@onerjs/core 8.53.5 → 8.53.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (841) hide show
  1. package/Animations/animationGroup.d.ts +0 -1
  2. package/Animations/animationGroup.js +0 -1
  3. package/Animations/animationGroup.js.map +1 -1
  4. package/Animations/animationGroup.pure.js +2 -0
  5. package/Animations/animationGroup.pure.js.map +1 -1
  6. package/Animations/runtimeAnimation.js +11 -0
  7. package/Animations/runtimeAnimation.js.map +1 -1
  8. package/Audio/audioSceneComponent.pure.js +1 -1
  9. package/AudioV2/abstractAudio/abstractSound.d.ts +2 -1
  10. package/AudioV2/abstractAudio/abstractSound.js +7 -2
  11. package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
  12. package/AudioV2/abstractAudio/abstractSoundInstance.d.ts +3 -1
  13. package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
  14. package/AudioV2/abstractAudio/staticSound.d.ts +6 -0
  15. package/AudioV2/abstractAudio/staticSound.js +17 -1
  16. package/AudioV2/abstractAudio/staticSound.js.map +1 -1
  17. package/AudioV2/abstractAudio/staticSoundInstance.d.ts +4 -2
  18. package/AudioV2/abstractAudio/staticSoundInstance.js.map +1 -1
  19. package/AudioV2/abstractAudio/streamingSound.d.ts +6 -0
  20. package/AudioV2/abstractAudio/streamingSound.js +9 -1
  21. package/AudioV2/abstractAudio/streamingSound.js.map +1 -1
  22. package/AudioV2/webAudio/webAudioStaticSound.d.ts +7 -1
  23. package/AudioV2/webAudio/webAudioStaticSound.js +56 -8
  24. package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
  25. package/AudioV2/webAudio/webAudioStreamingSound.d.ts +3 -1
  26. package/AudioV2/webAudio/webAudioStreamingSound.js +16 -4
  27. package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
  28. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +2 -2
  29. package/BakedVertexAnimation/bakedVertexAnimationManager.js +151 -121
  30. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  31. package/Behaviors/Cameras/interpolatingBehavior.d.ts +17 -2
  32. package/Behaviors/Cameras/interpolatingBehavior.js +53 -23
  33. package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
  34. package/Bones/bone.pure.js +3 -3
  35. package/Buffers/buffer.pure.js +0 -12
  36. package/Buffers/buffer.pure.js.map +1 -1
  37. package/Cameras/Inputs/BaseCameraMouseWheelInput.js +141 -126
  38. package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
  39. package/Cameras/Inputs/BaseCameraPointersInput.d.ts +2 -1
  40. package/Cameras/Inputs/BaseCameraPointersInput.js +290 -277
  41. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  42. package/Cameras/Inputs/arcRotateCameraGamepadInput.js +115 -102
  43. package/Cameras/Inputs/arcRotateCameraGamepadInput.js.map +1 -1
  44. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.d.ts +3 -0
  45. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +334 -273
  46. package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
  47. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +273 -258
  48. package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
  49. package/Cameras/Inputs/arcRotateCameraPointersInput.js +237 -213
  50. package/Cameras/Inputs/arcRotateCameraPointersInput.js.map +1 -1
  51. package/Cameras/Inputs/flyCameraKeyboardInput.js +199 -168
  52. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  53. package/Cameras/Inputs/flyCameraMouseInput.js +243 -229
  54. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  55. package/Cameras/Inputs/followCameraKeyboardMoveInput.js +311 -266
  56. package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
  57. package/Cameras/Inputs/followCameraMouseWheelInput.js +139 -119
  58. package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
  59. package/Cameras/Inputs/followCameraPointersInput.js +239 -203
  60. package/Cameras/Inputs/followCameraPointersInput.js.map +1 -1
  61. package/Cameras/Inputs/freeCameraGamepadInput.js +127 -114
  62. package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
  63. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +278 -244
  64. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  65. package/Cameras/Inputs/freeCameraMouseInput.js +216 -202
  66. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  67. package/Cameras/Inputs/freeCameraMouseWheelInput.js +368 -353
  68. package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
  69. package/Cameras/Inputs/freeCameraTouchInput.js +185 -172
  70. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  71. package/Cameras/Inputs/geospatialCameraKeyboardInput.d.ts +2 -0
  72. package/Cameras/Inputs/geospatialCameraKeyboardInput.js +291 -246
  73. package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
  74. package/Cameras/Inputs/geospatialCameraPointersInput.d.ts +11 -1
  75. package/Cameras/Inputs/geospatialCameraPointersInput.js +18 -2
  76. package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
  77. package/Cameras/Inputs/orbitCameraPointersInput.js +112 -96
  78. package/Cameras/Inputs/orbitCameraPointersInput.js.map +1 -1
  79. package/Cameras/VR/vrExperienceHelper.d.ts +0 -2
  80. package/Cameras/VR/vrExperienceHelper.js +0 -2
  81. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  82. package/Cameras/VR/vrExperienceHelper.pure.js +5 -0
  83. package/Cameras/VR/vrExperienceHelper.pure.js.map +1 -1
  84. package/Cameras/arcRotateCamera.pure.js +1559 -1479
  85. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  86. package/Cameras/camera.pure.js +1225 -1178
  87. package/Cameras/camera.pure.js.map +1 -1
  88. package/Cameras/flyCamera.pure.js +369 -351
  89. package/Cameras/flyCamera.pure.js.map +1 -1
  90. package/Cameras/followCamera.pure.js +229 -192
  91. package/Cameras/followCamera.pure.js.map +1 -1
  92. package/Cameras/freeCamera.pure.js +373 -351
  93. package/Cameras/freeCamera.pure.js.map +1 -1
  94. package/Cameras/geospatialCamera.pure.d.ts +30 -7
  95. package/Cameras/geospatialCamera.pure.js +502 -457
  96. package/Cameras/geospatialCamera.pure.js.map +1 -1
  97. package/Cameras/geospatialCameraMovement.js +2 -2
  98. package/Cameras/geospatialCameraMovement.js.map +1 -1
  99. package/Cameras/targetCamera.pure.d.ts +7 -0
  100. package/Cameras/targetCamera.pure.js +550 -509
  101. package/Cameras/targetCamera.pure.js.map +1 -1
  102. package/Cameras/universalCamera.pure.js +98 -85
  103. package/Cameras/universalCamera.pure.js.map +1 -1
  104. package/Collisions/gpuPicker.d.ts +111 -4
  105. package/Collisions/gpuPicker.js +696 -119
  106. package/Collisions/gpuPicker.js.map +1 -1
  107. package/Compute/computeShader.pure.js +372 -355
  108. package/Compute/computeShader.pure.js.map +1 -1
  109. package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +2 -2
  110. package/Decorators/nodeDecorator.d.ts +11 -1
  111. package/Decorators/nodeDecorator.js +43 -6
  112. package/Decorators/nodeDecorator.js.map +1 -1
  113. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js +8 -0
  114. package/Engines/AbstractEngine/abstractEngine.loadFile.pure.js.map +1 -1
  115. package/Engines/Native/nativeHelpers.js +15 -0
  116. package/Engines/Native/nativeHelpers.js.map +1 -1
  117. package/Engines/Native/nativeInterfaces.d.ts +7 -2
  118. package/Engines/Native/nativeInterfaces.js.map +1 -1
  119. package/Engines/Native/nativeRenderTargetWrapper.d.ts +5 -0
  120. package/Engines/Native/nativeRenderTargetWrapper.js +35 -1
  121. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  122. package/Engines/Processors/shaderProcessor.js +5 -3
  123. package/Engines/Processors/shaderProcessor.js.map +1 -1
  124. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js +16 -3
  125. package/Engines/WebGPU/Extensions/engine.videoTexture.pure.js.map +1 -1
  126. package/Engines/WebGPU/webgpuClearQuad.pure.js +7 -1
  127. package/Engines/WebGPU/webgpuClearQuad.pure.js.map +1 -1
  128. package/Engines/abstractEngine.functions.d.ts +8 -2
  129. package/Engines/abstractEngine.functions.js +12 -4
  130. package/Engines/abstractEngine.functions.js.map +1 -1
  131. package/Engines/abstractEngine.pure.d.ts +20 -1
  132. package/Engines/abstractEngine.pure.js +21 -134
  133. package/Engines/abstractEngine.pure.js.map +1 -1
  134. package/Engines/engine.d.ts +208 -0
  135. package/Engines/engine.pure.js +0 -15
  136. package/Engines/engine.pure.js.map +1 -1
  137. package/Engines/nullEngine.pure.d.ts +66 -0
  138. package/Engines/nullEngine.pure.js +97 -0
  139. package/Engines/nullEngine.pure.js.map +1 -1
  140. package/Engines/thinEngine.pure.d.ts +0 -13
  141. package/Engines/thinEngine.pure.js +4 -23
  142. package/Engines/thinEngine.pure.js.map +1 -1
  143. package/Engines/thinNativeEngine.d.ts +0 -1
  144. package/Engines/thinNativeEngine.js +0 -1
  145. package/Engines/thinNativeEngine.js.map +1 -1
  146. package/Engines/thinNativeEngine.pure.d.ts +27 -0
  147. package/Engines/thinNativeEngine.pure.js +383 -17
  148. package/Engines/thinNativeEngine.pure.js.map +1 -1
  149. package/Engines/webgpuEngine.d.ts +1 -0
  150. package/Engines/webgpuEngine.js +1 -0
  151. package/Engines/webgpuEngine.js.map +1 -1
  152. package/Engines/webgpuEngine.pure.d.ts +9 -0
  153. package/Engines/webgpuEngine.pure.js +7 -0
  154. package/Engines/webgpuEngine.pure.js.map +1 -1
  155. package/FlowGraph/flowGraph.js +9 -0
  156. package/FlowGraph/flowGraph.js.map +1 -1
  157. package/FlowGraph/flowGraphContext.js +597 -584
  158. package/FlowGraph/flowGraphContext.js.map +1 -1
  159. package/FlowGraph/flowGraphDataConnection.pure.d.ts +14 -0
  160. package/FlowGraph/flowGraphDataConnection.pure.js +38 -1
  161. package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
  162. package/FlowGraph/serialization.d.ts +11 -0
  163. package/FlowGraph/serialization.js +11 -1
  164. package/FlowGraph/serialization.js.map +1 -1
  165. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js +182 -170
  166. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.pure.js.map +1 -1
  167. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js +196 -184
  168. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.pure.js.map +1 -1
  169. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js +222 -210
  170. package/FrameGraph/Node/Blocks/Layers/selectionOutlineLayerBlock.pure.js.map +1 -1
