@needle-tools/three 0.154.2 → 0.160.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -21
- package/README.md +86 -84
- package/build/three.cjs +53679 -51654
- package/build/three.module.js +53263 -51253
- package/build/three.module.min.js +6 -6
- package/examples/fonts/LICENSE +13 -13
- package/examples/fonts/README.md +11 -11
- package/examples/fonts/droid/NOTICE +190 -190
- package/examples/fonts/droid/README.txt +18 -18
- package/examples/fonts/ttf/README.md +9 -9
- package/examples/jsm/Addons.js +294 -0
- package/examples/jsm/animation/AnimationClipCreator.js +116 -116
- package/examples/jsm/animation/CCDIKSolver.js +482 -482
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
- package/examples/jsm/animation/MMDPhysics.js +1406 -1406
- package/examples/jsm/cameras/CinematicCamera.js +208 -208
- package/examples/jsm/capabilities/WebGL.js +108 -91
- package/examples/jsm/capabilities/WebGPU.js +57 -53
- package/examples/jsm/controls/ArcballControls.js +3224 -3224
- package/examples/jsm/controls/DragControls.js +221 -220
- package/examples/jsm/controls/FirstPersonControls.js +325 -325
- package/examples/jsm/controls/FlyControls.js +326 -300
- package/examples/jsm/controls/MapControls.js +28 -28
- package/examples/jsm/controls/OrbitControls.js +1521 -1279
- package/examples/jsm/controls/PointerLockControls.js +162 -162
- package/examples/jsm/controls/TrackballControls.js +828 -828
- package/examples/jsm/controls/TransformControls.js +1573 -1557
- package/examples/jsm/csm/CSM.js +384 -384
- package/examples/jsm/csm/CSMFrustum.js +152 -152
- package/examples/jsm/csm/CSMHelper.js +193 -193
- package/examples/jsm/csm/CSMShader.js +295 -252
- package/examples/jsm/curves/CurveExtras.js +422 -422
- package/examples/jsm/curves/NURBSCurve.js +80 -80
- package/examples/jsm/curves/NURBSSurface.js +52 -52
- package/examples/jsm/curves/NURBSUtils.js +487 -487
- package/examples/jsm/effects/AnaglyphEffect.js +154 -154
- package/examples/jsm/effects/AsciiEffect.js +263 -263
- package/examples/jsm/effects/OutlineEffect.js +539 -539
- package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
- package/examples/jsm/effects/StereoEffect.js +55 -55
- package/examples/jsm/environments/DebugEnvironment.js +52 -52
- package/examples/jsm/environments/RoomEnvironment.js +148 -148
- package/examples/jsm/exporters/DRACOExporter.js +267 -267
- package/examples/jsm/exporters/EXRExporter.js +579 -501
- package/examples/jsm/exporters/GLTFExporter.js +3311 -3163
- package/examples/jsm/exporters/KTX2Exporter.js +292 -292
- package/examples/jsm/exporters/MMDExporter.js +217 -217
- package/examples/jsm/exporters/OBJExporter.js +284 -284
- package/examples/jsm/exporters/PLYExporter.js +528 -528
- package/examples/jsm/exporters/STLExporter.js +199 -199
- package/examples/jsm/exporters/USDZExporter.js +720 -710
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
- package/examples/jsm/geometries/ConvexGeometry.js +53 -53
- package/examples/jsm/geometries/DecalGeometry.js +356 -356
- package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
- package/examples/jsm/geometries/ParametricGeometries.js +254 -254
- package/examples/jsm/geometries/ParametricGeometry.js +139 -139
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
- package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
- package/examples/jsm/geometries/TeapotGeometry.js +704 -704
- package/examples/jsm/geometries/TextGeometry.js +57 -57
- package/examples/jsm/helpers/LightProbeHelper.js +130 -130
- package/examples/jsm/helpers/OctreeHelper.js +73 -73
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
- package/examples/jsm/helpers/TextureHelper.js +237 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
- package/examples/jsm/helpers/ViewHelper.js +333 -333
- package/examples/jsm/interactive/HTMLMesh.js +572 -565
- package/examples/jsm/interactive/InteractiveGroup.js +116 -116
- package/examples/jsm/interactive/SelectionBox.js +227 -227
- package/examples/jsm/interactive/SelectionHelper.js +104 -97
- package/examples/jsm/libs/ammo.wasm.js +822 -822
- package/examples/jsm/libs/basis/README.md +46 -46
- package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
- package/examples/jsm/libs/chevrotain.module.min.js +141 -141
- package/examples/jsm/libs/draco/README.md +32 -32
- package/examples/jsm/libs/draco/draco_decoder.js +34 -34
- package/examples/jsm/libs/draco/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
- package/examples/jsm/libs/ecsy.module.js +1792 -1792
- package/examples/jsm/libs/fflate.module.js +2474 -2474
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/libs/lil-gui.module.min.js +8 -8
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -14844
- package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
- package/examples/jsm/libs/mikktspace.module.js +128 -128
- package/examples/jsm/libs/mmdparser.module.js +11530 -11530
- package/examples/jsm/libs/motion-controllers.module.js +397 -397
- package/examples/jsm/libs/opentype.module.js +14506 -14568
- package/examples/jsm/libs/potpack.module.js +124 -124
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +8743 -21
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +8748 -15
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -167
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +858 -803
- package/examples/jsm/libs/utif.module.js +1664 -1578
- package/examples/jsm/libs/zstddec.module.js +1 -1
- package/examples/jsm/lights/IESSpotLight.js +25 -25
- package/examples/jsm/lights/LightProbeGenerator.js +286 -252
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
- package/examples/jsm/lines/Line2.js +19 -19
- package/examples/jsm/lines/LineGeometry.js +79 -79
- package/examples/jsm/lines/LineMaterial.js +619 -702
- package/examples/jsm/lines/LineSegments2.js +361 -361
- package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
- package/examples/jsm/lines/Wireframe.js +56 -56
- package/examples/jsm/lines/WireframeGeometry2.js +24 -24
- package/examples/jsm/loaders/3DMLoader.js +1772 -1497
- package/examples/jsm/loaders/3MFLoader.js +1478 -1478
- package/examples/jsm/loaders/AMFLoader.js +521 -521
- package/examples/jsm/loaders/BVHLoader.js +437 -437
- package/examples/jsm/loaders/ColladaLoader.js +4116 -4122
- package/examples/jsm/loaders/DDSLoader.js +318 -274
- package/examples/jsm/loaders/DRACOLoader.js +613 -612
- package/examples/jsm/loaders/EXRLoader.js +2309 -2309
- package/examples/jsm/loaders/FBXLoader.js +4314 -4142
- package/examples/jsm/loaders/FontLoader.js +183 -183
- package/examples/jsm/loaders/GCodeLoader.js +261 -261
- package/examples/jsm/loaders/GLTFLoader.js +4666 -4579
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +719 -683
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
- package/examples/jsm/loaders/IESLoader.js +337 -337
- package/examples/jsm/loaders/KMZLoader.js +130 -130
