@onerjs/core 8.53.5 → 8.53.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (841) hide show
  1. package/Animations/animationGroup.d.ts +0 -1
  2. package/Animations/animationGroup.js +0 -1
  3. package/Animations/animationGroup.js.map +1 -1
  4. package/Animations/animationGroup.pure.js +2 -0
  5. package/Animations/animationGroup.pure.js.map +1 -1
  6. package/Animations/runtimeAnimation.js +11 -0
  7. package/Animations/runtimeAnimation.js.map +1 -1
  8. package/Audio/audioSceneComponent.pure.js +1 -1
  9. package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
  10. package/AudioV2/abstractAudio/abstractSound.js +7 -2
  11. package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
  12. package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
  13. package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
  14. package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
  15. package/AudioV2/abstractAudio/staticSound.js +17 -1
  16. package/AudioV2/abstractAudio/staticSound.js.map +1 -1
  17. package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
  18. package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
  19. package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
  20. package/AudioV2/abstractAudio/streamingSound.js +9 -1
  21. package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
  22. package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
  23. package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
  24. package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
  25. package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
  26. package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
  27. package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
  28. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
  29. package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
  30. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  31. package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
  32. package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
  33. package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
  34. package/Bones/bone.pure.js +3 -3
  35. package/Buffers/buffer.pure.js +0 -12
  36. package/Buffers/buffer.pure.js.map +1 -1
  37. package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
  38. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  39. package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
  40. package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
  41. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  42. package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
  43. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  44. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
  45. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
  46. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  47. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
  48. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  49. package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
  50. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  51. package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
  52. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  53. package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
  54. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  55. package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
  56. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  57. package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
  58. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  59. package/Cameras/Inputs/followCameraPointersInput.js +239 -203
  60. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  61. package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
  62. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  63. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
  64. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  65. package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
  66. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  67. package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
  68. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  69. package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
  70. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  71. package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
  72. package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
  73. package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
  74. package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
  75. package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
  76. package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
  77. package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
  78. package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
  79. package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
  80. package/Cameras/VR/vrExperienceHelper.js +0 -2
  81. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  82. package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
  83. package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
  84. package/Cameras/arcRotateCamera.pure.js +1559 -1479
  85. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  86. package/Cameras/camera.pure.js +1225 -1178
  87. package/Cameras/camera.pure.js.map +1 -1
  88. package/Cameras/flyCamera.pure.js +369 -351
  89. package/Cameras/flyCamera.pure.js.map +1 -1
  90. package/Cameras/followCamera.pure.js +229 -192
  91. package/Cameras/followCamera.pure.js.map +1 -1
  92. package/Cameras/freeCamera.pure.js +373 -351
  93. package/Cameras/freeCamera.pure.js.map +1 -1
  94. package/Cameras/geospatialCamera.pure.d.ts +30 -7
  95. package/Cameras/geospatialCamera.pure.js +502 -457
  96. package/Cameras/geospatialCamera.pure.js.map +1 -1
  97. package/Cameras/geospatialCameraMovement.js +2 -2
  98. package/Cameras/geospatialCameraMovement.js.map +1 -1
  99. package/Cameras/targetCamera.pure.d.ts +7 -0
  100. package/Cameras/targetCamera.pure.js +550 -509
  101. package/Cameras/targetCamera.pure.js.map +1 -1
  102. package/Cameras/universalCamera.pure.js +98 -85
  103. package/Cameras/universalCamera.pure.js.map +1 -1
  104. package/Collisions/gpuPicker.d.ts +111 -4
  105. package/Collisions/gpuPicker.js +696 -119
  106. package/Collisions/gpuPicker.js.map +1 -1
  107. package/Compute/computeShader.pure.js +372 -355
  108. package/Compute/computeShader.pure.js.map +1 -1
  109. package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
  110. package/Decorators/nodeDecorator.d.ts +11 -1
  111. package/Decorators/nodeDecorator.js +43 -6
  112. package/Decorators/nodeDecorator.js.map +1 -1
  113. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
  114. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
  115. package/Engines/Native/nativeHelpers.js +15 -0
  116. package/Engines/Native/nativeHelpers.js.map +1 -1
  117. package/Engines/Native/nativeInterfaces.d.ts +7 -2
  118. package/Engines/Native/nativeInterfaces.js.map +1 -1
  119. package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
