@needle-tools/three 0.146.10 → 0.153.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (865) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +39486 -20286
  3. package/build/three.js +39471 -20270
  4. package/build/three.min.js +3 -2
  5. package/build/three.module.js +6717 -5427
  6. package/build/three.module.min.js +6 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1828 -1821
  11. package/examples/jsm/controls/MapControls.js +28 -0
  12. package/examples/jsm/controls/OrbitControls.js +26 -53
  13. package/examples/jsm/controls/PointerLockControls.js +70 -65
  14. package/examples/jsm/controls/TrackballControls.js +18 -4
  15. package/examples/jsm/controls/TransformControls.js +0 -1
  16. package/examples/jsm/csm/CSM.js +11 -5
  17. package/examples/jsm/csm/CSMShader.js +7 -6
  18. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  19. package/examples/jsm/effects/AsciiEffect.js +3 -6
  20. package/examples/jsm/effects/OutlineEffect.js +1 -15
  21. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  22. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  23. package/examples/jsm/exporters/EXRExporter.js +3 -9
  24. package/examples/jsm/exporters/GLTFExporter.js +561 -154
  25. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  26. package/examples/jsm/exporters/MMDExporter.js +1 -1
  27. package/examples/jsm/exporters/PLYExporter.js +8 -1
  28. package/examples/jsm/exporters/STLExporter.js +8 -4
  29. package/examples/jsm/exporters/USDZExporter.js +305 -792
  30. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  31. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  32. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  33. package/examples/jsm/helpers/ViewHelper.js +71 -57
  34. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  35. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  36. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  37. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  38. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  39. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  40. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  41. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  42. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  43. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  44. package/examples/jsm/libs/tween.module.js +803 -0
  45. package/examples/jsm/lights/IESSpotLight.js +25 -0
  46. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  47. package/examples/jsm/lines/LineSegments2.js +16 -10
  48. package/examples/jsm/loaders/3DMLoader.js +8 -5
  49. package/examples/jsm/loaders/3MFLoader.js +12 -11
  50. package/examples/jsm/loaders/AMFLoader.js +2 -3
  51. package/examples/jsm/loaders/BVHLoader.js +2 -2
  52. package/examples/jsm/loaders/ColladaLoader.js +15 -16
  53. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  54. package/examples/jsm/loaders/EXRLoader.js +23 -24
  55. package/examples/jsm/loaders/FBXLoader.js +34 -50
  56. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  57. package/examples/jsm/loaders/GLTFLoader.js +417 -895
  58. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +684 -0
  59. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  60. package/examples/jsm/loaders/IESLoader.js +337 -0
  61. package/examples/jsm/loaders/KMZLoader.js +4 -4
  62. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  63. package/examples/jsm/loaders/LDrawLoader.js +20 -18
  64. package/examples/jsm/loaders/LWOLoader.js +12 -29
  65. package/examples/jsm/loaders/LottieLoader.js +3 -1
  66. package/examples/jsm/loaders/MMDLoader.js +49 -18
  67. package/examples/jsm/loaders/MTLLoader.js +2 -2
  68. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  69. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  70. package/examples/jsm/loaders/OBJLoader.js +1 -1
  71. package/examples/jsm/loaders/PCDLoader.js +26 -12
  72. package/examples/jsm/loaders/PDBLoader.js +7 -2
  73. package/examples/jsm/loaders/PLYLoader.js +254 -109
  74. package/examples/jsm/loaders/RGBELoader.js +3 -3
  75. package/examples/jsm/loaders/STLLoader.js +9 -5
  76. package/examples/jsm/loaders/SVGLoader.js +36 -27
  77. package/examples/jsm/loaders/TTFLoader.js +1 -8
  78. package/examples/jsm/loaders/TiltLoader.js +13 -7
  79. package/examples/jsm/loaders/USDZLoader.js +6 -6
  80. package/examples/jsm/loaders/VOXLoader.js +8 -2
  81. package/examples/jsm/loaders/VRMLLoader.js +44 -16
  82. package/examples/jsm/loaders/VTKLoader.js +19 -10
  83. package/examples/jsm/loaders/XYZLoader.js +9 -3
  84. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  85. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
  86. package/examples/jsm/math/ConvexHull.js +3 -3
  87. package/examples/jsm/math/Lut.js +5 -4
  88. package/examples/jsm/math/MeshSurfaceSampler.js +7 -9
  89. package/examples/jsm/math/Octree.js +1 -1
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +144 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +86 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +41 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
  113. package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
  114. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  115. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  116. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  117. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  118. package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
  119. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  120. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  121. package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
  122. package/examples/jsm/nodes/accessors/UVNode.js +6 -0
  123. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  124. package/examples/jsm/nodes/code/CodeNode.js +75 -0
  125. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  126. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  127. package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
  128. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  129. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  130. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  131. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  132. package/examples/jsm/nodes/core/BypassNode.js +9 -2
  133. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  134. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  135. package/examples/jsm/nodes/core/ContextNode.js +8 -1
  136. package/examples/jsm/nodes/core/InputNode.js +26 -5
  137. package/examples/jsm/nodes/core/InstanceIndexNode.js +26 -2
  138. package/examples/jsm/nodes/core/LightingModel.js +16 -0
  139. package/examples/jsm/nodes/core/Node.js +129 -35
  140. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  141. package/examples/jsm/nodes/core/NodeBuilder.js +271 -121
  142. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  143. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  144. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  145. package/examples/jsm/nodes/core/PropertyNode.js +19 -2
  146. package/examples/jsm/nodes/core/StackNode.js +99 -0
  147. package/examples/jsm/nodes/core/TempNode.js +11 -3
  148. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  149. package/examples/jsm/nodes/core/VarNode.js +21 -29
  150. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  151. package/examples/jsm/nodes/core/constants.js +6 -0
  152. package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
  153. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
  154. package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
  155. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  156. package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
  157. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  158. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  159. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  160. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
  161. package/examples/jsm/nodes/display/ViewportTextureNode.js +67 -0
  162. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  163. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  164. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  165. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  166. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
  167. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  168. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
  169. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
  170. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
  171. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
  172. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  173. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +35 -36
  174. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
  175. package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
  176. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  177. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  178. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  179. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  180. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  181. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  182. package/examples/jsm/nodes/lighting/EnvironmentNode.js +121 -35
  183. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  184. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  185. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  186. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  187. package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
  188. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  189. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  190. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  191. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  192. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  193. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  194. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
  195. package/examples/jsm/nodes/materials/Materials.js +11 -55
  196. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
  197. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
  198. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
  199. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
  200. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
  201. package/examples/jsm/nodes/materials/NodeMaterial.js +284 -62
  202. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
  203. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
