@needle-tools/three 0.154.2 → 0.160.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -21
- package/README.md +86 -84
- package/build/three.cjs +53679 -51654
- package/build/three.module.js +53263 -51253
- package/build/three.module.min.js +6 -6
- package/examples/fonts/LICENSE +13 -13
- package/examples/fonts/README.md +11 -11
- package/examples/fonts/droid/NOTICE +190 -190
- package/examples/fonts/droid/README.txt +18 -18
- package/examples/fonts/ttf/README.md +9 -9
- package/examples/jsm/Addons.js +294 -0
- package/examples/jsm/animation/AnimationClipCreator.js +116 -116
- package/examples/jsm/animation/CCDIKSolver.js +482 -482
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
- package/examples/jsm/animation/MMDPhysics.js +1406 -1406
- package/examples/jsm/cameras/CinematicCamera.js +208 -208
- package/examples/jsm/capabilities/WebGL.js +108 -91
- package/examples/jsm/capabilities/WebGPU.js +57 -53
- package/examples/jsm/controls/ArcballControls.js +3224 -3224
- package/examples/jsm/controls/DragControls.js +221 -220
- package/examples/jsm/controls/FirstPersonControls.js +325 -325
- package/examples/jsm/controls/FlyControls.js +326 -300
- package/examples/jsm/controls/MapControls.js +28 -28
- package/examples/jsm/controls/OrbitControls.js +1521 -1279
- package/examples/jsm/controls/PointerLockControls.js +162 -162
- package/examples/jsm/controls/TrackballControls.js +828 -828
- package/examples/jsm/controls/TransformControls.js +1573 -1557
- package/examples/jsm/csm/CSM.js +384 -384
- package/examples/jsm/csm/CSMFrustum.js +152 -152
- package/examples/jsm/csm/CSMHelper.js +193 -193
- package/examples/jsm/csm/CSMShader.js +295 -252
- package/examples/jsm/curves/CurveExtras.js +422 -422
- package/examples/jsm/curves/NURBSCurve.js +80 -80
- package/examples/jsm/curves/NURBSSurface.js +52 -52
- package/examples/jsm/curves/NURBSUtils.js +487 -487
- package/examples/jsm/effects/AnaglyphEffect.js +154 -154
- package/examples/jsm/effects/AsciiEffect.js +263 -263
- package/examples/jsm/effects/OutlineEffect.js +539 -539
- package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
- package/examples/jsm/effects/StereoEffect.js +55 -55
- package/examples/jsm/environments/DebugEnvironment.js +52 -52
- package/examples/jsm/environments/RoomEnvironment.js +148 -148
- package/examples/jsm/exporters/DRACOExporter.js +267 -267
- package/examples/jsm/exporters/EXRExporter.js +579 -501
- package/examples/jsm/exporters/GLTFExporter.js +3311 -3163
- package/examples/jsm/exporters/KTX2Exporter.js +292 -292
- package/examples/jsm/exporters/MMDExporter.js +217 -217
- package/examples/jsm/exporters/OBJExporter.js +284 -284
- package/examples/jsm/exporters/PLYExporter.js +528 -528
- package/examples/jsm/exporters/STLExporter.js +199 -199
- package/examples/jsm/exporters/USDZExporter.js +720 -710
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
- package/examples/jsm/geometries/ConvexGeometry.js +53 -53
- package/examples/jsm/geometries/DecalGeometry.js +356 -356
- package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
- package/examples/jsm/geometries/ParametricGeometries.js +254 -254
- package/examples/jsm/geometries/ParametricGeometry.js +139 -139
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
- package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
- package/examples/jsm/geometries/TeapotGeometry.js +704 -704
- package/examples/jsm/geometries/TextGeometry.js +57 -57
- package/examples/jsm/helpers/LightProbeHelper.js +130 -130
- package/examples/jsm/helpers/OctreeHelper.js +73 -73
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
- package/examples/jsm/helpers/TextureHelper.js +237 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
- package/examples/jsm/helpers/ViewHelper.js +333 -333
- package/examples/jsm/interactive/HTMLMesh.js +572 -565
- package/examples/jsm/interactive/InteractiveGroup.js +116 -116
- package/examples/jsm/interactive/SelectionBox.js +227 -227
- package/examples/jsm/interactive/SelectionHelper.js +104 -97
- package/examples/jsm/libs/ammo.wasm.js +822 -822
- package/examples/jsm/libs/basis/README.md +46 -46
- package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
- package/examples/jsm/libs/chevrotain.module.min.js +141 -141
- package/examples/jsm/libs/draco/README.md +32 -32
- package/examples/jsm/libs/draco/draco_decoder.js +34 -34
- package/examples/jsm/libs/draco/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
- package/examples/jsm/libs/ecsy.module.js +1792 -1792
- package/examples/jsm/libs/fflate.module.js +2474 -2474
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/libs/lil-gui.module.min.js +8 -8
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -14844
- package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
- package/examples/jsm/libs/mikktspace.module.js +128 -128
- package/examples/jsm/libs/mmdparser.module.js +11530 -11530
- package/examples/jsm/libs/motion-controllers.module.js +397 -397
- package/examples/jsm/libs/opentype.module.js +14506 -14568
- package/examples/jsm/libs/potpack.module.js +124 -124
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +8743 -21
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +8748 -15
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -167
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +858 -803
- package/examples/jsm/libs/utif.module.js +1664 -1578
- package/examples/jsm/libs/zstddec.module.js +1 -1
- package/examples/jsm/lights/IESSpotLight.js +25 -25
- package/examples/jsm/lights/LightProbeGenerator.js +286 -252
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
- package/examples/jsm/lines/Line2.js +19 -19
- package/examples/jsm/lines/LineGeometry.js +79 -79
- package/examples/jsm/lines/LineMaterial.js +619 -702
- package/examples/jsm/lines/LineSegments2.js +361 -361
- package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
- package/examples/jsm/lines/Wireframe.js +56 -56
- package/examples/jsm/lines/WireframeGeometry2.js +24 -24
- package/examples/jsm/loaders/3DMLoader.js +1772 -1497
- package/examples/jsm/loaders/3MFLoader.js +1478 -1478
- package/examples/jsm/loaders/AMFLoader.js +521 -521
- package/examples/jsm/loaders/BVHLoader.js +437 -437
- package/examples/jsm/loaders/ColladaLoader.js +4116 -4122
- package/examples/jsm/loaders/DDSLoader.js +318 -274
- package/examples/jsm/loaders/DRACOLoader.js +613 -612
- package/examples/jsm/loaders/EXRLoader.js +2309 -2309
- package/examples/jsm/loaders/FBXLoader.js +4314 -4142
- package/examples/jsm/loaders/FontLoader.js +183 -183
- package/examples/jsm/loaders/GCodeLoader.js +261 -261
- package/examples/jsm/loaders/GLTFLoader.js +4666 -4579
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +719 -683
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
- package/examples/jsm/loaders/IESLoader.js +337 -337
- package/examples/jsm/loaders/KMZLoader.js +130 -130
- package/examples/jsm/loaders/KTX2Loader.js +932 -868
- package/examples/jsm/loaders/KTXLoader.js +176 -176
- package/examples/jsm/loaders/LDrawLoader.js +2470 -2464
- package/examples/jsm/loaders/LUT3dlLoader.js +183 -151
- package/examples/jsm/loaders/LUTCubeLoader.js +167 -153
- package/examples/jsm/loaders/LUTImageLoader.js +163 -0
- package/examples/jsm/loaders/LWOLoader.js +1052 -1052
- package/examples/jsm/loaders/LogLuvLoader.js +606 -606
- package/examples/jsm/loaders/LottieLoader.js +77 -77
- package/examples/jsm/loaders/MD2Loader.js +399 -399
- package/examples/jsm/loaders/MDDLoader.js +102 -102
- package/examples/jsm/loaders/MMDLoader.js +2276 -2273
- package/examples/jsm/loaders/MTLLoader.js +567 -567
- package/examples/jsm/loaders/MaterialXLoader.js +852 -734
- package/examples/jsm/loaders/NRRDLoader.js +686 -699
- package/examples/jsm/loaders/OBJLoader.js +905 -905
- package/examples/jsm/loaders/PCDLoader.js +467 -467
- package/examples/jsm/loaders/PDBLoader.js +232 -232
- package/examples/jsm/loaders/PLYLoader.js +771 -771
- package/examples/jsm/loaders/PVRLoader.js +251 -251
- package/examples/jsm/loaders/RGBELoader.js +450 -468
- package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
- package/examples/jsm/loaders/STLLoader.js +410 -403
- package/examples/jsm/loaders/SVGLoader.js +3173 -3172
- package/examples/jsm/loaders/TDSLoader.js +1124 -1124
- package/examples/jsm/loaders/TGALoader.js +517 -517
- package/examples/jsm/loaders/TIFFLoader.js +36 -36
- package/examples/jsm/loaders/TTFLoader.js +214 -214
- package/examples/jsm/loaders/TiltLoader.js +520 -520
- package/examples/jsm/loaders/USDZLoader.js +822 -633
- package/examples/jsm/loaders/VOXLoader.js +311 -311
- package/examples/jsm/loaders/VRMLLoader.js +3533 -3533
- package/examples/jsm/loaders/VTKLoader.js +1163 -1163
- package/examples/jsm/loaders/XYZLoader.js +106 -106
- package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1218
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
- package/examples/jsm/materials/MeshGouraudMaterial.js +426 -420
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
- package/examples/jsm/math/Capsule.js +82 -137
- package/examples/jsm/math/ColorConverter.js +36 -36
- package/examples/jsm/math/ConvexHull.js +1271 -1271
- package/examples/jsm/math/ImprovedNoise.js +71 -71
- package/examples/jsm/math/Lut.js +204 -204
- package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
- package/examples/jsm/math/OBB.js +423 -423
- package/examples/jsm/math/Octree.js +540 -462
- package/examples/jsm/math/SimplexNoise.js +444 -444
- package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
- package/examples/jsm/misc/GPUComputationRenderer.js +446 -455
- package/examples/jsm/misc/Gyroscope.js +66 -66
- package/examples/jsm/misc/MD2Character.js +276 -276
- package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
- package/examples/jsm/misc/MorphAnimMesh.js +75 -75
- package/examples/jsm/misc/MorphBlendMesh.js +322 -322
- package/examples/jsm/misc/ProgressiveLightMap.js +323 -323
- package/examples/jsm/misc/RollerCoaster.js +566 -566
- package/examples/jsm/misc/Timer.js +119 -0
- package/examples/jsm/misc/TubePainter.js +202 -205
- package/examples/jsm/misc/Volume.js +473 -475
- package/examples/jsm/misc/VolumeSlice.js +229 -229
- package/examples/jsm/modifiers/CurveModifier.js +344 -326
- package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
- package/examples/jsm/modifiers/SimplifyModifier.js +617 -525
- package/examples/jsm/modifiers/TessellateModifier.js +307 -307
- package/examples/jsm/nodes/Nodes.js +189 -172
- package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -99
- package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
- package/examples/jsm/nodes/accessors/CameraNode.js +120 -98
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -101
- package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
- package/examples/jsm/nodes/accessors/MaterialNode.js +314 -277