  120. package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
  121. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  122. package/Engines/Processors/shaderProcessor.js +5 -3
  123. package/Engines/Processors/shaderProcessor.js.map +1 -1
  124. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
  125. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
  126. package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
  127. package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
  128. package/Engines/abstractEngine.functions.d.ts +8 -2
  129. package/Engines/abstractEngine.functions.js +12 -4
  130. package/Engines/abstractEngine.functions.js.map +1 -1
  131. package/Engines/abstractEngine.pure.d.ts +20 -1
  132. package/Engines/abstractEngine.pure.js +21 -134
  133. package/Engines/abstractEngine.pure.js.map +1 -1
  134. package/Engines/engine.d.ts +208 -0
  135. package/Engines/engine.pure.js +0 -15
  136. package/Engines/engine.pure.js.map +1 -1
  137. package/Engines/nullEngine.pure.d.ts +66 -0
  138. package/Engines/nullEngine.pure.js +97 -0
  139. package/Engines/nullEngine.pure.js.map +1 -1
  140. package/Engines/thinEngine.pure.d.ts +0 -13
  141. package/Engines/thinEngine.pure.js +4 -23
  142. package/Engines/thinEngine.pure.js.map +1 -1
  143. package/Engines/thinNativeEngine.d.ts +0 -1
  144. package/Engines/thinNativeEngine.js +0 -1
  145. package/Engines/thinNativeEngine.js.map +1 -1
  146. package/Engines/thinNativeEngine.pure.d.ts +27 -0
  147. package/Engines/thinNativeEngine.pure.js +383 -17
  148. package/Engines/thinNativeEngine.pure.js.map +1 -1
  149. package/Engines/webgpuEngine.d.ts +1 -0
  150. package/Engines/webgpuEngine.js +1 -0
  151. package/Engines/webgpuEngine.js.map +1 -1
  152. package/Engines/webgpuEngine.pure.d.ts +9 -0
  153. package/Engines/webgpuEngine.pure.js +7 -0
  154. package/Engines/webgpuEngine.pure.js.map +1 -1
  155. package/FlowGraph/flowGraph.js +9 -0
  156. package/FlowGraph/flowGraph.js.map +1 -1
  157. package/FlowGraph/flowGraphContext.js +597 -584
  158. package/FlowGraph/flowGraphContext.js.map +1 -1
  159. package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
  160. package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
  161. package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
  162. package/FlowGraph/serialization.d.ts +11 -0
  163. package/FlowGraph/serialization.js +11 -1
  164. package/FlowGraph/serialization.js.map +1 -1
  165. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
  166. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
  167. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
  168. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
  169. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
  170. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
  171. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
  172. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
  173. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
  174. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
  175. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
  176. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
  177. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
  178. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
  179. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
  180. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
  181. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
  182. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
  183. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
  184. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
  185. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
  186. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
  187. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
  188. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
  189. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
  190. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
  191. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
  192. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
  193. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
  194. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
  195. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
  196. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
  197. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
  198. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
  199. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
  200. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
  201. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
  202. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
  203. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
  204. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
  205. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
  206. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
  207. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
  208. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
  209. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
  210. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
  211. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
  212. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
  213. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
  214. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
  215. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
  216. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
  217. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
  218. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
  219. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
  220. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
  221. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
  222. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
  223. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
  224. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
  225. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
  226. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
  227. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
  228. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
  229. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
  230. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
  231. package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
  232. package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
  233. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
  234. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
  235. package/FrameGraph/Node/nodeRenderGraph.js +715 -693
  236. package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
  237. package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
  238. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  239. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
  240. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
  241. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
  242. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
  243. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