  204. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  205. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
  206. package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
  207. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
  208. package/examples/jsm/nodes/math/CondNode.js +43 -17
  209. package/examples/jsm/nodes/math/MathNode.js +178 -73
  210. package/examples/jsm/nodes/math/OperatorNode.js +52 -2
  211. package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
  212. package/examples/jsm/nodes/shadernode/ShaderNode.js +186 -63
  213. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  214. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  215. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  216. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  217. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  218. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  219. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  220. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  221. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  222. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  223. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  224. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  225. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  226. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  227. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  228. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  229. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  230. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  231. package/examples/jsm/objects/Lensflare.js +3 -4
  232. package/examples/jsm/objects/MarchingCubes.js +5 -1
  233. package/examples/jsm/objects/Reflector.js +7 -4
  234. package/examples/jsm/objects/Refractor.js +4 -4
  235. package/examples/jsm/objects/ShadowMesh.js +3 -3
  236. package/examples/jsm/objects/Water.js +2 -1
  237. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  238. package/examples/jsm/physics/RapierPhysics.js +199 -0
  239. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  240. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  241. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  242. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  243. package/examples/jsm/postprocessing/EffectComposer.js +5 -95
  244. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  245. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  246. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  247. package/examples/jsm/postprocessing/OutlinePass.js +7 -7
  248. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  249. package/examples/jsm/postprocessing/Pass.js +2 -0
  250. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  251. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  252. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  253. package/examples/jsm/postprocessing/SSAARenderPass.js +15 -6
  254. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  255. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  256. package/examples/jsm/postprocessing/SavePass.js +2 -3
  257. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  258. package/examples/jsm/postprocessing/TAARenderPass.js +3 -2
  259. package/examples/jsm/postprocessing/TexturePass.js +0 -2
  260. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -11
  261. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  262. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  263. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  264. package/examples/jsm/renderers/common/Attributes.js +75 -0
  265. package/examples/jsm/renderers/common/Backend.js +160 -0
  266. package/examples/jsm/renderers/common/Background.js +133 -0
  267. package/examples/jsm/renderers/common/Binding.js +11 -0
  268. package/examples/jsm/renderers/common/Bindings.js +169 -0
  269. package/examples/jsm/renderers/common/Buffer.js +38 -0
  270. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  271. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  272. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  273. package/examples/jsm/renderers/common/Constants.js +14 -0
  274. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  275. package/examples/jsm/renderers/common/DataMap.js +54 -0
  276. package/examples/jsm/renderers/common/Geometries.js +215 -0
  277. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  278. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  279. package/examples/jsm/renderers/common/Pipelines.js +309 -0
  280. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  281. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  282. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  283. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  284. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  285. package/examples/jsm/renderers/common/RenderObject.js +95 -0
  286. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  287. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  288. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  289. package/examples/jsm/renderers/common/Renderer.js +822 -0
  290. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  291. package/examples/jsm/renderers/common/Sampler.js +18 -0
  292. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  293. package/examples/jsm/renderers/common/Textures.js +206 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  295. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  296. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  297. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  298. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  299. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  300. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  301. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  302. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
  303. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +765 -0
  304. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  305. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +117 -90
  306. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
  307. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
  308. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +251 -0
  309. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
  310. package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +73 -12
  311. package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +135 -285
  312. package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +5 -25
  313. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +855 -0
  314. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +88 -0
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  646. package/examples/js/math/Octree.js +0 -410
  647. package/examples/js/math/SimplexNoise.js +0 -445
  648. package/examples/js/misc/ConvexObjectBreaker.js +0 -474
  649. package/examples/js/misc/GPUComputationRenderer.js +0 -393
  650. package/examples/js/misc/Gyroscope.js +0 -56
  651. package/examples/js/misc/MD2Character.js +0 -235
  652. package/examples/js/misc/MD2CharacterComplex.js +0 -513
  653. package/examples/js/misc/MorphAnimMesh.js +0 -63
  654. package/examples/js/misc/MorphBlendMesh.js +0 -265
  655. package/examples/js/misc/ProgressiveLightMap.js +0 -335
  656. package/examples/js/misc/RollerCoaster.js +0 -430
  657. package/examples/js/misc/TubePainter.js +0 -167
  658. package/examples/js/misc/Volume.js +0 -437
  659. package/examples/js/misc/VolumeSlice.js +0 -214
  660. package/examples/js/modifiers/CurveModifier.js +0 -309
  661. package/examples/js/modifiers/EdgeSplitModifier.js +0 -228
  662. package/examples/js/modifiers/SimplifyModifier.js +0 -465
  663. package/examples/js/modifiers/TessellateModifier.js +0 -276
  664. package/examples/js/objects/GroundProjectedEnv.js +0 -181
  665. package/examples/js/objects/Lensflare.js +0 -356
  666. package/examples/js/objects/LightningStorm.js +0 -206
  667. package/examples/js/objects/MarchingCubes.js +0 -759
  668. package/examples/js/objects/Reflector.js +0 -216
  669. package/examples/js/objects/ReflectorForSSRPass.js +0 -315
  670. package/examples/js/objects/Refractor.js +0 -283
  671. package/examples/js/objects/ShadowMesh.js +0 -59
  672. package/examples/js/objects/Sky.js +0 -218
  673. package/examples/js/objects/Water.js +0 -292
  674. package/examples/js/objects/Water2.js +0 -307
  675. package/examples/js/physics/AmmoPhysics.js +0 -259
  676. package/examples/js/physics/OimoPhysics.js +0 -217
  677. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +0 -335
  678. package/examples/js/postprocessing/AfterimagePass.js +0 -77
  679. package/examples/js/postprocessing/BloomPass.js +0 -135
  680. package/examples/js/postprocessing/BokehPass.js +0 -120
  681. package/examples/js/postprocessing/ClearPass.js +0 -39
  682. package/examples/js/postprocessing/CubeTexturePass.js +0 -60
  683. package/examples/js/postprocessing/DotScreenPass.js +0 -51
  684. package/examples/js/postprocessing/EffectComposer.js +0 -272
  685. package/examples/js/postprocessing/FilmPass.js +0 -52
  686. package/examples/js/postprocessing/GlitchPass.js +0 -104
  687. package/examples/js/postprocessing/HalftonePass.js +0 -75
  688. package/examples/js/postprocessing/LUTPass.js +0 -171
  689. package/examples/js/postprocessing/MaskPass.js +0 -95
  690. package/examples/js/postprocessing/OutlinePass.js +0 -598
  691. package/examples/js/postprocessing/Pass.js +0 -72
  692. package/examples/js/postprocessing/RenderPass.js +0 -70
  693. package/examples/js/postprocessing/SAOPass.js +0 -374
  694. package/examples/js/postprocessing/SMAAPass.js +0 -170
  695. package/examples/js/postprocessing/SSAARenderPass.js +0 -156
  696. package/examples/js/postprocessing/SSAOPass.js +0 -365
  697. package/examples/js/postprocessing/SSRPass.js +0 -567
  698. package/examples/js/postprocessing/SavePass.js +0 -59
  699. package/examples/js/postprocessing/ShaderPass.js +0 -64
  700. package/examples/js/postprocessing/TAARenderPass.js +0 -130
  701. package/examples/js/postprocessing/TexturePass.js +0 -49
  702. package/examples/js/postprocessing/UnrealBloomPass.js +0 -375
  703. package/examples/js/renderers/CSS2DRenderer.js +0 -178
  704. package/examples/js/renderers/CSS3DRenderer.js +0 -237
  705. package/examples/js/renderers/Projector.js +0 -818
  706. package/examples/js/renderers/SVGRenderer.js +0 -491
  707. package/examples/js/shaders/ACESFilmicToneMappingShader.js +0 -89
