@needle-tools/three 0.154.2 → 0.160.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -21
- package/README.md +86 -84
- package/build/three.cjs +53679 -51654
- package/build/three.module.js +53263 -51253
- package/build/three.module.min.js +6 -6
- package/examples/fonts/LICENSE +13 -13
- package/examples/fonts/README.md +11 -11
- package/examples/fonts/droid/NOTICE +190 -190
- package/examples/fonts/droid/README.txt +18 -18
- package/examples/fonts/ttf/README.md +9 -9
- package/examples/jsm/Addons.js +294 -0
- package/examples/jsm/animation/AnimationClipCreator.js +116 -116
- package/examples/jsm/animation/CCDIKSolver.js +482 -482
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
- package/examples/jsm/animation/MMDPhysics.js +1406 -1406
- package/examples/jsm/cameras/CinematicCamera.js +208 -208
- package/examples/jsm/capabilities/WebGL.js +108 -91
- package/examples/jsm/capabilities/WebGPU.js +57 -53
- package/examples/jsm/controls/ArcballControls.js +3224 -3224
- package/examples/jsm/controls/DragControls.js +221 -220
- package/examples/jsm/controls/FirstPersonControls.js +325 -325
- package/examples/jsm/controls/FlyControls.js +326 -300
- package/examples/jsm/controls/MapControls.js +28 -28
- package/examples/jsm/controls/OrbitControls.js +1521 -1279
- package/examples/jsm/controls/PointerLockControls.js +162 -162
- package/examples/jsm/controls/TrackballControls.js +828 -828
- package/examples/jsm/controls/TransformControls.js +1573 -1557
- package/examples/jsm/csm/CSM.js +384 -384
- package/examples/jsm/csm/CSMFrustum.js +152 -152
- package/examples/jsm/csm/CSMHelper.js +193 -193
- package/examples/jsm/csm/CSMShader.js +295 -252
- package/examples/jsm/curves/CurveExtras.js +422 -422
- package/examples/jsm/curves/NURBSCurve.js +80 -80
- package/examples/jsm/curves/NURBSSurface.js +52 -52
- package/examples/jsm/curves/NURBSUtils.js +487 -487
- package/examples/jsm/effects/AnaglyphEffect.js +154 -154
- package/examples/jsm/effects/AsciiEffect.js +263 -263
- package/examples/jsm/effects/OutlineEffect.js +539 -539
- package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
- package/examples/jsm/effects/StereoEffect.js +55 -55
- package/examples/jsm/environments/DebugEnvironment.js +52 -52
- package/examples/jsm/environments/RoomEnvironment.js +148 -148
- package/examples/jsm/exporters/DRACOExporter.js +267 -267
- package/examples/jsm/exporters/EXRExporter.js +579 -501
- package/examples/jsm/exporters/GLTFExporter.js +3311 -3163
- package/examples/jsm/exporters/KTX2Exporter.js +292 -292
- package/examples/jsm/exporters/MMDExporter.js +217 -217
- package/examples/jsm/exporters/OBJExporter.js +284 -284
- package/examples/jsm/exporters/PLYExporter.js +528 -528
- package/examples/jsm/exporters/STLExporter.js +199 -199
- package/examples/jsm/exporters/USDZExporter.js +720 -710
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
- package/examples/jsm/geometries/ConvexGeometry.js +53 -53
- package/examples/jsm/geometries/DecalGeometry.js +356 -356
- package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
- package/examples/jsm/geometries/ParametricGeometries.js +254 -254
- package/examples/jsm/geometries/ParametricGeometry.js +139 -139
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
- package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
- package/examples/jsm/geometries/TeapotGeometry.js +704 -704
- package/examples/jsm/geometries/TextGeometry.js +57 -57
- package/examples/jsm/helpers/LightProbeHelper.js +130 -130
- package/examples/jsm/helpers/OctreeHelper.js +73 -73
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
- package/examples/jsm/helpers/TextureHelper.js +237 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
- package/examples/jsm/helpers/ViewHelper.js +333 -333
- package/examples/jsm/interactive/HTMLMesh.js +572 -565
- package/examples/jsm/interactive/InteractiveGroup.js +116 -116
- package/examples/jsm/interactive/SelectionBox.js +227 -227
- package/examples/jsm/interactive/SelectionHelper.js +104 -97
- package/examples/jsm/libs/ammo.wasm.js +822 -822
- package/examples/jsm/libs/basis/README.md +46 -46
- package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
- package/examples/jsm/libs/chevrotain.module.min.js +141 -141
- package/examples/jsm/libs/draco/README.md +32 -32
- package/examples/jsm/libs/draco/draco_decoder.js +34 -34
- package/examples/jsm/libs/draco/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
- package/examples/jsm/libs/ecsy.module.js +1792 -1792
- package/examples/jsm/libs/fflate.module.js +2474 -2474
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/libs/lil-gui.module.min.js +8 -8
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -14844
- package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
- package/examples/jsm/libs/mikktspace.module.js +128 -128
- package/examples/jsm/libs/mmdparser.module.js +11530 -11530
- package/examples/jsm/libs/motion-controllers.module.js +397 -397
- package/examples/jsm/libs/opentype.module.js +14506 -14568
- package/examples/jsm/libs/potpack.module.js +124 -124
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +8743 -21
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +8748 -15
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -167
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +858 -803
- package/examples/jsm/libs/utif.module.js +1664 -1578
- package/examples/jsm/libs/zstddec.module.js +1 -1
- package/examples/jsm/lights/IESSpotLight.js +25 -25
- package/examples/jsm/lights/LightProbeGenerator.js +286 -252
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
- package/examples/jsm/lines/Line2.js +19 -19
- package/examples/jsm/lines/LineGeometry.js +79 -79
- package/examples/jsm/lines/LineMaterial.js +619 -702
- package/examples/jsm/lines/LineSegments2.js +361 -361
- package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
- package/examples/jsm/lines/Wireframe.js +56 -56
- package/examples/jsm/lines/WireframeGeometry2.js +24 -24
- package/examples/jsm/loaders/3DMLoader.js +1772 -1497
- package/examples/jsm/loaders/3MFLoader.js +1478 -1478
- package/examples/jsm/loaders/AMFLoader.js +521 -521
- package/examples/jsm/loaders/BVHLoader.js +437 -437
- package/examples/jsm/loaders/ColladaLoader.js +4116 -4122
- package/examples/jsm/loaders/DDSLoader.js +318 -274
- package/examples/jsm/loaders/DRACOLoader.js +613 -612
- package/examples/jsm/loaders/EXRLoader.js +2309 -2309
- package/examples/jsm/loaders/FBXLoader.js +4314 -4142
- package/examples/jsm/loaders/FontLoader.js +183 -183
- package/examples/jsm/loaders/GCodeLoader.js +261 -261
- package/examples/jsm/loaders/GLTFLoader.js +4666 -4579
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +719 -683
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
- package/examples/jsm/loaders/IESLoader.js +337 -337
- package/examples/jsm/loaders/KMZLoader.js +130 -130
- package/examples/jsm/loaders/KTX2Loader.js +932 -868
- package/examples/jsm/loaders/KTXLoader.js +176 -176
- package/examples/jsm/loaders/LDrawLoader.js +2470 -2464
- package/examples/jsm/loaders/LUT3dlLoader.js +183 -151
- package/examples/jsm/loaders/LUTCubeLoader.js +167 -153
- package/examples/jsm/loaders/LUTImageLoader.js +163 -0
- package/examples/jsm/loaders/LWOLoader.js +1052 -1052
- package/examples/jsm/loaders/LogLuvLoader.js +606 -606
- package/examples/jsm/loaders/LottieLoader.js +77 -77
- package/examples/jsm/loaders/MD2Loader.js +399 -399
- package/examples/jsm/loaders/MDDLoader.js +102 -102
- package/examples/jsm/loaders/MMDLoader.js +2276 -2273
- package/examples/jsm/loaders/MTLLoader.js +567 -567
- package/examples/jsm/loaders/MaterialXLoader.js +852 -734
- package/examples/jsm/loaders/NRRDLoader.js +686 -699
- package/examples/jsm/loaders/OBJLoader.js +905 -905
- package/examples/jsm/loaders/PCDLoader.js +467 -467
- package/examples/jsm/loaders/PDBLoader.js +232 -232
- package/examples/jsm/loaders/PLYLoader.js +771 -771
- package/examples/jsm/loaders/PVRLoader.js +251 -251
- package/examples/jsm/loaders/RGBELoader.js +450 -468
- package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
- package/examples/jsm/loaders/STLLoader.js +410 -403
- package/examples/jsm/loaders/SVGLoader.js +3173 -3172
- package/examples/jsm/loaders/TDSLoader.js +1124 -1124
- package/examples/jsm/loaders/TGALoader.js +517 -517
- package/examples/jsm/loaders/TIFFLoader.js +36 -36
- package/examples/jsm/loaders/TTFLoader.js +214 -214
- package/examples/jsm/loaders/TiltLoader.js +520 -520
- package/examples/jsm/loaders/USDZLoader.js +822 -633
- package/examples/jsm/loaders/VOXLoader.js +311 -311
- package/examples/jsm/loaders/VRMLLoader.js +3533 -3533
