@onerjs/core 8.53.5 → 8.53.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (841) hide show
  1. package/Animations/animationGroup.d.ts +0 -1
  2. package/Animations/animationGroup.js +0 -1
  3. package/Animations/animationGroup.js.map +1 -1
  4. package/Animations/animationGroup.pure.js +2 -0
  5. package/Animations/animationGroup.pure.js.map +1 -1
  6. package/Animations/runtimeAnimation.js +11 -0
  7. package/Animations/runtimeAnimation.js.map +1 -1
  8. package/Audio/audioSceneComponent.pure.js +1 -1
  9. package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
  10. package/AudioV2/abstractAudio/abstractSound.js +7 -2
  11. package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
  12. package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
  13. package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
  14. package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
  15. package/AudioV2/abstractAudio/staticSound.js +17 -1
  16. package/AudioV2/abstractAudio/staticSound.js.map +1 -1
  17. package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
  18. package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
  19. package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
  20. package/AudioV2/abstractAudio/streamingSound.js +9 -1
  21. package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
  22. package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
  23. package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
  24. package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
  25. package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
  26. package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
  27. package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
  28. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
  29. package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
  30. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  31. package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
  32. package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
  33. package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
  34. package/Bones/bone.pure.js +3 -3
  35. package/Buffers/buffer.pure.js +0 -12
  36. package/Buffers/buffer.pure.js.map +1 -1
  37. package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
  38. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  39. package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
  40. package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
  41. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  42. package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
  43. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  44. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
  45. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
  46. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  47. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
  48. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  49. package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
  50. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  51. package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
  52. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  53. package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
  54. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  55. package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
  56. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  57. package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
  58. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  59. package/Cameras/Inputs/followCameraPointersInput.js +239 -203
  60. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  61. package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
  62. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  63. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
  64. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  65. package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
  66. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  67. package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
  68. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  69. package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
  70. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  71. package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
  72. package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
  73. package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
  74. package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
  75. package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
  76. package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
  77. package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
  78. package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
  79. package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
  80. package/Cameras/VR/vrExperienceHelper.js +0 -2
  81. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  82. package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
  83. package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
  84. package/Cameras/arcRotateCamera.pure.js +1559 -1479
  85. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  86. package/Cameras/camera.pure.js +1225 -1178
  87. package/Cameras/camera.pure.js.map +1 -1
  88. package/Cameras/flyCamera.pure.js +369 -351
  89. package/Cameras/flyCamera.pure.js.map +1 -1
  90. package/Cameras/followCamera.pure.js +229 -192
  91. package/Cameras/followCamera.pure.js.map +1 -1
  92. package/Cameras/freeCamera.pure.js +373 -351
  93. package/Cameras/freeCamera.pure.js.map +1 -1
  94. package/Cameras/geospatialCamera.pure.d.ts +30 -7
  95. package/Cameras/geospatialCamera.pure.js +502 -457
  96. package/Cameras/geospatialCamera.pure.js.map +1 -1
  97. package/Cameras/geospatialCameraMovement.js +2 -2
  98. package/Cameras/geospatialCameraMovement.js.map +1 -1
  99. package/Cameras/targetCamera.pure.d.ts +7 -0
  100. package/Cameras/targetCamera.pure.js +550 -509
  101. package/Cameras/targetCamera.pure.js.map +1 -1
  102. package/Cameras/universalCamera.pure.js +98 -85
  103. package/Cameras/universalCamera.pure.js.map +1 -1
  104. package/Collisions/gpuPicker.d.ts +111 -4
  105. package/Collisions/gpuPicker.js +696 -119
  106. package/Collisions/gpuPicker.js.map +1 -1
  107. package/Compute/computeShader.pure.js +372 -355
  108. package/Compute/computeShader.pure.js.map +1 -1
  109. package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
  110. package/Decorators/nodeDecorator.d.ts +11 -1
  111. package/Decorators/nodeDecorator.js +43 -6
  112. package/Decorators/nodeDecorator.js.map +1 -1
  113. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
  114. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
  115. package/Engines/Native/nativeHelpers.js +15 -0
  116. package/Engines/Native/nativeHelpers.js.map +1 -1
  117. package/Engines/Native/nativeInterfaces.d.ts +7 -2
  118. package/Engines/Native/nativeInterfaces.js.map +1 -1
  119. package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
  120. package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
  121. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  122. package/Engines/Processors/shaderProcessor.js +5 -3
  123. package/Engines/Processors/shaderProcessor.js.map +1 -1
  124. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
  125. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
  126. package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
  127. package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
  128. package/Engines/abstractEngine.functions.d.ts +8 -2
  129. package/Engines/abstractEngine.functions.js +12 -4
  130. package/Engines/abstractEngine.functions.js.map +1 -1
  131. package/Engines/abstractEngine.pure.d.ts +20 -1
  132. package/Engines/abstractEngine.pure.js +21 -134
  133. package/Engines/abstractEngine.pure.js.map +1 -1
  134. package/Engines/engine.d.ts +208 -0
  135. package/Engines/engine.pure.js +0 -15
  136. package/Engines/engine.pure.js.map +1 -1
  137. package/Engines/nullEngine.pure.d.ts +66 -0
  138. package/Engines/nullEngine.pure.js +97 -0
  139. package/Engines/nullEngine.pure.js.map +1 -1
  140. package/Engines/thinEngine.pure.d.ts +0 -13
  141. package/Engines/thinEngine.pure.js +4 -23
  142. package/Engines/thinEngine.pure.js.map +1 -1
  143. package/Engines/thinNativeEngine.d.ts +0 -1
  144. package/Engines/thinNativeEngine.js +0 -1
  145. package/Engines/thinNativeEngine.js.map +1 -1
  146. package/Engines/thinNativeEngine.pure.d.ts +27 -0
  147. package/Engines/thinNativeEngine.pure.js +383 -17
  148. package/Engines/thinNativeEngine.pure.js.map +1 -1
  149. package/Engines/webgpuEngine.d.ts +1 -0
  150. package/Engines/webgpuEngine.js +1 -0
  151. package/Engines/webgpuEngine.js.map +1 -1
  152. package/Engines/webgpuEngine.pure.d.ts +9 -0
  153. package/Engines/webgpuEngine.pure.js +7 -0
  154. package/Engines/webgpuEngine.pure.js.map +1 -1
  155. package/FlowGraph/flowGraph.js +9 -0
  156. package/FlowGraph/flowGraph.js.map +1 -1
  157. package/FlowGraph/flowGraphContext.js +597 -584
  158. package/FlowGraph/flowGraphContext.js.map +1 -1
  159. package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
  160. package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
  161. package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
  162. package/FlowGraph/serialization.d.ts +11 -0
