@onerjs/core 8.53.5 → 8.53.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (841) hide show
  1. package/Animations/animationGroup.d.ts +0 -1
  2. package/Animations/animationGroup.js +0 -1
  3. package/Animations/animationGroup.js.map +1 -1
  4. package/Animations/animationGroup.pure.js +2 -0
  5. package/Animations/animationGroup.pure.js.map +1 -1
  6. package/Animations/runtimeAnimation.js +11 -0
  7. package/Animations/runtimeAnimation.js.map +1 -1
  8. package/Audio/audioSceneComponent.pure.js +1 -1
  9. package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
  10. package/AudioV2/abstractAudio/abstractSound.js +7 -2
  11. package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
  12. package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
  13. package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
  14. package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
  15. package/AudioV2/abstractAudio/staticSound.js +17 -1
  16. package/AudioV2/abstractAudio/staticSound.js.map +1 -1
  17. package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
  18. package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
  19. package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
  20. package/AudioV2/abstractAudio/streamingSound.js +9 -1
  21. package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
  22. package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
  23. package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
  24. package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
  25. package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
  26. package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
  27. package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
  28. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
  29. package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
  30. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  31. package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
  32. package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
  33. package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
  34. package/Bones/bone.pure.js +3 -3
  35. package/Buffers/buffer.pure.js +0 -12
  36. package/Buffers/buffer.pure.js.map +1 -1
  37. package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
  38. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  39. package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
  40. package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
  41. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  42. package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
  43. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  44. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
  45. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
  46. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  47. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
  48. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  49. package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
  50. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  51. package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
  52. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  53. package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
  54. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  55. package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
  56. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  57. package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
  58. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  59. package/Cameras/Inputs/followCameraPointersInput.js +239 -203
  60. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  61. package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
  62. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  63. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
  64. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  65. package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
  66. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  67. package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
  68. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  69. package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
  70. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  71. package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
  72. package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
  73. package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
  74. package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
  75. package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
  76. package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
  77. package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
  78. package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
  79. package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
  80. package/Cameras/VR/vrExperienceHelper.js +0 -2
  81. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  82. package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
  83. package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
  84. package/Cameras/arcRotateCamera.pure.js +1559 -1479
  85. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  86. package/Cameras/camera.pure.js +1225 -1178
  87. package/Cameras/camera.pure.js.map +1 -1
  88. package/Cameras/flyCamera.pure.js +369 -351
  89. package/Cameras/flyCamera.pure.js.map +1 -1
  90. package/Cameras/followCamera.pure.js +229 -192
  91. package/Cameras/followCamera.pure.js.map +1 -1
  92. package/Cameras/freeCamera.pure.js +373 -351
  93. package/Cameras/freeCamera.pure.js.map +1 -1
  94. package/Cameras/geospatialCamera.pure.d.ts +30 -7
  95. package/Cameras/geospatialCamera.pure.js +502 -457
  96. package/Cameras/geospatialCamera.pure.js.map +1 -1
  97. package/Cameras/geospatialCameraMovement.js +2 -2
  98. package/Cameras/geospatialCameraMovement.js.map +1 -1
  99. package/Cameras/targetCamera.pure.d.ts +7 -0
  100. package/Cameras/targetCamera.pure.js +550 -509
  101. package/Cameras/targetCamera.pure.js.map +1 -1
  102. package/Cameras/universalCamera.pure.js +98 -85
  103. package/Cameras/universalCamera.pure.js.map +1 -1
  104. package/Collisions/gpuPicker.d.ts +111 -4
  105. package/Collisions/gpuPicker.js +696 -119
  106. package/Collisions/gpuPicker.js.map +1 -1
  107. package/Compute/computeShader.pure.js +372 -355
  108. package/Compute/computeShader.pure.js.map +1 -1
  109. package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
  110. package/Decorators/nodeDecorator.d.ts +11 -1
  111. package/Decorators/nodeDecorator.js +43 -6
  112. package/Decorators/nodeDecorator.js.map +1 -1
  113. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
  114. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
  115. package/Engines/Native/nativeHelpers.js +15 -0
  116. package/Engines/Native/nativeHelpers.js.map +1 -1
  117. package/Engines/Native/nativeInterfaces.d.ts +7 -2
  118. package/Engines/Native/nativeInterfaces.js.map +1 -1
  119. package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
  120. package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
  121. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  122. package/Engines/Processors/shaderProcessor.js +5 -3
