@onerjs/core 8.53.5 → 8.53.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (841) hide show
  1. package/Animations/animationGroup.d.ts +0 -1
  2. package/Animations/animationGroup.js +0 -1
  3. package/Animations/animationGroup.js.map +1 -1
  4. package/Animations/animationGroup.pure.js +2 -0
  5. package/Animations/animationGroup.pure.js.map +1 -1
  6. package/Animations/runtimeAnimation.js +11 -0
  7. package/Animations/runtimeAnimation.js.map +1 -1
  8. package/Audio/audioSceneComponent.pure.js +1 -1
  9. package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
  10. package/AudioV2/abstractAudio/abstractSound.js +7 -2
  11. package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
  12. package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
  13. package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
  14. package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
  15. package/AudioV2/abstractAudio/staticSound.js +17 -1
  16. package/AudioV2/abstractAudio/staticSound.js.map +1 -1
  17. package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
  18. package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
  19. package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
  20. package/AudioV2/abstractAudio/streamingSound.js +9 -1
  21. package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
  22. package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
  23. package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
  24. package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
  25. package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
  26. package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
  27. package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
  28. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
  29. package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
  30. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  31. package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
  32. package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
  33. package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
  34. package/Bones/bone.pure.js +3 -3
  35. package/Buffers/buffer.pure.js +0 -12
  36. package/Buffers/buffer.pure.js.map +1 -1
  37. package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
  38. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  39. package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
  40. package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
  41. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  42. package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
  43. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  44. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
  45. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
  46. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  47. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
  48. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  49. package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
  50. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  51. package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
  52. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  53. package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
  54. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  55. package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
  56. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  57. package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
  58. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  59. package/Cameras/Inputs/followCameraPointersInput.js +239 -203
  60. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  61. package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
  62. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  63. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
  64. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  65. package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
  66. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  67. package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
  68. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  69. package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
  70. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  71. package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
  72. package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
  73. package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
  74. package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
  75. package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
  76. package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
  77. package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
  78. package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
  79. package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
  80. package/Cameras/VR/vrExperienceHelper.js +0 -2
  81. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  82. package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
  83. package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
  84. package/Cameras/arcRotateCamera.pure.js +1559 -1479
  85. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  86. package/Cameras/camera.pure.js +1225 -1178
  87. package/Cameras/camera.pure.js.map +1 -1
  88. package/Cameras/flyCamera.pure.js +369 -351
  89. package/Cameras/flyCamera.pure.js.map +1 -1
  90. package/Cameras/followCamera.pure.js +229 -192
  91. package/Cameras/followCamera.pure.js.map +1 -1
  92. package/Cameras/freeCamera.pure.js +373 -351
  93. package/Cameras/freeCamera.pure.js.map +1 -1
  94. package/Cameras/geospatialCamera.pure.d.ts +30 -7
  95. package/Cameras/geospatialCamera.pure.js +502 -457
  96. package/Cameras/geospatialCamera.pure.js.map +1 -1
  97. package/Cameras/geospatialCameraMovement.js +2 -2
  98. package/Cameras/geospatialCameraMovement.js.map +1 -1
  99. package/Cameras/targetCamera.pure.d.ts +7 -0
  100. package/Cameras/targetCamera.pure.js +550 -509
  101. package/Cameras/targetCamera.pure.js.map +1 -1
  102. package/Cameras/universalCamera.pure.js +98 -85
  103. package/Cameras/universalCamera.pure.js.map +1 -1
  104. package/Collisions/gpuPicker.d.ts +111 -4
  105. package/Collisions/gpuPicker.js +696 -119
  106. package/Collisions/gpuPicker.js.map +1 -1
  107. package/Compute/computeShader.pure.js +372 -355
  108. package/Compute/computeShader.pure.js.map +1 -1
  109. package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
  110. package/Decorators/nodeDecorator.d.ts +11 -1
  111. package/Decorators/nodeDecorator.js +43 -6
  112. package/Decorators/nodeDecorator.js.map +1 -1
  113. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
  114. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
  115. package/Engines/Native/nativeHelpers.js +15 -0
  116. package/Engines/Native/nativeHelpers.js.map +1 -1
  117. package/Engines/Native/nativeInterfaces.d.ts +7 -2
  118. package/Engines/Native/nativeInterfaces.js.map +1 -1
  119. package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
  120. package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
  121. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  122. package/Engines/Processors/shaderProcessor.js +5 -3
  123. package/Engines/Processors/shaderProcessor.js.map +1 -1
  124. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
  125. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
  126. package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
  127. package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
  128. package/Engines/abstractEngine.functions.d.ts +8 -2
  129. package/Engines/abstractEngine.functions.js +12 -4
  130. package/Engines/abstractEngine.functions.js.map +1 -1
  131. package/Engines/abstractEngine.pure.d.ts +20 -1
  132. package/Engines/abstractEngine.pure.js +21 -134
  133. package/Engines/abstractEngine.pure.js.map +1 -1
  134. package/Engines/engine.d.ts +208 -0
  135. package/Engines/engine.pure.js +0 -15
  136. package/Engines/engine.pure.js.map +1 -1
  137. package/Engines/nullEngine.pure.d.ts +66 -0
  138. package/Engines/nullEngine.pure.js +97 -0
  139. package/Engines/nullEngine.pure.js.map +1 -1
  140. package/Engines/thinEngine.pure.d.ts +0 -13
  141. package/Engines/thinEngine.pure.js +4 -23
  142. package/Engines/thinEngine.pure.js.map +1 -1
  143. package/Engines/thinNativeEngine.d.ts +0 -1
  144. package/Engines/thinNativeEngine.js +0 -1
  145. package/Engines/thinNativeEngine.js.map +1 -1
  146. package/Engines/thinNativeEngine.pure.d.ts +27 -0
  147. package/Engines/thinNativeEngine.pure.js +383 -17
  148. package/Engines/thinNativeEngine.pure.js.map +1 -1
  149. package/Engines/webgpuEngine.d.ts +1 -0
  150. package/Engines/webgpuEngine.js +1 -0
  151. package/Engines/webgpuEngine.js.map +1 -1
  152. package/Engines/webgpuEngine.pure.d.ts +9 -0
  153. package/Engines/webgpuEngine.pure.js +7 -0
  154. package/Engines/webgpuEngine.pure.js.map +1 -1
  155. package/FlowGraph/flowGraph.js +9 -0
  156. package/FlowGraph/flowGraph.js.map +1 -1
  157. package/FlowGraph/flowGraphContext.js +597 -584
  158. package/FlowGraph/flowGraphContext.js.map +1 -1
  159. package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
  160. package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
  161. package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
  162. package/FlowGraph/serialization.d.ts +11 -0
  163. package/FlowGraph/serialization.js +11 -1
  164. package/FlowGraph/serialization.js.map +1 -1
  165. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
  166. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
  167. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
  168. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
  169. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
  170. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
  171. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
  172. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
  173. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
  174. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
  175. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
  176. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
