@onerjs/core 8.53.5 → 8.53.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (841) hide show
  1. package/Animations/animationGroup.d.ts +0 -1
  2. package/Animations/animationGroup.js +0 -1
  3. package/Animations/animationGroup.js.map +1 -1
  4. package/Animations/animationGroup.pure.js +2 -0
  5. package/Animations/animationGroup.pure.js.map +1 -1
  6. package/Animations/runtimeAnimation.js +11 -0
  7. package/Animations/runtimeAnimation.js.map +1 -1
  8. package/Audio/audioSceneComponent.pure.js +1 -1
  9. package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
  10. package/AudioV2/abstractAudio/abstractSound.js +7 -2
  11. package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
  12. package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
  13. package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
  14. package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
  15. package/AudioV2/abstractAudio/staticSound.js +17 -1
  16. package/AudioV2/abstractAudio/staticSound.js.map +1 -1
  17. package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
  18. package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
  19. package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
  20. package/AudioV2/abstractAudio/streamingSound.js +9 -1
  21. package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
  22. package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
  23. package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
  24. package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
  25. package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
  26. package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
  27. package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
  28. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
  29. package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
  30. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  31. package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
  32. package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
  33. package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
  34. package/Bones/bone.pure.js +3 -3
  35. package/Buffers/buffer.pure.js +0 -12
  36. package/Buffers/buffer.pure.js.map +1 -1
  37. package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
  38. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  39. package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
  40. package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
  41. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  42. package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
  43. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  44. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
  45. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
  46. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  47. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
  48. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  49. package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
  50. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  51. package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
  52. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  53. package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
  54. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  55. package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
  56. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  57. package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
  58. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  59. package/Cameras/Inputs/followCameraPointersInput.js +239 -203
  60. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  61. package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
  62. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  63. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
  64. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  65. package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
  66. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  67. package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
  68. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  69. package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
  70. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  71. package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
  72. package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
  73. package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
  74. package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
  75. package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
  76. package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
  77. package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
  78. package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
  79. package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
  80. package/Cameras/VR/vrExperienceHelper.js +0 -2
  81. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  82. package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
  83. package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
  84. package/Cameras/arcRotateCamera.pure.js +1559 -1479
  85. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  86. package/Cameras/camera.pure.js +1225 -1178
  87. package/Cameras/camera.pure.js.map +1 -1
  88. package/Cameras/flyCamera.pure.js +369 -351
  89. package/Cameras/flyCamera.pure.js.map +1 -1
  90. package/Cameras/followCamera.pure.js +229 -192
  91. package/Cameras/followCamera.pure.js.map +1 -1
  92. package/Cameras/freeCamera.pure.js +373 -351
  93. package/Cameras/freeCamera.pure.js.map +1 -1
  94. package/Cameras/geospatialCamera.pure.d.ts +30 -7
  95. package/Cameras/geospatialCamera.pure.js +502 -457
  96. package/Cameras/geospatialCamera.pure.js.map +1 -1
  97. package/Cameras/geospatialCameraMovement.js +2 -2
  98. package/Cameras/geospatialCameraMovement.js.map +1 -1
  99. package/Cameras/targetCamera.pure.d.ts +7 -0
  100. package/Cameras/targetCamera.pure.js +550 -509
  101. package/Cameras/targetCamera.pure.js.map +1 -1
  102. package/Cameras/universalCamera.pure.js +98 -85
  103. package/Cameras/universalCamera.pure.js.map +1 -1
  104. package/Collisions/gpuPicker.d.ts +111 -4
  105. package/Collisions/gpuPicker.js +696 -119
  106. package/Collisions/gpuPicker.js.map +1 -1
  107. package/Compute/computeShader.pure.js +372 -355
  108. package/Compute/computeShader.pure.js.map +1 -1
  109. package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
  110. package/Decorators/nodeDecorator.d.ts +11 -1
  111. package/Decorators/nodeDecorator.js +43 -6
  112. package/Decorators/nodeDecorator.js.map +1 -1
  113. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
  114. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
  115. package/Engines/Native/nativeHelpers.js +15 -0
  116. package/Engines/Native/nativeHelpers.js.map +1 -1
  117. package/Engines/Native/nativeInterfaces.d.ts +7 -2
  118. package/Engines/Native/nativeInterfaces.js.map +1 -1
  119. package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
  120. package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
  121. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  122. package/Engines/Processors/shaderProcessor.js +5 -3
  123. package/Engines/Processors/shaderProcessor.js.map +1 -1
  124. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
  125. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
  126. package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
  127. package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
  128. package/Engines/abstractEngine.functions.d.ts +8 -2
  129. package/Engines/abstractEngine.functions.js +12 -4
  130. package/Engines/abstractEngine.functions.js.map +1 -1
  131. package/Engines/abstractEngine.pure.d.ts +20 -1
  132. package/Engines/abstractEngine.pure.js +21 -134
  133. package/Engines/abstractEngine.pure.js.map +1 -1
  134. package/Engines/engine.d.ts +208 -0
  135. package/Engines/engine.pure.js +0 -15
  136. package/Engines/engine.pure.js.map +1 -1
  137. package/Engines/nullEngine.pure.d.ts +66 -0
  138. package/Engines/nullEngine.pure.js +97 -0
  139. package/Engines/nullEngine.pure.js.map +1 -1
  140. package/Engines/thinEngine.pure.d.ts +0 -13
  141. package/Engines/thinEngine.pure.js +4 -23
  142. package/Engines/thinEngine.pure.js.map +1 -1
  143. package/Engines/thinNativeEngine.d.ts +0 -1
  144. package/Engines/thinNativeEngine.js +0 -1
  145. package/Engines/thinNativeEngine.js.map +1 -1
  146. package/Engines/thinNativeEngine.pure.d.ts +27 -0
  147. package/Engines/thinNativeEngine.pure.js +383 -17
  148. package/Engines/thinNativeEngine.pure.js.map +1 -1
  149. package/Engines/webgpuEngine.d.ts +1 -0
  150. package/Engines/webgpuEngine.js +1 -0
  151. package/Engines/webgpuEngine.js.map +1 -1
  152. package/Engines/webgpuEngine.pure.d.ts +9 -0
  153. package/Engines/webgpuEngine.pure.js +7 -0
  154. package/Engines/webgpuEngine.pure.js.map +1 -1
  155. package/FlowGraph/flowGraph.js +9 -0
  156. package/FlowGraph/flowGraph.js.map +1 -1
  157. package/FlowGraph/flowGraphContext.js +597 -584
  158. package/FlowGraph/flowGraphContext.js.map +1 -1
  159. package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
  160. package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
  161. package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
  162. package/FlowGraph/serialization.d.ts +11 -0
  163. package/FlowGraph/serialization.js +11 -1
  164. package/FlowGraph/serialization.js.map +1 -1
  165. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
  166. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
  167. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