  123. package/Engines/Processors/shaderProcessor.js.map +1 -1
  124. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
  125. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
  126. package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
  127. package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
  128. package/Engines/abstractEngine.functions.d.ts +8 -2
  129. package/Engines/abstractEngine.functions.js +12 -4
  130. package/Engines/abstractEngine.functions.js.map +1 -1
  131. package/Engines/abstractEngine.pure.d.ts +20 -1
  132. package/Engines/abstractEngine.pure.js +21 -134
  133. package/Engines/abstractEngine.pure.js.map +1 -1
  134. package/Engines/engine.d.ts +208 -0
  135. package/Engines/engine.pure.js +0 -15
  136. package/Engines/engine.pure.js.map +1 -1
  137. package/Engines/nullEngine.pure.d.ts +66 -0
  138. package/Engines/nullEngine.pure.js +97 -0
  139. package/Engines/nullEngine.pure.js.map +1 -1
  140. package/Engines/thinEngine.pure.d.ts +0 -13
  141. package/Engines/thinEngine.pure.js +4 -23
  142. package/Engines/thinEngine.pure.js.map +1 -1
  143. package/Engines/thinNativeEngine.d.ts +0 -1
  144. package/Engines/thinNativeEngine.js +0 -1
  145. package/Engines/thinNativeEngine.js.map +1 -1
  146. package/Engines/thinNativeEngine.pure.d.ts +27 -0
  147. package/Engines/thinNativeEngine.pure.js +383 -17
  148. package/Engines/thinNativeEngine.pure.js.map +1 -1
  149. package/Engines/webgpuEngine.d.ts +1 -0
  150. package/Engines/webgpuEngine.js +1 -0
  151. package/Engines/webgpuEngine.js.map +1 -1
  152. package/Engines/webgpuEngine.pure.d.ts +9 -0
  153. package/Engines/webgpuEngine.pure.js +7 -0
  154. package/Engines/webgpuEngine.pure.js.map +1 -1
  155. package/FlowGraph/flowGraph.js +9 -0
  156. package/FlowGraph/flowGraph.js.map +1 -1
  157. package/FlowGraph/flowGraphContext.js +597 -584
  158. package/FlowGraph/flowGraphContext.js.map +1 -1
  159. package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
  160. package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
  161. package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
  162. package/FlowGraph/serialization.d.ts +11 -0
  163. package/FlowGraph/serialization.js +11 -1
  164. package/FlowGraph/serialization.js.map +1 -1
  165. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
  166. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
  167. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
  168. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
  169. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
  170. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
  171. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
  172. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
  173. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
  174. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
  175. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
  176. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
  177. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
  178. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
  179. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
  180. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
  181. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
  182. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
  183. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
  184. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
  185. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
  186. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
  187. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
  188. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
  189. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
  190. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
  191. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
  192. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
  193. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
  194. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
  195. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
  196. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
  197. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
  198. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
  199. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
  200. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
  201. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
  202. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
  203. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
  204. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
  205. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
  206. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
  207. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
  208. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
  209. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
  210. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
  211. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
  212. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
  213. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
  214. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
  215. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
  216. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
  217. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
  218. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
  219. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
  220. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
  221. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
  222. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
  223. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
  224. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
  225. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
  226. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
  227. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
  228. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
  229. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
  230. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
  231. package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
  232. package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
  233. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
  234. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
  235. package/FrameGraph/Node/nodeRenderGraph.js +715 -693
  236. package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
  237. package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
  238. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  239. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
  240. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
  241. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
  242. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
  243. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
  244. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
  245. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
  246. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
  247. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