  171. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +123 -111
  172. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
  173. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +158 -146
  174. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
  175. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js +63 -51
  176. package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.pure.js.map +1 -1
  177. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js +122 -110
  178. package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.pure.js.map +1 -1
  179. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js +76 -64
  180. package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.pure.js.map +1 -1
  181. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js +89 -77
  182. package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.pure.js.map +1 -1
  183. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js +134 -122
  184. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.pure.js.map +1 -1
  185. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js +58 -46
  186. package/FrameGraph/Node/Blocks/PostProcesses/colorCorrectionPostProcessBlock.pure.js.map +1 -1
  187. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js +107 -95
  188. package/FrameGraph/Node/Blocks/PostProcesses/convolutionPostProcessBlock.pure.js.map +1 -1
  189. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js +181 -169
  190. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.pure.js.map +1 -1
  191. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js +63 -51
  192. package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.pure.js.map +1 -1
  193. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js +63 -51
  194. package/FrameGraph/Node/Blocks/PostProcesses/filterPostProcessBlock.pure.js.map +1 -1
  195. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js +76 -64
  196. package/FrameGraph/Node/Blocks/PostProcesses/grainPostProcessBlock.pure.js.map +1 -1
  197. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js +246 -234
  198. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.pure.js.map +1 -1
  199. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js +108 -96
  200. package/FrameGraph/Node/Blocks/PostProcesses/motionBlurPostProcessBlock.pure.js.map +1 -1
  201. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js +87 -75
  202. package/FrameGraph/Node/Blocks/PostProcesses/screenSpaceCurvaturePostProcessBlock.pure.js.map +1 -1
  203. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js +76 -64
  204. package/FrameGraph/Node/Blocks/PostProcesses/sharpenPostProcessBlock.pure.js.map +1 -1
  205. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js +313 -301
  206. package/FrameGraph/Node/Blocks/PostProcesses/ssao2PostProcessBlock.pure.js.map +1 -1
  207. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js +502 -490
  208. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.pure.js.map +1 -1
  209. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js +147 -135
  210. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.pure.js.map +1 -1
  211. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js +90 -78
  212. package/FrameGraph/Node/Blocks/PostProcesses/tonemapPostProcessBlock.pure.js.map +1 -1
  213. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js +179 -167
  214. package/FrameGraph/Node/Blocks/PostProcesses/volumetricLightingBlock.pure.js.map +1 -1
  215. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +462 -451
  216. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
  217. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +265 -253
  218. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js.map +1 -1
  219. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js +204 -192
  220. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.pure.js.map +1 -1
  221. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js +611 -550
  222. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.pure.js.map +1 -1
  223. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js +320 -308
  224. package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.pure.js.map +1 -1
  225. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js +87 -75
  226. package/FrameGraph/Node/Blocks/Rendering/utilityLayerRendererBlock.pure.js.map +1 -1
  227. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js +154 -142
  228. package/FrameGraph/Node/Blocks/Textures/clearBlock.pure.js.map +1 -1
  229. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js +150 -138
  230. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.pure.js.map +1 -1
  231. package/FrameGraph/Node/Blocks/inputBlock.pure.js +270 -256
  232. package/FrameGraph/Node/Blocks/inputBlock.pure.js.map +1 -1
  233. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js +95 -83
  234. package/FrameGraph/Node/Blocks/lightingVolumeBlock.pure.js.map +1 -1
  235. package/FrameGraph/Node/nodeRenderGraph.js +715 -693
  236. package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
  237. package/FrameGraph/Node/nodeRenderGraphBlock.js +548 -533
  238. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  239. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +2 -2
  240. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +43 -51
  241. package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
  242. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +0 -1
  243. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +0 -1
  244. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -1
  245. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.d.ts +0 -1
  246. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js +66 -35
  247. package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.pure.js.map +1 -1
  248. package/Helpers/environmentHelper.js +2 -2
  249. package/Helpers/environmentHelper.js.map +1 -1
  250. package/Layers/effectLayer.js +529 -519
  251. package/Layers/effectLayer.js.map +1 -1
  252. package/Layers/glowLayer.pure.js +428 -413
  253. package/Layers/glowLayer.pure.js.map +1 -1
  254. package/Layers/highlightLayer.pure.js +473 -458
  255. package/Layers/highlightLayer.pure.js.map +1 -1
  256. package/Layers/selectionOutlineLayer.pure.js +360 -345
  257. package/Layers/selectionOutlineLayer.pure.js.map +1 -1
  258. package/Lights/Clustered/clusteredLightContainer.pure.d.ts +1 -1
  259. package/Lights/Clustered/clusteredLightContainer.pure.js +583 -558
  260. package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
  261. package/Lights/Shadows/shadowGenerator.js +6 -1
  262. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  263. package/Lights/areaLight.pure.js +61 -39
  264. package/Lights/areaLight.pure.js.map +1 -1
  265. package/Lights/directionalLight.pure.js +308 -284
  266. package/Lights/directionalLight.pure.js.map +1 -1
  267. package/Lights/hemisphericLight.pure.js +123 -104
  268. package/Lights/hemisphericLight.pure.js.map +1 -1
  269. package/Lights/light.d.ts +5 -3
  270. package/Lights/light.js +869 -827
  271. package/Lights/light.js.map +1 -1
  272. package/Lights/pointLight.pure.js +185 -174
  273. package/Lights/pointLight.pure.js.map +1 -1
  274. package/Lights/rectAreaLight.pure.d.ts +17 -0
  275. package/Lights/rectAreaLight.pure.js +238 -159
  276. package/Lights/rectAreaLight.pure.js.map +1 -1
  277. package/Lights/shadowLight.js +280 -268
  278. package/Lights/shadowLight.js.map +1 -1
  279. package/Lights/spotLight.pure.js +460 -427
  280. package/Lights/spotLight.pure.js.map +1 -1
  281. package/Loading/Plugins/babylonFileLoader.pure.js +17 -5
  282. package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
  283. package/Loading/sceneLoader.d.ts +5 -1
  284. package/Loading/sceneLoader.js +299 -402
  285. package/Loading/sceneLoader.js.map +1 -1
  286. package/Materials/Background/backgroundMaterial.pure.d.ts +18 -18
  287. package/Materials/Background/backgroundMaterial.pure.js +949 -794
  288. package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
  289. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.d.ts +15 -0
  290. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js +34 -1
  291. package/Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js.map +1 -1
  292. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.d.ts +9 -0
  293. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +26 -2
  294. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  295. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.d.ts +2 -1
  296. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js +169 -149
  297. package/Materials/GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js.map +1 -1
  298. package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +1 -1
  299. package/Materials/Node/Blocks/Dual/lightBlock.pure.js +442 -429
  300. package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
  301. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js +396 -383
  302. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.pure.js.map +1 -1
  303. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js +237 -220
  304. package/Materials/Node/Blocks/Dual/sceneDepthBlock.pure.js.map +1 -1
  305. package/Materials/Node/Blocks/Dual/textureBlock.pure.js +1 -1
  306. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js +150 -133
  307. package/Materials/Node/Blocks/Fragment/ambientOcclusionBlock.pure.js.map +1 -1
  308. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js +265 -250
  309. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.pure.js.map +1 -1
  310. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js +159 -142
  311. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.pure.js.map +1 -1
  312. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js +214 -201
  313. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.pure.js.map +1 -1
  314. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.pure.js +419 -400
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@@ -13,47 +13,47 @@ export declare abstract class PBRBaseSimpleMaterial extends PBRBaseMaterial {
13
13
  /**
14
14
  * Number of Simultaneous lights allowed on the material.