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +51 -39
- package/examples/jsm/nodes/accessors/ModelNode.js +33 -34
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -29
- package/examples/jsm/nodes/accessors/MorphNode.js +245 -70
- package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
- package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
- package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
- package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
- package/examples/jsm/nodes/accessors/ReferenceNode.js +102 -72
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
- package/examples/jsm/nodes/accessors/SceneNode.js +52 -46
- package/examples/jsm/nodes/accessors/SkinningNode.js +103 -93
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +54 -27
- package/examples/jsm/nodes/accessors/TangentNode.js +103 -103
- package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
- package/examples/jsm/nodes/accessors/TextureNode.js +367 -230
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
- package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -0
- package/examples/jsm/nodes/accessors/UVNode.js +47 -47
- package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
- package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -0
- package/examples/jsm/nodes/code/CodeNode.js +78 -78
- package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
- package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
- package/examples/jsm/nodes/code/FunctionNode.js +138 -127
- package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
- package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
- package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -26
- package/examples/jsm/nodes/core/AssignNode.js +72 -0
- package/examples/jsm/nodes/core/AttributeNode.js +108 -102
- package/examples/jsm/nodes/core/BypassNode.js +45 -45
- package/examples/jsm/nodes/core/CacheNode.js +49 -46
- package/examples/jsm/nodes/core/ConstNode.js +32 -32
- package/examples/jsm/nodes/core/ContextNode.js +61 -61
- package/examples/jsm/nodes/core/IndexNode.js +66 -66
- package/examples/jsm/nodes/core/InputNode.js +83 -83
- package/examples/jsm/nodes/core/LightingModel.js +17 -17
- package/examples/jsm/nodes/core/Node.js +483 -445
- package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
- package/examples/jsm/nodes/core/NodeBuilder.js +1267 -1016
- package/examples/jsm/nodes/core/NodeCache.js +26 -26
- package/examples/jsm/nodes/core/NodeCode.js +15 -15
- package/examples/jsm/nodes/core/NodeFrame.js +135 -110
- package/examples/jsm/nodes/core/NodeFunction.js +22 -22
- package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
- package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
- package/examples/jsm/nodes/core/NodeParser.js +11 -11
- package/examples/jsm/nodes/core/NodeUniform.js +40 -28
- package/examples/jsm/nodes/core/NodeUtils.js +210 -212
- package/examples/jsm/nodes/core/NodeVar.js +14 -14
- package/examples/jsm/nodes/core/NodeVarying.js +17 -17
- package/examples/jsm/nodes/core/OutputStructNode.js +62 -0
- package/examples/jsm/nodes/core/ParameterNode.js +33 -0
- package/examples/jsm/nodes/core/PropertyNode.js +72 -57
- package/examples/jsm/nodes/core/StackNode.js +89 -99
- package/examples/jsm/nodes/core/StructTypeNode.js +24 -0
- package/examples/jsm/nodes/core/TempNode.js +58 -58
- package/examples/jsm/nodes/core/UniformGroup.js +13 -0
- package/examples/jsm/nodes/core/UniformGroupNode.js +36 -0
- package/examples/jsm/nodes/core/UniformNode.js +80 -61
- package/examples/jsm/nodes/core/VarNode.js +60 -87
- package/examples/jsm/nodes/core/VaryingNode.js +65 -69
- package/examples/jsm/nodes/core/constants.js +27 -27
- package/examples/jsm/nodes/display/AfterImageNode.js +134 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +99 -99
- package/examples/jsm/nodes/display/BumpMapNode.js +99 -0
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +96 -100
- package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
- package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
- package/examples/jsm/nodes/display/GaussianBlurNode.js +177 -0
- package/examples/jsm/nodes/display/NormalMapNode.js +108 -106
- package/examples/jsm/nodes/display/PassNode.js +182 -0
- package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
- package/examples/jsm/nodes/display/ToneMappingNode.js +184 -141
- package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -69
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -34
- package/examples/jsm/nodes/display/ViewportNode.js +134 -115
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
- package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
- package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
- package/examples/jsm/nodes/fog/FogNode.js +38 -37
- package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -32
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
- package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -43
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -29
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -18
- package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
- package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -0
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -20
- package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -28
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -204
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
- package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
- package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -72
- package/examples/jsm/nodes/lighting/AONode.js +27 -27
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +238 -146
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -43
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
- package/examples/jsm/nodes/lighting/LightNode.js +57 -57
- package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
- package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -99
- package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
- package/examples/jsm/nodes/lighting/LightsNode.js +188 -128
- package/examples/jsm/nodes/lighting/PointLightNode.js +68 -71
- package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -92
- package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
- package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -0
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -0
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -28
- package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -0
- package/examples/jsm/nodes/materials/Materials.js +16 -11
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +28 -27
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -38
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -65
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +155 -111
- package/examples/jsm/nodes/materials/MeshSSSNodeMaterial.js +84 -0
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -80
- package/examples/jsm/nodes/materials/NodeMaterial.js +568 -510
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +39 -49
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +96 -103
- package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -199
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -68
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +130 -56
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +1430 -618
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +29 -19
- package/examples/jsm/nodes/math/CondNode.js +86 -86
- package/examples/jsm/nodes/math/HashNode.js +34 -0
- package/examples/jsm/nodes/math/MathNode.js +382 -359
- package/examples/jsm/nodes/math/OperatorNode.js +266 -269
- package/examples/jsm/nodes/math/TriNoise3D.js +71 -0
- package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -152
- package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -14
- package/examples/jsm/nodes/procedural/CheckerNode.js +42 -42
- package/examples/jsm/nodes/shadernode/ShaderNode.js +625 -420
- package/examples/jsm/nodes/utils/ArrayElementNode.js +41 -33
- package/examples/jsm/nodes/utils/ConvertNode.js +65 -65
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- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +19 -0
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- package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +19 -13
- package/src/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl.js +12 -12
- package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +314 -314
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- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -66
- package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -10
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- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +21 -15
- package/src/renderers/shaders/ShaderChunk.js +274 -266
- package/src/renderers/shaders/ShaderLib/background.glsl.js +40 -32
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +62 -62
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- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +76 -75
- package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -35
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +77 -75
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +117 -114
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +126 -122
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +113 -109
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +89 -82
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -124
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- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +120 -116
- package/src/renderers/shaders/ShaderLib/points.glsl.js +88 -86
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- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +81 -81
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|
-
39, 46, 47, 12, 71, 78, 79, 48, 74, 80, 81, 52, 77, 82, 83, 56,
|
|
73
|
-
56, 57, 58, 59, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
|
|
74
|
-
59, 66, 67, 68, 87, 96, 97, 98, 91, 99, 100, 101, 95, 102, 103, 104,
|
|
75
|
-
68, 75, 76, 77, 98, 105, 106, 107, 101, 108, 109, 110, 104, 111, 112, 113,
|
|
76
|
-
77, 82, 83, 56, 107, 114, 115, 84, 110, 116, 117, 88, 113, 118, 119, 92,
|
|
77
|
-
/*handle*/
|
|
78
|
-
120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135,
|
|
79
|
-
123, 136, 137, 120, 127, 138, 139, 124, 131, 140, 141, 128, 135, 142, 143, 132,
|
|
80
|
-
132, 133, 134, 135, 144, 145, 146, 147, 148, 149, 150, 151, 68, 152, 153, 154,
|
|
81
|
-
135, 142, 143, 132, 147, 155, 156, 144, 151, 157, 158, 148, 154, 159, 160, 68,
|
|
82
|
-
/*spout*/
|
|
83
|
-
161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176,
|