  708. package/examples/js/shaders/AfterimageShader.js +0 -60
  709. package/examples/js/shaders/BasicShader.js +0 -27
  710. package/examples/js/shaders/BleachBypassShader.js +0 -62
  711. package/examples/js/shaders/BlendShader.js +0 -54
  712. package/examples/js/shaders/BokehShader.js +0 -156
  713. package/examples/js/shaders/BokehShader2.js +0 -419
  714. package/examples/js/shaders/BrightnessContrastShader.js +0 -58
  715. package/examples/js/shaders/ColorCorrectionShader.js +0 -52
  716. package/examples/js/shaders/ColorifyShader.js +0 -47
  717. package/examples/js/shaders/ConvolutionShader.js +0 -92
  718. package/examples/js/shaders/CopyShader.js +0 -45
  719. package/examples/js/shaders/DOFMipMapShader.js +0 -60
  720. package/examples/js/shaders/DepthLimitedBlurShader.js +0 -173
  721. package/examples/js/shaders/DigitalGlitch.js +0 -127
  722. package/examples/js/shaders/DotScreenShader.js +0 -72
  723. package/examples/js/shaders/FXAAShader.js +0 -284
  724. package/examples/js/shaders/FilmShader.js +0 -110
  725. package/examples/js/shaders/FocusShader.js +0 -95
  726. package/examples/js/shaders/FreiChenShader.js +0 -93
  727. package/examples/js/shaders/GammaCorrectionShader.js +0 -41
  728. package/examples/js/shaders/GodRaysShader.js +0 -284
  729. package/examples/js/shaders/HalftoneShader.js +0 -336
  730. package/examples/js/shaders/HorizontalBlurShader.js +0 -59
  731. package/examples/js/shaders/HorizontalTiltShiftShader.js +0 -65
  732. package/examples/js/shaders/HueSaturationShader.js +0 -69
  733. package/examples/js/shaders/KaleidoShader.js +0 -60
  734. package/examples/js/shaders/LuminosityHighPassShader.js +0 -67
  735. package/examples/js/shaders/LuminosityShader.js +0 -46
  736. package/examples/js/shaders/MMDToonShader.js +0 -96
  737. package/examples/js/shaders/MirrorShader.js +0 -56
  738. package/examples/js/shaders/NormalMapShader.js +0 -55
  739. package/examples/js/shaders/RGBShiftShader.js +0 -56
  740. package/examples/js/shaders/SAOShader.js +0 -209
  741. package/examples/js/shaders/SMAAShader.js +0 -454
  742. package/examples/js/shaders/SSAOShader.js +0 -295
  743. package/examples/js/shaders/SSRShader.js +0 -381
  744. package/examples/js/shaders/SepiaShader.js +0 -52
  745. package/examples/js/shaders/SobelOperatorShader.js +0 -88
  746. package/examples/js/shaders/SubsurfaceScatteringShader.js +0 -49
  747. package/examples/js/shaders/TechnicolorShader.js +0 -43
  748. package/examples/js/shaders/ToneMapShader.js +0 -84
  749. package/examples/js/shaders/ToonShader.js +0 -335
  750. package/examples/js/shaders/TriangleBlurShader.js +0 -70
  751. package/examples/js/shaders/UnpackDepthRGBAShader.js +0 -47
  752. package/examples/js/shaders/VelocityShader.js +0 -126
  753. package/examples/js/shaders/VerticalBlurShader.js +0 -59
  754. package/examples/js/shaders/VerticalTiltShiftShader.js +0 -65
  755. package/examples/js/shaders/VignetteShader.js +0 -53
  756. package/examples/js/shaders/VolumeShader.js +0 -296
  757. package/examples/js/shaders/WaterRefractionShader.js +0 -84
  758. package/examples/js/textures/FlakesTexture.js +0 -40
  759. package/examples/js/utils/BufferGeometryUtils.js +0 -1160
  760. package/examples/js/utils/CameraUtils.js +0 -71
  761. package/examples/js/utils/GPUStatsPanel.js +0 -125
  762. package/examples/js/utils/GeometryCompressionUtils.js +0 -549
  763. package/examples/js/utils/GeometryUtils.js +0 -168
  764. package/examples/js/utils/LDrawUtils.js +0 -179
  765. package/examples/js/utils/PackedPhongMaterial.js +0 -109
  766. package/examples/js/utils/SceneUtils.js +0 -214
  767. package/examples/js/utils/ShadowMapViewer.js +0 -183
  768. package/examples/js/utils/SkeletonUtils.js +0 -493
  769. package/examples/js/utils/UVsDebug.js +0 -143
  770. package/examples/js/utils/WorkerPool.js +0 -105
  771. package/examples/jsm/exporters/ColladaExporter.js +0 -713
  772. package/examples/jsm/geometries/LightningStrike.js +0 -1017
  773. package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +0 -37071
  774. package/examples/jsm/libs/OimoPhysics/index.js +0 -43
  775. package/examples/jsm/libs/flow.module.js +0 -4552
  776. package/examples/jsm/libs/tween.module.min.js +0 -3
  777. package/examples/jsm/loaders/BasisTextureLoader.js +0 -790
  778. package/examples/jsm/loaders/IFCLoader.js +0 -2431
  779. package/examples/jsm/loaders/PRWMLoader.js +0 -299
  780. package/examples/jsm/loaders/ifc/web-ifc-api.js +0 -47504
  781. package/examples/jsm/loaders/ifc/web-ifc.wasm +0 -0
  782. package/examples/jsm/node-editor/NodeEditor.js +0 -857
  783. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +0 -14
  784. package/examples/jsm/node-editor/accessors/NormalEditor.js +0 -30
  785. package/examples/jsm/node-editor/accessors/PositionEditor.js +0 -30
  786. package/examples/jsm/node-editor/accessors/UVEditor.js +0 -25
  787. package/examples/jsm/node-editor/core/BaseNode.js +0 -96
  788. package/examples/jsm/node-editor/core/DataFile.js +0 -59
  789. package/examples/jsm/node-editor/core/FileEditor.js +0 -20
  790. package/examples/jsm/node-editor/core/FileURLEditor.js +0 -29
  791. package/examples/jsm/node-editor/display/BlendEditor.js +0 -44
  792. package/examples/jsm/node-editor/display/NormalMapEditor.js +0 -49
  793. package/examples/jsm/node-editor/examples/animate-uv.json +0 -1
  794. package/examples/jsm/node-editor/examples/fake-top-light.json +0 -1
  795. package/examples/jsm/node-editor/examples/matcap.json +0 -1
  796. package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
  797. package/examples/jsm/node-editor/examples/rim.json +0 -1
  798. package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
  799. package/examples/jsm/node-editor/inputs/FloatEditor.js +0 -23
  800. package/examples/jsm/node-editor/inputs/SliderEditor.js +0 -67
  801. package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
  802. package/examples/jsm/node-editor/inputs/Vector2Editor.js +0 -28
  803. package/examples/jsm/node-editor/inputs/Vector3Editor.js +0 -30
  804. package/examples/jsm/node-editor/inputs/Vector4Editor.js +0 -37
  805. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +0 -84
  806. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +0 -102
  807. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
  808. package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
  809. package/examples/jsm/node-editor/math/DotEditor.js +0 -35
  810. package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
  811. package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
  812. package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
  813. package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
  814. package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
  815. package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
  816. package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
  817. package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
  818. package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
  819. package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
  820. package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
  821. package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
  822. package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
  823. package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
  824. package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
  825. package/examples/jsm/nodes/core/CodeNode.js +0 -50
  826. package/examples/jsm/nodes/core/ExpressionNode.js +0 -32
  827. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +0 -22
  828. package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
  829. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +0 -301
  830. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +0 -149
  831. package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
  832. package/examples/jsm/objects/LightningStorm.js +0 -245
  833. package/examples/jsm/physics/OimoPhysics.js +0 -231
  834. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -369
  835. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +0 -187
  836. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +0 -173
  837. package/examples/jsm/renderers/webgpu/WebGPUBinding.js +0 -22
  838. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +0 -255
  839. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +0 -43
  840. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +0 -78
  841. package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +0 -82
  842. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
  843. package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +0 -22
  844. package/examples/jsm/renderers/webgpu/WebGPUProperties.js +0 -38
  845. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +0 -296
  846. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +0 -66
  847. package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +0 -73
  848. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +0 -29
  849. package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +0 -20
  850. package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +0 -40
  851. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +0 -794
  852. package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +0 -18
  853. package/examples/jsm/renderers/webgpu/WebGPUUtils.js +0 -81
  854. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +0 -83
  855. package/examples/jsm/shaders/ToneMapShader.js +0 -73
  856. package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
  857. package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
  858. package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +0 -7
  859. /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
  860. /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
  861. /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
  862. /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
  863. /package/examples/{js → jsm}/libs/draco/README.md +0 -0
  864. /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
  865. /package/examples/{js → jsm}/libs/draco/gltf/draco_encoder.js +0 -0
@@ -1,9 +1,11 @@
1
- import TempNode from '../core/Node.js';
2
- import { ShaderNode, EPSILON, vec3, sub, mul, div, cond, lessThan, equal, max } from '../shadernode/ShaderNodeBaseElements.js';
1
+ import TempNode from '../core/TempNode.js';
2
+ import { EPSILON } from '../math/MathNode.js';
3
+ import { addNodeClass } from '../core/Node.js';
4
+ import { addNodeElement, ShaderNode, nodeProxy, vec3 } from '../shadernode/ShaderNode.js';
3
5
 