- package/examples/jsm/loaders/VTKLoader.js +1163 -1163
- package/examples/jsm/loaders/XYZLoader.js +106 -106
- package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1218
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
- package/examples/jsm/materials/MeshGouraudMaterial.js +426 -420
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
- package/examples/jsm/math/Capsule.js +82 -137
- package/examples/jsm/math/ColorConverter.js +36 -36
- package/examples/jsm/math/ConvexHull.js +1271 -1271
- package/examples/jsm/math/ImprovedNoise.js +71 -71
- package/examples/jsm/math/Lut.js +204 -204
- package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
- package/examples/jsm/math/OBB.js +423 -423
- package/examples/jsm/math/Octree.js +540 -462
- package/examples/jsm/math/SimplexNoise.js +444 -444
- package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
- package/examples/jsm/misc/GPUComputationRenderer.js +446 -455
- package/examples/jsm/misc/Gyroscope.js +66 -66
- package/examples/jsm/misc/MD2Character.js +276 -276
- package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
- package/examples/jsm/misc/MorphAnimMesh.js +75 -75
- package/examples/jsm/misc/MorphBlendMesh.js +322 -322
- package/examples/jsm/misc/ProgressiveLightMap.js +323 -323
- package/examples/jsm/misc/RollerCoaster.js +566 -566
- package/examples/jsm/misc/Timer.js +119 -0
- package/examples/jsm/misc/TubePainter.js +202 -205
- package/examples/jsm/misc/Volume.js +473 -475
- package/examples/jsm/misc/VolumeSlice.js +229 -229
- package/examples/jsm/modifiers/CurveModifier.js +344 -326
- package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
- package/examples/jsm/modifiers/SimplifyModifier.js +617 -525
- package/examples/jsm/modifiers/TessellateModifier.js +307 -307
- package/examples/jsm/nodes/Nodes.js +189 -172
- package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -99
- package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
- package/examples/jsm/nodes/accessors/CameraNode.js +120 -98
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -101
- package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
- package/examples/jsm/nodes/accessors/MaterialNode.js +314 -277
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +51 -39
- package/examples/jsm/nodes/accessors/ModelNode.js +33 -34
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -29
- package/examples/jsm/nodes/accessors/MorphNode.js +245 -70
- package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
- package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
- package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
- package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
- package/examples/jsm/nodes/accessors/ReferenceNode.js +102 -72
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
- package/examples/jsm/nodes/accessors/SceneNode.js +52 -46
- package/examples/jsm/nodes/accessors/SkinningNode.js +103 -93
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +54 -27
- package/examples/jsm/nodes/accessors/TangentNode.js +103 -103
- package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
- package/examples/jsm/nodes/accessors/TextureNode.js +367 -230
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
- package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -0
- package/examples/jsm/nodes/accessors/UVNode.js +47 -47
- package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
- package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -0
- package/examples/jsm/nodes/code/CodeNode.js +78 -78
- package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
- package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
- package/examples/jsm/nodes/code/FunctionNode.js +138 -127
- package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
- package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
- package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -26
- package/examples/jsm/nodes/core/AssignNode.js +72 -0
- package/examples/jsm/nodes/core/AttributeNode.js +108 -102
- package/examples/jsm/nodes/core/BypassNode.js +45 -45
- package/examples/jsm/nodes/core/CacheNode.js +49 -46
- package/examples/jsm/nodes/core/ConstNode.js +32 -32
- package/examples/jsm/nodes/core/ContextNode.js +61 -61
- package/examples/jsm/nodes/core/IndexNode.js +66 -66
- package/examples/jsm/nodes/core/InputNode.js +83 -83
- package/examples/jsm/nodes/core/LightingModel.js +17 -17
- package/examples/jsm/nodes/core/Node.js +483 -445
- package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
- package/examples/jsm/nodes/core/NodeBuilder.js +1267 -1016
- package/examples/jsm/nodes/core/NodeCache.js +26 -26
- package/examples/jsm/nodes/core/NodeCode.js +15 -15
- package/examples/jsm/nodes/core/NodeFrame.js +135 -110
- package/examples/jsm/nodes/core/NodeFunction.js +22 -22
- package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
- package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
- package/examples/jsm/nodes/core/NodeParser.js +11 -11
- package/examples/jsm/nodes/core/NodeUniform.js +40 -28
- package/examples/jsm/nodes/core/NodeUtils.js +210 -212
- package/examples/jsm/nodes/core/NodeVar.js +14 -14
- package/examples/jsm/nodes/core/NodeVarying.js +17 -17
- package/examples/jsm/nodes/core/OutputStructNode.js +62 -0
- package/examples/jsm/nodes/core/ParameterNode.js +33 -0
- package/examples/jsm/nodes/core/PropertyNode.js +72 -57
- package/examples/jsm/nodes/core/StackNode.js +89 -99
- package/examples/jsm/nodes/core/StructTypeNode.js +24 -0
- package/examples/jsm/nodes/core/TempNode.js +58 -58
- package/examples/jsm/nodes/core/UniformGroup.js +13 -0
- package/examples/jsm/nodes/core/UniformGroupNode.js +36 -0
- package/examples/jsm/nodes/core/UniformNode.js +80 -61
- package/examples/jsm/nodes/core/VarNode.js +60 -87
- package/examples/jsm/nodes/core/VaryingNode.js +65 -69
- package/examples/jsm/nodes/core/constants.js +27 -27
- package/examples/jsm/nodes/display/AfterImageNode.js +134 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +99 -99
- package/examples/jsm/nodes/display/BumpMapNode.js +99 -0
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +96 -100
- package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
- package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
- package/examples/jsm/nodes/display/GaussianBlurNode.js +177 -0
- package/examples/jsm/nodes/display/NormalMapNode.js +108 -106
- package/examples/jsm/nodes/display/PassNode.js +182 -0
- package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
- package/examples/jsm/nodes/display/ToneMappingNode.js +184 -141
- package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -69
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -34
- package/examples/jsm/nodes/display/ViewportNode.js +134 -115
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
- package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
- package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
- package/examples/jsm/nodes/fog/FogNode.js +38 -37
- package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -32
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
- package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -43
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -29
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -18
- package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
- package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -0
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -20
- package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -28
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -204
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
- package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
- package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -72
- package/examples/jsm/nodes/lighting/AONode.js +27 -27
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +238 -146
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -43
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
- package/examples/jsm/nodes/lighting/LightNode.js +57 -57
- package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
- package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -99
- package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
- package/examples/jsm/nodes/lighting/LightsNode.js +188 -128
- package/examples/jsm/nodes/lighting/PointLightNode.js +68 -71
- package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -92
- package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
- package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -0
