@needle-tools/three 0.154.2 → 0.160.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -21
- package/README.md +86 -84
- package/build/three.cjs +53679 -51654
- package/build/three.module.js +53263 -51253
- package/build/three.module.min.js +6 -6
- package/examples/fonts/LICENSE +13 -13
- package/examples/fonts/README.md +11 -11
- package/examples/fonts/droid/NOTICE +190 -190
- package/examples/fonts/droid/README.txt +18 -18
- package/examples/fonts/ttf/README.md +9 -9
- package/examples/jsm/Addons.js +294 -0
- package/examples/jsm/animation/AnimationClipCreator.js +116 -116
- package/examples/jsm/animation/CCDIKSolver.js +482 -482
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
- package/examples/jsm/animation/MMDPhysics.js +1406 -1406
- package/examples/jsm/cameras/CinematicCamera.js +208 -208
- package/examples/jsm/capabilities/WebGL.js +108 -91
- package/examples/jsm/capabilities/WebGPU.js +57 -53
- package/examples/jsm/controls/ArcballControls.js +3224 -3224
- package/examples/jsm/controls/DragControls.js +221 -220
- package/examples/jsm/controls/FirstPersonControls.js +325 -325
- package/examples/jsm/controls/FlyControls.js +326 -300
- package/examples/jsm/controls/MapControls.js +28 -28
- package/examples/jsm/controls/OrbitControls.js +1521 -1279
- package/examples/jsm/controls/PointerLockControls.js +162 -162
- package/examples/jsm/controls/TrackballControls.js +828 -828
- package/examples/jsm/controls/TransformControls.js +1573 -1557
- package/examples/jsm/csm/CSM.js +384 -384
- package/examples/jsm/csm/CSMFrustum.js +152 -152
- package/examples/jsm/csm/CSMHelper.js +193 -193
- package/examples/jsm/csm/CSMShader.js +295 -252
- package/examples/jsm/curves/CurveExtras.js +422 -422
- package/examples/jsm/curves/NURBSCurve.js +80 -80
- package/examples/jsm/curves/NURBSSurface.js +52 -52
- package/examples/jsm/curves/NURBSUtils.js +487 -487
- package/examples/jsm/effects/AnaglyphEffect.js +154 -154
- package/examples/jsm/effects/AsciiEffect.js +263 -263
- package/examples/jsm/effects/OutlineEffect.js +539 -539
- package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
- package/examples/jsm/effects/StereoEffect.js +55 -55
- package/examples/jsm/environments/DebugEnvironment.js +52 -52
- package/examples/jsm/environments/RoomEnvironment.js +148 -148
- package/examples/jsm/exporters/DRACOExporter.js +267 -267
- package/examples/jsm/exporters/EXRExporter.js +579 -501
- package/examples/jsm/exporters/GLTFExporter.js +3311 -3163
- package/examples/jsm/exporters/KTX2Exporter.js +292 -292
- package/examples/jsm/exporters/MMDExporter.js +217 -217
- package/examples/jsm/exporters/OBJExporter.js +284 -284
- package/examples/jsm/exporters/PLYExporter.js +528 -528
- package/examples/jsm/exporters/STLExporter.js +199 -199
- package/examples/jsm/exporters/USDZExporter.js +720 -710
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
- package/examples/jsm/geometries/ConvexGeometry.js +53 -53
- package/examples/jsm/geometries/DecalGeometry.js +356 -356
- package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
- package/examples/jsm/geometries/ParametricGeometries.js +254 -254
- package/examples/jsm/geometries/ParametricGeometry.js +139 -139
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
- package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
- package/examples/jsm/geometries/TeapotGeometry.js +704 -704
- package/examples/jsm/geometries/TextGeometry.js +57 -57
- package/examples/jsm/helpers/LightProbeHelper.js +130 -130
- package/examples/jsm/helpers/OctreeHelper.js +73 -73
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
- package/examples/jsm/helpers/TextureHelper.js +237 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
- package/examples/jsm/helpers/ViewHelper.js +333 -333
- package/examples/jsm/interactive/HTMLMesh.js +572 -565
- package/examples/jsm/interactive/InteractiveGroup.js +116 -116
- package/examples/jsm/interactive/SelectionBox.js +227 -227
- package/examples/jsm/interactive/SelectionHelper.js +104 -97
- package/examples/jsm/libs/ammo.wasm.js +822 -822
- package/examples/jsm/libs/basis/README.md +46 -46
- package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
- package/examples/jsm/libs/chevrotain.module.min.js +141 -141
- package/examples/jsm/libs/draco/README.md +32 -32
- package/examples/jsm/libs/draco/draco_decoder.js +34 -34
- package/examples/jsm/libs/draco/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
- package/examples/jsm/libs/ecsy.module.js +1792 -1792
- package/examples/jsm/libs/fflate.module.js +2474 -2474
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/libs/lil-gui.module.min.js +8 -8
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -14844
- package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
- package/examples/jsm/libs/mikktspace.module.js +128 -128
- package/examples/jsm/libs/mmdparser.module.js +11530 -11530
- package/examples/jsm/libs/motion-controllers.module.js +397 -397
- package/examples/jsm/libs/opentype.module.js +14506 -14568
- package/examples/jsm/libs/potpack.module.js +124 -124
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +8743 -21
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +8748 -15
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -167
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/libs/tween.module.js +858 -803
- package/examples/jsm/libs/utif.module.js +1664 -1578
- package/examples/jsm/libs/zstddec.module.js +1 -1
- package/examples/jsm/lights/IESSpotLight.js +25 -25
- package/examples/jsm/lights/LightProbeGenerator.js +286 -252
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
- package/examples/jsm/lines/Line2.js +19 -19
- package/examples/jsm/lines/LineGeometry.js +79 -79
- package/examples/jsm/lines/LineMaterial.js +619 -702
- package/examples/jsm/lines/LineSegments2.js +361 -361
- package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
- package/examples/jsm/lines/Wireframe.js +56 -56
- package/examples/jsm/lines/WireframeGeometry2.js +24 -24
- package/examples/jsm/loaders/3DMLoader.js +1772 -1497
- package/examples/jsm/loaders/3MFLoader.js +1478 -1478
- package/examples/jsm/loaders/AMFLoader.js +521 -521
- package/examples/jsm/loaders/BVHLoader.js +437 -437
- package/examples/jsm/loaders/ColladaLoader.js +4116 -4122
- package/examples/jsm/loaders/DDSLoader.js +318 -274
- package/examples/jsm/loaders/DRACOLoader.js +613 -612
- package/examples/jsm/loaders/EXRLoader.js +2309 -2309
- package/examples/jsm/loaders/FBXLoader.js +4314 -4142
- package/examples/jsm/loaders/FontLoader.js +183 -183
- package/examples/jsm/loaders/GCodeLoader.js +261 -261
- package/examples/jsm/loaders/GLTFLoader.js +4666 -4579
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +719 -683
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
- package/examples/jsm/loaders/IESLoader.js +337 -337
- package/examples/jsm/loaders/KMZLoader.js +130 -130
- package/examples/jsm/loaders/KTX2Loader.js +932 -868
- package/examples/jsm/loaders/KTXLoader.js +176 -176
- package/examples/jsm/loaders/LDrawLoader.js +2470 -2464
- package/examples/jsm/loaders/LUT3dlLoader.js +183 -151
- package/examples/jsm/loaders/LUTCubeLoader.js +167 -153
- package/examples/jsm/loaders/LUTImageLoader.js +163 -0
- package/examples/jsm/loaders/LWOLoader.js +1052 -1052
- package/examples/jsm/loaders/LogLuvLoader.js +606 -606
- package/examples/jsm/loaders/LottieLoader.js +77 -77
- package/examples/jsm/loaders/MD2Loader.js +399 -399
- package/examples/jsm/loaders/MDDLoader.js +102 -102
- package/examples/jsm/loaders/MMDLoader.js +2276 -2273
- package/examples/jsm/loaders/MTLLoader.js +567 -567
- package/examples/jsm/loaders/MaterialXLoader.js +852 -734
- package/examples/jsm/loaders/NRRDLoader.js +686 -699
- package/examples/jsm/loaders/OBJLoader.js +905 -905
- package/examples/jsm/loaders/PCDLoader.js +467 -467
- package/examples/jsm/loaders/PDBLoader.js +232 -232
- package/examples/jsm/loaders/PLYLoader.js +771 -771
- package/examples/jsm/loaders/PVRLoader.js +251 -251
- package/examples/jsm/loaders/RGBELoader.js +450 -468
- package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
- package/examples/jsm/loaders/STLLoader.js +410 -403
- package/examples/jsm/loaders/SVGLoader.js +3173 -3172
- package/examples/jsm/loaders/TDSLoader.js +1124 -1124
- package/examples/jsm/loaders/TGALoader.js +517 -517
- package/examples/jsm/loaders/TIFFLoader.js +36 -36
- package/examples/jsm/loaders/TTFLoader.js +214 -214
- package/examples/jsm/loaders/TiltLoader.js +520 -520
- package/examples/jsm/loaders/USDZLoader.js +822 -633
- package/examples/jsm/loaders/VOXLoader.js +311 -311
- package/examples/jsm/loaders/VRMLLoader.js +3533 -3533
- package/examples/jsm/loaders/VTKLoader.js +1163 -1163
- package/examples/jsm/loaders/XYZLoader.js +106 -106
- package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1218
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
- package/examples/jsm/materials/MeshGouraudMaterial.js +426 -420
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
- package/examples/jsm/math/Capsule.js +82 -137
- package/examples/jsm/math/ColorConverter.js +36 -36
- package/examples/jsm/math/ConvexHull.js +1271 -1271
- package/examples/jsm/math/ImprovedNoise.js +71 -71
- package/examples/jsm/math/Lut.js +204 -204
- package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
- package/examples/jsm/math/OBB.js +423 -423
- package/examples/jsm/math/Octree.js +540 -462
- package/examples/jsm/math/SimplexNoise.js +444 -444
- package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
- package/examples/jsm/misc/GPUComputationRenderer.js +446 -455
- package/examples/jsm/misc/Gyroscope.js +66 -66
- package/examples/jsm/misc/MD2Character.js +276 -276
- package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
- package/examples/jsm/misc/MorphAnimMesh.js +75 -75
- package/examples/jsm/misc/MorphBlendMesh.js +322 -322
- package/examples/jsm/misc/ProgressiveLightMap.js +323 -323
- package/examples/jsm/misc/RollerCoaster.js +566 -566
- package/examples/jsm/misc/Timer.js +119 -0
- package/examples/jsm/misc/TubePainter.js +202 -205
- package/examples/jsm/misc/Volume.js +473 -475
- package/examples/jsm/misc/VolumeSlice.js +229 -229
- package/examples/jsm/modifiers/CurveModifier.js +344 -326
- package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
- package/examples/jsm/modifiers/SimplifyModifier.js +617 -525
- package/examples/jsm/modifiers/TessellateModifier.js +307 -307
- package/examples/jsm/nodes/Nodes.js +189 -172
- package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -99
- package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
- package/examples/jsm/nodes/accessors/CameraNode.js +120 -98
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -101
- package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
- package/examples/jsm/nodes/accessors/MaterialNode.js +314 -277
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +51 -39
- package/examples/jsm/nodes/accessors/ModelNode.js +33 -34
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -29
- package/examples/jsm/nodes/accessors/MorphNode.js +245 -70
- package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
- package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
- package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
- package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
- package/examples/jsm/nodes/accessors/ReferenceNode.js +102 -72
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
- package/examples/jsm/nodes/accessors/SceneNode.js +52 -46
- package/examples/jsm/nodes/accessors/SkinningNode.js +103 -93
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +54 -27
- package/examples/jsm/nodes/accessors/TangentNode.js +103 -103
- package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
- package/examples/jsm/nodes/accessors/TextureNode.js +367 -230
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
- package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -0
- package/examples/jsm/nodes/accessors/UVNode.js +47 -47
- package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
- package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -0
- package/examples/jsm/nodes/code/CodeNode.js +78 -78
- package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
- package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
- package/examples/jsm/nodes/code/FunctionNode.js +138 -127
- package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
- package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
- package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -26
- package/examples/jsm/nodes/core/AssignNode.js +72 -0
- package/examples/jsm/nodes/core/AttributeNode.js +108 -102
- package/examples/jsm/nodes/core/BypassNode.js +45 -45
- package/examples/jsm/nodes/core/CacheNode.js +49 -46
- package/examples/jsm/nodes/core/ConstNode.js +32 -32
- package/examples/jsm/nodes/core/ContextNode.js +61 -61
- package/examples/jsm/nodes/core/IndexNode.js +66 -66
- package/examples/jsm/nodes/core/InputNode.js +83 -83
- package/examples/jsm/nodes/core/LightingModel.js +17 -17
- package/examples/jsm/nodes/core/Node.js +483 -445
- package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
- package/examples/jsm/nodes/core/NodeBuilder.js +1267 -1016
- package/examples/jsm/nodes/core/NodeCache.js +26 -26
- package/examples/jsm/nodes/core/NodeCode.js +15 -15
- package/examples/jsm/nodes/core/NodeFrame.js +135 -110
- package/examples/jsm/nodes/core/NodeFunction.js +22 -22
- package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
- package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
- package/examples/jsm/nodes/core/NodeParser.js +11 -11
- package/examples/jsm/nodes/core/NodeUniform.js +40 -28
- package/examples/jsm/nodes/core/NodeUtils.js +210 -212
- package/examples/jsm/nodes/core/NodeVar.js +14 -14
- package/examples/jsm/nodes/core/NodeVarying.js +17 -17
- package/examples/jsm/nodes/core/OutputStructNode.js +62 -0
- package/examples/jsm/nodes/core/ParameterNode.js +33 -0
- package/examples/jsm/nodes/core/PropertyNode.js +72 -57
- package/examples/jsm/nodes/core/StackNode.js +89 -99
- package/examples/jsm/nodes/core/StructTypeNode.js +24 -0
- package/examples/jsm/nodes/core/TempNode.js +58 -58
- package/examples/jsm/nodes/core/UniformGroup.js +13 -0
- package/examples/jsm/nodes/core/UniformGroupNode.js +36 -0
- package/examples/jsm/nodes/core/UniformNode.js +80 -61
- package/examples/jsm/nodes/core/VarNode.js +60 -87
- package/examples/jsm/nodes/core/VaryingNode.js +65 -69
- package/examples/jsm/nodes/core/constants.js +27 -27
- package/examples/jsm/nodes/display/AfterImageNode.js +134 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +99 -99
- package/examples/jsm/nodes/display/BumpMapNode.js +99 -0
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +96 -100
- package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
- package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
- package/examples/jsm/nodes/display/GaussianBlurNode.js +177 -0
- package/examples/jsm/nodes/display/NormalMapNode.js +108 -106
- package/examples/jsm/nodes/display/PassNode.js +182 -0
- package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
- package/examples/jsm/nodes/display/ToneMappingNode.js +184 -141
- package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -69
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -34
- package/examples/jsm/nodes/display/ViewportNode.js +134 -115
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
- package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
- package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
- package/examples/jsm/nodes/fog/FogNode.js +38 -37
- package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -32
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
- package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -43
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -29
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -18
- package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
- package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -0
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -20
- package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -28
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -204
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
- package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
- package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -72
- package/examples/jsm/nodes/lighting/AONode.js +27 -27
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +238 -146
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -43
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
- package/examples/jsm/nodes/lighting/LightNode.js +57 -57
- package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
- package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -99
- package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
- package/examples/jsm/nodes/lighting/LightsNode.js +188 -128
- package/examples/jsm/nodes/lighting/PointLightNode.js +68 -71
- package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -92
- package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
- package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -0
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -0
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -28
- package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -0
- package/examples/jsm/nodes/materials/Materials.js +16 -11
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +28 -27
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -38
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -65
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +155 -111
- package/examples/jsm/nodes/materials/MeshSSSNodeMaterial.js +84 -0
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -80
- package/examples/jsm/nodes/materials/NodeMaterial.js +568 -510
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +39 -49
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +96 -103
- package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -199
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -68
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +130 -56
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +1430 -618
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +29 -19
- package/examples/jsm/nodes/math/CondNode.js +86 -86
- package/examples/jsm/nodes/math/HashNode.js +34 -0
- package/examples/jsm/nodes/math/MathNode.js +382 -359
- package/examples/jsm/nodes/math/OperatorNode.js +266 -269
- package/examples/jsm/nodes/math/TriNoise3D.js +71 -0
- package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -152
- package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -14
- package/examples/jsm/nodes/procedural/CheckerNode.js +42 -42
- package/examples/jsm/nodes/shadernode/ShaderNode.js +625 -420
- package/examples/jsm/nodes/utils/ArrayElementNode.js +41 -33
- package/examples/jsm/nodes/utils/ConvertNode.js +65 -65
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- package/src/math/Frustum.js +186 -186
- package/src/math/Interpolant.js +241 -241
- package/src/math/Line3.js +115 -115
- package/src/math/MathUtils.js +363 -363
- package/src/math/Matrix3.js +388 -388
- package/src/math/Matrix4.js +915 -915
- package/src/math/Plane.js +205 -205
- package/src/math/Quaternion.js +685 -684
- package/src/math/Ray.js +493 -493
- package/src/math/Sphere.js +245 -243
- package/src/math/Spherical.js +86 -86
- package/src/math/SphericalHarmonics3.js +243 -243
- package/src/math/Triangle.js +311 -329
- package/src/math/Vector2.js +480 -480
- package/src/math/Vector3.js +724 -725
- package/src/math/Vector4.js +644 -644
- package/src/math/interpolants/CubicInterpolant.js +150 -150
- package/src/math/interpolants/DiscreteInterpolant.js +26 -26
- package/src/math/interpolants/LinearInterpolant.js +38 -38
- package/src/math/interpolants/QuaternionLinearInterpolant.js +39 -39
- package/src/objects/BatchedMesh.js +1019 -0
