@needle-tools/three 0.154.2 → 0.160.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (957) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +86 -84
  3. package/build/three.cjs +53679 -51654
  4. package/build/three.module.js +53263 -51253
  5. package/build/three.module.min.js +6 -6
  6. package/examples/fonts/LICENSE +13 -13
  7. package/examples/fonts/README.md +11 -11
  8. package/examples/fonts/droid/NOTICE +190 -190
  9. package/examples/fonts/droid/README.txt +18 -18
  10. package/examples/fonts/ttf/README.md +9 -9
  11. package/examples/jsm/Addons.js +294 -0
  12. package/examples/jsm/animation/AnimationClipCreator.js +116 -116
  13. package/examples/jsm/animation/CCDIKSolver.js +482 -482
  14. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
  15. package/examples/jsm/animation/MMDPhysics.js +1406 -1406
  16. package/examples/jsm/cameras/CinematicCamera.js +208 -208
  17. package/examples/jsm/capabilities/WebGL.js +108 -91
  18. package/examples/jsm/capabilities/WebGPU.js +57 -53
  19. package/examples/jsm/controls/ArcballControls.js +3224 -3224
  20. package/examples/jsm/controls/DragControls.js +221 -220
  21. package/examples/jsm/controls/FirstPersonControls.js +325 -325
  22. package/examples/jsm/controls/FlyControls.js +326 -300
  23. package/examples/jsm/controls/MapControls.js +28 -28
  24. package/examples/jsm/controls/OrbitControls.js +1521 -1279
  25. package/examples/jsm/controls/PointerLockControls.js +162 -162
  26. package/examples/jsm/controls/TrackballControls.js +828 -828
  27. package/examples/jsm/controls/TransformControls.js +1573 -1557
  28. package/examples/jsm/csm/CSM.js +384 -384
  29. package/examples/jsm/csm/CSMFrustum.js +152 -152
  30. package/examples/jsm/csm/CSMHelper.js +193 -193
  31. package/examples/jsm/csm/CSMShader.js +295 -252
  32. package/examples/jsm/curves/CurveExtras.js +422 -422
  33. package/examples/jsm/curves/NURBSCurve.js +80 -80
  34. package/examples/jsm/curves/NURBSSurface.js +52 -52
  35. package/examples/jsm/curves/NURBSUtils.js +487 -487
  36. package/examples/jsm/effects/AnaglyphEffect.js +154 -154
  37. package/examples/jsm/effects/AsciiEffect.js +263 -263
  38. package/examples/jsm/effects/OutlineEffect.js +539 -539
  39. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
  40. package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
  41. package/examples/jsm/effects/StereoEffect.js +55 -55
  42. package/examples/jsm/environments/DebugEnvironment.js +52 -52
  43. package/examples/jsm/environments/RoomEnvironment.js +148 -148
  44. package/examples/jsm/exporters/DRACOExporter.js +267 -267
  45. package/examples/jsm/exporters/EXRExporter.js +579 -501
  46. package/examples/jsm/exporters/GLTFExporter.js +3311 -3163
  47. package/examples/jsm/exporters/KTX2Exporter.js +292 -292
  48. package/examples/jsm/exporters/MMDExporter.js +217 -217
  49. package/examples/jsm/exporters/OBJExporter.js +284 -284
  50. package/examples/jsm/exporters/PLYExporter.js +528 -528
  51. package/examples/jsm/exporters/STLExporter.js +199 -199
  52. package/examples/jsm/exporters/USDZExporter.js +720 -710
  53. package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
  54. package/examples/jsm/geometries/ConvexGeometry.js +53 -53
  55. package/examples/jsm/geometries/DecalGeometry.js +356 -356
  56. package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
  57. package/examples/jsm/geometries/ParametricGeometries.js +254 -254
  58. package/examples/jsm/geometries/ParametricGeometry.js +139 -139
  59. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
  60. package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
  61. package/examples/jsm/geometries/TeapotGeometry.js +704 -704
  62. package/examples/jsm/geometries/TextGeometry.js +57 -57
  63. package/examples/jsm/helpers/LightProbeHelper.js +130 -130
  64. package/examples/jsm/helpers/OctreeHelper.js +73 -73
  65. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
  66. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
  67. package/examples/jsm/helpers/TextureHelper.js +237 -0
  68. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
  69. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
  70. package/examples/jsm/helpers/ViewHelper.js +333 -333
  71. package/examples/jsm/interactive/HTMLMesh.js +572 -565
  72. package/examples/jsm/interactive/InteractiveGroup.js +116 -116
  73. package/examples/jsm/interactive/SelectionBox.js +227 -227
  74. package/examples/jsm/interactive/SelectionHelper.js +104 -97
  75. package/examples/jsm/libs/ammo.wasm.js +822 -822
  76. package/examples/jsm/libs/basis/README.md +46 -46
  77. package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
  78. package/examples/jsm/libs/chevrotain.module.min.js +141 -141
  79. package/examples/jsm/libs/draco/README.md +32 -32
  80. package/examples/jsm/libs/draco/draco_decoder.js +34 -34
  81. package/examples/jsm/libs/draco/draco_encoder.js +33 -33
  82. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
  83. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
  84. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
  85. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
  86. package/examples/jsm/libs/ecsy.module.js +1792 -1792
  87. package/examples/jsm/libs/fflate.module.js +2474 -2474
  88. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  89. package/examples/jsm/libs/lil-gui.module.min.js +8 -8
  90. package/examples/jsm/libs/lottie_canvas.module.js +14849 -14844
  91. package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
  92. package/examples/jsm/libs/mikktspace.module.js +128 -128
  93. package/examples/jsm/libs/mmdparser.module.js +11530 -11530
  94. package/examples/jsm/libs/motion-controllers.module.js +397 -397
  95. package/examples/jsm/libs/opentype.module.js +14506 -14568
  96. package/examples/jsm/libs/potpack.module.js +124 -124
  97. package/examples/jsm/libs/rhino3dm/rhino3dm.js +8743 -21
  98. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +8748 -15
  99. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  100. package/examples/jsm/libs/stats.module.js +167 -167
  101. package/examples/jsm/libs/surfaceNet.js +201 -0
  102. package/examples/jsm/libs/tween.module.js +858 -803
  103. package/examples/jsm/libs/utif.module.js +1664 -1578
  104. package/examples/jsm/libs/zstddec.module.js +1 -1
  105. package/examples/jsm/lights/IESSpotLight.js +25 -25
  106. package/examples/jsm/lights/LightProbeGenerator.js +286 -252
  107. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
  108. package/examples/jsm/lines/Line2.js +19 -19
  109. package/examples/jsm/lines/LineGeometry.js +79 -79
  110. package/examples/jsm/lines/LineMaterial.js +619 -702
  111. package/examples/jsm/lines/LineSegments2.js +361 -361
  112. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
  113. package/examples/jsm/lines/Wireframe.js +56 -56
  114. package/examples/jsm/lines/WireframeGeometry2.js +24 -24
  115. package/examples/jsm/loaders/3DMLoader.js +1772 -1497
  116. package/examples/jsm/loaders/3MFLoader.js +1478 -1478
  117. package/examples/jsm/loaders/AMFLoader.js +521 -521
  118. package/examples/jsm/loaders/BVHLoader.js +437 -437
  119. package/examples/jsm/loaders/ColladaLoader.js +4116 -4122
  120. package/examples/jsm/loaders/DDSLoader.js +318 -274
  121. package/examples/jsm/loaders/DRACOLoader.js +613 -612
  122. package/examples/jsm/loaders/EXRLoader.js +2309 -2309
  123. package/examples/jsm/loaders/FBXLoader.js +4314 -4142
  124. package/examples/jsm/loaders/FontLoader.js +183 -183
  125. package/examples/jsm/loaders/GCodeLoader.js +261 -261
  126. package/examples/jsm/loaders/GLTFLoader.js +4666 -4579
  127. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +719 -683
  128. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
  129. package/examples/jsm/loaders/IESLoader.js +337 -337
  130. package/examples/jsm/loaders/KMZLoader.js +130 -130
  131. package/examples/jsm/loaders/KTX2Loader.js +932 -868
  132. package/examples/jsm/loaders/KTXLoader.js +176 -176
  133. package/examples/jsm/loaders/LDrawLoader.js +2470 -2464
  134. package/examples/jsm/loaders/LUT3dlLoader.js +183 -151
  135. package/examples/jsm/loaders/LUTCubeLoader.js +167 -153
  136. package/examples/jsm/loaders/LUTImageLoader.js +163 -0
  137. package/examples/jsm/loaders/LWOLoader.js +1052 -1052
  138. package/examples/jsm/loaders/LogLuvLoader.js +606 -606
  139. package/examples/jsm/loaders/LottieLoader.js +77 -77
  140. package/examples/jsm/loaders/MD2Loader.js +399 -399
  141. package/examples/jsm/loaders/MDDLoader.js +102 -102
  142. package/examples/jsm/loaders/MMDLoader.js +2276 -2273
  143. package/examples/jsm/loaders/MTLLoader.js +567 -567
  144. package/examples/jsm/loaders/MaterialXLoader.js +852 -734
  145. package/examples/jsm/loaders/NRRDLoader.js +686 -699
  146. package/examples/jsm/loaders/OBJLoader.js +905 -905
  147. package/examples/jsm/loaders/PCDLoader.js +467 -467
  148. package/examples/jsm/loaders/PDBLoader.js +232 -232
  149. package/examples/jsm/loaders/PLYLoader.js +771 -771
  150. package/examples/jsm/loaders/PVRLoader.js +251 -251
  151. package/examples/jsm/loaders/RGBELoader.js +450 -468
  152. package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
  153. package/examples/jsm/loaders/STLLoader.js +410 -403
  154. package/examples/jsm/loaders/SVGLoader.js +3173 -3172
  155. package/examples/jsm/loaders/TDSLoader.js +1124 -1124
  156. package/examples/jsm/loaders/TGALoader.js +517 -517
  157. package/examples/jsm/loaders/TIFFLoader.js +36 -36
  158. package/examples/jsm/loaders/TTFLoader.js +214 -214
  159. package/examples/jsm/loaders/TiltLoader.js +520 -520
  160. package/examples/jsm/loaders/USDZLoader.js +822 -633
  161. package/examples/jsm/loaders/VOXLoader.js +311 -311
  162. package/examples/jsm/loaders/VRMLLoader.js +3533 -3533
  163. package/examples/jsm/loaders/VTKLoader.js +1163 -1163
  164. package/examples/jsm/loaders/XYZLoader.js +106 -106
  165. package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1218
  166. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
  167. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
  168. package/examples/jsm/materials/MeshGouraudMaterial.js +426 -420
  169. package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
  170. package/examples/jsm/math/Capsule.js +82 -137
  171. package/examples/jsm/math/ColorConverter.js +36 -36
  172. package/examples/jsm/math/ConvexHull.js +1271 -1271
  173. package/examples/jsm/math/ImprovedNoise.js +71 -71
  174. package/examples/jsm/math/Lut.js +204 -204
  175. package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
  176. package/examples/jsm/math/OBB.js +423 -423
  177. package/examples/jsm/math/Octree.js +540 -462
  178. package/examples/jsm/math/SimplexNoise.js +444 -444
  179. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
  180. package/examples/jsm/misc/GPUComputationRenderer.js +446 -455
  181. package/examples/jsm/misc/Gyroscope.js +66 -66
  182. package/examples/jsm/misc/MD2Character.js +276 -276
  183. package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
  184. package/examples/jsm/misc/MorphAnimMesh.js +75 -75
  185. package/examples/jsm/misc/MorphBlendMesh.js +322 -322
  186. package/examples/jsm/misc/ProgressiveLightMap.js +323 -323
  187. package/examples/jsm/misc/RollerCoaster.js +566 -566
  188. package/examples/jsm/misc/Timer.js +119 -0
  189. package/examples/jsm/misc/TubePainter.js +202 -205
  190. package/examples/jsm/misc/Volume.js +473 -475
  191. package/examples/jsm/misc/VolumeSlice.js +229 -229
  192. package/examples/jsm/modifiers/CurveModifier.js +344 -326
  193. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
  194. package/examples/jsm/modifiers/SimplifyModifier.js +617 -525
  195. package/examples/jsm/modifiers/TessellateModifier.js +307 -307
  196. package/examples/jsm/nodes/Nodes.js +189 -172
  197. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
  198. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -99
  199. package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
  200. package/examples/jsm/nodes/accessors/CameraNode.js +120 -98
  201. package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -101
  202. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