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -0
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -28
- package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -0
- package/examples/jsm/nodes/materials/Materials.js +16 -11
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +28 -27
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -38
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -65
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +155 -111
- package/examples/jsm/nodes/materials/MeshSSSNodeMaterial.js +84 -0
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -80
- package/examples/jsm/nodes/materials/NodeMaterial.js +568 -510
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +39 -49
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +96 -103
- package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -199
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -68
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +130 -56
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +1430 -618
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +29 -19
- package/examples/jsm/nodes/math/CondNode.js +86 -86
- package/examples/jsm/nodes/math/HashNode.js +34 -0
- package/examples/jsm/nodes/math/MathNode.js +382 -359
- package/examples/jsm/nodes/math/OperatorNode.js +266 -269
- package/examples/jsm/nodes/math/TriNoise3D.js +71 -0
- package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -152
- package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -14
- package/examples/jsm/nodes/procedural/CheckerNode.js +42 -42
- package/examples/jsm/nodes/shadernode/ShaderNode.js +625 -420
- package/examples/jsm/nodes/utils/ArrayElementNode.js +41 -33
- package/examples/jsm/nodes/utils/ConvertNode.js +65 -65
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288
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289
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292
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293
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295
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296
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297
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298
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299
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300
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301
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302
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303
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304
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305
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306
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307
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308
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309
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310
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311
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312
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313
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314
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315
|
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316
|
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317
|
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318
|
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319
|
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320
|
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321
|
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322
|
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323
|
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324
|
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325
|
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326
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327
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328
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329
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330
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331
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332
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333
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334
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335
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336
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337
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338
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339
|
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340
|
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341
|
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342
|
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343
|
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344
|
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|
345
|
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346
|
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|
347
|
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|
348
|
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|
349
|
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|
350
|
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|
351
|
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|
352
|
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|
353
|
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|
354
|
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|
355
|
-
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|
356
|
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|
357
|
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|
358
|
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|
359
|
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|
360
|
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|
361
|
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|
362
|
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|
363
|
-
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|
364
|
-
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|
365
|
-
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|
366
|
-
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|
367
|
-
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|
368
|
-
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|
369
|
-
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|
370
|
-
|
|
371
|
-
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|
372
|
-
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|
373
|
-
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|
374
|
-
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|
375
|
-
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|
376
|
-
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|
377
|
-
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|
378
|
-
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|
379
|
-
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|
380
|
-
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|
381
|
-
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|
382
|
-
|
|
383
|
-
|
|
384
|
-
|
|
385
|
-
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
|
|
389
|
-
|
|
390
|
-
|
|
391
|
-
|
|
392
|
-
name
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
|
|
396
|
-
|
|
397
|
-
|
|
398
|
-
|
|
399
|
-
|
|
400
|
-
|
|
401
|
-
|
|
402
|
-
|
|
403
|
-
|
|
404
|
-
|
|
405
|
-
|
|
406
|
-
|
|
407
|
-
|
|
408
|
-
|
|
409
|
-
|
|
410
|
-
|
|
411
|
-
|
|
412
|
-
|
|
413
|
-
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
|
|
418
|
-
|
|
419
|
-
|
|
420
|
-
|
|
421
|
-
|
|
422
|
-
|
|
423
|
-
|
|
424
|
-
|
|
425
|
-
|
|
426
|
-
|
|
427
|
-
|
|
428
|
-
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
433
|
-
|
|
434
|
-
|
|
435
|
-
|
|
436
|
-
|
|
437
|
-
|
|
438
|
-
|
|
439
|
-
|
|
440
|
-
|
|
441
|
-
|
|
442
|
-
|
|
443
|
-
|
|
444
|
-
|
|
445
|
-
|
|
446
|
-
|
|
447
|
-
|
|
448
|
-
|
|
449
|
-
|
|
450
|
-
|
|
451
|
-
|
|
452
|
-
|
|
453
|
-
|
|
454
|
-
|
|
455
|
-
|
|
456
|
-
|
|
457
|
-
|
|
458
|
-
|
|
459
|
-
|
|
460
|
-
|
|
461
|
-
|
|
462
|
-
|
|
463
|
-
|
|
464
|
-
|
|
465
|
-
|
|
466
|
-
|
|
467
|
-
|
|
468
|
-
|
|
469
|
-
|
|
470
|
-
|
|
471
|
-
|
|
472
|
-
|
|
473
|
-
|
|
474
|
-
|
|
475
|
-
|
|
476
|
-
|
|
477
|
-
|
|
478
|
-
|
|
479
|
-
|
|
480
|
-
|
|
481
|
-
|
|
482
|
-
|
|
483
|
-
return
|
|
484
|
-
|
|
485
|
-
}
|
|
486
|
-
|
|
487
|
-
|
|
488
|
-
|
|
489
|
-
const
|
|
490
|
-
const
|
|
491
|
-
|
|
492
|
-
|
|
493
|
-
|
|
494
|
-
|
|
495
|
-
|
|
496
|
-
|
|
497
|
-
|
|
498
|
-
|
|
499
|
-
|
|
500
|
-
