@onerjs/core 8.53.5 → 8.53.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animationGroup.d.ts +0 -1
- package/Animations/animationGroup.js +0 -1
- package/Animations/animationGroup.js.map +1 -1
- package/Animations/animationGroup.pure.js +2 -0
- package/Animations/animationGroup.pure.js.map +1 -1
- package/Animations/runtimeAnimation.js +11 -0
- package/Animations/runtimeAnimation.js.map +1 -1
- package/Audio/audioSceneComponent.pure.js +1 -1
- package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
- package/AudioV2/abstractAudio/abstractSound.js +7 -2
- package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
- package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
- package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
- package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
- package/AudioV2/abstractAudio/staticSound.js +17 -1
- package/AudioV2/abstractAudio/staticSound.js.map +1 -1
- package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
- package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
- package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
- package/AudioV2/abstractAudio/streamingSound.js +9 -1
- package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
- package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
- package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
- package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
- package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
- package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
- package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
- package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
- package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
- package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
- package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
- package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
- package/Bones/bone.pure.js +3 -3
- package/Buffers/buffer.pure.js +0 -12
- package/Buffers/buffer.pure.js.map +1 -1
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
- package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
- package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
- package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
- package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
- package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
- package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/followCameraPointersInput.js +239 -203
- package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
- package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
- package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
- package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
- package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
- package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
- package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
- package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
- package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
- package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
- package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
- package/Cameras/VR/vrExperienceHelper.js +0 -2
- package/Cameras/VR/vrExperienceHelper.js.map +1 -1
- package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
- package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
- package/Cameras/arcRotateCamera.pure.js +1559 -1479
- package/Cameras/arcRotateCamera.pure.js.map +1 -1
- package/Cameras/camera.pure.js +1225 -1178
- package/Cameras/camera.pure.js.map +1 -1
- package/Cameras/flyCamera.pure.js +369 -351
- package/Cameras/flyCamera.pure.js.map +1 -1
- package/Cameras/followCamera.pure.js +229 -192
- package/Cameras/followCamera.pure.js.map +1 -1
- package/Cameras/freeCamera.pure.js +373 -351
- package/Cameras/freeCamera.pure.js.map +1 -1
- package/Cameras/geospatialCamera.pure.d.ts +30 -7
- package/Cameras/geospatialCamera.pure.js +502 -457
- package/Cameras/geospatialCamera.pure.js.map +1 -1
- package/Cameras/geospatialCameraMovement.js +2 -2
- package/Cameras/geospatialCameraMovement.js.map +1 -1
- package/Cameras/targetCamera.pure.d.ts +7 -0
- package/Cameras/targetCamera.pure.js +550 -509
- package/Cameras/targetCamera.pure.js.map +1 -1
- package/Cameras/universalCamera.pure.js +98 -85
- package/Cameras/universalCamera.pure.js.map +1 -1
- package/Collisions/gpuPicker.d.ts +111 -4
- package/Collisions/gpuPicker.js +696 -119
- package/Collisions/gpuPicker.js.map +1 -1
- package/Compute/computeShader.pure.js +372 -355
- package/Compute/computeShader.pure.js.map +1 -1
- package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
- package/Decorators/nodeDecorator.d.ts +11 -1
- package/Decorators/nodeDecorator.js +43 -6
- package/Decorators/nodeDecorator.js.map +1 -1
- package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
- package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
- package/Engines/Native/nativeHelpers.js +15 -0
- package/Engines/Native/nativeHelpers.js.map +1 -1
- package/Engines/Native/nativeInterfaces.d.ts +7 -2
- package/Engines/Native/nativeInterfaces.js.map +1 -1
- package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
- package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
- package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
- package/Engines/Processors/shaderProcessor.js +5 -3
- package/Engines/Processors/shaderProcessor.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
- package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
- package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
- package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
- package/Engines/abstractEngine.functions.d.ts +8 -2
- package/Engines/abstractEngine.functions.js +12 -4
- package/Engines/abstractEngine.functions.js.map +1 -1
- package/Engines/abstractEngine.pure.d.ts +20 -1
- package/Engines/abstractEngine.pure.js +21 -134
- package/Engines/abstractEngine.pure.js.map +1 -1
- package/Engines/engine.d.ts +208 -0
- package/Engines/engine.pure.js +0 -15
- package/Engines/engine.pure.js.map +1 -1
- package/Engines/nullEngine.pure.d.ts +66 -0
- package/Engines/nullEngine.pure.js +97 -0
- package/Engines/nullEngine.pure.js.map +1 -1