4
6
  export const BurnNode = new ShaderNode( ( { base, blend } ) => {
5
7
 
6
- const fn = ( c ) => cond( lessThan( blend[ c ], EPSILON ), blend[ c ], max( sub( 1.0, div( sub( 1.0, base[ c ] ), blend[ c ] ) ), 0 ) );
8
+ const fn = ( c ) => blend[ c ].lessThan( EPSILON ).cond( blend[ c ], base[ c ].oneMinus().div( blend[ c ] ).oneMinus().max( 0 ) );
7
9
 
8
10
  return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
9
11
 
@@ -11,7 +13,7 @@ export const BurnNode = new ShaderNode( ( { base, blend } ) => {
11
13
 
12
14
  export const DodgeNode = new ShaderNode( ( { base, blend } ) => {
13
15
 
14
- const fn = ( c ) => cond( equal( blend[ c ], 1.0 ), blend[ c ], max( div( base[ c ], sub( 1.0, blend[ c ] ) ), 0 ) );
16
+ const fn = ( c ) => blend[ c ].equal( 1.0 ).cond( blend[ c ], base[ c ].div( blend[ c ].oneMinus() ).max( 0 ) );
15
17
 
16
18
  return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
17
19
 
@@ -19,7 +21,7 @@ export const DodgeNode = new ShaderNode( ( { base, blend } ) => {
19
21
 
20
22
  export const ScreenNode = new ShaderNode( ( { base, blend } ) => {
21
23
 
22
- const fn = ( c ) => sub( 1.0, mul( sub( 1.0, base[ c ] ), sub( 1.0, blend[ c ] ) ) );
24
+ const fn = ( c ) => base[ c ].oneMinus().mul( blend[ c ].oneMinus() ).oneMinus();
23
25
 
24
26
  return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
25
27
 
@@ -27,7 +29,7 @@ export const ScreenNode = new ShaderNode( ( { base, blend } ) => {
27
29
 
28
30
  export const OverlayNode = new ShaderNode( ( { base, blend } ) => {
29
31
 
30
- const fn = ( c ) => cond( lessThan( base[ c ], 0.5 ), mul( 2.0, base[ c ], blend[ c ] ), sub( 1.0, mul( sub( 1.0, base[ c ] ), sub( 1.0, blend[ c ] ) ) ) );
32
+ const fn = ( c ) => base[ c ].lessThan( 0.5 ).cond( base[ c ].mul( blend[ c ], 2.0 ), base[ c ].oneMinus().mul( blend[ c ].oneMinus() ).oneMinus() );
31
33
 
32
34
  return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
33
35
 
@@ -35,11 +37,6 @@ export const OverlayNode = new ShaderNode( ( { base, blend } ) => {
35
37
 
36
38
  class BlendModeNode extends TempNode {
37
39
 
38
- static BURN = 'burn';
39
- static DODGE = 'dodge';
40
- static SCREEN = 'screen';
41
- static OVERLAY = 'overlay';
42
-
43
40
  constructor( blendMode, baseNode, blendNode ) {
44
41
 
45
42
  super();
@@ -82,4 +79,21 @@ class BlendModeNode extends TempNode {
82
79
 
83
80
  }
84
81
 
82
+ BlendModeNode.BURN = 'burn';
83
+ BlendModeNode.DODGE = 'dodge';
84
+ BlendModeNode.SCREEN = 'screen';
85
+ BlendModeNode.OVERLAY = 'overlay';
86
+
85
87
  export default BlendModeNode;
88
+
89
+ export const burn = nodeProxy( BlendModeNode, BlendModeNode.BURN );
90
+ export const dodge = nodeProxy( BlendModeNode, BlendModeNode.DODGE );
91
+ export const overlay = nodeProxy( BlendModeNode, BlendModeNode.OVERLAY );
92
+ export const screen = nodeProxy( BlendModeNode, BlendModeNode.SCREEN );
93
+
94
+ addNodeElement( 'burn', burn );
95
+ addNodeElement( 'dodge', dodge );
96
+ addNodeElement( 'overlay', overlay );
97
+ addNodeElement( 'screen', screen );
98
+
99
+ addNodeClass( BlendModeNode );
@@ -1,20 +1,23 @@
1
1
  import TempNode from '../core/TempNode.js';
2
- import { ShaderNode, vec3, mat3, add, sub, mul, max, div, float, mix, cos, sin, atan2, sqrt, luminance } from '../shadernode/ShaderNodeBaseElements.js';
2
+ import { dot, mix } from '../math/MathNode.js';
3
+ import { add } from '../math/OperatorNode.js';
4
+ import { addNodeClass } from '../core/Node.js';
5
+ import { addNodeElement, ShaderNode, nodeProxy, float, vec3, mat3 } from '../shadernode/ShaderNode.js';
3
6
 