  244. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
  245. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
  246. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
  247. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
  248. package/Helpers/environmentHelper.js +2 -2
  249. package/Helpers/environmentHelper.js.map +1 -1
  250. package/Layers/effectLayer.js +529 -519
  251. package/Layers/effectLayer.js.map +1 -1
  252. package/Layers/glowLayer.pure.js +428 -413
  253. package/Layers/glowLayer.pure.js.map +1 -1
  254. package/Layers/highlightLayer.pure.js +473 -458
  255. package/Layers/highlightLayer.pure.js.map +1 -1
  256. package/Layers/selectionOutlineLayer.pure.js +360 -345
  257. package/Layers/selectionOutlineLayer.pure.js.map +1 -1
  258. package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
  259. package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
  260. package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
  261. package/Lights/Shadows/shadowGenerator.js +6 -1
  262. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  263. package/Lights/areaLight.pure.js +61 -39
  264. package/Lights/areaLight.pure.js.map +1 -1
  265. package/Lights/directionalLight.pure.js +308 -284
  266. package/Lights/directionalLight.pure.js.map +1 -1
  267. package/Lights/hemisphericLight.pure.js +123 -104
  268. package/Lights/hemisphericLight.pure.js.map +1 -1
  269. package/Lights/light.d.ts +5 -3
  270. package/Lights/light.js +869 -827
  271. package/Lights/light.js.map +1 -1
  272. package/Lights/pointLight.pure.js +185 -174
  273. package/Lights/pointLight.pure.js.map +1 -1
  274. package/Lights/rectAreaLight.pure.d.ts +17 -0
  275. package/Lights/rectAreaLight.pure.js +238 -159
  276. package/Lights/rectAreaLight.pure.js.map +1 -1
  277. package/Lights/shadowLight.js +280 -268
  278. package/Lights/shadowLight.js.map +1 -1
  279. package/Lights/spotLight.pure.js +460 -427
  280. package/Lights/spotLight.pure.js.map +1 -1
  281. package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
  282. package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
  283. package/Loading/sceneLoader.d.ts +5 -1
  284. package/Loading/sceneLoader.js +299 -402
  285. package/Loading/sceneLoader.js.map +1 -1
  286. package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
  287. package/Materials/Background/backgroundMaterial.pure.js +949 -794
  288. package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
  289. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
  290. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
  291. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
  292. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
  293. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
  294. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  295. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
  296. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
  297. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
  298. package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
  299. package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
  300. package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
  301. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
  302. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
  303. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
  304. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
  305. package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
  306. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
  307. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
  308. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
  309. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
  310. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
  311. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
  312. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
  313. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
  314. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
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  826. package/XR/webXRWebGLRenderTargetTextureProvider.d.ts +12 -0
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  829. package/XR/webXRWebGPURenderTargetTextureProvider.d.ts +69 -0
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  841. package/tslib.es6.js +304 -150
@@ -1,5 +1,5 @@
1
1
  /** This file must only contain pure code and pure imports */
2
- import { __decorate } from "../../../../tslib.es6.js";
2
+ import { __esDecorate, __runInitializers } from "../../../../tslib.es6.js";
3
3
  import { NodeGeometryBlockConnectionPointTypes } from "../../Enums/nodeGeometryConnectionPointTypes.js";
4
4
  import { NodeGeometryBlock } from "../../nodeGeometryBlock.js";
5
5
  import { GeometryInputBlock } from "../geometryInputBlock.pure.js";
@@ -9,136 +9,149 @@ import { RegisterClass } from "../../../../Misc/typeStore.js";
9
9
  /**
10
10
  * Defines a block used to generate sphere geometry data
11
11
  */
12
- export class SphereBlock extends NodeGeometryBlock {
13
- /**
14
- * Create a new SphereBlock
15
- * @param name defines the block name
16
- */
17
- constructor(name) {
18
- super(name);
19
- /**
20
- * Gets or sets a boolean indicating that this block can evaluate context
21
- * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
22
- */
23
- this.evaluateContext = false;
24
- this.registerInput("segments", NodeGeometryBlockConnectionPointTypes.Int, true, 32);
25
- this.registerInput("diameter", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
26
- this.registerInput("diameterX", NodeGeometryBlockConnectionPointTypes.Float, true, 0);
27
- this.registerInput("diameterY", NodeGeometryBlockConnectionPointTypes.Float, true, 0);
28
- this.registerInput("diameterZ", NodeGeometryBlockConnectionPointTypes.Float, true, 0);
29
- this.registerInput("arc", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
30
- this.registerInput("slice", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
31
- this.registerOutput("geometry", NodeGeometryBlockConnectionPointTypes.Geometry);
32
- }
33
- /**
34
- * Gets the current class name
35
- * @returns the class name
36
- */
37
- getClassName() {
38
- return "SphereBlock";
39
- }
40
- /**
41
- * Gets the segments input component
42
- */
43
- get segments() {
44
- return this._inputs[0];
45
- }
46
- /**
47
- * Gets the diameter input component
48
- */
49
- get diameter() {
50
- return this._inputs[1];
51
- }
52
- /**
53
- * Gets the diameterX input component
54
- */
55
- get diameterX() {
56
- return this._inputs[2];
57
- }
58
- /**
59
- * Gets the diameterY input component
60
- */
61
- get diameterY() {
62
- return this._inputs[3];
63
- }
64
- /**
65
- * Gets the diameterZ input component
66
- */
67
- get diameterZ() {
68
- return this._inputs[4];
69
- }
70
- /**
71
- * Gets the arc input component
72
- */
73
- get arc() {
74
- return this._inputs[5];
75
- }
76
- /**
77
- * Gets the slice input component
78
- */
79
- get slice() {
80
- return this._inputs[6];
81
- }
82
- /**
83
- * Gets the geometry output component
84
- */
85
- get geometry() {
86
