@onerjs/core 8.53.5 → 8.53.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (841) hide show
  1. package/Animations/animationGroup.d.ts +0 -1
  2. package/Animations/animationGroup.js +0 -1
  3. package/Animations/animationGroup.js.map +1 -1
  4. package/Animations/animationGroup.pure.js +2 -0
  5. package/Animations/animationGroup.pure.js.map +1 -1
  6. package/Animations/runtimeAnimation.js +11 -0
  7. package/Animations/runtimeAnimation.js.map +1 -1
  8. package/Audio/audioSceneComponent.pure.js +1 -1
  9. package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
  10. package/AudioV2/abstractAudio/abstractSound.js +7 -2
  11. package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
  12. package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
  13. package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
  14. package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
  15. package/AudioV2/abstractAudio/staticSound.js +17 -1
  16. package/AudioV2/abstractAudio/staticSound.js.map +1 -1
  17. package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
  18. package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
  19. package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
  20. package/AudioV2/abstractAudio/streamingSound.js +9 -1
  21. package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
  22. package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
  23. package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
  24. package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
  25. package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
  26. package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
  27. package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
  28. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
  29. package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
  30. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  31. package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
  32. package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
  33. package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
  34. package/Bones/bone.pure.js +3 -3
  35. package/Buffers/buffer.pure.js +0 -12
  36. package/Buffers/buffer.pure.js.map +1 -1
  37. package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
  38. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  39. package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
  40. package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
  41. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  42. package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
  43. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  44. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
  45. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
  46. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  47. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
  48. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  49. package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
  50. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  51. package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
  52. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  53. package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
  54. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  55. package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
  56. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  57. package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
  58. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  59. package/Cameras/Inputs/followCameraPointersInput.js +239 -203
  60. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  61. package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
  62. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  63. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
  64. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  65. package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
  66. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  67. package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
  68. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  69. package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
  70. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  71. package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
  72. package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
  73. package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
  74. package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
  75. package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
  76. package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
  77. package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
  78. package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
  79. package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
  80. package/Cameras/VR/vrExperienceHelper.js +0 -2
  81. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  82. package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
  83. package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
  84. package/Cameras/arcRotateCamera.pure.js +1559 -1479
  85. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  86. package/Cameras/camera.pure.js +1225 -1178
  87. package/Cameras/camera.pure.js.map +1 -1
  88. package/Cameras/flyCamera.pure.js +369 -351
  89. package/Cameras/flyCamera.pure.js.map +1 -1
  90. package/Cameras/followCamera.pure.js +229 -192
  91. package/Cameras/followCamera.pure.js.map +1 -1
  92. package/Cameras/freeCamera.pure.js +373 -351
  93. package/Cameras/freeCamera.pure.js.map +1 -1
  94. package/Cameras/geospatialCamera.pure.d.ts +30 -7
  95. package/Cameras/geospatialCamera.pure.js +502 -457
  96. package/Cameras/geospatialCamera.pure.js.map +1 -1
  97. package/Cameras/geospatialCameraMovement.js +2 -2
  98. package/Cameras/geospatialCameraMovement.js.map +1 -1
  99. package/Cameras/targetCamera.pure.d.ts +7 -0
  100. package/Cameras/targetCamera.pure.js +550 -509
  101. package/Cameras/targetCamera.pure.js.map +1 -1
  102. package/Cameras/universalCamera.pure.js +98 -85
  103. package/Cameras/universalCamera.pure.js.map +1 -1
  104. package/Collisions/gpuPicker.d.ts +111 -4
  105. package/Collisions/gpuPicker.js +696 -119
  106. package/Collisions/gpuPicker.js.map +1 -1
  107. package/Compute/computeShader.pure.js +372 -355
  108. package/Compute/computeShader.pure.js.map +1 -1
  109. package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
  110. package/Decorators/nodeDecorator.d.ts +11 -1
  111. package/Decorators/nodeDecorator.js +43 -6
  112. package/Decorators/nodeDecorator.js.map +1 -1
  113. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
  114. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
  115. package/Engines/Native/nativeHelpers.js +15 -0
  116. package/Engines/Native/nativeHelpers.js.map +1 -1
  117. package/Engines/Native/nativeInterfaces.d.ts +7 -2
  118. package/Engines/Native/nativeInterfaces.js.map +1 -1
  119. package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
  120. package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
  121. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  122. package/Engines/Processors/shaderProcessor.js +5 -3
  123. package/Engines/Processors/shaderProcessor.js.map +1 -1
  124. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
  125. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
  126. package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
  127. package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
  128. package/Engines/abstractEngine.functions.d.ts +8 -2
  129. package/Engines/abstractEngine.functions.js +12 -4
  130. package/Engines/abstractEngine.functions.js.map +1 -1
  131. package/Engines/abstractEngine.pure.d.ts +20 -1
  132. package/Engines/abstractEngine.pure.js +21 -134
  133. package/Engines/abstractEngine.pure.js.map +1 -1
  134. package/Engines/engine.d.ts +208 -0
  135. package/Engines/engine.pure.js +0 -15
  136. package/Engines/engine.pure.js.map +1 -1
  137. package/Engines/nullEngine.pure.d.ts +66 -0
  138. package/Engines/nullEngine.pure.js +97 -0
  139. package/Engines/nullEngine.pure.js.map +1 -1
  140. package/Engines/thinEngine.pure.d.ts +0 -13
  141. package/Engines/thinEngine.pure.js +4 -23
  142. package/Engines/thinEngine.pure.js.map +1 -1
  143. package/Engines/thinNativeEngine.d.ts +0 -1
  144. package/Engines/thinNativeEngine.js +0 -1
  145. package/Engines/thinNativeEngine.js.map +1 -1
  146. package/Engines/thinNativeEngine.pure.d.ts +27 -0
  147. package/Engines/thinNativeEngine.pure.js +383 -17
  148. package/Engines/thinNativeEngine.pure.js.map +1 -1
  149. package/Engines/webgpuEngine.d.ts +1 -0
  150. package/Engines/webgpuEngine.js +1 -0
  151. package/Engines/webgpuEngine.js.map +1 -1
  152. package/Engines/webgpuEngine.pure.d.ts +9 -0
  153. package/Engines/webgpuEngine.pure.js +7 -0
  154. package/Engines/webgpuEngine.pure.js.map +1 -1
  155. package/FlowGraph/flowGraph.js +9 -0
  156. package/FlowGraph/flowGraph.js.map +1 -1
  157. package/FlowGraph/flowGraphContext.js +597 -584
  158. package/FlowGraph/flowGraphContext.js.map +1 -1
  159. package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
  160. package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
  161. package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
  162. package/FlowGraph/serialization.d.ts +11 -0
  163. package/FlowGraph/serialization.js +11 -1
  164. package/FlowGraph/serialization.js.map +1 -1
  165. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
  166. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
  167. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
  168. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
  169. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
  170. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
  171. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
  172. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
  173. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
  174. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
  175. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
  176. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
  177. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
  178. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
  179. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
  180. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
  181. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
  182. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
  183. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
  184. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
  185. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
  186. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
  187. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
  188. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
  189. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
  190. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
  191. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
  192. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
  193. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
  194. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
  195. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
  196. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
  197. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
  198. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
  199. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
  200. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
  201. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
  202. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
  203. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
  204. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
  205. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
  206. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
  207. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
  208. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
  209. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
  210. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
  211. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
  212. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
  213. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
  214. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
  215. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
  216. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
  217. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
  218. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
  219. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
  220. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
  221. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
  222. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
  223. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
  224. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
  225. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
  226. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
  227. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
  228. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
  229. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
  230. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
  231. package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
  232. package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
  233. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
  234. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
  235. package/FrameGraph/Node/nodeRenderGraph.js +715 -693
  236. package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
  237. package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
  238. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  239. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
  240. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
  241. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
  242. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
  243. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
  244. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
  245. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
  246. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
  247. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
  248. package/Helpers/environmentHelper.js +2 -2
  249. package/Helpers/environmentHelper.js.map +1 -1
  250. package/Layers/effectLayer.js +529 -519
  251. package/Layers/effectLayer.js.map +1 -1
  252. package/Layers/glowLayer.pure.js +428 -413
  253. package/Layers/glowLayer.pure.js.map +1 -1
  254. package/Layers/highlightLayer.pure.js +473 -458
  255. package/Layers/highlightLayer.pure.js.map +1 -1
  256. package/Layers/selectionOutlineLayer.pure.js +360 -345
  257. package/Layers/selectionOutlineLayer.pure.js.map +1 -1
  258. package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
  259. package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
  260. package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
  261. package/Lights/Shadows/shadowGenerator.js +6 -1
  262. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  263. package/Lights/areaLight.pure.js +61 -39
  264. package/Lights/areaLight.pure.js.map +1 -1
  265. package/Lights/directionalLight.pure.js +308 -284
  266. package/Lights/directionalLight.pure.js.map +1 -1
  267. package/Lights/hemisphericLight.pure.js +123 -104
  268. package/Lights/hemisphericLight.pure.js.map +1 -1
  269. package/Lights/light.d.ts +5 -3
  270. package/Lights/light.js +869 -827
  271. package/Lights/light.js.map +1 -1
  272. package/Lights/pointLight.pure.js +185 -174
  273. package/Lights/pointLight.pure.js.map +1 -1
  274. package/Lights/rectAreaLight.pure.d.ts +17 -0
  275. package/Lights/rectAreaLight.pure.js +238 -159
  276. package/Lights/rectAreaLight.pure.js.map +1 -1
  277. package/Lights/shadowLight.js +280 -268
  278. package/Lights/shadowLight.js.map +1 -1
  279. package/Lights/spotLight.pure.js +460 -427
  280. package/Lights/spotLight.pure.js.map +1 -1
  281. package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
  282. package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
  283. package/Loading/sceneLoader.d.ts +5 -1
  284. package/Loading/sceneLoader.js +299 -402
  285. package/Loading/sceneLoader.js.map +1 -1
  286. package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
  287. package/Materials/Background/backgroundMaterial.pure.js +949 -794
  288. package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
  289. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
  290. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
  291. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
  292. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
