@needle-tools/three 0.154.2 → 0.160.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (957) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +86 -84
  3. package/build/three.cjs +53679 -51654
  4. package/build/three.module.js +53263 -51253
  5. package/build/three.module.min.js +6 -6
  6. package/examples/fonts/LICENSE +13 -13
  7. package/examples/fonts/README.md +11 -11
  8. package/examples/fonts/droid/NOTICE +190 -190
  9. package/examples/fonts/droid/README.txt +18 -18
  10. package/examples/fonts/ttf/README.md +9 -9
  11. package/examples/jsm/Addons.js +294 -0
  12. package/examples/jsm/animation/AnimationClipCreator.js +116 -116
  13. package/examples/jsm/animation/CCDIKSolver.js +482 -482
  14. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
  15. package/examples/jsm/animation/MMDPhysics.js +1406 -1406
  16. package/examples/jsm/cameras/CinematicCamera.js +208 -208
  17. package/examples/jsm/capabilities/WebGL.js +108 -91
  18. package/examples/jsm/capabilities/WebGPU.js +57 -53
  19. package/examples/jsm/controls/ArcballControls.js +3224 -3224
  20. package/examples/jsm/controls/DragControls.js +221 -220
  21. package/examples/jsm/controls/FirstPersonControls.js +325 -325
  22. package/examples/jsm/controls/FlyControls.js +326 -300
  23. package/examples/jsm/controls/MapControls.js +28 -28
  24. package/examples/jsm/controls/OrbitControls.js +1521 -1279
  25. package/examples/jsm/controls/PointerLockControls.js +162 -162
  26. package/examples/jsm/controls/TrackballControls.js +828 -828
  27. package/examples/jsm/controls/TransformControls.js +1573 -1557
  28. package/examples/jsm/csm/CSM.js +384 -384
  29. package/examples/jsm/csm/CSMFrustum.js +152 -152
  30. package/examples/jsm/csm/CSMHelper.js +193 -193
  31. package/examples/jsm/csm/CSMShader.js +295 -252
  32. package/examples/jsm/curves/CurveExtras.js +422 -422
  33. package/examples/jsm/curves/NURBSCurve.js +80 -80
  34. package/examples/jsm/curves/NURBSSurface.js +52 -52
  35. package/examples/jsm/curves/NURBSUtils.js +487 -487
  36. package/examples/jsm/effects/AnaglyphEffect.js +154 -154
  37. package/examples/jsm/effects/AsciiEffect.js +263 -263
  38. package/examples/jsm/effects/OutlineEffect.js +539 -539
  39. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
  40. package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
  41. package/examples/jsm/effects/StereoEffect.js +55 -55
  42. package/examples/jsm/environments/DebugEnvironment.js +52 -52
  43. package/examples/jsm/environments/RoomEnvironment.js +148 -148
  44. package/examples/jsm/exporters/DRACOExporter.js +267 -267
  45. package/examples/jsm/exporters/EXRExporter.js +579 -501
  46. package/examples/jsm/exporters/GLTFExporter.js +3311 -3163
  47. package/examples/jsm/exporters/KTX2Exporter.js +292 -292
  48. package/examples/jsm/exporters/MMDExporter.js +217 -217
  49. package/examples/jsm/exporters/OBJExporter.js +284 -284
  50. package/examples/jsm/exporters/PLYExporter.js +528 -528
  51. package/examples/jsm/exporters/STLExporter.js +199 -199
  52. package/examples/jsm/exporters/USDZExporter.js +720 -710
  53. package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
  54. package/examples/jsm/geometries/ConvexGeometry.js +53 -53
  55. package/examples/jsm/geometries/DecalGeometry.js +356 -356
  56. package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
  57. package/examples/jsm/geometries/ParametricGeometries.js +254 -254
  58. package/examples/jsm/geometries/ParametricGeometry.js +139 -139
  59. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
  60. package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
  61. package/examples/jsm/geometries/TeapotGeometry.js +704 -704
  62. package/examples/jsm/geometries/TextGeometry.js +57 -57
  63. package/examples/jsm/helpers/LightProbeHelper.js +130 -130
  64. package/examples/jsm/helpers/OctreeHelper.js +73 -73
  65. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
  66. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
  67. package/examples/jsm/helpers/TextureHelper.js +237 -0
  68. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
  69. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
  70. package/examples/jsm/helpers/ViewHelper.js +333 -333
  71. package/examples/jsm/interactive/HTMLMesh.js +572 -565
  72. package/examples/jsm/interactive/InteractiveGroup.js +116 -116
  73. package/examples/jsm/interactive/SelectionBox.js +227 -227
  74. package/examples/jsm/interactive/SelectionHelper.js +104 -97
  75. package/examples/jsm/libs/ammo.wasm.js +822 -822
  76. package/examples/jsm/libs/basis/README.md +46 -46
  77. package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
  78. package/examples/jsm/libs/chevrotain.module.min.js +141 -141
  79. package/examples/jsm/libs/draco/README.md +32 -32
  80. package/examples/jsm/libs/draco/draco_decoder.js +34 -34
  81. package/examples/jsm/libs/draco/draco_encoder.js +33 -33
  82. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
  83. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
  84. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
  85. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
  86. package/examples/jsm/libs/ecsy.module.js +1792 -1792
  87. package/examples/jsm/libs/fflate.module.js +2474 -2474
  88. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  89. package/examples/jsm/libs/lil-gui.module.min.js +8 -8
  90. package/examples/jsm/libs/lottie_canvas.module.js +14849 -14844
  91. package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
  92. package/examples/jsm/libs/mikktspace.module.js +128 -128
  93. package/examples/jsm/libs/mmdparser.module.js +11530 -11530
  94. package/examples/jsm/libs/motion-controllers.module.js +397 -397
  95. package/examples/jsm/libs/opentype.module.js +14506 -14568
  96. package/examples/jsm/libs/potpack.module.js +124 -124
  97. package/examples/jsm/libs/rhino3dm/rhino3dm.js +8743 -21
  98. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +8748 -15
  99. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  100. package/examples/jsm/libs/stats.module.js +167 -167
  101. package/examples/jsm/libs/surfaceNet.js +201 -0
  102. package/examples/jsm/libs/tween.module.js +858 -803
  103. package/examples/jsm/libs/utif.module.js +1664 -1578
  104. package/examples/jsm/libs/zstddec.module.js +1 -1
  105. package/examples/jsm/lights/IESSpotLight.js +25 -25
  106. package/examples/jsm/lights/LightProbeGenerator.js +286 -252
  107. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
  108. package/examples/jsm/lines/Line2.js +19 -19
  109. package/examples/jsm/lines/LineGeometry.js +79 -79
  110. package/examples/jsm/lines/LineMaterial.js +619 -702
  111. package/examples/jsm/lines/LineSegments2.js +361 -361
  112. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
  113. package/examples/jsm/lines/Wireframe.js +56 -56
  114. package/examples/jsm/lines/WireframeGeometry2.js +24 -24
  115. package/examples/jsm/loaders/3DMLoader.js +1772 -1497
  116. package/examples/jsm/loaders/3MFLoader.js +1478 -1478
  117. package/examples/jsm/loaders/AMFLoader.js +521 -521
  118. package/examples/jsm/loaders/BVHLoader.js +437 -437
  119. package/examples/jsm/loaders/ColladaLoader.js +4116 -4122
  120. package/examples/jsm/loaders/DDSLoader.js +318 -274
  121. package/examples/jsm/loaders/DRACOLoader.js +613 -612
  122. package/examples/jsm/loaders/EXRLoader.js +2309 -2309
  123. package/examples/jsm/loaders/FBXLoader.js +4314 -4142
  124. package/examples/jsm/loaders/FontLoader.js +183 -183
  125. package/examples/jsm/loaders/GCodeLoader.js +261 -261
  126. package/examples/jsm/loaders/GLTFLoader.js +4666 -4579
  127. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +719 -683
  128. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
  129. package/examples/jsm/loaders/IESLoader.js +337 -337
  130. package/examples/jsm/loaders/KMZLoader.js +130 -130
  131. package/examples/jsm/loaders/KTX2Loader.js +932 -868
  132. package/examples/jsm/loaders/KTXLoader.js +176 -176
  133. package/examples/jsm/loaders/LDrawLoader.js +2470 -2464
  134. package/examples/jsm/loaders/LUT3dlLoader.js +183 -151
  135. package/examples/jsm/loaders/LUTCubeLoader.js +167 -153
  136. package/examples/jsm/loaders/LUTImageLoader.js +163 -0
  137. package/examples/jsm/loaders/LWOLoader.js +1052 -1052
  138. package/examples/jsm/loaders/LogLuvLoader.js +606 -606
  139. package/examples/jsm/loaders/LottieLoader.js +77 -77
  140. package/examples/jsm/loaders/MD2Loader.js +399 -399
  141. package/examples/jsm/loaders/MDDLoader.js +102 -102
  142. package/examples/jsm/loaders/MMDLoader.js +2276 -2273
  143. package/examples/jsm/loaders/MTLLoader.js +567 -567
  144. package/examples/jsm/loaders/MaterialXLoader.js +852 -734
  145. package/examples/jsm/loaders/NRRDLoader.js +686 -699
  146. package/examples/jsm/loaders/OBJLoader.js +905 -905
  147. package/examples/jsm/loaders/PCDLoader.js +467 -467
  148. package/examples/jsm/loaders/PDBLoader.js +232 -232
  149. package/examples/jsm/loaders/PLYLoader.js +771 -771
  150. package/examples/jsm/loaders/PVRLoader.js +251 -251
  151. package/examples/jsm/loaders/RGBELoader.js +450 -468
  152. package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
  153. package/examples/jsm/loaders/STLLoader.js +410 -403
  154. package/examples/jsm/loaders/SVGLoader.js +3173 -3172
  155. package/examples/jsm/loaders/TDSLoader.js +1124 -1124
  156. package/examples/jsm/loaders/TGALoader.js +517 -517
  157. package/examples/jsm/loaders/TIFFLoader.js +36 -36
  158. package/examples/jsm/loaders/TTFLoader.js +214 -214
  159. package/examples/jsm/loaders/TiltLoader.js +520 -520
  160. package/examples/jsm/loaders/USDZLoader.js +822 -633
  161. package/examples/jsm/loaders/VOXLoader.js +311 -311
  162. package/examples/jsm/loaders/VRMLLoader.js +3533 -3533
  163. package/examples/jsm/loaders/VTKLoader.js +1163 -1163
  164. package/examples/jsm/loaders/XYZLoader.js +106 -106
  165. package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1218
  166. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
  167. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
  168. package/examples/jsm/materials/MeshGouraudMaterial.js +426 -420
  169. package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
  170. package/examples/jsm/math/Capsule.js +82 -137
  171. package/examples/jsm/math/ColorConverter.js +36 -36
  172. package/examples/jsm/math/ConvexHull.js +1271 -1271
  173. package/examples/jsm/math/ImprovedNoise.js +71 -71
  174. package/examples/jsm/math/Lut.js +204 -204
  175. package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
  176. package/examples/jsm/math/OBB.js +423 -423
  177. package/examples/jsm/math/Octree.js +540 -462
  178. package/examples/jsm/math/SimplexNoise.js +444 -444
  179. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
  180. package/examples/jsm/misc/GPUComputationRenderer.js +446 -455
  181. package/examples/jsm/misc/Gyroscope.js +66 -66
  182. package/examples/jsm/misc/MD2Character.js +276 -276
  183. package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
  184. package/examples/jsm/misc/MorphAnimMesh.js +75 -75
  185. package/examples/jsm/misc/MorphBlendMesh.js +322 -322
  186. package/examples/jsm/misc/ProgressiveLightMap.js +323 -323
  187. package/examples/jsm/misc/RollerCoaster.js +566 -566
  188. package/examples/jsm/misc/Timer.js +119 -0
  189. package/examples/jsm/misc/TubePainter.js +202 -205
  190. package/examples/jsm/misc/Volume.js +473 -475
  191. package/examples/jsm/misc/VolumeSlice.js +229 -229
  192. package/examples/jsm/modifiers/CurveModifier.js +344 -326
  193. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
  194. package/examples/jsm/modifiers/SimplifyModifier.js +617 -525
  195. package/examples/jsm/modifiers/TessellateModifier.js +307 -307
  196. package/examples/jsm/nodes/Nodes.js +189 -172
  197. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
  198. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -99
  199. package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
  200. package/examples/jsm/nodes/accessors/CameraNode.js +120 -98
  201. package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -101
  202. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
  203. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
  204. package/examples/jsm/nodes/accessors/MaterialNode.js +314 -277
  205. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +51 -39
  206. package/examples/jsm/nodes/accessors/ModelNode.js +33 -34
  207. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -29
  208. package/examples/jsm/nodes/accessors/MorphNode.js +245 -70
  209. package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
  210. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
  211. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
  212. package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
  213. package/examples/jsm/nodes/accessors/ReferenceNode.js +102 -72
  214. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
  215. package/examples/jsm/nodes/accessors/SceneNode.js +52 -46
  216. package/examples/jsm/nodes/accessors/SkinningNode.js +103 -93
  217. package/examples/jsm/nodes/accessors/StorageBufferNode.js +54 -27