- return this._outputs[0];
87
- }
88
- /** @internal */
89
- autoConfigure() {
90
- if (!this.diameter.isConnected) {
91
- const diameterInput = new GeometryInputBlock("Diameter");
92
- diameterInput.value = 1;
93
- diameterInput.output.connectTo(this.diameter);
94
- }
95
- }
96
- _buildBlock(state) {
97
- const options = {};
98
- const func = (state) => {
99
- options.segments = this.segments.getConnectedValue(state);
100
- options.diameter = this.diameter.getConnectedValue(state);
101
- options.diameterX = this.diameterX.getConnectedValue(state);
102
- options.diameterY = this.diameterY.getConnectedValue(state);
103
- options.diameterZ = this.diameterZ.getConnectedValue(state);
104
- options.arc = this.arc.getConnectedValue(state);
105
- options.slice = this.slice.getConnectedValue(state);
106
- // Append vertex data from the plane builder
107
- return CreateSphereVertexData(options);
108
- };
109
- if (this.evaluateContext) {
110
- this.geometry._storedFunction = func;
111
- }
112
- else {
113
- const value = func(state);
114
- this.geometry._storedFunction = () => {
115
- this.geometry._executionCount = 1;
116
- return value.clone();
117
- };
118
- }
119
- }
120
- _dumpPropertiesCode() {
121
- const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? "true" : "false"};\n`;
122
- return codeString;
123
- }
124
- /**
125
- * Serializes this block in a JSON representation
126
- * @returns the serialized block object
127
- */
128
- serialize() {
129
- const serializationObject = super.serialize();
130
- serializationObject.evaluateContext = this.evaluateContext;
131
- return serializationObject;
132
- }
133
- /** @internal */
134
- _deserialize(serializationObject) {
135
- super._deserialize(serializationObject);
136
- this.evaluateContext = serializationObject.evaluateContext;
137
- }
138
- }
139
- __decorate([
140
- editableInPropertyPage("Evaluate context", 0 /* PropertyTypeForEdition.Boolean */, "ADVANCED", { embedded: true, notifiers: { rebuild: true } })
141
- ], SphereBlock.prototype, "evaluateContext", void 0);
12
+ let SphereBlock = (() => {
13
+ var _a;
14
+ let _classSuper = NodeGeometryBlock;
15
+ let _evaluateContext_decorators;
16
+ let _evaluateContext_initializers = [];
17
+ let _evaluateContext_extraInitializers = [];
18
+ return _a = class SphereBlock extends _classSuper {
19
+ /**
20
+ * Create a new SphereBlock
21
+ * @param name defines the block name
22
+ */
23
+ constructor(name) {
24
+ super(name);
25
+ /**
26
+ * Gets or sets a boolean indicating that this block can evaluate context
27
+ * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
28
+ */
29
+ this.evaluateContext = __runInitializers(this, _evaluateContext_initializers, false);
30
+ __runInitializers(this, _evaluateContext_extraInitializers);
31
+ this.registerInput("segments", NodeGeometryBlockConnectionPointTypes.Int, true, 32);
32
+ this.registerInput("diameter", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
33
+ this.registerInput("diameterX", NodeGeometryBlockConnectionPointTypes.Float, true, 0);
34
+ this.registerInput("diameterY", NodeGeometryBlockConnectionPointTypes.Float, true, 0);
35
+ this.registerInput("diameterZ", NodeGeometryBlockConnectionPointTypes.Float, true, 0);
36
+ this.registerInput("arc", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
37
+ this.registerInput("slice", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
38
+ this.registerOutput("geometry", NodeGeometryBlockConnectionPointTypes.Geometry);
39
+ }
40
+ /**
41
+ * Gets the current class name
42
+ * @returns the class name
43
+ */
44
+ getClassName() {
45
+ return "SphereBlock";
46
+ }
47
+ /**
48
+ * Gets the segments input component
49
+ */
50
+ get segments() {
51
+ return this._inputs[0];
52
+ }
53
+ /**
54
+ * Gets the diameter input component
55
+ */
56
+ get diameter() {
57
+ return this._inputs[1];
58
+ }
59
+ /**
60
+ * Gets the diameterX input component
61
+ */
62
+ get diameterX() {
63
+ return this._inputs[2];
64
+ }
65
+ /**
66
+ * Gets the diameterY input component
67
+ */
68
+ get diameterY() {
69
+ return this._inputs[3];
70
+ }
71
+ /**
72
+ * Gets the diameterZ input component
73
+ */
74
+ get diameterZ() {
75
+ return this._inputs[4];
76
+ }
77
+ /**
78
+ * Gets the arc input component
79
+ */
80
+ get arc() {
81
+ return this._inputs[5];
82
+ }
83
+ /**
84
+ * Gets the slice input component
85
+ */
86
+ get slice() {
87
+ return this._inputs[6];
88
+ }
89
+ /**
90
+ * Gets the geometry output component
91
+ */
92
+ get geometry() {
93
+ return this._outputs[0];
94
+ }
95
+ /** @internal */
96
+ autoConfigure() {
97
+ if (!this.diameter.isConnected) {
98
+ const diameterInput = new GeometryInputBlock("Diameter");
99
+ diameterInput.value = 1;
100
+ diameterInput.output.connectTo(this.diameter);
101
+ }
102
+ }
103
+ _buildBlock(state) {
104
+ const options = {};
105
+ const func = (state) => {
106
+ options.segments = this.segments.getConnectedValue(state);
107
+ options.diameter = this.diameter.getConnectedValue(state);
108
+ options.diameterX = this.diameterX.getConnectedValue(state);
109
+ options.diameterY = this.diameterY.getConnectedValue(state);
110
+ options.diameterZ = this.diameterZ.getConnectedValue(state);
111
+ options.arc = this.arc.getConnectedValue(state);
112
+ options.slice = this.slice.getConnectedValue(state);
113
+ // Append vertex data from the plane builder
114
+ return CreateSphereVertexData(options);
115
+ };
116
+ if (this.evaluateContext) {
117
+ this.geometry._storedFunction = func;
118
+ }
119
+ else {
120
+ const value = func(state);
121
+ this.geometry._storedFunction = () => {
122
+ this.geometry._executionCount = 1;
123
+ return value.clone();
124
+ };
125
+ }
126
+ }
127
+ _dumpPropertiesCode() {
128
+ const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? "true" : "false"};\n`;
129
+ return codeString;
130
+ }
131
+ /**
132
+ * Serializes this block in a JSON representation
133
+ * @returns the serialized block object
134
+ */
135
+ serialize() {
136
+ const serializationObject = super.serialize();
137
+ serializationObject.evaluateContext = this.evaluateContext;
138
+ return serializationObject;
139
+ }
140
+ /** @internal */
141
+ _deserialize(serializationObject) {
142
+ super._deserialize(serializationObject);
143
+ this.evaluateContext = serializationObject.evaluateContext;
144
+ }
145
+ },
146
+ (() => {
147
+ const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
148
+ _evaluateContext_decorators = [editableInPropertyPage("Evaluate context", 0 /* PropertyTypeForEdition.Boolean */, "ADVANCED", { embedded: true, notifiers: { rebuild: true } })];
149
+ __esDecorate(null, null, _evaluateContext_decorators, { kind: "field", name: "evaluateContext", static: false, private: false, access: { has: obj => "evaluateContext" in obj, get: obj => obj.evaluateContext, set: (obj, value) => { obj.evaluateContext = value; } }, metadata: _metadata }, _evaluateContext_initializers, _evaluateContext_extraInitializers);
150
+ if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
151
+ })(),
152
+ _a;
153
+ })();
154
+ export { SphereBlock };
142
155
  let _Registered = false;
143
156
  /**
144
157
  * Register side effects for sphereBlock.