4
7
  const saturationNode = new ShaderNode( ( { color, adjustment } ) => {
5
8
 
6
- return mix( luminance( color ), color, adjustment );
9
+ return adjustment.mix( luminance( color ), color );
7
10
 
8
11
  } );
9
12
 
10
13
  const vibranceNode = new ShaderNode( ( { color, adjustment } ) => {
11
14
 
12
- const average = div( add( color.r, color.g, color.b ), 3.0 );
15
+ const average = add( color.r, color.g, color.b ).div( 3.0 );
13
16
 
14
- const mx = max( color.r, max( color.g, color.b ) );
15
- const amt = mul( sub( mx, average ), mul( - 3.0, adjustment ) );
17
+ const mx = color.r.max( color.g.max( color.b ) );
18
+ const amt = mx.sub( average ).mul( adjustment ).mul( - 3.0 );
16
19
 
17
- return mix( color.rgb, vec3( mx ), amt );
20
+ return mix( color, mx, amt );
18
21
 
19
22
  } );
20
23
 
@@ -23,21 +26,17 @@ const hueNode = new ShaderNode( ( { color, adjustment } ) => {
23
26
  const RGBtoYIQ = mat3( 0.299, 0.587, 0.114, 0.595716, - 0.274453, - 0.321263, 0.211456, - 0.522591, 0.311135 );
24
27
  const YIQtoRGB = mat3( 1.0, 0.9563, 0.6210, 1.0, - 0.2721, - 0.6474, 1.0, - 1.107, 1.7046 );
25
28
 
26
- const yiq = mul( RGBtoYIQ, color );
29
+ const yiq = RGBtoYIQ.mul( color );
27
30
 
28
- const hue = add( atan2( yiq.z, yiq.y ), adjustment );
29
- const chroma = sqrt( add( mul( yiq.z, yiq.z ), mul( yiq.y, yiq.y ) ) );
31
+ const hue = yiq.z.atan2( yiq.y ).add( adjustment );
32
+ const chroma = yiq.yz.length();
30
33
 
31
- return mul( YIQtoRGB, vec3( yiq.x, mul( chroma, cos( hue ) ), mul( chroma, sin( hue ) ) ) );
34
+ return YIQtoRGB.mul( vec3( yiq.x, chroma.mul( hue.cos() ), chroma.mul( hue.sin() ) ) );
32
35
 
33
36
  } );
34
37
 
35
38
  class ColorAdjustmentNode extends TempNode {
36
39
 
37
- static SATURATION = 'saturation';
38
- static VIBRANCE = 'vibrance';
39
- static HUE = 'hue';
40
-
41
40
  constructor( method, colorNode, adjustmentNode = float( 1 ) ) {
42
41
 
43
42
  super( 'vec3' );
@@ -81,4 +80,21 @@ class ColorAdjustmentNode extends TempNode {
81
80
 
82
81
  }
83
82
 
83
+ ColorAdjustmentNode.SATURATION = 'saturation';
84
+ ColorAdjustmentNode.VIBRANCE = 'vibrance';
85
+ ColorAdjustmentNode.HUE = 'hue';
86
+
84
87
  export default ColorAdjustmentNode;
88
+
89
+ export const saturation = nodeProxy( ColorAdjustmentNode, ColorAdjustmentNode.SATURATION );
90
+ export const vibrance = nodeProxy( ColorAdjustmentNode, ColorAdjustmentNode.VIBRANCE );
91
+ export const hue = nodeProxy( ColorAdjustmentNode, ColorAdjustmentNode.HUE );
92
+
93
+ export const lumaCoeffs = vec3( 0.2125, 0.7154, 0.0721 );
94
+ export const luminance = ( color, luma = lumaCoeffs ) => dot( color, luma );
95
+
96
+ addNodeElement( 'saturation', saturation );
97
+ addNodeElement( 'vibrance', vibrance );
98
+ addNodeElement( 'hue', hue );
99
+
100
+ addNodeClass( ColorAdjustmentNode );
@@ -1,7 +1,9 @@
1
- import TempNode from '../core/Node.js';
2
- import { ShaderNode, vec3, pow, mul, sub, mix, vec4, lessThanEqual } from '../shadernode/ShaderNodeBaseElements.js';
1
+ import TempNode from '../core/TempNode.js';
2
+ import { mix } from '../math/MathNode.js';
3
+ import { addNodeClass } from '../core/Node.js';
4
+ import { addNodeElement, ShaderNode, nodeObject, vec4 } from '../shadernode/ShaderNode.js';
3
5
 
4
- import { LinearEncoding, sRGBEncoding } from 'three';
6
+ import { LinearEncoding, LinearSRGBColorSpace, sRGBEncoding, SRGBColorSpace } from 'three';
5
7
 
6
8
  export const LinearToLinear = new ShaderNode( ( inputs ) => {
7
9
 
@@ -12,12 +14,11 @@ export const LinearToLinear = new ShaderNode( ( inputs ) => {
12
14
  export const LinearTosRGB = new ShaderNode( ( inputs ) => {
13
15
 
14
16
  const { value } = inputs;
17
+ const { rgb } = value;
15
18
 
16
- const rgb = value.rgb;
17
-
18
- const a = sub( mul( pow( value.rgb, vec3( 0.41666 ) ), 1.055 ), vec3( 0.055 ) );
19
- const b = mul( rgb, 12.92 );
20
- const factor = vec3( lessThanEqual( rgb, vec3( 0.0031308 ) ) );
19
+ const a = rgb.pow( 0.41666 ).mul( 1.055 ).sub( 0.055 );
20
+ const b = rgb.mul( 12.92 );
21
+ const factor = rgb.lessThanEqual( 0.0031308 );
21
22
 
22
23
  const rgbResult = mix( a, b, factor );
23
24
 
@@ -32,9 +33,6 @@ const EncodingLib = {
32
33
 
33
34
  class ColorSpaceNode extends TempNode {
34
35
 
35
- static LINEAR_TO_LINEAR = 'LinearToLinear';
36
- static LINEAR_TO_SRGB = 'LinearTosRGB';
37
-
38
36
  constructor( method, node ) {
39
37
 
40
38
  super( 'vec4' );
@@ -45,15 +43,15 @@ class ColorSpaceNode extends TempNode {
45
43
 
46
44
  }
47
45
 
48
- fromEncoding( encoding ) {
46
+ fromColorSpace( colorSpace ) {
49
47
 
50
48
  let method = null;
51
49
 
52
- if ( encoding === LinearEncoding ) {
50
+ if ( colorSpace === LinearSRGBColorSpace ) {
53
51
 