  218. package/examples/jsm/nodes/accessors/TangentNode.js +103 -103
  219. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
  220. package/examples/jsm/nodes/accessors/TextureNode.js +367 -230
  221. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
  222. package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -0
  223. package/examples/jsm/nodes/accessors/UVNode.js +47 -47
  224. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
  225. package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -0
  226. package/examples/jsm/nodes/code/CodeNode.js +78 -78
  227. package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
  228. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
  229. package/examples/jsm/nodes/code/FunctionNode.js +138 -127
  230. package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
  231. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
  232. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -26
  233. package/examples/jsm/nodes/core/AssignNode.js +72 -0
  234. package/examples/jsm/nodes/core/AttributeNode.js +108 -102
  235. package/examples/jsm/nodes/core/BypassNode.js +45 -45
  236. package/examples/jsm/nodes/core/CacheNode.js +49 -46
  237. package/examples/jsm/nodes/core/ConstNode.js +32 -32
  238. package/examples/jsm/nodes/core/ContextNode.js +61 -61
  239. package/examples/jsm/nodes/core/IndexNode.js +66 -66
  240. package/examples/jsm/nodes/core/InputNode.js +83 -83
  241. package/examples/jsm/nodes/core/LightingModel.js +17 -17
  242. package/examples/jsm/nodes/core/Node.js +483 -445
  243. package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
  244. package/examples/jsm/nodes/core/NodeBuilder.js +1267 -1016
  245. package/examples/jsm/nodes/core/NodeCache.js +26 -26
  246. package/examples/jsm/nodes/core/NodeCode.js +15 -15
  247. package/examples/jsm/nodes/core/NodeFrame.js +135 -110
  248. package/examples/jsm/nodes/core/NodeFunction.js +22 -22
  249. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
  250. package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
  251. package/examples/jsm/nodes/core/NodeParser.js +11 -11
  252. package/examples/jsm/nodes/core/NodeUniform.js +40 -28
  253. package/examples/jsm/nodes/core/NodeUtils.js +210 -212
  254. package/examples/jsm/nodes/core/NodeVar.js +14 -14
  255. package/examples/jsm/nodes/core/NodeVarying.js +17 -17
  256. package/examples/jsm/nodes/core/OutputStructNode.js +62 -0
  257. package/examples/jsm/nodes/core/ParameterNode.js +33 -0
  258. package/examples/jsm/nodes/core/PropertyNode.js +72 -57
  259. package/examples/jsm/nodes/core/StackNode.js +89 -99
  260. package/examples/jsm/nodes/core/StructTypeNode.js +24 -0
  261. package/examples/jsm/nodes/core/TempNode.js +58 -58
  262. package/examples/jsm/nodes/core/UniformGroup.js +13 -0
  263. package/examples/jsm/nodes/core/UniformGroupNode.js +36 -0
  264. package/examples/jsm/nodes/core/UniformNode.js +80 -61
  265. package/examples/jsm/nodes/core/VarNode.js +60 -87
  266. package/examples/jsm/nodes/core/VaryingNode.js +65 -69
  267. package/examples/jsm/nodes/core/constants.js +27 -27
  268. package/examples/jsm/nodes/display/AfterImageNode.js +134 -0
  269. package/examples/jsm/nodes/display/BlendModeNode.js +99 -99
  270. package/examples/jsm/nodes/display/BumpMapNode.js +99 -0
  271. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +96 -100
  272. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
  273. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
  274. package/examples/jsm/nodes/display/GaussianBlurNode.js +177 -0
  275. package/examples/jsm/nodes/display/NormalMapNode.js +108 -106
  276. package/examples/jsm/nodes/display/PassNode.js +182 -0
  277. package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
  278. package/examples/jsm/nodes/display/ToneMappingNode.js +184 -141
  279. package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -69
  280. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -34
  281. package/examples/jsm/nodes/display/ViewportNode.js +134 -115
  282. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
  283. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
  284. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
  285. package/examples/jsm/nodes/fog/FogNode.js +38 -37
  286. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
  287. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -32
  288. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
  289. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -43
  290. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -29
  291. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -18
  292. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
  293. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
  294. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -0
  295. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -20
  296. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -28
  297. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -204
  298. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
  299. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
  300. package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
  301. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -72
  302. package/examples/jsm/nodes/lighting/AONode.js +27 -27
  303. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
  304. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +238 -146
  305. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -43
  306. package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
  307. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
  308. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
  309. package/examples/jsm/nodes/lighting/LightNode.js +57 -57
  310. package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
  311. package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -99
  312. package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
  313. package/examples/jsm/nodes/lighting/LightsNode.js +188 -128
  314. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -71
  315. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -92
  316. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
  317. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
  318. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
  319. package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -0
  320. package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -0
  321. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -28
  322. package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -0
  323. package/examples/jsm/nodes/materials/Materials.js +16 -11
  324. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +28 -27
  325. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
  326. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -38
  327. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -65
  328. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +155 -111
  329. package/examples/jsm/nodes/materials/MeshSSSNodeMaterial.js +84 -0
  330. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -80
  331. package/examples/jsm/nodes/materials/NodeMaterial.js +568 -510
  332. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +39 -49
  333. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +96 -103
  334. package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -199
  335. package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -68
  336. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +130 -56
  337. package/examples/jsm/nodes/materialx/lib/mx_noise.js +1430 -618
  338. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +29 -19
  339. package/examples/jsm/nodes/math/CondNode.js +86 -86
  340. package/examples/jsm/nodes/math/HashNode.js +34 -0
  341. package/examples/jsm/nodes/math/MathNode.js +382 -359
  342. package/examples/jsm/nodes/math/OperatorNode.js +266 -269
  343. package/examples/jsm/nodes/math/TriNoise3D.js +71 -0
  344. package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -152
  345. package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -14
  346. package/examples/jsm/nodes/procedural/CheckerNode.js +42 -42
  347. package/examples/jsm/nodes/shadernode/ShaderNode.js +625 -420
  348. package/examples/jsm/nodes/utils/ArrayElementNode.js +41 -33
  349. package/examples/jsm/nodes/utils/ConvertNode.js +65 -65
  350. package/examples/jsm/nodes/utils/DiscardNode.js +27 -26
  351. package/examples/jsm/nodes/utils/EquirectUVNode.js +33 -33
  352. package/examples/jsm/nodes/utils/FunctionOverloadingNode.js +95 -0
  353. package/examples/jsm/nodes/utils/JoinNode.js +61 -51
  354. package/examples/jsm/nodes/utils/LoopNode.js +198 -186
  355. package/examples/jsm/nodes/utils/MatcapUVNode.js +30 -30
  356. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +46 -46
  357. package/examples/jsm/nodes/utils/OscNode.js +81 -81
  358. package/examples/jsm/nodes/utils/PackingNode.js +55 -55
  359. package/examples/jsm/nodes/utils/RemapNode.js +42 -42
  360. package/examples/jsm/nodes/utils/RotateNode.js +43 -0
  361. package/examples/jsm/nodes/utils/RotateUVNode.js +43 -43
  362. package/examples/jsm/nodes/utils/SetNode.js +62 -0
  363. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -37
  364. package/examples/jsm/nodes/utils/SplitNode.js +112 -104
  365. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +41 -41
  366. package/examples/jsm/nodes/utils/TimerNode.js +94 -94
  367. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +62 -62
  368. package/examples/jsm/objects/GroundedSkybox.js +50 -0
  369. package/examples/jsm/objects/InstancedPoints.js +21 -0
  370. package/examples/jsm/objects/Lensflare.js +397 -377
  371. package/examples/jsm/objects/MarchingCubes.js +1176 -1176
  372. package/examples/jsm/objects/QuadMesh.js +66 -0
  373. package/examples/jsm/objects/Reflector.js +264 -272
  374. package/examples/jsm/objects/ReflectorForSSRPass.js +352 -349
  375. package/examples/jsm/objects/Refractor.js +327 -332
  376. package/examples/jsm/objects/ShadowMesh.js +80 -80
  377. package/examples/jsm/objects/Sky.js +219 -219
  378. package/examples/jsm/objects/Water.js +333 -330
  379. package/examples/jsm/objects/Water2.js +361 -358
  380. package/examples/jsm/offscreen/jank.js +45 -45
  381. package/examples/jsm/offscreen/offscreen.js +8 -8
  382. package/examples/jsm/offscreen/scene.js +86 -87
  383. package/examples/jsm/physics/AmmoPhysics.js +306 -285
  384. package/examples/jsm/physics/RapierPhysics.js +220 -199
  385. package/examples/jsm/postprocessing/AfterimagePass.js +104 -104
  386. package/examples/jsm/postprocessing/BloomPass.js +172 -172
  387. package/examples/jsm/postprocessing/BokehPass.js +141 -140
  388. package/examples/jsm/postprocessing/ClearPass.js +46 -46
  389. package/examples/jsm/postprocessing/CubeTexturePass.js +85 -85
  390. package/examples/jsm/postprocessing/DotScreenPass.js +65 -65
  391. package/examples/jsm/postprocessing/EffectComposer.js +231 -231
  392. package/examples/jsm/postprocessing/FilmPass.js +64 -66
  393. package/examples/jsm/postprocessing/GTAOPass.js +582 -0
  394. package/examples/jsm/postprocessing/GlitchPass.js +128 -128
  395. package/examples/jsm/postprocessing/HalftonePass.js +79 -79
  396. package/examples/jsm/postprocessing/LUTPass.js +174 -173
  397. package/examples/jsm/postprocessing/MaskPass.js +104 -101
  398. package/examples/jsm/postprocessing/OutlinePass.js +654 -654
  399. package/examples/jsm/postprocessing/OutputPass.js +95 -72
  400. package/examples/jsm/postprocessing/Pass.js +95 -84
  401. package/examples/jsm/postprocessing/RenderPass.js +99 -81
  402. package/examples/jsm/postprocessing/RenderPixelatedPass.js +235 -235
  403. package/examples/jsm/postprocessing/SAOPass.js +335 -411
  404. package/examples/jsm/postprocessing/SMAAPass.js +199 -201
  405. package/examples/jsm/postprocessing/SSAARenderPass.js +228 -228
  406. package/examples/jsm/postprocessing/SSAOPass.js +420 -440
  407. package/examples/jsm/postprocessing/SSRPass.js +641 -641
  408. package/examples/jsm/postprocessing/SavePass.js +79 -79
  409. package/examples/jsm/postprocessing/ShaderPass.js +77 -77
  410. package/examples/jsm/postprocessing/TAARenderPass.js +188 -189
  411. package/examples/jsm/postprocessing/TexturePass.js +67 -67
  412. package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -411
  413. package/examples/jsm/renderers/CSS2DRenderer.js +215 -215
  414. package/examples/jsm/renderers/CSS3DRenderer.js +329 -335
  415. package/examples/jsm/renderers/Projector.js +918 -918
  416. package/examples/jsm/renderers/SVGRenderer.js +556 -553
  417. package/examples/jsm/renderers/common/Animation.js +47 -58
  418. package/examples/jsm/renderers/common/Attributes.js +75 -75
  419. package/examples/jsm/renderers/common/Backend.js +193 -162
  420. package/examples/jsm/renderers/common/Background.js +134 -134
  421. package/examples/jsm/renderers/common/Binding.js +25 -11
  422. package/examples/jsm/renderers/common/Bindings.js +173 -169
  423. package/examples/jsm/renderers/common/Buffer.js +38 -38
  424. package/examples/jsm/renderers/common/BufferUtils.js +33 -33
  425. package/examples/jsm/renderers/common/ChainMap.js +89 -89