|
|
501
|
-
|
|
502
|
-
|
|
503
|
-
|
|
504
|
-
|
|
505
|
-
|
|
506
|
-
|
|
507
|
-
|
|
508
|
-
|
|
509
|
-
|
|
510
|
-
|
|
511
|
-
|
|
512
|
-
|
|
513
|
-
|
|
514
|
-
|
|
515
|
-
|
|
516
|
-
|
|
517
|
-
|
|
518
|
-
|
|
519
|
-
|
|
520
|
-
|
|
521
|
-
|
|
522
|
-
|
|
523
|
-
|
|
524
|
-
|
|
525
|
-
|
|
526
|
-
|
|
527
|
-
|
|
528
|
-
|
|
529
|
-
|
|
530
|
-
|
|
531
|
-
|
|
532
|
-
|
|
533
|
-
|
|
534
|
-
|
|
535
|
-
|
|
536
|
-
|
|
537
|
-
|
|
538
|
-
|
|
539
|
-
|
|
540
|
-
|
|
541
|
-
|
|
542
|
-
|
|
543
|
-
|
|
544
|
-
|
|
545
|
-
|
|
546
|
-
|
|
547
|
-
|
|
548
|
-
|
|
549
|
-
|
|
550
|
-
|
|
551
|
-
|
|
552
|
-
|
|
553
|
-
|
|
554
|
-
|
|
555
|
-
|
|
556
|
-
|
|
557
|
-
|
|
558
|
-
|
|
559
|
-
|
|
560
|
-
|
|
561
|
-
|
|
562
|
-
|
|
563
|
-
|
|
564
|
-
|
|
565
|
-
|
|
566
|
-
|
|
567
|
-
|
|
568
|
-
|
|
569
|
-
|
|
570
|
-
|
|
571
|
-
|
|
572
|
-
|
|
573
|
-
|
|
574
|
-
|
|
575
|
-
|
|
576
|
-
|
|
577
|
-
|
|
578
|
-
|
|
579
|
-
|
|
580
|
-
|
|
581
|
-
|
|
582
|
-
|
|
583
|
-
|
|
584
|
-
|
|
585
|
-
|
|
586
|
-
|
|
587
|
-
|
|
588
|
-
|
|
589
|
-
|
|
590
|
-
|
|
591
|
-
|
|
592
|
-
|
|
593
|
-
|
|
594
|
-
|
|
595
|
-
|
|
596
|
-
|
|
597
|
-
|
|
598
|
-
|
|
599
|
-
|
|
600
|
-
|
|
601
|
-
|
|
602
|
-
|
|
603
|
-
|
|
604
|
-
|
|
605
|
-
|
|
606
|
-
|
|
607
|
-
|
|
608
|
-
|
|
609
|
-
|
|
610
|
-
|
|
611
|
-
|
|
612
|
-
|
|
613
|
-
|
|
614
|
-
|
|
615
|
-
|
|
616
|
-
|
|
617
|
-
|
|
618
|
-
|
|
619
|
-
|
|
620
|
-
|
|
621
|
-
|
|
622
|
-
|
|
623
|
-
|
|
624
|
-
|
|
625
|
-
|
|
626
|
-
|
|
627
|
-
|
|
628
|
-
|
|
629
|
-
|
|
630
|
-
|
|
631
|
-
|
|
632
|
-
|
|
633
|
-
|
|
634
|
-
|
|
635
|
-
|
|
636
|
-
|
|
637
|
-
|
|
638
|
-
|
|
639
|
-
|
|
640
|
-
|
|
641
|
-
|
|
642
|
-
|
|
643
|
-
|
|
644
|
-
|
|
645
|
-
|
|
646
|
-
|
|
647
|
-
|
|
648
|
-
|
|
649
|
-
|
|
650
|
-
|
|
651
|
-
|
|
652
|
-
|
|
653
|
-
|
|
654
|
-
|
|
655
|
-
|
|
656
|
-
|
|
657
|
-
|
|
658
|
-
|
|
659
|
-
|
|
660
|
-
|
|
661
|
-
|
|
662
|
-
|
|
663
|
-
|
|
664
|
-
|
|
665
|
-
|
|
666
|
-
|
|
667
|
-
|
|
668
|
-
|
|
669
|
-
|
|
670
|
-
|
|
671
|
-
|
|
672
|
-
|
|
673
|
-
|
|
674
|
-
|
|
675
|
-
|
|
676
|
-
|
|
677
|
-
|
|
678
|
-
|
|
679
|
-
|
|
680
|
-
|
|
681
|
-
|
|
682
|
-
|
|
683
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694
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695
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705
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706
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707
|
-
}
|
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708
|
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709
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710
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711
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713
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714
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719
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721
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723
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724
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727
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728
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729
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730
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731
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732
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733
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734
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735
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736
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737
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738
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739
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740
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741
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742
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745
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746
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748
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749
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764
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766
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767
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769
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790
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791
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795
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799
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807
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808
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${
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809
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810
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811
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812
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813
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814
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815
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820
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821
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825
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826
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827
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828
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829
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830
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832
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833
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834
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837
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839
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841
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842
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843
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844
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845
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846
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847
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848
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849
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850
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851
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852
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853
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854
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855
|
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857
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|
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860
|
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861
|
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862
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863
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864
|
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865
|
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866
|
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867
|
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868
|
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869
|
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870
|
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871
|
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872
|
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873
|
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874
|
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875
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-
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876
|
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877
|
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878
|
-
|
|
1
|
+
import { NoColorSpace, FloatType } from 'three';
|
|
2
|
+
|
|
3
|
+
import NodeUniformsGroup from '../../common/nodes/NodeUniformsGroup.js';
|
|
4
|
+
|
|
5
|
+
import NodeSampler from '../../common/nodes/NodeSampler.js';
|
|
6
|
+
import { NodeSampledTexture, NodeSampledCubeTexture } from '../../common/nodes/NodeSampledTexture.js';
|
|
7
|
+
|
|
8
|
+
import UniformBuffer from '../../common/UniformBuffer.js';
|
|
9
|
+
import StorageBuffer from '../../common/StorageBuffer.js';
|
|
10
|
+