- package/Engines/thinEngine.pure.d.ts +0 -13
- package/Engines/thinEngine.pure.js +4 -23
- package/Engines/thinEngine.pure.js.map +1 -1
- package/Engines/thinNativeEngine.d.ts +0 -1
- package/Engines/thinNativeEngine.js +0 -1
- package/Engines/thinNativeEngine.js.map +1 -1
- package/Engines/thinNativeEngine.pure.d.ts +27 -0
- package/Engines/thinNativeEngine.pure.js +383 -17
- package/Engines/thinNativeEngine.pure.js.map +1 -1
- package/Engines/webgpuEngine.d.ts +1 -0
- package/Engines/webgpuEngine.js +1 -0
- package/Engines/webgpuEngine.js.map +1 -1
- package/Engines/webgpuEngine.pure.d.ts +9 -0
- package/Engines/webgpuEngine.pure.js +7 -0
- package/Engines/webgpuEngine.pure.js.map +1 -1
- package/FlowGraph/flowGraph.js +9 -0
- package/FlowGraph/flowGraph.js.map +1 -1
- package/FlowGraph/flowGraphContext.js +597 -584
- package/FlowGraph/flowGraphContext.js.map +1 -1
- package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
- package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
- package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
- package/FlowGraph/serialization.d.ts +11 -0
- package/FlowGraph/serialization.js +11 -1
- package/FlowGraph/serialization.js.map +1 -1
- package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
- package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
- package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
- package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
- package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
- package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
- package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
- package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
- package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
- package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
- package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
- package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
- package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
- package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
- package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
- package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
- package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
- package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
- package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
- package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
- package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
- package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
- package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
- package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
- package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
- package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
- package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
- package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
- package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
- package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
- package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
- package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
- package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
- package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
- package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraph.js +715 -693
- package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
- package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
- package/Helpers/environmentHelper.js +2 -2
- package/Helpers/environmentHelper.js.map +1 -1
- package/Layers/effectLayer.js +529 -519
- package/Layers/effectLayer.js.map +1 -1
- package/Layers/glowLayer.pure.js +428 -413
- package/Layers/glowLayer.pure.js.map +1 -1
- package/Layers/highlightLayer.pure.js +473 -458
- package/Layers/highlightLayer.pure.js.map +1 -1
- package/Layers/selectionOutlineLayer.pure.js +360 -345
- package/Layers/selectionOutlineLayer.pure.js.map +1 -1
- package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
- package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
- package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.js +6 -1
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/areaLight.pure.js +61 -39
- package/Lights/areaLight.pure.js.map +1 -1
- package/Lights/directionalLight.pure.js +308 -284
- package/Lights/directionalLight.pure.js.map +1 -1
- package/Lights/hemisphericLight.pure.js +123 -104
- package/Lights/hemisphericLight.pure.js.map +1 -1
- package/Lights/light.d.ts +5 -3
- package/Lights/light.js +869 -827
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.pure.js +185 -174
- package/Lights/pointLight.pure.js.map +1 -1
- package/Lights/rectAreaLight.pure.d.ts +17 -0
- package/Lights/rectAreaLight.pure.js +238 -159
- package/Lights/rectAreaLight.pure.js.map +1 -1
- package/Lights/shadowLight.js +280 -268
- package/Lights/shadowLight.js.map +1 -1
- package/Lights/spotLight.pure.js +460 -427
- package/Lights/spotLight.pure.js.map +1 -1
- package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
- package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
- package/Loading/sceneLoader.d.ts +5 -1
- package/Loading/sceneLoader.js +299 -402
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
- package/Materials/Background/backgroundMaterial.pure.js +949 -794
- package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
- package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
- package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
- package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
- package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
- package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
- package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
- package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js +3 -1
- package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js +302 -289
- package/Materials/Node/Blocks/PBR/clearCoatBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js +1327 -1272
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js +352 -337
- package/Materials/Node/Blocks/PBR/reflectionBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.pure.js +297 -277