@@ -1 +1 @@
1
- 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This file must only contain pure code and pure imports */\r\n\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../../nodeGeometryBlock\";\r\nimport { type NodeGeometryConnectionPoint } from \"../../nodeGeometryBlockConnectionPoint\";\r\nimport { type NodeGeometryBuildState } from \"../../nodeGeometryBuildState\";\r\nimport { GeometryInputBlock } from \"../geometryInputBlock.pure\";\r\nimport { type Vector4 } from \"../../../../Maths/math.vector.pure\";\r\nimport { CreateSphereVertexData } from \"core/Meshes/Builders/sphereBuilder.pure\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../../Decorators/nodeDecorator\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\n\r\n/**\r\n * Defines a block used to generate sphere geometry data\r\n */\r\nexport class SphereBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true } })\r\n public evaluateContext = false;\r\n\r\n /**\r\n * Create a new SphereBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"segments\", NodeGeometryBlockConnectionPointTypes.Int, true, 32);\r\n this.registerInput(\"diameter\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"diameterX\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"diameterY\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"diameterZ\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"arc\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"slice\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n\r\n this.registerOutput(\"geometry\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"SphereBlock\";\r\n }\r\n\r\n /**\r\n * Gets the segments input component\r\n */\r\n public get segments(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the diameter input component\r\n */\r\n public get diameter(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the diameterX input component\r\n */\r\n public get diameterX(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the diameterY input component\r\n */\r\n public get diameterY(): NodeGeometryConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the diameterZ input component\r\n */\r\n public get diameterZ(): NodeGeometryConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the arc input component\r\n */\r\n public get arc(): NodeGeometryConnectionPoint {\r\n return this._inputs[5];\r\n }\r\n\r\n /**\r\n * Gets the slice input component\r\n */\r\n public get slice(): NodeGeometryConnectionPoint {\r\n return this._inputs[6];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get geometry(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /** @internal */\r\n public override autoConfigure() {\r\n if (!this.diameter.isConnected) {\r\n const diameterInput = new GeometryInputBlock(\"Diameter\");\r\n diameterInput.value = 1;\r\n diameterInput.output.connectTo(this.diameter);\r\n }\r\n }\r\n\r\n protected override _buildBlock(state: NodeGeometryBuildState) {\r\n const options: {\r\n segments?: number;\r\n diameter?: number;\r\n diameterX?: number;\r\n diameterY?: number;\r\n diameterZ?: number;\r\n arc?: number;\r\n slice?: number;\r\n sideOrientation?: number;\r\n frontUVs?: Vector4;\r\n backUVs?: Vector4;\r\n dedupTopBottomIndices?: boolean;\r\n } = {};\r\n const func = (state: NodeGeometryBuildState) => {\r\n options.segments = this.segments.getConnectedValue(state);\r\n options.diameter = this.diameter.getConnectedValue(state);\r\n options.diameterX = this.diameterX.getConnectedValue(state);\r\n options.diameterY = this.diameterY.getConnectedValue(state);\r\n options.diameterZ = this.diameterZ.getConnectedValue(state);\r\n options.arc = this.arc.getConnectedValue(state);\r\n options.slice = this.slice.getConnectedValue(state);\r\n\r\n // Append vertex data from the plane builder\r\n return CreateSphereVertexData(options);\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.geometry._storedFunction = func;\r\n } else {\r\n const value = func(state);\r\n this.geometry._storedFunction = () => {\r\n this.geometry._executionCount = 1;\r\n return value.clone();\r\n };\r\n }\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n /** @internal */\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nlet _Registered = false;\r\n/**\r\n * Register side effects for sphereBlock.\r\n * Safe to call multiple times; only the first call has an effect.\r\n */\r\nexport function RegisterSphereBlock(): void {\r\n if (_Registered) {\r\n return;\r\n }\r\n _Registered = true;\r\n\r\n RegisterClass(\"BABYLON.SphereBlock\", SphereBlock);\r\n}\r\n"]}
1
+ 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This file must only contain pure code and pure imports */\r\n\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../../nodeGeometryBlock\";\r\nimport { type NodeGeometryConnectionPoint } from \"../../nodeGeometryBlockConnectionPoint\";\r\nimport { type NodeGeometryBuildState } from \"../../nodeGeometryBuildState\";\r\nimport { GeometryInputBlock } from \"../geometryInputBlock.pure\";\r\nimport { type Vector4 } from \"../../../../Maths/math.vector.pure\";\r\nimport { CreateSphereVertexData } from \"core/Meshes/Builders/sphereBuilder.pure\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../../Decorators/nodeDecorator\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\n\r\n/**\r\n * Defines a block used to generate sphere geometry data\r\n */\r\nexport class SphereBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true } })\r\n public evaluateContext = false;\r\n\r\n /**\r\n * Create a new SphereBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"segments\", NodeGeometryBlockConnectionPointTypes.Int, true, 32);\r\n