- package/src/objects/Bone.js +17 -17
- package/src/objects/Group.js +17 -17
- package/src/objects/InstancedMesh.js +214 -214
- package/src/objects/LOD.js +214 -214
- package/src/objects/Line.js +222 -222
- package/src/objects/LineLoop.js +17 -17
- package/src/objects/LineSegments.js +55 -55
- package/src/objects/Mesh.js +429 -429
- package/src/objects/Points.js +166 -166
- package/src/objects/Skeleton.js +277 -279
- package/src/objects/SkinnedMesh.js +257 -266
- package/src/objects/Sprite.js +181 -181
- package/src/renderers/WebGL1Renderer.js +7 -7
- package/src/renderers/WebGL3DRenderTarget.js +22 -22
- package/src/renderers/WebGLArrayRenderTarget.js +22 -22
- package/src/renderers/WebGLCubeRenderTarget.js +155 -155
- package/src/renderers/WebGLMultipleRenderTargets.js +82 -84
- package/src/renderers/WebGLRenderTarget.js +15 -122
- package/src/renderers/WebGLRenderer.js +2631 -2439
- package/src/renderers/shaders/ShaderChunk/alphahash_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/alphahash_pars_fragment.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/alphamap_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/alphamap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/alphatest_fragment.glsl.js +16 -7
- package/src/renderers/shaders/ShaderChunk/alphatest_pars_fragment.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +26 -18
- package/src/renderers/shaders/ShaderChunk/aomap_pars_fragment.glsl.js +8 -8
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +19 -0
- package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +5 -0
- package/src/renderers/shaders/ShaderChunk/begin_vertex.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/beginnormal_vertex.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +33 -33
- package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +43 -42
- package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_maps.glsl.js +10 -10
- package/src/renderers/shaders/ShaderChunk/clearcoat_pars_fragment.glsl.js +21 -21
- package/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl.js +78 -33
- package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_fragment.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_vertex.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/clipping_planes_vertex.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +23 -23
- package/src/renderers/shaders/ShaderChunk/colorspace_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +44 -11
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +147 -156
- package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +186 -191
- package/src/renderers/shaders/ShaderChunk/default_fragment.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/default_vertex.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +63 -36
- package/src/renderers/shaders/ShaderChunk/displacementmap_pars_vertex.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/displacementmap_vertex.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/dithering_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/dithering_pars_fragment.glsl.js +20 -20
- package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/emissivemap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +62 -62
- package/src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js +21 -21
- package/src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl.js +22 -22
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +69 -69
- package/src/renderers/shaders/ShaderChunk/envmap_vertex.glsl.js +37 -37
- package/src/renderers/shaders/ShaderChunk/fog_fragment.glsl.js +17 -17
- package/src/renderers/shaders/ShaderChunk/fog_pars_fragment.glsl.js +19 -19
- package/src/renderers/shaders/ShaderChunk/fog_pars_vertex.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/fog_vertex.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +27 -27
- package/src/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +120 -121
- package/src/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +10 -10
- package/src/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js +8 -8
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +202 -198
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +13 -13
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +40 -40
- package/src/renderers/shaders/ShaderChunk/lights_lambert_fragment.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +28 -28
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +228 -223
- package/src/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +32 -32
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +151 -146
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +562 -560
- package/src/renderers/shaders/ShaderChunk/lights_toon_fragment.glsl.js +4 -4
- package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +26 -26
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +16 -16
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +22 -22
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +21 -13
- package/src/renderers/shaders/ShaderChunk/map_pars_fragment.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +27 -27
- package/src/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl.js +27 -27
- package/src/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js +12 -12
- package/src/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +24 -24
- package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +27 -27
- package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +38 -38
- package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +36 -36
- package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +76 -76
- package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +33 -33
- package/src/renderers/shaders/ShaderChunk/normal_pars_fragment.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/normal_pars_vertex.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/normal_vertex.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +43 -43
- package/src/renderers/shaders/ShaderChunk/occlusion_fragment.glsl.js +20 -0
- package/src/renderers/shaders/ShaderChunk/occlusion_pars_fragment.glsl.js +97 -0
- package/src/renderers/shaders/ShaderChunk/opaque_fragment.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +8 -8
- package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +19 -13
- package/src/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl.js +12 -12
- package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +314 -314
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -66
- package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -10
- package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +25 -33
- package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -15
- package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -20
- package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +169 -77
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -36
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +201 -201
- package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +119 -119
- package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +145 -145
- package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +122 -122
- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +21 -15
- package/src/renderers/shaders/ShaderChunk.js +274 -266
- package/src/renderers/shaders/ShaderLib/background.glsl.js +40 -32
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +62 -62
- package/src/renderers/shaders/ShaderLib/cube.glsl.js +36 -36
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +95 -94
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +76 -75
- package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -35
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +77 -75
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +117 -114
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +126 -122
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +113 -109
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +89 -82
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +128 -124
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +226 -222
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +120 -116
- package/src/renderers/shaders/ShaderLib/points.glsl.js +88 -86
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +57 -54
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +81 -81
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +53 -53
- package/src/renderers/shaders/ShaderLib.js +367 -359
- package/src/renderers/shaders/UniformsLib.js +236 -230
- package/src/renderers/shaders/UniformsUtils.js +104 -104
- package/src/renderers/webgl/WebGLAnimation.js +53 -53
- package/src/renderers/webgl/WebGLAttributes.js +229 -195
- package/src/renderers/webgl/WebGLBackground.js +239 -247
- package/src/renderers/webgl/WebGLBindingStates.js +631 -631
- package/src/renderers/webgl/WebGLBufferRenderer.js +92 -61
- package/src/renderers/webgl/WebGLCapabilities.js +120 -120
- package/src/renderers/webgl/WebGLClipping.js +171 -171
- package/src/renderers/webgl/WebGLCubeMaps.js +99 -99
- package/src/renderers/webgl/WebGLCubeUVMaps.js +132 -130
- package/src/renderers/webgl/WebGLExtensions.js +97 -96
- package/src/renderers/webgl/WebGLGeometries.js +211 -207
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +102 -71
- package/src/renderers/webgl/WebGLInfo.js +71 -71
- package/src/renderers/webgl/WebGLLights.js +590 -570
- package/src/renderers/webgl/WebGLMaterials.js +576 -567
- package/src/renderers/webgl/WebGLMorphtargets.js +300 -300
- package/src/renderers/webgl/WebGLObjects.js +92 -92
- package/src/renderers/webgl/WebGLProgram.js +1112 -1002
- package/src/renderers/webgl/WebGLPrograms.js +663 -625
- package/src/renderers/webgl/WebGLProperties.js +48 -48
- package/src/renderers/webgl/WebGLRenderLists.js +238 -238
- package/src/renderers/webgl/WebGLRenderStates.js +107 -107
- package/src/renderers/webgl/WebGLShader.js +12 -12
- package/src/renderers/webgl/WebGLShaderCache.js +124 -124
- package/src/renderers/webgl/WebGLShadowMap.js +424 -389
- package/src/renderers/webgl/WebGLState.js +1328 -1307
- package/src/renderers/webgl/WebGLTextures.js +2117 -2017
- package/src/renderers/webgl/WebGLUniforms.js +1156 -1146
- package/src/renderers/webgl/WebGLUniformsGroups.js +392 -413
- package/src/renderers/webgl/WebGLUtils.js +283 -278
- package/src/renderers/webxr/WebXRController.js +343 -343
- package/src/renderers/webxr/WebXRManager.js +840 -770
- package/src/scenes/Fog.js +38 -37
- package/src/scenes/FogExp2.js +35 -34
- package/src/scenes/Scene.js +63 -63
- package/src/textures/CanvasTexture.js +17 -17
- package/src/textures/CompressedArrayTexture.js +18 -18
- package/src/textures/CompressedCubeTexture.js +19 -0
- package/src/textures/CompressedTexture.js +28 -28
- package/src/textures/CubeTexture.js +33 -33
- package/src/textures/Data3DTexture.js +35 -35
- package/src/textures/DataArrayTexture.js +27 -27
- package/src/textures/DataTexture.js +22 -22
- package/src/textures/DepthTexture.js +58 -58
- package/src/textures/FramebufferTexture.js +23 -23
- package/src/textures/Source.js +127 -127
- package/src/textures/Texture.js +338 -338
- package/src/textures/VideoTexture.js +55 -55
- package/src/utils.js +91 -83
- package/build/three.js +0 -51661
- package/build/three.min.js +0 -7
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +0 -64
- package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +0 -30
- package/examples/jsm/objects/GroundProjectedSkybox.js +0 -172
- package/examples/jsm/renderers/common/RenderTarget.js +0 -15
- package/examples/jsm/renderers/common/nodes/NodeRender.js +0 -302
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +0 -163
- package/src/lights/AmbientLightProbe.js +0 -21
- package/src/lights/HemisphereLightProbe.js +0 -30
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this.readFile( arraybuffer, path );
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for ( let i = 0; i < this.meshes.length; i ++ ) {
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this.group.add( this.meshes[ i ] );
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}
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return this.group;
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}
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/**
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115
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* Decode file content to read 3ds data.
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*
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117
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* @method readFile
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* @param {ArrayBuffer} arraybuffer Arraybuffer data to be loaded.
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* @param {String} path Path for external resources.
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*/
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readFile( arraybuffer, path ) {
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const data = new DataView( arraybuffer );
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const chunk = new Chunk( data, 0, this.debugMessage );
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if ( chunk.id === MLIBMAGIC || chunk.id === CMAGIC || chunk.id === M3DMAGIC ) {
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let next = chunk.readChunk();
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while ( next ) {
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if ( next.id === M3D_VERSION ) {
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const version = next.readDWord();
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this.debugMessage( '3DS file version: ' + version );
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137
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} else if ( next.id === MDATA ) {
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this.readMeshData( next, path );
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} else {
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this.debugMessage( 'Unknown main chunk: ' + next.hexId );
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}
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next = chunk.readChunk();
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}
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}
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this.debugMessage( 'Parsed ' + this.meshes.length + ' meshes' );
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}
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/**
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* Read mesh data chunk.
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*
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* @method readMeshData
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|
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* @param {Chunk} chunk to read mesh from
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* @param {String} path Path for external resources.
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*/
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|
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readMeshData( chunk, path ) {
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let next = chunk.readChunk();
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|
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while ( next ) {
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170
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if ( next.id === MESH_VERSION ) {
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|
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const version = + next.readDWord();
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173
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this.debugMessage( 'Mesh Version: ' + version );
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174
|
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175
|
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} else if ( next.id === MASTER_SCALE ) {
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177
|
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const scale = next.readFloat();
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178
|
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this.debugMessage( 'Master scale: ' + scale );
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179
|
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this.group.scale.set( scale, scale, scale );
|
|
180
|
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|
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181
|
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} else if ( next.id === NAMED_OBJECT ) {
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|
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183
|
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this.debugMessage( 'Named Object' );
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184
|
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this.readNamedObject( next );
|
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185
|
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|
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186
|
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} else if ( next.id === MAT_ENTRY ) {
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187
|
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188
|
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this.debugMessage( 'Material' );
|
|
189
|
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this.readMaterialEntry( next, path );
|
|
190
|
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|
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191
|
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} else {
|
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192
|
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193
|
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this.debugMessage( 'Unknown MDATA chunk: ' + next.hexId );
|
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194
|
-
|
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195
|
-
}
|
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196
|
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|
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197
|
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next = chunk.readChunk();
|
|
198
|
-
|
|
199
|
-
}
|
|
200
|
-
|
|
201
|
-
}
|
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202
|
-
|
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203
|
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/**
|
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204
|
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* Read named object chunk.
|
|
205
|
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*
|
|
206
|
-
* @method readNamedObject
|
|
207
|
-
* @param {Chunk} chunk Chunk in use.
|
|
208
|
-
*/
|
|
209
|
-
readNamedObject( chunk ) {
|
|
210
|
-
|
|
211
|
-
const name = chunk.readString();
|
|
212
|
-
|
|
213
|
-
let next = chunk.readChunk();
|
|
214
|
-
while ( next ) {
|
|
215
|
-
|
|
216
|
-
if ( next.id === N_TRI_OBJECT ) {
|
|
217
|
-
|
|
218
|
-
const mesh = this.readMesh( next );
|
|
219
|
-
mesh.name = name;
|
|
220
|
-
this.meshes.push( mesh );
|
|
221
|
-
|
|
222
|
-
} else {
|
|
223
|
-
|
|
224
|
-
this.debugMessage( 'Unknown named object chunk: ' + next.hexId );
|
|
225
|
-
|
|
226
|
-
}
|
|
227
|
-
|
|
228
|
-
next = chunk.readChunk( );
|
|
229
|
-
|
|
230
|
-
}
|
|
231
|
-
|
|
232
|
-
}
|
|
233
|
-
|
|
234
|
-
/**
|
|
235
|
-
* Read material data chunk and add it to the material list.
|
|
236
|
-
*
|
|
237
|
-
* @method readMaterialEntry
|
|
238
|
-
* @param {Chunk} chunk Chunk in use.
|
|
239
|
-
* @param {String} path Path for external resources.