  426. package/examples/jsm/renderers/common/Color4.js +37 -0
  427. package/examples/jsm/renderers/common/ComputePipeline.js +17 -17
  428. package/examples/jsm/renderers/common/Constants.js +14 -14
  429. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -65
  430. package/examples/jsm/renderers/common/DataMap.js +54 -54
  431. package/examples/jsm/renderers/common/Geometries.js +215 -215
  432. package/examples/jsm/renderers/common/Info.js +107 -73
  433. package/examples/jsm/renderers/common/Pipeline.js +13 -13
  434. package/examples/jsm/renderers/common/Pipelines.js +322 -321
  435. package/examples/jsm/renderers/common/PostProcessing.js +25 -0
  436. package/examples/jsm/renderers/common/ProgrammableStage.js +20 -18
  437. package/examples/jsm/renderers/common/RenderContext.js +41 -37
  438. package/examples/jsm/renderers/common/RenderContexts.js +74 -38
  439. package/examples/jsm/renderers/common/RenderList.js +186 -178
  440. package/examples/jsm/renderers/common/RenderLists.js +38 -38
  441. package/examples/jsm/renderers/common/RenderObject.js +178 -113
  442. package/examples/jsm/renderers/common/RenderObjects.js +91 -92
  443. package/examples/jsm/renderers/common/RenderPipeline.js +16 -16
  444. package/examples/jsm/renderers/common/Renderer.js +1062 -864
  445. package/examples/jsm/renderers/common/SampledTexture.js +83 -80
  446. package/examples/jsm/renderers/common/Sampler.js +18 -18
  447. package/examples/jsm/renderers/common/StorageBuffer.js +17 -17
  448. package/examples/jsm/renderers/common/StorageBufferAttribute.js +21 -0
  449. package/examples/jsm/renderers/common/StorageTexture.js +20 -0
  450. package/examples/jsm/renderers/common/Textures.js +354 -206
  451. package/examples/jsm/renderers/common/Uniform.js +140 -140
  452. package/examples/jsm/renderers/common/UniformBuffer.js +15 -15
  453. package/examples/jsm/renderers/common/UniformsGroup.js +299 -299
  454. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +44 -0
  455. package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +49 -39
  456. package/examples/jsm/renderers/common/nodes/NodeSampler.js +15 -21
  457. package/examples/jsm/renderers/common/nodes/NodeUniform.js +135 -135
  458. package/examples/jsm/renderers/common/nodes/NodeUniformsGroup.js +44 -0
  459. package/examples/jsm/renderers/common/nodes/Nodes.js +495 -319
  460. package/examples/jsm/renderers/webgl/WebGLBackend.js +1290 -0
  461. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +679 -340
  462. package/examples/jsm/renderers/webgl/utils/WebGLAttributeUtils.js +252 -0
  463. package/examples/jsm/renderers/webgl/utils/WebGLCapabilities.js +36 -0
  464. package/examples/jsm/renderers/webgl/utils/WebGLConstants.js +11 -0
  465. package/examples/jsm/renderers/webgl/utils/WebGLExtensions.js +36 -0
  466. package/examples/jsm/renderers/webgl/utils/WebGLState.js +738 -0
  467. package/examples/jsm/renderers/webgl/utils/WebGLTextureUtils.js +647 -0
  468. package/examples/jsm/renderers/webgl/utils/WebGLUtils.js +284 -0
  469. package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +320 -0
  470. package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/SlotNode.js +26 -26
  471. package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/WebGLNodeBuilder.js +794 -764
  472. package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/WebGLNodes.js +51 -49
  473. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +1321 -847
  474. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +53 -32
  475. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +1098 -878
  476. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +104 -104
  477. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeParser.js +14 -14
  478. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +287 -255
  479. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +244 -145
  480. package/examples/jsm/renderers/webgpu/utils/WebGPUConstants.js +324 -322
  481. package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +570 -580
  482. package/examples/jsm/renderers/webgpu/utils/WebGPUTexturePassUtils.js +285 -0
  483. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +1040 -937
  484. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +93 -92
  485. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +89 -87
  486. package/examples/jsm/shaders/AfterimageShader.js +58 -56
  487. package/examples/jsm/shaders/BasicShader.js +29 -27
  488. package/examples/jsm/shaders/BleachBypassShader.js +62 -62
  489. package/examples/jsm/shaders/BlendShader.js +49 -47
  490. package/examples/jsm/shaders/BokehShader.js +145 -143
  491. package/examples/jsm/shaders/BokehShader2.js +397 -393
  492. package/examples/jsm/shaders/BrightnessContrastShader.js +56 -54
  493. package/examples/jsm/shaders/ColorCorrectionShader.js +52 -50
  494. package/examples/jsm/shaders/ColorifyShader.js +51 -51
  495. package/examples/jsm/shaders/ConvolutionShader.js +103 -103
  496. package/examples/jsm/shaders/CopyShader.js +45 -45
  497. package/examples/jsm/shaders/DOFMipMapShader.js +56 -54
  498. package/examples/jsm/shaders/DepthLimitedBlurShader.js +171 -166
  499. package/examples/jsm/shaders/DigitalGlitch.js +101 -101
  500. package/examples/jsm/shaders/DotScreenShader.js +70 -70
  501. package/examples/jsm/shaders/ExposureShader.js +44 -44
  502. package/examples/jsm/shaders/FXAAShader.js +288 -286
  503. package/examples/jsm/shaders/FilmShader.js +59 -102
  504. package/examples/jsm/shaders/FocusShader.js +89 -87
  505. package/examples/jsm/shaders/FreiChenShader.js +96 -94
  506. package/examples/jsm/shaders/GTAOShader.js +424 -0
  507. package/examples/jsm/shaders/GammaCorrectionShader.js +43 -43
  508. package/examples/jsm/shaders/GodRaysShader.js +321 -313
  509. package/examples/jsm/shaders/HalftoneShader.js +312 -310
  510. package/examples/jsm/shaders/HorizontalBlurShader.js +59 -59
  511. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +63 -61
  512. package/examples/jsm/shaders/HueSaturationShader.js +67 -65
  513. package/examples/jsm/shaders/KaleidoShader.js +58 -56
  514. package/examples/jsm/shaders/LuminosityHighPassShader.js +66 -64
  515. package/examples/jsm/shaders/LuminosityShader.js +48 -46
  516. package/examples/jsm/shaders/MMDToonShader.js +134 -132
  517. package/examples/jsm/shaders/MirrorShader.js +56 -54
  518. package/examples/jsm/shaders/NormalMapShader.js +55 -53
  519. package/examples/jsm/shaders/OutputShader.js +81 -61
  520. package/examples/jsm/shaders/PoissonDenoiseShader.js +226 -0
  521. package/examples/jsm/shaders/RGBShiftShader.js +54 -54
  522. package/examples/jsm/shaders/SAOShader.js +179 -188
  523. package/examples/jsm/shaders/SMAAShader.js +466 -460
  524. package/examples/jsm/shaders/SSAOShader.js +300 -288
  525. package/examples/jsm/shaders/SSRShader.js +370 -364
  526. package/examples/jsm/shaders/SepiaShader.js +52 -52
  527. package/examples/jsm/shaders/SobelOperatorShader.js +92 -90
  528. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +90 -88
  529. package/examples/jsm/shaders/TechnicolorShader.js +45 -43
  530. package/examples/jsm/shaders/ToonShader.js +326 -326
  531. package/examples/jsm/shaders/TriangleBlurShader.js +74 -72
  532. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +47 -45
  533. package/examples/jsm/shaders/VelocityShader.js +130 -128
  534. package/examples/jsm/shaders/VerticalBlurShader.js +59 -59
  535. package/examples/jsm/shaders/VerticalTiltShiftShader.js +63 -61
  536. package/examples/jsm/shaders/VignetteShader.js +51 -51
  537. package/examples/jsm/shaders/VolumeShader.js +289 -289
  538. package/examples/jsm/shaders/WaterRefractionShader.js +95 -93
  539. package/examples/jsm/textures/FlakesTexture.js +40 -40
  540. package/examples/jsm/transpiler/AST.js +270 -0
  541. package/examples/jsm/transpiler/GLSLDecoder.js +941 -0
  542. package/examples/jsm/transpiler/ShaderToyDecoder.js +49 -0
  543. package/examples/jsm/transpiler/TSLEncoder.js +715 -0
  544. package/examples/jsm/transpiler/Transpiler.js +18 -0
  545. package/examples/jsm/utils/BufferGeometryUtils.js +1371 -1364
  546. package/examples/jsm/utils/CameraUtils.js +73 -73
  547. package/examples/jsm/utils/GPUStatsPanel.js +128 -128
  548. package/examples/jsm/utils/GeometryCompressionUtils.js +639 -639
  549. package/examples/jsm/utils/GeometryUtils.js +221 -221
  550. package/examples/jsm/utils/LDrawUtils.js +202 -202
  551. package/examples/jsm/utils/PackedPhongMaterial.js +178 -178
  552. package/examples/jsm/utils/SceneUtils.js +254 -254
  553. package/examples/jsm/utils/ShadowMapViewer.js +210 -210
  554. package/examples/jsm/utils/SkeletonUtils.js +413 -413
  555. package/examples/jsm/utils/SortUtils.js +160 -0
  556. package/examples/jsm/utils/TextureUtils.js +98 -86
  557. package/examples/jsm/utils/UVsDebug.js +165 -165
  558. package/examples/jsm/utils/WorkerPool.js +102 -102
  559. package/examples/jsm/webxr/ARButton.js +232 -208
  560. package/examples/jsm/webxr/OculusHandModel.js +109 -109
  561. package/examples/jsm/webxr/OculusHandPointerModel.js +416 -415
  562. package/examples/jsm/webxr/Text2D.js +38 -38
  563. package/examples/jsm/webxr/VRButton.js +225 -200
  564. package/examples/jsm/webxr/XRButton.js +224 -198
  565. package/examples/jsm/webxr/XRControllerModelFactory.js +315 -310
  566. package/examples/jsm/webxr/XREstimatedLight.js +223 -223
  567. package/examples/jsm/webxr/XRHandMeshModel.js +116 -113
  568. package/examples/jsm/webxr/XRHandModelFactory.js +105 -105
  569. package/examples/jsm/webxr/XRHandPrimitiveModel.js +105 -104
  570. package/examples/jsm/webxr/XRPlanes.js +100 -100
  571. package/package.json +129 -126
  572. package/src/Three.Legacy.js +1 -1
  573. package/src/Three.js +184 -182
  574. package/src/animation/AnimationAction.js +700 -700
  575. package/src/animation/AnimationClip.js +473 -473
  576. package/src/animation/AnimationMixer.js +770 -770
  577. package/src/animation/AnimationObjectGroup.js +387 -387
  578. package/src/animation/AnimationUtils.js +356 -373
  579. package/src/animation/KeyframeTrack.js +462 -462
  580. package/src/animation/PropertyBinding.js +719 -719
  581. package/src/animation/PropertyMixer.js +318 -318
  582. package/src/animation/tracks/BooleanKeyframeTrack.js +19 -19
  583. package/src/animation/tracks/ColorKeyframeTrack.js +15 -15
  584. package/src/animation/tracks/NumberKeyframeTrack.js +12 -12
  585. package/src/animation/tracks/QuaternionKeyframeTrack.js +23 -23
  586. package/src/animation/tracks/StringKeyframeTrack.js +15 -15
  587. package/src/animation/tracks/VectorKeyframeTrack.js +12 -12
  588. package/src/audio/Audio.js +400 -396
  589. package/src/audio/AudioAnalyser.js +40 -40
  590. package/src/audio/AudioContext.js +25 -25
  591. package/src/audio/AudioListener.js +140 -137
  592. package/src/audio/PositionalAudio.js +146 -146
  593. package/src/cameras/ArrayCamera.js +17 -17
  594. package/src/cameras/Camera.js +69 -73
  595. package/src/cameras/CubeCamera.js +173 -170
  596. package/src/cameras/OrthographicCamera.js +136 -136
  597. package/src/cameras/PerspectiveCamera.js +268 -233
  598. package/src/cameras/StereoCamera.js +100 -100
  599. package/src/constants.js +216 -201
  600. package/src/core/BufferAttribute.js +650 -610
  601. package/src/core/BufferGeometry.js +1079 -1079
  602. package/src/core/Clock.js +74 -74
  603. package/src/core/EventDispatcher.js +87 -87
  604. package/src/core/GLBufferAttribute.js +60 -60
  605. package/src/core/InstancedBufferAttribute.js +39 -39
  606. package/src/core/InstancedBufferGeometry.js +40 -40
  607. package/src/core/InstancedInterleavedBuffer.js +48 -48
  608. package/src/core/InterleavedBuffer.js +166 -145
  609. package/src/core/InterleavedBufferAttribute.js +351 -331
  610. package/src/core/Layers.js +60 -60
  611. package/src/core/Object3D.js +1008 -973
  612. package/src/core/Raycaster.js +110 -110
  613. package/src/core/RenderTarget.js +131 -0
  614. package/src/core/Uniform.js +17 -17
  615. package/src/core/UniformsGroup.js +98 -92
  616. package/src/extras/DataUtils.js +176 -176
  617. package/src/extras/Earcut.js +789 -789
  618. package/src/extras/ImageUtils.js +129 -129
  619. package/src/extras/PMREMGenerator.js +910 -903
  620. package/src/extras/ShapeUtils.js +92 -92
  621. package/src/extras/core/Curve.js +416 -416
  622. package/src/extras/core/CurvePath.js +255 -252
  623. package/src/extras/core/Interpolations.js +79 -79
  624. package/src/extras/core/Path.js +196 -196
  625. package/src/extras/core/Shape.js +102 -102
  626. package/src/extras/core/ShapePath.js +291 -291
  627. package/src/extras/curves/ArcCurve.js +17 -17
  628. package/src/extras/curves/CatmullRomCurve3.js +255 -255
  629. package/src/extras/curves/CubicBezierCurve.js +78 -78
  630. package/src/extras/curves/CubicBezierCurve3.js +79 -79
  631. package/src/extras/curves/Curves.js +10 -10
  632. package/src/extras/curves/EllipseCurve.js +156 -156
  633. package/src/extras/curves/LineCurve.js +92 -92
  634. package/src/extras/curves/LineCurve3.js +92 -88
  635. package/src/extras/curves/QuadraticBezierCurve.js +74 -74
  636. package/src/extras/curves/QuadraticBezierCurve3.js +75 -75
  637. package/src/extras/curves/SplineCurve.js +97 -97
  638. package/src/geometries/BoxGeometry.js +180 -180