- package/examples/jsm/loaders/KTX2Loader.js +932 -868
- package/examples/jsm/loaders/KTXLoader.js +176 -176
- package/examples/jsm/loaders/LDrawLoader.js +2470 -2464
- package/examples/jsm/loaders/LUT3dlLoader.js +183 -151
- package/examples/jsm/loaders/LUTCubeLoader.js +167 -153
- package/examples/jsm/loaders/LUTImageLoader.js +163 -0
- package/examples/jsm/loaders/LWOLoader.js +1052 -1052
- package/examples/jsm/loaders/LogLuvLoader.js +606 -606
- package/examples/jsm/loaders/LottieLoader.js +77 -77
- package/examples/jsm/loaders/MD2Loader.js +399 -399
- package/examples/jsm/loaders/MDDLoader.js +102 -102
- package/examples/jsm/loaders/MMDLoader.js +2276 -2273
- package/examples/jsm/loaders/MTLLoader.js +567 -567
- package/examples/jsm/loaders/MaterialXLoader.js +852 -734
- package/examples/jsm/loaders/NRRDLoader.js +686 -699
- package/examples/jsm/loaders/OBJLoader.js +905 -905
- package/examples/jsm/loaders/PCDLoader.js +467 -467
- package/examples/jsm/loaders/PDBLoader.js +232 -232
- package/examples/jsm/loaders/PLYLoader.js +771 -771
- package/examples/jsm/loaders/PVRLoader.js +251 -251
- package/examples/jsm/loaders/RGBELoader.js +450 -468
- package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
- package/examples/jsm/loaders/STLLoader.js +410 -403
- package/examples/jsm/loaders/SVGLoader.js +3173 -3172
- package/examples/jsm/loaders/TDSLoader.js +1124 -1124
- package/examples/jsm/loaders/TGALoader.js +517 -517
- package/examples/jsm/loaders/TIFFLoader.js +36 -36
- package/examples/jsm/loaders/TTFLoader.js +214 -214
- package/examples/jsm/loaders/TiltLoader.js +520 -520
- package/examples/jsm/loaders/USDZLoader.js +822 -633
- package/examples/jsm/loaders/VOXLoader.js +311 -311
- package/examples/jsm/loaders/VRMLLoader.js +3533 -3533
- package/examples/jsm/loaders/VTKLoader.js +1163 -1163
- package/examples/jsm/loaders/XYZLoader.js +106 -106
- package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1218
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
- package/examples/jsm/materials/MeshGouraudMaterial.js +426 -420
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
- package/examples/jsm/math/Capsule.js +82 -137
- package/examples/jsm/math/ColorConverter.js +36 -36
- package/examples/jsm/math/ConvexHull.js +1271 -1271
- package/examples/jsm/math/ImprovedNoise.js +71 -71
- package/examples/jsm/math/Lut.js +204 -204
- package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
- package/examples/jsm/math/OBB.js +423 -423
- package/examples/jsm/math/Octree.js +540 -462
- package/examples/jsm/math/SimplexNoise.js +444 -444
- package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
- package/examples/jsm/misc/GPUComputationRenderer.js +446 -455
- package/examples/jsm/misc/Gyroscope.js +66 -66
- package/examples/jsm/misc/MD2Character.js +276 -276
- package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
- package/examples/jsm/misc/MorphAnimMesh.js +75 -75
- package/examples/jsm/misc/MorphBlendMesh.js +322 -322
- package/examples/jsm/misc/ProgressiveLightMap.js +323 -323
- package/examples/jsm/misc/RollerCoaster.js +566 -566
- package/examples/jsm/misc/Timer.js +119 -0
- package/examples/jsm/misc/TubePainter.js +202 -205
- package/examples/jsm/misc/Volume.js +473 -475
- package/examples/jsm/misc/VolumeSlice.js +229 -229
- package/examples/jsm/modifiers/CurveModifier.js +344 -326
- package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
- package/examples/jsm/modifiers/SimplifyModifier.js +617 -525
- package/examples/jsm/modifiers/TessellateModifier.js +307 -307
- package/examples/jsm/nodes/Nodes.js +189 -172
- package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -99
- package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
- package/examples/jsm/nodes/accessors/CameraNode.js +120 -98
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -101
- package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
- package/examples/jsm/nodes/accessors/MaterialNode.js +314 -277
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +51 -39
- package/examples/jsm/nodes/accessors/ModelNode.js +33 -34
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -29
- package/examples/jsm/nodes/accessors/MorphNode.js +245 -70
- package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
- package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
- package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
- package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
- package/examples/jsm/nodes/accessors/ReferenceNode.js +102 -72
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
- package/examples/jsm/nodes/accessors/SceneNode.js +52 -46
- package/examples/jsm/nodes/accessors/SkinningNode.js +103 -93
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +54 -27
- package/examples/jsm/nodes/accessors/TangentNode.js +103 -103
- package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
- package/examples/jsm/nodes/accessors/TextureNode.js +367 -230
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
- package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -0
- package/examples/jsm/nodes/accessors/UVNode.js +47 -47
- package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
- package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -0
- package/examples/jsm/nodes/code/CodeNode.js +78 -78
- package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
- package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
- package/examples/jsm/nodes/code/FunctionNode.js +138 -127
- package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
- package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
- package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -26
- package/examples/jsm/nodes/core/AssignNode.js +72 -0
- package/examples/jsm/nodes/core/AttributeNode.js +108 -102
- package/examples/jsm/nodes/core/BypassNode.js +45 -45
- package/examples/jsm/nodes/core/CacheNode.js +49 -46
- package/examples/jsm/nodes/core/ConstNode.js +32 -32
- package/examples/jsm/nodes/core/ContextNode.js +61 -61
- package/examples/jsm/nodes/core/IndexNode.js +66 -66
- package/examples/jsm/nodes/core/InputNode.js +83 -83
- package/examples/jsm/nodes/core/LightingModel.js +17 -17
- package/examples/jsm/nodes/core/Node.js +483 -445
- package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
- package/examples/jsm/nodes/core/NodeBuilder.js +1267 -1016
- package/examples/jsm/nodes/core/NodeCache.js +26 -26
- package/examples/jsm/nodes/core/NodeCode.js +15 -15
- package/examples/jsm/nodes/core/NodeFrame.js +135 -110
- package/examples/jsm/nodes/core/NodeFunction.js +22 -22
- package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
- package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
- package/examples/jsm/nodes/core/NodeParser.js +11 -11
- package/examples/jsm/nodes/core/NodeUniform.js +40 -28