  293. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
  294. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  295. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
  296. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
  297. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
  298. package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
  299. package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
  300. package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
  301. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
  302. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
  303. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
  304. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
  305. package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
  306. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
  307. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
  308. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
  309. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
  310. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
  311. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
  312. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
  313. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
  314. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
  315. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js.map +1 -1
  316. package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js +3 -1
  317. package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js.map +1 -1
  318. package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js +302 -289
  319. package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js.map +1 -1
  320. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js +1327 -1272
  321. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js.map +1 -1
  322. package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js +352 -337
  323. package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js.map +1 -1
  324. package/Materials/Node/Blocks/PBR/refractionBlock.pure.js +297 -277
  325. package/Materials/Node/Blocks/PBR/refractionBlock.pure.js.map +1 -1
  326. package/Materials/Node/Blocks/PBR/sheenBlock.pure.js +146 -131
  327. package/Materials/Node/Blocks/PBR/sheenBlock.pure.js.map +1 -1
  328. package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js +158 -145
  329. package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js.map +1 -1
  330. package/Materials/Node/Blocks/clampBlock.pure.js +92 -77
  331. package/Materials/Node/Blocks/clampBlock.pure.js.map +1 -1
  332. package/Materials/Node/Blocks/cloudBlock.pure.js +145 -132
  333. package/Materials/Node/Blocks/cloudBlock.pure.js.map +1 -1
  334. package/Materials/Node/Blocks/conditionalBlock.pure.js +182 -169
  335. package/Materials/Node/Blocks/conditionalBlock.pure.js.map +1 -1
  336. package/Materials/Node/Blocks/curveBlock.pure.js +259 -246
  337. package/Materials/Node/Blocks/curveBlock.pure.js.map +1 -1
  338. package/Materials/Node/Blocks/debugBlock.pure.js +119 -106
  339. package/Materials/Node/Blocks/debugBlock.pure.js.map +1 -1
  340. package/Materials/Node/Blocks/loopBlock.pure.js +123 -110
  341. package/Materials/Node/Blocks/loopBlock.pure.js.map +1 -1
  342. package/Materials/Node/Blocks/meshAttributeExistsBlock.pure.js +185 -172
  343. package/Materials/Node/Blocks/meshAttributeExistsBlock.pure.js.map +1 -1
  344. package/Materials/Node/Blocks/remapBlock.pure.js +127 -112
  345. package/Materials/Node/Blocks/remapBlock.pure.js.map +1 -1
  346. package/Materials/Node/Blocks/transformBlock.pure.js +196 -185
  347. package/Materials/Node/Blocks/transformBlock.pure.js.map +1 -1
  348. package/Materials/Node/Blocks/triPlanarBlock.pure.js +451 -438
  349. package/Materials/Node/Blocks/triPlanarBlock.pure.js.map +1 -1
  350. package/Materials/Node/Blocks/trigonometryBlock.pure.js +184 -171
  351. package/Materials/Node/Blocks/trigonometryBlock.pure.js.map +1 -1
  352. package/Materials/Node/Blocks/waveBlock.pure.js +97 -84
  353. package/Materials/Node/Blocks/waveBlock.pure.js.map +1 -1
  354. package/Materials/Node/Blocks/worleyNoise3DBlock.pure.js +276 -263
  355. package/Materials/Node/Blocks/worleyNoise3DBlock.pure.js.map +1 -1
  356. package/Materials/Node/nodeMaterial.pure.js +1765 -1737
  357. package/Materials/Node/nodeMaterial.pure.js.map +1 -1
  358. package/Materials/Node/nodeMaterialBuildState.d.ts +3 -3
  359. package/Materials/PBR/openpbrMaterial.pure.d.ts +102 -102
  360. package/Materials/PBR/openpbrMaterial.pure.js +3115 -2243
  361. package/Materials/PBR/openpbrMaterial.pure.js.map +1 -1
  362. package/Materials/PBR/pbrAnisotropicConfiguration.d.ts +3 -3
  363. package/Materials/PBR/pbrAnisotropicConfiguration.js +255 -227
  364. package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
  365. package/Materials/PBR/pbrBRDFConfiguration.d.ts +9 -9
  366. package/Materials/PBR/pbrBRDFConfiguration.js +203 -155
  367. package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
  368. package/Materials/PBR/pbrBaseMaterial.pure.d.ts +1 -1
  369. package/Materials/PBR/pbrBaseMaterial.pure.js +1751 -1736
  370. package/Materials/PBR/pbrBaseMaterial.pure.js.map +1 -1
  371. package/Materials/PBR/pbrBaseSimpleMaterial.d.ts +13 -13
  372. package/Materials/PBR/pbrBaseSimpleMaterial.js +205 -117
  373. package/Materials/PBR/pbrBaseSimpleMaterial.js.map +1 -1
  374. package/Materials/PBR/pbrClearCoatConfiguration.d.ts +9 -9
  375. package/Materials/PBR/pbrClearCoatConfiguration.js +464 -406
  376. package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
  377. package/Materials/PBR/pbrIridescenceConfiguration.d.ts +3 -3
  378. package/Materials/PBR/pbrIridescenceConfiguration.js +271 -239
  379. package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
  380. package/Materials/PBR/pbrMaterial.pure.d.ts +66 -66
  381. package/Materials/PBR/pbrMaterial.pure.js +1041 -685
  382. package/Materials/PBR/pbrMaterial.pure.js.map +1 -1
  383. package/Materials/PBR/pbrMetallicRoughnessMaterial.pure.d.ts +5 -5
  384. package/Materials/PBR/pbrMetallicRoughnessMaterial.pure.js +176 -115
  385. package/Materials/PBR/pbrMetallicRoughnessMaterial.pure.js.map +1 -1
  386. package/Materials/PBR/pbrSheenConfiguration.d.ts +7 -7
  387. package/Materials/PBR/pbrSheenConfiguration.js +314 -270
  388. package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
  389. package/Materials/PBR/pbrSpecularGlossinessMaterial.pure.d.ts +5 -5
  390. package/Materials/PBR/pbrSpecularGlossinessMaterial.pure.js +172 -117
  391. package/Materials/PBR/pbrSpecularGlossinessMaterial.pure.js.map +1 -1
  392. package/Materials/PBR/pbrSubSurfaceConfiguration.d.ts +16 -16
  393. package/Materials/PBR/pbrSubSurfaceConfiguration.js +864 -764
  394. package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
  395. package/Materials/Textures/HTML/htmlInCanvasPolyfill.d.ts +43 -0
  396. package/Materials/Textures/HTML/htmlInCanvasPolyfill.js +64 -0
  397. package/Materials/Textures/HTML/htmlInCanvasPolyfill.js.map +1 -0
  398. package/Materials/Textures/HTML/htmlInteractionManager.d.ts +69 -0
  399. package/Materials/Textures/HTML/htmlInteractionManager.js +130 -0
  400. package/Materials/Textures/HTML/htmlInteractionManager.js.map +1 -0
  401. package/Materials/Textures/HTML/htmlRaycastInteractionManager.d.ts +84 -0
  402. package/Materials/Textures/HTML/htmlRaycastInteractionManager.js +246 -0
  403. package/Materials/Textures/HTML/htmlRaycastInteractionManager.js.map +1 -0
  404. package/Materials/Textures/HTML/htmlTexture.d.ts +148 -0
  405. package/Materials/Textures/HTML/htmlTexture.js +455 -0
  406. package/Materials/Textures/HTML/htmlTexture.js.map +1 -0
  407. package/Materials/Textures/HTML/index.d.ts +4 -0
  408. package/Materials/Textures/HTML/index.js +5 -0
  409. package/Materials/Textures/HTML/index.js.map +1 -0
  410. package/Materials/Textures/HTML/pure.d.ts +5 -0
  411. package/Materials/Textures/HTML/pure.js +6 -0
  412. package/Materials/Textures/HTML/pure.js.map +1 -0
  413. package/Materials/Textures/Procedurals/proceduralTexture.pure.js +671 -643
  414. package/Materials/Textures/Procedurals/proceduralTexture.pure.js.map +1 -1
  415. package/Materials/Textures/baseTexture.pure.js +880 -825
  416. package/Materials/Textures/baseTexture.pure.js.map +1 -1
  417. package/Materials/Textures/cubeTexture.d.ts +0 -1
  418. package/Materials/Textures/cubeTexture.js +0 -1
  419. package/Materials/Textures/cubeTexture.js.map +1 -1
  420. package/Materials/Textures/cubeTexture.pure.js +368 -333
  421. package/Materials/Textures/cubeTexture.pure.js.map +1 -1
  422. package/Materials/Textures/dynamicTexture.d.ts +0 -1
  423. package/Materials/Textures/dynamicTexture.js +0 -1
  424. package/Materials/Textures/dynamicTexture.js.map +1 -1
  425. package/Materials/Textures/dynamicTexture.pure.js +2 -0
  426. package/Materials/Textures/dynamicTexture.pure.js.map +1 -1
  427. package/Materials/Textures/htmlElementTexture.d.ts +0 -2
  428. package/Materials/Textures/htmlElementTexture.js +0 -2
  429. package/Materials/Textures/htmlElementTexture.js.map +1 -1
  430. package/Materials/Textures/htmlElementTexture.pure.js +4 -0
  431. package/Materials/Textures/htmlElementTexture.pure.js.map +1 -1
  432. package/Materials/Textures/index.d.ts +1 -0
  433. package/Materials/Textures/index.js +1 -1
  434. package/Materials/Textures/index.js.map +1 -1
  435. package/Materials/Textures/multiRenderTarget.d.ts +0 -1
  436. package/Materials/Textures/multiRenderTarget.js +0 -1
  437. package/Materials/Textures/multiRenderTarget.js.map +1 -1
  438. package/Materials/Textures/multiRenderTarget.pure.js +2 -0
  439. package/Materials/Textures/multiRenderTarget.pure.js.map +1 -1
  440. package/Materials/Textures/pure.d.ts +1 -0
  441. package/Materials/Textures/pure.js +1 -0
  442. package/Materials/Textures/pure.js.map +1 -1
  443. package/Materials/Textures/texture.pure.js +961 -923
  444. package/Materials/Textures/texture.pure.js.map +1 -1
  445. package/Materials/Textures/videoTexture.pure.d.ts +3 -0
  446. package/Materials/Textures/videoTexture.pure.js +450 -401
  447. package/Materials/Textures/videoTexture.pure.js.map +1 -1
  448. package/Materials/colorCurves.pure.js +510 -477
  449. package/Materials/colorCurves.pure.js.map +1 -1
  450. package/Materials/effect.pure.js +0 -7
  451. package/Materials/effect.pure.js.map +1 -1
  452. package/Materials/imageProcessing.js +12 -4
  453. package/Materials/imageProcessing.js.map +1 -1
  454. package/Materials/imageProcessingConfiguration.pure.js +647 -587
  455. package/Materials/imageProcessingConfiguration.pure.js.map +1 -1
  456. package/Materials/material.decalMapConfiguration.pure.d.ts +2 -2
  457. package/Materials/material.decalMapConfiguration.pure.js +149 -130
  458. package/Materials/material.decalMapConfiguration.pure.js.map +1 -1
  459. package/Materials/material.detailMapConfiguration.d.ts +3 -3
  460. package/Materials/material.detailMapConfiguration.js +213 -175
  461. package/Materials/material.detailMapConfiguration.js.map +1 -1
  462. package/Materials/material.pure.js +1815 -1721
  463. package/Materials/material.pure.js.map +1 -1
  464. package/Materials/materialPluginBase.pure.js +270 -249
  465. package/Materials/materialPluginBase.pure.js.map +1 -1
  466. package/Materials/materialPluginManager.pure.js +18 -8
  467. package/Materials/materialPluginManager.pure.js.map +1 -1
  468. package/Materials/materialStencilState.js +211 -200
  469. package/Materials/materialStencilState.js.map +1 -1
  470. package/Materials/meshDebugPluginMaterial.pure.d.ts +2 -2
  471. package/Materials/meshDebugPluginMaterial.pure.js +397 -275
  472. package/Materials/meshDebugPluginMaterial.pure.js.map +1 -1
  473. package/Materials/standardMaterial.pure.d.ts +32 -32
  474. package/Materials/standardMaterial.pure.js +1804 -1394
  475. package/Materials/standardMaterial.pure.js.map +1 -1
  476. package/Maths/math.color.pure.js +5 -5
  477. package/Maths/math.functions.js +38 -30
  478. package/Maths/math.functions.js.map +1 -1
  479. package/Maths/math.vector.pure.js +25 -25
  480. package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js +18 -8
  481. package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js.map +1 -1
  482. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.d.ts +86 -1
  483. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js +255 -104
  484. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js.map +1 -1
  485. package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.d.ts +39 -0
  486. package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.js +322 -0
  487. package/Meshes/GaussianSplatting/gaussianSplattingSortWorker.js.map +1 -0
  488. package/Meshes/GreasedLine/greasedLineMesh.pure.js +4 -4
  489. package/Meshes/GreasedLine/greasedLineRibbonMesh.pure.js +3 -3
  490. package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js +107 -94
  491. package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js.map +1 -1
  492. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.pure.js +276 -263
  493. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.pure.js.map +1 -1
  494. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.pure.js +247 -232
  495. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.pure.js.map +1 -1
  496. package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.pure.js +299 -284
  497. package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.pure.js.map +1 -1
  498. package/Meshes/Node/Blocks/Set/aggregatorBlock.pure.js +196 -181
  499. package/Meshes/Node/Blocks/Set/aggregatorBlock.pure.js.map +1 -1
  500. package/Meshes/Node/Blocks/Set/latticeBlock.pure.js +198 -179
  501. package/Meshes/Node/Blocks/Set/latticeBlock.pure.js.map +1 -1
  502. package/Meshes/Node/Blocks/Set/setColorsBlock.pure.js +151 -138
  503. package/Meshes/Node/Blocks/Set/setColorsBlock.pure.js.map +1 -1
  504. package/Meshes/Node/Blocks/Set/setMaterialIDBlock.pure.js +107 -94
  505. package/Meshes/Node/Blocks/Set/setMaterialIDBlock.pure.js.map +1 -1
  506. package/Meshes/Node/Blocks/Set/setNormalsBlock.pure.js +138 -125
  507. package/Meshes/Node/Blocks/Set/setNormalsBlock.pure.js.map +1 -1
  508. package/Meshes/Node/Blocks/Set/setPositionsBlock.pure.js +213 -200
  509. package/Meshes/Node/Blocks/Set/setPositionsBlock.pure.js.map +1 -1
  510. package/Meshes/Node/Blocks/Set/setTangentsBlock.pure.js +138 -125
  511. package/Meshes/Node/Blocks/Set/setTangentsBlock.pure.js.map +1 -1
  512. package/Meshes/Node/Blocks/Set/setUVsBlock.pure.js +179 -164
  513. package/Meshes/Node/Blocks/Set/setUVsBlock.pure.js.map +1 -1
  514. package/Meshes/Node/Blocks/Sources/boxBlock.pure.js +183 -170
  515. package/Meshes/Node/Blocks/Sources/boxBlock.pure.js.map +1 -1
  516. package/Meshes/Node/Blocks/Sources/capsuleBlock.pure.js +125 -112
  517. package/Meshes/Node/Blocks/Sources/capsuleBlock.pure.js.map +1 -1
  518. package/Meshes/Node/Blocks/Sources/cylinderBlock.pure.js +153 -140
  519. package/Meshes/Node/Blocks/Sources/cylinderBlock.pure.js.map +1 -1
  520. package/Meshes/Node/Blocks/Sources/discBlock.pure.js +112 -99
  521. package/Meshes/Node/Blocks/Sources/discBlock.pure.js.map +1 -1
  522. package/Meshes/Node/Blocks/Sources/gridBlock.pure.js +133 -120
  523. package/Meshes/Node/Blocks/Sources/gridBlock.pure.js.map +1 -1
  524. package/Meshes/Node/Blocks/Sources/icoSphereBlock.pure.js +128 -115
  525. package/Meshes/Node/Blocks/Sources/icoSphereBlock.pure.js.map +1 -1
  526. package/Meshes/Node/Blocks/Sources/meshBlock.pure.js +116 -103
  527. package/Meshes/Node/Blocks/Sources/meshBlock.pure.js.map +1 -1
  528. package/Meshes/Node/Blocks/Sources/planeBlock.pure.js +160 -147
  529. package/Meshes/Node/Blocks/Sources/planeBlock.pure.js.map +1 -1
  530. package/Meshes/Node/Blocks/Sources/sphereBlock.pure.js +144 -131
  531. package/Meshes/Node/Blocks/Sources/sphereBlock.pure.js.map +1 -1
  532. package/Meshes/Node/Blocks/Sources/torusBlock.pure.js +112 -99
  533. package/Meshes/Node/Blocks/Sources/torusBlock.pure.js.map +1 -1
  534. package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.pure.js +200 -185
  535. package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.pure.js.map +1 -1
  536. package/Meshes/Node/Blocks/bevelBlock.pure.js +111 -98
  537. package/Meshes/Node/Blocks/bevelBlock.pure.js.map +1 -1
  538. package/Meshes/Node/Blocks/booleanGeometryBlock.pure.js +182 -165
  539. package/Meshes/Node/Blocks/booleanGeometryBlock.pure.js.map +1 -1
  540. package/Meshes/Node/Blocks/cleanGeometryBlock.pure.js +89 -76
  541. package/Meshes/Node/Blocks/cleanGeometryBlock.pure.js.map +1 -1
  542. package/Meshes/Node/Blocks/conditionBlock.pure.js +184 -169
  543. package/Meshes/Node/Blocks/conditionBlock.pure.js.map +1 -1
  544. package/Meshes/Node/Blocks/extrudeGeometryBlock.pure.js +270 -255
  545. package/Meshes/Node/Blocks/extrudeGeometryBlock.pure.js.map +1 -1
  546. package/Meshes/Node/Blocks/geometryCollectionBlock.pure.js +172 -159