  203. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
  204. package/examples/jsm/nodes/accessors/MaterialNode.js +314 -277
  205. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +51 -39
  206. package/examples/jsm/nodes/accessors/ModelNode.js +33 -34
  207. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -29
  208. package/examples/jsm/nodes/accessors/MorphNode.js +245 -70
  209. package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
  210. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
  211. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
  212. package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
  213. package/examples/jsm/nodes/accessors/ReferenceNode.js +102 -72
  214. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
  215. package/examples/jsm/nodes/accessors/SceneNode.js +52 -46
  216. package/examples/jsm/nodes/accessors/SkinningNode.js +103 -93
  217. package/examples/jsm/nodes/accessors/StorageBufferNode.js +54 -27
  218. package/examples/jsm/nodes/accessors/TangentNode.js +103 -103
  219. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
  220. package/examples/jsm/nodes/accessors/TextureNode.js +367 -230
  221. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
  222. package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -0
  223. package/examples/jsm/nodes/accessors/UVNode.js +47 -47
  224. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
  225. package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -0
  226. package/examples/jsm/nodes/code/CodeNode.js +78 -78
  227. package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
  228. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
  229. package/examples/jsm/nodes/code/FunctionNode.js +138 -127
  230. package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
  231. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
  232. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -26
  233. package/examples/jsm/nodes/core/AssignNode.js +72 -0
  234. package/examples/jsm/nodes/core/AttributeNode.js +108 -102
  235. package/examples/jsm/nodes/core/BypassNode.js +45 -45
  236. package/examples/jsm/nodes/core/CacheNode.js +49 -46
  237. package/examples/jsm/nodes/core/ConstNode.js +32 -32
  238. package/examples/jsm/nodes/core/ContextNode.js +61 -61
  239. package/examples/jsm/nodes/core/IndexNode.js +66 -66
  240. package/examples/jsm/nodes/core/InputNode.js +83 -83
  241. package/examples/jsm/nodes/core/LightingModel.js +17 -17
  242. package/examples/jsm/nodes/core/Node.js +483 -445
  243. package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
  244. package/examples/jsm/nodes/core/NodeBuilder.js +1267 -1016
  245. package/examples/jsm/nodes/core/NodeCache.js +26 -26
  246. package/examples/jsm/nodes/core/NodeCode.js +15 -15
  247. package/examples/jsm/nodes/core/NodeFrame.js +135 -110
  248. package/examples/jsm/nodes/core/NodeFunction.js +22 -22
  249. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
  250. package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
  251. package/examples/jsm/nodes/core/NodeParser.js +11 -11
  252. package/examples/jsm/nodes/core/NodeUniform.js +40 -28
  253. package/examples/jsm/nodes/core/NodeUtils.js +210 -212
  254. package/examples/jsm/nodes/core/NodeVar.js +14 -14
  255. package/examples/jsm/nodes/core/NodeVarying.js +17 -17
  256. package/examples/jsm/nodes/core/OutputStructNode.js +62 -0
  257. package/examples/jsm/nodes/core/ParameterNode.js +33 -0
  258. package/examples/jsm/nodes/core/PropertyNode.js +72 -57
  259. package/examples/jsm/nodes/core/StackNode.js +89 -99
  260. package/examples/jsm/nodes/core/StructTypeNode.js +24 -0
  261. package/examples/jsm/nodes/core/TempNode.js +58 -58
  262. package/examples/jsm/nodes/core/UniformGroup.js +13 -0
  263. package/examples/jsm/nodes/core/UniformGroupNode.js +36 -0
  264. package/examples/jsm/nodes/core/UniformNode.js +80 -61
  265. package/examples/jsm/nodes/core/VarNode.js +60 -87
  266. package/examples/jsm/nodes/core/VaryingNode.js +65 -69
  267. package/examples/jsm/nodes/core/constants.js +27 -27
  268. package/examples/jsm/nodes/display/AfterImageNode.js +134 -0
  269. package/examples/jsm/nodes/display/BlendModeNode.js +99 -99
  270. package/examples/jsm/nodes/display/BumpMapNode.js +99 -0
  271. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +96 -100
  272. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
  273. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
  274. package/examples/jsm/nodes/display/GaussianBlurNode.js +177 -0
  275. package/examples/jsm/nodes/display/NormalMapNode.js +108 -106
  276. package/examples/jsm/nodes/display/PassNode.js +182 -0
  277. package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
  278. package/examples/jsm/nodes/display/ToneMappingNode.js +184 -141
  279. package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -69
  280. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -34
  281. package/examples/jsm/nodes/display/ViewportNode.js +134 -115
  282. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
  283. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
  284. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
  285. package/examples/jsm/nodes/fog/FogNode.js +38 -37
  286. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
  287. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -32
  288. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
  289. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -43
  290. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -29
  291. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -18
  292. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
  293. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
  294. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -0
  295. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -20
  296. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -28
  297. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -204
  298. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
  299. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
  300. package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
  301. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -72
  302. package/examples/jsm/nodes/lighting/AONode.js +27 -27
  303. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
  304. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +238 -146
  305. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -43
  306. package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
  307. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
  308. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
  309. package/examples/jsm/nodes/lighting/LightNode.js +57 -57
  310. package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
  311. package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -99
  312. package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
  313. package/examples/jsm/nodes/lighting/LightsNode.js +188 -128
  314. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -71
  315. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -92
  316. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
  317. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
  318. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
  319. package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -0
  320. package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -0
  321. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -28
  322. package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -0
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  329. package/examples/jsm/nodes/materials/MeshSSSNodeMaterial.js +84 -0
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  347. package/examples/jsm/nodes/shadernode/ShaderNode.js +625 -420
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  471. package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/WebGLNodeBuilder.js +794 -764
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@@ -1,1364 +1,1371 @@
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- import {
2
- BufferAttribute,
3
- BufferGeometry,
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- Float32BufferAttribute,
5
- InstancedBufferAttribute,
6
- InterleavedBuffer,
7
- InterleavedBufferAttribute,
8
- TriangleFanDrawMode,
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- TriangleStripDrawMode,
10
- TrianglesDrawMode,
11
- Vector3,
12
- } from 'three';
13
-
14
- function computeMikkTSpaceTangents( geometry, MikkTSpace, negateSign = true ) {
15
-
16
- if ( ! MikkTSpace || ! MikkTSpace.isReady ) {
17
-
18
- throw new Error( 'BufferGeometryUtils: Initialized MikkTSpace library required.' );
19
-
20
- }
21
-
22
- if ( ! geometry.hasAttribute( 'position' ) || ! geometry.hasAttribute( 'normal' ) || ! geometry.hasAttribute( 'uv' ) ) {
23
-
24
- throw new Error( 'BufferGeometryUtils: Tangents require "position", "normal", and "uv" attributes.' );
25
-
26
- }
27
-
28
- function getAttributeArray( attribute ) {
29
-
30
- if ( attribute.normalized || attribute.isInterleavedBufferAttribute ) {
31
-
32
- const dstArray = new Float32Array( attribute.count * attribute.itemSize );
33
-
34
- for ( let i = 0, j = 0; i < attribute.count; i ++ ) {
35
-
36
- dstArray[ j ++ ] = attribute.getX( i );
37
- dstArray[ j ++ ] = attribute.getY( i );
38
-
39
- if ( attribute.itemSize > 2 ) {
40
-
41
- dstArray[ j ++ ] = attribute.getZ( i );
42
-
43
- }
44
-
45
- }
46
-
47
- return dstArray;
48
-
49
- }
50
-
51
- if ( attribute.array instanceof Float32Array ) {
52
-
53
- return attribute.array;
54
-
55
- }
56
-
57
- return new Float32Array( attribute.array );
58
-
59
- }
60
-
61
- // MikkTSpace algorithm requires non-indexed input.
62
-
63
- const _geometry = geometry.index ? geometry.toNonIndexed() : geometry;
64
-
65
- // Compute vertex tangents.
66
-
67
- const tangents = MikkTSpace.generateTangents(
68
-
69
- getAttributeArray( _geometry.attributes.position ),
70
- getAttributeArray( _geometry.attributes.normal ),
71
- getAttributeArray( _geometry.attributes.uv )
72
-
73
- );
74
-
75
- // Texture coordinate convention of glTF differs from the apparent
76
- // default of the MikkTSpace library; .w component must be flipped.
77
-
78
- if ( negateSign ) {
79
-
80
- for ( let i = 3; i < tangents.length; i += 4 ) {
81
-
82
- tangents[ i ] *= - 1;
83
-
84
- }
85
-
86
- }
87
-
88
- //
89
-
90
- _geometry.setAttribute( 'tangent', new BufferAttribute( tangents, 4 ) );
91
-
92
- if ( geometry !== _geometry ) {
93
-
94
- geometry.copy( _geometry );
95
-
96
- }
97
-
98
- return geometry;
99
-
100
- }
101
-
102
- /**
103
- * @param {Array<BufferGeometry>} geometries
104
- * @param {Boolean} useGroups
105
- * @return {BufferGeometry}
106
- */
107
- function mergeGeometries( geometries, useGroups = false ) {
108
-
109
- const isIndexed = geometries[ 0 ].index !== null;
110
-
111
- const attributesUsed = new Set( Object.keys( geometries[ 0 ].attributes ) );
112
- const morphAttributesUsed = new Set( Object.keys( geometries[ 0 ].morphAttributes ) );
113
-
114
- const attributes = {};
115
- const morphAttributes = {};
116
-
117
- const morphTargetsRelative = geometries[ 0 ].morphTargetsRelative;
118
-
119
- const mergedGeometry = new BufferGeometry();
120
-
121
- let offset = 0;
122
-
123
- for ( let i = 0; i < geometries.length; ++ i ) {
124
-
125
- const geometry = geometries[ i ];
126
- let attributesCount = 0;
127
-
128
- // ensure that all geometries are indexed, or none
129
-
130
- if ( isIndexed !== ( geometry.index !== null ) ) {
131
-
132
- console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them.' );
133
- return null;
134
-
135
- }
136
-
137
- // gather attributes, exit early if they're different
138
-
139
- for ( const name in geometry.attributes ) {
140
-
141
- if ( ! attributesUsed.has( name ) ) {
142
-
143
- console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. All geometries must have compatible attributes; make sure "' + name + '" attribute exists among all geometries, or in none of them.' );
144
- return null;
145
-
146
- }
147
-
148
- if ( attributes[ name ] === undefined ) attributes[ name ] = [];
149
-
150
- attributes[ name ].push( geometry.attributes[ name ] );
151