|
84
|
-
164, 177, 178, 161, 168, 179, 180, 165, 172, 181, 182, 169, 176, 183, 184, 173,
|
|
85
|
-
173, 174, 175, 176, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196,
|
|
86
|
-
176, 183, 184, 173, 188, 197, 198, 185, 192, 199, 200, 189, 196, 201, 202, 193,
|
|
87
|
-
/*lid*/
|
|
88
|
-
203, 203, 203, 203, 204, 205, 206, 207, 208, 208, 208, 208, 209, 210, 211, 212,
|
|
89
|
-
203, 203, 203, 203, 207, 213, 214, 215, 208, 208, 208, 208, 212, 216, 217, 218,
|
|
90
|
-
203, 203, 203, 203, 215, 219, 220, 221, 208, 208, 208, 208, 218, 222, 223, 224,
|
|
91
|
-
203, 203, 203, 203, 221, 225, 226, 204, 208, 208, 208, 208, 224, 227, 228, 209,
|
|
92
|
-
209, 210, 211, 212, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240,
|
|
93
|
-
212, 216, 217, 218, 232, 241, 242, 243, 236, 244, 245, 246, 240, 247, 248, 249,
|
|
94
|
-
218, 222, 223, 224, 243, 250, 251, 252, 246, 253, 254, 255, 249, 256, 257, 258,
|
|
95
|
-
224, 227, 228, 209, 252, 259, 260, 229, 255, 261, 262, 233, 258, 263, 264, 237,
|
|
96
|
-
/*bottom*/
|
|
97
|
-
265, 265, 265, 265, 266, 267, 268, 269, 270, 271, 272, 273, 92, 119, 118, 113,
|
|
98
|
-
265, 265, 265, 265, 269, 274, 275, 276, 273, 277, 278, 279, 113, 112, 111, 104,
|
|
99
|
-
265, 265, 265, 265, 276, 280, 281, 282, 279, 283, 284, 285, 104, 103, 102, 95,
|
|
100
|
-
265, 265, 265, 265, 282, 286, 287, 266, 285, 288, 289, 270, 95, 94, 93, 92
|
|
101
|
-
];
|
|
102
|
-
|
|
103
|
-
const teapotVertices = [
|
|
104
|
-
1.4, 0, 2.4,
|
|
105
|
-
1.4, - 0.784, 2.4,
|
|
106
|
-
0.784, - 1.4, 2.4,
|
|
107
|
-
0, - 1.4, 2.4,
|
|
108
|
-
1.3375, 0, 2.53125,
|
|
109
|
-
1.3375, - 0.749, 2.53125,
|
|
110
|
-
0.749, - 1.3375, 2.53125,
|
|
111
|
-
0, - 1.3375, 2.53125,
|
|
112
|
-
1.4375, 0, 2.53125,
|
|
113
|
-
1.4375, - 0.805, 2.53125,
|
|
114
|
-
0.805, - 1.4375, 2.53125,
|
|
115
|
-
0, - 1.4375, 2.53125,
|
|
116
|
-
1.5, 0, 2.4,
|
|
117
|
-
1.5, - 0.84, 2.4,
|
|
118
|
-
0.84, - 1.5, 2.4,
|
|
119
|
-
0, - 1.5, 2.4,
|
|
120
|
-
- 0.784, - 1.4, 2.4,
|
|
121
|
-
- 1.4, - 0.784, 2.4,
|
|
122
|
-
- 1.4, 0, 2.4,
|
|
123
|
-
- 0.749, - 1.3375, 2.53125,
|
|
124
|
-
- 1.3375, - 0.749, 2.53125,
|
|
125
|
-
- 1.3375, 0, 2.53125,
|
|
126
|
-
- 0.805, - 1.4375, 2.53125,
|
|
127
|
-
- 1.4375, - 0.805, 2.53125,
|
|
128
|
-
- 1.4375, 0, 2.53125,
|
|
129
|
-
- 0.84, - 1.5, 2.4,
|
|
130
|
-
- 1.5, - 0.84, 2.4,
|
|
131
|
-
- 1.5, 0, 2.4,
|
|
132
|
-
- 1.4, 0.784, 2.4,
|
|
133
|
-
- 0.784, 1.4, 2.4,
|
|
134
|
-
0, 1.4, 2.4,
|
|
135
|
-
- 1.3375, 0.749, 2.53125,
|
|
136
|
-
- 0.749, 1.3375, 2.53125,
|
|
137
|
-
0, 1.3375, 2.53125,
|
|
138
|
-
- 1.4375, 0.805, 2.53125,
|
|
139
|
-
- 0.805, 1.4375, 2.53125,
|
|
140
|
-
0, 1.4375, 2.53125,
|
|
141
|
-
- 1.5, 0.84, 2.4,
|
|
142
|
-
- 0.84, 1.5, 2.4,
|
|
143
|
-
0, 1.5, 2.4,
|
|
144
|
-
0.784, 1.4, 2.4,
|
|
145
|
-
1.4, 0.784, 2.4,
|
|
146
|
-
0.749, 1.3375, 2.53125,
|
|
147
|
-
1.3375, 0.749, 2.53125,
|
|
148
|
-
0.805, 1.4375, 2.53125,
|
|
149
|
-
1.4375, 0.805, 2.53125,
|
|
150
|
-
0.84, 1.5, 2.4,
|
|
151
|
-
1.5, 0.84, 2.4,
|
|
152
|
-
1.75, 0, 1.875,
|
|
153
|
-
1.75, - 0.98, 1.875,
|
|
154
|
-
0.98, - 1.75, 1.875,
|
|
155
|
-
0, - 1.75, 1.875,
|
|
156
|
-
2, 0, 1.35,
|
|
157
|
-
2, - 1.12, 1.35,
|
|
158
|
-
1.12, - 2, 1.35,
|
|
159
|
-
0, - 2, 1.35,
|
|
160
|
-
2, 0, 0.9,
|
|
161
|
-
2, - 1.12, 0.9,
|
|
162
|
-
1.12, - 2, 0.9,
|
|
163
|
-
0, - 2, 0.9,
|
|
164
|
-
- 0.98, - 1.75, 1.875,
|
|
165
|
-
- 1.75, - 0.98, 1.875,
|
|
166
|
-
- 1.75, 0, 1.875,
|
|
167
|
-
- 1.12, - 2, 1.35,
|
|
168
|
-
- 2, - 1.12, 1.35,
|
|
169
|
-
- 2, 0, 1.35,
|
|
170
|
-
- 1.12, - 2, 0.9,
|
|
171
|
-
- 2, - 1.12, 0.9,
|
|
172
|
-
- 2, 0, 0.9,
|
|
173
|
-
- 1.75, 0.98, 1.875,
|
|
174
|
-
- 0.98, 1.75, 1.875,
|
|
175
|
-
0, 1.75, 1.875,
|
|
176
|
-
- 2, 1.12, 1.35,
|
|
177
|
-
- 1.12, 2, 1.35,
|
|
178
|
-
0, 2, 1.35,
|
|
179
|
-
- 2, 1.12, 0.9,
|
|
180
|
-
- 1.12, 2, 0.9,
|
|
181
|
-
0, 2, 0.9,
|
|
182
|
-
0.98, 1.75, 1.875,
|
|
183
|
-
1.75, 0.98, 1.875,
|
|
184
|
-
1.12, 2, 1.35,
|
|
185
|
-
2, 1.12, 1.35,
|
|
186
|
-
1.12, 2, 0.9,
|
|
187
|
-
2, 1.12, 0.9,
|
|
188
|
-
2, 0, 0.45,
|
|
189
|
-
2, - 1.12, 0.45,
|
|
190
|
-
1.12, - 2, 0.45,
|
|
191
|
-
0, - 2, 0.45,
|
|
192
|
-
1.5, 0, 0.225,
|
|
193
|
-
1.5, - 0.84, 0.225,
|
|
194
|
-
0.84, - 1.5, 0.225,
|
|
195
|
-
0, - 1.5, 0.225,
|
|
196
|
-
1.5, 0, 0.15,
|
|
197
|
-
1.5, - 0.84, 0.15,
|
|
198
|
-
0.84, - 1.5, 0.15,
|
|
199
|
-
0, - 1.5, 0.15,
|
|
200
|
-
- 1.12, - 2, 0.45,
|
|
201
|
-
- 2, - 1.12, 0.45,
|
|
202
|
-
- 2, 0, 0.45,
|
|
203
|
-
- 0.84, - 1.5, 0.225,
|
|
204
|
-
- 1.5, - 0.84, 0.225,
|
|
205
|
-
- 1.5, 0, 0.225,
|
|
206
|
-
- 0.84, - 1.5, 0.15,
|
|
207
|
-
- 1.5, - 0.84, 0.15,
|
|
208
|
-
- 1.5, 0, 0.15,
|
|
209
|
-
- 2, 1.12, 0.45,
|
|
210
|
-
- 1.12, 2, 0.45,
|
|
211
|
-
0, 2, 0.45,
|
|
212
|
-
- 1.5, 0.84, 0.225,
|
|
213
|
-
- 0.84, 1.5, 0.225,
|
|
214
|
-
0, 1.5, 0.225,
|
|
215
|
-
- 1.5, 0.84, 0.15,
|
|
216
|
-
- 0.84, 1.5, 0.15,
|
|
217
|
-
0, 1.5, 0.15,
|
|
218
|
-
1.12, 2, 0.45,
|
|
219
|
-
2, 1.12, 0.45,
|
|
220
|
-
0.84, 1.5, 0.225,
|
|
221
|
-
1.5, 0.84, 0.225,
|
|
222
|
-
0.84, 1.5, 0.15,
|
|
223
|
-
1.5, 0.84, 0.15,
|
|
224
|
-
- 1.6, 0, 2.025,
|
|
225
|
-
- 1.6, - 0.3, 2.025,
|
|
226
|
-
- 1.5, - 0.3, 2.25,
|
|
227
|
-
- 1.5, 0, 2.25,
|
|
228
|
-
- 2.3, 0, 2.025,
|
|
229
|
-
- 2.3, - 0.3, 2.025,
|
|
230
|
-
- 2.5, - 0.3, 2.25,
|
|
231
|
-
- 2.5, 0, 2.25,
|
|
232
|
-
- 2.7, 0, 2.025,
|
|
233
|
-
- 2.7, - 0.3, 2.025,
|
|
234
|
-
- 3, - 0.3, 2.25,
|
|
235
|
-
- 3, 0, 2.25,
|
|
236
|
-
- 2.7, 0, 1.8,
|
|
237
|
-
- 2.7, - 0.3, 1.8,
|
|
238
|
-
- 3, - 0.3, 1.8,
|
|
239
|
-
- 3, 0, 1.8,
|
|
240
|
-
- 1.5, 0.3, 2.25,
|
|
241
|
-
- 1.6, 0.3, 2.025,
|
|
242
|
-
- 2.5, 0.3, 2.25,
|
|
243
|
-
- 2.3, 0.3, 2.025,
|
|
244
|
-
- 3, 0.3, 2.25,
|
|
245
|
-
- 2.7, 0.3, 2.025,
|
|
246
|
-
- 3, 0.3, 1.8,
|
|
247
|
-
- 2.7, 0.3, 1.8,
|
|
248
|
-
- 2.7, 0, 1.575,
|
|
249
|
-
- 2.7, - 0.3, 1.575,
|
|
250
|
-
- 3, - 0.3, 1.35,
|
|
251
|
-
- 3, 0, 1.35,
|
|
252
|
-
- 2.5, 0, 1.125,
|
|
253
|
-
- 2.5, - 0.3, 1.125,
|
|
254
|
-
- 2.65, - 0.3, 0.9375,
|
|
255
|
-
- 2.65, 0, 0.9375,
|
|
256
|
-
- 2, - 0.3, 0.9,
|
|
257
|
-
- 1.9, - 0.3, 0.6,
|
|
258
|
-
- 1.9, 0, 0.6,
|
|
259
|
-
- 3, 0.3, 1.35,
|
|
260
|
-
- 2.7, 0.3, 1.575,
|
|
261
|
-
- 2.65, 0.3, 0.9375,
|
|
262
|
-
- 2.5, 0.3, 1.125,
|
|
263
|
-
- 1.9, 0.3, 0.6,
|
|
264
|
-
- 2, 0.3, 0.9,
|
|
265
|
-
1.7, 0, 1.425,
|
|
266
|
-
1.7, - 0.66, 1.425,
|
|
267
|
-
1.7, - 0.66, 0.6,
|
|
268
|
-
1.7, 0, 0.6,
|
|
269
|
-
2.6, 0, 1.425,
|
|
270
|
-
2.6, - 0.66, 1.425,
|
|
271
|
-
3.1, - 0.66, 0.825,
|
|
272
|
-
3.1, 0, 0.825,
|
|
273
|
-
2.3, 0, 2.1,
|
|
274
|
-
2.3, - 0.25, 2.1,
|
|
275
|
-
2.4, - 0.25, 2.025,
|
|
276
|
-
2.4, 0, 2.025,
|
|
277
|
-
2.7, 0, 2.4,
|
|
278
|
-
2.7, - 0.25, 2.4,
|
|
279
|
-
3.3, - 0.25, 2.4,
|
|
280
|
-
3.3, 0, 2.4,
|
|
281
|
-
1.7, 0.66, 0.6,
|
|
282
|
-
1.7, 0.66, 1.425,
|
|
283
|
-
3.1, 0.66, 0.825,
|
|
284
|
-
2.6, 0.66, 1.425,
|
|
285
|
-
2.4, 0.25, 2.025,
|
|
286
|
-
2.3, 0.25, 2.1,
|
|
287
|
-
3.3, 0.25, 2.4,
|
|
288
|
-
2.7, 0.25, 2.4,
|
|
289
|
-
2.8, 0, 2.475,
|
|
290
|
-
2.8, - 0.25, 2.475,
|
|
291
|
-
3.525, - 0.25, 2.49375,
|
|
292
|
-
3.525, 0, 2.49375,
|
|
293
|
-
2.9, 0, 2.475,
|
|
294
|
-
2.9, - 0.15, 2.475,
|
|
295
|
-
3.45, - 0.15, 2.5125,
|
|
296
|
-
3.45, 0, 2.5125,
|
|
297
|
-
2.8, 0, 2.4,
|
|
298
|
-
2.8, - 0.15, 2.4,
|
|
299
|
-
3.2, - 0.15, 2.4,
|
|
300
|
-
3.2, 0, 2.4,
|
|
301
|
-
3.525, 0.25, 2.49375,
|
|
302
|
-
2.8, 0.25, 2.475,
|
|
303
|
-
3.45, 0.15, 2.5125,
|
|
304
|
-
2.9, 0.15, 2.475,
|
|
305
|
-
3.2, 0.15, 2.4,
|
|
306
|
-
2.8, 0.15, 2.4,
|
|
307
|
-
0, 0, 3.15,
|
|
308
|
-
0.8, 0, 3.15,
|
|
309
|
-
0.8, - 0.45, 3.15,
|
|
310
|
-
0.45, - 0.8, 3.15,
|
|
311
|
-
0, - 0.8, 3.15,
|
|
312
|
-
0, 0, 2.85,
|
|
313
|
-
0.2, 0, 2.7,
|
|
314
|
-
0.2, - 0.112, 2.7,
|
|
315
|
-
0.112, - 0.2, 2.7,
|
|
316
|
-
0, - 0.2, 2.7,
|
|
317
|
-
- 0.45, - 0.8, 3.15,
|
|
318
|
-
- 0.8, - 0.45, 3.15,
|
|
319
|
-
- 0.8, 0, 3.15,
|
|
320
|
-
- 0.112, - 0.2, 2.7,
|
|
321
|
-
- 0.2, - 0.112, 2.7,
|
|
322
|
-
- 0.2, 0, 2.7,
|
|
323
|
-
- 0.8, 0.45, 3.15,
|
|
324
|
-
- 0.45, 0.8, 3.15,
|
|
325
|
-
0, 0.8, 3.15,
|
|
326
|
-
- 0.2, 0.112, 2.7,
|
|
327
|
-
- 0.112, 0.2, 2.7,
|
|
328
|
-
0, 0.2, 2.7,
|
|
329
|
-
0.45, 0.8, 3.15,
|
|
330
|
-
0.8, 0.45, 3.15,
|
|
331
|
-
0.112, 0.2, 2.7,
|
|
332
|
-
0.2, 0.112, 2.7,
|
|
333
|
-
0.4, 0, 2.55,
|
|
334
|
-
0.4, - 0.224, 2.55,
|
|
335
|
-
0.224, - 0.4, 2.55,
|
|
336
|
-
0, - 0.4, 2.55,
|
|
337
|
-
1.3, 0, 2.55,
|
|
338
|
-
1.3, - 0.728, 2.55,
|
|
339
|
-
0.728, - 1.3, 2.55,
|
|
340
|
-
0, - 1.3, 2.55,
|
|
341
|
-
1.3, 0, 2.4,
|
|
342
|
-
1.3, - 0.728, 2.4,
|
|
343
|
-
0.728, - 1.3, 2.4,
|
|
344
|
-
0, - 1.3, 2.4,
|
|
345
|
-
- 0.224, - 0.4, 2.55,
|
|
346
|
-
- 0.4, - 0.224, 2.55,
|
|
347
|
-
- 0.4, 0, 2.55,
|
|
348
|
-
- 0.728, - 1.3, 2.55,
|
|
349
|
-
- 1.3, - 0.728, 2.55,
|
|
350
|
-
- 1.3, 0, 2.55,
|
|
351
|
-
- 0.728, - 1.3, 2.4,
|
|
352
|
-
- 1.3, - 0.728, 2.4,
|
|
353
|
-
- 1.3, 0, 2.4,
|
|
354
|
-
- 0.4, 0.224, 2.55,
|
|
355
|
-
- 0.224, 0.4, 2.55,
|
|
356
|
-
0, 0.4, 2.55,
|
|
357
|
-
- 1.3, 0.728, 2.55,
|
|
358
|
-
- 0.728, 1.3, 2.55,
|
|
359
|
-
0, 1.3, 2.55,
|
|
360
|
-
- 1.3, 0.728, 2.4,
|
|
361
|
-
- 0.728, 1.3, 2.4,
|
|
362
|
-
0, 1.3, 2.4,
|
|
363
|
-
0.224, 0.4, 2.55,
|
|
364
|
-
0.4, 0.224, 2.55,
|
|
365
|
-
0.728, 1.3, 2.55,
|
|
366
|
-
1.3, 0.728, 2.55,
|
|
367
|
-
0.728, 1.3, 2.4,
|
|
368
|
-
1.3, 0.728, 2.4,
|
|
369
|
-
0, 0, 0,
|
|
370
|
-
1.425, 0, 0,
|
|
371
|
-
1.425, 0.798, 0,
|
|
372
|
-
0.798, 1.425, 0,
|
|
373
|
-
0, 1.425, 0,
|
|
374
|
-
1.5, 0, 0.075,
|
|
375
|
-
1.5, 0.84, 0.075,
|
|
376
|
-
0.84, 1.5, 0.075,
|
|
377
|
-
0, 1.5, 0.075,
|
|
378
|
-
- 0.798, 1.425, 0,
|
|
379
|
-
- 1.425, 0.798, 0,
|
|
380
|
-
- 1.425, 0, 0,
|
|
381
|
-
- 0.84, 1.5, 0.075,
|
|
382
|
-
- 1.5, 0.84, 0.075,
|
|
383
|
-
- 1.5, 0, 0.075,
|
|
384
|
-
- 1.425, - 0.798, 0,
|
|
385
|
-
- 0.798, - 1.425, 0,
|
|
386
|
-
0, - 1.425, 0,
|
|
387
|
-
- 1.5, - 0.84, 0.075,
|
|
388
|
-
- 0.84, - 1.5, 0.075,
|
|
389
|
-
0, - 1.5, 0.075,
|
|
390
|
-
0.798, - 1.425, 0,
|
|
391
|
-
1.425, - 0.798, 0,
|
|
392
|
-
0.84, - 1.5, 0.075,
|
|
393
|
-
1.5, - 0.84, 0.075
|
|
394
|
-
];
|
|
395
|
-
|
|
396
|
-
super();
|
|
397
|
-
|
|
398
|
-
// number of segments per patch
|
|
399
|
-
segments = Math.max( 2, Math.floor( segments ) );
|
|
400
|
-
|
|
401
|
-
// Jim Blinn scaled the teapot down in size by about 1.3 for
|
|
402
|
-
// some rendering tests. He liked the new proportions that he kept
|
|
403
|
-
// the data in this form. The model was distributed with these new
|
|
404
|
-
// proportions and became the norm. Trivia: comparing images of the
|
|
405
|
-
// real teapot and the computer model, the ratio for the bowl of the
|
|
406
|
-
// real teapot is more like 1.25, but since 1.3 is the traditional
|
|
407
|
-
// value given, we use it here.