  547. package/Meshes/Node/Blocks/geometryCollectionBlock.pure.js.map +1 -1
  548. package/Meshes/Node/Blocks/geometryCurveBlock.pure.js +230 -217
  549. package/Meshes/Node/Blocks/geometryCurveBlock.pure.js.map +1 -1
  550. package/Meshes/Node/Blocks/geometryEaseBlock.pure.js +256 -245
  551. package/Meshes/Node/Blocks/geometryEaseBlock.pure.js.map +1 -1
  552. package/Meshes/Node/Blocks/geometryOptimizeBlock.pure.js +206 -189
  553. package/Meshes/Node/Blocks/geometryOptimizeBlock.pure.js.map +1 -1
  554. package/Meshes/Node/Blocks/geometryTransformBlock.pure.js +166 -153
  555. package/Meshes/Node/Blocks/geometryTransformBlock.pure.js.map +1 -1
  556. package/Meshes/Node/Blocks/geometryTrigonometryBlock.pure.js +221 -208
  557. package/Meshes/Node/Blocks/geometryTrigonometryBlock.pure.js.map +1 -1
  558. package/Meshes/Node/Blocks/mappingBlock.pure.js +150 -137
  559. package/Meshes/Node/Blocks/mappingBlock.pure.js.map +1 -1
  560. package/Meshes/Node/Blocks/mathBlock.pure.js +269 -256
  561. package/Meshes/Node/Blocks/mathBlock.pure.js.map +1 -1
  562. package/Meshes/Node/Blocks/mergeGeometryBlock.pure.js +141 -128
  563. package/Meshes/Node/Blocks/mergeGeometryBlock.pure.js.map +1 -1
  564. package/Meshes/Node/Blocks/randomBlock.pure.js +161 -148
  565. package/Meshes/Node/Blocks/randomBlock.pure.js.map +1 -1
  566. package/Meshes/Node/Blocks/subdivideBlock.pure.js +102 -87
  567. package/Meshes/Node/Blocks/subdivideBlock.pure.js.map +1 -1
  568. package/Meshes/Node/nodeGeometry.js +560 -538
  569. package/Meshes/Node/nodeGeometry.js.map +1 -1
  570. package/Meshes/Node/nodeGeometryBlock.js +473 -458
  571. package/Meshes/Node/nodeGeometryBlock.js.map +1 -1
  572. package/Meshes/abstractMesh.pure.js +2218 -2207
  573. package/Meshes/abstractMesh.pure.js.map +1 -1
  574. package/Meshes/geometry.js +30 -15
  575. package/Meshes/geometry.js.map +1 -1
  576. package/Meshes/mesh.pure.js +26 -14
  577. package/Meshes/mesh.pure.js.map +1 -1
  578. package/Meshes/mesh.vertexData.js +1665 -1655
  579. package/Meshes/mesh.vertexData.js.map +1 -1
  580. package/Meshes/transformNode.pure.js +1400 -1372
  581. package/Meshes/transformNode.pure.js.map +1 -1
  582. package/Misc/decorators.d.ts +34 -19
  583. package/Misc/decorators.functions.d.ts +33 -2
  584. package/Misc/decorators.functions.js +114 -35
  585. package/Misc/decorators.functions.js.map +1 -1
  586. package/Misc/decorators.js +96 -68
  587. package/Misc/decorators.js.map +1 -1
  588. package/Misc/decorators.serialization.js +47 -40
  589. package/Misc/decorators.serialization.js.map +1 -1
  590. package/Misc/decorators.serializationUtilities.d.ts +24 -0
  591. package/Misc/decorators.serializationUtilities.js +20 -0
  592. package/Misc/decorators.serializationUtilities.js.map +1 -0
  593. package/Misc/dumpTools.pure.js +43 -33
  594. package/Misc/dumpTools.pure.js.map +1 -1
  595. package/Misc/fileTools.pure.js +8 -0
  596. package/Misc/fileTools.pure.js.map +1 -1
  597. package/Misc/observable.pure.js +0 -7
  598. package/Misc/observable.pure.js.map +1 -1
  599. package/Misc/snapshotRenderingHelper.d.ts +4 -1
  600. package/Misc/snapshotRenderingHelper.js.map +1 -1
  601. package/Misc/symbolMetadataPolyfill.d.ts +11 -0
  602. package/Misc/symbolMetadataPolyfill.js +22 -0
  603. package/Misc/symbolMetadataPolyfill.js.map +1 -0
  604. package/Misc/tools.pure.js +2 -2
  605. package/Misc/tools.pure.js.map +1 -1
  606. package/Morph/morphTarget.js +382 -365
  607. package/Morph/morphTarget.js.map +1 -1
  608. package/Particles/Node/Blocks/Conditions/particleConditionBlock.pure.js +160 -145
  609. package/Particles/Node/Blocks/Conditions/particleConditionBlock.pure.js.map +1 -1
  610. package/Particles/Node/Blocks/Emitters/coneShapeBlock.pure.js +187 -174
  611. package/Particles/Node/Blocks/Emitters/coneShapeBlock.pure.js.map +1 -1
  612. package/Particles/Node/Blocks/Emitters/meshShapeBlock.pure.js +238 -219
  613. package/Particles/Node/Blocks/Emitters/meshShapeBlock.pure.js.map +1 -1
  614. package/Particles/Node/Blocks/Emitters/setupSpriteSheetBlock.pure.js +140 -115
  615. package/Particles/Node/Blocks/Emitters/setupSpriteSheetBlock.pure.js.map +1 -1
  616. package/Particles/Node/Blocks/Emitters/sphereShapeBlock.pure.js +157 -144
  617. package/Particles/Node/Blocks/Emitters/sphereShapeBlock.pure.js.map +1 -1
  618. package/Particles/Node/Blocks/Triggers/particleTriggerBlock.pure.js +133 -119
  619. package/Particles/Node/Blocks/Triggers/particleTriggerBlock.pure.js.map +1 -1
  620. package/Particles/Node/Blocks/Update/alignAngleBlock.pure.js +93 -80
  621. package/Particles/Node/Blocks/Update/alignAngleBlock.pure.js.map +1 -1
  622. package/Particles/Node/Blocks/particleDebugBlock.pure.js +117 -105
  623. package/Particles/Node/Blocks/particleDebugBlock.pure.js.map +1 -1
  624. package/Particles/Node/Blocks/particleFloatToIntBlock.pure.js +105 -92
  625. package/Particles/Node/Blocks/particleFloatToIntBlock.pure.js.map +1 -1
  626. package/Particles/Node/Blocks/particleGradientValueBlock.pure.js +82 -69
  627. package/Particles/Node/Blocks/particleGradientValueBlock.pure.js.map +1 -1
  628. package/Particles/Node/Blocks/particleLocalVariableBlock.pure.js +113 -101
  629. package/Particles/Node/Blocks/particleLocalVariableBlock.pure.js.map +1 -1
  630. package/Particles/Node/Blocks/particleMathBlock.pure.js +278 -265
  631. package/Particles/Node/Blocks/particleMathBlock.pure.js.map +1 -1
  632. package/Particles/Node/Blocks/particleNumberMathBlock.pure.js +155 -142
  633. package/Particles/Node/Blocks/particleNumberMathBlock.pure.js.map +1 -1
  634. package/Particles/Node/Blocks/particleRandomBlock.pure.js +156 -143
  635. package/Particles/Node/Blocks/particleRandomBlock.pure.js.map +1 -1
  636. package/Particles/Node/Blocks/particleTrigonometryBlock.pure.js +217 -204
  637. package/Particles/Node/Blocks/particleTrigonometryBlock.pure.js.map +1 -1
  638. package/Particles/Node/Blocks/particleVectorMathBlock.pure.js +106 -93
  639. package/Particles/Node/Blocks/particleVectorMathBlock.pure.js.map +1 -1
  640. package/Particles/Node/Blocks/systemBlock.pure.js +366 -330
  641. package/Particles/Node/Blocks/systemBlock.pure.js.map +1 -1
  642. package/Particles/Node/nodeParticleBlock.js +339 -324
  643. package/Particles/Node/nodeParticleBlock.js.map +1 -1
  644. package/Particles/Node/nodeParticleSystemSet.js +494 -473
  645. package/Particles/Node/nodeParticleSystemSet.js.map +1 -1
  646. package/Particles/gpuParticleSystem.d.ts +0 -1
  647. package/Particles/gpuParticleSystem.js +0 -1
  648. package/Particles/gpuParticleSystem.js.map +1 -1
  649. package/Particles/gpuParticleSystem.pure.d.ts +4 -3
  650. package/Particles/gpuParticleSystem.pure.js +27 -16
  651. package/Particles/gpuParticleSystem.pure.js.map +1 -1
  652. package/Particles/particleSystem.pure.js +57 -2
  653. package/Particles/particleSystem.pure.js.map +1 -1
  654. package/Particles/thinParticleSystem.d.ts +0 -1
  655. package/Particles/thinParticleSystem.js +0 -1
  656. package/Particles/thinParticleSystem.js.map +1 -1
  657. package/Particles/thinParticleSystem.pure.js +2 -0
  658. package/Particles/thinParticleSystem.pure.js.map +1 -1
  659. package/Particles/webgl2ParticleSystem.pure.js +2 -0
  660. package/Particles/webgl2ParticleSystem.pure.js.map +1 -1
  661. package/Physics/v1/physicsImpostor.pure.js +4 -4
  662. package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.pure.js +675 -656
  663. package/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.pure.js.map +1 -1
  664. package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.d.ts +0 -1
  665. package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js +0 -1
  666. package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js.map +1 -1
  667. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js +521 -486
  668. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js.map +1 -1
  669. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.d.ts +0 -1
  670. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js +0 -1
  671. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js.map +1 -1
  672. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.pure.js +241 -220
  673. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.pure.js.map +1 -1
  674. package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.pure.js +852 -835
  675. package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.pure.js.map +1 -1
  676. package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.pure.js +1135 -1073
  677. package/PostProcesses/RenderPipeline/Pipelines/standardRenderingPipeline.pure.js.map +1 -1
  678. package/PostProcesses/RenderPipeline/Pipelines/taaRenderingPipeline.pure.js +319 -303
  679. package/PostProcesses/RenderPipeline/Pipelines/taaRenderingPipeline.pure.js.map +1 -1
  680. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js +212 -199
  681. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
  682. package/PostProcesses/blackAndWhitePostProcess.pure.js +67 -55
  683. package/PostProcesses/blackAndWhitePostProcess.pure.js.map +1 -1
  684. package/PostProcesses/bloomMergePostProcess.pure.js +74 -62
  685. package/PostProcesses/bloomMergePostProcess.pure.js.map +1 -1
  686. package/PostProcesses/blurPostProcess.pure.js +127 -115
  687. package/PostProcesses/blurPostProcess.pure.js.map +1 -1
  688. package/PostProcesses/chromaticAberrationPostProcess.pure.js +130 -118
  689. package/PostProcesses/chromaticAberrationPostProcess.pure.js.map +1 -1
  690. package/PostProcesses/circleOfConfusionPostProcess.pure.js +115 -104
  691. package/PostProcesses/circleOfConfusionPostProcess.pure.js.map +1 -1
  692. package/PostProcesses/colorCorrectionPostProcess.pure.js +55 -43
  693. package/PostProcesses/colorCorrectionPostProcess.pure.js.map +1 -1
  694. package/PostProcesses/convolutionPostProcess.pure.js +96 -84
  695. package/PostProcesses/convolutionPostProcess.pure.js.map +1 -1
  696. package/PostProcesses/extractHighlightsPostProcess.pure.js +68 -57
  697. package/PostProcesses/extractHighlightsPostProcess.pure.js.map +1 -1
  698. package/PostProcesses/filterPostProcess.pure.js +66 -54
  699. package/PostProcesses/filterPostProcess.pure.js.map +1 -1
  700. package/PostProcesses/fxaaPostProcess.pure.js.map +1 -1
  701. package/PostProcesses/grainPostProcess.pure.js +82 -70
  702. package/PostProcesses/grainPostProcess.pure.js.map +1 -1
  703. package/PostProcesses/imageProcessingPostProcess.js +334 -322
  704. package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
  705. package/PostProcesses/motionBlurPostProcess.pure.js +246 -235
  706. package/PostProcesses/motionBlurPostProcess.pure.js.map +1 -1
  707. package/PostProcesses/passPostProcess.pure.js +75 -63
  708. package/PostProcesses/passPostProcess.pure.js.map +1 -1
  709. package/PostProcesses/postProcess.pure.js +899 -835
  710. package/PostProcesses/postProcess.pure.js.map +1 -1
  711. package/PostProcesses/refractionPostProcess.pure.js +114 -87
  712. package/PostProcesses/refractionPostProcess.pure.js.map +1 -1
  713. package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js +108 -96
  714. package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js.map +1 -1
  715. package/PostProcesses/screenSpaceReflectionPostProcess.pure.js +241 -220
  716. package/PostProcesses/screenSpaceReflectionPostProcess.pure.js.map +1 -1
  717. package/PostProcesses/sharpenPostProcess.pure.js +86 -74
  718. package/PostProcesses/sharpenPostProcess.pure.js.map +1 -1
  719. package/PostProcesses/tonemapPostProcess.pure.js +82 -70
  720. package/PostProcesses/tonemapPostProcess.pure.js.map +1 -1
  721. package/PostProcesses/volumetricLightScatteringPostProcess.pure.js +500 -465
  722. package/PostProcesses/volumetricLightScatteringPostProcess.pure.js.map +1 -1
  723. package/PostProcesses/vrMultiviewToSingleviewPostProcess.d.ts +0 -1
  724. package/PostProcesses/vrMultiviewToSingleviewPostProcess.js +0 -1
  725. package/PostProcesses/vrMultiviewToSingleviewPostProcess.js.map +1 -1
  726. package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js +2 -0
  727. package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js.map +1 -1
  728. package/Probes/reflectionProbe.pure.js +238 -224
  729. package/Probes/reflectionProbe.pure.js.map +1 -1
  730. package/Rendering/GlobalIllumination/giRSMManager.pure.d.ts +1 -1
  731. package/Rendering/GlobalIllumination/giRSMManager.pure.js +138 -105
  732. package/Rendering/GlobalIllumination/giRSMManager.pure.js.map +1 -1
  733. package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.d.ts +1 -1
  734. package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js +155 -138
  735. package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js.map +1 -1
  736. package/Rendering/IBLShadows/iblShadowsRenderPipeline.d.ts +0 -2
  737. package/Rendering/IBLShadows/iblShadowsRenderPipeline.js +0 -2
  738. package/Rendering/IBLShadows/iblShadowsRenderPipeline.js.map +1 -1
  739. package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js +5 -0
  740. package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js.map +1 -1
  741. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.d.ts +0 -1
  742. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js +0 -1
  743. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js.map +1 -1
  744. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.d.ts +1 -0
  745. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js +34 -0
  746. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js.map +1 -1
  747. package/Rendering/edgesRenderer.pure.js.map +1 -1
  748. package/Rendering/prePassRenderer.d.ts +0 -2
  749. package/Rendering/prePassRenderer.js +0 -2
  750. package/Rendering/prePassRenderer.js.map +1 -1
  751. package/Rendering/prePassRenderer.pure.js +2 -0
  752. package/Rendering/prePassRenderer.pure.js.map +1 -1
  753. package/Rendering/reflectiveShadowMap.pure.d.ts +1 -1
  754. package/Rendering/reflectiveShadowMap.pure.js +151 -130
  755. package/Rendering/reflectiveShadowMap.pure.js.map +1 -1
  756. package/Rendering/thinDepthPeelingRenderer.d.ts +0 -1
  757. package/Rendering/thinDepthPeelingRenderer.js +0 -1
  758. package/Rendering/thinDepthPeelingRenderer.js.map +1 -1
  759. package/Shaders/ShadersInclude/gaussianSplatting.js +1 -0
  760. package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
  761. package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js +35 -5
  762. package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
  763. package/Shaders/gaussianSplatting.fragment.js +17 -1
  764. package/Shaders/gaussianSplatting.fragment.js.map +1 -1
  765. package/Shaders/gaussianSplatting.vertex.js +1 -1
  766. package/Shaders/gaussianSplatting.vertex.js.map +1 -1
  767. package/Shaders/gaussianSplattingDepth.vertex.js +1 -1
  768. package/Shaders/gaussianSplattingDepth.vertex.js.map +1 -1
  769. package/Shaders/picking.fragment.js +39 -3
  770. package/Shaders/picking.fragment.js.map +1 -1
  771. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +3 -1
  772. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
  773. package/ShadersWGSL/ShadersInclude/helperFunctions.js +2 -2
  774. package/ShadersWGSL/ShadersInclude/helperFunctions.js.map +1 -1
  775. package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js +39 -7
  776. package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
  777. package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js +4 -3
  778. package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js.map +1 -1
  779. package/ShadersWGSL/gaussianSplatting.fragment.js +14 -1
  780. package/ShadersWGSL/gaussianSplatting.fragment.js.map +1 -1
  781. package/ShadersWGSL/gaussianSplatting.vertex.js +2 -2
  782. package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
  783. package/ShadersWGSL/gaussianSplattingDepth.vertex.js +2 -2
  784. package/ShadersWGSL/gaussianSplattingDepth.vertex.js.map +1 -1
  785. package/ShadersWGSL/lightingVolume.compute.js +2 -2
  786. package/ShadersWGSL/lightingVolume.compute.js.map +1 -1
  787. package/ShadersWGSL/picking.fragment.js +22 -1
  788. package/ShadersWGSL/picking.fragment.js.map +1 -1
  789. package/XR/features/Layers/WebXRCompositionLayer.d.ts +3 -2
  790. package/XR/features/Layers/WebXRCompositionLayer.js +2 -2
  791. package/XR/features/Layers/WebXRCompositionLayer.js.map +1 -1
  792. package/XR/features/Layers/WebXRWebGPUCompositionLayer.d.ts +59 -0
  793. package/XR/features/Layers/WebXRWebGPUCompositionLayer.js +120 -0
  794. package/XR/features/Layers/WebXRWebGPUCompositionLayer.js.map +1 -0
  795. package/XR/features/Layers/WebXRWebGPUProjectionLayer.d.ts +25 -0
  796. package/XR/features/Layers/WebXRWebGPUProjectionLayer.js +69 -0
  797. package/XR/features/Layers/WebXRWebGPUProjectionLayer.js.map +1 -0
  798. package/XR/features/WebXRLayers.pure.d.ts +8 -0
  799. package/XR/features/WebXRLayers.pure.js +43 -6
  800. package/XR/features/WebXRLayers.pure.js.map +1 -1
  801. package/XR/native/nativeXRRenderTarget.d.ts +2 -2
  802. package/XR/native/nativeXRRenderTarget.js +2 -2