- package/Materials/Node/Blocks/PBR/refractionBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.pure.js +146 -131
- package/Materials/Node/Blocks/PBR/sheenBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js +158 -145
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/clampBlock.pure.js +92 -77
- package/Materials/Node/Blocks/clampBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/cloudBlock.pure.js +145 -132
- package/Materials/Node/Blocks/cloudBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/conditionalBlock.pure.js +182 -169
- package/Materials/Node/Blocks/conditionalBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/curveBlock.pure.js +259 -246
- package/Materials/Node/Blocks/curveBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/debugBlock.pure.js +119 -106
- package/Materials/Node/Blocks/debugBlock.pure.js.map +1 -1
- package/Materials/Node/Blocks/loopBlock.pure.js +123 -110
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- package/PostProcesses/chromaticAberrationPostProcess.pure.js +130 -118
- package/PostProcesses/chromaticAberrationPostProcess.pure.js.map +1 -1
- package/PostProcesses/circleOfConfusionPostProcess.pure.js +115 -104
- package/PostProcesses/circleOfConfusionPostProcess.pure.js.map +1 -1
- package/PostProcesses/colorCorrectionPostProcess.pure.js +55 -43
- package/PostProcesses/colorCorrectionPostProcess.pure.js.map +1 -1
- package/PostProcesses/convolutionPostProcess.pure.js +96 -84
- package/PostProcesses/convolutionPostProcess.pure.js.map +1 -1
- package/PostProcesses/extractHighlightsPostProcess.pure.js +68 -57
- package/PostProcesses/extractHighlightsPostProcess.pure.js.map +1 -1
- package/PostProcesses/filterPostProcess.pure.js +66 -54
- package/PostProcesses/filterPostProcess.pure.js.map +1 -1
- package/PostProcesses/fxaaPostProcess.pure.js.map +1 -1
- package/PostProcesses/grainPostProcess.pure.js +82 -70
- package/PostProcesses/grainPostProcess.pure.js.map +1 -1
- package/PostProcesses/imageProcessingPostProcess.js +334 -322
- package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
- package/PostProcesses/motionBlurPostProcess.pure.js +246 -235
- package/PostProcesses/motionBlurPostProcess.pure.js.map +1 -1
- package/PostProcesses/passPostProcess.pure.js +75 -63
- package/PostProcesses/passPostProcess.pure.js.map +1 -1
- package/PostProcesses/postProcess.pure.js +899 -835
- package/PostProcesses/postProcess.pure.js.map +1 -1
- package/PostProcesses/refractionPostProcess.pure.js +114 -87
- package/PostProcesses/refractionPostProcess.pure.js.map +1 -1
- package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js +108 -96
- package/PostProcesses/screenSpaceCurvaturePostProcess.pure.js.map +1 -1
- package/PostProcesses/screenSpaceReflectionPostProcess.pure.js +241 -220
- package/PostProcesses/screenSpaceReflectionPostProcess.pure.js.map +1 -1
- package/PostProcesses/sharpenPostProcess.pure.js +86 -74
- package/PostProcesses/sharpenPostProcess.pure.js.map +1 -1
- package/PostProcesses/tonemapPostProcess.pure.js +82 -70
- package/PostProcesses/tonemapPostProcess.pure.js.map +1 -1
- package/PostProcesses/volumetricLightScatteringPostProcess.pure.js +500 -465
- package/PostProcesses/volumetricLightScatteringPostProcess.pure.js.map +1 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.d.ts +0 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.js +0 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.js.map +1 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js +2 -0
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.pure.js.map +1 -1
- package/Probes/reflectionProbe.pure.js +238 -224
- package/Probes/reflectionProbe.pure.js.map +1 -1
- package/Rendering/GlobalIllumination/giRSMManager.pure.d.ts +1 -1
- package/Rendering/GlobalIllumination/giRSMManager.pure.js +138 -105
- package/Rendering/GlobalIllumination/giRSMManager.pure.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.d.ts +1 -1
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js +155 -138
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.pure.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.d.ts +0 -2
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.js +0 -2
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js +5 -0
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.d.ts +0 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js +0 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.d.ts +1 -0
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js +34 -0
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js.map +1 -1
- package/Rendering/edgesRenderer.pure.js.map +1 -1
- package/Rendering/prePassRenderer.d.ts +0 -2
- package/Rendering/prePassRenderer.js +0 -2
- package/Rendering/prePassRenderer.js.map +1 -1
- package/Rendering/prePassRenderer.pure.js +2 -0
- package/Rendering/prePassRenderer.pure.js.map +1 -1
- package/Rendering/reflectiveShadowMap.pure.d.ts +1 -1
- package/Rendering/reflectiveShadowMap.pure.js +151 -130
- package/Rendering/reflectiveShadowMap.pure.js.map +1 -1
- package/Rendering/thinDepthPeelingRenderer.d.ts +0 -1
- package/Rendering/thinDepthPeelingRenderer.js +0 -1
- package/Rendering/thinDepthPeelingRenderer.js.map +1 -1
- package/Shaders/ShadersInclude/gaussianSplatting.js +1 -0
- package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js +35 -5
- package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
- package/Shaders/gaussianSplatting.fragment.js +17 -1
- package/Shaders/gaussianSplatting.fragment.js.map +1 -1
- package/Shaders/gaussianSplatting.vertex.js +1 -1
- package/Shaders/gaussianSplatting.vertex.js.map +1 -1
- package/Shaders/gaussianSplattingDepth.vertex.js +1 -1
- package/Shaders/gaussianSplattingDepth.vertex.js.map +1 -1
- package/Shaders/picking.fragment.js +39 -3
- package/Shaders/picking.fragment.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +3 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/helperFunctions.js +2 -2
- package/ShadersWGSL/ShadersInclude/helperFunctions.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js +39 -7
- package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js +4 -3
- package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js.map +1 -1
- package/ShadersWGSL/gaussianSplatting.fragment.js +14 -1
- package/ShadersWGSL/gaussianSplatting.fragment.js.map +1 -1
- package/ShadersWGSL/gaussianSplatting.vertex.js +2 -2
