@needle-tools/three 0.154.2 → 0.160.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -21
- package/README.md +86 -84
- package/build/three.cjs +53679 -51654
- package/build/three.module.js +53263 -51253
- package/build/three.module.min.js +6 -6
- package/examples/fonts/LICENSE +13 -13
- package/examples/fonts/README.md +11 -11
- package/examples/fonts/droid/NOTICE +190 -190
- package/examples/fonts/droid/README.txt +18 -18
- package/examples/fonts/ttf/README.md +9 -9
- package/examples/jsm/Addons.js +294 -0
- package/examples/jsm/animation/AnimationClipCreator.js +116 -116
- package/examples/jsm/animation/CCDIKSolver.js +482 -482
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
- package/examples/jsm/animation/MMDPhysics.js +1406 -1406
- package/examples/jsm/cameras/CinematicCamera.js +208 -208
- package/examples/jsm/capabilities/WebGL.js +108 -91
- package/examples/jsm/capabilities/WebGPU.js +57 -53
- package/examples/jsm/controls/ArcballControls.js +3224 -3224
- package/examples/jsm/controls/DragControls.js +221 -220
- package/examples/jsm/controls/FirstPersonControls.js +325 -325
- package/examples/jsm/controls/FlyControls.js +326 -300
- package/examples/jsm/controls/MapControls.js +28 -28
- package/examples/jsm/controls/OrbitControls.js +1521 -1279
- package/examples/jsm/controls/PointerLockControls.js +162 -162
- package/examples/jsm/controls/TrackballControls.js +828 -828
- package/examples/jsm/controls/TransformControls.js +1573 -1557
- package/examples/jsm/csm/CSM.js +384 -384
- package/examples/jsm/csm/CSMFrustum.js +152 -152
- package/examples/jsm/csm/CSMHelper.js +193 -193
- package/examples/jsm/csm/CSMShader.js +295 -252
- package/examples/jsm/curves/CurveExtras.js +422 -422
- package/examples/jsm/curves/NURBSCurve.js +80 -80
- package/examples/jsm/curves/NURBSSurface.js +52 -52
- package/examples/jsm/curves/NURBSUtils.js +487 -487
- package/examples/jsm/effects/AnaglyphEffect.js +154 -154
- package/examples/jsm/effects/AsciiEffect.js +263 -263
- package/examples/jsm/effects/OutlineEffect.js +539 -539
- package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
- package/examples/jsm/effects/StereoEffect.js +55 -55
- package/examples/jsm/environments/DebugEnvironment.js +52 -52
- package/examples/jsm/environments/RoomEnvironment.js +148 -148
- package/examples/jsm/exporters/DRACOExporter.js +267 -267
- package/examples/jsm/exporters/EXRExporter.js +579 -501
- package/examples/jsm/exporters/GLTFExporter.js +3311 -3163
- package/examples/jsm/exporters/KTX2Exporter.js +292 -292
- package/examples/jsm/exporters/MMDExporter.js +217 -217
- package/examples/jsm/exporters/OBJExporter.js +284 -284
- package/examples/jsm/exporters/PLYExporter.js +528 -528
- package/examples/jsm/exporters/STLExporter.js +199 -199
- package/examples/jsm/exporters/USDZExporter.js +720 -710
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
- package/examples/jsm/geometries/ConvexGeometry.js +53 -53
- package/examples/jsm/geometries/DecalGeometry.js +356 -356
- package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
- package/examples/jsm/geometries/ParametricGeometries.js +254 -254
- package/examples/jsm/geometries/ParametricGeometry.js +139 -139
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
- package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
- package/examples/jsm/geometries/TeapotGeometry.js +704 -704
- package/examples/jsm/geometries/TextGeometry.js +57 -57
- package/examples/jsm/helpers/LightProbeHelper.js +130 -130
- package/examples/jsm/helpers/OctreeHelper.js +73 -73
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
- package/examples/jsm/helpers/TextureHelper.js +237 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
- package/examples/jsm/helpers/ViewHelper.js +333 -333
- package/examples/jsm/interactive/HTMLMesh.js +572 -565
- package/examples/jsm/interactive/InteractiveGroup.js +116 -116
- package/examples/jsm/interactive/SelectionBox.js +227 -227
- package/examples/jsm/interactive/SelectionHelper.js +104 -97
- package/examples/jsm/libs/ammo.wasm.js +822 -822
- package/examples/jsm/libs/basis/README.md +46 -46
- package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
- package/examples/jsm/libs/chevrotain.module.min.js +141 -141
- package/examples/jsm/libs/draco/README.md +32 -32
- package/examples/jsm/libs/draco/draco_decoder.js +34 -34
- package/examples/jsm/libs/draco/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
- package/examples/jsm/libs/ecsy.module.js +1792 -1792
- package/examples/jsm/libs/fflate.module.js +2474 -2474
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/libs/lil-gui.module.min.js +8 -8
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -14844
- package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
- package/examples/jsm/libs/mikktspace.module.js +128 -128
- package/examples/jsm/libs/mmdparser.module.js +11530 -11530
- package/examples/jsm/libs/motion-controllers.module.js +397 -397
- package/examples/jsm/libs/opentype.module.js +14506 -14568
- package/examples/jsm/libs/potpack.module.js +124 -124
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +8743 -21
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +8748 -15
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -167
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +858 -803
- package/examples/jsm/libs/utif.module.js +1664 -1578
- package/examples/jsm/libs/zstddec.module.js +1 -1
- package/examples/jsm/lights/IESSpotLight.js +25 -25
- package/examples/jsm/lights/LightProbeGenerator.js +286 -252
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
- package/examples/jsm/lines/Line2.js +19 -19