  168. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
  169. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
  170. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
  171. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
  172. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
  173. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
  174. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
  175. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
  176. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
  177. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
  178. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
  179. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
  180. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
  181. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
  182. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
  183. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
  184. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
  185. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
  186. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
  187. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
  188. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
  189. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
  190. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
  191. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
  192. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
  193. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
  194. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
  195. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
  196. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
  197. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
  198. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
  199. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
  200. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
  201. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
  202. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
  203. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
  204. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
  205. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
  206. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
  207. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
  208. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
  209. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
  210. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
  211. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
  212. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
  213. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
  214. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
  215. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
  216. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
  217. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
  218. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
  219. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
  220. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
  221. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
  222. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
  223. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
  224. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
  225. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
  226. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
  227. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
  228. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
  229. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
  230. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
  231. package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
  232. package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
  233. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
  234. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
  235. package/FrameGraph/Node/nodeRenderGraph.js +715 -693
  236. package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
  237. package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
  238. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  239. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
  240. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
  241. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
  242. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
  243. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
  244. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
  245. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
  246. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
  247. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
  248. package/Helpers/environmentHelper.js +2 -2
  249. package/Helpers/environmentHelper.js.map +1 -1
  250. package/Layers/effectLayer.js +529 -519
  251. package/Layers/effectLayer.js.map +1 -1
  252. package/Layers/glowLayer.pure.js +428 -413
  253. package/Layers/glowLayer.pure.js.map +1 -1
  254. package/Layers/highlightLayer.pure.js +473 -458
  255. package/Layers/highlightLayer.pure.js.map +1 -1
  256. package/Layers/selectionOutlineLayer.pure.js +360 -345
  257. package/Layers/selectionOutlineLayer.pure.js.map +1 -1
  258. package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
  259. package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
  260. package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
  261. package/Lights/Shadows/shadowGenerator.js +6 -1
  262. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  263. package/Lights/areaLight.pure.js +61 -39
  264. package/Lights/areaLight.pure.js.map +1 -1
  265. package/Lights/directionalLight.pure.js +308 -284
  266. package/Lights/directionalLight.pure.js.map +1 -1
  267. package/Lights/hemisphericLight.pure.js +123 -104
  268. package/Lights/hemisphericLight.pure.js.map +1 -1
  269. package/Lights/light.d.ts +5 -3
  270. package/Lights/light.js +869 -827
  271. package/Lights/light.js.map +1 -1
  272. package/Lights/pointLight.pure.js +185 -174
  273. package/Lights/pointLight.pure.js.map +1 -1
  274. package/Lights/rectAreaLight.pure.d.ts +17 -0
  275. package/Lights/rectAreaLight.pure.js +238 -159
  276. package/Lights/rectAreaLight.pure.js.map +1 -1
  277. package/Lights/shadowLight.js +280 -268
  278. package/Lights/shadowLight.js.map +1 -1
  279. package/Lights/spotLight.pure.js +460 -427
  280. package/Lights/spotLight.pure.js.map +1 -1
  281. package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
  282. package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
  283. package/Loading/sceneLoader.d.ts +5 -1
  284. package/Loading/sceneLoader.js +299 -402
  285. package/Loading/sceneLoader.js.map +1 -1
  286. package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
  287. package/Materials/Background/backgroundMaterial.pure.js +949 -794
  288. package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
  289. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
  290. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
  291. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
  292. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
  293. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
  294. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  295. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
  296. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
  297. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
  298. package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
  299. package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
  300. package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
  301. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
  302. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
  303. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
  304. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
  305. package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
  306. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
  307. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
  308. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
  309. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
  310. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
  311. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
  312. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
  313. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
  314. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
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  841. package/tslib.es6.js +304 -150
@@ -1,5 +1,5 @@
1
1
  /** This file must only contain pure code and pure imports */
2
- import { __decorate } from "../../../../tslib.es6.js";
2
+ import { __esDecorate, __runInitializers } from "../../../../tslib.es6.js";
3
3
  import { NodeMaterialBlock } from "../../nodeMaterialBlock.js";
4
4
  import { NodeMaterialBlockConnectionPointTypes } from "../../Enums/nodeMaterialBlockConnectionPointTypes.js";
5
5
  import { NodeMaterialBlockTargets } from "../../Enums/nodeMaterialBlockTargets.js";
@@ -12,262 +12,269 @@ import { RegisterClass } from "../../../../Misc/typeStore.js";
12
12
  /**
13
13
  * Block used to implement the clear coat module of the PBR material
14
14
  */
15
- export class ClearCoatBlock extends NodeMaterialBlock {
16
- /**
17
- * Create a new ClearCoatBlock
18
- * @param name defines the block name
19
- */
20
- constructor(name) {
21
- super(name, NodeMaterialBlockTargets.Fragment);
22
- this._tangentCorrectionFactorName = "";
23
- /**
24
- * Defines if the F0 value should be remapped to account for the interface change in the material.