15
15
  */
16
- maxSimultaneousLights: number;
16
+ accessor maxSimultaneousLights: number;
17
17
  /**
18
18
  * If sets to true, disables all the lights affecting the material.
19
19
  */
20
- disableLighting: boolean;
20
+ accessor disableLighting: boolean;
21
21
  /**
22
22
  * Environment Texture used in the material (this is use for both reflection and environment lighting).
23
23
  */
24
- environmentTexture: Nullable<BaseTexture>;
24
+ accessor environmentTexture: Nullable<BaseTexture>;
25
25
  /**
26
26
  * If sets to true, x component of normal map value will invert (x = 1.0 - x).
27
27
  */
28
- invertNormalMapX: boolean;
28
+ accessor invertNormalMapX: boolean;
29
29
  /**
30
30
  * If sets to true, y component of normal map value will invert (y = 1.0 - y).
31
31
  */
32
- invertNormalMapY: boolean;
32
+ accessor invertNormalMapY: boolean;
33
33
  /**
34
34
  * Normal map used in the model.
35
35
  */
36
- normalTexture: Nullable<BaseTexture>;
36
+ accessor normalTexture: Nullable<BaseTexture>;
37
37
  /**
38
38
  * Emissivie color used to self-illuminate the model.
39
39
  */
40
- emissiveColor: Color3;
40
+ accessor emissiveColor: Color3;
41
41
  /**
42
42
  * Emissivie texture used to self-illuminate the model.
43
43
  */
44
- emissiveTexture: Nullable<BaseTexture>;
44
+ accessor emissiveTexture: Nullable<BaseTexture>;
45
45
  /**
46
46
  * Occlusion Channel Strength.
47
47
  */
48
- occlusionStrength: number;
48
+ accessor occlusionStrength: number;
49
49
  /**
50
50
  * Occlusion Texture of the material (adding extra occlusion effects).
51
51
  */
52
- occlusionTexture: Nullable<BaseTexture>;
52
+ accessor occlusionTexture: Nullable<BaseTexture>;
53
53
  /**
54
54
  * Defines the alpha limits in alpha test mode.
55
55
  */
56
- alphaCutOff: number;
56
+ accessor alphaCutOff: number;
57
57
  /**
58
58
  * Gets the current double sided mode.
59
59
  */
@@ -65,11 +65,11 @@ export declare abstract class PBRBaseSimpleMaterial extends PBRBaseMaterial {
65
65
  /**
66
66
  * Stores the pre-calculated light information of a mesh in a texture.
67
67
  */
68
- lightmapTexture: Nullable<BaseTexture>;
68
+ accessor lightmapTexture: Nullable<BaseTexture>;
69
69
  /**
70
70
  * If true, the light map contains occlusion information instead of lighting info.
71
71
  */
72
- useLightmapAsShadowmap: boolean;
72
+ accessor useLightmapAsShadowmap: boolean;
73
73
  /**
74
74
  * Instantiates a new PBRMaterial instance.
75
75
  *
@@ -1,4 +1,4 @@
1
- import { __decorate } from "../../tslib.es6.js";
1
+ import { __classPrivateFieldGet, __classPrivateFieldSet, __esDecorate, __runInitializers } from "../../tslib.es6.js";
2
2
  import { serialize, serializeAsColor3, expandToProperty, serializeAsTexture } from "../../Misc/decorators.js";
3
3
  import { Color3 } from "../../Maths/math.color.pure.js";
4
4
  import { PBRBaseMaterial } from "./pbrBaseMaterial.pure.js";
@@ -8,120 +8,208 @@ import { PBRBaseMaterial } from "./pbrBaseMaterial.pure.js";
8
8
  * This enables better naming and convention enforcements on top of the pbrMaterial.
9
9
  * It is used as the base class for both the specGloss and metalRough conventions.
10
10
  */
11
- export class PBRBaseSimpleMaterial extends PBRBaseMaterial {
12
- /**
13
- * Gets the current double sided mode.
14
- */
15
- get doubleSided() {
16
- return this._twoSidedLighting;
17
- }
18
- /**
19
- * If sets to true and backfaceCulling is false, normals will be flipped on the backside.
20
- */
21
- set doubleSided(value) {
22
- if (this._twoSidedLighting === value) {
23
- return;
24
- }
25
- this._twoSidedLighting = value;
26
- this.backFaceCulling = !value;
27
- this._markAllSubMeshesAsTexturesDirty();
28
- }
29
- /**
30
- * Instantiates a new PBRMaterial instance.
31
- *
32
- * @param name The material name
33
- * @param scene The scene the material will be use in.
34
- */
35
- constructor(name, scene) {
36
- super(name, scene);
37
- /**
38
- * Number of Simultaneous lights allowed on the material.
39
- */
40
- this.maxSimultaneousLights = 4;
41
- /**
42
- * If sets to true, disables all the lights affecting the material.
43
- */
44
- this.disableLighting = false;
45
- /**
46
- * If sets to true, x component of normal map value will invert (x = 1.0 - x).
47
- */
48
- this.invertNormalMapX = false;
49
- /**
50
- * If sets to true, y component of normal map value will invert (y = 1.0 - y).
51
- */
52
- this.invertNormalMapY = false;
53
- /**
54
- * Emissivie color used to self-illuminate the model.
55
- */
56
- this.emissiveColor = new Color3(0, 0, 0);
57
- /**
58
- * Occlusion Channel Strength.
59
- */
60
- this.occlusionStrength = 1.0;
61
- /**
62
- * If true, the light map contains occlusion information instead of lighting info.