  248. package/Helpers/environmentHelper.js +2 -2
  249. package/Helpers/environmentHelper.js.map +1 -1
  250. package/Layers/effectLayer.js +529 -519
  251. package/Layers/effectLayer.js.map +1 -1
  252. package/Layers/glowLayer.pure.js +428 -413
  253. package/Layers/glowLayer.pure.js.map +1 -1
  254. package/Layers/highlightLayer.pure.js +473 -458
  255. package/Layers/highlightLayer.pure.js.map +1 -1
  256. package/Layers/selectionOutlineLayer.pure.js +360 -345
  257. package/Layers/selectionOutlineLayer.pure.js.map +1 -1
  258. package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
  259. package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
  260. package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
  261. package/Lights/Shadows/shadowGenerator.js +6 -1
  262. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  263. package/Lights/areaLight.pure.js +61 -39
  264. package/Lights/areaLight.pure.js.map +1 -1
  265. package/Lights/directionalLight.pure.js +308 -284
  266. package/Lights/directionalLight.pure.js.map +1 -1
  267. package/Lights/hemisphericLight.pure.js +123 -104
  268. package/Lights/hemisphericLight.pure.js.map +1 -1
  269. package/Lights/light.d.ts +5 -3
  270. package/Lights/light.js +869 -827
  271. package/Lights/light.js.map +1 -1
  272. package/Lights/pointLight.pure.js +185 -174
  273. package/Lights/pointLight.pure.js.map +1 -1
  274. package/Lights/rectAreaLight.pure.d.ts +17 -0
  275. package/Lights/rectAreaLight.pure.js +238 -159
  276. package/Lights/rectAreaLight.pure.js.map +1 -1
  277. package/Lights/shadowLight.js +280 -268
  278. package/Lights/shadowLight.js.map +1 -1
  279. package/Lights/spotLight.pure.js +460 -427
  280. package/Lights/spotLight.pure.js.map +1 -1
  281. package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
  282. package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
  283. package/Loading/sceneLoader.d.ts +5 -1
  284. package/Loading/sceneLoader.js +299 -402
  285. package/Loading/sceneLoader.js.map +1 -1
  286. package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
  287. package/Materials/Background/backgroundMaterial.pure.js +949 -794
  288. package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
  289. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
  290. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
  291. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
  292. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
  293. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
  294. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  295. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
  296. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
  297. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
  298. package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
  299. package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
  300. package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
  301. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
  302. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
  303. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
  304. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
  305. package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
  306. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
  307. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
  308. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
  309. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
  310. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
  311. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
  312. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
  313. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
  314. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
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  841. package/tslib.es6.js +304 -150
@@ -1,5 +1,5 @@
1
1
  /** This file must only contain pure code and pure imports */
2
- import { __decorate } from "../../../tslib.es6.js";
2
+ import { __esDecorate, __runInitializers } from "../../../tslib.es6.js";
3
3
  import { Vector2, Vector3 } from "../../../Maths/math.vector.pure.js";
4
4
  import { editableInPropertyPage } from "../../../Decorators/nodeDecorator.js";
5
5
  import { NodeParticleBlock } from "../nodeParticleBlock.js";
@@ -27,301 +27,314 @@ export var ParticleMathBlockOperations;
27
27
  /**
28
28
  * Block used to apply math functions
29
29
  */
30
- export class ParticleMathBlock extends NodeParticleBlock {
31
- /**
32
- * Create a new ParticleMathBlock
33
- * @param name defines the block name
34
- */
35
- constructor(name) {
36
- super(name);
37
- /**
38
- * Gets or sets the operation applied by the block
39
- */
40
- this.operation = ParticleMathBlockOperations.Add;
41
- this.registerInput("left", NodeParticleBlockConnectionPointTypes.AutoDetect);
42
- this.registerInput("right", NodeParticleBlockConnectionPointTypes.AutoDetect);
43
- this.registerOutput("output", NodeParticleBlockConnectionPointTypes.BasedOnInput);
44
- this.output._typeConnectionSource = this.left;
45
- const excludedConnectionPointTypes = [
46
- NodeParticleBlockConnectionPointTypes.Matrix,
47
- NodeParticleBlockConnectionPointTypes.Particle,
48
- NodeParticleBlockConnectionPointTypes.Texture,
49
- NodeParticleBlockConnectionPointTypes.System,
50
- NodeParticleBlockConnectionPointTypes.FloatGradient,
51
- NodeParticleBlockConnectionPointTypes.Color4Gradient,
52
- NodeParticleBlockConnectionPointTypes.Vector2Gradient,
53
- NodeParticleBlockConnectionPointTypes.Vector3Gradient,
54
- ];
55
- this.left.excludedConnectionPointTypes.push(...excludedConnectionPointTypes);
56
- this.right.excludedConnectionPointTypes.push(...excludedConnectionPointTypes);
57
- this._linkConnectionTypes(0, 1);
58
- this._connectionObservers = [
59
- this.left.onConnectionObservable.add(() => this._updateInputOutputTypes()),
60
- this.left.onDisconnectionObservable.add(() => this._updateInputOutputTypes()),
61
- this.right.onConnectionObservable.add(() => this._updateInputOutputTypes()),
62
- this.right.onDisconnectionObservable.add(() => this._updateInputOutputTypes()),
63
- ];
64
- }
65
- /**
66
- * Gets the current class name
67
- * @returns the class name
68
- */
69
- getClassName() {
70
- return "ParticleMathBlock";
71
- }
72
- /**
73
- * Gets the left input component
74
- */
75
- get left() {
76
- return this._inputs[0];
77
- }
78
- /**
79
- * Gets the right input component
80
- */
81
- get right() {
82
- return this._inputs[1];
83
- }
84
- /**
85
- * Gets the geometry output component
86
- */
87
- get output() {
88
- return this._outputs[0];
89
- }
90
- _build(state) {
91
- let func;
92
- const left = this.left;
93
- const right = this.right;
94
- if (!left.isConnected || !right.isConnected) {
95
- this.output._storedFunction = null;
96
- this.output._storedValue = null;
97
- return;
98
- }
99
- const leftIsScalar = left.type === NodeParticleBlockConnectionPointTypes.Float || left.type === NodeParticleBlockConnectionPointTypes.Int;
100
- const rightIsScalar = right.type === NodeParticleBlockConnectionPointTypes.Float || right.type === NodeParticleBlockConnectionPointTypes.Int;
101
- // If both input types are scalars, then this is a scalar operation.