- package/examples/jsm/nodes/core/NodeUtils.js +210 -212
- package/examples/jsm/nodes/core/NodeVar.js +14 -14
- package/examples/jsm/nodes/core/NodeVarying.js +17 -17
- package/examples/jsm/nodes/core/OutputStructNode.js +62 -0
- package/examples/jsm/nodes/core/ParameterNode.js +33 -0
- package/examples/jsm/nodes/core/PropertyNode.js +72 -57
- package/examples/jsm/nodes/core/StackNode.js +89 -99
- package/examples/jsm/nodes/core/StructTypeNode.js +24 -0
- package/examples/jsm/nodes/core/TempNode.js +58 -58
- package/examples/jsm/nodes/core/UniformGroup.js +13 -0
- package/examples/jsm/nodes/core/UniformGroupNode.js +36 -0
- package/examples/jsm/nodes/core/UniformNode.js +80 -61
- package/examples/jsm/nodes/core/VarNode.js +60 -87
- package/examples/jsm/nodes/core/VaryingNode.js +65 -69
- package/examples/jsm/nodes/core/constants.js +27 -27
- package/examples/jsm/nodes/display/AfterImageNode.js +134 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +99 -99
- package/examples/jsm/nodes/display/BumpMapNode.js +99 -0
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +96 -100
- package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
- package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
- package/examples/jsm/nodes/display/GaussianBlurNode.js +177 -0
- package/examples/jsm/nodes/display/NormalMapNode.js +108 -106
- package/examples/jsm/nodes/display/PassNode.js +182 -0
- package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
- package/examples/jsm/nodes/display/ToneMappingNode.js +184 -141
- package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -69
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -34
- package/examples/jsm/nodes/display/ViewportNode.js +134 -115
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
- package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
- package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
- package/examples/jsm/nodes/fog/FogNode.js +38 -37
- package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -32
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
- package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -43
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -29
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -18
- package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
- package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -0
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -20
- package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -28
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -204
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
- package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
- package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -72
- package/examples/jsm/nodes/lighting/AONode.js +27 -27
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +238 -146
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -43
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
- package/examples/jsm/nodes/lighting/LightNode.js +57 -57
- package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
- package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -99
- package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
- package/examples/jsm/nodes/lighting/LightsNode.js +188 -128
- package/examples/jsm/nodes/lighting/PointLightNode.js +68 -71
- package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -92
- package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
- package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -0
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -0
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -28
- package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -0
- package/examples/jsm/nodes/materials/Materials.js +16 -11
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +28 -27
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -38
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -65
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +155 -111
- package/examples/jsm/nodes/materials/MeshSSSNodeMaterial.js +84 -0
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -80
- package/examples/jsm/nodes/materials/NodeMaterial.js +568 -510
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +39 -49
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +96 -103
- package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -199
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -68
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +130 -56
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +1430 -618
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +29 -19
- package/examples/jsm/nodes/math/CondNode.js +86 -86
- package/examples/jsm/nodes/math/HashNode.js +34 -0
- package/examples/jsm/nodes/math/MathNode.js +382 -359
- package/examples/jsm/nodes/math/OperatorNode.js +266 -269
- package/examples/jsm/nodes/math/TriNoise3D.js +71 -0
- package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -152
- package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -14
- package/examples/jsm/nodes/procedural/CheckerNode.js +42 -42
- package/examples/jsm/nodes/shadernode/ShaderNode.js +625 -420
- package/examples/jsm/nodes/utils/ArrayElementNode.js +41 -33
- package/examples/jsm/nodes/utils/ConvertNode.js +65 -65
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864
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-
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|
1
|
+
import Animation from './Animation.js';
|
|
2
|
+
import RenderObjects from './RenderObjects.js';
|
|
3
|
+
import Attributes from './Attributes.js';
|
|
4
|
+
import Geometries from './Geometries.js';
|
|
5
|
+
import Info from './Info.js';
|
|
6
|
+
import Pipelines from './Pipelines.js';
|
|
7
|
+
import Bindings from './Bindings.js';
|
|
8
|
+
import RenderLists from './RenderLists.js';
|
|
9
|
+
import RenderContexts from './RenderContexts.js';
|
|
10
|
+
import Textures from './Textures.js';
|
|
11
|
+
import Background from './Background.js';
|
|
12
|
+
import Nodes from './nodes/Nodes.js';
|
|
13
|
+
import Color4 from './Color4.js';
|
|
14
|
+
import { Scene, Frustum, Matrix4, Vector2, Vector3, Vector4, DoubleSide, BackSide, FrontSide, SRGBColorSpace, NoToneMapping } from 'three';
|
|
15
|
+
|
|
16
|
+
const _scene = new Scene();
|
|
17
|
+
const _drawingBufferSize = new Vector2();
|
|
18
|
+
const _screen = new Vector4();
|
|
19
|
+
const _frustum = new Frustum();
|
|
20
|
+
const _projScreenMatrix = new Matrix4();
|
|
21
|
+
const _vector3 = new Vector3();
|
|
22
|
+
|
|
23
|
+
class Renderer {
|
|
24
|
+
|
|
25
|
+
constructor( backend, parameters = {} ) {
|
|
26
|
+
|
|
27
|
+
this.isRenderer = true;
|
|
28
|
+
|
|
29
|
+
//
|
|
30
|
+
|
|
31
|
+
const {
|
|
32
|
+
logarithmicDepthBuffer = false,
|
|
33
|
+
alpha = true
|
|
34
|
+
} = parameters;
|
|
35
|
+
|
|