63
- */
64
- this.useLightmapAsShadowmap = false;
65
- this._useAlphaFromAlbedoTexture = true;
66
- this._useAmbientInGrayScale = true;
67
- }
68
- getClassName() {
69
- return "PBRBaseSimpleMaterial";
70
- }
71
- }
72
- __decorate([
73
- serialize(),
74
- expandToProperty("_markAllSubMeshesAsLightsDirty")
75
- ], PBRBaseSimpleMaterial.prototype, "maxSimultaneousLights", void 0);
76
- __decorate([
77
- serialize(),
78
- expandToProperty("_markAllSubMeshesAsLightsDirty")
79
- ], PBRBaseSimpleMaterial.prototype, "disableLighting", void 0);
80
- __decorate([
81
- serializeAsTexture(),
82
- expandToProperty("_markAllSubMeshesAsTexturesDirty", "_reflectionTexture")
83
- ], PBRBaseSimpleMaterial.prototype, "environmentTexture", void 0);
84
- __decorate([
85
- serialize(),
86
- expandToProperty("_markAllSubMeshesAsTexturesDirty")
87
- ], PBRBaseSimpleMaterial.prototype, "invertNormalMapX", void 0);
88
- __decorate([
89
- serialize(),
90
- expandToProperty("_markAllSubMeshesAsTexturesDirty")
91
- ], PBRBaseSimpleMaterial.prototype, "invertNormalMapY", void 0);
92
- __decorate([
93
- serializeAsTexture(),
94
- expandToProperty("_markAllSubMeshesAsTexturesDirty", "_bumpTexture")
95
- ], PBRBaseSimpleMaterial.prototype, "normalTexture", void 0);
96
- __decorate([
97
- serializeAsColor3("emissive"),
98
- expandToProperty("_markAllSubMeshesAsTexturesDirty")
99
- ], PBRBaseSimpleMaterial.prototype, "emissiveColor", void 0);
100
- __decorate([
101
- serializeAsTexture(),
102
- expandToProperty("_markAllSubMeshesAsTexturesDirty")
103
- ], PBRBaseSimpleMaterial.prototype, "emissiveTexture", void 0);
104
- __decorate([
105
- serialize(),
106
- expandToProperty("_markAllSubMeshesAsTexturesDirty", "_ambientTextureStrength")
107
- ], PBRBaseSimpleMaterial.prototype, "occlusionStrength", void 0);
108
- __decorate([
109
- serializeAsTexture(),
110
- expandToProperty("_markAllSubMeshesAsTexturesDirty", "_ambientTexture")
111
- ], PBRBaseSimpleMaterial.prototype, "occlusionTexture", void 0);
112
- __decorate([
113
- serialize(),
114
- expandToProperty("_markAllSubMeshesAsTexturesDirty", "_alphaCutOff")
115
- ], PBRBaseSimpleMaterial.prototype, "alphaCutOff", void 0);
116
- __decorate([
117
- serialize()
118
- ], PBRBaseSimpleMaterial.prototype, "doubleSided", null);
119
- __decorate([
120
- serializeAsTexture(),
121
- expandToProperty("_markAllSubMeshesAsTexturesDirty", null)
122
- ], PBRBaseSimpleMaterial.prototype, "lightmapTexture", void 0);
123
- __decorate([
124
- serialize(),
125
- expandToProperty("_markAllSubMeshesAsTexturesDirty")
126
- ], PBRBaseSimpleMaterial.prototype, "useLightmapAsShadowmap", void 0);
11
+ let PBRBaseSimpleMaterial = (() => {
12
+ var _a, _PBRBaseSimpleMaterial_maxSimultaneousLights_accessor_storage, _PBRBaseSimpleMaterial_disableLighting_accessor_storage, _PBRBaseSimpleMaterial_environmentTexture_accessor_storage, _PBRBaseSimpleMaterial_invertNormalMapX_accessor_storage, _PBRBaseSimpleMaterial_invertNormalMapY_accessor_storage, _PBRBaseSimpleMaterial_normalTexture_accessor_storage, _PBRBaseSimpleMaterial_emissiveColor_accessor_storage, _PBRBaseSimpleMaterial_emissiveTexture_accessor_storage, _PBRBaseSimpleMaterial_occlusionStrength_accessor_storage, _PBRBaseSimpleMaterial_occlusionTexture_accessor_storage, _PBRBaseSimpleMaterial_alphaCutOff_accessor_storage, _PBRBaseSimpleMaterial_lightmapTexture_accessor_storage, _PBRBaseSimpleMaterial_useLightmapAsShadowmap_accessor_storage;
13
+ let _classSuper = PBRBaseMaterial;
14
+ let _instanceExtraInitializers = [];
15
+ let _maxSimultaneousLights_decorators;
16
+ let _maxSimultaneousLights_initializers = [];
17
+ let _maxSimultaneousLights_extraInitializers = [];
18
+ let _disableLighting_decorators;
19
+ let _disableLighting_initializers = [];
20
+ let _disableLighting_extraInitializers = [];
21
+ let _environmentTexture_decorators;
22
+ let _environmentTexture_initializers = [];
23
+ let _environmentTexture_extraInitializers = [];
24
+ let _invertNormalMapX_decorators;
25
+ let _invertNormalMapX_initializers = [];
26
+ let _invertNormalMapX_extraInitializers = [];
27
+ let _invertNormalMapY_decorators;
28
+ let _invertNormalMapY_initializers = [];
29
+ let _invertNormalMapY_extraInitializers = [];
30
+ let _normalTexture_decorators;
31
+ let _normalTexture_initializers = [];
32
+ let _normalTexture_extraInitializers = [];
33
+ let _emissiveColor_decorators;
34
+ let _emissiveColor_initializers = [];
35
+ let _emissiveColor_extraInitializers = [];
36
+ let _emissiveTexture_decorators;
37
+ let _emissiveTexture_initializers = [];
38
+ let _emissiveTexture_extraInitializers = [];
39
+ let _occlusionStrength_decorators;
40
+ let _occlusionStrength_initializers = [];
41
+ let _occlusionStrength_extraInitializers = [];
42
+ let _occlusionTexture_decorators;
43
+ let _occlusionTexture_initializers = [];
44
+ let _occlusionTexture_extraInitializers = [];
45
+ let _alphaCutOff_decorators;
46
+ let _alphaCutOff_initializers = [];
47
+ let _alphaCutOff_extraInitializers = [];
48
+ let _get_doubleSided_decorators;
49
+ let _lightmapTexture_decorators;
50
+ let _lightmapTexture_initializers = [];
51
+ let _lightmapTexture_extraInitializers = [];
52
+ let _useLightmapAsShadowmap_decorators;
53
+ let _useLightmapAsShadowmap_initializers = [];
54
+ let _useLightmapAsShadowmap_extraInitializers = [];
55
+ return _a = class PBRBaseSimpleMaterial extends _classSuper {
56
+ /**
57
+ * Number of Simultaneous lights allowed on the material.
58
+ */
59
+ get maxSimultaneousLights() { return __classPrivateFieldGet(this, _PBRBaseSimpleMaterial_maxSimultaneousLights_accessor_storage, "f"); }
60
+ set maxSimultaneousLights(value) { __classPrivateFieldSet(this, _PBRBaseSimpleMaterial_maxSimultaneousLights_accessor_storage, value, "f"); }
61
+ /**
62
+ * If sets to true, disables all the lights affecting the material.
63
+ */
64
+ get disableLighting() { return __classPrivateFieldGet(this, _PBRBaseSimpleMaterial_disableLighting_accessor_storage, "f"); }
65
+ set disableLighting(value) { __classPrivateFieldSet(this, _PBRBaseSimpleMaterial_disableLighting_accessor_storage, value, "f"); }
66
+ /**
67
+ * Environment Texture used in the material (this is use for both reflection and environment lighting).
68
+ */
69
+ get environmentTexture() { return __classPrivateFieldGet(this, _PBRBaseSimpleMaterial_environmentTexture_accessor_storage, "f"); }
70
+ set environmentTexture(value) { __classPrivateFieldSet(this, _PBRBaseSimpleMaterial_environmentTexture_accessor_storage, value, "f"); }
71
+ /**
72
+ * If sets to true, x component of normal map value will invert (x = 1.0 - x).
73
+ */
74
+ get invertNormalMapX() { return __classPrivateFieldGet(this, _PBRBaseSimpleMaterial_invertNormalMapX_accessor_storage, "f"); }
75
+ set invertNormalMapX(value) { __classPrivateFieldSet(this, _PBRBaseSimpleMaterial_invertNormalMapX_accessor_storage, value, "f"); }
76
+ /**
77
+ * If sets to true, y component of normal map value will invert (y = 1.0 - y).
78
+ */
79
+ get invertNormalMapY() { return __classPrivateFieldGet(this, _PBRBaseSimpleMaterial_invertNormalMapY_accessor_storage, "f"); }
80
+ set invertNormalMapY(value) { __classPrivateFieldSet(this, _PBRBaseSimpleMaterial_invertNormalMapY_accessor_storage, value, "f"); }
81
+ /**
82
+ * Normal map used in the model.
83
+ */
84
+ get normalTexture() { return __classPrivateFieldGet(this, _PBRBaseSimpleMaterial_normalTexture_accessor_storage, "f"); }
85
+ set normalTexture(value) { __classPrivateFieldSet(this, _PBRBaseSimpleMaterial_normalTexture_accessor_storage, value, "f"); }
86
+ /**
87
+ * Emissivie color used to self-illuminate the model.
88
+ */
89
+ get emissiveColor() { return __classPrivateFieldGet(this, _PBRBaseSimpleMaterial_emissiveColor_accessor_storage, "f"); }
90
+ set emissiveColor(value) { __classPrivateFieldSet(this, _PBRBaseSimpleMaterial_emissiveColor_accessor_storage, value, "f"); }
91
+ /**
92
+ * Emissivie texture used to self-illuminate the model.