25
- */
26
- this.remapF0OnInterfaceChange = true;
27
- this._isUnique = true;
28
- this.registerInput("intensity", NodeMaterialBlockConnectionPointTypes.Float, false, NodeMaterialBlockTargets.Fragment);
29
- this.registerInput("roughness", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);
30
- this.registerInput("indexOfRefraction", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);
31
- this.registerInput("normalMapColor", NodeMaterialBlockConnectionPointTypes.Color3, true, NodeMaterialBlockTargets.Fragment);
32
- this.registerInput("uv", NodeMaterialBlockConnectionPointTypes.Vector2, true, NodeMaterialBlockTargets.Fragment);
33
- this.registerInput("tintColor", NodeMaterialBlockConnectionPointTypes.Color3, true, NodeMaterialBlockTargets.Fragment);
34
- this.registerInput("tintAtDistance", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);
35
- this.registerInput("tintThickness", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);
36
- this.registerInput("worldTangent", NodeMaterialBlockConnectionPointTypes.Vector4, true);
37
- this.registerInput("worldNormal", NodeMaterialBlockConnectionPointTypes.AutoDetect, true);
38
- this.worldNormal.addExcludedConnectionPointFromAllowedTypes(NodeMaterialBlockConnectionPointTypes.Color4 | NodeMaterialBlockConnectionPointTypes.Vector4 | NodeMaterialBlockConnectionPointTypes.Vector3);
39
- this.registerInput("TBN", NodeMaterialBlockConnectionPointTypes.Object, true, NodeMaterialBlockTargets.VertexAndFragment, new NodeMaterialConnectionPointCustomObject("TBN", this, 0 /* NodeMaterialConnectionPointDirection.Input */, TBNBlock, "TBNBlock"));
40
- this.registerOutput("clearcoat", NodeMaterialBlockConnectionPointTypes.Object, NodeMaterialBlockTargets.Fragment, new NodeMaterialConnectionPointCustomObject("clearcoat", this, 1 /* NodeMaterialConnectionPointDirection.Output */, ClearCoatBlock, "ClearCoatBlock"));
41
- }
42
- /**
43
- * Initialize the block and prepare the context for build
44
- * @param state defines the state that will be used for the build
45
- */
46
- initialize(state) {
47
- state._excludeVariableName("clearcoatOut");
48
- state._excludeVariableName("vClearCoatParams");
49
- state._excludeVariableName("vClearCoatTintParams");
50
- state._excludeVariableName("vClearCoatRefractionParams");
51
- state._excludeVariableName("vClearCoatTangentSpaceParams");
52
- state._excludeVariableName("vGeometricNormaClearCoatW");
53
- // eslint-disable-next-line @typescript-eslint/no-floating-promises
54
- this._initShaderSourceAsync(state.shaderLanguage);
55
- }
56
- async _initShaderSourceAsync(shaderLanguage) {
57
- this._codeIsReady = false;
58
- if (shaderLanguage === 1 /* ShaderLanguage.WGSL */) {
59
- await import("../../../../ShadersWGSL/ShadersInclude/bumpFragmentMainFunctions.js");
60
- }
61
- else {
62
- await import("../../../../Shaders/ShadersInclude/bumpFragmentMainFunctions.js");
63
- }
64
- this._codeIsReady = true;
65
- this.onCodeIsReadyObservable.notifyObservers(this);
66
- }
67
- /**
68
- * Gets the current class name
69
- * @returns the class name
70
- */
71
- getClassName() {
72
- return "ClearCoatBlock";
73
- }
74
- /**
75
- * Gets the intensity input component
76
- */
77
- get intensity() {
78
- return this._inputs[0];
79
- }
80
- /**
81
- * Gets the roughness input component
82
- */
83
- get roughness() {
84
- return this._inputs[1];
85
- }
86
- /**
87
- * Gets the ior input component
88
- */
89
- get indexOfRefraction() {
90
- return this._inputs[2];
91
- }
92
- /**
93
- * Gets the bump texture input component
94
- */
95
- get normalMapColor() {
96
- return this._inputs[3];
97
- }
98
- /**
99
- * Gets the uv input component
100
- */
101
- get uv() {
102
- return this._inputs[4];
103
- }
104
- /**
105
- * Gets the tint color input component
106
- */
107
- get tintColor() {
108
- return this._inputs[5];
109
- }
110
- /**
111
- * Gets the tint "at distance" input component
112
- */
113
- get tintAtDistance() {
114
- return this._inputs[6];
115
- }
116
- /**
117
- * Gets the tint thickness input component
118
- */
119
- get tintThickness() {
120
- return this._inputs[7];
121
- }
122
- /**
123
- * Gets the world tangent input component
124
- */
125
- get worldTangent() {
126
- return this._inputs[8];
127
- }
128
- /**
129
- * Gets the world normal input component
130
- */
131
- get worldNormal() {
132
- return this._inputs[9];
133
- }
134
- /**
135
- * Gets the TBN input component
136
- */
137
- get TBN() {
138
- return this._inputs[10];
139
- }
140
- /**
141
- * Gets the clear coat object output component
142
- */
143
- get clearcoat() {
144
- return this._outputs[0];
145
- }
146
- /**
147
- * Auto configure the block based on the material
148
- */
149
- autoConfigure() {
150
- if (!this.intensity.isConnected) {
151
- const intensityInput = new InputBlock("ClearCoat intensity", NodeMaterialBlockTargets.Fragment, NodeMaterialBlockConnectionPointTypes.Float);
152
- intensityInput.value = 1;
153
- intensityInput.output.connectTo(this.intensity);
154
- }
155
- }
156
- /**
157
- * Prepare the list of defines
158
- * @param defines - the list of defines to update
159
- */
160
- prepareDefines(defines) {
161
- defines.setValue("CLEARCOAT", true);
162
- defines.setValue("CLEARCOAT_TEXTURE", false, true);
163
- defines.setValue("CLEARCOAT_USE_ROUGHNESS_FROM_MAINTEXTURE", true, true);
164
- defines.setValue("CLEARCOAT_TINT", this.tintColor.isConnected || this.tintThickness.isConnected || this.tintAtDistance.isConnected, true);
165
- defines.setValue("CLEARCOAT_BUMP", this.normalMapColor.isConnected, true);
166
- defines.setValue("CLEARCOAT_DEFAULTIOR", this.indexOfRefraction.isConnected ? this.indexOfRefraction.connectInputBlock.value === PBRClearCoatConfiguration._DefaultIndexOfRefraction : true, true);
167
- defines.setValue("CLEARCOAT_REMAP_F0", this.remapF0OnInterfaceChange, true);
168
- }
169
- /**
170
- * Bind data to effect
171
- * @param effect - the effect to bind data to
172
- * @param nodeMaterial - the node material
173
- * @param mesh - the mesh to bind data for
174
- */
175
- bind(effect, nodeMaterial, mesh) {
176
- super.bind(effect, nodeMaterial, mesh);
177
- // Clear Coat Refraction params
178
- const indexOfRefraction = this.indexOfRefraction.connectInputBlock?.value ?? PBRClearCoatConfiguration._DefaultIndexOfRefraction;
179
- const a = 1 - indexOfRefraction;
180
- const b = 1 + indexOfRefraction;
181
- const f0 = Math.pow(-a / b, 2); // Schlicks approx: (ior1 - ior2) / (ior1 + ior2) where ior2 for air is close to vacuum = 1.