  163. package/FlowGraph/serialization.js +11 -1
  164. package/FlowGraph/serialization.js.map +1 -1
  165. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
  166. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
  167. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
  168. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
  169. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
  170. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
  171. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
  172. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
  173. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
  174. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
  175. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
  176. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
  177. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
  178. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
  179. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
  180. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
  181. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
  182. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
  183. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
  184. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
  185. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
  186. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
  187. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
  188. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
  189. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
  190. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
  191. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
  192. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
  193. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
  194. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
  195. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
  196. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
  197. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
  198. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
  199. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
  200. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
  201. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
  202. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
  203. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
  204. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
  205. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
  206. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
  207. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
  208. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
  209. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
  210. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
  211. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
  212. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
  213. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
  214. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
  215. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
  216. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
  217. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
  218. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
  219. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
  220. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
  221. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
  222. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
  223. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
  224. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
  225. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
  226. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
  227. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
  228. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
  229. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
  230. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
  231. package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
  232. package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
  233. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
  234. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
  235. package/FrameGraph/Node/nodeRenderGraph.js +715 -693
  236. package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
  237. package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
  238. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  239. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
  240. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
  241. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
  242. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
  243. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
  244. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
  245. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
  246. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
  247. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
  248. package/Helpers/environmentHelper.js +2 -2
  249. package/Helpers/environmentHelper.js.map +1 -1
  250. package/Layers/effectLayer.js +529 -519
  251. package/Layers/effectLayer.js.map +1 -1
  252. package/Layers/glowLayer.pure.js +428 -413
  253. package/Layers/glowLayer.pure.js.map +1 -1
  254. package/Layers/highlightLayer.pure.js +473 -458
  255. package/Layers/highlightLayer.pure.js.map +1 -1
  256. package/Layers/selectionOutlineLayer.pure.js +360 -345
  257. package/Layers/selectionOutlineLayer.pure.js.map +1 -1
  258. package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
  259. package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
  260. package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
  261. package/Lights/Shadows/shadowGenerator.js +6 -1
  262. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  263. package/Lights/areaLight.pure.js +61 -39
  264. package/Lights/areaLight.pure.js.map +1 -1
  265. package/Lights/directionalLight.pure.js +308 -284
  266. package/Lights/directionalLight.pure.js.map +1 -1
  267. package/Lights/hemisphericLight.pure.js +123 -104
  268. package/Lights/hemisphericLight.pure.js.map +1 -1
  269. package/Lights/light.d.ts +5 -3
  270. package/Lights/light.js +869 -827
  271. package/Lights/light.js.map +1 -1
  272. package/Lights/pointLight.pure.js +185 -174
  273. package/Lights/pointLight.pure.js.map +1 -1
  274. package/Lights/rectAreaLight.pure.d.ts +17 -0
  275. package/Lights/rectAreaLight.pure.js +238 -159
  276. package/Lights/rectAreaLight.pure.js.map +1 -1
  277. package/Lights/shadowLight.js +280 -268
  278. package/Lights/shadowLight.js.map +1 -1
  279. package/Lights/spotLight.pure.js +460 -427
  280. package/Lights/spotLight.pure.js.map +1 -1
  281. package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
  282. package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
  283. package/Loading/sceneLoader.d.ts +5 -1
  284. package/Loading/sceneLoader.js +299 -402
  285. package/Loading/sceneLoader.js.map +1 -1
  286. package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
  287. package/Materials/Background/backgroundMaterial.pure.js +949 -794
  288. package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
  289. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
  290. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
  291. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
  292. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
  293. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
  294. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  295. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
  296. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
  297. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
  298. package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
  299. package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
  300. package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
  301. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
  302. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
  303. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
  304. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
  305. package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
  306. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
  307. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
  308. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
  309. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
  310. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
  311. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
  312. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
  313. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
  314. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
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  841. package/tslib.es6.js +304 -150
@@ -1,8 +1,9 @@
1
- import { __decorate } from "../../tslib.es6.js";
1
+ import { __esDecorate, __runInitializers } from "../../tslib.es6.js";
2
2
  import { serialize } from "../../Misc/decorators.js";
3
3
  import { CameraInputTypes } from "../cameraInputsManager.js";
4
4
  import { KeyboardEventTypes } from "../../Events/keyboardEvents.js";
5
5
  import { Tools } from "../../Misc/tools.pure.js";
6
+ import { Vector2 } from "../../Maths/math.vector.pure.js";
6
7
  /**
7
8
  * Manage the keyboard inputs to control the movement of a geospatial camera.