54
52
  method = 'Linear';
55
53
 
56
- } else if ( encoding === sRGBEncoding ) {
54
+ } else if ( colorSpace === SRGBColorSpace ) {
57
55
 
58
56
  method = 'sRGB';
59
57
 
@@ -65,31 +63,45 @@ class ColorSpaceNode extends TempNode {
65
63
 
66
64
  }
67
65
 
68
- construct() {
69
-
70
- const method = this.method;
71
- const node = this.node;
66
+ fromEncoding( encoding ) { // @deprecated, r152
72
67
 
73
- let outputNode = null;
68
+ console.warn( 'THREE.ColorSpaceNode: Method .fromEncoding renamed to .fromColorSpace.' );
74
69
 
75
- if ( method !== ColorSpaceNode.LINEAR_TO_LINEAR ) {
70
+ let method = null;
76
71
 
77
- const encodingFunctionNode = EncodingLib[ method ];
72
+ if ( encoding === LinearEncoding ) {
78
73
 
79
- outputNode = encodingFunctionNode.call( {
80
- value: node
81
- } );
74
+ method = 'Linear';
82
75
 
83
- } else {
76
+ } else if ( encoding === sRGBEncoding ) {
84
77
 
85
- outputNode = node;
78
+ method = 'sRGB';
86
79
 
87
80
  }
88
81
 
89
- return outputNode;
82
+ this.method = 'LinearTo' + method;
83
+
84
+ return this;
85
+
86
+ }
87
+
88
+ construct() {
89
+
90
+ const { method, node } = this;
91
+
92
+ return EncodingLib[ method ].call( { value: node } );
90
93
 
91
94
  }
92
95
 
93
96
  }
94
97
 
98
+ ColorSpaceNode.LINEAR_TO_LINEAR = 'LinearToLinear';
99
+ ColorSpaceNode.LINEAR_TO_SRGB = 'LinearTosRGB';
100
+
95
101
  export default ColorSpaceNode;
102
+
103
+ export const colorSpace = ( node, colorSpace ) => nodeObject( new ColorSpaceNode( null, nodeObject( node ) ).fromColorSpace( colorSpace ) );
104
+
105
+ addNodeElement( 'colorSpace', colorSpace );
106
+
107
+ addNodeClass( ColorSpaceNode );
@@ -1,4 +1,5 @@
1
- import Node from '../core/Node.js';
1
+ import Node, { addNodeClass } from '../core/Node.js';
2
+ import { nodeImmutable, float } from '../shadernode/ShaderNode.js';
2
3
 
3
4
  class FrontFacingNode extends Node {
4
5
 
@@ -19,3 +20,8 @@ class FrontFacingNode extends Node {
19
20
  }
20
21
 
21
22
  export default FrontFacingNode;
23
+
24
+ export const frontFacing = nodeImmutable( FrontFacingNode );
25
+ export const faceDirection = float( frontFacing ).mul( 2.0 ).sub( 1.0 );
26
+
27
+ addNodeClass( FrontFacingNode );
@@ -1,5 +1,14 @@
1
1
  import TempNode from '../core/TempNode.js';
2
- import { ShaderNode, positionView, normalView, uv, vec3, add, sub, mul, dFdx, dFdy, cross, max, dot, normalize, inversesqrt, faceDirection, modelNormalMatrix, TBNViewMatrix } from '../shadernode/ShaderNodeBaseElements.js';
2
+ import { add } from '../math/OperatorNode.js';
3
+ import { bitangentView } from '../accessors/BitangentNode.js';
4
+ import { modelNormalMatrix } from '../accessors/ModelNode.js';
5
+ import { normalView } from '../accessors/NormalNode.js';
6
+ import { positionView } from '../accessors/PositionNode.js';
7
+ import { tangentView } from '../accessors/TangentNode.js';
8
+ import { uv } from '../accessors/UVNode.js';
9
+ import { faceDirection } from './FrontFacingNode.js';
10
+ import { addNodeClass } from '../core/Node.js';
11
+ import { ShaderNode, nodeProxy, vec3, mat3 } from '../shadernode/ShaderNode.js';
3
12
 
4
13
  import { TangentSpaceNormalMap, ObjectSpaceNormalMap } from 'three';
5
14
 
@@ -10,23 +19,23 @@ const perturbNormal2ArbNode = new ShaderNode( ( inputs ) => {
10
19
 
11
20
  const { eye_pos, surf_norm, mapN, uv } = inputs;
12
21
 
13
- const q0 = dFdx( eye_pos.xyz );
14
- const q1 = dFdy( eye_pos.xyz );
15
- const st0 = dFdx( uv.st );
16
- const st1 = dFdy( uv.st );
22
+ const q0 = eye_pos.dFdx();
23
+ const q1 = eye_pos.dFdy();
24
+ const st0 = uv.dFdx();
25
+ const st1 = uv.dFdy();
17
26
 
18
27
  const N = surf_norm; // normalized
19
28
 
20
- const q1perp = cross( q1, N );
21
- const q0perp = cross( N, q0 );
29
+ const q1perp = q1.cross( N );
30
+ const q0perp = N.cross( q0 );
22
31
 
23
- const T = add( mul( q1perp, st0.x ), mul( q0perp, st1.x ) );
24
- const B = add( mul( q1perp, st0.y ), mul( q0perp, st1.y ) );
32
+ const T = q1perp.mul( st0.x ).add( q0perp.mul( st1.x ) );
33
+ const B = q1perp.mul( st0.y ).add( q0perp.mul( st1.y ) );
25
34
 
26
- const det = max( dot( T, T ), dot( B, B ) );
27
- const scale = mul( faceDirection, inversesqrt( det ) );
35
+ const det = T.dot( T ).max( B.dot( B ) );
36
+ const scale = faceDirection.mul( det.inverseSqrt() );
28
37
 
29
- return normalize( add( mul( T, mul( mapN.x, scale ) ), mul( B, mul( mapN.y, scale ) ), mul( N, mapN.z ) ) );
38
+ return add( T.mul( mapN.x, scale ), B.mul( mapN.y, scale ), N.mul( mapN.z ) ).normalize();
30
39
 
31
40
  } );
32
41
 
@@ -47,13 +56,11 @@ class NormalMapNode extends TempNode {
47
56
 
48
57
  const { normalMapType, scaleNode } = this;
49
58
 
50
- const normalOP = mul( this.node, 2.0 );
51
- let normalMap = sub( normalOP, 1.0 );
59
+ let normalMap = this.node.mul( 2.0 ).sub( 1.0 );
52
60
 
53
61
  if ( scaleNode !== null ) {
54
62
 
55
- const normalMapScale = mul( normalMap.xy, scaleNode );
56
- normalMap = vec3( normalMapScale, normalMap.z );
63
+ normalMap = vec3( normalMap.xy.mul( scaleNode ), normalMap.z );
57
64
 