|
|
240
|
-
*/
|
|
241
|
-
readMaterialEntry( chunk, path ) {
|
|
242
|
-
|
|
243
|
-
let next = chunk.readChunk();
|
|
244
|
-
const material = new MeshPhongMaterial();
|
|
245
|
-
|
|
246
|
-
while ( next ) {
|
|
247
|
-
|
|
248
|
-
if ( next.id === MAT_NAME ) {
|
|
249
|
-
|
|
250
|
-
material.name = next.readString();
|
|
251
|
-
this.debugMessage( ' Name: ' + material.name );
|
|
252
|
-
|
|
253
|
-
} else if ( next.id === MAT_WIRE ) {
|
|
254
|
-
|
|
255
|
-
this.debugMessage( ' Wireframe' );
|
|
256
|
-
material.wireframe = true;
|
|
257
|
-
|
|
258
|
-
} else if ( next.id === MAT_WIRE_SIZE ) {
|
|
259
|
-
|
|
260
|
-
const value = next.readByte();
|
|
261
|
-
material.wireframeLinewidth = value;
|
|
262
|
-
this.debugMessage( ' Wireframe Thickness: ' + value );
|
|
263
|
-
|
|
264
|
-
} else if ( next.id === MAT_TWO_SIDE ) {
|
|
265
|
-
|
|
266
|
-
material.side = DoubleSide;
|
|
267
|
-
this.debugMessage( ' DoubleSided' );
|
|
268
|
-
|
|
269
|
-
} else if ( next.id === MAT_ADDITIVE ) {
|
|
270
|
-
|
|
271
|
-
this.debugMessage( ' Additive Blending' );
|
|
272
|
-
material.blending = AdditiveBlending;
|
|
273
|
-
|
|
274
|
-
} else if ( next.id === MAT_DIFFUSE ) {
|
|
275
|
-
|
|
276
|
-
this.debugMessage( ' Diffuse Color' );
|
|
277
|
-
material.color = this.readColor( next );
|
|
278
|
-
|
|
279
|
-
} else if ( next.id === MAT_SPECULAR ) {
|
|
280
|
-
|
|
281
|
-
this.debugMessage( ' Specular Color' );
|
|
282
|
-
material.specular = this.readColor( next );
|
|
283
|
-
|
|
284
|
-
} else if ( next.id === MAT_AMBIENT ) {
|
|
285
|
-
|
|
286
|
-
this.debugMessage( ' Ambient color' );
|
|
287
|
-
material.color = this.readColor( next );
|
|
288
|
-
|
|
289
|
-
} else if ( next.id === MAT_SHININESS ) {
|
|
290
|
-
|
|
291
|
-
const shininess = this.readPercentage( next );
|
|
292
|
-
material.shininess = shininess * 100;
|
|
293
|
-
this.debugMessage( ' Shininess : ' + shininess );
|
|
294
|
-
|
|
295
|
-
} else if ( next.id === MAT_TRANSPARENCY ) {
|
|
296
|
-
|
|
297
|
-
const transparency = this.readPercentage( next );
|
|
298
|
-
material.opacity = 1 - transparency;
|
|
299
|
-
this.debugMessage( ' Transparency : ' + transparency );
|
|
300
|
-
material.transparent = material.opacity < 1 ? true : false;
|
|
301
|
-
|
|
302
|
-
} else if ( next.id === MAT_TEXMAP ) {
|
|
303
|
-
|
|
304
|
-
this.debugMessage( ' ColorMap' );
|
|
305
|
-
material.map = this.readMap( next, path );
|
|
306
|
-
|
|
307
|
-
} else if ( next.id === MAT_BUMPMAP ) {
|
|
308
|
-
|
|
309
|
-
this.debugMessage( ' BumpMap' );
|
|
310
|
-
material.bumpMap = this.readMap( next, path );
|
|
311
|
-
|
|
312
|
-
} else if ( next.id === MAT_OPACMAP ) {
|
|
313
|
-
|
|
314
|
-
this.debugMessage( ' OpacityMap' );
|
|
315
|
-
material.alphaMap = this.readMap( next, path );
|
|
316
|
-
|
|
317
|
-
} else if ( next.id === MAT_SPECMAP ) {
|
|
318
|
-
|
|
319
|
-
this.debugMessage( ' SpecularMap' );
|
|
320
|
-
material.specularMap = this.readMap( next, path );
|
|
321
|
-
|
|
322
|
-
} else {
|
|
323
|
-
|
|
324
|
-
this.debugMessage( ' Unknown material chunk: ' + next.hexId );
|
|
325
|
-
|
|
326
|
-
}
|
|
327
|
-
|
|
328
|
-
next = chunk.readChunk();
|
|
329
|
-
|
|
330
|
-
}
|
|
331
|
-
|
|
332
|
-
this.materials[ material.name ] = material;
|
|
333
|
-
|
|
334
|
-
}
|
|
335
|
-
|
|
336
|
-
/**
|
|
337
|
-
* Read mesh data chunk.
|
|
338
|
-
*
|
|
339
|
-
* @method readMesh
|
|
340
|
-
* @param {Chunk} chunk Chunk in use.
|
|
341
|
-
* @return {Mesh} The parsed mesh.
|
|
342
|
-
*/
|
|
343
|
-
readMesh( chunk ) {
|
|
344
|
-
|
|
345
|
-
let next = chunk.readChunk( );
|
|
346
|
-
|
|
347
|
-
const geometry = new BufferGeometry();
|
|
348
|
-
|
|
349
|
-
const material = new MeshPhongMaterial();
|
|
350
|
-
const mesh = new Mesh( geometry, material );
|
|
351
|
-
mesh.name = 'mesh';
|
|
352
|
-
|
|
353
|
-
while ( next ) {
|
|
354
|
-
|
|
355
|
-
if ( next.id === POINT_ARRAY ) {
|
|
356
|
-
|
|
357
|
-
const points = next.readWord( );
|
|
358
|
-
|
|
359
|
-
this.debugMessage( ' Vertex: ' + points );
|
|
360
|
-
|
|
361
|
-
//BufferGeometry
|
|
362
|
-
|
|
363
|
-
const vertices = [];
|
|
364
|
-
|
|
365
|
-
for ( let i = 0; i < points; i ++ ) {
|
|
366
|
-
|
|
367
|
-
vertices.push( next.readFloat( ) );
|
|
368
|
-
vertices.push( next.readFloat( ) );
|
|
369
|
-
vertices.push( next.readFloat( ) );
|
|
370
|
-
|
|
371
|
-
}
|
|
372
|
-
|
|
373
|
-
geometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );
|
|
374
|
-
|
|
375
|
-
} else if ( next.id === FACE_ARRAY ) {
|
|
376
|
-
|
|
377
|
-
this.readFaceArray( next, mesh );
|
|
378
|
-
|
|
379
|
-
} else if ( next.id === TEX_VERTS ) {
|
|
380
|
-
|
|
381
|
-
const texels = next.readWord( );
|
|
382
|
-
|
|
383
|
-
this.debugMessage( ' UV: ' + texels );
|
|
384
|
-
|
|
385
|
-
//BufferGeometry
|
|
386
|
-
|
|
387
|
-
const uvs = [];
|
|
388
|
-
|
|
389
|
-
for ( let i = 0; i < texels; i ++ ) {
|
|
390
|
-
|
|
391
|
-
uvs.push( next.readFloat( ) );
|
|
392
|
-
uvs.push( next.readFloat( ) );
|
|
393
|
-
|
|
394
|
-
}
|
|
395
|
-
|
|
396
|
-
geometry.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );
|
|
397
|
-
|
|
398
|
-
|
|
399
|
-
} else if ( next.id === MESH_MATRIX ) {
|
|
400
|
-
|
|
401
|
-
this.debugMessage( ' Tranformation Matrix (TODO)' );
|
|
402
|
-
|
|
403
|
-
const values = [];
|
|
404
|
-
for ( let i = 0; i < 12; i ++ ) {
|
|
405
|
-
|
|
406
|
-
values[ i ] = next.readFloat( );
|
|
407
|
-
|
|
408
|
-
}
|
|
409
|
-
|
|
410
|
-
const matrix = new Matrix4();
|
|
411
|
-
|
|
412
|
-
//X Line
|
|
413
|
-
matrix.elements[ 0 ] = values[ 0 ];
|
|
414
|
-
matrix.elements[ 1 ] = values[ 6 ];
|
|
415
|
-
matrix.elements[ 2 ] = values[ 3 ];
|
|
416
|
-
matrix.elements[ 3 ] = values[ 9 ];
|
|
417
|
-
|
|
418
|
-
//Y Line
|
|
419
|
-
matrix.elements[ 4 ] = values[ 2 ];
|
|
420
|
-
matrix.elements[ 5 ] = values[ 8 ];
|
|
421
|
-
matrix.elements[ 6 ] = values[ 5 ];
|
|
422
|
-
matrix.elements[ 7 ] = values[ 11 ];
|
|
423
|
-
|
|
424
|
-
//Z Line
|
|
425
|
-
matrix.elements[ 8 ] = values[ 1 ];
|
|
426
|
-
matrix.elements[ 9 ] = values[ 7 ];
|
|
427
|
-
matrix.elements[ 10 ] = values[ 4 ];
|
|
428
|
-
matrix.elements[ 11 ] = values[ 10 ];
|
|
429
|
-
|
|
430
|
-
//W Line
|
|
431
|
-
matrix.elements[ 12 ] = 0;
|
|
432
|
-
matrix.elements[ 13 ] = 0;
|
|
433
|
-
matrix.elements[ 14 ] = 0;
|
|
434
|
-
matrix.elements[ 15 ] = 1;
|
|
435
|
-
|
|
436
|
-
matrix.transpose();
|
|
437
|
-
|
|
438
|
-
const inverse = new Matrix4();
|
|
439
|
-
inverse.copy( matrix ).invert();
|
|
440
|
-
geometry.applyMatrix4( inverse );
|
|
441
|
-
|
|
442
|
-
matrix.decompose( mesh.position, mesh.quaternion, mesh.scale );
|
|
443
|
-
|
|
444
|
-
} else {
|
|
445
|
-
|
|
446
|
-
this.debugMessage( ' Unknown mesh chunk: ' + next.hexId );
|
|
447
|
-
|
|
448
|
-
}
|
|
449
|
-
|
|
450
|
-
next = chunk.readChunk( );
|
|
451
|
-
|
|
452
|
-
}
|
|
453
|
-
|
|
454
|
-
geometry.computeVertexNormals();
|
|
455
|
-
|
|
456
|
-
return mesh;
|
|
457
|
-
|
|
458
|
-
}
|
|
459
|
-
|
|
460
|
-
/**
|
|
461
|
-
* Read face array data chunk.
|
|
462
|
-
*
|
|
463
|
-
* @method readFaceArray
|
|
464
|
-
* @param {Chunk} chunk Chunk in use.
|
|
465
|
-
* @param {Mesh} mesh Mesh to be filled with the data read.
|
|
466
|
-
*/
|
|
467
|
-
readFaceArray( chunk, mesh ) {
|
|
468
|
-
|
|
469
|
-
const faces = chunk.readWord( );
|
|
470
|
-
|
|
471
|
-
this.debugMessage( ' Faces: ' + faces );
|
|
472
|
-
|
|
473
|
-
const index = [];
|
|
474
|
-
|
|
475
|
-
for ( let i = 0; i < faces; ++ i ) {
|
|
476
|
-
|
|
477
|
-
index.push( chunk.readWord( ), chunk.readWord( ), chunk.readWord( ) );
|
|
478
|
-
|
|
479
|
-
chunk.readWord( ); // visibility
|
|
480
|
-
|
|
481
|
-
}
|
|
482
|
-
|
|
483
|
-
mesh.geometry.setIndex( index );
|
|
484
|
-
|
|
485
|
-
//The rest of the FACE_ARRAY chunk is subchunks
|
|
486
|
-
|
|
487
|
-
let materialIndex = 0;
|
|
488
|
-
let start = 0;
|
|
489
|
-
|
|
490
|
-
while ( ! chunk.endOfChunk ) {
|
|
491
|
-
|
|
492
|
-
const subchunk = chunk.readChunk( );
|
|
493
|
-
|
|
494
|
-
if ( subchunk.id === MSH_MAT_GROUP ) {
|
|
495
|
-
|
|
496
|
-
this.debugMessage( ' Material Group' );
|
|
497
|
-
|
|
498
|
-
const group = this.readMaterialGroup( subchunk );
|
|
499
|
-
const count = group.index.length * 3; // assuming successive indices
|
|
500
|
-
|
|
501
|
-
mesh.geometry.addGroup( start, count, materialIndex );
|
|
502
|
-
|
|
503
|
-
start += count;
|
|
504
|
-
materialIndex ++;
|
|
505
|
-
|
|
506
|
-
const material = this.materials[ group.name ];
|
|
507
|
-
|
|
508
|
-
if ( Array.isArray( mesh.material ) === false ) mesh.material = [];
|
|
509
|
-
|
|
510
|
-
if ( material !== undefined ) {
|
|
511
|
-
|
|
512
|
-
mesh.material.push( material );
|
|
513
|
-
|
|
514
|
-
}
|
|
515
|
-
|
|
516
|
-
} else {
|
|
517
|
-
|
|
518
|
-
this.debugMessage( ' Unknown face array chunk: ' + subchunk.hexId );
|
|
519
|
-
|
|
520
|
-
}
|
|
521
|
-
|
|
522
|
-
}
|
|
523
|
-
|
|
524
|
-
if ( mesh.material.length === 1 ) mesh.material = mesh.material[ 0 ]; // for backwards compatibility
|
|
525
|
-
|
|
526
|
-
}
|
|
527
|
-
|
|
528
|
-
/**
|
|
529
|
-
* Read texture map data chunk.
|
|
530
|
-
*
|
|
531
|
-
* @method readMap
|
|
532
|
-
* @param {Chunk} chunk Chunk in use.
|
|
533
|
-
* @param {String} path Path for external resources.
|
|
534
|
-
* @return {Texture} Texture read from this data chunk.
|
|
535
|
-
*/
|
|
536
|
-
readMap( chunk, path ) {
|
|
537
|
-
|
|
538
|
-
let next = chunk.readChunk( );
|
|
539
|
-
let texture = {};
|
|
540
|
-
|
|
541
|
-
const loader = new TextureLoader( this.manager );
|
|
542
|
-
loader.setPath( this.resourcePath || path ).setCrossOrigin( this.crossOrigin );
|
|
543
|
-
|
|
544
|
-
while ( next ) {
|
|
545
|
-
|
|
546
|
-
if ( next.id === MAT_MAPNAME ) {
|
|
547
|
-
|
|
548
|
-
const name = next.readString();
|
|
549
|
-
texture = loader.load( name );
|
|
550
|
-
|
|
551
|
-
this.debugMessage( ' File: ' + path + name );
|
|
552
|
-
|
|
553
|
-
} else if ( next.id === MAT_MAP_UOFFSET ) {
|
|
554
|
-
|
|
555
|
-
texture.offset.x = next.readFloat( );
|
|
556
|
-
this.debugMessage( ' OffsetX: ' + texture.offset.x );
|
|
557
|
-
|
|
558
|
-
} else if ( next.id === MAT_MAP_VOFFSET ) {
|
|
559
|
-
|
|
560
|
-
texture.offset.y = next.readFloat( );
|
|
561
|
-
this.debugMessage( ' OffsetY: ' + texture.offset.y );
|
|
562
|
-
|
|
563
|
-
} else if ( next.id === MAT_MAP_USCALE ) {
|
|
564
|
-
|
|
565
|
-
texture.repeat.x = next.readFloat( );
|
|
566
|
-
this.debugMessage( ' RepeatX: ' + texture.repeat.x );
|
|
567
|
-
|
|
568
|
-
} else if ( next.id === MAT_MAP_VSCALE ) {
|
|
569
|
-
|
|
570
|
-
texture.repeat.y = next.readFloat( );
|
|
571
|
-
this.debugMessage( ' RepeatY: ' + texture.repeat.y );
|
|
572
|
-
|
|
573
|
-
} else {
|
|
574
|
-
|
|
575
|
-
this.debugMessage( ' Unknown map chunk: ' + next.hexId );
|
|
576
|
-
|
|
577
|
-
}
|
|
578
|
-
|
|
579
|
-
next = chunk.readChunk( );
|
|
580
|
-
|
|
581
|
-
}
|
|
582
|
-
|
|
583
|
-
return texture;
|
|
584
|
-
|
|
585
|
-
}
|
|
586
|
-
|
|
587
|
-
/**
|
|
588
|
-
* Read material group data chunk.
|
|
589
|
-
*
|
|
590
|
-
* @method readMaterialGroup
|
|
591
|
-
* @param {Chunk} chunk Chunk in use.
|
|
592
|
-
* @return {Object} Object with name and index of the object.
|
|
593
|
-
*/
|
|
594
|
-
readMaterialGroup( chunk ) {
|
|
595
|
-
|
|
596
|
-
const name = chunk.readString();
|
|
597
|
-
const numFaces = chunk.readWord();
|
|
598
|
-
|
|
599
|
-
this.debugMessage( ' Name: ' + name );
|
|
600
|
-
this.debugMessage( ' Faces: ' + numFaces );
|
|
601
|
-
|
|
602
|
-
const index = [];
|
|
603
|
-
for ( let i = 0; i < numFaces; ++ i ) {
|
|
604
|
-
|
|
605
|
-
index.push( chunk.readWord( ) );
|
|
606
|
-
|
|
607
|
-
}
|
|
608
|
-
|
|
609
|
-
return { name: name, index: index };
|
|
610
|
-
|
|
611
|
-
}
|
|
612
|
-
|
|
613
|
-
/**
|
|
614
|
-
* Read a color value.
|
|
615
|
-
*
|
|
616
|
-
* @method readColor
|
|
617
|
-
* @param {Chunk} chunk Chunk.
|
|
618
|
-
* @return {Color} Color value read..