36
|
+
// public
|
|
37
|
+
|
|
38
|
+
this.domElement = backend.getDomElement();
|
|
39
|
+
|
|
40
|
+
this.backend = backend;
|
|
41
|
+
|
|
42
|
+
this.autoClear = true;
|
|
43
|
+
this.autoClearColor = true;
|
|
44
|
+
this.autoClearDepth = true;
|
|
45
|
+
this.autoClearStencil = true;
|
|
46
|
+
|
|
47
|
+
this.alpha = alpha;
|
|
48
|
+
|
|
49
|
+
this.logarithmicDepthBuffer = logarithmicDepthBuffer;
|
|
50
|
+
|
|
51
|
+
this.outputColorSpace = SRGBColorSpace;
|
|
52
|
+
|
|
53
|
+
this.toneMapping = NoToneMapping;
|
|
54
|
+
this.toneMappingExposure = 1.0;
|
|
55
|
+
|
|
56
|
+
this.sortObjects = true;
|
|
57
|
+
|
|
58
|
+
this.depth = true;
|
|
59
|
+
this.stencil = true;
|
|
60
|
+
|
|
61
|
+
this.info = new Info();
|
|
62
|
+
|
|
63
|
+
// internals
|
|
64
|
+
|
|
65
|
+
this._pixelRatio = 1;
|
|
66
|
+
this._width = this.domElement.width;
|
|
67
|
+
this._height = this.domElement.height;
|
|
68
|
+
|
|
69
|
+
this._viewport = new Vector4( 0, 0, this._width, this._height );
|
|
70
|
+
this._scissor = new Vector4( 0, 0, this._width, this._height );
|
|
71
|
+
this._scissorTest = false;
|
|
72
|
+
|
|
73
|
+
this._attributes = null;
|
|
74
|
+
this._geometries = null;
|
|
75
|
+
this._nodes = null;
|
|
76
|
+
this._animation = null;
|
|
77
|
+
this._bindings = null;
|
|
78
|
+
this._objects = null;
|
|
79
|
+
this._pipelines = null;
|
|
80
|
+
this._renderLists = null;
|
|
81
|
+
this._renderContexts = null;
|
|
82
|
+
this._textures = null;
|
|
83
|
+
this._background = null;
|
|
84
|
+
|
|
85
|
+
this._currentRenderContext = null;
|
|
86
|
+
|
|
87
|
+
this._opaqueSort = null;
|
|
88
|
+
this._transparentSort = null;
|
|
89
|
+
|
|
90
|
+
|
|
91
|
+
const alphaClear = this.alpha === true ? 0 : 1;
|
|
92
|
+
|
|
93
|
+
this._clearColor = new Color4( 0, 0, 0, alphaClear );
|
|
94
|
+
this._clearDepth = 1;
|
|
95
|
+
this._clearStencil = 0;
|
|
96
|
+
|
|
97
|
+
this._renderTarget = null;
|
|
98
|
+
this._activeCubeFace = 0;
|
|
99
|
+
this._activeMipmapLevel = 0;
|
|
100
|
+
|
|
101
|
+
this._renderObjectFunction = null;
|
|
102
|
+
this._currentRenderObjectFunction = null;
|
|
103
|
+
|
|
104
|
+
this._initialized = false;
|
|
105
|
+
this._initPromise = null;
|
|
106
|
+
|
|
107
|
+
// backwards compatibility
|
|
108
|
+
|
|
109
|
+
this.shadowMap = {
|
|
110
|
+
enabled: false,
|
|
111
|
+
type: null
|
|
112
|
+
};
|
|
113
|
+
|
|
114
|
+
this.xr = {
|
|
115
|
+
enabled: false
|
|
116
|
+
};
|
|
117
|
+
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
async init() {
|
|
121
|
+
|
|
122
|
+
if ( this._initialized ) {
|
|
123
|
+
|
|
124
|
+
throw new Error( 'Renderer: Backend has already been initialized.' );
|
|
125
|
+
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
if ( this._initPromise !== null ) {
|
|
129
|
+
|
|
130
|
+
return this._initPromise;
|
|
131
|
+
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
this._initPromise = new Promise( async ( resolve, reject ) => {
|
|
135
|
+
|
|
136
|
+
const backend = this.backend;
|
|
137
|
+
|
|
138
|
+
try {
|
|
139
|
+
|
|
140
|
+
await backend.init( this );
|
|
141
|
+
|
|
142
|
+
} catch ( error ) {
|
|
143
|
+
|
|
144
|
+
reject( error );
|
|
145
|
+
return;
|
|
146
|
+
|
|
147
|
+
}
|
|
148
|
+
|
|
149
|
+
this._nodes = new Nodes( this, backend );
|
|
150
|
+
this._animation = new Animation( this._nodes, this.info );
|
|
151
|
+
this._attributes = new Attributes( backend );
|
|
152
|
+
this._background = new Background( this, this._nodes );
|
|
153
|
+
this._geometries = new Geometries( this._attributes, this.info );
|
|
154
|
+
this._textures = new Textures( this, backend, this.info );
|
|
155
|
+
this._pipelines = new Pipelines( backend, this._nodes );
|
|
156
|
+
this._bindings = new Bindings( backend, this._nodes, this._textures, this._attributes, this._pipelines, this.info );
|
|
157
|
+
this._objects = new RenderObjects( this, this._nodes, this._geometries, this._pipelines, this._bindings, this.info );
|
|
158
|
+
this._renderLists = new RenderLists();
|
|
159
|
+
this._renderContexts = new RenderContexts();
|
|
160
|
+
|
|
161
|
+
//
|
|
162
|
+
|
|
163
|
+
this._initialized = true;
|
|
164
|
+
|
|
165
|
+
resolve();
|
|
166
|
+
|
|
167
|
+
} );
|
|
168
|
+
|
|
169
|
+
return this._initPromise;
|
|
170
|
+
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
get coordinateSystem() {
|
|
174
|
+
|
|
175
|
+
return this.backend.coordinateSystem;
|
|
176
|
+
|
|
177
|
+
}
|
|
178
|
+
|
|
179
|
+
async compile( /*scene, camera*/ ) {
|
|
180
|
+
|
|
181
|
+
console.warn( 'THREE.Renderer: .compile() is not implemented yet.' );
|
|
182
|
+
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
async renderAsync( scene, camera ) {
|
|
186
|
+
|
|
187
|
+
if ( this._initialized === false ) await this.init();
|
|
188
|
+
|
|
189
|
+
// preserve render tree
|
|
190
|
+
|
|
191
|
+
const nodeFrame = this._nodes.nodeFrame;
|
|
192
|
+
|
|
193
|
+
const previousRenderId = nodeFrame.renderId;
|
|
194
|
+
const previousRenderContext = this._currentRenderContext;
|
|
195
|
+
const previousRenderObjectFunction = this._currentRenderObjectFunction;
|
|
196
|
+
|
|
197
|
+
//
|
|
198
|
+
|
|
199
|
+
const sceneRef = ( scene.isScene === true ) ? scene : _scene;
|
|
200
|
+
|
|
201
|
+
const renderTarget = this._renderTarget;
|
|
202
|
+
const renderContext = this._renderContexts.get( scene, camera, renderTarget );
|
|
203
|
+
const activeCubeFace = this._activeCubeFace;
|
|
204
|
+
const activeMipmapLevel = this._activeMipmapLevel;
|
|
205
|
+
|
|
206
|
+
this._currentRenderContext = renderContext;
|
|
207
|
+
this._currentRenderObjectFunction = this._renderObjectFunction || this.renderObject;
|
|
208
|
+
|
|
209
|
+
//
|
|
210
|
+
|
|
211
|
+
this.info.calls ++;
|
|
212
|
+
this.info.render.calls ++;
|
|
213
|
+
|
|
214
|
+
nodeFrame.renderId = this.info.calls;
|
|
215
|
+
|
|
216
|
+
//
|
|
217
|
+
|
|
218
|
+
const coordinateSystem = this.coordinateSystem;
|
|
219
|
+
|
|
220
|
+
if ( camera.coordinateSystem !== coordinateSystem ) {
|
|
221
|
+
|
|
222
|
+
camera.coordinateSystem = coordinateSystem;
|
|
223
|
+
|
|
224
|
+
camera.updateProjectionMatrix();
|
|
225
|
+
|
|
226
|
+
}
|
|
227
|
+
|
|
228
|
+
//
|
|
229
|
+
|
|
230
|
+
if ( scene.matrixWorldAutoUpdate === true ) scene.updateMatrixWorld();
|
|
231
|
+
|
|
232
|
+
if ( camera.parent === null && camera.matrixWorldAutoUpdate === true ) camera.updateMatrixWorld();
|
|
233
|
+
|
|
234
|
+
if ( this.info.autoReset === true ) this.info.reset();
|
|
235
|
+
|
|
236
|
+
//
|
|
237
|
+
|
|
238
|
+
let viewport = this._viewport;
|
|
239
|
+
let scissor = this._scissor;
|
|
240
|
+
let pixelRatio = this._pixelRatio;
|
|
241
|
+
|
|
242
|
+
if ( renderTarget !== null ) {
|
|
243
|
+
|
|
244
|
+
viewport = renderTarget.viewport;
|
|
245
|
+
scissor = renderTarget.scissor;
|
|
246
|
+
pixelRatio = 1;
|
|
247
|
+
|
|
248
|
+