this.registerInput(\"diameter\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"diameterX\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"diameterY\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"diameterZ\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"arc\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"slice\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n\r\n this.registerOutput(\"geometry\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"SphereBlock\";\r\n }\r\n\r\n /**\r\n * Gets the segments input component\r\n */\r\n public get segments(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the diameter input component\r\n */\r\n public get diameter(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the diameterX input component\r\n */\r\n public get diameterX(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the diameterY input component\r\n */\r\n public get diameterY(): NodeGeometryConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the diameterZ input component\r\n */\r\n public get diameterZ(): NodeGeometryConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the arc input component\r\n */\r\n public get arc(): NodeGeometryConnectionPoint {\r\n return this._inputs[5];\r\n }\r\n\r\n /**\r\n * Gets the slice input component\r\n */\r\n public get slice(): NodeGeometryConnectionPoint {\r\n return this._inputs[6];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get geometry(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /** @internal */\r\n public override autoConfigure() {\r\n if (!this.diameter.isConnected) {\r\n const diameterInput = new GeometryInputBlock(\"Diameter\");\r\n diameterInput.value = 1;\r\n diameterInput.output.connectTo(this.diameter);\r\n }\r\n }\r\n\r\n protected override _buildBlock(state: NodeGeometryBuildState) {\r\n const options: {\r\n segments?: number;\r\n diameter?: number;\r\n diameterX?: number;\r\n diameterY?: number;\r\n diameterZ?: number;\r\n arc?: number;\r\n slice?: number;\r\n sideOrientation?: number;\r\n frontUVs?: Vector4;\r\n backUVs?: Vector4;\r\n dedupTopBottomIndices?: boolean;\r\n } = {};\r\n const func = (state: NodeGeometryBuildState) => {\r\n options.segments = this.segments.getConnectedValue(state);\r\n options.diameter = this.diameter.getConnectedValue(state);\r\n options.diameterX = this.diameterX.getConnectedValue(state);\r\n options.diameterY = this.diameterY.getConnectedValue(state);\r\n options.diameterZ = this.diameterZ.getConnectedValue(state);\r\n options.arc = this.arc.getConnectedValue(state);\r\n options.slice = this.slice.getConnectedValue(state);\r\n\r\n // Append vertex data from the plane builder\r\n return CreateSphereVertexData(options);\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.geometry._storedFunction = func;\r\n } else {\r\n const value = func(state);\r\n this.geometry._storedFunction = () => {\r\n this.geometry._executionCount = 1;\r\n return value.clone();\r\n };\r\n }\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n /** @internal */\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nlet _Registered = false;\r\n/**\r\n * Register side effects for sphereBlock.\r\n * Safe to call multiple times; only the first call has an effect.\r\n */\r\nexport function RegisterSphereBlock(): void {\r\n if (_Registered) {\r\n return;\r\n }\r\n _Registered = true;\r\n\r\n RegisterClass(\"BABYLON.SphereBlock\", SphereBlock);\r\n}\r\n"]}
@@ -1,5 +1,5 @@
1
1
  /** This file must only contain pure code and pure imports */
2
- import { __decorate } from "../../../../tslib.es6.js";
2
+ import { __esDecorate, __runInitializers } from "../../../../tslib.es6.js";
3
3
  import { NodeGeometryBlockConnectionPointTypes } from "../../Enums/nodeGeometryConnectionPointTypes.js";
4
4
  import { NodeGeometryBlock } from "../../nodeGeometryBlock.js";
5
5
  import { GeometryInputBlock } from "../geometryInputBlock.pure.js";
@@ -9,104 +9,117 @@ import { RegisterClass } from "../../../../Misc/typeStore.js";
9
9
  /**
10
10
  * Defines a block used to generate torus geometry data
11
11
  */
12
- export class TorusBlock extends NodeGeometryBlock {
13
- /**
14
- * Create a new TorusBlock
15
- * @param name defines the block name
16
- */
17
- constructor(name) {
18
- super(name);
19
- /**
20
- * Gets or sets a boolean indicating that this block can evaluate context
21
- * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
22
- */
23
- this.evaluateContext = false;
24
- this.registerInput("diameter", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
25
- this.registerInput("thickness", NodeGeometryBlockConnectionPointTypes.Float, true, 0.5);
26
- this.registerInput("tessellation", NodeGeometryBlockConnectionPointTypes.Int, true, 16);
27
- this.registerOutput("geometry", NodeGeometryBlockConnectionPointTypes.Geometry);
28
- }
29
- /**
30
- * Gets the current class name
31
- * @returns the class name
32
- */
33
- getClassName() {
34
- return "TorusBlock";
35
- }
36
- /**
37
- * Gets the diameter input component
38
- */
39
- get diameter() {
40
- return this._inputs[0];
41
- }
42
- /**
43
- * Gets the thickness input component
44
- */
45
- get thickness() {
46
- return this._inputs[1];
47
- }
48
- /**
49
- * Gets the tessellation input component
50
- */
51
- get tessellation() {
52
- return this._inputs[2];
53
- }
54
- /**
55
- * Gets the geometry output component
56
- */
57
- get geometry() {
58
- return this._outputs[0];
59
- }
60
- /** @internal */
61
- autoConfigure() {
62
- if (!this.diameter.isConnected) {
63
- const diameterInput = new GeometryInputBlock("Diameter");
64
- diameterInput.value = 1;
65