93
+ */
94
+ get emissiveTexture() { return __classPrivateFieldGet(this, _PBRBaseSimpleMaterial_emissiveTexture_accessor_storage, "f"); }
95
+ set emissiveTexture(value) { __classPrivateFieldSet(this, _PBRBaseSimpleMaterial_emissiveTexture_accessor_storage, value, "f"); }
96
+ /**
97
+ * Occlusion Channel Strength.
98
+ */
99
+ get occlusionStrength() { return __classPrivateFieldGet(this, _PBRBaseSimpleMaterial_occlusionStrength_accessor_storage, "f"); }
100
+ set occlusionStrength(value) { __classPrivateFieldSet(this, _PBRBaseSimpleMaterial_occlusionStrength_accessor_storage, value, "f"); }
101
+ /**
102
+ * Occlusion Texture of the material (adding extra occlusion effects).
103
+ */
104
+ get occlusionTexture() { return __classPrivateFieldGet(this, _PBRBaseSimpleMaterial_occlusionTexture_accessor_storage, "f"); }
105
+ set occlusionTexture(value) { __classPrivateFieldSet(this, _PBRBaseSimpleMaterial_occlusionTexture_accessor_storage, value, "f"); }
106
+ /**
107
+ * Defines the alpha limits in alpha test mode.
108
+ */
109
+ get alphaCutOff() { return __classPrivateFieldGet(this, _PBRBaseSimpleMaterial_alphaCutOff_accessor_storage, "f"); }
110
+ set alphaCutOff(value) { __classPrivateFieldSet(this, _PBRBaseSimpleMaterial_alphaCutOff_accessor_storage, value, "f"); }
111
+ /**
112
+ * Gets the current double sided mode.
113
+ */
114
+ get doubleSided() {
115
+ return this._twoSidedLighting;
116
+ }
117
+ /**
118
+ * If sets to true and backfaceCulling is false, normals will be flipped on the backside.
119
+ */
120
+ set doubleSided(value) {
121
+ if (this._twoSidedLighting === value) {
122
+ return;
123
+ }
124
+ this._twoSidedLighting = value;
125
+ this.backFaceCulling = !value;
126
+ this._markAllSubMeshesAsTexturesDirty();
127
+ }
128
+ /**
129
+ * Stores the pre-calculated light information of a mesh in a texture.
130
+ */
131
+ get lightmapTexture() { return __classPrivateFieldGet(this, _PBRBaseSimpleMaterial_lightmapTexture_accessor_storage, "f"); }
132
+ set lightmapTexture(value) { __classPrivateFieldSet(this, _PBRBaseSimpleMaterial_lightmapTexture_accessor_storage, value, "f"); }
133
+ /**
134
+ * If true, the light map contains occlusion information instead of lighting info.
135
+ */
136
+ get useLightmapAsShadowmap() { return __classPrivateFieldGet(this, _PBRBaseSimpleMaterial_useLightmapAsShadowmap_accessor_storage, "f"); }
137
+ set useLightmapAsShadowmap(value) { __classPrivateFieldSet(this, _PBRBaseSimpleMaterial_useLightmapAsShadowmap_accessor_storage, value, "f"); }
138
+ /**
139
+ * Instantiates a new PBRMaterial instance.
140
+ *
141
+ * @param name The material name
142
+ * @param scene The scene the material will be use in.
143
+ */
144
+ constructor(name, scene) {
145
+ super(name, scene);
146
+ _PBRBaseSimpleMaterial_maxSimultaneousLights_accessor_storage.set(this, (__runInitializers(this, _instanceExtraInitializers), __runInitializers(this, _maxSimultaneousLights_initializers, 4)));
147
+ _PBRBaseSimpleMaterial_disableLighting_accessor_storage.set(this, (__runInitializers(this, _maxSimultaneousLights_extraInitializers), __runInitializers(this, _disableLighting_initializers, false)));
148
+ _PBRBaseSimpleMaterial_environmentTexture_accessor_storage.set(this, (__runInitializers(this, _disableLighting_extraInitializers), __runInitializers(this, _environmentTexture_initializers, void 0)));
149
+ _PBRBaseSimpleMaterial_invertNormalMapX_accessor_storage.set(this, (__runInitializers(this, _environmentTexture_extraInitializers), __runInitializers(this, _invertNormalMapX_initializers, false)));
150
+ _PBRBaseSimpleMaterial_invertNormalMapY_accessor_storage.set(this, (__runInitializers(this, _invertNormalMapX_extraInitializers), __runInitializers(this, _invertNormalMapY_initializers, false)));
151
+ _PBRBaseSimpleMaterial_normalTexture_accessor_storage.set(this, (__runInitializers(this, _invertNormalMapY_extraInitializers), __runInitializers(this, _normalTexture_initializers, void 0)));
152
+ _PBRBaseSimpleMaterial_emissiveColor_accessor_storage.set(this, (__runInitializers(this, _normalTexture_extraInitializers), __runInitializers(this, _emissiveColor_initializers, new Color3(0, 0, 0))));
153
+ _PBRBaseSimpleMaterial_emissiveTexture_accessor_storage.set(this, (__runInitializers(this, _emissiveColor_extraInitializers), __runInitializers(this, _emissiveTexture_initializers, void 0)));
154
+ _PBRBaseSimpleMaterial_occlusionStrength_accessor_storage.set(this, (__runInitializers(this, _emissiveTexture_extraInitializers), __runInitializers(this, _occlusionStrength_initializers, 1.0)));
155
+ _PBRBaseSimpleMaterial_occlusionTexture_accessor_storage.set(this, (__runInitializers(this, _occlusionStrength_extraInitializers), __runInitializers(this, _occlusionTexture_initializers, void 0)));
156
+ _PBRBaseSimpleMaterial_alphaCutOff_accessor_storage.set(this, (__runInitializers(this, _occlusionTexture_extraInitializers), __runInitializers(this, _alphaCutOff_initializers, void 0)));
157
+ _PBRBaseSimpleMaterial_lightmapTexture_accessor_storage.set(this, (__runInitializers(this, _alphaCutOff_extraInitializers), __runInitializers(this, _lightmapTexture_initializers, void 0)));
158
+ _PBRBaseSimpleMaterial_useLightmapAsShadowmap_accessor_storage.set(this, (__runInitializers(this, _lightmapTexture_extraInitializers), __runInitializers(this, _useLightmapAsShadowmap_initializers, false)));
159
+ __runInitializers(this, _useLightmapAsShadowmap_extraInitializers);
160
+ this._useAlphaFromAlbedoTexture = true;
161
+ this._useAmbientInGrayScale = true;
162
+ }
163
+ getClassName() {
164
+ return "PBRBaseSimpleMaterial";
165
+ }
166
+ },
167
+ _PBRBaseSimpleMaterial_maxSimultaneousLights_accessor_storage = new WeakMap(),
168
+ _PBRBaseSimpleMaterial_disableLighting_accessor_storage = new WeakMap(),
169
+ _PBRBaseSimpleMaterial_environmentTexture_accessor_storage = new WeakMap(),
170
+ _PBRBaseSimpleMaterial_invertNormalMapX_accessor_storage = new WeakMap(),
171
+ _PBRBaseSimpleMaterial_invertNormalMapY_accessor_storage = new WeakMap(),
172
+ _PBRBaseSimpleMaterial_normalTexture_accessor_storage = new WeakMap(),
173
+ _PBRBaseSimpleMaterial_emissiveColor_accessor_storage = new WeakMap(),
174
+ _PBRBaseSimpleMaterial_emissiveTexture_accessor_storage = new WeakMap(),
175
+ _PBRBaseSimpleMaterial_occlusionStrength_accessor_storage = new WeakMap(),
176
+ _PBRBaseSimpleMaterial_occlusionTexture_accessor_storage = new WeakMap(),
177
+ _PBRBaseSimpleMaterial_alphaCutOff_accessor_storage = new WeakMap(),
178
+ _PBRBaseSimpleMaterial_lightmapTexture_accessor_storage = new WeakMap(),
179
+ _PBRBaseSimpleMaterial_useLightmapAsShadowmap_accessor_storage = new WeakMap(),
180
+ (() => {
181
+ const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
182
+ _maxSimultaneousLights_decorators = [serialize(), expandToProperty("_markAllSubMeshesAsLightsDirty")];
