionFactorName};\n`;
284
+ state.compilationString += `${isWebGPU ? "var" : "mat3"} vTBN = ${mat3}(tbnTangent, tbnBitangent, tbnNormal);\n`;
285
+ }
286
+ let replaceStrings = [tangentReplaceString, tbnVarying, normalMatrixReplaceString];
287
+ if (isWebGPU) {
288
+ replaceStrings.push({ search: /varying vTBN0: vec3f;/g, replace: "" });
289
+ replaceStrings.push({ search: /varying vTBN1: vec3f;/g, replace: "" });
290
+ replaceStrings.push({ search: /varying vTBN2: vec3f;/g, replace: "" });
291
+ }
292
+ state._emitFunctionFromInclude("bumpFragmentMainFunctions", comments, {
293
+ replaceStrings: replaceStrings,
294
+ });
295
+ const replaceString0 = isWebGPU
296
+ ? "fn parallaxOcclusion(vViewDirCoT: vec3f, vNormalCoT: vec3f, texCoord: vec2f, parallaxScale:f32, bumpSampler: texture_2d<f32>, bumpSamplerSampler: sampler)"
297
+ : "#define inline\nvec2 parallaxOcclusion(vec3 vViewDirCoT, vec3 vNormalCoT, vec2 texCoord, float parallaxScale, sampler2D bumpSampler)";
298
+ const searchExp0 = isWebGPU
299
+ ? /fn parallaxOcclusion\(vViewDirCoT: vec3f,vNormalCoT: vec3f,texCoord: vec2f,parallaxScale: f32\)/g
300
+ : /vec2 parallaxOcclusion\(vec3 vViewDirCoT,vec3 vNormalCoT,vec2 texCoord,float parallaxScale\)/g;
301
+ const replaceString1 = isWebGPU
302
+ ? "fn parallaxOffset(viewDir: vec3f, heightScale: f32, height_: f32)"
303
+ : "vec2 parallaxOffset(vec3 viewDir, float heightScale, float height_)";
304
+ const searchExp1 = isWebGPU ? /fn parallaxOffset\(viewDir: vec3f,heightScale: f32\)/g : /vec2 parallaxOffset\(vec3 viewDir,float heightScale\)/g;
305
+ state._emitFunctionFromInclude("bumpFragmentFunctions", comments, {
306
+ replaceStrings: [
307
+ { search: /#include<samplerFragmentDeclaration>\(_DEFINENAME_,BUMP,_VARYINGNAME_,Bump,_SAMPLERNAME_,bump\)/g, replace: "" },
308
+ { search: /uniform sampler2D bumpSampler;/g, replace: "" },
309
+ {
310
+ search: searchExp0,
311
+ replace: replaceString0,
312
+ },
313
+ { search: searchExp1, replace: replaceString1 },
314
+ { search: /(?:texture2D|textureSample|TEXRD)\(bumpSampler,.*?vBumpUV\)\.w/g, replace: "height_" },
315
+ ],
316
+ });
317
+ const normalRead = isWebGPU ? `textureSample(${normalSamplerName}, ${normalSamplerName + `Sampler`}` : `texture2D(${normalSamplerName}`;
318
+ const uvForPerturbNormal = !useParallax || !normalSamplerName ? this.normalMapColor.associatedVariableName : `${normalRead}, ${uv.associatedVariableName} + uvOffset).xyz`;
319
+ const tempOutput = state._getFreeVariableName("tempOutput");
320
+ state.compilationString += state._declareLocalVar(tempOutput, NodeMaterialBlockConnectionPointTypes.Vector3) + ` = vec3${fSuffix}(0.);\n`;
321
+ replaceStrings = [
322
+ {
323
+ search: new RegExp(`(?:${isWebGPU ? "textureSample" : "texture2D"}|TEXRD)\\(bumpSampler${isWebGPU ? ",bumpSamplerSampler,fragmentInputs." : ","}vBumpUV\\)`, "g"),
324
+ replace: `${uvForPerturbNormal}`,
325
+ },
326
+ {
327
+ search: /#define CUSTOM_FRAGMENT_BUMP_FRAGMENT/g,
328
+ replace: `${state._declareLocalVar("normalMatrix", NodeMaterialBlockConnectionPointTypes.Matrix)} = toNormalMatrix(${this.world.isConnected ? this.world.associatedVariableName : uniformPrefix + this._worldMatrixName});`,
329
+ },
330
+ {
331
+ search: new RegExp(`perturbNormal\\(TBN,(?:${isWebGPU ? "textureSample" : "texture2D"}|TEXRD)\\(bumpSampler${isWebGPU ? ",bumpSamplerSampler,fragmentInputs." : ","}vBumpUV\\+uvOffset\\).xyz,${uniformPrefix}vBumpInfos.y\\)`, "g"),
332
+ replace: `perturbNormal(TBN, ${uvForPerturbNormal}, ${uniformPrefix}vBumpInfos.y)`,
333
+ },
334
+ {
335
+ search: /parallaxOcclusion\(invTBN\*-viewDirectionW,invTBN\*normalW,(fragmentInputs\.)?vBumpUV,(uniforms\.)?vBumpInfos.z\)/g,
336