8
9
  * Arrow keys + Modifier key (ctrl/alt/option on mac): rotate
@@ -10,206 +11,265 @@ import { Tools } from "../../Misc/tools.pure.js";
10
11
  * + / - keys: zoom in/out
11
12
  * @see https://doc.babylonjs.com/features/featuresDeepDive/cameras/customizingCameraInputs
12
13
  */
13
- export class GeospatialCameraKeyboardInput {
14
- constructor() {
15
- /**
16
- * Defines the list of key codes associated with the up action (pan up)
17
- */
18
- this.keysUp = [38];
19
- /**
20
- * Defines the list of key codes associated with the down action (pan down)
21
- */
22
- this.keysDown = [40];
23
- /**
24
- * Defines the list of key codes associated with the left action (pan left)
25
- */
26
- this.keysLeft = [37];
27
- /**
28
- * Defines the list of key codes associated with the right action (pan right)
29
- */
30
- this.keysRight = [39];
31
- /**
32
- * Defines the list of key codes associated with zoom in (+ or =)
33
- */
34
- this.keysZoomIn = [187, 107]; // 187 = + key, 107 = numpad +
35
- /**
36
- * Defines the list of key codes associated with zoom out (-)
37
- */
38
- this.keysZoomOut = [189, 109]; // 189 = - key, 109 = numpad -
39
- this._keys = new Array();
40
- /**
41
- * Modifier state stored separately from `_keyboardConditions` so it can be typed as a
42
- * concrete (non-optional) object. This avoids non-null assertions when updating modifier
43
- * fields each frame, and the conditions object holds the same reference so
44
- * resolveInteraction sees the live state.
45
- */
46
- this._keyboardModifiers = { ctrl: false, alt: false, shift: false };
47
- /** Cached conditions object to avoid per-frame allocations in checkInputs */
48
- this._keyboardConditions = { modifiers: this._keyboardModifiers };
49
- }
50
- /**
51
- * Defines the rotation sensitivity of the inputs.
52
- * (How many pixels of pointer input to apply per keypress, before rotation speed factor is applied by movement class)
53
- * @deprecated Use the `sensitivity` field on the keyboard rotate entry in `camera.movement.input.inputMap` instead.
54
- */
55
- get rotationSensitivity() {
56
- const entry = this.camera?.movement.input.getEntry("keyboard", "rotate");
57
- return entry?.sensitivity ?? 1;
58
- }
59
- set rotationSensitivity(value) {
60
- for (const entry of this.camera?.movement.input.getEntries("keyboard", "rotate") ?? []) {
61
- entry.sensitivity = value;
62
- }
63
- }
64
- /**
65
- * Defines the panning sensitivity of the inputs.
66
- * (How many pixels of pointer input to apply per keypress, before pan speed factor is applied by movement class)
67
- * @deprecated Use the `sensitivity` field on the keyboard pan entry in `camera.movement.input.inputMap` instead.
68
- */
69
- get panSensitivity() {
70
- const entry = this.camera?.movement.input.getEntry("keyboard", "pan");
71
- return entry?.sensitivity ?? 1;
72
- }
73
- set panSensitivity(value) {
74
- for (const entry of this.camera?.movement.input.getEntries("keyboard", "pan") ?? []) {
75
- entry.sensitivity = value;
76
- }
77
- }
78
- /**
79
- * Defines the zooming sensitivity of the inputs.
80
- * (How many pixels of pointer input to apply per keypress, before zoom speed factor is applied by movement class)
81
- * @deprecated Use the `sensitivity` field on the keyboard zoom entry in `camera.movement.input.inputMap` instead.
82
- */
83
- get zoomSensitivity() {
84
- const entry = this.camera?.movement.input.getEntry("keyboard", "zoom");
85
- return entry?.sensitivity ?? 1;
86
- }
87
- set zoomSensitivity(value) {
88
- for (const entry of this.camera?.movement.input.getEntries("keyboard", "zoom") ?? []) {
89
- entry.sensitivity = value;
90
- }
91
- }
92
- /**
93
- * Attach the input controls to a specific dom element to get the input from.
94
- * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
95
- */
96
- attachControl(noPreventDefault) {
97
- // was there a second variable defined?