-
152
- attributesCount ++;
153
-
154
- }
155
-
156
- // ensure geometries have the same number of attributes
157
-
158
- if ( attributesCount !== attributesUsed.size ) {
159
-
160
- console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. Make sure all geometries have the same number of attributes.' );
161
- return null;
162
-
163
- }
164
-
165
- // gather morph attributes, exit early if they're different
166
-
167
- if ( morphTargetsRelative !== geometry.morphTargetsRelative ) {
168
-
169
- console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. .morphTargetsRelative must be consistent throughout all geometries.' );
170
- return null;
171
-
172
- }
173
-
174
- for ( const name in geometry.morphAttributes ) {
175
-
176
- if ( ! morphAttributesUsed.has( name ) ) {
177
-
178
- console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. .morphAttributes must be consistent throughout all geometries.' );
179
- return null;
180
-
181
- }
182
-
183
- if ( morphAttributes[ name ] === undefined ) morphAttributes[ name ] = [];
184
-
185
- morphAttributes[ name ].push( geometry.morphAttributes[ name ] );
186
-
187
- }
188
-
189
- if ( useGroups ) {
190
-
191
- let count;
192
-
193
- if ( isIndexed ) {
194
-
195
- count = geometry.index.count;
196
-
197
- } else if ( geometry.attributes.position !== undefined ) {
198
-
199
- count = geometry.attributes.position.count;
200
-
201
- } else {
202
-
203
- console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. The geometry must have either an index or a position attribute' );
204
- return null;
205
-
206
- }
207
-
208
- mergedGeometry.addGroup( offset, count, i );
209
-
210
- offset += count;
211
-
212
- }
213
-
214
- }
215
-
216
- // merge indices
217
-
218
- if ( isIndexed ) {
219
-
220
- let indexOffset = 0;
221
- const mergedIndex = [];
222
-
223
- for ( let i = 0; i < geometries.length; ++ i ) {
224
-
225
- const index = geometries[ i ].index;
226
-
227
- for ( let j = 0; j < index.count; ++ j ) {
228
-
229
- mergedIndex.push( index.getX( j ) + indexOffset );
230
-
231
- }
232
-
233
- indexOffset += geometries[ i ].attributes.position.count;
234
-
235
- }
236
-
237
- mergedGeometry.setIndex( mergedIndex );
238
-
239
- }
240
-
241
- // merge attributes
242
-
243
- for ( const name in attributes ) {
244
-
245
- const mergedAttribute = mergeAttributes( attributes[ name ] );
246
-
247
- if ( ! mergedAttribute ) {
248
-
249
- console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the ' + name + ' attribute.' );
250
- return null;
251
-
252
- }
253
-
254
- mergedGeometry.setAttribute( name, mergedAttribute );
255
-
256
- }
257
-
258
- // merge morph attributes
259
-
260
- for ( const name in morphAttributes ) {
261
-
262
- const numMorphTargets = morphAttributes[ name ][ 0 ].length;
263
-
264
- if ( numMorphTargets === 0 ) break;
265
-
266
- mergedGeometry.morphAttributes = mergedGeometry.morphAttributes || {};
267
- mergedGeometry.morphAttributes[ name ] = [];
268
-
269
- for ( let i = 0; i < numMorphTargets; ++ i ) {
270
-
271
- const morphAttributesToMerge = [];
272
-
273
- for ( let j = 0; j < morphAttributes[ name ].length; ++ j ) {
274
-
275
- morphAttributesToMerge.push( morphAttributes[ name ][ j ][ i ] );
276
-
277
- }
278
-
279
- const mergedMorphAttribute = mergeAttributes( morphAttributesToMerge );
280
-
281
- if ( ! mergedMorphAttribute ) {
282
-
283
- console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the ' + name + ' morphAttribute.' );
284
- return null;
285
-
286
- }
287
-
288
- mergedGeometry.morphAttributes[ name ].push( mergedMorphAttribute );
289
-
290
- }
291
-
292
- }
293
-
294
- return mergedGeometry;
295
-
296
- }
297
-
298
- /**
299
- * @param {Array<BufferAttribute>} attributes
300
- * @return {BufferAttribute}
301
- */
302
- function mergeAttributes( attributes ) {
303
-
304
- let TypedArray;
305
- let itemSize;
306
- let normalized;
307
- let gpuType = - 1;
308
- let arrayLength = 0;
309
-
310
- for ( let i = 0; i < attributes.length; ++ i ) {
311
-
312
- const attribute = attributes[ i ];
313
-
314
- if ( attribute.isInterleavedBufferAttribute ) {
315
-
316
- console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. InterleavedBufferAttributes are not supported.' );
317
- return null;
318
-
319
- }
320
-
321
- if ( TypedArray === undefined ) TypedArray = attribute.array.constructor;
322
- if ( TypedArray !== attribute.array.constructor ) {
323
-
324
- console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes.' );
325
- return null;
326
-
327
- }
328
-
329
- if ( itemSize === undefined ) itemSize = attribute.itemSize;
330
- if ( itemSize !== attribute.itemSize ) {
331
-
332
- console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes.' );
333
- return null;
334
-
335
- }
336
-
337
- if ( normalized === undefined ) normalized = attribute.normalized;
338
- if ( normalized !== attribute.normalized ) {
339
-
340
- console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes.' );
341
- return null;
342
-
343
- }
344
-
345
- if ( gpuType === - 1 ) gpuType = attribute.gpuType;
346
- if ( gpuType !== attribute.gpuType ) {
347
-
348
- console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.gpuType must be consistent across matching attributes.' );
349
- return null;
350
-
351
- }
352
-
353
- arrayLength += attribute.array.length;
354
-
355
- }
356
-
357
- const array = new TypedArray( arrayLength );
358
- let offset = 0;
359
-
360
- for ( let i = 0; i < attributes.length; ++ i ) {
361
-
362
- array.set( attributes[ i ].array, offset );
363
-
364
- offset += attributes[ i ].array.length;
365
-
366
- }
367
-
368
- const result = new BufferAttribute( array, itemSize, normalized );
369
- if ( gpuType !== undefined ) {
370
-
371
- result.gpuType = gpuType;
372
-
373
- }
374
-
375
- return result;
376
-
377
- }
378
-
379
- /**
380
- * @param {BufferAttribute}
381
- * @return {BufferAttribute}
382
- */
383
- export function deepCloneAttribute( attribute ) {
384
-
385
- if ( attribute.isInstancedInterleavedBufferAttribute || attribute.isInterleavedBufferAttribute ) {
386
-
387
- return deinterleaveAttribute( attribute );
388
-
389
- }
390
-
391
- if ( attribute.isInstancedBufferAttribute ) {
392
-
393
- return new InstancedBufferAttribute().copy( attribute );
394
-
395
- }
396
-
397
- return new BufferAttribute().copy( attribute );
398
-
399
- }
400
-
401
- /**
402
- * @param {Array<BufferAttribute>} attributes
403
- * @return {Array<InterleavedBufferAttribute>}
404
- */
405
- function interleaveAttributes( attributes ) {
406
-
407
- // Interleaves the provided attributes into an InterleavedBuffer and returns
408
- // a set of InterleavedBufferAttributes for each attribute
409
- let TypedArray;
410
- let arrayLength = 0;
411
- let stride = 0;
412
-
413
- // calculate the length and type of the interleavedBuffer
414
- for ( let i = 0, l = attributes.length; i < l; ++ i ) {
415
-
416
- const attribute = attributes[ i ];
417
-
418
- if ( TypedArray === undefined ) TypedArray = attribute.array.constructor;
419
- if ( TypedArray !== attribute.array.constructor ) {
420
-
421
- console.error( 'AttributeBuffers of different types cannot be interleaved' );
422
- return null;
423
-
424
- }
425
-
426
- arrayLength += attribute.array.length;
427
- stride += attribute.itemSize;
428
-
429
- }
430
-
431
- // Create the set of buffer attributes
432
- const interleavedBuffer = new InterleavedBuffer( new TypedArray( arrayLength ), stride );
433
- let offset = 0;
434
- const res = [];
435
- const getters = [ 'getX', 'getY', 'getZ', 'getW' ];
436
- const setters = [ 'setX', 'setY', 'setZ', 'setW' ];
437
-
438
- for ( let j = 0, l = attributes.length; j < l; j ++ ) {
439
-
440
- const attribute = attributes[ j ];
441
- const itemSize = attribute.itemSize;
442
- const count = attribute.count;
443
- const iba = new InterleavedBufferAttribute( interleavedBuffer, itemSize, offset, attribute.normalized );
444
- res.push( iba );
445
-
446
- offset += itemSize;
447
-
448
- // Move the data for each attribute into the new interleavedBuffer
449
- // at the appropriate offset
450
- for ( let c = 0; c < count; c ++ ) {
451
-
452
- for ( let k = 0; k < itemSize; k ++ ) {
453
-
454
- iba[ setters[ k ] ]( c, attribute[ getters[ k ] ]( c ) );
455
-
456
- }
457
-
458
- }
459
-
460
- }
461
-
462
- return res;
463
-
464
- }
465
-
466
- // returns a new, non-interleaved version of the provided attribute
467
- export function deinterleaveAttribute( attribute ) {
468
-
469
- const cons = attribute.data.array.constructor;
470
- const count = attribute.count;
471
- const itemSize = attribute.itemSize;
472
- const normalized = attribute.normalized;
473
-
474
- const array = new cons( count * itemSize );
475
- let newAttribute;
476
- if ( attribute.isInstancedInterleavedBufferAttribute ) {
477
-
478
- newAttribute = new InstancedBufferAttribute( array, itemSize, normalized, attribute.meshPerAttribute );
479
-
480
- } else {
481
-
482
- newAttribute = new BufferAttribute( array, itemSize, normalized );
483
-
484
- }
485
-
486
- for ( let i = 0; i < count; i ++ ) {
487
-
488
- newAttribute.setX( i, attribute.getX( i ) );
489
-
490
- if ( itemSize >= 2 ) {
491
-
492
- newAttribute.setY( i, attribute.getY( i ) );
493
-
494
- }
495
-
496
- if ( itemSize >= 3 ) {
497
-
498
- newAttribute.setZ( i, attribute.getZ( i ) );
499
-
500
- }
501
-
502
- if ( itemSize >= 4 ) {
503
-
504
- newAttribute.setW( i, attribute.getW( i ) );
505
-
506
- }
507
-
508
- }
509
-
510
- return newAttribute;
511
-
512
- }
513
-
514
- // deinterleaves all attributes on the geometry
515
- export function deinterleaveGeometry( geometry ) {
516
-
517
- const attributes = geometry.attributes;
518
- const morphTargets = geometry.morphTargets;
519
- const attrMap = new Map();
520
-
521
- for ( const key in attributes ) {
522
-
523
- const attr = attributes[ key ];
524
- if ( attr.isInterleavedBufferAttribute ) {
525
-
526
- if ( ! attrMap.has( attr ) ) {
527
-
528
- attrMap.set( attr, deinterleaveAttribute( attr ) );
529
-
530
- }
531
-
532
- attributes[ key ] = attrMap.get( attr );
533
-
534
- }
535
-
536
- }
537
-
538
- for ( const key in morphTargets ) {
539
-
540
- const attr = morphTargets[ key ];
541
- if ( attr.isInterleavedBufferAttribute ) {
542
-
543
- if ( ! attrMap.has( attr ) ) {
544
-
545
- attrMap.set( attr, deinterleaveAttribute( attr ) );
546
-
547
- }
548
-
549
- morphTargets[ key ] = attrMap.get( attr );
550
-
551
- }
552
-
553
- }
554
-
555
- }
556
-
557
- /**
558
- * @param {Array<BufferGeometry>} geometry
559
- * @return {number}
560
- */
561
- function estimateBytesUsed( geometry ) {
562
-
563
- // Return the estimated memory used by this geometry in bytes
564
- // Calculate using itemSize, count, and BYTES_PER_ELEMENT to account
565
- // for InterleavedBufferAttributes.
566
- let mem = 0;
567
- for ( const name in geometry.attributes ) {
568
-
569
- const attr = geometry.getAttribute( name );
570
- mem += attr.count * attr.itemSize * attr.array.BYTES_PER_ELEMENT;
571
-
572
- }
573
-
574
- const indices = geometry.getIndex();
575
- mem += indices ? indices.count * indices.itemSize * indices.array.BYTES_PER_ELEMENT : 0;
576
- return mem;
577
-
578
- }
579
-
580
- /**
581
- * @param {BufferGeometry} geometry
582
- * @param {number} tolerance
583
- * @return {BufferGeometry}
584
- */
585
- function mergeVertices( geometry, tolerance = 1e-4 ) {
586
-
587
- tolerance = Math.max( tolerance, Number.EPSILON );
588
-
589
- // Generate an index buffer if the geometry doesn't have one, or optimize it
590
- // if it's already available.
591
- const hashToIndex = {};
592
- const indices = geometry.getIndex();
593
- const positions = geometry.getAttribute( 'position' );
594
- const vertexCount = indices ? indices.count : positions.count;
595
-
596
- // next value for triangle indices
597
- let nextIndex = 0;
598
-
599
- // attributes and new attribute arrays
600
- const attributeNames = Object.keys( geometry.attributes );
601
- const tmpAttributes = {};
602
- const tmpMorphAttributes = {};
603
- const newIndices = [];
604
- const getters = [ 'getX', 'getY', 'getZ', 'getW' ];
605
- const setters = [ 'setX', 'setY', 'setZ', 'setW' ];
606
-
607
- // Initialize the arrays, allocating space conservatively. Extra
608
- // space will be trimmed in the last step.