}
|
|
249
|
+
|
|
250
|
+
this.getDrawingBufferSize( _drawingBufferSize );
|
|
251
|
+
|
|
252
|
+
_screen.set( 0, 0, _drawingBufferSize.width, _drawingBufferSize.height );
|
|
253
|
+
|
|
254
|
+
const minDepth = ( viewport.minDepth === undefined ) ? 0 : viewport.minDepth;
|
|
255
|
+
const maxDepth = ( viewport.maxDepth === undefined ) ? 1 : viewport.maxDepth;
|
|
256
|
+
|
|
257
|
+
renderContext.viewportValue.copy( viewport ).multiplyScalar( pixelRatio ).floor();
|
|
258
|
+
renderContext.viewportValue.width >>= activeMipmapLevel;
|
|
259
|
+
renderContext.viewportValue.height >>= activeMipmapLevel;
|
|
260
|
+
renderContext.viewportValue.minDepth = minDepth;
|
|
261
|
+
renderContext.viewportValue.maxDepth = maxDepth;
|
|
262
|
+
renderContext.viewport = renderContext.viewportValue.equals( _screen ) === false;
|
|
263
|
+
|
|
264
|
+
renderContext.scissorValue.copy( scissor ).multiplyScalar( pixelRatio ).floor();
|
|
265
|
+
renderContext.scissor = this._scissorTest && renderContext.scissorValue.equals( _screen ) === false;
|
|
266
|
+
renderContext.scissorValue.width >>= activeMipmapLevel;
|
|
267
|
+
renderContext.scissorValue.height >>= activeMipmapLevel;
|
|
268
|
+
|
|
269
|
+
//
|
|
270
|
+
|
|
271
|
+
sceneRef.onBeforeRender( this, scene, camera, renderTarget );
|
|
272
|
+
|
|
273
|
+
//
|
|
274
|
+
|
|
275
|
+
_projScreenMatrix.multiplyMatrices( camera.projectionMatrix, camera.matrixWorldInverse );
|
|
276
|
+
_frustum.setFromProjectionMatrix( _projScreenMatrix, coordinateSystem );
|
|
277
|
+
|
|
278
|
+
const renderList = this._renderLists.get( scene, camera );
|
|
279
|
+
renderList.begin();
|
|
280
|
+
|
|
281
|
+
this._projectObject( scene, camera, 0, renderList );
|
|
282
|
+
|
|
283
|
+
renderList.finish();
|
|
284
|
+
|
|
285
|
+
if ( this.sortObjects === true ) {
|
|
286
|
+
|
|
287
|
+
renderList.sort( this._opaqueSort, this._transparentSort );
|
|
288
|
+
|
|
289
|
+
}
|
|
290
|
+
|
|
291
|
+
//
|
|
292
|
+
|
|
293
|
+
if ( renderTarget !== null ) {
|
|
294
|
+
|
|
295
|
+
this._textures.updateRenderTarget( renderTarget, activeMipmapLevel );
|
|
296
|
+
|
|
297
|
+
const renderTargetData = this._textures.get( renderTarget );
|
|
298
|
+
|
|
299
|
+
renderContext.textures = renderTargetData.textures;
|
|
300
|
+
renderContext.depthTexture = renderTargetData.depthTexture;
|
|
301
|
+
renderContext.width = renderTargetData.width;
|
|
302
|
+
renderContext.height = renderTargetData.height;
|
|
303
|
+
renderContext.renderTarget = renderTarget;
|
|
304
|
+
renderContext.depth = renderTarget.depthBuffer;
|
|
305
|
+
renderContext.stencil = renderTarget.stencilBuffer;
|
|
306
|
+
|
|
307
|
+
} else {
|
|
308
|
+
|
|
309
|
+
renderContext.textures = null;
|
|
310
|
+
renderContext.depthTexture = null;
|
|
311
|
+
renderContext.width = this.domElement.width;
|
|
312
|
+
renderContext.height = this.domElement.height;
|
|
313
|
+
renderContext.depth = this.depth;
|
|
314
|
+
renderContext.stencil = this.stencil;
|
|
315
|
+
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
renderContext.width >>= activeMipmapLevel;
|
|
319
|
+
renderContext.height >>= activeMipmapLevel;
|
|
320
|
+
renderContext.activeCubeFace = activeCubeFace;
|
|
321
|
+
renderContext.activeMipmapLevel = activeMipmapLevel;
|
|
322
|
+
renderContext.occlusionQueryCount = renderList.occlusionQueryCount;
|
|
323
|
+
|
|
324
|
+
//
|
|
325
|
+
|
|
326
|
+
this._nodes.updateScene( sceneRef );
|
|
327
|
+
|
|
328
|
+
//
|
|
329
|
+
|
|
330
|
+
this._background.update( sceneRef, renderList, renderContext );
|
|
331
|
+
|
|
332
|
+
//
|
|
333
|
+
|
|
334
|
+
this.backend.beginRender( renderContext );
|
|
335
|
+
|
|
336
|
+
// process render lists
|
|
337
|
+
|
|
338
|
+
const opaqueObjects = renderList.opaque;
|
|
339
|
+
const transparentObjects = renderList.transparent;
|
|
340
|
+
const lightsNode = renderList.lightsNode;
|
|
341
|
+
|
|
342
|
+
if ( opaqueObjects.length > 0 ) this._renderObjects( opaqueObjects, camera, sceneRef, lightsNode );
|
|
343
|
+
if ( transparentObjects.length > 0 ) this._renderObjects( transparentObjects, camera, sceneRef, lightsNode );
|
|
344
|
+
|
|
345
|
+
// finish render pass
|
|
346
|
+
|
|
347
|
+
this.backend.finishRender( renderContext );
|
|
348
|
+
|
|
349
|
+
// restore render tree
|
|
350
|
+
|
|
351
|
+
nodeFrame.renderId = previousRenderId;
|
|
352
|
+
|
|
353
|
+
this._currentRenderContext = previousRenderContext;
|
|
354
|
+
this._currentRenderObjectFunction = previousRenderObjectFunction;
|
|
355
|
+
|
|
356
|
+
//
|
|
357
|
+
|
|
358
|
+
sceneRef.onAfterRender( this, scene, camera, renderTarget );
|
|
359
|
+
|
|
360
|
+
|
|
361
|
+
await this.backend.resolveTimeStampAsync( renderContext, 'render' );
|
|
362
|
+
|
|
363
|
+
}
|
|
364
|
+
|
|
365
|
+
getMaxAnisotropy() {
|
|
366
|
+
|
|
367
|
+
return this.backend.getMaxAnisotropy();
|
|
368
|
+
|
|
369
|
+
}
|
|
370
|
+
|
|
371
|
+
getActiveCubeFace() {
|
|
372
|
+
|
|
373
|
+
return this._activeCubeFace;
|
|
374
|
+
|
|
375
|
+
}
|
|
376
|
+
|
|
377
|
+
getActiveMipmapLevel() {
|
|
378
|
+
|
|
379
|
+
return this._activeMipmapLevel;
|
|
380
|
+
|
|
381
|
+
}
|
|
382
|
+
|
|
383
|
+
async setAnimationLoop( callback ) {
|
|
384
|
+
|
|
385
|
+
if ( this._initialized === false ) await this.init();
|
|
386
|
+
|
|
387
|
+
this._animation.setAnimationLoop( callback );
|
|
388
|
+
|
|
389
|
+
}
|
|
390
|
+
|
|
391
|
+
getArrayBuffer( attribute ) { // @deprecated, r155
|
|
392
|
+
|
|
393
|
+
console.warn( 'THREE.Renderer: getArrayBuffer() is deprecated. Use getArrayBufferAsync() instead.' );
|
|
394
|
+
|
|
395
|
+
return this.getArrayBufferAsync( attribute );
|
|
396
|
+
|
|
397
|
+
}
|
|
398
|
+
|
|
399
|
+
async getArrayBufferAsync( attribute ) {
|
|
400
|
+
|
|
401
|
+
return await this.backend.getArrayBufferAsync( attribute );
|
|
402
|
+
|
|
403
|
+
}
|
|
404
|
+
|
|
405
|
+
getContext() {
|
|
406
|
+
|
|
407
|
+
return this.backend.getContext();
|
|
408
|
+
|
|
409
|
+
}
|
|
410
|
+
|
|
411
|
+
getPixelRatio() {
|
|
412
|
+
|
|
413
|
+
return this._pixelRatio;
|
|
414
|
+
|
|
415
|
+
}
|
|
416
|
+
|
|
417
|
+
getDrawingBufferSize( target ) {
|
|
418
|
+
|
|
419
|
+
return target.set( this._width * this._pixelRatio, this._height * this._pixelRatio ).floor();
|
|
420
|
+
|
|
421
|
+
}
|
|
422
|
+
|
|
423
|
+
getSize( target ) {
|
|
424
|
+
|
|
425
|
+
return target.set( this._width, this._height );
|
|
426
|
+
|
|
427
|
+
}
|
|
428
|
+
|
|
429
|
+
setPixelRatio( value = 1 ) {
|
|
430
|
+
|
|
431
|
+
this._pixelRatio = value;
|
|
432
|
+
|
|
433
|
+
this.setSize( this._width, this._height, false );
|
|
434
|
+
|
|
435
|
+
}
|
|
436
|
+
|
|
437
|
+
setDrawingBufferSize( width, height, pixelRatio ) {
|
|
438
|
+
|
|
439
|
+
this._width = width;
|
|
440
|
+
this._height = height;
|
|
441
|
+
|
|
442
|
+
this._pixelRatio = pixelRatio;
|
|
443
|
+
|
|
444
|
+