  639. package/src/geometries/CapsuleGeometry.js +33 -33
  640. package/src/geometries/CircleGeometry.js +101 -101
  641. package/src/geometries/ConeGeometry.js +31 -31
  642. package/src/geometries/CylinderGeometry.js +286 -286
  643. package/src/geometries/DodecahedronGeometry.js +66 -66
  644. package/src/geometries/EdgesGeometry.js +152 -152
  645. package/src/geometries/ExtrudeGeometry.js +814 -814
  646. package/src/geometries/Geometries.js +21 -21
  647. package/src/geometries/IcosahedronGeometry.js +42 -42
  648. package/src/geometries/LatheGeometry.js +189 -189
  649. package/src/geometries/OctahedronGeometry.js +37 -37
  650. package/src/geometries/PlaneGeometry.js +98 -98
  651. package/src/geometries/PolyhedronGeometry.js +319 -319
  652. package/src/geometries/RingGeometry.js +128 -128
  653. package/src/geometries/ShapeGeometry.js +195 -195
  654. package/src/geometries/SphereGeometry.js +137 -137
  655. package/src/geometries/TetrahedronGeometry.js +34 -34
  656. package/src/geometries/TorusGeometry.js +120 -120
  657. package/src/geometries/TorusKnotGeometry.js +167 -167
  658. package/src/geometries/TubeGeometry.js +203 -203
  659. package/src/geometries/WireframeGeometry.js +147 -147
  660. package/src/helpers/ArrowHelper.js +114 -114
  661. package/src/helpers/AxesHelper.js +68 -68
  662. package/src/helpers/Box3Helper.js +55 -55
  663. package/src/helpers/BoxHelper.js +113 -113
  664. package/src/helpers/CameraHelper.js +269 -269
  665. package/src/helpers/DirectionalLightHelper.js +93 -93
  666. package/src/helpers/GridHelper.js +56 -56
  667. package/src/helpers/HemisphereLightHelper.js +88 -88
  668. package/src/helpers/PlaneHelper.js +63 -63
  669. package/src/helpers/PointLightHelper.js +92 -92
  670. package/src/helpers/PolarGridHelper.js +96 -96
  671. package/src/helpers/SkeletonHelper.js +128 -128
  672. package/src/helpers/SpotLightHelper.js +94 -94
  673. package/src/lights/AmbientLight.js +17 -17
  674. package/src/lights/DirectionalLight.js +43 -43
  675. package/src/lights/DirectionalLightShadow.js +16 -16
  676. package/src/lights/HemisphereLight.js +34 -34
  677. package/src/lights/Light.js +58 -58
  678. package/src/lights/LightProbe.js +47 -47
  679. package/src/lights/LightShadow.js +147 -147
  680. package/src/lights/PointLight.js +57 -57
  681. package/src/lights/PointLightShadow.js +96 -96
  682. package/src/lights/RectAreaLight.js +56 -56
  683. package/src/lights/SpotLight.js +71 -71
  684. package/src/lights/SpotLightShadow.js +50 -50
  685. package/src/loaders/AnimationLoader.js +66 -66
  686. package/src/loaders/AudioLoader.js +66 -66
  687. package/src/loaders/BufferGeometryLoader.js +217 -224
  688. package/src/loaders/Cache.js +42 -42
  689. package/src/loaders/CompressedTextureLoader.js +134 -134
  690. package/src/loaders/CubeTextureLoader.js +58 -58
  691. package/src/loaders/DataTextureLoader.js +135 -118
  692. package/src/loaders/FileLoader.js +284 -284
  693. package/src/loaders/ImageBitmapLoader.js +123 -99
  694. package/src/loaders/ImageLoader.js +91 -91
  695. package/src/loaders/Loader.js +72 -72
  696. package/src/loaders/LoaderUtils.js +75 -75
  697. package/src/loaders/LoadingManager.js +142 -142
  698. package/src/loaders/MaterialLoader.js +372 -364
  699. package/src/loaders/ObjectLoader.js +1148 -1093
  700. package/src/loaders/TextureLoader.js +41 -41
  701. package/src/materials/LineBasicMaterial.js +53 -49
  702. package/src/materials/LineDashedMaterial.js +35 -35
  703. package/src/materials/Material.js +522 -508
  704. package/src/materials/Materials.js +39 -39
  705. package/src/materials/MeshBasicMaterial.js +85 -81
  706. package/src/materials/MeshDepthMaterial.js +54 -54
  707. package/src/materials/MeshDistanceMaterial.js +43 -43
  708. package/src/materials/MeshLambertMaterial.js +120 -116
  709. package/src/materials/MeshMatcapMaterial.js +85 -81
  710. package/src/materials/MeshNormalMaterial.js +61 -61
  711. package/src/materials/MeshPhongMaterial.js +124 -120
  712. package/src/materials/MeshPhysicalMaterial.js +224 -224
  713. package/src/materials/MeshStandardMaterial.js +128 -124
  714. package/src/materials/MeshToonMaterial.js +106 -102
  715. package/src/materials/PointsMaterial.js +54 -50
  716. package/src/materials/RawShaderMaterial.js +17 -17
  717. package/src/materials/ShaderMaterial.js +190 -187
  718. package/src/materials/ShadowMaterial.js +37 -37
  719. package/src/materials/SpriteMaterial.js +54 -54
  720. package/src/math/Box2.js +204 -204
  721. package/src/math/Box3.js +534 -517
  722. package/src/math/Color.js +623 -627
  723. package/src/math/ColorManagement.js +139 -133
  724. package/src/math/Cylindrical.js +61 -61
  725. package/src/math/Euler.js +315 -315
  726. package/src/math/Frustum.js +186 -186
  727. package/src/math/Interpolant.js +241 -241
  728. package/src/math/Line3.js +115 -115
  729. package/src/math/MathUtils.js +363 -363
  730. package/src/math/Matrix3.js +388 -388
  731. package/src/math/Matrix4.js +915 -915
  732. package/src/math/Plane.js +205 -205
  733. package/src/math/Quaternion.js +685 -684
  734. package/src/math/Ray.js +493 -493
  735. package/src/math/Sphere.js +245 -243
  736. package/src/math/Spherical.js +86 -86
  737. package/src/math/SphericalHarmonics3.js +243 -243
  738. package/src/math/Triangle.js +311 -329
  739. package/src/math/Vector2.js +480 -480
  740. package/src/math/Vector3.js +724 -725
  741. package/src/math/Vector4.js +644 -644
  742. package/src/math/interpolants/CubicInterpolant.js +150 -150
  743. package/src/math/interpolants/DiscreteInterpolant.js +26 -26
  744. package/src/math/interpolants/LinearInterpolant.js +38 -38
  745. package/src/math/interpolants/QuaternionLinearInterpolant.js +39 -39
  746. package/src/objects/BatchedMesh.js +1019 -0
  747. package/src/objects/Bone.js +17 -17
  748. package/src/objects/Group.js +17 -17
  749. package/src/objects/InstancedMesh.js +214 -214
  750. package/src/objects/LOD.js +214 -214
  751. package/src/objects/Line.js +222 -222
  752. package/src/objects/LineLoop.js +17 -17
  753. package/src/objects/LineSegments.js +55 -55
  754. package/src/objects/Mesh.js +429 -429
  755. package/src/objects/Points.js +166 -166
  756. package/src/objects/Skeleton.js +277 -279
  757. package/src/objects/SkinnedMesh.js +257 -266
  758. package/src/objects/Sprite.js +181 -181
  759. package/src/renderers/WebGL1Renderer.js +7 -7
  760. package/src/renderers/WebGL3DRenderTarget.js +22 -22
  761. package/src/renderers/WebGLArrayRenderTarget.js +22 -22
  762. package/src/renderers/WebGLCubeRenderTarget.js +155 -155
  763. package/src/renderers/WebGLMultipleRenderTargets.js +82 -84
  764. package/src/renderers/WebGLRenderTarget.js +15 -122
  765. package/src/renderers/WebGLRenderer.js +2631 -2439
  766. package/src/renderers/shaders/ShaderChunk/alphahash_fragment.glsl.js +7 -7
  767. package/src/renderers/shaders/ShaderChunk/alphahash_pars_fragment.glsl.js +68 -68
  768. package/src/renderers/shaders/ShaderChunk/alphamap_fragment.glsl.js +7 -7
  769. package/src/renderers/shaders/ShaderChunk/alphamap_pars_fragment.glsl.js +7 -7
  770. package/src/renderers/shaders/ShaderChunk/alphatest_fragment.glsl.js +16 -7
  771. package/src/renderers/shaders/ShaderChunk/alphatest_pars_fragment.glsl.js +5 -5
  772. package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +26 -18
  773. package/src/renderers/shaders/ShaderChunk/aomap_pars_fragment.glsl.js +8 -8
  774. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +19 -0
  775. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +5 -0
  776. package/src/renderers/shaders/ShaderChunk/begin_vertex.glsl.js +9 -9
  777. package/src/renderers/shaders/ShaderChunk/beginnormal_vertex.glsl.js +9 -9
  778. package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +33 -33
  779. package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +43 -42
  780. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl.js +7 -7
  781. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_maps.glsl.js +10 -10
  782. package/src/renderers/shaders/ShaderChunk/clearcoat_pars_fragment.glsl.js +21 -21
  783. package/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl.js +78 -33
  784. package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_fragment.glsl.js +9 -9
  785. package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_vertex.glsl.js +7 -7
  786. package/src/renderers/shaders/ShaderChunk/clipping_planes_vertex.glsl.js +7 -7
  787. package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +11 -11
  788. package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +11 -11
  789. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +11 -11
  790. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +23 -23
  791. package/src/renderers/shaders/ShaderChunk/colorspace_fragment.glsl.js +3 -3
  792. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +44 -11
  793. package/src/renderers/shaders/ShaderChunk/common.glsl.js +147 -156
  794. package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +186 -191
  795. package/src/renderers/shaders/ShaderChunk/default_fragment.glsl.js +5 -5
  796. package/src/renderers/shaders/ShaderChunk/default_vertex.glsl.js +5 -5
  797. package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +63 -36
  798. package/src/renderers/shaders/ShaderChunk/displacementmap_pars_vertex.glsl.js +9 -9
  799. package/src/renderers/shaders/ShaderChunk/displacementmap_vertex.glsl.js +7 -7
  800. package/src/renderers/shaders/ShaderChunk/dithering_fragment.glsl.js +7 -7
  801. package/src/renderers/shaders/ShaderChunk/dithering_pars_fragment.glsl.js +20 -20
  802. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +9 -9
  803. package/src/renderers/shaders/ShaderChunk/emissivemap_pars_fragment.glsl.js +7 -7
  804. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +14 -14
  805. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +62 -62
  806. package/src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js +21 -21
  807. package/src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl.js +22 -22
  808. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +69 -69
  809. package/src/renderers/shaders/ShaderChunk/envmap_vertex.glsl.js +37 -37
  810. package/src/renderers/shaders/ShaderChunk/fog_fragment.glsl.js +17 -17
  811. package/src/renderers/shaders/ShaderChunk/fog_pars_fragment.glsl.js +19 -19
  812. package/src/renderers/shaders/ShaderChunk/fog_pars_vertex.glsl.js +7 -7
  813. package/src/renderers/shaders/ShaderChunk/fog_vertex.glsl.js +7 -7
  814. package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +27 -27
  815. package/src/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +120 -121
  816. package/src/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js +14 -14
  817. package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +10 -10
  818. package/src/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js +8 -8
  819. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +202 -198
  820. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +13 -13
  821. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +40 -40
  822. package/src/renderers/shaders/ShaderChunk/lights_lambert_fragment.glsl.js +5 -5
  823. package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +28 -28
  824. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +228 -223
  825. package/src/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl.js +7 -7
  826. package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +32 -32
  827. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +151 -146
  828. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +562 -560
  829. package/src/renderers/shaders/ShaderChunk/lights_toon_fragment.glsl.js +4 -4
  830. package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +26 -26
  831. package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +9 -9
  832. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +9 -9
  833. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +16 -16
  834. package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +22 -22
  835. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +21 -13
  836. package/src/renderers/shaders/ShaderChunk/map_pars_fragment.glsl.js +11 -11
  837. package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +27 -27
  838. package/src/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl.js +27 -27
  839. package/src/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js +12 -12
  840. package/src/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl.js +7 -7
  841. package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +24 -24
  842. package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +27 -27
  843. package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +38 -38
  844. package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +36 -36
  845. package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +76 -76
  846. package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +33 -33
  847. package/src/renderers/shaders/ShaderChunk/normal_pars_fragment.glsl.js +14 -14
  848. package/src/renderers/shaders/ShaderChunk/normal_pars_vertex.glsl.js +14 -14
  849. package/src/renderers/shaders/ShaderChunk/normal_vertex.glsl.js +14 -14