182
- const eta = 1 / indexOfRefraction;
183
- effect.setFloat4("vClearCoatRefractionParams", f0, eta, a, b);
184
- // Clear Coat tangent space params
185
- const mainPBRBlock = this.clearcoat.hasEndpoints ? this.clearcoat.endpoints[0].ownerBlock : null;
186
- const perturbedNormalBlock = mainPBRBlock?.perturbedNormal.isConnected ? mainPBRBlock.perturbedNormal.connectedPoint.ownerBlock : null;
187
- if (this._scene._mirroredCameraPosition) {
188
- effect.setFloat2("vClearCoatTangentSpaceParams", perturbedNormalBlock?.invertX ? 1.0 : -1.0, perturbedNormalBlock?.invertY ? 1.0 : -1.0);
189
- }
190
- else {
191
- effect.setFloat2("vClearCoatTangentSpaceParams", perturbedNormalBlock?.invertX ? -1.0 : 1.0, perturbedNormalBlock?.invertY ? -1.0 : 1.0);
192
- }
193
- if (mesh) {
194
- effect.setFloat(this._tangentCorrectionFactorName, mesh.getWorldMatrix().determinant() < 0 ? -1 : 1);
195
- }
196
- }
197
- _generateTBNSpace(state, worldPositionVarName, worldNormalVarName) {
198
- let code = "";
199
- const comments = `//${this.name}`;
200
- const worldTangent = this.worldTangent;
201
- const isWebGPU = state.shaderLanguage === 1 /* ShaderLanguage.WGSL */;
202
- if (!isWebGPU) {
203
- state._emitExtension("derivatives", "#extension GL_OES_standard_derivatives : enable");
204
- }
205
- const tangentReplaceString = { search: /defined\(TANGENT\)/g, replace: worldTangent.isConnected ? "defined(TANGENT)" : "defined(IGNORE)" };
206
- const tbn = this.TBN;
207
- if (tbn.isConnected) {
208
- state.compilationString += `
15
+ let ClearCoatBlock = (() => {
16
+ var _a;
17
+ let _classSuper = NodeMaterialBlock;
18
+ let _remapF0OnInterfaceChange_decorators;
19
+ let _remapF0OnInterfaceChange_initializers = [];
20
+ let _remapF0OnInterfaceChange_extraInitializers = [];
21
+ return _a = class ClearCoatBlock extends _classSuper {
22
+ /**
23
+ * Create a new ClearCoatBlock
24
+ * @param name defines the block name
25
+ */
26
+ constructor(name) {
27
+ super(name, NodeMaterialBlockTargets.Fragment);
28
+ this._tangentCorrectionFactorName = "";
29
+ /**
30
+ * Defines if the F0 value should be remapped to account for the interface change in the material.