98
- noPreventDefault = Tools.BackCompatCameraNoPreventDefault(arguments);
99
- if (this._onCanvasBlurObserver) {
100
- return;
101
- }
102
- this._scene = this.camera.getScene();
103
- this._engine = this._scene.getEngine();
104
- this._onCanvasBlurObserver = this._engine.onCanvasBlurObservable.add(() => {
105
- this._keys.length = 0;
106
- });
107
- this._onKeyboardObserver = this._scene.onKeyboardObservable.add((info) => {
108
- const evt = info.event;
109
- const isArrowKey = this.keysUp.indexOf(evt.keyCode) !== -1 ||
110
- this.keysDown.indexOf(evt.keyCode) !== -1 ||
111
- this.keysLeft.indexOf(evt.keyCode) !== -1 ||
112
- this.keysRight.indexOf(evt.keyCode) !== -1;
113
- // Allow metaKey (Cmd on Mac) through for arrow keys so Cmd+Arrow
114
- // works as the Mac equivalent of Ctrl+Arrow for rotation.
115
- // Block metaKey for other keys to avoid capturing browser shortcuts (e.g., Cmd+=/Cmd+-).
116
- if (!evt.metaKey || isArrowKey) {
117
- if (info.type === KeyboardEventTypes.KEYDOWN) {
118
- this._ctrlPressed = evt.ctrlKey;
119
- this._altPressed = evt.altKey;
120
- this._shiftPressed = evt.shiftKey;
121
- if (this.keysUp.indexOf(evt.keyCode) !== -1 ||
122
- this.keysDown.indexOf(evt.keyCode) !== -1 ||
123
- this.keysLeft.indexOf(evt.keyCode) !== -1 ||
124
- this.keysRight.indexOf(evt.keyCode) !== -1 ||
125
- this.keysZoomIn.indexOf(evt.keyCode) !== -1 ||
126
- this.keysZoomOut.indexOf(evt.keyCode) !== -1) {
127
- const index = this._keys.indexOf(evt.keyCode);
128
- if (index === -1) {
129
- this._keys.push(evt.keyCode);
130
- }
131
- if (evt.preventDefault) {
132
- if (!noPreventDefault) {
133
- evt.preventDefault();
134
- }
135
- }
136
- }
14
+ let GeospatialCameraKeyboardInput = (() => {
15
+ var _a;
16
+ let _instanceExtraInitializers = [];
17
+ let _keysUp_decorators;
18
+ let _keysUp_initializers = [];
19
+ let _keysUp_extraInitializers = [];
20
+ let _keysDown_decorators;
21
+ let _keysDown_initializers = [];
22
+ let _keysDown_extraInitializers = [];
23
+ let _keysLeft_decorators;
24
+ let _keysLeft_initializers = [];
25
+ let _keysLeft_extraInitializers = [];
26
+ let _keysRight_decorators;
27
+ let _keysRight_initializers = [];
28
+ let _keysRight_extraInitializers = [];
29
+ let _keysZoomIn_decorators;
30
+ let _keysZoomIn_initializers = [];
31
+ let _keysZoomIn_extraInitializers = [];
32
+ let _keysZoomOut_decorators;
33
+ let _keysZoomOut_initializers = [];
34
+ let _keysZoomOut_extraInitializers = [];
35
+ let _get_rotationSensitivity_decorators;
36
+ let _get_panSensitivity_decorators;
37
+ let _get_zoomSensitivity_decorators;
38
+ return _a = class GeospatialCameraKeyboardInput {
39
+ constructor() {
40
+ /**
41
+ * Defines the camera the input is attached to.
42
+ */
43
+ this.camera = __runInitializers(this, _instanceExtraInitializers);
44
+ /**
45
+ * Defines the list of key codes associated with the up action (pan up)
46
+ */
47
+ this.keysUp = __runInitializers(this, _keysUp_initializers, [38]);
48
+ /**
49
+ * Defines the list of key codes associated with the down action (pan down)
50
+ */
51
+ this.keysDown = (__runInitializers(this, _keysUp_extraInitializers), __runInitializers(this, _keysDown_initializers, [40]));
52
+ /**
53
+ * Defines the list of key codes associated with the left action (pan left)
54
+ */
55
+ this.keysLeft = (__runInitializers(this, _keysDown_extraInitializers), __runInitializers(this, _keysLeft_initializers, [37]));
56
+ /**
57
+ * Defines the list of key codes associated with the right action (pan right)
58
+ */
59
+ this.keysRight = (__runInitializers(this, _keysLeft_extraInitializers), __runInitializers(this, _keysRight_initializers, [39]));
60
+ /**
61
+ * Defines the list of key codes associated with zoom in (+ or =)
62
+ */
63
+ this.keysZoomIn = (__runInitializers(this, _keysRight_extraInitializers), __runInitializers(this, _keysZoomIn_initializers, [187, 107])); // 187 = + key, 107 = numpad +
64
+ /**
65
+ * Defines the list of key codes associated with zoom out (-)
66
+ */
67
+ this.keysZoomOut = (__runInitializers(this, _keysZoomIn_extraInitializers), __runInitializers(this, _keysZoomOut_initializers, [189, 109])); // 189 = - key, 109 = numpad -
68
+ this._keys = (__runInitializers(this, _keysZoomOut_extraInitializers), new Array());
69
+ /**
70
+ * Modifier state stored separately from `_keyboardConditions` so it can be typed as a
71
+ * concrete (non-optional) object. This avoids non-null assertions when updating modifier
72
+ * fields each frame, and the conditions object holds the same reference so
73
+ * resolveInteraction sees the live state.