609
- for ( let i = 0, l = attributeNames.length; i < l; i ++ ) {
610
-
611
- const name = attributeNames[ i ];
612
- const attr = geometry.attributes[ name ];
613
-
614
- tmpAttributes[ name ] = new BufferAttribute(
615
- new attr.array.constructor( attr.count * attr.itemSize ),
616
- attr.itemSize,
617
- attr.normalized
618
- );
619
-
620
- const morphAttr = geometry.morphAttributes[ name ];
621
- if ( morphAttr ) {
622
-
623
- tmpMorphAttributes[ name ] = new BufferAttribute(
624
- new morphAttr.array.constructor( morphAttr.count * morphAttr.itemSize ),
625
- morphAttr.itemSize,
626
- morphAttr.normalized
627
- );
628
-
629
- }
630
-
631
- }
632
-
633
- // convert the error tolerance to an amount of decimal places to truncate to
634
- const decimalShift = Math.log10( 1 / tolerance );
635
- const shiftMultiplier = Math.pow( 10, decimalShift );
636
- for ( let i = 0; i < vertexCount; i ++ ) {
637
-
638
- const index = indices ? indices.getX( i ) : i;
639
-
640
- // Generate a hash for the vertex attributes at the current index 'i'
641
- let hash = '';
642
- for ( let j = 0, l = attributeNames.length; j < l; j ++ ) {
643
-
644
- const name = attributeNames[ j ];
645
- const attribute = geometry.getAttribute( name );
646
- const itemSize = attribute.itemSize;
647
-
648
- for ( let k = 0; k < itemSize; k ++ ) {
649
-
650
- // double tilde truncates the decimal value
651
- hash += `${ ~ ~ ( attribute[ getters[ k ] ]( index ) * shiftMultiplier ) },`;
652
-
653
- }
654
-
655
- }
656
-
657
- // Add another reference to the vertex if it's already
658
- // used by another index
659
- if ( hash in hashToIndex ) {
660
-
661
- newIndices.push( hashToIndex[ hash ] );
662
-
663
- } else {
664
-
665
- // copy data to the new index in the temporary attributes
666
- for ( let j = 0, l = attributeNames.length; j < l; j ++ ) {
667
-
668
- const name = attributeNames[ j ];
669
- const attribute = geometry.getAttribute( name );
670
- const morphAttr = geometry.morphAttributes[ name ];
671
- const itemSize = attribute.itemSize;
672
- const newarray = tmpAttributes[ name ];
673
- const newMorphArrays = tmpMorphAttributes[ name ];
674
-
675
- for ( let k = 0; k < itemSize; k ++ ) {
676
-
677
- const getterFunc = getters[ k ];
678
- const setterFunc = setters[ k ];
679
- newarray[ setterFunc ]( nextIndex, attribute[ getterFunc ]( index ) );
680
-
681
- if ( morphAttr ) {
682
-
683
- for ( let m = 0, ml = morphAttr.length; m < ml; m ++ ) {
684
-
685
- newMorphArrays[ m ][ setterFunc ]( nextIndex, morphAttr[ m ][ getterFunc ]( index ) );
686
-
687
- }
688
-
689
- }
690
-
691
- }
692
-
693
- }
694
-
695
- hashToIndex[ hash ] = nextIndex;
696
- newIndices.push( nextIndex );
697
- nextIndex ++;
698
-
699
- }
700
-
701
- }
702
-
703
- // generate result BufferGeometry
704
- const result = geometry.clone();
705
- for ( const name in geometry.attributes ) {
706
-
707
- const tmpAttribute = tmpAttributes[ name ];
708
-
709
- result.setAttribute( name, new BufferAttribute(
710
- tmpAttribute.array.slice( 0, nextIndex * tmpAttribute.itemSize ),
711
- tmpAttribute.itemSize,
712
- tmpAttribute.normalized,
713
- ) );
714
-
715
- if ( ! ( name in tmpMorphAttributes ) ) continue;
716
-
717
- for ( let j = 0; j < tmpMorphAttributes[ name ].length; j ++ ) {
718
-
719
- const tmpMorphAttribute = tmpMorphAttributes[ name ][ j ];
720
-
721
- result.morphAttributes[ name ][ j ] = new BufferAttribute(
722
- tmpMorphAttribute.array.slice( 0, nextIndex * tmpMorphAttribute.itemSize ),
723
- tmpMorphAttribute.itemSize,
724
- tmpMorphAttribute.normalized,
725
- );
726
-
727
- }
728
-
729
- }
730
-
731
- // indices
732
-
733
- result.setIndex( newIndices );
734
-
735
- return result;
736
-
737
- }
738
-
739
- /**
740
- * @param {BufferGeometry} geometry
741
- * @param {number} drawMode
742
- * @return {BufferGeometry}
743
- */
744
- function toTrianglesDrawMode( geometry, drawMode ) {
745
-
746
- if ( drawMode === TrianglesDrawMode ) {
747
-
748
- console.warn( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles.' );
749
- return geometry;
750
-
751
- }
752
-
753
- if ( drawMode === TriangleFanDrawMode || drawMode === TriangleStripDrawMode ) {
754
-
755
- let index = geometry.getIndex();
756
-
757
- // generate index if not present
758
-
759
- if ( index === null ) {
760
-
761
- const indices = [];
762
-
763
- const position = geometry.getAttribute( 'position' );
764
-
765
- if ( position !== undefined ) {
766
-
767
- for ( let i = 0; i < position.count; i ++ ) {
768
-
769
- indices.push( i );
770
-
771
- }
772
-
773
- geometry.setIndex( indices );
774
- index = geometry.getIndex();
775
-
776
- } else {
777
-
778
- console.error( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
779
- return geometry;
780
-
781
- }
782
-
783
- }
784
-
785
- //
786
-
787
- const numberOfTriangles = index.count - 2;
788
- const newIndices = [];
789
-
790
- if ( drawMode === TriangleFanDrawMode ) {
791
-
792
- // gl.TRIANGLE_FAN
793
-
794
- for ( let i = 1; i <= numberOfTriangles; i ++ ) {
795
-
796
- newIndices.push( index.getX( 0 ) );
797
- newIndices.push( index.getX( i ) );
798
- newIndices.push( index.getX( i + 1 ) );
799
-
800
- }
801
-
802
- } else {
803
-
804
- // gl.TRIANGLE_STRIP
805
-
806
- for ( let i = 0; i < numberOfTriangles; i ++ ) {
807
-
808
- if ( i % 2 === 0 ) {
809
-
810
- newIndices.push( index.getX( i ) );
811
- newIndices.push( index.getX( i + 1 ) );
812
- newIndices.push( index.getX( i + 2 ) );
813
-
814
- } else {
815
-
816
- newIndices.push( index.getX( i + 2 ) );
817
- newIndices.push( index.getX( i + 1 ) );
818
- newIndices.push( index.getX( i ) );
819
-
820
- }
821
-
822
- }
823
-
824
- }
825
-
826
- if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
827
-
828
- console.error( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
829
-
830
- }
831
-
832
- // build final geometry
833
-
834
- const newGeometry = geometry.clone();
835
- newGeometry.setIndex( newIndices );
836
- newGeometry.clearGroups();
837
-
838
- return newGeometry;
839
-
840
- } else {
841
-
842
- console.error( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:', drawMode );
843
- return geometry;
844
-
845
- }
846
-
847
- }
848
-
849
- /**
850
- * Calculates the morphed attributes of a morphed/skinned BufferGeometry.
851
- * Helpful for Raytracing or Decals.
852
- * @param {Mesh | Line | Points} object An instance of Mesh, Line or Points.
853
- * @return {Object} An Object with original position/normal attributes and morphed ones.
854
- */
855
- function computeMorphedAttributes( object ) {
856
-
857
- const _vA = new Vector3();
858
- const _vB = new Vector3();
859
- const _vC = new Vector3();
860
-
861
- const _tempA = new Vector3();
862
- const _tempB = new Vector3();
863
- const _tempC = new Vector3();
864
-
865
- const _morphA = new Vector3();
866
- const _morphB = new Vector3();
867
- const _morphC = new Vector3();
868
-
869
- function _calculateMorphedAttributeData(
870
- object,
871
- attribute,
872
- morphAttribute,
873
- morphTargetsRelative,
874
- a,
875
- b,
876
- c,
877
- modifiedAttributeArray
878
- ) {
879
-
880
- _vA.fromBufferAttribute( attribute, a );
881
- _vB.fromBufferAttribute( attribute, b );
882
- _vC.fromBufferAttribute( attribute, c );
883
-
884
- const morphInfluences = object.morphTargetInfluences;
885
-
886
- if ( morphAttribute && morphInfluences ) {
887
-
888
- _morphA.set( 0, 0, 0 );
889
- _morphB.set( 0, 0, 0 );
890
- _morphC.set( 0, 0, 0 );
891
-
892
- for ( let i = 0, il = morphAttribute.length; i < il; i ++ ) {
893
-
894
- const influence = morphInfluences[ i ];
895
- const morph = morphAttribute[ i ];
896
-
897
- if ( influence === 0 ) continue;
898
-
899
- _tempA.fromBufferAttribute( morph, a );
900
- _tempB.fromBufferAttribute( morph, b );
901
- _tempC.fromBufferAttribute( morph, c );
902
-
903
- if ( morphTargetsRelative ) {
904
-
905
- _morphA.addScaledVector( _tempA, influence );
906
- _morphB.addScaledVector( _tempB, influence );
907
- _morphC.addScaledVector( _tempC, influence );
908
-
909
- } else {
910
-
911
- _morphA.addScaledVector( _tempA.sub( _vA ), influence );
912
- _morphB.addScaledVector( _tempB.sub( _vB ), influence );
913
- _morphC.addScaledVector( _tempC.sub( _vC ), influence );
914
-
915
- }
916
-
917
- }
918
-
919
- _vA.add( _morphA );
920
- _vB.add( _morphB );
921
- _vC.add( _morphC );
922
-
923
- }
924
-
925
- if ( object.isSkinnedMesh ) {
926
-
927
- object.applyBoneTransform( a, _vA );
928
- object.applyBoneTransform( b, _vB );
929
- object.applyBoneTransform( c, _vC );
930
-
931
- }
932
-
933
- modifiedAttributeArray[ a * 3 + 0 ] = _vA.x;
934
- modifiedAttributeArray[ a * 3 + 1 ] = _vA.y;
935
- modifiedAttributeArray[ a * 3 + 2 ] = _vA.z;
936
- modifiedAttributeArray[ b * 3 + 0 ] = _vB.x;
937
- modifiedAttributeArray[ b * 3 + 1 ] = _vB.y;
938
- modifiedAttributeArray[ b * 3 + 2 ] = _vB.z;
939
- modifiedAttributeArray[ c * 3 + 0 ] = _vC.x;
940
- modifiedAttributeArray[ c * 3 + 1 ] = _vC.y;
941
- modifiedAttributeArray[ c * 3 + 2 ] = _vC.z;
942
-
943
- }
944
-
945
- const geometry = object.geometry;
946
- const material = object.material;
947
-
948
- let a, b, c;
949
- const index = geometry.index;
950
- const positionAttribute = geometry.attributes.position;
951
- const morphPosition = geometry.morphAttributes.position;
952
- const morphTargetsRelative = geometry.morphTargetsRelative;
953
- const normalAttribute = geometry.attributes.normal;
954
- const morphNormal = geometry.morphAttributes.position;
955
-
956
- const groups = geometry.groups;
957
- const drawRange = geometry.drawRange;
958
- let i, j, il, jl;
959
- let group;
960
- let start, end;
961
-
962
- const modifiedPosition = new Float32Array( positionAttribute.count * positionAttribute.itemSize );
963
- const modifiedNormal = new Float32Array( normalAttribute.count * normalAttribute.itemSize );
964
-
965
- if ( index !== null ) {
966
-
967
- // indexed buffer geometry
968
-
969
- if ( Array.isArray( material ) ) {
970
-
971
- for ( i = 0, il = groups.length; i < il; i ++ ) {
972
-
973
- group = groups[ i ];
974
-
975
- start = Math.max( group.start, drawRange.start );
976
- end = Math.min( ( group.start + group.count ), ( drawRange.start + drawRange.count ) );
977
-
978
- for ( j = start, jl = end; j < jl; j += 3 ) {
979
-
980
- a = index.getX( j );
981
- b = index.getX( j + 1 );
982
- c = index.getX( j + 2 );
983
-
984
- _calculateMorphedAttributeData(
985
- object,
986
- positionAttribute,
987
- morphPosition,
988
- morphTargetsRelative,
989
- a, b, c,
990
- modifiedPosition
991
- );
992
-
993
- _calculateMorphedAttributeData(
994
- object,
995
- normalAttribute,
996
- morphNormal,
997
- morphTargetsRelative,
998
- a, b, c,
999
- modifiedNormal
1000
- );
1001
-
1002
- }
1003
-
1004
- }
1005
-
1006
- } else {
1007
-
1008
- start = Math.max( 0, drawRange.start );
1009
- end = Math.min( index.count, ( drawRange.start + drawRange.count ) );
1010
-
1011
- for ( i = start, il = end; i < il; i += 3 ) {
1012
-
1013
- a = index.getX( i );
1014
- b = index.getX( i + 1 );
1015
- c = index.getX( i + 2 );
1016
-
1017
- _calculateMorphedAttributeData(
1018
- object,
1019
- positionAttribute,
1020
- morphPosition,
1021
- morphTargetsRelative,
1022
- a, b, c,
1023
- modifiedPosition
1024
- );
1025
-
1026
- _calculateMorphedAttributeData(
1027
- object,
1028
- normalAttribute,
1029
- morphNormal,
1030
- morphTargetsRelative,
1031
- a, b, c,
1032
- modifiedNormal
1033
- );
1034
-
1035
- }
1036
-
1037
- }
1038
-
1039
- } else {
1040
-
1041
- // non-indexed buffer geometry
1042
-
1043
- if ( Array.isArray( material ) ) {
1044
-
1045
- for ( i = 0, il = groups.length; i < il; i ++ ) {
1046
-
1047
- group = groups[ i ];
1048
-
1049
- start = Math.max( group.start, drawRange.start );
1050
- end = Math.min( ( group.start + group.count ), ( drawRange.start + drawRange.count ) );
1051
-
1052
- for ( j = start, jl = end; j < jl; j += 3 ) {
1053
-
1054
- a = j;
1055
- b = j + 1;
1056
- c = j + 2;
1057
-
1058
- _calculateMorphedAttributeData(
1059
- object,
1060
- positionAttribute,
1061
- morphPosition,
1062
- morphTargetsRelative,
1063
- a, b, c,
1064
- modifiedPosition
1065
- );
1066
-
1067
- _calculateMorphedAttributeData(
1068
- object,
1069
- normalAttribute,
1070
- morphNormal,
1071
- morphTargetsRelative,
1072
- a, b, c,
1073
- modifiedNormal
1074
- );
1075
-
1076
- }
1077
-
1078
- }
1079
-
1080
- } else {
1081
-
1082
- start = Math.max( 0, drawRange.start );
1083
- end = Math.min( positionAttribute.count, ( drawRange.start + drawRange.count ) );
1084
-
1085
- for ( i = start, il = end; i < il; i += 3 ) {
1086
-
1087
- a = i;
1088
- b = i + 1;
1089
- c = i + 2;
1090
-
1091
- _calculateMorphedAttributeData(
1092
- object,
1093
- positionAttribute,
1094
- morphPosition,
1095
- morphTargetsRelative,
1096
- a, b, c,
1097
- modifiedPosition
1098
- );
1099
-
1100
- _calculateMorphedAttributeData(
1101
- object,
1102
- normalAttribute,
1103
- morphNormal,
1104
- morphTargetsRelative,
1105
- a, b, c,
1106
- modifiedNormal
1107
- );
1108
-
1109
- }
1110
-
1111
- }
1112
-
1113
- }
1114
-
1115
- const morphedPositionAttribute = new Float32BufferAttribute( modifiedPosition, 3 );
1116
- const morphedNormalAttribute = new Float32BufferAttribute( modifiedNormal, 3 );
1117
-
1118
- return {
1119
-
1120
- positionAttribute: positionAttribute,
1121
- normalAttribute: normalAttribute,
1122
- morphedPositionAttribute: morphedPositionAttribute,
1123
- morphedNormalAttribute: morphedNormalAttribute
1124
-
1125
- };
1126
-
1127
- }
1128
-
1129
- function mergeGroups( geometry ) {
1130
-
1131
- if ( geometry.groups.length === 0 ) {
1132
-
1133
- console.warn( 'THREE.BufferGeometryUtils.mergeGroups(): No groups are defined. Nothing to merge.' );
1134
- return geometry;
1135
-
1136
- }
1137
-
1138
- let groups = geometry.groups;
1139
-
1140
- // sort groups by material index
1141
-
1142
- groups = groups.sort( ( a, b ) => {
1143
-
1144
- if ( a.materialIndex !== b.materialIndex ) return a.materialIndex - b.materialIndex;
1145
-
1146
- return a.start - b.start;
1147
-
1148
- } );
1149
-
1150
- // create index for non-indexed geometries
1151
-
1152
- if ( geometry.getIndex() === null ) {
1153
-
1154
- const positionAttribute = geometry.getAttribute( 'position' );
1155
- const indices = [];
1156
-
1157
- for ( let i = 0; i < positionAttribute.count; i += 3 ) {
1158
-
1159
- indices.push( i, i + 1, i + 2 );
1160
-
1161
- }
1162
-
1163
- geometry.setIndex( indices );
1164
-
1165
- }
1166
-
1167
- // sort index
1168
-
1169
- const index = geometry.getIndex();
1170
-
1171
- const newIndices = [];
1172
-
1173
- for ( let i = 0; i < groups.length; i ++ ) {
1174
-
1175
- const group = groups[ i ];
1176
-
1177
- const groupStart = group.start;
1178
- const groupLength = groupStart + group.count;
1179
-
1180
- for ( let j = groupStart; j < groupLength; j ++ ) {
1181
-
1182
- newIndices.push( index.getX( j ) );
1183
-
1184
- }
1185
-
1186
- }
1187
-
1188
- geometry.dispose(); // Required to force buffer recreation
1189
- geometry.setIndex( newIndices );
1190
-
1191
- // update groups indices
1192
-
1193
- let start = 0;
1194
-
1195
- for ( let i = 0; i < groups.length; i ++ ) {
1196
-
1197
- const group = groups[ i ];
1198
-
1199
- group.start = start;
1200
- start += group.count;
1201
-
1202
- }
1203
-
1204
- // merge groups
1205
-
1206
- let currentGroup = groups[ 0 ];
1207
-
1208
- geometry.groups = [ currentGroup ];
1209
-
1210
- for ( let i = 1; i < groups.length; i ++ ) {
1211
-
1212
- const group = groups[ i ];
1213
-
1214
- if ( currentGroup.materialIndex === group.materialIndex ) {
1215
-
1216
- currentGroup.count += group.count;
1217
-
1218
- } else {
1219
-
1220
- currentGroup = group;
1221
- geometry.groups.push( currentGroup );
1222
-
1223
- }
1224
-
1225
- }
1226
-
1227
- return geometry;
1228
-
1229
- }
1230
-
1231
-
1232
- // Creates a new, non-indexed geometry with smooth normals everywhere except faces that meet at
1233
- // an angle greater than the crease angle.