+ replace: `parallaxOcclusion((invTBN * -viewDirectionW), (invTBN * normalW), ${fragmentInputsPrefix}vBumpUV, ${uniformPrefix}vBumpInfos.z, ${isWebGPU
337
+ ? useParallax && this.useParallaxOcclusion
338
+ ? `${normalSamplerName}, ${normalSamplerName + `Sampler`}`
339
+ : "bump, bumpSampler"
340
+ : useParallax && this.useParallaxOcclusion
341
+ ? normalSamplerName
342
+ : "bumpSampler"})`,
343
+ },
344
+ {
345
+ search: /parallaxOffset\(invTBN\*viewDirectionW,vBumpInfos\.z\)/g,
346
+ replace: `parallaxOffset(invTBN * viewDirectionW, ${uniformPrefix}vBumpInfos.z, ${useParallax ? this.parallaxHeight.associatedVariableName : "0."})`,
347
+ },
348
+ { search: isWebGPU ? /uniforms.vBumpInfos.y/g : /vBumpInfos.y/g, replace: replaceForBumpInfos },
349
+ { search: isWebGPU ? /uniforms.vBumpInfos.z/g : /vBumpInfos.z/g, replace: replaceForParallaxInfos },
350
+ { search: /normalW=/g, replace: tempOutput + " = " },
351
+ isWebGPU
352
+ ? {
353
+ search: /mat3x3f\(uniforms\.normalMatrix\[0\].xyz,uniforms\.normalMatrix\[1\]\.xyz,uniforms\.normalMatrix\[2\].xyz\)\*normalW/g,
354
+ replace: `${mat3}(normalMatrix[0].xyz, normalMatrix[1].xyz, normalMatrix[2].xyz) * ` + tempOutput,
355
+ }
356
+ : {
357
+ search: /mat3\(normalMatrix\)\*normalW/g,
358
+ replace: `${mat3}(normalMatrix) * ` + tempOutput,
359
+ },
360
+ { search: /normalW/g, replace: worldNormal.associatedVariableName + ".xyz" },
361
+ { search: /viewDirectionW/g, replace: useParallax ? this.viewDirection.associatedVariableName : `vec3${fSuffix}(0.)` },
362
+ tangentReplaceString,
363
+ ];
364
+ if (isWebGPU) {
365
+ replaceStrings.push({ search: /fragmentInputs.vBumpUV/g, replace: uv.associatedVariableName });
366
+ replaceStrings.push({ search: /input.vPositionW/g, replace: worldPosition.associatedVariableName + ".xyz" });
367
+ replaceStrings.push({ search: /uniforms.vTangentSpaceParams/g, replace: uniformPrefix + this._tangentSpaceParameterName });
368
+ replaceStrings.push({ search: /var TBN: mat3x3f=mat3x3<f32>\(input.vTBN0,input.vTBN1,input.vTBN2\);/g, replace: `var TBN = vTBN;` });
369
+ }
370
+ else {
371
+ replaceStrings.push({ search: /vBumpUV/g, replace: uv.associatedVariableName });
372
+ replaceStrings.push({ search: /vPositionW/g, replace: worldPosition.associatedVariableName + ".xyz" });
373
+ replaceStrings.push({ search: /vTangentSpaceParams/g, replace: uniformPrefix + this._tangentSpaceParameterName });
374
+ }
375
+ state.compilationString += state._emitCodeFromInclude("bumpFragment", comments, {
376
+ replaceStrings: replaceStrings,
377
+ });
378
+ state.compilationString += state._declareOutput(this.output) + ` = vec4${fSuffix}(${tempOutput}, 0.);\n`;
379
+ return this;
380
+ }
381
+ _dumpPropertiesCode() {
382
+ let codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.invertX = ${this.invertX};\n`;
383
+ codeString += `${this._codeVariableName}.invertY = ${this.invertY};\n`;
384
+ codeString += `${this._codeVariableName}.useParallaxOcclusion = ${this.useParallaxOcclusion};\n`;
385
+ codeString += `${this._codeVariableName}.useObjectSpaceNormalMap = ${this.useObjectSpaceNormalMap};\n`;
386
+ return codeString;
387
+ }
388
+ /**
389
+ * Serializes the block
390
+ * @returns the serialized object
391
+ */
392
+ serialize() {
393
+ const serializationObject = super.serialize();
394
+ serializationObject.invertX = this.invertX;
395
+ serializationObject.invertY = this.invertY;
396
+ serializationObject.useParallaxOcclusion = this.useParallaxOcclusion;
397
+ serializationObject.useObjectSpaceNormalMap = this.useObjectSpaceNormalMap;
398
+ return serializationObject;
399
+ }
400
+ /**
401
+ * Deserializes the block
402
+ * @param serializationObject - defines the serialized object
403