this.domElement.width = Math.floor( width * pixelRatio );
|
|
445
|
+
this.domElement.height = Math.floor( height * pixelRatio );
|
|
446
|
+
|
|
447
|
+
this.setViewport( 0, 0, width, height );
|
|
448
|
+
|
|
449
|
+
if ( this._initialized ) this.backend.updateSize();
|
|
450
|
+
|
|
451
|
+
}
|
|
452
|
+
|
|
453
|
+
setSize( width, height, updateStyle = true ) {
|
|
454
|
+
|
|
455
|
+
this._width = width;
|
|
456
|
+
this._height = height;
|
|
457
|
+
|
|
458
|
+
this.domElement.width = Math.floor( width * this._pixelRatio );
|
|
459
|
+
this.domElement.height = Math.floor( height * this._pixelRatio );
|
|
460
|
+
|
|
461
|
+
if ( updateStyle === true ) {
|
|
462
|
+
|
|
463
|
+
this.domElement.style.width = width + 'px';
|
|
464
|
+
this.domElement.style.height = height + 'px';
|
|
465
|
+
|
|
466
|
+
}
|
|
467
|
+
|
|
468
|
+
this.setViewport( 0, 0, width, height );
|
|
469
|
+
|
|
470
|
+
if ( this._initialized ) this.backend.updateSize();
|
|
471
|
+
|
|
472
|
+
}
|
|
473
|
+
|
|
474
|
+
setOpaqueSort( method ) {
|
|
475
|
+
|
|
476
|
+
this._opaqueSort = method;
|
|
477
|
+
|
|
478
|
+
}
|
|
479
|
+
|
|
480
|
+
setTransparentSort( method ) {
|
|
481
|
+
|
|
482
|
+
this._transparentSort = method;
|
|
483
|
+
|
|
484
|
+
}
|
|
485
|
+
|
|
486
|
+
getScissor( target ) {
|
|
487
|
+
|
|
488
|
+
const scissor = this._scissor;
|
|
489
|
+
|
|
490
|
+
target.x = scissor.x;
|
|
491
|
+
target.y = scissor.y;
|
|
492
|
+
target.width = scissor.width;
|
|
493
|
+
target.height = scissor.height;
|
|
494
|
+
|
|
495
|
+
return target;
|
|
496
|
+
|
|
497
|
+
}
|
|
498
|
+
|
|
499
|
+
setScissor( x, y, width, height ) {
|
|
500
|
+
|
|
501
|
+
const scissor = this._scissor;
|
|
502
|
+
|
|
503
|
+
if ( x.isVector4 ) {
|
|
504
|
+
|
|
505
|
+
scissor.copy( x );
|
|
506
|
+
|
|
507
|
+
} else {
|
|
508
|
+
|
|
509
|
+
scissor.set( x, y, width, height );
|
|
510
|
+
|
|
511
|
+
}
|
|
512
|
+
|
|
513
|
+
}
|
|
514
|
+
|
|
515
|
+
getScissorTest() {
|
|
516
|
+
|
|
517
|
+
return this._scissorTest;
|
|
518
|
+
|
|
519
|
+
}
|
|
520
|
+
|
|
521
|
+
setScissorTest( boolean ) {
|
|
522
|
+
|
|
523
|
+
this._scissorTest = boolean;
|
|
524
|
+
|
|
525
|
+
}
|
|
526
|
+
|
|
527
|
+
getViewport( target ) {
|
|
528
|
+
|
|
529
|
+
return target.copy( this._viewport );
|
|
530
|
+
|
|
531
|
+
}
|
|
532
|
+
|
|
533
|
+
setViewport( x, y, width, height, minDepth = 0, maxDepth = 1 ) {
|
|
534
|
+
|
|
535
|
+
const viewport = this._viewport;
|
|
536
|
+
|
|
537
|
+
if ( x.isVector4 ) {
|
|
538
|
+
|
|
539
|
+
viewport.copy( x );
|
|
540
|
+
|
|
541
|
+
} else {
|
|
542
|
+
|
|
543
|
+
viewport.set( x, y, width, height );
|
|
544
|
+
|
|
545
|
+
}
|
|
546
|
+
|
|
547
|
+
viewport.minDepth = minDepth;
|
|
548
|
+
viewport.maxDepth = maxDepth;
|
|
549
|
+
|
|
550
|
+
}
|
|
551
|
+
|
|
552
|
+
getClearColor( target ) {
|
|
553
|
+
|
|
554
|
+
return target.copy( this._clearColor );
|
|
555
|
+
|
|
556
|
+
}
|
|
557
|
+
|
|
558
|
+
setClearColor( color, alpha = 1 ) {
|
|
559
|
+
|
|
560
|
+
this._clearColor.set( color );
|
|
561
|
+
this._clearColor.a = alpha;
|
|
562
|
+
|
|
563
|
+
}
|
|
564
|
+
|
|
565
|
+
getClearAlpha() {
|
|
566
|
+
|
|
567
|
+
return this._clearColor.a;
|
|
568
|
+
|
|
569
|
+
}
|
|
570
|
+
|
|
571
|
+
setClearAlpha( alpha ) {
|
|
572
|
+
|
|
573
|
+
this._clearColor.a = alpha;
|
|
574
|
+
|
|
575
|
+
}
|
|
576
|
+
|
|
577
|
+
getClearDepth() {
|
|
578
|
+
|
|
579
|
+
return this._clearDepth;
|
|
580
|
+
|
|
581
|
+
}
|
|
582
|
+
|
|
583
|
+
setClearDepth( depth ) {
|
|
584
|
+
|
|
585
|
+
this._clearDepth = depth;
|
|
586
|
+
|
|
587
|
+
}
|
|
588
|
+
|
|
589
|
+
getClearStencil() {
|
|
590
|
+
|
|
591
|
+
return this._clearStencil;
|
|
592
|
+
|
|
593
|
+
}
|
|
594
|
+
|
|
595
|
+
setClearStencil( stencil ) {
|
|
596
|
+
|
|
597
|
+
this._clearStencil = stencil;
|
|
598
|
+
|
|
599
|
+
}
|
|
600
|
+
|
|
601
|
+
isOccluded( object ) {
|
|
602
|
+
|
|
603
|
+
const renderContext = this._currentRenderContext;
|
|
604
|
+
|
|
605
|
+
return renderContext && this.backend.isOccluded( renderContext, object );
|
|
606
|
+
|
|
607
|
+
}
|
|
608
|
+
|
|
609
|
+
clear( color = true, depth = true, stencil = true ) {
|
|
610
|
+
|
|
611
|
+
let renderTargetData = null;
|
|
612
|
+
const renderTarget = this._renderTarget;
|
|
613
|
+
|
|
614
|
+
if ( renderTarget !== null ) {
|
|
615
|
+
|
|
616
|
+
this._textures.updateRenderTarget( renderTarget );
|
|
617
|
+
|
|
618
|
+
renderTargetData = this._textures.get( renderTarget );
|
|
619
|
+
|
|
620
|
+
}
|
|
621
|
+
|
|
622
|
+
this.backend.clear( color, depth, stencil, renderTargetData );
|
|
623
|
+
|
|
624
|
+
}
|
|
625
|
+
|
|
626
|
+
clearColor() {
|
|
627
|
+
|
|
628
|
+
this.clear( true, false, false );
|
|
629
|
+
|
|
630
|
+
}
|
|
631
|
+
|
|
632
|
+
clearDepth() {
|
|
633
|
+
|
|
634
|
+
this.clear( false, true, false );
|
|
635
|
+
|
|
636
|
+
}
|
|
637
|
+
|
|
638
|
+
clearStencil() {
|
|
639
|
+
|
|
640
|
+
this.clear( false, false, true );
|
|
641
|
+
|
|
642
|
+
}
|
|
643
|
+
|
|
644
|
+
get currentColorSpace() {
|
|
645
|
+
|
|
646
|
+
const renderTarget = this._renderTarget;
|
|
647
|
+
|
|
648
|
+
if ( renderTarget !== null ) {
|
|
649
|
+
|
|
650
|
+
const texture = renderTarget.texture;
|
|
651
|
+
|
|
652
|
+
return ( Array.isArray( texture ) ? texture[ 0 ] : texture ).colorSpace;
|
|
653
|
+
|
|
654
|
+
}
|
|
655
|
+
|
|
656
|
+
return this.outputColorSpace;
|
|
657
|
+
|
|
658
|
+
}
|
|
659
|
+
|
|
660
|
+
dispose() {
|
|
661
|
+
|
|
662
|
+
this.info.dispose();
|
|
663
|
+
|
|
664
|
+
this._animation.dispose();
|
|
665
|
+
this._objects.dispose();
|
|
666
|
+
this._pipelines.dispose();
|
|
667
|
+
this._nodes.dispose();
|
|
668
|
+
this._bindings.dispose();
|
|
669
|
+
this._renderLists.dispose();
|
|
670
|
+
this._renderContexts.dispose();
|
|
671
|
+
this._textures.dispose();
|
|
672
|
+
|
|
673
|
+
this.setRenderTarget( null );
|
|
674
|
+
this.setAnimationLoop( null );
|
|
675
|
+
|
|
676
|
+
}
|
|
677
|
+
|
|
678
|
+
setRenderTarget( renderTarget, activeCubeFace = 0, activeMipmapLevel = 0 ) {
|
|
679
|
+
|
|
680
|
+
this._renderTarget = renderTarget;
|
|
681
|
+
this._activeCubeFace = activeCubeFace;
|
|
682
|
+
this._activeMipmapLevel = activeMipmapLevel;
|
|
683
|
+
|
|
684
|
+
}
|
|
685
|
+
|
|
686
|
+
getRenderTarget() {
|
|
687
|
+
|
|
688
|
+
return this._renderTarget;
|
|
689
|
+
|
|
690
|
+
}
|
|
691
|
+
|
|
692
|
+
setRenderObjectFunction( renderObjectFunction ) {
|
|
693
|
+
|
|
694
|
+
this._renderObjectFunction = renderObjectFunction;
|
|
695
|
+
|
|
696
|
+
}
|
|
697
|
+
|
|
698
|
+
getRenderObjectFunction() {
|
|
699
|
+
|
|
700
|
+
return this._renderObjectFunction;
|
|
701
|
+
|
|
702
|
+
}
|
|
703
|
+
|
|
704
|
+
async computeAsync( computeNodes ) {
|
|
705
|
+
|
|
706
|
+
if ( this._initialized === false ) await this.init();
|
|
707
|
+
|
|
708
|
+