31
+ */
32
+ this.remapF0OnInterfaceChange = __runInitializers(this, _remapF0OnInterfaceChange_initializers, true);
33
+ __runInitializers(this, _remapF0OnInterfaceChange_extraInitializers);
34
+ this._isUnique = true;
35
+ this.registerInput("intensity", NodeMaterialBlockConnectionPointTypes.Float, false, NodeMaterialBlockTargets.Fragment);
36
+ this.registerInput("roughness", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);
37
+ this.registerInput("indexOfRefraction", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);
38
+ this.registerInput("normalMapColor", NodeMaterialBlockConnectionPointTypes.Color3, true, NodeMaterialBlockTargets.Fragment);
39
+ this.registerInput("uv", NodeMaterialBlockConnectionPointTypes.Vector2, true, NodeMaterialBlockTargets.Fragment);
40
+ this.registerInput("tintColor", NodeMaterialBlockConnectionPointTypes.Color3, true, NodeMaterialBlockTargets.Fragment);
41
+ this.registerInput("tintAtDistance", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);
42
+ this.registerInput("tintThickness", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);
43
+ this.registerInput("worldTangent", NodeMaterialBlockConnectionPointTypes.Vector4, true);
44
+ this.registerInput("worldNormal", NodeMaterialBlockConnectionPointTypes.AutoDetect, true);
45
+ this.worldNormal.addExcludedConnectionPointFromAllowedTypes(NodeMaterialBlockConnectionPointTypes.Color4 | NodeMaterialBlockConnectionPointTypes.Vector4 | NodeMaterialBlockConnectionPointTypes.Vector3);
46
+ this.registerInput("TBN", NodeMaterialBlockConnectionPointTypes.Object, true, NodeMaterialBlockTargets.VertexAndFragment, new NodeMaterialConnectionPointCustomObject("TBN", this, 0 /* NodeMaterialConnectionPointDirection.Input */, TBNBlock, "TBNBlock"));
47
+ this.registerOutput("clearcoat", NodeMaterialBlockConnectionPointTypes.Object, NodeMaterialBlockTargets.Fragment, new NodeMaterialConnectionPointCustomObject("clearcoat", this, 1 /* NodeMaterialConnectionPointDirection.Output */, _a, "ClearCoatBlock"));
48
+ }
49
+ /**
50
+ * Initialize the block and prepare the context for build
51
+ * @param state defines the state that will be used for the build
52
+ */
53
+ initialize(state) {
54
+ state._excludeVariableName("clearcoatOut");
55
+ state._excludeVariableName("vClearCoatParams");
56
+ state._excludeVariableName("vClearCoatTintParams");
57
+ state._excludeVariableName("vClearCoatRefractionParams");
58
+ state._excludeVariableName("vClearCoatTangentSpaceParams");
59
+ state._excludeVariableName("vGeometricNormaClearCoatW");
60
+ // eslint-disable-next-line @typescript-eslint/no-floating-promises
61
+ this._initShaderSourceAsync(state.shaderLanguage);
62
+ }
63
+ async _initShaderSourceAsync(shaderLanguage) {
64
+ this._codeIsReady = false;
65
+ if (shaderLanguage === 1 /* ShaderLanguage.WGSL */) {
66
+ await import("../../../../ShadersWGSL/ShadersInclude/bumpFragmentMainFunctions.js");
67
+ }
68
+ else {
69
+ await import("../../../../Shaders/ShadersInclude/bumpFragmentMainFunctions.js");
70
+ }
71
+ this._codeIsReady = true;
72
+ this.onCodeIsReadyObservable.notifyObservers(this);
73
+ }
74
+ /**
75
+ * Gets the current class name
76
+ * @returns the class name
77
+ */
78
+ getClassName() {
79
+ return "ClearCoatBlock";
80
+ }
81
+ /**
82
+ * Gets the intensity input component
83
+ */
84
+ get intensity() {
85
+ return this._inputs[0];
86
+ }
87
+ /**
88
+ * Gets the roughness input component
89
+ */
90
+ get roughness() {
91
+ return this._inputs[1];
92
+ }
93
+ /**
94
+ * Gets the ior input component
95
+ */
96
+ get indexOfRefraction() {
97
+ return this._inputs[2];
98
+ }
99
+ /**
100
+ * Gets the bump texture input component
101
+ */
102
+ get normalMapColor() {
103
+ return this._inputs[3];
104
+ }
105
+ /**
106
+ * Gets the uv input component
107
+ */
108
+ get uv() {
109
+ return this._inputs[4];
110
+ }
111
+ /**
112
+ * Gets the tint color input component
113
+ */
114
+ get tintColor() {
115
+ return this._inputs[5];
116
+ }
117
+ /**
118
+ * Gets the tint "at distance" input component
119
+ */
120
+ get tintAtDistance() {
121
+ return this._inputs[6];
122
+ }
123
+ /**
124
+ * Gets the tint thickness input component
125
+ */
126
+ get tintThickness() {
127
+ return this._inputs[7];
128
+ }
129
+ /**
130
+ * Gets the world tangent input component
131
+ */
132
+ get worldTangent() {
133
+ return this._inputs[8];
134
+ }
135
+ /**
136
+ * Gets the world normal input component
137
+ */
138
+ get worldNormal() {
139
+ return this._inputs[9];
140
+ }
141
+ /**
142
+ * Gets the TBN input component
143
+ */
144
+ get TBN() {
145
+ return this._inputs[10];
146
+ }
147
+ /**
148
+ * Gets the clear coat object output component
149
+ */
150
+ get clearcoat() {
151
+ return this._outputs[0];
152
+ }
153
+ /**
154
+ * Auto configure the block based on the material
155
+ */
156
+ autoConfigure() {
157
+ if (!this.intensity.isConnected) {
158
+ const intensityInput = new InputBlock("ClearCoat intensity", NodeMaterialBlockTargets.Fragment, NodeMaterialBlockConnectionPointTypes.Float);
159
+ intensityInput.value = 1;
160
+ intensityInput.output.connectTo(this.intensity);
161
+ }
162
+ }
163
+ /**
164
+ * Prepare the list of defines
165
+ * @param defines - the list of defines to update
166
+ */
167
+ prepareDefines(defines) {
168
+ defines.setValue("CLEARCOAT", true);
169
+ defines.setValue("CLEARCOAT_TEXTURE", false, true);
170
+ defines.setValue("CLEARCOAT_USE_ROUGHNESS_FROM_MAINTEXTURE", true, true);
171
+ defines.setValue("CLEARCOAT_TINT", this.tintColor.isConnected || this.tintThickness.isConnected || this.tintAtDistance.isConnected, true);
172
+ defines.setValue("CLEARCOAT_BUMP", this.normalMapColor.isConnected, true);
173
+ defines.setValue("CLEARCOAT_DEFAULTIOR", this.indexOfRefraction.isConnected ? this.indexOfRefraction.connectInputBlock.value === PBRClearCoatConfiguration._DefaultIndexOfRefraction : true, true);
174
+ defines.setValue("CLEARCOAT_REMAP_F0", this.remapF0OnInterfaceChange, true);
175
+ }
176
+ /**
177
+ * Bind data to effect
178
+ * @param effect - the effect to bind data to
179
+ * @param nodeMaterial - the node material
180
+ * @param mesh - the mesh to bind data for
181
+ */
182
+ bind(effect, nodeMaterial, mesh) {
183
+ super.bind(effect, nodeMaterial, mesh);
184
+ // Clear Coat Refraction params
185
+ const indexOfRefraction = this.indexOfRefraction.connectInputBlock?.value ?? PBRClearCoatConfiguration._DefaultIndexOfRefraction;
186
+ const a = 1 - indexOfRefraction;
187
+ const b = 1 + indexOfRefraction;
188
+ const f0 = Math.pow(-a / b, 2); // Schlicks approx: (ior1 - ior2) / (ior1 + ior2) where ior2 for air is close to vacuum = 1.