|
|
619
|
-
*/
|
|
620
|
-
readColor( chunk ) {
|
|
621
|
-
|
|
622
|
-
const subChunk = chunk.readChunk( );
|
|
623
|
-
const color = new Color();
|
|
624
|
-
|
|
625
|
-
if ( subChunk.id === COLOR_24 || subChunk.id === LIN_COLOR_24 ) {
|
|
626
|
-
|
|
627
|
-
const r = subChunk.readByte( );
|
|
628
|
-
const g = subChunk.readByte( );
|
|
629
|
-
const b = subChunk.readByte( );
|
|
630
|
-
|
|
631
|
-
color.setRGB( r / 255, g / 255, b / 255 );
|
|
632
|
-
|
|
633
|
-
this.debugMessage( ' Color: ' + color.r + ', ' + color.g + ', ' + color.b );
|
|
634
|
-
|
|
635
|
-
} else if ( subChunk.id === COLOR_F || subChunk.id === LIN_COLOR_F ) {
|
|
636
|
-
|
|
637
|
-
const r = subChunk.readFloat( );
|
|
638
|
-
const g = subChunk.readFloat( );
|
|
639
|
-
const b = subChunk.readFloat( );
|
|
640
|
-
|
|
641
|
-
color.setRGB( r, g, b );
|
|
642
|
-
|
|
643
|
-
this.debugMessage( ' Color: ' + color.r + ', ' + color.g + ', ' + color.b );
|
|
644
|
-
|
|
645
|
-
} else {
|
|
646
|
-
|
|
647
|
-
this.debugMessage( ' Unknown color chunk: ' + subChunk.hexId );
|
|
648
|
-
|
|
649
|
-
}
|
|
650
|
-
|
|
651
|
-
return color;
|
|
652
|
-
|
|
653
|
-
}
|
|
654
|
-
|
|
655
|
-
/**
|
|
656
|
-
* Read percentage value.
|
|
657
|
-
*
|
|
658
|
-
* @method readPercentage
|
|
659
|
-
* @param {Chunk} chunk Chunk to read data from.
|
|
660
|
-
* @return {Number} Data read from the dataview.
|
|
661
|
-
*/
|
|
662
|
-
readPercentage( chunk ) {
|
|
663
|
-
|
|
664
|
-
const subChunk = chunk.readChunk( );
|
|
665
|
-
|
|
666
|
-
switch ( subChunk.id ) {
|
|
667
|
-
|
|
668
|
-
case INT_PERCENTAGE:
|
|
669
|
-
return ( subChunk.readShort( ) / 100 );
|
|
670
|
-
break;
|
|
671
|
-
|
|
672
|
-
case FLOAT_PERCENTAGE:
|
|
673
|
-
return subChunk.readFloat( );
|
|
674
|
-
break;
|
|
675
|
-
|
|
676
|
-
default:
|
|
677
|
-
this.debugMessage( ' Unknown percentage chunk: ' + subChunk.hexId );
|
|
678
|
-
return 0;
|
|
679
|
-
|
|
680
|
-
}
|
|
681
|
-
|
|
682
|
-
}
|
|
683
|
-
|
|
684
|
-
/**
|
|
685
|
-
* Print debug message to the console.
|
|
686
|
-
*
|
|
687
|
-
* Is controlled by a flag to show or hide debug messages.
|
|
688
|
-
*
|
|
689
|
-
* @method debugMessage
|
|
690
|
-
* @param {Object} message Debug message to print to the console.
|
|
691
|
-
*/
|
|
692
|
-
debugMessage( message ) {
|
|
693
|
-
|
|
694
|
-
if ( this.debug ) {
|
|
695
|
-
|
|
696
|
-
console.log( message );
|
|
697
|
-
|
|
698
|
-
}
|
|
699
|
-
|
|
700
|
-
}
|
|
701
|
-
|
|
702
|
-
}
|
|
703
|
-
|
|
704
|
-
|
|
705
|
-
/** Read data/sub-chunks from chunk */
|
|
706
|
-
class Chunk {
|
|
707
|
-
|
|
708
|
-
/**
|
|
709
|
-
* Create a new chunk
|
|
710
|
-
*
|
|
711
|
-
* @class Chunk
|
|
712
|
-
* @param {DataView} data DataView to read from.
|
|
713
|
-
* @param {Number} position in data.
|
|
714
|
-
* @param {Function} debugMessage logging callback.
|
|
715
|
-
*/
|
|
716
|
-
constructor( data, position, debugMessage ) {
|
|
717
|
-
|
|
718
|
-
this.data = data;
|
|
719
|
-
// the offset to the begin of this chunk
|
|
720
|
-
this.offset = position;
|
|
721
|
-
// the current reading position
|
|
722
|
-
this.position = position;
|
|
723
|
-
this.debugMessage = debugMessage;
|
|
724
|
-
|
|
725
|
-
if ( this.debugMessage instanceof Function ) {
|
|
726
|
-
|
|
727
|
-
this.debugMessage = function () {};
|
|
728
|
-
|
|
729
|
-
}
|
|
730
|
-
|
|
731
|
-
this.id = this.readWord();
|
|
732
|
-
this.size = this.readDWord();
|
|
733
|
-
this.end = this.offset + this.size;
|
|
734
|
-
|
|
735
|
-
if ( this.end > data.byteLength ) {
|
|
736
|
-
|
|
737
|
-
this.debugMessage( 'Bad chunk size for chunk at ' + position );
|
|
738
|
-
|
|
739
|
-
}
|
|
740
|
-
|
|
741
|
-
}
|
|
742
|
-
|
|
743
|
-
/**
|
|
744
|
-
* read a sub cchunk.
|
|
745
|
-
*
|
|
746
|
-
* @method readChunk
|
|
747
|
-
* @return {Chunk | null} next sub chunk
|
|
748
|
-
*/
|
|
749
|
-
readChunk() {
|
|
750
|
-
|
|
751
|
-
if ( this.endOfChunk ) {
|
|
752
|
-
|
|
753
|
-
return null;
|
|
754
|
-
|
|
755
|
-
}
|
|
756
|
-
|
|
757
|
-
try {
|
|
758
|
-
|
|
759
|
-
const next = new Chunk( this.data, this.position, this.debugMessage );
|
|
760
|
-
this.position += next.size;
|
|
761
|
-
return next;
|
|
762
|
-
|
|
763
|
-
} catch ( e ) {
|
|
764
|
-
|
|
765
|
-
this.debugMessage( 'Unable to read chunk at ' + this.position );
|
|
766
|
-
return null;
|
|
767
|
-
|
|
768
|
-
}
|
|
769
|
-
|
|
770
|
-
}
|
|
771
|
-
|
|
772
|
-
/**
|
|
773
|
-
* return the ID of this chunk as Hex
|
|
774
|
-
*
|
|
775
|
-
* @method idToString
|
|
776
|
-
* @return {String} hex-string of id
|
|
777
|
-
*/
|
|
778
|
-
get hexId() {
|
|
779
|
-
|
|
780
|
-
return this.id.toString( 16 );
|
|
781
|
-
|
|
782
|
-
}
|
|
783
|
-
|
|
784
|
-
get endOfChunk() {
|
|
785
|
-
|
|
786
|
-
return this.position >= this.end;
|
|
787
|
-
|
|
788
|
-
}
|
|
789
|
-
|
|
790
|
-
/**
|
|
791
|
-
* Read byte value.
|
|
792
|
-
*
|
|
793
|
-
* @method readByte
|
|
794
|
-
* @return {Number} Data read from the dataview.
|
|
795
|
-
*/
|
|
796
|
-
readByte() {
|
|
797
|
-
|
|
798
|
-
const v = this.data.getUint8( this.position, true );
|
|
799
|
-
this.position += 1;
|
|
800
|
-
return v;
|
|
801
|
-
|
|
802
|
-
}
|
|
803
|
-
|
|
804
|
-
/**
|
|
805
|
-
* Read 32 bit float value.
|
|
806
|
-
*
|
|
807
|
-
* @method readFloat
|
|
808
|
-
* @return {Number} Data read from the dataview.
|
|
809
|
-
*/
|
|
810
|
-
readFloat() {
|
|
811
|
-
|
|
812
|
-
try {
|
|
813
|
-
|
|
814
|
-
const v = this.data.getFloat32( this.position, true );
|
|
815
|
-
this.position += 4;
|
|
816
|
-
return v;
|
|
817
|
-
|
|
818
|
-
} catch ( e ) {
|
|
819
|
-
|
|
820
|
-
this.debugMessage( e + ' ' + this.position + ' ' + this.data.byteLength );
|
|
821
|
-
return 0;
|
|
822
|
-
|
|
823
|
-
}
|
|
824
|
-
|
|
825
|
-
}
|
|
826
|
-
|
|
827
|
-
/**
|
|
828
|
-
* Read 32 bit signed integer value.
|
|
829
|
-
*
|
|
830
|
-
* @method readInt
|
|
831
|
-
* @return {Number} Data read from the dataview.
|
|
832
|
-
*/
|
|
833
|
-
readInt() {
|
|
834
|
-
|
|
835
|
-
const v = this.data.getInt32( this.position, true );
|
|
836
|
-
this.position += 4;
|
|
837
|
-
return v;
|
|
838
|
-
|
|
839
|
-
}
|
|
840
|
-
|
|
841
|
-
/**
|
|
842
|
-
* Read 16 bit signed integer value.
|
|
843
|
-
*
|
|
844
|
-
* @method readShort
|
|
845
|
-
* @return {Number} Data read from the dataview.
|
|
846
|
-
*/
|
|
847
|
-
readShort() {
|
|
848
|
-
|
|
849
|
-
const v = this.data.getInt16( this.position, true );
|
|
850
|
-
this.position += 2;
|
|
851
|
-
return v;
|
|
852
|
-
|
|
853
|
-
}
|
|
854
|
-
|
|
855
|
-
/**
|
|
856
|
-
* Read 64 bit unsigned integer value.
|
|
857
|
-
*
|
|
858
|
-
* @method readDWord
|
|
859
|
-
* @return {Number} Data read from the dataview.
|
|
860
|
-
*/
|
|
861
|
-
readDWord() {
|
|
862
|
-
|
|
863
|
-
const v = this.data.getUint32( this.position, true );
|
|
864
|
-
this.position += 4;
|
|
865
|
-
return v;
|
|
866
|
-
|
|
867
|
-
}
|
|
868
|
-
|
|
869
|
-
/**
|
|
870
|
-
* Read 32 bit unsigned integer value.
|
|
871
|
-
*
|
|
872
|
-
* @method readWord
|
|
873
|
-
* @return {Number} Data read from the dataview.
|
|
874
|
-
*/
|
|
875
|
-
readWord() {
|
|
876
|
-
|
|
877
|
-
const v = this.data.getUint16( this.position, true );
|
|
878
|
-
this.position += 2;
|
|
879
|
-
return v;
|
|
880
|
-
|
|
881
|
-
}
|
|
882
|
-
|
|
883
|
-
/**
|
|
884
|
-
* Read NULL terminated ASCII string value from chunk-pos.
|
|
885
|
-
*
|
|
886
|
-
* @method readString
|
|
887
|
-
* @return {String} Data read from the dataview.
|
|
888
|
-
*/
|
|
889
|
-
readString() {
|
|
890
|
-
|
|
891
|
-
let s = '';
|
|
892
|
-
let c = this.readByte();
|
|
893
|
-
while ( c ) {
|
|
894
|
-
|
|
895
|
-
s += String.fromCharCode( c );
|
|
896
|
-
c = this.readByte();
|
|
897
|
-
|
|
898
|
-
}
|
|
899
|
-
|
|
900
|
-
return s;
|
|
901
|
-
|
|
902
|
-
}
|
|
903
|
-
|
|
904
|
-
}
|
|
905
|
-
|
|
906
|
-
// const NULL_CHUNK = 0x0000;
|
|
907
|
-
const M3DMAGIC = 0x4D4D;
|
|
908
|
-
// const SMAGIC = 0x2D2D;
|
|
909
|
-
// const LMAGIC = 0x2D3D;
|
|
910
|
-
const MLIBMAGIC = 0x3DAA;
|
|
911
|
-
// const MATMAGIC = 0x3DFF;
|
|
912
|
-
const CMAGIC = 0xC23D;
|
|
913
|
-
const M3D_VERSION = 0x0002;
|
|
914
|
-
// const M3D_KFVERSION = 0x0005;
|
|
915
|
-
const COLOR_F = 0x0010;
|
|
916
|
-
const COLOR_24 = 0x0011;
|
|
917
|
-
const LIN_COLOR_24 = 0x0012;
|
|
918
|
-
const LIN_COLOR_F = 0x0013;
|
|
919
|
-
const INT_PERCENTAGE = 0x0030;
|
|
920
|
-
const FLOAT_PERCENTAGE = 0x0031;
|
|
921
|
-
const MDATA = 0x3D3D;
|
|
922
|
-
const MESH_VERSION = 0x3D3E;
|
|
923
|
-
const MASTER_SCALE = 0x0100;
|
|
924
|
-
// const LO_SHADOW_BIAS = 0x1400;
|
|
925
|
-
// const HI_SHADOW_BIAS = 0x1410;
|
|
926
|
-
// const SHADOW_MAP_SIZE = 0x1420;
|
|
927
|
-
// const SHADOW_SAMPLES = 0x1430;
|
|
928
|
-
// const SHADOW_RANGE = 0x1440;
|
|
929
|
-
// const SHADOW_FILTER = 0x1450;
|
|
930
|
-
// const RAY_BIAS = 0x1460;
|
|
931
|
-
// const O_CONSTS = 0x1500;
|
|
932
|
-
// const AMBIENT_LIGHT = 0x2100;
|
|
933
|
-
// const BIT_MAP = 0x1100;
|
|
934
|
-
// const SOLID_BGND = 0x1200;
|
|
935
|
-
// const V_GRADIENT = 0x1300;
|
|
936
|
-
// const USE_BIT_MAP = 0x1101;
|
|
937
|
-
// const USE_SOLID_BGND = 0x1201;
|
|
938
|
-
// const USE_V_GRADIENT = 0x1301;
|
|
939
|
-
// const FOG = 0x2200;
|
|
940
|
-
// const FOG_BGND = 0x2210;
|
|
941
|
-
// const LAYER_FOG = 0x2302;
|
|
942
|
-
// const DISTANCE_CUE = 0x2300;
|
|
943
|
-
// const DCUE_BGND = 0x2310;
|
|
944
|
-
// const USE_FOG = 0x2201;
|
|
945
|
-
// const USE_LAYER_FOG = 0x2303;
|
|
946
|
-
// const USE_DISTANCE_CUE = 0x2301;
|
|
947
|
-
const MAT_ENTRY = 0xAFFF;
|
|
948
|
-
const MAT_NAME = 0xA000;
|
|
949
|
-
const MAT_AMBIENT = 0xA010;
|
|
950
|
-
const MAT_DIFFUSE = 0xA020;
|
|
951
|
-
const MAT_SPECULAR = 0xA030;
|
|
952
|
-
const MAT_SHININESS = 0xA040;
|
|
953
|
-
// const MAT_SHIN2PCT = 0xA041;
|
|
954
|
-
const MAT_TRANSPARENCY = 0xA050;
|
|
955
|
-
// const MAT_XPFALL = 0xA052;
|
|
956
|
-
// const MAT_USE_XPFALL = 0xA240;
|
|
957
|
-
// const MAT_REFBLUR = 0xA053;
|
|
958
|
-
// const MAT_SHADING = 0xA100;
|
|
959
|
-
// const MAT_USE_REFBLUR = 0xA250;
|
|
960
|
-
// const MAT_SELF_ILLUM = 0xA084;
|
|
961
|
-
const MAT_TWO_SIDE = 0xA081;
|
|
962
|
-
// const MAT_DECAL = 0xA082;
|
|
963
|
-
const MAT_ADDITIVE = 0xA083;
|
|
964
|
-
const MAT_WIRE = 0xA085;
|
|
965
|
-
// const MAT_FACEMAP = 0xA088;
|
|
966
|
-
// const MAT_TRANSFALLOFF_IN = 0xA08A;
|
|
967
|
-
// const MAT_PHONGSOFT = 0xA08C;
|
|
968
|
-
// const MAT_WIREABS = 0xA08E;
|
|
969
|
-
const MAT_WIRE_SIZE = 0xA087;
|
|
970
|
-
const MAT_TEXMAP = 0xA200;
|
|
971
|
-
// const MAT_SXP_TEXT_DATA = 0xA320;
|
|
972
|
-
// const MAT_TEXMASK = 0xA33E;
|
|
973
|
-
// const MAT_SXP_TEXTMASK_DATA = 0xA32A;
|
|
974
|
-
// const MAT_TEX2MAP = 0xA33A;
|
|
975
|
-
// const MAT_SXP_TEXT2_DATA = 0xA321;
|
|
976
|
-
// const MAT_TEX2MASK = 0xA340;
|
|
977
|
-
// const MAT_SXP_TEXT2MASK_DATA = 0xA32C;
|
|
978
|
-
const MAT_OPACMAP = 0xA210;
|
|
979
|
-
// const MAT_SXP_OPAC_DATA = 0xA322;
|
|
980
|
-
// const MAT_OPACMASK = 0xA342;
|
|
981
|
-
// const MAT_SXP_OPACMASK_DATA = 0xA32E;
|
|
982
|
-
const MAT_BUMPMAP = 0xA230;
|
|
983
|
-
// const MAT_SXP_BUMP_DATA = 0xA324;
|
|
984
|
-
// const MAT_BUMPMASK = 0xA344;
|
|
985
|
-
// const MAT_SXP_BUMPMASK_DATA = 0xA330;
|
|
986
|
-
const MAT_SPECMAP = 0xA204;
|
|
987
|
-
// const MAT_SXP_SPEC_DATA = 0xA325;
|
|
988
|
-
// const MAT_SPECMASK = 0xA348;
|
|
989
|
-
// const MAT_SXP_SPECMASK_DATA = 0xA332;
|
|
990
|
-
// const MAT_SHINMAP = 0xA33C;
|
|
991
|
-
// const MAT_SXP_SHIN_DATA = 0xA326;
|
|
992
|
-
// const MAT_SHINMASK = 0xA346;
|
|
993
|
-
// const MAT_SXP_SHINMASK_DATA = 0xA334;
|
|
994
|
-
// const MAT_SELFIMAP = 0xA33D;
|
|
995
|
-
// const MAT_SXP_SELFI_DATA = 0xA328;
|
|
996
|
-
// const MAT_SELFIMASK = 0xA34A;
|
|
997
|
-
// const MAT_SXP_SELFIMASK_DATA = 0xA336;
|
|
998
|
-
// const MAT_REFLMAP = 0xA220;
|
|
999
|
-
// const MAT_REFLMASK = 0xA34C;
|
|
1000
|
-
// const MAT_SXP_REFLMASK_DATA = 0xA338;
|
|
1001
|
-
// const MAT_ACUBIC = 0xA310;
|
|
1002
|
-
const MAT_MAPNAME = 0xA300;
|
|
1003
|
-
// const MAT_MAP_TILING = 0xA351;
|
|
1004
|
-
// const MAT_MAP_TEXBLUR = 0xA353;
|
|
1005
|
-
const MAT_MAP_USCALE = 0xA354;
|
|
1006
|
-
const MAT_MAP_VSCALE = 0xA356;
|
|
1007
|
-
const MAT_MAP_UOFFSET = 0xA358;
|
|
1008
|
-
const MAT_MAP_VOFFSET = 0xA35A;
|
|
1009
|
-
// const MAT_MAP_ANG = 0xA35C;
|
|
1010
|
-
// const MAT_MAP_COL1 = 0xA360;
|
|
1011
|
-
// const MAT_MAP_COL2 = 0xA362;
|
|
1012
|
-
// const MAT_MAP_RCOL = 0xA364;
|
|
1013
|
-
// const MAT_MAP_GCOL = 0xA366;
|
|
1014
|
-
// const MAT_MAP_BCOL = 0xA368;
|
|
1015
|
-
const NAMED_OBJECT = 0x4000;
|
|
1016
|
-
// const N_DIRECT_LIGHT = 0x4600;
|
|
1017
|
-
// const DL_OFF = 0x4620;
|
|
1018
|
-
// const DL_OUTER_RANGE = 0x465A;
|
|
1019
|
-
// const DL_INNER_RANGE = 0x4659;
|
|
1020
|
-
// const DL_MULTIPLIER = 0x465B;
|
|
1021
|
-
// const DL_EXCLUDE = 0x4654;
|
|
1022
|
-
// const DL_ATTENUATE = 0x4625;
|
|
1023
|
-
// const DL_SPOTLIGHT = 0x4610;
|
|
1024
|
-
// const DL_SPOT_ROLL = 0x4656;
|
|
1025
|
-
// const DL_SHADOWED = 0x4630;
|
|
1026
|
-
// const DL_LOCAL_SHADOW2 = 0x4641;