- package/examples/jsm/lines/LineGeometry.js +79 -79
- package/examples/jsm/lines/LineMaterial.js +619 -702
- package/examples/jsm/lines/LineSegments2.js +361 -361
- package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
- package/examples/jsm/lines/Wireframe.js +56 -56
- package/examples/jsm/lines/WireframeGeometry2.js +24 -24
- package/examples/jsm/loaders/3DMLoader.js +1772 -1497
- package/examples/jsm/loaders/3MFLoader.js +1478 -1478
- package/examples/jsm/loaders/AMFLoader.js +521 -521
- package/examples/jsm/loaders/BVHLoader.js +437 -437
- package/examples/jsm/loaders/ColladaLoader.js +4116 -4122
- package/examples/jsm/loaders/DDSLoader.js +318 -274
- package/examples/jsm/loaders/DRACOLoader.js +613 -612
- package/examples/jsm/loaders/EXRLoader.js +2309 -2309
- package/examples/jsm/loaders/FBXLoader.js +4314 -4142
- package/examples/jsm/loaders/FontLoader.js +183 -183
- package/examples/jsm/loaders/GCodeLoader.js +261 -261
- package/examples/jsm/loaders/GLTFLoader.js +4666 -4579
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +719 -683
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
- package/examples/jsm/loaders/IESLoader.js +337 -337
- package/examples/jsm/loaders/KMZLoader.js +130 -130
- package/examples/jsm/loaders/KTX2Loader.js +932 -868
- package/examples/jsm/loaders/KTXLoader.js +176 -176
- package/examples/jsm/loaders/LDrawLoader.js +2470 -2464
- package/examples/jsm/loaders/LUT3dlLoader.js +183 -151
- package/examples/jsm/loaders/LUTCubeLoader.js +167 -153
- package/examples/jsm/loaders/LUTImageLoader.js +163 -0
- package/examples/jsm/loaders/LWOLoader.js +1052 -1052
- package/examples/jsm/loaders/LogLuvLoader.js +606 -606
- package/examples/jsm/loaders/LottieLoader.js +77 -77
- package/examples/jsm/loaders/MD2Loader.js +399 -399
- package/examples/jsm/loaders/MDDLoader.js +102 -102
- package/examples/jsm/loaders/MMDLoader.js +2276 -2273
- package/examples/jsm/loaders/MTLLoader.js +567 -567
- package/examples/jsm/loaders/MaterialXLoader.js +852 -734
- package/examples/jsm/loaders/NRRDLoader.js +686 -699
- package/examples/jsm/loaders/OBJLoader.js +905 -905
- package/examples/jsm/loaders/PCDLoader.js +467 -467
- package/examples/jsm/loaders/PDBLoader.js +232 -232
- package/examples/jsm/loaders/PLYLoader.js +771 -771
- package/examples/jsm/loaders/PVRLoader.js +251 -251
- package/examples/jsm/loaders/RGBELoader.js +450 -468
- package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
- package/examples/jsm/loaders/STLLoader.js +410 -403
- package/examples/jsm/loaders/SVGLoader.js +3173 -3172
- package/examples/jsm/loaders/TDSLoader.js +1124 -1124
- package/examples/jsm/loaders/TGALoader.js +517 -517
- package/examples/jsm/loaders/TIFFLoader.js +36 -36
- package/examples/jsm/loaders/TTFLoader.js +214 -214
- package/examples/jsm/loaders/TiltLoader.js +520 -520
- package/examples/jsm/loaders/USDZLoader.js +822 -633
- package/examples/jsm/loaders/VOXLoader.js +311 -311
- package/examples/jsm/loaders/VRMLLoader.js +3533 -3533
- package/examples/jsm/loaders/VTKLoader.js +1163 -1163
- package/examples/jsm/loaders/XYZLoader.js +106 -106
- package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1218
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
- package/examples/jsm/materials/MeshGouraudMaterial.js +426 -420
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
- package/examples/jsm/math/Capsule.js +82 -137
- package/examples/jsm/math/ColorConverter.js +36 -36
- package/examples/jsm/math/ConvexHull.js +1271 -1271
- package/examples/jsm/math/ImprovedNoise.js +71 -71
- package/examples/jsm/math/Lut.js +204 -204
- package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
- package/examples/jsm/math/OBB.js +423 -423
- package/examples/jsm/math/Octree.js +540 -462
- package/examples/jsm/math/SimplexNoise.js +444 -444
- package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
- package/examples/jsm/misc/GPUComputationRenderer.js +446 -455
- package/examples/jsm/misc/Gyroscope.js +66 -66
- package/examples/jsm/misc/MD2Character.js +276 -276
- package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
- package/examples/jsm/misc/MorphAnimMesh.js +75 -75
- package/examples/jsm/misc/MorphBlendMesh.js +322 -322
- package/examples/jsm/misc/ProgressiveLightMap.js +323 -323
- package/examples/jsm/misc/RollerCoaster.js +566 -566
- package/examples/jsm/misc/Timer.js +119 -0
- package/examples/jsm/misc/TubePainter.js +202 -205
- package/examples/jsm/misc/Volume.js +473 -475
- package/examples/jsm/misc/VolumeSlice.js +229 -229
- package/examples/jsm/modifiers/CurveModifier.js +344 -326
- package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
- package/examples/jsm/modifiers/SimplifyModifier.js +617 -525
- package/examples/jsm/modifiers/TessellateModifier.js +307 -307
- package/examples/jsm/nodes/Nodes.js +189 -172
- package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -99
- package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
- package/examples/jsm/nodes/accessors/CameraNode.js +120 -98
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -101
- package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
- package/examples/jsm/nodes/accessors/MaterialNode.js +314 -277
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +51 -39
- package/examples/jsm/nodes/accessors/ModelNode.js +33 -34
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -29
- package/examples/jsm/nodes/accessors/MorphNode.js +245 -70
- package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
- package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
- package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