const nodeFrame = this._nodes.nodeFrame;
|
|
709
|
+
|
|
710
|
+
const previousRenderId = nodeFrame.renderId;
|
|
711
|
+
|
|
712
|
+
//
|
|
713
|
+
|
|
714
|
+
this.info.calls ++;
|
|
715
|
+
this.info.compute.calls ++;
|
|
716
|
+
this.info.compute.computeCalls ++;
|
|
717
|
+
|
|
718
|
+
nodeFrame.renderId = this.info.calls;
|
|
719
|
+
|
|
720
|
+
//
|
|
721
|
+
if ( this.info.autoReset === true ) this.info.resetCompute();
|
|
722
|
+
|
|
723
|
+
const backend = this.backend;
|
|
724
|
+
const pipelines = this._pipelines;
|
|
725
|
+
const bindings = this._bindings;
|
|
726
|
+
const nodes = this._nodes;
|
|
727
|
+
const computeList = Array.isArray( computeNodes ) ? computeNodes : [ computeNodes ];
|
|
728
|
+
|
|
729
|
+
if ( computeList[ 0 ] === undefined || computeList[ 0 ].isComputeNode !== true ) {
|
|
730
|
+
|
|
731
|
+
throw new Error( 'THREE.Renderer: .compute() expects a ComputeNode.' );
|
|
732
|
+
|
|
733
|
+
}
|
|
734
|
+
|
|
735
|
+
backend.beginCompute( computeNodes );
|
|
736
|
+
|
|
737
|
+
for ( const computeNode of computeList ) {
|
|
738
|
+
|
|
739
|
+
// onInit
|
|
740
|
+
|
|
741
|
+
if ( pipelines.has( computeNode ) === false ) {
|
|
742
|
+
|
|
743
|
+
const dispose = () => {
|
|
744
|
+
|
|
745
|
+
computeNode.removeEventListener( 'dispose', dispose );
|
|
746
|
+
|
|
747
|
+
pipelines.delete( computeNode );
|
|
748
|
+
bindings.delete( computeNode );
|
|
749
|
+
nodes.delete( computeNode );
|
|
750
|
+
|
|
751
|
+
};
|
|
752
|
+
|
|
753
|
+
computeNode.addEventListener( 'dispose', dispose );
|
|
754
|
+
|
|
755
|
+
//
|
|
756
|
+
|
|
757
|
+
computeNode.onInit( { renderer: this } );
|
|
758
|
+
|
|
759
|
+
}
|
|
760
|
+
|
|
761
|
+
nodes.updateForCompute( computeNode );
|
|
762
|
+
bindings.updateForCompute( computeNode );
|
|
763
|
+
|
|
764
|
+
const computeBindings = bindings.getForCompute( computeNode );
|
|
765
|
+
const computePipeline = pipelines.getForCompute( computeNode, computeBindings );
|
|
766
|
+
|
|
767
|
+
backend.compute( computeNodes, computeNode, computeBindings, computePipeline );
|
|
768
|
+
|
|
769
|
+
}
|
|
770
|
+
|
|
771
|
+
backend.finishCompute( computeNodes );
|
|
772
|
+
|
|
773
|
+
await this.backend.resolveTimeStampAsync( computeNodes, 'compute' );
|
|
774
|
+
|
|
775
|
+
//
|
|
776
|
+
|
|
777
|
+
nodeFrame.renderId = previousRenderId;
|
|
778
|
+
|
|
779
|
+
}
|
|
780
|
+
|
|
781
|
+
hasFeatureAsync( name ) {
|
|
782
|
+
|
|
783
|
+
return this.backend.hasFeatureAsync( name );
|
|
784
|
+
|
|
785
|
+
}
|
|
786
|
+
|
|
787
|
+
hasFeature( name ) {
|
|
788
|
+
|
|
789
|
+
return this.backend.hasFeature( name );
|
|
790
|
+
|
|
791
|
+
}
|
|
792
|
+
|
|
793
|
+
copyFramebufferToTexture( framebufferTexture ) {
|
|
794
|
+
|
|
795
|
+
const renderContext = this._currentRenderContext;
|
|
796
|
+
|
|
797
|
+
this._textures.updateTexture( framebufferTexture );
|
|
798
|
+
|
|
799
|
+
this.backend.copyFramebufferToTexture( framebufferTexture, renderContext );
|
|
800
|
+
|
|
801
|
+
}
|
|
802
|
+
|
|
803
|
+
readRenderTargetPixelsAsync( renderTarget, x, y, width, height ) {
|
|
804
|
+
|
|
805
|
+
return this.backend.copyTextureToBuffer( renderTarget.texture, x, y, width, height );
|
|
806
|
+
|
|
807
|
+
}
|
|
808
|
+
|
|
809
|
+
_projectObject( object, camera, groupOrder, renderList ) {
|
|
810
|
+
|
|
811
|
+
if ( object.visible === false ) return;
|
|
812
|
+
|
|
813
|
+
const visible = object.layers.test( camera.layers );
|
|
814
|
+
|
|
815
|
+
if ( visible ) {
|
|
816
|
+
|
|
817
|
+
if ( object.isGroup ) {
|
|
818
|
+
|
|
819
|
+
groupOrder = object.renderOrder;
|
|
820
|
+
|
|
821
|
+
} else if ( object.isLOD ) {
|
|
822
|
+
|
|
823
|
+
if ( object.autoUpdate === true ) object.update( camera );
|
|
824
|
+
|
|
825
|
+
} else if ( object.isLight ) {
|
|
826
|
+
|
|
827
|
+
renderList.pushLight( object );
|
|
828
|
+
|
|
829
|
+
} else if ( object.isSprite ) {
|
|
830
|
+
|
|
831
|
+
if ( ! object.frustumCulled || _frustum.intersectsSprite( object ) ) {
|
|
832
|
+
|
|
833
|
+
if ( this.sortObjects === true ) {
|
|
834
|
+
|
|
835
|
+
_vector3.setFromMatrixPosition( object.matrixWorld ).applyMatrix4( _projScreenMatrix );
|
|
836
|
+
|
|
837
|
+
}
|
|
838
|
+
|
|
839
|
+
const geometry = object.geometry;
|
|
840
|
+
const material = object.material;
|
|
841
|
+
|
|
842
|
+
if ( material.visible ) {
|
|
843
|
+
|
|
844
|
+
renderList.push( object, geometry, material, groupOrder, _vector3.z, null );
|
|
845
|
+
|
|
846
|
+
}
|
|
847
|
+
|
|
848
|
+
}
|
|
849
|
+
|
|
850
|
+
} else if ( object.isLineLoop ) {
|
|
851
|
+
|
|
852
|
+
console.error( 'THREE.Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.' );
|
|
853
|
+
|
|
854
|
+
} else if ( object.isMesh || object.isLine || object.isPoints ) {
|
|
855
|
+
|
|
856
|
+
if ( ! object.frustumCulled || _frustum.intersectsObject( object ) ) {
|
|
857
|
+
|
|
858
|
+
const geometry = object.geometry;
|
|
859
|
+
const material = object.material;
|
|
860
|
+
|
|
861
|
+
if ( this.sortObjects === true ) {
|
|
862
|
+
|
|
863
|
+
if ( geometry.boundingSphere === null ) geometry.computeBoundingSphere();
|
|
864
|
+
|
|
865
|
+
_vector3
|
|
866
|
+
.copy( geometry.boundingSphere.center )
|
|
867
|
+
.applyMatrix4( object.matrixWorld )
|
|
868
|
+
.applyMatrix4( _projScreenMatrix );
|
|
869
|
+
|
|
870
|
+
}
|
|
871
|
+
|
|
872
|
+
if ( Array.isArray( material ) ) {
|
|
873
|
+
|
|
874
|
+
const groups = geometry.groups;
|
|
875
|
+
|
|
876
|
+
for ( let i = 0, l = groups.length; i < l; i ++ ) {
|
|
877
|
+
|
|
878
|
+
const group = groups[ i ];
|
|
879
|
+
const groupMaterial = material[ group.materialIndex ];
|
|
880
|
+
|
|
881
|
+
if ( groupMaterial && groupMaterial.visible ) {
|
|
882
|
+
|
|
883
|
+
renderList.push( object, geometry, groupMaterial, groupOrder, _vector3.z, group );
|
|
884
|
+
|
|
885
|
+
}
|
|
886
|
+
|
|
887
|
+
}
|
|
888
|
+
|
|
889
|
+
} else if ( material.visible ) {
|
|
890
|
+
|
|
891
|
+
renderList.push( object, geometry, material, groupOrder, _vector3.z, null );
|
|
892
|
+
|
|
893
|
+
}
|
|
894
|
+
|
|
895
|
+
}
|
|
896
|
+
|
|
897
|
+
}
|
|
898
|
+
|
|
899
|
+
}
|
|
900
|
+
|
|
901
|
+
const children = object.children;
|
|
902
|
+
|
|
903
|
+
for ( let i = 0, l = children.length; i < l; i ++ ) {
|
|
904
|
+
|
|
905
|
+
this._projectObject( children[ i ], camera, groupOrder, renderList );
|
|
906
|
+
|
|
907
|
+
}
|
|
908
|
+
|
|
909
|
+
}
|
|
910
|
+
|
|
911
|
+
_renderObjects( renderList, camera, scene, lightsNode ) {
|
|
912
|
+
|
|
913
|
+
// process renderable objects
|
|
914
|
+
|
|
915
|
+
for ( let i = 0, il = renderList.length; i < il; i ++ ) {
|
|
916
|
+
|
|
917
|
+
const renderItem = renderList[ i ];
|
|
918
|
+
|
|
919
|
+
// @TODO: Add support for multiple materials per object. This will require to extract
|
|
920
|
+
// the material from the renderItem object and pass it with its group data to renderObject().