|
|
1027
|
-
// const DL_SEE_CONE = 0x4650;
|
|
1028
|
-
// const DL_SPOT_RECTANGULAR = 0x4651;
|
|
1029
|
-
// const DL_SPOT_ASPECT = 0x4657;
|
|
1030
|
-
// const DL_SPOT_PROJECTOR = 0x4653;
|
|
1031
|
-
// const DL_SPOT_OVERSHOOT = 0x4652;
|
|
1032
|
-
// const DL_RAY_BIAS = 0x4658;
|
|
1033
|
-
// const DL_RAYSHAD = 0x4627;
|
|
1034
|
-
// const N_CAMERA = 0x4700;
|
|
1035
|
-
// const CAM_SEE_CONE = 0x4710;
|
|
1036
|
-
// const CAM_RANGES = 0x4720;
|
|
1037
|
-
// const OBJ_HIDDEN = 0x4010;
|
|
1038
|
-
// const OBJ_VIS_LOFTER = 0x4011;
|
|
1039
|
-
// const OBJ_DOESNT_CAST = 0x4012;
|
|
1040
|
-
// const OBJ_DONT_RECVSHADOW = 0x4017;
|
|
1041
|
-
// const OBJ_MATTE = 0x4013;
|
|
1042
|
-
// const OBJ_FAST = 0x4014;
|
|
1043
|
-
// const OBJ_PROCEDURAL = 0x4015;
|
|
1044
|
-
// const OBJ_FROZEN = 0x4016;
|
|
1045
|
-
const N_TRI_OBJECT = 0x4100;
|
|
1046
|
-
const POINT_ARRAY = 0x4110;
|
|
1047
|
-
// const POINT_FLAG_ARRAY = 0x4111;
|
|
1048
|
-
const FACE_ARRAY = 0x4120;
|
|
1049
|
-
const MSH_MAT_GROUP = 0x4130;
|
|
1050
|
-
// const SMOOTH_GROUP = 0x4150;
|
|
1051
|
-
// const MSH_BOXMAP = 0x4190;
|
|
1052
|
-
const TEX_VERTS = 0x4140;
|
|
1053
|
-
const MESH_MATRIX = 0x4160;
|
|
1054
|
-
// const MESH_COLOR = 0x4165;
|
|
1055
|
-
// const MESH_TEXTURE_INFO = 0x4170;
|
|
1056
|
-
// const KFDATA = 0xB000;
|
|
1057
|
-
// const KFHDR = 0xB00A;
|
|
1058
|
-
// const KFSEG = 0xB008;
|
|
1059
|
-
// const KFCURTIME = 0xB009;
|
|
1060
|
-
// const AMBIENT_NODE_TAG = 0xB001;
|
|
1061
|
-
// const OBJECT_NODE_TAG = 0xB002;
|
|
1062
|
-
// const CAMERA_NODE_TAG = 0xB003;
|
|
1063
|
-
// const TARGET_NODE_TAG = 0xB004;
|
|
1064
|
-
// const LIGHT_NODE_TAG = 0xB005;
|
|
1065
|
-
// const L_TARGET_NODE_TAG = 0xB006;
|
|
1066
|
-
// const SPOTLIGHT_NODE_TAG = 0xB007;
|
|
1067
|
-
// const NODE_ID = 0xB030;
|
|
1068
|
-
// const NODE_HDR = 0xB010;
|
|
1069
|
-
// const PIVOT = 0xB013;
|
|
1070
|
-
// const INSTANCE_NAME = 0xB011;
|
|
1071
|
-
// const MORPH_SMOOTH = 0xB015;
|
|
1072
|
-
// const BOUNDBOX = 0xB014;
|
|
1073
|
-
// const POS_TRACK_TAG = 0xB020;
|
|
1074
|
-
// const COL_TRACK_TAG = 0xB025;
|
|
1075
|
-
// const ROT_TRACK_TAG = 0xB021;
|
|
1076
|
-
// const SCL_TRACK_TAG = 0xB022;
|
|
1077
|
-
// const MORPH_TRACK_TAG = 0xB026;
|
|
1078
|
-
// const FOV_TRACK_TAG = 0xB023;
|
|
1079
|
-
// const ROLL_TRACK_TAG = 0xB024;
|
|
1080
|
-
// const HOT_TRACK_TAG = 0xB027;
|
|
1081
|
-
// const FALL_TRACK_TAG = 0xB028;
|
|
1082
|
-
// const HIDE_TRACK_TAG = 0xB029;
|
|
1083
|
-
// const POLY_2D = 0x5000;
|
|
1084
|
-
// const SHAPE_OK = 0x5010;
|
|
1085
|
-
// const SHAPE_NOT_OK = 0x5011;
|
|
1086
|
-
// const SHAPE_HOOK = 0x5020;
|
|
1087
|
-
// const PATH_3D = 0x6000;
|
|
1088
|
-
// const PATH_MATRIX = 0x6005;
|
|
1089
|
-
// const SHAPE_2D = 0x6010;
|
|
1090
|
-
// const M_SCALE = 0x6020;
|
|
1091
|
-
// const M_TWIST = 0x6030;
|
|
1092
|
-
// const M_TEETER = 0x6040;
|
|
1093
|
-
// const M_FIT = 0x6050;
|
|
1094
|
-
// const M_BEVEL = 0x6060;
|
|
1095
|
-
// const XZ_CURVE = 0x6070;
|
|
1096
|
-
// const YZ_CURVE = 0x6080;
|
|
1097
|
-
// const INTERPCT = 0x6090;
|
|
1098
|
-
// const DEFORM_LIMIT = 0x60A0;
|
|
1099
|
-
// const USE_CONTOUR = 0x6100;
|
|
1100
|
-
// const USE_TWEEN = 0x6110;
|
|
1101
|
-
// const USE_SCALE = 0x6120;
|
|
1102
|
-
// const USE_TWIST = 0x6130;
|
|
1103
|
-
// const USE_TEETER = 0x6140;
|
|
1104
|
-
// const USE_FIT = 0x6150;
|
|
1105
|
-
// const USE_BEVEL = 0x6160;
|
|
1106
|
-
// const DEFAULT_VIEW = 0x3000;
|
|
1107
|
-
// const VIEW_TOP = 0x3010;
|
|
1108
|
-
// const VIEW_BOTTOM = 0x3020;
|
|
1109
|
-
// const VIEW_LEFT = 0x3030;
|
|
1110
|
-
// const VIEW_RIGHT = 0x3040;
|
|
1111
|
-
// const VIEW_FRONT = 0x3050;
|
|
1112
|
-
// const VIEW_BACK = 0x3060;
|
|
1113
|
-
// const VIEW_USER = 0x3070;
|
|
1114
|
-
// const VIEW_CAMERA = 0x3080;
|
|
1115
|
-
// const VIEW_WINDOW = 0x3090;
|
|
1116
|
-
// const VIEWPORT_LAYOUT_OLD = 0x7000;
|
|
1117
|
-
// const VIEWPORT_DATA_OLD = 0x7010;
|
|
1118
|
-
// const VIEWPORT_LAYOUT = 0x7001;
|
|
1119
|
-
// const VIEWPORT_DATA = 0x7011;
|
|
1120
|
-
// const VIEWPORT_DATA_3 = 0x7012;
|
|
1121
|
-
// const VIEWPORT_SIZE = 0x7020;
|
|
1122
|
-
// const NETWORK_VIEW = 0x7030;
|
|
1123
|
-
|
|
1124
|
-
export { TDSLoader };
|
|
1
|
+
import {
|
|
2
|
+
AdditiveBlending,
|
|
3
|
+
BufferGeometry,
|
|
4
|
+
Color,
|
|
5
|
+
DoubleSide,
|
|
6
|
+
FileLoader,
|
|
7
|
+
Float32BufferAttribute,
|
|
8
|
+
Group,
|
|
9
|
+
Loader,
|
|
10
|
+
LoaderUtils,
|
|
11
|
+
Matrix4,
|
|
12
|
+
Mesh,
|
|
13
|
+
MeshPhongMaterial,
|
|
14
|
+
TextureLoader
|
|
15
|
+
} from 'three';
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* Autodesk 3DS three.js file loader, based on lib3ds.
|
|
19
|
+
*
|
|
20
|
+
* Loads geometry with uv and materials basic properties with texture support.
|
|
21
|
+
*
|
|
22
|
+
* @class TDSLoader
|
|
23
|
+
* @constructor
|
|
24
|
+
*/
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25
|
+
|
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26
|
+
class TDSLoader extends Loader {
|
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27
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+
|
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28
|
+
constructor( manager ) {
|
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29
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+
|
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30
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+
super( manager );
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31
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+
|
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32
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+
this.debug = false;
|
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33
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+
|
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34
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+
this.group = null;
|
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35
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+
|
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36
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+
this.materials = [];
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37
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+
this.meshes = [];
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38
|
+
|
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39
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+
}
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40
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+
|
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41
|
+
/**
|
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42
|
+
* Load 3ds file from url.
|
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43
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+
*
|
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44
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+
* @method load
|
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45
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+
* @param {[type]} url URL for the file.
|
|
46
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+
* @param {Function} onLoad onLoad callback, receives group Object3D as argument.
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47
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+
* @param {Function} onProgress onProgress callback.
|
|
48
|
+
* @param {Function} onError onError callback.
|
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49
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+
*/
|
|
50
|
+
load( url, onLoad, onProgress, onError ) {
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51
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+
|
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52
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+
const scope = this;
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53
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+
|
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54
|
+
const path = ( this.path === '' ) ? LoaderUtils.extractUrlBase( url ) : this.path;
|
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55
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+
|
|
56
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+
const loader = new FileLoader( this.manager );
|
|
57
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+
loader.setPath( this.path );
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58
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+
loader.setResponseType( 'arraybuffer' );
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59
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+
loader.setRequestHeader( this.requestHeader );
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|
60
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+
loader.setWithCredentials( this.withCredentials );
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61
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+
|
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62
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+
loader.load( url, function ( data ) {
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63
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+
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64
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+
try {
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+
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+
onLoad( scope.parse( data, path ) );
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67
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+
|
|
68
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+
} catch ( e ) {
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69
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+
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70
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+
if ( onError ) {
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71
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+
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72
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+
onError( e );
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73
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+
|
|
74
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+
} else {
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|
75
|
+
|
|
76
|
+
console.error( e );
|
|
77
|
+
|
|
78
|
+
}
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|
79
|
+
|
|
80
|
+
scope.manager.itemError( url );
|
|
81
|
+
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
}, onProgress, onError );
|
|
85
|
+
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
/**
|
|
89
|
+
* Parse arraybuffer data and load 3ds file.
|
|
90
|
+
*
|
|
91
|
+
* @method parse
|
|
92
|
+
* @param {ArrayBuffer} arraybuffer Arraybuffer data to be loaded.
|
|
93
|
+
* @param {String} path Path for external resources.
|
|
94
|
+
* @return {Group} Group loaded from 3ds file.
|
|
95
|
+
*/
|
|
96
|
+
parse( arraybuffer, path ) {
|
|
97
|
+
|
|
98
|
+
this.group = new Group();
|
|
99
|
+
this.materials = [];
|
|
100
|
+
this.meshes = [];
|
|
101
|
+
|
|
102
|
+
this.readFile( arraybuffer, path );
|
|
103
|
+
|
|
104
|
+
for ( let i = 0; i < this.meshes.length; i ++ ) {
|
|
105
|
+
|
|
106
|
+
this.group.add( this.meshes[ i ] );
|
|
107
|
+
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
return this.group;
|
|
111
|
+
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
/**
|
|
115
|
+
* Decode file content to read 3ds data.
|
|
116
|
+
*
|
|
117
|
+
* @method readFile
|
|
118
|
+
* @param {ArrayBuffer} arraybuffer Arraybuffer data to be loaded.
|
|
119
|
+
* @param {String} path Path for external resources.
|
|
120
|
+
*/
|
|
121
|
+
readFile( arraybuffer, path ) {
|
|
122
|
+
|
|
123
|
+
const data = new DataView( arraybuffer );
|
|
124
|
+
const chunk = new Chunk( data, 0, this.debugMessage );
|
|
125
|
+
|
|
126
|
+
if ( chunk.id === MLIBMAGIC || chunk.id === CMAGIC || chunk.id === M3DMAGIC ) {
|
|
127
|
+
|
|
128
|
+
let next = chunk.readChunk();
|
|
129
|
+
|
|
130
|
+
while ( next ) {
|
|
131
|
+
|
|
132
|
+
if ( next.id === M3D_VERSION ) {
|
|
133
|
+
|
|
134
|
+
const version = next.readDWord();
|
|
135
|
+
this.debugMessage( '3DS file version: ' + version );
|
|
136
|
+
|
|
137
|
+
} else if ( next.id === MDATA ) {
|
|
138
|
+
|
|
139
|
+
this.readMeshData( next, path );
|
|
140
|
+
|
|
141
|
+
} else {
|
|
142
|
+
|
|
143
|
+
this.debugMessage( 'Unknown main chunk: ' + next.hexId );
|
|
144
|
+
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
next = chunk.readChunk();
|
|
148
|
+
|
|
149
|
+
}
|
|
150
|
+
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
this.debugMessage( 'Parsed ' + this.meshes.length + ' meshes' );
|
|
154
|
+
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
/**
|
|
158
|
+
* Read mesh data chunk.