  177. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
  178. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
  179. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
  180. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
  181. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
  182. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
  183. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
  184. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
  185. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
  186. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
  187. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
  188. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
  189. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
  190. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
  191. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
  192. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
  193. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
  194. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
  195. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
  196. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
  197. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
  198. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
  199. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
  200. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
  201. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
  202. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
  203. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
  204. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
  205. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
  206. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
  207. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
  208. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
  209. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
  210. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
  211. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
  212. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
  213. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
  214. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
  215. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
  216. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
  217. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
  218. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
  219. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
  220. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
  221. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
  222. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
  223. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
  224. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
  225. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
  226. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
  227. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
  228. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
  229. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
  230. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
  231. package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
  232. package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
  233. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
  234. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
  235. package/FrameGraph/Node/nodeRenderGraph.js +715 -693
  236. package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
  237. package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
  238. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  239. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
  240. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
  241. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
  242. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
  243. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
  244. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
  245. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
  246. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
  247. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
  248. package/Helpers/environmentHelper.js +2 -2
  249. package/Helpers/environmentHelper.js.map +1 -1
  250. package/Layers/effectLayer.js +529 -519
  251. package/Layers/effectLayer.js.map +1 -1
  252. package/Layers/glowLayer.pure.js +428 -413
  253. package/Layers/glowLayer.pure.js.map +1 -1
  254. package/Layers/highlightLayer.pure.js +473 -458
  255. package/Layers/highlightLayer.pure.js.map +1 -1
  256. package/Layers/selectionOutlineLayer.pure.js +360 -345
  257. package/Layers/selectionOutlineLayer.pure.js.map +1 -1
  258. package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
  259. package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
  260. package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
  261. package/Lights/Shadows/shadowGenerator.js +6 -1
  262. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  263. package/Lights/areaLight.pure.js +61 -39
  264. package/Lights/areaLight.pure.js.map +1 -1
  265. package/Lights/directionalLight.pure.js +308 -284
  266. package/Lights/directionalLight.pure.js.map +1 -1
  267. package/Lights/hemisphericLight.pure.js +123 -104
  268. package/Lights/hemisphericLight.pure.js.map +1 -1
  269. package/Lights/light.d.ts +5 -3
  270. package/Lights/light.js +869 -827
  271. package/Lights/light.js.map +1 -1
  272. package/Lights/pointLight.pure.js +185 -174
  273. package/Lights/pointLight.pure.js.map +1 -1
  274. package/Lights/rectAreaLight.pure.d.ts +17 -0
  275. package/Lights/rectAreaLight.pure.js +238 -159
  276. package/Lights/rectAreaLight.pure.js.map +1 -1
  277. package/Lights/shadowLight.js +280 -268
  278. package/Lights/shadowLight.js.map +1 -1
  279. package/Lights/spotLight.pure.js +460 -427
  280. package/Lights/spotLight.pure.js.map +1 -1
  281. package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
  282. package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
  283. package/Loading/sceneLoader.d.ts +5 -1
  284. package/Loading/sceneLoader.js +299 -402
  285. package/Loading/sceneLoader.js.map +1 -1
  286. package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
  287. package/Materials/Background/backgroundMaterial.pure.js +949 -794
  288. package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
  289. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
  290. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
  291. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
  292. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
  293. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
  294. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  295. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
  296. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
  297. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
  298. package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
  299. package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
  300. package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
  301. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
  302. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
  303. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
  304. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
  305. package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
  306. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
  307. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
  308. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
  309. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
  310. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
  311. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
  312. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
  313. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
  314. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
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  841. package/tslib.es6.js +304 -150
@@ -1,5 +1,5 @@
1
1
  /** This file must only contain pure code and pure imports */
2
- import { __decorate } from "../../tslib.es6.js";
2
+ import { __esDecorate, __runInitializers } from "../../tslib.es6.js";
3
3
  import { serialize, serializeAsMatrix, serializeAsVector3 } from "../../Misc/decorators.js";
4
4
  import { TimingTools } from "../../Misc/timingTools.js";
5
5
  import { Matrix, TmpVectors, Vector3 } from "../../Maths/math.vector.pure.js";
@@ -9,354 +9,389 @@ import { Texture } from "../../Materials/Textures/texture.pure.js";
9
9
  import { GetClass, RegisterClass } from "../../Misc/typeStore.js";
10
10
  import { Observable } from "../../Misc/observable.pure.js";
11
11
  import { SerializationHelper } from "../../Misc/decorators.serialization.js";
12
+ import { RegisterAbstractEngineCubeTexture } from "../../Engines/AbstractEngine/abstractEngine.cubeTexture.pure.js";
12
13
  // The default scale applied to environment texture. This manages the range of LOD level used for IBL according to the roughness
13
14
  const DefaultLodScale = 0.8;
14
15
  /**
15
16
  * Class for creating a cube texture
16
17
  */
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- export class CubeTexture extends BaseTexture {
18
- /**
19
- * Gets or sets the size of the bounding box associated with the cube texture
20
- * When defined, the cubemap will switch to local mode
21
- * @see https://community.arm.com/graphics/b/blog/posts/reflections-based-on-local-cubemaps-in-unity
22
- * @example https://www.babylonjs-playground.com/#RNASML
23
- */
24
- set boundingBoxSize(value) {
25
- if (this._boundingBoxSize && this._boundingBoxSize.equals(value)) {
26
- return;
27
- }
28
- this._boundingBoxSize = value;
29
- const scene = this.getScene();
30
- if (scene) {
31
- scene.markAllMaterialsAsDirty(1);
32
- }
33
- }
34
- /**
35
- * Returns the bounding box size
36
- * @see https://doc.babylonjs.com/features/featuresDeepDive/materials/using/reflectionTexture#using-local-cubemap-mode
37
- */
38
- get boundingBoxSize() {
39
- return this._boundingBoxSize;
40
- }
41
- /**
42
- * Sets texture matrix rotation angle around Y axis in radians.