189
+ const eta = 1 / indexOfRefraction;
190
+ effect.setFloat4("vClearCoatRefractionParams", f0, eta, a, b);
191
+ // Clear Coat tangent space params
192
+ const mainPBRBlock = this.clearcoat.hasEndpoints ? this.clearcoat.endpoints[0].ownerBlock : null;
193
+ const perturbedNormalBlock = mainPBRBlock?.perturbedNormal.isConnected ? mainPBRBlock.perturbedNormal.connectedPoint.ownerBlock : null;
194
+ if (this._scene._mirroredCameraPosition) {
195
+ effect.setFloat2("vClearCoatTangentSpaceParams", perturbedNormalBlock?.invertX ? 1.0 : -1.0, perturbedNormalBlock?.invertY ? 1.0 : -1.0);
196
+ }
197
+ else {
198
+ effect.setFloat2("vClearCoatTangentSpaceParams", perturbedNormalBlock?.invertX ? -1.0 : 1.0, perturbedNormalBlock?.invertY ? -1.0 : 1.0);
199
+ }
200
+ if (mesh) {
201
+ effect.setFloat(this._tangentCorrectionFactorName, mesh.getWorldMatrix().determinant() < 0 ? -1 : 1);
202
+ }
203
+ }
204
+ _generateTBNSpace(state, worldPositionVarName, worldNormalVarName) {
205
+ let code = "";
206
+ const comments = `//${this.name}`;
207
+ const worldTangent = this.worldTangent;
208
+ const isWebGPU = state.shaderLanguage === 1 /* ShaderLanguage.WGSL */;
209
+ if (!isWebGPU) {
210
+ state._emitExtension("derivatives", "#extension GL_OES_standard_derivatives : enable");
211
+ }
212
+ const tangentReplaceString = { search: /defined\(TANGENT\)/g, replace: worldTangent.isConnected ? "defined(TANGENT)" : "defined(IGNORE)" };
213
+ const tbn = this.TBN;
214
+ if (tbn.isConnected) {
215
+ state.compilationString += `
209
216
  #ifdef TBNBLOCK
210
217
  ${isWebGPU ? "var TBN" : "mat3 TBN"} = ${tbn.associatedVariableName};
211
218
  #endif
212
219
  `;
213
- }
214
- else if (worldTangent.isConnected) {
215
- code += `${state._declareLocalVar("tbnNormal", NodeMaterialBlockConnectionPointTypes.Vector3)} = normalize(${worldNormalVarName}.xyz);\n`;
216
- code += `${state._declareLocalVar("tbnTangent", NodeMaterialBlockConnectionPointTypes.Vector3)} = normalize(${worldTangent.associatedVariableName}.xyz);\n`;
217
- code += `${state._declareLocalVar("tbnBitangent", NodeMaterialBlockConnectionPointTypes.Vector3)} = cross(tbnNormal, tbnTangent) * ${this._tangentCorrectionFactorName};\n`;
218
- code += `${isWebGPU ? "var vTBN" : "mat3 vTBN"} = ${isWebGPU ? "mat3x3f" : "mat3"}(tbnTangent, tbnBitangent, tbnNormal);\n`;
219
- }
220
- state._emitFunctionFromInclude("bumpFragmentMainFunctions", comments, {
221
- replaceStrings: [tangentReplaceString],
222
- });
223
- return code;
224
- }
225
- /** @internal */
226
- static _GetInitializationCode(state, ccBlock) {
227
- let code = "";
228
- const intensity = ccBlock?.intensity.isConnected ? ccBlock.intensity.associatedVariableName : "1.";
229
- const roughness = ccBlock?.roughness.isConnected ? ccBlock.roughness.associatedVariableName : "0.";
230
- const tintColor = ccBlock?.tintColor.isConnected ? ccBlock.tintColor.associatedVariableName : `vec3${state.fSuffix}(1.)`;
231
- const tintThickness = ccBlock?.tintThickness.isConnected ? ccBlock.tintThickness.associatedVariableName : "1.";
232
- code += `
220
+ }
221
+ else if (worldTangent.isConnected) {
222
+ code += `${state._declareLocalVar("tbnNormal", NodeMaterialBlockConnectionPointTypes.Vector3)} = normalize(${worldNormalVarName}.xyz);\n`;
223
+ code += `${state._declareLocalVar("tbnTangent", NodeMaterialBlockConnectionPointTypes.Vector3)} = normalize(${worldTangent.associatedVariableName}.xyz);\n`;
224
+ code += `${state._declareLocalVar("tbnBitangent", NodeMaterialBlockConnectionPointTypes.Vector3)} = cross(tbnNormal, tbnTangent) * ${this._tangentCorrectionFactorName};\n`;
225
+ code += `${isWebGPU ? "var vTBN" : "mat3 vTBN"} = ${isWebGPU ? "mat3x3f" : "mat3"}(tbnTangent, tbnBitangent, tbnNormal);\n`;
226
+ }
227
+ state._emitFunctionFromInclude("bumpFragmentMainFunctions", comments, {
228
+ replaceStrings: [tangentReplaceString],
229
+ });
230
+ return code;
231
+ }
232
+ /** @internal */
233
+ static _GetInitializationCode(state, ccBlock) {
234
+ let code = "";
235
+ const intensity = ccBlock?.intensity.isConnected ? ccBlock.intensity.associatedVariableName : "1.";
236
+ const roughness = ccBlock?.roughness.isConnected ? ccBlock.roughness.associatedVariableName : "0.";
237
+ const tintColor = ccBlock?.tintColor.isConnected ? ccBlock.tintColor.associatedVariableName : `vec3${state.fSuffix}(1.)`;
238
+ const tintThickness = ccBlock?.tintThickness.isConnected ? ccBlock.tintThickness.associatedVariableName : "1.";
239
+ code += `
233
240
  #ifdef CLEARCOAT
234
241
  ${state._declareLocalVar("vClearCoatParams", NodeMaterialBlockConnectionPointTypes.Vector2)} = vec2${state.fSuffix}(${intensity}, ${roughness});
235
242
  ${state._declareLocalVar("vClearCoatTintParams", NodeMaterialBlockConnectionPointTypes.Vector4)} = vec4${state.fSuffix}(${tintColor}, ${tintThickness});