|
|
159
|
+
*
|
|
160
|
+
* @method readMeshData
|
|
161
|
+
* @param {Chunk} chunk to read mesh from
|
|
162
|
+
* @param {String} path Path for external resources.
|
|
163
|
+
*/
|
|
164
|
+
readMeshData( chunk, path ) {
|
|
165
|
+
|
|
166
|
+
let next = chunk.readChunk();
|
|
167
|
+
|
|
168
|
+
while ( next ) {
|
|
169
|
+
|
|
170
|
+
if ( next.id === MESH_VERSION ) {
|
|
171
|
+
|
|
172
|
+
const version = + next.readDWord();
|
|
173
|
+
this.debugMessage( 'Mesh Version: ' + version );
|
|
174
|
+
|
|
175
|
+
} else if ( next.id === MASTER_SCALE ) {
|
|
176
|
+
|
|
177
|
+
const scale = next.readFloat();
|
|
178
|
+
this.debugMessage( 'Master scale: ' + scale );
|
|
179
|
+
this.group.scale.set( scale, scale, scale );
|
|
180
|
+
|
|
181
|
+
} else if ( next.id === NAMED_OBJECT ) {
|
|
182
|
+
|
|
183
|
+
this.debugMessage( 'Named Object' );
|
|
184
|
+
this.readNamedObject( next );
|
|
185
|
+
|
|
186
|
+
} else if ( next.id === MAT_ENTRY ) {
|
|
187
|
+
|
|
188
|
+
this.debugMessage( 'Material' );
|
|
189
|
+
this.readMaterialEntry( next, path );
|
|
190
|
+
|
|
191
|
+
} else {
|
|
192
|
+
|
|
193
|
+
this.debugMessage( 'Unknown MDATA chunk: ' + next.hexId );
|
|
194
|
+
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
next = chunk.readChunk();
|
|
198
|
+
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
/**
|
|
204
|
+
* Read named object chunk.
|
|
205
|
+
*
|
|
206
|
+
* @method readNamedObject
|
|
207
|
+
* @param {Chunk} chunk Chunk in use.
|
|
208
|
+
*/
|
|
209
|
+
readNamedObject( chunk ) {
|
|
210
|
+
|
|
211
|
+
const name = chunk.readString();
|
|
212
|
+
|
|
213
|
+
let next = chunk.readChunk();
|
|
214
|
+
while ( next ) {
|
|
215
|
+
|
|
216
|
+
if ( next.id === N_TRI_OBJECT ) {
|
|
217
|
+
|
|
218
|
+
const mesh = this.readMesh( next );
|
|
219
|
+
mesh.name = name;
|
|
220
|
+
this.meshes.push( mesh );
|
|
221
|
+
|
|
222
|
+
} else {
|
|
223
|
+
|
|
224
|
+
this.debugMessage( 'Unknown named object chunk: ' + next.hexId );
|
|
225
|
+
|
|
226
|
+
}
|
|
227
|
+
|
|
228
|
+
next = chunk.readChunk( );
|
|
229
|
+
|
|
230
|
+
}
|
|
231
|
+
|
|
232
|
+
}
|
|
233
|
+
|
|
234
|
+
/**
|
|
235
|
+
* Read material data chunk and add it to the material list.
|
|
236
|
+
*
|
|
237
|
+
* @method readMaterialEntry
|
|
238
|
+
* @param {Chunk} chunk Chunk in use.
|
|
239
|
+
* @param {String} path Path for external resources.
|
|
240
|
+
*/
|
|
241
|
+
readMaterialEntry( chunk, path ) {
|
|
242
|
+
|
|
243
|
+
let next = chunk.readChunk();
|
|
244
|
+
const material = new MeshPhongMaterial();
|
|
245
|
+
|
|
246
|
+
while ( next ) {
|
|
247
|
+
|
|
248
|
+
if ( next.id === MAT_NAME ) {
|
|
249
|
+
|
|
250
|
+
material.name = next.readString();
|
|
251
|
+
this.debugMessage( ' Name: ' + material.name );
|
|
252
|
+
|
|
253
|
+
} else if ( next.id === MAT_WIRE ) {
|
|
254
|
+
|
|
255
|
+
this.debugMessage( ' Wireframe' );
|
|
256
|
+
material.wireframe = true;
|
|
257
|
+
|
|
258
|
+
} else if ( next.id === MAT_WIRE_SIZE ) {
|
|
259
|
+
|
|
260
|
+
const value = next.readByte();
|
|
261
|
+
material.wireframeLinewidth = value;
|
|
262
|
+
this.debugMessage( ' Wireframe Thickness: ' + value );
|
|
263
|
+
|
|
264
|
+
} else if ( next.id === MAT_TWO_SIDE ) {
|
|
265
|
+
|
|
266
|
+
material.side = DoubleSide;
|
|
267
|
+
this.debugMessage( ' DoubleSided' );
|
|
268
|
+
|
|
269
|
+
} else if ( next.id === MAT_ADDITIVE ) {
|
|
270
|
+
|
|
271
|
+
this.debugMessage( ' Additive Blending' );
|
|
272
|
+
material.blending = AdditiveBlending;
|
|
273
|
+
|
|
274
|
+
} else if ( next.id === MAT_DIFFUSE ) {
|
|
275
|
+
|
|
276
|
+
this.debugMessage( ' Diffuse Color' );
|
|
277
|
+
material.color = this.readColor( next );
|
|
278
|
+
|
|
279
|
+
} else if ( next.id === MAT_SPECULAR ) {
|
|
280
|
+
|
|
281
|
+
this.debugMessage( ' Specular Color' );
|
|
282
|
+
material.specular = this.readColor( next );
|
|
283
|
+
|
|
284
|
+
} else if ( next.id === MAT_AMBIENT ) {
|
|
285
|
+
|
|
286
|
+
this.debugMessage( ' Ambient color' );
|
|
287
|
+
material.color = this.readColor( next );
|
|
288
|
+
|
|
289
|
+
} else if ( next.id === MAT_SHININESS ) {
|
|
290
|
+
|
|
291
|
+
const shininess = this.readPercentage( next );
|
|
292
|
+
material.shininess = shininess * 100;
|
|
293
|
+
this.debugMessage( ' Shininess : ' + shininess );
|
|
294
|
+
|
|
295
|
+
} else if ( next.id === MAT_TRANSPARENCY ) {
|
|
296
|
+
|
|
297
|
+
const transparency = this.readPercentage( next );
|
|
298
|
+
material.opacity = 1 - transparency;
|
|
299
|
+
this.debugMessage( ' Transparency : ' + transparency );
|
|
300
|
+
material.transparent = material.opacity < 1 ? true : false;
|
|
301
|
+
|
|
302
|
+
} else if ( next.id === MAT_TEXMAP ) {
|
|
303
|
+
|
|
304
|
+
this.debugMessage( ' ColorMap' );
|
|
305
|
+
material.map = this.readMap( next, path );
|
|
306
|
+
|
|
307
|
+
} else if ( next.id === MAT_BUMPMAP ) {
|
|
308
|
+
|
|
309
|
+
this.debugMessage( ' BumpMap' );
|
|
310
|
+
material.bumpMap = this.readMap( next, path );
|
|
311
|
+
|
|
312
|
+
} else if ( next.id === MAT_OPACMAP ) {
|
|
313
|
+
|
|
314
|
+
this.debugMessage( ' OpacityMap' );
|
|
315
|
+
material.alphaMap = this.readMap( next, path );
|
|
316
|
+
|
|
317
|
+
} else if ( next.id === MAT_SPECMAP ) {
|
|
318
|
+
|
|
319
|
+
this.debugMessage( ' SpecularMap' );
|
|
320
|
+
material.specularMap = this.readMap( next, path );
|
|
321
|
+
|
|
322
|
+
} else {
|
|
323
|
+
|
|
324
|
+
this.debugMessage( ' Unknown material chunk: ' + next.hexId );
|
|
325
|
+
|
|
326
|
+
}
|
|
327
|
+
|
|
328
|
+
next = chunk.readChunk();
|
|
329
|
+
|
|
330
|
+
}
|
|
331
|
+
|
|
332
|
+
this.materials[ material.name ] = material;
|
|
333
|
+
|
|
334
|
+
}
|
|
335
|
+
|
|
336
|
+
/**
|
|
337
|
+
* Read mesh data chunk.
|
|
338
|
+
*
|
|
339
|
+
* @method readMesh
|
|
340
|
+
* @param {Chunk} chunk Chunk in use.
|
|
341
|
+
* @return {Mesh} The parsed mesh.
|
|
342
|
+
*/
|
|
343
|
+
readMesh( chunk ) {
|
|
344
|
+
|
|
345
|
+
let next = chunk.readChunk( );
|
|
346
|
+
|
|
347
|
+
const geometry = new BufferGeometry();
|
|
348
|
+
|
|
349
|
+
const material = new MeshPhongMaterial();
|
|
350
|
+
const mesh = new Mesh( geometry, material );
|
|
351
|
+
mesh.name = 'mesh';
|
|
352
|
+
|
|
353
|
+
while ( next ) {
|
|
354
|
+
|
|
355
|
+
if ( next.id === POINT_ARRAY ) {
|
|
356
|
+
|
|
357
|
+
const points = next.readWord( );
|
|
358
|
+
|
|
359
|
+
this.debugMessage( ' Vertex: ' + points );
|
|
360
|
+
|
|
361
|
+
//BufferGeometry
|
|
362
|
+
|
|
363
|
+
const vertices = [];
|
|
364
|
+
|
|
365
|
+
for ( let i = 0; i < points; i ++ ) {
|
|
366
|
+
|
|
367
|
+
vertices.push( next.readFloat( ) );
|
|
368
|
+
vertices.push( next.readFloat( ) );
|
|
369
|
+
vertices.push( next.readFloat( ) );
|
|
370
|
+
|
|
371
|
+
}
|
|
372
|
+
|
|
373
|
+
geometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );
|
|
374
|
+
|
|
375
|
+
} else if ( next.id === FACE_ARRAY ) {
|
|
376
|
+
|
|
377
|
+
this.readFaceArray( next, mesh );
|
|
378
|
+
|
|
379
|
+
} else if ( next.id === TEX_VERTS ) {
|
|
380
|
+
|
|
381
|
+
const texels = next.readWord( );
|
|
382
|
+
|
|
383
|
+
this.debugMessage( ' UV: ' + texels );
|
|
384
|
+
|
|
385
|
+
//BufferGeometry
|
|
386
|
+
|
|
387
|
+
const uvs = [];
|
|
388
|
+
|
|
389
|
+
for ( let i = 0; i < texels; i ++ ) {
|
|
390
|
+
|
|
391
|
+
uvs.push( next.readFloat( ) );
|
|
392
|
+
uvs.push( next.readFloat( ) );
|
|
393
|
+
|
|
394
|
+
}
|
|
395
|
+
|
|
396
|
+
geometry.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );
|
|
397
|
+
|
|
398
|
+
|
|
399
|
+
} else if ( next.id === MESH_MATRIX ) {
|
|
400
|
+
|
|
401
|
+
this.debugMessage( ' Tranformation Matrix (TODO)' );
|
|
402
|
+
|
|
403
|
+
const values = [];
|
|
404
|
+
for ( let i = 0; i < 12; i ++ ) {
|
|
405
|
+
|
|
406
|
+
values[ i ] = next.readFloat( );
|
|
407
|
+
|
|
408
|
+
}
|
|
409
|
+
|
|
410
|
+
const matrix = new Matrix4();
|
|
411
|
+
|
|
412
|
+
//X Line
|
|
413
|
+
matrix.elements[ 0 ] = values[ 0 ];
|
|
414
|
+
matrix.elements[ 1 ] = values[ 6 ];
|
|
415
|
+
matrix.elements[ 2 ] = values[ 3 ];
|
|
416
|
+
matrix.elements[ 3 ] = values[ 9 ];
|
|
417
|
+
|
|
418
|
+
//Y Line
|
|
419
|
+
matrix.elements[ 4 ] = values[ 2 ];
|
|
420
|
+
matrix.elements[ 5 ] = values[ 8 ];
|
|
421
|
+
matrix.elements[ 6 ] = values[ 5 ];
|
|
422
|
+
matrix.elements[ 7 ] = values[ 11 ];
|
|
423
|
+
|
|
424
|
+
//Z Line
|
|
425
|
+
matrix.elements[ 8 ] = values[ 1 ];
|
|
426
|
+
matrix.elements[ 9 ] = values[ 7 ];
|
|
427
|
+
matrix.elements[ 10 ] = values[ 4 ];
|
|
428
|
+
matrix.elements[ 11 ] = values[ 10 ];
|
|
429
|
+
|
|
430
|
+
//W Line
|
|
431
|
+
matrix.elements[ 12 ] = 0;
|
|
432
|
+
matrix.elements[ 13 ] = 0;
|
|
433
|
+
matrix.elements[ 14 ] = 0;
|
|
434
|
+
matrix.elements[ 15 ] = 1;
|
|
435
|
+
|
|
436
|
+
matrix.transpose();
|
|
437
|
+
|
|
438
|
+
const inverse = new Matrix4();
|
|
439
|
+
inverse.copy( matrix ).invert();
|
|
440
|
+
geometry.applyMatrix4( inverse );
|
|
441
|
+
|
|
442
|
+
matrix.decompose( mesh.position, mesh.quaternion, mesh.scale );
|
|
443
|
+
|
|
444
|
+
} else {
|
|
445
|
+
|
|
446
|
+
this.debugMessage( ' Unknown mesh chunk: ' + next.hexId );
|
|
447
|
+
|
|
448
|
+
}
|
|
449
|
+
|
|
450
|
+
next = chunk.readChunk( );
|
|
451
|
+
|
|
452
|
+
}
|
|
453
|
+
|
|
454
|
+
geometry.computeVertexNormals();
|
|
455
|
+
|
|
456
|
+
return mesh;
|
|
457
|
+
|
|
458
|
+
}
|
|
459
|
+
|
|
460
|
+
/**
|
|
461
|
+
* Read face array data chunk.
|
|
462
|
+
*
|
|
463
|
+
* @method readFaceArray
|
|
464
|
+
* @param {Chunk} chunk Chunk in use.
|
|
465
|
+
* @param {Mesh} mesh Mesh to be filled with the data read.
|
|
466
|
+
*/
|
|
467
|
+
readFaceArray( chunk, mesh ) {
|
|
468
|
+
|
|
469
|
+
const faces = chunk.readWord( );
|
|
470
|
+
|
|
471
|
+
this.debugMessage( ' Faces: ' + faces );
|
|
472
|
+
|
|
473
|
+
const index = [];
|
|
474
|
+
|
|
475
|
+
for ( let i = 0; i < faces; ++ i ) {
|
|
476
|
+
|
|
477
|
+
index.push( chunk.readWord( ), chunk.readWord( ), chunk.readWord( ) );
|
|
478
|
+
|
|
479
|
+
chunk.readWord( ); // visibility
|
|
480
|
+
|
|
481
|
+
}
|
|
482
|
+
|
|
483
|
+
mesh.geometry.setIndex( index );
|
|
484
|
+
|
|
485
|
+
//The rest of the FACE_ARRAY chunk is subchunks
|
|
486
|
+
|
|
487
|
+
let materialIndex = 0;
|
|
488
|
+
let start = 0;
|
|
489
|
+
|
|
490
|
+
while ( ! chunk.endOfChunk ) {
|
|
491
|
+
|
|
492
|
+
const subchunk = chunk.readChunk( );
|
|
493
|
+
|
|
494
|
+
if ( subchunk.id === MSH_MAT_GROUP ) {
|
|
495
|
+
|
|
496
|
+
this.debugMessage( ' Material Group' );
|
|
497
|
+
|
|
498
|
+
const group = this.readMaterialGroup( subchunk );
|
|
499
|
+
const count = group.index.length * 3; // assuming successive indices
|
|
500
|
+
|
|
501
|
+
mesh.geometry.addGroup( start, count, materialIndex );
|
|
502
|
+
|
|
503
|
+
start += count;
|
|
504
|
+
materialIndex ++;
|
|
505
|
+
|
|
506
|
+
const material = this.materials[ group.name ];
|
|
507
|
+
|
|
508
|
+
if ( Array.isArray( mesh.material ) === false ) mesh.material = [];
|
|
509
|
+
|
|
510
|
+
if ( material !== undefined ) {
|
|
511
|
+
|
|
512
|
+
mesh.material.push( material );
|
|
513
|
+
|
|
514
|
+
}
|
|
515
|
+
|
|
516
|
+
} else {
|
|
517
|
+
|
|
518
|
+
this.debugMessage( ' Unknown face array chunk: ' + subchunk.hexId );
|
|
519
|
+
|
|
520
|
+
}
|
|
521
|
+
|
|
522
|
+
}
|
|
523
|
+
|
|
524
|
+
if ( mesh.material.length === 1 ) mesh.material = mesh.material[ 0 ]; // for backwards compatibility
|
|
525
|
+
|
|
526
|
+
}
|
|
527
|
+
|
|
528
|
+
/**
|
|
529
|
+
* Read texture map data chunk.