43
- */
44
- set rotationY(value) {
45
- this._rotationY = value;
46
- this.setReflectionTextureMatrix(Matrix.RotationY(this._rotationY));
47
- }
48
- /**
49
- * Gets texture matrix rotation angle around Y axis radians.
50
- */
51
- get rotationY() {
52
- return this._rotationY;
53
- }
54
- /**
55
- * Are mip maps generated for this texture or not.
56
- */
57
- get noMipmap() {
58
- return this._noMipmap;
59
- }
60
- /**
61
- * Gets the forced extension (if any)
62
- */
63
- get forcedExtension() {
64
- return this._forcedExtension;
65
- }
66
- /**
67
- * Creates a cube texture to use with reflection for instance. It can be based upon dds or six images as well
68
- * as prefiltered data.
69
- * @param rootUrl defines the url of the texture or the root name of the six images
70
- * @param sceneOrEngine defines the scene or engine the texture is attached to
71
- * @param extensionsOrOptions defines the suffixes add to the picture name in case six images are in use like _px.jpg or set of all options to create the cube texture
72
- * @param noMipmap defines if mipmaps should be created or not
73
- * @param files defines the six files to load for the different faces in that order: px, py, pz, nx, ny, nz
74
- * @param onLoad defines a callback triggered at the end of the file load if no errors occurred
75
- * @param onError defines a callback triggered in case of error during load
76
- * @param format defines the internal format to use for the texture once loaded
77
- * @param prefiltered defines whether or not the texture is created from prefiltered data
78
- * @param forcedExtension defines the extensions to use (force a special type of file to load) in case it is different from the file name
79
- * @param createPolynomials defines whether or not to create polynomial harmonics from the texture data if necessary
80
- * @param lodScale defines the scale applied to environment texture. This manages the range of LOD level used for IBL according to the roughness
81
- * @param lodOffset defines the offset applied to environment texture. This manages first LOD level used for IBL according to the roughness
82
- * @param loaderOptions options to be passed to the loader
83
- * @param useSRGBBuffer Defines if the texture must be loaded in a sRGB GPU buffer (if supported by the GPU) (default: false)
84
- * @returns the cube texture
85
- */
86
- constructor(rootUrl, sceneOrEngine, extensionsOrOptions = null, noMipmap = false, files = null, onLoad = null, onError = null, format = 5, prefiltered = false, forcedExtension = null, createPolynomials = false, lodScale = DefaultLodScale, lodOffset = 0, loaderOptions, useSRGBBuffer) {
87
- super(sceneOrEngine);
88
- /**
89
- * Observable triggered once the texture has been loaded.
90
- */
91
- this.onLoadObservable = new Observable();
92
- /**
93
- * Gets or sets the center of the bounding box associated with the cube texture.
94
- * It must define where the camera used to render the texture was set
95
- * @see https://doc.babylonjs.com/features/featuresDeepDive/materials/using/reflectionTexture#using-local-cubemap-mode
96
- */
97
- this.boundingBoxPosition = Vector3.Zero();
98
- this._rotationY = 0;
99
- /** @internal */
100
- this._files = null;
101
- this._forcedExtension = null;
102
- this._extensions = null;
103
- this._textureMatrixRefraction = new Matrix();
104
- this._buffer = null;
105
- this.name = rootUrl;
106
- this.url = rootUrl;
107
- this._noMipmap = noMipmap;
108
- this.hasAlpha = false;
109
- this.isCube = true;
110
- this._textureMatrix = Matrix.Identity();
111
- this.coordinatesMode = Texture.CUBIC_MODE;
112
- let extensions;
113
- let buffer = null;
114
- if (extensionsOrOptions !== null && !Array.isArray(extensionsOrOptions)) {
115
- extensions = extensionsOrOptions.extensions ?? null;
116
- this._noMipmap = extensionsOrOptions.noMipmap ?? false;
117
- files = extensionsOrOptions.files ?? null;
118
- buffer = extensionsOrOptions.buffer ?? null;
119
- this._format = extensionsOrOptions.format ?? 5;
120
- prefiltered = extensionsOrOptions.prefiltered ?? false;
121
- forcedExtension = extensionsOrOptions.forcedExtension ?? null;
122
- this._createPolynomials = extensionsOrOptions.createPolynomials ?? false;
123
- this._lodScale = extensionsOrOptions.lodScale ?? DefaultLodScale;
124
- this._lodOffset = extensionsOrOptions.lodOffset ?? 0;
125
- this._loaderOptions = extensionsOrOptions.loaderOptions;
126
- this._useSRGBBuffer = extensionsOrOptions.useSRGBBuffer;
127
- this._sphericalPolynomialTargetSize = extensionsOrOptions.sphericalPolynomialTargetSize ?? 0;
128
- onLoad = extensionsOrOptions.onLoad ?? null;
129
- onError = extensionsOrOptions.onError ?? null;
130
- }
131
- else {
132
- this._noMipmap = noMipmap;
133
- this._format = format;
134
- this._createPolynomials = createPolynomials;
135
- extensions = extensionsOrOptions;
136
- this._loaderOptions = loaderOptions;
137
- this._useSRGBBuffer = useSRGBBuffer;
138
- this._lodScale = lodScale;
139
- this._lodOffset = lodOffset;
140
- }
141
- if (!rootUrl && !files) {
142
- return;
143
- }
144
- this.updateURL(rootUrl, forcedExtension, onLoad, prefiltered, onError, extensions, this.getScene()?.useDelayedTextureLoading, files, buffer);
145
- }
146
- /**
147
- * Get the current class name of the texture useful for serialization or dynamic coding.
148
- * @returns "CubeTexture"
149
- */
150
- getClassName() {
151
- return "CubeTexture";
152
- }
153
- /**
154
- * Update the url (and optional buffer) of this texture if url was null during construction.