183
+ _disableLighting_decorators = [serialize(), expandToProperty("_markAllSubMeshesAsLightsDirty")];
184
+ _environmentTexture_decorators = [serializeAsTexture(), expandToProperty("_markAllSubMeshesAsTexturesDirty", "_reflectionTexture")];
185
+ _invertNormalMapX_decorators = [serialize(), expandToProperty("_markAllSubMeshesAsTexturesDirty")];
186
+ _invertNormalMapY_decorators = [serialize(), expandToProperty("_markAllSubMeshesAsTexturesDirty")];
187
+ _normalTexture_decorators = [serializeAsTexture(), expandToProperty("_markAllSubMeshesAsTexturesDirty", "_bumpTexture")];
188
+ _emissiveColor_decorators = [serializeAsColor3("emissive"), expandToProperty("_markAllSubMeshesAsTexturesDirty")];
189
+ _emissiveTexture_decorators = [serializeAsTexture(), expandToProperty("_markAllSubMeshesAsTexturesDirty")];
190
+ _occlusionStrength_decorators = [serialize(), expandToProperty("_markAllSubMeshesAsTexturesDirty", "_ambientTextureStrength")];
191
+ _occlusionTexture_decorators = [serializeAsTexture(), expandToProperty("_markAllSubMeshesAsTexturesDirty", "_ambientTexture")];
192
+ _alphaCutOff_decorators = [serialize(), expandToProperty("_markAllSubMeshesAsTexturesDirty", "_alphaCutOff")];
193
+ _get_doubleSided_decorators = [serialize()];
194
+ _lightmapTexture_decorators = [serializeAsTexture(), expandToProperty("_markAllSubMeshesAsTexturesDirty", null)];
195
+ _useLightmapAsShadowmap_decorators = [serialize(), expandToProperty("_markAllSubMeshesAsTexturesDirty")];
196
+ __esDecorate(_a, null, _maxSimultaneousLights_decorators, { kind: "accessor", name: "maxSimultaneousLights", static: false, private: false, access: { has: obj => "maxSimultaneousLights" in obj, get: obj => obj.maxSimultaneousLights, set: (obj, value) => { obj.maxSimultaneousLights = value; } }, metadata: _metadata }, _maxSimultaneousLights_initializers, _maxSimultaneousLights_extraInitializers);
197
+ __esDecorate(_a, null, _disableLighting_decorators, { kind: "accessor", name: "disableLighting", static: false, private: false, access: { has: obj => "disableLighting" in obj, get: obj => obj.disableLighting, set: (obj, value) => { obj.disableLighting = value; } }, metadata: _metadata }, _disableLighting_initializers, _disableLighting_extraInitializers);
198
+ __esDecorate(_a, null, _environmentTexture_decorators, { kind: "accessor", name: "environmentTexture", static: false, private: false, access: { has: obj => "environmentTexture" in obj, get: obj => obj.environmentTexture, set: (obj, value) => { obj.environmentTexture = value; } }, metadata: _metadata }, _environmentTexture_initializers, _environmentTexture_extraInitializers);
199
+ __esDecorate(_a, null, _invertNormalMapX_decorators, { kind: "accessor", name: "invertNormalMapX", static: false, private: false, access: { has: obj => "invertNormalMapX" in obj, get: obj => obj.invertNormalMapX, set: (obj, value) => { obj.invertNormalMapX = value; } }, metadata: _metadata }, _invertNormalMapX_initializers, _invertNormalMapX_extraInitializers);
200
+ __esDecorate(_a, null, _invertNormalMapY_decorators, { kind: "accessor", name: "invertNormalMapY", static: false, private: false, access: { has: obj => "invertNormalMapY" in obj, get: obj => obj.invertNormalMapY, set: (obj, value) => { obj.invertNormalMapY = value; } }, metadata: _metadata }, _invertNormalMapY_initializers, _invertNormalMapY_extraInitializers);
201
+ __esDecorate(_a, null, _normalTexture_decorators, { kind: "accessor", name: "normalTexture", static: false, private: false, access: { has: obj => "normalTexture" in obj, get: obj => obj.normalTexture, set: (obj, value) => { obj.normalTexture = value; } }, metadata: _metadata }, _normalTexture_initializers, _normalTexture_extraInitializers);
202
+ __esDecorate(_a, null, _emissiveColor_decorators, { kind: "accessor", name: "emissiveColor", static: false, private: false, access: { has: obj => "emissiveColor" in obj, get: obj => obj.emissiveColor, set: (obj, value) => { obj.emissiveColor = value; } }, metadata: _metadata }, _emissiveColor_initializers, _emissiveColor_extraInitializers);
203
+ __esDecorate(_a, null, _emissiveTexture_decorators, { kind: "accessor", name: "emissiveTexture", static: false, private: false, access: { has: obj => "emissiveTexture" in obj, get: obj => obj.emissiveTexture, set: (obj, value) => { obj.emissiveTexture = value; } }, metadata: _metadata }, _emissiveTexture_initializers, _emissiveTexture_extraInitializers);
204
+ __esDecorate(_a, null, _occlusionStrength_decorators, { kind: "accessor", name: "occlusionStrength", static: false, private: false, access: { has: obj => "occlusionStrength" in obj, get: obj => obj.occlusionStrength, set: (obj, value) => { obj.occlusionStrength = value; } }, metadata: _metadata }, _occlusionStrength_initializers, _occlusionStrength_extraInitializers);
205
+ __esDecorate(_a, null, _occlusionTexture_decorators, { kind: "accessor", name: "occlusionTexture", static: false, private: false, access: { has: obj => "occlusionTexture" in obj, get: obj => obj.occlusionTexture, set: (obj, value) => { obj.occlusionTexture = value; } }, metadata: _metadata }, _occlusionTexture_initializers, _occlusionTexture_extraInitializers);
206
+ __esDecorate(_a, null, _alphaCutOff_decorators, { kind: "accessor", name: "alphaCutOff", static: false, private: false, access: { has: obj => "alphaCutOff" in obj, get: obj => obj.alphaCutOff, set: (obj, value) => { obj.alphaCutOff = value; } }, metadata: _metadata }, _alphaCutOff_initializers, _alphaCutOff_extraInitializers);
207
+ __esDecorate(_a, null, _get_doubleSided_decorators, { kind: "getter", name: "doubleSided", static: false, private: false, access: { has: obj => "doubleSided" in obj, get: obj => obj.doubleSided }, metadata: _metadata }, null, _instanceExtraInitializers);
208
+ __esDecorate(_a, null, _lightmapTexture_decorators, { kind: "accessor", name: "lightmapTexture", static: false, private: false, access: { has: obj => "lightmapTexture" in obj, get: obj => obj.lightmapTexture, set: (obj, value) => { obj.lightmapTexture = value; } }, metadata: _metadata }, _lightmapTexture_initializers, _lightmapTexture_extraInitializers);
209
+ __esDecorate(_a, null, _useLightmapAsShadowmap_decorators, { kind: "accessor", name: "useLightmapAsShadowmap", static: false, private: false, access: { has: obj => "useLightmapAsShadowmap" in obj, get: obj => obj.useLightmapAsShadowmap, set: (obj, value) => { obj.useLightmapAsShadowmap = value; } }, metadata: _metadata }, _useLightmapAsShadowmap_initializers, _useLightmapAsShadowmap_extraInitializers);
210
+ if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
211
+ })(),
212
+ _a;
213
+ })();
214
+ export { PBRBaseSimpleMaterial };
127
215
  //# sourceMappingURL=pbrBaseSimpleMaterial.js.map
@@ -1 +1 @@
1