|
|
530
|
+
*
|
|
531
|
+
* @method readMap
|
|
532
|
+
* @param {Chunk} chunk Chunk in use.
|
|
533
|
+
* @param {String} path Path for external resources.
|
|
534
|
+
* @return {Texture} Texture read from this data chunk.
|
|
535
|
+
*/
|
|
536
|
+
readMap( chunk, path ) {
|
|
537
|
+
|
|
538
|
+
let next = chunk.readChunk( );
|
|
539
|
+
let texture = {};
|
|
540
|
+
|
|
541
|
+
const loader = new TextureLoader( this.manager );
|
|
542
|
+
loader.setPath( this.resourcePath || path ).setCrossOrigin( this.crossOrigin );
|
|
543
|
+
|
|
544
|
+
while ( next ) {
|
|
545
|
+
|
|
546
|
+
if ( next.id === MAT_MAPNAME ) {
|
|
547
|
+
|
|
548
|
+
const name = next.readString();
|
|
549
|
+
texture = loader.load( name );
|
|
550
|
+
|
|
551
|
+
this.debugMessage( ' File: ' + path + name );
|
|
552
|
+
|
|
553
|
+
} else if ( next.id === MAT_MAP_UOFFSET ) {
|
|
554
|
+
|
|
555
|
+
texture.offset.x = next.readFloat( );
|
|
556
|
+
this.debugMessage( ' OffsetX: ' + texture.offset.x );
|
|
557
|
+
|
|
558
|
+
} else if ( next.id === MAT_MAP_VOFFSET ) {
|
|
559
|
+
|
|
560
|
+
texture.offset.y = next.readFloat( );
|
|
561
|
+
this.debugMessage( ' OffsetY: ' + texture.offset.y );
|
|
562
|
+
|
|
563
|
+
} else if ( next.id === MAT_MAP_USCALE ) {
|
|
564
|
+
|
|
565
|
+
texture.repeat.x = next.readFloat( );
|
|
566
|
+
this.debugMessage( ' RepeatX: ' + texture.repeat.x );
|
|
567
|
+
|
|
568
|
+
} else if ( next.id === MAT_MAP_VSCALE ) {
|
|
569
|
+
|
|
570
|
+
texture.repeat.y = next.readFloat( );
|
|
571
|
+
this.debugMessage( ' RepeatY: ' + texture.repeat.y );
|
|
572
|
+
|
|
573
|
+
} else {
|
|
574
|
+
|
|
575
|
+
this.debugMessage( ' Unknown map chunk: ' + next.hexId );
|
|
576
|
+
|
|
577
|
+
}
|
|
578
|
+
|
|
579
|
+
next = chunk.readChunk( );
|
|
580
|
+
|
|
581
|
+
}
|
|
582
|
+
|
|
583
|
+
return texture;
|
|
584
|
+
|
|
585
|
+
}
|
|
586
|
+
|
|
587
|
+
/**
|
|
588
|
+
* Read material group data chunk.
|
|
589
|
+
*
|
|
590
|
+
* @method readMaterialGroup
|
|
591
|
+
* @param {Chunk} chunk Chunk in use.
|
|
592
|
+
* @return {Object} Object with name and index of the object.
|
|
593
|
+
*/
|
|
594
|
+
readMaterialGroup( chunk ) {
|
|
595
|
+
|
|
596
|
+
const name = chunk.readString();
|
|
597
|
+
const numFaces = chunk.readWord();
|
|
598
|
+
|
|
599
|
+
this.debugMessage( ' Name: ' + name );
|
|
600
|
+
this.debugMessage( ' Faces: ' + numFaces );
|
|
601
|
+
|
|
602
|
+
const index = [];
|
|
603
|
+
for ( let i = 0; i < numFaces; ++ i ) {
|
|
604
|
+
|
|
605
|
+
index.push( chunk.readWord( ) );
|
|
606
|
+
|
|
607
|
+
}
|
|
608
|
+
|
|
609
|
+
return { name: name, index: index };
|
|
610
|
+
|
|
611
|
+
}
|
|
612
|
+
|
|
613
|
+
/**
|
|
614
|
+
* Read a color value.
|
|
615
|
+
*
|
|
616
|
+
* @method readColor
|
|
617
|
+
* @param {Chunk} chunk Chunk.
|
|
618
|
+
* @return {Color} Color value read..
|
|
619
|
+
*/
|
|
620
|
+
readColor( chunk ) {
|
|
621
|
+
|
|
622
|
+
const subChunk = chunk.readChunk( );
|
|
623
|
+
const color = new Color();
|
|
624
|
+
|
|
625
|
+
if ( subChunk.id === COLOR_24 || subChunk.id === LIN_COLOR_24 ) {
|
|
626
|
+
|
|
627
|
+
const r = subChunk.readByte( );
|
|
628
|
+
const g = subChunk.readByte( );
|
|
629
|
+
const b = subChunk.readByte( );
|
|
630
|
+
|
|
631
|
+
color.setRGB( r / 255, g / 255, b / 255 );
|
|
632
|
+
|
|
633
|
+
this.debugMessage( ' Color: ' + color.r + ', ' + color.g + ', ' + color.b );
|
|
634
|
+
|
|
635
|
+
} else if ( subChunk.id === COLOR_F || subChunk.id === LIN_COLOR_F ) {
|
|
636
|
+
|
|
637
|
+
const r = subChunk.readFloat( );
|
|
638
|
+
const g = subChunk.readFloat( );
|
|
639
|
+
const b = subChunk.readFloat( );
|
|
640
|
+
|
|
641
|
+
color.setRGB( r, g, b );
|
|
642
|
+
|
|
643
|
+
this.debugMessage( ' Color: ' + color.r + ', ' + color.g + ', ' + color.b );
|
|
644
|
+
|
|
645
|
+
} else {
|
|
646
|
+
|
|
647
|
+
this.debugMessage( ' Unknown color chunk: ' + subChunk.hexId );
|
|
648
|
+
|
|
649
|
+
}
|
|
650
|
+
|
|
651
|
+
return color;
|
|
652
|
+
|
|
653
|
+
}
|
|
654
|
+
|
|
655
|
+
/**
|
|
656
|
+
* Read percentage value.
|
|
657
|
+
*
|
|
658
|
+
* @method readPercentage
|
|
659
|
+
* @param {Chunk} chunk Chunk to read data from.
|
|
660
|
+
* @return {Number} Data read from the dataview.
|
|
661
|
+
*/
|
|
662
|
+
readPercentage( chunk ) {
|
|
663
|
+
|
|
664
|
+
const subChunk = chunk.readChunk( );
|
|
665
|
+
|
|
666
|
+
switch ( subChunk.id ) {
|
|
667
|
+
|
|
668
|
+
case INT_PERCENTAGE:
|
|
669
|
+
return ( subChunk.readShort( ) / 100 );
|
|
670
|
+
break;
|
|
671
|
+
|
|
672
|
+
case FLOAT_PERCENTAGE:
|
|
673
|
+
return subChunk.readFloat( );
|
|
674
|
+
break;
|
|
675
|
+
|
|
676
|
+
default:
|
|
677
|
+
this.debugMessage( ' Unknown percentage chunk: ' + subChunk.hexId );
|
|
678
|
+
return 0;
|
|
679
|
+
|
|
680
|
+
}
|
|
681
|
+
|
|
682
|
+
}
|
|
683
|
+
|
|
684
|
+
/**
|
|
685
|
+
* Print debug message to the console.
|
|
686
|
+
*
|
|
687
|
+
* Is controlled by a flag to show or hide debug messages.
|
|
688
|
+
*
|
|
689
|
+
* @method debugMessage
|
|
690
|
+
* @param {Object} message Debug message to print to the console.
|
|
691
|
+
*/
|
|
692
|
+
debugMessage( message ) {
|
|
693
|
+
|
|
694
|
+
if ( this.debug ) {
|
|
695
|
+
|
|
696
|
+
console.log( message );
|
|
697
|
+
|
|
698
|
+
}
|
|
699
|
+
|
|
700
|
+
}
|
|
701
|
+
|
|
702
|
+
}
|
|
703
|
+
|
|
704
|
+
|
|
705
|
+
/** Read data/sub-chunks from chunk */
|
|
706
|
+
class Chunk {
|
|
707
|
+
|
|
708
|
+
/**
|
|
709
|
+
* Create a new chunk
|
|
710
|
+
*
|
|
711
|
+
* @class Chunk
|
|
712
|
+
* @param {DataView} data DataView to read from.
|
|
713
|
+
* @param {Number} position in data.
|
|
714
|
+
* @param {Function} debugMessage logging callback.
|
|
715
|
+
*/
|
|
716
|
+
constructor( data, position, debugMessage ) {
|
|
717
|
+
|
|
718
|
+
this.data = data;
|
|
719
|
+
// the offset to the begin of this chunk
|
|
720
|
+
this.offset = position;
|
|
721
|
+
// the current reading position
|
|
722
|
+
this.position = position;
|
|
723
|
+
this.debugMessage = debugMessage;
|
|
724
|
+
|
|
725
|
+
if ( this.debugMessage instanceof Function ) {
|
|
726
|
+
|
|
727
|
+
this.debugMessage = function () {};
|
|
728
|
+
|
|
729
|
+
}
|
|
730
|
+
|
|
731
|
+
this.id = this.readWord();
|
|
732
|
+
this.size = this.readDWord();
|
|
733
|
+
this.end = this.offset + this.size;
|
|
734
|
+
|
|
735
|
+
if ( this.end > data.byteLength ) {
|
|
736
|
+
|
|
737
|
+
this.debugMessage( 'Bad chunk size for chunk at ' + position );
|
|
738
|
+
|
|
739
|
+
}
|
|
740
|
+
|
|
741
|
+
}
|
|
742
|
+
|
|
743
|
+
/**
|
|
744
|
+
* read a sub cchunk.
|
|
745
|
+
*
|
|
746
|
+
* @method readChunk
|
|
747
|
+
* @return {Chunk | null} next sub chunk
|
|
748
|
+
*/
|
|
749
|
+
readChunk() {
|
|
750
|
+
|
|
751
|
+
if ( this.endOfChunk ) {
|
|
752
|
+
|
|
753
|
+
return null;
|
|
754
|
+
|
|
755
|
+
}
|
|
756
|
+
|
|
757
|
+
try {
|
|
758
|
+
|
|
759
|
+
const next = new Chunk( this.data, this.position, this.debugMessage );
|
|
760
|
+
this.position += next.size;
|
|
761
|
+
return next;
|
|
762
|
+
|
|
763
|
+
} catch ( e ) {
|
|
764
|
+
|
|
765
|
+
this.debugMessage( 'Unable to read chunk at ' + this.position );
|
|
766
|
+
return null;
|
|
767
|
+
|
|
768
|
+
}
|
|
769
|
+
|
|
770
|
+
}
|
|
771
|
+
|
|
772
|
+
/**
|
|
773
|
+
* return the ID of this chunk as Hex
|
|
774
|
+
*
|
|
775
|
+
* @method idToString
|
|
776
|
+
* @return {String} hex-string of id
|
|
777
|
+
*/
|
|
778
|
+
get hexId() {
|
|
779
|
+
|
|
780
|
+
return this.id.toString( 16 );
|
|
781
|
+
|
|
782
|
+
}
|
|
783
|
+
|
|
784
|
+
get endOfChunk() {
|
|
785
|
+
|
|
786
|
+
return this.position >= this.end;
|
|
787
|
+
|
|
788
|
+
}
|
|
789
|
+
|
|
790
|
+
/**
|
|
791
|
+
* Read byte value.
|
|
792
|
+
*
|
|
793
|
+
* @method readByte
|
|
794
|
+
* @return {Number} Data read from the dataview.
|
|
795
|
+
*/
|
|
796
|
+
readByte() {
|
|
797
|
+
|
|
798
|
+
const v = this.data.getUint8( this.position, true );
|
|
799
|
+
this.position += 1;
|
|
800
|
+
return v;
|
|
801
|
+
|
|
802
|
+
}
|
|
803
|
+
|
|
804
|
+
/**
|
|
805
|
+
* Read 32 bit float value.
|
|
806
|
+
*
|
|
807
|
+
* @method readFloat
|
|
808
|
+
* @return {Number} Data read from the dataview.
|
|
809
|
+
*/
|
|
810
|
+
readFloat() {
|
|
811
|
+
|
|
812
|
+
try {
|
|
813
|
+
|
|
814
|
+
const v = this.data.getFloat32( this.position, true );
|
|
815
|
+
this.position += 4;
|
|
816
|
+
return v;
|
|
817
|
+
|
|
818
|
+
} catch ( e ) {
|
|
819
|
+
|
|
820
|
+
this.debugMessage( e + ' ' + this.position + ' ' + this.data.byteLength );
|
|
821
|
+
return 0;
|
|
822
|
+
|
|
823
|
+
}
|
|
824
|
+
|
|
825
|
+
}
|
|
826
|
+
|
|
827
|
+
/**
|
|
828
|
+
* Read 32 bit signed integer value.
|
|
829
|
+
*
|
|
830
|
+
* @method readInt
|
|
831
|
+
* @return {Number} Data read from the dataview.
|
|
832
|
+
*/
|
|
833
|
+
readInt() {
|
|
834
|
+
|
|
835
|
+
const v = this.data.getInt32( this.position, true );
|
|
836
|
+
this.position += 4;
|
|
837
|
+
return v;
|
|
838
|
+
|
|
839
|
+
}
|
|
840
|
+
|
|
841
|
+
/**
|
|
842
|
+
* Read 16 bit signed integer value.
|
|
843
|
+
*
|
|
844
|
+
* @method readShort
|
|
845
|
+
* @return {Number} Data read from the dataview.
|
|
846
|
+
*/
|
|
847
|
+
readShort() {
|
|
848
|
+
|
|
849
|
+
const v = this.data.getInt16( this.position, true );
|
|
850
|
+
this.position += 2;
|
|
851
|
+
return v;
|
|
852
|
+
|
|
853
|
+
}
|
|
854
|
+
|
|
855
|
+
/**
|
|
856
|
+
* Read 64 bit unsigned integer value.
|
|
857
|
+
*
|
|
858
|
+
* @method readDWord
|
|
859
|
+
* @return {Number} Data read from the dataview.
|
|
860
|
+
*/
|
|
861
|
+
readDWord() {
|
|
862
|
+
|
|
863
|
+
const v = this.data.getUint32( this.position, true );
|
|
864
|
+
this.position += 4;
|
|
865
|
+
return v;
|
|
866
|
+
|
|
867
|
+
}
|
|
868
|
+
|
|
869
|
+
/**
|
|
870
|
+
* Read 32 bit unsigned integer value.
|
|
871
|
+
*
|
|
872
|
+
* @method readWord
|
|
873
|
+
* @return {Number} Data read from the dataview.
|
|
874
|
+
*/
|
|
875
|
+
readWord() {
|
|
876
|
+
|
|
877
|
+
const v = this.data.getUint16( this.position, true );
|
|
878
|
+
this.position += 2;
|
|
879
|
+
return v;
|
|
880
|
+
|
|
881
|
+
}
|
|
882
|
+
|
|
883
|
+
/**
|
|
884
|
+
* Read NULL terminated ASCII string value from chunk-pos.
|
|
885
|
+
*
|
|
886
|
+
* @method readString
|
|
887
|
+
* @return {String} Data read from the dataview.