74
+ */
75
+ this._keyboardModifiers = { ctrl: false, alt: false, shift: false };
76
+ /** Cached conditions object to avoid per-frame allocations in checkInputs */
77
+ this._keyboardConditions = { modifiers: this._keyboardModifiers };
78
+ /** Reused accumulator for the per-frame keyboard pan direction, to avoid per-frame allocations */
79
+ this._panDirection = new Vector2();
80
+ }
81
+ /**
82
+ * Defines the rotation sensitivity of the inputs.
83
+ * (How many pixels of pointer input to apply per keypress, before rotation speed factor is applied by movement class)
84
+ * @deprecated Use the `sensitivity` field on the keyboard rotate entry in `camera.movement.input.inputMap` instead.
85
+ */
86
+ get rotationSensitivity() {
87
+ const entry = this.camera?.movement.input.getEntry("keyboard", "rotate");
88
+ return entry?.sensitivity ?? 1;
89
+ }
90
+ set rotationSensitivity(value) {
91
+ for (const entry of this.camera?.movement.input.getEntries("keyboard", "rotate") ?? []) {
92
+ entry.sensitivity = value;
137
93
  }
138
- else {
139
- if (this.keysUp.indexOf(evt.keyCode) !== -1 ||
94
+ }
95
+ /**
96
+ * Defines the panning sensitivity of the inputs.
97
+ * (How many pixels of pointer input to apply per keypress, before pan speed factor is applied by movement class)
98
+ * @deprecated Use the `sensitivity` field on the keyboard pan entry in `camera.movement.input.inputMap` instead.
99
+ */
100
+ get panSensitivity() {
101
+ const entry = this.camera?.movement.input.getEntry("keyboard", "pan");
102
+ return entry?.sensitivity ?? 1;
103
+ }
104
+ set panSensitivity(value) {
105
+ for (const entry of this.camera?.movement.input.getEntries("keyboard", "pan") ?? []) {
106
+ entry.sensitivity = value;
107
+ }
108
+ }
109
+ /**
110
+ * Defines the zooming sensitivity of the inputs.
111
+ * (How many pixels of pointer input to apply per keypress, before zoom speed factor is applied by movement class)
112
+ * @deprecated Use the `sensitivity` field on the keyboard zoom entry in `camera.movement.input.inputMap` instead.
113
+ */
114
+ get zoomSensitivity() {
115
+ const entry = this.camera?.movement.input.getEntry("keyboard", "zoom");
116
+ return entry?.sensitivity ?? 1;
117
+ }
118
+ set zoomSensitivity(value) {
119
+ for (const entry of this.camera?.movement.input.getEntries("keyboard", "zoom") ?? []) {
120
+ entry.sensitivity = value;
121
+ }
122
+ }
123
+ /**
124
+ * Attach the input controls to a specific dom element to get the input from.
125
+ * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
126
+ */
127
+ attachControl(noPreventDefault) {
128
+ // was there a second variable defined?
129
+ noPreventDefault = Tools.BackCompatCameraNoPreventDefault(arguments);
130
+ if (this._onCanvasBlurObserver) {
131
+ return;
132
+ }
133
+ this._scene = this.camera.getScene();
134
+ this._engine = this._scene.getEngine();
135
+ this._onCanvasBlurObserver = this._engine.onCanvasBlurObservable.add(() => {
136
+ this._keys.length = 0;
137
+ });
138
+ this._onKeyboardObserver = this._scene.onKeyboardObservable.add((info) => {
139
+ const evt = info.event;
140
+ const isArrowKey = this.keysUp.indexOf(evt.keyCode) !== -1 ||
140
141
  this.keysDown.indexOf(evt.keyCode) !== -1 ||
141
142
  this.keysLeft.indexOf(evt.keyCode) !== -1 ||
142
- this.keysRight.indexOf(evt.keyCode) !== -1 ||
143
- this.keysZoomIn.indexOf(evt.keyCode) !== -1 ||
144
- this.keysZoomOut.indexOf(evt.keyCode) !== -1) {
145
- const index = this._keys.indexOf(evt.keyCode);
146
- if (index >= 0) {
147
- this._keys.splice(index, 1);
143
+ this.keysRight.indexOf(evt.keyCode) !== -1;
144
+ // Allow metaKey (Cmd on Mac) through for arrow keys so Cmd+Arrow
145
+ // works as the Mac equivalent of Ctrl+Arrow for rotation.
146
+ // Block metaKey for other keys to avoid capturing browser shortcuts (e.g., Cmd+=/Cmd+-).