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x).\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public invertNormalMapX = false;\r\n\r\n /**\r\n * If sets to true, y component of normal map value will invert (y = 1.0 - y).\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public invertNormalMapY = false;\r\n\r\n /**\r\n * Normal map used in the model.\r\n */\r\n @serializeAsTexture()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", \"_bumpTexture\")\r\n public normalTexture: Nullable<BaseTexture>;\r\n\r\n /**\r\n * Emissivie color used to self-illuminate the model.\r\n */\r\n @serializeAsColor3(\"emissive\")\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public emissiveColor = new Color3(0, 0, 0);\r\n\r\n /**\r\n * Emissivie texture used to self-illuminate the model.\r\n */\r\n @serializeAsTexture()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public emissiveTexture: Nullable<BaseTexture>;\r\n\r\n /**\r\n * Occlusion Channel Strength.\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", \"_ambientTextureStrength\")\r\n public occlusionStrength: number = 1.0;\r\n\r\n /**\r\n * Occlusion Texture of the material (adding extra occlusion effects).\r\n */\r\n @serializeAsTexture()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", \"_ambientTexture\")\r\n public occlusionTexture: Nullable<BaseTexture>;\r\n\r\n /**\r\n * Defines the alpha limits in alpha test mode.\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", \"_alphaCutOff\")\r\n public alphaCutOff: number;\r\n\r\n /**\r\n * Gets the current double sided mode.\r\n */\r\n @serialize()\r\n public get doubleSided(): boolean {\r\n return this._twoSidedLighting;\r\n }\r\n /**\r\n * If sets to true and backfaceCulling is false, normals will be flipped on the backside.\r\n */\r\n public set doubleSided(value: boolean) {\r\n if (this._twoSidedLighting === value) {\r\n return;\r\n }\r\n this._twoSidedLighting = value;\r\n this.backFaceCulling = !value;\r\n this._markAllSubMeshesAsTexturesDirty();\r\n }\r\n\r\n /**\r\n * Stores the pre-calculated light information of a mesh in a texture.\r\n */\r\n @serializeAsTexture()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", null)\r\n public lightmapTexture: Nullable<BaseTexture>;\r\n\r\n /**\r\n * If true, the light map contains occlusion information instead of lighting info.\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public useLightmapAsShadowmap = false;\r\n\r\n /**\r\n * Instantiates a new PBRMaterial instance.\r\n *\r\n * @param name The material name\r\n * @param scene The scene the material will be use in.\r\n */\r\n constructor(name: string, scene?: Scene) {\r\n super(name, scene);\r\n\r\n this._useAlphaFromAlbedoTexture = true;\r\n this._useAmbientInGrayScale = true;\r\n }\r\n\r\n public override getClassName(): string {\r\n return \"PBRBaseSimpleMaterial\";\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"pbrBaseSimpleMaterial.js","sourceRoot":"","sources":["../../../../../dev/core/src/Materials/PBR/pbrBaseSimpleMaterial.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,SAAS,EAAE,iBAAiB,EAAE,gBAAgB,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAE3G,OAAO,EAAE,MAAM,EAAE,MAAM,6BAA6B,CAAC;AACrD,OAAO,EAAE,eAAe,EAAE,MAAM,wBAAwB,CAAC;AAIzD;;;;;GAKG;IACmB,qBAAqB;;sBAAS,eAAe;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;sBAA7C,qBAAsB,SAAQ,WAAe;YAC/D;;eAEG;YAGH,IAAgB,qBAAqB,+GAAK;YAA1C,IAAgB,qBAAqB,oHAAK;YAE1C;;eAEG;YAGH,IAAgB,eAAe,yGAAS;YAAxC,IAAgB,eAAe,8GAAS;YAExC;;eAEG;YAGH,IAAgB,kBAAkB,4GAAwB;YAA1D,IAAgB,kBAAkB,iHAAwB;YAE1D;;eAEG;YAGH,IAAgB,gBAAgB,0GAAS;YAAzC,IAAgB,gBAAgB,+GAAS;YAEzC;;eAEG;YAGH,IAAgB,gBAAgB,0GAAS;YAAzC,IAAgB,gBAAgB,+GAAS;YAEzC;;eAEG;YAGH,IAAgB,aAAa,uGAAwB;YAArD,IAAgB,aAAa,4GAAwB;YAErD;;eAEG;YAGH,IAAgB,aAAa,uGAAuB;YAApD,IAAgB,aAAa,4GAAuB;YAEpD;;eAEG;YAGH,IAAgB,eAAe,yGAAwB;YAAvD,IAAgB,eAAe,8GAAwB;YAEvD;;eAEG;YAGH,IAAgB,iBAAiB,2GAAe;YAAhD,IAAgB,iBAAiB,gHAAe;YAEhD;;eAEG;YAGH,IAAgB,gBAAgB,0GAAwB;YAAxD,IAAgB,gBAAgB,+GAAwB;YAExD;;eAEG;YAGH,IAAgB,WAAW,qGAAS;YAApC,IAAgB,WAAW,0GAAS;YAEpC;;eAEG;YAEH,IAAW,WAAW;gBAClB,OAAO,IAAI,CAAC,iBAAiB,CAAC;YAClC,CAAC;YACD;;eAEG;YACH,IAAW,WAAW,CAAC,KAAc;gBACjC,IAAI,IAAI,CAAC,iBAAiB,KAAK,KAAK,EAAE,CAAC;oBACnC,OAAO;gBACX,CAAC;gBACD,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC;gBAC/B,IAAI,CAAC,eAAe,GAAG,CAAC,KAAK,CAAC;gBAC9B,IAAI,CAAC,gCAAgC,EAAE,CAAC;YAC5C,CAAC;YAED;;eAEG;YAGH,IAAgB,eAAe,yGAAwB;YAAvD,IAAgB,eAAe,8GAAwB;YAEvD;;eAEG;YAGH,IAAgB,sBAAsB,gHAAS;YAA/C,IAAgB,sBAAsB,qHAAS;YAE/C;;;;;eAKG;YACH,YAAY,IAAY,EAAE,KAAa;gBACnC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;gBAhHP,yEANE,mDAAqB,+DAMC,CAAC,IAAC;gBAO1B,6LAAkB,KAAK,IAAC;gBAOxB,uMAA0C;gBAO1C,4LAAmB,KAAK,IAAC;gBAOzB,0LAAmB,KAAK,IAAC;gBAOzB,8LAAqC;gBAOrC,iLAAgB,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,IAAC;gBAOpC,+LAAuC;gBAOvC,2LAA4B,GAAG,IAAC;gBAOhC,qMAAwC;gBAOxC,0LAAoB;gBA0BpB,6LAAuC;gBAOvC,qMAAyB,KAAK,IAAC;;gBAW3C,IAAI,CAAC,0BAA0B,GAAG,IAAI,CAAC;gBACvC,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC;aACtC;YAEe,YAAY;gBACxB,OAAO,uBAAuB,CAAC;YACnC,CAAC;;;;;;;;;;;;;;;;;iDA1HA,SAAS,EAAE,EACX,gBAAgB,CAAC,gCAAgC,CAAC;2CAMlD,SAAS,EAAE,EACX,gBAAgB,CAAC,gCAAgC,CAAC;8CAMlD,kBAAkB,EAAE,EACpB,gBAAgB,CAAC,kCAAkC,EAAE,oBAAoB,CAAC;4CAM1E,SAAS,EAAE,EACX,gBAAgB,CAAC,kCAAkC,CAAC;4CAMpD,SAAS,EAAE,EACX,gBAAgB,CAAC,kCAAkC,CAAC;yCAMpD,kBAAkB,EAAE,EACpB,gBAAgB,CAAC,kCAAkC,EAAE,cAAc,CAAC;yCAMpE,iBAAiB,CAAC,UAAU,CAAC,EAC7B,gBAAgB,CAAC,kCAAkC,CAAC;2CAMpD,kBAAkB,EAAE,EACpB,gBAAgB,CAAC,kCAAkC,CAAC;6CAMpD,SAAS,EAAE,EACX,gBAAgB,CAAC,kCAAkC,EAAE,yBAAyB,CAAC;4CAM/E,kBAAkB,EAAE,EACpB,gBAAgB,CAAC,kCAAkC,EAAE,iBAAiB,CAAC;uCAMvE,SAAS,EAAE,EACX,gBAAgB,CAAC,kCAAkC,EAAE,cAAc,CAAC;2CAMpE,SAAS,EAAE;2CAmBX,kBAAkB,EAAE,EACpB,gBAAgB,CAAC,kCAAkC,EAAE,IAAI,CAAC;kDAM1D,SAAS,EAAE,EACX,gBAAgB,CAAC,kCAAkC,CAAC;YAtGrD,kNAAgB,qBAAqB,6BAArB,qBAAqB,qHAAK;YAO1C,gMAAgB,eAAe,6BAAf,eAAe,yGAAS;YAOxC,yMAAgB,kBAAkB,6BAAlB,kBAAkB,+GAAwB;YAO1D,mMAAgB,gBAAgB,6BAAhB,gBAAgB,2GAAS;YAOzC,mMAAgB,gBAAgB,6BAAhB,gBAAgB,2GAAS;YAOzC,0LAAgB,aAAa,6BAAb,aAAa,qGAAwB;YAOrD,0LAAgB,aAAa,6BAAb,aAAa,qGAAuB;YAOpD,gMAAgB,eAAe,6BAAf,eAAe,yGAAwB;YAOvD,sMAAgB,iBAAiB,6BAAjB,iBAAiB,6GAAe;YAOhD,mMAAgB,gBAAgB,6BAAhB,gBAAgB,2GAAwB;YAOxD,oLAAgB,WAAW,6BAAX,WAAW,iGAAS;YAMpC,sLAAW,WAAW,6DAErB;YAkBD,gMAAgB,eAAe,6BAAf,eAAe,yGAAwB;YAOvD,qNAAgB,sBAAsB,6BAAtB,sBAAsB,uHAAS;;;;;SA7G7B,qBAAqB","sourcesContent":["import { serialize, serializeAsColor3, expandToProperty, serializeAsTexture } from \"../../Misc/decorators\";\r\nimport { type Scene } from \"../../scene\";\r\nimport { Color3 } from \"../../Maths/math.color.pure\";\r\nimport { PBRBaseMaterial } from \"./pbrBaseMaterial.pure\";\r\nimport { type BaseTexture } from \"../../Materials/Textures/baseTexture\";\r\nimport { type Nullable } from \"../../types\";\r\n\r\n/**\r\n * The Physically based simple base material of BJS.\r\n *\r\n * This enables better naming and convention enforcements on top of the pbrMaterial.