|
|
408
|
-
const blinnScale = 1.3;
|
|
409
|
-
|
|
410
|
-
// scale the size to be the real scaling factor
|
|
411
|
-
const maxHeight = 3.15 * ( blinn ? 1 : blinnScale );
|
|
412
|
-
|
|
413
|
-
const maxHeight2 = maxHeight / 2;
|
|
414
|
-
const trueSize = size / maxHeight2;
|
|
415
|
-
|
|
416
|
-
// Number of elements depends on what is needed. Subtract degenerate
|
|
417
|
-
// triangles at tip of bottom and lid out in advance.
|
|
418
|
-
let numTriangles = bottom ? ( 8 * segments - 4 ) * segments : 0;
|
|
419
|
-
numTriangles += lid ? ( 16 * segments - 4 ) * segments : 0;
|
|
420
|
-
numTriangles += body ? 40 * segments * segments : 0;
|
|
421
|
-
|
|
422
|
-
const indices = new Uint32Array( numTriangles * 3 );
|
|
423
|
-
|
|
424
|
-
let numVertices = bottom ? 4 : 0;
|
|
425
|
-
numVertices += lid ? 8 : 0;
|
|
426
|
-
numVertices += body ? 20 : 0;
|
|
427
|
-
numVertices *= ( segments + 1 ) * ( segments + 1 );
|
|
428
|
-
|
|
429
|
-
const vertices = new Float32Array( numVertices * 3 );
|
|
430
|
-
const normals = new Float32Array( numVertices * 3 );
|
|
431
|
-
const uvs = new Float32Array( numVertices * 2 );
|
|
432
|
-
|
|
433
|
-
// Bezier form
|
|
434
|
-
const ms = new Matrix4();
|
|
435
|
-
ms.set(
|
|
436
|
-
- 1.0, 3.0, - 3.0, 1.0,
|
|
437
|
-
3.0, - 6.0, 3.0, 0.0,
|
|
438
|
-
- 3.0, 3.0, 0.0, 0.0,
|
|
439
|
-
1.0, 0.0, 0.0, 0.0 );
|
|
440
|
-
|
|
441
|
-
const g = [];
|
|
442
|
-
|
|
443
|
-
const sp = [];
|
|
444
|
-
const tp = [];
|
|
445
|
-
const dsp = [];
|
|
446
|
-
const dtp = [];
|
|
447
|
-
|
|
448
|
-
// M * G * M matrix, sort of see
|
|
449
|
-
// http://www.cs.helsinki.fi/group/goa/mallinnus/curves/surfaces.html
|
|
450
|
-
const mgm = [];
|
|
451
|
-
|
|
452
|
-
const vert = [];
|
|
453
|
-
const sdir = [];
|
|
454
|
-
const tdir = [];
|
|
455
|
-
|
|
456
|
-
const norm = new Vector3();
|
|
457
|
-
|
|
458
|
-
let tcoord;
|
|
459
|
-
|
|
460
|
-
let sval;
|
|
461
|
-
let tval;
|
|
462
|
-
let p;
|
|
463
|
-
let dsval = 0;
|
|
464
|
-
let dtval = 0;
|
|
465
|
-
|
|
466
|
-
const normOut = new Vector3();
|
|
467
|
-
|
|
468
|
-
const gmx = new Matrix4();
|
|
469
|
-
const tmtx = new Matrix4();
|
|
470
|
-
|
|
471
|
-
const vsp = new Vector4();
|
|
472
|
-
const vtp = new Vector4();
|
|
473
|
-
const vdsp = new Vector4();
|
|
474
|
-
const vdtp = new Vector4();
|
|
475
|
-
|
|
476
|
-
const vsdir = new Vector3();
|
|
477
|
-
const vtdir = new Vector3();
|
|
478
|
-
|
|
479
|
-
const mst = ms.clone();
|
|
480
|
-
mst.transpose();
|
|
481
|
-
|
|
482
|
-
// internal function: test if triangle has any matching vertices;
|
|
483
|
-
// if so, don't save triangle, since it won't display anything.
|
|
484
|
-
const notDegenerate = ( vtx1, vtx2, vtx3 ) => // if any vertex matches, return false
|
|
485
|
-
! ( ( ( vertices[ vtx1 * 3 ] === vertices[ vtx2 * 3 ] ) &&
|
|
486
|
-
( vertices[ vtx1 * 3 + 1 ] === vertices[ vtx2 * 3 + 1 ] ) &&
|
|
487
|
-
( vertices[ vtx1 * 3 + 2 ] === vertices[ vtx2 * 3 + 2 ] ) ) ||
|
|
488
|
-
( ( vertices[ vtx1 * 3 ] === vertices[ vtx3 * 3 ] ) &&
|
|
489
|
-
( vertices[ vtx1 * 3 + 1 ] === vertices[ vtx3 * 3 + 1 ] ) &&
|
|
490
|
-
( vertices[ vtx1 * 3 + 2 ] === vertices[ vtx3 * 3 + 2 ] ) ) || ( vertices[ vtx2 * 3 ] === vertices[ vtx3 * 3 ] ) &&
|
|
491
|
-
( vertices[ vtx2 * 3 + 1 ] === vertices[ vtx3 * 3 + 1 ] ) &&
|
|
492
|
-
( vertices[ vtx2 * 3 + 2 ] === vertices[ vtx3 * 3 + 2 ] ) );
|
|
493
|
-
|
|
494
|
-
|
|
495
|
-
for ( let i = 0; i < 3; i ++ ) {
|
|
496
|
-
|
|
497
|
-
mgm[ i ] = new Matrix4();
|
|
498
|
-
|
|
499
|
-
}
|
|
500
|
-
|
|
501
|
-
const minPatches = body ? 0 : 20;
|
|
502
|
-
const maxPatches = bottom ? 32 : 28;
|
|
503
|
-
|
|
504
|
-
const vertPerRow = segments + 1;
|
|
505
|
-
|
|
506
|
-
let surfCount = 0;
|
|
507
|
-
|
|
508
|
-
let vertCount = 0;
|
|
509
|
-
let normCount = 0;
|
|
510
|
-
let uvCount = 0;
|
|
511
|
-
|
|
512
|
-
let indexCount = 0;
|
|
513
|
-
|
|
514
|
-
for ( let surf = minPatches; surf < maxPatches; surf ++ ) {
|
|
515
|
-
|
|
516
|
-
// lid is in the middle of the data, patches 20-27,
|
|
517
|
-
// so ignore it for this part of the loop if the lid is not desired
|
|
518
|
-
if ( lid || ( surf < 20 || surf >= 28 ) ) {
|
|
519
|
-
|
|
520
|
-
// get M * G * M matrix for x,y,z
|
|
521
|
-
for ( let i = 0; i < 3; i ++ ) {
|
|
522
|
-
|
|
523
|
-
// get control patches
|
|
524
|
-
for ( let r = 0; r < 4; r ++ ) {
|
|
525
|
-
|
|
526
|
-
for ( let c = 0; c < 4; c ++ ) {
|
|
527
|
-
|
|
528
|
-
// transposed
|
|
529
|
-
g[ c * 4 + r ] = teapotVertices[ teapotPatches[ surf * 16 + r * 4 + c ] * 3 + i ];
|
|
530
|
-
|
|
531
|
-
// is the lid to be made larger, and is this a point on the lid
|
|
532
|
-
// that is X or Y?
|
|
533
|
-
if ( fitLid && ( surf >= 20 && surf < 28 ) && ( i !== 2 ) ) {
|
|
534
|
-
|
|
535
|
-
// increase XY size by 7.7%, found empirically. I don't
|
|
536
|
-
// increase Z so that the teapot will continue to fit in the
|
|
537
|
-
// space -1 to 1 for Y (Y is up for the final model).