155
- * @param url the url of the texture
156
- * @param forcedExtension defines the extension to use
157
- * @param onLoad callback called when the texture is loaded (defaults to null)
158
- * @param prefiltered Defines whether the updated texture is prefiltered or not
159
- * @param onError callback called if there was an error during the loading process (defaults to null)
160
- * @param extensions defines the suffixes add to the picture name in case six images are in use like _px.jpg...
161
- * @param delayLoad defines if the texture should be loaded now (false by default)
162
- * @param files defines the six files to load for the different faces in that order: px, py, pz, nx, ny, nz
163
- * @param buffer the buffer to use instead of loading from the url
164
- */
165
- updateURL(url, forcedExtension = null, onLoad = null, prefiltered = false, onError = null, extensions = null, delayLoad = false, files = null, buffer = null) {
166
- if (!this.name || this.name.startsWith("data:")) {
167
- this.name = url;
168
- }
169
- this.url = url;
170
- if (forcedExtension) {
171
- this._forcedExtension = forcedExtension;
172
- }
173
- const lastDot = url.lastIndexOf(".");
174
- const extension = forcedExtension ? forcedExtension : lastDot > -1 ? url.substring(lastDot).toLowerCase() : "";
175
- const isDDS = extension.indexOf(".dds") === 0;
176
- const isEnv = extension.indexOf(".env") === 0;
177
- const isBasis = extension.indexOf(".basis") === 0;
178
- if (isEnv) {
179
- this.gammaSpace = false;
180
- this._prefiltered = false;
181
- this.anisotropicFilteringLevel = 1;
182
- }
183
- else {
184
- this._prefiltered = prefiltered;
185
- if (prefiltered) {
186
- this.gammaSpace = false;
187
- this.anisotropicFilteringLevel = 1;
18
+ let CubeTexture = (() => {
19
+ var _a;
20
+ let _classSuper = BaseTexture;
21
+ let _instanceExtraInitializers = [];
22
+ let _url_decorators;
23
+ let _url_initializers = [];
24
+ let _url_extraInitializers = [];
25
+ let _boundingBoxPosition_decorators;
26
+ let _boundingBoxPosition_initializers = [];
27
+ let _boundingBoxPosition_extraInitializers = [];
28
+ let _get_boundingBoxSize_decorators;
29
+ let _set_rotationY_decorators;
30
+ let __files_decorators;
31
+ let __files_initializers = [];
32
+ let __files_extraInitializers = [];
33
+ let __forcedExtension_decorators;
34
+ let __forcedExtension_initializers = [];
35
+ let __forcedExtension_extraInitializers = [];
36
+ let __extensions_decorators;
37
+ let __extensions_initializers = [];
38
+ let __extensions_extraInitializers = [];
39
+ let __textureMatrix_decorators;
40
+ let __textureMatrix_initializers = [];
41
+ let __textureMatrix_extraInitializers = [];
42
+ let __textureMatrixRefraction_decorators;
43
+ let __textureMatrixRefraction_initializers = [];
44
+ let __textureMatrixRefraction_extraInitializers = [];
45
+ return _a = class CubeTexture extends _classSuper {
46
+ /**
47
+ * Gets or sets the size of the bounding box associated with the cube texture
48
+ * When defined, the cubemap will switch to local mode
49
+ * @see https://community.arm.com/graphics/b/blog/posts/reflections-based-on-local-cubemaps-in-unity
50
+ * @example https://www.babylonjs-playground.com/#RNASML
51
+ */
52
+ set boundingBoxSize(value) {
53
+ if (this._boundingBoxSize && this._boundingBoxSize.equals(value)) {
54
+ return;
55
+ }
56
+ this._boundingBoxSize = value;
57
+ const scene = this.getScene();
58
+ if (scene) {
59
+ scene.markAllMaterialsAsDirty(1);
60
+ }
188
61
  }
189
- }
190
- if (files) {
191
- this._files = files;
192
- }
193
- else {
194
- if (!isBasis && !isEnv && !isDDS && !extensions) {
195
- extensions = ["_px.jpg", "_py.jpg", "_pz.jpg", "_nx.jpg", "_ny.jpg", "_nz.jpg"];
62
+ /**
63
+ * Returns the bounding box size
64
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/materials/using/reflectionTexture#using-local-cubemap-mode
65
+ */
66
+ get boundingBoxSize() {
67
+ return this._boundingBoxSize;
68
+ }
69
+ /**
70
+ * Sets texture matrix rotation angle around Y axis in radians.
71
+ */
72
+ set rotationY(value) {
73
+ this._rotationY = value;
74
+ this.setReflectionTextureMatrix(Matrix.RotationY(this._rotationY));
75
+ }
76
+ /**
77
+ * Gets texture matrix rotation angle around Y axis radians.
78
+ */
79
+ get rotationY() {
80
+ return this._rotationY;
81
+ }
82
+ /**
83
+ * Are mip maps generated for this texture or not.
84
+ */
85
+ get noMipmap() {
86
+ return this._noMipmap;
87
+ }
88
+ /**
89
+ * Gets the forced extension (if any)
90
+ */
91
+ get forcedExtension() {
92
+ return this._forcedExtension;
196
93
  }
197
- this._files = this._files || [];
198
- this._files.length = 0;
199
- if (extensions) {
200
- for (let index = 0; index < extensions.length; index++) {
201
- this._files.push(url + extensions[index]);
94
+ /**
95
+ * Creates a cube texture to use with reflection for instance. It can be based upon dds or six images as well
96
+ * as prefiltered data.