1234
- function toCreasedNormals( geometry, creaseAngle = Math.PI / 3 /* 60 degrees */ ) {
1235
-
1236
- const creaseDot = Math.cos( creaseAngle );
1237
- const hashMultiplier = ( 1 + 1e-10 ) * 1e2;
1238
-
1239
- // reusable vertors
1240
- const verts = [ new Vector3(), new Vector3(), new Vector3() ];
1241
- const tempVec1 = new Vector3();
1242
- const tempVec2 = new Vector3();
1243
- const tempNorm = new Vector3();
1244
- const tempNorm2 = new Vector3();
1245
-
1246
- // hashes a vector
1247
- function hashVertex( v ) {
1248
-
1249
- const x = ~ ~ ( v.x * hashMultiplier );
1250
- const y = ~ ~ ( v.y * hashMultiplier );
1251
- const z = ~ ~ ( v.z * hashMultiplier );
1252
- return `${x},${y},${z}`;
1253
-
1254
- }
1255
-
1256
- const resultGeometry = geometry.toNonIndexed();
1257
- const posAttr = resultGeometry.attributes.position;
1258
- const vertexMap = {};
1259
-
1260
- // find all the normals shared by commonly located vertices
1261
- for ( let i = 0, l = posAttr.count / 3; i < l; i ++ ) {
1262
-
1263
- const i3 = 3 * i;
1264
- const a = verts[ 0 ].fromBufferAttribute( posAttr, i3 + 0 );
1265
- const b = verts[ 1 ].fromBufferAttribute( posAttr, i3 + 1 );
1266
- const c = verts[ 2 ].fromBufferAttribute( posAttr, i3 + 2 );
1267
-
1268
- tempVec1.subVectors( c, b );
1269
- tempVec2.subVectors( a, b );
1270
-
1271
- // add the normal to the map for all vertices
1272
- const normal = new Vector3().crossVectors( tempVec1, tempVec2 ).normalize();
1273
- for ( let n = 0; n < 3; n ++ ) {
1274
-
1275
- const vert = verts[ n ];
1276
- const hash = hashVertex( vert );
1277
- if ( ! ( hash in vertexMap ) ) {
1278
-
1279
- vertexMap[ hash ] = [];
1280
-
1281
- }
1282
-
1283
- vertexMap[ hash ].push( normal );
1284
-
1285
- }
1286
-
1287
- }
1288
-
1289
- // average normals from all vertices that share a common location if they are within the
1290
- // provided crease threshold
1291
- const normalArray = new Float32Array( posAttr.count * 3 );
1292
- const normAttr = new BufferAttribute( normalArray, 3, false );
1293
- for ( let i = 0, l = posAttr.count / 3; i < l; i ++ ) {
1294
-
1295
- // get the face normal for this vertex
1296
- const i3 = 3 * i;
1297
- const a = verts[ 0 ].fromBufferAttribute( posAttr, i3 + 0 );
1298
- const b = verts[ 1 ].fromBufferAttribute( posAttr, i3 + 1 );
1299
- const c = verts[ 2 ].fromBufferAttribute( posAttr, i3 + 2 );
1300
-
1301
- tempVec1.subVectors( c, b );
1302
- tempVec2.subVectors( a, b );
1303
-
1304
- tempNorm.crossVectors( tempVec1, tempVec2 ).normalize();
1305
-
1306
- // average all normals that meet the threshold and set the normal value
1307
- for ( let n = 0; n < 3; n ++ ) {
1308
-
1309
- const vert = verts[ n ];
1310
- const hash = hashVertex( vert );
1311
- const otherNormals = vertexMap[ hash ];
1312
- tempNorm2.set( 0, 0, 0 );
1313
-
1314
- for ( let k = 0, lk = otherNormals.length; k < lk; k ++ ) {
1315
-
1316
- const otherNorm = otherNormals[ k ];
1317
- if ( tempNorm.dot( otherNorm ) > creaseDot ) {
1318
-
1319
- tempNorm2.add( otherNorm );
1320
-
1321
- }
1322
-
1323
- }
1324
-
1325
- tempNorm2.normalize();
1326
- normAttr.setXYZ( i3 + n, tempNorm2.x, tempNorm2.y, tempNorm2.z );
1327
-
1328
- }
1329
-
1330
- }
1331
-
1332
- resultGeometry.setAttribute( 'normal', normAttr );
1333
- return resultGeometry;
1334
-
1335
- }
1336
-
1337
- function mergeBufferGeometries( geometries, useGroups = false ) {
1338
-
1339
- console.warn( 'THREE.BufferGeometryUtils: mergeBufferGeometries() has been renamed to mergeGeometries().' ); // @deprecated, r151
1340
- return mergeGeometries( geometries, useGroups );
1341
-
1342
- }
1343
-
1344
- function mergeBufferAttributes( attributes ) {
1345
-
1346
- console.warn( 'THREE.BufferGeometryUtils: mergeBufferAttributes() has been renamed to mergeAttributes().' ); // @deprecated, r151
1347
- return mergeAttributes( attributes );
1348
-
1349
- }
1350
-
1351
- export {
1352
- computeMikkTSpaceTangents,
1353
- mergeGeometries,
1354
- mergeBufferGeometries,
1355
- mergeAttributes,
1356
- mergeBufferAttributes,
1357
- interleaveAttributes,
1358
- estimateBytesUsed,
1359
- mergeVertices,
1360
- toTrianglesDrawMode,
1361
- computeMorphedAttributes,
1362
- mergeGroups,
1363
- toCreasedNormals
1364
- };
1
+ import {
2
+ BufferAttribute,
3
+ BufferGeometry,
4
+ Float32BufferAttribute,
5
+ InstancedBufferAttribute,
6
+ InterleavedBuffer,
7
+ InterleavedBufferAttribute,
8
+ TriangleFanDrawMode,
9
+ TriangleStripDrawMode,
10
+ TrianglesDrawMode,
11
+ Vector3,
12
+ } from 'three';
13
+
14
+ function computeMikkTSpaceTangents( geometry, MikkTSpace, negateSign = true ) {
15
+
16
+ if ( ! MikkTSpace || ! MikkTSpace.isReady ) {
17
+
18
+ throw new Error( 'BufferGeometryUtils: Initialized MikkTSpace library required.' );
19
+
20
+ }
21
+
22
+ if ( ! geometry.hasAttribute( 'position' ) || ! geometry.hasAttribute( 'normal' ) || ! geometry.hasAttribute( 'uv' ) ) {
23
+
24
+ throw new Error( 'BufferGeometryUtils: Tangents require "position", "normal", and "uv" attributes.' );
25
+
26
+ }
27
+
28
+ function getAttributeArray( attribute ) {
29
+
30
+ if ( attribute.normalized || attribute.isInterleavedBufferAttribute ) {
31
+
32
+ const dstArray = new Float32Array( attribute.count * attribute.itemSize );
33
+
34
+ for ( let i = 0, j = 0; i < attribute.count; i ++ ) {
35
+
36
+ dstArray[ j ++ ] = attribute.getX( i );
37
+ dstArray[ j ++ ] = attribute.getY( i );
38
+
39
+ if ( attribute.itemSize > 2 ) {
40
+
41
+ dstArray[ j ++ ] = attribute.getZ( i );
42
+
43
+ }
44
+
45
+ }
46
+
47
+ return dstArray;
48
+
49
+ }
50
+
51
+ if ( attribute.array instanceof Float32Array ) {
52
+
53
+ return attribute.array;
54
+
55
+ }
56
+
57
+ return new Float32Array( attribute.array );
58
+
59
+ }
60
+
61
+ // MikkTSpace algorithm requires non-indexed input.
62
+
63
+ const _geometry = geometry.index ? geometry.toNonIndexed() : geometry;
64
+
65
+ // Compute vertex tangents.
66
+
67
+ const tangents = MikkTSpace.generateTangents(
68
+
69
+ getAttributeArray( _geometry.attributes.position ),
70
+ getAttributeArray( _geometry.attributes.normal ),
71
+ getAttributeArray( _geometry.attributes.uv )
72
+
73
+ );
74
+
75
+ // Texture coordinate convention of glTF differs from the apparent
76
+ // default of the MikkTSpace library; .w component must be flipped.