  850. package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +43 -43
  851. package/src/renderers/shaders/ShaderChunk/occlusion_fragment.glsl.js +20 -0
  852. package/src/renderers/shaders/ShaderChunk/occlusion_pars_fragment.glsl.js +97 -0
  853. package/src/renderers/shaders/ShaderChunk/opaque_fragment.glsl.js +11 -11
  854. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +68 -68
  855. package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +8 -8
  856. package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +19 -13
  857. package/src/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl.js +12 -12
  858. package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -7
  859. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +314 -314
  860. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +68 -68
  861. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +68 -68
  862. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -66
  863. package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -10
  864. package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +25 -33
  865. package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -15
  866. package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -20
  867. package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -14
  868. package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -7
  869. package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -7
  870. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +169 -77
  871. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -36
  872. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +201 -201
  873. package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +119 -119
  874. package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +145 -145
  875. package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +122 -122
  876. package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +21 -15
  877. package/src/renderers/shaders/ShaderChunk.js +274 -266
  878. package/src/renderers/shaders/ShaderLib/background.glsl.js +40 -32
  879. package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +62 -62
  880. package/src/renderers/shaders/ShaderLib/cube.glsl.js +36 -36
  881. package/src/renderers/shaders/ShaderLib/depth.glsl.js +95 -94
  882. package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +76 -75
  883. package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -35
  884. package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +77 -75
  885. package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +117 -114
  886. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +126 -122
  887. package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +113 -109
  888. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +89 -82
  889. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -124
  890. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +226 -222
  891. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +120 -116
  892. package/src/renderers/shaders/ShaderLib/points.glsl.js +88 -86
  893. package/src/renderers/shaders/ShaderLib/shadow.glsl.js +57 -54
  894. package/src/renderers/shaders/ShaderLib/sprite.glsl.js +81 -81
  895. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +53 -53
  896. package/src/renderers/shaders/ShaderLib.js +367 -359
  897. package/src/renderers/shaders/UniformsLib.js +236 -230
  898. package/src/renderers/shaders/UniformsUtils.js +104 -104
  899. package/src/renderers/webgl/WebGLAnimation.js +53 -53
  900. package/src/renderers/webgl/WebGLAttributes.js +229 -195
  901. package/src/renderers/webgl/WebGLBackground.js +239 -247
  902. package/src/renderers/webgl/WebGLBindingStates.js +631 -631
  903. package/src/renderers/webgl/WebGLBufferRenderer.js +92 -61
  904. package/src/renderers/webgl/WebGLCapabilities.js +120 -120
  905. package/src/renderers/webgl/WebGLClipping.js +171 -171
  906. package/src/renderers/webgl/WebGLCubeMaps.js +99 -99
  907. package/src/renderers/webgl/WebGLCubeUVMaps.js +132 -130
  908. package/src/renderers/webgl/WebGLExtensions.js +97 -96
  909. package/src/renderers/webgl/WebGLGeometries.js +211 -207
  910. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +102 -71
  911. package/src/renderers/webgl/WebGLInfo.js +71 -71
  912. package/src/renderers/webgl/WebGLLights.js +590 -570
  913. package/src/renderers/webgl/WebGLMaterials.js +576 -567
  914. package/src/renderers/webgl/WebGLMorphtargets.js +300 -300
  915. package/src/renderers/webgl/WebGLObjects.js +92 -92
  916. package/src/renderers/webgl/WebGLProgram.js +1112 -1002
  917. package/src/renderers/webgl/WebGLPrograms.js +663 -625
  918. package/src/renderers/webgl/WebGLProperties.js +48 -48
  919. package/src/renderers/webgl/WebGLRenderLists.js +238 -238
  920. package/src/renderers/webgl/WebGLRenderStates.js +107 -107
  921. package/src/renderers/webgl/WebGLShader.js +12 -12
  922. package/src/renderers/webgl/WebGLShaderCache.js +124 -124
  923. package/src/renderers/webgl/WebGLShadowMap.js +424 -389
  924. package/src/renderers/webgl/WebGLState.js +1328 -1307
  925. package/src/renderers/webgl/WebGLTextures.js +2117 -2017
  926. package/src/renderers/webgl/WebGLUniforms.js +1156 -1146
  927. package/src/renderers/webgl/WebGLUniformsGroups.js +392 -413
  928. package/src/renderers/webgl/WebGLUtils.js +283 -278
  929. package/src/renderers/webxr/WebXRController.js +343 -343
  930. package/src/renderers/webxr/WebXRManager.js +840 -770
  931. package/src/scenes/Fog.js +38 -37
  932. package/src/scenes/FogExp2.js +35 -34
  933. package/src/scenes/Scene.js +63 -63
  934. package/src/textures/CanvasTexture.js +17 -17
  935. package/src/textures/CompressedArrayTexture.js +18 -18
  936. package/src/textures/CompressedCubeTexture.js +19 -0
  937. package/src/textures/CompressedTexture.js +28 -28
  938. package/src/textures/CubeTexture.js +33 -33
  939. package/src/textures/Data3DTexture.js +35 -35
  940. package/src/textures/DataArrayTexture.js +27 -27
  941. package/src/textures/DataTexture.js +22 -22
  942. package/src/textures/DepthTexture.js +58 -58
  943. package/src/textures/FramebufferTexture.js +23 -23
  944. package/src/textures/Source.js +127 -127
  945. package/src/textures/Texture.js +338 -338
  946. package/src/textures/VideoTexture.js +55 -55
  947. package/src/utils.js +91 -83
  948. package/build/three.js +0 -51661
  949. package/build/three.min.js +0 -7
  950. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +0 -64
  951. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +0 -30
  952. package/examples/jsm/objects/GroundProjectedSkybox.js +0 -172
  953. package/examples/jsm/renderers/common/RenderTarget.js +0 -15
  954. package/examples/jsm/renderers/common/nodes/NodeRender.js +0 -302
  955. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +0 -163
  956. package/src/lights/AmbientLightProbe.js +0 -21
  957. package/src/lights/HemisphereLightProbe.js +0 -30
@@ -1,625 +1,663 @@
1
- import { BackSide, DoubleSide, CubeUVReflectionMapping, ObjectSpaceNormalMap, TangentSpaceNormalMap, NoToneMapping, NormalBlending, LinearSRGBColorSpace } from '../../constants.js';
2
- import { Layers } from '../../core/Layers.js';
3
- import { WebGLProgram } from './WebGLProgram.js';
4
- import { WebGLShaderCache } from './WebGLShaderCache.js';
5
- import { ShaderLib } from '../shaders/ShaderLib.js';
6
- import { UniformsUtils } from '../shaders/UniformsUtils.js';
7
-
8
- function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities, bindingStates, clipping ) {
9
-
10
- const _programLayers = new Layers();
11
- const _customShaders = new WebGLShaderCache();
12
- const programs = [];
13
-
14
- const IS_WEBGL2 = capabilities.isWebGL2;
15
- const logarithmicDepthBuffer = capabilities.logarithmicDepthBuffer;
16
- const SUPPORTS_VERTEX_TEXTURES = capabilities.vertexTextures;
17
-
18
- let precision = capabilities.precision;
19
-
20
- const shaderIDs = {
21
- MeshDepthMaterial: 'depth',
22
- MeshDistanceMaterial: 'distanceRGBA',
23
- MeshNormalMaterial: 'normal',
24
- MeshBasicMaterial: 'basic',
25
- MeshLambertMaterial: 'lambert',
26
- MeshPhongMaterial: 'phong',
27
- MeshToonMaterial: 'toon',
28
- MeshStandardMaterial: 'physical',
29
- MeshPhysicalMaterial: 'physical',
30
- MeshMatcapMaterial: 'matcap',
31
- LineBasicMaterial: 'basic',
32
- LineDashedMaterial: 'dashed',
33
- PointsMaterial: 'points',
34
- ShadowMaterial: 'shadow',
35
- SpriteMaterial: 'sprite'
36
- };
37
-
38
- function getChannel( value ) {
39
-
40
- if ( value === 0 ) return 'uv';
41
-
42
- return `uv${ value }`;
43
-
44
- }
45
-
46
- function getParameters( material, lights, shadows, scene, object ) {
47
-
48
- const fog = scene.fog;
49
- const geometry = object.geometry;
50
- const environment = material.isMeshStandardMaterial ? scene.environment : null;
51
-
52
- const envMap = ( material.isMeshStandardMaterial ? cubeuvmaps : cubemaps ).get( material.envMap || environment );
53
- const envMapCubeUVHeight = ( !! envMap ) && ( envMap.mapping === CubeUVReflectionMapping ) ? envMap.image.height : null;
54
-
55
- const shaderID = shaderIDs[ material.type ];
56
-
57
- // heuristics to create shader parameters according to lights in the scene
58
- // (not to blow over maxLights budget)
59
-
60
- if ( material.precision !== null ) {
61
-
62
- precision = capabilities.getMaxPrecision( material.precision );
63
-
64
- if ( precision !== material.precision ) {
65
-
66
- console.warn( 'THREE.WebGLProgram.getParameters:', material.precision, 'not supported, using', precision, 'instead.' );
67
-
68
- }
69
-
70
- }
71
-
72
- //
73
-
74
- const morphAttribute = geometry.morphAttributes.position || geometry.morphAttributes.normal || geometry.morphAttributes.color;
75
- const morphTargetsCount = ( morphAttribute !== undefined ) ? morphAttribute.length : 0;
76
-
77
- let morphTextureStride = 0;
78
-
79
- if ( geometry.morphAttributes.position !== undefined ) morphTextureStride = 1;
80
- if ( geometry.morphAttributes.normal !== undefined ) morphTextureStride = 2;
81
- if ( geometry.morphAttributes.color !== undefined ) morphTextureStride = 3;
82
-
83
- //
84
-
85
- let vertexShader, fragmentShader;
86
- let customVertexShaderID, customFragmentShaderID;
87
-
88
- if ( shaderID ) {
89
-
90
- const shader = ShaderLib[ shaderID ];
91
-
92
- vertexShader = shader.vertexShader;
93
- fragmentShader = shader.fragmentShader;
94
-
95
- } else {
96
-
97
- vertexShader = material.vertexShader;
98
- fragmentShader = material.fragmentShader;
99
-
100
- _customShaders.update( material );
101
-
102
- customVertexShaderID = _customShaders.getVertexShaderID( material );
103
- customFragmentShaderID = _customShaders.getFragmentShaderID( material );
104
-
105
- }
106
-
107
- const currentRenderTarget = renderer.getRenderTarget();
108
-
109
- const IS_INSTANCEDMESH = object.isInstancedMesh === true;
110
-
111
- const HAS_MAP = !! material.map;
112
- const HAS_MATCAP = !! material.matcap;
113
- const HAS_ENVMAP = !! envMap;
114
- const HAS_AOMAP = !! material.aoMap;
115
- const HAS_LIGHTMAP = !! material.lightMap;
116
- const HAS_BUMPMAP = !! material.bumpMap;
117
- const HAS_NORMALMAP = !! material.normalMap;
118
- const HAS_DISPLACEMENTMAP = !! material.displacementMap;
119
- const HAS_EMISSIVEMAP = !! material.emissiveMap;
120
-
121
- const HAS_METALNESSMAP = !! material.metalnessMap;
122
- const HAS_ROUGHNESSMAP = !! material.roughnessMap;
123
-
124
- const HAS_ANISOTROPY = material.anisotropy > 0;
125
- const HAS_CLEARCOAT = material.clearcoat > 0;
126
- const HAS_IRIDESCENCE = material.iridescence > 0;
127
- const HAS_SHEEN = material.sheen > 0;
128
- const HAS_TRANSMISSION = material.transmission > 0;
129
-
130
- const HAS_ANISOTROPYMAP = HAS_ANISOTROPY && !! material.anisotropyMap;
131
-
132
- const HAS_CLEARCOATMAP = HAS_CLEARCOAT && !! material.clearcoatMap;
133
- const HAS_CLEARCOAT_NORMALMAP = HAS_CLEARCOAT && !! material.clearcoatNormalMap;
134
- const HAS_CLEARCOAT_ROUGHNESSMAP = HAS_CLEARCOAT && !! material.clearcoatRoughnessMap;
135
-
136
- const HAS_IRIDESCENCEMAP = HAS_IRIDESCENCE && !! material.iridescenceMap;
137
- const HAS_IRIDESCENCE_THICKNESSMAP = HAS_IRIDESCENCE && !! material.iridescenceThicknessMap;
138
-
139
- const HAS_SHEEN_COLORMAP = HAS_SHEEN && !! material.sheenColorMap;
140
- const HAS_SHEEN_ROUGHNESSMAP = HAS_SHEEN && !! material.sheenRoughnessMap;
141
-
142
- const HAS_SPECULARMAP = !! material.specularMap;
143
- const HAS_SPECULAR_COLORMAP = !! material.specularColorMap;
144
- const HAS_SPECULAR_INTENSITYMAP = !! material.specularIntensityMap;
145
-
146
- const HAS_TRANSMISSIONMAP = HAS_TRANSMISSION && !! material.transmissionMap;
147
- const HAS_THICKNESSMAP = HAS_TRANSMISSION && !! material.thicknessMap;
148
-
149
- const HAS_GRADIENTMAP = !! material.gradientMap;
150
-
151
- const HAS_ALPHAMAP = !! material.alphaMap;
152
-
153
- const HAS_ALPHATEST = material.alphaTest > 0;
154
-
155
- const HAS_ALPHAHASH = !! material.alphaHash;
156
-
157
- const HAS_EXTENSIONS = !! material.extensions;
158
-
159
- const HAS_ATTRIBUTE_UV1 = !! geometry.attributes.uv1;
160
- const HAS_ATTRIBUTE_UV2 = !! geometry.attributes.uv2;
161
- const HAS_ATTRIBUTE_UV3 = !! geometry.attributes.uv3;
162
-
163
- const parameters = {