|
|
888
|
+
*/
|
|
889
|
+
readString() {
|
|
890
|
+
|
|
891
|
+
let s = '';
|
|
892
|
+
let c = this.readByte();
|
|
893
|
+
while ( c ) {
|
|
894
|
+
|
|
895
|
+
s += String.fromCharCode( c );
|
|
896
|
+
c = this.readByte();
|
|
897
|
+
|
|
898
|
+
}
|
|
899
|
+
|
|
900
|
+
return s;
|
|
901
|
+
|
|
902
|
+
}
|
|
903
|
+
|
|
904
|
+
}
|
|
905
|
+
|
|
906
|
+
// const NULL_CHUNK = 0x0000;
|
|
907
|
+
const M3DMAGIC = 0x4D4D;
|
|
908
|
+
// const SMAGIC = 0x2D2D;
|
|
909
|
+
// const LMAGIC = 0x2D3D;
|
|
910
|
+
const MLIBMAGIC = 0x3DAA;
|
|
911
|
+
// const MATMAGIC = 0x3DFF;
|
|
912
|
+
const CMAGIC = 0xC23D;
|
|
913
|
+
const M3D_VERSION = 0x0002;
|
|
914
|
+
// const M3D_KFVERSION = 0x0005;
|
|
915
|
+
const COLOR_F = 0x0010;
|
|
916
|
+
const COLOR_24 = 0x0011;
|
|
917
|
+
const LIN_COLOR_24 = 0x0012;
|
|
918
|
+
const LIN_COLOR_F = 0x0013;
|
|
919
|
+
const INT_PERCENTAGE = 0x0030;
|
|
920
|
+
const FLOAT_PERCENTAGE = 0x0031;
|
|
921
|
+
const MDATA = 0x3D3D;
|
|
922
|
+
const MESH_VERSION = 0x3D3E;
|
|
923
|
+
const MASTER_SCALE = 0x0100;
|
|
924
|
+
// const LO_SHADOW_BIAS = 0x1400;
|
|
925
|
+
// const HI_SHADOW_BIAS = 0x1410;
|
|
926
|
+
// const SHADOW_MAP_SIZE = 0x1420;
|
|
927
|
+
// const SHADOW_SAMPLES = 0x1430;
|
|
928
|
+
// const SHADOW_RANGE = 0x1440;
|
|
929
|
+
// const SHADOW_FILTER = 0x1450;
|
|
930
|
+
// const RAY_BIAS = 0x1460;
|
|
931
|
+
// const O_CONSTS = 0x1500;
|
|
932
|
+
// const AMBIENT_LIGHT = 0x2100;
|
|
933
|
+
// const BIT_MAP = 0x1100;
|
|
934
|
+
// const SOLID_BGND = 0x1200;
|
|
935
|
+
// const V_GRADIENT = 0x1300;
|
|
936
|
+
// const USE_BIT_MAP = 0x1101;
|
|
937
|
+
// const USE_SOLID_BGND = 0x1201;
|
|
938
|
+
// const USE_V_GRADIENT = 0x1301;
|
|
939
|
+
// const FOG = 0x2200;
|
|
940
|
+
// const FOG_BGND = 0x2210;
|
|
941
|
+
// const LAYER_FOG = 0x2302;
|
|
942
|
+
// const DISTANCE_CUE = 0x2300;
|
|
943
|
+
// const DCUE_BGND = 0x2310;
|
|
944
|
+
// const USE_FOG = 0x2201;
|
|
945
|
+
// const USE_LAYER_FOG = 0x2303;
|
|
946
|
+
// const USE_DISTANCE_CUE = 0x2301;
|
|
947
|
+
const MAT_ENTRY = 0xAFFF;
|
|
948
|
+
const MAT_NAME = 0xA000;
|
|
949
|
+
const MAT_AMBIENT = 0xA010;
|
|
950
|
+
const MAT_DIFFUSE = 0xA020;
|
|
951
|
+
const MAT_SPECULAR = 0xA030;
|
|
952
|
+
const MAT_SHININESS = 0xA040;
|
|
953
|
+
// const MAT_SHIN2PCT = 0xA041;
|
|
954
|
+
const MAT_TRANSPARENCY = 0xA050;
|
|
955
|
+
// const MAT_XPFALL = 0xA052;
|
|
956
|
+
// const MAT_USE_XPFALL = 0xA240;
|
|
957
|
+
// const MAT_REFBLUR = 0xA053;
|
|
958
|
+
// const MAT_SHADING = 0xA100;
|
|
959
|
+
// const MAT_USE_REFBLUR = 0xA250;
|
|
960
|
+
// const MAT_SELF_ILLUM = 0xA084;
|
|
961
|
+
const MAT_TWO_SIDE = 0xA081;
|
|
962
|
+
// const MAT_DECAL = 0xA082;
|
|
963
|
+
const MAT_ADDITIVE = 0xA083;
|
|
964
|
+
const MAT_WIRE = 0xA085;
|
|
965
|
+
// const MAT_FACEMAP = 0xA088;
|
|
966
|
+
// const MAT_TRANSFALLOFF_IN = 0xA08A;
|
|
967
|
+
// const MAT_PHONGSOFT = 0xA08C;
|
|
968
|
+
// const MAT_WIREABS = 0xA08E;
|
|
969
|
+
const MAT_WIRE_SIZE = 0xA087;
|
|
970
|
+
const MAT_TEXMAP = 0xA200;
|
|
971
|
+
// const MAT_SXP_TEXT_DATA = 0xA320;
|
|
972
|
+
// const MAT_TEXMASK = 0xA33E;
|
|
973
|
+
// const MAT_SXP_TEXTMASK_DATA = 0xA32A;
|
|
974
|
+
// const MAT_TEX2MAP = 0xA33A;
|
|
975
|
+
// const MAT_SXP_TEXT2_DATA = 0xA321;
|
|
976
|
+
// const MAT_TEX2MASK = 0xA340;
|
|
977
|
+
// const MAT_SXP_TEXT2MASK_DATA = 0xA32C;
|
|
978
|
+
const MAT_OPACMAP = 0xA210;
|
|
979
|
+
// const MAT_SXP_OPAC_DATA = 0xA322;
|
|
980
|
+
// const MAT_OPACMASK = 0xA342;
|
|
981
|
+
// const MAT_SXP_OPACMASK_DATA = 0xA32E;
|
|
982
|
+
const MAT_BUMPMAP = 0xA230;
|
|
983
|
+
// const MAT_SXP_BUMP_DATA = 0xA324;
|
|
984
|
+
// const MAT_BUMPMASK = 0xA344;
|
|
985
|
+
// const MAT_SXP_BUMPMASK_DATA = 0xA330;
|
|
986
|
+
const MAT_SPECMAP = 0xA204;
|
|
987
|
+
// const MAT_SXP_SPEC_DATA = 0xA325;
|
|
988
|
+
// const MAT_SPECMASK = 0xA348;
|
|
989
|
+
// const MAT_SXP_SPECMASK_DATA = 0xA332;
|
|
990
|
+
// const MAT_SHINMAP = 0xA33C;
|
|
991
|
+
// const MAT_SXP_SHIN_DATA = 0xA326;
|
|
992
|
+
// const MAT_SHINMASK = 0xA346;
|
|
993
|
+
// const MAT_SXP_SHINMASK_DATA = 0xA334;
|
|
994
|
+
// const MAT_SELFIMAP = 0xA33D;
|
|
995
|
+
// const MAT_SXP_SELFI_DATA = 0xA328;
|
|
996
|
+
// const MAT_SELFIMASK = 0xA34A;
|
|
997
|
+
// const MAT_SXP_SELFIMASK_DATA = 0xA336;
|
|
998
|
+
// const MAT_REFLMAP = 0xA220;
|
|
999
|
+
// const MAT_REFLMASK = 0xA34C;
|
|
1000
|
+
// const MAT_SXP_REFLMASK_DATA = 0xA338;
|
|
1001
|
+
// const MAT_ACUBIC = 0xA310;
|
|
1002
|
+
const MAT_MAPNAME = 0xA300;
|
|
1003
|
+
// const MAT_MAP_TILING = 0xA351;
|
|
1004
|
+
// const MAT_MAP_TEXBLUR = 0xA353;
|
|
1005
|
+
const MAT_MAP_USCALE = 0xA354;
|
|
1006
|
+
const MAT_MAP_VSCALE = 0xA356;
|
|
1007
|
+
const MAT_MAP_UOFFSET = 0xA358;
|
|
1008
|
+
const MAT_MAP_VOFFSET = 0xA35A;
|
|
1009
|
+
// const MAT_MAP_ANG = 0xA35C;
|
|
1010
|
+
// const MAT_MAP_COL1 = 0xA360;
|
|
1011
|
+
// const MAT_MAP_COL2 = 0xA362;
|
|
1012
|
+
// const MAT_MAP_RCOL = 0xA364;
|
|
1013
|
+
// const MAT_MAP_GCOL = 0xA366;
|
|
1014
|
+
// const MAT_MAP_BCOL = 0xA368;
|
|
1015
|
+
const NAMED_OBJECT = 0x4000;
|
|
1016
|
+
// const N_DIRECT_LIGHT = 0x4600;
|
|
1017
|
+
// const DL_OFF = 0x4620;
|
|
1018
|
+
// const DL_OUTER_RANGE = 0x465A;
|
|
1019
|
+
// const DL_INNER_RANGE = 0x4659;
|
|
1020
|
+
// const DL_MULTIPLIER = 0x465B;
|
|
1021
|
+
// const DL_EXCLUDE = 0x4654;
|
|
1022
|
+
// const DL_ATTENUATE = 0x4625;
|
|
1023
|
+
// const DL_SPOTLIGHT = 0x4610;
|
|
1024
|
+
// const DL_SPOT_ROLL = 0x4656;
|
|
1025
|
+
// const DL_SHADOWED = 0x4630;
|
|
1026
|
+
// const DL_LOCAL_SHADOW2 = 0x4641;
|
|
1027
|
+
// const DL_SEE_CONE = 0x4650;
|
|
1028
|
+
// const DL_SPOT_RECTANGULAR = 0x4651;
|
|
1029
|
+
// const DL_SPOT_ASPECT = 0x4657;
|
|
1030
|
+
// const DL_SPOT_PROJECTOR = 0x4653;
|
|
1031
|
+
// const DL_SPOT_OVERSHOOT = 0x4652;
|
|
1032
|
+
// const DL_RAY_BIAS = 0x4658;
|
|
1033
|
+
// const DL_RAYSHAD = 0x4627;
|
|
1034
|
+
// const N_CAMERA = 0x4700;
|
|
1035
|
+
// const CAM_SEE_CONE = 0x4710;
|
|
1036
|
+
// const CAM_RANGES = 0x4720;
|
|
1037
|
+
// const OBJ_HIDDEN = 0x4010;
|
|
1038
|
+
// const OBJ_VIS_LOFTER = 0x4011;
|
|
1039
|
+
// const OBJ_DOESNT_CAST = 0x4012;
|
|
1040
|
+
// const OBJ_DONT_RECVSHADOW = 0x4017;
|
|
1041
|
+
// const OBJ_MATTE = 0x4013;
|
|
1042
|
+
// const OBJ_FAST = 0x4014;
|
|
1043
|
+
// const OBJ_PROCEDURAL = 0x4015;
|
|
1044
|
+
// const OBJ_FROZEN = 0x4016;
|
|
1045
|
+
const N_TRI_OBJECT = 0x4100;
|
|
1046
|
+
const POINT_ARRAY = 0x4110;
|
|
1047
|
+
// const POINT_FLAG_ARRAY = 0x4111;
|
|
1048
|
+
const FACE_ARRAY = 0x4120;
|
|
1049
|
+
const MSH_MAT_GROUP = 0x4130;
|
|
1050
|
+
// const SMOOTH_GROUP = 0x4150;
|
|
1051
|
+
// const MSH_BOXMAP = 0x4190;
|
|
1052
|
+
const TEX_VERTS = 0x4140;
|
|
1053
|
+
const MESH_MATRIX = 0x4160;
|
|
1054
|
+
// const MESH_COLOR = 0x4165;
|
|
1055
|
+
// const MESH_TEXTURE_INFO = 0x4170;
|
|
1056
|
+
// const KFDATA = 0xB000;
|
|
1057
|
+
// const KFHDR = 0xB00A;
|
|
1058
|
+
// const KFSEG = 0xB008;
|
|
1059
|
+
// const KFCURTIME = 0xB009;
|
|
1060
|
+
// const AMBIENT_NODE_TAG = 0xB001;
|
|
1061
|
+
// const OBJECT_NODE_TAG = 0xB002;
|
|
1062
|
+
// const CAMERA_NODE_TAG = 0xB003;
|
|
1063
|
+
// const TARGET_NODE_TAG = 0xB004;
|
|
1064
|
+
// const LIGHT_NODE_TAG = 0xB005;
|
|
1065
|
+
// const L_TARGET_NODE_TAG = 0xB006;
|
|
1066
|
+
// const SPOTLIGHT_NODE_TAG = 0xB007;
|
|
1067
|
+
// const NODE_ID = 0xB030;
|
|
1068
|
+
// const NODE_HDR = 0xB010;
|
|
1069
|
+
// const PIVOT = 0xB013;
|
|
1070
|
+
// const INSTANCE_NAME = 0xB011;
|
|
1071
|
+
// const MORPH_SMOOTH = 0xB015;
|
|
1072
|
+
// const BOUNDBOX = 0xB014;
|
|
1073
|
+
// const POS_TRACK_TAG = 0xB020;
|
|
1074
|
+
// const COL_TRACK_TAG = 0xB025;
|
|
1075
|
+
// const ROT_TRACK_TAG = 0xB021;
|
|
1076
|
+
// const SCL_TRACK_TAG = 0xB022;
|
|
1077
|
+
// const MORPH_TRACK_TAG = 0xB026;
|
|
1078
|
+
// const FOV_TRACK_TAG = 0xB023;
|
|
1079
|
+
// const ROLL_TRACK_TAG = 0xB024;
|
|
1080
|
+
// const HOT_TRACK_TAG = 0xB027;
|
|
1081
|
+
// const FALL_TRACK_TAG = 0xB028;
|
|
1082
|
+
// const HIDE_TRACK_TAG = 0xB029;
|
|
1083
|
+
// const POLY_2D = 0x5000;
|
|
1084
|
+
// const SHAPE_OK = 0x5010;
|
|
1085
|
+
// const SHAPE_NOT_OK = 0x5011;
|
|
1086
|
+
// const SHAPE_HOOK = 0x5020;
|
|
1087
|
+
// const PATH_3D = 0x6000;
|
|
1088
|
+
// const PATH_MATRIX = 0x6005;
|
|
1089
|
+
// const SHAPE_2D = 0x6010;
|
|
1090
|
+
// const M_SCALE = 0x6020;
|
|
1091
|
+
// const M_TWIST = 0x6030;
|
|
1092
|
+
// const M_TEETER = 0x6040;
|
|
1093
|
+
// const M_FIT = 0x6050;
|
|
1094
|
+
// const M_BEVEL = 0x6060;
|
|
1095
|
+
// const XZ_CURVE = 0x6070;
|
|
1096
|
+
// const YZ_CURVE = 0x6080;
|
|
1097
|
+
// const INTERPCT = 0x6090;
|
|
1098
|
+
// const DEFORM_LIMIT = 0x60A0;
|
|
1099
|
+
// const USE_CONTOUR = 0x6100;
|
|
1100
|
+
// const USE_TWEEN = 0x6110;
|
|
1101
|
+
// const USE_SCALE = 0x6120;
|
|
1102
|
+
// const USE_TWIST = 0x6130;
|
|
1103
|
+
// const USE_TEETER = 0x6140;
|
|
1104
|
+
// const USE_FIT = 0x6150;
|
|
1105
|
+
// const USE_BEVEL = 0x6160;
|
|
1106
|
+
// const DEFAULT_VIEW = 0x3000;
|
|
1107
|
+
// const VIEW_TOP = 0x3010;
|
|
1108
|
+
// const VIEW_BOTTOM = 0x3020;
|
|
1109
|
+
// const VIEW_LEFT = 0x3030;
|
|
1110
|
+
// const VIEW_RIGHT = 0x3040;
|
|
1111
|
+
// const VIEW_FRONT = 0x3050;
|
|
1112
|
+
// const VIEW_BACK = 0x3060;
|
|
1113
|
+
// const VIEW_USER = 0x3070;
|
|
1114
|
+
// const VIEW_CAMERA = 0x3080;
|
|
1115
|
+
// const VIEW_WINDOW = 0x3090;
|
|
1116
|
+
// const VIEWPORT_LAYOUT_OLD = 0x7000;
|
|
1117
|
+
// const VIEWPORT_DATA_OLD = 0x7010;
|
|
1118
|
+
// const VIEWPORT_LAYOUT = 0x7001;
|
|
1119
|
+
// const VIEWPORT_DATA = 0x7011;
|
|
1120
|
+
// const VIEWPORT_DATA_3 = 0x7012;
|
|
1121
|
+
// const VIEWPORT_SIZE = 0x7020;
|
|
1122
|
+
// const NETWORK_VIEW = 0x7030;
|
|
1123
|
+
|
|
1124
|
+
export { TDSLoader };
|