102
- const isScalar = leftIsScalar && rightIsScalar;
103
- switch (this.operation) {
104
- case ParticleMathBlockOperations.Add: {
105
- if (isScalar) {
106
- func = (state) => {
107
- return left.getConnectedValue(state) + right.getConnectedValue(state);
108
- };
109
- }
110
- else if (leftIsScalar) {
111
- func = (state) => {
112
- return state.adapt(left, right.type).add(right.getConnectedValue(state));
113
- };
114
- }
115
- else {
116
- func = (state) => {
117
- return left.getConnectedValue(state).add(state.adapt(right, left.type));
118
- };
119
- }
120
- break;
30
+ let ParticleMathBlock = (() => {
31
+ var _a;
32
+ let _classSuper = NodeParticleBlock;
33
+ let _operation_decorators;
34
+ let _operation_initializers = [];
35
+ let _operation_extraInitializers = [];
36
+ return _a = class ParticleMathBlock extends _classSuper {
37
+ /**
38
+ * Create a new ParticleMathBlock
39
+ * @param name defines the block name
40
+ */
41
+ constructor(name) {
42
+ super(name);
43
+ /**
44
+ * Gets or sets the operation applied by the block
45
+ */
46
+ this.operation = __runInitializers(this, _operation_initializers, ParticleMathBlockOperations.Add);
47
+ this._connectionObservers = __runInitializers(this, _operation_extraInitializers);
48
+ this.registerInput("left", NodeParticleBlockConnectionPointTypes.AutoDetect);
49
+ this.registerInput("right", NodeParticleBlockConnectionPointTypes.AutoDetect);
50
+ this.registerOutput("output", NodeParticleBlockConnectionPointTypes.BasedOnInput);
51
+ this.output._typeConnectionSource = this.left;
52
+ const excludedConnectionPointTypes = [
53
+ NodeParticleBlockConnectionPointTypes.Matrix,
54
+ NodeParticleBlockConnectionPointTypes.Particle,
55
+ NodeParticleBlockConnectionPointTypes.Texture,
56
+ NodeParticleBlockConnectionPointTypes.System,
57
+ NodeParticleBlockConnectionPointTypes.FloatGradient,
58
+ NodeParticleBlockConnectionPointTypes.Color4Gradient,
59
+ NodeParticleBlockConnectionPointTypes.Vector2Gradient,
60
+ NodeParticleBlockConnectionPointTypes.Vector3Gradient,
61
+ ];
62
+ this.left.excludedConnectionPointTypes.push(...excludedConnectionPointTypes);
63
+ this.right.excludedConnectionPointTypes.push(...excludedConnectionPointTypes);
64
+ this._linkConnectionTypes(0, 1);
65
+ this._connectionObservers = [
66
+ this.left.onConnectionObservable.add(() => this._updateInputOutputTypes()),
67
+ this.left.onDisconnectionObservable.add(() => this._updateInputOutputTypes()),
68
+ this.right.onConnectionObservable.add(() => this._updateInputOutputTypes()),
69
+ this.right.onDisconnectionObservable.add(() => this._updateInputOutputTypes()),
70
+ ];
121
71
  }
122
- case ParticleMathBlockOperations.Subtract: {
123
- if (isScalar) {
124
- func = (state) => {
125
- return left.getConnectedValue(state) - right.getConnectedValue(state);
126
- };
127
- }
128
- else if (leftIsScalar) {
129
- func = (state) => {
130
- return state.adapt(left, right.type).subtract(right.getConnectedValue(state));
131
- };
132
- }
133
- else {
134
- func = (state) => {
135
- return left.getConnectedValue(state).subtract(state.adapt(right, left.type));
136
- };
137
- }
138
- break;
72
+ /**
73
+ * Gets the current class name
74
+ * @returns the class name
75
+ */
76
+ getClassName() {
77
+ return "ParticleMathBlock";
139
78
  }
140
- case ParticleMathBlockOperations.Multiply: {
141
- if (isScalar) {
142
- func = (state) => {
143
- return left.getConnectedValue(state) * right.getConnectedValue(state);
144
- };
145
- }
146
- else if (leftIsScalar) {
147
- func = (state) => {
148
- return state.adapt(left, right.type).multiply(right.getConnectedValue(state));
149
- };
150
- }
151
- else {
152
- func = (state) => {
153
- return left.getConnectedValue(state).multiply(state.adapt(right, left.type));
154
- };
155
- }
156
- break;
79
+ /**