import { getVectorLength, getStrideLength } from '../../common/BufferUtils.js';
|
|
11
|
+
|
|
12
|
+
import { NodeBuilder, CodeNode } from '../../../nodes/Nodes.js';
|
|
13
|
+
|
|
14
|
+
import { getFormat } from '../utils/WebGPUTextureUtils.js';
|
|
15
|
+
|
|
16
|
+
import WGSLNodeParser from './WGSLNodeParser.js';
|
|
17
|
+
|
|
18
|
+
// GPUShaderStage is not defined in browsers not supporting WebGPU
|
|
19
|
+
const GPUShaderStage = self.GPUShaderStage;
|
|
20
|
+
|
|
21
|
+
const gpuShaderStageLib = {
|
|
22
|
+
'vertex': GPUShaderStage ? GPUShaderStage.VERTEX : 1,
|
|
23
|
+
'fragment': GPUShaderStage ? GPUShaderStage.FRAGMENT : 2,
|
|
24
|
+
'compute': GPUShaderStage ? GPUShaderStage.COMPUTE : 4
|
|
25
|
+
};
|
|
26
|
+
|
|
27
|
+
const supports = {
|
|
28
|
+
instance: true,
|
|
29
|
+
storageBuffer: true
|
|
30
|
+
};
|
|
31
|
+
|
|
32
|
+
const wgslFnOpLib = {
|
|
33
|
+
'^^': 'threejs_xor'
|
|
34
|
+
};
|
|
35
|
+
|
|
36
|
+
const wgslTypeLib = {
|
|
37
|
+
float: 'f32',
|
|
38
|
+
int: 'i32',
|
|
39
|
+
uint: 'u32',
|
|
40
|
+
bool: 'bool',
|
|
41
|
+
color: 'vec3<f32>',
|
|
42
|
+
|
|
43
|
+
vec2: 'vec2<f32>',
|
|
44
|
+
ivec2: 'vec2<i32>',
|
|
45
|
+
uvec2: 'vec2<u32>',
|
|
46
|
+
bvec2: 'vec2<bool>',
|
|
47
|
+
|
|
48
|
+
vec3: 'vec3<f32>',
|
|
49
|
+
ivec3: 'vec3<i32>',
|
|
50
|
+
uvec3: 'vec3<u32>',
|
|
51
|
+
bvec3: 'vec3<bool>',
|
|
52
|
+
|
|
53
|
+
vec4: 'vec4<f32>',
|
|
54
|
+
ivec4: 'vec4<i32>',
|
|
55
|
+
uvec4: 'vec4<u32>',
|
|
56
|
+
bvec4: 'vec4<bool>',
|
|
57
|
+
|
|
58
|
+
mat3: 'mat3x3<f32>',
|
|
59
|
+
imat3: 'mat3x3<i32>',
|
|
60
|
+
umat3: 'mat3x3<u32>',
|
|
61
|
+
bmat3: 'mat3x3<bool>',
|
|
62
|
+
|
|
63
|
+
mat4: 'mat4x4<f32>',
|
|
64
|
+
imat4: 'mat4x4<i32>',
|
|
65
|
+
umat4: 'mat4x4<u32>',
|
|
66
|
+
bmat4: 'mat4x4<bool>'
|
|
67
|
+
};
|
|
68
|
+
|
|
69
|
+
const wgslMethods = {
|
|
70
|
+
dFdx: 'dpdx',
|
|
71
|
+
dFdy: '- dpdy',
|
|
72
|
+
mod_float: 'threejs_mod_float',
|
|
73
|
+
mod_vec2: 'threejs_mod_vec2',
|
|
74
|
+
mod_vec3: 'threejs_mod_vec3',
|
|
75
|
+
mod_vec4: 'threejs_mod_vec4',
|
|
76
|
+
lessThanEqual: 'threejs_lessThanEqual',
|
|
77
|
+
greaterThan: 'threejs_greaterThan',
|
|
78
|
+
inversesqrt: 'inverseSqrt',
|
|
79
|
+
bitcast: 'bitcast<f32>'
|
|
80
|
+
};
|
|
81
|
+
|
|
82
|
+
const wgslPolyfill = {
|
|
83
|
+
threejs_xor: new CodeNode( `
|
|
84
|
+
fn threejs_xor( a : bool, b : bool ) -> bool {
|
|
85
|
+
|
|
86
|
+
return ( a || b ) && !( a && b );
|
|
87
|
+
|
|
88
|
+
}
|
|
89
|
+
` ),
|
|
90
|
+
lessThanEqual: new CodeNode( `
|
|
91
|
+
fn threejs_lessThanEqual( a : vec3<f32>, b : vec3<f32> ) -> vec3<bool> {
|
|
92
|
+
|
|
93
|
+
return vec3<bool>( a.x <= b.x, a.y <= b.y, a.z <= b.z );
|
|
94
|
+
|
|
95
|
+
}
|
|
96
|
+
` ),
|
|
97
|
+
greaterThan: new CodeNode( `
|
|
98
|
+
fn threejs_greaterThan( a : vec3<f32>, b : vec3<f32> ) -> vec3<bool> {
|
|
99
|
+
|
|
100
|
+
return vec3<bool>( a.x > b.x, a.y > b.y, a.z > b.z );
|
|
101
|
+
|
|
102
|
+
}
|
|
103
|
+
` ),
|
|
104
|
+
mod_float: new CodeNode( 'fn threejs_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }' ),
|
|
105
|
+
mod_vec2: new CodeNode( 'fn threejs_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }' ),
|
|
106
|
+
mod_vec3: new CodeNode( 'fn threejs_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }' ),
|
|
107
|
+
mod_vec4: new CodeNode( 'fn threejs_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }' ),
|
|
108
|
+
repeatWrapping: new CodeNode( `
|
|
109
|
+
fn threejs_repeatWrapping( uv : vec2<f32>, dimension : vec2<u32> ) -> vec2<u32> {
|
|
110
|
+
|
|
111
|
+
let uvScaled = vec2<u32>( uv * vec2<f32>( dimension ) );
|
|
112
|
+
|
|
113
|
+
return ( ( uvScaled % dimension ) + dimension ) % dimension;
|
|
114
|
+
|
|
115
|
+
}
|
|
116
|
+
` )
|
|
117
|
+
};
|
|
118
|
+
|
|
119
|
+
class WGSLNodeBuilder extends NodeBuilder {
|
|
120
|
+
|
|
121
|
+
constructor( object, renderer, scene = null ) {
|
|
122
|
+
|
|
123
|
+
super( object, renderer, new WGSLNodeParser(), scene );
|
|
124
|
+
|
|
125
|
+
this.uniformGroups = {};
|
|
126
|
+
|
|
127
|
+
this.builtins = {};
|
|
128
|
+
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
needsColorSpaceToLinear( texture ) {
|
|
132
|
+
|
|
133
|
+
return texture.isVideoTexture === true && texture.colorSpace !== NoColorSpace;
|
|
134
|
+
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
_generateTextureSample( texture, textureProperty, uvSnippet, depthSnippet, shaderStage = this.shaderStage ) {
|
|
138
|
+
|
|
139
|
+
if ( shaderStage === 'fragment' ) {
|
|
140
|
+
|
|
141
|
+
if ( depthSnippet ) {
|
|
142
|
+
|
|
143
|
+
return `textureSample( ${ textureProperty }, ${ textureProperty }_sampler, ${ uvSnippet }, ${ depthSnippet } )`;
|
|
144
|
+
|
|
145
|
+
} else {
|
|
146
|
+
|
|
147
|
+
return `textureSample( ${ textureProperty }, ${ textureProperty }_sampler, ${ uvSnippet } )`;
|
|
148
|
+
|
|
149
|
+
}
|
|
150
|
+
|
|
151
|
+
} else {
|
|
152
|
+
|
|
153
|
+
return this.generateTextureLod( texture, textureProperty, uvSnippet );
|
|
154
|
+
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
_generateVideoSample( textureProperty, uvSnippet, shaderStage = this.shaderStage ) {
|
|
160
|
+
|
|
161
|
+
if ( shaderStage === 'fragment' ) {
|
|
162
|
+
|
|
163
|
+
return `textureSampleBaseClampToEdge( ${ textureProperty }, ${ textureProperty }_sampler, vec2<f32>( ${ uvSnippet }.x, 1.0 - ${ uvSnippet }.y ) )`;
|
|
164
|
+
|
|
165
|
+
} else {
|
|
166
|
+
|
|
167
|
+
console.error( `WebGPURenderer: THREE.VideoTexture does not support ${ shaderStage } shader.` );
|
|
168
|
+
|
|
169
|
+
}
|
|
170
|
+
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
_generateTextureSampleLevel( texture, textureProperty, uvSnippet, levelSnippet, depthSnippet, shaderStage = this.shaderStage ) {
|
|
174
|
+
|
|
175
|
+
if ( shaderStage === 'fragment' && this.isUnfilterable( texture ) === false ) {
|
|
176
|
+
|
|
177
|
+
return `textureSampleLevel( ${ textureProperty }, ${ textureProperty }_sampler, ${ uvSnippet }, ${ levelSnippet } )`;
|
|
178
|
+
|
|
179
|
+
} else {
|
|
180
|
+
|
|
181
|
+
return this.generateTextureLod( texture, textureProperty, uvSnippet, levelSnippet );
|
|
182
|
+
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
generateTextureLod( texture, textureProperty, uvSnippet, levelSnippet = '0' ) {
|
|
188
|
+
|
|
189
|
+
this._include( 'repeatWrapping' );
|
|
190
|
+
|
|
191
|
+
const dimension = `textureDimensions( ${ textureProperty }, 0 )`;
|
|
192
|
+
|
|
193
|
+
return `textureLoad( ${ textureProperty }, threejs_repeatWrapping( ${ uvSnippet }, ${ dimension } ), i32( ${ levelSnippet } ) )`;
|
|
194
|
+
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
generateTextureLoad( texture, textureProperty, uvIndexSnippet, depthSnippet, levelSnippet = '0u' ) {
|
|
198
|
+
|
|
199
|
+
if ( depthSnippet ) {
|
|
200
|
+
|
|
201
|
+
return `textureLoad( ${ textureProperty }, ${ uvIndexSnippet }, ${ depthSnippet }, ${ levelSnippet } )`;
|
|
202
|
+
|
|
203
|
+
} else {
|
|
204
|
+
|
|
205
|
+
return `textureLoad( ${ textureProperty }, ${ uvIndexSnippet }, ${ levelSnippet } )`;
|
|
206
|
+
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
}
|
|
210
|
+
|
|
211
|
+
generateTextureStore( texture, textureProperty, uvIndexSnippet, valueSnippet ) {
|
|
212
|
+
|
|
213
|
+
return `textureStore( ${ textureProperty }, ${ uvIndexSnippet }, ${ valueSnippet } )`;
|
|
214
|
+
|
|
215
|
+
}
|
|
216
|
+
|
|
217
|
+
isUnfilterable( texture ) {
|
|
218
|
+
|
|
219
|
+
return texture.isDataTexture === true && texture.type === FloatType;
|
|
220
|
+
|
|
221
|
+
}
|
|
222
|
+
|
|
223
|
+
generateTexture( texture, textureProperty, uvSnippet, depthSnippet, shaderStage = this.shaderStage ) {
|
|
224
|
+
|
|
225
|
+
let snippet = null;
|
|
226
|
+
|
|
227
|
+
if ( texture.isVideoTexture === true ) {
|
|
228
|
+
|
|
229
|
+
snippet = this._generateVideoSample( textureProperty, uvSnippet, shaderStage );
|
|
230
|
+
|
|
231
|
+
} else if ( this.isUnfilterable( texture ) ) {
|
|
232
|
+
|
|
233
|
+
snippet = this.generateTextureLod( texture, textureProperty, uvSnippet, '0', depthSnippet, shaderStage );
|
|
234
|
+
|
|
235
|
+
} else {
|
|
236
|
+
|
|
237
|
+
snippet = this._generateTextureSample( texture, textureProperty, uvSnippet, depthSnippet, shaderStage );
|
|
238
|
+
|
|
239
|
+
}
|
|
240
|
+
|
|
241
|
+
return snippet;
|
|
242
|
+
|
|
243
|
+
}
|
|
244
|
+
|
|
245
|
+
generateTextureCompare( texture, textureProperty, uvSnippet, compareSnippet, depthSnippet, shaderStage = this.shaderStage ) {
|
|
246
|
+
|
|
247
|
+
if ( shaderStage === 'fragment' ) {
|
|
248
|
+
|
|
249
|
+
return `textureSampleCompare( ${ textureProperty }, ${ textureProperty }_sampler, ${ uvSnippet }, ${ compareSnippet } )`;