97
+ * @param rootUrl defines the url of the texture or the root name of the six images
98
+ * @param sceneOrEngine defines the scene or engine the texture is attached to
99
+ * @param extensionsOrOptions defines the suffixes add to the picture name in case six images are in use like _px.jpg or set of all options to create the cube texture
100
+ * @param noMipmap defines if mipmaps should be created or not
101
+ * @param files defines the six files to load for the different faces in that order: px, py, pz, nx, ny, nz
102
+ * @param onLoad defines a callback triggered at the end of the file load if no errors occurred
103
+ * @param onError defines a callback triggered in case of error during load
104
+ * @param format defines the internal format to use for the texture once loaded
105
+ * @param prefiltered defines whether or not the texture is created from prefiltered data
106
+ * @param forcedExtension defines the extensions to use (force a special type of file to load) in case it is different from the file name
107
+ * @param createPolynomials defines whether or not to create polynomial harmonics from the texture data if necessary
108
+ * @param lodScale defines the scale applied to environment texture. This manages the range of LOD level used for IBL according to the roughness
109
+ * @param lodOffset defines the offset applied to environment texture. This manages first LOD level used for IBL according to the roughness
110
+ * @param loaderOptions options to be passed to the loader
111
+ * @param useSRGBBuffer Defines if the texture must be loaded in a sRGB GPU buffer (if supported by the GPU) (default: false)
112
+ * @returns the cube texture
113
+ */
114
+ constructor(rootUrl, sceneOrEngine, extensionsOrOptions = null, noMipmap = false, files = null, onLoad = null, onError = null, format = 5, prefiltered = false, forcedExtension = null, createPolynomials = false, lodScale = DefaultLodScale, lodOffset = 0, loaderOptions, useSRGBBuffer) {
115
+ super(sceneOrEngine);
116
+ this._delayedOnLoad = __runInitializers(this, _instanceExtraInitializers);
117
+ /**
118
+ * Observable triggered once the texture has been loaded.
119
+ */
120
+ this.onLoadObservable = new Observable();
121
+ /**
122
+ * The url of the texture
123
+ */
124
+ this.url = __runInitializers(this, _url_initializers, void 0);
125
+ /**
126
+ * Gets or sets the center of the bounding box associated with the cube texture.
127
+ * It must define where the camera used to render the texture was set
128
+ * @see https://doc.babylonjs.com/features/featuresDeepDive/materials/using/reflectionTexture#using-local-cubemap-mode
129
+ */
130
+ this.boundingBoxPosition = (__runInitializers(this, _url_extraInitializers), __runInitializers(this, _boundingBoxPosition_initializers, Vector3.Zero()));
131
+ this._boundingBoxSize = __runInitializers(this, _boundingBoxPosition_extraInitializers);
132
+ this._rotationY = 0;
133
+ /** @internal */
134
+ this._files = __runInitializers(this, __files_initializers, null);
135
+ this._forcedExtension = (__runInitializers(this, __files_extraInitializers), __runInitializers(this, __forcedExtension_initializers, null));
136
+ this._extensions = (__runInitializers(this, __forcedExtension_extraInitializers), __runInitializers(this, __extensions_initializers, null));
137
+ this._textureMatrix = (__runInitializers(this, __extensions_extraInitializers), __runInitializers(this, __textureMatrix_initializers, void 0));
138
+ this._textureMatrixRefraction = (__runInitializers(this, __textureMatrix_extraInitializers), __runInitializers(this, __textureMatrixRefraction_initializers, new Matrix()));
139
+ this._format = __runInitializers(this, __textureMatrixRefraction_extraInitializers);
140
+ this._buffer = null;
141
+ RegisterAbstractEngineCubeTexture();
142
+ this.name = rootUrl;
143
+ this.url = rootUrl;
144
+ this._noMipmap = noMipmap;
145
+ this.hasAlpha = false;
146
+ this.isCube = true;
147
+ this._textureMatrix = Matrix.Identity();
148
+ this.coordinatesMode = Texture.CUBIC_MODE;
149
+ let extensions;
150
+ let buffer = null;
151
+ if (extensionsOrOptions !== null && !Array.isArray(extensionsOrOptions)) {
152
+ extensions = extensionsOrOptions.extensions ?? null;
153
+ this._noMipmap = extensionsOrOptions.noMipmap ?? false;
154
+ files = extensionsOrOptions.files ?? null;
155
+ buffer = extensionsOrOptions.buffer ?? null;
156
+ this._format = extensionsOrOptions.format ?? 5;
157
+ prefiltered = extensionsOrOptions.prefiltered ?? false;
158
+ forcedExtension = extensionsOrOptions.forcedExtension ?? null;
159
+ this._createPolynomials = extensionsOrOptions.createPolynomials ?? false;
160
+ this._lodScale = extensionsOrOptions.lodScale ?? DefaultLodScale;
161
+ this._lodOffset = extensionsOrOptions.lodOffset ?? 0;
162
+ this._loaderOptions = extensionsOrOptions.loaderOptions;
163
+ this._useSRGBBuffer = extensionsOrOptions.useSRGBBuffer;
164
+ this._sphericalPolynomialTargetSize = extensionsOrOptions.sphericalPolynomialTargetSize ?? 0;
165
+ onLoad = extensionsOrOptions.onLoad ?? null;
166
+ onError = extensionsOrOptions.onError ?? null;
202
167
  }
203
- this._extensions = extensions;
168
+ else {
169
+ this._noMipmap = noMipmap;
170
+ this._format = format;
171
+ this._createPolynomials = createPolynomials;
172
+ extensions = extensionsOrOptions;
173
+ this._loaderOptions = loaderOptions;
174
+ this._useSRGBBuffer = useSRGBBuffer;
175
+ this._lodScale = lodScale;
176
+ this._lodOffset = lodOffset;
177
+ }
178
+ if (!rootUrl && !files) {
179
+ return;
180
+ }
181
+ this.updateURL(rootUrl, forcedExtension, onLoad, prefiltered, onError, extensions, this.getScene()?.useDelayedTextureLoading, files, buffer);
204
182
  }
205
- }
206
- this._buffer = buffer;
207
- if (delayLoad) {
208
- this.delayLoadState = 4;
209
- this._delayedOnLoad = onLoad;
210
- this._delayedOnError = onError;
211
- }
212
- else {
213
- this._loadTexture(onLoad, onError);
214
- }
215
- }
216
- /**
217
- * Delays loading of the cube texture
218
- * @param forcedExtension defines the extension to use
219
- */
220
- delayLoad(forcedExtension) {
221
- if (this.delayLoadState !== 4) {
222
- return;
223
- }
224
- if (forcedExtension) {
225
- this._forcedExtension = forcedExtension;
226
- }
227
- this.delayLoadState = 1;
228
- this._loadTexture(this._delayedOnLoad, this._delayedOnError);
229
- }
230
- /**
231
- * Returns the reflection texture matrix
232
- * @returns the reflection texture matrix
233
- */
234
- getReflectionTextureMatrix() {
235
- return this._textureMatrix;
236
- }
237
- /**
238
- * Sets the reflection texture matrix
239
- * @param value Reflection texture matrix
240
- */
241
- setReflectionTextureMatrix(value) {
242
- if (value.updateFlag === this._textureMatrix.updateFlag) {
243
- return;
244
- }
245
- if (value.isIdentity() !== this._textureMatrix.isIdentity()) {
246
- this.getScene()?.markAllMaterialsAsDirty(1, (mat) => mat.getActiveTextures().indexOf(this) !== -1);
247
- }
248
- this._textureMatrix = value;
249
- if (!this.getScene()?.useRightHandedSystem) {
250
- return;
251
- }
252
- const scale = TmpVectors.Vector3[0];
253
- const quat = TmpVectors.Quaternion[0];
254
- const trans = TmpVectors.Vector3[1];
255
- this._textureMatrix.decompose(scale, quat, trans);
256
- quat.z *= -1; // these two operations correspond to negating the x and y euler angles
257
- quat.w *= -1;
258
- Matrix.ComposeToRef(scale, quat, trans, this._textureMatrixRefraction);
259
- }
260
- /**
261
- * Gets a suitable rotate/transform matrix when the texture is used for refraction.