\r\n * It is used as the base class for both the specGloss and metalRough conventions.\r\n */\r\nexport abstract class PBRBaseSimpleMaterial extends PBRBaseMaterial {\r\n /**\r\n * Number of Simultaneous lights allowed on the material.\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsLightsDirty\")\r\n public accessor maxSimultaneousLights = 4;\r\n\r\n /**\r\n * If sets to true, disables all the lights affecting the material.\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsLightsDirty\")\r\n public accessor disableLighting = false;\r\n\r\n /**\r\n * Environment Texture used in the material (this is use for both reflection and environment lighting).\r\n */\r\n @serializeAsTexture()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", \"_reflectionTexture\")\r\n public accessor environmentTexture: Nullable<BaseTexture>;\r\n\r\n /**\r\n * If sets to true, x component of normal map value will invert (x = 1.0 - x).\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public accessor invertNormalMapX = false;\r\n\r\n /**\r\n * If sets to true, y component of normal map value will invert (y = 1.0 - y).\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public accessor invertNormalMapY = false;\r\n\r\n /**\r\n * Normal map used in the model.\r\n */\r\n @serializeAsTexture()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", \"_bumpTexture\")\r\n public accessor normalTexture: Nullable<BaseTexture>;\r\n\r\n /**\r\n * Emissivie color used to self-illuminate the model.\r\n */\r\n @serializeAsColor3(\"emissive\")\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public accessor emissiveColor = new Color3(0, 0, 0);\r\n\r\n /**\r\n * Emissivie texture used to self-illuminate the model.\r\n */\r\n @serializeAsTexture()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public accessor emissiveTexture: Nullable<BaseTexture>;\r\n\r\n /**\r\n * Occlusion Channel Strength.\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", \"_ambientTextureStrength\")\r\n public accessor occlusionStrength: number = 1.0;\r\n\r\n /**\r\n * Occlusion Texture of the material (adding extra occlusion effects).\r\n */\r\n @serializeAsTexture()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", \"_ambientTexture\")\r\n public accessor occlusionTexture: Nullable<BaseTexture>;\r\n\r\n /**\r\n * Defines the alpha limits in alpha test mode.\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", \"_alphaCutOff\")\r\n public accessor alphaCutOff: number;\r\n\r\n /**\r\n * Gets the current double sided mode.\r\n */\r\n @serialize()\r\n public get doubleSided(): boolean {\r\n return this._twoSidedLighting;\r\n }\r\n /**\r\n * If sets to true and backfaceCulling is false, normals will be flipped on the backside.\r\n */\r\n public set doubleSided(value: boolean) {\r\n if (this._twoSidedLighting === value) {\r\n return;\r\n }\r\n this._twoSidedLighting = value;\r\n this.backFaceCulling = !value;\r\n this._markAllSubMeshesAsTexturesDirty();\r\n }\r\n\r\n /**\r\n * Stores the pre-calculated light information of a mesh in a texture.\r\n */\r\n @serializeAsTexture()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\", null)\r\n public accessor lightmapTexture: Nullable<BaseTexture>;\r\n\r\n /**\r\n * If true, the light map contains occlusion information instead of lighting info.\r\n */\r\n @serialize()\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public accessor useLightmapAsShadowmap = false;\r\n\r\n /**\r\n * Instantiates a new PBRMaterial instance.\r\n *\r\n * @param name The material name\r\n * @param scene The scene the material will be use in.\r\n */\r\n constructor(name: string, scene?: Scene) {\r\n super(name, scene);\r\n\r\n this._useAlphaFromAlbedoTexture = true;\r\n this._useAmbientInGrayScale = true;\r\n }\r\n\r\n public override getClassName(): string {\r\n return \"PBRBaseSimpleMaterial\";\r\n }\r\n}\r\n"]}
@@ -44,7 +44,7 @@ export declare class PBRClearCoatConfiguration extends MaterialPluginBase {
44
44
  /**
45
45
  * Defines if the clear coat is enabled in the material.
46
46
  */
47
- isEnabled: boolean;
47
+ accessor isEnabled: boolean;
48
48
  /**
49
49
  * Defines the clear coat layer strength (between 0 and 1) it defaults to 1.
50
50
  */
@@ -60,41 +60,41 @@ export declare class PBRClearCoatConfiguration extends MaterialPluginBase {
60
60
  * The default fits with a polyurethane material.
61
61
  * Changing the default value is more performance intensive.
62
62
  */
63
- indexOfRefraction: number;
63
+ accessor indexOfRefraction: number;
64
64
  private _texture;
65
65
  /**
66
66
  * Stores the clear coat values in a texture (red channel is intensity and green channel is roughness)
67
67
  * If useRoughnessFromMainTexture is false, the green channel of texture is not used and the green channel of textureRoughness is used instead
68
68
  * if textureRoughness is not empty, else no texture roughness is used
69
69
  */
70
- texture: Nullable<BaseTexture>;
70
+ accessor texture: Nullable<BaseTexture>;
71
71
  private _useRoughnessFromMainTexture;
72
72
  /**
73
73
  * Indicates that the green channel of the texture property will be used for roughness (default: true)
74
74
  * If false, the green channel from textureRoughness is used for roughness
75
75
  */
76
- useRoughnessFromMainTexture: boolean;
76
+ accessor useRoughnessFromMainTexture: boolean;
77
77
  private _textureRoughness;
78
78
  /**
79
79
  * Stores the clear coat roughness in a texture (green channel)
80
80
  * Not used if useRoughnessFromMainTexture is true
81
81
  */
82
- textureRoughness: Nullable<BaseTexture>;
82
+ accessor textureRoughness: Nullable<BaseTexture>;
83
83
  private _remapF0OnInterfaceChange;
84
84
  /**
85
85
  * Defines if the F0 value should be remapped to account for the interface change in the material.
86
86
  */
87
- remapF0OnInterfaceChange: boolean;
87
+ accessor remapF0OnInterfaceChange: boolean;
88
88
  private _bumpTexture;
89
89
  /**
90
90
  * Define the clear coat specific bump texture.
91
91
  */
92
- bumpTexture: Nullable<BaseTexture>;
92
+ accessor bumpTexture: Nullable<BaseTexture>;
93
93
  private _isTintEnabled;
94
94
  /**
95
95
  * Defines if the clear coat tint is enabled in the material.
96
96
  */
97
- isTintEnabled: boolean;
97
+ accessor isTintEnabled: boolean;
98
98
  /**
99
99
  * Defines the clear coat tint of the material.
100
100
  * This is only use if tint is enabled
@@ -117,7 +117,7 @@ export declare class PBRClearCoatConfiguration extends MaterialPluginBase {
117
117
  * rgb is tint
118
118
  * a is a thickness factor
119
119
  */
120
- tintTexture: Nullable<BaseTexture>;
120
+ accessor tintTexture: Nullable<BaseTexture>;
121
121
  /** @internal */
122
122
  private _internalMarkAllSubMeshesAsTexturesDirty;
123
123
  /** @internal */