|
|
921
|
+
|
|
922
|
+
const { object, geometry, material, group } = renderItem;
|
|
923
|
+
|
|
924
|
+
if ( camera.isArrayCamera ) {
|
|
925
|
+
|
|
926
|
+
const cameras = camera.cameras;
|
|
927
|
+
|
|
928
|
+
for ( let j = 0, jl = cameras.length; j < jl; j ++ ) {
|
|
929
|
+
|
|
930
|
+
const camera2 = cameras[ j ];
|
|
931
|
+
|
|
932
|
+
if ( object.layers.test( camera2.layers ) ) {
|
|
933
|
+
|
|
934
|
+
const vp = camera2.viewport;
|
|
935
|
+
const minDepth = ( vp.minDepth === undefined ) ? 0 : vp.minDepth;
|
|
936
|
+
const maxDepth = ( vp.maxDepth === undefined ) ? 1 : vp.maxDepth;
|
|
937
|
+
|
|
938
|
+
const viewportValue = this._currentRenderContext.viewportValue;
|
|
939
|
+
viewportValue.copy( vp ).multiplyScalar( this._pixelRatio ).floor();
|
|
940
|
+
viewportValue.minDepth = minDepth;
|
|
941
|
+
viewportValue.maxDepth = maxDepth;
|
|
942
|
+
|
|
943
|
+
this.backend.updateViewport( this._currentRenderContext );
|
|
944
|
+
|
|
945
|
+
this._currentRenderObjectFunction( object, scene, camera2, geometry, material, group, lightsNode );
|
|
946
|
+
|
|
947
|
+
}
|
|
948
|
+
|
|
949
|
+
}
|
|
950
|
+
|
|
951
|
+
} else {
|
|
952
|
+
|
|
953
|
+
this._currentRenderObjectFunction( object, scene, camera, geometry, material, group, lightsNode );
|
|
954
|
+
|
|
955
|
+
}
|
|
956
|
+
|
|
957
|
+
}
|
|
958
|
+
|
|
959
|
+
}
|
|
960
|
+
|
|
961
|
+
renderObject( object, scene, camera, geometry, material, group, lightsNode ) {
|
|
962
|
+
|
|
963
|
+
let overridePositionNode;
|
|
964
|
+
|
|
965
|
+
//
|
|
966
|
+
|
|
967
|
+
object.onBeforeRender( this, scene, camera, geometry, material, group );
|
|
968
|
+
|
|
969
|
+
material.onBeforeRender( this, scene, camera, geometry, material, group );
|
|
970
|
+
|
|
971
|
+
//
|
|
972
|
+
|
|
973
|
+
if ( scene.overrideMaterial !== null ) {
|
|
974
|
+
|
|
975
|
+
const overrideMaterial = scene.overrideMaterial;
|
|
976
|
+
|
|
977
|
+
if ( material.positionNode && material.positionNode.isNode ) {
|
|
978
|
+
|
|
979
|
+
overridePositionNode = overrideMaterial.positionNode;
|
|
980
|
+
|
|
981
|
+
overrideMaterial.positionNode = material.positionNode;
|
|
982
|
+
|
|
983
|
+
}
|
|
984
|
+
|
|
985
|
+
material = overrideMaterial;
|
|
986
|
+
|
|
987
|
+
}
|
|
988
|
+
|
|
989
|
+
//
|
|
990
|
+
|
|
991
|
+
if ( material.transparent === true && material.side === DoubleSide && material.forceSinglePass === false ) {
|
|
992
|
+
|
|
993
|
+
material.side = BackSide;
|
|
994
|
+
this._renderObjectDirect( object, material, scene, camera, lightsNode, 'backSide' ); // create backSide pass id
|
|
995
|
+
|
|
996
|
+
material.side = FrontSide;
|
|
997
|
+
this._renderObjectDirect( object, material, scene, camera, lightsNode ); // use default pass id
|
|
998
|
+
|
|
999
|
+
material.side = DoubleSide;
|
|
1000
|
+
|
|
1001
|
+
} else {
|
|
1002
|
+
|
|
1003
|
+
this._renderObjectDirect( object, material, scene, camera, lightsNode );
|
|
1004
|
+
|
|
1005
|
+
}
|
|
1006
|
+
|
|
1007
|
+
//
|
|
1008
|
+
|
|
1009
|
+
if ( overridePositionNode !== undefined ) {
|
|
1010
|
+
|
|
1011
|
+
scene.overrideMaterial.positionNode = overridePositionNode;
|
|
1012
|
+
|
|
1013
|
+
}
|
|
1014
|
+
|
|
1015
|
+
//
|
|
1016
|
+
|
|
1017
|
+
object.onAfterRender( this, scene, camera, geometry, material, group );
|
|
1018
|
+
|
|
1019
|
+
}
|
|
1020
|
+
|
|
1021
|
+
_renderObjectDirect( object, material, scene, camera, lightsNode, passId ) {
|
|
1022
|
+
|
|
1023
|
+
const renderObject = this._objects.get( object, material, scene, camera, lightsNode, this._currentRenderContext, passId );
|
|
1024
|
+
|
|
1025
|
+
//
|
|
1026
|
+
|
|
1027
|
+
this._nodes.updateBefore( renderObject );
|
|
1028
|
+
|
|
1029
|
+
//
|
|
1030
|
+
|
|
1031
|
+
object.modelViewMatrix.multiplyMatrices( camera.matrixWorldInverse, object.matrixWorld );
|
|
1032
|
+
object.normalMatrix.getNormalMatrix( object.modelViewMatrix );
|
|
1033
|
+
|
|
1034
|
+
//
|
|
1035
|
+
|
|
1036
|
+
this._nodes.updateForRender( renderObject );
|
|
1037
|
+
this._geometries.updateForRender( renderObject );
|
|
1038
|
+
this._bindings.updateForRender( renderObject );
|
|
1039
|
+
this._pipelines.updateForRender( renderObject );
|
|
1040
|
+
|
|
1041
|
+
//
|
|
1042
|
+
|
|
1043
|
+
this.backend.draw( renderObject, this.info );
|
|
1044
|
+
|
|
1045
|
+
}
|
|
1046
|
+
|
|
1047
|
+
|
|
1048
|
+
get compute() {
|
|
1049
|
+
|
|
1050
|
+
return this.computeAsync;
|
|
1051
|
+
|
|
1052
|
+
}
|
|
1053
|
+
|
|
1054
|
+
get render() {
|
|
1055
|
+
|
|
1056
|
+
return this.renderAsync;
|
|
1057
|
+
|
|
1058
|
+
}
|
|
1059
|
+
|
|
1060
|
+
}
|
|
1061
|
+
|
|
1062
|
+
export default Renderer;
|