262
- * There's a separate function from getReflectionTextureMatrix because refraction requires a special configuration of the matrix in right-handed mode.
263
- * @returns The refraction matrix
264
- */
265
- getRefractionTextureMatrix() {
266
- return this.getScene()?.useRightHandedSystem ? this._textureMatrixRefraction : this._textureMatrix;
267
- }
268
- _loadTexture(onLoad = null, onError = null) {
269
- const scene = this.getScene();
270
- const oldTexture = this._texture;
271
- this._texture = this._getFromCache(this.url, this._noMipmap, undefined, undefined, this._useSRGBBuffer, this.isCube);
272
- const onLoadProcessing = () => {
273
- this.onLoadObservable.notifyObservers(this);
274
- if (oldTexture) {
275
- oldTexture.dispose();
276
- this.getScene()?.markAllMaterialsAsDirty(1);
183
+ /**
184
+ * Get the current class name of the texture useful for serialization or dynamic coding.
185
+ * @returns "CubeTexture"
186
+ */
187
+ getClassName() {
188
+ return "CubeTexture";
277
189
  }
278
- if (onLoad) {
279
- onLoad();
190
+ /**
191
+ * Update the url (and optional buffer) of this texture if url was null during construction.
192
+ * @param url the url of the texture
193
+ * @param forcedExtension defines the extension to use
194
+ * @param onLoad callback called when the texture is loaded (defaults to null)
195
+ * @param prefiltered Defines whether the updated texture is prefiltered or not
196
+ * @param onError callback called if there was an error during the loading process (defaults to null)
197
+ * @param extensions defines the suffixes add to the picture name in case six images are in use like _px.jpg...
198
+ * @param delayLoad defines if the texture should be loaded now (false by default)
199
+ * @param files defines the six files to load for the different faces in that order: px, py, pz, nx, ny, nz
200
+ * @param buffer the buffer to use instead of loading from the url
201
+ */
202
+ updateURL(url, forcedExtension = null, onLoad = null, prefiltered = false, onError = null, extensions = null, delayLoad = false, files = null, buffer = null) {
203
+ if (!this.name || this.name.startsWith("data:")) {
204
+ this.name = url;
205
+ }
206
+ this.url = url;
207
+ if (forcedExtension) {
208
+ this._forcedExtension = forcedExtension;
209
+ }
210
+ const lastDot = url.lastIndexOf(".");
211
+ const extension = forcedExtension ? forcedExtension : lastDot > -1 ? url.substring(lastDot).toLowerCase() : "";
212
+ const isDDS = extension.indexOf(".dds") === 0;
213
+ const isEnv = extension.indexOf(".env") === 0;
214
+ const isBasis = extension.indexOf(".basis") === 0;
215
+ if (isEnv) {
216
+ this.gammaSpace = false;
217
+ this._prefiltered = false;
218
+ this.anisotropicFilteringLevel = 1;
219
+ }
220
+ else {
221
+ this._prefiltered = prefiltered;
222
+ if (prefiltered) {
223
+ this.gammaSpace = false;
224
+ this.anisotropicFilteringLevel = 1;
225
+ }
226
+ }
227
+ if (files) {
228
+ this._files = files;
229
+ }
230
+ else {
231
+ if (!isBasis && !isEnv && !isDDS && !extensions) {
232
+ extensions = ["_px.jpg", "_py.jpg", "_pz.jpg", "_nx.jpg", "_ny.jpg", "_nz.jpg"];
233
+ }
234
+ this._files = this._files || [];
235
+ this._files.length = 0;
236
+ if (extensions) {
237
+ for (let index = 0; index < extensions.length; index++) {
238
+ this._files.push(url + extensions[index]);
239
+ }
240
+ this._extensions = extensions;
241
+ }
242
+ }
243
+ this._buffer = buffer;
244
+ if (delayLoad) {
245
+ this.delayLoadState = 4;
246
+ this._delayedOnLoad = onLoad;
247
+ this._delayedOnError = onError;
248
+ }
249
+ else {
250
+ this._loadTexture(onLoad, onError);
251
+ }
280
252
  }
281
- };
282
- const errorHandler = (message, exception) => {
283
- this._loadingError = true;
284
- this._errorObject = { message, exception };
285
- if (onError) {
286
- onError(message, exception);
253
+ /**
254
+ * Delays loading of the cube texture
255
+ * @param forcedExtension defines the extension to use
256
+ */
257
+ delayLoad(forcedExtension) {
258
+ if (this.delayLoadState !== 4) {
259
+ return;
260
+ }
261
+ if (forcedExtension) {
262
+ this._forcedExtension = forcedExtension;
263
+ }
264
+ this.delayLoadState = 1;
265
+ this._loadTexture(this._delayedOnLoad, this._delayedOnError);
287
266
  }
288
- Texture.OnTextureLoadErrorObservable.notifyObservers(this);
289
- };
290
- if (!this._texture) {
291
- if (this._prefiltered) {
292
- this._texture = this._getEngine().createPrefilteredCubeTexture(this.url, scene, this._lodScale, this._lodOffset, onLoad, errorHandler, this._format, this._forcedExtension, this._createPolynomials);
267
+ /**
268
+ * Returns the reflection texture matrix
269
+ * @returns the reflection texture matrix
270
+ */
271