80
+ * Gets the left input component
81
+ */
82
+ get left() {
83
+ return this._inputs[0];
157
84
  }
158
- case ParticleMathBlockOperations.Divide: {
159
- if (isScalar) {
160
- func = (state) => {
161
- return left.getConnectedValue(state) / right.getConnectedValue(state);
162
- };
163
- }
164
- else if (leftIsScalar) {
165
- func = (state) => {
166
- return state.adapt(left, right.type).divide(right.getConnectedValue(state));
167
- };
168
- }
169
- else {
170
- func = (state) => {
171
- return left.getConnectedValue(state).divide(state.adapt(right, left.type));
172
- };
173
- }
174
- break;
85
+ /**
86
+ * Gets the right input component
87
+ */
88
+ get right() {
89
+ return this._inputs[1];
175
90
  }
176
- case ParticleMathBlockOperations.Min: {
177
- if (isScalar) {
178
- func = (state) => {
179
- return Math.min(left.getConnectedValue(state), right.getConnectedValue(state));
180
- };
91
+ /**
92
+ * Gets the geometry output component
93
+ */
94
+ get output() {
95
+ return this._outputs[0];
96
+ }
97
+ _build(state) {
98
+ let func;
99
+ const left = this.left;
100
+ const right = this.right;
101
+ if (!left.isConnected || !right.isConnected) {
102
+ this.output._storedFunction = null;
103
+ this.output._storedValue = null;
104
+ return;
181
105
  }
182
- else {
183
- const [vector, scalar] = leftIsScalar ? [right, left] : [left, right];
184
- switch (vector.type) {
185
- case NodeParticleBlockConnectionPointTypes.Vector2: {
106
+ const leftIsScalar = left.type === NodeParticleBlockConnectionPointTypes.Float || left.type === NodeParticleBlockConnectionPointTypes.Int;
107
+ const rightIsScalar = right.type === NodeParticleBlockConnectionPointTypes.Float || right.type === NodeParticleBlockConnectionPointTypes.Int;
108
+ // If both input types are scalars, then this is a scalar operation.
109
+ const isScalar = leftIsScalar && rightIsScalar;
110
+ switch (this.operation) {
111
+ case ParticleMathBlockOperations.Add: {
112
+ if (isScalar) {
186
113
  func = (state) => {
187
- return Vector2.Minimize(vector.getConnectedValue(state), state.adapt(scalar, vector.type));
114
+ return left.getConnectedValue(state) + right.getConnectedValue(state);
188
115
  };
189
- break;
190
116
  }
191
- case NodeParticleBlockConnectionPointTypes.Vector3: {
117
+ else if (leftIsScalar) {
192
118
  func = (state) => {
193
- return Vector3.Minimize(vector.getConnectedValue(state), state.adapt(scalar, vector.type));
119
+ return state.adapt(left, right.type).add(right.getConnectedValue(state));
194
120
  };
195
- break;
196
121
  }
197
- case NodeParticleBlockConnectionPointTypes.Color4: {
122
+ else {
198
123
  func = (state) => {
199
- const other = vector.getConnectedValue(state);
200
- const { r, g, b, a } = state.adapt(scalar, vector.type);
201
- return new Color4(Math.min(other.r, r), Math.min(other.g, g), Math.min(other.b, b), Math.min(other.a, a));
124
+ return left.getConnectedValue(state).add(state.adapt(right, left.type));
202
125
  };
203
- break;
204
126
  }
127
+ break;
205
128
  }
206
- }
207
- break;
208
- }
209
- case ParticleMathBlockOperations.Max: {
210
- if (isScalar) {
211
- func = (state) => {
212
- return Math.max(left.getConnectedValue(state), right.getConnectedValue(state));
213
- };
214
- }
215
- else {
216
- const [vector, scalar] = leftIsScalar ? [right, left] : [left, right];
217
- switch (vector.type) {
218
- case NodeParticleBlockConnectionPointTypes.Vector2: {
129
+ case ParticleMathBlockOperations.Subtract: {
130
+ if (isScalar) {
219
131
  func = (state) => {
220
- return Vector2.Maximize(vector.getConnectedValue(state), state.adapt(scalar, vector.type));
132
+ return left.getConnectedValue(state) - right.getConnectedValue(state);
221
133
  };
222
- break;
223
134
  }
224
- case NodeParticleBlockConnectionPointTypes.Vector3: {