- package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
- package/ShadersWGSL/gaussianSplattingDepth.vertex.js +2 -2
- package/ShadersWGSL/gaussianSplattingDepth.vertex.js.map +1 -1
- package/ShadersWGSL/lightingVolume.compute.js +2 -2
- package/ShadersWGSL/lightingVolume.compute.js.map +1 -1
- package/ShadersWGSL/picking.fragment.js +22 -1
- package/ShadersWGSL/picking.fragment.js.map +1 -1
- package/XR/features/Layers/WebXRCompositionLayer.d.ts +3 -2
- package/XR/features/Layers/WebXRCompositionLayer.js +2 -2
- package/XR/features/Layers/WebXRCompositionLayer.js.map +1 -1
- package/XR/features/Layers/WebXRWebGPUCompositionLayer.d.ts +59 -0
- package/XR/features/Layers/WebXRWebGPUCompositionLayer.js +120 -0
- package/XR/features/Layers/WebXRWebGPUCompositionLayer.js.map +1 -0
- package/XR/features/Layers/WebXRWebGPUProjectionLayer.d.ts +25 -0
- package/XR/features/Layers/WebXRWebGPUProjectionLayer.js +69 -0
- package/XR/features/Layers/WebXRWebGPUProjectionLayer.js.map +1 -0
- package/XR/features/WebXRLayers.pure.d.ts +8 -0
- package/XR/features/WebXRLayers.pure.js +43 -6
- package/XR/features/WebXRLayers.pure.js.map +1 -1
- package/XR/native/nativeXRRenderTarget.d.ts +2 -2
- package/XR/native/nativeXRRenderTarget.js +2 -2
- package/XR/native/nativeXRRenderTarget.js.map +1 -1
- package/XR/webXRExperienceHelper.js +10 -1
- package/XR/webXRExperienceHelper.js.map +1 -1
- package/XR/webXRGraphicsBinding.d.ts +90 -0
- package/XR/webXRGraphicsBinding.js +85 -0
- package/XR/webXRGraphicsBinding.js.map +1 -0
- package/XR/webXRLayerRenderTargetTexture.d.ts +24 -0
- package/XR/webXRLayerRenderTargetTexture.js +30 -0
- package/XR/webXRLayerRenderTargetTexture.js.map +1 -0
- package/XR/webXRManagedOutputCanvas.d.ts +14 -0
- package/XR/webXRManagedOutputCanvas.js +24 -5
- package/XR/webXRManagedOutputCanvas.js.map +1 -1
- package/XR/webXRRenderTargetTextureProvider.d.ts +25 -4
- package/XR/webXRRenderTargetTextureProvider.js +33 -35
- package/XR/webXRRenderTargetTextureProvider.js.map +1 -1
- package/XR/webXRSessionManager.d.ts +11 -0
- package/XR/webXRSessionManager.js +37 -0
- package/XR/webXRSessionManager.js.map +1 -1
- package/XR/webXRTypes.d.ts +9 -6
- package/XR/webXRTypes.js.map +1 -1
- package/XR/webXRWebGLLayer.d.ts +2 -2
- package/XR/webXRWebGLLayer.js +2 -2
- package/XR/webXRWebGLLayer.js.map +1 -1
- package/XR/webXRWebGLRenderTargetTextureProvider.d.ts +12 -0
- package/XR/webXRWebGLRenderTargetTextureProvider.js +58 -0
- package/XR/webXRWebGLRenderTargetTextureProvider.js.map +1 -0
- package/XR/webXRWebGPURenderTargetTextureProvider.d.ts +69 -0
- package/XR/webXRWebGPURenderTargetTextureProvider.js +148 -0
- package/XR/webXRWebGPURenderTargetTextureProvider.js.map +1 -0
- package/index.d.ts +1 -0
- package/index.js +1 -0
- package/index.js.map +1 -1
- package/node.js +878 -845
- package/node.js.map +1 -1
- package/package.json +8 -14
- package/scene.pure.d.ts +12 -0
- package/scene.pure.js +36 -0
- package/scene.pure.js.map +1 -1
- package/tslib.es6.js +304 -150
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* Block used to check if Mesh attribute of specified type exists
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constructor(name) {
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* Defines which mesh attribute to use
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this.attributeType = __runInitializers(this, _attributeType_initializers, 0 /* MeshAttributeExistsBlockTypes.None */);
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this.registerInput("input", NodeMaterialBlockConnectionPointTypes.AutoDetect);
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this._linkConnectionTypes(0, 1);
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this.attributeType = 3 /* MeshAttributeExistsBlockTypes.VertexColor */;
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case "normal":
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this.attributeType = 1 /* MeshAttributeExistsBlockTypes.Normal */;
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this.attributeType = 2 /* MeshAttributeExistsBlockTypes.Tangent */;
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this.attributeType = 1 /* MeshAttributeExistsBlockTypes.Normal */;
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this.attributeType = 2 /* MeshAttributeExistsBlockTypes.Tangent */;
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getClassName() {
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}
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/**
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* Gets the input component
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get input() {
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}
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/**
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* Gets the fallback component when speciefied attribute doesn't exist
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get fallback() {
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}
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get output() {
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}
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_buildBlock(state) {
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super._buildBlock(state);
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switch (this.attributeType) {
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case 3 /* MeshAttributeExistsBlockTypes.VertexColor */:
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case 1 /* MeshAttributeExistsBlockTypes.Normal */:
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attributeDefine = "NORMAL";
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case 2 /* MeshAttributeExistsBlockTypes.Tangent */:
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attributeDefine = "TANGENT";
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case 4 /* MeshAttributeExistsBlockTypes.UV1 */:
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attributeDefine = "UV1";
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case
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case 5 /* MeshAttributeExistsBlockTypes.UV2 */:
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attributeDefine = "UV2";