|
|
250
|
+
|
|
251
|
+
} else {
|
|
252
|
+
|
|
253
|
+
console.error( `WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${ shaderStage } shader.` );
|
|
254
|
+
|
|
255
|
+
}
|
|
256
|
+
|
|
257
|
+
}
|
|
258
|
+
|
|
259
|
+
generateTextureLevel( texture, textureProperty, uvSnippet, levelSnippet, depthSnippet, shaderStage = this.shaderStage ) {
|
|
260
|
+
|
|
261
|
+
let snippet = null;
|
|
262
|
+
|
|
263
|
+
if ( texture.isVideoTexture === true ) {
|
|
264
|
+
|
|
265
|
+
snippet = this._generateVideoSample( textureProperty, uvSnippet, shaderStage );
|
|
266
|
+
|
|
267
|
+
} else {
|
|
268
|
+
|
|
269
|
+
snippet = this._generateTextureSampleLevel( texture, textureProperty, uvSnippet, levelSnippet, depthSnippet, shaderStage );
|
|
270
|
+
|
|
271
|
+
}
|
|
272
|
+
|
|
273
|
+
return snippet;
|
|
274
|
+
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
getPropertyName( node, shaderStage = this.shaderStage ) {
|
|
278
|
+
|
|
279
|
+
if ( node.isNodeVarying === true && node.needsInterpolation === true ) {
|
|
280
|
+
|
|
281
|
+
if ( shaderStage === 'vertex' ) {
|
|
282
|
+
|
|
283
|
+
return `varyings.${ node.name }`;
|
|
284
|
+
|
|
285
|
+
}
|
|
286
|
+
|
|
287
|
+
} else if ( node.isNodeUniform === true ) {
|
|
288
|
+
|
|
289
|
+
const name = node.name;
|
|
290
|
+
const type = node.type;
|
|
291
|
+
|
|
292
|
+
if ( type === 'texture' || type === 'cubeTexture' || type === 'storageTexture' ) {
|
|
293
|
+
|
|
294
|
+
return name;
|
|
295
|
+
|
|
296
|
+
} else if ( type === 'buffer' || type === 'storageBuffer' ) {
|
|
297
|
+
|
|
298
|
+
return `NodeBuffer_${ node.id }.${name}`;
|
|
299
|
+
|
|
300
|
+
} else {
|
|
301
|
+
|
|
302
|
+
return node.groupNode.name + '.' + name;
|
|
303
|
+
|
|
304
|
+
}
|
|
305
|
+
|
|
306
|
+
}
|
|
307
|
+
|
|
308
|
+
return super.getPropertyName( node );
|
|
309
|
+
|
|
310
|
+
}
|
|
311
|
+
|
|
312
|
+
_getUniformGroupCount( shaderStage ) {
|
|
313
|
+
|
|
314
|
+
return Object.keys( this.uniforms[ shaderStage ] ).length;
|
|
315
|
+
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
getFunctionOperator( op ) {
|
|
319
|
+
|
|
320
|
+
const fnOp = wgslFnOpLib[ op ];
|
|
321
|
+
|
|
322
|
+
if ( fnOp !== undefined ) {
|
|
323
|
+
|
|
324
|
+
this._include( fnOp );
|
|
325
|
+
|
|
326
|
+
return fnOp;
|
|
327
|
+
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
return null;
|
|
331
|
+
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
getUniformFromNode( node, type, shaderStage, name = null ) {
|
|
335
|
+
|
|
336
|
+
const uniformNode = super.getUniformFromNode( node, type, shaderStage, name );
|
|
337
|
+
const nodeData = this.getDataFromNode( node, shaderStage, this.globalCache );
|
|
338
|
+
|
|
339
|
+
if ( nodeData.uniformGPU === undefined ) {
|
|
340
|
+
|
|
341
|
+
let uniformGPU;
|
|
342
|
+
|
|
343
|
+
const bindings = this.bindings[ shaderStage ];
|
|
344
|
+
|
|
345
|
+
if ( type === 'texture' || type === 'cubeTexture' || type === 'storageTexture' ) {
|
|
346
|
+
|
|
347
|
+
let texture = null;
|
|
348
|
+
|
|
349
|
+
if ( type === 'texture' || type === 'storageTexture' ) {
|
|
350
|
+
|
|
351
|
+
texture = new NodeSampledTexture( uniformNode.name, uniformNode.node );
|
|
352
|
+
|
|
353
|
+
} else if ( type === 'cubeTexture' ) {
|
|
354
|
+
|
|
355
|
+
texture = new NodeSampledCubeTexture( uniformNode.name, uniformNode.node );
|
|
356
|
+
|
|
357
|
+
}
|
|
358
|
+
|
|
359
|
+
texture.store = node.isStoreTextureNode === true;
|
|
360
|
+
texture.setVisibility( gpuShaderStageLib[ shaderStage ] );
|
|
361
|
+
|
|
362
|
+
if ( shaderStage === 'fragment' && this.isUnfilterable( node.value ) === false && texture.store === false ) {
|
|
363
|
+
|
|
364
|
+
const sampler = new NodeSampler( `${uniformNode.name}_sampler`, uniformNode.node );
|
|
365
|
+
sampler.setVisibility( gpuShaderStageLib[ shaderStage ] );
|
|
366
|
+
|
|
367
|
+
bindings.push( sampler, texture );
|
|
368
|
+
|
|
369
|
+
uniformGPU = [ sampler, texture ];
|
|
370
|
+
|
|
371
|
+
} else {
|
|
372
|
+
|
|
373
|
+
bindings.push( texture );
|
|
374
|
+
|
|
375
|
+
uniformGPU = [ texture ];
|
|
376
|
+
|
|
377
|
+
}
|
|
378
|
+
|
|
379
|
+
} else if ( type === 'buffer' || type === 'storageBuffer' ) {
|
|
380
|
+
|
|
381
|
+
const bufferClass = type === 'storageBuffer' ? StorageBuffer : UniformBuffer;
|
|
382
|
+
const buffer = new bufferClass( 'NodeBuffer_' + node.id, node.value );
|
|
383
|
+
buffer.setVisibility( gpuShaderStageLib[ shaderStage ] );
|
|
384
|
+
|
|
385
|
+
bindings.push( buffer );
|
|
386
|
+
|
|
387
|
+
uniformGPU = buffer;
|
|
388
|
+
|
|
389
|
+
} else {
|
|
390
|
+
|
|
391
|
+
const group = node.groupNode;
|
|
392
|
+
const groupName = group.name;
|
|
393
|
+
|
|
394
|
+
const uniformsStage = this.uniformGroups[ shaderStage ] || ( this.uniformGroups[ shaderStage ] = {} );
|
|
395
|
+
|
|
396
|
+
let uniformsGroup = uniformsStage[ groupName ];
|
|
397
|
+
|
|
398
|
+
if ( uniformsGroup === undefined ) {
|
|
399
|
+
|
|
400
|
+
uniformsGroup = new NodeUniformsGroup( groupName, group );
|
|
401
|
+
uniformsGroup.setVisibility( gpuShaderStageLib[ shaderStage ] );
|
|
402
|
+
|
|
403
|
+
uniformsStage[ groupName ] = uniformsGroup;
|
|
404
|
+
|
|
405
|
+
bindings.push( uniformsGroup );
|
|
406
|
+
|
|
407
|
+
}
|
|
408
|
+
|
|
409
|
+
if ( node.isArrayUniformNode === true ) {
|
|
410
|
+
|
|
411
|
+
uniformGPU = [];
|
|
412
|
+
|
|
413
|
+
for ( const uniformNode of node.nodes ) {
|
|
414
|
+
|
|
415
|
+
const uniformNodeGPU = this.getNodeUniform( uniformNode, type );
|
|
416
|
+
|
|
417
|
+
// fit bounds to buffer
|
|
418
|
+
uniformNodeGPU.boundary = getVectorLength( uniformNodeGPU.itemSize );
|
|
419
|
+
uniformNodeGPU.itemSize = getStrideLength( uniformNodeGPU.itemSize );
|
|
420
|
+
|
|
421
|
+
uniformsGroup.addUniform( uniformNodeGPU );
|
|
422
|
+
|
|
423
|
+
uniformGPU.push( uniformNodeGPU );
|
|
424
|
+
|
|
425
|
+
}
|
|
426
|
+
|
|
427
|
+
} else {
|
|
428
|
+
|
|
429
|
+
uniformGPU = this.getNodeUniform( uniformNode, type );
|
|
430
|
+
|
|
431
|
+
uniformsGroup.addUniform( uniformGPU );
|
|
432
|
+
|
|
433
|
+
}
|
|
434
|
+
|
|
435
|
+
}
|
|
436
|
+
|
|
437
|
+
nodeData.uniformGPU = uniformGPU;
|
|
438
|
+
|
|
439
|
+
if ( shaderStage === 'vertex' ) {
|
|
440
|
+
|
|
441
|
+
this.bindingsOffset[ 'fragment' ] = bindings.length;
|
|
442
|
+
|
|
443
|
+
}
|
|
444
|
+
|
|
445
|
+
}
|
|
446
|
+
|
|
447
|
+
return uniformNode;
|
|
448
|
+
|
|
449
|
+
}
|
|
450
|
+
|
|
451
|
+
isReference( type ) {
|
|
452
|
+
|
|
453
|
+
return super.isReference( type ) || type === 'texture_2d' || type === 'texture_cube' || type === 'texture_depth_2d' || type === 'texture_storage_2d';
|
|
454
|
+
|
|
455
|
+
}
|
|
456
|
+
|
|
457
|
+
getBuiltin( name, property, type, shaderStage = this.shaderStage ) {
|
|
458
|
+
|
|
459
|
+
const map = this.builtins[ shaderStage ] || ( this.builtins[ shaderStage ] = new Map() );
|
|
460
|
+
|
|
461
|
+
if ( map.has( name ) === false ) {
|
|
462
|
+
|
|
463
|
+
map.set( name, {
|
|
464
|
+
name,
|
|
465
|
+
property,
|
|
466
|
+
type
|
|
467
|
+
} );
|
|
468
|
+
|
|
469
|
+
}
|
|
470
|
+
|
|
471
|
+
return property;
|
|
472
|
+
|
|
473
|
+
}
|
|
474
|
+
|
|
475
|
+
getVertexIndex() {
|
|
476
|
+
|
|
477
|
+
if ( this.shaderStage === 'vertex' ) {
|
|
478
|
+
|
|
479
|
+
return this.getBuiltin( 'vertex_index', 'vertexIndex', 'u32', 'attribute' );
|
|
480
|
+
|
|
481
|
+
}
|
|
482
|
+
|
|
483
|
+
return 'vertexIndex';
|
|
484
|
+
|
|
485
|
+
}
|
|
486
|
+
|
|
487
|
+
buildFunctionCode( shaderNode ) {
|
|
488
|
+
|
|
489
|
+
const layout = shaderNode.layout;
|
|
490
|
+
const flowData = this.flowShaderNode( shaderNode );
|
|
491
|
+
|
|
492
|
+
const parameters = [];
|
|
493
|
+
|
|
494
|
+
for ( const input of layout.inputs ) {
|
|
495
|
+
|
|
496
|
+
parameters.push( input.name + ' : ' + this.getType( input.type ) );
|
|
497
|
+
|
|
498
|
+
}
|
|
499
|
+
|
|
500
|
+
//
|
|
501
|
+
|
|
502
|
+
const code = `fn ${ layout.name }( ${ parameters.join( ', ' ) } ) -> ${ this.getType( layout.type ) } {
|
|
503
|
+
${ flowData.vars }
|
|
504
|
+
${ flowData.code }
|
|
505
|
+
return ${ flowData.result };
|
|
506
|
+
|
|
507
|
+
}`;
|
|
508
|
+
|
|
509
|
+
//
|
|
510
|
+
|
|
511
|
+
return code;
|
|
512
|
+
|
|
513
|
+
}
|
|
514
|
+
|
|
515
|
+
getInstanceIndex() {
|
|
516
|
+
|
|
517
|
+
if ( this.shaderStage === 'vertex' ) {
|
|
518
|
+
|
|
519
|
+
return this.getBuiltin( 'instance_index', 'instanceIndex', 'u32', 'attribute' );
|
|
520
|
+
|
|
521
|
+
}
|
|
522
|
+
|
|
523
|
+
return 'instanceIndex';
|
|
524
|
+
|
|
525
|
+
}
|
|
526
|
+
|
|
527
|
+
getFrontFacing() {
|
|
528
|
+
|