- package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
- package/examples/jsm/nodes/accessors/ReferenceNode.js +102 -72
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
- package/examples/jsm/nodes/accessors/SceneNode.js +52 -46
- package/examples/jsm/nodes/accessors/SkinningNode.js +103 -93
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +54 -27
- package/examples/jsm/nodes/accessors/TangentNode.js +103 -103
- package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
- package/examples/jsm/nodes/accessors/TextureNode.js +367 -230
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
- package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -0
- package/examples/jsm/nodes/accessors/UVNode.js +47 -47
- package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
- package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -0
- package/examples/jsm/nodes/code/CodeNode.js +78 -78
- package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
- package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
- package/examples/jsm/nodes/code/FunctionNode.js +138 -127
- package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
- package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
- package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -26
- package/examples/jsm/nodes/core/AssignNode.js +72 -0
- package/examples/jsm/nodes/core/AttributeNode.js +108 -102
- package/examples/jsm/nodes/core/BypassNode.js +45 -45
- package/examples/jsm/nodes/core/CacheNode.js +49 -46
- package/examples/jsm/nodes/core/ConstNode.js +32 -32
- package/examples/jsm/nodes/core/ContextNode.js +61 -61
- package/examples/jsm/nodes/core/IndexNode.js +66 -66
- package/examples/jsm/nodes/core/InputNode.js +83 -83
- package/examples/jsm/nodes/core/LightingModel.js +17 -17
- package/examples/jsm/nodes/core/Node.js +483 -445
- package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
- package/examples/jsm/nodes/core/NodeBuilder.js +1267 -1016
- package/examples/jsm/nodes/core/NodeCache.js +26 -26
- package/examples/jsm/nodes/core/NodeCode.js +15 -15
- package/examples/jsm/nodes/core/NodeFrame.js +135 -110
- package/examples/jsm/nodes/core/NodeFunction.js +22 -22
- package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
- package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
- package/examples/jsm/nodes/core/NodeParser.js +11 -11
- package/examples/jsm/nodes/core/NodeUniform.js +40 -28
- package/examples/jsm/nodes/core/NodeUtils.js +210 -212
- package/examples/jsm/nodes/core/NodeVar.js +14 -14
- package/examples/jsm/nodes/core/NodeVarying.js +17 -17
- package/examples/jsm/nodes/core/OutputStructNode.js +62 -0
- package/examples/jsm/nodes/core/ParameterNode.js +33 -0
- package/examples/jsm/nodes/core/PropertyNode.js +72 -57
- package/examples/jsm/nodes/core/StackNode.js +89 -99
- package/examples/jsm/nodes/core/StructTypeNode.js +24 -0
- package/examples/jsm/nodes/core/TempNode.js +58 -58
- package/examples/jsm/nodes/core/UniformGroup.js +13 -0
- package/examples/jsm/nodes/core/UniformGroupNode.js +36 -0
- package/examples/jsm/nodes/core/UniformNode.js +80 -61
- package/examples/jsm/nodes/core/VarNode.js +60 -87
- package/examples/jsm/nodes/core/VaryingNode.js +65 -69
- package/examples/jsm/nodes/core/constants.js +27 -27
- package/examples/jsm/nodes/display/AfterImageNode.js +134 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +99 -99
- package/examples/jsm/nodes/display/BumpMapNode.js +99 -0
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +96 -100
- package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
- package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
- package/examples/jsm/nodes/display/GaussianBlurNode.js +177 -0
- package/examples/jsm/nodes/display/NormalMapNode.js +108 -106
- package/examples/jsm/nodes/display/PassNode.js +182 -0
- package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
- package/examples/jsm/nodes/display/ToneMappingNode.js +184 -141
- package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -69
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -34
- package/examples/jsm/nodes/display/ViewportNode.js +134 -115
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
- package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
- package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
- package/examples/jsm/nodes/fog/FogNode.js +38 -37
- package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -32
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
- package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -43
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -29
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -18
- package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
- package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -0
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -20
- package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -28
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -204
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
- package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
- package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -72
- package/examples/jsm/nodes/lighting/AONode.js +27 -27
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +238 -146
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -43
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
- package/examples/jsm/nodes/lighting/LightNode.js +57 -57
- package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
- package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -99