77
+
78
+ if ( negateSign ) {
79
+
80
+ for ( let i = 3; i < tangents.length; i += 4 ) {
81
+
82
+ tangents[ i ] *= - 1;
83
+
84
+ }
85
+
86
+ }
87
+
88
+ //
89
+
90
+ _geometry.setAttribute( 'tangent', new BufferAttribute( tangents, 4 ) );
91
+
92
+ if ( geometry !== _geometry ) {
93
+
94
+ geometry.copy( _geometry );
95
+
96
+ }
97
+
98
+ return geometry;
99
+
100
+ }
101
+
102
+ /**
103
+ * @param {Array<BufferGeometry>} geometries
104
+ * @param {Boolean} useGroups
105
+ * @return {BufferGeometry}
106
+ */
107
+ function mergeGeometries( geometries, useGroups = false ) {
108
+
109
+ const isIndexed = geometries[ 0 ].index !== null;
110
+
111
+ const attributesUsed = new Set( Object.keys( geometries[ 0 ].attributes ) );
112
+ const morphAttributesUsed = new Set( Object.keys( geometries[ 0 ].morphAttributes ) );
113
+
114
+ const attributes = {};
115
+ const morphAttributes = {};
116
+
117
+ const morphTargetsRelative = geometries[ 0 ].morphTargetsRelative;
118
+
119
+ const mergedGeometry = new BufferGeometry();
120
+
121
+ let offset = 0;
122
+
123
+ for ( let i = 0; i < geometries.length; ++ i ) {
124
+
125
+ const geometry = geometries[ i ];
126
+ let attributesCount = 0;
127
+
128
+ // ensure that all geometries are indexed, or none
129
+
130
+ if ( isIndexed !== ( geometry.index !== null ) ) {
131
+
132
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them.' );
133
+ return null;
134
+
135
+ }
136
+
137
+ // gather attributes, exit early if they're different
138
+
139
+ for ( const name in geometry.attributes ) {
140
+
141
+ if ( ! attributesUsed.has( name ) ) {
142
+
143
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. All geometries must have compatible attributes; make sure "' + name + '" attribute exists among all geometries, or in none of them.' );
144
+ return null;
145
+
146
+ }
147
+
148
+ if ( attributes[ name ] === undefined ) attributes[ name ] = [];
149
+
150
+ attributes[ name ].push( geometry.attributes[ name ] );
151
+
152
+ attributesCount ++;
153
+
154
+ }
155
+
156
+ // ensure geometries have the same number of attributes
157
+
158
+ if ( attributesCount !== attributesUsed.size ) {
159
+
160
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. Make sure all geometries have the same number of attributes.' );
161
+ return null;
162
+
163
+ }
164
+
165
+ // gather morph attributes, exit early if they're different
166
+
167
+ if ( morphTargetsRelative !== geometry.morphTargetsRelative ) {
168
+
169
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. .morphTargetsRelative must be consistent throughout all geometries.' );
170
+ return null;
171
+
172
+ }
173
+
174
+ for ( const name in geometry.morphAttributes ) {
175
+
176
+ if ( ! morphAttributesUsed.has( name ) ) {
177
+
178
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. .morphAttributes must be consistent throughout all geometries.' );
179
+ return null;
180
+
181
+ }
182
+
183
+ if ( morphAttributes[ name ] === undefined ) morphAttributes[ name ] = [];
184
+
185
+ morphAttributes[ name ].push( geometry.morphAttributes[ name ] );
186
+
187
+ }
188
+
189
+ if ( useGroups ) {
190
+
191
+ let count;
192
+
193
+ if ( isIndexed ) {
194
+
195
+ count = geometry.index.count;
196
+
197
+ } else if ( geometry.attributes.position !== undefined ) {
198
+
199
+ count = geometry.attributes.position.count;
200
+
201
+ } else {
202
+
203
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. The geometry must have either an index or a position attribute' );
204
+ return null;
205
+
206
+ }
207
+
208
+ mergedGeometry.addGroup( offset, count, i );
209
+
210
+ offset += count;
211
+
212
+ }
213
+
214
+ }
215
+
216
+ // merge indices
217
+
218
+ if ( isIndexed ) {
219
+
220
+ let indexOffset = 0;
221
+ const mergedIndex = [];
222
+
223
+ for ( let i = 0; i < geometries.length; ++ i ) {
224
+
225
+ const index = geometries[ i ].index;
226
+
227
+ for ( let j = 0; j < index.count; ++ j ) {
228
+
229
+ mergedIndex.push( index.getX( j ) + indexOffset );
230
+
231
+ }
232
+
233
+ indexOffset += geometries[ i ].attributes.position.count;
234
+
235
+ }
236
+
237
+ mergedGeometry.setIndex( mergedIndex );
238
+
239
+ }
240
+
241
+ // merge attributes
242
+
243
+ for ( const name in attributes ) {
244
+
245
+ const mergedAttribute = mergeAttributes( attributes[ name ] );
246
+
247
+ if ( ! mergedAttribute ) {
248
+
249
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the ' + name + ' attribute.' );
250
+ return null;
251
+
252
+ }
253
+
254
+ mergedGeometry.setAttribute( name, mergedAttribute );
255
+
256
+ }
257
+
258
+ // merge morph attributes
259
+
260
+ for ( const name in morphAttributes ) {
261
+
262
+ const numMorphTargets = morphAttributes[ name ][ 0 ].length;
263
+
264
+ if ( numMorphTargets === 0 ) break;
265
+
266
+ mergedGeometry.morphAttributes = mergedGeometry.morphAttributes || {};
267
+ mergedGeometry.morphAttributes[ name ] = [];
268
+
269
+ for ( let i = 0; i < numMorphTargets; ++ i ) {
270
+
271
+ const morphAttributesToMerge = [];
272
+
273
+ for ( let j = 0; j < morphAttributes[ name ].length; ++ j ) {
274
+
275
+ morphAttributesToMerge.push( morphAttributes[ name ][ j ][ i ] );
276
+
277
+ }
278
+
279
+ const mergedMorphAttribute = mergeAttributes( morphAttributesToMerge );
280
+
281
+ if ( ! mergedMorphAttribute ) {
282
+
283
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the ' + name + ' morphAttribute.' );
284
+ return null;
285
+
286
+ }
287
+
288
+ mergedGeometry.morphAttributes[ name ].push( mergedMorphAttribute );
289
+
290
+ }
291
+
292
+ }
293
+
294
+ return mergedGeometry;
295
+
296
+ }
297
+
298
+ /**
299
+ * @param {Array<BufferAttribute>} attributes
300
+ * @return {BufferAttribute}
301
+ */
302
+ function mergeAttributes( attributes ) {
303
+
304
+ let TypedArray;
305
+ let itemSize;
306
+ let normalized;
307
+ let gpuType = - 1;
308
+ let arrayLength = 0;
309
+
310
+ for ( let i = 0; i < attributes.length; ++ i ) {
311
+
312
+ const attribute = attributes[ i ];
313
+
314
+ if ( TypedArray === undefined ) TypedArray = attribute.array.constructor;
315
+ if ( TypedArray !== attribute.array.constructor ) {
316
+
317
+ console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes.' );
318
+ return null;
319
+
320
+ }
321
+
322
+ if ( itemSize === undefined ) itemSize = attribute.itemSize;
323
+ if ( itemSize !== attribute.itemSize ) {
324
+
325
+ console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes.' );
326
+ return null;
327
+
328
+ }
329
+
330
+ if ( normalized === undefined ) normalized = attribute.normalized;
331
+ if ( normalized !== attribute.normalized ) {
332
+
333
+ console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes.' );
334
+ return null;
335
+
336
+ }
337
+
338
+ if ( gpuType === - 1 ) gpuType = attribute.gpuType;
339
+ if ( gpuType !== attribute.gpuType ) {
340
+
341
+ console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.gpuType must be consistent across matching attributes.' );
342
+ return null;
343
+
344
+ }
345
+
346
+ arrayLength += attribute.count * itemSize;
347
+
348
+ }
349
+
350
+ const array = new TypedArray( arrayLength );
351
+ const result = new BufferAttribute( array, itemSize, normalized );
352
+ let offset = 0;
353
+
354
+ for ( let i = 0; i < attributes.length; ++ i ) {
355
+
356
+ const attribute = attributes[ i ];
357
+ if ( attribute.isInterleavedBufferAttribute ) {
358
+
359
+ const tupleOffset = offset / itemSize;
360
+ for ( let j = 0, l = attribute.count; j < l; j ++ ) {
361
+
362
+ for ( let c = 0; c < itemSize; c ++ ) {
363
+
364
+ const value = attribute.getComponent( j, c );
365
+ result.setComponent( j + tupleOffset, c, value );
366
+
367
+ }
368
+
369
+ }
370
+
371
+ } else {
372
+
373
+ array.set( attribute.array, offset );
374
+
375
+ }
376
+
377
+ offset += attribute.count * itemSize;
378
+
379
+ }
380
+
381
+ if ( gpuType !== undefined ) {
382
+
383
+ result.gpuType = gpuType;
384
+
385
+ }
386
+
387
+ return result;
388
+
389
+ }
390
+
391
+ /**
392
+ * @param {BufferAttribute}
393
+ * @return {BufferAttribute}
394
+ */
395
+ export function deepCloneAttribute( attribute ) {
396
+
397
+ if ( attribute.isInstancedInterleavedBufferAttribute || attribute.isInterleavedBufferAttribute ) {
398
+
399
+ return deinterleaveAttribute( attribute );
400
+
401
+ }
402
+
403
+ if ( attribute.isInstancedBufferAttribute ) {
404
+
405
+ return new InstancedBufferAttribute().copy( attribute );
406
+
407
+ }
408
+
409
+ return new BufferAttribute().copy( attribute );
410
+
411
+ }
412
+
413
+ /**
414
+ * @param {Array<BufferAttribute>} attributes
415
+ * @return {Array<InterleavedBufferAttribute>}
416
+ */
417
+ function interleaveAttributes( attributes ) {
418
+
419
+ // Interleaves the provided attributes into an InterleavedBuffer and returns
420
+ // a set of InterleavedBufferAttributes for each attribute
421
+ let TypedArray;
422
+ let arrayLength = 0;
423
+ let stride = 0;
424
+
425
+ // calculate the length and type of the interleavedBuffer
426
+ for ( let i = 0, l = attributes.length; i < l; ++ i ) {
427
+
428
+ const attribute = attributes[ i ];
429
+
430
+ if ( TypedArray === undefined ) TypedArray = attribute.array.constructor;
431
+ if ( TypedArray !== attribute.array.constructor ) {
432
+
433
+ console.error( 'AttributeBuffers of different types cannot be interleaved' );
434
+ return null;
435
+
436
+ }
437
+
438
+ arrayLength += attribute.array.length;
439
+ stride += attribute.itemSize;
440
+
441
+ }
442
+
443
+ // Create the set of buffer attributes
444
+ const interleavedBuffer = new InterleavedBuffer( new TypedArray( arrayLength ), stride );
445
+ let offset = 0;
446
+ const res = [];
447
+ const getters = [ 'getX', 'getY', 'getZ', 'getW' ];
448
+ const setters = [ 'setX', 'setY', 'setZ', 'setW' ];
449
+
450
+ for ( let j = 0, l = attributes.length; j < l; j ++ ) {
451
+
452
+ const attribute = attributes[ j ];
453
+ const itemSize = attribute.itemSize;
454
+ const count = attribute.count;
455
+ const iba = new InterleavedBufferAttribute( interleavedBuffer, itemSize, offset, attribute.normalized );
456
+ res.push( iba );
457
+
458
+ offset += itemSize;
459
+
460
+ // Move the data for each attribute into the new interleavedBuffer
461
+ // at the appropriate offset
462
+ for ( let c = 0; c < count; c ++ ) {
463
+
464
+ for ( let k = 0; k < itemSize; k ++ ) {
465
+
466
+ iba[ setters[ k ] ]( c, attribute[ getters[ k ] ]( c ) );
467
+
468
+ }
469
+
470
+ }
471
+
472
+ }
473
+
474
+ return res;
475
+
476
+ }
477
+
478
+ // returns a new, non-interleaved version of the provided attribute
479
+ export function deinterleaveAttribute( attribute ) {
480
+
481
+ const cons = attribute.data.array.constructor;
482
+ const count = attribute.count;
483
+ const itemSize = attribute.itemSize;
484
+ const normalized = attribute.normalized;
485
+
486
+ const array = new cons( count * itemSize );
487
+ let newAttribute;
488
+ if ( attribute.isInstancedInterleavedBufferAttribute ) {
489
+
490
+ newAttribute = new InstancedBufferAttribute( array, itemSize, normalized, attribute.meshPerAttribute );
491
+
492
+ } else {
493
+
494
+ newAttribute = new BufferAttribute( array, itemSize, normalized );
495
+
496
+ }
497
+
498
+ for ( let i = 0; i < count; i ++ ) {
499
+
500
+ newAttribute.setX( i, attribute.getX( i ) );
501
+
502
+ if ( itemSize >= 2 ) {
503
+
504
+ newAttribute.setY( i, attribute.getY( i ) );
505
+
506
+ }
507
+
508
+ if ( itemSize >= 3 ) {
509
+
510
+ newAttribute.setZ( i, attribute.getZ( i ) );
511
+
512
+ }
513
+
514
+ if ( itemSize >= 4 ) {
515
+
516
+ newAttribute.setW( i, attribute.getW( i ) );
517
+
518
+ }
519
+
520
+ }
521
+
522
+ return newAttribute;
523
+
524
+ }
525
+
526
+ // deinterleaves all attributes on the geometry
527
+ export function deinterleaveGeometry( geometry ) {
528
+
529
+ const attributes = geometry.attributes;
530
+ const morphTargets = geometry.morphTargets;
531
+ const attrMap = new Map();
532
+
533
+ for ( const key in attributes ) {
534
+
535
+ const attr = attributes[ key ];
536
+ if ( attr.isInterleavedBufferAttribute ) {
537
+
538
+ if ( ! attrMap.has( attr ) ) {
539
+
540
+ attrMap.set( attr, deinterleaveAttribute( attr ) );
541
+
542
+ }
543
+
544
+ attributes[ key ] = attrMap.get( attr );
545
+
546
+ }
547
+
548
+ }
549
+
550
+ for ( const key in morphTargets ) {
551
+
552
+ const attr = morphTargets[ key ];
553
+ if ( attr.isInterleavedBufferAttribute ) {
554
+
555
+ if ( ! attrMap.has( attr ) ) {
556
+
557
+ attrMap.set( attr, deinterleaveAttribute( attr ) );
558
+
559
+ }
560
+
561
+ morphTargets[ key ] = attrMap.get( attr );
562
+
563
+ }
564
+
565
+ }
566
+
567
+ }
568
+
569
+ /**
570
+ * @param {BufferGeometry} geometry
571
+ * @return {number}
572
+ */
573
+ function estimateBytesUsed( geometry ) {
574
+
575
+ // Return the estimated memory used by this geometry in bytes
576
+ // Calculate using itemSize, count, and BYTES_PER_ELEMENT to account
577
+ // for InterleavedBufferAttributes.
578
+ let mem = 0;
579
+ for ( const name in geometry.attributes ) {
580
+
581
+ const attr = geometry.getAttribute( name );
582
+ mem += attr.count * attr.itemSize * attr.array.BYTES_PER_ELEMENT;
583
+
584
+ }
585
+
586
+ const indices = geometry.getIndex();
587
+ mem += indices ? indices.count * indices.itemSize * indices.array.BYTES_PER_ELEMENT : 0;
588
+ return mem;
589
+
590
+ }
591
+
592
+ /**
593
+ * @param {BufferGeometry} geometry
594
+ * @param {number} tolerance
595
+ * @return {BufferGeometry}
596
+ */
597
+ function mergeVertices( geometry, tolerance = 1e-4 ) {
598
+
599
+ tolerance = Math.max( tolerance, Number.EPSILON );
600
+
601
+ // Generate an index buffer if the geometry doesn't have one, or optimize it
602
+ // if it's already available.