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149
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break;
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case
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150
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case 6 /* MeshAttributeExistsBlockTypes.UV3 */:
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attributeDefine = "UV3";
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152
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break;
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case
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153
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case 7 /* MeshAttributeExistsBlockTypes.UV4 */:
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attributeDefine = "UV4";
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155
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break;
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case
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case 8 /* MeshAttributeExistsBlockTypes.UV5 */:
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attributeDefine = "UV5";
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158
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break;
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case
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159
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case 9 /* MeshAttributeExistsBlockTypes.UV6 */:
|
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160
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attributeDefine = "UV6";
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161
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break;
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79
162
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}
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case "normalOutput":
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84
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this.attributeType = 1 /* MeshAttributeExistsBlockTypes.Normal */;
|
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85
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break;
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86
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case "tangentOutput":
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87
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this.attributeType = 2 /* MeshAttributeExistsBlockTypes.Tangent */;
|
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break;
|
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89
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case "uvOutput":
|
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90
|
-
this.attributeType = 4 /* MeshAttributeExistsBlockTypes.UV1 */;
|
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91
|
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break;
|
|
92
|
-
case "uv2Output":
|
|
93
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-
this.attributeType = 5 /* MeshAttributeExistsBlockTypes.UV2 */;
|
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94
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-
break;
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163
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+
const output = state._declareOutput(this.output);
|
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164
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+
if (attributeDefine) {
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state.compilationString += `#ifdef ${attributeDefine}\n`;
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166
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}
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state.compilationString += `${output} = ${this.input.associatedVariableName};\n`;
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168
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+
if (attributeDefine) {
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state.compilationString += `#else\n`;
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state.compilationString += `${output} = ${this.fallback.associatedVariableName};\n`;
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state.compilationString += `#endif\n`;
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}
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return this;
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96
174
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}
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97
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-
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143
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-
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144
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-
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|
145
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-
|
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146
|
-
case 7 /* MeshAttributeExistsBlockTypes.UV4 */:
|
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147
|
-
attributeDefine = "UV4";
|
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148
|
-
break;
|
|
149
|
-
case 8 /* MeshAttributeExistsBlockTypes.UV5 */:
|
|
150
|
-
attributeDefine = "UV5";
|
|
151
|
-
break;
|
|
152
|
-
case 9 /* MeshAttributeExistsBlockTypes.UV6 */:
|
|
153
|
-
attributeDefine = "UV6";
|
|
154
|
-
break;
|
|
155
|
-
}
|
|
156
|
-
const output = state._declareOutput(this.output);
|
|
157
|
-
if (attributeDefine) {
|
|
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|
-
state.compilationString += `#ifdef ${attributeDefine}\n`;
|
|
159
|
-
}
|
|
160
|
-
state.compilationString += `${output} = ${this.input.associatedVariableName};\n`;
|
|
161
|
-
if (attributeDefine) {
|
|
162
|
-
state.compilationString += `#else\n`;
|
|
163
|
-
state.compilationString += `${output} = ${this.fallback.associatedVariableName};\n`;
|
|
164
|
-
state.compilationString += `#endif\n`;
|
|
165
|
-
}
|
|
166
|
-
return this;
|
|
167
|
-
}
|
|
168
|
-
/**
|
|
169
|
-
* Serializes the block
|
|
170
|
-
* @returns the serialized object
|
|
171
|
-
*/
|
|
172
|
-
serialize() {
|