|
|
538
|
-
g[ c * 4 + r ] *= 1.077;
|
|
539
|
-
|
|
540
|
-
}
|
|
541
|
-
|
|
542
|
-
// Blinn "fixed" the teapot by dividing Z by blinnScale, and that's the
|
|
543
|
-
// data we now use. The original teapot is taller. Fix it:
|
|
544
|
-
if ( ! blinn && ( i === 2 ) ) {
|
|
545
|
-
|
|
546
|
-
g[ c * 4 + r ] *= blinnScale;
|
|
547
|
-
|
|
548
|
-
}
|
|
549
|
-
|
|
550
|
-
}
|
|
551
|
-
|
|
552
|
-
}
|
|
553
|
-
|
|
554
|
-
gmx.set( g[ 0 ], g[ 1 ], g[ 2 ], g[ 3 ], g[ 4 ], g[ 5 ], g[ 6 ], g[ 7 ], g[ 8 ], g[ 9 ], g[ 10 ], g[ 11 ], g[ 12 ], g[ 13 ], g[ 14 ], g[ 15 ] );
|
|
555
|
-
|
|
556
|
-
tmtx.multiplyMatrices( gmx, ms );
|
|
557
|
-
mgm[ i ].multiplyMatrices( mst, tmtx );
|
|
558
|
-
|
|
559
|
-
}
|
|
560
|
-
|
|
561
|
-
// step along, get points, and output
|
|
562
|
-
for ( let sstep = 0; sstep <= segments; sstep ++ ) {
|
|
563
|
-
|
|
564
|
-
const s = sstep / segments;
|
|
565
|
-
|
|
566
|
-
for ( let tstep = 0; tstep <= segments; tstep ++ ) {
|
|
567
|
-
|
|
568
|
-
const t = tstep / segments;
|
|
569
|
-
|
|
570
|
-
// point from basis
|
|
571
|
-
// get power vectors and their derivatives
|
|
572
|
-
for ( p = 4, sval = tval = 1.0; p --; ) {
|
|
573
|
-
|
|
574
|
-
sp[ p ] = sval;
|
|
575
|
-
tp[ p ] = tval;
|
|
576
|
-
sval *= s;
|
|
577
|
-
tval *= t;
|
|
578
|
-
|
|
579
|
-
if ( p === 3 ) {
|
|
580
|
-
|
|
581
|
-
dsp[ p ] = dtp[ p ] = 0.0;
|
|
582
|
-
dsval = dtval = 1.0;
|
|
583
|
-
|
|
584
|
-
} else {
|
|
585
|
-
|
|
586
|
-
dsp[ p ] = dsval * ( 3 - p );
|
|
587
|
-
dtp[ p ] = dtval * ( 3 - p );
|
|
588
|
-
dsval *= s;
|
|
589
|
-
dtval *= t;
|
|
590
|
-
|
|
591
|
-
}
|
|
592
|
-
|
|
593
|
-
}
|
|
594
|
-
|
|
595
|
-
vsp.fromArray( sp );
|
|
596
|
-
vtp.fromArray( tp );
|
|
597
|
-
vdsp.fromArray( dsp );
|
|
598
|
-
vdtp.fromArray( dtp );
|
|
599
|
-
|
|
600
|
-
// do for x,y,z
|
|
601
|
-
for ( let i = 0; i < 3; i ++ ) {
|
|
602
|
-
|
|
603
|
-
// multiply power vectors times matrix to get value
|
|
604
|
-
tcoord = vsp.clone();
|
|
605
|
-
tcoord.applyMatrix4( mgm[ i ] );
|
|
606
|
-
vert[ i ] = tcoord.dot( vtp );
|
|
607
|
-
|
|
608
|
-
// get s and t tangent vectors
|
|
609
|
-
tcoord = vdsp.clone();
|
|
610
|
-
tcoord.applyMatrix4( mgm[ i ] );
|
|
611
|
-
sdir[ i ] = tcoord.dot( vtp );
|
|
612
|
-
|
|
613
|
-
tcoord = vsp.clone();
|
|
614
|
-
tcoord.applyMatrix4( mgm[ i ] );
|
|
615
|
-
tdir[ i ] = tcoord.dot( vdtp );
|
|
616
|
-
|
|
617
|
-
}
|
|
618
|
-
|
|
619
|
-
// find normal
|
|
620
|
-
vsdir.fromArray( sdir );
|
|
621
|
-
vtdir.fromArray( tdir );
|
|
622
|
-
norm.crossVectors( vtdir, vsdir );
|
|
623
|
-
norm.normalize();
|
|
624
|
-
|
|
625
|
-
// if X and Z length is 0, at the cusp, so point the normal up or down, depending on patch number
|
|
626
|
-
if ( vert[ 0 ] === 0 && vert[ 1 ] === 0 ) {
|
|
627
|
-
|
|
628
|
-
// if above the middle of the teapot, normal points up, else down
|
|
629
|
-
normOut.set( 0, vert[ 2 ] > maxHeight2 ? 1 : - 1, 0 );
|
|
630
|
-
|
|
631
|
-
} else {
|
|
632
|
-
|
|
633
|
-
// standard output: rotate on X axis
|
|
634
|
-
normOut.set( norm.x, norm.z, - norm.y );
|
|
635
|
-
|
|
636
|
-
}
|
|
637
|
-
|
|
638
|
-
// store it all
|
|
639
|
-
vertices[ vertCount ++ ] = trueSize * vert[ 0 ];
|
|
640
|
-
vertices[ vertCount ++ ] = trueSize * ( vert[ 2 ] - maxHeight2 );
|
|
641
|
-
vertices[ vertCount ++ ] = - trueSize * vert[ 1 ];
|
|
642
|
-
|
|
643
|
-
normals[ normCount ++ ] = normOut.x;
|
|
644
|
-
normals[ normCount ++ ] = normOut.y;
|
|
645
|
-
normals[ normCount ++ ] = normOut.z;
|
|
646
|
-
|
|
647
|
-
uvs[ uvCount ++ ] = 1 - t;
|
|
648
|
-
uvs[ uvCount ++ ] = 1 - s;
|
|
649
|
-
|
|
650
|
-
}
|
|
651
|
-
|
|
652
|
-
}
|
|
653
|
-
|
|
654
|
-
// save the faces
|
|
655
|
-
for ( let sstep = 0; sstep < segments; sstep ++ ) {
|
|
656
|
-
|
|
657
|
-
for ( let tstep = 0; tstep < segments; tstep ++ ) {
|
|
658
|
-
|
|
659
|
-
const v1 = surfCount * vertPerRow * vertPerRow + sstep * vertPerRow + tstep;
|
|
660
|
-
const v2 = v1 + 1;
|
|
661
|
-
const v3 = v2 + vertPerRow;
|
|
662
|
-
const v4 = v1 + vertPerRow;
|
|
663
|
-
|
|
664
|
-
// Normals and UVs cannot be shared. Without clone(), you can see the consequences
|
|
665
|
-
// of sharing if you call geometry.applyMatrix4( matrix ).
|
|
666
|
-
if ( notDegenerate( v1, v2, v3 ) ) {
|
|
667
|
-
|
|
668
|
-
indices[ indexCount ++ ] = v1;
|
|
669
|
-
indices[ indexCount ++ ] = v2;
|
|
670
|
-
indices[ indexCount ++ ] = v3;
|
|
671
|
-
|
|
672
|
-
}
|
|
673
|
-
|
|
674
|
-
if ( notDegenerate( v1, v3, v4 ) ) {
|
|
675
|
-
|
|
676
|
-
indices[ indexCount ++ ] = v1;
|
|
677
|
-
indices[ indexCount ++ ] = v3;
|
|
678
|
-
indices[ indexCount ++ ] = v4;
|
|
679
|
-
|
|
680
|
-
}
|
|
681
|
-
|
|
682
|
-
}
|
|
683
|
-
|
|
684
|
-
}
|
|
685
|
-
|
|
686
|
-
// increment only if a surface was used
|
|
687
|
-
surfCount ++;
|
|
688
|
-
|
|
689
|
-
}
|
|
690
|
-
|
|
691
|
-
}
|
|
692
|
-
|
|
693
|
-
this.setIndex( new BufferAttribute( indices, 1 ) );
|
|
694
|
-
this.setAttribute( 'position', new BufferAttribute( vertices, 3 ) );
|
|
695
|
-
this.setAttribute( 'normal', new BufferAttribute( normals, 3 ) );
|
|
696
|
-
this.setAttribute( 'uv', new BufferAttribute( uvs, 2 ) );
|
|
697
|
-
|
|
698
|
-
this.computeBoundingSphere();
|
|
699
|
-
|
|
700
|
-
}
|
|
701
|
-
|
|
702
|
-
}
|
|
703
|
-
|
|
704
|
-
export { TeapotGeometry };
|
|
1
|
+
import {
|
|
2
|
+
BufferAttribute,
|
|
3
|
+
BufferGeometry,
|
|
4
|
+
Matrix4,
|
|
5
|
+
Vector3,
|
|
6
|
+
Vector4
|
|
7
|
+
} from 'three';
|
|
8
|
+
|
|
9
|
+
/**
|
|
10
|
+
* Tessellates the famous Utah teapot database by Martin Newell into triangles.
|
|
11
|
+
*
|
|
12
|
+
* Parameters: size = 50, segments = 10, bottom = true, lid = true, body = true,
|
|
13
|
+
* fitLid = false, blinn = true
|
|
14
|
+
*
|
|
15
|
+
* size is a relative scale: I've scaled the teapot to fit vertically between -1 and 1.
|
|
16
|
+
* Think of it as a "radius".
|
|
17
|
+
* segments - number of line segments to subdivide each patch edge;
|
|
18
|
+
* 1 is possible but gives degenerates, so two is the real minimum.
|
|
19
|
+
* bottom - boolean, if true (default) then the bottom patches are added. Some consider
|
|
20
|
+
* adding the bottom heresy, so set this to "false" to adhere to the One True Way.
|
|
21
|
+
* lid - to remove the lid and look inside, set to true.
|
|
22
|
+
* body - to remove the body and leave the lid, set this and "bottom" to false.
|
|
23
|
+
* fitLid - the lid is a tad small in the original. This stretches it a bit so you can't
|
|
24
|
+
* see the teapot's insides through the gap.
|
|
25
|
+
* blinn - Jim Blinn scaled the original data vertically by dividing by about 1.3 to look
|
|
26
|
+
* nicer. If you want to see the original teapot, similar to the real-world model, set
|
|
27
|
+
* this to false. True by default.
|
|
28
|
+
* See http://en.wikipedia.org/wiki/File:Original_Utah_Teapot.jpg for the original
|
|
29
|
+
* real-world teapot (from http://en.wikipedia.org/wiki/Utah_teapot).
|
|
30
|
+
*
|
|
31
|
+
* Note that the bottom (the last four patches) is not flat - blame Frank Crow, not me.
|
|
32
|
+
*
|
|
33
|
+
* The teapot should normally be rendered as a double sided object, since for some
|
|
34
|
+
* patches both sides can be seen, e.g., the gap around the lid and inside the spout.
|
|
35
|
+
*
|
|
36
|
+
* Segments 'n' determines the number of triangles output.