  803. package/XR/native/nativeXRRenderTarget.js.map +1 -1
  804. package/XR/webXRExperienceHelper.js +10 -1
  805. package/XR/webXRExperienceHelper.js.map +1 -1
  806. package/XR/webXRGraphicsBinding.d.ts +90 -0
  807. package/XR/webXRGraphicsBinding.js +85 -0
  808. package/XR/webXRGraphicsBinding.js.map +1 -0
  809. package/XR/webXRLayerRenderTargetTexture.d.ts +24 -0
  810. package/XR/webXRLayerRenderTargetTexture.js +30 -0
  811. package/XR/webXRLayerRenderTargetTexture.js.map +1 -0
  812. package/XR/webXRManagedOutputCanvas.d.ts +14 -0
  813. package/XR/webXRManagedOutputCanvas.js +24 -5
  814. package/XR/webXRManagedOutputCanvas.js.map +1 -1
  815. package/XR/webXRRenderTargetTextureProvider.d.ts +25 -4
  816. package/XR/webXRRenderTargetTextureProvider.js +33 -35
  817. package/XR/webXRRenderTargetTextureProvider.js.map +1 -1
  818. package/XR/webXRSessionManager.d.ts +11 -0
  819. package/XR/webXRSessionManager.js +37 -0
  820. package/XR/webXRSessionManager.js.map +1 -1
  821. package/XR/webXRTypes.d.ts +9 -6
  822. package/XR/webXRTypes.js.map +1 -1
  823. package/XR/webXRWebGLLayer.d.ts +2 -2
  824. package/XR/webXRWebGLLayer.js +2 -2
  825. package/XR/webXRWebGLLayer.js.map +1 -1
  826. package/XR/webXRWebGLRenderTargetTextureProvider.d.ts +12 -0
  827. package/XR/webXRWebGLRenderTargetTextureProvider.js +58 -0
  828. package/XR/webXRWebGLRenderTargetTextureProvider.js.map +1 -0
  829. package/XR/webXRWebGPURenderTargetTextureProvider.d.ts +69 -0
  830. package/XR/webXRWebGPURenderTargetTextureProvider.js +148 -0
  831. package/XR/webXRWebGPURenderTargetTextureProvider.js.map +1 -0
  832. package/index.d.ts +1 -0
  833. package/index.js +1 -0
  834. package/index.js.map +1 -1
  835. package/node.js +878 -845
  836. package/node.js.map +1 -1
  837. package/package.json +8 -14
  838. package/scene.pure.d.ts +12 -0
  839. package/scene.pure.js +36 -0
  840. package/scene.pure.js.map +1 -1
  841. package/tslib.es6.js +304 -150
@@ -1 +1 @@
1
- {"version":3,"file":"nodeParticleSystemSet.js","sourceRoot":"","sources":["../../../../../dev/core/src/Particles/Node/nodeParticleSystemSet.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACjD,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AAExD,OAAO,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAElE,OAAO,EAAE,mBAAmB,EAAE,MAAM,oCAAoC,CAAC;AACzE,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAClD,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAC/C,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAClD,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AACnD,OAAO,EAAE,KAAK,EAAE,MAAM,sBAAsB,CAAC;AAC7C,OAAO,EAAE,cAAc,EAAE,MAAM,6BAA6B,CAAC;AAC7D,OAAO,EAAE,kBAAkB,EAAE,MAAM,kCAAkC,CAAC;AACtE,OAAO,EAAE,0BAA0B,EAAE,MAAM,0CAA0C,CAAC;AACtF,OAAO,EAAE,6BAA6B,EAAE,MAAM,uCAAuC,CAAC;AACtF,OAAO,EAAE,mBAAmB,EAAE,MAAM,0CAA0C,CAAC;AAC/E,OAAO,EAAE,iBAAiB,EAAE,2BAA2B,EAAE,MAAM,iCAAiC,CAAC;AAGjG,OAAO,EAAE,aAAa,EAAE,MAAM,sCAAsC,CAAC;AACrE,OAAO,EAAE,mBAAmB,EAAE,MAAM,4CAA4C,CAAC;AAsBjF;;;;GAIG;AACH,MAAM,OAAO,qBAAqB;IA2C9B;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAED;;;OAGG;IACH,IAAW,WAAW;QAClB,MAAM,MAAM,GAAyB,EAAE,CAAC;QACxC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;YACtC,IAAI,KAAK,CAAC,OAAO,EAAE,CAAC;gBAChB,MAAM,CAAC,IAAI,CAAC,KAA2B,CAAC,CAAC;YAC7C,CAAC;QACL,CAAC;QAED,OAAO,MAAM,CAAC;IAClB,CAAC;IAED;;;;OAIG;IACI,cAAc,CAAC,IAAY;QAC9B,IAAI,MAAM,GAAG,IAAI,CAAC;QAClB,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;YACtC,IAAI,KAAK,CAAC,IAAI,KAAK,IAAI,EAAE,CAAC;gBACtB,IAAI,CAAC,MAAM,EAAE,CAAC;oBACV,MAAM,GAAG,KAAK,CAAC;gBACnB,CAAC;qBAAM,CAAC;oBACJ,KAAK,CAAC,IAAI,CAAC,+CAA+C,GAAG,IAAI,GAAG,GAAG,CAAC,CAAC;oBACzE,OAAO,MAAM,CAAC;gBAClB,CAAC;YACL,CAAC;QACL,CAAC;QAED,OAAO,MAAM,CAAC;IAClB,CAAC;IAED;;;;OAIG;IACI,mBAAmB,CAAC,SAAgD;QACvE,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;YACtC,IAAI,SAAS,CAAC,KAAK,CAAC,EAAE,CAAC;gBACnB,OAAO,KAAK,CAAC;YACjB,CAAC;QACL,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,wBAAwB,CAAC,SAAiD;QAC7E,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;YACtC,IAAI,KAAK,CAAC,OAAO,IAAI,SAAS,CAAC,KAA2B,CAAC,EAAE,CAAC;gBAC1D,OAAO,KAA2B,CAAC;YACvC,CAAC;QACL,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IACD;;;OAGG;IACH,YAAmB,IAAY;QAtHvB,kBAAa,GAAkB,EAAE,CAAC;QAClC,aAAQ,GAAW,CAAC,CAAC;QAa7B;;WAEG;QACI,mBAAc,GAAwB,EAAE,CAAC;QAEhD;;;WAGG;QACI,eAAU,GAAQ,IAAI,CAAC;QAE9B;;WAEG;QACI,sBAAiB,GAAG,IAAI,UAAU,EAAyB,CAAC;QAsH3D,0BAAqB,GAAG,IAAI,CAAC,4BAA4B,EAAE,CAAC;QA3BhE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACrB,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,uBAAuB,CAAC;IACnC,CAAC;IAEO,gBAAgB,CAAC,IAAuB,EAAE,aAAa,GAAG,IAAI;QAClE,IAAI,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;YAC3C,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACnC,CAAC;QAED,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAC9B,MAAM,cAAc,GAAG,KAAK,CAAC,cAAc,CAAC;YAC5C,IAAI,cAAc,EAAE,CAAC;gBACjB,MAAM,KAAK,GAAG,cAAc,CAAC,UAAU,CAAC;gBACxC,IAAI,KAAK,KAAK,IAAI,EAAE,CAAC;oBACjB,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,aAAa,CAAC,CAAC;gBAChD,CAAC;YACL,CAAC;QACL,CAAC;IACL,CAAC;IAID;;OAEG;IACK,4BAA4B;QAChC,kDAAkD;QAClD,gEAAgE;QAChE,0EAA0E;QAC1E,oEAAoE;QACpE,IAAI,OAAO,kBAAkB,KAAK,WAAW,EAAE,CAAC;YAC5C,IAAK,kBAA0B,CAAC,kBAAkB,EAAE,CAAC;gBACjD,OAAO,kBAAkB,CAAC;YAC9B,CAAC;YACD,IAAK,kBAA0B,CAAC,OAAO,EAAE,kBAAkB,EAAE,CAAC;gBAC1D,OAAQ,kBAA0B,CAAC,OAAO,CAAC;YAC/C,CAAC;QACL,CAAC;QAED,gFAAgF;QAChF,IAAI,OAAO,OAAO,KAAK,WAAW,IAAI,OAAO,OAAO,CAAC,kBAAkB,KAAK,WAAW,EAAE,CAAC;YACtF,OAAO,OAAO,CAAC;QACnB,CAAC;QAED,OAAO,SAAS,CAAC;IACrB,CAAC;IAED;;OAEG;IACK,yBAAyB,CAAC,gBAAsB;QACpD,MAAM,gBAAgB,GAAQ;YAC1B,eAAe,EAAE,IAAI;YACrB,GAAG,gBAAgB;SACtB,CAAC;QACF,IAAI,CAAC,qBAAqB,CAAC,kBAAkB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IACzE,CAAC;IAED;;;;OAIG;IACI,KAAK,CAAC,SAAS,CAAC,MAAmC;QACtD,OAAO,MAAM,IAAI,OAAO,CAAC,CAAC,OAAO,EAAE,EAAE;YACjC,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,qBAAqB,IAAI,IAAI,CAAC,4BAA4B,EAAE,CAAC;YAC/F,IAAI,OAAO,IAAI,CAAC,qBAAqB,IAAI,WAAW,EAAE,CAAC;gBACnD,MAAM,SAAS,GAAG,MAAM,IAAI,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC,qBAAqB,CAAC,SAAS,CAAC;gBAElG,oCAAoC;gBACpC,KAAK,CAAC,iBAAiB,CAAC,SAAS,EAAE,GAAG,EAAE;oBACpC,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,qBAAqB,IAAI,IAAI,CAAC,4BAA4B,EAAE,CAAC;oBAC/F,IAAI,CAAC,yBAAyB,CAAC,MAAM,EAAE,gBAAgB,CAAC,CAAC;oBACzD,OAAO,EAAE,CAAC;gBACd,CAAC,CAAC,CAAC;YACP,CAAC;iBAAM,CAAC;gBACJ,+BAA+B;gBAC/B,IAAI,CAAC,yBAAyB,CAAC,MAAM,EAAE,gBAAgB,CAAC,CAAC;gBACzD,OAAO,EAAE,CAAC;YACd,CAAC;QACL,CAAC,CAAC,CAAC;IACP,CAAC;IAED;;;;;OAKG;IACI,KAAK,CAAC,UAAU,CAAC,KAAY,EAAE,OAAO,GAAG,KAAK;QACjD,MAAM,MAAM,GAAG,IAAI,iBAAiB,EAAE,CAAC;QAEvC,wBAAwB;QACxB,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;YACrC,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;QACjC,CAAC;QAED,mBAAmB;QACnB,MAAM,aAAa,GAAG,IAAI,KAAK,EAAiB,CAAC;QACjD,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;YACpC,MAAM,KAAK,GAAG,IAAI,sBAAsB,EAAE,CAAC;YAC3C,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;YAChC,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC;YACpB,KAAK,CAAC,OAAO,GAAG,OAAO,CAAC;YAExB,MAAM,MAAM,GAAG,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;YACzC,MAAM,CAAC,OAAO,GAAG,IAAI,CAAC;YACtB,MAAM,CAAC,eAAe,GAAG,KAAK,CAAC,WAAW,CAAC;YAE3C,SAAS;YACT,KAAK,CAAC,UAAU,EAAE,CAAC;YAEnB,aAAa,CAAC,IAAI,CAAC,KAAK,CAAC,yBAAyB,EAAE,CAAC,CAAC;YAEtD,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAChC,CAAC;QAED,MAAM,OAAO,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC;QAEjC,IAAI,CAAC,iBAAiB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QAE7C,OAAO,MAAM,CAAC;IAClB,CAAC;IAED;;OAEG;IACI,KAAK;QACR,IAAI,CAAC,cAAc,CAAC,MAAM,GAAG,CAAC,CAAC;QAC/B,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC;IAClC,CAAC;IAED;;OAEG;IACI,YAAY;QACf,IAAI,CAAC,KAAK,EAAE,CAAC;QAEb,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QAEvB,cAAc;QACd,MAAM,MAAM,GAAG,IAAI,WAAW,CAAC,iBAAiB,CAAC,CAAC;QAElD,kBAAkB;QAClB,MAAM,mBAAmB,GAAG,IAAI,mBAAmB,CAAC,iBAAiB,CAAC,CAAC;QACvE,mBAAmB,CAAC,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;QAEtD,oBAAoB;QACpB,MAAM,aAAa,GAAG,IAAI,kBAAkB,CAAC,UAAU,CAAC,CAAC;QACzD,aAAa,CAAC,eAAe,GAAG,6BAA6B,CAAC,QAAQ,CAAC;QACvE,MAAM,cAAc,GAAG,IAAI,kBAAkB,CAAC,kBAAkB,CAAC,CAAC;QAClE,cAAc,CAAC,eAAe,GAAG,6BAA6B,CAAC,eAAe,CAAC;QAE/E,MAAM;QACN,MAAM,QAAQ,GAAG,IAAI,iBAAiB,CAAC,KAAK,CAAC,CAAC;QAC9C,QAAQ,CAAC,SAAS,GAAG,2BAA2B,CAAC,GAAG,CAAC;QACrD,aAAa,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QAC9C,cAAc,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QAChD,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,mBAAmB,CAAC,QAAQ,CAAC,CAAC;QAExD,kBAAkB;QAClB,MAAM,mBAAmB,GAAG,IAAI,mBAAmB,CAAC,iBAAiB,CAAC,CAAC;QAEvE,QAAQ;QACR,MAAM,YAAY,GAAG,IAAI,aAAa,CAAC,WAAW,CAAC,CAAC;QACpD,mBAAmB,CAAC,QAAQ,CAAC,SAAS,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC;QAC9D,YAAY,CAAC,MAAM,CAAC,SAAS,CAAC,mBAAmB,CAAC,QAAQ,CAAC,CAAC;QAE5D,UAAU;QACV,MAAM,YAAY,GAAG,IAAI,0BAA0B,CAAC,SAAS,CAAC,CAAC;QAC/D,YAAY,CAAC,aAAa,CAAC,SAAS,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;QACrD,YAAY,CAAC,GAAG,GAAG,KAAK,CAAC,WAAW,CAAC,sDAAsD,CAAC,CAAC;QAE7F,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACpC,CAAC;IAED;;;OAGG;IACI,WAAW,CAAC,KAAwB;QACvC,MAAM,kBAAkB,GAAG,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC9D,IAAI,kBAAkB,GAAG,CAAC,CAAC,EAAE,CAAC;YAC1B,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,kBAAkB,EAAE,CAAC,CAAC,CAAC;QACtD,CAAC;QAED,IAAI,KAAK,CAAC,QAAQ,EAAE,CAAC;YACjB,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,KAAoB,CAAC,CAAC;YAC/D,IAAI,KAAK,GAAG,CAAC,CAAC,EAAE,CAAC;gBACb,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YACxC,CAAC;QACL,CAAC;IACL,CAAC;IAED;;;;OAIG;IACI,qBAAqB,CAAC,MAAW,EAAE,KAAK,GAAG,KAAK;QACnD,IAAI,CAAC,KAAK,EAAE,CAAC;YACT,IAAI,CAAC,KAAK,EAAE,CAAC;QACjB,CAAC;QAED,MAAM,GAAG,GAAyC,EAAE,CAAC;QAErD,gBAAgB;QAChB,KAAK,MAAM,WAAW,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;YACtC,MAAM,SAAS,GAAG,QAAQ,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;YACnD,IAAI,SAAS,EAAE,CAAC;gBACZ,MAAM,KAAK,GAAsB,IAAI,SAAS,EAAE,CAAC;gBACjD,KAAK,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;gBAChC,GAAG,CAAC,WAAW,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC;gBAE5B,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;gBAEhC,IAAI,KAAK,CAAC,QAAQ,EAAE,CAAC;oBACjB,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,KAAoB,CAAC,CAAC;gBAClD,CAAC;YACL,CAAC;QACL,CAAC;QAED,0BAA0B;QAC1B,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;YACtC,IAAI,KAAK,CAAC,aAAa,EAAE,CAAC;gBACtB,MAAM,WAAW,GAAG,KAAiC,CAAC;gBACtD,MAAM,EAAE,GAAG,WAAW,CAAC,uBAAuB,CAAC;gBAC/C,IAAI,EAAE,EAAE,CAAC;oBACL,MAAM,MAAM,GAAG,GAAG,CAAC,EAAE,CAA4B,CAAC;oBAClD,IAAI,MAAM,EAAE,CAAC;wBACT,MAAM,CAAC,gBAAgB,CAAC,WAAW,CAAC,CAAC;oBACzC,CAAC;gBACL,CAAC;YACL,CAAC;QACL,CAAC;QAED,mGAAmG;QACnG,KAAK,IAAI,UAAU,GAAG,CAAC,EAAE,UAAU,GAAG,MAAM,CAAC,MAAM,CAAC,MAAM,EAAE,UAAU,EAAE,EAAE,CAAC;YACvE,MAAM,WAAW,GAAG,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;YAC9C,MAAM,KAAK,GAAG,GAAG,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;YAElC,IAAI,CAAC,KAAK,EAAE,CAAC;gBACT,SAAS;YACb,CAAC;YAED,IAAI,KAAK,CAAC,MAAM,CAAC,MAAM,IAAI,WAAW,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAM,EAAE,EAAE,CAAC,CAAC,CAAC,oBAAoB,CAAC,IAAI,CAAC,KAAK,EAAE,CAAC;gBAC/F,SAAS;YACb,CAAC;YACD,IAAI,CAAC,mBAAmB,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,CAAC,CAAC;QACjD,CAAC;QAED,kBAAkB;QAClB,IAAI,MAAM,CAAC,SAAS,IAAI,CAAC,MAAM,CAAC,UAAU,IAAI,MAAM,CAAC,UAAU,CAAC,SAAS,CAAC,EAAE,CAAC;YACzE,MAAM,SAAS,GAKT,MAAM,CAAC,SAAS,IAAI,MAAM,CAAC,UAAU,CAAC,SAAS,CAAC;YAEtD,KAAK,MAAM,QAAQ,IAAI,SAAS,EAAE,CAAC;gBAC/B,IAAI,GAAG,CAAC,QAAQ,CAAC,OAAO,CAAC,EAAE,CAAC;oBACxB,QAAQ,CAAC,OAAO,GAAG,GAAG,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,QAAQ,CAAC;gBACtD,CAAC;YACL,CAAC;YAED,IAAI,KAAK,IAAI,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,SAAS,EAAE,CAAC;gBACxD,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;YAChD,CAAC;YAED,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;gBACnB,IAAI,CAAC,UAAU,GAAG;oBACd,SAAS,EAAE,SAAS;iBACvB,CAAC;YACN,CAAC;iBAAM,CAAC;gBACJ,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,UAAU,CAAC;gBACpC,IAAI,CAAC,UAAU,CAAC,SAAS,GAAG,SAAS,CAAC;YAC1C,CAAC;YAED,MAAM,QAAQ,GAA8B,EAAE,CAAC;YAE/C,KAAK,MAAM,GAAG,IAAI,GAAG,EAAE,CAAC;gBACpB,QAAQ,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC;YACtC,CAAC;YAED,IAAI,CAAC,UAAU,CAAC,GAAG,GAAG,QAAQ,CAAC;QACnC,CAAC;QAED,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,OAAO,CAAC;IAClC,CAAC;IAEO,mBAAmB,CAAC,KAAwB,EAAE,MAAW,EAAE,GAAyC;QACxG,KAAK,MAAM,WAAW,IAAI,KAAK,CAAC,OAAO,EAAE,CAAC;YACtC,KAAK,MAAM,SAAS,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;gBACpC,MAAM,MAAM,GAAG,GAAG,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC;gBAEjC,IAAI,CAAC,MAAM,EAAE,CAAC;oBACV,SAAS;gBACb,CAAC;gBAED,KAAK,MAAM,KAAK,IAAI,SAAS,CAAC,MAAM,EAAE,CAAC;oBACnC,IAAI,GAAG,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,KAAK,IAAI,KAAK,CAAC,oBAAoB,KAAK,WAAW,CAAC,IAAI,EAAE,CAAC;wBACxF,MAAM,UAAU,GAAG,MAAM,CAAC,cAAc,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC;wBAC1D,IAAI,CAAC,UAAU,IAAI,UAAU,CAAC,WAAW,EAAE,CAAC;4BACxC,SAAS;wBACb,CAAC;wBAED,WAAW,CAAC,SAAS,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;wBACxC,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,GAAG,CAAC,CAAC;wBAC9C,SAAS;oBACb,CAAC;gBACL,CAAC;YACL,CAAC;QACL,CAAC;IACL,CAAC;IAED;;;;OAIG;IACI,SAAS,CAAC,cAAoC;QACjD,MAAM,mBAAmB,GAAG,cAAc,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,mBAAmB,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;QACtF,mBAAmB,CAAC,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,OAAO;QAErF,IAAI,MAAM,GAAwB,EAAE,CAAC;QAErC,IAAI,cAAc,EAAE,CAAC;YACjB,MAAM,GAAG,cAAc,CAAC;QAC5B,CAAC;aAAM,CAAC;YACJ,mBAAmB,CAAC,UAAU,GAAG,+BAA+B,CAAC;QACrE,CAAC;QAED,SAAS;QACT,mBAAmB,CAAC,MAAM,GAAG,EAAE,CAAC;QAEhC,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE,CAAC;YACzB,mBAAmB,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,CAAC;QACvD,CAAC;QAED,IAAI,CAAC,cAAc,EAAE,CAAC;YAClB,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;gBACtC,IAAI,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;oBAC/B,SAAS;gBACb,CAAC;gBACD,mBAAmB,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,CAAC;YACvD,CAAC;QACL,CAAC;QAED,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAED;;;;OAIG;IACI,KAAK,CAAC,IAAY;QACrB,MAAM,mBAAmB,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC;QAE7C,MAAM,KAAK,GAAG,mBAAmB,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,IAAI,qBAAqB,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,CAAC;QACrF,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC;QAClB,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAEjC,KAAK,CAAC,qBAAqB,CAAC,mBAAmB,CAAC,CAAC;QACjD,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAE/B,OAAO,KAAK,CAAC;IACjB,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;YACtC,KAAK,CAAC,OAAO,EAAE,CAAC;QACpB,CAAC;QAED,IAAI,CAAC,cAAc,CAAC,MAAM,GAAG,CAAC,CAAC;QAC/B,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC;IACnC,CAAC;IAED;;;;OAIG;IACI,MAAM,CAAC,aAAa,CAAC,IAAY;QACpC,MAAM,eAAe,GAAG,IAAI,qBAAqB,CAAC,IAAI,CAAC,CAAC;QAExD,eAAe,CAAC,YAAY,EAAE,CAAC;QAE/B,OAAO,eAAe,CAAC;IAC3B,CAAC;IAED;;;;OAIG;IACI,MAAM,CAAC,KAAK,CAAC,MAAW;QAC3B,MAAM,eAAe,GAAG,mBAAmB,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,IAAI,qBAAqB,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;QAE9G,eAAe,CAAC,qBAAqB,CAAC,MAAM,CAAC,CAAC;QAE9C,OAAO,eAAe,CAAC;IAC3B,CAAC;IAED;;;;;;OAMG;IACH,2FAA2F;IACpF,MAAM,CAAC,kBAAkB,CAAC,IAAY,EAAE,GAAW,EAAE,eAAuC;QAC/F,OAAO,IAAI,OAAO,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACnC,MAAM,OAAO,GAAG,IAAI,UAAU,EAAE,CAAC;YACjC,OAAO,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,GAAG,EAAE;gBAC9C,IAAI,OAAO,CAAC,UAAU,IAAI,CAAC,EAAE,CAAC;oBAC1B,IAAI,OAAO,CAAC,MAAM,IAAI,GAAG,EAAE,CAAC;wBACxB,MAAM,mBAAmB,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC;wBAC7D,IAAI,CAAC,eAAe,EAAE,CAAC;4BACnB,eAAe,GAAG,mBAAmB,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,IAAI,qBAAqB,CAAC,IAAI,CAAC,EAAE,mBAAmB,EAAE,IAAI,CAAC,CAAC;wBAClH,CAAC;wBAED,eAAe,CAAC,qBAAqB,CAAC,mBAAmB,CAAC,CAAC;wBAE3D,OAAO,CAAC,eAAe,CAAC,CAAC;oBAC7B,CAAC;yBAAM,CAAC;wBACJ,2EAA2E;wBAC3E,MAAM,CAAC,6CAA6C,CAAC,CAAC;oBAC1D,CAAC;gBACL,CAAC;YACL,CAAC,CAAC,CAAC;YAEH,OAAO,CAAC,IAAI,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;YACzB,OAAO,CAAC,IAAI,EAAE,CAAC;QACnB,CAAC,CAAC,CAAC;IACP,CAAC;IAED;;;;;OAKG;IACH,2FAA2F;IACpF,MAAM,CAAC,qBAAqB,CAAC,SAAiB,EAAE,eAAuC;QAC1F,IAAI,SAAS,KAAK,QAAQ,EAAE,CAAC;YACzB,OAAO,OAAO,CAAC,OAAO,CAAC,qBAAqB,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC,CAAC;QACzE,CAAC;QAED,OAAO,IAAI,OAAO,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACnC,MAAM,OAAO,GAAG,IAAI,UAAU,EAAE,CAAC;YACjC,OAAO,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,GAAG,EAAE;gBAC9C,IAAI,OAAO,CAAC,UAAU,IAAI,CAAC,EAAE,CAAC;oBAC1B,IAAI,OAAO,CAAC,MAAM,IAAI,GAAG,EAAE,CAAC;wBACxB,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC,WAAW,CAAC,CAAC;wBACzE,MAAM,mBAAmB,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC;wBAE7D,IAAI,CAAC,eAAe,EAAE,CAAC;4BACnB,eAAe,GAAG,mBAAmB,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,IAAI,qBAAqB,CAAC,SAAS,CAAC,EAAE,mBAAmB,EAAE,IAAI,CAAC,CAAC;wBACvH,CAAC;wBAED,eAAe,CAAC,qBAAqB,CAAC,mBAAmB,CAAC,CAAC;wBAC3D,eAAe,CAAC,SAAS,GAAG,SAAS,CAAC;wBAEtC,IAAI,CAAC;4BACD,OAAO,CAAC,eAAe,CAAC,CAAC;wBAC7B,CAAC;wBAAC,OAAO,GAAG,EAAE,CAAC;4BACX,2EAA2E;4BAC3E,MAAM,CAAC,GAAG,CAAC,CAAC;wBAChB,CAAC;oBACL,CAAC;yBAAM,CAAC;wBACJ,2EAA2E;wBAC3E,MAAM,CAAC,6BAA6B,GAAG,SAAS,CAAC,CAAC;oBACtD,CAAC;gBACL,CAAC;YACL,CAAC,CAAC,CAAC;YAEH,OAAO,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,GAAG,GAAG,GAAG,SAAS,CAAC,OAAO,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC,CAAC;YAC1E,OAAO,CAAC,IAAI,EAAE,CAAC;QACnB,CAAC,CAAC,CAAC;IACP,CAAC;;AAhmBD,gDAAgD;AAClC,+BAAS,GAAG,GAAG,KAAK,CAAC,cAAc,KAAK,cAAc,CAAC,OAAO,mDAAmD,AAAxG,CAAyG;AAEhI,sCAAsC;AACxB,gCAAU,GAAG,SAAS,CAAC,UAAU,AAAvB,CAAwB;AA2BzC;IADN,SAAS,EAAE;mDACQ;AAMb;IADN,SAAS,CAAC,SAAS,CAAC;sDACE","sourcesContent":["import { serialize } from \"core/Misc/decorators\";\r\nimport { ParticleSystemSet } from \"../particleSystemSet\";\r\nimport { SystemBlock } from \"./Blocks/systemBlock.pure\";\r\nimport { type Scene } from \"core/scene\";\r\nimport { NodeParticleBuildState } from \"./nodeParticleBuildState\";\r\nimport { type NodeParticleBlock } from \"./nodeParticleBlock\";\r\nimport { SerializationHelper } from \"core/Misc/decorators.serialization\";\r\nimport { Observable } from \"core/Misc/observable\";\r\nimport { GetClass } from \"core/Misc/typeStore\";\r\nimport { WebRequest } from \"core/Misc/webRequest\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { Tools } from \"core/Misc/tools.pure\";\r\nimport { AbstractEngine } from \"core/Engines/abstractEngine\";\r\nimport { ParticleInputBlock } from \"./Blocks/particleInputBlock.pure\";\r\nimport { ParticleTextureSourceBlock } from \"./Blocks/particleSourceTextureBlock.pure\";\r\nimport { NodeParticleContextualSources } from \"./Enums/nodeParticleContextualSources\";\r\nimport { UpdatePositionBlock } from \"./Blocks/Update/updatePositionBlock.pure\";\r\nimport { ParticleMathBlock, ParticleMathBlockOperations } from \"./Blocks/particleMathBlock.pure\";\r\nimport { type ParticleTeleportOutBlock } from \"./Blocks/Teleport/particleTeleportOutBlock\";\r\nimport { type ParticleTeleportInBlock } from \"./Blocks/Teleport/particleTeleportInBlock\";\r\nimport { BoxShapeBlock } from \"./Blocks/Emitters/boxShapeBlock.pure\";\r\nimport { CreateParticleBlock } from \"./Blocks/Emitters/createParticleBlock.pure\";\r\nimport { type Color4 } from \"core/Maths/math.color\";\r\nimport { type Nullable } from \"../../types\";\r\n\r\n// declare NODEPARTICLEEDITOR namespace for compilation issue\r\ndeclare let NODEPARTICLEEDITOR: any;\r\ndeclare let BABYLON: any;\r\n\r\n/**\r\n * Interface used to configure the node particle editor\r\n */\r\nexport interface INodeParticleEditorOptions {\r\n /** Define the URL to load node editor script from */\r\n editorURL?: string;\r\n /** Additional configuration for the NPE */\r\n nodeEditorConfig?: {\r\n backgroundColor?: Color4;\r\n /** If true, the node particle system set will be disposed when the editor is closed (default: true) */\r\n disposeOnClose?: boolean;\r\n };\r\n}\r\n\r\n/**\r\n * Defines a set of particle systems defined as a node graph.\r\n * NPE: #K6F1ZB#1\r\n * PG: #ZT509U#1\r\n */\r\nexport class NodeParticleSystemSet {\r\n private _systemBlocks: SystemBlock[] = [];\r\n private _buildId: number = 0;\r\n\r\n /** Define the Url to load node editor script */\r\n public static EditorURL = `${Tools._DefaultCdnUrl}/v${AbstractEngine.Version}/nodeParticleEditor/babylon.nodeParticleEditor.js`;\r\n\r\n /** Define the Url to load snippets */\r\n public static SnippetUrl = Constants.SnippetUrl;\r\n\r\n /**\r\n * Snippet ID if the material was created from the snippet server\r\n */\r\n public snippetId: string;\r\n\r\n /**\r\n * Gets an array of blocks that needs to be serialized even if they are not yet connected\r\n */\r\n public attachedBlocks: NodeParticleBlock[] = [];\r\n\r\n /**\r\n * Gets or sets data used by visual editor\r\n * @see https://npe.babylonjs.com\r\n */\r\n public editorData: any = null;\r\n\r\n /**\r\n * Observable raised when the particle set is built\r\n */\r\n public onBuildObservable = new Observable<NodeParticleSystemSet>();\r\n\r\n /**\r\n * The name of the set\r\n */\r\n @serialize()\r\n public name: string;\r\n\r\n /**\r\n * A free comment about the set\r\n */\r\n @serialize(\"comment\")\r\n public comment: string;\r\n\r\n /**\r\n * Gets the system blocks\r\n */\r\n public get systemBlocks(): SystemBlock[] {\r\n return this._systemBlocks;\r\n }\r\n\r\n /**\r\n * Gets the list of input blocks attached to this material\r\n * @returns an array of InputBlocks\r\n */\r\n public get inputBlocks() {\r\n const blocks: ParticleInputBlock[] = [];\r\n for (const block of this.attachedBlocks) {\r\n if (block.isInput) {\r\n blocks.push(block as ParticleInputBlock);\r\n }\r\n }\r\n\r\n return blocks;\r\n }\r\n\r\n /**\r\n * Get a block by its name\r\n * @param name defines the name of the block to retrieve\r\n * @returns the required block or null if not found\r\n */\r\n public getBlockByName(name: string) {\r\n let result = null;\r\n for (const block of this.attachedBlocks) {\r\n if (block.name === name) {\r\n if (!result) {\r\n result = block;\r\n } else {\r\n Tools.Warn(\"More than one block was found with the name `\" + name + \"`\");\r\n return result;\r\n }\r\n }\r\n }\r\n\r\n return result;\r\n }\r\n\r\n /**\r\n * Get a block using a predicate\r\n * @param predicate defines the predicate used to find the good candidate\r\n * @returns the required block or null if not found\r\n */\r\n public getBlockByPredicate(predicate: (block: NodeParticleBlock) => boolean) {\r\n for (const block of this.attachedBlocks) {\r\n if (predicate(block)) {\r\n return block;\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Get an input block using a predicate\r\n * @param predicate defines the predicate used to find the good candidate\r\n * @returns the required input block or null if not found\r\n */\r\n public getInputBlockByPredicate(predicate: (block: ParticleInputBlock) => boolean): Nullable<ParticleInputBlock> {\r\n for (const block of this.attachedBlocks) {\r\n if (block.isInput && predicate(block as ParticleInputBlock)) {\r\n return block as ParticleInputBlock;\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n /**\r\n * Creates a new set\r\n * @param name defines the name of the set\r\n */\r\n public constructor(name: string) {\r\n this.name = name;\r\n }\r\n\r\n /**\r\n * Gets the current class name of the node particle set e.g. \"NodeParticleSystemSet\"\r\n * @returns the class name\r\n */\r\n public getClassName(): string {\r\n return \"NodeParticleSystemSet\";\r\n }\r\n\r\n private _initializeBlock(node: NodeParticleBlock, autoConfigure = true) {\r\n if (this.attachedBlocks.indexOf(node) === -1) {\r\n this.attachedBlocks.push(node);\r\n }\r\n\r\n for (const input of node.inputs) {\r\n const connectedPoint = input.connectedPoint;\r\n if (connectedPoint) {\r\n const block = connectedPoint.ownerBlock;\r\n if (block !== node) {\r\n this._initializeBlock(block, autoConfigure);\r\n }\r\n }\r\n }\r\n }\r\n\r\n private BJSNODEPARTICLEEDITOR = this._getGlobalNodeParticleEditor();\r\n\r\n /** Get the editor from bundle or global\r\n * @returns the global NPE\r\n */\r\n private _getGlobalNodeParticleEditor(): any {\r\n // UMD global name detection from bundle metadata.\r\n // Note: rollup-built UMD bundles do not expose the editor class\r\n // directly on the namespace - it lives on `.default.NodeParticleEditor` -\r\n // so we unwrap that case before falling back to the BABYLON global.\r\n if (typeof NODEPARTICLEEDITOR !== \"undefined\") {\r\n if ((NODEPARTICLEEDITOR as any).NodeParticleEditor) {\r\n return NODEPARTICLEEDITOR;\r\n }\r\n if ((NODEPARTICLEEDITOR as any).default?.NodeParticleEditor) {\r\n return (NODEPARTICLEEDITOR as any).default;\r\n }\r\n }\r\n\r\n // In case of module let's check the global emitted from the editor entry point.\r\n if (typeof BABYLON !== \"undefined\" && typeof BABYLON.NodeParticleEditor !== \"undefined\") {\r\n return BABYLON;\r\n }\r\n\r\n return undefined;\r\n }\r\n\r\n /** Creates the node editor window.\r\n * @param additionalConfig Define the configuration of the editor\r\n */\r\n private _createNodeParticleEditor(additionalConfig?: any) {\r\n const nodeEditorConfig: any = {\r\n nodeParticleSet: this,\r\n ...additionalConfig,\r\n };\r\n this.BJSNODEPARTICLEEDITOR.NodeParticleEditor.Show(nodeEditorConfig);\r\n }\r\n\r\n /**\r\n * Launch the node particle editor\r\n * @param config Define the configuration of the editor\r\n * @returns a promise fulfilled when the node editor is visible\r\n */\r\n public async editAsync(config?: INodeParticleEditorOptions): Promise<void> {\r\n return await new Promise((resolve) => {\r\n this.BJSNODEPARTICLEEDITOR = this.BJSNODEPARTICLEEDITOR || this._getGlobalNodeParticleEditor();\r\n if (typeof this.BJSNODEPARTICLEEDITOR == \"undefined\") {\r\n const editorUrl = config && config.editorURL ? config.editorURL : NodeParticleSystemSet.EditorURL;\r\n\r\n // Load editor and add it to the DOM\r\n Tools.LoadBabylonScript(editorUrl, () => {\r\n this.BJSNODEPARTICLEEDITOR = this.BJSNODEPARTICLEEDITOR || this._getGlobalNodeParticleEditor();\r\n this._createNodeParticleEditor(config?.nodeEditorConfig);\r\n resolve();\r\n });\r\n } else {\r\n // Otherwise creates the editor\r\n this._createNodeParticleEditor(config?.nodeEditorConfig);\r\n resolve();\r\n }\r\n });\r\n }\r\n\r\n /**\r\n * Builds the particle system set from the defined blocks.\r\n * @param scene defines the hosting scene\r\n * @param verbose defines whether to log detailed information during the build process (false by default)\r\n * @returns a promise that resolves to the built particle system set\r\n */\r\n public async buildAsync(scene: Scene, verbose = false): Promise<ParticleSystemSet> {\r\n const output = new ParticleSystemSet();\r\n\r\n // Initialize all blocks\r\n for (const block of this._systemBlocks) {\r\n this._initializeBlock(block);\r\n }\r\n\r\n // Build the blocks\r\n const buildPromises = new Array<Promise<void>>();\r\n for (const block of this.systemBlocks) {\r\n const state = new NodeParticleBuildState();\r\n state.buildId = this._buildId++;\r\n state.scene = scene;\r\n state.verbose = verbose;\r\n\r\n const system = block.createSystem(state);\r\n system._source = this;\r\n system._blockReference = block._internalId;\r\n\r\n // Errors\r\n state.emitErrors();\r\n\r\n buildPromises.push(state.waitForBuildPromisesAsync());\r\n\r\n output.systems.push(system);\r\n }\r\n\r\n await Promise.all(buildPromises);\r\n\r\n this.onBuildObservable.notifyObservers(this);\r\n\r\n return output;\r\n }\r\n\r\n /**\r\n * Clear the current node particle set\r\n */\r\n public clear() {\r\n this.attachedBlocks.length = 0;\r\n this._systemBlocks.length = 0;\r\n }\r\n\r\n /**\r\n * Clear the current set and restore it to a default state\r\n */\r\n public setToDefault() {\r\n this.clear();\r\n\r\n this.editorData = null;\r\n\r\n // Main system\r\n const system = new SystemBlock(\"Particle system\");\r\n\r\n // Update position\r\n const updatePositionBlock = new UpdatePositionBlock(\"Update position\");\r\n updatePositionBlock.output.connectTo(system.particle);\r\n\r\n // Contextual inputs\r\n const positionBlock = new ParticleInputBlock(\"Position\");\r\n positionBlock.contextualValue = NodeParticleContextualSources.Position;\r\n const directionBlock = new ParticleInputBlock(\"Scaled direction\");\r\n directionBlock.contextualValue = NodeParticleContextualSources.ScaledDirection;\r\n\r\n // Add\r\n const addBlock = new ParticleMathBlock(\"Add\");\r\n addBlock.operation = ParticleMathBlockOperations.Add;\r\n positionBlock.output.connectTo(addBlock.left);\r\n directionBlock.output.connectTo(addBlock.right);\r\n addBlock.output.connectTo(updatePositionBlock.position);\r\n\r\n // Create particle\r\n const createParticleBlock = new CreateParticleBlock(\"Create particle\");\r\n\r\n // Shape\r\n const emitterShape = new BoxShapeBlock(\"Box shape\");\r\n createParticleBlock.particle.connectTo(emitterShape.particle);\r\n emitterShape.output.connectTo(updatePositionBlock.particle);\r\n\r\n // Texture\r\n const textureBlock = new ParticleTextureSourceBlock(\"Texture\");\r\n textureBlock.textureOutput.connectTo(system.texture);\r\n textureBlock.url = Tools.GetAssetUrl(\"https://assets.babylonjs.com/core/textures/flare.png\");\r\n\r\n this._systemBlocks.push(system);\r\n }\r\n\r\n /**\r\n * Remove a block from the current system set\r\n * @param block defines the block to remove\r\n */\r\n public removeBlock(block: NodeParticleBlock) {\r\n const attachedBlockIndex = this.attachedBlocks.indexOf(block);\r\n if (attachedBlockIndex > -1) {\r\n this.attachedBlocks.splice(attachedBlockIndex, 1);\r\n }\r\n\r\n if (block.isSystem) {\r\n const index = this._systemBlocks.indexOf(block as SystemBlock);\r\n if (index > -1) {\r\n this._systemBlocks.splice(index, 1);\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Clear the current graph and load a new one from a serialization object\r\n * @param source defines the JSON representation of the particle set\r\n * @param merge defines whether or not the source must be merged or replace the current content\r\n */\r\n public parseSerializedObject(source: any, merge = false) {\r\n if (!merge) {\r\n this.clear();\r\n }\r\n\r\n const map: { [key: number]: NodeParticleBlock } = {};\r\n\r\n // Create blocks\r\n for (const parsedBlock of source.blocks) {\r\n const blockType = GetClass(parsedBlock.customType);\r\n if (blockType) {\r\n const block: NodeParticleBlock = new blockType();\r\n block._deserialize(parsedBlock);\r\n map[parsedBlock.id] = block;\r\n\r\n this.attachedBlocks.push(block);\r\n\r\n if (block.isSystem) {\r\n this._systemBlocks.push(block as SystemBlock);\r\n }\r\n }\r\n }\r\n\r\n // Reconnect teleportation\r\n for (const block of this.attachedBlocks) {\r\n if (block.isTeleportOut) {\r\n const teleportOut = block as ParticleTeleportOutBlock;\r\n const id = teleportOut._tempEntryPointUniqueId;\r\n if (id) {\r\n const source = map[id] as ParticleTeleportInBlock;\r\n if (source) {\r\n source.attachToEndpoint(teleportOut);\r\n }\r\n }\r\n }\r\n }\r\n\r\n // Connections - Starts with input blocks only (except if in \"merge\" mode where we scan all blocks)\r\n for (let blockIndex = 0; blockIndex < source.blocks.length; blockIndex++) {\r\n const parsedBlock = source.blocks[blockIndex];\r\n const block = map[parsedBlock.id];\r\n\r\n if (!block) {\r\n continue;\r\n }\r\n\r\n if (block.inputs.length && parsedBlock.inputs.some((i: any) => i.targetConnectionName) && !merge) {\r\n continue;\r\n }\r\n this._restoreConnections(block, source, map);\r\n }\r\n\r\n // UI related info\r\n if (source.locations || (source.editorData && source.editorData.locations)) {\r\n const locations: {\r\n blockId: number;\r\n x: number;\r\n y: number;\r\n isCollapsed: boolean;\r\n }[] = source.locations || source.editorData.locations;\r\n\r\n for (const location of locations) {\r\n if (map[location.blockId]) {\r\n location.blockId = map[location.blockId].uniqueId;\r\n }\r\n }\r\n\r\n if (merge && this.editorData && this.editorData.locations) {\r\n locations.concat(this.editorData.locations);\r\n }\r\n\r\n if (source.locations) {\r\n this.editorData = {\r\n locations: locations,\r\n };\r\n } else {\r\n this.editorData = source.editorData;\r\n this.editorData.locations = locations;\r\n }\r\n\r\n const blockMap: { [key: number]: number } = {};\r\n\r\n for (const key in map) {\r\n blockMap[key] = map[key].uniqueId;\r\n }\r\n\r\n this.editorData.map = blockMap;\r\n }\r\n\r\n this.comment = source.comment;\r\n }\r\n\r\n private _restoreConnections(block: NodeParticleBlock, source: any, map: { [key: number]: NodeParticleBlock }) {\r\n for (const outputPoint of block.outputs) {\r\n for (const candidate of source.blocks) {\r\n const target = map[candidate.id];\r\n\r\n if (!target) {\r\n continue;\r\n }\r\n\r\n for (const input of candidate.inputs) {\r\n if (map[input.targetBlockId] === block && input.targetConnectionName === outputPoint.name) {\r\n const inputPoint = target.getInputByName(input.inputName);\r\n if (!inputPoint || inputPoint.isConnected) {\r\n continue;\r\n }\r\n\r\n outputPoint.connectTo(inputPoint, true);\r\n this._restoreConnections(target, source, map);\r\n continue;\r\n }\r\n }\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Serializes this node particle set in a JSON representation\r\n * @param selectedBlocks defines the list of blocks to save (if null the whole node particle set will be saved)\r\n * @returns the serialized particle system set object\r\n */\r\n public serialize(selectedBlocks?: NodeParticleBlock[]): any {\r\n const serializationObject = selectedBlocks ? {} : SerializationHelper.Serialize(this);\r\n serializationObject.editorData = JSON.parse(JSON.stringify(this.editorData)); // Copy\r\n\r\n let blocks: NodeParticleBlock[] = [];\r\n\r\n if (selectedBlocks) {\r\n blocks = selectedBlocks;\r\n } else {\r\n serializationObject.customType = \"BABYLON.NodeParticleSystemSet\";\r\n }\r\n\r\n // Blocks\r\n serializationObject.blocks = [];\r\n\r\n for (const block of blocks) {\r\n serializationObject.blocks.push(block.serialize());\r\n }\r\n\r\n if (!selectedBlocks) {\r\n for (const block of this.attachedBlocks) {\r\n if (blocks.indexOf(block) !