|
173
|
-
const serializationObject = super.serialize();
|
|
174
|
-
serializationObject.attributeType = this.attributeType;
|
|
175
|
-
return serializationObject;
|
|
176
|
-
}
|
|
177
|
-
/**
|
|
178
|
-
* Deserializes the block from a serialization object
|
|
179
|
-
* @param serializationObject - the object to deserialize from
|
|
180
|
-
* @param scene - the current scene
|
|
181
|
-
* @param rootUrl - the root URL for loading
|
|
182
|
-
*/
|
|
183
|
-
_deserialize(serializationObject, scene, rootUrl) {
|
|
184
|
-
super._deserialize(serializationObject, scene, rootUrl);
|
|
185
|
-
this.attributeType = serializationObject.attributeType ?? 0 /* MeshAttributeExistsBlockTypes.None */;
|
|
186
|
-
}
|
|
187
|
-
_dumpPropertiesCode() {
|
|
188
|
-
let codeString = super._dumpPropertiesCode();
|
|
189
|
-
codeString += `${this._codeVariableName}.attributeType = ${this.attributeType};\n`;
|
|
190
|
-
return codeString;
|
|
191
|
-
}
|
|
192
|
-
}
|
|
193
|
-
__decorate([
|
|
194
|
-
editableInPropertyPage("Attribute lookup", 5 /* PropertyTypeForEdition.List */, undefined, {
|
|
195
|
-
notifiers: { update: true },
|
|
196
|
-
embedded: true,
|
|
197
|
-
options: [
|
|
198
|
-
{ label: "(None)", value: 0 /* MeshAttributeExistsBlockTypes.None */ },
|
|
199
|
-
{ label: "Normal", value: 1 /* MeshAttributeExistsBlockTypes.Normal */ },
|
|
200
|
-
{ label: "Tangent", value: 2 /* MeshAttributeExistsBlockTypes.Tangent */ },
|
|
201
|
-
{ label: "Vertex Color", value: 3 /* MeshAttributeExistsBlockTypes.VertexColor */ },
|
|
202
|
-
{ label: "UV1", value: 4 /* MeshAttributeExistsBlockTypes.UV1 */ },
|
|
203
|
-
{ label: "UV2", value: 5 /* MeshAttributeExistsBlockTypes.UV2 */ },
|
|
204
|
-
{ label: "UV3", value: 6 /* MeshAttributeExistsBlockTypes.UV3 */ },
|
|
205
|
-
{ label: "UV4", value: 7 /* MeshAttributeExistsBlockTypes.UV4 */ },
|
|
206
|
-
{ label: "UV5", value: 8 /* MeshAttributeExistsBlockTypes.UV5 */ },
|
|
207
|
-
{ label: "UV6", value: 9 /* MeshAttributeExistsBlockTypes.UV6 */ },
|
|
208
|
-
],
|
|
209
|
-
})
|
|
210
|
-
], MeshAttributeExistsBlock.prototype, "attributeType", void 0);
|
|
175
|
+
/**
|
|
176
|
+
* Serializes the block
|
|
177
|
+
* @returns the serialized object
|
|
178
|
+
*/
|
|
179
|
+
serialize() {
|
|
180
|
+
const serializationObject = super.serialize();
|
|
181
|
+
serializationObject.attributeType = this.attributeType;
|
|
182
|
+
return serializationObject;
|
|
183
|
+
}
|
|
184
|
+
/**
|
|
185
|
+
* Deserializes the block from a serialization object
|
|
186
|
+
* @param serializationObject - the object to deserialize from
|
|
187
|
+
* @param scene - the current scene
|
|
188
|
+
* @param rootUrl - the root URL for loading
|
|
189
|
+
*/
|
|
190
|
+
_deserialize(serializationObject, scene, rootUrl) {
|
|
191
|
+
super._deserialize(serializationObject, scene, rootUrl);
|
|
192
|
+
this.attributeType = serializationObject.attributeType ?? 0 /* MeshAttributeExistsBlockTypes.None */;
|
|
193
|
+
}
|
|
194
|
+
_dumpPropertiesCode() {
|
|
195
|
+
let codeString = super._dumpPropertiesCode();
|
|
196
|
+
codeString += `${this._codeVariableName}.attributeType = ${this.attributeType};\n`;
|
|
197
|
+
return codeString;
|
|
198
|
+
}
|
|
199
|
+
},
|
|
200
|
+
(() => {
|
|
201
|
+
const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
|
|
202
|
+
_attributeType_decorators = [editableInPropertyPage("Attribute lookup", 5 /* PropertyTypeForEdition.List */, undefined, {
|
|
203
|
+
notifiers: { update: true },
|
|
204
|
+
embedded: true,
|
|
205
|
+
options: [
|
|
206
|
+
{ label: "(None)", value: 0 /* MeshAttributeExistsBlockTypes.None */ },
|
|
207
|
+
{ label: "Normal", value: 1 /* MeshAttributeExistsBlockTypes.Normal */ },
|
|
208
|
+
{ label: "Tangent", value: 2 /* MeshAttributeExistsBlockTypes.Tangent */ },
|
|
209
|
+
{ label: "Vertex Color", value: 3 /* MeshAttributeExistsBlockTypes.VertexColor */ },
|
|
210
|
+
{ label: "UV1", value: 4 /* MeshAttributeExistsBlockTypes.UV1 */ },
|
|
211
|
+
{ label: "UV2", value: 5 /* MeshAttributeExistsBlockTypes.UV2 */ },
|
|
212
|
+
{ label: "UV3", value: 6 /* MeshAttributeExistsBlockTypes.UV3 */ },
|
|
213
|
+
{ label: "UV4", value: 7 /* MeshAttributeExistsBlockTypes.UV4 */ },
|
|
214
|
+
{ label: "UV5", value: 8 /* MeshAttributeExistsBlockTypes.UV5 */ },
|
|
215
|
+
{ label: "UV6", value: 9 /* MeshAttributeExistsBlockTypes.UV6 */ },
|
|
216
|
+
],
|
|
217
|
+
})];
|
|
218
|
+
__esDecorate(null, null, _attributeType_decorators, { kind: "field", name: "attributeType", static: false, private: false, access: { has: obj => "attributeType" in obj, get: obj => obj.attributeType, set: (obj, value) => { obj.attributeType = value; } }, metadata: _metadata }, _attributeType_initializers, _attributeType_extraInitializers);
|
|
219
|
+
if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
|
|
220
|
+
})(),
|
|
221
|
+
_a;
|
|
222
|
+
})();
|
|
223
|
+
export { MeshAttributeExistsBlock };
|
|
211
224
|
let _Registered = false;
|
|
212
225
|
/**
|
|
213
226
|
* Register side effects for meshAttributeExistsBlock.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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This file must only contain pure code and pure imports */\r\n\r\nimport { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport { type NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport { type NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { InputBlock } from \"./Input/inputBlock.pure\";\r\nimport { MorphTargetsBlock } from \"./Vertex/morphTargetsBlock.pure\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../Decorators/nodeDecorator\";\r\nimport { type Scene } from \"core/scene.pure\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\n\r\nexport const enum MeshAttributeExistsBlockTypes {\r\n None,\r\n Normal,\r\n Tangent,\r\n VertexColor,\r\n UV1,\r\n UV2,\r\n UV3,\r\n UV4,\r\n UV5,\r\n UV6,\r\n}\r\n\r\n/**\r\n * Block used to check if Mesh attribute of specified type exists\r\n * and provide an alternative fallback input for to use in such case\r\n */\r\nexport class MeshAttributeExistsBlock extends NodeMaterialBlock {\r\n /**\r\n * Creates a new MeshAttributeExistsBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"input\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"fallback\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n\r\n // Try to auto determine attributeType\r\n this._inputs[0].onConnectionObservable.add((other) => {\r\n if (this.attributeType) {\r\n // But only if not already specified\r\n return;\r\n }\r\n const sourceBlock = other.ownerBlock;\r\n if (sourceBlock instanceof InputBlock && sourceBlock.isAttribute) {\r\n switch (sourceBlock.name) {\r\n case \"color\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.VertexColor;\r\n break;\r\n case \"normal\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Normal;\r\n break;\r\n case \"tangent\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Tangent;\r\n break;\r\n case \"uv\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV1;\r\n break;\r\n case \"uv2\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV2;\r\n break;\r\n case \"uv3\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV3;\r\n break;\r\n case \"uv4\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV4;\r\n break;\r\n case \"uv5\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV5;\r\n break;\r\n case \"uv6\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV6;\r\n break;\r\n }\r\n } else if (sourceBlock instanceof MorphTargetsBlock) {\r\n switch (this.input.connectedPoint?.name) {\r\n case \"normalOutput\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Normal;\r\n break;\r\n case \"tangentOutput\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Tangent;\r\n break;\r\n case \"uvOutput\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV1;\r\n break;\r\n case \"uv2Output\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV2;\r\n break;\r\n }\r\n }\r\n });\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"MeshAttributeExistsBlock\";\r\n }\r\n\r\n /**\r\n * Defines which mesh attribute to use\r\n */\r\n @editableInPropertyPage(\"Attribute lookup\", PropertyTypeForEdition.List, undefined, {\r\n notifiers: { update: true },\r\n embedded: true,\r\n options: [\r\n { label: \"(None)\", value: MeshAttributeExistsBlockTypes.None },\r\n { label: \"Normal\", value: MeshAttributeExistsBlockTypes.Normal },\r\n { label: \"Tangent\", value: MeshAttributeExistsBlockTypes.Tangent },\r\n { label: \"Vertex Color\", value: MeshAttributeExistsBlockTypes.VertexColor },\r\n { label: \"UV1\", value: MeshAttributeExistsBlockTypes.UV1 },\r\n { label: \"UV2\", value: MeshAttributeExistsBlockTypes.UV2 },\r\n { label: \"UV3\", value: MeshAttributeExistsBlockTypes.UV3 },\r\n { label: \"UV4\", value: MeshAttributeExistsBlockTypes.UV4 },\r\n { label: \"UV5\", value: MeshAttributeExistsBlockTypes.UV5 },\r\n { label: \"UV6\", value: MeshAttributeExistsBlockTypes.UV6 },\r\n ],\r\n })\r\n public attributeType = MeshAttributeExistsBlockTypes.None;\r\n\r\n /**\r\n * Gets the input component\r\n */\r\n public get input(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the fallback component when speciefied attribute doesn't exist\r\n */\r\n public get fallback(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected override _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let attributeDefine: null | string = null;\r\n switch (this.attributeType) {\r\n case MeshAttributeExistsBlockTypes.VertexColor:\r\n attributeDefine = \"VERTEXCOLOR_NME\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.Normal:\r\n attributeDefine = \"NORMAL\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.Tangent:\r\n attributeDefine = \"TANGENT\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV1:\r\n attributeDefine = \"UV1\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV2:\r\n attributeDefine = \"UV2\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV3:\r\n attributeDefine = \"UV3\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV4:\r\n attributeDefine = \"UV4\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV5:\r\n attributeDefine = \"UV5\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV6:\r\n attributeDefine = \"UV6\";\r\n break;\r\n }\r\n\r\n const output = state._declareOutput(this.output);\r\n if (attributeDefine) {\r\n state.compilationString += `#ifdef ${attributeDefine}\\n`;\r\n }\r\n\r\n state.compilationString += `${output} = ${this.input.associatedVariableName};\\n`;\r\n\r\n if (attributeDefine) {\r\n state.compilationString += `#else\\n`;\r\n state.compilationString += `${output} = ${this.fallback.associatedVariableName};\\n`;\r\n state.compilationString += `#endif\\n`;\r\n }\r\n return this;\r\n }\r\n\r\n /**\r\n * Serializes the block\r\n * @returns the serialized object\r\n */\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.attributeType = this.attributeType;\r\n\r\n return serializationObject;\r\n }\r\n\r\n /**\r\n * Deserializes the block from a serialization object\r\n * @param serializationObject - the object to deserialize from\r\n * @param scene - the current scene\r\n * @param rootUrl - the root URL for loading\r\n */\r\n public override _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.attributeType = serializationObject.attributeType ?? MeshAttributeExistsBlockTypes.None;\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode();\r\n\r\n codeString += `${this._codeVariableName}.attributeType = ${this.attributeType};\\n`;\r\n\r\n return codeString;\r\n }\r\n}\r\n\r\nlet _Registered = false;\r\n/**\r\n * Register side effects for meshAttributeExistsBlock.\r\n * Safe to call multiple times; only the first call has an effect.\r\n */\r\nexport function RegisterMeshAttributeExistsBlock(): void {\r\n if (_Registered) {\r\n return;\r\n }\r\n _Registered = true;\r\n\r\n RegisterClass(\"BABYLON.MeshAttributeExistsBlock\", MeshAttributeExistsBlock);\r\n}\r\n"]}