58
65
  }
59
66
 
@@ -61,7 +68,7 @@ class NormalMapNode extends TempNode {
61
68
 
62
69
  if ( normalMapType === ObjectSpaceNormalMap ) {
63
70
 
64
- outputNode = normalize( mul( modelNormalMatrix, normalMap ) );
71
+ outputNode = modelNormalMatrix.mul( normalMap ).normalize();
65
72
 
66
73
  } else if ( normalMapType === TangentSpaceNormalMap ) {
67
74
 
@@ -69,7 +76,7 @@ class NormalMapNode extends TempNode {
69
76
 
70
77
  if ( tangent === true ) {
71
78
 
72
- outputNode = normalize( mul( TBNViewMatrix, normalMap ) );
79
+ outputNode = TBNViewMatrix.mul( normalMap ).normalize();
73
80
 
74
81
  } else {
75
82
 
@@ -91,3 +98,9 @@ class NormalMapNode extends TempNode {
91
98
  }
92
99
 
93
100
  export default NormalMapNode;
101
+
102
+ export const normalMap = nodeProxy( NormalMapNode );
103
+
104
+ export const TBNViewMatrix = mat3( tangentView, bitangentView, normalView );
105
+
106
+ addNodeClass( NormalMapNode );
@@ -1,5 +1,6 @@
1
- import TempNode from '../core/Node.js';
2
- import { mul, floor, reciprocal } from '../shadernode/ShaderNodeBaseElements.js';
1
+ import TempNode from '../core/TempNode.js';
2
+ import { addNodeClass } from '../core/Node.js';
3
+ import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
3
4
 
4
5
  class PosterizeNode extends TempNode {
5
6
 
@@ -16,10 +17,16 @@ class PosterizeNode extends TempNode {
16
17
 
17
18
  const { sourceNode, stepsNode } = this;
18
19
 
19
- return mul( floor( mul( sourceNode, stepsNode ) ), reciprocal( stepsNode ) );
20
+ return sourceNode.mul( stepsNode ).floor().div( stepsNode );
20
21
 
21
22
  }
22
23
 
23
24
  }
24
25
 
25
26
  export default PosterizeNode;
27
+
28
+ export const posterize = nodeProxy( PosterizeNode );
29
+
30
+ addNodeElement( 'posterize', posterize );
31
+
32
+ addNodeClass( PosterizeNode );
@@ -1,18 +1,90 @@
1
- import TempNode from '../core/Node.js';
2
- import { ShaderNode, mul, float } from '../shadernode/ShaderNodeBaseElements.js';
1
+ import TempNode from '../core/TempNode.js';
2
+ import { addNodeClass } from '../core/Node.js';
3
+ import { ShaderNode, nodeObject, float, mat3 } from '../shadernode/ShaderNode.js';
3
4
 
4
- import { LinearToneMapping } from 'three';
5
+ import { NoToneMapping, LinearToneMapping, ReinhardToneMapping, CineonToneMapping, ACESFilmicToneMapping } from 'three';
5
6
 
6
7
  // exposure only
7
- export const LinearToneMappingNode = new ShaderNode( ( { color, exposure } ) => {
8
+ const LinearToneMappingNode = new ShaderNode( ( { color, exposure } ) => {
8
9
 
9
- return mul( color, exposure );
10
+ return color.mul( exposure ).clamp();
10
11
 
11
12
  } );
12
13
 
14
+ // source: https://www.cs.utah.edu/docs/techreports/2002/pdf/UUCS-02-001.pdf
15
+ const ReinhardToneMappingNode = new ShaderNode( ( { color, exposure } ) => {
16
+
17
+ color = color.mul( exposure );
18
+
19
+ return color.div( color.add( 1.0 ) ).clamp();
20
+
21
+ } );
22
+
23
+ // source: http://filmicworlds.com/blog/filmic-tonemapping-operators/
24
+ const OptimizedCineonToneMappingNode = new ShaderNode( ( { color, exposure } ) => {
25
+
26
+ // optimized filmic operator by Jim Hejl and Richard Burgess-Dawson
27
+ color = color.mul( exposure );
28
+ color = color.sub( 0.004 ).max( 0.0 );
29
+
30
+ const a = color.mul( color.mul( 6.2 ).add( 0.5 ) );
31
+ const b = color.mul( color.mul( 6.2 ).add( 1.7 ) ).add( 0.06 );
32
+
33
+ return a.div( b ).pow( 2.2 );
34
+
35
+ } );
36
+
37
+ // source: https://github.com/selfshadow/ltc_code/blob/master/webgl/shaders/ltc/ltc_blit.fs
38
+ const RRTAndODTFit = new ShaderNode( ( { color } ) => {
39
+
40
+ const a = color.mul( color.add( 0.0245786 ) ).sub( 0.000090537 );
41
+ const b = color.mul( color.add( 0.4329510 ).mul( 0.983729 ) ).add( 0.238081 );
42
+
43
+ return a.div( b );
44
+
45
+ } );
46
+
47
+ // source: https://github.com/selfshadow/ltc_code/blob/master/webgl/shaders/ltc/ltc_blit.fs
48
+ const ACESFilmicToneMappingNode = new ShaderNode( ( { color, exposure } ) => {
49
+
50
+ // sRGB => XYZ => D65_2_D60 => AP1 => RRT_SAT
51
+ const ACESInputMat = mat3(
52
+ 0.59719, 0.35458, 0.04823,
53
+ 0.07600, 0.90834, 0.01566,
54
+ 0.02840, 0.13383, 0.83777
55
+ );
56
+
57
+ // ODT_SAT => XYZ => D60_2_D65 => sRGB
58
+ const ACESOutputMat = mat3(
59
+ 1.60475, - 0.53108, - 0.07367,
60
+ - 0.10208, 1.10813, - 0.00605,
61
+ - 0.00327, - 0.07276, 1.07602
62
+ );
63
+
64
+ color = color.mul( exposure ).div( 0.6 );
65
+
66
+ color = ACESInputMat.mul( color );
67
+
68
+ // Apply RRT and ODT
69
+ color = RRTAndODTFit.call( { color } );
70
+
71
+ color = ACESOutputMat.mul( color );
72
+
73
+ // Clamp to [0, 1]
74
+ return color.clamp();
75
+
76
+ } );
77
+
78
+ const toneMappingLib = {
79
+ [ LinearToneMapping ]: LinearToneMappingNode,
80
+ [ ReinhardToneMapping ]: ReinhardToneMappingNode,
81
+ [ CineonToneMapping ]: OptimizedCineonToneMappingNode,
82
+ [ ACESFilmicToneMapping ]: ACESFilmicToneMappingNode
83
+ };
84
+
13
85
  class ToneMappingNode extends TempNode {
14
86
 
15
- constructor( toneMapping, exposureNode = float( 1 ), colorNode = null ) {
87
+ constructor( toneMapping = NoToneMapping, exposureNode = float( 1 ), colorNode = null ) {
16
88
 
17
89
  super( 'vec3' );
18
90
 
@@ -23,22 +95,36 @@ class ToneMappingNode extends TempNode {
23
95
 
24
96
  }
25
97
 
26
- construct( builder ) {
98
+ getCacheKey() {
99
+
100
+ let cacheKey = super.getCacheKey();
101
+ cacheKey = '{toneMapping:' + this.toneMapping + ',nodes:' + cacheKey + '}';
27
102
 