|
529
|
+
return this.getBuiltin( 'front_facing', 'isFront', 'bool' );
|
|
530
|
+
|
|
531
|
+
}
|
|
532
|
+
|
|
533
|
+
getFragCoord() {
|
|
534
|
+
|
|
535
|
+
return this.getBuiltin( 'position', 'fragCoord', 'vec4<f32>' ) + '.xy';
|
|
536
|
+
|
|
537
|
+
}
|
|
538
|
+
|
|
539
|
+
getFragDepth() {
|
|
540
|
+
|
|
541
|
+
return 'output.' + this.getBuiltin( 'frag_depth', 'depth', 'f32', 'output' );
|
|
542
|
+
|
|
543
|
+
}
|
|
544
|
+
|
|
545
|
+
isFlipY() {
|
|
546
|
+
|
|
547
|
+
return false;
|
|
548
|
+
|
|
549
|
+
}
|
|
550
|
+
|
|
551
|
+
getBuiltins( shaderStage ) {
|
|
552
|
+
|
|
553
|
+
const snippets = [];
|
|
554
|
+
const builtins = this.builtins[ shaderStage ];
|
|
555
|
+
|
|
556
|
+
if ( builtins !== undefined ) {
|
|
557
|
+
|
|
558
|
+
for ( const { name, property, type } of builtins.values() ) {
|
|
559
|
+
|
|
560
|
+
snippets.push( `@builtin( ${name} ) ${property} : ${type}` );
|
|
561
|
+
|
|
562
|
+
}
|
|
563
|
+
|
|
564
|
+
}
|
|
565
|
+
|
|
566
|
+
return snippets.join( ',\n\t' );
|
|
567
|
+
|
|
568
|
+
}
|
|
569
|
+
|
|
570
|
+
getAttributes( shaderStage ) {
|
|
571
|
+
|
|
572
|
+
const snippets = [];
|
|
573
|
+
|
|
574
|
+
if ( shaderStage === 'compute' ) {
|
|
575
|
+
|
|
576
|
+
this.getBuiltin( 'global_invocation_id', 'id', 'vec3<u32>', 'attribute' );
|
|
577
|
+
|
|
578
|
+
}
|
|
579
|
+
|
|
580
|
+
if ( shaderStage === 'vertex' || shaderStage === 'compute' ) {
|
|
581
|
+
|
|
582
|
+
const builtins = this.getBuiltins( 'attribute' );
|
|
583
|
+
|
|
584
|
+
if ( builtins ) snippets.push( builtins );
|
|
585
|
+
|
|
586
|
+
const attributes = this.getAttributesArray();
|
|
587
|
+
|
|
588
|
+
for ( let index = 0, length = attributes.length; index < length; index ++ ) {
|
|
589
|
+
|
|
590
|
+
const attribute = attributes[ index ];
|
|
591
|
+
const name = attribute.name;
|
|
592
|
+
const type = this.getType( attribute.type );
|
|
593
|
+
|
|
594
|
+
snippets.push( `@location( ${index} ) ${ name } : ${ type }` );
|
|
595
|
+
|
|
596
|
+
}
|
|
597
|
+
|
|
598
|
+
}
|
|
599
|
+
|
|
600
|
+
return snippets.join( ',\n\t' );
|
|
601
|
+
|
|
602
|
+
}
|
|
603
|
+
|
|
604
|
+
getStructMembers( struct ) {
|
|
605
|
+
|
|
606
|
+
const snippets = [];
|
|
607
|
+
const members = struct.getMemberTypes();
|
|
608
|
+
|
|
609
|
+
for ( let i = 0; i < members.length; i ++ ) {
|
|
610
|
+
|
|
611
|
+
const member = members[ i ];
|
|
612
|
+
snippets.push( `\t@location( ${i} ) m${i} : ${ member }<f32>` );
|
|
613
|
+
|
|
614
|
+
}
|
|
615
|
+
|
|
616
|
+
return snippets.join( ',\n' );
|
|
617
|
+
|
|
618
|
+
}
|
|
619
|
+
|
|
620
|
+
getStructs( shaderStage ) {
|
|
621
|
+
|
|
622
|
+
const snippets = [];
|
|
623
|
+
const structs = this.structs[ shaderStage ];
|
|
624
|
+
|
|
625
|
+
for ( let index = 0, length = structs.length; index < length; index ++ ) {
|
|
626
|
+
|
|
627
|
+
const struct = structs[ index ];
|
|
628
|
+
const name = struct.name;
|
|
629
|
+
|
|
630
|
+
let snippet = `\struct ${ name } {\n`;
|
|
631
|
+
snippet += this.getStructMembers( struct );
|
|
632
|
+
snippet += '\n}';
|
|
633
|
+
|
|
634
|
+
snippets.push( snippet );
|
|
635
|
+
|
|
636
|
+
}
|
|
637
|
+
|
|
638
|
+
return snippets.join( '\n\n' );
|
|
639
|
+
|
|
640
|
+
}
|
|
641
|
+
|
|
642
|
+
getVar( type, name ) {
|
|
643
|
+
|
|
644
|
+
return `var ${ name } : ${ this.getType( type ) }`;
|
|
645
|
+
|
|
646
|
+
}
|
|
647
|
+
|
|
648
|
+
getVars( shaderStage ) {
|
|
649
|
+
|
|
650
|
+
const snippets = [];
|
|
651
|
+
const vars = this.vars[ shaderStage ];
|
|
652
|
+
|
|
653
|
+
if ( vars !== undefined ) {
|
|
654
|
+
|
|
655
|
+
for ( const variable of vars ) {
|
|
656
|
+
|
|
657
|
+
snippets.push( `\t${ this.getVar( variable.type, variable.name ) };` );
|
|
658
|
+
|
|
659
|
+
}
|
|
660
|
+
|
|
661
|
+
}
|
|
662
|
+
|
|
663
|
+
return `\n${ snippets.join( '\n' ) }\n`;
|
|
664
|
+
|
|
665
|
+
}
|
|
666
|
+
|
|
667
|
+
getVaryings( shaderStage ) {
|
|
668
|
+
|
|
669
|
+
const snippets = [];
|
|
670
|
+
|
|
671
|
+
if ( shaderStage === 'vertex' ) {
|
|
672
|
+
|
|
673
|
+
this.getBuiltin( 'position', 'Vertex', 'vec4<f32>', 'vertex' );
|
|
674
|
+
|
|
675
|
+
}
|
|
676
|
+
|
|
677
|
+
if ( shaderStage === 'vertex' || shaderStage === 'fragment' ) {
|
|
678
|
+
|
|
679
|
+
const varyings = this.varyings;
|
|
680
|
+
const vars = this.vars[ shaderStage ];
|
|
681
|
+
|
|
682
|
+
for ( let index = 0; index < varyings.length; index ++ ) {
|
|
683
|
+
|
|
684
|
+
const varying = varyings[ index ];
|
|
685
|
+
|
|
686
|
+
if ( varying.needsInterpolation ) {
|
|
687
|
+
|
|
688
|
+
let attributesSnippet = `@location( ${index} )`;
|
|
689
|
+
|
|
690
|
+
if ( /^(int|uint|ivec|uvec)/.test( varying.type ) ) {
|
|
691
|
+
|
|
692
|
+
attributesSnippet += ' @interpolate( flat )';
|
|
693
|
+
|
|
694
|
+
|
|
695
|
+
}
|
|
696
|
+
|
|
697
|
+
snippets.push( `${ attributesSnippet } ${ varying.name } : ${ this.getType( varying.type ) }` );
|
|
698
|
+
|
|
699
|
+
} else if ( shaderStage === 'vertex' && vars.includes( varying ) === false ) {
|
|
700
|
+
|
|
701
|
+
vars.push( varying );
|
|
702
|
+
|
|
703
|
+
}
|
|
704
|
+
|
|
705
|
+
}
|
|
706
|
+
|
|
707
|
+
}
|
|
708
|
+
|
|
709
|
+
const builtins = this.getBuiltins( shaderStage );
|
|
710
|
+
|
|
711
|
+
if ( builtins ) snippets.push( builtins );
|
|
712
|
+
|
|
713
|
+
const code = snippets.join( ',\n\t' );
|
|
714
|
+
|
|
715
|
+
return shaderStage === 'vertex' ? this._getWGSLStruct( 'VaryingsStruct', '\t' + code ) : code;
|
|
716
|
+
|
|
717
|
+
}
|
|
718
|
+
|
|
719
|
+
getUniforms( shaderStage ) {
|
|
720
|
+
|
|
721
|
+
const uniforms = this.uniforms[ shaderStage ];
|
|
722
|
+
|
|
723
|
+
const bindingSnippets = [];
|
|
724
|
+
const bufferSnippets = [];
|
|
725
|
+
const structSnippets = [];
|
|
726
|
+
const uniformGroups = {};
|
|
727
|
+
|
|
728
|
+
let index = this.bindingsOffset[ shaderStage ];
|
|
729
|
+
|
|
730
|
+
for ( const uniform of uniforms ) {
|
|
731
|
+
|
|
732
|
+
if ( uniform.type === 'texture' || uniform.type === 'cubeTexture' || uniform.type === 'storageTexture' ) {
|
|
733
|
+
|
|
734
|
+
const texture = uniform.node.value;
|
|
735
|
+
|
|
736
|
+
if ( shaderStage === 'fragment' && this.isUnfilterable( texture ) === false && uniform.node.isStoreTextureNode !== true ) {
|
|
737
|
+
|
|
738
|
+
if ( texture.isDepthTexture === true && texture.compareFunction !== null ) {
|
|
739
|
+
|
|
740
|
+
bindingSnippets.push( `@binding( ${index ++} ) @group( 0 ) var ${uniform.name}_sampler : sampler_comparison;` );
|
|
741
|
+
|
|
742
|
+
} else {
|
|
743
|
+
|
|
744
|
+
bindingSnippets.push( `@binding( ${index ++} ) @group( 0 ) var ${uniform.name}_sampler : sampler;` );
|
|
745
|
+
|
|
746
|
+
}
|
|
747
|
+
|
|
748
|
+
}
|
|
749
|
+
|
|
750
|
+
let textureType;
|
|
751
|
+
|
|
752
|
+
if ( texture.isCubeTexture === true ) {
|
|
753
|
+
|
|
754
|
+
textureType = 'texture_cube<f32>';
|
|
755
|
+
|
|
756
|
+
} else if ( texture.isDataArrayTexture === true ) {
|
|
757
|
+
|
|
758
|
+
textureType = 'texture_2d_array<f32>';
|
|
759
|
+
|
|
760
|
+
} else if ( texture.isDepthTexture === true ) {
|
|
761
|
+
|
|
762
|
+
textureType = 'texture_depth_2d';
|
|
763
|
+
|
|
764
|
+
} else if ( texture.isVideoTexture === true ) {
|
|
765
|
+
|
|
766
|
+
textureType = 'texture_external';
|
|
767
|
+
|
|
768
|
+
} else if ( uniform.node.isStoreTextureNode === true ) {
|
|
769
|
+
|
|
770
|
+
const format = getFormat( texture );
|
|
771
|
+
|
|
772
|
+
textureType = 'texture_storage_2d<' + format + ', write>';
|
|
773
|
+
|
|
774
|
+
} else {
|
|
775
|
+
|
|
776
|
+
textureType = 'texture_2d<f32>';
|
|
777
|
+
|
|
778
|
+
}
|
|
779
|
+
|
|
780
|
+
bindingSnippets.push( `@binding( ${index ++} ) @group( 0 ) var ${uniform.name} : ${textureType};` );
|
|
781
|
+
|
|
782
|
+
} else if ( uniform.type === 'buffer' || uniform.type === 'storageBuffer' ) {
|
|
783
|
+
|
|
784
|
+
const bufferNode = uniform.node;
|
|
785
|
+
const bufferType = this.getType( bufferNode.bufferType );
|
|
786
|
+
const bufferCount = bufferNode.bufferCount;
|
|
787
|
+
|
|
788
|
+
const bufferCountSnippet = bufferCount > 0 ? ', ' + bufferCount : '';
|
|
789
|
+
const bufferSnippet = `\t${uniform.name} : array< ${bufferType}${bufferCountSnippet} >\n`;
|
|
790
|
+
const bufferAccessMode = bufferNode.isStorageBufferNode ? 'storage,read_write' : 'uniform';
|
|
791
|
+
|
|
792
|
+
bufferSnippets.push( this._getWGSLStructBinding( 'NodeBuffer_' + bufferNode.id, bufferSnippet, bufferAccessMode, index ++ ) );
|
|
793
|
+
|
|
794
|
+
} else {
|
|
795
|
+
|
|
796
|
+
const vectorType = this.getType( this.getVectorType( uniform.type ) );
|
|
797
|
+
const groupName = uniform.groupNode.name;