- package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
- package/examples/jsm/nodes/lighting/LightsNode.js +188 -128
- package/examples/jsm/nodes/lighting/PointLightNode.js +68 -71
- package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -92
- package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
- package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -0
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -0
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -28
- package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -0
- package/examples/jsm/nodes/materials/Materials.js +16 -11
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +28 -27
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -38
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -65
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +155 -111
- package/examples/jsm/nodes/materials/MeshSSSNodeMaterial.js +84 -0
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -80
- package/examples/jsm/nodes/materials/NodeMaterial.js +568 -510
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +39 -49
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +96 -103
- package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -199
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -68
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +130 -56
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +1430 -618
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +29 -19
- package/examples/jsm/nodes/math/CondNode.js +86 -86
- package/examples/jsm/nodes/math/HashNode.js +34 -0
- package/examples/jsm/nodes/math/MathNode.js +382 -359
- package/examples/jsm/nodes/math/OperatorNode.js +266 -269
- package/examples/jsm/nodes/math/TriNoise3D.js +71 -0
- package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -152
- package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -14
- package/examples/jsm/nodes/procedural/CheckerNode.js +42 -42
- package/examples/jsm/nodes/shadernode/ShaderNode.js +625 -420
- package/examples/jsm/nodes/utils/ArrayElementNode.js +41 -33
- package/examples/jsm/nodes/utils/ConvertNode.js +65 -65
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- package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +28 -28
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +228 -223
- package/src/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl.js +7 -7
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- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +562 -560
- package/src/renderers/shaders/ShaderChunk/lights_toon_fragment.glsl.js +4 -4
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- package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +27 -27
- package/src/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl.js +27 -27
- package/src/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js +12 -12
- package/src/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +24 -24
- package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +27 -27
- package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +38 -38
- package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +36 -36
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- package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +33 -33
- package/src/renderers/shaders/ShaderChunk/normal_pars_fragment.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/normal_pars_vertex.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/normal_vertex.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +43 -43
- package/src/renderers/shaders/ShaderChunk/occlusion_fragment.glsl.js +20 -0
- package/src/renderers/shaders/ShaderChunk/occlusion_pars_fragment.glsl.js +97 -0
- package/src/renderers/shaders/ShaderChunk/opaque_fragment.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +8 -8
- package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +19 -13
- package/src/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl.js +12 -12
- package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +314 -314
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -66
- package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -10
- package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +25 -33
- package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -15
- package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -20
- package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +169 -77
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -36
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +201 -201
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- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +21 -15
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- package/src/renderers/shaders/UniformsUtils.js +104 -104
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- package/src/renderers/webgl/WebGLAttributes.js +229 -195
- package/src/renderers/webgl/WebGLBackground.js +239 -247
- package/src/renderers/webgl/WebGLBindingStates.js +631 -631
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- package/src/renderers/webgl/WebGLCapabilities.js +120 -120
- package/src/renderers/webgl/WebGLClipping.js +171 -171
- package/src/renderers/webgl/WebGLCubeMaps.js +99 -99
- package/src/renderers/webgl/WebGLCubeUVMaps.js +132 -130
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- package/src/renderers/webgl/WebGLGeometries.js +211 -207
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +102 -71
- package/src/renderers/webgl/WebGLInfo.js +71 -71
- package/src/renderers/webgl/WebGLLights.js +590 -570
- package/src/renderers/webgl/WebGLMaterials.js +576 -567