28
- const colorNode = this.color || builder.context.color;
103
+ return cacheKey;
29
104
 
105
+ }
106
+
107
+ construct( builder ) {
108
+
109
+ const colorNode = this.colorNode || builder.context.color;
30
110
  const toneMapping = this.toneMapping;
111
+
112
+ if ( toneMapping === NoToneMapping ) return colorNode;
113
+
31
114
  const toneMappingParams = { exposure: this.exposureNode, color: colorNode };
115
+ const toneMappingNode = toneMappingLib[ toneMapping ];
32
116
 
33
117
  let outputNode = null;
34
118
 
35
- if ( toneMapping === LinearToneMapping ) {
119
+ if ( toneMappingNode ) {
36
120
 
37
- outputNode = LinearToneMappingNode.call( toneMappingParams );
121
+ outputNode = toneMappingNode.call( toneMappingParams );
38
122
 
39
123
  } else {
40
124
 
41
- outputNode = this.colorNode;
125
+ console.error( 'ToneMappingNode: Unsupported Tone Mapping configuration.', toneMapping );
126
+
127
+ outputNode = colorNode;
42
128
 
43
129
  }
44
130
 
@@ -49,3 +135,7 @@ class ToneMappingNode extends TempNode {
49
135
  }
50
136
 
51
137
  export default ToneMappingNode;
138
+
139
+ export const toneMapping = ( mapping, exposure, color ) => nodeObject( new ToneMappingNode( mapping, nodeObject( exposure ), nodeObject( color ) ) );
140
+
141
+ addNodeClass( ToneMappingNode );
@@ -1,19 +1,14 @@
1
- import Node from '../core/Node.js';
2
- import { uniform, div, vec2, invert } from '../shadernode/ShaderNodeBaseElements.js';
3
- import { Vector2 } from 'three';
1
+ import Node, { addNodeClass } from '../core/Node.js';
4
2
  import { NodeUpdateType } from '../core/constants.js';
3
+ import { uniform } from '../core/UniformNode.js';
4
+ import { nodeImmutable, vec2 } from '../shadernode/ShaderNode.js';
5
+
6
+ import { Vector2 } from 'three';
5
7
 
6
8
  let resolution;
7
9
 
8
10
  class ViewportNode extends Node {
9
11
 
10
- static COORDINATE = 'coordinate';
11
- static RESOLUTION = 'resolution';
12
- static TOP_LEFT = 'topLeft';
13
- static BOTTOM_LEFT = 'bottomLeft';
14
- static TOP_RIGHT = 'topRight';
15
- static BOTTOM_RIGHT = 'bottomRight';
16
-
17
12
  constructor( scope ) {
18
13
 
19
14
  super();
@@ -48,7 +43,7 @@ class ViewportNode extends Node {
48
43
 
49
44
  update( { renderer } ) {
50
45
 
51
- renderer.getSize( resolution );
46
+ renderer.getDrawingBufferSize( resolution );
52
47
 
53
48
  }
54
49
 
@@ -62,24 +57,22 @@ class ViewportNode extends Node {
62
57
 
63
58
  if ( scope === ViewportNode.RESOLUTION ) {
64
59
 
65
- resolution ||= new Vector2();
66
-
67
- output = uniform( resolution );
60
+ output = uniform( resolution || ( resolution = new Vector2() ) );
68
61
 
69
62
  } else {
70
63
 
71
64
  const coordinateNode = vec2( new ViewportNode( ViewportNode.COORDINATE ) );
72
65
  const resolutionNode = new ViewportNode( ViewportNode.RESOLUTION );
73
66
 
74
- output = div( coordinateNode, resolutionNode );
67
+ output = coordinateNode.div( resolutionNode );
75
68
 
76
69
  let outX = output.x;
77
70
  let outY = output.y;
78
71
 
79
- if ( /top/i.test( scope ) && builder.isFlipY() ) outY = invert( outY );
80
- else if ( /bottom/i.test( scope ) && builder.isFlipY() === false ) outY = invert( outY );
72
+ if ( /top/i.test( scope ) && builder.isFlipY() ) outY = outY.oneMinus();
73
+ else if ( /bottom/i.test( scope ) && builder.isFlipY() === false ) outY = outY.oneMinus();
81
74
 
82
- if ( /right/i.test( scope ) ) outX = invert( outX );
75
+ if ( /right/i.test( scope ) ) outX = outX.oneMinus();
83
76
 
84
77
  output = vec2( outX, outY );
85
78
 
@@ -103,4 +96,20 @@ class ViewportNode extends Node {
103
96
 
104
97
  }
105
98
 
99
+ ViewportNode.COORDINATE = 'coordinate';
100
+ ViewportNode.RESOLUTION = 'resolution';
101
+ ViewportNode.TOP_LEFT = 'topLeft';
102
+ ViewportNode.BOTTOM_LEFT = 'bottomLeft';
103
+ ViewportNode.TOP_RIGHT = 'topRight';
104
+ ViewportNode.BOTTOM_RIGHT = 'bottomRight';
105
+
106
106
  export default ViewportNode;
107
+
108
+ export const viewportCoordinate = nodeImmutable( ViewportNode, ViewportNode.COORDINATE );
109
+ export const viewportResolution = nodeImmutable( ViewportNode, ViewportNode.RESOLUTION );
110
+ export const viewportTopLeft = nodeImmutable( ViewportNode, ViewportNode.TOP_LEFT );
111
+ export const viewportBottomLeft = nodeImmutable( ViewportNode, ViewportNode.BOTTOM_LEFT );
112
+ export const viewportTopRight = nodeImmutable( ViewportNode, ViewportNode.TOP_RIGHT );
113
+ export const viewportBottomRight = nodeImmutable( ViewportNode, ViewportNode.BOTTOM_RIGHT );
114
+
115
+ addNodeClass( ViewportNode );
@@ -0,0 +1,30 @@
1
+ import ViewportTextureNode from './ViewportTextureNode.js';
2
+ import { addNodeClass } from '../core/Node.js';
3
+ import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
4
+ import { viewportTopLeft } from './ViewportNode.js';
5
+
6
+ let sharedFramebuffer = null;
7
+
8
+ class ViewportSharedTextureNode extends ViewportTextureNode {
9
+
10
+ constructor( uv = viewportTopLeft ) {
11
+
12
+ super( uv );
13
+
14
+ }
15
+
16
+ constructFramebuffer( builder ) {
17
+
18
+ return sharedFramebuffer || ( sharedFramebuffer = super.constructFramebuffer( builder ) );
19
+
20
+ }
21
+
22
+ }
23
+
24
+ export default ViewportSharedTextureNode;
25
+
26
+ export const viewportSharedTexture = nodeProxy( ViewportSharedTextureNode );
27
+
28
+ addNodeElement( 'viewportSharedTexture', viewportSharedTexture );
29
+
30
+ addNodeClass( ViewportSharedTextureNode );