236
243
  #endif\n`;
237
- return code;
238
- }
239
- /**
240
- * Gets the main code of the block (fragment side)
241
- * @param state current state of the node material building
242
- * @param ccBlock instance of a ClearCoatBlock or null if the code must be generated without an active clear coat module
243
- * @param reflectionBlock instance of a ReflectionBlock null if the code must be generated without an active reflection module
244
- * @param worldPosVarName name of the variable holding the world position
245
- * @param generateTBNSpace if true, the code needed to create the TBN coordinate space is generated
246
- * @param vTBNAvailable indicate that the vTBN variable is already existing because it has already been generated by another block (PerturbNormal or Anisotropy)
247
- * @param worldNormalVarName name of the variable holding the world normal
248
- * @returns the shader code
249
- */
250
- static GetCode(state, ccBlock, reflectionBlock, worldPosVarName, generateTBNSpace, vTBNAvailable, worldNormalVarName) {
251
- let code = "";
252
- const normalMapColor = ccBlock?.normalMapColor.isConnected ? ccBlock.normalMapColor.associatedVariableName : `vec3${state.fSuffix}(0.)`;
253
- const uv = ccBlock?.uv.isConnected ? ccBlock.uv.associatedVariableName : `vec2${state.fSuffix}(0.)`;
254
- const tintAtDistance = ccBlock?.tintAtDistance.isConnected ? ccBlock.tintAtDistance.associatedVariableName : "1.";
255
- const tintTexture = `vec4${state.fSuffix}(0.)`;
256
- if (ccBlock) {
257
- state._emitUniformFromString("vClearCoatRefractionParams", NodeMaterialBlockConnectionPointTypes.Vector4);
258
- state._emitUniformFromString("vClearCoatTangentSpaceParams", NodeMaterialBlockConnectionPointTypes.Vector2);
259
- const normalShading = ccBlock.worldNormal;
260
- code += `${state._declareLocalVar("vGeometricNormaClearCoatW", NodeMaterialBlockConnectionPointTypes.Vector3)} = ${normalShading.isConnected ? "normalize(" + normalShading.associatedVariableName + ".xyz)" : "geometricNormalW"};\n`;
261
- }
262
- else {
263
- code += `${state._declareLocalVar("vGeometricNormaClearCoatW", NodeMaterialBlockConnectionPointTypes.Vector3)} = geometricNormalW;\n`;
264
- }
265
- if (generateTBNSpace && ccBlock) {
266
- code += ccBlock._generateTBNSpace(state, worldPosVarName, worldNormalVarName);
267
- vTBNAvailable = ccBlock.worldTangent.isConnected;
268
- }
269
- const isWebGPU = state.shaderLanguage === 1 /* ShaderLanguage.WGSL */;
270
- code += `${isWebGPU ? "var clearcoatOut: clearcoatOutParams" : "clearcoatOutParams clearcoatOut"};
244
+ return code;
245
+ }
246
+ /**
247
+ * Gets the main code of the block (fragment side)
248
+ * @param state current state of the node material building
249
+ * @param ccBlock instance of a ClearCoatBlock or null if the code must be generated without an active clear coat module
250
+ * @param reflectionBlock instance of a ReflectionBlock null if the code must be generated without an active reflection module
251
+ * @param worldPosVarName name of the variable holding the world position
252
+ * @param generateTBNSpace if true, the code needed to create the TBN coordinate space is generated
253
+ * @param vTBNAvailable indicate that the vTBN variable is already existing because it has already been generated by another block (PerturbNormal or Anisotropy)
254
+ * @param worldNormalVarName name of the variable holding the world normal
255
+ * @returns the shader code
256
+ */
257
+ static GetCode(state, ccBlock, reflectionBlock, worldPosVarName, generateTBNSpace, vTBNAvailable, worldNormalVarName) {
258
+ let code = "";
259
+ const normalMapColor = ccBlock?.normalMapColor.isConnected ? ccBlock.normalMapColor.associatedVariableName : `vec3${state.fSuffix}(0.)`;
260
+ const uv = ccBlock?.uv.isConnected ? ccBlock.uv.associatedVariableName : `vec2${state.fSuffix}(0.)`;
261
+ const tintAtDistance = ccBlock?.tintAtDistance.isConnected ? ccBlock.tintAtDistance.associatedVariableName : "1.";
262
+ const tintTexture = `vec4${state.fSuffix}(0.)`;
263
+ if (ccBlock) {
264
+ state._emitUniformFromString("vClearCoatRefractionParams", NodeMaterialBlockConnectionPointTypes.Vector4);
265
+ state._emitUniformFromString("vClearCoatTangentSpaceParams", NodeMaterialBlockConnectionPointTypes.Vector2);
266
+ const normalShading = ccBlock.worldNormal;
267
+ code += `${state._declareLocalVar("vGeometricNormaClearCoatW", NodeMaterialBlockConnectionPointTypes.Vector3)} = ${normalShading.isConnected ? "normalize(" + normalShading.associatedVariableName + ".xyz)" : "geometricNormalW"};\n`;
268
+ }
269
+ else {
270
+ code += `${state._declareLocalVar("vGeometricNormaClearCoatW", NodeMaterialBlockConnectionPointTypes.Vector3)} = geometricNormalW;\n`;