|
|
37
|
+
* Total triangles = 32*2*n*n - 8*n [degenerates at the top and bottom cusps are deleted]
|
|
38
|
+
*
|
|
39
|
+
* size_factor # triangles
|
|
40
|
+
* 1 56
|
|
41
|
+
* 2 240
|
|
42
|
+
* 3 552
|
|
43
|
+
* 4 992
|
|
44
|
+
*
|
|
45
|
+
* 10 6320
|
|
46
|
+
* 20 25440
|
|
47
|
+
* 30 57360
|
|
48
|
+
*
|
|
49
|
+
* Code converted from my ancient SPD software, http://tog.acm.org/resources/SPD/
|
|
50
|
+
* Created for the Udacity course "Interactive Rendering", http://bit.ly/ericity
|
|
51
|
+
* YouTube video on teapot history: https://www.youtube.com/watch?v=DxMfblPzFNc
|
|
52
|
+
*
|
|
53
|
+
* See https://en.wikipedia.org/wiki/Utah_teapot for the history of the teapot
|
|
54
|
+
*
|
|
55
|
+
*/
|
|
56
|
+
|
|
57
|
+
class TeapotGeometry extends BufferGeometry {
|
|
58
|
+
|
|
59
|
+
constructor( size = 50, segments = 10, bottom = true, lid = true, body = true, fitLid = true, blinn = true ) {
|
|
60
|
+
|
|
61
|
+
// 32 * 4 * 4 Bezier spline patches
|
|
62
|
+
const teapotPatches = [
|
|
63
|
+
/*rim*/
|
|
64
|
+
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
|
|
65
|
+
3, 16, 17, 18, 7, 19, 20, 21, 11, 22, 23, 24, 15, 25, 26, 27,
|
|
66
|
+
18, 28, 29, 30, 21, 31, 32, 33, 24, 34, 35, 36, 27, 37, 38, 39,
|
|
67
|
+
30, 40, 41, 0, 33, 42, 43, 4, 36, 44, 45, 8, 39, 46, 47, 12,
|
|
68
|
+
/*body*/
|
|
69
|
+
12, 13, 14, 15, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
|
|
70
|
+
15, 25, 26, 27, 51, 60, 61, 62, 55, 63, 64, 65, 59, 66, 67, 68,
|
|
71
|
+
27, 37, 38, 39, 62, 69, 70, 71, 65, 72, 73, 74, 68, 75, 76, 77,
|
|
72
|
+
39, 46, 47, 12, 71, 78, 79, 48, 74, 80, 81, 52, 77, 82, 83, 56,
|
|
73
|
+
56, 57, 58, 59, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
|
|
74
|
+
59, 66, 67, 68, 87, 96, 97, 98, 91, 99, 100, 101, 95, 102, 103, 104,
|
|
75
|
+
68, 75, 76, 77, 98, 105, 106, 107, 101, 108, 109, 110, 104, 111, 112, 113,
|
|
76
|
+
77, 82, 83, 56, 107, 114, 115, 84, 110, 116, 117, 88, 113, 118, 119, 92,
|
|
77
|
+
/*handle*/
|
|
78
|
+
120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135,
|
|
79
|
+
123, 136, 137, 120, 127, 138, 139, 124, 131, 140, 141, 128, 135, 142, 143, 132,
|
|
80
|
+
132, 133, 134, 135, 144, 145, 146, 147, 148, 149, 150, 151, 68, 152, 153, 154,
|
|
81
|
+
135, 142, 143, 132, 147, 155, 156, 144, 151, 157, 158, 148, 154, 159, 160, 68,
|
|
82
|
+
/*spout*/
|
|
83
|
+
161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176,
|
|
84
|
+
164, 177, 178, 161, 168, 179, 180, 165, 172, 181, 182, 169, 176, 183, 184, 173,
|
|
85
|
+
173, 174, 175, 176, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196,
|
|
86
|
+
176, 183, 184, 173, 188, 197, 198, 185, 192, 199, 200, 189, 196, 201, 202, 193,
|
|
87
|
+
/*lid*/
|
|
88
|
+
203, 203, 203, 203, 204, 205, 206, 207, 208, 208, 208, 208, 209, 210, 211, 212,
|
|
89
|
+
203, 203, 203, 203, 207, 213, 214, 215, 208, 208, 208, 208, 212, 216, 217, 218,
|
|
90
|
+
203, 203, 203, 203, 215, 219, 220, 221, 208, 208, 208, 208, 218, 222, 223, 224,
|
|
91
|
+
203, 203, 203, 203, 221, 225, 226, 204, 208, 208, 208, 208, 224, 227, 228, 209,
|
|
92
|
+
209, 210, 211, 212, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240,
|
|
93
|
+
212, 216, 217, 218, 232, 241, 242, 243, 236, 244, 245, 246, 240, 247, 248, 249,
|
|
94
|
+
218, 222, 223, 224, 243, 250, 251, 252, 246, 253, 254, 255, 249, 256, 257, 258,
|
|
95
|
+
224, 227, 228, 209, 252, 259, 260, 229, 255, 261, 262, 233, 258, 263, 264, 237,
|
|
96
|
+
/*bottom*/
|
|
97
|
+
265, 265, 265, 265, 266, 267, 268, 269, 270, 271, 272, 273, 92, 119, 118, 113,
|
|
98
|
+
265, 265, 265, 265, 269, 274, 275, 276, 273, 277, 278, 279, 113, 112, 111, 104,
|
|
99
|
+
265, 265, 265, 265, 276, 280, 281, 282, 279, 283, 284, 285, 104, 103, 102, 95,
|
|
100
|
+
265, 265, 265, 265, 282, 286, 287, 266, 285, 288, 289, 270, 95, 94, 93, 92
|
|
101
|
+
];
|
|
102
|
+
|
|
103
|
+
const teapotVertices = [
|
|
104
|
+
1.4, 0, 2.4,
|
|
105
|
+
1.4, - 0.784, 2.4,
|
|
106
|
+
0.784, - 1.4, 2.4,
|
|
107
|
+
0, - 1.4, 2.4,
|
|
108
|
+
1.3375, 0, 2.53125,
|
|
109
|
+
1.3375, - 0.749, 2.53125,
|
|
110
|
+
0.749, - 1.3375, 2.53125,
|
|
111
|
+
0, - 1.3375, 2.53125,
|
|
112
|
+
1.4375, 0, 2.53125,
|
|
113
|
+
1.4375, - 0.805, 2.53125,
|
|
114
|
+
0.805, - 1.4375, 2.53125,
|
|
115
|
+
0, - 1.4375, 2.53125,
|
|
116
|
+
1.5, 0, 2.4,
|
|
117
|
+
1.5, - 0.84, 2.4,
|
|
118
|
+
0.84, - 1.5, 2.4,
|
|
119
|
+
0, - 1.5, 2.4,
|
|
120
|
+
- 0.784, - 1.4, 2.4,
|
|
121
|
+
- 1.4, - 0.784, 2.4,
|
|
122
|
+
- 1.4, 0, 2.4,
|
|
123
|
+
- 0.749, - 1.3375, 2.53125,
|
|
124
|
+
- 1.3375, - 0.749, 2.53125,
|
|
125
|
+
- 1.3375, 0, 2.53125,
|
|
126
|
+
- 0.805, - 1.4375, 2.53125,
|
|
127
|
+
- 1.4375, - 0.805, 2.53125,
|
|
128
|
+
- 1.4375, 0, 2.53125,
|
|
129
|
+
- 0.84, - 1.5, 2.4,
|
|
130
|
+
- 1.5, - 0.84, 2.4,
|
|
131
|
+
- 1.5, 0, 2.4,
|
|
132
|
+
- 1.4, 0.784, 2.4,
|
|
133
|
+
- 0.784, 1.4, 2.4,
|
|
134
|
+
0, 1.4, 2.4,
|
|
135
|
+
- 1.3375, 0.749, 2.53125,
|
|
136
|
+
- 0.749, 1.3375, 2.53125,
|
|
137
|
+
0, 1.3375, 2.53125,
|
|
138
|
+
- 1.4375, 0.805, 2.53125,
|
|
139
|
+
- 0.805, 1.4375, 2.53125,
|
|
140
|
+
0, 1.4375, 2.53125,
|
|
141
|
+
- 1.5, 0.84, 2.4,
|
|
142
|
+
- 0.84, 1.5, 2.4,
|
|
143
|
+
0, 1.5, 2.4,
|
|
144
|
+
0.784, 1.4, 2.4,
|
|
145
|
+
1.4, 0.784, 2.4,
|
|
146
|
+
0.749, 1.3375, 2.53125,
|
|
147
|
+
1.3375, 0.749, 2.53125,
|
|
148
|
+
0.805, 1.4375, 2.53125,
|
|
149
|
+
1.4375, 0.805, 2.53125,
|
|
150
|
+
0.84, 1.5, 2.4,
|
|
151
|
+
1.5, 0.84, 2.4,
|
|
152
|
+
1.75, 0, 1.875,
|
|
153
|
+
1.75, - 0.98, 1.875,
|
|
154
|
+
0.98, - 1.75, 1.875,
|
|
155
|
+
0, - 1.75, 1.875,
|
|
156
|
+
2, 0, 1.35,
|
|
157
|
+
2, - 1.12, 1.35,
|
|
158
|
+
1.12, - 2, 1.35,
|
|
159
|
+
0, - 2, 1.35,
|
|
160
|
+
2, 0, 0.9,
|
|
161
|
+
2, - 1.12, 0.9,
|
|
162
|
+
1.12, - 2, 0.9,
|
|
163
|
+
0, - 2, 0.9,
|
|
164
|
+
- 0.98, - 1.75, 1.875,
|
|
165
|
+
- 1.75, - 0.98, 1.875,
|
|
166
|
+
- 1.75, 0, 1.875,
|
|
167
|
+
- 1.12, - 2, 1.35,
|
|
168
|
+
- 2, - 1.12, 1.35,
|
|
169
|
+
- 2, 0, 1.35,
|
|
170
|
+
- 1.12, - 2, 0.9,
|
|
171
|
+
- 2, - 1.12, 0.9,
|
|
172
|
+
- 2, 0, 0.9,
|
|
173
|
+
- 1.75, 0.98, 1.875,
|
|
174
|
+
- 0.98, 1.75, 1.875,
|
|
175
|
+
0, 1.75, 1.875,
|
|
176
|
+
- 2, 1.12, 1.35,
|
|
177
|
+
- 1.12, 2, 1.35,
|
|
178
|
+
0, 2, 1.35,
|
|
179
|
+
- 2, 1.12, 0.9,
|
|
180
|
+
- 1.12, 2, 0.9,
|
|
181
|
+
0, 2, 0.9,
|
|
182
|
+
0.98, 1.75, 1.875,
|
|
183
|
+
1.75, 0.98, 1.875,
|
|
184
|
+
1.12, 2, 1.35,
|
|
185
|
+
2, 1.12, 1.35,
|
|
186
|
+
1.12, 2, 0.9,
|
|
187
|
+
2, 1.12, 0.9,
|
|
188
|
+
2, 0, 0.45,
|
|
189
|
+
2, - 1.12, 0.45,
|
|
190
|
+
1.12, - 2, 0.45,
|
|
191
|
+
0, - 2, 0.45,
|
|
192
|
+
1.5, 0, 0.225,
|
|
193
|
+
1.5, - 0.84, 0.225,
|
|
194
|
+
0.84, - 1.5, 0.225,
|
|
195
|
+
0, - 1.5, 0.225,
|
|
196
|
+
1.5, 0, 0.15,
|
|
197
|
+
1.5, - 0.84, 0.15,
|
|
198
|
+
0.84, - 1.5, 0.15,
|
|
199
|
+
0, - 1.5, 0.15,
|
|
200
|
+
- 1.12, - 2, 0.45,
|
|
201
|
+
- 2, - 1.12, 0.45,
|
|
202
|
+
- 2, 0, 0.45,
|
|
203
|
+
- 0.84, - 1.5, 0.225,
|
|
204
|
+
- 1.5, - 0.84, 0.225,
|
|
205
|
+
- 1.5, 0, 0.225,
|
|
206
|
+
- 0.84, - 1.5, 0.15,
|
|
207
|
+
- 1.5, - 0.84, 0.15,
|
|
208
|
+
- 1.5, 0, 0.15,
|
|
209
|
+
- 2, 1.12, 0.45,
|
|
210
|
+
- 1.12, 2, 0.45,
|
|
211
|
+
0, 2, 0.45,
|
|
212
|
+
- 1.5, 0.84, 0.225,
|
|
213
|
+
- 0.84, 1.5, 0.225,
|
|
214
|
+
0, 1.5, 0.225,
|
|
215
|
+
- 1.5, 0.84, 0.15,
|
|
216
|
+
- 0.84, 1.5, 0.15,
|
|
217
|
+
0, 1.5, 0.15,
|
|
218
|
+
1.12, 2, 0.45,
|
|
219
|
+
2, 1.12, 0.45,
|
|
220
|
+
0.84, 1.5, 0.225,
|
|
221
|
+
1.5, 0.84, 0.225,
|
|
222
|
+
0.84, 1.5, 0.15,
|
|
223
|
+
1.5, 0.84, 0.15,
|
|
224
|
+
- 1.6, 0, 2.025,
|
|
225
|
+
- 1.6, - 0.3, 2.025,
|
|
226
|
+
- 1.5, - 0.3, 2.25,
|
|
227
|
+
- 1.5, 0, 2.25,
|
|
228
|
+
- 2.3, 0, 2.025,
|
|
229
|
+
- 2.3, - 0.3, 2.025,
|
|
230
|
+
- 2.5, - 0.3, 2.25,
|
|
231
|
+
- 2.5, 0, 2.25,
|
|
232
|
+
- 2.7, 0, 2.025,
|
|
233
|
+
- 2.7, - 0.3, 2.025,
|
|
234
|
+
- 3, - 0.3, 2.25,
|
|
235
|
+
- 3, 0, 2.25,
|
|
236
|
+
- 2.7, 0, 1.8,
|
|
237
|
+
- 2.7, - 0.3, 1.8,
|