135
+ else if (leftIsScalar) {
225
136
  func = (state) => {
226
- return Vector3.Maximize(vector.getConnectedValue(state), state.adapt(scalar, vector.type));
137
+ return state.adapt(left, right.type).subtract(right.getConnectedValue(state));
138
+ };
139
+ }
140
+ else {
141
+ func = (state) => {
142
+ return left.getConnectedValue(state).subtract(state.adapt(right, left.type));
143
+ };
144
+ }
145
+ break;
146
+ }
147
+ case ParticleMathBlockOperations.Multiply: {
148
+ if (isScalar) {
149
+ func = (state) => {
150
+ return left.getConnectedValue(state) * right.getConnectedValue(state);
227
151
  };
228
- break;
229
152
  }
230
- case NodeParticleBlockConnectionPointTypes.Color4: {
153
+ else if (leftIsScalar) {
231
154
  func = (state) => {
232
- const other = vector.getConnectedValue(state);
233
- const { r, g, b, a } = state.adapt(scalar, vector.type);
234
- return new Color4(Math.max(other.r, r), Math.min(other.g, g), Math.min(other.b, b), Math.min(other.a, a));
155
+ return state.adapt(left, right.type).multiply(right.getConnectedValue(state));
235
156
  };
157
+ }
158
+ else {
159
+ func = (state) => {
160
+ return left.getConnectedValue(state).multiply(state.adapt(right, left.type));
161
+ };
162
+ }
163
+ break;
164
+ }
165
+ case ParticleMathBlockOperations.Divide: {
166
+ if (isScalar) {
167
+ func = (state) => {
168
+ return left.getConnectedValue(state) / right.getConnectedValue(state);
169
+ };
170
+ }
171
+ else if (leftIsScalar) {
172
+ func = (state) => {
173
+ return state.adapt(left, right.type).divide(right.getConnectedValue(state));
174
+ };
175
+ }
176
+ else {
177
+ func = (state) => {
178
+ return left.getConnectedValue(state).divide(state.adapt(right, left.type));
179
+ };
180
+ }
181
+ break;
182
+ }
183
+ case ParticleMathBlockOperations.Min: {
184
+ if (isScalar) {
185
+ func = (state) => {
186
+ return Math.min(left.getConnectedValue(state), right.getConnectedValue(state));
187
+ };
188
+ }
189
+ else {
190
+ const [vector, scalar] = leftIsScalar ? [right, left] : [left, right];
191
+ switch (vector.type) {
192
+ case NodeParticleBlockConnectionPointTypes.Vector2: {
193
+ func = (state) => {
194
+ return Vector2.Minimize(vector.getConnectedValue(state), state.adapt(scalar, vector.type));
195
+ };
196
+ break;
197
+ }
198
+ case NodeParticleBlockConnectionPointTypes.Vector3: {
199
+ func = (state) => {
200
+ return Vector3.Minimize(vector.getConnectedValue(state), state.adapt(scalar, vector.type));
201
+ };
202
+ break;
203
+ }
204
+ case NodeParticleBlockConnectionPointTypes.Color4: {
205
+ func = (state) => {
206
+ const other = vector.getConnectedValue(state);
207
+ const { r, g, b, a } = state.adapt(scalar, vector.type);
208
+ return new Color4(Math.min(other.r, r), Math.min(other.g, g), Math.min(other.b, b), Math.min(other.a, a));
209
+ };
210
+ break;
211
+ }
212
+ }
213
+ }
214
+ break;
215
+ }
216
+ case ParticleMathBlockOperations.Max: {
217
+ if (isScalar) {
218
+ func = (state) => {
219
+ return Math.max(left.getConnectedValue(state), right.getConnectedValue(state));
220
+ };
221
+ }
222
+ else {
223
+ const [vector, scalar] = leftIsScalar ? [right, left] : [left, right];
224
+ switch (vector.type) {
225
+ case NodeParticleBlockConnectionPointTypes.Vector2: {
226
+ func = (state) => {
227
+ return Vector2.Maximize(vector.getConnectedValue(state), state.adapt(scalar, vector.type));
228
+ };
229
+ break;
230
+ }
231
+ case NodeParticleBlockConnectionPointTypes.Vector3: {
232
+ func = (state) => {
233
+ return Vector3.Maximize(vector.getConnectedValue(state), state.adapt(scalar, vector.type));
234
+ };
235
+ break;
236
+ }
237
+ case NodeParticleBlockConnectionPointTypes.Color4: {
238
+ func = (state) => {
239
+ const other = vector.getConnectedValue(state);
240
+ const { r, g, b, a } = state.adapt(scalar, vector.type);