- package/src/renderers/webgl/WebGLMorphtargets.js +300 -300
- package/src/renderers/webgl/WebGLObjects.js +92 -92
- package/src/renderers/webgl/WebGLProgram.js +1112 -1002
- package/src/renderers/webgl/WebGLPrograms.js +663 -625
- package/src/renderers/webgl/WebGLProperties.js +48 -48
- package/src/renderers/webgl/WebGLRenderLists.js +238 -238
- package/src/renderers/webgl/WebGLRenderStates.js +107 -107
- package/src/renderers/webgl/WebGLShader.js +12 -12
- package/src/renderers/webgl/WebGLShaderCache.js +124 -124
- package/src/renderers/webgl/WebGLShadowMap.js +424 -389
- package/src/renderers/webgl/WebGLState.js +1328 -1307
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- package/src/renderers/webgl/WebGLUniformsGroups.js +392 -413
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- package/src/renderers/webxr/WebXRManager.js +840 -770
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- package/src/scenes/FogExp2.js +35 -34
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- package/src/textures/CubeTexture.js +33 -33
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- package/src/textures/Texture.js +338 -338
- package/src/textures/VideoTexture.js +55 -55
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- package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +0 -30
- package/examples/jsm/objects/GroundProjectedSkybox.js +0 -172
- package/examples/jsm/renderers/common/RenderTarget.js +0 -15
- package/examples/jsm/renderers/common/nodes/NodeRender.js +0 -302
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +0 -163
- package/src/lights/AmbientLightProbe.js +0 -21
- package/src/lights/HemisphereLightProbe.js +0 -30
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import { LinearFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, NearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, FloatType, MirroredRepeatWrapping, ClampToEdgeWrapping, RepeatWrapping, SRGBColorSpace, NeverCompare, AlwaysCompare, LessCompare, LessEqualCompare, EqualCompare, GreaterEqualCompare, GreaterCompare, NotEqualCompare } from 'three';
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|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
getInternalFormat( internalFormatName, glFormat, glType, colorSpace, forceLinearTransfer = false ) {
|
|
98
|
+
|
|
99
|
+
const { gl, extensions } = this;
|
|
100
|
+
|
|
101
|
+
if ( internalFormatName !== null ) {
|
|
102
|
+
|
|
103
|
+
if ( gl[ internalFormatName ] !== undefined ) return gl[ internalFormatName ];
|
|
104
|
+
|
|
105
|
+
console.warn( 'THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format \'' + internalFormatName + '\'' );
|
|
106
|
+
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
let internalFormat = glFormat;
|
|
110
|
+
|
|
111
|
+
if ( glFormat === gl.RED ) {
|
|
112
|
+
|
|
113
|
+
if ( glType === gl.FLOAT ) internalFormat = gl.R32F;
|
|
114
|
+
if ( glType === gl.HALF_FLOAT ) internalFormat = gl.R16F;
|
|
115
|
+
if ( glType === gl.UNSIGNED_BYTE ) internalFormat = gl.R8;
|
|
116
|
+
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
if ( glFormat === gl.RED_INTEGER ) {
|
|
120
|
+
|
|
121
|
+
if ( glType === gl.UNSIGNED_BYTE ) internalFormat = gl.R8UI;
|
|
122
|
+
if ( glType === gl.UNSIGNED_SHORT ) internalFormat = gl.R16UI;
|
|
123
|
+
if ( glType === gl.UNSIGNED_INT ) internalFormat = gl.R32UI;
|
|
124
|
+
if ( glType === gl.BYTE ) internalFormat = gl.R8I;
|
|
125
|
+
if ( glType === gl.SHORT ) internalFormat = gl.R16I;
|
|
126
|
+
if ( glType === gl.INT ) internalFormat = gl.R32I;
|
|
127
|
+
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
if ( glFormat === gl.RG ) {
|
|
131
|
+
|
|
132
|
+
if ( glType === gl.FLOAT ) internalFormat = gl.RG32F;
|
|
133
|
+
if ( glType === gl.HALF_FLOAT ) internalFormat = gl.RG16F;
|
|
134
|
+
if ( glType === gl.UNSIGNED_BYTE ) internalFormat = gl.RG8;
|
|
135
|
+
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
if ( glFormat === gl.RGBA ) {
|
|
139
|
+
|
|
140
|
+
if ( glType === gl.FLOAT ) internalFormat = gl.RGBA32F;
|
|
141
|
+
if ( glType === gl.HALF_FLOAT ) internalFormat = gl.RGBA16F;
|
|
142
|
+
if ( glType === gl.UNSIGNED_BYTE ) internalFormat = ( colorSpace === SRGBColorSpace && forceLinearTransfer === false ) ? gl.SRGB8_ALPHA8 : gl.RGBA8;
|
|
143
|
+
if ( glType === gl.UNSIGNED_SHORT_4_4_4_4 ) internalFormat = gl.RGBA4;
|
|
144
|
+
if ( glType === gl.UNSIGNED_SHORT_5_5_5_1 ) internalFormat = gl.RGB5_A1;
|
|
145
|
+
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
if ( glFormat === gl.DEPTH_COMPONENT ) {
|
|
149
|
+
|
|
150
|
+
if ( glType === gl.UNSIGNED_INT ) internalFormat = gl.DEPTH24_STENCIL8;
|
|
151
|
+
if ( glType === gl.FLOAT ) internalFormat = gl.DEPTH_COMPONENT32F;
|
|
152
|
+
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
if ( glFormat === gl.DEPTH_STENCIL ) {
|
|
156
|
+
|
|
157
|
+
if ( glType === gl.UNSIGNED_INT_24_8 ) internalFormat = gl.DEPTH24_STENCIL8;
|
|
158
|
+
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
if ( internalFormat === gl.R16F || internalFormat === gl.R32F ||
|
|
162
|
+
internalFormat === gl.RG16F || internalFormat === gl.RG32F ||
|
|
163
|
+
internalFormat === gl.RGBA16F || internalFormat === gl.RGBA32F ) {
|
|
164
|
+
|
|
165
|
+
extensions.get( 'EXT_color_buffer_float' );
|
|
166
|
+
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
return internalFormat;
|
|
170
|
+
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
setTextureParameters( textureType, texture ) {
|
|
174
|
+
|
|
175
|
+
const { gl, extensions } = this;
|
|
176
|
+
|
|
177
|
+
gl.texParameteri( textureType, gl.TEXTURE_WRAP_S, wrappingToGL[ texture.wrapS ] );