164
-
165
- isWebGL2: IS_WEBGL2,
166
-
167
- shaderID: shaderID,
168
- shaderType: material.type,
169
- shaderName: material.name,
170
-
171
- vertexShader: vertexShader,
172
- fragmentShader: fragmentShader,
173
- defines: material.defines,
174
-
175
- customVertexShaderID: customVertexShaderID,
176
- customFragmentShaderID: customFragmentShaderID,
177
-
178
- isRawShaderMaterial: material.isRawShaderMaterial === true,
179
- glslVersion: material.glslVersion,
180
-
181
- precision: precision,
182
-
183
- instancing: IS_INSTANCEDMESH,
184
- instancingColor: IS_INSTANCEDMESH && object.instanceColor !== null,
185
-
186
- supportsVertexTextures: SUPPORTS_VERTEX_TEXTURES,
187
- outputColorSpace: ( currentRenderTarget === null ) ? renderer.outputColorSpace : ( currentRenderTarget.isXRRenderTarget === true ? currentRenderTarget.texture.colorSpace : LinearSRGBColorSpace ),
188
-
189
- map: HAS_MAP,
190
- matcap: HAS_MATCAP,
191
- envMap: HAS_ENVMAP,
192
- envMapMode: HAS_ENVMAP && envMap.mapping,
193
- envMapCubeUVHeight: envMapCubeUVHeight,
194
- aoMap: HAS_AOMAP,
195
- lightMap: HAS_LIGHTMAP,
196
- bumpMap: HAS_BUMPMAP,
197
- normalMap: HAS_NORMALMAP,
198
- displacementMap: SUPPORTS_VERTEX_TEXTURES && HAS_DISPLACEMENTMAP,
199
- emissiveMap: HAS_EMISSIVEMAP,
200
-
201
- normalMapObjectSpace: HAS_NORMALMAP && material.normalMapType === ObjectSpaceNormalMap,
202
- normalMapTangentSpace: HAS_NORMALMAP && material.normalMapType === TangentSpaceNormalMap,
203
-
204
- metalnessMap: HAS_METALNESSMAP,
205
- roughnessMap: HAS_ROUGHNESSMAP,
206
-
207
- anisotropy: HAS_ANISOTROPY,
208
- anisotropyMap: HAS_ANISOTROPYMAP,
209
-
210
- clearcoat: HAS_CLEARCOAT,
211
- clearcoatMap: HAS_CLEARCOATMAP,
212
- clearcoatNormalMap: HAS_CLEARCOAT_NORMALMAP,
213
- clearcoatRoughnessMap: HAS_CLEARCOAT_ROUGHNESSMAP,
214
-
215
- iridescence: HAS_IRIDESCENCE,
216
- iridescenceMap: HAS_IRIDESCENCEMAP,
217
- iridescenceThicknessMap: HAS_IRIDESCENCE_THICKNESSMAP,
218
-
219
- sheen: HAS_SHEEN,
220
- sheenColorMap: HAS_SHEEN_COLORMAP,
221
- sheenRoughnessMap: HAS_SHEEN_ROUGHNESSMAP,
222
-
223
- specularMap: HAS_SPECULARMAP,
224
- specularColorMap: HAS_SPECULAR_COLORMAP,
225
- specularIntensityMap: HAS_SPECULAR_INTENSITYMAP,
226
-
227
- transmission: HAS_TRANSMISSION,
228
- transmissionMap: HAS_TRANSMISSIONMAP,
229
- thicknessMap: HAS_THICKNESSMAP,
230
-
231
- gradientMap: HAS_GRADIENTMAP,
232
-
233
- opaque: material.transparent === false && material.blending === NormalBlending,
234
-
235
- alphaMap: HAS_ALPHAMAP,
236
- alphaTest: HAS_ALPHATEST,
237
- alphaHash: HAS_ALPHAHASH,
238
-
239
- combine: material.combine,
240
-
241
- //
242
-
243
- mapUv: HAS_MAP && getChannel( material.map.channel ),
244
- aoMapUv: HAS_AOMAP && getChannel( material.aoMap.channel ),
245
- lightMapUv: HAS_LIGHTMAP && getChannel( material.lightMap.channel ),
246
- bumpMapUv: HAS_BUMPMAP && getChannel( material.bumpMap.channel ),
247
- normalMapUv: HAS_NORMALMAP && getChannel( material.normalMap.channel ),
248
- displacementMapUv: HAS_DISPLACEMENTMAP && getChannel( material.displacementMap.channel ),
249
- emissiveMapUv: HAS_EMISSIVEMAP && getChannel( material.emissiveMap.channel ),
250
-
251
- metalnessMapUv: HAS_METALNESSMAP && getChannel( material.metalnessMap.channel ),
252
- roughnessMapUv: HAS_ROUGHNESSMAP && getChannel( material.roughnessMap.channel ),
253
-
254
- anisotropyMapUv: HAS_ANISOTROPYMAP && getChannel( material.anisotropyMap.channel ),
255
-
256
- clearcoatMapUv: HAS_CLEARCOATMAP && getChannel( material.clearcoatMap.channel ),
257
- clearcoatNormalMapUv: HAS_CLEARCOAT_NORMALMAP && getChannel( material.clearcoatNormalMap.channel ),
258
- clearcoatRoughnessMapUv: HAS_CLEARCOAT_ROUGHNESSMAP && getChannel( material.clearcoatRoughnessMap.channel ),
259
-
260
- iridescenceMapUv: HAS_IRIDESCENCEMAP && getChannel( material.iridescenceMap.channel ),
261
- iridescenceThicknessMapUv: HAS_IRIDESCENCE_THICKNESSMAP && getChannel( material.iridescenceThicknessMap.channel ),
262
-
263
- sheenColorMapUv: HAS_SHEEN_COLORMAP && getChannel( material.sheenColorMap.channel ),
264
- sheenRoughnessMapUv: HAS_SHEEN_ROUGHNESSMAP && getChannel( material.sheenRoughnessMap.channel ),
265
-
266
- specularMapUv: HAS_SPECULARMAP && getChannel( material.specularMap.channel ),
267
- specularColorMapUv: HAS_SPECULAR_COLORMAP && getChannel( material.specularColorMap.channel ),
268
- specularIntensityMapUv: HAS_SPECULAR_INTENSITYMAP && getChannel( material.specularIntensityMap.channel ),
269
-
270
- transmissionMapUv: HAS_TRANSMISSIONMAP && getChannel( material.transmissionMap.channel ),
271
- thicknessMapUv: HAS_THICKNESSMAP && getChannel( material.thicknessMap.channel ),
272
-
273
- alphaMapUv: HAS_ALPHAMAP && getChannel( material.alphaMap.channel ),
274
-
275
- //
276
-
277
- vertexTangents: !! geometry.attributes.tangent && ( HAS_NORMALMAP || HAS_ANISOTROPY ),
278
- vertexColors: material.vertexColors,
279
- vertexAlphas: material.vertexColors === true && !! geometry.attributes.color && geometry.attributes.color.itemSize === 4,
280
- vertexUv1s: HAS_ATTRIBUTE_UV1,
281
- vertexUv2s: HAS_ATTRIBUTE_UV2,
282
- vertexUv3s: HAS_ATTRIBUTE_UV3,
283
-
284
- pointsUvs: object.isPoints === true && !! geometry.attributes.uv && ( HAS_MAP || HAS_ALPHAMAP ),
285
-
286
- fog: !! fog,
287
- useFog: material.fog === true,
288
- fogExp2: ( fog && fog.isFogExp2 ),
289
-
290
- flatShading: material.flatShading === true,
291
-
292
- sizeAttenuation: material.sizeAttenuation === true,
293
- logarithmicDepthBuffer: logarithmicDepthBuffer,
294
-
295
- skinning: object.isSkinnedMesh === true,
296
-
297
- morphTargets: geometry.morphAttributes.position !== undefined,
298
- morphNormals: geometry.morphAttributes.normal !== undefined,
299
- morphColors: geometry.morphAttributes.color !== undefined,
300
- morphTargetsCount: morphTargetsCount,
301
- morphTextureStride: morphTextureStride,
302
-
303
- numDirLights: lights.directional.length,
304
- numPointLights: lights.point.length,
305
- numSpotLights: lights.spot.length,
306
- numSpotLightMaps: lights.spotLightMap.length,
307
- numRectAreaLights: lights.rectArea.length,
308
- numHemiLights: lights.hemi.length,
309
-
310
- numDirLightShadows: lights.directionalShadowMap.length,
311
- numPointLightShadows: lights.pointShadowMap.length,
312
- numSpotLightShadows: lights.spotShadowMap.length,
313
- numSpotLightShadowsWithMaps: lights.numSpotLightShadowsWithMaps,
314
-
315
- numClippingPlanes: clipping.numPlanes,
316
- numClipIntersection: clipping.numIntersection,
317
-
318
- dithering: material.dithering,
319
-
320
- shadowMapEnabled: renderer.shadowMap.enabled && shadows.length > 0,
321
- shadowMapType: renderer.shadowMap.type,
322
-
323
- toneMapping: material.toneMapped ? renderer.toneMapping : NoToneMapping,
324
- useLegacyLights: renderer.useLegacyLights,
325
-
326
- premultipliedAlpha: material.premultipliedAlpha,
327
-
328
- doubleSided: material.side === DoubleSide,
329
- flipSided: material.side === BackSide,
330
-
331
- useDepthPacking: material.depthPacking >= 0,
332
- depthPacking: material.depthPacking || 0,
333
-
334
- index0AttributeName: material.index0AttributeName,
335
-
336
- extensionDerivatives: HAS_EXTENSIONS && material.extensions.derivatives === true,
337
- extensionFragDepth: HAS_EXTENSIONS && material.extensions.fragDepth === true,
338
- extensionDrawBuffers: HAS_EXTENSIONS && material.extensions.drawBuffers === true,
339
- extensionShaderTextureLOD: HAS_EXTENSIONS && material.extensions.shaderTextureLOD === true,
340
-
341
- rendererExtensionFragDepth: IS_WEBGL2 || extensions.has( 'EXT_frag_depth' ),
342
- rendererExtensionDrawBuffers: IS_WEBGL2 || extensions.has( 'WEBGL_draw_buffers' ),
343
- rendererExtensionShaderTextureLod: IS_WEBGL2 || extensions.has( 'EXT_shader_texture_lod' ),
344
-
345
- customProgramCacheKey: material.customProgramCacheKey()
346
-
347
- };
348
-
349
- return parameters;
350
-
351
- }
352
-
353
- function getProgramCacheKey( parameters ) {
354
-
355
- const array = [];
356
-
357
- if ( parameters.shaderID ) {
358
-
359
- array.push( parameters.shaderID );
360
-
361
- } else {
362
-
363
- array.push( parameters.customVertexShaderID );
364
- array.push( parameters.customFragmentShaderID );
365
-
366
- }
367
-
368
- if ( parameters.defines !== undefined ) {
369
-
370
- for ( const name in parameters.defines ) {
371
-
372
- array.push( name );
373
- array.push( parameters.defines[ name ] );
374
-
375
- }
376
-
377
- }
378
-
379
- if ( parameters.isRawShaderMaterial === false ) {
380
-
381
- getProgramCacheKeyParameters( array, parameters );
382
- getProgramCacheKeyBooleans( array, parameters );
383
- array.push( renderer.outputColorSpace );
384
-
385
- }
386
-
387
- array.push( parameters.customProgramCacheKey );
388
-
389
- return array.join();
390
-
391
- }
392
-
393
- function getProgramCacheKeyParameters( array, parameters ) {
394
-
395
- array.push( parameters.precision );
396
- array.push( parameters.outputColorSpace );
397
- array.push( parameters.envMapMode );
398
- array.push( parameters.envMapCubeUVHeight );
399
- array.push( parameters.mapUv );
400
- array.push( parameters.alphaMapUv );
401
- array.push( parameters.lightMapUv );
402
- array.push( parameters.aoMapUv );
403
- array.push( parameters.bumpMapUv );
404
- array.push( parameters.normalMapUv );
405
- array.push( parameters.displacementMapUv );
406
- array.push( parameters.emissiveMapUv );
407
- array.push( parameters.metalnessMapUv );
408
- array.push( parameters.roughnessMapUv );
409
- array.push( parameters.anisotropyMapUv );
410
- array.push( parameters.clearcoatMapUv );
411
- array.push( parameters.clearcoatNormalMapUv );
412
- array.push( parameters.clearcoatRoughnessMapUv );
413
- array.push( parameters.iridescenceMapUv );
414
- array.push( parameters.iridescenceThicknessMapUv );
415
- array.push( parameters.sheenColorMapUv );
416
- array.push( parameters.sheenRoughnessMapUv );
417
- array.push( parameters.specularMapUv );
418
- array.push( parameters.specularColorMapUv );
419
- array.push( parameters.specularIntensityMapUv );
420
- array.push( parameters.transmissionMapUv );
421
- array.push( parameters.thicknessMapUv );
422
- array.push( parameters.combine );
423
- array.push( parameters.fogExp2 );
424
- array.push( parameters.sizeAttenuation );
425
- array.push( parameters.morphTargetsCount );
426
- array.push( parameters.morphAttributeCount );
427
- array.push( parameters.numDirLights );
428
- array.push( parameters.numPointLights );
429
- array.push( parameters.numSpotLights );
430
- array.push( parameters.numSpotLightMaps );
431
- array.push( parameters.numHemiLights );
432
- array.push( parameters.numRectAreaLights );
433
- array.push( parameters.numDirLightShadows );
434
- array.push( parameters.numPointLightShadows );
435
- array.push( parameters.numSpotLightShadows );
436
- array.push( parameters.numSpotLightShadowsWithMaps );
437
- array.push( parameters.shadowMapType );
438
- array.push( parameters.toneMapping );
439
- array.push( parameters.numClippingPlanes );
440
- array.push( parameters.numClipIntersection );
441
- array.push( parameters.depthPacking );
442
-
443
- }
444
-
445
- function getProgramCacheKeyBooleans( array, parameters ) {
446
-
447
- _programLayers.disableAll();
448
-
449
- if ( parameters.isWebGL2 )
450
- _programLayers.enable( 0 );
451
- if ( parameters.supportsVertexTextures )
452
- _programLayers.enable( 1 );
453
- if ( parameters.instancing )
454
- _programLayers.enable( 2 );
455
- if ( parameters.instancingColor )
456
- _programLayers.enable( 3 );
457
- if ( parameters.matcap )
458
- _programLayers.enable( 4 );
459
- if ( parameters.envMap )
460
- _programLayers.enable( 5 );
461
- if ( parameters.normalMapObjectSpace )
462
- _programLayers.enable( 6 );
463
- if ( parameters.normalMapTangentSpace )
464
- _programLayers.enable( 7 );
465
- if ( parameters.clearcoat )
466
- _programLayers.enable( 8 );
467
- if ( parameters.iridescence )
468
- _programLayers.enable( 9 );
469
- if ( parameters.alphaTest )
470
- _programLayers.enable( 10 );
471
- if ( parameters.vertexColors )
472
- _programLayers.enable( 11 );
473
- if ( parameters.vertexAlphas )
474
- _programLayers.enable( 12 );
475
- if ( parameters.vertexUv1s )
476
- _programLayers.enable( 13 );
477
- if ( parameters.vertexUv2s )
478
- _programLayers.enable( 14 );
479
- if ( parameters.vertexUv3s )
480
- _programLayers.enable( 15 );
481
- if ( parameters.vertexTangents )
482
- _programLayers.enable( 16 );
483
- if ( parameters.anisotropy )
484
- _programLayers.enable( 17 );
485
-
486
- array.push( _programLayers.mask );
487
- _programLayers.disableAll();
488
-
489
- if ( parameters.fog )
490
- _programLayers.enable( 0 );
491
- if ( parameters.useFog )
492
- _programLayers.enable( 1 );
493
- if ( parameters.flatShading )
494
- _programLayers.enable( 2 );
495
- if ( parameters.logarithmicDepthBuffer )
496
- _programLayers.enable( 3 );
497
- if ( parameters.skinning )
498
- _programLayers.enable( 4 );
499
- if ( parameters.morphTargets )
500
- _programLayers.enable( 5 );
501
- if ( parameters.morphNormals )
502
- _programLayers.enable( 6 );
503
- if ( parameters.morphColors )
504
- _programLayers.enable( 7 );
505
- if ( parameters.premultipliedAlpha )
506
- _programLayers.enable( 8 );
507