241
+ return new Color4(Math.max(other.r, r), Math.min(other.g, g), Math.min(other.b, b), Math.min(other.a, a));
242
+ };
243
+ break;
244
+ }
245
+ }
236
246
  break;
237
247
  }
238
248
  }
239
- break;
240
249
  }
250
+ this.output._storedFunction = (state) => {
251
+ if (left.type === NodeParticleBlockConnectionPointTypes.Int) {
252
+ return func(state) | 0;
253
+ }
254
+ return func(state);
255
+ };
241
256
  }
242
- }
243
- this.output._storedFunction = (state) => {
244
- if (left.type === NodeParticleBlockConnectionPointTypes.Int) {
245
- return func(state) | 0;
246
- }
247
- return func(state);
248
- };
249
- }
250
- _updateInputOutputTypes() {
251
- // First update the output type with the initial assumption that we'll base it on the left input.
252
- this.output._typeConnectionSource = this.left;
253
- if (this.left.isConnected && this.right.isConnected) {
254
- // Both inputs are connected, so we need to determine the output type based on the input types.
255
- if (this.left.type === NodeParticleBlockConnectionPointTypes.Int ||
256
- (this.left.type === NodeParticleBlockConnectionPointTypes.Float && this.right.type !== NodeParticleBlockConnectionPointTypes.Int)) {
257
- this.output._typeConnectionSource = this.right;
258
- }
259
- }
260
- else if (this.left.isConnected !== this.right.isConnected) {
261
- // Only one input is connected, so we need to determine the output type based on the connected input.
262
- this.output._typeConnectionSource = this.left.isConnected ? this.left : this.right;
263
- }
264
- // Next update the accepted connection point types for the inputs based on the current input connection state.
265
- if (this.left.isConnected || this.right.isConnected) {
266
- for (const [first, second] of [
267
- [this.left, this.right],
268
- [this.right, this.left],
269
- ]) {
270
- // Always allow Ints and Floats.
271
- first.acceptedConnectionPointTypes = [NodeParticleBlockConnectionPointTypes.Int, NodeParticleBlockConnectionPointTypes.Float];
272
- if (second.isConnected) {
273
- // The same types as the connected input are always allowed.
274
- first.acceptedConnectionPointTypes.push(second.type);
275
- // If the other input is a scalar, then we also allow Vector types.
276
- if (second.type === NodeParticleBlockConnectionPointTypes.Int || second.type === NodeParticleBlockConnectionPointTypes.Float) {
277
- first.acceptedConnectionPointTypes.push(NodeParticleBlockConnectionPointTypes.Vector2, NodeParticleBlockConnectionPointTypes.Vector3, NodeParticleBlockConnectionPointTypes.Color4);
257
+ _updateInputOutputTypes() {
258
+ // First update the output type with the initial assumption that we'll base it on the left input.
259
+ this.output._typeConnectionSource = this.left;
260
+ if (this.left.isConnected && this.right.isConnected) {
261
+ // Both inputs are connected, so we need to determine the output type based on the input types.
262
+ if (this.left.type === NodeParticleBlockConnectionPointTypes.Int ||
263
+ (this.left.type === NodeParticleBlockConnectionPointTypes.Float && this.right.type !== NodeParticleBlockConnectionPointTypes.Int)) {
264
+ this.output._typeConnectionSource = this.right;
265
+ }
266
+ }
267
+ else if (this.left.isConnected !== this.right.isConnected) {
268
+ // Only one input is connected, so we need to determine the output type based on the connected input.
269
+ this.output._typeConnectionSource = this.left.isConnected ? this.left : this.right;
270
+ }
271
+ // Next update the accepted connection point types for the inputs based on the current input connection state.
272
+ if (this.left.isConnected || this.right.isConnected) {
273
+ for (const [first, second] of [
274
+ [this.left, this.right],
275
+ [this.right, this.left],
276
+ ]) {
277
+ // Always allow Ints and Floats.