== -1) {\r\n continue;\r\n }\r\n serializationObject.blocks.push(block.serialize());\r\n }\r\n }\r\n\r\n return serializationObject;\r\n }\r\n\r\n /**\r\n * Makes a duplicate of the current particle system set.\r\n * @param name defines the name to use for the new particle system set\r\n * @returns the cloned particle system set\r\n */\r\n public clone(name: string): NodeParticleSystemSet {\r\n const serializationObject = this.serialize();\r\n\r\n const clone = SerializationHelper.Clone(() => new NodeParticleSystemSet(name), this);\r\n clone.name = name;\r\n clone.snippetId = this.snippetId;\r\n\r\n clone.parseSerializedObject(serializationObject);\r\n clone._buildId = this._buildId;\r\n\r\n return clone;\r\n }\r\n\r\n /**\r\n * Disposes the resources\r\n */\r\n public dispose(): void {\r\n for (const block of this.attachedBlocks) {\r\n block.dispose();\r\n }\r\n\r\n this.attachedBlocks.length = 0;\r\n this.onBuildObservable.clear();\r\n }\r\n\r\n /**\r\n * Creates a new node particle set set to default basic configuration\r\n * @param name defines the name of the particle set\r\n * @returns a new NodeParticleSystemSet\r\n */\r\n public static CreateDefault(name: string) {\r\n const nodeParticleSet = new NodeParticleSystemSet(name);\r\n\r\n nodeParticleSet.setToDefault();\r\n\r\n return nodeParticleSet;\r\n }\r\n\r\n /**\r\n * Creates a node particle set from parsed data\r\n * @param source defines the JSON representation of the particle set\r\n * @returns a new node particle set\r\n */\r\n public static Parse(source: any): NodeParticleSystemSet {\r\n const nodeParticleSet = SerializationHelper.Parse(() => new NodeParticleSystemSet(source.name), source, null);\r\n\r\n nodeParticleSet.parseSerializedObject(source);\r\n\r\n return nodeParticleSet;\r\n }\r\n\r\n /**\r\n * Creates a node particle set from a snippet saved in a remote file\r\n * @param name defines the name of the node particle set to create\r\n * @param url defines the url to load from\r\n * @param nodeParticleSet defines a node particle set to update (instead of creating a new one)\r\n * @returns a promise that will resolve to the new node particle set\r\n */\r\n // eslint-disable-next-line @typescript-eslint/promise-function-async, no-restricted-syntax\r\n public static ParseFromFileAsync(name: string, url: string, nodeParticleSet?: NodeParticleSystemSet): Promise<NodeParticleSystemSet> {\r\n return new Promise((resolve, reject) => {\r\n const request = new WebRequest();\r\n request.addEventListener(\"readystatechange\", () => {\r\n if (request.readyState == 4) {\r\n if (request.status == 200) {\r\n const serializationObject = JSON.parse(request.responseText);\r\n if (!nodeParticleSet) {\r\n nodeParticleSet = SerializationHelper.Parse(() => new NodeParticleSystemSet(name), serializationObject, null);\r\n }\r\n\r\n nodeParticleSet.parseSerializedObject(serializationObject);\r\n\r\n resolve(nodeParticleSet);\r\n } else {\r\n // eslint-disable-next-line @typescript-eslint/prefer-promise-reject-errors\r\n reject(\"Unable to load the node particle system set\");\r\n }\r\n }\r\n });\r\n\r\n request.open(\"GET\", url);\r\n request.send();\r\n });\r\n }\r\n\r\n /**\r\n * Creates a node particle set from a snippet saved by the node particle editor\r\n * @param snippetId defines the snippet to load\r\n * @param nodeParticleSet defines a node particle set to update (instead of creating a new one)\r\n * @returns a promise that will resolve to the new node particle set\r\n */\r\n // eslint-disable-next-line @typescript-eslint/promise-function-async, no-restricted-syntax\r\n public static ParseFromSnippetAsync(snippetId: string, nodeParticleSet?: NodeParticleSystemSet): Promise<NodeParticleSystemSet> {\r\n if (snippetId === \"_BLANK\") {\r\n return Promise.resolve(NodeParticleSystemSet.CreateDefault(\"blank\"));\r\n }\r\n\r\n return new Promise((resolve, reject) => {\r\n const request = new WebRequest();\r\n request.addEventListener(\"readystatechange\", () => {\r\n if (request.readyState == 4) {\r\n if (request.status == 200) {\r\n const snippet = JSON.parse(JSON.parse(request.responseText).jsonPayload);\r\n const serializationObject = JSON.parse(snippet.nodeParticle);\r\n\r\n if (!nodeParticleSet) {\r\n nodeParticleSet = SerializationHelper.Parse(() => new NodeParticleSystemSet(snippetId), serializationObject, null);\r\n }\r\n\r\n nodeParticleSet.parseSerializedObject(serializationObject);\r\n nodeParticleSet.snippetId = snippetId;\r\n\r\n try {\r\n resolve(nodeParticleSet);\r\n } catch (err) {\r\n // eslint-disable-next-line @typescript-eslint/prefer-promise-reject-errors\r\n reject(err);\r\n }\r\n } else {\r\n // eslint-disable-next-line @typescript-eslint/prefer-promise-reject-errors\r\n reject(\"Unable to load the snippet \" + snippetId);\r\n }\r\n }\r\n });\r\n\r\n request.open(\"GET\", this.SnippetUrl + \"/\" + snippetId.replace(/#/g, \"/\"));\r\n request.send();\r\n });\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"nodeParticleSystemSet.js","sourceRoot":"","sources":["../../../../../dev/core/src/Particles/Node/nodeParticleSystemSet.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACjD,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AAExD,OAAO,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAElE,OAAO,EAAE,mBAAmB,EAAE,MAAM,oCAAoC,CAAC;AACzE,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAClD,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAC/C,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAClD,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AACnD,OAAO,EAAE,KAAK,EAAE,MAAM,sBAAsB,CAAC;AAC7C,OAAO,EAAE,cAAc,EAAE,MAAM,6BAA6B,CAAC;AAC7D,OAAO,EAAE,kBAAkB,EAAE,MAAM,kCAAkC,CAAC;AACtE,OAAO,EAAE,0BAA0B,EAAE,MAAM,0CAA0C,CAAC;AACtF,OAAO,EAAE,6BAA6B,EAAE,MAAM,uCAAuC,CAAC;AACtF,OAAO,EAAE,mBAAmB,EAAE,MAAM,0CAA0C,CAAC;AAC/E,OAAO,EAAE,iBAAiB,EAAE,2BAA2B,EAAE,MAAM,iCAAiC,CAAC;AAGjG,OAAO,EAAE,aAAa,EAAE,MAAM,sCAAsC,CAAC;AACrE,OAAO,EAAE,mBAAmB,EAAE,MAAM,4CAA4C,CAAC;AAsBjF;;;;GAIG;IACU,qBAAqB;;;;;;;;sBAArB,qBAAqB;YA2C9B;;eAEG;YACH,IAAW,YAAY;gBACnB,OAAO,IAAI,CAAC,aAAa,CAAC;YAC9B,CAAC;YAED;;;eAGG;YACH,IAAW,WAAW;gBAClB,MAAM,MAAM,GAAyB,EAAE,CAAC;gBACxC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;oBACtC,IAAI,KAAK,CAAC,OAAO,EAAE,CAAC;wBAChB,MAAM,CAAC,IAAI,CAAC,KAA2B,CAAC,CAAC;oBAC7C,CAAC;gBACL,CAAC;gBAED,OAAO,MAAM,CAAC;YAClB,CAAC;YAED;;;;eAIG;YACI,cAAc,CAAC,IAAY;gBAC9B,IAAI,MAAM,GAAG,IAAI,CAAC;gBAClB,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;oBACtC,IAAI,KAAK,CAAC,IAAI,KAAK,IAAI,EAAE,CAAC;wBACtB,IAAI,CAAC,MAAM,EAAE,CAAC;4BACV,MAAM,GAAG,KAAK,CAAC;wBACnB,CAAC;6BAAM,CAAC;4BACJ,KAAK,CAAC,IAAI,CAAC,+CAA+C,GAAG,IAAI,GAAG,GAAG,CAAC,CAAC;4BACzE,OAAO,MAAM,CAAC;wBAClB,CAAC;oBACL,CAAC;gBACL,CAAC;gBAED,OAAO,MAAM,CAAC;YAClB,CAAC;YAED;;;;eAIG;YACI,mBAAmB,CAAC,SAAgD;gBACvE,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;oBACtC,IAAI,SAAS,CAAC,KAAK,CAAC,EAAE,CAAC;wBACnB,OAAO,KAAK,CAAC;oBACjB,CAAC;gBACL,CAAC;gBAED,OAAO,IAAI,CAAC;YAChB,CAAC;YAED;;;;eAIG;YACI,wBAAwB,CAAC,SAAiD;gBAC7E,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;oBACtC,IAAI,KAAK,CAAC,OAAO,IAAI,SAAS,CAAC,KAA2B,CAAC,EAAE,CAAC;wBAC1D,OAAO,KAA2B,CAAC;oBACvC,CAAC;gBACL,CAAC;gBAED,OAAO,IAAI,CAAC;YAChB,CAAC;YACD;;;eAGG;YACH,YAAmB,IAAY;gBAtHvB,kBAAa,GAAkB,EAAE,CAAC;gBAClC,aAAQ,GAAW,CAAC,CAAC;gBAa7B;;mBAEG;gBACI,mBAAc,GAAwB,EAAE,CAAC;gBAEhD;;;mBAGG;gBACI,eAAU,GAAQ,IAAI,CAAC;gBAE9B;;mBAEG;gBACI,sBAAiB,GAAG,IAAI,UAAU,EAAyB,CAAC;gBAEnE;;mBAEG;gBAEI,SAAI,uDAAS;gBAEpB;;mBAEG;gBAEI,YAAO,8GAAS;gBA0Gf,0BAAqB,yDAAG,IAAI,CAAC,4BAA4B,EAAE,EAAC;gBA3BhE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;YACrB,CAAC;YAED;;;eAGG;YACI,YAAY;gBACf,OAAO,uBAAuB,CAAC;YACnC,CAAC;YAEO,gBAAgB,CAAC,IAAuB,EAAE,aAAa,GAAG,IAAI;gBAClE,IAAI,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;oBAC3C,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBACnC,CAAC;gBAED,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;oBAC9B,MAAM,cAAc,GAAG,KAAK,CAAC,cAAc,CAAC;oBAC5C,IAAI,cAAc,EAAE,CAAC;wBACjB,MAAM,KAAK,GAAG,cAAc,CAAC,UAAU,CAAC;wBACxC,IAAI,KAAK,KAAK,IAAI,EAAE,CAAC;4BACjB,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,aAAa,CAAC,CAAC;wBAChD,CAAC;oBACL,CAAC;gBACL,CAAC;YACL,CAAC;YAID;;eAEG;YACK,4BAA4B;gBAChC,kDAAkD;gBAClD,gEAAgE;gBAChE,0EAA0E;gBAC1E,oEAAoE;gBACpE,IAAI,OAAO,kBAAkB,KAAK,WAAW,EAAE,CAAC;oBAC5C,IAAK,kBAA0B,CAAC,kBAAkB,EAAE,CAAC;wBACjD,OAAO,kBAAkB,CAAC;oBAC9B,CAAC;oBACD,IAAK,kBAA0B,CAAC,OAAO,EAAE,kBAAkB,EAAE,CAAC;wBAC1D,OAAQ,kBAA0B,CAAC,OAAO,CAAC;oBAC/C,CAAC;gBACL,CAAC;gBAED,gFAAgF;gBAChF,IAAI,OAAO,OAAO,KAAK,WAAW,IAAI,OAAO,OAAO,CAAC,kBAAkB,KAAK,WAAW,EAAE,CAAC;oBACtF,OAAO,OAAO,CAAC;gBACnB,CAAC;gBAED,OAAO,SAAS,CAAC;YACrB,CAAC;YAED;;eAEG;YACK,yBAAyB,CAAC,gBAAsB;gBACpD,MAAM,gBAAgB,GAAQ;oBAC1B,eAAe,EAAE,IAAI;oBACrB,GAAG,gBAAgB;iBACtB,CAAC;gBACF,IAAI,CAAC,qBAAqB,CAAC,kBAAkB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;YACzE,CAAC;YAED;;;;eAIG;YACI,KAAK,CAAC,SAAS,CAAC,MAAmC;gBACtD,OAAO,MAAM,IAAI,OAAO,CAAC,CAAC,OAAO,EAAE,EAAE;oBACjC,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,qBAAqB,IAAI,IAAI,CAAC,4BAA4B,EAAE,CAAC;oBAC/F,IAAI,OAAO,IAAI,CAAC,qBAAqB,IAAI,WAAW,EAAE,CAAC;wBACnD,MAAM,SAAS,GAAG,MAAM,IAAI,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC,EAAqB,CAAC,SAAS,CAAC;wBAElG,oCAAoC;wBACpC,KAAK,CAAC,iBAAiB,CAAC,SAAS,EAAE,GAAG,EAAE;4BACpC,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,qBAAqB,IAAI,IAAI,CAAC,4BAA4B,EAAE,CAAC;4BAC/F,IAAI,CAAC,yBAAyB,CAAC,MAAM,EAAE,gBAAgB,CAAC,CAAC;4BACzD,OAAO,EAAE,CAAC;wBACd,CAAC,CAAC,CAAC;oBACP,CAAC;yBAAM,CAAC;wBACJ,+BAA+B;wBAC/B,IAAI,CAAC,yBAAyB,CAAC,MAAM,EAAE,gBAAgB,CAAC,CAAC;wBACzD,OAAO,EAAE,CAAC;oBACd,CAAC;gBACL,CAAC,CAAC,CAAC;YACP,CAAC;YAED;;;;;eAKG;YACI,KAAK,CAAC,UAAU,CAAC,KAAY,EAAE,OAAO,GAAG,KAAK;gBACjD,MAAM,MAAM,GAAG,IAAI,iBAAiB,EAAE,CAAC;gBAEvC,wBAAwB;gBACxB,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;oBACrC,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;gBACjC,CAAC;gBAED,mBAAmB;gBACnB,MAAM,aAAa,GAAG,IAAI,KAAK,EAAiB,CAAC;gBACjD,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;oBACpC,MAAM,KAAK,GAAG,IAAI,sBAAsB,EAAE,CAAC;oBAC3C,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;oBAChC,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC;oBACpB,KAAK,CAAC,OAAO,GAAG,OAAO,CAAC;oBAExB,MAAM,MAAM,GAAG,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;oBACzC,MAAM,CAAC,OAAO,GAAG,IAAI,CAAC;oBACtB,MAAM,CAAC,eAAe,GAAG,KAAK,CAAC,WAAW,CAAC;oBAE3C,SAAS;oBACT,KAAK,CAAC,UAAU,EAAE,CAAC;oBAEnB,aAAa,CAAC,IAAI,CAAC,KAAK,CAAC,yBAAyB,EAAE,CAAC,CAAC;oBAEtD,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;gBAChC,CAAC;gBAED,MAAM,OAAO,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC;gBAEjC,IAAI,CAAC,iBAAiB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;gBAE7C,OAAO,MAAM,CAAC;YAClB,CAAC;YAED;;eAEG;YACI,KAAK;gBACR,IAAI,CAAC,cAAc,CAAC,MAAM,GAAG,CAAC,CAAC;gBAC/B,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC;YAClC,CAAC;YAED;;eAEG;YACI,YAAY;gBACf,IAAI,CAAC,KAAK,EAAE,CAAC;gBAEb,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;gBAEvB,cAAc;gBACd,MAAM,MAAM,GAAG,IAAI,WAAW,CAAC,iBAAiB,CAAC,CAAC;gBAElD,kBAAkB;gBAClB,MAAM,mBAAmB,GAAG,IAAI,mBAAmB,CAAC,iBAAiB,CAAC,CAAC;gBACvE,mBAAmB,CAAC,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;gBAEtD,oBAAoB;gBACpB,MAAM,aAAa,GAAG,IAAI,kBAAkB,CAAC,UAAU,CAAC,CAAC;gBACzD,aAAa,CAAC,eAAe,GAAG,6BAA6B,CAAC,QAAQ,CAAC;gBACvE,MAAM,cAAc,GAAG,IAAI,kBAAkB,CAAC,kBAAkB,CAAC,CAAC;gBAClE,cAAc,CAAC,eAAe,GAAG,6BAA6B,CAAC,eAAe,CAAC;gBAE/E,MAAM;gBACN,MAAM,QAAQ,GAAG,IAAI,iBAAiB,CAAC,KAAK,CAAC,CAAC;gBAC9C,QAAQ,CAAC,SAAS,GAAG,2BAA2B,CAAC,GAAG,CAAC;gBACrD,aAAa,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;gBAC9C,cAAc,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;gBAChD,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,mBAAmB,CAAC,QAAQ,CAAC,CAAC;gBAExD,kBAAkB;gBAClB,MAAM,mBAAmB,GAAG,IAAI,mBAAmB,CAAC,iBAAiB,CAAC,CAAC;gBAEvE,QAAQ;gBACR,MAAM,YAAY,GAAG,IAAI,aAAa,CAAC,WAAW,CAAC,CAAC;gBACpD,mBAAmB,CAAC,QAAQ,CAAC,SAAS,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC;gBAC9D,YAAY,CAAC,MAAM,CAAC,SAAS,CAAC,mBAAmB,CAAC,QAAQ,CAAC,CAAC;gBAE5D,UAAU;gBACV,MAAM,YAAY,GAAG,IAAI,0BAA0B,CAAC,SAAS,CAAC,CAAC;gBAC/D,YAAY,CAAC,aAAa,CAAC,SAAS,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;gBACrD,YAAY,CAAC,GAAG,GAAG,KAAK,CAAC,WAAW,CAAC,sDAAsD,CAAC,CAAC;gBAE7F,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACpC,CAAC;YAED;;;eAGG;YACI,WAAW,CAAC,KAAwB;gBACvC,MAAM,kBAAkB,GAAG,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;gBAC9D,IAAI,kBAAkB,GAAG,CAAC,CAAC,EAAE,CAAC;oBAC1B,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,kBAAkB,EAAE,CAAC,CAAC,CAAC;gBACtD,CAAC;gBAED,IAAI,KAAK,CAAC,QAAQ,EAAE,CAAC;oBACjB,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,KAAoB,CAAC,CAAC;oBAC/D,IAAI,KAAK,GAAG,CAAC,CAAC,EAAE,CAAC;wBACb,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;oBACxC,CAAC;gBACL,CAAC;YACL,CAAC;YAED;;;;eAIG;YACI,qBAAqB,CAAC,MAAW,EAAE,KAAK,GAAG,KAAK;gBACnD,IAAI,CAAC,KAAK,EAAE,CAAC;oBACT,IAAI,CAAC,KAAK,EAAE,CAAC;gBACjB,CAAC;gBAED,MAAM,GAAG,GAAyC,EAAE,CAAC;gBAErD,gBAAgB;gBAChB,KAAK,MAAM,WAAW,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;oBACtC,MAAM,SAAS,GAAG,QAAQ,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;oBACnD,IAAI,SAAS,EAAE,CAAC;wBACZ,MAAM,KAAK,GAAsB,IAAI,SAAS,EAAE,CAAC;wBACjD,KAAK,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;wBAChC,GAAG,CAAC,WAAW,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC;wBAE5B,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;wBAEhC,IAAI,KAAK,CAAC,QAAQ,EAAE,CAAC;4BACjB,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,KAAoB,CAAC,CAAC;wBAClD,CAAC;oBACL,CAAC;gBACL,CAAC;gBAED,0BAA0B;gBAC1B,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;oBACtC,IAAI,KAAK,CAAC,aAAa,EAAE,CAAC;wBACtB,MAAM,WAAW,GAAG,KAAiC,CAAC;wBACtD,MAAM,EAAE,GAAG,WAAW,CAAC,uBAAuB,CAAC;wBAC/C,IAAI,EAAE,EAAE,CAAC;4BACL,MAAM,MAAM,GAAG,GAAG,CAAC,EAAE,CAA4B,CAAC;4BAClD,IAAI,MAAM,EAAE,CAAC;gCACT,MAAM,CAAC,gBAAgB,CAAC,WAAW,CAAC,CAAC;4BACzC,CAAC;wBACL,CAAC;oBACL,CAAC;gBACL,CAAC;gBAED,mGAAmG;gBACnG,KAAK,IAAI,UAAU,GAAG,CAAC,EAAE,UAAU,GAAG,MAAM,CAAC,MAAM,CAAC,MAAM,EAAE,UAAU,EAAE,EAAE,CAAC;oBACvE,MAAM,WAAW,GAAG,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;oBAC9C,MAAM,KAAK,GAAG,GAAG,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;oBAElC,IAAI,CAAC,KAAK,EAAE,CAAC;wBACT,SAAS;oBACb,CAAC;oBAED,IAAI,KAAK,CAAC,MAAM,CAAC,MAAM,IAAI,WAAW,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAM,EAAE,EAAE,CAAC,CAAC,CAAC,oBAAoB,CAAC,IAAI,CAAC,KAAK,EAAE,CAAC;wBAC/F,SAAS;oBACb,CAAC;oBACD,IAAI,CAAC,mBAAmB,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,CAAC,CAAC;gBACjD,CAAC;gBAED,kBAAkB;gBAClB,IAAI,MAAM,CAAC,SAAS,IAAI,CAAC,MAAM,CAAC,UAAU,IAAI,MAAM,CAAC,UAAU,CAAC,SAAS,CAAC,EAAE,CAAC;oBACzE,MAAM,SAAS,GAKT,MAAM,CAAC,SAAS,IAAI,MAAM,CAAC,UAAU,CAAC,SAAS,CAAC;oBAEtD,KAAK,MAAM,QAAQ,IAAI,SAAS,EAAE,CAAC;wBAC/B,IAAI,GAAG,CAAC,QAAQ,CAAC,OAAO,CAAC,EAAE,CAAC;4BACxB,QAAQ,CAAC,OAAO,GAAG,GAAG,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,QAAQ,CAAC;wBACtD,CAAC;oBACL,CAAC;oBAED,IAAI,KAAK,IAAI,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,SAAS,EAAE,CAAC;wBACxD,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;oBAChD,CAAC;oBAED,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;wBACnB,IAAI,CAAC,UAAU,GAAG;4BACd,SAAS,EAAE,SAAS;yBACvB,CAAC;oBACN,CAAC;yBAAM,CAAC;wBACJ,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,UAAU,CAAC;wBACpC,IAAI,CAAC,UAAU,CAAC,SAAS,GAAG,SAAS,CAAC;oBAC1C,CAAC;oBAED,MAAM,QAAQ,GAA8B,EAAE,CAAC;oBAE/C,KAAK,MAAM,GAAG,IAAI,GAAG,EAAE,CAAC;wBACpB,QAAQ,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC;oBACtC,CAAC;oBAED,IAAI,CAAC,UAAU,CAAC,GAAG,GAAG,QAAQ,CAAC;gBACnC,CAAC;gBAED,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,OAAO,CAAC;YAClC,CAAC;YAEO,mBAAmB,CAAC,KAAwB,EAAE,MAAW,EAAE,GAAyC;gBACxG,KAAK,MAAM,WAAW,IAAI,KAAK,CAAC,OAAO,EAAE,CAAC;oBACtC,KAAK,MAAM,SAAS,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;wBACpC,MAAM,MAAM,GAAG,GAAG,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC;wBAEjC,IAAI,CAAC,MAAM,EAAE,CAAC;4BACV,SAAS;wBACb,CAAC;wBAED,KAAK,MAAM,KAAK,IAAI,SAAS,CAAC,MAAM,EAAE,CAAC;4BACnC,IAAI,GAAG,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,KAAK,IAAI,KAAK,CAAC,oBAAoB,KAAK,WAAW,CAAC,IAAI,EAAE,CAAC;gCACxF,MAAM,UAAU,GAAG,MAAM,CAAC,cAAc,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC;gCAC1D,IAAI,CAAC,UAAU,IAAI,UAAU,CAAC,WAAW,EAAE,CAAC;oCACxC,SAAS;gCACb,CAAC;gCAED,WAAW,CAAC,SAAS,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;gCACxC,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,GAAG,CAAC,CAAC;gCAC9C,SAAS;4BACb,CAAC;wBACL,CAAC;oBACL,CAAC;gBACL,CAAC;YACL,CAAC;YAED;;;;eAIG;YACI,SAAS,CAAC,cAAoC;gBACjD,MAAM,mBAAmB,GAAG,cAAc,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,mBAAmB,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;gBACtF,mBAAmB,CAAC,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,OAAO;gBAErF,IAAI,MAAM,GAAwB,EAAE,CAAC;gBAErC,IAAI,cAAc,EAAE,CAAC;oBACjB,MAAM,GAAG,cAAc,CAAC;gBAC5B,CAAC;qBAAM,CAAC;oBACJ,mBAAmB,CAAC,UAAU,GAAG,+BAA+B,CAAC;gBACrE,CAAC;gBAED,SAAS;gBACT,mBAAmB,CAAC,MAAM,GAAG,EAAE,CAAC;gBAEhC,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE,CAAC;oBACzB,mBAAmB,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,CAAC;gBACvD,CAAC;gBAED,IAAI,CAAC,cAAc,EAAE,CAAC;oBAClB,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;wBACtC,IAAI,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;4BAC/B,SAAS;wBACb,CAAC;wBACD,mBAAmB,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,CAAC;oBACvD,CAAC;gBACL,CAAC;gBAED,OAAO,mBAAmB,CAAC;YAC/B,CAAC;YAED;;;;eAIG;YACI,KAAK,CAAC,IAAY;gBACrB,MAAM,mBAAmB,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC;gBAE7C,MAAM,KAAK,GAAG,mBAAmB,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,IAAI,EAAqB,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,CAAC;gBACrF,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC;gBAClB,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;gBAEjC,KAAK,CAAC,qBAAqB,CAAC,mBAAmB,CAAC,CAAC;gBACjD,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;gBAE/B,OAAO,KAAK,CAAC;YACjB,CAAC;YAED;;eAEG;YACI,OAAO;gBACV,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;oBACtC,KAAK,CAAC,OAAO,EAAE,CAAC;gBACpB,CAAC;gBAED,IAAI,CAAC,cAAc,CAAC,MAAM,GAAG,CAAC,CAAC;gBAC/B,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC;YACnC,CAAC;YAED;;;;eAIG;YACI,MAAM,CAAC,aAAa,CAAC,IAAY;gBACpC,MAAM,eAAe,GAAG,IAAI,EAAqB,CAAC,IAAI,CAAC,CAAC;gBAExD,eAAe,CAAC,YAAY,EAAE,CAAC;gBAE/B,OAAO,eAAe,CAAC;YAC3B,CAAC;YAED;;;;eAIG;YACI,MAAM,CAAC,KAAK,CAAC,MAAW;gBAC3B,MAAM,eAAe,GAAG,mBAAmB,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,IAAI,EAAqB,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;gBAE9G,eAAe,CAAC,qBAAqB,CAAC,MAAM,CAAC,CAAC;gBAE9C,OAAO,eAAe,CAAC;YAC3B,CAAC;YAED;;;;;;eAMG;YACH,2FAA2F;YACpF,MAAM,CAAC,kBAAkB,CAAC,IAAY,EAAE,GAAW,EAAE,eAAuC;gBAC/F,OAAO,IAAI,OAAO,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;oBACnC,MAAM,OAAO,GAAG,IAAI,UAAU,EAAE,CAAC;oBACjC,OAAO,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,GAAG,EAAE;wBAC9C,IAAI,OAAO,CAAC,UAAU,IAAI,CAAC,EAAE,CAAC;4BAC1B,IAAI,OAAO,CAAC,MAAM,IAAI,GAAG,EAAE,CAAC;gCACxB,MAAM,mBAAmB,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC;gCAC7D,IAAI,CAAC,eAAe,EAAE,CAAC;oCACnB,eAAe,GAAG,mBAAmB,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,IAAI,EAAqB,CAAC,IAAI,CAAC,EAAE,mBAAmB,EAAE,IAAI,CAAC,CAAC;gCAClH,CAAC;gCAED,eAAe,CAAC,qBAAqB,CAAC,mBAAmB,CAAC,CAAC;gCAE3D,OAAO,CAAC,eAAe,CAAC,CAAC;4BAC7B,CAAC;iCAAM,CAAC;gCACJ,2EAA2E;gCAC3E,MAAM,CAAC,6CAA6C,CAAC,CAAC;4BAC1D,CAAC;wBACL,CAAC;oBACL,CAAC,CAAC,CAAC;oBAEH,OAAO,CAAC,IAAI,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;oBACzB,OAAO,CAAC,IAAI,EAAE,CAAC;gBACnB,CAAC,CAAC,CAAC;YACP,CAAC;YAED;;;;;eAKG;YACH,2FAA2F;YACpF,MAAM,CAAC,qBAAqB,CAAC,SAAiB,EAAE,eAAuC;gBAC1F,IAAI,SAAS,KAAK,QAAQ,EAAE,CAAC;oBACzB,OAAO,OAAO,CAAC,OAAO,CAAC,EAAqB,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC,CAAC;gBACzE,CAAC;gBAED,OAAO,IAAI,OAAO,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;oBACnC,MAAM,OAAO,GAAG,IAAI,UAAU,EAAE,CAAC;oBACjC,OAAO,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,GAAG,EAAE;wBAC9C,IAAI,OAAO,CAAC,UAAU,IAAI,CAAC,EAAE,CAAC;4BAC1B,IAAI,OAAO,CAAC,MAAM,IAAI,GAAG,EAAE,CAAC;gCACxB,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC,WAAW,CAAC,CAAC;gCACzE,MAAM,mBAAmB,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC;gCAE7D,IAAI,CAAC,eAAe,EAAE,CAAC;oCACnB,eAAe,GAAG,mBAAmB,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,IAAI,EAAqB,CAAC,SAAS,CAAC,EAAE,mBAAmB,EAAE,IAAI,CAAC,CAAC;gCACvH,CAAC;gCAED,eAAe,CAAC,qBAAqB,CAAC,mBAAmB,CAAC,CAAC;gCAC3D,eAAe,CAAC,SAAS,GAAG,SAAS,CAAC;gCAEtC,IAAI,CAAC;oCACD,OAAO,CAAC,eAAe,CAAC,CAAC;gCAC7B,CAAC;gCAAC,OAAO,GAAG,EAAE,CAAC;oCACX,2EAA2E;oCAC3E,MAAM,CAAC,GAAG,CAAC,CAAC;gCAChB,CAAC;4BACL,CAAC;iCAAM,CAAC;gCACJ,2EAA2E;gCAC3E,MAAM,CAAC,6BAA6B,GAAG,SAAS,CAAC,CAAC;4BACtD,CAAC;wBACL,CAAC;oBACL,CAAC,CAAC,CAAC;oBAEH,OAAO,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,GAAG,GAAG,GAAG,SAAS,CAAC,OAAO,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC,CAAC;oBAC1E,OAAO,CAAC,IAAI,EAAE,CAAC;gBACnB,CAAC,CAAC,CAAC;YACP,CAAC;;;;gCAlkBA,SAAS,EAAE;mCAMX,SAAS,CAAC,SAAS,CAAC;YALrB,8JAAO,IAAI,6BAAJ,IAAI,mFAAS;YAMpB,uKAAO,OAAO,6BAAP,OAAO,yFAAS;;;QArCvB,gDAAgD;QAClC,YAAS,GAAG,GAAG,KAAK,CAAC,cAAc,KAAK,cAAc,CAAC,OAAO,mDAAoD;QAEhI,sCAAsC;QACxB,aAAU,GAAG,SAAS,CAAC,UAAW;;;SARvC,qBAAqB","sourcesContent":["import { serialize } from \"core/Misc/decorators\";\r\nimport { ParticleSystemSet } from \"../particleSystemSet\";\r\nimport { SystemBlock } from \"./Blocks/systemBlock.pure\";\r\nimport { type Scene } from \"core/scene\";\r\nimport { NodeParticleBuildState } from \"./nodeParticleBuildState\";\r\nimport { type NodeParticleBlock } from \"./nodeParticleBlock\";\r\nimport { SerializationHelper } from \"core/Misc/decorators.serialization\";\r\nimport { Observable } from \"core/Misc/observable\";\r\nimport { GetClass } from \"core/Misc/typeStore\";\r\nimport { WebRequest } from \"core/Misc/webRequest\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { Tools } from \"core/Misc/tools.pure\";\r\nimport { AbstractEngine } from \"core/Engines/abstractEngine\";\r\nimport { ParticleInputBlock } from \"./Blocks/particleInputBlock.pure\";\r\nimport { ParticleTextureSourceBlock } from \"./Blocks/particleSourceTextureBlock.pure\";\r\nimport { NodeParticleContextualSources } from \"./Enums/nodeParticleContextualSources\";\r\nimport { UpdatePositionBlock } from \"./Blocks/Update/updatePositionBlock.pure\";\r\nimport { ParticleMathBlock, ParticleMathBlockOperations } from \"./Blocks/particleMathBlock.pure\";\r\nimport { type ParticleTeleportOutBlock } from \"./Blocks/Teleport/particleTeleportOutBlock\";\r\nimport { type ParticleTeleportInBlock } from \"./Blocks/Teleport/particleTeleportInBlock\";\r\nimport { BoxShapeBlock } from \"./Blocks/Emitters/boxShapeBlock.pure\";\r\nimport { CreateParticleBlock } from \"./Blocks/Emitters/createParticleBlock.pure\";\r\nimport { type Color4 } from \"core/Maths/math.color\";\r\nimport { type Nullable } from \"../../types\";\r\n\r\n// declare NODEPARTICLEEDITOR namespace for compilation issue\r\ndeclare let NODEPARTICLEEDITOR: any;\r\ndeclare let BABYLON: any;\r\n\r\n/**\r\n * Interface used to configure the node particle editor\r\n */\r\nexport interface INodeParticleEditorOptions {\r\n /** Define the URL to load node editor script from */\r\n editorURL?: string;\r\n /** Additional configuration for the NPE */\r\n nodeEditorConfig?: {\r\n backgroundColor?: Color4;\r\n /** If true, the node particle system set will be disposed when the editor is closed (default: true) */\r\n disposeOnClose?: boolean;\r\n };\r\n}\r\n\r\n/**\r\n * Defines a set of particle systems defined as a node graph.\r\n * NPE: #K6F1ZB#1\r\n * PG: #ZT509U#1\r\n */\r\nexport class NodeParticleSystemSet {\r\n private _systemBlocks: SystemBlock[] = [];\r\n private _buildId: number = 0;\r\n\r\n /** Define the Url to load node editor script */\r\n public static EditorURL = `${Tools._DefaultCdnUrl}/v${AbstractEngine.Version}/nodeParticleEditor/babylon.nodeParticleEditor.js`;\r\n\r\n /** Define the Url to load snippets */\r\n public static SnippetUrl = Constants.SnippetUrl;\r\n\r\n /**\r\n * Snippet ID if the material was created from the snippet server\r\n */\r\n public snippetId: string;\r\n\r\n /**\r\n * Gets an array of blocks that needs to be serialized even if they are not yet connected\r\n */\r\n public attachedBlocks: NodeParticleBlock[] = [];\r\n\r\n /**\r\n * Gets or sets data used by visual editor\r\n * @see https://npe.babylonjs.com\r\n */\r\n public editorData: any = null;\r\n\r\n /**\r\n * Observable raised when the particle set is built\r\n */\r\n public onBuildObservable = new Observable<NodeParticleSystemSet>();\r\n\r\n /**\r\n * The name of the set\r\n */\r\n @serialize()\r\n public name: string;\r\n\r\n /**\r\n * A free comment about the set\r\n */\r\n @serialize(\"comment\")\r\n public comment: string;\r\n\r\n /**\r\n * Gets the system blocks\r\n */\r\n public get systemBlocks(): SystemBlock[] {\r\n return this._systemBlocks;\r\n }\r\n\r\n /**\r\n * Gets the list of input blocks attached to this material\r\n * @returns an array of InputBlocks\r\n */\r\n public get inputBlocks() {\r\n const blocks: ParticleInputBlock[] = [];\r\n for (const block of this.attachedBlocks) {\r\n if (block.isInput) {\r\n blocks.push(block as ParticleInputBlock);\r\n }\r\n }\r\n\r\n return blocks;\r\n }\r\n\r\n /**\r\n * Get a block by its name\r\n * @param name defines the name of the block to retrieve\r\n * @returns the required block or null if not found\r\n */\r\n public getBlockByName(name: string) {\r\n let result = null;\r\n for (const block of this.attachedBlocks) {\r\n if (block.name === name) {\r\n if (!result) {\r\n result = block;\r\n } else {\r\n Tools.Warn(\"More than one block was found with the name `\" + name + \"`\");\r\n return result;\r\n }\r\n }\r\n }\r\n\r\n return result;\r\n }\r\n\r\n /**\r\n * Get a block using a predicate\r\n * @param predicate defines the predicate used to find the good candidate\r\n * @returns the required block or null if not found\r\n */\r\n public getBlockByPredicate(predicate: (block: NodeParticleBlock) => boolean) {\r\n for (const block of this.attachedBlocks) {\r\n if (predicate(block)) {\r\n return block;\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Get an input block using a predicate\r\n * @param predicate defines the predicate used to find the good candidate\r\n * @returns the required input block or null if not found\r\n */\r\n public getInputBlockByPredicate(predicate: (block: ParticleInputBlock) => boolean): Nullable<ParticleInputBlock> {\r\n for (const block of this.attachedBlocks) {\r\n if (block.isInput && predicate(block as ParticleInputBlock)) {\r\n return block as ParticleInputBlock;\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n /**\r\n * Creates a new set\r\n * @param name defines the name of the set\r\n */\r\n public constructor(name: string) {\r\n this.name = name;\r\n }\r\n\r\n /**\r\n * Gets the current class name of the node particle set e.g. \"NodeParticleSystemSet\"\r\n * @returns the class name\r\n */\r\n public getClassName(): string {\r\n return \"NodeParticleSystemSet\";\r\n }\r\n\r\n private _initializeBlock(node: NodeParticleBlock, autoConfigure = true) {\r\n if (this.attachedBlocks.indexOf(node) === -1) {\r\n this.attachedBlocks.push(node);\r\n }\r\n\r\n for (const input of node.inputs) {\r\n const connectedPoint = input.connectedPoint;\r\n if (connectedPoint) {\r\n const block = connectedPoint.ownerBlock;\r\n if (block !== node) {\r\n this._initializeBlock(block, autoConfigure);\r\n }\r\n }\r\n }\r\n }\r\n\r\n private BJSNODEPARTICLEEDITOR = this._getGlobalNodeParticleEditor();\r\n\r\n /** Get the editor from bundle or global\r\n * @returns the global NPE\r\n */\r\n private _getGlobalNodeParticleEditor(): any {\r\n // UMD global name detection from bundle metadata.\r\n // Note: rollup-built UMD bundles do not expose the editor class\r\n // directly on the namespace - it lives on `.default.NodeParticleEditor` -\r\n // so we unwrap that case before falling back to the BABYLON global.\r\n if (typeof NODEPARTICLEEDITOR !== \"undefined\") {\r\n if ((NODEPARTICLEEDITOR as any).NodeParticleEditor) {\r\n return NODEPARTICLEEDITOR;\r\n }\r\n if ((NODEPARTICLEEDITOR as any).default?.NodeParticleEditor) {\r\n return (NODEPARTICLEEDITOR as any).default;\r\n }\r\n }\r\n\r\n // In case of module let's check the global emitted from the editor entry point.\r\n if (typeof BABYLON !== \"undefined\" && typeof BABYLON.NodeParticleEditor !== \"undefined\") {\r\n return BABYLON;\r\n }\r\n\r\n return undefined;\r\n }\r\n\r\n /** Creates the node editor window.\r\n * @param additionalConfig Define the configuration of the editor\r\n */\r\n private _createNodeParticleEditor(additionalConfig?: any) {\r\n const nodeEditorConfig: any = {\r\n nodeParticleSet: this,\r\n ...additionalConfig,\r\n };\r\n this.BJSNODEPARTICLEEDITOR.NodeParticleEditor.Show(nodeEditorConfig);\r\n }\r\n\r\n /**\r\n * Launch the node particle editor\r\n * @param config Define the configuration of the editor\r\n * @returns a promise fulfilled when the node editor is visible\r\n */\r\n public async editAsync(config?: INodeParticleEditorOptions): Promise<void> {\r\n return await new Promise((resolve) => {\r\n this.BJSNODEPARTICLEEDITOR = this.BJSNODEPARTICLEEDITOR || this._getGlobalNodeParticleEditor();\r\n if (typeof this.BJSNODEPARTICLEEDITOR == \"undefined\") {\r\n const editorUrl = config && config.editorURL ? config.editorURL : NodeParticleSystemSet.EditorURL;\r\n\r\n // Load editor and add it to the DOM\r\n Tools.LoadBabylonScript(editorUrl, () => {\r\n this.BJSNODEPARTICLEEDITOR = this.BJSNODEPARTICLEEDITOR || this._getGlobalNodeParticleEditor();\r\n this._createNodeParticleEditor(config?.nodeEditorConfig);\r\n resolve();\r\n });\r\n } else {\r\n // Otherwise creates the editor\r\n this._createNodeParticleEditor(config?.nodeEditorConfig);\r\n resolve();\r\n }\r\n });\r\n }\r\n\r\n /**\r\n * Builds the particle system set from the defined blocks.\r\n * @param scene defines the hosting scene\r\n * @param verbose defines whether to log detailed information during the build process (false by default)\r\n * @returns a promise that resolves to the built particle system set\r\n */\r\n public async buildAsync(scene: Scene, verbose = false): Promise<ParticleSystemSet> {\r\n const output = new ParticleSystemSet();\r\n\r\n // Initialize all blocks\r\n for (const block of this._systemBlocks) {\r\n this._initializeBlock(block);\r\n }\r\n\r\n // Build the blocks\r\n const buildPromises = new Array<Promise<void>>();\r\n for (const block of this.systemBlocks) {\r\n const state = new NodeParticleBuildState();\r\n state.buildId = this._buildId++;\r\n state.scene = scene;\r\n state.verbose = verbose;\r\n\r\n const system = block.createSystem(state);\r\n system._source = this;\r\n system._blockReference = block._internalId;\r\n\r\n // Errors\r\n state.emitErrors();\r\n\r\n buildPromises.push(state.waitForBuildPromisesAsync());\r\n\r\n output.systems.push(system);\r\n }\r\n\r\n await Promise.all(buildPromises);\r\n\r\n this.onBuildObservable.notifyObservers(this);\r\n\r\n return output;\r\n }\r\n\r\n /**\r\n * Clear the current node particle set\r\n */\r\n public clear() {\r\n this.attachedBlocks.length = 0;\r\n this._systemBlocks.length = 0;\r\n }\r\n\r\n /**\r\n * Clear the current set and restore it to a default state\r\n */\r\n public setToDefault() {\r\n this.clear();\r\n\r\n this.editorData = null;\r\n\r\n // Main system\r\n const system = new SystemBlock(\"Particle system\");\r\n\r\n // Update position\r\n const updatePositionBlock = new UpdatePositionBlock(\"Update position\");\r\n updatePositionBlock.output.connectTo(system.particle);\r\n\r\n // Contextual inputs\r\n const positionBlock = new ParticleInputBlock(\"Position\");\r\n positionBlock.contextualValue = NodeParticleContextualSources.Position;\r\n const directionBlock = new ParticleInputBlock(\"Scaled direction\");\r\n directionBlock.contextualValue = NodeParticleContextualSources.ScaledDirection;\r\n\r\n // Add\r\n const addBlock = new ParticleMathBlock(\"Add\");\r\n addBlock.operation = ParticleMathBlockOperations.Add;\r\n positionBlock.output.connectTo(addBlock.left);\r\n directionBlock.output.connectTo(addBlock.right);\r\n addBlock.output.connectTo(updatePositionBlock.position);\r\n\r\n // Create particle\r\n const createParticleBlock = new CreateParticleBlock(\"Create particle\");\r\n\r\n // Shape\r\n const emitterShape = new BoxShapeBlock(\"Box shape\");\r\n createParticleBlock.particle.connectTo(emitterShape.particle);\r\n emitterShape.output.connectTo(updatePositionBlock.particle);\r\n\r\n // Texture\r\n const textureBlock = new ParticleTextureSourceBlock(\"Texture\");\r\n textureBlock.textureOutput.connectTo(system.texture);\r\n textureBlock.url = Tools.GetAssetUrl(\"https://assets.babylonjs.com/core/textures/flare.png\");\r\n\r\n this._systemBlocks.push(system);\r\n }\r\n\r\n /**\r\n * Remove a block from the current system set\r\n * @param block defines the block to remove\r\n */\r\n public removeBlock(block: NodeParticleBlock) {\r\n const attachedBlockIndex = this.attachedBlocks.indexOf(block);\r\n if (attachedBlockIndex > -1) {\r\n this.attachedBlocks.splice(attachedBlockIndex, 1);\r\n }\r\n\r\n if (block.isSystem) {\r\n const index = this._systemBlocks.indexOf(block as SystemBlock);\r\n if (index > -1) {\r\n this._systemBlocks.splice(index, 1);\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Clear the current graph and load a new one from a serialization object\r\n * @param source defines the JSON representation of the particle set\r\n * @param merge defines whether or not the source must be merged or replace the current content\r\n */\r\n public parseSerializedObject(source: any, merge = false) {\r\n if (!merge) {\r\n this.clear();\r\n }\r\n\r\n const map: { [key: number]: NodeParticleBlock } = {};\r\n\r\n // Create blocks\r\n for (const parsedBlock of source.blocks) {\r\n const blockType = GetClass(parsedBlock.customType);\r\n