|
238
|
+
- 3, - 0.3, 1.8,
|
|
239
|
+
- 3, 0, 1.8,
|
|
240
|
+
- 1.5, 0.3, 2.25,
|
|
241
|
+
- 1.6, 0.3, 2.025,
|
|
242
|
+
- 2.5, 0.3, 2.25,
|
|
243
|
+
- 2.3, 0.3, 2.025,
|
|
244
|
+
- 3, 0.3, 2.25,
|
|
245
|
+
- 2.7, 0.3, 2.025,
|
|
246
|
+
- 3, 0.3, 1.8,
|
|
247
|
+
- 2.7, 0.3, 1.8,
|
|
248
|
+
- 2.7, 0, 1.575,
|
|
249
|
+
- 2.7, - 0.3, 1.575,
|
|
250
|
+
- 3, - 0.3, 1.35,
|
|
251
|
+
- 3, 0, 1.35,
|
|
252
|
+
- 2.5, 0, 1.125,
|
|
253
|
+
- 2.5, - 0.3, 1.125,
|
|
254
|
+
- 2.65, - 0.3, 0.9375,
|
|
255
|
+
- 2.65, 0, 0.9375,
|
|
256
|
+
- 2, - 0.3, 0.9,
|
|
257
|
+
- 1.9, - 0.3, 0.6,
|
|
258
|
+
- 1.9, 0, 0.6,
|
|
259
|
+
- 3, 0.3, 1.35,
|
|
260
|
+
- 2.7, 0.3, 1.575,
|
|
261
|
+
- 2.65, 0.3, 0.9375,
|
|
262
|
+
- 2.5, 0.3, 1.125,
|
|
263
|
+
- 1.9, 0.3, 0.6,
|
|
264
|
+
- 2, 0.3, 0.9,
|
|
265
|
+
1.7, 0, 1.425,
|
|
266
|
+
1.7, - 0.66, 1.425,
|
|
267
|
+
1.7, - 0.66, 0.6,
|
|
268
|
+
1.7, 0, 0.6,
|
|
269
|
+
2.6, 0, 1.425,
|
|
270
|
+
2.6, - 0.66, 1.425,
|
|
271
|
+
3.1, - 0.66, 0.825,
|
|
272
|
+
3.1, 0, 0.825,
|
|
273
|
+
2.3, 0, 2.1,
|
|
274
|
+
2.3, - 0.25, 2.1,
|
|
275
|
+
2.4, - 0.25, 2.025,
|
|
276
|
+
2.4, 0, 2.025,
|
|
277
|
+
2.7, 0, 2.4,
|
|
278
|
+
2.7, - 0.25, 2.4,
|
|
279
|
+
3.3, - 0.25, 2.4,
|
|
280
|
+
3.3, 0, 2.4,
|
|
281
|
+
1.7, 0.66, 0.6,
|
|
282
|
+
1.7, 0.66, 1.425,
|
|
283
|
+
3.1, 0.66, 0.825,
|
|
284
|
+
2.6, 0.66, 1.425,
|
|
285
|
+
2.4, 0.25, 2.025,
|
|
286
|
+
2.3, 0.25, 2.1,
|
|
287
|
+
3.3, 0.25, 2.4,
|
|
288
|
+
2.7, 0.25, 2.4,
|
|
289
|
+
2.8, 0, 2.475,
|
|
290
|
+
2.8, - 0.25, 2.475,
|
|
291
|
+
3.525, - 0.25, 2.49375,
|
|
292
|
+
3.525, 0, 2.49375,
|
|
293
|
+
2.9, 0, 2.475,
|
|
294
|
+
2.9, - 0.15, 2.475,
|
|
295
|
+
3.45, - 0.15, 2.5125,
|
|
296
|
+
3.45, 0, 2.5125,
|
|
297
|
+
2.8, 0, 2.4,
|
|
298
|
+
2.8, - 0.15, 2.4,
|
|
299
|
+
3.2, - 0.15, 2.4,
|
|
300
|
+
3.2, 0, 2.4,
|
|
301
|
+
3.525, 0.25, 2.49375,
|
|
302
|
+
2.8, 0.25, 2.475,
|
|
303
|
+
3.45, 0.15, 2.5125,
|
|
304
|
+
2.9, 0.15, 2.475,
|
|
305
|
+
3.2, 0.15, 2.4,
|
|
306
|
+
2.8, 0.15, 2.4,
|
|
307
|
+
0, 0, 3.15,
|
|
308
|
+
0.8, 0, 3.15,
|
|
309
|
+
0.8, - 0.45, 3.15,
|
|
310
|
+
0.45, - 0.8, 3.15,
|
|
311
|
+
0, - 0.8, 3.15,
|
|
312
|
+
0, 0, 2.85,
|
|
313
|
+
0.2, 0, 2.7,
|
|
314
|
+
0.2, - 0.112, 2.7,
|
|
315
|
+
0.112, - 0.2, 2.7,
|
|
316
|
+
0, - 0.2, 2.7,
|
|
317
|
+
- 0.45, - 0.8, 3.15,
|
|
318
|
+
- 0.8, - 0.45, 3.15,
|
|
319
|
+
- 0.8, 0, 3.15,
|
|
320
|
+
- 0.112, - 0.2, 2.7,
|
|
321
|
+
- 0.2, - 0.112, 2.7,
|
|
322
|
+
- 0.2, 0, 2.7,
|
|
323
|
+
- 0.8, 0.45, 3.15,
|
|
324
|
+
- 0.45, 0.8, 3.15,
|
|
325
|
+
0, 0.8, 3.15,
|
|
326
|
+
- 0.2, 0.112, 2.7,
|
|
327
|
+
- 0.112, 0.2, 2.7,
|
|
328
|
+
0, 0.2, 2.7,
|
|
329
|
+
0.45, 0.8, 3.15,
|
|
330
|
+
0.8, 0.45, 3.15,
|
|
331
|
+
0.112, 0.2, 2.7,
|
|
332
|
+
0.2, 0.112, 2.7,
|
|
333
|
+
0.4, 0, 2.55,
|
|
334
|
+
0.4, - 0.224, 2.55,
|
|
335
|
+
0.224, - 0.4, 2.55,
|
|
336
|
+
0, - 0.4, 2.55,
|
|
337
|
+
1.3, 0, 2.55,
|
|
338
|
+
1.3, - 0.728, 2.55,
|
|
339
|
+
0.728, - 1.3, 2.55,
|
|
340
|
+
0, - 1.3, 2.55,
|
|
341
|
+
1.3, 0, 2.4,
|
|
342
|
+
1.3, - 0.728, 2.4,
|
|
343
|
+
0.728, - 1.3, 2.4,
|
|
344
|
+
0, - 1.3, 2.4,
|
|
345
|
+
- 0.224, - 0.4, 2.55,
|
|
346
|
+
- 0.4, - 0.224, 2.55,
|
|
347
|
+
- 0.4, 0, 2.55,
|
|
348
|
+
- 0.728, - 1.3, 2.55,
|
|
349
|
+
- 1.3, - 0.728, 2.55,
|
|
350
|
+
- 1.3, 0, 2.55,
|
|
351
|
+
- 0.728, - 1.3, 2.4,
|
|
352
|
+
- 1.3, - 0.728, 2.4,
|
|
353
|
+
- 1.3, 0, 2.4,
|
|
354
|
+
- 0.4, 0.224, 2.55,
|
|
355
|
+
- 0.224, 0.4, 2.55,
|
|
356
|
+
0, 0.4, 2.55,
|
|
357
|
+
- 1.3, 0.728, 2.55,
|
|
358
|
+
- 0.728, 1.3, 2.55,
|
|
359
|
+
0, 1.3, 2.55,
|
|
360
|
+
- 1.3, 0.728, 2.4,
|
|
361
|
+
- 0.728, 1.3, 2.4,
|
|
362
|
+
0, 1.3, 2.4,
|
|
363
|
+
0.224, 0.4, 2.55,
|
|
364
|
+
0.4, 0.224, 2.55,
|
|
365
|
+
0.728, 1.3, 2.55,
|
|
366
|
+
1.3, 0.728, 2.55,
|
|
367
|
+
0.728, 1.3, 2.4,
|
|
368
|
+
1.3, 0.728, 2.4,
|
|
369
|
+
0, 0, 0,
|
|
370
|
+
1.425, 0, 0,
|
|
371
|
+
1.425, 0.798, 0,
|
|
372
|
+
0.798, 1.425, 0,
|
|
373
|
+
0, 1.425, 0,
|
|
374
|
+
1.5, 0, 0.075,
|
|
375
|
+
1.5, 0.84, 0.075,
|
|
376
|
+
0.84, 1.5, 0.075,
|
|
377
|
+
0, 1.5, 0.075,
|
|
378
|
+
- 0.798, 1.425, 0,
|
|
379
|
+
- 1.425, 0.798, 0,
|
|
380
|
+
- 1.425, 0, 0,
|
|
381
|
+
- 0.84, 1.5, 0.075,
|
|
382
|
+
- 1.5, 0.84, 0.075,
|
|
383
|
+
- 1.5, 0, 0.075,
|
|
384
|
+
- 1.425, - 0.798, 0,
|
|
385
|
+
- 0.798, - 1.425, 0,
|
|
386
|
+
0, - 1.425, 0,
|
|
387
|
+
- 1.5, - 0.84, 0.075,
|
|
388
|
+
- 0.84, - 1.5, 0.075,
|
|
389
|
+
0, - 1.5, 0.075,
|
|
390
|
+
0.798, - 1.425, 0,
|
|
391
|
+
1.425, - 0.798, 0,
|
|
392
|
+
0.84, - 1.5, 0.075,
|
|
393
|
+
1.5, - 0.84, 0.075
|
|
394
|
+
];
|
|
395
|
+
|
|
396
|
+
super();
|
|
397
|
+
|
|
398
|
+
// number of segments per patch
|
|
399
|
+
segments = Math.max( 2, Math.floor( segments ) );
|
|
400
|
+
|
|
401
|
+
// Jim Blinn scaled the teapot down in size by about 1.3 for
|
|
402
|
+
// some rendering tests. He liked the new proportions that he kept
|
|
403
|
+
// the data in this form. The model was distributed with these new
|
|
404
|
+
// proportions and became the norm. Trivia: comparing images of the
|
|
405
|
+
// real teapot and the computer model, the ratio for the bowl of the
|
|
406
|
+
// real teapot is more like 1.25, but since 1.3 is the traditional
|
|
407
|
+
// value given, we use it here.
|
|
408
|
+
const blinnScale = 1.3;
|
|
409
|
+
|
|
410
|
+
// scale the size to be the real scaling factor
|
|
411
|
+
const maxHeight = 3.15 * ( blinn ? 1 : blinnScale );
|
|
412
|
+
|
|
413
|
+
const maxHeight2 = maxHeight / 2;
|
|
414
|
+
const trueSize = size / maxHeight2;
|
|
415
|
+
|
|
416
|
+
// Number of elements depends on what is needed. Subtract degenerate
|
|
417
|
+
// triangles at tip of bottom and lid out in advance.
|
|
418
|
+
let numTriangles = bottom ? ( 8 * segments - 4 ) * segments : 0;
|
|
419
|
+
numTriangles += lid ? ( 16 * segments - 4 ) * segments : 0;
|
|
420
|
+
numTriangles += body ? 40 * segments * segments : 0;
|
|
421
|
+
|
|
422
|
+
const indices = new Uint32Array( numTriangles * 3 );
|
|
423
|
+
|
|
424
|
+
let numVertices = bottom ? 4 : 0;
|
|
425
|
+
numVertices += lid ? 8 : 0;
|
|
426
|
+
numVertices += body ? 20 : 0;
|
|
427
|
+
numVertices *= ( segments + 1 ) * ( segments + 1 );
|
|
428
|
+
|
|
429
|
+
const vertices = new Float32Array( numVertices * 3 );
|
|
430
|
+
const normals = new Float32Array( numVertices * 3 );
|
|
431
|
+
const uvs = new Float32Array( numVertices * 2 );
|
|
432
|
+
|
|
433
|
+
// Bezier form
|
|
434
|
+
const ms = new Matrix4();
|
|
435
|
+
ms.set(
|
|
436
|
+
- 1.0, 3.0, - 3.0, 1.0,
|
|
437
|
+
3.0, - 6.0, 3.0, 0.0,
|
|
438
|
+
- 3.0, 3.0, 0.0, 0.0,
|
|
439
|
+
1.0, 0.0, 0.0, 0.0 );
|
|
440
|
+
|
|
441
|
+
const g = [];
|
|
442
|
+
|
|
443
|
+
const sp = [];
|
|
444
|
+
const tp = [];
|
|
445
|
+
const dsp = [];
|
|
446
|
+
const dtp = [];
|
|
447
|
+
|
|
448
|
+
// M * G * M matrix, sort of see
|
|
449
|
+
// http://www.cs.helsinki.fi/group/goa/mallinnus/curves/surfaces.html
|
|
450
|
+
const mgm = [];
|
|
451
|
+
|
|
452
|
+
const vert = [];
|
|
453
|
+
const sdir = [];
|
|
454
|
+
const tdir = [];
|
|
455
|
+
|
|
456
|
+
const norm = new Vector3();
|
|
457
|
+
|
|
458
|
+
let tcoord;
|
|
459
|
+
|
|
460
|
+
let sval;
|
|
461
|
+
let tval;
|
|
462
|
+
let p;
|
|
463
|
+
let dsval = 0;
|
|
464
|
+
let dtval = 0;
|
|
465
|
+
|
|
466
|
+
const normOut = new Vector3();
|
|
467
|
+
|
|
468
|
+
const gmx = new Matrix4();
|
|
469
|
+
const tmtx = new Matrix4();
|
|
470
|
+
|
|
471
|
+
const vsp = new Vector4();
|
|
472
|
+
const vtp = new Vector4();
|
|
473
|
+
const vdsp = new Vector4();
|
|
474
|
+
const vdtp = new Vector4();
|
|
475
|
+
|
|
476
|
+
const vsdir = new Vector3();
|
|
477
|
+
const vtdir = new Vector3();
|
|
478
|
+
|
|
479
|
+
const mst = ms.clone();
|
|
480
|
+
mst.transpose();
|
|
481
|
+
|
|
482
|
+
// internal function: test if triangle has any matching vertices;
|
|
483
|
+
// if so, don't save triangle, since it won't display anything.