147
+ if (!evt.metaKey || isArrowKey) {
148
+ if (info.type === KeyboardEventTypes.KEYDOWN) {
149
+ this._ctrlPressed = evt.ctrlKey;
150
+ this._altPressed = evt.altKey;
151
+ this._shiftPressed = evt.shiftKey;
152
+ if (this.keysUp.indexOf(evt.keyCode) !== -1 ||
153
+ this.keysDown.indexOf(evt.keyCode) !== -1 ||
154
+ this.keysLeft.indexOf(evt.keyCode) !== -1 ||
155
+ this.keysRight.indexOf(evt.keyCode) !== -1 ||
156
+ this.keysZoomIn.indexOf(evt.keyCode) !== -1 ||
157
+ this.keysZoomOut.indexOf(evt.keyCode) !== -1) {
158
+ const index = this._keys.indexOf(evt.keyCode);
159
+ if (index === -1) {
160
+ this._keys.push(evt.keyCode);
161
+ }
162
+ if (evt.preventDefault) {
163
+ if (!noPreventDefault) {
164
+ evt.preventDefault();
165
+ }
166
+ }
167
+ }
148
168
  }
149
- if (evt.preventDefault) {
150
- if (!noPreventDefault) {
151
- evt.preventDefault();
169
+ else {
170
+ if (this.keysUp.indexOf(evt.keyCode) !== -1 ||
171
+ this.keysDown.indexOf(evt.keyCode) !== -1 ||
172
+ this.keysLeft.indexOf(evt.keyCode) !== -1 ||
173
+ this.keysRight.indexOf(evt.keyCode) !== -1 ||
174
+ this.keysZoomIn.indexOf(evt.keyCode) !== -1 ||
175
+ this.keysZoomOut.indexOf(evt.keyCode) !== -1) {
176
+ const index = this._keys.indexOf(evt.keyCode);
177
+ if (index >= 0) {
178
+ this._keys.splice(index, 1);
179
+ }
180
+ if (evt.preventDefault) {
181
+ if (!noPreventDefault) {
182
+ evt.preventDefault();
183
+ }
184
+ }
152
185
  }
153
186
  }
154
187
  }
188
+ });
189
+ }
190
+ /**
191
+ * Detach the current controls from the specified dom element.
192
+ */
193
+ detachControl() {
194
+ if (this._scene) {
195
+ this._onKeyboardObserver?.remove();
196
+ this._onKeyboardObserver = null;
197
+ this._onCanvasBlurObserver?.remove();
198
+ this._onCanvasBlurObserver = null;
155
199
  }
200
+ this._keys.length = 0;
156
201
  }
157
- });
158
- }
159
- /**
160
- * Detach the current controls from the specified dom element.
161
- */
162
- detachControl() {
163
- if (this._scene) {
164
- this._onKeyboardObserver?.remove();
165
- this._onKeyboardObserver = null;
166
- this._onCanvasBlurObserver?.remove();
167
- this._onCanvasBlurObserver = null;
168
- }
169
- this._keys.length = 0;
170
- }
171
- /**
172
- * Update the current camera state depending on the inputs that have been used this frame.
173
- * This is a dynamically created lambda to avoid the performance penalty of looping for inputs in the render loop.
174
- */
175
- checkInputs() {
176
- if (this._onKeyboardObserver) {
177
- const camera = this.camera;
178
- const input = camera.movement.input;
179
- // Update cached modifier state
180
- this._keyboardModifiers.ctrl = this._ctrlPressed;
181
- this._keyboardModifiers.alt = this._altPressed;
182
- this._keyboardModifiers.shift = this._shiftPressed;
183
- for (let index = 0; index < this._keys.length; index++) {
184
- const keyCode = this._keys[index];
185
- // Resolve per key — allows different keys to map to different interactions
186
- this._keyboardConditions.key = keyCode;
187
- const resolved = input.resolveInteraction("keyboard", this._keyboardConditions);
188
- if (resolved) {
189
- const sens = resolved.sensitivity ?? 1;
190
- if (resolved.interaction === "zoom") {
191
- if (this.keysZoomIn.indexOf(keyCode) !== -1 || this.keysUp.indexOf(keyCode) !== -1) {
192
- input.handlers.zoom(sens, false);
193
- }
194
- else if (this.keysZoomOut.indexOf(keyCode) !== -1 || this.keysDown.indexOf(keyCode) !== -1) {
195
- input.handlers.zoom(-sens, false);
196
- }
197
- }
198
- else if (resolved.interaction === "rotate") {
199
- if (this.keysLeft.indexOf(keyCode) !== -1) {
200
- input.handlers.rotate(-sens, 0);
201
- }
202
- else if (this.keysRight.indexOf(keyCode) !== -1) {
203
- input.handlers.rotate(sens, 0);
204
- }
205
- else if (this.keysUp.indexOf(keyCode) !== -1) {
206
- input.handlers.rotate(0, -sens);
207
- }
208
- else if (this.keysDown.indexOf(keyCode) !== -1) {
209
- input.handlers.rotate(0, sens);
202
+ /**
203
+ * Update the current camera state depending on the inputs that have been used this frame.
204
+ * This is a dynamically created lambda to avoid the performance penalty of looping for inputs in the render loop.
205
+ */
206
+ checkInputs() {
207
+ if (this._onKeyboardObserver) {
208
+ const camera = this.camera;
209
+ const input = camera.movement.input;
210
+ // Update cached modifier state
211
+ this._keyboardModifiers.ctrl = this._ctrlPressed;
212
+ this._keyboardModifiers.alt = this._altPressed;
213
+ this._keyboardModifiers.shift = this._shiftPressed;
214
+ // Pan keys are accumulated into a single direction vector and applied once below, so that
215
+ // holding two directions at once (e.g. up + left) pans along a normalized diagonal at the
216
+ // same speed as a single direction, instead of the ~1.41x boost (sqrt(2)) that results from
217
+ // applying each pan key independently.