278
+ first.acceptedConnectionPointTypes = [NodeParticleBlockConnectionPointTypes.Int, NodeParticleBlockConnectionPointTypes.Float];
279
+ if (second.isConnected) {
280
+ // The same types as the connected input are always allowed.
281
+ first.acceptedConnectionPointTypes.push(second.type);
282
+ // If the other input is a scalar, then we also allow Vector types.
283
+ if (second.type === NodeParticleBlockConnectionPointTypes.Int || second.type === NodeParticleBlockConnectionPointTypes.Float) {
284
+ first.acceptedConnectionPointTypes.push(NodeParticleBlockConnectionPointTypes.Vector2, NodeParticleBlockConnectionPointTypes.Vector3, NodeParticleBlockConnectionPointTypes.Color4);
285
+ }
286
+ }
278
287
  }
279
288
  }
280
289
  }
281
- }
282
- }
283
- /**
284
- * Release resources
285
- */
286
- dispose() {
287
- super.dispose();
288
- for (const observer of this._connectionObservers) {
289
- observer.remove();
290
- }
291
- this._connectionObservers.length = 0;
292
- }
293
- /**
294
- * Serializes this block in a JSON representation
295
- * @returns the serialized block object
296
- */
297
- serialize() {
298
- const serializationObject = super.serialize();
299
- serializationObject.operation = this.operation;
300
- return serializationObject;
301
- }
302
- /**
303
- * Deserializes the block from a JSON object
304
- * @param serializationObject the JSON object to deserialize from
305
- */
306
- _deserialize(serializationObject) {
307
- super._deserialize(serializationObject);
308
- this.operation = serializationObject.operation;
309
- }
310
- }
311
- __decorate([
312
- editableInPropertyPage("Operation", 5 /* PropertyTypeForEdition.List */, "ADVANCED", {
313
- notifiers: { rebuild: true },
314
- embedded: true,
315
- options: [
316
- { label: "Add", value: ParticleMathBlockOperations.Add },
317
- { label: "Subtract", value: ParticleMathBlockOperations.Subtract },
318
- { label: "Multiply", value: ParticleMathBlockOperations.Multiply },
319
- { label: "Divide", value: ParticleMathBlockOperations.Divide },
320
- { label: "Max", value: ParticleMathBlockOperations.Max },
321
- { label: "Min", value: ParticleMathBlockOperations.Min },
322
- ],
323
- })
324
- ], ParticleMathBlock.prototype, "operation", void 0);
290
+ /**
291
+ * Release resources
292
+ */
293
+ dispose() {
294
+ super.dispose();
295
+ for (const observer of this._connectionObservers) {
296
+ observer.remove();
297
+ }
298
+ this._connectionObservers.length = 0;
299
+ }
300
+ /**
301
+ * Serializes this block in a JSON representation
302
+ * @returns the serialized block object
303
+ */
304
+ serialize() {
305
+ const serializationObject = super.serialize();
306
+ serializationObject.operation = this.operation;
307
+ return serializationObject;
308
+ }
309
+ /**
310
+ * Deserializes the block from a JSON object
311
+ * @param serializationObject the JSON object to deserialize from
312
+ */
313
+ _deserialize(serializationObject) {
314
+ super._deserialize(serializationObject);
315
+ this.operation = serializationObject.operation;
316
+ }
317
+ },
318
+ (() => {
319
+ const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
320
+ _operation_decorators = [editableInPropertyPage("Operation", 5 /* PropertyTypeForEdition.List */, "ADVANCED", {
321
+ notifiers: { rebuild: true },
322
+ embedded: true,
323
+ options: [
324
+ { label: "Add", value: ParticleMathBlockOperations.Add },
325
+ { label: "Subtract", value: ParticleMathBlockOperations.Subtract },
326
+ { label: "Multiply", value: ParticleMathBlockOperations.Multiply },
327
+ { label: "Divide", value: ParticleMathBlockOperations.Divide },
328
+ { label: "Max", value: ParticleMathBlockOperations.Max },
329
+ { label: "Min", value: ParticleMathBlockOperations.Min },
330
+ ],
331
+ })];
332
+ __esDecorate(null, null, _operation_decorators, { kind: "field", name: "operation", static: false, private: false, access: { has: obj => "operation" in obj, get: obj => obj.operation, set: (obj, value) => { obj.operation = value; } }, metadata: _metadata }, _operation_initializers, _operation_extraInitializers);
333
+ if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
334
+ })(),
335
+ _a;
336
+ })();
337
+ export { ParticleMathBlock };
325
338
  let _Registered = false;
326
339
  /**
327
340
  * Register side effects for particleMathBlock.