271
+ }
272
+ if (generateTBNSpace && ccBlock) {
273
+ code += ccBlock._generateTBNSpace(state, worldPosVarName, worldNormalVarName);
274
+ vTBNAvailable = ccBlock.worldTangent.isConnected;
275
+ }
276
+ const isWebGPU = state.shaderLanguage === 1 /* ShaderLanguage.WGSL */;
277
+ code += `${isWebGPU ? "var clearcoatOut: clearcoatOutParams" : "clearcoatOutParams clearcoatOut"};
271
278
 
272
279
  #ifdef CLEARCOAT
273
280
  clearcoatOut = clearcoatBlock(
@@ -336,46 +343,52 @@ export class ClearCoatBlock extends NodeMaterialBlock {
336
343
  #else
337
344
  clearcoatOut.specularEnvironmentR0 = specularEnvironmentR0;
338
345
  #endif\n`;
339
- return code;
340
- }
341
- _buildBlock(state) {
342
- this._scene = state.sharedData.scene;
343
- if (state.target === NodeMaterialBlockTargets.Fragment) {
344
- state.sharedData.bindableBlocks.push(this);
345
- state.sharedData.blocksWithDefines.push(this);
346
- this._tangentCorrectionFactorName = state._getFreeDefineName("tangentCorrectionFactor");
347
- state._emitUniformFromString(this._tangentCorrectionFactorName, NodeMaterialBlockConnectionPointTypes.Float);
348
- }
349
- return this;
350
- }
351
- _dumpPropertiesCode() {
352
- let codeString = super._dumpPropertiesCode();
353
- codeString += `${this._codeVariableName}.remapF0OnInterfaceChange = ${this.remapF0OnInterfaceChange};\n`;
354
- return codeString;
355
- }
356
- /**
357
- * Serializes the block
358
- * @returns the serialized object
359
- */
360
- serialize() {
361
- const serializationObject = super.serialize();
362
- serializationObject.remapF0OnInterfaceChange = this.remapF0OnInterfaceChange;
363
- return serializationObject;
364
- }
365
- /**
366
- * Deserializes the block
367
- * @param serializationObject - the object to deserialize from
368
- * @param scene - the scene to deserialize in
369
- * @param rootUrl - the root URL for assets
370
- */
371
- _deserialize(serializationObject, scene, rootUrl) {
372
- super._deserialize(serializationObject, scene, rootUrl);
373
- this.remapF0OnInterfaceChange = serializationObject.remapF0OnInterfaceChange ?? true;
374
- }
375
- }
376
- __decorate([
377
- editableInPropertyPage("Remap F0 on interface change", 0 /* PropertyTypeForEdition.Boolean */, "ADVANCED", { embedded: true })
378
- ], ClearCoatBlock.prototype, "remapF0OnInterfaceChange", void 0);
346
+ return code;
347
+ }
348
+ _buildBlock(state) {
349
+ this._scene = state.sharedData.scene;
350
+ if (state.target === NodeMaterialBlockTargets.Fragment) {
351
+ state.sharedData.bindableBlocks.push(this);
352
+ state.sharedData.blocksWithDefines.push(this);
353
+ this._tangentCorrectionFactorName = state._getFreeDefineName("tangentCorrectionFactor");
354
+ state._emitUniformFromString(this._tangentCorrectionFactorName, NodeMaterialBlockConnectionPointTypes.Float);
355
+ }
356
+ return this;
357
+ }
358
+ _dumpPropertiesCode() {
359
+ let codeString = super._dumpPropertiesCode();
360
+ codeString += `${this._codeVariableName}.remapF0OnInterfaceChange = ${this.remapF0OnInterfaceChange};\n`;
361
+ return codeString;
362
+ }
363
+ /**
364
+ * Serializes the block
365
+ * @returns the serialized object
366
+ */
367
+ serialize() {
368
+ const serializationObject = super.serialize();
369
+ serializationObject.remapF0OnInterfaceChange = this.remapF0OnInterfaceChange;
370
+ return serializationObject;
371
+ }
372
+ /**
373
+ * Deserializes the block
374
+ * @param serializationObject - the object to deserialize from
375
+ * @param scene - the scene to deserialize in
376
+ * @param rootUrl - the root URL for assets
377
+ */
378
+ _deserialize(serializationObject, scene, rootUrl) {
379
+ super._deserialize(serializationObject, scene, rootUrl);
380
+ this.remapF0OnInterfaceChange = serializationObject.remapF0OnInterfaceChange ?? true;
381
+ }
382
+ },
383
+ (() => {
384
+ const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
385
+ _remapF0OnInterfaceChange_decorators = [editableInPropertyPage("Remap F0 on interface change", 0 /* PropertyTypeForEdition.Boolean */, "ADVANCED", { embedded: true })];
386
+ __esDecorate(null, null, _remapF0OnInterfaceChange_decorators, { kind: "field", name: "remapF0OnInterfaceChange", static: false, private: false, access: { has: obj => "remapF0OnInterfaceChange" in obj, get: obj => obj.remapF0OnInterfaceChange, set: (obj, value) => { obj.remapF0OnInterfaceChange = value; } }, metadata: _metadata }, _remapF0OnInterfaceChange_initializers, _remapF0OnInterfaceChange_extraInitializers);
387
+ if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
388
+ })(),
389
+ _a;
390
+ })();
391
+ export { ClearCoatBlock };
379
392
  let _Registered = false;
380
393
  /**
381
394
  * Register side effects for clearCoatBlock.