603
+ const hashToIndex = {};
604
+ const indices = geometry.getIndex();
605
+ const positions = geometry.getAttribute( 'position' );
606
+ const vertexCount = indices ? indices.count : positions.count;
607
+
608
+ // next value for triangle indices
609
+ let nextIndex = 0;
610
+
611
+ // attributes and new attribute arrays
612
+ const attributeNames = Object.keys( geometry.attributes );
613
+ const tmpAttributes = {};
614
+ const tmpMorphAttributes = {};
615
+ const newIndices = [];
616
+ const getters = [ 'getX', 'getY', 'getZ', 'getW' ];
617
+ const setters = [ 'setX', 'setY', 'setZ', 'setW' ];
618
+
619
+ // Initialize the arrays, allocating space conservatively. Extra
620
+ // space will be trimmed in the last step.
621
+ for ( let i = 0, l = attributeNames.length; i < l; i ++ ) {
622
+
623
+ const name = attributeNames[ i ];
624
+ const attr = geometry.attributes[ name ];
625
+
626
+ tmpAttributes[ name ] = new BufferAttribute(
627
+ new attr.array.constructor( attr.count * attr.itemSize ),
628
+ attr.itemSize,
629
+ attr.normalized
630
+ );
631
+
632
+ const morphAttr = geometry.morphAttributes[ name ];
633
+ if ( morphAttr ) {
634
+
635
+ tmpMorphAttributes[ name ] = new BufferAttribute(
636
+ new morphAttr.array.constructor( morphAttr.count * morphAttr.itemSize ),
637
+ morphAttr.itemSize,
638
+ morphAttr.normalized
639
+ );
640
+
641
+ }
642
+
643
+ }
644
+
645
+ // convert the error tolerance to an amount of decimal places to truncate to
646
+ const halfTolerance = tolerance * 0.5;
647
+ const exponent = Math.log10( 1 / tolerance );
648
+ const hashMultiplier = Math.pow( 10, exponent );
649
+ const hashAdditive = halfTolerance * hashMultiplier;
650
+ for ( let i = 0; i < vertexCount; i ++ ) {
651
+
652
+ const index = indices ? indices.getX( i ) : i;
653
+
654
+ // Generate a hash for the vertex attributes at the current index 'i'
655
+ let hash = '';
656
+ for ( let j = 0, l = attributeNames.length; j < l; j ++ ) {
657
+
658
+ const name = attributeNames[ j ];
659
+ const attribute = geometry.getAttribute( name );
660
+ const itemSize = attribute.itemSize;
661
+
662
+ for ( let k = 0; k < itemSize; k ++ ) {
663
+
664
+ // double tilde truncates the decimal value
665
+ hash += `${ ~ ~ ( attribute[ getters[ k ] ]( index ) * hashMultiplier + hashAdditive ) },`;
666
+
667
+ }
668
+
669
+ }
670
+
671
+ // Add another reference to the vertex if it's already
672
+ // used by another index
673
+ if ( hash in hashToIndex ) {
674
+
675
+ newIndices.push( hashToIndex[ hash ] );
676
+
677
+ } else {
678
+
679
+ // copy data to the new index in the temporary attributes
680
+ for ( let j = 0, l = attributeNames.length; j < l; j ++ ) {
681
+
682
+ const name = attributeNames[ j ];
683
+ const attribute = geometry.getAttribute( name );
684
+ const morphAttr = geometry.morphAttributes[ name ];
685
+ const itemSize = attribute.itemSize;
686
+ const newarray = tmpAttributes[ name ];
687
+ const newMorphArrays = tmpMorphAttributes[ name ];
688
+
689
+ for ( let k = 0; k < itemSize; k ++ ) {
690
+
691
+ const getterFunc = getters[ k ];
692
+ const setterFunc = setters[ k ];
693
+ newarray[ setterFunc ]( nextIndex, attribute[ getterFunc ]( index ) );
694
+
695
+ if ( morphAttr ) {
696
+
697
+ for ( let m = 0, ml = morphAttr.length; m < ml; m ++ ) {
698
+
699
+ newMorphArrays[ m ][ setterFunc ]( nextIndex, morphAttr[ m ][ getterFunc ]( index ) );
700
+
701
+ }
702
+
703
+ }
704
+
705
+ }
706
+
707
+ }
708
+
709
+ hashToIndex[ hash ] = nextIndex;
710
+ newIndices.push( nextIndex );
711
+ nextIndex ++;
712
+
713
+ }
714
+
715
+ }
716
+
717
+ // generate result BufferGeometry
718
+ const result = geometry.clone();
719
+ for ( const name in geometry.attributes ) {
720
+
721
+ const tmpAttribute = tmpAttributes[ name ];
722
+
723
+ result.setAttribute( name, new BufferAttribute(
724
+ tmpAttribute.array.slice( 0, nextIndex * tmpAttribute.itemSize ),
725
+ tmpAttribute.itemSize,
726
+ tmpAttribute.normalized,
727
+ ) );
728
+
729
+ if ( ! ( name in tmpMorphAttributes ) ) continue;
730
+
731
+ for ( let j = 0; j < tmpMorphAttributes[ name ].length; j ++ ) {
732
+
733
+ const tmpMorphAttribute = tmpMorphAttributes[ name ][ j ];
734
+
735
+ result.morphAttributes[ name ][ j ] = new BufferAttribute(
736
+ tmpMorphAttribute.array.slice( 0, nextIndex * tmpMorphAttribute.itemSize ),
737
+ tmpMorphAttribute.itemSize,
738
+ tmpMorphAttribute.normalized,
739
+ );
740
+
741
+ }
742
+
743
+ }
744
+
745
+ // indices
746
+
747
+ result.setIndex( newIndices );
748
+
749
+ return result;
750
+
751
+ }
752
+
753
+ /**
754
+ * @param {BufferGeometry} geometry
755
+ * @param {number} drawMode
756
+ * @return {BufferGeometry}
757
+ */
758
+ function toTrianglesDrawMode( geometry, drawMode ) {
759
+
760
+ if ( drawMode === TrianglesDrawMode ) {
761
+
762
+ console.warn( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles.' );
763
+ return geometry;
764
+
765
+ }
766
+
767
+ if ( drawMode === TriangleFanDrawMode || drawMode === TriangleStripDrawMode ) {
768
+
769
+ let index = geometry.getIndex();
770
+
771
+ // generate index if not present
772
+
773
+ if ( index === null ) {
774
+
775
+ const indices = [];
776
+
777
+ const position = geometry.getAttribute( 'position' );
778
+
779
+ if ( position !== undefined ) {
780
+
781
+ for ( let i = 0; i < position.count; i ++ ) {
782
+
783
+ indices.push( i );
784
+
785
+ }
786
+
787
+ geometry.setIndex( indices );
788
+ index = geometry.getIndex();
789
+
790
+ } else {
791
+
792
+ console.error( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
793
+ return geometry;
794
+
795
+ }
796
+
797
+ }
798
+
799
+ //
800
+
801
+ const numberOfTriangles = index.count - 2;
802
+ const newIndices = [];
803
+
804
+ if ( drawMode === TriangleFanDrawMode ) {
805
+
806
+ // gl.TRIANGLE_FAN
807
+
808
+ for ( let i = 1; i <= numberOfTriangles; i ++ ) {
809
+
810
+ newIndices.push( index.getX( 0 ) );
811
+ newIndices.push( index.getX( i ) );
812
+ newIndices.push( index.getX( i + 1 ) );
813
+
814
+ }
815
+
816
+ } else {
817
+
818
+ // gl.TRIANGLE_STRIP
819
+
820
+ for ( let i = 0; i < numberOfTriangles; i ++ ) {
821
+
822
+ if ( i % 2 === 0 ) {
823
+
824
+ newIndices.push( index.getX( i ) );
825
+ newIndices.push( index.getX( i + 1 ) );
826
+ newIndices.push( index.getX( i + 2 ) );
827
+
828
+ } else {
829
+
830
+ newIndices.push( index.getX( i + 2 ) );
831
+ newIndices.push( index.getX( i + 1 ) );
832
+ newIndices.push( index.getX( i ) );
833
+
834
+ }
835
+
836
+ }
837
+
838
+ }
839
+
840
+ if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
841
+
842
+ console.error( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
843
+
844
+ }
845
+
846
+ // build final geometry
847
+
848
+ const newGeometry = geometry.clone();
849
+ newGeometry.setIndex( newIndices );
850
+ newGeometry.clearGroups();
851
+
852
+ return newGeometry;
853
+
854
+ } else {
855
+
856
+ console.error( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:', drawMode );
857
+ return geometry;
858
+
859
+ }
860
+
861
+ }
862
+
863
+ /**
864
+ * Calculates the morphed attributes of a morphed/skinned BufferGeometry.
865
+ * Helpful for Raytracing or Decals.
866
+ * @param {Mesh | Line | Points} object An instance of Mesh, Line or Points.
867
+ * @return {Object} An Object with original position/normal attributes and morphed ones.
868
+ */
869
+ function computeMorphedAttributes( object ) {
870
+
871
+ const _vA = new Vector3();
872
+ const _vB = new Vector3();
873
+ const _vC = new Vector3();
874
+
875
+ const _tempA = new Vector3();
876
+ const _tempB = new Vector3();
877
+ const _tempC = new Vector3();
878
+
879
+ const _morphA = new Vector3();
880
+ const _morphB = new Vector3();
881
+ const _morphC = new Vector3();
882
+
883
+ function _calculateMorphedAttributeData(
884
+ object,
885
+ attribute,
886
+ morphAttribute,
887
+ morphTargetsRelative,
888
+ a,
889
+ b,
890
+ c,
891
+ modifiedAttributeArray
892
+ ) {
893
+
894
+ _vA.fromBufferAttribute( attribute, a );
895
+ _vB.fromBufferAttribute( attribute, b );
896
+ _vC.fromBufferAttribute( attribute, c );
897
+
898
+ const morphInfluences = object.morphTargetInfluences;
899
+
900
+ if ( morphAttribute && morphInfluences ) {
901
+
902
+ _morphA.set( 0, 0, 0 );
903
+ _morphB.set( 0, 0, 0 );
904
+ _morphC.set( 0, 0, 0 );
905
+
906
+ for ( let i = 0, il = morphAttribute.length; i < il; i ++ ) {
907
+
908
+ const influence = morphInfluences[ i ];
909
+ const morph = morphAttribute[ i ];
910
+
911
+ if ( influence === 0 ) continue;
912
+
913
+ _tempA.fromBufferAttribute( morph, a );
914
+ _tempB.fromBufferAttribute( morph, b );
915
+ _tempC.fromBufferAttribute( morph, c );
916
+
917
+ if ( morphTargetsRelative ) {
918
+
919
+ _morphA.addScaledVector( _tempA, influence );
920
+ _morphB.addScaledVector( _tempB, influence );
921
+ _morphC.addScaledVector( _tempC, influence );
922
+
923
+ } else {
924
+
925
+ _morphA.addScaledVector( _tempA.sub( _vA ), influence );
926
+ _morphB.addScaledVector( _tempB.sub( _vB ), influence );
927
+ _morphC.addScaledVector( _tempC.sub( _vC ), influence );
928
+
929
+ }
930
+
931
+ }
932
+
933
+ _vA.add( _morphA );
934
+ _vB.add( _morphB );
935
+ _vC.add( _morphC );
936
+
937
+ }
938
+
939
+ if ( object.isSkinnedMesh ) {
940
+
941
+ object.applyBoneTransform( a, _vA );
942
+ object.applyBoneTransform( b, _vB );
943
+ object.applyBoneTransform( c, _vC );
944
+
945
+ }
946
+
947
+ modifiedAttributeArray[ a * 3 + 0 ] = _vA.x;
948
+ modifiedAttributeArray[ a * 3 + 1 ] = _vA.y;
949
+ modifiedAttributeArray[ a * 3 + 2 ] = _vA.z;
950
+ modifiedAttributeArray[ b * 3 + 0 ] = _vB.x;
951
+ modifiedAttributeArray[ b * 3 + 1 ] = _vB.y;
952
+ modifiedAttributeArray[ b * 3 + 2 ] = _vB.z;
953
+ modifiedAttributeArray[ c * 3 + 0 ] = _vC.x;
954
+ modifiedAttributeArray[ c * 3 + 1 ] = _vC.y;
955
+ modifiedAttributeArray[ c * 3 + 2 ] = _vC.z;
956
+
957
+ }
958
+
959
+ const geometry = object.geometry;
960
+ const material = object.material;
961
+
962
+ let a, b, c;
963
+ const index = geometry.index;
964
+ const positionAttribute = geometry.attributes.position;
965
+ const morphPosition = geometry.morphAttributes.position;
966
+ const morphTargetsRelative = geometry.morphTargetsRelative;
967
+ const normalAttribute = geometry.attributes.normal;
968
+ const morphNormal = geometry.morphAttributes.position;
969
+
970
+ const groups = geometry.groups;
971
+ const drawRange = geometry.drawRange;
972
+ let i, j, il, jl;