+ getReflectionTextureMatrix() {
272
+ return this._textureMatrix;
293
273
  }
294
- else {
295
- this._texture = this._getEngine().createCubeTexture(this.url, scene, this._files, this._noMipmap, onLoad, errorHandler, this._format, this._forcedExtension, false, this._lodScale, this._lodOffset, null, this._loaderOptions, !!this._useSRGBBuffer, this._buffer);
274
+ /**
275
+ * Sets the reflection texture matrix
276
+ * @param value Reflection texture matrix
277
+ */
278
+ setReflectionTextureMatrix(value) {
279
+ if (value.updateFlag === this._textureMatrix.updateFlag) {
280
+ return;
281
+ }
282
+ if (value.isIdentity() !== this._textureMatrix.isIdentity()) {
283
+ this.getScene()?.markAllMaterialsAsDirty(1, (mat) => mat.getActiveTextures().indexOf(this) !== -1);
284
+ }
285
+ this._textureMatrix = value;
286
+ if (!this.getScene()?.useRightHandedSystem) {
287
+ return;
288
+ }
289
+ const scale = TmpVectors.Vector3[0];
290
+ const quat = TmpVectors.Quaternion[0];
291
+ const trans = TmpVectors.Vector3[1];
292
+ this._textureMatrix.decompose(scale, quat, trans);
293
+ quat.z *= -1; // these two operations correspond to negating the x and y euler angles
294
+ quat.w *= -1;
295
+ Matrix.ComposeToRef(scale, quat, trans, this._textureMatrixRefraction);
296
296
  }
297
- this._texture?.onLoadedObservable.add(() => this.onLoadObservable.notifyObservers(this));
298
- }
299
- else {
300
- if (this._texture.isReady) {
301
- TimingTools.SetImmediate(() => onLoadProcessing());
297
+ /**
298
+ * Gets a suitable rotate/transform matrix when the texture is used for refraction.
299
+ * There's a separate function from getReflectionTextureMatrix because refraction requires a special configuration of the matrix in right-handed mode.
300
+ * @returns The refraction matrix
301
+ */
302
+ getRefractionTextureMatrix() {
303
+ return this.getScene()?.useRightHandedSystem ? this._textureMatrixRefraction : this._textureMatrix;
302
304
  }
303
- else {
304
- this._texture.onLoadedObservable.add(() => onLoadProcessing());
305
+ _loadTexture(onLoad = null, onError = null) {
306
+ const scene = this.getScene();
307
+ const oldTexture = this._texture;
308
+ this._texture = this._getFromCache(this.url, this._noMipmap, undefined, undefined, this._useSRGBBuffer, this.isCube);
309
+ const onLoadProcessing = () => {
310
+ this.onLoadObservable.notifyObservers(this);
311
+ if (oldTexture) {
312
+ oldTexture.dispose();
313
+ this.getScene()?.markAllMaterialsAsDirty(1);
314
+ }
315
+ if (onLoad) {
316
+ onLoad();
317
+ }
318
+ };
319
+ const errorHandler = (message, exception) => {
320
+ this._loadingError = true;
321
+ this._errorObject = { message, exception };
322
+ if (onError) {
323
+ onError(message, exception);
324
+ }
325
+ Texture.OnTextureLoadErrorObservable.notifyObservers(this);
326
+ };
327
+ if (!this._texture) {
328
+ if (this._prefiltered) {
329
+ this._texture = this._getEngine().createPrefilteredCubeTexture(this.url, scene, this._lodScale, this._lodOffset, onLoad, errorHandler, this._format, this._forcedExtension, this._createPolynomials);
330
+ }
331
+ else {
332
+ this._texture = this._getEngine().createCubeTexture(this.url, scene, this._files, this._noMipmap, onLoad, errorHandler, this._format, this._forcedExtension, false, this._lodScale, this._lodOffset, null, this._loaderOptions, !!this._useSRGBBuffer, this._buffer);
333
+ }
334
+ this._texture?.onLoadedObservable.add(() => this.onLoadObservable.notifyObservers(this));
335
+ }
336
+ else {
337
+ if (this._texture.isReady) {
338
+ TimingTools.SetImmediate(() => onLoadProcessing());
339
+ }
340
+ else {
341
+ this._texture.onLoadedObservable.add(() => onLoadProcessing());
342
+ }
343
+ }
305
344
  }
306
- }
307
- }
308
- /**
309
- * Makes a clone, or deep copy, of the cube texture
310
- * @returns a new cube texture
311
- */
312
- clone() {
313
- let uniqueId = 0;
314
- // Save the irradianceTexture before cloning. The irradianceTexture is
315
- // stored on the InternalTexture (_texture._irradianceTexture), which may
316
- // be shared between the source and clone when loaded from cache.
317
- // BaseTexture.clone() returns null, so CopySource sets the shared
318
- // irradianceTexture to null, losing it on both the original and the clone.
319
- const savedIrradianceTexture = this.irradianceTexture;
320
- const newCubeTexture = SerializationHelper.Clone(() => {
321
- const cubeTexture = new CubeTexture(this.url, this.getScene() || this._getEngine(), this._extensions, this._noMipmap, this._files);
322
- uniqueId = cubeTexture.uniqueId;
323
- return cubeTexture;
324
- }, this);
325
- newCubeTexture.uniqueId = uniqueId;
326
- // Restore the irradianceTexture if it was cleared during cloning.