218
+ const panDirection = this._panDirection.set(0, 0);
219
+ let panSensitivity = 0;
220
+ for (let index = 0; index < this._keys.length; index++) {
221
+ const keyCode = this._keys[index];
222
+ // Resolve per key — allows different keys to map to different interactions
223
+ this._keyboardConditions.key = keyCode;
224
+ const resolved = input.resolveInteraction("keyboard", this._keyboardConditions);
225
+ if (resolved) {
226
+ const sens = resolved.sensitivity ?? 1;
227
+ if (resolved.interaction === "zoom") {
228
+ if (this.keysZoomIn.indexOf(keyCode) !== -1 || this.keysUp.indexOf(keyCode) !== -1) {
229
+ input.handlers.zoom(sens, false);
230
+ }
231
+ else if (this.keysZoomOut.indexOf(keyCode) !== -1 || this.keysDown.indexOf(keyCode) !== -1) {
232
+ input.handlers.zoom(-sens, false);
233
+ }
234
+ }
235
+ else if (resolved.interaction === "rotate") {
236
+ if (this.keysLeft.indexOf(keyCode) !== -1) {
237
+ input.handlers.rotate(-sens, 0);
238
+ }
239
+ else if (this.keysRight.indexOf(keyCode) !== -1) {
240
+ input.handlers.rotate(sens, 0);
241
+ }
242
+ else if (this.keysUp.indexOf(keyCode) !== -1) {
243
+ input.handlers.rotate(0, -sens);
244
+ }
245
+ else if (this.keysDown.indexOf(keyCode) !== -1) {
246
+ input.handlers.rotate(0, sens);
247
+ }
248
+ }
249
+ else if (resolved.interaction === "pan") {
250
+ // Accumulate a unit direction per pan key; the combined vector is normalized after the loop.
251
+ // Aggregate sensitivity with max so the pan speed is independent of key insertion order
252
+ // when keys resolve to different per-key sensitivities.
253
+ panSensitivity = Math.max(panSensitivity, sens);
254
+ if (this.keysLeft.indexOf(keyCode) !== -1) {
255
+ panDirection.x += 1;
256
+ }
257
+ else if (this.keysRight.indexOf(keyCode) !== -1) {
258
+ panDirection.x -= 1;
259
+ }
260
+ else if (this.keysUp.indexOf(keyCode) !== -1) {
261
+ panDirection.y += 1;
262
+ }
263
+ else if (this.keysDown.indexOf(keyCode) !== -1) {
264
+ panDirection.y -= 1;
265
+ }
266
+ }
210
267
  }
211
268
  }
212
- else if (resolved.interaction === "pan") {
269
+ // Apply a single, normalized pan once all pan keys for this frame have been accumulated.
270
+ if (panDirection.x !== 0 || panDirection.y !== 0) {
271
+ // Normalize so a diagonal isn't faster than an axis-aligned pan (normalize() is a no-op on a zero-length vector).
272
+ panDirection.normalize().scaleInPlace(panSensitivity);
213
273
  // Call into movement class handleDrag so that behavior matches that of pointer input, simulating drag from center of screen.
214
274
  // getRenderWidth/Height return render buffer pixels (scaled by hardwareScalingLevel relative to CSS pixels),
215
275
  // but the picking logic (scene.pick via CreatePickingRayToRef) expects CSS pixels (it divides by hardwareScalingLevel internally).
@@ -217,65 +277,50 @@ export class GeospatialCameraKeyboardInput {
217
277
  const centerX = (this._engine.getRenderWidth() / 2) * hardwareScaling;
218
278
  const centerY = (this._engine.getRenderHeight() / 2) * hardwareScaling;
219
279
  input.handlers.pan.start(centerX, centerY);
220
- if (this.keysLeft.indexOf(keyCode) !== -1) {
221
- input.handlers.pan.update(centerX + sens, centerY);
222
- }
223
- else if (this.keysRight.indexOf(keyCode) !== -1) {
224
- input.handlers.pan.update(centerX - sens, centerY);
225
- }
226
- else if (this.keysUp.indexOf(keyCode) !== -1) {
227
- input.handlers.pan.update(centerX, centerY + sens);
228
- }
229
- else if (this.keysDown.indexOf(keyCode) !== -1) {
230
- input.handlers.pan.update(centerX, centerY - sens);
231
- }
280
+ input.handlers.pan.update(centerX + panDirection.x, centerY + panDirection.y);
232
281
  input.handlers.pan.stop();
233
282
  }
234
283
  }
235
284
  }
236
- }
237
- }
238
- /**
239
- * Gets the class name of the current input.
240
- * @returns the class name
241
- */
242
- getClassName() {
243
- return "GeospatialCameraKeyboardInput";
244
- }
245
- /**
246
- * Get the friendly name associated with the input class.