973
+ let group;
974
+ let start, end;
975
+
976
+ const modifiedPosition = new Float32Array( positionAttribute.count * positionAttribute.itemSize );
977
+ const modifiedNormal = new Float32Array( normalAttribute.count * normalAttribute.itemSize );
978
+
979
+ if ( index !== null ) {
980
+
981
+ // indexed buffer geometry
982
+
983
+ if ( Array.isArray( material ) ) {
984
+
985
+ for ( i = 0, il = groups.length; i < il; i ++ ) {
986
+
987
+ group = groups[ i ];
988
+
989
+ start = Math.max( group.start, drawRange.start );
990
+ end = Math.min( ( group.start + group.count ), ( drawRange.start + drawRange.count ) );
991
+
992
+ for ( j = start, jl = end; j < jl; j += 3 ) {
993
+
994
+ a = index.getX( j );
995
+ b = index.getX( j + 1 );
996
+ c = index.getX( j + 2 );
997
+
998
+ _calculateMorphedAttributeData(
999
+ object,
1000
+ positionAttribute,
1001
+ morphPosition,
1002
+ morphTargetsRelative,
1003
+ a, b, c,
1004
+ modifiedPosition
1005
+ );
1006
+
1007
+ _calculateMorphedAttributeData(
1008
+ object,
1009
+ normalAttribute,
1010
+ morphNormal,
1011
+ morphTargetsRelative,
1012
+ a, b, c,
1013
+ modifiedNormal
1014
+ );
1015
+
1016
+ }
1017
+
1018
+ }
1019
+
1020
+ } else {
1021
+
1022
+ start = Math.max( 0, drawRange.start );
1023
+ end = Math.min( index.count, ( drawRange.start + drawRange.count ) );
1024
+
1025
+ for ( i = start, il = end; i < il; i += 3 ) {
1026
+
1027
+ a = index.getX( i );
1028
+ b = index.getX( i + 1 );
1029
+ c = index.getX( i + 2 );
1030
+
1031
+ _calculateMorphedAttributeData(
1032
+ object,
1033
+ positionAttribute,
1034
+ morphPosition,
1035
+ morphTargetsRelative,
1036
+ a, b, c,
1037
+ modifiedPosition
1038
+ );
1039
+
1040
+ _calculateMorphedAttributeData(
1041
+ object,
1042
+ normalAttribute,
1043
+ morphNormal,
1044
+ morphTargetsRelative,
1045
+ a, b, c,
1046
+ modifiedNormal
1047
+ );
1048
+
1049
+ }
1050
+
1051
+ }
1052
+
1053
+ } else {
1054
+
1055
+ // non-indexed buffer geometry
1056
+
1057
+ if ( Array.isArray( material ) ) {
1058
+
1059
+ for ( i = 0, il = groups.length; i < il; i ++ ) {
1060
+
1061
+ group = groups[ i ];
1062
+
1063
+ start = Math.max( group.start, drawRange.start );
1064
+ end = Math.min( ( group.start + group.count ), ( drawRange.start + drawRange.count ) );
1065
+
1066
+ for ( j = start, jl = end; j < jl; j += 3 ) {
1067
+
1068
+ a = j;
1069
+ b = j + 1;
1070
+ c = j + 2;
1071
+
1072
+ _calculateMorphedAttributeData(
1073
+ object,
1074
+ positionAttribute,
1075
+ morphPosition,
1076
+ morphTargetsRelative,
1077
+ a, b, c,
1078
+ modifiedPosition
1079
+ );
1080
+
1081
+ _calculateMorphedAttributeData(
1082
+ object,
1083
+ normalAttribute,
1084
+ morphNormal,
1085
+ morphTargetsRelative,
1086
+ a, b, c,
1087
+ modifiedNormal
1088
+ );
1089
+
1090
+ }
1091
+
1092
+ }
1093
+
1094
+ } else {
1095
+
1096
+ start = Math.max( 0, drawRange.start );
1097
+ end = Math.min( positionAttribute.count, ( drawRange.start + drawRange.count ) );
1098
+
1099
+ for ( i = start, il = end; i < il; i += 3 ) {
1100
+
1101
+ a = i;
1102
+ b = i + 1;
1103
+ c = i + 2;
1104
+
1105
+ _calculateMorphedAttributeData(
1106
+ object,
1107
+ positionAttribute,
1108
+ morphPosition,
1109
+ morphTargetsRelative,
1110
+ a, b, c,
1111
+ modifiedPosition
1112
+ );
1113
+
1114
+ _calculateMorphedAttributeData(
1115
+ object,
1116
+ normalAttribute,
1117
+ morphNormal,
1118
+ morphTargetsRelative,
1119
+ a, b, c,
1120
+ modifiedNormal
1121
+ );
1122
+
1123
+ }
1124
+
1125
+ }
1126
+
1127
+ }
1128
+
1129
+ const morphedPositionAttribute = new Float32BufferAttribute( modifiedPosition, 3 );
1130
+ const morphedNormalAttribute = new Float32BufferAttribute( modifiedNormal, 3 );
1131
+
1132
+ return {
1133
+
1134
+ positionAttribute: positionAttribute,
1135
+ normalAttribute: normalAttribute,
1136
+ morphedPositionAttribute: morphedPositionAttribute,
1137
+ morphedNormalAttribute: morphedNormalAttribute
1138
+
1139
+ };
1140
+
1141
+ }
1142
+
1143
+ function mergeGroups( geometry ) {
1144
+
1145
+ if ( geometry.groups.length === 0 ) {
1146
+
1147
+ console.warn( 'THREE.BufferGeometryUtils.mergeGroups(): No groups are defined. Nothing to merge.' );
1148
+ return geometry;
1149
+
1150
+ }
1151
+
1152
+ let groups = geometry.groups;
1153
+
1154
+ // sort groups by material index
1155
+
1156
+ groups = groups.sort( ( a, b ) => {
1157
+
1158
+ if ( a.materialIndex !== b.materialIndex ) return a.materialIndex - b.materialIndex;
1159
+
1160
+ return a.start - b.start;
1161
+
1162
+ } );
1163
+
1164
+ // create index for non-indexed geometries
1165
+
1166
+ if ( geometry.getIndex() === null ) {
1167
+
1168
+ const positionAttribute = geometry.getAttribute( 'position' );
1169
+ const indices = [];
1170
+
1171
+ for ( let i = 0; i < positionAttribute.count; i += 3 ) {
1172
+
1173
+ indices.push( i, i + 1, i + 2 );
1174
+
1175
+ }
1176
+
1177
+ geometry.setIndex( indices );
1178
+
1179
+ }
1180
+
1181
+ // sort index
1182
+
1183
+ const index = geometry.getIndex();
1184
+
1185
+ const newIndices = [];
1186
+
1187
+ for ( let i = 0; i < groups.length; i ++ ) {
1188
+
1189
+ const group = groups[ i ];
1190
+
1191
+ const groupStart = group.start;
1192
+ const groupLength = groupStart + group.count;
1193
+
1194
+ for ( let j = groupStart; j < groupLength; j ++ ) {
1195
+
1196
+ newIndices.push( index.getX( j ) );
1197
+
1198
+ }
1199
+
1200
+ }
1201
+
1202
+ geometry.dispose(); // Required to force buffer recreation
1203
+ geometry.setIndex( newIndices );
1204
+
1205
+ // update groups indices
1206
+
1207
+ let start = 0;
1208
+
1209
+ for ( let i = 0; i < groups.length; i ++ ) {
1210
+
1211
+ const group = groups[ i ];
1212
+
1213
+ group.start = start;
1214
+ start += group.count;
1215
+
1216
+ }
1217
+
1218
+ // merge groups
1219
+
1220
+ let currentGroup = groups[ 0 ];
1221
+
1222
+ geometry.groups = [ currentGroup ];
1223
+
1224
+ for ( let i = 1; i < groups.length; i ++ ) {
1225
+
1226
+ const group = groups[ i ];
1227
+
1228
+ if ( currentGroup.materialIndex === group.materialIndex ) {
1229
+
1230
+ currentGroup.count += group.count;
1231
+
1232
+ } else {
1233
+
1234
+ currentGroup = group;
1235
+ geometry.groups.push( currentGroup );
1236
+
1237
+ }
1238
+
1239
+ }
1240
+
1241
+ return geometry;
1242
+
1243
+ }
1244
+
1245
+
1246
+ /**
1247
+ * Modifies the supplied geometry if it is non-indexed, otherwise creates a new,
1248
+ * non-indexed geometry. Returns the geometry with smooth normals everywhere except
1249
+ * faces that meet at an angle greater than the crease angle.
1250
+ *
1251
+ * @param {BufferGeometry} geometry
1252
+ * @param {number} [creaseAngle]
1253
+ * @return {BufferGeometry}
1254
+ */
1255
+ function toCreasedNormals( geometry, creaseAngle = Math.PI / 3 /* 60 degrees */ ) {
1256
+
1257
+ const creaseDot = Math.cos( creaseAngle );
1258
+ const hashMultiplier = ( 1 + 1e-10 ) * 1e2;
1259
+
1260
+ // reusable vectors
1261
+ const verts = [ new Vector3(), new Vector3(), new Vector3() ];
1262
+ const tempVec1 = new Vector3();
1263
+ const tempVec2 = new Vector3();
1264
+ const tempNorm = new Vector3();
1265
+ const tempNorm2 = new Vector3();
1266
+
1267
+ // hashes a vector
1268
+ function hashVertex( v ) {
1269
+
1270
+ const x = ~ ~ ( v.x * hashMultiplier );
1271
+ const y = ~ ~ ( v.y * hashMultiplier );
1272
+ const z = ~ ~ ( v.z * hashMultiplier );
1273
+ return `${x},${y},${z}`;
1274
+
1275
+ }
1276
+
1277
+ // BufferGeometry.toNonIndexed() warns if the geometry is non-indexed
1278
+ // and returns the original geometry
1279
+ const resultGeometry = geometry.index ? geometry.toNonIndexed() : geometry;
1280
+ const posAttr = resultGeometry.attributes.position;
1281
+ const vertexMap = {};
1282
+
1283
+ // find all the normals shared by commonly located vertices
1284
+ for ( let i = 0, l = posAttr.count / 3; i < l; i ++ ) {
1285
+
1286
+ const i3 = 3 * i;
1287
+ const a = verts[ 0 ].fromBufferAttribute( posAttr, i3 + 0 );
1288
+ const b = verts[ 1 ].fromBufferAttribute( posAttr, i3 + 1 );
1289
+ const c = verts[ 2 ].fromBufferAttribute( posAttr, i3 + 2 );
1290
+
1291
+ tempVec1.subVectors( c, b );
1292
+ tempVec2.subVectors( a, b );
1293
+
1294
+ // add the normal to the map for all vertices
1295
+ const normal = new Vector3().crossVectors( tempVec1, tempVec2 ).normalize();
1296
+ for ( let n = 0; n < 3; n ++ ) {
1297
+
1298
+ const vert = verts[ n ];
1299
+ const hash = hashVertex( vert );
1300
+ if ( ! ( hash in vertexMap ) ) {
1301
+
1302
+ vertexMap[ hash ] = [];
1303
+
1304
+ }
1305
+
1306
+ vertexMap[ hash ].push( normal );
1307
+
1308
+ }
1309
+
1310
+ }
1311
+
1312
+ // average normals from all vertices that share a common location if they are within the
1313
+ // provided crease threshold
1314
+ const normalArray = new Float32Array( posAttr.count * 3 );
1315
+ const normAttr = new BufferAttribute( normalArray, 3, false );
1316
+ for ( let i = 0, l = posAttr.count / 3; i < l; i ++ ) {
1317
+
1318
+ // get the face normal for this vertex
1319
+ const i3 = 3 * i;
1320
+ const a = verts[ 0 ].fromBufferAttribute( posAttr, i3 + 0 );
1321
+ const b = verts[ 1 ].fromBufferAttribute( posAttr, i3 + 1 );
1322
+ const c = verts[ 2 ].fromBufferAttribute( posAttr, i3 + 2 );
1323
+
1324
+ tempVec1.subVectors( c, b );
1325
+ tempVec2.subVectors( a, b );
1326
+
1327
+ tempNorm.crossVectors( tempVec1, tempVec2 ).normalize();
1328
+
1329
+ // average all normals that meet the threshold and set the normal value
1330
+ for ( let n = 0; n < 3; n ++ ) {
1331
+
1332
+ const vert = verts[ n ];
1333
+ const hash = hashVertex( vert );
1334
+ const otherNormals = vertexMap[ hash ];
1335
+ tempNorm2.set( 0, 0, 0 );
1336
+
1337
+ for ( let k = 0, lk = otherNormals.length; k < lk; k ++ ) {
1338
+
1339
+ const otherNorm = otherNormals[ k ];
1340
+ if ( tempNorm.dot( otherNorm ) > creaseDot ) {
1341
+
1342
+ tempNorm2.add( otherNorm );
1343
+
1344
+ }
1345
+
1346
+ }
1347
+
1348
+ tempNorm2.normalize();
1349
+ normAttr.setXYZ( i3 + n, tempNorm2.x, tempNorm2.y, tempNorm2.z );
1350
+
1351
+ }
1352
+
1353
+ }
1354
+
1355
+ resultGeometry.setAttribute( 'normal', normAttr );
1356
+ return resultGeometry;
1357
+
1358
+ }
1359
+
1360
+ export {
1361
+ computeMikkTSpaceTangents,
1362
+ mergeGeometries,
1363
+ mergeAttributes,
1364
+ interleaveAttributes,
1365
+ estimateBytesUsed,
1366
+ mergeVertices,
1367
+ toTrianglesDrawMode,
1368
+ computeMorphedAttributes,
1369
+ mergeGroups,
1370
+ toCreasedNormals
1371
+ };