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This file must only contain pure code and pure imports */\r\n\r\nimport { NodeMaterialBlock } from \"../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport { type NodeMaterialBuildState } from \"../nodeMaterialBuildState\";\r\nimport { type NodeMaterialConnectionPoint } from \"../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../Enums/nodeMaterialBlockTargets\";\r\nimport { InputBlock } from \"./Input/inputBlock.pure\";\r\nimport { MorphTargetsBlock } from \"./Vertex/morphTargetsBlock.pure\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../Decorators/nodeDecorator\";\r\nimport { type Scene } from \"core/scene.pure\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\n\r\nexport const enum MeshAttributeExistsBlockTypes {\r\n None,\r\n Normal,\r\n Tangent,\r\n VertexColor,\r\n UV1,\r\n UV2,\r\n UV3,\r\n UV4,\r\n UV5,\r\n UV6,\r\n}\r\n\r\n/**\r\n * Block used to check if Mesh attribute of specified type exists\r\n * and provide an alternative fallback input for to use in such case\r\n */\r\nexport class MeshAttributeExistsBlock extends NodeMaterialBlock {\r\n /**\r\n * Creates a new MeshAttributeExistsBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"input\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"fallback\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n\r\n // Try to auto determine attributeType\r\n this._inputs[0].onConnectionObservable.add((other) => {\r\n if (this.attributeType) {\r\n // But only if not already specified\r\n return;\r\n }\r\n const sourceBlock = other.ownerBlock;\r\n if (sourceBlock instanceof InputBlock && sourceBlock.isAttribute) {\r\n switch (sourceBlock.name) {\r\n case \"color\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.VertexColor;\r\n break;\r\n case \"normal\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Normal;\r\n break;\r\n case \"tangent\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Tangent;\r\n break;\r\n case \"uv\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV1;\r\n break;\r\n case \"uv2\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV2;\r\n break;\r\n case \"uv3\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV3;\r\n break;\r\n case \"uv4\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV4;\r\n break;\r\n case \"uv5\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV5;\r\n break;\r\n case \"uv6\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV6;\r\n break;\r\n }\r\n } else if (sourceBlock instanceof MorphTargetsBlock) {\r\n switch (this.input.connectedPoint?.name) {\r\n case \"normalOutput\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Normal;\r\n break;\r\n case \"tangentOutput\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.Tangent;\r\n break;\r\n case \"uvOutput\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV1;\r\n break;\r\n case \"uv2Output\":\r\n this.attributeType = MeshAttributeExistsBlockTypes.UV2;\r\n break;\r\n }\r\n }\r\n });\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"MeshAttributeExistsBlock\";\r\n }\r\n\r\n /**\r\n * Defines which mesh attribute to use\r\n */\r\n @editableInPropertyPage(\"Attribute lookup\", PropertyTypeForEdition.List, undefined, {\r\n notifiers: { update: true },\r\n embedded: true,\r\n options: [\r\n { label: \"(None)\", value: MeshAttributeExistsBlockTypes.None },\r\n { label: \"Normal\", value: MeshAttributeExistsBlockTypes.Normal },\r\n { label: \"Tangent\", value: MeshAttributeExistsBlockTypes.Tangent },\r\n { label: \"Vertex Color\", value: MeshAttributeExistsBlockTypes.VertexColor },\r\n { label: \"UV1\", value: MeshAttributeExistsBlockTypes.UV1 },\r\n { label: \"UV2\", value: MeshAttributeExistsBlockTypes.UV2 },\r\n { label: \"UV3\", value: MeshAttributeExistsBlockTypes.UV3 },\r\n { label: \"UV4\", value: MeshAttributeExistsBlockTypes.UV4 },\r\n { label: \"UV5\", value: MeshAttributeExistsBlockTypes.UV5 },\r\n { label: \"UV6\", value: MeshAttributeExistsBlockTypes.UV6 },\r\n ],\r\n })\r\n public attributeType = MeshAttributeExistsBlockTypes.None;\r\n\r\n /**\r\n * Gets the input component\r\n */\r\n public get input(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the fallback component when speciefied attribute doesn't exist\r\n */\r\n public get fallback(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected override _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let attributeDefine: null | string = null;\r\n switch (this.attributeType) {\r\n case MeshAttributeExistsBlockTypes.VertexColor:\r\n attributeDefine = \"VERTEXCOLOR_NME\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.Normal:\r\n attributeDefine = \"NORMAL\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.Tangent:\r\n attributeDefine = \"TANGENT\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV1:\r\n attributeDefine = \"UV1\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV2:\r\n attributeDefine = \"UV2\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV3:\r\n attributeDefine = \"UV3\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV4:\r\n attributeDefine = \"UV4\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV5:\r\n attributeDefine = \"UV5\";\r\n break;\r\n case MeshAttributeExistsBlockTypes.UV6:\r\n attributeDefine = \"UV6\";\r\n break;\r\n }\r\n\r\n const output = state._declareOutput(this.output);\r\n if (attributeDefine) {\r\n state.compilationString += `#ifdef ${attributeDefine}\\n`;\r\n }\r\n\r\n state.compilationString += `${output} = ${this.input.associatedVariableName};\\n`;\r\n\r\n if (attributeDefine) {\r\n state.compilationString += `#else\\n`;\r\n state.compilationString += `${output} = ${this.fallback.associatedVariableName};\\n`;\r\n state.compilationString += `#endif\\n`;\r\n }\r\n return this;\r\n }\r\n\r\n /**\r\n * Serializes the block\r\n * @returns the serialized object\r\n */\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.attributeType = this.attributeType;\r\n\r\n return serializationObject;\r\n }\r\n\r\n /**\r\n * Deserializes the block from a serialization object\r\n * @param serializationObject - the object to deserialize from\r\n * @param scene - the current scene\r\n * @param rootUrl - the root URL for loading\r\n */\r\n public override _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.attributeType = serializationObject.attributeType ?? MeshAttributeExistsBlockTypes.None;\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode();\r\n\r\n codeString += `${this._codeVariableName}.attributeType = ${this.attributeType};\\n`;\r\n\r\n return codeString;\r\n }\r\n}\r\n\r\nlet _Registered = false;\r\n/**\r\n * Register side effects for meshAttributeExistsBlock.\r\n * Safe to call multiple times; only the first call has an effect.\r\n */\r\nexport function RegisterMeshAttributeExistsBlock(): void {\r\n if (_Registered) {\r\n return;\r\n }\r\n _Registered = true;\r\n\r\n RegisterClass(\"BABYLON.MeshAttributeExistsBlock\", MeshAttributeExistsBlock);\r\n}\r\n"]}
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