|
|
798
|
+
|
|
799
|
+
const group = uniformGroups[ groupName ] || ( uniformGroups[ groupName ] = {
|
|
800
|
+
index: index ++,
|
|
801
|
+
snippets: []
|
|
802
|
+
} );
|
|
803
|
+
|
|
804
|
+
if ( Array.isArray( uniform.value ) === true ) {
|
|
805
|
+
|
|
806
|
+
const length = uniform.value.length;
|
|
807
|
+
|
|
808
|
+
group.snippets.push( `uniform ${vectorType}[ ${length} ] ${uniform.name}` );
|
|
809
|
+
|
|
810
|
+
} else {
|
|
811
|
+
|
|
812
|
+
group.snippets.push( `\t${uniform.name} : ${ vectorType}` );
|
|
813
|
+
|
|
814
|
+
}
|
|
815
|
+
|
|
816
|
+
}
|
|
817
|
+
|
|
818
|
+
}
|
|
819
|
+
|
|
820
|
+
for ( const name in uniformGroups ) {
|
|
821
|
+
|
|
822
|
+
const group = uniformGroups[ name ];
|
|
823
|
+
|
|
824
|
+
structSnippets.push( this._getWGSLStructBinding( name, group.snippets.join( ',\n' ), 'uniform', group.index ) );
|
|
825
|
+
|
|
826
|
+
}
|
|
827
|
+
|
|
828
|
+
let code = bindingSnippets.join( '\n' );
|
|
829
|
+
code += bufferSnippets.join( '\n' );
|
|
830
|
+
code += structSnippets.join( '\n' );
|
|
831
|
+
|
|
832
|
+
return code;
|
|
833
|
+
|
|
834
|
+
}
|
|
835
|
+
|
|
836
|
+
buildCode() {
|
|
837
|
+
|
|
838
|
+
const shadersData = this.material !== null ? { fragment: {}, vertex: {} } : { compute: {} };
|
|
839
|
+
|
|
840
|
+
for ( const shaderStage in shadersData ) {
|
|
841
|
+
|
|
842
|
+
const stageData = shadersData[ shaderStage ];
|
|
843
|
+
stageData.uniforms = this.getUniforms( shaderStage );
|
|
844
|
+
stageData.attributes = this.getAttributes( shaderStage );
|
|
845
|
+
stageData.varyings = this.getVaryings( shaderStage );
|
|
846
|
+
stageData.structs = this.getStructs( shaderStage );
|
|
847
|
+
stageData.vars = this.getVars( shaderStage );
|
|
848
|
+
stageData.codes = this.getCodes( shaderStage );
|
|
849
|
+
|
|
850
|
+
//
|
|
851
|
+
|
|
852
|
+
let flow = '// code\n\n';
|
|
853
|
+
flow += this.flowCode[ shaderStage ];
|
|
854
|
+
|
|
855
|
+
const flowNodes = this.flowNodes[ shaderStage ];
|
|
856
|
+
const mainNode = flowNodes[ flowNodes.length - 1 ];
|
|
857
|
+
|
|
858
|
+
const outputNode = mainNode.outputNode;
|
|
859
|
+
const isOutputStruct = ( outputNode !== undefined && outputNode.isOutputStructNode === true );
|
|
860
|
+
|
|
861
|
+
for ( const node of flowNodes ) {
|
|
862
|
+
|
|
863
|
+
const flowSlotData = this.getFlowData( node/*, shaderStage*/ );
|
|
864
|
+
const slotName = node.name;
|
|
865
|
+
|
|
866
|
+
if ( slotName ) {
|
|
867
|
+
|
|
868
|
+
if ( flow.length > 0 ) flow += '\n';
|
|
869
|
+
|
|
870
|
+
flow += `\t// flow -> ${ slotName }\n\t`;
|
|
871
|
+
|
|
872
|
+
}
|
|
873
|
+
|
|
874
|
+
flow += `${ flowSlotData.code }\n\t`;
|
|
875
|
+
|
|
876
|
+
if ( node === mainNode && shaderStage !== 'compute' ) {
|
|
877
|
+
|
|
878
|
+
flow += '// result\n\n\t';
|
|
879
|
+
|
|
880
|
+
if ( shaderStage === 'vertex' ) {
|
|
881
|
+
|
|
882
|
+
flow += `varyings.Vertex = ${ flowSlotData.result };`;
|
|
883
|
+
|
|
884
|
+
} else if ( shaderStage === 'fragment' ) {
|
|
885
|
+
|
|
886
|
+
if ( isOutputStruct ) {
|
|
887
|
+
|
|
888
|
+
stageData.returnType = outputNode.nodeType;
|
|
889
|
+
|
|
890
|
+
flow += `return ${ flowSlotData.result };`;
|
|
891
|
+
|
|
892
|
+
} else {
|
|
893
|
+
|
|
894
|
+
let structSnippet = '\t@location(0) color: vec4<f32>';
|
|
895
|
+
|
|
896
|
+
const builtins = this.getBuiltins( 'output' );
|
|
897
|
+
|
|
898
|
+
if ( builtins ) structSnippet += ',\n\t' + builtins;
|
|
899
|
+
|
|
900
|
+
stageData.returnType = 'OutputStruct';
|
|
901
|
+
stageData.structs += this._getWGSLStruct( 'OutputStruct', structSnippet );
|
|
902
|
+
stageData.structs += '\nvar<private> output : OutputStruct;\n\n';
|
|
903
|
+
|
|
904
|
+
flow += `output.color = ${ flowSlotData.result };\n\n\treturn output;`;
|
|
905
|
+
|
|
906
|
+
}
|
|
907
|
+
|
|
908
|
+
}
|
|
909
|
+
|
|
910
|
+
}
|
|
911
|
+
|
|
912
|
+
}
|
|
913
|
+
|
|
914
|
+
stageData.flow = flow;
|
|
915
|
+
|
|
916
|
+
}
|
|
917
|
+
|
|
918
|
+
if ( this.material !== null ) {
|
|
919
|
+
|
|
920
|
+
this.vertexShader = this._getWGSLVertexCode( shadersData.vertex );
|
|
921
|
+
this.fragmentShader = this._getWGSLFragmentCode( shadersData.fragment );
|
|
922
|
+
|
|
923
|
+
} else {
|
|
924
|
+
|
|
925
|
+
this.computeShader = this._getWGSLComputeCode( shadersData.compute, ( this.object.workgroupSize || [ 64 ] ).join( ', ' ) );
|
|
926
|
+
|
|
927
|
+
}
|
|
928
|
+
|
|
929
|
+
}
|
|
930
|
+
|
|
931
|
+
getMethod( method, output = null ) {
|
|
932
|
+
|
|
933
|
+
let wgslMethod;
|
|
934
|
+
|
|
935
|
+
if ( output !== null ) {
|
|
936
|
+
|
|
937
|
+
wgslMethod = this._getWGSLMethod( method + '_' + output );
|
|
938
|
+
|
|
939
|
+
}
|
|
940
|
+
|
|
941
|
+
if ( wgslMethod === undefined ) {
|
|
942
|
+
|
|
943
|
+
wgslMethod = this._getWGSLMethod( method );
|
|
944
|
+
|
|
945
|
+
}
|
|
946
|
+
|
|
947
|
+
return wgslMethod || method;
|
|
948
|
+
|
|
949
|
+
}
|
|
950
|
+
|
|
951
|
+
getType( type ) {
|
|
952
|
+
|
|
953
|
+
return wgslTypeLib[ type ] || type;
|
|
954
|
+
|
|
955
|
+
}
|
|
956
|
+
|
|
957
|
+
isAvailable( name ) {
|
|
958
|
+
|
|
959
|
+
return supports[ name ] === true;
|
|
960
|
+
|
|
961
|
+
}
|
|
962
|
+
|
|
963
|
+
_getWGSLMethod( method ) {
|
|
964
|
+
|
|
965
|
+
if ( wgslPolyfill[ method ] !== undefined ) {
|
|
966
|
+
|
|
967
|
+
this._include( method );
|
|
968
|
+
|
|
969
|
+
}
|
|
970
|
+
|
|
971
|
+
return wgslMethods[ method ];
|
|
972
|
+
|
|
973
|
+
}
|
|
974
|
+
|
|
975
|
+
_include( name ) {
|
|
976
|
+
|
|
977
|
+
const codeNode = wgslPolyfill[ name ];
|
|
978
|
+
codeNode.build( this );
|
|
979
|
+
|
|
980
|
+
if ( this.currentFunctionNode !== null ) {
|
|
981
|
+
|
|
982
|
+
this.currentFunctionNode.includes.push( codeNode );
|
|
983
|
+
|
|
984
|
+
}
|
|
985
|
+
|
|
986
|
+
return codeNode;
|
|
987
|
+
|
|
988
|
+
}
|
|
989
|
+
|
|
990
|
+
_getWGSLVertexCode( shaderData ) {
|
|
991
|
+
|
|
992
|
+
return `${ this.getSignature() }
|
|
993
|
+
|
|
994
|
+
// uniforms
|
|
995
|
+
${shaderData.uniforms}
|
|
996
|
+
|
|
997
|
+
// varyings
|
|
998
|
+
${shaderData.varyings}
|
|
999
|
+
var<private> varyings : VaryingsStruct;
|
|
1000
|
+
|
|
1001
|
+
// codes
|
|
1002
|
+
${shaderData.codes}
|
|
1003
|
+
|
|
1004
|
+
@vertex
|
|
1005
|
+
fn main( ${shaderData.attributes} ) -> VaryingsStruct {
|
|
1006
|
+
|
|
1007
|
+
// vars
|
|
1008
|
+
${shaderData.vars}
|
|
1009
|
+
|
|
1010
|
+
// flow
|
|
1011
|
+
${shaderData.flow}
|
|
1012
|
+
|
|
1013
|
+
return varyings;
|
|
1014
|
+
|
|
1015
|
+
}
|
|
1016
|
+
`;
|
|
1017
|
+
|
|
1018
|
+
}
|
|
1019
|
+
|
|
1020
|
+
_getWGSLFragmentCode( shaderData ) {
|
|
1021
|
+
|
|
1022
|
+
return `${ this.getSignature() }
|
|
1023
|
+
|
|
1024
|
+
// uniforms
|
|
1025
|
+
${shaderData.uniforms}
|
|
1026
|
+
|
|
1027
|
+
// structs
|
|
1028
|
+
${shaderData.structs}
|
|
1029
|
+
|
|
1030
|
+
// codes
|
|
1031
|
+
${shaderData.codes}
|
|
1032
|
+
|
|
1033
|
+
@fragment
|
|
1034
|
+
fn main( ${shaderData.varyings} ) -> ${shaderData.returnType} {
|
|
1035
|
+
|
|
1036
|
+
// vars
|
|
1037
|
+
${shaderData.vars}
|
|
1038
|
+
|
|
1039
|
+
// flow
|
|
1040
|
+
${shaderData.flow}
|
|
1041
|
+
|
|
1042
|
+
}
|
|
1043
|
+
`;
|
|
1044
|
+
|
|
1045
|
+
}
|
|
1046
|
+
|
|
1047
|
+
_getWGSLComputeCode( shaderData, workgroupSize ) {
|
|
1048
|
+
|
|
1049
|
+
return `${ this.getSignature() }
|
|
1050
|
+
// system
|
|
1051
|
+
var<private> instanceIndex : u32;
|
|
1052
|
+
|
|
1053
|
+
// uniforms
|
|
1054
|
+
${shaderData.uniforms}
|
|
1055
|
+
|
|
1056
|
+
// codes
|
|
1057
|
+
${shaderData.codes}
|
|
1058
|
+
|
|
1059
|
+
@compute @workgroup_size( ${workgroupSize} )
|
|
1060
|
+
fn main( ${shaderData.attributes} ) {
|
|
1061
|
+
|
|
1062
|
+
// system
|
|
1063
|
+
instanceIndex = id.x;
|
|
1064
|
+
|
|
1065
|
+
// vars
|
|
1066
|
+
${shaderData.vars}
|
|
1067
|
+
|
|
1068
|
+
// flow
|
|
1069
|
+
${shaderData.flow}
|
|
1070
|
+
|
|
1071
|
+
}
|
|
1072
|
+
`;
|
|
1073
|
+
|
|
1074
|
+
}
|
|
1075
|
+
|
|
1076
|
+
_getWGSLStruct( name, vars ) {
|
|
1077
|
+
|
|
1078
|
+
return `
|
|
1079
|
+
struct ${name} {
|
|
1080
|
+
${vars}
|
|
1081
|
+
};`;
|
|
1082
|
+
|
|
1083
|
+
}
|
|
1084
|
+
|
|
1085
|
+
_getWGSLStructBinding( name, vars, access, binding = 0, group = 0 ) {
|
|
1086
|
+
|
|
1087
|
+
const structName = name + 'Struct';
|
|
1088
|
+
const structSnippet = this._getWGSLStruct( structName, vars );
|
|
1089
|
+
|
|
1090
|
+
return `${structSnippet}
|
|
1091
|
+
@binding( ${binding} ) @group( ${group} )
|
|
1092
|
+
var<${access}> ${name} : ${structName};`;
|
|
1093
|
+
|
|
1094
|
+
}
|
|
1095
|
+
|
|
1096
|
+
}
|
|
1097
|
+
|
|
1098
|
+
export default WGSLNodeBuilder;
|