+ * @param scene - defines the hosting scene
404
+ * @param rootUrl - defines the root URL to use for loading
405
+ */
406
+ _deserialize(serializationObject, scene, rootUrl) {
407
+ super._deserialize(serializationObject, scene, rootUrl);
408
+ this.invertX = serializationObject.invertX;
409
+ this.invertY = serializationObject.invertY;
410
+ this.useParallaxOcclusion = !!serializationObject.useParallaxOcclusion;
411
+ this.useObjectSpaceNormalMap = !!serializationObject.useObjectSpaceNormalMap;
412
+ this.parallaxScale._isInactive = this.useParallaxOcclusion;
413
+ this.parallaxHeight._isInactive = this.useParallaxOcclusion;
414
+ }
416
415
  },
417
- })
418
- ], PerturbNormalBlock.prototype, "useParallaxOcclusion", void 0);
419
- __decorate([
420
- editableInPropertyPage("Object Space Mode", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES", { embedded: true, notifiers: { update: true } })
421
- ], PerturbNormalBlock.prototype, "useObjectSpaceNormalMap", void 0);
416
+ (() => {
417
+ const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
418
+ _invertX_decorators = [editableInPropertyPage("Invert X axis", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES", { embedded: true, notifiers: { update: true } })];
419
+ _invertY_decorators = [editableInPropertyPage("Invert Y axis", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES", { embedded: true, notifiers: { update: true } })];
420
+ _useParallaxOcclusion_decorators = [editableInPropertyPage("Use parallax occlusion", 0 /* PropertyTypeForEdition.Boolean */, undefined, {
421
+ embedded: true,
422
+ notifiers: {
423
+ update: true,
424
+ callback: (_scene, block) => {
425
+ block.parallaxScale._isInactive = block.useParallaxOcclusion;
426
+ block.parallaxHeight._isInactive = block.useParallaxOcclusion;
427
+ return true;
428
+ },
429
+ },
430
+ })];
431
+ _useObjectSpaceNormalMap_decorators = [editableInPropertyPage("Object Space Mode", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES", { embedded: true, notifiers: { update: true } })];
432
+ __esDecorate(null, null, _invertX_decorators, { kind: "field", name: "invertX", static: false, private: false, access: { has: obj => "invertX" in obj, get: obj => obj.invertX, set: (obj, value) => { obj.invertX = value; } }, metadata: _metadata }, _invertX_initializers, _invertX_extraInitializers);
433
+ __esDecorate(null, null, _invertY_decorators, { kind: "field", name: "invertY", static: false, private: false, access: { has: obj => "invertY" in obj, get: obj => obj.invertY, set: (obj, value) => { obj.invertY = value; } }, metadata: _metadata }, _invertY_initializers, _invertY_extraInitializers);
434
+ __esDecorate(null, null, _useParallaxOcclusion_decorators, { kind: "field", name: "useParallaxOcclusion", static: false, private: false, access: { has: obj => "useParallaxOcclusion" in obj, get: obj => obj.useParallaxOcclusion, set: (obj, value) => { obj.useParallaxOcclusion = value; } }, metadata: _metadata }, _useParallaxOcclusion_initializers, _useParallaxOcclusion_extraInitializers);
435
+ __esDecorate(null, null, _useObjectSpaceNormalMap_decorators, { kind: "field", name: "useObjectSpaceNormalMap", static: false, private: false, access: { has: obj => "useObjectSpaceNormalMap" in obj, get: obj => obj.useObjectSpaceNormalMap, set: (obj, value) => { obj.useObjectSpaceNormalMap = value; } }, metadata: _metadata }, _useObjectSpaceNormalMap_initializers, _useObjectSpaceNormalMap_extraInitializers);
436
+ if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
437
+ })(),
438
+ _a;
439
+ })();
440
+ export { PerturbNormalBlock };
422
441
  let _Registered = false;
423
442
  /**
424
443
  * Register side effects for perturbNormalBlock.