- diameterInput.output.connectTo(this.diameter);
66
- }
67
- }
68
- _buildBlock(state) {
69
- const options = {};
70
- const func = (state) => {
71
- options.thickness = this.thickness.getConnectedValue(state);
72
- options.diameter = this.diameter.getConnectedValue(state);
73
- options.tessellation = this.tessellation.getConnectedValue(state);
74
- // Append vertex data from the plane builder
75
- return CreateTorusVertexData(options);
76
- };
77
- if (this.evaluateContext) {
78
- this.geometry._storedFunction = func;
79
- }
80
- else {
81
- const value = func(state);
82
- this.geometry._storedFunction = () => {
83
- this.geometry._executionCount = 1;
84
- return value.clone();
85
- };
86
- }
87
- }
88
- _dumpPropertiesCode() {
89
- const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? "true" : "false"};\n`;
90
- return codeString;
91
- }
92
- /**
93
- * Serializes this block in a JSON representation
94
- * @returns the serialized block object
95
- */
96
- serialize() {
97
- const serializationObject = super.serialize();
98
- serializationObject.evaluateContext = this.evaluateContext;
99
- return serializationObject;
100
- }
101
- /** @internal */
102
- _deserialize(serializationObject) {
103
- super._deserialize(serializationObject);
104
- this.evaluateContext = serializationObject.evaluateContext;
105
- }
106
- }
107
- __decorate([
108
- editableInPropertyPage("Evaluate context", 0 /* PropertyTypeForEdition.Boolean */, "ADVANCED", { embedded: true, notifiers: { rebuild: true } })
109
- ], TorusBlock.prototype, "evaluateContext", void 0);
12
+ let TorusBlock = (() => {
13
+ var _a;
14
+ let _classSuper = NodeGeometryBlock;
15
+ let _evaluateContext_decorators;
16
+ let _evaluateContext_initializers = [];
17
+ let _evaluateContext_extraInitializers = [];
18
+ return _a = class TorusBlock extends _classSuper {
19
+ /**
20
+ * Create a new TorusBlock
21
+ * @param name defines the block name
22
+ */
23
+ constructor(name) {
24
+ super(name);
25
+ /**
26
+ * Gets or sets a boolean indicating that this block can evaluate context
27
+ * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
28
+ */
29
+ this.evaluateContext = __runInitializers(this, _evaluateContext_initializers, false);
30
+ __runInitializers(this, _evaluateContext_extraInitializers);
31
+ this.registerInput("diameter", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
32
+ this.registerInput("thickness", NodeGeometryBlockConnectionPointTypes.Float, true, 0.5);
33
+ this.registerInput("tessellation", NodeGeometryBlockConnectionPointTypes.Int, true, 16);
34
+ this.registerOutput("geometry", NodeGeometryBlockConnectionPointTypes.Geometry);
35
+ }
36
+ /**
37
+ * Gets the current class name
38
+ * @returns the class name
39
+ */
40
+ getClassName() {
41
+ return "TorusBlock";
42
+ }
43
+ /**
44
+ * Gets the diameter input component
45
+ */
46
+ get diameter() {
47
+ return this._inputs[0];
48
+ }
49
+ /**
50
+ * Gets the thickness input component
51
+ */
52
+ get thickness() {
53
+ return this._inputs[1];
54
+ }
55
+ /**
56
+ * Gets the tessellation input component
57
+ */
58
+ get tessellation() {
59
+ return this._inputs[2];
60
+ }
61
+ /**
62
+ * Gets the geometry output component
63
+ */
64
+ get geometry() {
65
+ return this._outputs[0];
66
+ }
67
+ /** @internal */
68
+ autoConfigure() {
69
+ if (!this.diameter.isConnected) {
70
+ const diameterInput = new GeometryInputBlock("Diameter");
71
+ diameterInput.value = 1;
72
+ diameterInput.output.connectTo(this.diameter);
73
+ }
74
+ }
75
+ _buildBlock(state) {
76
+ const options = {};
77
+ const func = (state) => {
78
+ options.thickness = this.thickness.getConnectedValue(state);
79
+ options.diameter = this.diameter.getConnectedValue(state);
80
+ options.tessellation = this.tessellation.getConnectedValue(state);
81
+ // Append vertex data from the plane builder
82
+ return CreateTorusVertexData(options);
83
+ };
84
+ if (this.evaluateContext) {
85
+ this.geometry._storedFunction = func;
86
+ }
87
+ else {
88
+ const value = func(state);
89
+ this.geometry._storedFunction = () => {
90
+ this.geometry._executionCount = 1;
91
+ return value.clone();
92
+ };
93
+ }
94
+ }
95
+ _dumpPropertiesCode() {
96
+ const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? "true" : "false"};\n`;
97
+ return codeString;
98
+ }
99
+ /**
100
+ * Serializes this block in a JSON representation
101
+ * @returns the serialized block object
102
+ */
103
+ serialize() {
104
+ const serializationObject = super.serialize();
105
+ serializationObject.evaluateContext = this.evaluateContext;
106
+ return serializationObject;
107
+ }
108
+ /** @internal */
109
+ _deserialize(serializationObject) {
110
+ super._deserialize(serializationObject);
111
+ this.evaluateContext = serializationObject.evaluateContext;
112
+ }
113
+ },
114
+ (() => {
115
+ const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
116
+ _evaluateContext_decorators = [editableInPropertyPage("Evaluate context", 0 /* PropertyTypeForEdition.Boolean */, "ADVANCED", { embedded: true, notifiers: { rebuild: true } })];
117
+ __esDecorate(null, null, _evaluateContext_decorators, { kind: "field", name: "evaluateContext", static: false, private: false, access: { has: obj => "evaluateContext" in obj, get: obj => obj.evaluateContext, set: (obj, value) => { obj.evaluateContext = value; } }, metadata: _metadata }, _evaluateContext_initializers, _evaluateContext_extraInitializers);
118
+ if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
119
+ })(),
120
+ _a;
121
+ })();
122
+ export { TorusBlock };
110
123
  let _Registered = false;
111
124
  /**
112
125
  * Register side effects for torusBlock.
@@ -1 +1 @@
1
- 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This file must only contain pure code and pure imports */\r\n\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../../nodeGeometryBlock\";\r\nimport { type NodeGeometryConnectionPoint } from \"../../nodeGeometryBlockConnectionPoint\";\r\nimport { type NodeGeometryBuildState } from \"../../nodeGeometryBuildState\";\r\nimport { GeometryInputBlock } from \"../geometryInputBlock.pure\";\r\nimport { type Vector4 } from \"../../../../Maths/math.vector.pure\";\r\nimport { CreateTorusVertexData } from \"core/Meshes/Builders/torusBuilder.pure\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../../Decorators/nodeDecorator\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\n\r\n/**\r\n * Defines a block used to generate torus geometry data\r\n */\r\nexport class TorusBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true } })\r\n public evaluateContext = false;\r\n\r\n /**\r\n * Create a new TorusBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"diameter\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"thickness\", NodeGeometryBlockConnectionPointTypes.Float, true, 0.5);\r\n this.registerInput(\"tessellation\", NodeGeometryBlockConnectionPointTypes.Int, true, 16);\r\n\r\n this.registerOutput(\"geometry\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"TorusBlock\";\r\n }\r\n\r\n /**\r\n * Gets the diameter input component\r\n */\r\n public get diameter(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the thickness input component\r\n */\r\n public get thickness(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the tessellation input component\r\n */\r\n public get tessellation(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get geometry(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /** @internal */\r\n public override autoConfigure() {\r\n if (!this.diameter.isConnected) {\r\n const diameterInput = new GeometryInputBlock(\"Diameter\");\r\n diameterInput.value = 1;\r\n diameterInput.output.connectTo(this.diameter);\r\n }\r\n }\r\n\r\n protected override _buildBlock(state: NodeGeometryBuildState) {\r\n const options: {\r\n diameter?: number;\r\n thickness?: number;\r\n tessellation?: number;\r\n sideOrientation?: number;\r\n frontUVs?: Vector4;\r\n backUVs?: Vector4;\r\n } = {};\r\n const func = (state: NodeGeometryBuildState) => {\r\n options.thickness = this.thickness.getConnectedValue(state);\r\n options.diameter = this.diameter.getConnectedValue(state);\r\n options.tessellation = this.tessellation.getConnectedValue(state);\r\n\r\n // Append vertex data from the plane builder\r\n return CreateTorusVertexData(options);\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.geometry._storedFunction = func;\r\n } else {\r\n const value = func(state);\r\n this.geometry._storedFunction = () => {\r\n this.geometry._executionCount = 1;\r\n return value.clone();\r\n };\r\n }\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n /** @internal */\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nlet _Registered = false;\r\n/**\r\n * Register side effects for torusBlock.\r\n * Safe to call multiple times; only the first call has an effect.\r\n */\r\nexport function RegisterTorusBlock(): void {\r\n if (_Registered) {\r\n return;\r\n }\r\n _Registered = true;\r\n\r\n RegisterClass(\"BABYLON.TorusBlock\", TorusBlock);\r\n}\r\n"]}
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This file must only contain pure code and pure imports */\r\n\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../../nodeGeometryBlock\";\r\nimport { type NodeGeometryConnectionPoint } from \"../../nodeGeometryBlockConnectionPoint\";\r\nimport { type NodeGeometryBuildState } from \"../../nodeGeometryBuildState\";\r\nimport { GeometryInputBlock } from \"../geometryInputBlock.pure\";\r\nimport { type Vector4 } from \"../../../../Maths/math.vector.pure\";\r\nimport { CreateTorusVertexData } from \"core/Meshes/Builders/torusBuilder.pure\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../../Decorators/nodeDecorator\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\n\r\n/**\r\n * Defines a block used to generate torus geometry data\r\n */\r\nexport class TorusBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { embedded: true, notifiers: { rebuild: true } })\r\n public evaluateContext = false;\r\n\r\n /**\r\n * Create a new TorusBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"diameter\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"thickness\", NodeGeometryBlockConnectionPointTypes.Float, true, 0.5);\r\n this.registerInput(\"tessellation\", NodeGeometryBlockConnectionPointTypes.Int, true, 16);\r\n\r\n this.registerOutput(\"geometry\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"TorusBlock\";\r\n }\r\n\r\n /**\r\n * Gets the diameter input component\r\n */\r\n public get diameter(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the thickness input component\r\n */\r\n public get thickness(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the tessellation input component\r\n */\r\n public get tessellation(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get geometry(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /** @internal */\r\n public override autoConfigure() {\r\n if (!this.diameter.isConnected) {\r\n const diameterInput = new GeometryInputBlock(\"Diameter\");\r\n diameterInput.value = 1;\r\n diameterInput.output.connectTo(this.diameter);\r\n }\r\n }\r\n\r\n protected override _buildBlock(state: NodeGeometryBuildState) {\r\n const options: {\r\n diameter?: number;\r\n thickness?: number;\r\n tessellation?: number;\r\n sideOrientation?: number;\r\n frontUVs?: Vector4;\r\n backUVs?: Vector4;\r\n } = {};\r\n const func = (state: NodeGeometryBuildState) => {\r\n options.thickness = this.thickness.getConnectedValue(state);\r\n options.diameter = this.diameter.getConnectedValue(state);\r\n options.tessellation = this.tessellation.getConnectedValue(state);\r\n\r\n // Append vertex data from the plane builder\r\n return CreateTorusVertexData(options);\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.geometry._storedFunction = func;\r\n } else {\r\n const value = func(state);\r\n this.geometry._storedFunction = () => {\r\n this.geometry._executionCount = 1;\r\n return value.clone();\r\n };\r\n }\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n /** @internal */\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nlet _Registered = false;\r\n/**\r\n * Register side effects for torusBlock.\r\n * Safe to call multiple times; only the first call has an effect.\r\n */\r\nexport function RegisterTorusBlock(): void {\r\n if (_Registered) {\r\n return;\r\n }\r\n _Registered = true;\r\n\r\n RegisterClass(\"BABYLON.TorusBlock\", TorusBlock);\r\n}\r\n"]}