247
- * @returns the input friendly name
248
- */
249
- getSimpleName() {
250
- return "keyboard";
251
- }
252
- }
253
- __decorate([
254
- serialize()
255
- ], GeospatialCameraKeyboardInput.prototype, "keysUp", void 0);
256
- __decorate([
257
- serialize()
258
- ], GeospatialCameraKeyboardInput.prototype, "keysDown", void 0);
259
- __decorate([
260
- serialize()
261
- ], GeospatialCameraKeyboardInput.prototype, "keysLeft", void 0);
262
- __decorate([
263
- serialize()
264
- ], GeospatialCameraKeyboardInput.prototype, "keysRight", void 0);
265
- __decorate([
266
- serialize()
267
- ], GeospatialCameraKeyboardInput.prototype, "keysZoomIn", void 0);
268
- __decorate([
269
- serialize()
270
- ], GeospatialCameraKeyboardInput.prototype, "keysZoomOut", void 0);
271
- __decorate([
272
- serialize()
273
- ], GeospatialCameraKeyboardInput.prototype, "rotationSensitivity", null);
274
- __decorate([
275
- serialize()
276
- ], GeospatialCameraKeyboardInput.prototype, "panSensitivity", null);
277
- __decorate([
278
- serialize()
279
- ], GeospatialCameraKeyboardInput.prototype, "zoomSensitivity", null);
285
+ /**
286
+ * Gets the class name of the current input.
287
+ * @returns the class name
288
+ */
289
+ getClassName() {
290
+ return "GeospatialCameraKeyboardInput";
291
+ }
292
+ /**
293
+ * Get the friendly name associated with the input class.
294
+ * @returns the input friendly name
295
+ */
296
+ getSimpleName() {
297
+ return "keyboard";
298
+ }
299
+ },
300
+ (() => {
301
+ const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(null) : void 0;
302
+ _keysUp_decorators = [serialize()];
303
+ _keysDown_decorators = [serialize()];
304
+ _keysLeft_decorators = [serialize()];
305
+ _keysRight_decorators = [serialize()];
306
+ _keysZoomIn_decorators = [serialize()];
307
+ _keysZoomOut_decorators = [serialize()];
308
+ _get_rotationSensitivity_decorators = [serialize()];
309
+ _get_panSensitivity_decorators = [serialize()];
310
+ _get_zoomSensitivity_decorators = [serialize()];
311
+ __esDecorate(_a, null, _get_rotationSensitivity_decorators, { kind: "getter", name: "rotationSensitivity", static: false, private: false, access: { has: obj => "rotationSensitivity" in obj, get: obj => obj.rotationSensitivity }, metadata: _metadata }, null, _instanceExtraInitializers);
312
+ __esDecorate(_a, null, _get_panSensitivity_decorators, { kind: "getter", name: "panSensitivity", static: false, private: false, access: { has: obj => "panSensitivity" in obj, get: obj => obj.panSensitivity }, metadata: _metadata }, null, _instanceExtraInitializers);
313
+ __esDecorate(_a, null, _get_zoomSensitivity_decorators, { kind: "getter", name: "zoomSensitivity", static: false, private: false, access: { has: obj => "zoomSensitivity" in obj, get: obj => obj.zoomSensitivity }, metadata: _metadata }, null, _instanceExtraInitializers);
314
+ __esDecorate(null, null, _keysUp_decorators, { kind: "field", name: "keysUp", static: false, private: false, access: { has: obj => "keysUp" in obj, get: obj => obj.keysUp, set: (obj, value) => { obj.keysUp = value; } }, metadata: _metadata }, _keysUp_initializers, _keysUp_extraInitializers);
315
+ __esDecorate(null, null, _keysDown_decorators, { kind: "field", name: "keysDown", static: false, private: false, access: { has: obj => "keysDown" in obj, get: obj => obj.keysDown, set: (obj, value) => { obj.keysDown = value; } }, metadata: _metadata }, _keysDown_initializers, _keysDown_extraInitializers);
316
+ __esDecorate(null, null, _keysLeft_decorators, { kind: "field", name: "keysLeft", static: false, private: false, access: { has: obj => "keysLeft" in obj, get: obj => obj.keysLeft, set: (obj, value) => { obj.keysLeft = value; } }, metadata: _metadata }, _keysLeft_initializers, _keysLeft_extraInitializers);
317
+ __esDecorate(null, null, _keysRight_decorators, { kind: "field", name: "keysRight", static: false, private: false, access: { has: obj => "keysRight" in obj, get: obj => obj.keysRight, set: (obj, value) => { obj.keysRight = value; } }, metadata: _metadata }, _keysRight_initializers, _keysRight_extraInitializers);
318
+ __esDecorate(null, null, _keysZoomIn_decorators, { kind: "field", name: "keysZoomIn", static: false, private: false, access: { has: obj => "keysZoomIn" in obj, get: obj => obj.keysZoomIn, set: (obj, value) => { obj.keysZoomIn = value; } }, metadata: _metadata }, _keysZoomIn_initializers, _keysZoomIn_extraInitializers);
319
+ __esDecorate(null, null, _keysZoomOut_decorators, { kind: "field", name: "keysZoomOut", static: false, private: false, access: { has: obj => "keysZoomOut" in obj, get: obj => obj.keysZoomOut, set: (obj, value) => { obj.keysZoomOut = value; } }, metadata: _metadata }, _keysZoomOut_initializers, _keysZoomOut_extraInitializers);
320
+ if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
321
+ })(),
322
+ _a;
323
+ })();
324
+ export { GeospatialCameraKeyboardInput };
280
325
  CameraInputTypes["GeospatialCameraKeyboardInput"] = GeospatialCameraKeyboardInput;
281
326
  //# sourceMappingURL=geospatialCameraKeyboardInput.js.map