- if ( parameters.shadowMapEnabled )
508
- _programLayers.enable( 9 );
509
- if ( parameters.useLegacyLights )
510
- _programLayers.enable( 10 );
511
- if ( parameters.doubleSided )
512
- _programLayers.enable( 11 );
513
- if ( parameters.flipSided )
514
- _programLayers.enable( 12 );
515
- if ( parameters.useDepthPacking )
516
- _programLayers.enable( 13 );
517
- if ( parameters.dithering )
518
- _programLayers.enable( 14 );
519
- if ( parameters.transmission )
520
- _programLayers.enable( 15 );
521
- if ( parameters.sheen )
522
- _programLayers.enable( 16 );
523
- if ( parameters.opaque )
524
- _programLayers.enable( 17 );
525
- if ( parameters.pointsUvs )
526
- _programLayers.enable( 18 );
527
-
528
- array.push( _programLayers.mask );
529
-
530
- }
531
-
532
- function getUniforms( material ) {
533
-
534
- const shaderID = shaderIDs[ material.type ];
535
- let uniforms;
536
-
537
- if ( shaderID ) {
538
-
539
- const shader = ShaderLib[ shaderID ];
540
- uniforms = UniformsUtils.clone( shader.uniforms );
541
-
542
- } else {
543
-
544
- uniforms = material.uniforms;
545
-
546
- }
547
-
548
- return uniforms;
549
-
550
- }
551
-
552
- function acquireProgram( parameters, cacheKey ) {
553
-
554
- let program;
555
-
556
- // Check if code has been already compiled
557
- for ( let p = 0, pl = programs.length; p < pl; p ++ ) {
558
-
559
- const preexistingProgram = programs[ p ];
560
-
561
- if ( preexistingProgram.cacheKey === cacheKey ) {
562
-
563
- program = preexistingProgram;
564
- ++ program.usedTimes;
565
-
566
- break;
567
-
568
- }
569
-
570
- }
571
-
572
- if ( program === undefined ) {
573
-
574
- program = new WebGLProgram( renderer, cacheKey, parameters, bindingStates );
575
- programs.push( program );
576
-
577
- }
578
-
579
- return program;
580
-
581
- }
582
-
583
- function releaseProgram( program ) {
584
-
585
- if ( -- program.usedTimes === 0 ) {
586
-
587
- // Remove from unordered set
588
- const i = programs.indexOf( program );
589
- programs[ i ] = programs[ programs.length - 1 ];
590
- programs.pop();
591
-
592
- // Free WebGL resources
593
- program.destroy();
594
-
595
- }
596
-
597
- }
598
-
599
- function releaseShaderCache( material ) {
600
-
601
- _customShaders.remove( material );
602
-
603
- }
604
-
605
- function dispose() {
606
-
607
- _customShaders.dispose();
608
-
609
- }
610
-
611
- return {
612
- getParameters: getParameters,
613
- getProgramCacheKey: getProgramCacheKey,
614
- getUniforms: getUniforms,
615
- acquireProgram: acquireProgram,
616
- releaseProgram: releaseProgram,
617
- releaseShaderCache: releaseShaderCache,
618
- // Exposed for resource monitoring & error feedback via renderer.info:
619
- programs: programs,
620
- dispose: dispose
621
- };
622
-
623
- }
624
-
625
- export { WebGLPrograms };
1
+ import { BackSide, DoubleSide, CubeUVReflectionMapping, ObjectSpaceNormalMap, TangentSpaceNormalMap, NoToneMapping, NormalBlending, LinearSRGBColorSpace, SRGBTransfer } from '../../constants.js';
2
+ import { Layers } from '../../core/Layers.js';
3
+ import { WebGLProgram } from './WebGLProgram.js';
4
+ import { WebGLShaderCache } from './WebGLShaderCache.js';
5
+ import { ShaderLib } from '../shaders/ShaderLib.js';
6
+ import { UniformsUtils } from '../shaders/UniformsUtils.js';
7
+ import { ColorManagement } from '../../math/ColorManagement.js';
8
+
9
+ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities, bindingStates, clipping ) {
10
+
11
+ const _programLayers = new Layers();
12
+ const _customShaders = new WebGLShaderCache();
13
+ const programs = [];
14
+
15
+ const IS_WEBGL2 = capabilities.isWebGL2;
16
+ const logarithmicDepthBuffer = capabilities.logarithmicDepthBuffer;
17
+ const SUPPORTS_VERTEX_TEXTURES = capabilities.vertexTextures;
18
+
19
+ let precision = capabilities.precision;
20
+
21
+ const shaderIDs = {
22
+ MeshDepthMaterial: 'depth',
23
+ MeshDistanceMaterial: 'distanceRGBA',
24
+ MeshNormalMaterial: 'normal',
25
+ MeshBasicMaterial: 'basic',
26
+ MeshLambertMaterial: 'lambert',
27
+ MeshPhongMaterial: 'phong',
28
+ MeshToonMaterial: 'toon',
29
+ MeshStandardMaterial: 'physical',
30
+ MeshPhysicalMaterial: 'physical',
31
+ MeshMatcapMaterial: 'matcap',
32
+ LineBasicMaterial: 'basic',
33
+ LineDashedMaterial: 'dashed',
34
+ PointsMaterial: 'points',
35
+ ShadowMaterial: 'shadow',
36
+ SpriteMaterial: 'sprite'
37
+ };
38
+
39
+ function getChannel( value ) {
40
+
41
+ if ( value === 0 ) return 'uv';
42
+
43
+ return `uv${ value }`;
44
+
45
+ }
46
+
47
+ function getParameters( material, lights, shadows, scene, object, occlusion ) {
48
+
49
+ const fog = scene.fog;
50
+ const geometry = object.geometry;
51
+ const environment = material.isMeshStandardMaterial ? scene.environment : null;
52
+
53
+ const envMap = ( material.isMeshStandardMaterial ? cubeuvmaps : cubemaps ).get( material.envMap || environment );
54
+ const envMapCubeUVHeight = ( !! envMap ) && ( envMap.mapping === CubeUVReflectionMapping ) ? envMap.image.height : null;
55
+
56
+ const shaderID = shaderIDs[ material.type ];
57
+
58
+ // heuristics to create shader parameters according to lights in the scene
59
+ // (not to blow over maxLights budget)
60
+
61
+ if ( material.precision !== null ) {
62
+
63
+ precision = capabilities.getMaxPrecision( material.precision );
64
+
65
+ if ( precision !== material.precision ) {
66
+
67
+ console.warn( 'THREE.WebGLProgram.getParameters:', material.precision, 'not supported, using', precision, 'instead.' );
68
+
69
+ }
70
+
71
+ }
72
+
73
+ //
74
+
75
+ const morphAttribute = geometry.morphAttributes.position || geometry.morphAttributes.normal || geometry.morphAttributes.color;
76
+ const morphTargetsCount = ( morphAttribute !== undefined ) ? morphAttribute.length : 0;
77
+
78
+ let morphTextureStride = 0;
79
+
80
+ if ( geometry.morphAttributes.position !== undefined ) morphTextureStride = 1;
81
+ if ( geometry.morphAttributes.normal !== undefined ) morphTextureStride = 2;
82
+ if ( geometry.morphAttributes.color !== undefined ) morphTextureStride = 3;
83
+
84
+ //
85
+
86
+ let vertexShader, fragmentShader;
87
+ let customVertexShaderID, customFragmentShaderID;
88
+
89
+ if ( shaderID ) {
90
+
91
+ const shader = ShaderLib[ shaderID ];
92
+
93
+ vertexShader = shader.vertexShader;
94
+ fragmentShader = shader.fragmentShader;
95
+
96
+ } else {
97
+
98
+ vertexShader = material.vertexShader;
99
+ fragmentShader = material.fragmentShader;
100
+
101
+ _customShaders.update( material );
102
+
103
+ customVertexShaderID = _customShaders.getVertexShaderID( material );
104
+ customFragmentShaderID = _customShaders.getFragmentShaderID( material );
105
+
106
+ }
107
+
108
+ const currentRenderTarget = renderer.getRenderTarget();
109
+
110
+ const IS_INSTANCEDMESH = object.isInstancedMesh === true;
111
+ const IS_BATCHEDMESH = object.isBatchedMesh === true;
112
+
113
+ const HAS_MAP = !! material.map;
114
+ const HAS_MATCAP = !! material.matcap;
115
+ const HAS_ENVMAP = !! envMap;
116
+ const HAS_AOMAP = !! material.aoMap;
117
+ const HAS_LIGHTMAP = !! material.lightMap;
118
+ const HAS_BUMPMAP = !! material.bumpMap;
119
+ const HAS_NORMALMAP = !! material.normalMap;
120
+ const HAS_DISPLACEMENTMAP = !! material.displacementMap;
121
+ const HAS_EMISSIVEMAP = !! material.emissiveMap;
122
+
123
+ const HAS_METALNESSMAP = !! material.metalnessMap;
124
+ const HAS_ROUGHNESSMAP = !! material.roughnessMap;
125
+
126
+ const HAS_ANISOTROPY = material.anisotropy > 0;
127
+ const HAS_CLEARCOAT = material.clearcoat > 0;
128
+ const HAS_IRIDESCENCE = material.iridescence > 0;
129
+ const HAS_SHEEN = material.sheen > 0;
130
+ const HAS_TRANSMISSION = material.transmission > 0;
131
+
132
+ const HAS_ANISOTROPYMAP = HAS_ANISOTROPY && !! material.anisotropyMap;
133
+
134
+ const HAS_CLEARCOATMAP = HAS_CLEARCOAT && !! material.clearcoatMap;
135
+ const HAS_CLEARCOAT_NORMALMAP = HAS_CLEARCOAT && !! material.clearcoatNormalMap;
136
+ const HAS_CLEARCOAT_ROUGHNESSMAP = HAS_CLEARCOAT && !! material.clearcoatRoughnessMap;
137
+
138
+ const HAS_IRIDESCENCEMAP = HAS_IRIDESCENCE && !! material.iridescenceMap;
139
+ const HAS_IRIDESCENCE_THICKNESSMAP = HAS_IRIDESCENCE && !! material.iridescenceThicknessMap;
140
+
141
+ const HAS_SHEEN_COLORMAP = HAS_SHEEN && !! material.sheenColorMap;
142
+ const HAS_SHEEN_ROUGHNESSMAP = HAS_SHEEN && !! material.sheenRoughnessMap;
143
+
144
+ const HAS_SPECULARMAP = !! material.specularMap;
145
+ const HAS_SPECULAR_COLORMAP = !! material.specularColorMap;
146
+ const HAS_SPECULAR_INTENSITYMAP = !! material.specularIntensityMap;
147
+
148
+ const HAS_TRANSMISSIONMAP = HAS_TRANSMISSION && !! material.transmissionMap;
149
+ const HAS_THICKNESSMAP = HAS_TRANSMISSION && !! material.thicknessMap;
150
+
151
+ const HAS_GRADIENTMAP = !! material.gradientMap;
152
+
153
+ const HAS_ALPHAMAP = !! material.alphaMap;
154
+
155
+ const HAS_ALPHATEST = material.alphaTest > 0;
156
+
157
+ const HAS_ALPHAHASH = !! material.alphaHash;
158
+
159
+ const HAS_EXTENSIONS = !! material.extensions;
160
+
161
+ const HAS_ATTRIBUTE_UV1 = !! geometry.attributes.uv1;
162
+ const HAS_ATTRIBUTE_UV2 = !! geometry.attributes.uv2;
163
+ const HAS_ATTRIBUTE_UV3 = !! geometry.attributes.uv3;
164
+
165
+ const HAS_OCCLUSION = !! occlusion;
166
+
167
+ let toneMapping = NoToneMapping;
168
+
169
+ if ( material.toneMapped ) {
170
+
171
+ if ( currentRenderTarget === null || currentRenderTarget.isXRRenderTarget === true ) {
172
+
173
+ toneMapping = renderer.toneMapping;
174
+
175
+ }
176
+
177
+ }
178
+
179
+ const parameters = {
180
+
181
+ isWebGL2: IS_WEBGL2,
182
+
183
+ shaderID: shaderID,
184
+ shaderType: material.type,
185
+ shaderName: material.name,
186
+
187
+ vertexShader: vertexShader,
188
+ fragmentShader: fragmentShader,
189
+ defines: material.defines,
190
+
191
+ customVertexShaderID: customVertexShaderID,
192
+ customFragmentShaderID: customFragmentShaderID,
193
+
194
+ isRawShaderMaterial: material.isRawShaderMaterial === true,
195
+ glslVersion: material.glslVersion,
196
+
197
+ precision: precision,
198
+
199
+ batching: IS_BATCHEDMESH,
200
+ instancing: IS_INSTANCEDMESH,
201
+ instancingColor: IS_INSTANCEDMESH && object.instanceColor !== null,
202
+
203
+ supportsVertexTextures: SUPPORTS_VERTEX_TEXTURES,
204
+ outputColorSpace: ( currentRenderTarget === null ) ? renderer.outputColorSpace : ( currentRenderTarget.isXRRenderTarget === true ? currentRenderTarget.texture.colorSpace : LinearSRGBColorSpace ),
205
+ alphaToCoverage: !! material.alphaToCoverage,
206
+
207
+ map: HAS_MAP,
208
+ matcap: HAS_MATCAP,
209
+ envMap: HAS_ENVMAP,
210
+ envMapMode: HAS_ENVMAP && envMap.mapping,
211
+ envMapCubeUVHeight: envMapCubeUVHeight,
212
+ aoMap: HAS_AOMAP,
213
+ lightMap: HAS_LIGHTMAP,
214
+ bumpMap: HAS_BUMPMAP,
215
+ normalMap: HAS_NORMALMAP,
216
+ displacementMap: SUPPORTS_VERTEX_TEXTURES && HAS_DISPLACEMENTMAP,
217
+ emissiveMap: HAS_EMISSIVEMAP,
218
+
219
+ normalMapObjectSpace: HAS_NORMALMAP && material.normalMapType === ObjectSpaceNormalMap,
220
+ normalMapTangentSpace: HAS_NORMALMAP && material.normalMapType === TangentSpaceNormalMap,
221
+
222
+ metalnessMap: HAS_METALNESSMAP,
223
+ roughnessMap: HAS_ROUGHNESSMAP,
224
+
225
+ anisotropy: HAS_ANISOTROPY,
226
+ anisotropyMap: HAS_ANISOTROPYMAP,
227
+
228
+ clearcoat: HAS_CLEARCOAT,
229
+ clearcoatMap: HAS_CLEARCOATMAP,
230
+ clearcoatNormalMap: HAS_CLEARCOAT_NORMALMAP,
231
+ clearcoatRoughnessMap: HAS_CLEARCOAT_ROUGHNESSMAP,
232
+
233
+ iridescence: HAS_IRIDESCENCE,
234
+ iridescenceMap: HAS_IRIDESCENCEMAP,
235
+ iridescenceThicknessMap: HAS_IRIDESCENCE_THICKNESSMAP,
236
+
237
+ sheen: HAS_SHEEN,
238
+ sheenColorMap: HAS_SHEEN_COLORMAP,
239
+ sheenRoughnessMap: HAS_SHEEN_ROUGHNESSMAP,
240
+
241
+ specularMap: HAS_SPECULARMAP,
242
+ specularColorMap: HAS_SPECULAR_COLORMAP,
243
+ specularIntensityMap: HAS_SPECULAR_INTENSITYMAP,
244
+
245
+ transmission: HAS_TRANSMISSION,
246
+ transmissionMap: HAS_TRANSMISSIONMAP,
247
+ thicknessMap: HAS_THICKNESSMAP,
248
+
249
+ gradientMap: HAS_GRADIENTMAP,
250
+
251
+ opaque: material.transparent === false && material.blending === NormalBlending && material.alphaToCoverage === false,
252
+
253
+ alphaMap: HAS_ALPHAMAP,
254
+ alphaTest: HAS_ALPHATEST,
255
+ alphaHash: HAS_ALPHAHASH,
256
+
257
+ combine: material.combine,
258
+
259
+ occlusion: HAS_OCCLUSION,
260
+
261
+ //
262
+
263
+ mapUv: HAS_MAP && getChannel( material.map.channel ),
264
+ aoMapUv: HAS_AOMAP && getChannel( material.aoMap.channel ),
265
+ lightMapUv: HAS_LIGHTMAP && getChannel( material.lightMap.channel ),
266
+ bumpMapUv: HAS_BUMPMAP && getChannel( material.bumpMap.channel ),
267
+ normalMapUv: HAS_NORMALMAP && getChannel( material.normalMap.channel ),
268
+ displacementMapUv: HAS_DISPLACEMENTMAP && getChannel( material.displacementMap.channel ),
269
+ emissiveMapUv: HAS_EMISSIVEMAP && getChannel( material.emissiveMap.channel ),
270
+
271
+ metalnessMapUv: HAS_METALNESSMAP && getChannel( material.metalnessMap.channel ),
272
+ roughnessMapUv: HAS_ROUGHNESSMAP && getChannel( material.roughnessMap.channel ),
273
+
274
+ anisotropyMapUv: HAS_ANISOTROPYMAP && getChannel( material.anisotropyMap.channel ),
275
+
276
+ clearcoatMapUv: HAS_CLEARCOATMAP && getChannel( material.clearcoatMap.channel ),
277
+ clearcoatNormalMapUv: HAS_CLEARCOAT_NORMALMAP && getChannel( material.clearcoatNormalMap.channel ),