if (blockType) {\r\n const block: NodeParticleBlock = new blockType();\r\n block._deserialize(parsedBlock);\r\n map[parsedBlock.id] = block;\r\n\r\n this.attachedBlocks.push(block);\r\n\r\n if (block.isSystem) {\r\n this._systemBlocks.push(block as SystemBlock);\r\n }\r\n }\r\n }\r\n\r\n // Reconnect teleportation\r\n for (const block of this.attachedBlocks) {\r\n if (block.isTeleportOut) {\r\n const teleportOut = block as ParticleTeleportOutBlock;\r\n const id = teleportOut._tempEntryPointUniqueId;\r\n if (id) {\r\n const source = map[id] as ParticleTeleportInBlock;\r\n if (source) {\r\n source.attachToEndpoint(teleportOut);\r\n }\r\n }\r\n }\r\n }\r\n\r\n // Connections - Starts with input blocks only (except if in \"merge\" mode where we scan all blocks)\r\n for (let blockIndex = 0; blockIndex < source.blocks.length; blockIndex++) {\r\n const parsedBlock = source.blocks[blockIndex];\r\n const block = map[parsedBlock.id];\r\n\r\n if (!block) {\r\n continue;\r\n }\r\n\r\n if (block.inputs.length && parsedBlock.inputs.some((i: any) => i.targetConnectionName) && !merge) {\r\n continue;\r\n }\r\n this._restoreConnections(block, source, map);\r\n }\r\n\r\n // UI related info\r\n if (source.locations || (source.editorData && source.editorData.locations)) {\r\n const locations: {\r\n blockId: number;\r\n x: number;\r\n y: number;\r\n isCollapsed: boolean;\r\n }[] = source.locations || source.editorData.locations;\r\n\r\n for (const location of locations) {\r\n if (map[location.blockId]) {\r\n location.blockId = map[location.blockId].uniqueId;\r\n }\r\n }\r\n\r\n if (merge && this.editorData && this.editorData.locations) {\r\n locations.concat(this.editorData.locations);\r\n }\r\n\r\n if (source.locations) {\r\n this.editorData = {\r\n locations: locations,\r\n };\r\n } else {\r\n this.editorData = source.editorData;\r\n this.editorData.locations = locations;\r\n }\r\n\r\n const blockMap: { [key: number]: number } = {};\r\n\r\n for (const key in map) {\r\n blockMap[key] = map[key].uniqueId;\r\n }\r\n\r\n this.editorData.map = blockMap;\r\n }\r\n\r\n this.comment = source.comment;\r\n }\r\n\r\n private _restoreConnections(block: NodeParticleBlock, source: any, map: { [key: number]: NodeParticleBlock }) {\r\n for (const outputPoint of block.outputs) {\r\n for (const candidate of source.blocks) {\r\n const target = map[candidate.id];\r\n\r\n if (!target) {\r\n continue;\r\n }\r\n\r\n for (const input of candidate.inputs) {\r\n if (map[input.targetBlockId] === block && input.targetConnectionName === outputPoint.name) {\r\n const inputPoint = target.getInputByName(input.inputName);\r\n if (!inputPoint || inputPoint.isConnected) {\r\n continue;\r\n }\r\n\r\n outputPoint.connectTo(inputPoint, true);\r\n this._restoreConnections(target, source, map);\r\n continue;\r\n }\r\n }\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Serializes this node particle set in a JSON representation\r\n * @param selectedBlocks defines the list of blocks to save (if null the whole node particle set will be saved)\r\n * @returns the serialized particle system set object\r\n */\r\n public serialize(selectedBlocks?: NodeParticleBlock[]): any {\r\n const serializationObject = selectedBlocks ? {} : SerializationHelper.Serialize(this);\r\n serializationObject.editorData = JSON.parse(JSON.stringify(this.editorData)); // Copy\r\n\r\n let blocks: NodeParticleBlock[] = [];\r\n\r\n if (selectedBlocks) {\r\n blocks = selectedBlocks;\r\n } else {\r\n serializationObject.customType = \"BABYLON.NodeParticleSystemSet\";\r\n }\r\n\r\n // Blocks\r\n serializationObject.blocks = [];\r\n\r\n for (const block of blocks) {\r\n serializationObject.blocks.push(block.serialize());\r\n }\r\n\r\n if (!selectedBlocks) {\r\n for (const block of this.attachedBlocks) {\r\n if (blocks.indexOf(block) !== -1) {\r\n continue;\r\n }\r\n serializationObject.blocks.push(block.serialize());\r\n }\r\n }\r\n\r\n return serializationObject;\r\n }\r\n\r\n /**\r\n * Makes a duplicate of the current particle system set.\r\n * @param name defines the name to use for the new particle system set\r\n * @returns the cloned particle system set\r\n */\r\n public clone(name: string): NodeParticleSystemSet {\r\n const serializationObject = this.serialize();\r\n\r\n const clone = SerializationHelper.Clone(() => new NodeParticleSystemSet(name), this);\r\n clone.name = name;\r\n clone.snippetId = this.snippetId;\r\n\r\n clone.parseSerializedObject(serializationObject);\r\n clone._buildId = this._buildId;\r\n\r\n return clone;\r\n }\r\n\r\n /**\r\n * Disposes the resources\r\n */\r\n public dispose(): void {\r\n for (const block of this.attachedBlocks) {\r\n block.dispose();\r\n }\r\n\r\n this.attachedBlocks.length = 0;\r\n this.onBuildObservable.clear();\r\n }\r\n\r\n /**\r\n * Creates a new node particle set set to default basic configuration\r\n * @param name defines the name of the particle set\r\n * @returns a new NodeParticleSystemSet\r\n */\r\n public static CreateDefault(name: string) {\r\n const nodeParticleSet = new NodeParticleSystemSet(name);\r\n\r\n nodeParticleSet.setToDefault();\r\n\r\n return nodeParticleSet;\r\n }\r\n\r\n /**\r\n * Creates a node particle set from parsed data\r\n * @param source defines the JSON representation of the particle set\r\n * @returns a new node particle set\r\n */\r\n public static Parse(source: any): NodeParticleSystemSet {\r\n const nodeParticleSet = SerializationHelper.Parse(() => new NodeParticleSystemSet(source.name), source, null);\r\n\r\n nodeParticleSet.parseSerializedObject(source);\r\n\r\n return nodeParticleSet;\r\n }\r\n\r\n /**\r\n * Creates a node particle set from a snippet saved in a remote file\r\n * @param name defines the name of the node particle set to create\r\n * @param url defines the url to load from\r\n * @param nodeParticleSet defines a node particle set to update (instead of creating a new one)\r\n * @returns a promise that will resolve to the new node particle set\r\n */\r\n // eslint-disable-next-line @typescript-eslint/promise-function-async, no-restricted-syntax\r\n public static ParseFromFileAsync(name: string, url: string, nodeParticleSet?: NodeParticleSystemSet): Promise<NodeParticleSystemSet> {\r\n return new Promise((resolve, reject) => {\r\n const request = new WebRequest();\r\n request.addEventListener(\"readystatechange\", () => {\r\n if (request.readyState == 4) {\r\n if (request.status == 200) {\r\n const serializationObject = JSON.parse(request.responseText);\r\n if (!nodeParticleSet) {\r\n nodeParticleSet = SerializationHelper.Parse(() => new NodeParticleSystemSet(name), serializationObject, null);\r\n }\r\n\r\n nodeParticleSet.parseSerializedObject(serializationObject);\r\n\r\n resolve(nodeParticleSet);\r\n } else {\r\n // eslint-disable-next-line @typescript-eslint/prefer-promise-reject-errors\r\n reject(\"Unable to load the node particle system set\");\r\n }\r\n }\r\n });\r\n\r\n request.open(\"GET\", url);\r\n request.send();\r\n });\r\n }\r\n\r\n /**\r\n * Creates a node particle set from a snippet saved by the node particle editor\r\n * @param snippetId defines the snippet to load\r\n * @param nodeParticleSet defines a node particle set to update (instead of creating a new one)\r\n * @returns a promise that will resolve to the new node particle set\r\n */\r\n // eslint-disable-next-line @typescript-eslint/promise-function-async, no-restricted-syntax\r\n public static ParseFromSnippetAsync(snippetId: string, nodeParticleSet?: NodeParticleSystemSet): Promise<NodeParticleSystemSet> {\r\n if (snippetId === \"_BLANK\") {\r\n return Promise.resolve(NodeParticleSystemSet.CreateDefault(\"blank\"));\r\n }\r\n\r\n return new Promise((resolve, reject) => {\r\n const request = new WebRequest();\r\n request.addEventListener(\"readystatechange\", () => {\r\n if (request.readyState == 4) {\r\n if (request.status == 200) {\r\n const snippet = JSON.parse(JSON.parse(request.responseText).jsonPayload);\r\n const serializationObject = JSON.parse(snippet.nodeParticle);\r\n\r\n if (!nodeParticleSet) {\r\n nodeParticleSet = SerializationHelper.Parse(() => new NodeParticleSystemSet(snippetId), serializationObject, null);\r\n }\r\n\r\n nodeParticleSet.parseSerializedObject(serializationObject);\r\n nodeParticleSet.snippetId = snippetId;\r\n\r\n try {\r\n resolve(nodeParticleSet);\r\n } catch (err) {\r\n // eslint-disable-next-line @typescript-eslint/prefer-promise-reject-errors\r\n reject(err);\r\n }\r\n } else {\r\n // eslint-disable-next-line @typescript-eslint/prefer-promise-reject-errors\r\n reject(\"Unable to load the snippet \" + snippetId);\r\n }\r\n }\r\n });\r\n\r\n request.open(\"GET\", this.SnippetUrl + \"/\" + snippetId.replace(/#/g, \"/\"));\r\n request.send();\r\n });\r\n }\r\n}\r\n"]}
@@ -1,4 +1,3 @@
1
1
  export * from "./gpuParticleSystem.pure.js";
2
- import "../Engines/Extensions/engine.transformFeedback.js";
3
2
  import "../Shaders/gpuRenderParticles.fragment.js";
4
3
  import "../Shaders/gpuRenderParticles.vertex.js";
@@ -1,5 +1,4 @@
1
1
  export * from "./gpuParticleSystem.pure.js";
2
- import "../Engines/Extensions/engine.transformFeedback.js";
3
2
  import "../Shaders/gpuRenderParticles.fragment.js";
4
3
  import "../Shaders/gpuRenderParticles.vertex.js";
5
4
  //# sourceMappingURL=gpuParticleSystem.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"gpuParticleSystem.js","sourceRoot":"","sources":["../../../../dev/core/src/Particles/gpuParticleSystem.ts"],"names":[],"mappings":"AAAA,cAAc,0BAA0B,CAAC;AAEzC,OAAO,gDAAgD,CAAC;AACxD,OAAO,wCAAwC,CAAC;AAChD,OAAO,sCAAsC,CAAC","sourcesContent":["export * from \"./gpuParticleSystem.pure\";\n\nimport \"../Engines/Extensions/engine.transformFeedback\";\nimport \"../Shaders/gpuRenderParticles.fragment\";\nimport \"../Shaders/gpuRenderParticles.vertex\";\n"]}
1
+ {"version":3,"file":"gpuParticleSystem.js","sourceRoot":"","sources":["../../../../dev/core/src/Particles/gpuParticleSystem.ts"],"names":[],"mappings":"AAAA,cAAc,0BAA0B,CAAC;AAEzC,OAAO,wCAAwC,CAAC;AAChD,OAAO,sCAAsC,CAAC","sourcesContent":["export * from \"./gpuParticleSystem.pure\";\n\nimport \"../Shaders/gpuRenderParticles.fragment\";\nimport \"../Shaders/gpuRenderParticles.vertex\";\n"]}
@@ -34,7 +34,6 @@ export declare class GPUParticleSystem extends BaseParticleSystem implements IDi
34
34
  private _writePointer;
35
35
  private _emitIndex;
36
36
  private _emitCount;
37
- private _emitRateControl;
38
37
  private _updateBuffer;
39
38
  private _buffer0;
40
39
  private _buffer1;
@@ -110,14 +109,16 @@ export declare class GPUParticleSystem extends BaseParticleSystem implements IDi
110
109
  */
111
110
  getCapacity(): number;
112
111
  /**
113
- * Gets whether emit rate control is enabled.
112
+ * Gets or sets whether emit rate control is enabled.
114
113
  * When true, the GPU particle system limits the number of active particles
115
114
  * to approximately emitRate * maxLifeTime (matching CPU particle behavior)
116
115
  * and uses a circular buffer to recycle particle slots.
117
116
  * When false (default), all dead particles are recycled immediately,
118
117
  * which is the legacy GPU particle behavior.
118
+ * Changing the value takes effect on the next frame (the update and render effects are rebuilt
119
+ * automatically when their shader defines change; buffer allocation does not depend on it).
119
120
  */
120
- get emitRateControl(): boolean;
121
+ emitRateControl: boolean;
121
122
  /**
122
123
  * Forces the particle to write their depth information to the depth buffer. This can help preventing other draw calls
123
124
  * to override the particles.
@@ -59,17 +59,6 @@ export class GPUParticleSystem extends BaseParticleSystem {
59
59
  getCapacity() {
60
60
  return this._capacity;
61
61
  }
62
- /**
63
- * Gets whether emit rate control is enabled.
64
- * When true, the GPU particle system limits the number of active particles
65
- * to approximately emitRate * maxLifeTime (matching CPU particle behavior)
66
- * and uses a circular buffer to recycle particle slots.
67
- * When false (default), all dead particles are recycled immediately,
68
- * which is the legacy GPU particle behavior.
69
- */
70
- get emitRateControl() {
71
- return this._emitRateControl;
72
- }
73
62
  /**
74
63
  * Gets or set the number of active particles
75
64
  * The value cannot be greater than "capacity" (if it is, it will be limited to "capacity").
@@ -717,6 +706,17 @@ export class GPUParticleSystem extends BaseParticleSystem {
717
706
  * An event triggered when the system is started
718
707
  */
719
708
  this.onStartedObservable = new Observable();
709
+ /**
710
+ * Gets or sets whether emit rate control is enabled.
711
+ * When true, the GPU particle system limits the number of active particles
712
+ * to approximately emitRate * maxLifeTime (matching CPU particle behavior)
713
+ * and uses a circular buffer to recycle particle slots.
714
+ * When false (default), all dead particles are recycled immediately,
715
+ * which is the legacy GPU particle behavior.
716
+ * Changing the value takes effect on the next frame (the update and render effects are rebuilt
717
+ * automatically when their shader defines change; buffer allocation does not depend on it).
718
+ */
719
+ this.emitRateControl = false;
720
720
  /**
721
721
  * Forces the particle to write their depth information to the depth buffer. This can help preventing other draw calls
722
722
  * to override the particles.
@@ -803,7 +803,7 @@ export class GPUParticleSystem extends BaseParticleSystem {
803
803
  this._maxActiveParticleCount = fullOptions.capacity;
804
804
  this._currentActiveCount = 0;
805
805
  this._isAnimationSheetEnabled = isAnimationSheetEnabled;
806
- this._emitRateControl = !!options.emitRateControl;
806
+ this.emitRateControl = !!options.emitRateControl;
807
807
  this.maxAttractors = options.maxAttractors ?? 8;
808
808
  this.particleEmitterType = new BoxParticleEmitter();
809
809
  // Random data
@@ -1131,7 +1131,7 @@ export class GPUParticleSystem extends BaseParticleSystem {
1131
1131
  defines += "\n#define ATTRACTORS";
1132
1132
  defines += "\n#define MAX_ATTRACTORS " + this.maxAttractors;
1133
1133
  }
1134
- if (this._emitRateControl) {
1134
+ if (this.emitRateControl) {
1135
1135
  defines += "\n#define EMITRATECTRL";
1136
1136
  }
1137
1137
  if (this._startSizeGradients && this._startSizeGradients.length > 0) {
@@ -1291,7 +1291,7 @@ export class GPUParticleSystem extends BaseParticleSystem {
1291
1291
  if (this.isAnimationSheetEnabled) {
1292
1292
  defines.push("#define ANIMATESHEET");
1293
1293
  }
1294
- if (this._emitRateControl) {
1294
+ if (this.emitRateControl) {
1295
1295
  defines.push("#define EMITRATECTRL");
1296
1296
  }
1297
1297
  if (fillImageProcessing && this._imageProcessingConfiguration) {
@@ -1750,7 +1750,7 @@ export class GPUParticleSystem extends BaseParticleSystem {
1750
1750
  this._lifeTimeGradientMax = 1.0;
1751
1751
  }
1752
1752
  }
1753
- if (this._emitRateControl) {
1753
+ if (this.emitRateControl) {
1754
1754
  // Emit-rate-controlled mode: limits active particles to ~emitRate * maxLifeTime,
1755
1755
  // matching CPU particle behavior with circular buffer recycling.
1756
1756
  // Accumulate fractional particles over time. Manual emit bypasses the rate.
@@ -1979,10 +1979,21 @@ export class GPUParticleSystem extends BaseParticleSystem {
1979
1979
  }
1980
1980
  }
1981
1981
  const serialization = this.serialize(cloneTexture);
1982
+ // When the texture is not serialized it is stored by name only, and Parse would reload it from
1983
+ // that name (which can resolve to a different image and reset texture settings like level).
1984
+ // Prefer a faithful copy of the source texture, and only skip the name-based reload when that
1985
+ // copy is available (clone() can legally return null for textures that do not implement it).
1986
+ const clonedTexture = cloneTexture === false && this.particleTexture ? this.particleTexture.clone() : null;
1987
+ if (clonedTexture) {
1988
+ serialization.textureName = undefined;
1989
+ }
1982
1990
  const result = GPUParticleSystem.Parse(serialization, this._scene || this._engine, this._rootUrl);
1983
1991
  result.name = name;
1984
1992
  result.customShader = program;
1985
1993
  result._customWrappers = custom;
1994
+ if (clonedTexture) {
1995
+ result.particleTexture = clonedTexture;
1996
+ }
1986
1997
  if (newEmitter === undefined) {
1987
1998
  newEmitter = this.emitter;
1988
1999
  }
@@ -2213,7 +2224,7 @@ export class GPUParticleSystem extends BaseParticleSystem {
2213
2224
  ParticleSystem._Serialize(serializationObject, this, serializeTexture);
2214
2225
  serializationObject.activeParticleCount = this.activeParticleCount;
2215
2226
  serializationObject.randomTextureSize = this._randomTextureSize;
2216
- serializationObject.emitRateControl = this._emitRateControl;
2227
+ serializationObject.emitRateControl = this.emitRateControl;
2217
2228
  serializationObject.maxAttractors = this.maxAttractors;
2218
2229
  serializationObject.customShader = this.customShader;
2219
2230
  serializationObject.preventAutoStart = this.preventAutoStart;