|
|
178
|
+
gl.texParameteri( textureType, gl.TEXTURE_WRAP_T, wrappingToGL[ texture.wrapT ] );
|
|
179
|
+
|
|
180
|
+
if ( textureType === gl.TEXTURE_3D || textureType === gl.TEXTURE_2D_ARRAY ) {
|
|
181
|
+
|
|
182
|
+
gl.texParameteri( textureType, gl.TEXTURE_WRAP_R, wrappingToGL[ texture.wrapR ] );
|
|
183
|
+
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
gl.texParameteri( textureType, gl.TEXTURE_MAG_FILTER, filterToGL[ texture.magFilter ] );
|
|
187
|
+
|
|
188
|
+
|
|
189
|
+
// follow WebGPU backend mapping for texture filtering
|
|
190
|
+
const minFilter = texture.minFilter === LinearFilter ? LinearMipmapLinearFilter : texture.minFilter;
|
|
191
|
+
|
|
192
|
+
gl.texParameteri( textureType, gl.TEXTURE_MIN_FILTER, filterToGL[ minFilter ] );
|
|
193
|
+
|
|
194
|
+
if ( texture.compareFunction ) {
|
|
195
|
+
|
|
196
|
+
gl.texParameteri( textureType, gl.TEXTURE_COMPARE_MODE, gl.COMPARE_REF_TO_TEXTURE );
|
|
197
|
+
gl.texParameteri( textureType, gl.TEXTURE_COMPARE_FUNC, compareToGL[ texture.compareFunction ] );
|
|
198
|
+
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
if ( extensions.has( 'EXT_texture_filter_anisotropic' ) === true ) {
|
|
202
|
+
|
|
203
|
+
//extension = extensions.get( 'EXT_texture_filter_anisotropic' );
|
|
204
|
+
|
|
205
|
+
if ( texture.magFilter === NearestFilter ) return;
|
|
206
|
+
if ( texture.minFilter !== NearestMipmapLinearFilter && texture.minFilter !== LinearMipmapLinearFilter ) return;
|
|
207
|
+
if ( texture.type === FloatType && extensions.has( 'OES_texture_float_linear' ) === false ) return; // verify extension for WebGL 1 and WebGL 2
|
|
208
|
+
|
|
209
|
+
if ( texture.anisotropy > 1 /*|| properties.get( texture ).__currentAnisotropy*/ ) {
|
|
210
|
+
|
|
211
|
+
//gl.texParameterf( textureType, extension.TEXTURE_MAX_ANISOTROPY_EXT, Math.min( texture.anisotropy, capabilities.getMaxAnisotropy() ) );
|
|
212
|
+
//properties.get( texture ).__currentAnisotropy = texture.anisotropy;
|
|
213
|
+
|
|
214
|
+
}
|
|
215
|
+
|
|
216
|
+
}
|
|
217
|
+
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
createDefaultTexture( texture ) {
|
|
221
|
+
|
|
222
|
+
const { gl, backend, defaultTextures } = this;
|
|
223
|
+
|
|
224
|
+
|
|
225
|
+
const glTextureType = this.getGLTextureType( texture );
|
|
226
|
+
|
|
227
|
+
let textureGPU = defaultTextures[ glTextureType ];
|
|
228
|
+
|
|
229
|
+
if ( textureGPU === undefined ) {
|
|
230
|
+
|
|
231
|
+
textureGPU = gl.createTexture();
|
|
232
|
+
|
|
233
|
+
backend.state.bindTexture( glTextureType, textureGPU );
|
|
234
|
+
gl.texParameteri( glTextureType, gl.TEXTURE_MIN_FILTER, gl.NEAREST );
|
|
235
|
+
gl.texParameteri( glTextureType, gl.TEXTURE_MAG_FILTER, gl.NEAREST );
|
|
236
|
+
|
|
237
|
+
// gl.texImage2D( glTextureType, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, data );
|
|
238
|
+
|
|
239
|
+
defaultTextures[ glTextureType ] = textureGPU;
|
|
240
|
+
|
|
241
|
+
}
|
|
242
|
+
|
|
243
|
+
backend.set( texture, {
|
|
244
|
+
textureGPU,
|
|
245
|
+
glTextureType,
|
|
246
|
+
isDefault: true
|
|
247
|
+
} );
|
|
248
|
+
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
createTexture( texture, options ) {
|
|
252
|
+
|
|
253
|
+
const { gl, backend } = this;
|
|
254
|
+
const { levels, width, height, depth } = options;
|
|
255
|
+
|
|
256
|
+
const glFormat = backend.utils.convert( texture.format, texture.colorSpace );
|
|
257
|
+
const glType = backend.utils.convert( texture.type );
|
|
258
|
+
const glInternalFormat = this.getInternalFormat( texture.internalFormat, glFormat, glType, texture.colorSpace, texture.isVideoTexture );
|
|
259
|
+
|
|
260
|
+
const textureGPU = gl.createTexture();
|
|
261
|
+
const glTextureType = this.getGLTextureType( texture );
|
|
262
|
+
|
|
263
|
+
backend.state.bindTexture( glTextureType, textureGPU );
|
|
264
|
+
|
|
265
|
+
gl.pixelStorei( gl.UNPACK_FLIP_Y_WEBGL, texture.flipY );
|
|
266
|
+
gl.pixelStorei( gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, texture.premultiplyAlpha );
|
|
267
|
+
gl.pixelStorei( gl.UNPACK_ALIGNMENT, texture.unpackAlignment );
|
|
268
|
+
gl.pixelStorei( gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE );
|
|
269
|
+
|
|
270
|
+
this.setTextureParameters( glTextureType, texture );
|
|
271
|
+
|
|
272
|
+
if ( texture.isDataArrayTexture ) {
|
|
273
|
+
|
|
274
|
+
gl.texStorage3D( gl.TEXTURE_2D_ARRAY, levels, glInternalFormat, width, height, depth );
|
|
275
|
+
|
|
276
|
+
} else if ( ! texture.isVideoTexture ) {
|
|
277
|
+
|
|
278
|
+
gl.texStorage2D( glTextureType, levels, glInternalFormat, width, height );
|
|
279
|
+
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
backend.set( texture, {
|
|
283
|
+
textureGPU,
|
|
284
|
+
glTextureType,
|
|
285
|
+
glFormat,
|
|
286
|
+
glType,
|
|
287
|
+
glInternalFormat
|
|
288
|
+
} );
|
|
289
|
+
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
updateTexture( texture, options ) {
|
|
293
|
+
|
|
294
|
+
const { gl } = this;
|
|
295
|
+
const { width, height } = options;
|
|
296
|
+
const { textureGPU, glTextureType, glFormat, glType, glInternalFormat } = this.backend.get( texture );
|
|
297
|
+
|
|
298
|
+
if ( texture.isRenderTargetTexture || ( textureGPU === undefined /* unsupported texture format */ ) )
|
|
299
|
+
return;
|
|
300
|
+
|
|
301
|
+
const getImage = ( source ) => {
|
|
302
|
+
|
|
303
|
+
if ( source.isDataTexture ) {
|
|
304
|
+
|
|
305
|
+
return source.image.data;
|
|
306
|
+
|
|
307
|
+
} else if ( source instanceof ImageBitmap || source instanceof OffscreenCanvas || source instanceof HTMLImageElement || source instanceof HTMLCanvasElement ) {