327
- if (savedIrradianceTexture && !this.irradianceTexture) {
328
- this.irradianceTexture = savedIrradianceTexture;
329
- }
330
- return newCubeTexture;
331
- }
332
- }
333
- __decorate([
334
- serialize()
335
- ], CubeTexture.prototype, "url", void 0);
336
- __decorate([
337
- serializeAsVector3()
338
- ], CubeTexture.prototype, "boundingBoxPosition", void 0);
339
- __decorate([
340
- serializeAsVector3()
341
- ], CubeTexture.prototype, "boundingBoxSize", null);
342
- __decorate([
343
- serialize("rotationY")
344
- ], CubeTexture.prototype, "rotationY", null);
345
- __decorate([
346
- serialize("files")
347
- ], CubeTexture.prototype, "_files", void 0);
348
- __decorate([
349
- serialize("forcedExtension")
350
- ], CubeTexture.prototype, "_forcedExtension", void 0);
351
- __decorate([
352
- serialize("extensions")
353
- ], CubeTexture.prototype, "_extensions", void 0);
354
- __decorate([
355
- serializeAsMatrix("textureMatrix")
356
- ], CubeTexture.prototype, "_textureMatrix", void 0);
357
- __decorate([
358
- serializeAsMatrix("textureMatrixRefraction")
359
- ], CubeTexture.prototype, "_textureMatrixRefraction", void 0);
345
+ /**
346
+ * Makes a clone, or deep copy, of the cube texture
347
+ * @returns a new cube texture
348
+ */
349
+ clone() {
350
+ let uniqueId = 0;
351
+ // Save the irradianceTexture before cloning. The irradianceTexture is
352
+ // stored on the InternalTexture (_texture._irradianceTexture), which may
353
+ // be shared between the source and clone when loaded from cache.
354
+ // BaseTexture.clone() returns null, so CopySource sets the shared
355
+ // irradianceTexture to null, losing it on both the original and the clone.
356
+ const savedIrradianceTexture = this.irradianceTexture;
357
+ const newCubeTexture = SerializationHelper.Clone(() => {
358
+ const cubeTexture = new _a(this.url, this.getScene() || this._getEngine(), this._extensions, this._noMipmap, this._files);
359
+ uniqueId = cubeTexture.uniqueId;
360
+ return cubeTexture;
361
+ }, this);
362
+ newCubeTexture.uniqueId = uniqueId;
363
+ // Restore the irradianceTexture if it was cleared during cloning.
364
+ if (savedIrradianceTexture && !this.irradianceTexture) {
365
+ this.irradianceTexture = savedIrradianceTexture;
366
+ }
367
+ return newCubeTexture;
368
+ }
369
+ },
370
+ (() => {
371
+ const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
372
+ _url_decorators = [serialize()];
373
+ _boundingBoxPosition_decorators = [serializeAsVector3()];
374
+ _get_boundingBoxSize_decorators = [serializeAsVector3()];
375
+ _set_rotationY_decorators = [serialize("rotationY")];
376
+ __files_decorators = [serialize("files")];
377
+ __forcedExtension_decorators = [serialize("forcedExtension")];
378
+ __extensions_decorators = [serialize("extensions")];
379
+ __textureMatrix_decorators = [serializeAsMatrix("textureMatrix")];
380
+ __textureMatrixRefraction_decorators = [serializeAsMatrix("textureMatrixRefraction")];
381
+ __esDecorate(_a, null, _get_boundingBoxSize_decorators, { kind: "getter", name: "boundingBoxSize", static: false, private: false, access: { has: obj => "boundingBoxSize" in obj, get: obj => obj.boundingBoxSize }, metadata: _metadata }, null, _instanceExtraInitializers);
382
+ __esDecorate(_a, null, _set_rotationY_decorators, { kind: "setter", name: "rotationY", static: false, private: false, access: { has: obj => "rotationY" in obj, set: (obj, value) => { obj.rotationY = value; } }, metadata: _metadata }, null, _instanceExtraInitializers);
383
+ __esDecorate(null, null, _url_decorators, { kind: "field", name: "url", static: false, private: false, access: { has: obj => "url" in obj, get: obj => obj.url, set: (obj, value) => { obj.url = value; } }, metadata: _metadata }, _url_initializers, _url_extraInitializers);
384
+ __esDecorate(null, null, _boundingBoxPosition_decorators, { kind: "field", name: "boundingBoxPosition", static: false, private: false, access: { has: obj => "boundingBoxPosition" in obj, get: obj => obj.boundingBoxPosition, set: (obj, value) => { obj.boundingBoxPosition = value; } }, metadata: _metadata }, _boundingBoxPosition_initializers, _boundingBoxPosition_extraInitializers);
385
+ __esDecorate(null, null, __files_decorators, { kind: "field", name: "_files", static: false, private: false, access: { has: obj => "_files" in obj, get: obj => obj._files, set: (obj, value) => { obj._files = value; } }, metadata: _metadata }, __files_initializers, __files_extraInitializers);
386
+ __esDecorate(null, null, __forcedExtension_decorators, { kind: "field", name: "_forcedExtension", static: false, private: false, access: { has: obj => "_forcedExtension" in obj, get: obj => obj._forcedExtension, set: (obj, value) => { obj._forcedExtension = value; } }, metadata: _metadata }, __forcedExtension_initializers, __forcedExtension_extraInitializers);
387
+ __esDecorate(null, null, __extensions_decorators, { kind: "field", name: "_extensions", static: false, private: false, access: { has: obj => "_extensions" in obj, get: obj => obj._extensions, set: (obj, value) => { obj._extensions = value; } }, metadata: _metadata }, __extensions_initializers, __extensions_extraInitializers);
388
+ __esDecorate(null, null, __textureMatrix_decorators, { kind: "field", name: "_textureMatrix", static: false, private: false, access: { has: obj => "_textureMatrix" in obj, get: obj => obj._textureMatrix, set: (obj, value) => { obj._textureMatrix = value; } }, metadata: _metadata }, __textureMatrix_initializers, __textureMatrix_extraInitializers);
389
+ __esDecorate(null, null, __textureMatrixRefraction_decorators, { kind: "field", name: "_textureMatrixRefraction", static: false, private: false, access: { has: obj => "_textureMatrixRefraction" in obj, get: obj => obj._textureMatrixRefraction, set: (obj, value) => { obj._textureMatrixRefraction = value; } }, metadata: _metadata }, __textureMatrixRefraction_initializers, __textureMatrixRefraction_extraInitializers);
390
+ if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
391
+ })(),
392
+ _a;
393
+ })();
394
+ export { CubeTexture };
360
395
  let _Registered = false;
361
396
  /**
362
397
  * Creates a cube texture from an array of image urls