|
|
484
|
+
const notDegenerate = ( vtx1, vtx2, vtx3 ) => // if any vertex matches, return false
|
|
485
|
+
! ( ( ( vertices[ vtx1 * 3 ] === vertices[ vtx2 * 3 ] ) &&
|
|
486
|
+
( vertices[ vtx1 * 3 + 1 ] === vertices[ vtx2 * 3 + 1 ] ) &&
|
|
487
|
+
( vertices[ vtx1 * 3 + 2 ] === vertices[ vtx2 * 3 + 2 ] ) ) ||
|
|
488
|
+
( ( vertices[ vtx1 * 3 ] === vertices[ vtx3 * 3 ] ) &&
|
|
489
|
+
( vertices[ vtx1 * 3 + 1 ] === vertices[ vtx3 * 3 + 1 ] ) &&
|
|
490
|
+
( vertices[ vtx1 * 3 + 2 ] === vertices[ vtx3 * 3 + 2 ] ) ) || ( vertices[ vtx2 * 3 ] === vertices[ vtx3 * 3 ] ) &&
|
|
491
|
+
( vertices[ vtx2 * 3 + 1 ] === vertices[ vtx3 * 3 + 1 ] ) &&
|
|
492
|
+
( vertices[ vtx2 * 3 + 2 ] === vertices[ vtx3 * 3 + 2 ] ) );
|
|
493
|
+
|
|
494
|
+
|
|
495
|
+
for ( let i = 0; i < 3; i ++ ) {
|
|
496
|
+
|
|
497
|
+
mgm[ i ] = new Matrix4();
|
|
498
|
+
|
|
499
|
+
}
|
|
500
|
+
|
|
501
|
+
const minPatches = body ? 0 : 20;
|
|
502
|
+
const maxPatches = bottom ? 32 : 28;
|
|
503
|
+
|
|
504
|
+
const vertPerRow = segments + 1;
|
|
505
|
+
|
|
506
|
+
let surfCount = 0;
|
|
507
|
+
|
|
508
|
+
let vertCount = 0;
|
|
509
|
+
let normCount = 0;
|
|
510
|
+
let uvCount = 0;
|
|
511
|
+
|
|
512
|
+
let indexCount = 0;
|
|
513
|
+
|
|
514
|
+
for ( let surf = minPatches; surf < maxPatches; surf ++ ) {
|
|
515
|
+
|
|
516
|
+
// lid is in the middle of the data, patches 20-27,
|
|
517
|
+
// so ignore it for this part of the loop if the lid is not desired
|
|
518
|
+
if ( lid || ( surf < 20 || surf >= 28 ) ) {
|
|
519
|
+
|
|
520
|
+
// get M * G * M matrix for x,y,z
|
|
521
|
+
for ( let i = 0; i < 3; i ++ ) {
|
|
522
|
+
|
|
523
|
+
// get control patches
|
|
524
|
+
for ( let r = 0; r < 4; r ++ ) {
|
|
525
|
+
|
|
526
|
+
for ( let c = 0; c < 4; c ++ ) {
|
|
527
|
+
|
|
528
|
+
// transposed
|
|
529
|
+
g[ c * 4 + r ] = teapotVertices[ teapotPatches[ surf * 16 + r * 4 + c ] * 3 + i ];
|
|
530
|
+
|
|
531
|
+
// is the lid to be made larger, and is this a point on the lid
|
|
532
|
+
// that is X or Y?
|
|
533
|
+
if ( fitLid && ( surf >= 20 && surf < 28 ) && ( i !== 2 ) ) {
|
|
534
|
+
|
|
535
|
+
// increase XY size by 7.7%, found empirically. I don't
|
|
536
|
+
// increase Z so that the teapot will continue to fit in the
|
|
537
|
+
// space -1 to 1 for Y (Y is up for the final model).
|
|
538
|
+
g[ c * 4 + r ] *= 1.077;
|
|
539
|
+
|
|
540
|
+
}
|
|
541
|
+
|
|
542
|
+
// Blinn "fixed" the teapot by dividing Z by blinnScale, and that's the
|
|
543
|
+
// data we now use. The original teapot is taller. Fix it:
|
|
544
|
+
if ( ! blinn && ( i === 2 ) ) {
|
|
545
|
+
|
|
546
|
+
g[ c * 4 + r ] *= blinnScale;
|
|
547
|
+
|
|
548
|
+
}
|
|
549
|
+
|
|
550
|
+
}
|
|
551
|
+
|
|
552
|
+
}
|
|
553
|
+
|
|
554
|
+
gmx.set( g[ 0 ], g[ 1 ], g[ 2 ], g[ 3 ], g[ 4 ], g[ 5 ], g[ 6 ], g[ 7 ], g[ 8 ], g[ 9 ], g[ 10 ], g[ 11 ], g[ 12 ], g[ 13 ], g[ 14 ], g[ 15 ] );
|
|
555
|
+
|
|
556
|
+
tmtx.multiplyMatrices( gmx, ms );
|
|
557
|
+
mgm[ i ].multiplyMatrices( mst, tmtx );
|
|
558
|
+
|
|
559
|
+
}
|
|
560
|
+
|
|
561
|
+
// step along, get points, and output
|
|
562
|
+
for ( let sstep = 0; sstep <= segments; sstep ++ ) {
|
|
563
|
+
|
|
564
|
+
const s = sstep / segments;
|
|
565
|
+
|
|
566
|
+
for ( let tstep = 0; tstep <= segments; tstep ++ ) {
|
|
567
|
+
|
|
568
|
+
const t = tstep / segments;
|
|
569
|
+
|
|
570
|
+
// point from basis
|
|
571
|
+
// get power vectors and their derivatives
|
|
572
|
+
for ( p = 4, sval = tval = 1.0; p --; ) {
|
|
573
|
+
|
|
574
|
+
sp[ p ] = sval;
|
|
575
|
+
tp[ p ] = tval;
|
|
576
|
+
sval *= s;
|
|
577
|
+
tval *= t;
|
|
578
|
+
|
|
579
|
+
if ( p === 3 ) {
|
|
580
|
+
|
|
581
|
+
dsp[ p ] = dtp[ p ] = 0.0;
|
|
582
|
+
dsval = dtval = 1.0;
|
|
583
|
+
|
|
584
|
+
} else {
|
|
585
|
+
|
|
586
|
+
dsp[ p ] = dsval * ( 3 - p );
|
|
587
|
+
dtp[ p ] = dtval * ( 3 - p );
|
|
588
|
+
dsval *= s;
|
|
589
|
+
dtval *= t;
|
|
590
|
+
|
|
591
|
+
}
|
|
592
|
+
|
|
593
|
+
}
|
|
594
|
+
|
|
595
|
+
vsp.fromArray( sp );
|
|
596
|
+
vtp.fromArray( tp );
|
|
597
|
+
vdsp.fromArray( dsp );
|
|
598
|
+
vdtp.fromArray( dtp );
|
|
599
|
+
|
|
600
|
+
// do for x,y,z
|
|
601
|
+
for ( let i = 0; i < 3; i ++ ) {
|
|
602
|
+
|
|
603
|
+
// multiply power vectors times matrix to get value
|
|
604
|
+
tcoord = vsp.clone();
|
|
605
|
+
tcoord.applyMatrix4( mgm[ i ] );
|
|
606
|
+
vert[ i ] = tcoord.dot( vtp );
|
|
607
|
+
|
|
608
|
+
// get s and t tangent vectors
|
|
609
|
+
tcoord = vdsp.clone();
|
|
610
|
+
tcoord.applyMatrix4( mgm[ i ] );
|
|
611
|
+
sdir[ i ] = tcoord.dot( vtp );
|
|
612
|
+
|
|
613
|
+
tcoord = vsp.clone();
|
|
614
|
+
tcoord.applyMatrix4( mgm[ i ] );
|
|
615
|
+
tdir[ i ] = tcoord.dot( vdtp );
|
|
616
|
+
|
|
617
|
+
}
|
|
618
|
+
|
|
619
|
+
// find normal
|
|
620
|
+
vsdir.fromArray( sdir );
|
|
621
|
+
vtdir.fromArray( tdir );
|
|
622
|
+
norm.crossVectors( vtdir, vsdir );
|
|
623
|
+
norm.normalize();
|
|
624
|
+
|
|
625
|
+
// if X and Z length is 0, at the cusp, so point the normal up or down, depending on patch number
|
|
626
|
+
if ( vert[ 0 ] === 0 && vert[ 1 ] === 0 ) {
|
|
627
|
+
|
|
628
|
+
// if above the middle of the teapot, normal points up, else down
|
|
629
|
+
normOut.set( 0, vert[ 2 ] > maxHeight2 ? 1 : - 1, 0 );
|
|
630
|
+
|
|
631
|
+
} else {
|
|
632
|
+
|
|
633
|
+
// standard output: rotate on X axis
|
|
634
|
+
normOut.set( norm.x, norm.z, - norm.y );
|
|
635
|
+
|
|
636
|
+
}
|
|
637
|
+
|
|
638
|
+
// store it all
|
|
639
|
+
vertices[ vertCount ++ ] = trueSize * vert[ 0 ];
|
|
640
|
+
vertices[ vertCount ++ ] = trueSize * ( vert[ 2 ] - maxHeight2 );
|
|
641
|
+
vertices[ vertCount ++ ] = - trueSize * vert[ 1 ];
|
|
642
|
+
|
|
643
|
+
normals[ normCount ++ ] = normOut.x;
|
|
644
|
+
normals[ normCount ++ ] = normOut.y;
|
|
645
|
+
normals[ normCount ++ ] = normOut.z;
|
|
646
|
+
|
|
647
|
+
uvs[ uvCount ++ ] = 1 - t;
|
|
648
|
+
uvs[ uvCount ++ ] = 1 - s;
|
|
649
|
+
|
|
650
|
+
}
|
|
651
|
+
|
|
652
|
+
}
|
|
653
|
+
|
|
654
|
+
// save the faces
|
|
655
|
+
for ( let sstep = 0; sstep < segments; sstep ++ ) {
|
|
656
|
+
|
|
657
|
+
for ( let tstep = 0; tstep < segments; tstep ++ ) {
|
|
658
|
+
|
|
659
|
+
const v1 = surfCount * vertPerRow * vertPerRow + sstep * vertPerRow + tstep;
|
|
660
|
+
const v2 = v1 + 1;
|
|
661
|
+
const v3 = v2 + vertPerRow;
|
|
662
|
+
const v4 = v1 + vertPerRow;
|
|
663
|
+
|
|
664
|
+
// Normals and UVs cannot be shared. Without clone(), you can see the consequences
|
|
665
|
+
// of sharing if you call geometry.applyMatrix4( matrix ).
|
|
666
|
+
if ( notDegenerate( v1, v2, v3 ) ) {
|
|
667
|
+
|
|
668
|
+
indices[ indexCount ++ ] = v1;
|
|
669
|
+
indices[ indexCount ++ ] = v2;
|
|
670
|
+
indices[ indexCount ++ ] = v3;
|
|
671
|
+
|
|
672
|
+
}
|
|
673
|
+
|
|
674
|
+
if ( notDegenerate( v1, v3, v4 ) ) {
|
|
675
|
+
|
|
676
|
+
indices[ indexCount ++ ] = v1;
|
|
677
|
+
indices[ indexCount ++ ] = v3;
|
|
678
|
+
indices[ indexCount ++ ] = v4;
|
|
679
|
+
|
|
680
|
+
}
|
|
681
|
+
|
|
682
|
+
}
|
|
683
|
+
|
|
684
|
+
}
|
|
685
|
+
|
|
686
|
+
// increment only if a surface was used
|
|
687
|
+
surfCount ++;
|
|
688
|
+
|
|
689
|
+
}
|
|
690
|
+
|
|
691
|
+
}
|
|
692
|
+
|
|
693
|
+
this.setIndex( new BufferAttribute( indices, 1 ) );
|
|
694
|
+
this.setAttribute( 'position', new BufferAttribute( vertices, 3 ) );
|
|
695
|
+
this.setAttribute( 'normal', new BufferAttribute( normals, 3 ) );
|
|
696
|
+
this.setAttribute( 'uv', new BufferAttribute( uvs, 2 ) );
|
|
697
|
+
|
|
698
|
+
this.computeBoundingSphere();
|
|
699
|
+
|
|
700
|
+
}
|
|
701
|
+
|
|
702
|
+
}
|
|
703
|
+
|
|
704
|
+
export { TeapotGeometry };
|