278
+ clearcoatRoughnessMapUv: HAS_CLEARCOAT_ROUGHNESSMAP && getChannel( material.clearcoatRoughnessMap.channel ),
279
+
280
+ iridescenceMapUv: HAS_IRIDESCENCEMAP && getChannel( material.iridescenceMap.channel ),
281
+ iridescenceThicknessMapUv: HAS_IRIDESCENCE_THICKNESSMAP && getChannel( material.iridescenceThicknessMap.channel ),
282
+
283
+ sheenColorMapUv: HAS_SHEEN_COLORMAP && getChannel( material.sheenColorMap.channel ),
284
+ sheenRoughnessMapUv: HAS_SHEEN_ROUGHNESSMAP && getChannel( material.sheenRoughnessMap.channel ),
285
+
286
+ specularMapUv: HAS_SPECULARMAP && getChannel( material.specularMap.channel ),
287
+ specularColorMapUv: HAS_SPECULAR_COLORMAP && getChannel( material.specularColorMap.channel ),
288
+ specularIntensityMapUv: HAS_SPECULAR_INTENSITYMAP && getChannel( material.specularIntensityMap.channel ),
289
+
290
+ transmissionMapUv: HAS_TRANSMISSIONMAP && getChannel( material.transmissionMap.channel ),
291
+ thicknessMapUv: HAS_THICKNESSMAP && getChannel( material.thicknessMap.channel ),
292
+
293
+ alphaMapUv: HAS_ALPHAMAP && getChannel( material.alphaMap.channel ),
294
+
295
+ //
296
+
297
+ vertexTangents: !! geometry.attributes.tangent && ( HAS_NORMALMAP || HAS_ANISOTROPY ),
298
+ vertexColors: material.vertexColors,
299
+ vertexAlphas: material.vertexColors === true && !! geometry.attributes.color && geometry.attributes.color.itemSize === 4,
300
+ vertexUv1s: HAS_ATTRIBUTE_UV1,
301
+ vertexUv2s: HAS_ATTRIBUTE_UV2,
302
+ vertexUv3s: HAS_ATTRIBUTE_UV3,
303
+
304
+ pointsUvs: object.isPoints === true && !! geometry.attributes.uv && ( HAS_MAP || HAS_ALPHAMAP ),
305
+
306
+ fog: !! fog,
307
+ useFog: material.fog === true,
308
+ fogExp2: ( !! fog && fog.isFogExp2 ),
309
+
310
+ useOcclusion: material.occlusion === true,
311
+
312
+ flatShading: material.flatShading === true,
313
+
314
+ sizeAttenuation: material.sizeAttenuation === true,
315
+ logarithmicDepthBuffer: logarithmicDepthBuffer,
316
+
317
+ skinning: object.isSkinnedMesh === true,
318
+
319
+ morphTargets: geometry.morphAttributes.position !== undefined,
320
+ morphNormals: geometry.morphAttributes.normal !== undefined,
321
+ morphColors: geometry.morphAttributes.color !== undefined,
322
+ morphTargetsCount: morphTargetsCount,
323
+ morphTextureStride: morphTextureStride,
324
+
325
+ numDirLights: lights.directional.length,
326
+ numPointLights: lights.point.length,
327
+ numSpotLights: lights.spot.length,
328
+ numSpotLightMaps: lights.spotLightMap.length,
329
+ numRectAreaLights: lights.rectArea.length,
330
+ numHemiLights: lights.hemi.length,
331
+
332
+ numDirLightShadows: lights.directionalShadowMap.length,
333
+ numPointLightShadows: lights.pointShadowMap.length,
334
+ numSpotLightShadows: lights.spotShadowMap.length,
335
+ numSpotLightShadowsWithMaps: lights.numSpotLightShadowsWithMaps,
336
+
337
+ numLightProbes: lights.numLightProbes,
338
+
339
+ numClippingPlanes: clipping.numPlanes,
340
+ numClipIntersection: clipping.numIntersection,
341
+
342
+ dithering: material.dithering,
343
+
344
+ shadowMapEnabled: renderer.shadowMap.enabled && shadows.length > 0,
345
+ shadowMapType: renderer.shadowMap.type,
346
+
347
+ toneMapping: toneMapping,
348
+ useLegacyLights: renderer._useLegacyLights,
349
+
350
+ decodeVideoTexture: HAS_MAP && ( material.map.isVideoTexture === true ) && ( ColorManagement.getTransfer( material.map.colorSpace ) === SRGBTransfer ),
351
+
352
+ premultipliedAlpha: material.premultipliedAlpha,
353
+
354
+ doubleSided: material.side === DoubleSide,
355
+ flipSided: material.side === BackSide,
356
+
357
+ useDepthPacking: material.depthPacking >= 0,
358
+ depthPacking: material.depthPacking || 0,
359
+
360
+ index0AttributeName: material.index0AttributeName,
361
+
362
+ extensionDerivatives: HAS_EXTENSIONS && material.extensions.derivatives === true,
363
+ extensionFragDepth: HAS_EXTENSIONS && material.extensions.fragDepth === true,
364
+ extensionDrawBuffers: HAS_EXTENSIONS && material.extensions.drawBuffers === true,
365
+ extensionShaderTextureLOD: HAS_EXTENSIONS && material.extensions.shaderTextureLOD === true,
366
+ extensionClipCullDistance: HAS_EXTENSIONS && material.extensions.clipCullDistance && extensions.has( 'WEBGL_clip_cull_distance' ),
367
+
368
+ rendererExtensionFragDepth: IS_WEBGL2 || extensions.has( 'EXT_frag_depth' ),
369
+ rendererExtensionDrawBuffers: IS_WEBGL2 || extensions.has( 'WEBGL_draw_buffers' ),
370
+ rendererExtensionShaderTextureLod: IS_WEBGL2 || extensions.has( 'EXT_shader_texture_lod' ),
371
+ rendererExtensionParallelShaderCompile: extensions.has( 'KHR_parallel_shader_compile' ),
372
+
373
+ customProgramCacheKey: material.customProgramCacheKey()
374
+
375
+ };
376
+
377
+ return parameters;
378
+
379
+ }
380
+
381
+ function getProgramCacheKey( parameters ) {
382
+
383
+ const array = [];
384
+
385
+ if ( parameters.shaderID ) {
386
+
387
+ array.push( parameters.shaderID );
388
+
389
+ } else {
390
+
391
+ array.push( parameters.customVertexShaderID );
392
+ array.push( parameters.customFragmentShaderID );
393
+
394
+ }
395
+
396
+ if ( parameters.defines !== undefined ) {
397
+
398
+ for ( const name in parameters.defines ) {
399
+
400
+ array.push( name );
401
+ array.push( parameters.defines[ name ] );
402
+
403
+ }
404
+
405
+ }
406
+
407
+ if ( parameters.isRawShaderMaterial === false ) {
408
+
409
+ getProgramCacheKeyParameters( array, parameters );
410
+ getProgramCacheKeyBooleans( array, parameters );
411
+ array.push( renderer.outputColorSpace );
412
+
413
+ }
414
+
415
+ array.push( parameters.customProgramCacheKey );
416
+ array.push( parameters.occlusion );
417
+
418
+ return array.join();
419
+
420
+ }
421
+
422
+ function getProgramCacheKeyParameters( array, parameters ) {
423
+
424
+ array.push( parameters.precision );
425
+ array.push( parameters.outputColorSpace );
426
+ array.push( parameters.envMapMode );
427
+ array.push( parameters.envMapCubeUVHeight );
428
+ array.push( parameters.mapUv );
429
+ array.push( parameters.alphaMapUv );
430
+ array.push( parameters.lightMapUv );
431
+ array.push( parameters.aoMapUv );
432
+ array.push( parameters.bumpMapUv );
433
+ array.push( parameters.normalMapUv );
434
+ array.push( parameters.displacementMapUv );
435
+ array.push( parameters.emissiveMapUv );
436
+ array.push( parameters.metalnessMapUv );
437
+ array.push( parameters.roughnessMapUv );
438
+ array.push( parameters.anisotropyMapUv );
439
+ array.push( parameters.clearcoatMapUv );
440
+ array.push( parameters.clearcoatNormalMapUv );
441
+ array.push( parameters.clearcoatRoughnessMapUv );
442
+ array.push( parameters.iridescenceMapUv );
443
+ array.push( parameters.iridescenceThicknessMapUv );
444
+ array.push( parameters.sheenColorMapUv );
445
+ array.push( parameters.sheenRoughnessMapUv );
446
+ array.push( parameters.specularMapUv );
447
+ array.push( parameters.specularColorMapUv );
448
+ array.push( parameters.specularIntensityMapUv );
449
+ array.push( parameters.transmissionMapUv );
450
+ array.push( parameters.thicknessMapUv );
451
+ array.push( parameters.combine );
452
+ array.push( parameters.fogExp2 );
453
+ array.push( parameters.sizeAttenuation );
454
+ array.push( parameters.morphTargetsCount );
455
+ array.push( parameters.morphAttributeCount );
456
+ array.push( parameters.numDirLights );
457
+ array.push( parameters.numPointLights );
458
+ array.push( parameters.numSpotLights );
459
+ array.push( parameters.numSpotLightMaps );
460
+ array.push( parameters.numHemiLights );
461
+ array.push( parameters.numRectAreaLights );
462
+ array.push( parameters.numDirLightShadows );
463
+ array.push( parameters.numPointLightShadows );
464
+ array.push( parameters.numSpotLightShadows );
465
+ array.push( parameters.numSpotLightShadowsWithMaps );
466
+ array.push( parameters.numLightProbes );
467
+ array.push( parameters.shadowMapType );
468
+ array.push( parameters.toneMapping );
469
+ array.push( parameters.numClippingPlanes );
470
+ array.push( parameters.numClipIntersection );
471
+ array.push( parameters.depthPacking );
472
+
473
+ }
474
+
475
+ function getProgramCacheKeyBooleans( array, parameters ) {
476
+
477
+ _programLayers.disableAll();
478
+
479
+ if ( parameters.isWebGL2 )
480
+ _programLayers.enable( 0 );
481
+ if ( parameters.supportsVertexTextures )
482
+ _programLayers.enable( 1 );
483
+ if ( parameters.instancing )
484
+ _programLayers.enable( 2 );
485
+ if ( parameters.instancingColor )
486
+ _programLayers.enable( 3 );
487
+ if ( parameters.matcap )
488
+ _programLayers.enable( 4 );
489
+ if ( parameters.envMap )
490
+ _programLayers.enable( 5 );
491
+ if ( parameters.normalMapObjectSpace )
492
+ _programLayers.enable( 6 );
493
+ if ( parameters.normalMapTangentSpace )
494
+ _programLayers.enable( 7 );
495
+ if ( parameters.clearcoat )
496
+ _programLayers.enable( 8 );
497
+ if ( parameters.iridescence )
498
+ _programLayers.enable( 9 );
499
+ if ( parameters.alphaTest )
500
+ _programLayers.enable( 10 );
501
+ if ( parameters.vertexColors )
502
+ _programLayers.enable( 11 );
503
+ if ( parameters.vertexAlphas )
504
+ _programLayers.enable( 12 );
505
+ if ( parameters.vertexUv1s )
506
+ _programLayers.enable( 13 );
507
+ if ( parameters.vertexUv2s )
508
+ _programLayers.enable( 14 );
509
+ if ( parameters.vertexUv3s )
510
+ _programLayers.enable( 15 );
511
+ if ( parameters.vertexTangents )
512
+ _programLayers.enable( 16 );
513
+ if ( parameters.anisotropy )
514
+ _programLayers.enable( 17 );
515
+ if ( parameters.alphaHash )
516
+ _programLayers.enable( 18 );
517
+ if ( parameters.batching )
518
+ _programLayers.enable( 19 );
519
+
520
+ array.push( _programLayers.mask );
521
+ _programLayers.disableAll();
522
+
523
+ if ( parameters.fog )
524
+ _programLayers.enable( 0 );
525
+ if ( parameters.useFog )
526
+ _programLayers.enable( 1 );
527
+ if ( parameters.flatShading )
528
+ _programLayers.enable( 2 );
529
+ if ( parameters.logarithmicDepthBuffer )
530
+ _programLayers.enable( 3 );
531
+ if ( parameters.skinning )
532
+ _programLayers.enable( 4 );
533
+ if ( parameters.morphTargets )
534
+ _programLayers.enable( 5 );
535
+ if ( parameters.morphNormals )
536
+ _programLayers.enable( 6 );
537
+ if ( parameters.morphColors )
538
+ _programLayers.enable( 7 );
539
+ if ( parameters.premultipliedAlpha )
540
+ _programLayers.enable( 8 );
541
+ if ( parameters.shadowMapEnabled )
542
+ _programLayers.enable( 9 );
543
+ if ( parameters.useLegacyLights )
544
+ _programLayers.enable( 10 );
545
+ if ( parameters.doubleSided )
546
+ _programLayers.enable( 11 );
547
+ if ( parameters.flipSided )
548
+ _programLayers.enable( 12 );
549
+ if ( parameters.useDepthPacking )
550
+ _programLayers.enable( 13 );
551
+ if ( parameters.dithering )
552
+ _programLayers.enable( 14 );
553
+ if ( parameters.transmission )
554
+ _programLayers.enable( 15 );
555
+ if ( parameters.sheen )
556
+ _programLayers.enable( 16 );
557
+ if ( parameters.opaque )
558
+ _programLayers.enable( 17 );
559
+ if ( parameters.pointsUvs )
560
+ _programLayers.enable( 18 );
561
+ if ( parameters.decodeVideoTexture )
562
+ _programLayers.enable( 19 );
563
+ if ( parameters.alphaToCoverage )
564
+ _programLayers.enable( 20 );
565
+
566
+ array.push( _programLayers.mask );
567
+
568
+ }
569
+
570
+ function getUniforms( material ) {
571
+
572
+ const shaderID = shaderIDs[ material.type ];
573
+ let uniforms;
574
+
575
+ if ( shaderID ) {
576
+
577
+ const shader = ShaderLib[ shaderID ];
578
+ uniforms = UniformsUtils.clone( shader.uniforms );
579
+
580
+ } else {
581
+
582
+ uniforms = material.uniforms;
583
+
584
+ }
585
+
586
+ return uniforms;
587
+
588
+ }
589
+
590
+ function acquireProgram( parameters, cacheKey ) {
591
+
592
+ let program;
593
+
594
+ // Check if code has been already compiled
595
+ for ( let p = 0, pl = programs.length; p < pl; p ++ ) {
596
+
597
+ const preexistingProgram = programs[ p ];
598
+
599
+ if ( preexistingProgram.cacheKey === cacheKey ) {
600
+
601
+ program = preexistingProgram;
602
+ ++ program.usedTimes;
603
+
604
+ break;
605
+
606
+ }
607
+
608
+ }
609
+
610
+ if ( program === undefined ) {
611
+
612
+ program = new WebGLProgram( renderer, cacheKey, parameters, bindingStates );
613
+ programs.push( program );
614
+
615
+ }
616
+
617
+ return program;
618
+
619
+ }
620
+
621
+ function releaseProgram( program ) {
622
+
623
+ if ( -- program.usedTimes === 0 ) {
624
+
625
+ // Remove from unordered set
626
+ const i = programs.indexOf( program );
627
+ programs[ i ] = programs[ programs.length - 1 ];
628
+ programs.pop();
629
+
630
+ // Free WebGL resources
631
+ program.destroy();
632
+
633
+ }
634
+
635
+ }
636
+
637
+ function releaseShaderCache( material ) {
638
+
639
+ _customShaders.remove( material );
640
+
641
+ }
642
+
643
+ function dispose() {
644
+
645
+ _customShaders.dispose();
646
+
647
+ }
648
+
649
+ return {
650
+ getParameters: getParameters,
651
+ getProgramCacheKey: getProgramCacheKey,
652
+ getUniforms: getUniforms,
653
+ acquireProgram: acquireProgram,
654
+ releaseProgram: releaseProgram,
655
+ releaseShaderCache: releaseShaderCache,
656
+ // Exposed for resource monitoring & error feedback via renderer.info:
657
+ programs: programs,
658
+ dispose: dispose
659
+ };
660
+
661
+ }
662
+
663
+ export { WebGLPrograms };