|
|
308
|
+
|
|
309
|
+
return source;
|
|
310
|
+
|
|
311
|
+
}
|
|
312
|
+
|
|
313
|
+
return source.data;
|
|
314
|
+
|
|
315
|
+
};
|
|
316
|
+
|
|
317
|
+
this.backend.state.bindTexture( glTextureType, textureGPU );
|
|
318
|
+
|
|
319
|
+
if ( texture.isCompressedTexture ) {
|
|
320
|
+
|
|
321
|
+
const mipmaps = texture.mipmaps;
|
|
322
|
+
|
|
323
|
+
for ( let i = 0; i < mipmaps.length; i ++ ) {
|
|
324
|
+
|
|
325
|
+
const mipmap = mipmaps[ i ];
|
|
326
|
+
|
|
327
|
+
if ( texture.isCompressedArrayTexture ) {
|
|
328
|
+
|
|
329
|
+
const image = options.image;
|
|
330
|
+
|
|
331
|
+
if ( texture.format !== gl.RGBA ) {
|
|
332
|
+
|
|
333
|
+
if ( glFormat !== null ) {
|
|
334
|
+
|
|
335
|
+
gl.compressedTexSubImage3D( gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, mipmap.data, 0, 0 );
|
|
336
|
+
|
|
337
|
+
|
|
338
|
+
} else {
|
|
339
|
+
|
|
340
|
+
console.warn( 'THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()' );
|
|
341
|
+
|
|
342
|
+
}
|
|
343
|
+
|
|
344
|
+
} else {
|
|
345
|
+
|
|
346
|
+
gl.texSubImage3D( gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, glType, mipmap.data );
|
|
347
|
+
|
|
348
|
+
}
|
|
349
|
+
|
|
350
|
+
} else {
|
|
351
|
+
|
|
352
|
+
if ( glFormat !== null ) {
|
|
353
|
+
|
|
354
|
+
gl.compressedTexSubImage2D( gl.TEXTURE_2D, i, 0, 0, mipmap.width, mipmap.height, glFormat, mipmap.data );
|
|
355
|
+
|
|
356
|
+
} else {
|
|
357
|
+
|
|
358
|
+
console.warn( 'Unsupported compressed texture format' );
|
|
359
|
+
|
|
360
|
+
}
|
|
361
|
+
|
|
362
|
+
}
|
|
363
|
+
|
|
364
|
+
}
|
|
365
|
+
|
|
366
|
+
} else if ( texture.isCubeTexture ) {
|
|
367
|
+
|
|
368
|
+
const images = options.images;
|
|
369
|
+
|
|
370
|
+
for ( let i = 0; i < 6; i ++ ) {
|
|
371
|
+
|
|
372
|
+
const image = getImage( images[ i ] );
|
|
373
|
+
|
|
374
|
+
gl.texSubImage2D( gl.TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, 0, 0, width, height, glFormat, glType, image );
|
|
375
|
+
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
} else if ( texture.isDataArrayTexture ) {
|
|
379
|
+
|
|
380
|
+
const image = options.image;
|
|
381
|
+
|
|
382
|
+
gl.texSubImage3D( gl.TEXTURE_2D_ARRAY, 0, 0, 0, 0, image.width, image.height, image.depth, glFormat, glType, image.data );
|
|
383
|
+
|
|
384
|
+
} else if ( texture.isVideoTexture ) {
|
|
385
|
+
|
|
386
|
+
texture.update();
|
|
387
|
+
|
|
388
|
+
gl.texImage2D( glTextureType, 0, glInternalFormat, glFormat, glType, options.image );
|
|
389
|
+
|
|
390
|
+
|
|
391
|
+
} else {
|
|
392
|
+
|
|
393
|
+
const image = getImage( options.image );
|
|
394
|
+
|
|
395
|
+
gl.texSubImage2D( glTextureType, 0, 0, 0, width, height, glFormat, glType, image );
|
|
396
|
+
|
|
397
|
+
}
|
|
398
|
+
|
|
399
|
+
}
|
|
400
|
+
|
|
401
|
+
generateMipmaps( texture ) {
|
|
402
|
+
|
|
403
|
+
const { gl, backend } = this;
|
|
404
|
+
const { textureGPU, glTextureType } = backend.get( texture );
|
|
405
|
+
|
|
406
|
+
backend.state.bindTexture( glTextureType, textureGPU );
|
|
407
|
+
gl.generateMipmap( glTextureType );
|
|
408
|
+
|
|
409
|
+
}
|
|
410
|
+
|
|
411
|
+
deallocateRenderBuffers( renderTarget ) {
|
|
412
|
+
|
|
413
|
+
|
|
414
|
+
const { gl, backend } = this;
|
|
415
|
+
|
|
416
|
+
// remove framebuffer reference
|
|
417
|
+
if ( renderTarget ) {
|
|
418
|
+
|
|
419
|
+
const renderContextData = backend.get( renderTarget );
|
|
420
|
+
|
|
421
|
+
renderContextData.renderBufferStorageSetup = undefined;
|
|
422
|
+
|
|
423
|
+
if ( renderContextData.framebuffer ) {
|
|
424
|
+
|
|
425
|
+
gl.deleteFramebuffer( renderContextData.framebuffer );
|
|
426
|
+
renderContextData.framebuffer = undefined;
|
|
427
|
+
|
|
428
|
+
}
|
|
429
|
+
|
|
430
|
+
if ( renderContextData.depthRenderbuffer ) {
|
|
431
|
+
|
|
432
|
+
gl.deleteRenderbuffer( renderContextData.depthRenderbuffer );
|
|
433
|
+
renderContextData.depthRenderbuffer = undefined;
|
|
434
|
+
|
|
435
|
+
}
|
|
436
|
+
|
|
437
|
+
if ( renderContextData.stencilRenderbuffer ) {
|
|
438
|
+
|
|
439
|
+
gl.deleteRenderbuffer( renderContextData.stencilRenderbuffer );
|
|
440
|
+
renderContextData.stencilRenderbuffer = undefined;
|
|
441
|
+
|
|
442
|
+
}
|
|
443
|
+
|
|
444
|
+
if ( renderContextData.msaaFrameBuffer ) {
|
|
445
|
+
|
|
446
|
+
gl.deleteFramebuffer( renderContextData.msaaFrameBuffer );
|
|
447
|
+
renderContextData.msaaFrameBuffer = undefined;
|
|
448
|
+
|
|
449
|
+
}
|
|
450
|
+
|
|
451
|
+
if ( renderContextData.msaaRenderbuffers ) {
|
|
452
|
+
|
|
453
|
+
for ( let i = 0; i < renderContextData.msaaRenderbuffers.length; i ++ ) {
|
|
454
|
+
|
|
455
|
+
gl.deleteRenderbuffer( renderContextData.msaaRenderbuffers[ i ] );
|
|
456
|
+
|
|
457
|
+
}
|
|
458
|
+
|
|
459
|
+
renderContextData.msaaRenderbuffers = undefined;
|
|
460
|
+
|
|
461
|
+
}
|
|
462
|
+
|
|
463
|
+
}
|
|
464
|
+
|
|
465
|
+
}
|
|
466
|
+
|
|
467
|
+
destroyTexture( texture ) {
|
|
468
|
+
|
|
469
|
+
const { gl, backend } = this;
|
|
470
|
+
const { textureGPU, renderTarget } = backend.get( texture );
|
|
471
|
+
|
|
472
|
+
this.deallocateRenderBuffers( renderTarget );
|
|
473
|
+
gl.deleteTexture( textureGPU );
|
|
474
|
+
|
|
475
|
+
backend.delete( texture );
|
|
476
|
+
|
|
477
|
+
}
|
|
478
|
+
|
|
479
|
+
copyFramebufferToTexture( texture, renderContext ) {
|
|
480
|
+
|
|
481
|
+
const { gl } = this;
|
|
482
|
+
const { state } = this.backend;
|
|
483
|
+
|
|
484
|
+
const { textureGPU } = this.backend.get( texture );
|
|
485
|
+
|
|
486
|
+
const width = texture.image.width;
|
|
487
|
+
const height = texture.image.height;
|
|
488
|
+
|
|
489
|
+
if ( texture.isDepthTexture ) {
|
|
490
|
+
|
|
491
|
+
let mask = gl.DEPTH_BUFFER_BIT;
|
|
492
|
+
|
|
493
|
+
if ( renderContext.stencil ) {
|
|
494
|
+
|
|
495
|
+
mask |= gl.STENCIL_BUFFER_BIT;
|
|
496
|
+
|
|
497
|
+
}
|
|
498
|
+
|
|
499
|
+
const fb = gl.createFramebuffer();
|
|
500
|
+
state.bindFramebuffer( gl.DRAW_FRAMEBUFFER, fb );
|
|
501
|
+
|
|
502
|
+
gl.framebufferTexture2D( gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.TEXTURE_2D, textureGPU, 0 );
|
|
503
|
+
|
|
504
|
+
gl.blitFramebuffer( 0, 0, width, height, 0, 0, width, height, mask, gl.NEAREST );
|
|
505
|
+
|
|
506
|
+
gl.deleteFramebuffer( fb );
|
|
507
|
+
|
|
508
|
+
} else {
|
|
509
|
+
|
|
510
|
+
state.bindTexture( gl.TEXTURE_2D, textureGPU );
|
|
511
|
+
gl.copyTexSubImage2D( gl.TEXTURE_2D, 0, 0, 0, 0, 0, width, height );
|
|
512
|
+
|
|
513
|
+
state.unbindTexture();
|
|
514
|
+
|
|
515
|
+
}
|
|
516
|
+
|
|
517
|
+
if ( texture.generateMipmaps ) this.generateMipmaps( texture );
|
|
518
|
+
|
|
519
|
+
this.backend._setFramebuffer( renderContext );
|
|
520
|
+
|
|
521
|
+
}
|
|
522
|
+
|
|
523
|
+
// Setup storage for internal depth/stencil buffers and bind to correct framebuffer
|
|
524
|
+
setupRenderBufferStorage( renderbuffer, renderContext ) {
|
|
525
|
+
|
|
526
|
+
const { gl } = this;
|
|
527
|
+
const renderTarget = renderContext.renderTarget;
|
|
528
|
+
|
|
529
|
+
const { samples, depthTexture, depthBuffer, stencilBuffer, width, height } = renderTarget;
|
|
530
|
+
|
|
531
|
+
gl.bindRenderbuffer( gl.RENDERBUFFER, renderbuffer );
|
|
532
|
+
|
|
533
|
+
if ( depthBuffer && ! stencilBuffer ) {
|
|
534
|
+
|
|
535
|
+
let glInternalFormat = gl.DEPTH_COMPONENT24;
|
|
536
|
+
|
|
537
|
+
if ( samples > 0 ) {
|
|
538
|
+
|
|
539
|
+
|
|
540
|
+
if ( depthTexture && depthTexture.isDepthTexture ) {
|
|
541
|
+
|
|
542
|
+
if ( depthTexture.type === gl.FLOAT ) {
|
|
543
|
+
|
|
544
|
+
glInternalFormat = gl.DEPTH_COMPONENT32F;
|
|
545
|
+
|
|
546
|
+
}
|
|
547
|
+
|
|
548
|
+
}
|
|
549
|
+
|
|
550
|
+
gl.renderbufferStorageMultisample( gl.RENDERBUFFER, samples, glInternalFormat, width, height );
|
|
551
|
+
|
|
552
|
+
} else {
|
|
553
|
+
|
|
554
|
+
gl.renderbufferStorage( gl.RENDERBUFFER, glInternalFormat, width, height );
|
|
555
|
+
|
|
556
|
+
}
|
|
557
|
+
|
|
558
|
+
gl.framebufferRenderbuffer( gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, renderbuffer );
|
|
559
|
+
|
|
560
|
+
} else if ( depthBuffer && stencilBuffer ) {
|
|
561
|
+
|
|
562
|
+
if ( samples > 0 ) {
|
|
563
|
+
|
|
564
|
+
gl.renderbufferStorageMultisample( gl.RENDERBUFFER, samples, gl.DEPTH24_STENCIL8, width, height );
|
|
565
|
+
|
|
566
|
+
} else {
|
|
567
|
+
|
|
568
|
+
gl.renderbufferStorage( gl.RENDERBUFFER, gl.DEPTH_STENCIL, width, height );
|
|
569
|
+
|
|
570
|
+
}
|
|
571
|
+
|
|
572
|
+
|
|
573
|
+
gl.framebufferRenderbuffer( gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, renderbuffer );
|
|
574
|
+
|
|
575
|
+
}
|
|
576
|
+
|
|
577
|
+
}
|
|
578
|
+
|
|
579
|
+
async copyTextureToBuffer( texture, x, y, width, height ) {
|
|
580
|
+
|
|
581
|
+
const { backend, gl } = this;
|
|
582
|
+
|
|
583
|
+
const { textureGPU, glFormat, glType } = this.backend.get( texture );
|
|
584
|
+
|
|
585
|
+
const fb = gl.createFramebuffer();
|
|
586
|
+
|
|
587
|
+
gl.bindFramebuffer( gl.READ_FRAMEBUFFER, fb );
|
|
588
|
+
gl.framebufferTexture2D( gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, textureGPU, 0 );
|
|
589
|
+
|
|
590
|
+
const typedArrayType = this._getTypedArrayType( glType );
|
|
591
|
+
const bytesPerTexel = this._getBytesPerTexel( glFormat );
|
|
592
|
+
|
|
593
|
+
const elementCount = width * height;
|
|
594
|
+
const byteLength = elementCount * bytesPerTexel;
|
|
595
|
+
|
|
596
|
+
const buffer = gl.createBuffer();
|
|
597
|
+
|
|
598
|
+
gl.bindBuffer( gl.PIXEL_PACK_BUFFER, buffer );
|
|
599
|
+
gl.bufferData( gl.PIXEL_PACK_BUFFER, byteLength, gl.STREAM_READ );
|
|
600
|
+
gl.readPixels( x, y, width, height, glFormat, glType, 0 );
|
|
601
|
+
gl.bindBuffer( gl.PIXEL_PACK_BUFFER, null );
|
|
602
|
+
|
|
603
|
+
await backend.utils._clientWaitAsync();
|
|
604
|
+
|
|
605
|
+
const dstBuffer = new typedArrayType( elementCount );
|
|
606
|
+
|
|
607
|
+
gl.bindBuffer( gl.PIXEL_PACK_BUFFER, buffer );
|
|
608
|
+
gl.getBufferSubData( gl.PIXEL_PACK_BUFFER, 0, dstBuffer );
|
|
609
|
+
gl.bindBuffer( gl.PIXEL_PACK_BUFFER, null );
|
|
610
|
+
|
|
611
|
+
gl.deleteFramebuffer( fb );
|
|
612
|
+
|
|
613
|
+
return dstBuffer;
|
|
614
|
+
|
|
615
|
+
}
|
|
616
|
+
|
|
617
|
+
_getTypedArrayType( glType ) {
|
|
618
|
+
|
|
619
|
+
const { gl } = this;
|
|
620
|
+
|
|
621
|
+
if ( glType === gl.UNSIGNED_BYTE ) return Uint8Array;
|
|
622
|
+
|
|
623
|
+
if ( glType === gl.UNSIGNED_SHORT_4_4_4_4 ) return Uint16Array;
|
|
624
|
+
if ( glType === gl.UNSIGNED_SHORT_5_5_5_1 ) return Uint16Array;
|
|
625
|
+
if ( glType === gl.UNSIGNED_SHORT_5_6_5 ) return Uint16Array;
|
|
626
|
+
if ( glType === gl.UNSIGNED_SHORT ) return Uint16Array;
|
|
627
|
+
if ( glType === gl.UNSIGNED_INT ) return Uint32Array;
|
|
628
|
+
|
|
629
|
+
if ( glType === gl.FLOAT ) return Float32Array;
|
|
630
|
+
|
|
631
|
+
throw new Error( `Unsupported WebGL type: ${glType}` );
|
|
632
|
+
|
|
633
|
+
}
|
|
634
|
+
|
|
635
|
+
_getBytesPerTexel( glFormat ) {
|
|
636
|
+
|
|
637
|
+
const { gl } = this;
|
|
638
|
+
|
|
639
|
+
if ( glFormat === gl.RGBA ) return 4;
|
|
640
|
+
if ( glFormat === gl.RGB ) return 3;
|
|
641
|
+
if ( glFormat === gl.ALPHA ) return 1;
|
|
642
|
+
|
|
643
|
+
}
|
|
644
|
+
|
|
645
|
+
}
|
|
646
|
+
|
|
647
|
+
export default WebGLTextureUtils;
|